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General Games / Re: Fire Emblem Heroes
« Last post by Aeolus on Today at 01:11:25 AM »
And to no one's surprise we're all getting a brand new Legendary to go with that new mode on the 28th (well, okay, most of us are getting a brand new Legendary, the rest are getting a free Aether/Warding Breath/+1 Merge).

Second, third and fourth went to Wharja, Axzura and Hector respectfully (which is unsurprising due to Axzura getting a second chance with a recent Legendary banner versus Wharja's once go-a-round, while Hector just got totally kneecapped by Vector). The rest of the top 30 just goes to show how utterly stupid this vote was since it was completely dominated by seasonals and heavy meta.


Possessed Takumi comes with Fury. Because he's angry.

Actually, no, angry may be the wrong word. I spoiled myself by reading the mined data, and he's mostly confused and sad and says 'The enemy!' only slightly more often than Brave Lyn.

The Fury 3 is not a joke though.

They also gave him Vengeance (which is a joke because he only has 37 HP at Level 40).

That said, Skadi has the potential of being bonkers on slow/clogged maps. Especially since his stat spread gives him effectively 48 Atk and 40 Spd to follow up on the free 10 damage. Pairing him up with Pain+ bombs Azama or Lucius is even more hilarious for AoE damage.

Also, Zonkumi looks like a goddamn Shining Force character (olde skool, though minus the closeted furry, none of that Tony Taka crap).
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Single-Player RPGs / Re: Xenoblade Chronicles 2 (no not X)
« Last post by Grainofariver on Yesterday at 06:48:50 PM »
He's perfectly entitled to his opinion, just as I'm entitled to mine. I wish I had a more serious post to offer on finishing the game, but for the most part I feel like I'd just be repeating myself. Instead, I had a little bit of fun... Actually a lot of fun. The criticisms are still there though, and I stand by them, just as I stand by every other criticism I leveled toward the game. I still ended up with 84 hours played, and considering I bailed on Star Ocean 5 after just 10 (a.k.a. the half-way point), it's not like I found the game utterly atrocious. Funnily enough, those three words do a pretty solid job summing up my feelings.

I do want to get to the original, but for now I've got to clear some stuff in my backlog. Unless Dragon Quest XI's release date ends up much closer that I'm thinking, it'll be a while yet before the next big thing comes along, so there's plenty of time.
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Single-Player RPGs / Re: Top 10 Story-Driven RPGs
« Last post by Grainofariver on Yesterday at 06:24:43 PM »
For sure! I was trying really hard to figure out how to make my comment without coming across as if I was shutting you down or devaluing the points you brought up. Hopefully I got there.
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Single-Player RPGs / Re: Top 10 Story-Driven RPGs
« Last post by Dincrest on Yesterday at 05:38:03 PM »
@Grainofariver Sweet food for thought, man.  It's because what makes a story "good" or "compelling" to each of us is so idiosyncratic that I wanted to open up the discussions as to why we value the kinds of stories we do. 
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Single-Player RPGs / Re: Xenoblade Chronicles 2 (no not X)
« Last post by Agent D. on Yesterday at 11:44:47 AM »
I care for his 3 word review about as much as I cared for his term paper-length evaluation and comparison.
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Single-Player RPGs / Re: Top 10 Story-Driven RPGs
« Last post by Frostillicus on Yesterday at 10:30:03 AM »
I wanted to put a "1" in front of them all but thought it would affect the integrity of the message I was trying to send. 

There's no integrity in extreme fanboi-ism.
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Single-Player RPGs / Re: Xenoblade Chronicles 2 (no not X)
« Last post by Arvis on Yesterday at 10:12:46 AM »
@Agent D. is not going to like that three-word review at the end of your post, @Grainofariver :P
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Single-Player RPGs / Re: Top 10 Story-Driven RPGs
« Last post by Arvis on Yesterday at 10:12:10 AM »
@Kevadu - I wanted to put a "1" in front of them all but thought it would affect the integrity of the message I was trying to send.  But then again, maybe it would have further reinforced the message.

I'm happy to see Chrono Cross being discussed here, despite its story really kinda being all over the place.  I prefer Cross to Trigger (because it's a better game), but Trigger is pretty good about managing to be straightforward and explicable, and with a video game time travel story, no less!
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General Games / Re: Fire Emblem Heroes
« Last post by Tomara on Yesterday at 05:26:18 AM »
Possessed Takumi comes with Fury. Because he's angry.

Actually, no, angry may be the wrong word. I spoiled myself by reading the mined data, and he's mostly confused and sad and says 'The enemy!' only slightly more often than Brave Lyn.

The Fury 3 is not a joke though.

Quote
On that note, I really hate the concept of the Chill SPD skill. I guess they want to punish the speed-centric game a little bit, but it's stupid to have a debuff that just works on the best opposing unit with no thought needed into how it's used.

I took one look at my Celica and gave her Renewal.
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General Games / Re: Fire Emblem Heroes
« Last post by Hathen on Yesterday at 04:45:24 AM »
I only have ~130 orbs so I'll probably sit on them until the Legendary banner or something. There's also another new heroes banner early next month which will totally be the Thracia banner this time pinky swear'd.

Anyway having themes for the new hero banners like that sibling one early on is cool, but it'd be nice if we actually got some new heroes on the new hero banners instead of the second of third Celicas we'll have and the, what, 5th Robin? Arabian King Incel is in though so that's something, and we now have that blue armor with a legendary weapon I thought we'd never see.

It's nice that they added Bold and Vengeful fighter to the regular pool, but I'm expecting them to remain 5-star exclusive while Celica drops down (if one drops at all) and offers Hone Attack 3 at 4* instead of any of the shiny new skills they just introduced. On that note, I really hate the concept of the Chill SPD skill. I guess they want to punish the speed-centric game a little bit, but it's stupid to have a debuff that just works on the best opposing unit with no thought needed into how it's used. At least with Gunnthra it was unit-specific, but you can stick Chill SPD on your dancer or whatever and let it fly (it doesn't seem to have any limitations whatsoever so you could stick it on a staffbot too I guess). I guess Harsh Command might get some real use now, though.

Also I know it probably won't happen, but it'd be hilarious if we got a bunch of free Close Counters. It probably wouldn't even be that broken because Close Counter is usually put into weird niche builds, and the one unit that completely dominates with it comes with it in her base kit anyway.
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