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Media => Single-Player RPGs => Topic started by: ZeronHitaro on February 16, 2012, 04:24:10 PM

Title: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 16, 2012, 04:24:10 PM
So yeah; it's coming out in 12 days. It's a sequel, that seems to ignore the ending of the original, and a new battle system so...yeah. >>;

...in all seriousness I don't know what to say about this game. XD I just finished the original (finally) a few days ago. I'm not too really jazzed about the changes like the new battle system and the Lily system. Not to say they're bad or anything but I'm more concerned if they fixed the problems with dungeon design. XP I've already resigned myself to the fact that the plot is going to be painful; seeing as how the new gen characters have already been openly admitted to being designed as moe-blobs from the word 'go'.

Kinda worried that the humor element will be sub-par since there's really so many 'game industry' jokes you can do. And to finish the nitpicking I'm not a fan of the art style modifications. The 'CD eyes' were kinda nifty looking before; with the current engine they look bad. Less stylized and more like someone forgot to draw in the retinas. XP I'll probably be replacing the mini-CPUs asap since I hate their non-existent outfits.

*sigh* Still gonna try it though...I'm too curious. >.<; Is there any big bright light in this tunnel I haven't heard of yet? XD
Title: Re: Hyperdimension Neptunia mk2
Post by: Annubis on February 16, 2012, 04:31:37 PM
All I know about this game is that you can re-skin the girls with custom made images.
So people modded their team to be naked.
Title: Re: Hyperdimension Neptunia mk2
Post by: John on February 16, 2012, 04:40:16 PM
This is going to be one of the games we talk about on the next edition of the podcast.

I hated what I played of the first game - i thought it was dreadfully slow and full of abysmal jokes.

The second game is faster; the battle system is not half bad and dungeons are short... but that is both a blessing and a curse.

Lots and lots of quests that focus on grinding.  Lots and lots of bad jokes about games or boobs or games AND boobs.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 16, 2012, 05:21:57 PM
Siiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiigh. ~.~

I'm about ready to say 'screw it' to JRPGs as a whole. Between my novels and Tabletop RPGs there's more than enough fantasy to keep my imagination happy without even a fraction of this crap the Japanese eat like it was crack-laced chocolate marshmallow frosted sugar bombs.
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on February 16, 2012, 06:44:10 PM
Right, that's why the first Neptunia sold better in the US than Japan...

How about you play some *good* JRPGs?  Tales of Graces f, Atelier Meruru, Xenoblade, Ni no Kuni, FF Type-0, and Grand Knights History are still slated for this year.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 16, 2012, 08:10:45 PM
Graces: Already planning on trying it; I've found most Tales games to lose interest after a while though.

Meruru: Day one; although since Totori I don't have any higher opinion of the Atelier series than I do of Neptunia. Swimsuit contest; that's all I need to say. XP

The others I'm not really interested in.

Additionally it's not just 'this game' I'm basing this on. It pretty much pervades a majority of Japanese mediums. Manga, games, anime, even their live action stuff is soaked with it. XP
Title: Re: Hyperdimension Neptunia mk2
Post by: Yggdrasil on February 17, 2012, 12:21:25 AM
Oh hey, we are complaining about JRPGs and Japanese stuff again? Cool. Been reading the same stuff for like 3 or 4 years now, have fun. :T *goes back to play FFXIII-2*
Title: Re: Hyperdimension Neptunia mk2
Post by: Andrew on February 17, 2012, 12:38:59 AM
Oh hey, we are complaining about JRPGs and Japanese stuff again? Cool. Been reading the same stuff for like 3 or 4 years now, have fun. :T *goes back to play FFXIII-2*

Have to agree. Tired of people complaining. If you don't like it, don't play it. I am not a fan of Hyperdimension Neptunia (or similar), but there are plenty of JRPGs that I do love, and not all because they're amazing masteries of the genre. Sometimes you just want to have some fun.
Title: Re: Hyperdimension Neptunia mk2
Post by: Darklight on February 17, 2012, 03:10:42 AM
I Bought the Japanese version and played it through, it was kind of fun and i'll probably get the sequel. The original got an English release so the reception can't have been that bad, tks for the news
Title: Re: Hyperdimension Neptunia mk2
Post by: cj_iwakura on February 17, 2012, 11:01:01 AM
Judging JRPGs based off an Idea Factory game is like judging cinema because of Uwe Boll films.
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on February 17, 2012, 02:49:35 PM
I'm currently playing the first and I don't feel its quite that bad.... I'm actually enjoying it... but I'm into the totally-over-the-top j-pop type stuff.... with gameplay improvements I would thoroughly love this title.... as such I'm stoked about the second....

I'm starting to think I'm just weird.... the more "bad" JRPGs of this gen I finally get around to giving a shot in spite of all the hate, the more I find I really like em..... I've been playing JRPG's for nearly 20 years now and have really spent quite a number of hours grinding through "epic" games... so short dungeons and lighthearted stories I can pick up and put down a little easier are always welcome to me amidst a sea of games that require me to micro-manage waaaaay more stuff then the games of yester-year......  Nothing will beat some of the golden days of PS1 for me, but none-the-less I feel JRPGs in general are getting way too bad of a wrap recently.

And on that note, I will proudly express I am also enjoying the ever-loathed Atelier Rorona at the moment.... Mind you I'm playing both of these games while I play Xenoblade... and with 118 hours clocked in Xeno, a little hyperdimension or atelier in between makes the last leg of Xenoblade way easier to digest for me.

Anyhoo, I'm suddenly compelled to re-watch sailor moon after watching the Hyperdimension transformation sequences.... odd isn't it?
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on February 17, 2012, 03:07:37 PM
And on that note, I will proudly express I am also enjoying the ever-loathed Atelier Rorona at the moment

Wait, what?  Since when was Atelier Rorona loathed?  Sure it's not a perfect game (Totori was a big improvement) and the style isn't for everyone, but loathed?!  I thought it was a pretty good game.  RPGFan gave it 85%...that doesn't sound like loathing...
Title: Re: Hyperdimension Neptunia mk2
Post by: Zendervai on February 17, 2012, 03:28:05 PM
I personally don't like Atelier Rorona, but I'm not really a fan of that type of game anyway. A lot of the games that get decried this generation are actually not that bad. I actually liked Ar Tonelico Qoga, even though the fanservice was really annoying, and I like Agarest. Idea Factory's games don't tend to be great, but they aren't absolutely absymal either. At least not lately.
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 18, 2012, 02:52:41 AM
I think a lot of these games are ruined by their trope parade on anime girly idiots.

I refuse to play this game based on it's fanservice elements.  I mean, c'mon... panty jokes?  Boob grab shit?  Obviously I'm not the best demographic... but I thnk JRPGs have gotta grow up.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 18, 2012, 10:32:14 AM
Again I reiterate it's more than just JRPGs. Japan has an entire sub-culture/demographic that needs to 'grow up'. It's more of a collective whole than just the JRPG/Anime crowd and it's been going on for ages. Simple example; implied rape and sexual molestation can be considered 'comedy' in Japan's main airwaves. I can't find a specific clip because Youtube is Youtube but there's a show called Gaki no Tsukai that makes a good example of this(don't worry; this is one of the 'tamer' things).

In their Batsu Game and Kiki sketches they sometimes play the 'comedic routine' of having an old grandma-age woman come out and forcefully french the younger male hosts because it's 'funny'.

As such you really can't be surprised about the things you mention existing when the standards bar is already set so low; at least by Western 'tastes' standards.
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on February 18, 2012, 03:15:35 PM
And on that note, I will proudly express I am also enjoying the ever-loathed Atelier Rorona at the moment

Wait, what?  Since when was Atelier Rorona loathed?  Sure it's not a perfect game (Totori was a big improvement) and the style isn't for everyone, but loathed?!  I thought it was a pretty good game.  RPGFan gave it 85%...that doesn't sound like loathing...


Naturally not everyone hated the game.... fact is, I find RPGfan to have a great sens-ability about JRPGs then most other sites and sources... hence the reason I like this place oh so much..... but it doesn't take much digging to find other reviews of this title that are as low as 3/10...

And on the fanservice complaint note... I totally agree. Its the sole reason I've never really developed a taste for any comical anime really... HOWEVER I will overlook any comedy in poor taste for the art and when it comes to these types of titles the art can't be beat... Lovely pastel to bright color palettes and over-the-top-elated-sounding tunes fill this genre to the brim and I gladly drink every drop of the splendor... super inspiring stuff for me... I dare say I would have never pursued a career in art, had I not discovered anime and JRPGs.
Title: Re: Hyperdimension Neptunia mk2
Post by: TiamatNM on February 18, 2012, 07:05:56 PM
I decided to give this one a shot and see how I like it.  I don't own any Idea Factory games or anything Compile Heart has done.  I know their stuff generally gets slammed in reviews but yeah, I'm gonna give it a shot. 
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 19, 2012, 10:41:56 AM
Last I checked Trinity Universe and Neptunia did 'average' in the reviews. The thing I've noticed about IF/CH is they started off pretty crappy but unlike most game companies have actually learned from their mistakes and improve bit by bit with each game. Only downside to that is they improve at such a slow rate it's taken them all the way to Neptunia to produce anything playable, IMO. XD
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on February 19, 2012, 01:32:12 PM
Where did you check?  Neptunia has an average of 45 on Metacritic...
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 19, 2012, 02:18:19 PM
Not very many places honestly. This was some time ago and outside my immediate memory; I really don't even know who the 'mainstream' reviewers are. Typically I only look around niche sites like this one that garner more to my tastes since I learned a long time ago that people who review all forms of gaming tend to be unfairly biased against RPGs in general. *shrugs*
Title: Re: Hyperdimension Neptunia mk2
Post by: Bill on February 19, 2012, 02:35:45 PM
Last I checked Trinity Universe and Neptunia did 'average' in the reviews. The thing I've noticed about IF/CH is they started off pretty crappy but unlike most game companies have actually learned from their mistakes and improve bit by bit with each game. Only downside to that is they improve at such a slow rate it's taken them all the way to Neptunia to produce anything playable, IMO. XD

They've been in business since 1994. Two decades of crappiness. That's more than enough time to hone the craft of game-making, yet they continue to pitch snake oil.

I don't see much reason to believe that they're interested in anything beyond superficial, band-aid fixes. The thing about IF is that they jump from one dubious niche to the next. For much of their run, they targeted gamers who got off on the notion of being super hardcore.....in short, people who were dumb enough to buy broken, poorly designed/programmed games (but were intentionally esoteric and difficult to comprehend to appeal to appeal to one's ego) for the sake of bravado.

When that market dried up and players caught on, they turned to the moe/otaku audience. Lots of crossovers and fan service to keep customers coming in. Once again, it's the same story in terms of poor product quality and superficial improvement.

If history is any indication, they'll just switch niches and employ their usual MO when moe fans stop buying.
Title: Re: Hyperdimension Neptunia mk2
Post by: cj_iwakura on February 20, 2012, 11:17:17 AM
Yeah, I remember their earlier PSP games almost had my interest(since I heard those SRPGs were Dragon Force-esque), then the dire reviews scared me off.


Then they went moe, and then suddenly, $$$$.
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on February 27, 2012, 05:56:45 PM
Well tomarrow is the day for this lovely NIS gem! While I didn't polish off the first, I think this is going to be one I start up anyhow.... I think thats the first time I ever did that (played a sequel before completing its predecessor that is..), but this looks ALOT better than the first to me.... Anybody else grabbing this tomarrow?

oh and quickly....

Yeah, I remember their earlier PSP games almost had my interest(since I heard those SRPGs were Dragon Force-esque), then the dire reviews scared me off.


Then they went moe, and then suddenly, $$$$.


Dragon Force freakin' rocked man.... Its been sooo long... that game absolutely demands my attention again someday....
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 27, 2012, 06:38:36 PM
I thought Rorona and Neptunia were luke-fucking-coldly received.... Not like either game did much to stand on it's own two legs amongst other RPG greats.  Otaku liked it, but they fucking like anything that has big eyes, bright colours, and has "moe" referencing anything but a man's name.

The game's were cute, I guess.  But aside from a little lark and some easy entertainment in the same mindless stream as MTV provides, can someone actually say these games were "outstanding"?

Quite frankly, I'm surprised this one is actually coming here.  Didn't the the market or reviews or sales were strong enough for the first to warrant the sequel.
Title: Re: Hyperdimension Neptunia mk2
Post by: Eusis on February 27, 2012, 07:18:05 PM
I think Rorona was generally regarded as good, but not great, and either way was outclassed by its sequel by most accounts. Neptunia's reception seems to range from lukewarm to completely awful.
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on February 27, 2012, 07:28:27 PM
The first Neptunia got terrible reviews, but it actually sold really well here.  Better than in Japan.  I think even NISA didn't expect it to sell so much.  I'm not sure there even would have been a sequel without the international sales.  So go figure...

Rorona did OK critically, but I don't think its sales were anything special.  But why are we talking about Rorona here?  It was a fine game for what it was (which was mostly about resource and time management, not traditional RPG stuff).
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 27, 2012, 07:29:56 PM
..actually sold really well here.  Better than in Japan. 

Proof or I won't believe it.  Plz don't like VG Charts or whatever that shitty site is.
Title: Re: Hyperdimension Neptunia mk2
Post by: Cyril on February 27, 2012, 07:43:37 PM
..actually sold really well here.  Better than in Japan.

Proof or I won't believe it.  Plz don't like VG Charts or whatever that shitty site is.

He's right.  NISA sent out a few Prinny Bombs thanking everyone for their support and the great sales of Neptunia.  Not to mention it was:
1. Sold out of NISA's store well before release, they had to order more special edition copies.
2. Reprinted, twice I believe.  This alone means it did well enough to meet and exceed their expectations. NISA, Atlus, Aksys, so on don't print more copies than they need to.
Source for one of the reprints:
http://www.siliconera.com/2011/11/18/hyperdimension-neptunia-reprinted-game-alone-is-30/
They sent a Prinny Bomb out about this, too, you can go look at their history.

Keep in mind that these smaller companies don't need hundreds of thousands of sales for it to be a critical financial success.
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 27, 2012, 07:53:31 PM
http://www.siliconera.com/2011/11/18/hyperdimension-neptunia-reprinted-game-alone-is-30/

I lol'd when I saw this comment from that link...
   
Quote
kupomogli 3 months ago
Needs to be reprinted for $1.  Then it'd be worth it... as a coaster.
Title: Re: Hyperdimension Neptunia mk2
Post by: Nel_Annette on February 27, 2012, 08:35:20 PM
A younger, teenage me would have bought that game. But I've learned over the years to not be fooled by pretty anime box art. XD
Title: Re: Hyperdimension Neptunia mk2
Post by: Bytor on February 27, 2012, 08:42:47 PM
An older, more experienced me will still buy something (sometimes) with pretty anime box art.
Title: Re: Hyperdimension Neptunia mk2
Post by: Mickeymac92 on February 27, 2012, 08:57:52 PM
I remember wanting the first game because of its wacky premise. If this one turns out any better than the last game, I'll probably pick it up when its dirt cheap.
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on February 27, 2012, 09:08:13 PM
Keep in mind that the other half of my statement that it did better here than Japan was because it really didn't do very well in Japan at all.

Here are Japanese sales (http://www.4gamer.net/games/117/G011794/20100901048/) for its second week (love how easy it is to get actual numbers for Japan).  It's number 18 on that chart.  I went with the second week because it also gives the total so far but it dropped off the charts after week 2.  So it had sold a total of 29,471 units before falling off the charts, which is low even for a niche game like this.

Meanwhile in the US NISA couldn't keep the game in stock...
Title: Re: Hyperdimension Neptunia mk2
Post by: Eusis on February 27, 2012, 09:40:39 PM
I sometimes wonder if that sort of stuff may actually be more popular here, it's just that they charge so much more in Japan so they can make a nicer profit. Alternatively, we're MUCH more hungry on a whole for good console JRPGs and thus some people become desperate, whereas Japan largely moved to handhelds or something. I remember how people were freaking out here about DQIX being a DS game rather than a console title, whereas the reaction in Japan was WAY more about it being an action RPG and platform was irrelevant.
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on February 28, 2012, 12:10:46 AM
It's true, Japanese pricing can be really weird sometimes.  Like games from small, indie developers costing more than the AAA titles.  The justification being that the AAA titles can easily sell more copies, but maybe they smaller games could sell a bit better if they charged less for them...instead they just try to appeal more and more to a tiny super-hardcore niche that's looking for something very specific.

It's kind of a shame because the indie scene in Japan was traditionally more active than here in the west.  Yeah it's always been there, but it was largely ignored here before the rise of digital distribution while in Japan there were (well, still are) cons and stuff dedicated to that sort of thing that gives people a natural distribution channel.  I guess they also just benefit from a more geographically-concentrated population.  But it's led to a very different indie culture.

Wow, I'm really getting off topic...

Title: Re: Hyperdimension Neptunia mk2
Post by: Mickeymac92 on February 28, 2012, 01:13:00 PM
Back on Topic: Just read the RPGFan review, and it does sound better than the first game, so I'll grab it somewhere down the road.
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 28, 2012, 01:15:31 PM
Back on Topic: Just read the RPGFan review, and it does sound better than the first game, so I'll grab it somewhere down the road.

I didn't get that impression...

Any inkling or speck of interest I may have had in some corner of my mind got destroyed.

I think it was the paragraph on "sexualized children' that did it.
Title: Re: Hyperdimension Neptunia mk2
Post by: Mickeymac92 on February 28, 2012, 01:20:04 PM
Back on Topic: Just read the RPGFan review, and it does sound better than the first game, so I'll grab it somewhere down the road.

I didn't get that impression...

Any inkling or speck of interest I may have had in some corner of my mind got destroyed.

I think it was the paragraph on "sexualized children' that did it.

He said the gameplay was significantly better. That's all I need to know.

EDIT: I would like to add, though, that when I say down the road, I mean way down the road, when I can get it for $10.
Title: Re: Hyperdimension Neptunia mk2
Post by: Yggdrasil on February 28, 2012, 01:51:55 PM
You can use those $10 to buy Nier.
Title: Re: Hyperdimension Neptunia mk2
Post by: Mickeymac92 on February 28, 2012, 02:04:57 PM
You can use those $10 to buy Nier.

And that's the only price I'd pay for it, to be honest. The gameplay doesn't look that good to me. With that said, since Nier's a pretty cult game, I doubt it'll be as low as $10 by that time...
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 28, 2012, 02:05:28 PM

I think it was the paragraph on "sexualized children' that did it.

With all due respect to the editor; I have a hunch this is just hyperbole brought on by an unfamiliarity with the subject material, also backed up with the fact that same Editor did not review AT3 (which is the penultimate example of sexualizing under aged characters) nor made any comments in the old AT3 thread which implied he even played it (thus has no point of reference).

This is also strikes me because he does cite 'exactly' what this so called sexualization is. AT3 you can clearly point it out.

-Most 'romantic/interactive' dialog with Reyvatiels are sexual double entendres specifically made to be as such, not by accident or misinterpretation.
-The entire premise of the battle system is stripping characters clothing away; without having any real justification in game that won't make you go "Yeah, bull***."

The most the review says is 'allusions to'. Which is incredibly vague at best. Not only does the word 'allusion' imply said content is never explicitly presented (ala AT 3 style) but it also makes it sound like this is something the reviewer isn't even sure is sexualization to begin with and could just be him connecting the dots from 3-5 when he should really be going from 3-4.

Yes, I admit to being defensively nitpicky here. XD But with such huge loopholes in a single review; it shouldn't be enough to dissuade you from even looking at the game without more definitive proof. It's no better than a "Witch Hunt" mentality.

John McCarroll: "Hey, I think that girl is a witch because she made allusions to spells."
Dice: "Who needs proof or confirmation? Burn her!"

:-P

Edit: I realize I missed the section about 'an enemy having a sexual obsession'. (I'll still leave the upper partition because odds are it's already been read and a healthy dose of egg on face will remind me to read more properly in the future). To which I say: "So?"

Umm...you mean a villain is being evil? Le gasp. :-P We praise and worship Kefka around here as one of the best villains because he was an unbridled genocidal maniac and somehow we're supposed to be up in arms this time because a designated evil individual is committing evil acts by the codes of society?
Title: Re: Hyperdimension Neptunia mk2
Post by: jello44 on February 28, 2012, 02:15:09 PM
You can use those $10 to buy Nier.

And that's the only price I'd pay for it, to be honest. The gameplay doesn't look that good to me. With that said, since Nier's a pretty cult game, I doubt it'll be as low as $10 by that time...

I picked it up for 15 dollars new at Gamestop about a year ago, in fact, it's still 15 dollars there.

Spend the extra five and grab that instead, it'll be worth it.
Title: Re: Hyperdimension Neptunia mk2
Post by: John on February 28, 2012, 02:16:56 PM
ZeronHitaro:

Would you like spoilers?

Code: [Select]
This enemy, quite literally licks these child characters during a cutscene, presented in a sexual way, and it's presented all as a big joke.  It's sexual abuse of a character denoted as a minor and it is [b]NOT[/b] tasteful in the least.  It's less about the fact that the evil character is doing an evil act, but that it's not treated as abhorrent by the other characters.  They just move on and treat it like it's okay.
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 28, 2012, 02:19:31 PM
Zeron: it's just not the kind of game I wanna play...  Sexual content in say Nier's Kaine was her just something juicy to look at... sexual content of having some sex-obsessed character or any other weird titillating jokes do nothing for me, and I just find it stupid to play a game with such pointless and weak potty humour.  

I don't think it's any accident either that the artist made the girls from the first game in some tenticle/bondage scene blushing a bit... the fucking White Neptune broad has a wire in her mouth... I mean...come on!! (http://www.rpgfan.com/pics/Hyperdimension_Neptunia_mk2/art-005.jpg) õ_õ

Even if it's just alluded to, the bottom line from me is it ain't my style.  Generally I find the humour in these kinds of title, as John said, "unfunny" at best.  Worst of all is if it's trying to be funny.

(and yeah, I've watched gameplay videos online, I'm not saying this without have no exposure to the games)
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 28, 2012, 02:21:29 PM
ZeronHitaro:

Would you like spoilers?

Code: [Select]
This enemy, quite literally licks these child characters during a cutscene, presented in a sexual way, and it's presented all as a big joke.  It's sexual abuse of a character denoted as a minor and it is [b]NOT[/b] tasteful in the least.  It's less about the fact that the evil character is doing an evil act, but that it's not treated as abhorrent by the other characters.  They just move on and treat it like it's okay.

Thanks for the clarification. ^_^

Ahh; I'm not sure that would really count as a spoiler though unless for some odd reason that's uber plot specific. I concede there is a point to be had for your average gamer but...eh; I'm jaded enough to say "That's it?" Japan's produced a lot worse than that, in their mainstream non-Hentei, non-Niche market over the past year alone. So I'm not sure for how much longer you can hold such a thing against 'any' Japanese product, be it a game, show, or book as the standards are apparently changing. I've come to pretty much surrender to the truth that if you want any Japanese entertainment product, you have to deal with such content; it's become futile to expect it not to exist in any of their media.

I would say that 'joke' (I use the term very loosely here as I'm in agreement that it's not in taste) is old as dirty but are we talking 'inhuman monster' or 'human/human-like' in terms of physical design? The first one is pretty much as old as dirty; the second...I can see the squick factor being higher.
Title: Re: Hyperdimension Neptunia mk2
Post by: jello44 on February 28, 2012, 02:23:28 PM
ZeronHitaro:

Would you like spoilers?

Code: [Select]
This enemy, quite literally licks these child characters during a cutscene, presented in a sexual way, and it's presented all as a big joke.  It's sexual abuse of a character denoted as a minor and it is [b]NOT[/b] tasteful in the least.  It's less about the fact that the evil character is doing an evil act, but that it's not treated as abhorrent by the other characters.  They just move on and treat it like it's okay.

Oh, that's just wonderful.
Title: Re: Hyperdimension Neptunia mk2
Post by: kyuusei on February 28, 2012, 02:36:35 PM
Okay that's just nasty.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 28, 2012, 02:47:14 PM
*sigh* I hate arguing on this side of the fence because it makes me seem to be 'for' such content by association. XP

But...it must be asked; really, how is this any worse than Persona 4? Rise Kujikawa and her shadow are both under 18. And I'd qualify that sequence and battle pretty much on the same level of visual scale as what's been described here. I didn't see anyone howling over that scene.
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 28, 2012, 02:50:13 PM
*sigh* I hate arguing on this side of the fence because it makes me seem to be 'for' such content by association. XP

But...it must be asked; really, how is this any worse than Persona 4? Rise Kujikawa and her shadow are both under 18. And I'd qualify that sequence and battle pretty much on the same level of visual scale as what's been described here. I didn't see anyone howling over that scene.

Representation was different.  For one, no one was licking anyone, but her shadow was a pole dancer... it danced in LSD colours in order to represent "the dark side" of being seen as a dirty celebrity skank.  No minor licking there.

I realize a lot of legal ages is 18 or whatever... but fuck, if you can drive at 16, they should know what they're doin'...
Title: Re: Hyperdimension Neptunia mk2
Post by: John on February 28, 2012, 02:50:48 PM
To be completely fair, that's the most extreme example I ran into in the game, but there's more than its fair share of bad sex jokes in this game.  Mostly, the dialogue is just not very good and the plot could have been a significantly better satire on the games industry.  Instead, it's just a bunch of shallow "Look!  This is a thing that's in a video game!" references piled on top of repetitive questing and dungeon crawling.  As I said in the review, it's unfortunate, because the battle system under all of it actually has a significant amount of promise.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 28, 2012, 02:53:12 PM

For one, no one was licking anyone, but her shadow was a pole dancer...

So...dry humping a pole while crying out with sexual moans is somehow lesser on the scale of titillation (if that's even the word) than being licked? Color me seven shades of confused. I confess to being completely ignorant of this particular facet of society but even I can't really see how a lick is worse than that.
Title: Re: Hyperdimension Neptunia mk2
Post by: John on February 28, 2012, 02:56:22 PM
Zeron: while you're certainly right that there's the potential consideration of sexualization of teenagers in P4, the characters in question in mk2 aren't teenagers.  They're portrayed as grade-school children.

http://hyperdimensionneptunia.wikia.com/wiki/Ram_and_Rom

I can't say that I honestly care much about the sexual jokes for the characters that are identified as older - I think that the fair share of them are dumb at best, but they're not offensive like the above.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 28, 2012, 03:01:41 PM
Guess it has to do with my personal weirdness since I really don't differentiate intensity of the infraction based the age of the subjects. To me a 'wrong is a wrong'. So whether their 17.9 or 1.9 doesn't make it any worse or 'better' (not that such a thing could really be alleviated; especially if presented in a comical tone). I can see specifically why it bothers other people though. XD Thanks for the intel/putting up with my inquisitions.
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 28, 2012, 03:58:43 PM
Sex.  Where age is just a number.
Title: Re: Hyperdimension Neptunia mk2
Post by: Yggdrasil on February 28, 2012, 04:13:44 PM
Doesn't Japan has problems getting men making babies in the last few years? You know, Herbivore men and all that.

Edit: A dude in 1UP has something to say about Neptunia mk2 (and Devil Survivor 2) (http://www.youtube.com/watch?v=LZx-EFYD65E).
Title: Re: Hyperdimension Neptunia mk2
Post by: Annubis on February 28, 2012, 05:25:03 PM
Doesn't Japan has problems getting men making babies in the last few years? You know, Herbivore men and all that.

Quote
Police Hunt Man for Smiling at Schoolgirl

Police have issued a warning to the public after a man smiled at a schoolgirl. Osaka police posted the following advisory of a suspicious person: There was a case on 08:15, December 9th, where a little girl in Takatsuki City was walking to school when she walked past a man she did not know, who smiled slightly at her. He is thought to be in thirties, and was wearing a black fleece, grey trousers...

Yeah... no idea why Japanese men are turning into herbivores that keep looking at the floor and keep their hands in the air when on public transportation.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 28, 2012, 05:30:20 PM

Edit: A dude in 1UP has something to say about Neptunia mk2 (and Devil Survivor 2) (http://www.youtube.com/watch?v=LZx-EFYD65E).

*edits together what he said into a single sentence*
"I couldn't play for more than 10 minutes because the game contained scantily clad pre-teens and I would be embarrassed to be seen with it."

...umm, shoving aside the aforementioned element in this game. Has this dude never seen a single piece of Japanese product in his life? He's like...30 years too late to be pointing out that this tends to happen in Japanese entertainment media. XD
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on February 28, 2012, 07:18:09 PM
Quote
Police Hunt Man for Smiling at Schoolgirl

Police have issued a warning to the public after a man smiled at a schoolgirl. Osaka police posted the following advisory of a suspicious person: There was a case on 08:15, December 9th, where a little girl in Takatsuki City was walking to school when she walked past a man she did not know, who smiled slightly at her. He is thought to be in thirties, and was wearing a black fleece, grey trousers...

Yeah... no idea why Japanese men are turning into herbivores that keep looking at the floor and keep their hands in the air when on public transportation.

You got a source for that quote?  I don't doubt it, but I would be interested in reading more.  I wonder how common that sort of thing is...despite some of the crazy stuff in Japanese media the rates of actual crimes are quite low.


*edits together what he said into a single sentence*
"I couldn't play for more than 10 minutes because the game contained scantily clad pre-teens and I would be embarrassed to be seen with it."

...umm, shoving aside the aforementioned element in this game. Has this dude never seen a single piece of Japanese product in his life? He's like...30 years too late to be pointing out that this tends to happen in Japanese entertainment media. XD

I don't quite get your attitude here.  You make it sound like this sort of thing should just be expected for anything that comes out of Japan, which is both stupid and untrue.  No doubt this isn't the first game to feature this kind of thing, but there are numerous (and far more successful, I might add) titles out that don't.  I don't even buy your 'tends to happen' statement...it does happen, but it's not like it's even in the majority.  You're talking about a subculture as if it were the norm.
Title: Re: Hyperdimension Neptunia mk2
Post by: Annubis on February 28, 2012, 08:22:32 PM
I just Googled something randomly from Sankaku. They have tons of articles like those.
Here, found more with some more Googling.

Police Hunt Man Spoken To By Child
Police Hunt “Otaku-Like” Man for Asking Directions
Police Hunt “Bald Man” for Asking Schoolgirls Directions
Police Hunt Man for Asking Schoolgirl Way to McDonald’s
Police Hunt Man for Calling Schoolgirl “Cute”
Police Hunt Man For Walking in Street
Police Hunt Man For Telling Girl “Your Pantsu Are Showing”

How representative that is of Japan, I can't say. After all, it's shocking Sankaku "journalism".
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 28, 2012, 08:39:39 PM


I don't quite get your attitude here.  You make it sound like this sort of thing should just be expected for anything that comes out of Japan, which is both stupid and untrue.  No doubt this isn't the first game to feature this kind of thing, but there are numerous (and far more successful, I might add) titles out that don't.  I don't even buy your 'tends to happen' statement...it does happen, but it's not like it's even in the majority.  You're talking about a subculture as if it were the norm.


Considering how many times I've picked something up at random, from across practically every genre and medium, over the past 8 years and pretty much found content of that nature contained within it; I'm rather inclined to believe it is quite common until the industries start putting out products that prove me wrong.
Title: Re: Hyperdimension Neptunia mk2
Post by: Bill on February 28, 2012, 08:58:53 PM
Pre-teen sexualization isn't mainstream at all. I'd agree that sexualization is fairly common for older teens (16+), but the moe aesthetic, lolicon subculture, and "junior idols" serve a small niche. At times, it's controversial even within the country (provoking fights between manga authors on a couple occasions), even if most people turn a blind eye to it.

It just happens that the subculture spans a wide range of media (comics, games, anime, etc.), and this stuff is quite commonly imported by western distributors.
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on February 28, 2012, 09:18:03 PM


I don't quite get your attitude here.  You make it sound like this sort of thing should just be expected for anything that comes out of Japan, which is both stupid and untrue.  No doubt this isn't the first game to feature this kind of thing, but there are numerous (and far more successful, I might add) titles out that don't.  I don't even buy your 'tends to happen' statement...it does happen, but it's not like it's even in the majority.  You're talking about a subculture as if it were the norm.


Considering how many times I've picked something up at random, from across practically every genre and medium, over the past 8 years and pretty much found content of that nature contained within it; I'm rather inclined to believe it is quite common until the industries start putting out products that prove me wrong.

I don't believe you're picking stuff up at random at all.  In this very thread you've been completely dismissive when people have suggested other games that might be more worth your money.  And that's not an isolated incident.  Now of course everyone has their biases and interests, but in your case they seem to heavily overlap with the subculture of Japan that embraces this sort of stuff.  That doesn't make it the norm.  There are already tons of products that 'prove you wrong'.  You're just suffering from selection bias.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on February 28, 2012, 10:20:05 PM


I don't quite get your attitude here.  You make it sound like this sort of thing should just be expected for anything that comes out of Japan, which is both stupid and untrue.  No doubt this isn't the first game to feature this kind of thing, but there are numerous (and far more successful, I might add) titles out that don't.  I don't even buy your 'tends to happen' statement...it does happen, but it's not like it's even in the majority.  You're talking about a subculture as if it were the norm.


Considering how many times I've picked something up at random, from across practically every genre and medium, over the past 8 years and pretty much found content of that nature contained within it; I'm rather inclined to believe it is quite common until the industries start putting out products that prove me wrong.

I don't believe you're picking stuff up at random at all.  In this very thread you've been completely dismissive when people have suggested other games that might be more worth your money.  And that's not an isolated incident.  Now of course everyone has their biases and interests, but in your case they seem to heavily overlap with the subculture of Japan that embraces this sort of stuff.  That doesn't make it the norm.  There are already tons of products that 'prove you wrong'.  You're just suffering from selection bias.


Last I checked no one has suggested me anything. *goes back and reads the entire thread* Oooh, you mean way way way back at thread start. ToG F and Atelier Meruru already fall into those subculture categories (Edit: In reference to my clarification below); but as I said before, both I already plan on picking up.

The others are so far outside of my taste you're basically offering me a tuna because I happen to be bemoaning my banana has a spot on it when the rest of said fruit is quite edible and I'm not the biggest fan of fish. XD

Edit: Although I have a hunch you and I might be arguing blue against green here. The statement you quoted prior wasn't a comment of 'younger characters in sexualized scenarios are common in the Japanese entertainment medium'. It was 'scantily clad females of all ages, including 18-below, are nothing new in the Japanese entertainment medium'. Which is true. They've been common enough that anyone who has had any exposure to the mediums across the past 30 years should not have the "OMG, MORAL PANIC" reaction the 1-UP bozo had. :-P
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on February 29, 2012, 01:54:54 PM
wow...... I miss this thread for day and its like I have a full chapter to read to catch up.... and after reading I'm not gonna even touch upon the myriad of different things I would like to respond to... I'm just gonna simply say I really find it ridiculous that in America, we not only find it acceptable to exploit and explore such inhumane cruelty, but we actually find it comical.... yet we cannot comprehend that the scope of what another society sees as acceptable could vary from our own... In other words, in a country of gamers obsessed with shooting, killing and blowing everything up, you wouldn't think some sexual inuendo (no matter how much it is or is not in poor taste) would ruffle so many feathers... Anyhoo.... thats neither here nor there...

I picked up this title yesterday and put a little time in and gotta say, I really dig it so far! I was gonna go a little in depth but the review already up is quite well-versed, albeit a wee bit more focused on what this game does wrong..... All I really want to say now is that, if you like this over-the-top anime esque' stuff and can overlook way too much fanservice, I find this to be not only a vast improvement over the first but a great title in and of itself... I do however think playing the first lends to the experience of playing the second which was something I was unaware of (somewhere along the line I aquired the impression this was gonna to be a bit more "standalone" and not quite as direct a sequel as it proved to be).... And I will also say in regard to the criticism, while the graphics are dated, they are still lovely, bright, lush and colorful enough to demand an eye exam after a strong multi-hour session.

Well thats enough said.... My ultimate impression of this game and topic can be summed up simply.... You know what these games involve... You know what they contain.... you know whether you can overlook things in light of what you appreciate about them or not.... for example, there are plenty of great shooters and likewise RPG's I will never really enjoy because I hate fire-arms and certain types of sci-fi that remind me of western-star-trek-stuff.... But if in fact you do have affinity for titles such as this, this one in particular is totally worth the time...

And with that, even though I started it, I am not touching this thread again with a ten foot pole-LoL
Title: Re: Hyperdimension Neptunia mk2
Post by: Mickeymac92 on March 01, 2012, 01:35:51 PM
"junior idols"

...I don't recommend looking this up, by the way. I may not be able to get to sleep tonight - I'm afraid Chris Hansen may be right outside my door. D=

And plenty of feathers have been ruffled over America's murder obsession for quite some time now.

As for the subject at hand, I want it because it's pretty and the gameplay looks fun. I'm not sensitive enough to take offense to the subsect matter, and the story and humor seem like something I could easily laugh at.
Title: Re: Hyperdimension Neptunia mk2
Post by: Matrix on March 02, 2012, 03:00:09 PM
Its hard for some people to believe but the first game pretty much blew out all sales expectations.

I mean we all know what the game is like. But it sold 300k in the US, 200k in japan and was pretty successful for compile heart. I think that is why nisa snatched it up so fast.


That being said I wish compile heart would take a page from idea factory and spend more time on quality assurance overall.

The agarest trilogy is basically my favorite "trilogy" this gen" they did a great job
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on March 02, 2012, 05:04:44 PM
Ok so I lied... I did come back to the thread...

Why?.... Freakin' difficulty spikes in this game! I expected a relatively breezy time walking through quests and whatnot til the next happy bright and bubbly dialogue sequence and for the most part that is the case.... then bam!! I encounter a boss (or even an occasional enemy) that demands a wee' bit o grinding.... I still like the game a great deal, but I'm finding it a little unbalanced in this regard.... That is post prep for these seldom but troublesome encounters, I find myself a bit overpowered for a great deal of the rest of the enemies and battles..... Somewhat minor of a complaint I know, but none-the-less a point worth noting....

That and I also feel I sort of enjoyed the story (well, what story there was.....) in the first a bit more. Or more accurately the comic relief.... This title still wins hands down though, as environments and gameplay are still leagues beyond its predecessor.
Title: Re: Hyperdimension Neptunia mk2
Post by: Lazlowe1984 on March 02, 2012, 07:34:30 PM
So NISA sent out the Limited Editions of Neptunia 2 but I have yet to receive it.

I don't much care for the series,I just want the LE loot for my collection.
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on March 04, 2012, 02:02:19 PM
Hey, for anyone playing and looking to customize Nepgear's HDD outfit the NIS forum has a nice list going.....

http://nisamerica.com/forum/viewtopic.php?f=47&t=6154

I love a magic-girl transformation that leaves me off to kick ass while dressed like an Eva pilot! Can't beat it!!
Title: Re: Hyperdimension Neptunia mk2
Post by: Lard on March 04, 2012, 07:26:57 PM
So is it any good?
Title: Re: Hyperdimension Neptunia mk2
Post by: Matrix on March 04, 2012, 08:46:47 PM
7.8
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on March 04, 2012, 09:19:00 PM
The general consensus I've heard is that it's marginally better than the first. So if the first was a C+ this is roughly a B-. Can't really speak personally or compare it to anything else as I still need to clear out Rorona, Totori (a True End run), Fallout NV (Divide DLC), and Skyrim before I dare add anything else to my stack. But by the time it thins out Graces F will be out so I might not be touching this one til like summer. >.<
Title: Re: Hyperdimension Neptunia mk2
Post by: Eusis on March 04, 2012, 09:23:22 PM
This sounds more like D- to D, but maybe I'm just cynical (and what I read of the first screamed of "this is why people say turn based RPGs are boring" just from a gameplay standpoint).

7.8

I don't think you're speaking on the same wavelength as, well, anyone here to be frank.
Title: Re: Hyperdimension Neptunia mk2
Post by: Lard on March 05, 2012, 02:27:57 AM
From the description, the game doesn't really sound like something I'd enjoy anyway, but I was just curious as to whether anyone was actually enjoying it.
Title: Re: Hyperdimension Neptunia mk2
Post by: Matrix on March 05, 2012, 04:05:26 AM
@eusis


speaking the same wavelength as zeron.

He was actually slightly more forgiving
Title: Re: Hyperdimension Neptunia mk2
Post by: Andrew on March 05, 2012, 05:26:52 AM
So is it any good?

No, it's not. If anyone says it is, they're kidding themselves. That's not to say that people won't enjoy it (and they're certainly welcome to), but is it a good game from a gameplay standpoint? No, it's pretty awful.
Title: Re: Hyperdimension Neptunia mk2
Post by: Matrix on March 05, 2012, 06:29:03 AM
The gameplay is the best part of the game. Its story is why I would give it a 7.8


Title: Re: Hyperdimension Neptunia mk2
Post by: Farron on March 05, 2012, 03:37:07 PM
The general consensus I've heard is that it's marginally better than the first. So if the first was a C+ this is roughly a B-. Can't really speak personally or compare it to anything else as I still need to clear out Rorona, Totori (a True End run), Fallout NV (Divide DLC), and Skyrim before I dare add anything else to my stack. But by the time it thins out Graces F will be out so I might not be touching this one til like summer. >.<

Good god! You're going to clear all of those out by summer ?
As much as I'd like to unless a game really gets to me I tend to get a little tired after some hours of playing, normally 2 and at most 3. Something I've been doing to remedy this is playing some games on my portables, so I can lay down and relax while doing so but even so it can't be something with too much action. By action I mean not only action games like God of War, a shooter but also an RPG like Tales in which the battle does require constant attention.

Anyway, good luck with all of those. Like yourself I have so much games in stack the I'm pushing Graces as much as I can (hopefully a price drop).
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on March 05, 2012, 03:46:56 PM
The general consensus I've heard is that it's marginally better than the first. So if the first was a C+ this is roughly a B-. Can't really speak personally or compare it to anything else as I still need to clear out Rorona, Totori (a True End run), Fallout NV (Divide DLC), and Skyrim before I dare add anything else to my stack. But by the time it thins out Graces F will be out so I might not be touching this one til like summer. >.<

Good god! You're going to clear all of those out by summer ?
As much as I'd like to unless a game really gets to me I tend to get a little tired after some hours of playing, normally 2 and at most 3. Something I've been doing to remedy this is playing some games on my portables, so I can lay down and relax while doing so but even so it can't be something with too much action. By action I mean not only action games like God of War, a shooter but also an RPG like Tales in which the battle does require constant attention.

Anyway, good luck with all of those. Like yourself I have so much games in stack the I'm pushing Graces as much as I can (hopefully a price drop).

Alas my living location doesn't have much to offer outside the digital frontier. XP A lot of the offline communities I used to hang with fragmented due to various internal dramas and I find myself with more time for gaming than I really care to have.

Technically if I wanted to buckle down and just get it all out of the way I could probably do it all in less than a month. But like you I find myself burning out about the 2-3 hour mark these days. What's really nightmarish is the list of RPGs I have on standby for my new PSPGo to eat through... I fear once I throw Meruru onto the stack when it comes out that I may not 'need' to buy another game for the next 2 years.
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on March 05, 2012, 04:57:23 PM
So is it any good?

While I think I'm probably enjoying it a bit more then most based on the responses and reviews I've read, I still say its worth a look. I was playing Atelier Rorona before this and it fell off the radar for the time being, so I'd say its at least proving more engaging then that.... not that Rorona's bad... I love it actually, I'm just really digging MK2 right now.... But in all honestly I'm sort of just doing the Rorona thing to get to Totori.... Hell, I'm backlogged on the whole Atelier universe, who am I kidding......  And I, much like described in the post a few above, will also probably have to drop everything for Graces F...... well everything except my Wild Arms Alter Code F playthrough and my Suikoden 108 star marathon (I never did get to load my data from game to game....)

Bottom line, I feel a "B-" rating is totally on point.... Particularly if your into the over-the-top bubbly anime stuff.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on March 13, 2012, 11:36:45 PM
DLC Schedule is out. (http://www.nisamerica.com/index.php?nav=dlc&nav_id=neptunia2)

*sigh* I'm about ready to stop buying from NISA for a while. It was kinda silly when Disgaea did it but understandable considering the sheer cast; but between Neptunia, Totori, and MK2 I've had about enough of being nickled and dimed for characters that should be playable in the game to begin with. XP
Title: Re: Hyperdimension Neptunia mk2
Post by: Akanbe- on March 14, 2012, 06:09:34 PM
DLC Schedule is out. (http://www.nisamerica.com/index.php?nav=dlc&nav_id=neptunia2)

*sigh* I'm about ready to stop buying from NISA for a while. It was kinda silly when Disgaea did it but understandable considering the sheer cast; but between Neptunia, Totori, and MK2 I've had about enough of being nickled and dimed for character's that should be playable in the game to begin with. XP

I kind of wonder if that kind of DLC is needed for them to make projects profitable/worthwhile.  They bring out some pretty niche shit sometimes, but I don't know.  Just something I'm wondering.
Title: Re: Hyperdimension Neptunia mk2
Post by: Andrew on March 15, 2012, 03:57:36 AM
Too much DLC is just a rip-off. I hate where the industry is going in that regard. The negatives seem to far outweigh the positives.
Title: Re: Hyperdimension Neptunia mk2
Post by: cj_iwakura on March 15, 2012, 03:05:12 PM
I like it when it's used properly, like an entire added scenario(Wizardry LoLS), but added characters and such is getting a bit crazy.
Title: Re: Hyperdimension Neptunia mk2
Post by: Akanbe- on March 15, 2012, 05:44:05 PM
Hey, could be worse.  Capcom has 12 DLC (Disk Locked Content) characters in their latest game.  Really shows where their priorities are considering online is buggy and the 360 version has directional input problems (neither are small bugs.  All are quite easy to replicate).
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on March 15, 2012, 05:56:34 PM
I miss the good ol' days, where hidden characters where few and far between, you needed to accomplish or meet in game criteria to unlock them and you actually felt very accomplished in doing so..... having extra stuff just hurt my wallet does suck..... while I love NISA... I do concur on this point....

I remember being so excited when I got Blu in my group in Breath of Fire 2..... if that game came out now, everyone would have her for preordering and a month or two down the road you'd be able to pay for a costume change that made Rand look like Bo or some non-sense... all without even having to talk to obscure villager.....

....On that note (though all of this is really quite off subject) a Breath of Fire 2 remake would kick ass..... scratch that, how about just a new breath of fire..... a guy can dream can't he?
Title: Re: Hyperdimension Neptunia mk2
Post by: Yggdrasil on April 03, 2012, 04:25:11 AM
Compile Heart announces End of Game Industry (http://andriasang.com/con0gk/game_over/)

*shrugs*
Title: Re: Hyperdimension Neptunia mk2
Post by: Kevadu on April 03, 2012, 02:25:41 PM
Compile Heart announces End of Game Industry (http://andriasang.com/con0gk/game_over/)

*shrugs*

That was an April Fools joke you know...
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on April 03, 2012, 02:35:33 PM
Compile Heart announces End of Game Industry (http://andriasang.com/con0gk/game_over/)

*shrugs*

That was an April Fools joke you know...

I think the stink was it was made April 2nd though.
This was the worst April Fools ever this year.

Anyways, someone should tell Compile Hearts to stop making shitty games.
Title: Re: Hyperdimension Neptunia mk2
Post by: ZeronHitaro on April 03, 2012, 02:41:21 PM
Quasi-Related Side Tangent: Who wants to take bets than in 20 years AFD jokes will be taking place on March 1st?

No one does them on the 1st anymore because you're always expecting that; but because of that we now 'expect' them on the 31st and 2nd as well. In a few years it'll be the 30th and 3rd, ect., ect. XD Or we'll eventually hit critical mass and go back to April 1st since that'll be so unexpected by that point.
Title: Re: Hyperdimension Neptunia mk2
Post by: cj_iwakura on April 03, 2012, 05:04:17 PM
Compile Heart announces End of Game Industry (http://andriasang.com/con0gk/game_over/)

*shrugs*

That was an April Fools joke you know...

I think the stink was it was made April 2nd though.
This was the worst April Fools ever this year.

Anyways, someone should tell Compile Hearts to stop making games.

Slight update.
Title: Re: Hyperdimension Neptunia mk2
Post by: Farron on February 19, 2013, 11:56:36 PM
I just stumbled upon  Hyperdimension Neptunia MK2 (http://www.play-asia.com/Hyperdimension_Neptunia_MK2/paOS-13-71-bp-49-en-70-4e6i.html) on Play-Asia for a great price this week. For those who have played, is this game worth it ?

I'm thinking of giving it a go but since I still have quite a number of J RPGs to play through and even some I might wanna replay (Okami HD) I'm really on the fence here.

How is the story like? Does it even have one or is it more like Disgaea, where even if it has a story it feels like it's a bunch of jokes thrown in? Also, if the story is not worth it, does the gameplay make up for it ?
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on February 20, 2013, 02:28:35 PM
I just stumbled upon  Hyperdimension Neptunia MK2 (http://www.play-asia.com/Hyperdimension_Neptunia_MK2/paOS-13-71-bp-49-en-70-4e6i.html) on Play-Asia for a great price this week. For those who have played, is this game worth it ?

I'm thinking of giving it a go but since I still have quite a number of J RPGs to play through and even some I might wanna replay (Okami HD) I'm really on the fence here.

How is the story like? Does it even have one or is it more like Disgaea, where even if it has a story it feels like it's a bunch of jokes thrown in? Also, if the story is not worth it, does the gameplay make up for it ?

I personally loved it... but it is a compile hearts title, albeit one of the better ones... you know what to expect... to briefly go over things a few things...


-Vast improvement over the first in terms of gameplay. Battles are fast and somewhat addicting :) Think, faster paced mugen souls without any MOE kills (if you are familiar)... if you are not familiar with Mugen souls then I can only really describe it as being somewhat similar to the original Xenogears with real time movement around a 3-dimensional plane (you move in real time, then link togeather attacks linked to buttons of your choosing to form combos...)

-Dungeons are short and sweet but horribly recycled and plain.... it never bothered me much because as I said, battles were what I was there for and it wasn't as though my stay was very long....

-You can fully customize the appearance of the "magical girl" type transformation for the protagonist.... if you are in to that sort of thing :) If you want a custom look without spending hours in the editor a quick google search will have you transforming into a Rei Ayaname-plug-suit-wearing-super-heroine in no time!

-The story is a joke riddled straight shot from the door. Nothing to really think too hard about..... no real plot twists.... a great deal of the humor is also based on other titles (for instance the Y's series is referenced like 101 times)..... this is double edged sword for me.... its great that the story isn't something I need to focus on... it made it so I can put the game down and pick it up in between more serious sessions of other games without ever really needing to "shift gears"...... now if I were looking for something epic,  I would be sorely dissapointed here..... this is not a grand emotional journey... this is niche-over-the-top-anime-cheese..... if you are looking to be amused rather than immersed you will be happy... otherwise forget it...

-Visually speaking, this is bright anime fluff. You either like that or you dont..... a subjective matter for certain...

-Soundtrack was not terrible.... but not exactly anything to write home about either... Mugen souls and agarest 2 had waaaaaaaay better soundtracks by far....

-Item creation/crafting exists in this game as well.... it is however a complete afterthought and waste of time... LoL.... seriously one of the worst inclusions of a craft system I have ever seen implemented.... by the time you have the resources to craft anything

To summarize, MK2 is a simplistic game in which the gameplay and visuals are the main "draws"..... the story is as appealing as the humor because that is what it is comprised of (jokes)... everything else is a complete afterthought or let-down.... LoL

All in all, I would said if it is cheap it would make a nice aside to pick up here and there whilst playing through Okami or some other non-rpgs.... that is how I digested it and I liked it A LOT!

But with hyperdimension V on the horizon, I would honestly suggest just skipping out on MK2..... the hyperdimension games are not content heavy so even if they build upon one another in some narrative-respects you really won't be missing out on much.... and based on how improved it appears the balance and gameplay is going to be for V I would say just wait....

In the realm of Compile Hearts and niche titles last year though the BIG WINNER was really Agarest 2... hands down the best I've seen from them period.
Title: Re: Hyperdimension Neptunia mk2
Post by: Farron on February 21, 2013, 10:56:55 PM
I see... Thanks a lot for the description. There are a lot of things I think I might like but also some that I don't.

I, for better or worse, can enjoy these anime moe nonsensical jokes pretty well but I think I'll take your advice and wait for the next. Just to wrap it up, would you (so far) put these games in the same veins of the last 3 Atelier games (Rorona, Totori and Meruru) in which each one vastly improves on the predecessor ?

I'll keep looking for info for MK2 until the end of the week.
Title: Re: Hyperdimension Neptunia mk2
Post by: John on February 22, 2013, 01:45:32 PM
1 is a pretty abysmal game.  mk2 significantly improves its combat system, but I wasn't impressed by the rest of it.  Neptunia V is pretty similar to mk2 at this point, but I am not particularly far in it.
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on February 22, 2013, 02:55:48 PM
Just to wrap it up, would you (so far) put these games in the same veins of the last 3 Atelier games (Rorona, Totori and Meruru) in which each one vastly improves on the predecessor ?

I'll keep looking for info for MK2 until the end of the week.

Thats is tough for me  because I have yet to crack open Totori or Meruru after erroneously not listening to the sound advice I was given about skipping Rorona... my romp through arland as Rorona left a BAD taste in my mouth..... I still have both LE's of the following titles sealed on my shelf-LoL

However....

1 is a pretty abysmal game.  mk2 significantly improves its combat system, but I wasn't impressed by the rest of it. 

I completely agree with this.... the battle system in 1 made it un-playable to me..... you can't even heal at your own discretion.... mk2 on the other hand doesn't simply amend things, but incorporates completely different gameplay mechanics in regard to battles. once again (not to echo myself) but the system proved enjoyable enough to keep me playing to the end in spite of the titles other short-comings.
Title: Re: Hyperdimension Neptunia mk2
Post by: DrGonzo on February 22, 2013, 07:35:25 PM
Is it wrong for someone like me to like this game? Because I'm really enjoying the combat, the sub systems, and the characters are really funny and cute. I don't understand how reviewers have to act so purist by condemning the game because it has things in it that they find offensive even though it's just a game and none of the characters exist in real life.
Title: Re: Hyperdimension Neptunia mk2
Post by: John on February 22, 2013, 08:04:48 PM
Is it wrong for someone like me to like this game? Because I'm really enjoying the combat, the sub systems, and the characters are really funny and cute. I don't understand how reviewers have to act so purist by condemning the game because it has things in it that they find offensive even though it's just a game and none of the characters exist in real life.

Hell, it's not wrong at all that you like mk2. However, when I review a game, I'm going to tell you how I feel about it.  Different strokes for different folks.  Ideally, someone reading a review should look at what's said and interpret how it's going to be for them - I'm not you, so I can't tell you how to feel.
Title: Re: Hyperdimension Neptunia mk2
Post by: DrGonzo on February 23, 2013, 12:24:29 AM
Is it wrong for someone like me to like this game? Because I'm really enjoying the combat, the sub systems, and the characters are really funny and cute. I don't understand how reviewers have to act so purist by condemning the game because it has things in it that they find offensive even though it's just a game and none of the characters exist in real life.

Hell, it's not wrong at all that you like mk2. However, when I review a game, I'm going to tell you how I feel about it.  Different strokes for different folks.  Ideally, someone reading a review should look at what's said and interpret how it's going to be for them - I'm not you, so I can't tell you how to feel.
Oh I know, I didn't mean to sound a bit harsh or anything. But sometimes reviewing with an open mind can really open to new horizons, that's how I view things in the way any art medium is produced. But that's just me I guess.
Title: Re: Hyperdimension Neptunia mk2
Post by: Farron on February 23, 2013, 08:22:58 AM
I think it could even go further as people play games in different manners.
I, for example, try to immerse myself as much as possible in the game and disregard things I would do differently  as it's just part of the "role" I'm playing, like in a tabletop RPG. So open world games like the Elder Scrolls series are great for this, even though I still love (even more) a more linear story.

For example, I convinced a friend of mine who has been a long time without playing any game to play The Walking Dead. While I choose option according to what I would do, he decides to be a more "tough" guy.
In the end, I think most "professional" reviewers when playing a JRPG like Neptunia played with a mindset that doesn't benefit the game. (Not that there is a certain mindset for a game, but I do believe some might give you more enjoyment of a game).

Also, I bet most of the didn't even want to play the game in the first place, unlike the day they have to play the next Triple A First Person Shooter, Neptunia is their boring day of work.
In the end I don't blame them, playing something they probably don't want to play, from a genre that does not appeal to them and even if they do, it is still a very niché title. Neptunia mk2 here at RPGFan got a 60%. I don't see it as bad, but it shows that even people here that are more open minded to a broad range of RPGs would not enjoy it as much as other niché titles.
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on February 23, 2013, 02:40:01 PM
Is it wrong for someone like me to like this game? Because I'm really enjoying the combat, the sub systems, and the characters are really funny and cute. I don't understand how reviewers have to act so purist by condemning the game because it has things in it that they find offensive even though it's just a game and none of the characters exist in real life.

If there is anything wrong with you than it is wrong with me too my friend! I play every single one of these niche titles because I adore the style..... Love NIS for their efforts in bringing these to us... and MK2 aside,  I'll admit some have proved complete and utter major "fails" as far as games are concerned in an objective sense, yet due to my subjective tastes I  enjoyed my time with them more so than I have entertaining some other titles more commonly accepted as "great games"....

As far as reviewing titles such as this goes, I've found RPGfan to be one of the most fair and intelligable communities in that regard....
Title: Re: Hyperdimension Neptunia mk2
Post by: DrGonzo on February 23, 2013, 03:55:28 PM
Also, I bet most of the didn't even want to play the game in the first place, unlike the day they have to play the next Triple A First Person Shooter, Neptunia is their boring day of work.
In the end I don't blame them, playing something they probably don't want to play, from a genre that does not appeal to them and even if they do, it is still a very niché title. Neptunia mk2 here at RPGFan got a 60%. I don't see it as bad, but it shows that even people here that are more open minded to a broad range of RPGs would not enjoy it as much as other niché titles.
That's what sad about most reviewers in gaming magazines. Not putting RPGFan on the bandwagon, it seems like most reviewers like to point out to games like Neptunia Mk2 and say that this is a sign of the JRPG genre dying out into something that they find stupid and not worth they're time. In the long run they will try to convince consumers this statement and it really disgusts me. It's like they're so biased on niche titles regardless if it's bad or good because if it's not like a triple A title they'll think that regardless of whether or not they give it a positive review, the game won't sell because it's not like a Call of Duty or Grand Theft Auto type of title. I like that RPGFan is very concise and honest with their reviews, which is why I'm a member on their forums. :)
Title: Re: Hyperdimension Neptunia mk2
Post by: Dice on February 23, 2013, 04:22:35 PM
Also, I bet most of the didn't even want to play the game in the first place, unlike the day they have to play the next Triple A First Person Shooter, Neptunia is their boring day of work.
In the end I don't blame them, playing something they probably don't want to play, from a genre that does not appeal to them and even if they do, it is still a very niché title. Neptunia mk2 here at RPGFan got a 60%. I don't see it as bad, but it shows that even people here that are more open minded to a broad range of RPGs would not enjoy it as much as other niché titles.
That's what sad about most reviewers in gaming magazines. Not putting RPGFan on the bandwagon, it seems like most reviewers like to point out to games like Neptunia Mk2 and say that this is a sign of the JRPG genre dying out into something that they find stupid and not worth they're time. In the long run they will try to convince consumers this statement and it really disgusts me. It's like they're so biased on niche titles regardless if it's bad or good because if it's not like a triple A title they'll think that regardless of whether or not they give it a positive review, the game won't sell because it's not like a Call of Duty or Grand Theft Auto type of title. I like that RPGFan is very concise and honest with their reviews, which is why I'm a member on their forums. :)

Likewise, opinions like *that* tick me off.

It's up to a reviewer to give a game a good or bad grade.  Unless you've been actively avoiding reviews, Fire Emblem and Ni no Kuni both have been getting 90%'s and A's across many reviews.  Neptunia has a ton of faults, and some will like the game's more common anime tropes and silly but light-hearted humor more than others.  It's for a niche audience, and I think NISA knows that.  You can't force people to enjoy a game, especially if the general style is really not their thing, the same as how 'Call of Duty' isn't your jam. 

I don't think it helps that Neptunia has some vaguely sexual content, highschooler "big boob" jokes, and a somewhat nerdy console human (literally). 
BUT to the right audience it can be risquee content with pretty anime girls, some "titillating" humour for a good gag, and fun console-based puns, jokes, and plot elements.

The game DOES have repetitive dungeons, and content is somewhat bare, and conversations aren't always too enlightening or clever.  And sure there are a lot of things to balance it out and make people like it, it still might not be everyone's style.  We're all here because we love RPGs, but not all of us have to like every single one.

While I agree, it's best not to call it stupid, but some of Neptunia's content I certainly wouldn't call "smart" or tasteful (I realize that's not what it's meant to be, but I can't enjoy anything so silly and ridiculous; I'm also clearly not the demographic):
(http://gamingirresponsibly.com/wp-content/uploads/2012/03/HNmk2.jpg)

There's nothing wrong with having a title you like that many others don't, god knows I do (ex. Star Ocean 4), but I don't think it's part of a "destroy JRPG agenda" in favor of FPS or other big tittles.  There's a lot of supporters for a good RPG still, but there also just haven't been too many of HD consoles.

Like John said, "Different strokes for different folks.".

I do think a review from someone who *enjoys* this style of game (moe moe anime magic kawaii battlers) and a review from someone who is...Um, well, less inclined to enjoy them would be a great read.
Title: Re: Hyperdimension Neptunia mk2
Post by: Eusis on February 23, 2013, 04:27:16 PM
I do think a review from someone who *enjoys* this style of game (moe moe anime magic kawaii battlers) and a review from someone who is...Um, well, less inclined to enjoy them would be a great read.

And Ni No Kuni's a fine example of that. Absolutely no where near Call of Duty/Grand Theft Auto/Skyrim, but it's getting strong sales and rave reviews... and could be argued as BORING compared to the RPGs we used to see regularly on consoles. People are hard on the kind of content in games like Neptunia, but even being kinder it's the kind of stuff that can just annoy people period and not be entertaining. It's great if you enjoy it, but there's a lot more to taste than whether you like these games or mainstream CoD/GTA stuff.
Title: Re: Hyperdimension Neptunia mk2
Post by: DrGonzo on February 23, 2013, 06:12:45 PM
Also, I bet most of the didn't even want to play the game in the first place, unlike the day they have to play the next Triple A First Person Shooter, Neptunia is their boring day of work.
In the end I don't blame them, playing something they probably don't want to play, from a genre that does not appeal to them and even if they do, it is still a very niché title. Neptunia mk2 here at RPGFan got a 60%. I don't see it as bad, but it shows that even people here that are more open minded to a broad range of RPGs would not enjoy it as much as other niché titles.
That's what sad about most reviewers in gaming magazines. Not putting RPGFan on the bandwagon, it seems like most reviewers like to point out to games like Neptunia Mk2 and say that this is a sign of the JRPG genre dying out into something that they find stupid and not worth they're time. In the long run they will try to convince consumers this statement and it really disgusts me. It's like they're so biased on niche titles regardless if it's bad or good because if it's not like a triple A title they'll think that regardless of whether or not they give it a positive review, the game won't sell because it's not like a Call of Duty or Grand Theft Auto type of title. I like that RPGFan is very concise and honest with their reviews, which is why I'm a member on their forums. :)

Likewise, opinions like *that* tick me off.

It's up to a reviewer to give a game a good or bad grade.  Unless you've been actively avoiding reviews, Fire Emblem and Ni no Kuni both have been getting 90%'s and A's across many reviews.  Neptunia has a ton of faults, and some will like the game's more common anime tropes and silly but light-hearted humor more than others.  It's for a niche audience, and I think NISA knows that.  You can't force people to enjoy a game, especially if the general style is really not their thing, the same as how 'Call of Duty' isn't your jam. 

I don't think it helps that Neptunia has some vaguely sexual content, highschooler "big boob" jokes, and a somewhat nerdy console human (literally). 
BUT to the right audience it can be risquee content with pretty anime girls, some "titillating" humour for a good gag, and fun console-based puns, jokes, and plot elements.

The game DOES have repetitive dungeons, and content is somewhat bare, and conversations aren't always too enlightening or clever.  And sure there are a lot of things to balance it out and make people like it, it still might not be everyone's style.  We're all here because we love RPGs, but not all of us have to like every single one.

While I agree, it's best not to call it stupid, but some of Neptunia's content I certainly wouldn't call "smart" or tasteful (I realize that's not what it's meant to be, but I can't enjoy anything so silly and ridiculous; I'm also clearly not the demographic):
(http://gamingirresponsibly.com/wp-content/uploads/2012/03/HNmk2.jpg)

There's nothing wrong with having a title you like that many others don't, god knows I do (ex. Star Ocean 4), but I don't think it's part of a "destroy JRPG agenda" in favor of FPS or other big tittles.  There's a lot of supporters for a good RPG still, but there also just haven't been too many of HD consoles.

Like John said, "Different strokes for different folks.".

I do think a review from someone who *enjoys* this style of game (moe moe anime magic kawaii battlers) and a review from someone who is...Um, well, less inclined to enjoy them would be a great read.
I'm not saying the game is great, I agree that it's flawed in designs such as the quest system, and the dungeon design being really sub-par but then again this is Complie Heart and their budget is extremely limited but I hear Victory will be better produced in terms of design, so we'll see how that goes. Don't assume I'm forcing people to like a game I just get a little disheartened because it can be very alienating to some people who are a part of the niche audience, of course I'm sure most them could careless. I'm not saying that the humor is smart, in fact I didn't mean to say stupid as to say the game is the complete opposite.

I don't want to have a debate about this, I'm too worn out.
Title: Re: Hyperdimension Neptunia mk2
Post by: Klyde Chroma on February 23, 2013, 07:04:08 PM


I don't want to have a debate about this, I'm too worn out.

Isn't that the best part of forums...? stimulating debate (not to be confused with pointles opinionated arguments) that is.....

Anyhoo, that aside, your only 7 posts in my friend! don't get winded yet!! LoL.... ok I'm done screwing around... I just wanted to say welcome to the forum, its nice to have another like minded rpg niche fan in our midst :) I sort of jumped the gun and forgot to throw a welcome out there in my last post/reply.
Title: Re: Hyperdimension Neptunia mk2
Post by: DrGonzo on February 23, 2013, 07:21:19 PM


I don't want to have a debate about this, I'm too worn out.

Isn't that the best part of forums...? stimulating debate (not to be confused with pointles opinionated arguments) that is.....

Anyhoo, that aside, your only 7 posts in my friend! don't get winded yet!! LoL.... ok I'm done screwing around... I just wanted to say welcome to the forum, its nice to have another like minded rpg niche fan in our midst :) I sort of jumped the gun and forgot to throw a welcome out there in my last post/reply.
Lol It's just that this kind of debate is too much for me to discuss and I'm afraid I'm just kind of doing nothing but rambling on and on. And thank you, I'm trying to get a feel for the forum since it's a little too big than most forums that I join.

Oh and this is a funny trophy that Hyperdimension Neptunia Victory has when you start the game: http://www.youtube.com/watch?feature=player_embedded&v=g8N1fUJ4t3E