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Messages - Der Jermeister

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1
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: Yesterday at 09:16:32 PM »
The completely half-assed turn order meters in the Xenosaga trilogy. Seriously, what was the (il)logic of that design?

2
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: Yesterday at 12:10:00 PM »
The Sega Genesis never really had good audio quality to begin with. And yeah, having to cheat or use a guide is not an indicator of good design in an RPG.

3
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 14, 2018, 07:12:38 PM »
I also liked how the Kingdom Hearts games had different battle music in each of their worlds.

4
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 14, 2018, 11:17:17 AM »
Combat in the Legaia games was way too slow for my tastes, another thing I can't really stand in turn-based RPGs.

5
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 11, 2018, 06:19:06 PM »
Personally, I really don't think voice acting is all that necessary in RPGs, since I tend to always skip the text if able to, anyway, since I'm more a reader than listener. Deaf gamers certainly wouldn't be able to appreciate voicework that they couldn't skip. I'd much rather the music be the "voice" of the game.

Personally, the worst voice acting I tend to notice is in battle, especially if the writing is shitty. I didn't like how in Personas 3, 4, and 5 how someone had to narrate everything that went on in battle, and in the fifth game downloaded the Japanese voice acting instead. I thought Persona Q's voice work was just as bad, especially addressing and referring to the chosen protagonist as "leader" (i.e. "Leader is dead! Can anyone revive him?") . And people don't shout out the names of their attacks in the heat of battle in real life. Lunar 2: Eternal Blue actually, however, did worse by having characters shout random crap like "Ferocious wind!" or "Mega-magic flame!"

Giving monsters dialogue in my opinion is a bad idea, too, like in Wild Arms 5 or Star Ocean 3. I turned off the battle voices in both those games. I've played few games where battle dialogue was done right, like Final Fantasy X, which IMO actually sounds believable and subdued.

6
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 10, 2018, 10:18:51 PM »
@Aeolus Plus Lufia 1's battle system was kind of unconventional in a negative way. You input commands for a few characters, the enemy goes, you input more commands, and the people for whom you gave commands finally execute their turns. Weird. Lufia 2 also had an awful localization that resulted in things such as a garbled Dual Sword Shrine. Plus battles were slow, and some puzzles hard without a guide. And whoever called the villains in the English versions "the Sinistrals" was obviously unaware the word means left-handed.

7
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 10, 2018, 05:32:45 PM »
Also, near-death alarms. We're not freaking idiots. Just the red flashing of the health bar is enough to alert us of low health, thanks.

8
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 10, 2018, 11:20:33 AM »
I personally find the Kingdom Hearts games to have potential as well, particularly when it comes to humor as one would expect from a mashup, but they largely fail in that regard. Hearing comical-voiced characters like Mickey, Donald, and Goofy in games mostly devoid of comedy is pretty damn awkward, in my opinion.

9
Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 08, 2018, 09:48:34 PM »
@Ex I pretty much agree with all your points.

Another thing I'd add, personally, is not knowing the identity of all 27 True Runes in the Suikoden franchise, before the "infinite universe" BS they pulled with Tierkreis and the PSP game with untranslated subtitle.

10
Single-Player RPGs / Re: What are you favorite jokes in JRPGs
« on: August 07, 2018, 09:02:01 PM »
Final Fantasy X-2:

"You think it needs a password?"
"How about 'kick its ass!'"

11
Game Journals / Re: A Game Journal Reborn
« on: August 02, 2018, 05:55:34 PM »
I'm a ways into Digital Devil Story: Megami Tensei II, and now have the resources to keep my demons summoned.

I've also made a bit of progress in Toukiden Kiwami, which has been enjoyable thus far though I can't seem to find a certain material I need for a side-mission.

12
Game Journals / Re: A Game Journal Reborn
« on: July 25, 2018, 10:20:40 AM »
Digital Devil Story: Megami Tensei (Kyuuyaku Megami Tensei) - I'm in the area after Valhalla, trying to get enough money to resummon my best demons, whilst grinding so I can fuse two into a more powerful one.

Dragon Quest Monsters: Terry's Wonderland 3D - I recorded 200 monsters so I opened the second backroom in the library and a great gate for grinding, though its boss pwned me, so I'm back to the story quests.

Kingdom Hearts Union X - Beat the latest Agrabah missions, which more rehash the film's story than the original Kingdom Hearts does.

13
Game Journals / Re: A Game Journal Reborn
« on: July 18, 2018, 10:44:12 PM »
I beat Breath of the Wild. Thought it was good, but not great.

At the Anger Gate in Dragon Quest Monsters: Terry's Wonderland 3D, grinding and breeding.

Still waiting for Kingdom Hearts Union X's next story quests.

14
Brush and Quill / Re: Book Thread Continued
« on: July 15, 2018, 10:28:25 PM »
I recently read War Against the Weak by Edwin Black, about the eugenics movement during the first half of the twentieth century in America that spread overseas to countries like Germany. Definitely a good look into an overlooked part of U.S. history.

15
Game Journals / Re: A Game Journal Reborn
« on: July 15, 2018, 10:26:39 PM »
I finally beat Resonance of Fate. Wasn't great, but something somehow compelled me to put 130 hours into the game.

Still awaiting the next story missions in Kingdom Hearts Union X.

Found another secret gate in Dragon Quest Monsters: Terry's Wonderland 3D.

Have one Divine Beast left in Breath of the Wild.

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