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Single-Player RPGs / Re: Dragon Quest XI looks glorious
« Last post by Frostillicus on Today at 09:02:54 AM »
meanwhile Persona is like watching Homer Simpson saunter into an early 90s Grunge Metal concert in full Reggae and it just comes off as sad sometimes.
I do not get that metaphor Homer Simpson metaphor at all :P

I do. Hard for me to believe that was a quarter of a century ago...

I'm pretty sure I'll enjoy this game (after a reasonable price drop, of course). I had a lot of fun with VIII, as much of a slog as it felt at times...
As weird as it may sound to say this about an RPG, I've personally never thought of DQ as a "deep" series. People expecting such should look elsewhere. It's just old school RPG fun.
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Game Journals / Re: A Game Journal Reborn
« Last post by Frostillicus on Today at 08:38:08 AM »
Sorry @Rucks , but I do believe I mentioned that it bored me to death.  However, that was after giving it like.... 2 hours?  Maybe slightly less.

I still want to play it again now that my attention span has evened out in my old age.  But I'm not sure what the best way to do that is.

If you still have your Wii, I will send it to you when I'm done.  I bought it off @Frostillicus (he gave me a helluva deal, tbh) and I'm sure he'd want me to do the same.

Indeed. It's not easy to find for cheap, and I think all lovers of RPGs should give it a go.
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Single-Player RPGs / Re: Dragon Quest XI looks glorious
« Last post by Ranadiel on Today at 06:43:35 AM »
^ have you played any of the other DQ games? (I'm assuming you have since you play everything)
I have played DQ 1-3 and 5-8. I'd say overall I liked most of them (3 being an exception as it kept going and going after I started getting bored with it so I ended up quitting it). However the last time I played one was 8 around when it got released, so I it is entirely possible that my tastes have changed since I last played DQ8 since as you say, I play everything.

Comparing Dragon Quest to Persona is like comparing Coke Classic to New Coke. Dragon Quest stopped trying to be 'with it' ages ago (around the Zenthian trilogy to be precise) and has been, by and large, for the better for it, meanwhile Persona is like watching Homer Simpson saunter into an early 90s Grunge Metal concert in full Reggae and it just comes off as sad sometimes.

Hell, a great example is your complaints about Sylvando's archetype (from what I've seen, he's nowhere near as bad as the more common version of his archetype has been portrayed; I'd even say that chief mechanical officer from Guren Lagann is a more offensive example even though he was considered to be a breath of fresh air back when that show first came out), compared to Persona 4 having you beat the gay shame out of one of your party members and tomboy shame out of another one.
I do not get that metaphor Homer Simpson metaphor at all :P Anyways both of them are doing silent protagonist, and I was using Persona as an example of an instance where I though the silent protagonist worked. There really aren't that many games that still use silent protagonists these days, so I have to go with what is available. Although another comparison I thought of making is that the Luminary felt like the (male) Inquisitor from Dragon Age Inquisition to me as, despite having a voice, the Inquisitor was played extremely emotionless which made him have a lot of the same issues that I had with the Luminary despite having both a voice and player chosen dialogue (it was weird). However I am not sure how many people would get that comparison. XP

I'll agree that Sylvado is not the worst example of that trope that I have seen. He is depicted as being genuinely strong, but I still felt like the intent was a joke that I didn't find funny. It might have been "better delivered," but it still made me cringe a little.
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Game Journals / Re: A Game Journal Reborn
« Last post by Der Jermeister on Yesterday at 09:37:09 PM »
Played some more Toukiden: Kiwami, but am still in Chapter 4, despite spending more time than usual with the game.

I recruited a lizard man in Romancing SaGa and actually finished a quest to get a monetary reward, and I'll probably keep him since I sparked a powerful ability that hits all enemies for a good amount, alongside Claudia's bow skill that hits all foes.
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Single-Player RPGs / Re: Dragon Quest XI looks glorious
« Last post by Aeolus on Yesterday at 04:00:52 PM »
Quote from: Ranadiel[/quote
Wall 'o' Text

There's a lot to unpack in that post, and I'm not even out of Act 1 yet (because I keep getting distracted by that stupid XBow sidequest), so I'm going to focus my efforts on the below for now.

Luminary
We're finally getting to characters! And we start with the worst one. Yes I know DQ does silent protagonists. I don't hate silent protagonists as a concept. As examples, I think Adol and Joker are both silent protagonists done well. The Luminary however did not work for me. I feel the most necessary component for a silent protagonist to work is for there to be some sort of personality behind the character. It doesn't necessarily have to be deep or well developed but something needs to be there. Adol has a love of adventure deeper than the ocean. Joker has a distaste for justice. That's all you really need. The Luminary has none of that, and he is kind of stupid. Really he came off to me as just sort of a piece of cardboard cut into a human shape. (Spoilers including up to Act 3) *snip*

Comparing Dragon Quest to Persona is like comparing Coke Classic to New Coke. Dragon Quest stopped trying to be 'with it' ages ago (around the Zenthian trilogy to be precise) and has been, by and large, for the better for it, meanwhile Persona is like watching Homer Simpson saunter into an early 90s Grunge Metal concert in full Reggae and it just comes off as sad sometimes.

Hell, a great example is your complaints about Sylvando's archetype (from what I've seen, he's nowhere near as bad as the more common version of his archetype has been portrayed; I'd even say that chief mechanical officer from Guren Lagann is a more offensive example even though he was considered to be a breath of fresh air back when that show first came out), compared to Persona 4 having you beat the gay shame out of one of your party members and tomboy shame out of another one.


Graphics
They were fine? I don't really have a lot to say here. I'm just getting the non-spoiler stuff out of the way. I've seen better graphics in other games, but they were not close to being distractingly bad. My one complaint that could go under here (because I don't want to make a section just for it) is that the camera was on occasion bad. I had multiple instances where I would get into a random encounter and a tree branch would be blocking half the screen. I could move the camera, but the moment someone else got a turn, the camera would snap back to having half the screen blocked. Also the camera had issues with trees occasionally while exploring off the beaten path.

Music
I'm sure for some the music was nostalgic, but I was sick of it by the time I got to Gallopolis. The music did not do a good job of setting mood (e.g., a desert having the same music as a tundra) and I have heard all of these songs countless times before even picking this game up.

I wont argue with these. In fact, I'd say that Classic camera should've been the default since moving your people around in battle adds little to nothing.

As for the music, its by far the biggest failing of the game. Its like listening to Motoi Sakuraba's lazy efforts having been stuffed into the game Xenosaga 1 style. What few good pieces there are can only be found buried in one off cutscenes, while the majority of the game is dominated by one of the most inappropriate choices available. The biggest problem is the fact that the basic overworld music only really works when you're on horseback (and you're not on horseback long enough to have to suffer through even a fraction of the amount of time that you end up with) and that there's barely any goddamn remixes to begin with, which would've solved about 65% of the music issues single-handed (its bad when your one World Map remix is the goddamn town theme and its variations).


I'll come back later once I've seen for myself how badly they ended up dropping the ball on Jade (why am I not surprised).
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Anime, TV, and Movies / Re: Anime/Manga Journal
« Last post by Mickeymac92 on Yesterday at 12:30:51 PM »
Time for this.

https://www.livechart.me/fall-2018/tv
http://anichart.net/fall-2018


This time I came prepared! I watched all of the trailers that were available last week, so now instead of basing my enthusiasm on a rough guess by skimming descriptions, pictures, and a couple trailers, I'm basing it on a rough recollection on whatever I meant to post last week, but was afraid I was jumping the gun...

Anywho:

MHA S3 has ended, so I don't even have to worry about continuing series except for OP and DBS.

The return of Fairy Tail and Jojo's Bizzare Adventures are obviously the biggest draw this season that should fill MHA's gap quite nicely, but I'm still multiple arcs behind on both of these series, and I'm kind of shounen'd out this year.

A Certain Magical Index III - Wait, they're brining this back? Why? I mean, I enjoyed it when I first watched S1 and 2, but...it helped that I hadn't burnt out on LN-based series yet. I remember fuck-all about its plot and any character that wasn't in A Certain Scientific Railgun. I suppose if this eventually leads to more of that one, then I guess I can't complain, but I'm still sit this one out.

SSSS.GRIDMAN - Oh hey! I actually remember seeing an episode or two of Superhuman Samurai Syber-Squad back in the day! I remember really enjoying it, and I wished I could've seen more. This looks like an intentional blast to the past, and it's got Studio Trigger at the helm! Should be a fun time!

RErideD - Derrida, who leaps through time - This could go either way, but the trailers caught my interest, at least. It looks and sounds very Terminator-ish, except going forward in time instead of back. Hopefully it'll be a fun romp, but I'm really not expecting anything more out of it than that.

DOUBLE DECKER! Doug & Kirill - Oh my God! I love the sense of style this one has had in the trailers! The CGI was pretty heavy and did not mix well with the 2D, especially for a Sunrise series, but this whole set up feels like something Chunsoft would make, anyways, yet it's an original series. I like this Steampunk 1930-ish Magic noir high-octtane action....niche? I guess? It wants to be a slightly more serious Blood Blockade Battlefront, and I am okay with that. =P

Radiant - Another stylish action series that has my attention, this time an adaptation of a french comic. Hopefully it'll be enjoyable, but the premise does sound incredibly cliche - the sort of pitch you'd expect your anime-loving friend back in high school to pull out when he wants to tell you about this amazing TV show he's cooking up that's totally gonna make someday.

...except here it is, on Japanese television, and I totally want to watch it. Gotta give props to the French manga creator that did what plenty before him had tried and failed in the West, and many more gave up on way before they even put a pencil to paper. It's got a distinct enough look, and cliche can be enjoyable if done right. I think this might be a worth a shot.
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Single-Player RPGs / Re: Dragon Quest XI looks glorious
« Last post by Rucks on Yesterday at 11:04:03 AM »
^ have you played any of the other DQ games? (I'm assuming you have since you play everything)
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Anime, TV, and Movies / Re: Anime/Manga Journal
« Last post by Annubis on Yesterday at 11:01:23 AM »
Time for this.

https://www.livechart.me/fall-2018/tv
http://anichart.net/fall-2018

There's a ton of school life stuff and I can't be bothered to write about all the 'meh' ones.

Anime:

Sword Art Online: Alicization
SAO with Kirito... so bad. That Kirito-less season is still the best and they don't want to admit it.

Goblin Slayer
A hardcore gritty and rapey serie about goblins and a guy whose life goal is to kill as many of them as possible for revenge.
Actually pretty good, but not lighthearted in any way.
Think of it as a really dark Grimgar.

Fairy Tail (2018)
For anyone that hasn't actually dropped Fairy Tail yet.

Toaru Majutsu no Index III
Now this is a pleasant surprise. Not much information yet as to what it will cover, but it's 26 episodes so it should be a good amount.
Based on where the last anime ended, there's a lot of juicy possible plot that could be covered.

Tensei Shitara Slime Datta Ken
ISEKAI ISEKAI ISEKAI
This one ranks pretty high on the isekai chart so it's among the best you'll find.
It gets pretty stupid around volume 7-8 in the novel, but the beginning, which this will cover, is golden so I'm fully recommending it.

Seishun Buta Yarou wa Bunny Girl-senpai no Yume wo Minai
A girl with the weird ability to not be noticed wears a bunny uniform (the sexy kind) because why not.
The main character sees through it and they start analyzing the "teenage syndrome" which she suffers from to try and cure her.
Eventually gets more girls with different "syndromes".
It's pretty cheesy for a supernatural/love/school life. if you're looking for that go ahead.

Conception
Based on the RPG of the same name.
Ugh...

RErideD: Tokigoe no Derrida
Technically partly already out so you can try it now if you want.

Tonari no Kyuuketsuki-san
A modern human girl befriends a vampire girl.
Cute girls doing cute things.

Gakuen Basara
Yes, the BASARA means BASARA.
As in Sengoku BASARA. This is all these characters in high school.
I'll probably watch if only to see Yukimura scream.

Gyakuten Saiban: something
Remember how big of a disaster it was the last time they tried to animate Gyakuten Saiban?
Pepperidge Farm remembers.

Hora, Mimi ga Mieteru yo!
Based on a Chinese cartoon that feels like it's based on the dreams that guy has in Horimiya where he lives with cat boys.

Movies:

DRAGON BALL SUPER: BROLY
Awwwww yeah.
I'm not even a Broly fan, but I do want more DBS.

Mahou Shoujo Lyrical Nanoha Detonation
Nanoha hasn't had a good name for many long years now.
I can't really get my hopes up... but hey... maybe this will be the one?
You know, like every Star Ocean since 3.

OVA

An extra episode of Stein's Gate 0 and a Re:Zero OVA.
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Game Journals / Re: A Game Journal Reborn
« Last post by Rucks on Yesterday at 10:59:03 AM »
the weakness system isn't as important as in a lot of other games.  I'm 80% of the way through the game and I think it's only been a real issue once.
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Single-Player RPGs / Re: Dragon Quest XI looks glorious
« Last post by Ranadiel on Yesterday at 09:09:04 AM »
I've had a few days to let my thoughts on this game sit after beating it, and so I am going to post my thoughts. This is a lot more detailed than I would normally do (hell normally I would probably just forget about the game and move on), but the insane amount of love this game has gotten makes me feel it is necessary to at least provide a (hopefully well-reasoned) analysis since I strongly disagree.

TL;DR Executive Summary: I found the game to be incredibly mediocre. There is nothing the game does to make me hate it, but there is nothing it does particularly well (except for maybe puns, but that is not a grading criteria for me).

Graphics
They were fine? I don't really have a lot to say here. I'm just getting the non-spoiler stuff out of the way. I've seen better graphics in other games, but they were not close to being distractingly bad. My one complaint that could go under here (because I don't want to make a section just for it) is that the camera was on occasion bad. I had multiple instances where I would get into a random encounter and a tree branch would be blocking half the screen. I could move the camera, but the moment someone else got a turn, the camera would snap back to having half the screen blocked. Also the camera had issues with trees occasionally while exploring off the beaten path.

Music
I'm sure for some the music was nostalgic, but I was sick of it by the time I got to Gallopolis. The music did not do a good job of setting mood (e.g., a desert having the same music as a tundra) and I have heard all of these songs countless times before even picking this game up.

Voice Acting
I have a negative impression on the VAing in the game, but I can't really think of too many examples of VAing that I disliked beyond Gemma and Serena (plus nearly everyone's pep up screams). So maybe it isn't as bad as I am thinking as I did think some characters like Rab did a decent job.

UI
The menu in this game is incredibly clunky and their is absolutely no reason it has to be as clunky as it was. I found that 70%+ of the time when I went to the menu, I wanted something from the bottom right menu option (Other?) which happened to just be a sequential list of options. This could have been made so much more elegant. I realize that the main menu only has six options out of nostalgia, but there are better ways to organize things than hiding the options that are frequently used. Like have the skill tree being under the attributes menu instead of the quarter of the way down a giant list of options that include some frequently used and some infrequently used. I also found inventory management to be a pain as on occasion I would try to equip something only to be told the character had too much stuff. So I had to go from equipment to items and then select the item, choose who to give it to, and then confirm. Whole thing could have been simplified by either giving me the option to put something away when I tried to equip something beyond what I could carry or better yet make square put things in my bag so it is less tedious to manage the minor drops that you accumulate.

Combat
It is standard turn based combat with no interesting twists to the system. It was a serviceable battle system, but that was about it. Other than when I was metal slime hunting, pepping was just sort of there, being too random to rely on. Really what I will probably remember the longest about the combat is how RNG it felt like it was. Like fighting the same group of enemies, I could either clear them in one turn or spend 5 turns trying to clear them (maybe a slight exaggeration) because they happened to go early and happened to get some turn stealing status effects on all or most of my characters. Never really became a threat, but the whole thing just ended up being tedious whenever I couldn't one round the enemies. Of course if I tried to flee, it would take about 5 attempts even when I was high enough level for the enemy to run on sight from me, so yeah the ocean was fun since I didn't exactly have the option to avoid tedious fights there.

Town Design
I would normally not put a section here on this, but I have seen people gushing over the town design, and well it was incredibly generic. We had a village, a caste town, Japan town, castle town with desert, castle town with snow, etc. They did nothing particularly interesting with their locale and did nothing to imply any sort of scale beyond what we saw...(Act 2 spoilers)
Spoiler: show
Which is sort of a problem when they imply later in the game when they imply that thousands of people died in an event, and well I don't think there are even 200 people alive on the continent.


Story/Characters
This section is going to be a whopper. I don't think there are any problems with the story conceptually. It could have worked, and I am sure I have seen the concepts work in other games, but I think various aspects, especially the characters, hurt their ability to tell this story as effectively as possible. Hard part here is trying to figure out where to even start. For starters, there are some issues relating to writing such as there is one point in the game where you start to look for a McGuffin. When the McGuffin is initially brought up it is in the context of "Well we need to get someplace, we don't don't know how, but this McGuffin is connected to that place so it could be a starting point? Maybe?" Later with no intervening dialogue about the nature of the McGuffin, we have a character screaming about how the McGuffin was going to show us how to get to the place we needed to go to despite no one ever suggesting that before. Before I get into individual characters, I do have to comment about the big bad during Act 2.
Spoiler: show
This big bad is a complete and total mess if you look at everything he did. So after being in hibernation (or w/e) for a ridiculous long period of time (for no known reasons?), he shows up an destroys a nation. Okay. Why? We never got a reason why he destroyed the nation and then didn't go on to destroy the others. There was nothing really indicating that any of the other nations could have stopped his army of monsters back then. But fine, let's say that nation and only that nation was a threat to him. His next action was to attack another nation to try and kill the Luminary. Alright killing the Luminary makes sense as a goal if he thinks the Luminary can stop him. When he fails, he becomes king to influence opinion and set things up so that when the Luminary shows up (either the same or the next generation), the people will kill the Luminary for him. Staying consistent with killing the Luminary. He proceeds to have his minions try to kill the Luminary throughout the game. Okay, and then when you get to the end of Act 1, he steals the mark from the Luminary while he is still alive and that is a necessary step of his plan...WAT? His whole plan to take over the world tree depended on him stealing power from the Luminary, which he could have easily done while the Luminary was a baby without attacking the castle and on gathering the six drago...orbs which he never showed any interest in doing. So he literally only succeeded in his grand vision because of his own incompetence.

Another Act 2 thing to comment on is that they kind of shot themselves in the foot with a lot of Act 2. The mermaid queen sets things up like all of humanity is on the verge of being destroyed. There is just one Last Bastion of humanity that has yet to fall to the darkness. It was an effective set up. And then they fucked it up because it turns out had the people of Last Bastion just gone west for an hour, they would have been in a city that was pretty much untouched by monsters. Oops. Oh and Last Bastion is kind of a wrong name since it turns out only one city was actually destroyed (or really even slightly damaged), so you know there were a bunch of other bastions of humanity just sort of sitting around. Emergency averted! Because the mermaid queen was exaggerating. Good job team!


Oh wait, just thought of another thing I want to touch on before going into individual characters: (Act 2 spoilers)
Spoiler: show
So the Luminary's father storyline...that ending was nowhere near as happy as the game seemed to think it was. You free your father's spirit from being tormented for eternity by a demon and he hears his wife's voice welcoming him back. Problem is that we established that the big bad had ruined the whole natural cycle of life and death and if I recall correctly he was basically absorbing the dead in place of the world tree (and was going out of his way to pick up spirits like Rab's master that were avoiding being absorbed). So when you freed our father from being tormented by the demon, you sent him directly into the belly of the big bad. Oops.
That bit really made me feel like the minor story arcs were written independently of each other with little communication between the writers.

Luminary
We're finally getting to characters! And we start with the worst one. Yes I know DQ does silent protagonists. I don't hate silent protagonists as a concept. As examples, I think Adol and Joker are both silent protagonists done well. The Luminary however did not work for me. I feel the most necessary component for a silent protagonist to work is for there to be some sort of personality behind the character. It doesn't necessarily have to be deep or well developed but something needs to be there. Adol has a love of adventure deeper than the ocean. Joker has a distaste for justice. That's all you really need. The Luminary has none of that, and he is kind of stupid. Really he came off to me as just sort of a piece of cardboard cut into a human shape. (Spoilers including up to Act 3)
Spoiler: show
We see very emoting from him. His home town gets destroyed and possibly everyone he cares about is dead, and he stares blankly on. If the main character, which has spent years in the village doesn't care, I don't see why I should. The one time I can really recall him emoting was when he was on the fishing boat and cried. So he apparently cared more about the Mermaid Queen than he did his own mom? Good thing the Mermaid Queen was perfectly safe and no damage was done to her kingdom at all. Oh right Act 3 stuff. So at the beginning of Act 3, we see multiple instances in which the Luminary basically attempts to have the world destroyed again by giving the main villain a chance to steal the artifact that he knows villain needs to destroy the world. Thankfully the true big bad managed to save the world from his stupidity. Really feels like that would have been resolved hd the Luminary been able to talk and you know explain what was going on.


Erik
I like him a lot more than I probably should because he makes me think of Ban from Seven Deadly Sins who is a much more fun character. I really felt like he had no character worth mentioning during Act 1. His plot in Act 2 was probably one of the better ones?
Spoiler: show
I feel it would have worked better had there been some kind of lead up to it during Act 1 such as him being uncomfortable in the snow castle city or maybe have the priest recognize him during Act 1. The sister plot itself was...fine? It didn't move me because Erik was just kind of there with minimal presence during most of the game, but I can't think of any flaws with the plot itself.


Serena
Despite speaking, I think she might actually be more boring than the cardboard cutout of a main character. (Act 2 spoilers)
Spoiler: show
Thing I will always remember her for is the most poorly done hair cutting scene I have seen in Japanese media. I know it is a trope, but it did not work here. Not at all. Heck, thinking about it, I'm not even really sure there was any sort of change to her personality after that scene. I at least can't remember her acting any differently post-that scene at least. And that would just make the scene even more hilarious since it becomes extra pointless.


Veronica
Probably the most entertaining of the party members? I don't think I have much of anything to complain about regarding her.

Sylvando
I was not looking forward to talking about Sylvando. His backstory is fine (if perhaps a bit...odd). However everytime he was on screen, it felt like it was supposed to be a joke with the punchline of "He's effeminate!" I don't find that funny, and it made me cringe a little every time he had a line as a result.

Rab
I would probably say Rab is the best party member writing wise. I mean the perverted old man joke was old, but he has a well written introduction and his Act 2 quest is probably the best one out of all the characters.
Spoiler: show
A shame the Luminary shows no emotion with regards to Rab as that sort of hurt the Act 1 scenes a bit.


Jade
Like Rab she has an excellent Act 1 introduction. Problem is that unlike Rab she has the worst of the Act 2 quests. Like hers is so bad that it isn't even a contest. It adds nothing to her character, is never brought up again (despite the fact that she should probably have some PTSD from it), and was just poorly thought out from start to finish. Thankfully it is short?

(Act 2 spoilers)
Spoiler: show
Hendrick
So he was alright. His recruitment was fine, but he really doesn't add much post recruitment beyond being there. I know that applies to most of the party, but I don't really have much else to say about him beyond he was there since he only gets his recruitment quest (while most others get two recruitment quests).


So yeah, I think that gets the majority of my thoughts on this game off my chest. I probably could do a lot of additional nitpicking (Act 3 spoiler)
Spoiler: show
Like pointing out how weird it is that the first person that realized they could resurrect Veronica was Hendrick despite her being dead before he changed sides.
But I think I covered most of the major issues I had. Again, overall, the game was fine, just nowhere near the perfect masterpiece that people are painting it as.
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