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Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by Grainofariver on Today at 06:40:20 PM »
But for every door that closes, a new one opens.  So the girl I was crushing on turned me down when I asked her out because she's into someone else.  Yeah, I'll be heartbroken for a little bit, but I'll buck up and find new love.  There's a good chance the new love I find will be way better than the one I was crushing on. 

If some game I really really want doesn't get localized (and it has happened, particularly during the 1990s and 2000s), I cryass about it for a day or two, then shrug it off, move on, and seek out other games to tickle my fancy.  I pick and choose my battles.  I could bitch about the game I didn't get or enjoy the games I CAN get, especially if the stuff available to me is likely better.  The fool concerns himself with the 99 who say no.  The wise man had a great time with the one who says yes.  I'm blessed that I can do that with reckless abandon nowadays because we're living in an era of feast rather than famine; wholly unlike the 16-bit era when we were lucky to get a scant handful of JRPGs a year from, like, 1 or 2 developers.  Competition among games in most any genre is pretty ferocious so they all have to do something to garner someone's attention.  The gaming scene being so resplendent that there are MANY offerings from all kinds of developers big and small to cater to my desires.  So I don't need to put all my hopes on one pony.

And I'm also of the mentality that if I want my fix and my usual place to get that fix is unavailable, I sure as hell will find a way to get a fix because there are always several ways to get a fix that be better than what was.  I still think that one fanservicey JRPG not getting localized isn't going to hurt fanservicey JRPGs as a whole.  There are/were/and will be plenty out there because there is a market for it.  Omega Z may have been halted by the Decency Police, but the Criminal Girls games snuck by them (and the Criminal Girls are arguably even MORE offensive.)  With so many games out there plying that particular cringe-fanservice trade (and doing cringe-fanservice much better than Omega Z), the decency police can't keep up.     

No one likes being told "you can't have it."  Mom says, "you can't have X."  So instead of me trying to get X (because that's what Mom's so hyperfocused on me not getting and she's resolute about me not having it), I'll look for something like X that Mom doesn't know about.  That way, I win and get my "not X but just as good if not better," and Mom thinks she won because I succumbed to her demand and did not get X.  I guess I'm just a subversive snake.  Hey, The Great Wall of China did not keep out the Mongolians. 

At this point, though, I feel like I'm saturating any semblance of a decent point with gobbledygook and am willing to just "agree to disagree" and call it a night.
I'd have no problem with 'agreeing to disagree' -- I never figured I'd change any minds anyway -- but you said "The fool concerns himself with the 99 who say no.  The wise man had a great time with the one who says yes.". The way you use it places your stance in the position of the wise-man and my stance in the position of the fool. Don't you think it's a bit unfair to make a claim like that, then attempt to close the discussion before any rebuttal can be offered?

If it weren't for people, as you say, 'bitching' about not getting certain games, how would publishers know what to release? It's not like you can vote with your wallet when the game isn't even available for purchase. Shining Resonance got a western release because people badgered SEGA for years. The Tales series was nearly dead in the west, but fans kept 'bitching' and eventually managed to revitalise the entire franchise. We only HAVE so many JRPGs today because people cared enough to prove there's a market. I can think of several more examples where fan demand lead to localisation (Xenoblade Chronicles, anyone?). If you want to just take what's given and ignore the rest, that's your prerogative, but personally I want to explore the entire field.

Also you frequently use phrases like 'decency police' and 'better', but art is a subjective field. Are you deriding the quality of the game, the content of the game, or simply that the game is irrelevant in a saturated market? These are all very different arguments.

If you chose not to respond, that's fine: we can agree to disagree. However I think, given your phrasing, I'm at least entitled to this brief counter.
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Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by Dincrest on Today at 06:23:15 PM »
But part of my point is that though Omega Z wasn't localized, plenty of its competitors were and/or will be.  And those competitors likely do the do way better.  Also, niche Japanese games are getting localized more and more these days.  It's not like the 8, 16 or 32-bit era when games were declined or "whitewashed" if they were too Japanese. 

I remember when I was lucky to get a scant handful of Japanese VNs a year, and they were usually poorly translated by indie publishers.  Nowadays, more mainstream companies are localizing more Japanese VNs and doing so really well.  Aksys and Spike Chunsoft have totally upped their game there.  Heck, Idea Factory's made a cottage industry through their Otomate-labeled otome games where you play as a girl experiencing storylines with dudes.  Otome is pretty niche as far as VNs go, and that niche is now being catered to outside of Japan.  That's a win in my book. 

Also, there are plenty of non-Japanese developers creating "Japanese niche" style games.  It's that mentality of, "If I can't buy this thing I want, I'll make it!" 
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Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by bigdeath on Today at 06:15:35 PM »
What? lol

I just prefer the game I want to be translated because its a product and I'm a customer. But often niche Japanese games are not marketed for overseas markets. Which sucks.
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General Discussions / Re: Whats the haps?
« Last post by Electricb7 on Today at 06:04:06 PM »
yeah its got the 100,000 mile warranty. 2015 with low mileage and no accidents. Its basically brand new.
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Single-Player RPGs / Re: A JRPG About BOOBS!
« Last post by Dincrest on Today at 05:18:15 PM »
But for every door that closes, a new one opens.  So the girl I was crushing on turned me down when I asked her out because she's into someone else.  Yeah, I'll be heartbroken for a little bit, but I'll buck up and find new love.  There's a good chance the new love I find will be way better than the one I was crushing on. 

If some game I really really want doesn't get localized (and it has happened, particularly during the 1990s and 2000s), I cryass about it for a day or two, then shrug it off, move on, and seek out other games to tickle my fancy.  I pick and choose my battles.  I could bitch about the game I didn't get or enjoy the games I CAN get, especially if the stuff available to me is likely better.  The fool concerns himself with the 99 who say no.  The wise man had a great time with the one who says yes.  I'm blessed that I can do that with reckless abandon nowadays because we're living in an era of feast rather than famine; wholly unlike the 16-bit era when we were lucky to get a scant handful of JRPGs a year from, like, 1 or 2 developers.  Competition among games in most any genre is pretty ferocious so they all have to do something to garner someone's attention.  The gaming scene being so resplendent that there are MANY offerings from all kinds of developers big and small to cater to my desires.  So I don't need to put all my hopes on one pony.

And I'm also of the mentality that if I want my fix and my usual place to get that fix is unavailable, I sure as hell will find a way to get a fix because there are always several ways to get a fix that be better than what was.  I still think that one fanservicey JRPG not getting localized isn't going to hurt fanservicey JRPGs as a whole.  There are/were/and will be plenty out there because there is a market for it.  Omega Z may have been halted by the Decency Police, but the Criminal Girls games snuck by them (and the Criminal Girls are arguably even MORE offensive.)  With so many games out there plying that particular cringe-fanservice trade (and doing cringe-fanservice much better than Omega Z), the decency police can't keep up.     

No one likes being told "you can't have it."  Mom says, "you can't have X."  So instead of me trying to get X (because that's what Mom's so hyperfocused on me not getting and she's resolute about me not having it), I'll look for something like X that Mom doesn't know about.  That way, I win and get my "not X but just as good if not better," and Mom thinks she won because I succumbed to her demand and did not get X.  I guess I'm just a subversive snake.  Hey, The Great Wall of China did not keep out the Mongolians. 

At this point, though, I feel like I'm saturating any semblance of a decent point with gobbledygook and am willing to just "agree to disagree" and call it a night. 
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General Discussions / Re: Whats the haps?
« Last post by Dincrest on Today at 04:42:23 PM »
Work is bumming me out.
My car finally craped out so I got a newer used car. Thats bill every month that will make sure I stay at my crappy job for 3 years.
I always come home so tired I dont want to draw or play games.
Rash on my lower back!

https://www.youtube.com/watch?v=K-34Fdtg1dI (It's an NSFW Adam Sandler song about a lemon.) 

Hope your new ride is reliable. 
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Single-Player RPGs / Re: Octopath Traveler
« Last post by Agent D. on Today at 03:31:58 PM »
I'm going with my gut on this and skipping.
I might start Trails in the sky 1.
I was playing that before jumping to octopath. Octopath is vastly more fun, but tits may have better story so far....I'm too early to call it yet. I only have primrose and olberic, both have coolish story starts but idk where they'll go to.
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General Discussions / Re: Whats the haps?
« Last post by Electricb7 on Today at 02:09:22 PM »
Work is bumming me out.
My car finally craped out so I got a newer used car. Thats bill every month that will make sure I stay at my crappy job for 3 years.
I always come home so tired I dont want to draw or play games.
Rash on my lower back!
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Single-Player RPGs / Re: Octopath Traveler
« Last post by Electricb7 on Today at 01:53:25 PM »
I'm going with my gut on this and skipping.
I might start Trails in the sky 1.
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Single-Player RPGs / Re: Octopath Traveler
« Last post by Agent D. on Today at 01:22:28 PM »
Finally started last night after several hiccups along the way. Picked Primrose because she's hot....damn her story is fucked up. So far my only complaint is the annoying battle dialogue. She must have said "I am ready" about 200 times last night. Every friggin round she wasn't debilitated or low health she said it, and let's be fair it's not often either of those are likely. Minor grievance really. I don't dislike the graphical style, but considering the types of characters so far a part of me really wishes this had been done in a more contemporary 3d style. I mean I just got Olberic and he's supposed to be some hulking knight....and he's the same size as Primrose. It takes away from the feel a little bit. Also the voice acting thus far is pretty on point, but I've never been a fan of the logic of having a voice say something like "Um" but the dialogue clearly states a long worded question. Always found that lazy or silly. Nothing to shit on the game about specifically, as the gameplay so far has been pretty fantastic. The combat is fairly interesting while being simple, and much like Aeolus, I find myself abusing the bewildering dance for jp and exp bonuses. I don't think this will be my favorite rpg, but it's pretty damn good so far.
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