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Media => Single-Player RPGs => Topic started by: Dice on January 23, 2013, 10:33:10 AM

Title: Wind Waker U
Post by: Dice on January 23, 2013, 10:33:10 AM
http://www.zeldadungeon.net/2013/01/the-wind-waker-hd-releases-this-autum-for-wii-u/

Along with them re-confirming a new Zelda title on the WiiU (still no new haps on the next 3DS title....) we get this. 

While I want TUWAIRAITO PURINSESU, this looks pretty fucking brilliant.
Title: Re: Wind Waker U
Post by: Lard on January 23, 2013, 10:34:17 AM
Zelda is not an RPG.

:P
Title: Re: Wind Waker U
Post by: Dice on January 23, 2013, 10:44:18 AM
Zelda is not an RPG.

:P

Bzzz cannot comprehend. Bzzzz (http://www.rpgfan.com/features/Game_of_the_Month/2011_11/index.html)
Title: Re: Wind Waker U
Post by: Lard on January 23, 2013, 10:54:28 AM
Bzzz cannot comprehend. Bzzzz (http://www.rpgfan.com/features/Game_of_the_Month/2011_11/index.html)

Still don't agree. :P
Title: Re: Wind Waker U
Post by: Taelus on January 23, 2013, 10:55:10 AM
So uh, this is the only 3D Zelda that I think is worth a shit. And oh my god does that comparison shot look awesome.

Maybe they'll complete the dungeons that got scrapped?
Title: Re: Wind Waker U
Post by: Dice on January 23, 2013, 10:59:22 AM
So uh, this is the only 3D Zelda that I think is worth a shit. And oh my god does that comparison shot look awesome.

Maybe they'll complete the dungeons that got scrapped?

That'd be perfect.  If they did that, I'd buy whatever $200 special Gold Edition Wii U tablet they sell.
Title: Re: Wind Waker U
Post by: Eusis on January 23, 2013, 11:28:11 AM
Bzzz cannot comprehend. Bzzzz (http://www.rpgfan.com/features/Game_of_the_Month/2011_11/index.html)

Still don't agree. :P

Agree or not I don't want to see Zelda threads immediately turn into arguments over whether or not they're RPGs, so drop it.
Title: Re: Wind Waker U
Post by: Klyde Chroma on January 23, 2013, 11:36:32 AM
This is actually pretty cool news to me seeing as how I evaded every zelda entry since OoT.... I was hard pressed to choose between indulging WW or TP recently and jumped on TP.... glad I did as this would certainly be how I would want to play WW (obviously)....
Title: Re: Wind Waker U
Post by: Aeolus on January 23, 2013, 01:29:02 PM
Who knew that PXZ getting a localization would be the least surprising surprise news this week (or at least the least interesting).

But yeah, would totally love to see this. Even beginning to imagine the Ganondorf fight at the end in glorious HD is almost enough to get me to cream my pants (and then there's yet another SMT/Persona game and...wait, what! *creams pants*).

My one issue is that there seems to be a bit too much bloom in the screenshots/trailer, but that'll be nothing but water under the bridge if they either give the third pearl a proper dungeon or make an extra big extra island that, while similar in principle to the Ocean King Temple/Tower of Spirits of PH/SS respectfully, isn't made mandatory yet provides players a difficult and puzzling terrain to explore and loot at any given point in the game.
Title: Re: Wind Waker U
Post by: Dice on January 23, 2013, 01:43:21 PM
I agree there's a lot of bloom, but I always hate the rap that gets.  If they can do what they did with TP, I think it'll add a great deal of atmosphere.
Title: Re: Wind Waker U
Post by: Wild Armor on January 23, 2013, 02:17:31 PM
Classmate at college told me about this...ended up getting nosebleed all over my shirt.
Title: Re: Wind Waker U
Post by: Farron on January 23, 2013, 02:21:13 PM
Until recently even though I had played Ocarina of Time when it was released I never cared much for Zelda, that was until I played Wind Waker in 2011 and now I consider myself a fan.
As much as I don't have plans to get a Wii U until there's a significant price drop I'm more than happy to see this, especially as beautiful as it looks.

Now there's Bayonetta 2 and this Wind Waker that make me want to get a Wii U.
Title: Re: Wind Waker U
Post by: Yggdrasil on January 23, 2013, 03:01:19 PM
I was thinking that given how the controller for the Wii U is The Wind Waker can benefit greatly from it.

You could finally use the Tingle Tuner without the need of an another system and hunting for treasure in the ocean can be a more interesting affair, especially for when you have to get the Triforce charts.
Title: Re: Wind Waker U
Post by: Arhkaos on January 23, 2013, 03:26:49 PM
I'm hoping they'll go the same way as the other Wii re-releases (Mario/Kirby), with a nice packaging, artbook and soundtrack! ^^
Title: Re: Wind Waker U
Post by: Taelus on January 23, 2013, 07:16:40 PM
I was thinking that given how the controller for the Wii U is The Wind Waker can benefit greatly from it.

You could finally use the Tingle Tuner without the need of an another system and hunting for treasure in the ocean can be a more interesting affair, especially for when you have to get the Triforce charts.

Or, god willing, they can just get rid of the whole Triforce chart sequence entirely because it made me hate Tingle for all eternity. Or at the very least, remove the absurd rupee cost. FUCK YOU TINGLE!
Title: Re: Wind Waker U
Post by: Andrew on January 23, 2013, 07:39:04 PM
I love Zelda... and Wind Waker is one of my favourites, but, for some reason, I just don't care about this at all. I think, perhaps, it's because the last new Zelda game I liked was Twilight Princess. Since then, the only ones I actually enjoyed were remakes. Maybe I'm just disheartened to see them focusing so much on remakes rather than good new games. I dunno. Not even sure that made sense.
Title: Re: Wind Waker U
Post by: Yoda on January 23, 2013, 07:52:21 PM
If I get a WiiU I'll pick it up as the last Zelda I played was OoT.

Title: Re: Wind Waker U
Post by: Eusis on January 23, 2013, 07:56:27 PM
I hope they have a toggle for rendering style so I can get it to look like the original in HD rather than if you gave the original the CGI movie treatment, but otherwise I'm definitely looking forward to this. I didn't even think of how the Wii U Game Pad could be useful for it.
Title: Re: Wind Waker U
Post by: GrimReality on January 23, 2013, 08:16:08 PM
Ehh. I'd rather they put all their resources into a new game, than waste time resurfacing an old one. I liked it well enough , but I never play games more than once, so I have zero interest in this.
Plus, after the let down that was Skyward Sword, I can't really get excited about anything Zelda. Even a new WiiU Zelda doesn't excite me much.
Title: Re: Wind Waker U
Post by: Raze on January 23, 2013, 08:26:59 PM
Or, god willing, they can just get rid of the whole Triforce chart sequence entirely because it made me hate Tingle for all eternity. Or at the very least, remove the absurd rupee cost. FUCK YOU TINGLE!

They should have let you have wallet upgrades sooner. I swear I lost 99% of my rupees to just having a shitty wallet that could only hold a few hundred rupees and nothing to really buy.

And while we're fantasy deving, I'd love to see the ability to mark the sea chart or take notes just to let yourself know what items you need to get whatever is on each island. It'd make early exploring feel a bit less like a waste of time because, if nothing else, you're gathering information. Of course you can always take notes the old fashioned way, but having that kind of thing integrated would change something that's a chore into something fun. Kind of like what etrian odyssey did to drawing a map on gridpaper.
Title: Re: Wind Waker U
Post by: Dice on January 23, 2013, 09:09:12 PM
I was thinking that given how the controller for the Wii U is The Wind Waker can benefit greatly from it.

You could finally use the Tingle Tuner without the need of an another system and hunting for treasure in the ocean can be a more interesting affair, especially for when you have to get the Triforce charts.

Or, god willing, they can just get rid of the whole Triforce chart sequence entirely because it made me hate Tingle for all eternity. Or at the very least, remove the absurd rupee cost. FUCK YOU TINGLE!

I love Wind Waker and all, but I thought it was filled with more grievances than the rest of the games.  Triforce Shard hunting was just mean.  I hated Skyward Sword, but I liked their approach to the Triforce even if the dungeon it was in was a copy/paste waste of precious....um, Zelda Dungeon-ing.
Title: Re: Wind Waker U
Post by: Aeolus on January 23, 2013, 10:26:43 PM
I was thinking that given how the controller for the Wii U is The Wind Waker can benefit greatly from it.

You could finally use the Tingle Tuner without the need of an another system and hunting for treasure in the ocean can be a more interesting affair, especially for when you have to get the Triforce charts.

Or, god willing, they can just get rid of the whole Triforce chart sequence entirely because it made me hate Tingle for all eternity. Or at the very least, remove the absurd rupee cost. FUCK YOU TINGLE!

I love Wind Waker and all, but I thought it was filled with more grievances than the rest of the games.  Triforce Shard hunting was just mean.  I hated Skyward Sword, but I liked their approach to the Triforce even if the dungeon it was in was a copy/paste waste of precious....um, Zelda Dungeon-ing.

I liked the concept of SS's final dungeon shuffling. I just wish it wasn't Dungeon Shuffling for Kids (or at least it didn't recycle a mid boss by turning it into the boss).


But getting rid of the Triumph Forks hunts and/or replacing them with another dungeon would be nice (even if it means no longer having a use for Rupees since Tingle's services, Beedle's shop, the Auction, and a handful of minigames were the only meaningful expenses in the game).

Another wish on my HD remake wishlist though would be to make combat not completely piss easy (that action roll business neutered every non boss/boat fight in the game). That, and making it so that you didn't have to come to a complete stop every time you wanted to do something on the ship (including, but not limited to, launching bombs to fight enemies like those sharks).
Title: Re: Wind Waker U
Post by: Lard on January 24, 2013, 12:24:34 AM
I hope they make the sailing a bit less tedious.
Title: Re: Wind Waker U
Post by: Dice on January 24, 2013, 12:52:30 AM
Given how beautifully animated WW was back in (I think) 2001, I can't wait to see how this looks in motion.  This is really unexpected news, all things considered.  Nintendo doesn't really do HD remakes, do they?  Ocarina did, sorta, it's a texture improvement or whatever (the NPCs still looked weird and creepy).
Title: Re: Wind Waker U
Post by: pseudonym on January 24, 2013, 07:07:18 PM
Along with updated graphics, WW needs to have a motorize boat a teleportation device for travelling.  Travelling was horrible in this game.
Title: Re: Wind Waker U
Post by: Raze on January 24, 2013, 07:28:03 PM
I can see some people not liking it, but the traveling was kind of the entire point.
Title: Re: Wind Waker U
Post by: Aeolus on January 24, 2013, 09:19:22 PM
Also there was fast travel in the Ballad of Gales melody.
Title: Re: Wind Waker U
Post by: Mickeymac92 on January 24, 2013, 09:21:48 PM
Also there was fast travel in the Ballad of Gales melody.

Yeah...actually, now that you bring that up, I think that lessens a lot of people's complaints about the sailing. At least to an extent.
Title: Re: Wind Waker U
Post by: pseudonym on January 25, 2013, 06:05:06 PM
I can see some people not liking it, but the traveling was kind of the entire point.

I want a motorboat, dang it.
Title: Re: Wind Waker U
Post by: Britton on January 25, 2013, 09:59:55 PM
I love my WiiU. Mario is awesome and the thing is great for looking up podcasts on the controller and watching them on the screen. I'd buy this system even if it was just for Zelda. Kinda odd an HD port of an existing game is going to take that long though.
Title: Re: Wind Waker U
Post by: Zendervai on January 25, 2013, 10:12:59 PM
It's a fullblown remake. They're doing it from the ground up.
Title: Re: Wind Waker U
Post by: Jimmy on January 25, 2013, 10:29:49 PM
It's a fullblown remake. They're doing it from the ground up.

That is surprising considering the textures and everything were actually very detailed and crisp on the Dolphin emulator. But HD emulation doesn't even compare to the Wii U remake. The new lighting looks really good, but the characters almost look like porcelain dolls in the screens. That's a petty complaint though. More Wind Waker is always good.
Title: Re: Wind Waker U
Post by: Aeolus on January 25, 2013, 11:05:38 PM
I can see some people not liking it, but the traveling was kind of the entire point.

I want a motorboat, dang it.

You got a steamship in Phantom Hourglass, although that does entail having to play PH instead of WW, but whatevs.
Title: Re: Wind Waker U
Post by: Mickeymac92 on January 26, 2013, 12:28:38 PM
EDIT: Crap, didn't realize there was another page...
Title: Re: Wind Waker U
Post by: Dice on January 28, 2013, 01:49:06 AM
A lot of comments 'round the internet about how the original style has lost its appeal with the flashy upgrade. 

...I can't help but think of the irony with all the bitching about a "cartoon Link" when the first trailer was out over a decade ago.  FUCK YOU INTERNET, MIYAMOTO WAS RIGHT, you don't know what you want and I quit!!!
Title: Re: Wind Waker U
Post by: Eusis on January 28, 2013, 02:29:00 AM
Well, 1. there's going to be multiple groups of people, so now you'd have the people who liked the art style in the first place upset, 2. a lot of opinions undoubtedly swayed with the release of the game, seeing it in motion plus having time to get used to it left only a few who REALLY wanted that Space World demo upset still over the new design, and 3. a decade is a long time, plenty of time for people to mature, come around, or get what they wanted and decide it really wasn't all that appealing afterall (Twilight Princess came off as an extreme reaction to the outcry against the style, though Skyward Sword struck a great middle ground). And anyways so long as they tweak it before release or give us an option to switch between the looks it'll be fine.
Title: Re: Wind Waker U
Post by: Yggdrasil on January 28, 2013, 02:39:13 AM
Is still too soon to say anything really.

It did catch my attention though how so many people mentioned that the game now looks like a Pixar film. I almost got the exact reaction after seeing the screenshots, that said, I have no complaints about this personally.
Title: Re: Wind Waker U
Post by: Dice on January 28, 2013, 02:44:36 AM
Is still too soon to say anything really.

It did catch my attention though how so many people mentioned that the game now looks like a Pixar film. I almost got the exact reaction after seeing the screenshots, that said, I have no complaints about this personally.

Now that you mention it, I can't unsee it.

And anyways so long as they tweak it before release or give us an option to switch between the looks it'll be fine.

Unless I missed the press announcing there *will* be an on/off toggle, I'd find that an odd option for a game to have; it sort of undermines the graphical reworking they did to make the game for the WiiU and express its fancy graphical capabilities..

In regards to there being "many groups", haha yeah I know.  I just can't help but find how beggars can be choosers to some extent, or at least how hard it is to satisfy people.  It annoys me, but it was more of a comment I just threw out into the cosmos.... or something.
Title: Re: Wind Waker U
Post by: Yoda on January 28, 2013, 02:53:15 AM
Yeah it'd be hard to simply switch between two completely different graphics engines on the fly.

This isn't Monkey Island.
Title: Re: Wind Waker U
Post by: Eusis on January 28, 2013, 03:10:31 AM
Yeah it'd be hard to simply switch between two completely different graphics engines on the fly.

This isn't Monkey Island.

Halo managed it, but I'm actually thinking of if this is a matter of what graphical effects are enabled, IE selecting a different lighting, and either way I'm not expecting this on the fly, at best switch in the options and have a pause as it changes. I actually expect Nintendo's development philosophies would more likely get in the way here, they (or Miyamoto at least?) seem to favor minimizing customization in favor of nailing it by default, and they may not seriously consider a graphics setting here.
Title: Re: Wind Waker U
Post by: Dice on January 28, 2013, 03:40:25 AM
That reminds me... I hate to hell there aren't more "Options and Settings" in Nintendo games....
Title: Re: Wind Waker U
Post by: Yggdrasil on January 28, 2013, 04:40:09 AM
^I don't remember games from Nintendo having 'Options and Settings' actually... then again, I haven't played a ton of them to really know about that.
Title: Re: Wind Waker U
Post by: Aeolus on January 28, 2013, 06:34:58 AM
I know that Fire Emblem games have them, otherwise they'd be nearly unplayable due to having to sit through every attack animation (not like I have a leg to stand on about what's unplayable given I'm looking towards Project X Zone which is just insane in the unskipable attack animation department).
Title: Re: Wind Waker U
Post by: Dice on January 28, 2013, 11:57:06 AM
The best I've seen the series do consistently is (1) z-target to a toggle on/off button or holding it, and (2)....stereo/mono.
Title: Re: Wind Waker U
Post by: Dice on May 30, 2013, 10:55:26 AM
Won't lie, this image/box got me excited.  Apparently on display for a "Summer" showcase innnnnn.... (*drumroll*) Disneyland!
(http://3.bp.blogspot.com/-m5ck6UDt4Vw/UaazIKc-igI/AAAAAAAAAZ4/XNg0HJ53qD0/s1600/20130527_150013.jpg)
Title: Re: Wind Waker U
Post by: AuraChannelerChris on May 30, 2013, 06:00:00 PM
Won't lie, this image/box got me excited.  Apparently on display for a "Summer" showcase innnnnn.... (*drumroll*) Disneyland!
(http://3.bp.blogspot.com/-m5ck6UDt4Vw/UaazIKc-igI/AAAAAAAAAZ4/XNg0HJ53qD0/s1600/20130527_150013.jpg)
Ooh, I accept the new official "artwork" if it comes out like this.
Title: Re: Wind Waker U
Post by: Sagacious-T on June 08, 2013, 12:40:46 PM
Wind Waker Upscaled to 1080p
http://www.youtube.com/watch?v=Sa-Izh3dtkI


As impressed as I am by the graphical upgrade the game is getting, I can't help but feel that the original really does have some kind of charm that's been lost in the conversion.

It's a bit like how Twilight princess tried to capture everything OoT did, but didn't really live up to expectations. There's a certain special magic in Nintendo games when they try something completely new and original, and I honestly haven't felt that magic in a while now.
Title: Re: Wind Waker U
Post by: Dice on June 08, 2013, 12:49:24 PM
Speaking i hated the hell out of Skyward Sword, I'm the type who's willing to take a update/remake of a title I love than taking a chance on something new.

I agree that the cartoon aesthetic came out years aheads of its time with WW, but I have no problem with an upgrade either (even a thousand times better if they actually add stuff to the Wii U edition....which is my hope because it's taking time to make).
Title: Re: Wind Waker U
Post by: Sagacious-T on June 08, 2013, 01:04:01 PM
Yeah I'm not against the upgrade at all. It'll be fun to revisit the game regardless (if I ever actually buy a Wii U, lol).

I'm curious to see if they'll make good use of the Wii U controller. We have Link to the Past that is using the 3d so wonderfully. It's often sacrilege to tweak old games, but I wouldn't mind a Wind Waker: Master Quest with a bit more variety while sailing for those goddamn triforce pieces.
Title: Re: Wind Waker U
Post by: Taelus on June 08, 2013, 01:20:14 PM
Yeah, the Triforce pieces ruined the game and made me not want to finish. Just such a silly timesink. Loved the rest of it though, even the sailing. I'd love to see them re-add in those cut dungeons.
Title: Re: Wind Waker U
Post by: Dice on June 08, 2013, 07:22:13 PM
Yeah, the Triforce pieces ruined the game and made me not want to finish.

Neither did I for that reason.
Title: Re: Wind Waker U
Post by: Klutz64 on June 08, 2013, 09:27:57 PM
Everyone that complains about the triforce pieces makes me feel like some kind of freak. I am, quite literally, the only person I know who didn't mind that part of the game at all.
Title: Re: Wind Waker U
Post by: AuraChannelerChris on June 08, 2013, 09:29:37 PM
Everyone that complains about the triforce pieces makes me feel like some kind of freak. I am, quite literally, the only person I know who didn't mind that part of the game at all.
Count me in.

It was only random and tedious, but it wasn't that much of a big part of the game to me.
Title: Re: Wind Waker U
Post by: Sagacious-T on June 11, 2013, 01:46:48 PM
They increased sailing speed drastically with a new ability.
Title: Re: Wind Waker U
Post by: Aeolus on June 11, 2013, 02:38:23 PM
They also swapped out the Tingle Tuner with the Tingle Bottle.

No mention on a new dungeon or something that addresses the Triforce Hunt.
Title: Re: Wind Waker U
Post by: Sagacious-T on June 11, 2013, 02:41:37 PM
My penis art will litter the sands of a thousands hores.



http://www.youtube.com/watch?feature=player_embedded&v=DZRTakeKTbw

So they are changing the triforce hunt...
Title: Re: Wind Waker U
Post by: Dice on June 11, 2013, 04:17:32 PM
IIRC, I remember my system had a "hiccup" and I hit the "edge of the Ocean" like he mentions.  It was quickly fixed, but I guess that makes sense.

I'm glad he admits that Triforce hunting "sucked" (in so many words), but he was vague as to the details to what will now make it less cumbersome (I only HEARD they added a dungeon, but I haven't seen a report...or I missed him saying it completely in that video).


Pardon me, but I SIMPLY MUST add:

BLOOM, BLOOM EFFECTS, BLOOM IS EVERYWHERE!!

I also find it HIIILLLARRIIOUS that it took HD graphics to give Tetra some LIPS!
Title: Re: Wind Waker U
Post by: Klutz64 on June 11, 2013, 04:31:21 PM
If they're "fixing" the triforce hunting, there better be a new dungeon or two. That triforce hunting was the only thing that brought the game to a decent length. That and figurine and heart piece collecting.
Title: Re: Wind Waker U
Post by: Akanbe- on June 12, 2013, 04:12:31 PM
I'm more pumped for the new 3DS entry.  Even if it's based on the old world map (i think), I'm happy to return to the overhead feel that lttp had.  The whole turn into a moving 2d painting on the wall thing looks like it can get you pretty much anywhere, but I'm sure they'll have ways to limit that. 
Title: Re: Wind Waker U
Post by: Aeolus on June 12, 2013, 04:28:14 PM
Nevermind fixing the Triforce hunting, they're speeding up the sailing in general. Of course, they're making it an unlockable ability later on in the game but at least it'll make late and end game exploration much easier once it's time to go island hopping.
Title: Re: Wind Waker U
Post by: Yggdrasil on June 13, 2013, 06:12:07 PM
"Zelda: Wind Waker HD can't use any dungeons that were missing in the original version. That's because they were used in future Zeldas – likely Twilight Princess and/or Skyward Sword.

Aonuma talked about Wind Waker's cut dungeons and the decision to avoid adding new ones in the HD re-release in an interview with Eurogamer:

"Quite honestly, those dungeons we removed we used in other games, so we can't use them in this version!"

"I've received many questions about additional content beyond what was in the GameCube version of the game, but our desire is to stay true of the story that was in the original. If we add dungeons then that will affect other parts of the GameCube version, which we really want to stay true to. If it felt like there were maybe too few dungeons then I feel that what was wrong with the GameCube version was the pacing. It was thrown off because it took longer to get to certain dungeons. There was a waiting period, and then when you arrived there the experience maybe didn't feel as big, as you'd waited so long to get there. We're tuning the game to alleviate all that. The pacing should feel appropriate to the overall experience this time... we need to tighten those [gaps] and make the overall experience and story feel tighter."

Unfortunately, Aonuma couldn't reveal which dungeons were cut in Wind Waker and used in other Zeldas."


Source: Nintendo Everything (http://nintendoeverything.com/125386/wind-wakers-removed-dungeons-were-used-in-other-zeldas-why-dungeons-wont-be-added-to-wind-waker-hd/) (via: Eurogamer (http://www.eurogamer.net/articles/2013-06-13-the-wind-wakers-missing-dungeons-were-reused-in-other-zelda-games))
Title: Re: Wind Waker U
Post by: Aeolus on June 13, 2013, 07:25:31 PM
"Zelda: Wind Waker HD can't use any dungeons that were missing in the original version. That's because they were used in future Zeldas – likely Twilight Princess and/or Skyward Sword.

Aonuma talked about Wind Waker's cut dungeons and the decision to avoid adding new ones in the HD re-release in an interview with Eurogamer:

"Quite honestly, those dungeons we removed we used in other games, so we can't use them in this version!"

"I've received many questions about additional content beyond what was in the GameCube version of the game, but our desire is to stay true of the story that was in the original. If we add dungeons then that will affect other parts of the GameCube version, which we really want to stay true to. If it felt like there were maybe too few dungeons then I feel that what was wrong with the GameCube version was the pacing. It was thrown off because it took longer to get to certain dungeons. There was a waiting period, and then when you arrived there the experience maybe didn't feel as big, as you'd waited so long to get there. We're tuning the game to alleviate all that. The pacing should feel appropriate to the overall experience this time... we need to tighten those [gaps] and make the overall experience and story feel tighter."

Unfortunately, Aonuma couldn't reveal which dungeons were cut in Wind Waker and used in other Zeldas."


Source: Nintendo Everything (http://nintendoeverything.com/125386/wind-wakers-removed-dungeons-were-used-in-other-zeldas-why-dungeons-wont-be-added-to-wind-waker-hd/) (via: Eurogamer (http://www.eurogamer.net/articles/2013-06-13-the-wind-wakers-missing-dungeons-were-reused-in-other-zelda-games))

Well that's kinda disappointing. I was hoping that they'd at least do something, even if its something new, for the end game rather than revisit Forsaken Fortress, collect the Elemental Arrows, collect the Iron Boots/Power Bracelets, go through the last two dungeons, then collect the triumph forks and storm Ganon's Tower for the Light Arrows and the final battles.

With that said, I'm going to take a shot in the dark and suspect the second and sixth dungeons in TP were probably pulled from WW.
Title: Re: Wind Waker U
Post by: Dice on June 13, 2013, 07:33:16 PM
Thinking about it though, it'd be a pain in the ass to implement a new dungeon to an already full plot (because then you gotta spring *why* there's a new dungeon and all that). 
Also, they're making the 3DS game, and they've been [make it sound like they've] really been working on the WiiU game.
Title: Re: Wind Waker U
Post by: Aeolus on June 15, 2013, 01:58:03 AM
Thinking about it though, it'd be a pain in the ass to implement a new dungeon to an already full plot (because then you gotta spring *why* there's a new dungeon and all that).  
Also, they're making the 3DS game, and they've been [make it sound like they've] really been working on the WiiU game.

Yeah, I suspected that this was the case, which unfortunately for me means that there really isn't enough to justify getting this again. I typically get remakes when they address the problems with the original (or provide something useful like portability), but to me, the biggest problem with OG WW was the feeling of it being incomplete. Sure, getting a faster ship is nice, but my one of my biggest hopes in my original run through of WW was of finding a Treasure Island like environment (kinda like the Gerudo's Training Grounds in OoT but on a larger scale (like say an island bigger than Outset with maybe a small jungle, a few caves, and a mountain with a waterfall) but it didn't happen then and it doesn't look to be happening now.
Title: Re: Wind Waker U
Post by: Dice on June 15, 2013, 11:07:05 AM
Thinking about it though, it'd be a pain in the ass to implement a new dungeon to an already full plot (because then you gotta spring *why* there's a new dungeon and all that).  
Also, they're making the 3DS game, and they've been [make it sound like they've] really been working on the WiiU game.

Yeah, I suspected that this was the case, which unfortunately for me means that there really isn't enough to justify getting this again. I typically get remakes when they address the problems with the original (or provide something useful like portability), but to me, the biggest problem with OG WW was the feeling of it being incomplete. Sure, getting a faster ship is nice, but my one of my biggest hopes in my original run through of WW was of finding a Treasure Island like environment (kinda like the Gerudo's Training Grounds in OoT but on a larger scale (like say an island bigger than Outset with maybe a small jungle, a few caves, and a mountain with a waterfall) but it didn't happen then and it doesn't look to be happening now.

That's actually a good point, and certainly "exploring" in WW was rather.....meh.  Usually it'd be an outcropping of rocks or one of those retarded cave mazes that you have to blow up stuff and come with a FULL arsenal of bombs.
And given the context of the world, the fact that half the treasures are just stuck in the ocean than by any other means kinda sucks the joy from it (daresay, it'd be interesting if they pulled an Uncharted or Assassin's Creed [Ezio Trilogy]: When those games made you go treasure hunting you went for the FULL Indiana Jones experience and came close to death at least 10 times or more -- but hot damn, it was exciting).

I *definitely* think the Zelda series needs to be reworked.  I'd KILL if we saw something that could still stick to its roots, but maybe made itself more open world or present itself like Xenoblade series almost does.  And for fuck's sake....make Zelda playable already (she was definitely stronger than Link, IMO, in Smash Bros games).  I'm like 99% sure that Skyrim outsold Skyward Sword even despite the "classic" status the series has.  I unfortunately do think the series just kept its roots a little too close to their heart.

Lasly, LET LINK JUMP.
Title: Re: Wind Waker U
Post by: Aeolus on June 16, 2013, 03:36:50 PM
I *definitely* think the Zelda series needs to be reworked.  I'd KILL if we saw something that could still stick to its roots, but maybe made itself more open world or present itself like Xenoblade series almost does.  And for fuck's sake....make Zelda playable already (she was definitely stronger than Link, IMO, in Smash Bros games).  I'm like 99% sure that Skyrim outsold Skyward Sword even despite the "classic" status the series has.  I unfortunately do think the series just kept its roots a little too close to their heart.

Lasly, LET LINK JUMP.

But Link could jump in Zelda 2 (there's even a spell named Jump), LA, both Oracle games, MC, and 4SA.

Also IMHO, Zelda has been lower than Link on the SSB tier list for both games she's been in. She's rather slow in her normal form and doesn't benefit from the extra weight that guys like Bowser and Ganondorf do whereas Link isn't superfast either but he's fleet-footed enough. Moreover, Zelda's smash and aerial attacks have sort of a gimmicky sweet spot on them which makes lining up a solid finishing blow rather difficult to do, whereas all of Link's attacks benefit from the extra reach his sword provides, his smash attacks give him solid coverage (plus his forward smash can be followed up on by a stronger attack or cancelled out of), and his downward thrust and upward stab have excellent power (and the former can be chained into a two hit combo), and Zelda's alterego Sheik has terrible sending power on her smash attacks (and in general really). And while Zelda generally has the superior B moves with Nayru's Love being a quick barrier/deflector, Din's Fire being crap in Melee and one of the best ranged attacks in Brawl, and Farore's Wind being a decent recovery move, Link's B moves can do decently in skilled hands with the Boomerang having excellent control and disruptive capability though less of the latter as time has moved on (and the Gale Boomerang can push enemies and items towards you instead for both good and ill), the Bombs have the greatest degree of flexibility and progressively lessening power as the games go on (in theory a bomb be pulled and held in mid air to perform a self denotation and allow the use of a second recovery move, but I've never gotten the trick to work before since its rather circuitous and the benefits aren't that great even with perfect application), the Bow offers a fast direct attack with much longer range than either of the other items, and the Spin Attack is a great disruptive move but a kinda bad recovery move, and Sheik's B moves mostly suck since they either aren't worth the damage to charge up or leave her too prone to use in close quarters though her recovery move is alright but doesn't have the range that Zelda's does and the Transformation move that Zelda/Sheik uses is complete ass since it takes 3 seconds to pull off and has no offensive or defensive capability whatsoever.

Now granted, at the rate they've been nerfing Link and buffing Zelda, she might finally be able to overtake him in SSB4.

/SSB :spergin:
Title: Re: Wind Waker U
Post by: Dice on June 16, 2013, 10:03:22 PM
^

While hardly on topic with a new Zelda game discussion:
It depends.  Tiers are great and all, but for semi-casual, semi-competitive play I was able to use her like a champion and was (not to toot my own horn) able to school the people I played with or at least keep matches competitive.  I never really used Sheik, if I did, it was by accident and maybe rolled with it till I could get away and change back.  I'm not and usually not a part of tournaments, so I can't guage those players and tiers but from my personal experiences with my group; either way I found her really enjoyable to use, tiers or no (but if you do want to go on with tiers, of the higher ranks I also rock ass with Toon Link, Ice Climbaz, and Marth). 

I also hate tiers because you can use the "lowest tier'd" character against a "high tiered" one, a level of skill does come from the player.  If someone sucks dick at using Meta Knight, then little is going to help you from owning the battle field if everyone else is simply a better/experienced player.  ((again, I'm saying this as a tounrey-avoider)

Petty issue: I actually get annoyed with players who stick to one character, I also like to think of myself as a player who is a "jack of all trades", but master of none.  I like having fun with a bit of everyone.

And with respect to letting Link jump, too many games made his jumping contingent on an item that makes him jump. 
And I hate that, it wastes a slot and shouldn't be that big a deal to implement (could make for a new adjunct to gameplay).
Title: Re: Wind Waker U
Post by: Aeolus on June 17, 2013, 02:26:36 AM
^

While hardly on topic with a new Zelda game discussion:
It depends.  Tiers are great and all, but for semi-casual, semi-competitive play I was able to use her like a champion and was (not to toot my own horn) able to school the people I played with or at least keep matches competitive.  I never really used Sheik, if I did, it was by accident and maybe rolled with it till I could get away and change back.  I'm not and usually not a part of tournaments, so I can't guage those players and tiers but from my personal experiences with my group; either way I found her really enjoyable to use, tiers or no (but if you do want to go on with tiers, of the higher ranks I also rock ass with Toon Link, Ice Climbaz, and Marth). 

I also hate tiers because you can use the "lowest tier'd" character against a "high tiered" one, a level of skill does come from the player.  If someone sucks dick at using Meta Knight, then little is going to help you from owning the battle field if everyone else is simply a better/experienced player.  ((again, I'm saying this as a tounrey-avoider)

Petty issue: I actually get annoyed with players who stick to one character, I also like to think of myself as a player who is a "jack of all trades", but master of none.  I like having fun with a bit of everyone.

And with respect to letting Link jump, too many games made his jumping contingent on an item that makes him jump. 
And I hate that, it wastes a slot and shouldn't be that big a deal to implement (could make for a new adjunct to gameplay).

I was mostly joking about SSB tiers/basing it upon personal experiences. Frankly, half the online games I've played on Brawl was with opponents that were outright cheating, and I've only ever played one competitive match and lost horribly (and I used to be so good with Melee Ganondorf too).

As for jumping being tied to items, I don't mind it. Link not being able to Do the Mario normally is no great loss to me since it kinda feels like giving Wolverine super strength, sure he feels like he can achieve greater heights then what it says on his character sheet, but he seriously can't without some kind of assistance. Besides, what else is Link going to use that extra inventory space for? A fourth type of bomb? A fourth ranged weapon that's still outright inferior to the boomerang/bow? A book to translate a tablet or three? A Step Ladder? Besides, they did make it adjunct to the gameplay in OoT and in every 3D Zelda since.
Title: Re: Wind Waker U
Post by: Yggdrasil on August 06, 2013, 12:20:30 AM
The Legend of Zelda: Wind Waker HD Screenshots (http://www.allgamesbeta.com/2013/08/the-legend-of-zelda-wind-waker-hd_6.html) -- Source: All Games Beta

Shiny. @_@'
Title: Re: Wind Waker U
Post by: Dice on August 06, 2013, 12:33:35 AM
The Legend of Zelda: Wind Waker HD Screenshots (http://www.allgamesbeta.com/2013/08/the-legend-of-zelda-wind-waker-hd_6.html) -- Source: All Games Beta

Shiny. @_@'

No kidding.  While I still feel that, even if it was the more obvious (and thus avoided) choice, Twilight Princess or any other title would have suited an HD remake much more.

Nevertheless, this is quite lovely, I'm sure it's even better in motion.
Title: Re: Wind Waker U
Post by: Aeolus on August 06, 2013, 05:29:17 AM
The Legend of Zelda: Wind Waker HD Screenshots (http://www.allgamesbeta.com/2013/08/the-legend-of-zelda-wind-waker-hd_6.html) -- Source: All Games Beta

Shiny. @_@'

No kidding.  While I still feel that, even if it was the more obvious (and thus avoided) choice, Twilight Princess or any other title would have suited an HD remake much more.

Nevertheless, this is quite lovely, I'm sure it's even better in motion.

I still find it funny that they got rid of the Tingle Tuner when they could've just used the WiiU's game pad. Though I will admit it was pretty game breaking to have bombs on command long before you had access to bombs (also made for a nice treasure radar which was especially useful for fishing up treasures from the sea).
Title: Re: Wind Waker U
Post by: Yggdrasil on August 23, 2013, 08:10:00 PM
The Legend of Zelda: The Wind Waker HD 'Hero Mode' Trailer, bundle confirmed (http://www.allgamesbeta.com/2013/08/the-legend-of-zelda-wind-waker-hd-hero.html) -- Source: All Games Beta
Title: Re: Wind Waker U
Post by: Raze on August 23, 2013, 08:30:22 PM
 That should be two separate options. I wouldn't want to not be able to find any hearts. But I'd definitely want double enemy damage. Everything's such a lightweight anyway in zelda games. Double damage would be like being able to upgrade to 'normal' difficulty.
Title: Re: Wind Waker U
Post by: Aeolus on August 28, 2013, 03:08:57 PM
http://gematsu.com/2013/08/nintendo-drops-wii-u-price-confirms-zelda-bundle

The WiiU is getting a Zelda Bundle, but more importantly, it's getting a price drop.

Also, fuck you Europe.
Title: Re: Wind Waker U
Post by: Klyde Chroma on August 29, 2013, 02:09:41 PM
http://gematsu.com/2013/08/nintendo-drops-wii-u-price-confirms-zelda-bundle

The WiiU is getting a Zelda Bundle, but more importantly, it's getting a price drop.

Also, fuck you Europe.

Wow-ee does NA get the short of the stick in that deal or what...? I am going to pick up a Wii-U in the not so distant future. The euro deal would've had me sold. If I buy Windwaker I want the Ganondorf figurine damnit!
Title: Re: Wind Waker U
Post by: fenryo on August 29, 2013, 03:27:15 PM
Nintendo or the art of the ultimate remix again and over again....

I am an ancient fan of Zelda bu noooooo
Title: Re: Wind Waker U
Post by: Arhkaos on August 29, 2013, 06:58:56 PM
Wow-ee does NA get the short of the stick in that deal or what...? I am going to pick up a Wii-U in the not so distant future. The euro deal would've had me sold. If I buy Windwaker I want the Ganondorf figurine damnit!

Sounds like the limited edition will also be released here! :) http://www.gamestop.com/wii-u/games/the-legend-of-zelda-the-wind-waker-hd-gamestop-exclusive-limited-edition/111455 (http://www.gamestop.com/wii-u/games/the-legend-of-zelda-the-wind-waker-hd-gamestop-exclusive-limited-edition/111455)

I have a feeling this will quickly become a highly sought-after collector's item...
Title: Re: Wind Waker U
Post by: Nel_Annette on August 29, 2013, 10:52:10 PM
DAMMIT I wasn't going to buy this.

But... but action figure. :<
Title: Re: Wind Waker U
Post by: The Legendary Zoltan on August 31, 2013, 05:45:06 AM
The Wii U is just not selling. Nintendo keeps saying that they're going to sell a bunch during the holiday season. I shutter to think what will happen if they don't. I really want to get one for Wind Waker HD, Xenoblade, and the upcoming Xeno game but the entire console might fail before I get around to buying it. Kinda worried.
Title: Re: Wind Waker U
Post by: AuraChannelerChris on August 31, 2013, 11:05:25 AM
The Wii U is just not selling. Nintendo keeps saying that they're going to sell a bunch during the holiday season. I shutter to think what will happen if they don't. I really want to get one for Wind Waker HD, Xenoblade, and the upcoming Xeno game but the entire console might fail before I get around to buying it. Kinda worried.
Considering there's a large lineup releasing before December, they'll have a nice amount of sold Wii U.
Title: Re: Wind Waker U
Post by: Aeolus on August 31, 2013, 11:40:27 AM
The Wii U is just not selling. Nintendo keeps saying that they're going to sell a bunch during the holiday season. I shutter to think what will happen if they don't. I really want to get one for Wind Waker HD, Xenoblade, and the upcoming Xeno game but the entire console might fail before I get around to buying it. Kinda worried.

Man, you're going to be in for a shock when the PS4 and Xbone are going to be floundering for the next year or so. Namely, because it takes a year or so for any new console to develop a library, a couple of killer apps, and an install base large enough to subsist on for the rest of the generation. And given the WiiU's upcoming price drop as well as the titles they've been readying for the holiday season, I think they're probably going to pull through comfortably enough (bonus points for not having much to compete with from Sony or Microsoft this year outside of their console launches).
Title: Re: Wind Waker U
Post by: Dice on August 31, 2013, 02:04:36 PM
The Wii U is just not selling. Nintendo keeps saying that they're going to sell a bunch during the holiday season. I shutter to think what will happen if they don't. I really want to get one for Wind Waker HD, Xenoblade, and the upcoming Xeno game but the entire console might fail before I get around to buying it. Kinda worried.

Man, you're going to be in for a shock when the PS4 and Xbone are going to be floundering for the next year or so. Namely, because it takes a year or so for any new console to develop a library, a couple of killer apps, and an install base large enough to subsist on for the rest of the generation. And given the WiiU's upcoming price drop as well as the titles they've been readying for the holiday season, I think they're probably going to pull through comfortably enough (bonus points for not having much to compete with from Sony or Microsoft this year outside of their console launches).

I can't remember the starting lineup for the PS360, but things def aren't looking too hot for the WiiU as it currently stands (upcoming titles are mostly Nintendo's own first party stuff and a lot more love still going into the 3DS>WiiU it seems).  If I had to guess, Zelda WWHDis being released earlier to prepare for the upcoming release of the next gen Fall consoles; at the very least,the timing is especially sweet (complete with a WiiU Pricedrop, Zelda releases, Pokemon X/Y, and 2DS).

If the PSP (and, atm, PSV), Wii, DreamCast, and even the GameCube to some extent proves that a system can certainly fizzle out, and while I think it's too soon to call the race for how well the WiiU is holding up, it's not holding a good hand of cards to play.  Here's hoping they mop the floor at the Tokyo Game Show?


I definitely agree that the PS4/XBone are looking good solely for the fact that they look pretty... but their releases aren't *terribly* impressive at all beyond the generic lump of titles.
Title: Re: Wind Waker U
Post by: Yggdrasil on August 31, 2013, 03:36:34 PM
Pretty sure Nintendo is "patching" their situation with what they have shown recently to the public.

The only time I can see them being worried is if Mario Kart 8 and Smash Bros. doesn't move enough money and make good numbers for them. Though, I don't know how to feel about a company that made so much money with the Wii and DS to be honest.

Here's hoping they mop the floor at the Tokyo Game Show?

You mean Nintendo? But they never show any of their stuff at TGS. :|
Title: Re: Wind Waker U
Post by: Dice on August 31, 2013, 04:18:47 PM

Here's hoping they mop the floor at the Tokyo Game Show?

You mean Nintendo? But they never show any of their stuff at TGS. :|

goes to show how well I follow TGS beyond what's announced
Title: Re: Wind Waker U
Post by: Klyde Chroma on September 01, 2013, 06:57:07 PM
Wow-ee does NA get the short of the stick in that deal or what...? I am going to pick up a Wii-U in the not so distant future. The euro deal would've had me sold. If I buy Windwaker I want the Ganondorf figurine damnit!

Sounds like the limited edition will also be released here! :) http://www.gamestop.com/wii-u/games/the-legend-of-zelda-the-wind-waker-hd-gamestop-exclusive-limited-edition/111455 (http://www.gamestop.com/wii-u/games/the-legend-of-zelda-the-wind-waker-hd-gamestop-exclusive-limited-edition/111455)

I have a feeling this will quickly become a highly sought-after collector's item...

What I meant was I want the LE system package (with figurine) that pal regions are getting. The NA system LE only has downloadable windwaker and no figurine.

That said I will probably pick this up despite not having a Wii U or being a big zelda fan because I do foresee regretting not having done so in the future...

The Wii U is just not selling. Nintendo keeps saying that they're going to sell a bunch during the holiday season. I shutter to think what will happen if they don't. I really want to get one for Wind Waker HD, Xenoblade, and the upcoming Xeno game but the entire console might fail before I get around to buying it. Kinda worried.

Man, you're going to be in for a shock when the PS4 and Xbone are going to be floundering for the next year or so. Namely, because it takes a year or so for any new console to develop a library, a couple of killer apps, and an install base large enough to subsist on for the rest of the generation. And given the WiiU's upcoming price drop as well as the titles they've been readying for the holiday season, I think they're probably going to pull through comfortably enough (bonus points for not having much to compete with from Sony or Microsoft this year outside of their console launches).

I don't predict any floundering for the PS4 (at least in North America). I sort of feel like as the releases of the next gen consoles  come to pass the PS4 is going to prove the quintessential holiday console to get if for no other reason than hype alone, pulling its sales leagues ahead of competitors. This will not be due to the fact that educated gamers are bagging themselves the "best" new console (though it may prove to be the case) but more so due to the fact that I think its going to dominate the recreational gaming demographic much more so than any other console. Actually in truth, I predict a very "sony dominated" industry for quite awhile this generation for various reasons. I'm not saying "PS4 is the best" I am simply stating my prediction.
Title: Re: Wind Waker U
Post by: Prime Mover on September 03, 2013, 09:13:09 PM
I guess for the last few generations I've really felt like they've come too fast, before the consumer really wanted them. I remember the days when a new console release was a magical and unbelievable thing. I remember when I first saw the N64 or the SNES, it was like "is this for real? holy crap!" Now it's just an expected refresh where the diehards have to post screenshots side by side for most people to even understand what the differences in generations are. I'm perfectly happy with my PS3, I feel like there's a long ways it could still go. It used to be that you wanted a new console because, OMG, you wanted to be able to feel the difference it brought... now it's simply to make sure you can continue to play games. I used to welcome new consoles, now they simply mean I've gotta shell out more money.

It's becoming as undramatic as a MacOS or iOS update: every year on the dot, whether it really makes any difference or not.
Title: Re: Wind Waker U
Post by: GrimReality on September 03, 2013, 09:37:51 PM
I guess for the last few generations I've really felt like they've come too fast, before the consumer really wanted them. I remember the days when a new console release was a magical and unbelievable thing. I remember when I first saw the N64 or the SNES, it was like "is this for real? holy crap!" Now it's just an expected refresh where the diehards have to post screenshots side by side for most people to even understand what the differences in generations are. I'm perfectly happy with my PS3, I feel like there's a long ways it could still go. It used to be that you wanted a new console because, OMG, you wanted to be able to feel the difference it brought... now it's simply to make sure you can continue to play games. I used to welcome new consoles, now they simply mean I've gotta shell out more money.

It's becoming as undramatic as a MacOS or iOS update: every year on the dot, whether it really makes any difference or not.

My thoughts exactly. I'm perfectly content with the existing consoles(PS3 in particular), and would play games on them for a good long while if the games kept coming. Even with the new consoles coming, I won't be buying one for at least a year. Perhaps when The Witcher 3 comes out.

on topic: Wind Waker U = zzzzzzzzzzzzzzzzzzzzzz
Title: Re: Wind Waker U
Post by: Prime Mover on September 03, 2013, 10:15:01 PM
on topic: Wind Waker U = zzzzzzzzzzzzzzzzzzzzzz
No shitting! I thought the first one was kinda boring and empty, never had the urge to replay it. What I find even worse was we know that dungeons didn't get finished and were left out, and the general consensus, even among die-hard fans, is that it's a shame and gives the game an obvious flaw. This is the perfect opportunity to fix that and give people a good reason to replay it, and they couldn't be bothered to put forth the effort.

I love Zelda, but this is a real strike against the developers, IMO.

Man, if they could only come out with something as good as Twilight Princess again.
Title: Re: Wind Waker U
Post by: Raze on September 03, 2013, 10:34:45 PM
 I wonder how much of that is our getting older and how much is the technology not having anymore breakthroughs to make(Or rather, it hasn't been making any). 8 bit changed gaming since it was such a step up over atari. Then two gens later it's 3D and cutscenes. And it's mostly just been adding more polygons from there. I guess a nod to dreamcast for being the first to go online. But not really much since then except gradual refinement.

 Basically it's time for consoles to become sentient and rise up against us.
Title: Re: Wind Waker U
Post by: Yggdrasil on September 03, 2013, 11:39:10 PM
Virtual Reality seems to be the next big thing in the last few years and while I'm not too excited about it I do want to see how that deal really can effect games (or rather technology at large) in the future if this thing actually becomes a viable option or not.

Basically it's time for consoles to become sentient and rise up against us.

(http://img9.imageshack.us/img9/7553/c2m.gif)
Title: Re: Wind Waker U
Post by: Aeolus on September 04, 2013, 04:40:53 AM
I wonder how much of that is our getting older and how much is the technology not having anymore breakthroughs to make(Or rather, it hasn't been making any). 8 bit changed gaming since it was such a step up over atari. Then two gens later it's 3D and cutscenes. And it's mostly just been adding more polygons from there. I guess a nod to dreamcast for being the first to go online. But not really much since then except gradual refinement.

 Basically it's time for consoles to become sentient and rise up against us.

The Wii did implement motion controls, albeit not as robustly as it needed to be to live up to the promises Nintendo made about it, which Sony copied wholesale to even less of an effect, and Microsoft met with their Kinect which couldn't be gimpier if they tried without just straight up copying the Eyetoy. Of course, when both gamers and developers wanting nothing to do with any of that shit, it does feel like nothing at all happened since the halcyon days of yore when videogames became the greatest they ever were and will be.

Frankly, I feel that there are a lot of changes still being made but not many people are willing to pay attention to them since it doesn't involve the big three consoles.
Title: Re: Wind Waker U
Post by: Yggdrasil on September 04, 2013, 06:43:04 AM
^Wii Music really ruined any kind of hype Nintendo had for a while with the Wii regarding motion controls, Kinect was a joke most of the time that only the guys at Giant Bomb found a good use for it (http://www.youtube.com/watch?v=_yDdMJnTIf4) and the PS Move while it worked I never saw that it became a big deal among casual players but I could be wrong about that.
Title: Re: Wind Waker U
Post by: insertnamehere on September 21, 2013, 09:08:43 AM
Possibly the best new reviewers on youtube review this game (http://www.youtube.com/watch?v=Mp-x6MEUgEw)
Title: Re: Wind Waker U
Post by: Klyde Chroma on September 22, 2013, 04:01:33 PM
Well a touch of seasonal depression coupled with the angst I was feeling as a result of my disgust with KH bested me yesterday. I sprung for a Wii U Windwaker bundle folks.

First let me say, I have been in Sony's corner since the PS1 BIG TIME.  I waved "buh bye" to to Nintendo and Zelda after the Ocarina of Time. Throughout the years, I gave each new piece of hardware and most of the big Nintendo-brand first party titles a try only to become more and more disappointed.

Now I'm not going so far as to say I am switching teams here, in a manner of speaking, but I will say that the Wii U is leagues more impressive than any hardware Nintendo has put out in ages IMO. I still fully expect the next gen stuff coming out this year to blow it out of the water but that doesn't change the fact that Nintendo "caught up" in a big way in terms of home console quality here.

Enough of that though... ZELDA!!!

I bought this on gut instinct that for some reason this would be different. I don't know why, seeing as how Zelda has not tickled my fancy in well over a decade but I wanted to give the franchise another shot before I wrote it off as not appealing to me. Glad I did. This game is MEGA-SPECTACULO-GORGEOUS to behold. Truly a  thing of visual splendor here. Graphics are not generally a strong selling point for me, but one can't ignore them here. They look THAT good. Now I'm going cast aside any objective observation and say  the art style and heavily animated thematic of it all is what really knocks it out of the park for me. This game is dripping "cozy charm" coupled with a certain giddy anime/cartoon vibe that I simply adore thus far.

I know I am not expressing anything anyone doesn't already know. But I DIDN'T KNOW damnit! Any maybe there is someone else out there who has found Zelda to be a bit lackluster as well who will benefit from reading this observation.... if not I don't care... I need to gush over this game a bit.

Gameplay. Well I was (obviously) late to the party with this one. I wish I got the memo that liittle cartoon island boy link is better with a blade then most of his other green-garbed incarnations. Once again its a matter of taste, but I find the swordplay/gameplay here to be a cut above (hahahaha, see what I did there?).

I can't say much more as I've only spent a weekend with it so far but these few hours have proven mega-inspiring. I almost feel ashamed having gone into this with such an jaded opinion of both Nintendo and Zelda for that matter. But I am not too proud to admit when I have been wrong, and the Wind Waker and the Wii U are proving just that to me.

Nuf said for now. Anyone who thought the idea  of  killing Ganon AGAIN seems lackluster and predictable but feels the least bit inclined to give Zelda another shot owes it to themselves to give this a go. This game is gold thus far IMO.

EDIT: 2 days since my post, 4 since the bundle release and no thread activity.... I suppose I am the odd man out here... well for those of you "setting sail" october 4th with the physical release, you can safely get excited! Even being as picky and fickle as I am I can find very little fault with this game.
Title: Re: Wind Waker U
Post by: AuraChannelerChris on September 25, 2013, 08:04:44 PM
I want that glorious boxart, and I'm not as willing to buy download titles in the Wii U unlike what I do for my 3DS.
Title: Re: Wind Waker U
Post by: Yoda on September 26, 2013, 02:34:23 PM
The booger kid in the 1st village is making me sick
Title: Re: Wind Waker U
Post by: Klyde Chroma on September 26, 2013, 05:26:33 PM
The booger kid in the 1st village is making me sick

That was the most intense digital snot I have ever seen.... in a platformer that would be used to swing from objects whilst doubling as a weapon.
Title: Re: Wind Waker U
Post by: Yoda on September 26, 2013, 05:28:22 PM
So I bought the bundle, for the fuck of it, and I love it. I haven't had a N console since N64 and I'm hoping they HDify more classics, especially some sort of Galaxy bundle.

The controls in Waker are a bit wonky and floaty, though. Still it's a beautiful game and loads of fun.
Title: Re: Wind Waker U
Post by: Dice on September 26, 2013, 05:29:22 PM
The booger kid in the 1st village is making me sick

That was the most intense digital snot I have ever seen.... in a platformer that would be used to swing from objects whilst doubling as a weapon.

I think that kid is my spirit-NPC.  My nose is like "out of order" broken even on the days I'm not sick.

I want to get the bundle, but I'm gonna guess it's one of those "limited time" dealies that won't see anymore when I do have extra income (even though that thing should always be in production)
Title: Re: Wind Waker U
Post by: Yoda on September 26, 2013, 05:34:58 PM
They have mountains of them at the gamestops near me.

I'm guessing you'll be ok to chill until more rupees are in your pouch
Title: Re: Wind Waker U
Post by: Dice on September 26, 2013, 05:40:27 PM
They have mountains of them at the gamestops near me.

I'm guessing you'll be ok to chill until more rupees are in your pouch

 I have the money, but with the amount of things coming out next year, I'm saving to be broke next year.

Yodes, FF14, lets doit
Title: Re: Wind Waker U
Post by: Yoda on September 26, 2013, 05:55:39 PM
I don't know... I'd rather do Diablo

I have a feeling FF14 would suck me in and spit me out all nasty like
Title: Re: Wind Waker U
Post by: Klyde Chroma on September 26, 2013, 07:42:22 PM
So I bought the bundle, for the fuck of it, and I love it. I haven't had a N console since N64 and I'm hoping they HDify more classics, especially some sort of Galaxy bundle.

The controls in Waker are a bit wonky and floaty, though. Still it's a beautiful game and loads of fun.

I really can't believe how much fun I'm having with the Wii U. My faith is restored in Nintendo.  I hope more publishers feel likewise...

They have mountains of them at the gamestops near me.

I'm guessing you'll be ok to chill until more rupees are in your pouch

 I have the money, but with the amount of things coming out next year, I'm saving to be broke next year.

Yodes, FF14, lets doit

I hear ya on saving with the intentions of going broke, I'm pawning stuff left and right fund my exorbitant gaming habit! And BTW thanks for inviting me to the FF party dice..... *sigh* its no wonder I grew up to only appreciate the single player experience...

But even if I were invited, I'd have to decline on account of...



I have a feeling FF14 would suck me in and spit me out all nasty like

I feel like playing that game could jeopardize my professional life if I were to entertain it-LoL
Title: Re: Wind Waker U
Post by: Dice on September 26, 2013, 07:58:06 PM
honestly, the only way I'd wanna play is if I can get peeps in on it, but yeah, Yoda brings up a good point that (IMO) online gaming seems to do in general.

And sorry Klyde D:
Title: Re: Wind Waker U
Post by: Yoda on September 27, 2013, 01:54:20 AM
Playing windwaker now brings me back to xmas break in HS when I got Ocarina and spent my whole break playing it. I played it so much I forgot everything about school, including my locker combination, when I got back. Those were the days.

I love the little messages you can find from people. I just found a cute one some person drew of link and navi screaming "HEY LISTEN"
Title: Re: Wind Waker U
Post by: Dice on September 27, 2013, 01:57:41 AM
Playing windwaker now brings me back to xmas break in HS when I got Ocarina and spent my whole break playing it. I played it so much I forgot everything about school, including my locker combination, when I got back. Those were the days.

I love the little messages you can find from people. I just found a cute one some person drew of link and navi screaming "HEY LISTEN"

I got those types o' memories too.  Specifically on PA Days, I loved just playing stuff as a kid on those beautiful, school-free mornings.
Title: Re: Wind Waker U
Post by: Yoda on September 27, 2013, 01:59:14 AM
I'm still sitting cross-legged on the floor, my friend.

Except now there's some rum (legally acquired)
Title: Re: Wind Waker U
Post by: Klyde Chroma on September 27, 2013, 02:01:18 PM
Playing windwaker now brings me back to xmas break in HS when I got Ocarina and spent my whole break playing it. I played it so much I forgot everything about school, including my locker combination, when I got back. Those were the days.

I love the little messages you can find from people. I just found a cute one some person drew of link and navi screaming "HEY LISTEN"

The very first message I sent out in a bottle net me a warning from the administrator. Apparently I was soliciting my name to add to friends list and this was clearly (unbeknownst to me) in violation with the miiverse rules. - LoL
Title: Re: Wind Waker U
Post by: Yoda on September 27, 2013, 02:06:16 PM
I saw that.

I tried adding you as a friend on there and I saw you had a banned comment. I had a feeling that was Nintendo being Nintendo
Title: Re: Wind Waker U
Post by: Dice on October 02, 2013, 05:24:12 PM
\Ouch.... Wind Waker HD apparently only sold 30,000 copies in Japan.
(I actually wonder if the NA sales will be better...IIRC, the Zelda series does better here than in the homeland anyways, right?)

So much for me seeing Twilight Princess HD. 

Looking forward to the next-next Zelda title then?
Title: Re: Wind Waker U
Post by: AuraChannelerChris on October 02, 2013, 06:31:25 PM
Two more days to wipe the dust from my Wii U with my shiny retail copy.

I feel bad I skipped on Pikmin 3 and The Wonderful 101...
Title: Re: Wind Waker U
Post by: Nel_Annette on October 04, 2013, 02:15:11 PM
Got the Wind Waker HD today. But golly gee, where's the Ganondorf action figure? You know, the only reason I bought this stupid thing? Oh, what's that, Gamestop? I had to preorder specifically the collector's edition the first day I could? And you didn't specify this when I asked about it weeks ago? And now I'm stuck with a $60 paperweight of a game I've already played the crap out of and have no intention of ever playing again? Well eff you then!

Uuugh. Guess I'll crack this thing open down the road. *grumble grumble*
Title: Re: Wind Waker U
Post by: Klyde Chroma on October 04, 2013, 02:59:36 PM
Got the Wind Waker HD today. But golly gee, where's the Ganondorf action figure? You know, the only reason I bought this stupid thing? Oh, what's that, Gamestop? I had to preorder specifically the collector's edition the first day I could? And you didn't specify this when I asked about it weeks ago? And now I'm stuck with a $60 paperweight of a game I've already played the crap out of and have no intention of ever playing again? Well eff you then!

Uuugh. Guess I'll crack this thing open down the road. *grumble grumble*

I was pissed I couldn't get my hands on one either. They sold out in under a day in my area, via pre-order, once announced. The fact I couldn't get my hands on one of em sealed the deal on the bundle for me actually..
Title: Re: Wind Waker U
Post by: AuraChannelerChris on October 04, 2013, 04:41:59 PM
Got the Wind Waker HD today. But golly gee, where's the Ganondorf action figure? You know, the only reason I bought this stupid thing? Oh, what's that, Gamestop? I had to preorder specifically the collector's edition the first day I could? And you didn't specify this when I asked about it weeks ago? And now I'm stuck with a $60 paperweight of a game I've already played the crap out of and have no intention of ever playing again? Well eff you then!

Uuugh. Guess I'll crack this thing open down the road. *grumble grumble*
$60? K-Mart sold it to me at $49.
Title: Re: Wind Waker U
Post by: GrimReality on October 04, 2013, 09:31:42 PM
Got the Wind Waker HD today. But golly gee, where's the Ganondorf action figure? You know, the only reason I bought this stupid thing? Oh, what's that, Gamestop? I had to preorder specifically the collector's edition the first day I could? And you didn't specify this when I asked about it weeks ago? And now I'm stuck with a $60 paperweight of a game I've already played the crap out of and have no intention of ever playing again? Well eff you then!

Uuugh. Guess I'll crack this thing open down the road. *grumble grumble*

Sorry, but if you bought a game that you've "already played the crap out of" just to get a silly Ganon figure then I just don't know what to say. That's just weird.

I enjoyed Wind Waker on the cube, but don't get into wasting money on remakes. Too many good games out there I have yet to play.

Title: Re: Wind Waker U
Post by: Nel_Annette on October 04, 2013, 10:05:15 PM
I AM weird. It makes total sense!
Title: Re: Wind Waker U
Post by: Yoda on October 05, 2013, 01:14:40 AM
We all have our own glitches.

Some people are foolish enough to ignore one of the best shows ever because it deals with drugs! I mean who cares about the compelling story, sincere performances, and excellent production and music?
Title: Re: Wind Waker U
Post by: Eusis on October 05, 2013, 04:20:27 AM
We all have our own glitches.

Some people are foolish enough to ignore one of the best shows ever because it deals with drugs! I mean who cares about the compelling story, sincere performances, and excellent production and music?

Breaking Bad? Heh, I'd actually been meaning to get around to that but simply haven't, the pizza-on-the-roof thing was enough to make me interested though.
Title: Re: Wind Waker U
Post by: GrimReality on October 05, 2013, 12:36:14 PM
We all have our own glitches.

Some people are foolish enough to ignore one of the best shows ever because it deals with drugs! I mean who cares about the compelling story, sincere performances, and excellent production and music?

Ha! I knew you'd chime in Yoda. Indeed we do all have our own glitches. I've explained myself before. Sometimes you just can't get interested no matter the accolades.  With movies I'm open to pretty much everything because that's a limited "investment". TV shows and games I'm far more particular about due to the time required. A glitch, I suppose. I'm sure I'm not the only one.
Title: Re: Wind Waker U
Post by: Yggdrasil on October 05, 2013, 01:06:34 PM
Sorry, but if you bought a game that you've "already played the crap out of" just to get a silly Ganon figure then I just don't know what to say. That's just weird.

I enjoyed Wind Waker on the cube, but don't get into wasting money on remakes. Too many good games out there I have yet to play.

"Life's too short" and all that right?

Well, if you like the game enough and the re-release has new content and/or physical bonuses that get your attention then that's enough reason for a fan or anyone interested to invest their time and money into. Is just as simple as that really...
Title: Re: Wind Waker U
Post by: Dice on October 05, 2013, 01:13:36 PM
Sorry, but if you bought a game that you've "already played the crap out of" just to get a silly Ganon figure then I just don't know what to say. That's just weird.

I enjoyed Wind Waker on the cube, but don't get into wasting money on remakes. Too many good games out there I have yet to play.

"Life's too short" and all that right?

Well, if you like the game enough and the re-release has new content and/or physical bonuses that get your attention then that's enough reason for a fan or anyone interested to invest their time and money into. Is just as simple as that really...

I spent $200 on a rare art book.  No regrets/  Being a fan of things is like looove.  It makes us do crazy things
Title: Re: Wind Waker U
Post by: Eusis on October 05, 2013, 03:22:39 PM
And I forgot to go through properly and address this earlier, but sometimes we just really like a game, or it's been so long it's as good as new. There's only so much time and there's new experiences to find, yes, but sometimes that older game's just more enjoyable than anything newer you'd dig up, such as Super Metroid. Though it does help that specific example is damn short and Wind Waker HD added options to cut down on time so it's more reasonable for playing than replaying the original Wind Waker.
Title: Re: Wind Waker U
Post by: Klyde Chroma on October 05, 2013, 07:00:02 PM


Sorry, but if you bought a game that you've "already played the crap out of" just to get a silly Ganon figure then I just don't know what to say. That's just weird.

I enjoyed Wind Waker on the cube, but don't get into wasting money on remakes. Too many good games out there I have yet to play.



Some of my favorite "things" are stupid LE bonus items, art books and whatnot I've paid retarded amounts for. I'm just an enthusiast when it comes to those type of collectibles. As such, I completely understand anyone being upset they missed out on the WW LE with Ganon.

And I forgot to go through properly and address this earlier, but sometimes we just really like a game, or it's been so long it's as good as new.

I can't agree with this more...

This year I replayed both Secret of Mana and Seiken Densetsu 3, both of which I hadn't touch since childhood. I may have played them until the battery back-ups died when I was a kid but that was like 2 decades ago. While I remembered them like the back of my hand, I still enjoyed them way more then a lot of the new titles I played through this year that, in every measurable respect, are of a higher quality.

On the flip side of the coin, I'm also nickel and diming my way through suikoden.  I have almost zero recall of the first 2 and it is totally like playing a new yet familiar game. This is my favorite type of nostalgic gaming experience. That vague sense that your cozy comfortable and familiar with the game yet totally surprised and enthralled with every new plot twist and development. This experience is harder to come by but the pinnacle of gaming glory for me. Its the reward for those who have been gaming long enough to forget half the s**t they played!! LoL

The way I handle the abundance of new titles coupled with all the old ones I want to re-play is with simple routines. Right now I do all my retro gaming on the weekends and keep my current gen play localized to the weekdays. I find I enjoy both a great deal more this way, and by maintaining discipline with my routine, one game never takes precedence over the other.
Title: Re: Wind Waker U
Post by: GrimReality on October 05, 2013, 10:01:46 PM
Ya know what? I'm an idiot. Sometimes I forget that I am a bit older, and at a different time in my life, than probably most people on here. I think back just 10 years and I know I was spending a bit of money on things that I wouldn't even consider doing nowadays. I think back 15 years and MAN was I ever dropping cash on silly things, not even thinking about the future. Things like marriage, children, a home, medical bills, and a ton of other priorities, tend to make you re-think where the money goes. Spending $500 on a plumber to re-build your shower is a bit more important than buying video games and associated merchandise.
The point is that I apologize. I did it, too. I still do it on rare occasions, but it goes to my garden over games. Carry on.
Title: Re: Wind Waker U
Post by: Nel_Annette on October 05, 2013, 10:39:18 PM
I'm not so much mad I missed it as much as I'm mad that Gamestop basically lied to me as to what I was pre-ordering when I made the pre-order.
Title: Re: Wind Waker U
Post by: Klyde Chroma on October 06, 2013, 12:39:38 AM
Ya know what? I'm an idiot. Sometimes I forget that I am a bit older, and at a different time in my life, than probably most people on here. I think back just 10 years and I know I was spending a bit of money on things that I wouldn't even consider doing nowadays. I think back 15 years and MAN was I ever dropping cash on silly things, not even thinking about the future. Things like marriage, children, a home, medical bills, and a ton of other priorities, tend to make you re-think where the money goes. Spending $500 on a plumber to re-build your shower is a bit more important than buying video games and associated merchandise.
The point is that I apologize. I did it, too. I still do it on rare occasions, but it goes to my garden over games. Carry on.


I couldn't agree more actually.

I'm not exactly "old" yet, but by no means young either. The responsibilities of adulthood seem to creep in, whether we like it or not and supporting an exorbitant gaming habbit has to be a calculated move and priority the older you get it seems...

I am a home owner, in business for myself as a professional artist. I have a host of health problems that cost me a fortune as well. My house is well maintained, I make sure to continue to grow and expand my business and then I tend to my health. But once those bases are covered any extra I've got goes into gaming and j-pop culture. I have planned gaming into my life agenda so to speak. There was a point in time when I completely abandoned being a gaming and j-pop enthusiast in pursuit of companionship and other things I deemed important at the time. I eventually came to realize that I'm happier entertaining my sick gaming obsession and it proves far more condusive to being creative and allocating ample energy to my career than anything else.

In all honesty, beyond my career, home and health I couldn't imagine squeezing in anything else other than gaming. So I certainly see where you are coming from Grim... If I did choose to incorporate "family" and "garden" in my life, NISA's next limited edition lunch-box set and guide book would have to take a backseat.


Whats the moral of the story? I think it is completely irrational to spend what I do on gaming. Thing is I know what I like. And I am happy sacrificing other things to methodically plan the incorporation of my hobby. I venture to guess I am not the only adult who prioritizes there life in a similar fashion.

Case and point (to summarize). My shoes are 5 years old and the Sephiroth statue in my living room literally cost as much as the vehicle I drive. However, I did not buy that statue until my bills were paid and I was booked well in advance for tattoo work to keep me fed whilst maintaining the monthly bill I incur as a result of health. That way I can look happily at that statue every day without regret. This is where priorities come in.... and yes as an adult I know mine are screwed up.
Title: Re: Wind Waker U
Post by: Aeolus on October 06, 2013, 10:26:17 AM
I'm not so much mad I missed it as much as I'm mad that Gamestop basically lied to me as to what I was pre-ordering when I made the pre-order.

Yeah, they have a tendency to do that. I, generally speaking, don't like preordering anything from them.

Anyways, I wasn't really that interested given how many figurines of Nintendo characters are released in general. I bet if I looked hard enough I could find something similar for about the same price, just sold separately.
Title: Re: Wind Waker U
Post by: The Legendary Zoltan on October 07, 2013, 10:05:08 AM
This is a game that is making me want to buy a Wii U. It's my favorite Zelda and it sounds like they totally improved the sailing.
Title: Re: Wind Waker U
Post by: Klyde Chroma on October 07, 2013, 03:46:13 PM
This is a game that is making me want to buy a Wii U. It's my favorite Zelda and it sounds like they totally improved the sailing.

Yes sir, it was this coupled with the prospect of playing another Xeno title that put me over the edge. Like I said a few posts earlier, Nintendo nailed it this time IMO as far as hardware is concerned. I really hope the library of the Wii U doesn't prove as largely disappointing to me as that of Nintendo's more recent home consoles.

Regardless though, if you don't have a Wii you can still look at Xenoblade, Last Story and a few other choice titles from the last gen as reason enough to spring for a Wii U now. I personally can't wait to give Last Story and Pandora's Tower a go in HD. I actually held off playing some of the Wii games in my collection on purpose so I can experience them for the first time via the Wii U.
Title: Re: Wind Waker U
Post by: AuraChannelerChris on October 07, 2013, 07:27:08 PM
This is a game that is making me want to buy a Wii U. It's my favorite Zelda and it sounds like they totally improved the sailing.
I just got the Swift Sail and it is a boon for sea travel. Double speed, no need to change wind directions...

The wind song only works for the Deku Leaf now.
Title: Re: Wind Waker U
Post by: Dice on October 14, 2013, 02:10:18 PM
https://vine.co/v/hwzQb2LpneO
OMG I need this!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Wind Waker U
Post by: AuraChannelerChris on October 14, 2013, 02:37:36 PM
https://vine.co/v/hwzQb2LpneO
OMG I need this!!!!!!!!!!!!!!!!!!!!!!
Uh... You need Aonuma himself?
Title: Re: Wind Waker U
Post by: Dice on October 14, 2013, 02:38:21 PM
https://vine.co/v/hwzQb2LpneO
OMG I need this!!!!!!!!!!!!!!!!!!!!!!
Uh... You need Aonuma himself?

;D