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Messages - hanako

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Single-Player RPGs / Re: Design choices
« on: July 01, 2011, 03:50:46 PM »
The worst loot design I've seen is probably Dragon Age 2. I've been whining about it on my blog lately, but to sum up - painfully nondescript items that you have to keep cycling all the time plus 2/3 of all armor in the game being unwearable by any character. That on top of the typical Bioware annoyances of having junk in barrels all over the place and insufficient reward for rogues who pick locks because that might be 'unbalanced'.

I much preferred Diablo loot. The silly names for items made it clear at a glance what they did, and there were enough options that you had to make choices and tradeoffs for what you thought was important to your playstyle, or keep hunting and hope that eventually the weapon with the perfect set of bonuses would  be randomly created. It scratched the obsessive shiny-collecting itch.

But really it doesn't take much looking to find a game that handled loot better than DA2!

Single-Player RPGs / Re: The Art of Quests
« on: June 23, 2011, 05:16:52 PM »
You have your kill quests, your fetch quests, your escort quests, your collection quests...What else can there be?

... Talking to people, coming to conclusions, and making decisions?

But then, I'm a VN player. :) I enjoy learning about the world and choosing who to side with. That makes things much more interesting than just killing ten foozles.

Single-Player RPGs / Magical Diary - PC/Mac/Linux
« on: June 23, 2011, 05:12:43 PM »
after a year of too much writing and not enough sleep:

Trailer Video Link

It's finally ready!

I should warn you: As you may figure out from watching the video, this is definitely an RPG but it's not exactly a normal one. Leveling up happens in the classroom, not in the dungeon. There are dungeons, but they can all be solved as puzzles without combat. (It is possible to have combat, but it's optional.) The focus of the game is much more on developing your character and your relationships with others.

We are talking about possibly having an all-dungeons expansion later where you can take the character you've built up throughout the year and go nuts on a multilevel dungeon quest, if there's demand for it.

Please try out the demo! :)

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