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Media => Single-Player RPGs => Topic started by: Lard on February 14, 2014, 12:11:38 AM

Title: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Lard on February 14, 2014, 12:11:38 AM
http://www.ign.com/articles/2014/02/14/action-rpg-battle-princess-of-arcadias-coming-to-ps3

http://www.ign.com/articles/2014/02/14/new-jrpg-fairy-fencer-f-coming-to-playstation-3
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Annubis on February 14, 2014, 12:22:26 AM
Didn't they say they'd announce 4 things?
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Cyril on February 14, 2014, 12:24:05 AM
Didn't they say they'd announce 4 things?

Other two were Danganronpa 2 (VN) and Disgaea 4 Vita.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Lard on February 14, 2014, 12:26:13 AM
I only saw those two. :/
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Kevadu on February 14, 2014, 12:30:47 AM
Come on, Danganronpa 2 is the most exciting news here!  Battle Princess of Arcadias looks kind of mediocre (I like the idea of it, but the execution isn't there...) and Fairy Fencer F is...well, I'm sure some people are looking forward to it, but not me...
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Cyril on February 14, 2014, 12:42:45 AM
Does FFF use the Neptunia 2/Mugen Souls battle system?
I can't stand that one.  This coming from someone who actually enjoyed the Agarest 2/CE, the Neptunia 1/Trinity Universe, and their older SRPG systems.

I might pass on it, too, if so.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Aeolus on February 14, 2014, 03:17:53 AM
Does FFF use the Neptunia 2/Mugen Souls battle system?
I can't stand that one.  This coming from someone who actually enjoyed the Agarest 2/CE, the Neptunia 1/Trinity Universe, and their older SRPG systems.

I might pass on it, too, if so.

It was also made under that Galapagos label, which is why I'm surprised its leaving Japan.

Though I'm not surprised that Danganronpa 2 is making it out since its the other half of that bundle pack the first game was from.

The only thing I know about Battle Princess is that there's only one Battle Princess and a bunch of Battle Princes.

And Disgaea 4 is Disgaea 4. 'Nuff said.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Kevadu on February 14, 2014, 04:00:43 AM
It was also made under that Galapagos label, which is why I'm surprised its leaving Japan.

Not sure why that's a surprise.  For better or worse Compile Heart certainly does have a fanbase here and the Galapagos label seemed like an attempt to be taken more seriously.  Why wouldn't they try to push that in the west?

Quote
Though I'm not surprised that Danganronpa 2 is making it out since its the other half of that bundle pack the first game was from.

The fact that the Vita versions were bundled together in Japan really has no bearing at all on the difficulty of localizing them when the original PSP versions were not localized.  They're still full length games.  And NISA considered the first game to be something of a risk and didn't want to commit to the second if it didn't do well.  I guess it's done well enough after all...

Quote
The only thing I know about Battle Princess is that there's only one Battle Princess and a bunch of Battle Princes.

Actually there are quite a few characters of both genders.

The art is cute and all but the combat just looks so stiff to me...

Quote
And Disgaea 4 is Disgaea 4. 'Nuff said.

Yup.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on February 15, 2014, 06:09:21 PM
these announcements excite me!!!

I must say, I've felt "left out in the cold" with everyone being so stoked about the 2014 first quarter new releases... nothing but the new atelier really peaked my interest.

x/x-2 along with XIII-3 comprise my least favorite legs of the FF franchise.

Symphonia is probably the only Tales game I wouldn't care to play (again).

Bravely Default looked like a wet dream to me but my aversion to handhelds effectively nixed that one...

But now NIS comes to Klyde's rescue with more strange and oddly flawed titles I may just love. Really excited for FFF and battle princess. Yipee-Skipee!!!! 2014 may prove a stellar year for a weirdo like myself after all!

I really believe FFF may very well be THE competent CH title that I have always faithfully believed they could make. Then again, I am an idealist when it comes to these things and it could all just be wishful thinking. But the idea of a polished neptunia-esque title that takes itself a bit more seriously has a great deal of potential in my eyes.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Monsoon on February 15, 2014, 08:33:44 PM
I really enjoyed Disgaea 4 (WAY better than 3 or D2) and I wouldn't mind buying it again to play on a handheld and have the console DLC included.  I'll definitely get it digitally... once I get a Vita.  Maybe later this year. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: TiamatNM on February 15, 2014, 10:04:14 PM
I am pretty hype for Battle Princess but it's a shame it's download only.  Somehow Time and Eternity gets an LE and this doesn't even get a physical :P
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on February 15, 2014, 10:23:20 PM
And along with all of that is Witch and the Hundred Knight slated for release in March. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Vencoris on February 15, 2014, 11:32:52 PM
I really enjoyed Disgaea 4 (WAY better than 3 or D2) and I wouldn't mind buying it again to play on a handheld and have the console DLC included.  I'll definitely get it digitally... once I get a Vita.  Maybe later this year. 

Just curious, why do you consider Disgaea 4 much better than Disgaea 3?

I'm only early into 3 (need to get back into and finish it soon) and never played 4.
But I've seen very mixed comments on which people prefer, usually without any explanation.

Considering the proximity of 4, I'm hesitant to get immersed in the post-game of 3 only to be burned out on it when 4 comes out if it's really better.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Monsoon on February 16, 2014, 12:03:11 AM
Well, D3 really rocked the boat with how you handle learning new skills, passing around skills between characters, equipping new Mabilities, and increasing character stats.  Disgaea 4 makes this a little simpler, with a system similar to the classroom thing but a little more freestyle.  They also make the Magichange system a lot more useful and powerful, having it last longer and adding the Monster Fusion system, making monster classes just as useful as humanoid ones for maybe the first time ever.  There are (I think?) slightly fewer classes in D4 compared to D3, but they're more unique and interesting.  Fewer male/female versions of the same class and more variety and effectiveness. 

The story stuff between D3 and D4 is totally subjective, but I preferred D4's.  It closes each of its character arcs in consecutive chapters, using a narrative device that's delightfully wacky (and very fitting for Disgaea, but I won't spoil it).  I really like the D4 cast - maybe even more than that of D1.  I mean, Lord Val is my avatar.  Sure, the plot gets weird and melodramatic towards the end, and one or two of the character turns didn't really feel earned, but I was on board with almost the entire cast from the beginning.  And I think that the main characters are one of the most important pieces to what makes a quality RPG - Disgaea 4 has a really entertaining cast. 

So yeah, refined mechanics that feel less time-intensive than D3's (but not as hilariously exploitative as DD2's), a few fun new mechanics to play around with, and a really entertaining selection of classes and characters.  Oh, and for the first time you can edit your base's layout in major ways, including turning ANY MAP IN THE GAME into your base.  So many customization options.  It's a blast. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Cyril on February 16, 2014, 12:10:38 AM
Disgaea 4 is really the pinnacle of what can be done with Disgaea, in my opinion.  D2 had a few good ideas but was overall inferior.  Disgaea 4 with the best parts of D2 would make the game just about a perfect incarnation of the series.  There's a reason why NIS has said they're going to try a new direction with Disgaea 5.

I think I preferred 3's story overall, but 4's characters. Except Fuuka, whose popularity I just don't get.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Kevadu on May 07, 2014, 09:58:18 PM
Battle Princess of Arcadias has a release date: June 17 in the US and June 18 in Europe.  Digital-only.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: TiamatNM on May 08, 2014, 01:24:17 AM
I'm gonna get it.  They still haven't announced a price but I'm expecting $30 or something.  I read the reception in japan and from importers wasn't very good but I'll give it a shot.  Saw on gamefaqs there are some crashing issues -_-  Like Witch and Hundred Knight *sigh*
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on May 08, 2014, 03:15:48 AM
Battle Princess of Arcadias has a release date: June 17 in the US and June 18 in Europe.  Digital-only.

highly doubt i'll be even close to finished with Drakengard by then but i suuuuure am interested. BPoA was certainly one of more exciting prospects of 2014 for me when first I saw it.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Vasco84 on May 25, 2014, 03:49:22 PM
Battle Princess Arcadia looks good!
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on May 25, 2014, 09:30:06 PM
Battle Princess Arcadia looks good!

As mentioned, I too was looking forward to BPA. However, after browsing some initial impressions of the import (after reading Tiamat's post) I'm getting scared its gonna be another pretty looking dud of a game. Pretty enough to sucker me in day 1 of course...
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: TiamatNM on May 28, 2014, 12:16:03 AM
they updated the official site

http://nisamerica.com/games/arcadias/index.html

I can't believe how excessively basic the story is.  It basically just says "monsters are attacking so the kingdoms sent out battle princesses to fight."  But hey whateaver :P
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: insertnamehere on May 28, 2014, 12:38:04 AM
they updated the official site

http://nisamerica.com/games/arcadias/index.html

I can't believe how excessively basic the story is. It basically just says "monsters are attacking so the kingdoms sent out battle princesses to fight." But hey whateaver :P

That's just about the world, it has details via the links to the left of that.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Aeolus on May 28, 2014, 01:03:48 AM
From a quick perusal of GameFUQs, I couldn't really find anything about BPofA beyond warnings about freezes and bugs, and that the game felt like a poor man's Dragon's Crown.

Then again, the game kinda dropped off my radar since its release, and not for lack of searching.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Kevadu on May 28, 2014, 01:24:22 AM
I really don't spend much time on GameFAQs so I wouldn't know, but it is normal to have much discussion on a niche Japan-only game?  I mean, it's not like it's been released here yet.  I guess I wouldn't actually expect to find much...
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: TiamatNM on May 28, 2014, 02:02:25 AM
I really don't spend much time on GameFAQs so I wouldn't know, but it is normal to have much discussion on a niche Japan-only game?  I mean, it's not like it's been released here yet.  I guess I wouldn't actually expect to find much...

worth noting that Battle Princess has 2 pages on the gamefaqs board and Fairy Fencer F has 14 pages :P
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Aeolus on May 28, 2014, 05:59:22 AM
I really don't spend much time on GameFAQs so I wouldn't know, but it is normal to have much discussion on a niche Japan-only game?  I mean, it's not like it's been released here yet.  I guess I wouldn't actually expect to find much...

Generally, if a game has enough of a niche (re: SRW games), there will be people who will import the game from Japan rather than wait for a western release (provided there is one). They may also choose to import to get a hold on the feelies that Japanese releases tend to get (whereas western releases will be lucky to manage a stripped down collector's edition at best), since generally such games tend to get anywhere from a piddly Music CD to a Digital Only release. Either way, those who import it will probably talk about it and GameFUQs is as good of a soapbox as any.

While not a clear indicator of a game's quality, I do find it to be a useful barometric when considering whether a game is relevant to my interests or not, and its generally a bit more reliable than following individual blogs or places like Siliconera or Gematsu.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Ranadiel on June 28, 2014, 03:43:36 PM
So bump, anyone actually looking forward to Fairy Fencer F? The world concept sounds interesting.....but Compile Hearts so I'm leaning towards not getting it. Any reason I should give it a second look?
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on June 28, 2014, 04:06:15 PM
So bump, anyone actually looking forward to Fairy Fencer F? The world concept sounds interesting.....but Compile Hearts so I'm leaning towards not getting it. Any reason I should give it a second look?

I'm interested. Looks like Hyperdimension Nep with a few extra layers of "interesting" and "narrative" tacked on which is fine by me. There is enough coming in the fall where I imagine I'll most certainly be playing something else (Xillia 2) when FFF is released, providing ample time to see how well it is received before taking the plunge.

From a quick perusal of GameFUQs, I couldn't really find anything about BPofA beyond warnings about freezes and bugs, and that the game felt like a poor man's Dragon's Crown.

Then again, the game kinda dropped off my radar since its release, and not for lack of searching.

I picked this up this past week. I feel like calling it a poor mans odin sphere is more accurate. Which is SAD considering OS is an PS2 title. On the positive however, it does look pretty and OS was  awesome so anything that reminds me of it in any sense has to have some redeeming quality. The big departure (and what it does wrong) comes by way of the mechanics for me. Hacking and slashing just does not feel fluid and satisfying. It simply doesn't feel good to hit things in this title.

It is worth noting as well, I have not had any freezes or bugs for what thats worth.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on July 06, 2014, 08:12:41 PM
I'm double posting because my last post was well over a week ago and thus an "edit" seems improper.

I gave some more time to Battle Princess and I feel a bit warmer toward the title. In a mindless "90's fantasy anime" sort of way, the tone is very satisfying if your in the mood for that.

As for the mechanics, they are growing on me too. You really can't approach this game like you would a typical side-scrolling rpg-lite hack and slash. Once I figured that out, things began to feel MUCH better.

Is anyone else playing/enjoying (or even hating) this by chance or am I the lone princess here?
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on July 06, 2014, 08:30:37 PM
I have a review of Battle Princess of Arcadias forthcoming. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klutz64 on July 06, 2014, 10:37:27 PM
I'm double posting because my last post was well over a week ago and thus an "edit" seems improper.

I gave some more time to Battle Princess and I feel a bit warmer toward the title. In a mindless "90's fantasy anime" sort of way, the tone is very satisfying if your in the mood for that.

As for the mechanics, they are growing on me too. You really can't approach this game like you would a typical side-scrolling rpg-lite hack and slash. Once I figured that out, things began to feel MUCH better.

Is anyone else playing/enjoying (or even hating) this by chance or am I the lone princess here?

I bought it, but I haven't played too much of it because I find it incredibly difficult.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on July 06, 2014, 10:54:54 PM
I have a review of Battle Princess of Arcadias forthcoming. 

That is awesome! I actually thought of you when I started playing it because it reminded me of my time with Sorcerer Hunters last summer (which you you turned my attention to).... Don't ask why it reminds me of SH. There is really no resemblance barring the anime aesthetic.



I bought it, but I haven't played too much of it because I find it incredibly difficult.

Defend... Defend a lot. In fact just get used to defending THEN attacking. That approach has changed this from "tear my hair out" to "oh, I get it now!"- LoL

That is what I meant by totally not how I would typically approach gameplay in a title like this. I expected to just mash out flashy sword combos that tore stuff up at warp nine with the fluidity of chinese monk doing water sports. NOT the case here. Defensive methodical play is a must. I actually have to tip my hat to NIS for making a title like this play and feel like this.

Then again, I too am not far. I may change my tune. Time will tell.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on July 09, 2014, 06:50:10 PM
My review is up, and I thoroughly second Klyde's advice.  Defend.  Defend like your life depends on it.  Defend like Guillermo Ochoa and Tim Howard in the World Cup.  And when leveling up your brigades, power-level Plume's first and do not hedge your bets right away.  My review offers a couple of hints on how to work the system early on so that the game becomes easier and more fun in the long run.

This is one of those games that starts out cheaply difficult, but gets a LOT easier as it progresses.  
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on July 09, 2014, 08:58:05 PM
Excellent review Din!

I feel like this game got WAY too much credit in other reviews. While it is super original in terms of the mechanics and how it feels, that doesn't translate to "good". I saw this got 4 out of 5's elsewhere and whatnot... it simply is too flawed to deserve that, but to make matters worse quite a few reviews made NO MENTION of some of the harsh barriers this game presents the player (such as the immediate need to grind your ass off to get anywhere).

That being said, I can't put my finger on quite why it feels enjoyable, refreshing and somewhat addictive to me. I am admittingly enjoying a somewhat frustrating experience with the title if for no other reason than the challenge and soundtrack, odd as that might be.

I think the big key to finding Arcadia pleasurable is acceptance. Acceptance that you don't in fact know what is happening in terms of the narrative. Acceptance that the cast, nor any other aspect, is intended as deep or meaningful. I felt your review prepares people ahead of time to the necessity of that perspective when considering picking this up.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on July 09, 2014, 09:50:28 PM
Once I got into a rhythm with the game, it became kinda comforting.  It's like the tsundere girl; she puts up fronts and barriers at first, you break them down, then you hang around because you want to reap the rewards of a sweetheart after breaking down the cold-hard-bitch front.  

And eventually my Plume started becoming so powerful that she (and her brigade) could annihilate stages by themselves.  

EDIT: I think a lot of people were taken by the breath of fresh air that an RPG that looks like it should play a certain way makes you think differently.  Like, I remember when Persona 2: Eternal Punishment came out back in late 2000.  Turn-based JRPG, sure, but if you approached it like a Final Fantasy game and went on "turn-based JRPG autopilot" you'd be toast.  A lot of people complained that it was too hard but it really wasn't if you just altered your thinking a little bit. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on September 16, 2014, 05:24:55 PM
So I'm reading/hearing some "not so terrible" impressions of Fairy Fencer F. Anybody picking this up?? I was highly considering it myself (once I finish Xillia 2) and the positive remarks I've been hearing about the soundtrack and over-all production value are swaying me.

I'm just not sure if I am ready/willing to play through another Hyperdimension title yet. LoL

What concerns me the most is the fact that I hear the game is pretty easy. Easy + turn based combat + lighthearted anime narrative = boredom for me. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Zendervai on September 16, 2014, 07:31:54 PM
I'm interested, but Ar Nosurge is much higher on my interest list than this, so I'll eventually get Fairy Fencer F, but I'm definitely getting Ar Nosurge next week.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Kevadu on September 16, 2014, 07:35:26 PM
It's still a Compile Heart game...that kind of puts it on my "do not buy" list until somebody can provide some very compelling evidence that "this one is different".

The reviews that are out so far are mostly from smaller unknown websites and the scores are all over the place.  I don't really know what to make of that, other than realize that there are some people out there who actually like Compile Heart games...
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Annubis on September 16, 2014, 07:45:54 PM
Does Ar Nosurge (regular) come with swag?
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: TiamatNM on September 17, 2014, 12:41:38 PM
I got Fairy Fencer F.  I probably won't start it till this weekend.  Not a Compile Heart fan but I'm giving them another shot cause this one looks/sounds better than their other stuff to me.

Battle Princess of Arcadias is pretty fun btw but I can understand people not liking it.  It could certainly use some polishing up but I had a good time with it.  It's more of a beat em up than an RPG.  Other than having a fantasy setting it's really not any more an RPG than Senran Kagura is.  Better than Witch and Hundred Knight imo.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on September 17, 2014, 06:02:43 PM
I got Fairy Fencer F.  I probably won't start it till this weekend.  Not a Compile Heart fan but I'm giving them another shot cause this one looks/sounds better than their other stuff to me.

Battle Princess of Arcadias is pretty fun btw but I can understand people not liking it.  It could certainly use some polishing up but I had a good time with it.  It's more of a beat em up than an RPG.  Other than having a fantasy setting it's really not any more an RPG than Senran Kagura is.  Better than Witch and Hundred Knight imo.

While I only essentially sampled Arcadias knowing full well I wasn't going to delve in and finish it (was playing shadow hearts at the time) I loved the first 4-5 hours I played. Minus how brutal the very beginning was (Dincrests review sums up my feelings about it perfectly), I felt like they had a pretty unique gem there with Arcadia. I expected an Odin Sphere clone and what I got felt very fresh to the point of, dare I say, original.

I'm interested, but Ar Nosurge is much higher on my interest list than this, so I'll eventually get Fairy Fencer F, but I'm definitely getting Ar Nosurge next week.

Now that one I'm really torn on. Loved Ar Tonelico 1. Found AT2 to be pretty "meh". Hated 3 so much I couldn't play it (pretty rare for me). So being that I sat out on Quoga and know nothing of Ciel Nosurge I just don't know if I should/can  jump into Ar Nosurge. I'm gonna hold off and see how other people who are pretty in the dark about the series respond to it. I'm hoping the narrative works in a relatively "standalone" type fashion so I can enjoy it though because it sure does look appealing.

NOTE: I have a funny feeling Kevadu could advise as to whether I can jump in and enjoy Ar Nosurge or not *hint hint*
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Kevadu on September 17, 2014, 06:42:19 PM
Well I don't know what it is you didn't like about AT2 since it was my favorite in the series, but Ar Nosurge is definitely a lot more like AT2 than AT3.  Because it isn't really anything like AT3.  In fact I would say that it has less fan service/sexual innuendo than any of the AT games.

Though one thing that's unique to Ar Nosurge is the whole...meta aspect.  Like it tries to make the player feel like they're interacting with the game universe directly rather than controlling a character in some fictional setting.  That's always kind of tricky to do and I know not everyone is going to go for it.  Personally I felt Ar Nosurge did it...OK.  Could have been worse, could have been better.  It's not really something I want to see a lot of but I guess it's kind of fun once in a while.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dice on September 17, 2014, 11:56:43 PM
I thought AT2 was brilliant as far as combat was concerned....  Just a shame you had to scroll through chapters-worth of dialogue to get to the next dungeon (worse was the cosmosphere were these cheeseball dreamscapes where you could live your high school days or whatever else)
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on September 19, 2014, 12:57:57 AM
Well I don't know what it is you didn't like about AT2 since it was my favorite in the series, but Ar Nosurge is definitely a lot more like AT2 than AT3.  Because it isn't really anything like AT3.  In fact I would say that it has less fan service/sexual innuendo than any of the AT games.

Though one thing that's unique to Ar Nosurge is the whole...meta aspect.  Like it tries to make the player feel like they're interacting with the game universe directly rather than controlling a character in some fictional setting.  That's always kind of tricky to do and I know not everyone is going to go for it.  Personally I felt Ar Nosurge did it...OK.  Could have been worse, could have been better.  It's not really something I want to see a lot of but I guess it's kind of fun once in a while.

Thanks for the hasty response Kev, sorry it took me a day to return to the thread here. (Lots o' work)

Essentially my problems with AT2 are precisely those that Dice pointed out, however to expand a bit...

The crime within the writing and dialogue for AT2 was that not only is it longwinded in execution but 90% irrelevant to the main plot. This was my problem with Escha and Logy as well. I can happily read for the better part of an hours worth of playtime. However, if that reading is neither pertenant nor entertaining it just doesn't hold my attention.

The awesome battle system became crippled in the wake of an extremely easy difficulty. Once exploited, the gameplay became so broken that I can't say I had trouble with any adversaries up to and including the final boss. In fact, I didn't even know there was a gamebreaking glitch at the end if you didn't polish off the one boss in a few rounds because I just naturally did so.

It is totally worth noting that the soundtrack and art direction I found top notch. Those saving graces kept me happily plugging to the end. The problems I have with AT2 are personal matters based on my play-style and taste in terms of writing. Had I not broke the game and if I had a greater tolerance/appreciation for "slice of life" anime I would deem the title a real winner.

On a very superficial note, I really adored AT1's cast. The main cast of 2 was a let down by comparison for me. Once again, a completely subjective matter.

Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Kevadu on September 19, 2014, 03:46:46 AM
Well, the verbosity and easy/repetitive nature of the battle system were my two biggest criticisms of the Ar Nosurge.  Shop conversations in particular I felt were as time consuming as any Atelier game, except in most of the Atelier games I find it more forgivable since there usually isn't much urgent happening.  Here I would literally spend hours in a shop crafting stuff and listening to conversations when there were supposed to be pressing things happening storywise.  Part of me just wanted to get on with it because I was interested in the main story, but the obsessive completionist in me would say not until I've crafted everything I can craft at that point in the game...

For what it's worth while the dive segments still have that other wordly quality to them at the same time they're probably a big more directly relevant to the events that are unfolding than in most AT games.  At least I thought so.

As far as the battle system goes maybe you should just read this (http://www.rpgfan.com/boards/index.php?topic=13124.msg335921#msg335921).  Lots of neat ideas, but I felt it was poorly implemented.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on September 19, 2014, 03:59:57 PM
Well, the verbosity and easy/repetitive nature of the battle system were my two biggest criticisms of the Ar Nosurge.  Shop conversations in particular I felt were as time consuming as any Atelier game, except in most of the Atelier games I find it more forgivable since there usually isn't much urgent happening.  Here I would literally spend hours in a shop crafting stuff and listening to conversations when there were supposed to be pressing things happening storywise.  Part of me just wanted to get on with it because I was interested in the main story, but the obsessive completionist in me would say not until I've crafted everything I can craft at that point in the game...

For what it's worth while the dive segments still have that other wordly quality to them at the same time they're probably a big more directly relevant to the events that are unfolding than in most AT games.  At least I thought so.

As far as the battle system goes maybe you should just read this (http://www.rpgfan.com/boards/index.php?topic=13124.msg335921#msg335921).  Lots of neat ideas, but I felt it was poorly implemented.


Thanks for all the insights sir. My primary concern here was being lost without the narrative background of Ciel and Quoga ultimately. All shortcomings otherwise seem pretty forgivable. I'm going to reiterate my earlier statement that AT2 was a GOOD game. Good enough to have me highly interested in Ar Nosurge. It just wasn't a stellar experience for me or quite as good as the first.

As I re-read I realized this was beginning to really sound like I didn't like the series. The only leg I will say I blatantly thought was garbage was Quoga, which was a shame because visually and auditorially I was pretty enticed with that one.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on September 28, 2014, 06:37:09 PM
I'm playing through Fairy Fencer F to review for the site, so if you actually give a damn about what I have to say, please be patient. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on September 28, 2014, 07:02:41 PM
I'm playing through Fairy Fencer F to review for the site, so if you actually give a damn about what I have to say, please be patient. 

You know I give a damn man! Your my quintessential go-to reviewer whom I shamelessly promote (as any groupie with some integrity would) at any and all given opportunities. LoL

But all kidding aside, I truly am happy to hear you are reviewing it.

DINCREST
has come to be a name I know I can trust when it comes to JRPGs!

^^See I just can't help the promoting... Hire me as a PR guy for your band and I'll quit tattooing :)
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Annubis on September 28, 2014, 07:11:34 PM
^^See I just can't help the promoting... Hire me as a PR guy for your band and I'll quit tattooing :)

That or start a tattoo PR firm.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klyde Chroma on September 28, 2014, 07:24:23 PM
^^See I just can't help the promoting... Hire me as a PR guy for your band and I'll quit tattooing :)

That or start a tattoo PR firm.

Ohhhhh nelly, now were THINKEN'!!! Maybe I can start auctioning off party of my own body for ads. People actually do that believe it or not.

(Yes I am aware my shenanigans have drifted completely off topic. I am done. Sorry)
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: TiamatNM on September 28, 2014, 10:24:30 PM
I've beaten it and I liked it a lot.  I did 3 playthroughs which is rare for me to do back to back.  The game is really replay friendly thanks to being able to skip events and attack animations with L2, and you can run past basically all enemies and head straight for the area boss.  The main bad thing is the amount of environment/dungeon recycling is pretty ridiculous.  The frame rate also seems to be consistently garbage while you're running around.   
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on October 04, 2014, 05:09:43 PM
Well, my review is up.  Bottom line is that I thought it was alright.  It wasn't as grindy or needlessly convoluted as other Compile Heart games, didn't overuse the fanservice, and had good music, but it got repetitive for me and the environments were kinda boring to look at. 

Comparing this and Mugen Souls Z (which I played earlier this year), I would say that objectively FFF is the better game, but Mugen Souls Z was more memorable. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Cyril on October 04, 2014, 07:16:56 PM
Is it really a darker game than Agarest 2?

Because Agarest 2 was pretty bloody dark, especially the last chapter.  I also think Agarest 2 showed that CH should do "dark" more often, they have a lot of imagination that they don't get to use when they limit themselves to humor/parody/happy.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on October 04, 2014, 07:53:39 PM
Not quite Agarest 2 darkness, but  remember that Agarest is by Idea Factory and Compile Heart is a different division of the IF parent company.  Compile Heart has never really gone "grimdark" in their games and FFF is noticeably darker than, say, Hyperdimension Neptunia or Mugen Souls. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: TiamatNM on October 05, 2014, 01:07:40 AM
good review Discrest.  :)

one thing from the review:
" I often felt the camera was panned too close and wished I could move it further back to get a better view of my surroundings. "

There is a way to do this.  If you press up or down on the d pad it will zoom in or out.

Also, did you take 50+ hours to clear the game once?  That's a lot longer than most people if so.  Did lots of side quests I guess?  Most people take 20-30. I tend to take my time in RPGs and it took me 32 to beat the first time and 60 to beat 3 times and beat all the optional stuff. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on October 05, 2014, 06:43:39 PM
Yeah.  I also grinded a lot for weapon points so I could get more combo attack options.  Plus, I naturally take longer than most people to finish RPGs anyway. 
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: dagas on October 06, 2014, 01:45:13 AM
My problem with Hyperdimension Neptunia is not the fan service but the fact that the characters go on and on about nothing all the time. I don't know if it is the translation or if it was written like that in Japanese but the jokes are almost never funny and it feels like they are talking just for the sake of talking not because they have anything to say. How does this game compare to that? Is it the same or have they improved on that? Also in HDN Victory which is the one I have played I got lost several times when you had to do a quest from the guild quests to progress the story for some reason even when those quests had nothing to do with the story and those quests didn't have the big "EVENT" icon that regular story quests had. It could be a regular kill quest like "kill 5 bats" or whatever. Does this game do that as well?
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: TiamatNM on October 06, 2014, 02:01:28 AM
My problem with Hyperdimension Neptunia is not the fan service but the fact that the characters go on and on about nothing all the time. I don't know if it is the translation or if it was written like that in Japanese but the jokes are almost never funny and it feels like they are talking just for the sake of talking not because they have anything to say. How does this game compare to that? Is it the same or have they improved on that? Also in HDN Victory which is the one I have played I got lost several times when you had to do a quest from the guild quests to progress the story for some reason even when those quests had nothing to do with the story and those quests didn't have the big "EVENT" icon that regular story quests had. It could be a regular kill quest like "kill 5 bats" or whatever. Does this game do that as well?

I've only played mk2 not Victory but I don't think the characters have a problem with blathering on constantly in this game.  The story scenes seem pretty short and not needlessly wordy or long.  I greatly prefer the story in FFF to Mk2 that's for sure.  As for getting lost, I think that is pretty much impossible in FFF.  You'd have to be blind.  It has a big EVENT! icon over the location you need to go to on the world map and when you're in a dungeon if you pull up the map it will show an event icon for the boss location.  All quests from the guild are completely optional for completing the main story.  You could ignore it completely if you want.  So no, you won't have to kill 5 bats to proceed the story ;)
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: dagas on January 02, 2015, 11:22:23 AM
This game is so much better than Hyperdimension Neptunia. If only HDN could be like this. It feels a lot like playing HDN Victory but almost everything is better. So far this feels like a 7/10 where HDN Victory was a 5/10 at best. The only thing I liked more with HDN was the fan service which this game have less of and I am one of those who likes that.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klutz64 on January 02, 2015, 05:34:26 PM
This game is so much better than Hyperdimension Neptunia. If only HDN could be like this. It feels a lot like playing HDN Victory but almost everything is better. So far this feels like a 7/10 where HDN Victory was a 5/10 at best. The only thing I liked more with HDN was the fan service which this game have less of and I am one of those who likes that.

If you have a Vita, I recommend giving Neptunia Re:Birth a try. I thought Hyperdimension Neptunia was barely playable garbage and can't get enough of Re:Birth.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Dincrest on January 02, 2015, 06:56:37 PM
I feel like Compile Heart and Idea Factory are making an effort to improve.  Agarest 2, Mugen Souls Z, and Fairy Fencer F were all surprisingly good.  The sequels addressed missteps from their predecessors and though not perfect, show steps in the right direction. 

The next Fairy Fencer F game seems promising: http://www.rpgfan.com/news/2014/1994.html
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: dagas on January 02, 2015, 06:58:38 PM
Yeah I have a Vita but I've not bought the remake. I might get it eventually but I have not finished victory yet despite being close to the end. How does rebirth compare to victory? My biggest problem with it is the dialogue that is aweful. There is the occasionall fun joke but most of the time it is just fluff. Characters talking about nothing and without any punch lines. And by the 10th time they joke about Plutia going crazy it is not as fun as the first time. I feel like I somehow like the characters though. I just wish they had better dialogue. Fairy fencer is by no means a Person a 4 or any other classic but it seems like a masterpiece in comparison.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Klutz64 on January 02, 2015, 10:31:39 PM
I haven't played Victory, but the script was completely re-written for Re:Birth and it seemed a lot more charming than obnoxious compared to the original. There's still a lot of fluff, but most of it made me smile more often than cringe. I like that the localization team made some effort to rework the Japanese gaming references into stuff folks outside of Japan would get. The further breaking of the fourth wall (all the characters are aware they're going through a plot they've already gone through) makes it more enjoyable as well.
Title: Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA
Post by: Chronix112 on January 29, 2015, 05:07:48 PM
Neptunia Rebirth releases on stream today.