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Media => Game Journals => Topic started by: Eusis on February 27, 2014, 05:03:38 PM

Title: A Game Journal Reborn
Post by: Eusis on February 27, 2014, 05:03:38 PM
TIME FOR A FRESH START EVERYONE

Mainly just messed with Bravely Default lately myself. Not too far in, but taking advantage of the fact everyone else is far in.
Title: Re: A Game Journal Reborn
Post by: Aeolus on February 27, 2014, 05:19:22 PM
Yeah, that's what I've been doing to.

Also trying to decide to go with Tactics Ogre, The 3rd Birthday, Persona 1, or Growlanser IV on my PSP next (I kinda want to save TO for pallet cleaning purposes but it IS a really good game; and I do have the PSX version to play through as well).
Title: Re: A Game Journal Reborn
Post by: Klutz64 on February 27, 2014, 05:33:21 PM
I love the idea of a "pallet cleanser" game. I could certainly use one, as I noticed earlier today that I'm starting to just power through Lightning Returns instead of just enjoying it. I tend to do that a lot when I'm starting to get burnt out on a game.
Title: Re: A Game Journal Reborn
Post by: Blace on February 27, 2014, 05:50:45 PM
I tend to do that a lot when I'm starting to get burnt out on a game.

I think we all do that. Or just quit and throw the game aside for something newer and shinier haha.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on February 27, 2014, 05:56:25 PM
DanganRonpa keeps taking over my life. I love it so much and I wont shut up about it until I finish it. Chapter 3 done, twists intensify. Also it has an amazing soundtrack.. omg SO GOOOD, BUY THIS GAME GODDAMNIT
Title: Re: A Game Journal Reborn
Post by: Monsoon on February 27, 2014, 05:58:18 PM
I have a digital copy of TO that's been sitting around unplayed for at least four or five months.  Once I get a Vita (this fall, probably) that'll be one of the first things that breaks it in.  After Persona 4G and Ys Celceta.  

Right now I'm in the final chapter of The Walking Dead.  This one seems faster-paced and more direct than earlier chapters, so there's slightly more urgency in every scene, but... I dunno.  I miss the lost characters.  My final group is four people (including Lee) but I wish there were a few more for banter.  Still love this **** to death - it's making me re-examine Telltale's entire catalog and consider blowing money on Season 2.  
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on February 27, 2014, 06:27:27 PM
Yeah, that's what I've been doing to.

Also trying to decide to go with Tactics Ogre, The 3rd Birthday, Persona 1, or Growlanser IV on my PSP next (I kinda want to save TO for pallet cleaning purposes but it IS a really good game; and I do have the PSX version to play through as well).

I was really loving Growlanser IV when it came out. I put it down because I was trying to juggle too many games and totally need to give that some proper attention (someday).

Soooooo is anyone here familiar with FF4 The After Years? In particular, chapter progression... finish Ceodore and now I have the option of quite a few characters. Is there a "correct" or "best" order? Does it matter....?

Also just an aside... FF IV TaY officially wins "the best FF character portrait pics ever" award by my standards, as well as 2-d spritework in an FF game. Lovely, just lovely. I will most likely express this multiple times in this journal as I update my progress until someone points it out as annoying.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on February 27, 2014, 06:31:23 PM
You're making me want to hurry up and get through the Interlude, Klyde. Luckily none of it seems all that difficult aside from initially being underlevelled.
Title: Re: A Game Journal Reborn
Post by: DPB on February 27, 2014, 06:33:08 PM
I've gone back to Shadowrun Returns now that the Dragonfall DLC has been released (an expansion that's meant to be about the same length as the original campaign). I'm playing as a dwarf mage, mostly using support spells along with pistols. Apart from being to save anywhere now, the biggest improvement is that you don't have to fill out your party with generic mercenaries anymore, everyone that joins you has a personality and place in the story.

I'm also playing Dead Space for first time. I remember this being compared to Bioshock a lot when it was released, but I like it more. It doesn't feel as open, but I didn't enjoy the exploration that much in Bioshock, it got very old constantly rifling through containers everywhere. The weapons are more fun to use too, since for the most part they don't fit in the standard shooter arsenal of pistol, SMG, assault rifle, shotgun and rocket launcher.

That said, I still don't like that over the shoulder camera shifted to the left that so many games use now, and I don't think I ever will do. Something about it feels really weird to me, and it's zoomed in too close.
Title: Re: A Game Journal Reborn
Post by: Seultoria on February 27, 2014, 07:22:13 PM
I'm downloading Tales of Xillia through the PS Store for $20. I played the Japanese version back in 2011, but got stuck because I couldn't understand enough to proceed. I never really had that problem with Graces F, because I have 30 hours invested in the JP version of Graces F. Now with the English version, I can proceed with a lot less dicking around.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on February 27, 2014, 07:28:02 PM
You're making me want to hurry up and get through the Interlude, Klyde. Luckily none of it seems all that difficult aside from initially being underlevelled.

I actually died quite a few times during the interlude..... those damned demon doors... *shudder*... totally unfair

That unexpected and sharp 16-bit era difficult spike in battles is part of what I like though. Makes you really feel as though you'd best be prepared by way of your inventory because an any point you can encounter a monster-in-a-box that can and will simultaneously petrify, poison, silence and cast doom on all of your party members. No cure-all type items??? GAME OVER KID!!! LoL
Title: Re: A Game Journal Reborn
Post by: Aeolus on February 27, 2014, 07:47:32 PM
Yeah, that's what I've been doing to.

Also trying to decide to go with Tactics Ogre, The 3rd Birthday, Persona 1, or Growlanser IV on my PSP next (I kinda want to save TO for pallet cleaning purposes but it IS a really good game; and I do have the PSX version to play through as well).

I was really loving Growlanser IV when it came out. I put it down because I was trying to juggle too many games and totally need to give that some proper attention (someday).

Soooooo is anyone here familiar with FF4 The After Years? In particular, chapter progression... finish Ceodore and now I have the option of quite a few characters. Is there a "correct" or "best" order? Does it matter....?

Also just an aside... FF IV TaY officially wins "the best FF character portrait pics ever" award by my standards, as well as 2-d spritework in an FF game. Lovely, just lovely. I will most likely express this multiple times in this journal as I update my progress until someone points it out as annoying.

I think they're all independent until the finale.


And speaking of FF Chapters, almost done with Chapter 4 in not-FF, BD:FF. Just one more Genome ability before I get Airy to the Greek Pillar of Light.

Also, I am loving Desperation Sword Beams and the Collect/Salesman combo.
Title: Re: A Game Journal Reborn
Post by: Dice on February 27, 2014, 08:05:18 PM
Bravely Default: Chapter 3.  Where so fat all pros have been proven and all cons are true.

Tales of Symphonia: Kinda gloomily switching between English and Japanese VA just to hear skits.  I love when a character changes 'ever so slightly' with a different VA behind them

Tomorrow I'm grabbing the new Layton.  My momma said she'd buy it for me because it's a puzzle game good for noggin and she's proud of me at school!  Aw, shucks.  :P
Title: Re: A Game Journal Reborn
Post by: D-Rider on February 27, 2014, 09:11:40 PM
I just beat Lords of Shadow 2.  It does some things better than the original, and it definitely does some things worse, but overall I'd call it a pretty good sequel.

Back to Morrowind.  I've been playing that off and on for the past two or three weeks.  It's been a long time since I took a character through the main quest and both expansions, so that's what I'm aiming to do.  Mournhold sewers are making that damn unlikely to happen.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on February 27, 2014, 09:15:14 PM

Tomorrow I'm grabbing the new Layton.  My momma said she'd buy it for me because it's a puzzle game good for noggin and she's proud of me at school!  Aw, shucks.  :P

My mom and I have been taking turns buying two copies from the first one, tomorrow is my turn.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on February 27, 2014, 09:22:02 PM

Tomorrow I'm grabbing the new Layton.  My momma said she'd buy it for me because it's a puzzle game good for noggin and she's proud of me at school!  Aw, shucks.  :P

My mom and I have been taking turns buying two copies from the first one, tomorrow is my turn.

That's too cute for words.
Title: Re: A Game Journal Reborn
Post by: solidbatman on February 27, 2014, 09:41:30 PM
Slowly chipping away at Bravely Default. It's kind of pushed everything else (mainly Atelier Totori Plus) to the side.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on February 27, 2014, 11:06:57 PM
My mom bought me the new Layton game too.  It was her belated Valentine's gift to me.  it should come in the mail soon.  Unfortunately my bf still has by 3ds.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on February 28, 2014, 12:02:52 AM
MGS3 - Moving through the warehouse in Metal Gear Solid 3. Just past the trap forest area. I really like this game. It's got this very, uh... Ultima/System Shocky vibe to it, with how the items and NPCs work. I'm pretty sure I've already failed to get all of the frogs. Oh welp.

I should actually try to finish it. It's not supposed to be terribly long, so.......

Driver - I'm trying to figure out why I like Crazy Taxi but not this or Burnout Paradise, even though they're all kind of ostensibly similar. I think it comes down to two things:

1. In Crazy Taxi, you have one goal, but the approach you can take to completing the goal is pretty open ended. There tend to be optimal routes between stops, but you have a lot of options in how you, uh, chain runs. It's also fairly forgiving I guess? Comparatively, Driver and BP give you fixed goals, aren't very forgiving, and you're pretty much stuck to one optimal route in Driver or a small handful of them in BP.

2. CT's maps are a lot more navigable than Driver's -- you don't get a lot of super sharp turns or walls to crash into. Driver's turns are all nintety degree angles from what I can tell, and Burnout Paradise... actually the crash cam is one of the big features in the game and it's a major turn-off for me.
Title: Re: A Game Journal Reborn
Post by: Lard on February 28, 2014, 12:04:26 AM
I've hit a wall in EO IV.

I'm in the third land, and it just feels like I'm not making any progress. I'm strong enough to beat some creatures, but not others. I'm not getting any new materials for new weapons/armour and I don't know what I'm going to do to progress.
Title: Re: A Game Journal Reborn
Post by: GrimReality on February 28, 2014, 12:21:19 AM
I'm really enjoying A Link Between Worlds. It has such a classic feel to it, but with modern gaming innovations to make it that much better. I like just wandering around the land, exploring. I'm about to start up the Tower of Hera.
I ended up just renting every single item Ravio has. makes sense, right? It annoyed me when I had to leave the wind dungeon to go rent another item, so that won't be a problem anymore.

My son decided to call it quits on Mario 3D Land. He claims it was too hard, and not fun anymore. I hate seeing him not finish a game that he was enjoying because of overly challenging platforming. Anyone else find the game to be difficult?
Title: Re: A Game Journal Reborn
Post by: Dice on February 28, 2014, 12:36:50 AM
I'm really enjoying A Link Between Worlds. It has such a classic feel to it, but with modern gaming innovations to make it that much better. I like just wandering around the land, exploring. I'm about to start up the Tower of Hera.
I ended up just renting every single item Ravio has. makes sense, right? It annoyed me when I had to leave the wind dungeon to go rent another item, so that won't be a problem anymore.

My son decided to call it quits on Mario 3D Land. He claims it was too hard, and not fun anymore. I hate seeing him not finish a game that he was enjoying because of overly challenging platforming. Anyone else find the game to be difficult?

For whatever reason, my motor skills usually give up or start going limp with what's requested in late-game Mario levels.  I haven't played 3D Land, but I imagine the same thing would happen since it has with the other Mario games I've played. :c

As for Link Between Worlds and renting the shop up....just don't die and beware the centaur things around Hera.
I'm glad you're liking it though.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on February 28, 2014, 04:18:03 AM
The 3rd Birthday -  In the safe rooms where you can buy guns, I always look for a way to buy pants.  I need some new pants ASAP!  Also I am not a fan of the noises she makes while fighting.  The gameplay is run and gun which wasn't what I was looking for.  I also feel bad about jumping into people's bodies and leading them to their doom.  It seems so cruel.  This game will probably go in the attempted but unfinished pile.   
Title: Re: A Game Journal Reborn
Post by: mecharobot on February 28, 2014, 04:43:05 AM
MGS3 - Moving through the warehouse in Metal Gear Solid 3. Just past the trap forest area. I really like this game. It's got this very, uh... Ultima/System Shocky vibe to it, with how the items and NPCs work. I'm pretty sure I've already failed to get all of the frogs. Oh welp.

There are some pretty tough frogs to get, which involve stuff like using a sniper rifle... while riding on a sidewagon of a bike (iirc). Definitely not something to worry about on a normal run (nor stamina kills or collecting all animals, possibly eating them too). Not sure if you're interested in that or not, but the games are quite short if you do subsequent playthroughs and just skip all the cutscenes so it doesn't require insane effort or anything. I think the hardest one was to fill the movie gallery in it.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on February 28, 2014, 10:26:51 AM
Only took me another hour after posting about it to finish The Interlude in FFIV:CC. I don't even know why Square Enix even bothered to make that. I'm really slow at playing games and that took me only a hair over 4 hours.

Though I guess that's allegedly twice as long as Ground Zeroes :P
Title: Re: A Game Journal Reborn
Post by: Blace on February 28, 2014, 02:00:22 PM
Story is finally picking up in Bravely Default in the middle of chapter 4. I'm intrigued about this secret the Grand Marshall told the Dark Knight, but it probably is going to end up being a disappointment. Either way, at least they piqued my interest again. This Eternia town is tons more awesome in terms of story and place than the last few.
Title: Re: A Game Journal Reborn
Post by: Aeolus on February 28, 2014, 02:10:46 PM
MGS3 - Moving through the warehouse in Metal Gear Solid 3. Just past the trap forest area. I really like this game. It's got this very, uh... Ultima/System Shocky vibe to it, with how the items and NPCs work. I'm pretty sure I've already failed to get all of the frogs. Oh welp.

There are some pretty tough frogs to get, which involve stuff like using a sniper rifle... while riding on a sidewagon of a bike (iirc). Definitely not something to worry about on a normal run (nor stamina kills or collecting all animals, possibly eating them too). Not sure if you're interested in that or not, but the games are quite short if you do subsequent playthroughs and just skip all the cutscenes so it doesn't require insane effort or anything. I think the hardest one was to fill the movie gallery in it.

The Stamina kills do make the boss fights a bit more interesting, especially the stealth guy (The Fear, I believe). Also the many ways to kill The End are hilarious (its not a Stamina kill, but sniping him during the bit where they load the scientist guy on a plane is totally worth it if you can pull it off).


The 3rd Birthday -  In the safe rooms where you can buy guns, I always look for a way to buy pants.  I need some new pants ASAP!  Also I am not a fan of the noises she makes while fighting.  The gameplay is run and gun which wasn't what I was looking for.  I also feel bad about jumping into people's bodies and leading them to their doom.  It seems so cruel.  This game will probably go in the attempted but unfinished pile.   

I told you man. I told you bro. I told you about those disappointments.
Title: Re: A Game Journal Reborn
Post by: Dice on February 28, 2014, 02:25:54 PM
The 3rd Birthday -  In the safe rooms where you can buy guns, I always look for a way to buy pants.  I need some new pants ASAP!  Also I am not a fan of the noises she makes while fighting.  The gameplay is run and gun which wasn't what I was looking for.  I also feel bad about jumping into people's bodies and leading them to their doom.  It seems so cruel.  This game will probably go in the attempted but unfinished pile.   

My favorite is the one around here (http://www.youtube.com/watch?feature=player_detailpage&v=ptveYh6zino#t=917).  He-uh!.  Xenoblade's Fiora had a weird one that sounded like she was gagging too.  It's silly, but I think it's one of those things voice director's should keep in mind is a non-awkward grunt noise that you might hear a whole bunch of times. x)
One thing that I noticed to was an excessive amount of Aya just making "noise" during cutscenes (http://www.youtube.com/watch?feature=player_detailpage&v=L4U0kZDspwk#t=3446).  Small gasps, quiet breathing out, etc.  Again, it's not a big deal, just one of those things I kept on noticing (like JJ Abrams  and lens flares use).
(http://media2.firstshowing.net/firstshowing/img/startrek-lensflare-spock-tsrimg.jpg)

Story is finally picking up in Bravely Default in the middle of chapter 4. I'm intrigued about this secret the Grand Marshall told the Dark Knight, but it probably is going to end up being a disappointment. Either way, at least they piqued my interest again. This Eternia town is tons more awesome in terms of story and place than the last few.

yaaay i can't wait.
Till then I'm stuck where Qada is at navigating a shitty maze. x(
This game could have really benefit from Legend of Mana-like dungeons.  The hand-drawn towns are so nice, these 3D mazes and caves are really tedious and exhausting.

Only took me another hour after posting about it to finish The Interlude in FFIV:CC. I don't even know why Square Enix even bothered to make that. I'm really slow at playing games and that took me only a hair over 4 hours.

Though I guess that's allegedly twice as long as Ground Zeroes :P

(fill me in, is Ground Zeroes apparently short???  What a drag)
And yeah, FFIV CC met with a lot of mixed reactions about the plot and the Interlude being especially pointless.
Title: Re: A Game Journal Reborn
Post by: Blace on February 28, 2014, 02:48:36 PM
Ugh that maze is annoying and Qada is the boss I have had the most trouble with so far (0 game overs so far, but I came close with him). I agree with you, the towns looks amazing, but the dungeons look the same for the most part throughout.
Title: Re: A Game Journal Reborn
Post by: Aeolus on February 28, 2014, 05:15:21 PM
Ugh that maze is annoying and Qada is the boss I have had the most trouble with so far (0 game overs so far, but I came close with him). I agree with you, the towns looks amazing, but the dungeons look the same for the most part throughout.

Don't fight this guy with anyone sporting Damage Dispersion. Not unless you want to get your party one-shotted.
Title: Re: A Game Journal Reborn
Post by: GrimReality on February 28, 2014, 08:13:43 PM
Moving along in ALBW. Tower of Hera was a fun dungeon, but a bit short. Boss was easy, too.
I got lost in the Lost Woods. I suck at keeping an eye on multiple ghosts at the same time. It took me numerous tries. I finally did get through, and now I have the Master Sword. Yay!
Title: Re: A Game Journal Reborn
Post by: Holykael1 on February 28, 2014, 08:17:18 PM
DanganRonpa Trial 4 cleared, the plot thickens.
Title: Re: A Game Journal Reborn
Post by: Monsoon on February 28, 2014, 08:40:48 PM
Mark of the Ninja is pretty good.  2D stealth is better than 3D stealth, I've discovered. 
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on February 28, 2014, 09:03:17 PM
Metal Gear Solid 4: Guns of the Patriots:

Got the Altaïr costume (I said Ezio in the previous thread) and one silver trophy.

Now, I'm trying to figure out how to get the Big Boss emblem for the next playthrough...
Title: Re: A Game Journal Reborn
Post by: Darilon on February 28, 2014, 09:09:56 PM
The Walking Dead

Beat episode 3. Really loving the game so far.

Only have a few minor complaints. I don't know if it is just the Vita version but I have ran into a few bugs. Guns suddenly disappearing from hands and Lee's head suddenly vanishes and he walks through a truck in the panic event at the start of episode 2.

The eyes are a bit freaky but I love the character designs. I don't know if it is true or not but only the choice at the end of episode 1 seems to have had any major changes on the story so far. Maybe it will change soon.
Title: Re: A Game Journal Reborn
Post by: solidbatman on February 28, 2014, 09:38:47 PM
I managed to land the Ar Tonelico II box set in basically Brand New condition for a decent price. Now I have an excuse to buy the first one!
Title: Re: A Game Journal Reborn
Post by: Draak on February 28, 2014, 09:46:03 PM
Woah, new journal topic!

Thanks to the GOG giveaway last year I'm playing the original Fallout. I wasn't enjoying much until I hit the Boneyard. That Cathedral was way creepy and idk why but it reminded me of Orwell's "1984". Unfortunately my visit triggered the super mutants random encounters, which keep wiping me out. Or maybe I'm terrible at character building because the same thing happened in New Vegas. To make things worse I can't get into the Brotherhood camp to get the power armor training in order to alleviate the issue. Maybe it's karma for blowing them up in NV.

Went back to MH3 Ultimate after messing around in Freedom Unite. I'm really fond of third gen, even if underwater battles are iffy. Whereas FU was at times akin to a puzzle game, 3U feels more organic and reactive.
Title: Re: A Game Journal Reborn
Post by: Lard on February 28, 2014, 11:31:45 PM
Castlevania LOS can go fuck itself.

Those Titan battles are horrendously fucking cheap. It's physically impossible to avoid those fucking hands while you're fighting and I've lost those battles simply because I'm continuously swatted away like a fly. After the 17th or 18th time in a row of trying to do the same move and being flicked to the ground, I am fucking exasperated. I only paid $12 for it, so hopefully I can at least break even.
Title: Re: A Game Journal Reborn
Post by: Wild Armor on February 28, 2014, 11:48:32 PM
WA2: I forgot how there are some monsters can mess you up if you aren't ready.
Title: Re: A Game Journal Reborn
Post by: Dice on February 28, 2014, 11:52:26 PM
WA2: I forgot how there are some monsters can mess you up if you aren't ready.

Man I miss this series.
Combining the two most opposite things worked so well (western + jrg)
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 01, 2014, 03:40:13 AM
Tales of Xillia - I'm at the Sapstrath Seahaven, roughly 4-5 hours in. I have to say Graces F has ruined every other Tales game for me, because while I am enjoying the battle system in Xillia...it's still not Graces F's battle system.

For a character that fights with his fists, Jude is pretty good and I'm glad that he can heal without wasting a lot of TP, but I had more fun playing with Legendia's Senel.
Title: Re: A Game Journal Reborn
Post by: Dice on March 01, 2014, 04:12:33 AM
Tales of Xillia - I'm at the Sapstrath Seahaven, roughly 4-5 hours in. I have to say Graces F has ruined every other Tales game for me, because while I am enjoying the battle system in Xillia...it's still not Graces F's battle system.

Amen.

Tales of Symphonia: Shit, I accidentally started the 'hard route'.
Title: Re: A Game Journal Reborn
Post by: mecharobot on March 01, 2014, 05:24:28 AM
I've got my Tales of Symphonia Chronicles yesterday too and a near catastrophic tv-failure, which I hope I've managed to fix for now. Reminds me that these don't necessarily last for more than 4-5 years these days. Wish I had money and I'd buy a more quality brand one than LG.

Anyway, the game. It is a bit more archaic than I was expecting. Reminds me that not all stuff of ps2 gen was FF or VP2 level productions, but that is just me being stupid. Oh well, no big deal. There are some issues such as getting stuck in the walls which provide minor annoyances, the world map movement also seems unnecessarily tedious. This battle system also really isn't 3D isn't it? The story is also a bit too... hmmm, build around unnecessary devices that I don't really care about and it already threw at me a five character party that I don't even feel like I know half of. Overall, I hope it balances out a bit. I'm really only hoping for a basic entertaining ride spiced with stupid, yet entertaining things to do. Will continue playing in a few hours.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 01, 2014, 09:36:30 AM
Symphonia's battle system can be 3D, but as far as the player is concerned, its strictly 2D (which, when I think about it, annoyed the crap out of me back when I played through it).
Title: Re: A Game Journal Reborn
Post by: Dice on March 01, 2014, 12:14:47 PM
Symphonia's battle system can be 3D, but as far as the player is concerned, its strictly 2D (which, when I think about it, annoyed the crap out of me back when I played through it).

IIRC the party can move better (ie; in "3d") while Lloyd-o (or whoever is 1P) is stuck within the "left-right" dimension.  Bugged me too and I kept trying to free run.  That's what bugs me.  Abyss of course made things too easy as soon as it had free run.  ...Go figure.

I'm wondering how Zesteria is gonna play out.  I'd like to think the developers have made pretty logical progressions in the series that still retain enough "Tales-ness" to keep people happy.

I've got my Tales of Symphonia Chronicles yesterday too and a near catastrophic tv-failure, which I hope I've managed to fix for now. Reminds me that these don't necessarily last for more than 4-5 years these days. Wish I had money and I'd buy a more quality brand one than LG.

Anyway, the game. It is a bit more archaic than I was expecting. Reminds me that not all stuff of ps2 gen was FF or VP2 level productions, but that is just me being stupid. Oh well, no big deal. There are some issues such as getting stuck in the walls which provide minor annoyances, the world map movement also seems unnecessarily tedious. This battle system also really isn't 3D isn't it? The story is also a bit too... hmmm, build around unnecessary devices that I don't really care about and it already threw at me a five character party that I don't even feel like I know half of. Overall, I hope it balances out a bit. I'm really only hoping for a basic entertaining ride spiced with stupid, yet entertaining things to do. Will continue playing in a few hours.

As for the rest of the problems, little I can say other than, well, the game is archaic because it is old.  I suppose Star Ocean 3 had a better grip of real-time battle (released the same year too, I think) and the series has since "complicated it up" to be much better.

Characters are extremely fleshed out, just give it time if you can.  Things sort of "stay simple" among the characters as the plot "plays nice", but as soon as things get complicated after you go to the Seals, you get more out of them.  Most complaints plot-wise were because this game felt too much like FFX at the time otherwise.
Title: Re: A Game Journal Reborn
Post by: GrimReality on March 01, 2014, 02:59:02 PM
Castlevania LOS can go fuck itself.

Those Titan battles are horrendously fucking cheap. It's physically impossible to avoid those fucking hands while you're fighting and I've lost those battles simply because I'm continuously swatted away like a fly. After the 17th or 18th time in a row of trying to do the same move and being flicked to the ground, I am fucking exasperated. I only paid $12 for it, so hopefully I can at least break even.

I don't recall having such troubles. if I can make it through, anyone can. I really enjoyed that game, especially the castle section, and was looking forward to the sequel. Too bad it's supposed to suck. I won't bother with it now.

I bought the first episode of The Wolf Among Us because it was part of a PSN super sale. I haven't bothered with getting the TWD Clementine ep, and won't until the whole series is out. I'm kind of tired of zombies.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 01, 2014, 03:53:31 PM
Beat Bravely Default. Now to get the true ending (hopefully enemies get stronger for that ending since I autobattled my way to the end on this one).

Roughly level 62 and only two jobs mastered total (Tiz's Templar and Edea's Thief). Final party consisted of Knight Tiz with Templar support, Vampire Ringabel with White Mage support, Salve-Maker Edea with Thief support, and Dark Knight Angés with Monk support.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 01, 2014, 06:59:03 PM
Just finished DanganRonpa, phenomenal game, it didnt reach the heights of Zero Escape but it almost reached the heights of the best Ace Attorneys, I wasnt completely satisfied because there was a huge loose end, Im reading the translated prequel novel as we speak and Im super excited for the sequel. This is a Vita system seller through and through.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 01, 2014, 09:30:48 PM
On Day 9 of Lightning Returns. Only have the Slaughterhouse shard to get for Chapter 5 and then I'm done with the main quests. I've also completed a good majority of the quests, although I guess I missed one in Luxerion that's only available for a short time. Ah well, still mulling over whether I want to play again after this run to get all the garbs. We'll see how I feel as I do more grinding.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 02, 2014, 12:26:11 AM
MS3 - Spent like an hour getting into the lab. Then I pressed the red button and Dexter was all like SNAKE GET OUT OF MY LABORATORY but I didn't.

LoM - Scienced out the motion.

I vaguely want to play Pokemon Colosseum except the night I got it was the first time I really noticed my wisdom teeth erupting so I get this like phantom jawline psychogenic neuropathy from the associations when I tried playing it the last time I tried playing it.
Title: Re: A Game Journal Reborn
Post by: Andrew on March 02, 2014, 01:05:47 AM
I vaguely want to play Pokemon Colosseum except the night I got it was the first time I really noticed my wisdom teeth erupting so I get this like phantom jawline psychogenic neuropathy from the associations when I tried playing it the last time I tried playing it.

I have a relevant strange story. When I was, like, 14, I went through a phase of eating raisin toast every morning for breakfast. Coincidentally, I was spending a lot of time playing Super Mario Sunshine at the same time before school. To this day, if I start playing it, I can phantom-smell raisin toast. It's weird.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 02, 2014, 01:16:05 AM
I live in our basement and make raisin toast when you don't realize it.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 02, 2014, 06:57:45 AM
Beat Witcher 1 last night. I'm really not sure what to say about it (so this will be probably be a bit rambly). I mean I did start to enjoy the game more towards the end, and for a bit I couldn't really figure out what had changed. Then I think I realized what was different, I started to enjoy it more once I said f normal gameplay, I am sick of this game time to use the save editor more actively. At which point, I started to just add whatever items I needed to my inventory if they would be tedious to grind for resulting in less time wasted in both junk mobs and just walking back and forth. Really the enemy encounters were weird, it basically constantly switched between either five minutes of walking with no encounters (at which point I wanted something to happen), enemy encounters where five enemies would suddenly pop out of the ground at different times with no explanation dragging the fight on since I couldn't effectively use the group style as new ones were popping up as old ones dies (and this of course normally happened when I was trying to zone), and areas where you can't go five feet without five enemies attacking (where I would constantly wish for no encounters). So they basically they completely missed the mark with encounter rate balancing. Combat wasn't bad, but I wasn't impressed with it either (side note: found the Witcher stances to look horrid). The storyline was....alright. I can't really think of any major complaints. I find it weird when that most descriptions of the game refer to the game's gray morality, as I really didn't really find there to be many shades of gray. For most instances, there is a right and wrong choice, they just aren't labeling the choices as good or evil. However the game treats the good choices as being right and the evil choices as being wrong. The only exception being who you side with, in which case both sides are wrong and you just have to make a choice between two evil options. Changing briefly to the Romance Cards, I sort of like the concept, but it plays out awkwardly and I don't think it can ever work. They do drop it in Witcher 2 though so meh. So with characters, I thought they did a good job with allowing you to define Geralt's new personality as I thought I managed to have good selection of options. I liked most of the characters. I liked the fact that most of the characters seemed to know Geralt, but on occasion it did make me feel like I was missing something. I think that basically finishes up my brain dump on the topic.

In summation, the game was alright if you cut out the tedious crap. However considering the plot, the game's flaws, and just general feel, this really felt to me like a version of Dragon Age 2 with a lot less fun and a worse battle system (mind you I like Dragon Age 2).
Title: Re: A Game Journal Reborn
Post by: Andrew on March 02, 2014, 07:18:02 AM
I live in our basement and make raisin toast when you don't realize it.

Mystery solved.
Title: Re: A Game Journal Reborn
Post by: Dice on March 02, 2014, 12:05:04 PM
I vaguely want to play Pokemon Colosseum except the night I got it was the first time I really noticed my wisdom teeth erupting so I get this like phantom jawline psychogenic neuropathy from the associations when I tried playing it the last time I tried playing it.

I have a relevant strange story. When I was, like, 14, I went through a phase of eating raisin toast every morning for breakfast. Coincidentally, I was spending a lot of time playing Super Mario Sunshine at the same time before school. To this day, if I start playing it, I can phantom-smell raisin toast. It's weird.

I get this sensation all-the-fucking-time.

If I hear Andre 3000's "Hey Ya" - I start to think of Tales of Symphonia (coincidentally, can you guess what song is back on my iPod without being a smartass?)

If I play Breath of Fire III, I think of Pizza.

Final Fantasy IX reminds me of Augusts ...and Nutella (which I ate Nutella sandwiches most mornings in August)

Ocarina of Time reminds me of mornings (specifically where once I got to play hooky from school and I spent the day off playing OoT; I usually remember "this feeling" when morning dawns in the OoT world).
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 02, 2014, 12:13:11 PM
I rolled a few dice to determine which game from my backlog list I would play next; got Vagrant Story.  Let's see how this goes....
Title: Re: A Game Journal Reborn
Post by: Annubis on March 02, 2014, 12:45:36 PM
I rolled a few dice to determine which game from my backlog list I would play next; got Vagrant Story.  Let's see how this goes....

Vagrant Story is a great game... but I don't think I could play it nowadays.
The pace of the game is sooooooooooo slow.

(also, you'll want to understand how "risk" works. It's core to beating a lot of bosses)
Title: Re: A Game Journal Reborn
Post by: Darilon on March 02, 2014, 12:54:37 PM
The Walking Dead Season 1

Finally beat it. The game was great but it kind of made me think a lot of my choices didn't really matter in the overall scheme of things. Still otside of a few bugs, the game was great.
Title: Re: A Game Journal Reborn
Post by: kyuusei on March 02, 2014, 12:57:45 PM
I had a stretch in school where, while all my friends were writing finals I was playing Final Fantasy VI and eating lemon meringue pie a lot. (I was a music student with few finals.) I also associate Final Fantasy VII with cream soda floats, because my friend would come over and we'd play it til like 3 am and drink floats a lot.

I also recall a huge goldfish binge when I was a kid and finally beating the last world of Mario 3.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 02, 2014, 01:05:09 PM
Back when I was a kid I would play so much Super Mario 3 that when I was in the car or anywhere silent, I would hear the World 1 music in the distance. Like, it did not at all sound like it was in my head. It sounded like someone in another house was playing the game really, really loud.
Title: Re: A Game Journal Reborn
Post by: Darilon on March 02, 2014, 01:13:25 PM
Back when I was a kid I would play so much Super Mario 3 that when I was in the car or anywhere silent, I would hear the World 1 music in the distance. Like, it did not at all sound like it was in my head. It sounded like someone in another house was playing the game really, really loud.

That sounds like a more cheerful version of what happened to me.

I used to play a lot of Black & White. Whenever a villager dies, the game tells you by soflty saying the word Death. It got to the stage where I kept hearing someone whispering the word to me in real life. Stopped playing it shortly after. Tried the game again a few years later and the same thing happened.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 02, 2014, 01:45:44 PM
Okay I was joking about the phantom teeth pain thing -- I actually did have newly-erupting wisdom teeth when I got Pokemon Coliseum though, and it was driving me nuts -- buuuut

If any of you played Morrowind on the PC back in the days before proper mod managers were available, I'm sure you're familiar with the the item duplication glitch where, sometimes, after removing mods, the in-game IDs for banners/signs would get screwed up and you'get duplicated banners everywhere.

I HAD NIGHTMARES ABOUT THINGS GETTING DUPLICATED BECAUSE OF THAT.
Title: Re: A Game Journal Reborn
Post by: Esper_Crusader on March 02, 2014, 04:54:30 PM
Been playing the shit out Rust this weekend with some friends. We have mad fortifications and weapons stockpiled. Now we're just waiting for someone to mess with us. Also playing some D3 now that there's a reason to.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 02, 2014, 04:56:51 PM
Reached chapter 2 in Bravely Default and started the new Professor Layton.  Also went back to Wild ARMs 3 after never finishing it a long time ago.  I forgot that this series is so unique.
Title: Re: A Game Journal Reborn
Post by: Dice on March 02, 2014, 05:07:30 PM
Reached chapter 2 in Bravely Default and started the new Professor Layton.  Also went back to Wild ARMs 3 after never finishing it a long time ago.  I forgot that this series is so unique.

I love and miss the days when dungeons had puzzles.... those were "fungeons".
WA had a good thing going for it that you just didn't see last gen...and probably this gen.  It's also a part of my theory for why Tales is so popular is because everything else decided to die or go mobile.

Professor Layton: Azran
= Great puzzles!  I made a rule to never use more than *one* coin (which mostly just elaborate the goal for some of them when I'm unsure).
= Great backgrounds!  And there's so many this time around!  I think they're really trying to go out with a bang.... *sniff sniff*
= I still miss the hand drawn characters...but you can't deny what going 3D has done for the series
= Townsfolk = French/English-inspired art.  Main characters? Anime-looking.  HMMMMMM
= For the most part, there's still waay too much dialogue than they really need.  I'd rather puzzles just start than go into an unecessary dialogue to lead into them.  And while the writing quality is good enough, it's not very interesting to listen to two gentlemen and a lady make commentary since they all lack any real quirk to spice up the dialogue.
= The art style is still really blowing me away, I've adored how the puzzles look
= The music is especially beautiful, once again the series has emphasized melancholy yet lovely melodies to capture every place

= Anyone willing to sell The Last Spectre?  I can't find it anywhere. :(

With all the hostilities going around world-wide, I wish we lived in a Layton world where all conflicts are resolved by solving puzzles.
My mom is mad at me!  Puzzle.
Russia is occupying Ukraine!  Puzzle.
There is unequal distribution of food worldwide! Puzzle.
Title: Re: A Game Journal Reborn
Post by: mecharobot on March 02, 2014, 06:13:19 PM
Mixed feelings about puzzles. Random encounters and lots of moving with puzzles is definitely not fun and then there is stuff like Xenosaga II puzzle rooms, which are IMMERSIVE. I also don't particularly appreciate puzzles which punish you with more battles if you make the wrong move. Also block puzzles are the epitome of laziness. I still remember when Broken Sword 3, an adventure game, had frigging crate pushing in it. That was just an embarassment.

Played some more Symphonia. Only a little, though. This game seems to be on hard mode or I'm going to have to go grind apparently. I just can't take more than 5 battles in between resting and resupplying. It is manageable, but so sloooow. I hope I don't have to continue playing this like Ni no Kuni to be effective, which basically meant that the game had "fight time" and then "progress time" and the two should not be mixed or you'll just exhaust your supplies and risk losing fighting with a weakened party. Fighting most mobs was useless waste of time anyway. Seems the game offers cooking as the long term solution, but so far it is still out of price range.
Title: Re: A Game Journal Reborn
Post by: Kevadu on March 02, 2014, 06:21:09 PM
Loved the puzzles in the whole Xenosaga series.  Those games always had a good puzzle/combat balance.

FFXII had some pretty good puzzles too, though mainly in the later parts of the game.  But I can't think of anything from this gen where I would praise the puzzles...it's really a shame.  I don't think a good dungeon crawl is complete without puzzles.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 02, 2014, 06:22:04 PM
I'm usually not a fan of puzzles, unless that's all there is to the gameplay (like Professor Layton).
Played some more Symphonia. Only a little, though. This game seems to be on hard mode or I'm going to have to go grind apparently. I just can't take more than 5 battles in between resting and resupplying. It is manageable, but so sloooow. I hope I don't have to continue playing this like Ni no Kuni to be effective, which basically meant that the game had "fight time" and then "progress time" and the two should not be mixed or you'll just exhaust your supplies and risk losing fighting with a weakened party. Fighting most mobs was useless waste of time anyway. Seems the game offers cooking as the long term solution, but so far it is still out of price range.
Just keep pushing through.  I find most Tales games to be a little difficult towards the beginning and then get progressively easier as you get more skills, like a reverse difficulty curve.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 02, 2014, 06:46:03 PM
Played some more Symphonia. Only a little, though. This game seems to be on hard mode or I'm going to have to go grind apparently.

ToS isn't a particularly difficult game... I'm pretty sure you can combo and manually block. Are you doing that?

--- edit ---

999 - In the opening cutscene. Writing is bad. Really bad.

--- edit ---

... There's a fucking tutorial? That never ends? Can you speed up the text at all?

Most of the text could've been excised from the prologue without anything being lost.

WHY IS THE SECOND BRIEFCASE GIVING ME A TUTORIAL ON HOW TO DO THE SAME THING I JUST DID.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 02, 2014, 07:31:44 PM
Played some more Symphonia. Only a little, though. This game seems to be on hard mode or I'm going to have to go grind apparently.

ToS isn't a particularly difficult game... I'm pretty sure you can combo and manually block. Are you doing that?

--- edit ---

999 - In the opening cutscene. Writing is bad. Really bad.

--- edit ---

... There's a fucking tutorial? That never ends? Can you speed up the text at all?

I have actually seen that criticism pop up fairly often, but it's a localizaton issue if anything, at the same time I dont feel the same way myself, I really enjoyed the writing.
Generally the text could be written by 10 year olds for all I care, as long as the content and the message itself was interesting and awesome, substance over style in this case. In fact I usually hate fancy writing ala FF XII.(It's irrelevant to your post, I just felt like sharing this.).
Oh and also after the beginning tutorial, there is no more tutorial.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 02, 2014, 07:53:08 PM
Writing is a very common complaint towards Zero Escape, and I don't get it.  I think it's fine, good even, but it really seems to be based on what writing style you prefer.  It's not like it's full of grammatical errors.

Played some more Symphonia. Only a little, though. This game seems to be on hard mode or I'm going to have to go grind apparently.
--- edit ---

999 - In the opening cutscene. Writing is bad. Really bad.

--- edit ---

... There's a fucking tutorial? That never ends? Can you speed up the text at all?

Most of the text could've been excised from the prologue without anything being lost.

WHY IS THE SECOND BRIEFCASE GIVING ME A TUTORIAL ON HOW TO DO THE SAME THING I JUST DID.
It sounds like you're actively trying to hate the game.
Title: Re: A Game Journal Reborn
Post by: Kevadu on March 02, 2014, 07:59:59 PM
Writing is a very common complaint towards Zero Escape, and I don't get it.  I think it's fine, good even, but it really seems to be based on what writing style you prefer.  It's not like it's full of grammatical errors.

Lack of grammatical errors is the benchmark for good writing now?
Title: Re: A Game Journal Reborn
Post by: Elegance on March 02, 2014, 08:02:01 PM
Writing is a very common complaint towards Zero Escape, and I don't get it.  I think it's fine, good even, but it really seems to be based on what writing style you prefer.  It's not like it's full of grammatical errors.

Lack of grammatical errors is the benchmark for good writing now?
I would say anything past that is based on preference, for writing style anyway.  If we're talking about things like plot structure and character development then that's a whole different story.  The complaints towards ZE seem to revolve around how it's written, not what's there.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 02, 2014, 08:18:17 PM
Writing is a very common complaint towards Zero Escape, and I don't get it.  I think it's fine, good even, but it really seems to be based on what writing style you prefer.  It's not like it's full of grammatical errors.

Lack of grammatical errors is the benchmark for good writing now?
I would say anything past that is based on preference, for writing style anyway.  If we're talking about things like plot structure and character development then that's a whole different story.  The complaints towards ZE seem to revolve around how it's written, not what's there.

Indeed, what is considered "good writing" sometimes it's terrible writing for me. Just to give an example I know enough about "Fernando Pessoa". In video games an example of "good writing" that I hate is FF XII but I already mentioned that, I like what is written though(as in I really like the story of XII all things considered), in the first example I gave I dont like both the content and the writing.
This also relates to how many "writing snobs" claim FF games are shit  because they have  " bad writing ", I wonder if they are referring only to the way it is written(dialogue).
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 02, 2014, 08:42:41 PM
FF games are shit because they're made by Square and Square doesn't know what they're doing. Writing's irrelevant.

999's writing fell apart for me because, from what I saw, it violated "show, don't tell" in a huge way. That's the fatal problem. The diction, weasel words, needless similes, the character cracking wise about every object I clicked on... sunk it to the level of reading like a mediocre MLP fanfic, sure, but in and of themselves, they're not as damning as the (completely unnecessary) telling instead of showing coming from the narrator.

Maybe this changes. I don't know. I quit caring.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 02, 2014, 08:44:45 PM
FF games are shit because they're made by Square and Square doesn't know what they're doing. Writing's irrelevant.

Good reasoning, everything that comes out of Square is automatically shit just because it came out of Square.
Oh and also, 999 is a visual novel, it's going to be extremely descriptive and wordy, it's not a walking simulator or a valve game or whatever else example you can think of. Im also surprised by that remark considering you apparently like MGS games which break your rule of "show rather than tell" so many damn times.
Title: Re: A Game Journal Reborn
Post by: Dice on March 02, 2014, 09:13:31 PM
I think the only time I noticed good writing was for Radiant Historia and Trails in the Sky.  Easy to read, and well-written dialogue made cutscenes flow nicely.

I also know when it's crappy like Wild Arms 2.  Or of course, when NISA refuses to spell-check and grammar check and create a real mess that even fan translations have trumped.

Title: Re: A Game Journal Reborn
Post by: mecharobot on March 02, 2014, 09:19:20 PM
ToS isn't a particularly difficult game... I'm pretty sure you can combo and manually block. Are you doing that?

I'm pretty sure I am. I don't possess hax skills or anything, but so far this is at least as hard as Eternal Sonata PS3 version, except with suicidal AI.

999's writing fell apart for me because, from what I saw, it violated "show, don't tell" in a huge way. That's the fatal problem. The diction, weasel words, needless similes, the character cracking wise about every object I clicked on... sunk it to the level of reading like a mediocre MLP fanfic, sure, but in and of themselves, they're not as damning as the (completely unnecessary) telling instead of showing coming from the narrator.

I'm not particularly interested in the subject matter of that game, but I do know wise cracking and lots of unnecessary commentary are pretty much interactive adventure game staples. Not going to comment on if it is a good thing or not.
Title: Re: A Game Journal Reborn
Post by: Dice on March 02, 2014, 09:33:14 PM
Keep Raine on your team, attack combo and block the next hit (enemies are pretty predictable).  Make sure you're set to semi-auto (iirc, select button till it says semi-auto), and cook at least basic ingredients for quick healing between battles.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 02, 2014, 09:36:30 PM
Quote
I'm pretty sure I am. I don't possess hax skills or anything, but so far this is at least as hard as Eternal Sonata PS3 version, except with suicidal AI.

You can fiddle with the AI settings and I think turn on/off various skills the AI partners use? Also you regain MP by attacking, so your mages ARE going to do that if they run out of MP, which happens more early on. Also if you're early in the game, I think you just have Lloyd and three mages who don't really have any damage output potential. It gets easier once everyone has some more skill options. Like the first dungeon or two are harder for this reason. The game improves a lot in every way once you get started on your journey proper.

Quote
999 is a visual novel, it's going to be extremely descriptive and wordy

I'm talking about word economy. Being a visual novel does not give you a free pass to being needlessly verbose any more than being a regular, book-type novel does.

(http://www.gaming-age.com/wp-content/uploads/2014/01/nine-hours-nine-persons-nine-doors-anticipated-ds-games-q4-2010.jpg)

Screenshot I pulled up from GIS.

In the first one, you have a picture of the wristband thing, clearly displaying the, uh, large, circular LCD display. The player can SEE that it looks like a watch (but isn't), and that it's only displaying one number. So why devote text to describing what's already being shown, visually? What's already apparent? Around the same time, you also get he narrator talking about how Junpei wants it off and how he's trying to remove it -- in lieu of dialogue from Junpei showing his own thoughts/emotional response to the watch.

Also, the ordering of the sentences -- talking about the LCD display, the construction of the wristband, and then the display again -- doesn't really flow naturally. You could have a single sentence saying that it was shaped like a watch, but had a face that only displayed a single number. You don't need to drown the description in text.

In the second screenshot... the narrative bit... again I want to say there's nothing necessary there. The top screen? That's fine. Junpei looking at the mirror and saying "What's up with my face..." conveys, in five words, and using the character's own monologue, everything relevant that the second screen took three sentences to convey (using a detached and emotionless narrator).

Breaking down the bottom screen sentence by sentence, though...

1. We already have the key. It's apparent that it was taken and that Junpei has it somewhere on his person now. This doesn't need to be here.

2. Telling instead of showing. No emotional resonance. Not conveying anything about Junpei's character. Passive and talking about intentions instead of actions -- "He started to leave, but..." would have worked better, because there's an actual action there. Intending to do something as minor as walking away from a mirror but then not doing it is a non-action -- it's an event that didn't happen and it's non-happening doesn't matter much, so why even have it in there?

3. 15 word sentence is emotionally detached, edging into purple prose territory, and made redundant by the top screen saying the exact same thing, in fewer words, and with more emotional resonance.

Title: Re: A Game Journal Reborn
Post by: Elegance on March 02, 2014, 09:50:35 PM
I'm talking about word economy. Being a visual novel does not give you a free pass to being needlessly verbose any more than being a regular, book-type novel does.

(http://www.gaming-age.com/wp-content/uploads/2014/01/nine-hours-nine-persons-nine-doors-anticipated-ds-games-q4-2010.jpg)

Screenshot I pulled up from GIS.

In the first one, you have a picture of the wristband thing, clearly displaying the, uh, large, circular LCD display. The player can SEE that it looks like a watch (but isn't), and that it's only displaying one number. So why devote text to describing what's already being shown, visually? What's already apparent? Around the same time, you also get he narrator talking about how Junpei wants it off and how he's trying to remove it -- in lieu of dialogue from Junpei showing his own thoughts/emotional response to the watch.

Also, the ordering of the sentences -- talking about the LCD display, the construction of the wristband, and then the display again -- doesn't really flow naturally. You could have a single sentence saying that it was shaped like a watch, but had a face that only displayed a single number. You don't need to drown the description in text.

In the second screenshot... the narrative bit... again I want to say there's nothing necessary there. The top screen? That's fine. Junpei looking at the mirror and saying "What's up with my face..." conveys, in five words, and using the character's own monologue, everything relevant that the second screen took three sentences to convey (using a detached and emotionless narrator).

Breaking down the bottom screen sentence by sentence, though...

1. We already have the key. It's apparent that it was taken and that Junpei has it somewhere on his person now. This doesn't need to be here.

2. Telling instead of showing. No emotional resonance. Not conveying anything about Junpei's character. Passive and talking about intentions instead of actions -- "He started to leave, but..." would have worked better, because there's an actual action there. Intending to do something as minor as walking away from a mirror but then not doing it is a non-action -- it's an event that didn't happen and it's non-happening doesn't matter much, so why even have it in there?

3. 15 word sentence is emotionally detached, edging into purple prose territory, and made redundant by the top screen saying the exact same thing, in fewer words, and with more emotional resonance.


Revisit this after you finish the game because I'm curious what you'll think at that point.  Believe it or not, but there is a reason for the game being presented that way.
Title: Re: A Game Journal Reborn
Post by: Dice on March 02, 2014, 09:58:27 PM
^ nearly forgot about that point.

And Mesh, I think you bring up a lot of good points, but given the medium of story telling here, I think you gotta let it go a bit.
Playing it myself I remember feeling the disconnect between the two halves, but you kinda just gotta ride it out and enjoy it for what it is.
Title: Re: A Game Journal Reborn
Post by: Andrew on March 02, 2014, 10:07:23 PM
Ironically, visual novels tend to have some of the worst writing in video games. 999 has an awesome story, but there's no doubt some of the writing is wonky and unnecessary.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 03, 2014, 12:33:59 AM
*ignores everything said about Visual Novels in this thread*
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 03, 2014, 06:39:38 AM
Currently playing Danganronpa. Enjoying it a lot. I'm currently in the trial for chapter 2. I'm annoyed that I fell for the trap though...

Code: [Select]
And by fell for the trap, I mean the crossdresser. Prior to that reveal, he was the character I was pairing the main character with in my mind....I suppose that doesn't really matter at this point. But why did they have to make the trap so adorable? If there is anything that I have learned from this game it is that the attractive people die first, which means my new pairing for the main character is Sakura!.....and that probably means she is going to get killed next chapter. Damn.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 03, 2014, 07:56:36 AM
Meshgear, like Elegance said, there is a plot reason(FUNDAMENTAL to the plot, I might add) for the apparently "useless" and detached narration.
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 03, 2014, 08:08:19 AM
I hit my first snag in Xillia. The boss in Bermia Gorge annihilated my party because of those damn status effects. I did have Jude and Elize linked so that I could heal everyone and remove remove status effects for the whole party, but it looks like I need to adjust the skills for some of the characters before trying it again. So far this game feels fairly easy, considering how long I took off from playing games, but I guess I have played enough Tales games in the past.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 03, 2014, 11:22:40 AM
Just finished the Little Busters VN. The ending was very bland. True ending really ruined a good ending. Now diving back into Bravely Default.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 03, 2014, 11:50:29 AM
Working on getting the platinum trophy for Rayman Legends.  Also progressing through world 2 in Sly Cooper: Thieves in Time, and I think I'll get the platinum for this as well.
Title: Re: A Game Journal Reborn
Post by: GrimReality on March 03, 2014, 11:50:35 AM
In the Dark World now in A Link Between Worlds. I love having the whole world open to explore. And many dungeons to choose from. But it also confuses me a bit, and makes me think I'm going about things the "wrong" way.
I played through the thieves dungeon, which was pretty fun. I tried to find the red x in the SW corner, but can't figure it out. I suppose I'll just go do the Skull Woods instead.
I'm loving the music in this game. The Dark World theme is great.
Title: Re: A Game Journal Reborn
Post by: ultra7k on March 03, 2014, 12:19:42 PM
Semi hiatus from Lightning Returns at the moment, as I got side tracked this weekend. Will probably end up beating it in the next day or two.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 03, 2014, 03:05:13 PM
Thanks to the suggestions of the thread (i.e. none), I've decided to go with The 3rd Birthday. First and foremost is the fact that I hate that the game makes you beat the game at least once to unlock anything beyond the default outfit & default + jacket. Now I have to play through the stupid game four more times to unlock the rest of them.

And while I'm on the subject, the gameplay is really mediocre. I don't know if its my PSP in particular or if its the game's fault but the damn lock-on, camera, and cover mechanics are shoddy pieces of shit. Lock-on will target what's in front of you, most of the time (and if there aren't any high priority targets like orbs nearby). Meanwhile, weapons that don't use lock-on will rely on the camera. Too bad when you bring up such weapons, they will automatically aim in the direction the camera is facing rather than the direction the player is facing. You basically have to switch to a lock-on weapon to get the camera oriented in the right direction before you can bring up the manual aim weapon. And even then, depending on which way the camera was angled, locking-on could very much cause the camera to overshoot its mark anyways. And then there's cover which can randomly drop my lock-on or manual aim mode into a taking cover stance. Its all just so clumsy.

And then there's the other issues like handguns being useless due to being permanently stuck with your dinky default pistol, the plot, the fact that you need to beat the game to unlock alternate costumes, extra DNA boards showing up way too late to be useful beyond being gimmicky like an all drops up board or an all penalties board, and the fact that many of those abilities are gimmicky and useless at best.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 03, 2014, 08:22:42 PM
Just finished chapter 1 in Professor Layton and the Azran Legacy.  It felt like it would be the final chapter in any of the other games.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 03, 2014, 08:25:24 PM
Im waiting for Lightning to return to my home so I can finally end the trilogy.
Im thinking of starting up snatcher and getting through that in a single sitting until Lightning literally returns. Did I mention lightning returns the return of lightning, return return lightning...lightning.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 04, 2014, 12:23:36 AM
FF games are shit because they're made by Square and Square doesn't know what they're doing.

This reminds me of Giant Bomb for some reason... haven't visited the site in a long time now.

Anyways.

Metal Gear Solid 4: Guns of the Patriots:

Really close to finish it in Big Boss Extreme mode and most likely get the Big Boss Emblem for the first time.
Title: Re: A Game Journal Reborn
Post by: ultra7k on March 04, 2014, 04:46:13 AM
FF games are shit because they're made by Square and Square doesn't know what they're doing.

This reminds me of Giant Bomb for some reason... haven't visited the site in a long time now.

Anyways.

Metal Gear Solid 4: Guns of the Patriots:

Really close to finish it in Big Boss Extreme mode and most likely get the Big Boss Emblem for the first time.

That is impressive. I do recall the motorcycle sequence being the bane of my existence though. I must go back and replay MGS4 since they did add trophies...
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 04, 2014, 09:05:18 AM
Lightning returns arrived sooner than I expected. Seems like I already have a schedule for the rest of the day. I was planning on studying but fuck it.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 04, 2014, 12:11:01 PM
Aeolus -  What the heck!  You tried to warn me about the game yet you choose to play it yourself?  Multiple times too.  Are you a masochist?

Thief -  I played the original back in the day and couldn't make it past the tutorial. I basically suck at stealth games and I still do.  I'm doing a lot better this time around due to easy mode.  I also am playing like a predator (knockouts not kills) since that is what my skills will allow. 
Title: Re: A Game Journal Reborn
Post by: Blace on March 04, 2014, 12:16:58 PM
Almost done with Chapter 5 of Bravely Default. This story is getting wackier the longer it goes on. I'm intrigued. I've also played for 50 hours. This is a long game.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 04, 2014, 01:33:57 PM
Aeolus -  What the heck!  You tried to warn me about the game yet you choose to play it yourself?  Multiple times too.  Are you a masochist?

I may have an ulterior motive for playing it outside of it being PE related (especially since I've never played either of the PSX games and I don't give a crap about the anime science jargon bullshit filled plot, Medea's creepiness, or the fact that the whole back half of the plot was all one long tortured excuse to make moé pedo-bait Eve a) somewhat less moé pedo-bait, and b) the main character in place of that old married hag Aya).

It may also be the same reason why I'm waiting for Senran Kagura Burst to go on sale with baited breath, why I got Tekken 6 (for reference, it came with Soul Caliber 4), and why I wish we had gotten one of those PSP Queen's Blade SRPGs.

Or it might be something else entirely (it IS the closest way to getting to play Type-0 currently available).


Anyways, I probably should get back to playing Bravely Default and actually finish chapter 5 this time (instead of straight up beating the game).
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 04, 2014, 01:50:14 PM
Oh my!  I just googled Queen's Blade.  Anyways I think your reason for playing was one of the reasons I stopped.  I really didn't want anymore of her clothes to disintegrate.  I seriously could not of played if I had to stare at her thong.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 04, 2014, 04:45:40 PM
So the best new feature of Professor Layton and the Azran Legacy is hints with pictures.  No more reading over the hint 20 times trying to visualize what it's saying.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 04, 2014, 05:00:16 PM
Played LR for about 7 hours straight and it's a really fun game, it's still too early to judge the plot but I havent seen anything "offensive" yet.
Gameplay wise, the combat is awesome and the customization is really well executed. I still dont know how I feel about the time aspect of the game, im currently on day 2, must have done 5-7 side quests and Im in the middle of 2 of the main quests(Luxerion and Yasnaan), I still dont earn enough EP from enemies to abuse Chronostasia all the time but it seems like I will have time to do everything I want, I would have preferred to explore and do things at my own pace without feeling the pressure of the time limit, I hope it becomes a non existent issue soon with chronostasia abuse.

I spent most of my time running around the cities than actually fighting, that felt rather odd, I am digging the challenge tho!

Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 04, 2014, 05:10:43 PM
^ Man, I wish I had that kind of time to dedicate to gaming. Not that it matters, since every so often when I do have that kind of time I end up playing for an hour or two before deciding I've had enough.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 04, 2014, 05:31:27 PM
^ Man, I wish I had that kind of time to dedicate to gaming. Not that it matters, since every so often when I do have that kind of time I end up playing for an hour or two before deciding I've had enough.

Technically I shouldnt have the time either. Im just saying fuck this shit to life for a little bit. It's going to come back and bite me in the ass, that's a given. It takes a ton of work to get back on track if you give the middle finger to Computer Science for a while.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 04, 2014, 06:01:02 PM
Metal Gear Solid 4: Guns of the Patriots:

(http://i58.tinypic.com/2vuzwgp.png)

Took me 4 days but it was worth it in the end.

Only three trophies left!
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 04, 2014, 10:17:32 PM
Played the shit out of Tales of Xillia today, and defeated the boss at the Felgana Mines. I'm started to get more used to Xillia's battle system after having played Graces F a lot.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 04, 2014, 11:16:16 PM
I'm at an impasse, I have a sudden desire to replay FFXII, but I have a feeling that just like FFX, as soon as I start it, FFX HD is going to have a successful launch and Square Enix is going to announce FFXII HD.

That, and I don't know if I'd really commit to the whole thing. The only thing I don't like about FFXII is the entire middle of the game is extremely grindy and boring. Everything from after you rescue Leia Ashe from the Galactic Archadian Empire up to infiltrating Archadia itself is a total slog
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 04, 2014, 11:22:56 PM
Played the first hour or so of Vagrant Story today.  I'm really enjoying the super-cinematic presentation coupled with aged-poorly PSX graphics - it's funky looking, but I mostly dig it.  Still getting used to the switching in and out of normal mode and battle mode; still think combat is weird, but not bad-weird.  Need to play more to get a feel for this game. 
Title: Re: A Game Journal Reborn
Post by: Dice on March 04, 2014, 11:38:14 PM
I'm at an impasse, I have a sudden desire to replay FFXII, but I have a feeling that just like FFX, as soon as I start it, FFX HD is going to have a successful launch and Square Enix is going to announce FFXII HD.

That, and I don't know if I'd really commit to the whole thing. The only thing I don't like about FFXII is the entire middle of the game is extremely grindy and boring. Everything from after you rescue Leia Ashe from the Galactic Archadian Empire up to infiltrating Archadia itself is a total slog

First: Daaaamn nice avatar!

Second: I *wanted* to love FF12 with every part of me; it looked like all the change I wanted in the series and in a good way.  But I got bored.  It really needed to be about 10% less MMO (random treasure chests? really?) and to ditch Vaan entirely.  The plot also lost me.

On the other hand, I think I need to give it a second chance since it's been ages since I last gave it a go.

Title: Re: A Game Journal Reborn
Post by: Aeolus on March 05, 2014, 01:07:31 AM
The best parts of FFXII to me were the Gambit system and the really open fields. Unfortunately, outside of the marks, the espers, and some of the MMO styled mobs, there really wasn't a whole lot of incentive to actually hoof it. Also, the License Board. Also also, my god was the airship useless in that game.


Oh my!  I just googled Queen's Blade.

My apologies for that.
Title: Re: A Game Journal Reborn
Post by: mecharobot on March 05, 2014, 02:25:18 AM
Meh.. I could maybe consider XII HD if they had the ZJS. Otherwise there really is absolutely no point, other than... ummm, maybe dual audio? I do sometimes think if the game would feel different if I did a straight story run. All I remember that it was something about magic rocks, which were for some reason the key to fight off an evil empire. I'm pretty sure it made no sense and somehow felt like it assumed that the player already knows the world and its lore.

No big updates on Symphonia. My survavability has increased and now I wonder what on earth should I do with ex skills. Seems like I'll have to read a guide for that. The game isn't really being very incentive about its sub-systems, which tends to annoy me for some reason.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 05, 2014, 03:55:31 AM
I love FF XII but one of it's biggest downfalls i by far the pacing of the plot. In the middle section of the game you get about 20 hours with almost no story progression whatsoever.
I only did a small fraction of the sidequests and beat the game in about 60 hours so I had no problem in following the plot, I thought the story itself was great , even though near the end it went kind of "cliché" with the destiny talk and stuff, it managed to put it's own spin on it by inverting the roles, the villain is actually fightning the gods' control of society and our party were being played as pawns by said gods.

I despise the use of the word "cliché", Im not actually holding it against the game as a complaint, it's just an easy way to explain what I wanted to explain.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 05, 2014, 10:07:35 AM
First: Daaaamn nice avatar!

It's so fantastic that I changed my Twitter avatar as well.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 05, 2014, 10:12:38 AM
My problem with FFXII's plot stems from the conflict that arose from what Matsumo was going for (i.e. a group of everymen getting involved in large scale, long running conflict that turns them into a platoon of the finest hardened soldiers around, but not beyond what the generic is capable of, which is why they cannot just singlehandedly resolve the conflict outright) versus the usual Final Fantasy paradigm (i.e. a bunch of superhumans get together and work their way up to becoming demigods in order to challenge whatever doom happens to be impending upon the world), which resulted in what we got for FFXII, a bunch of superhumans getting sidetracked by sidequests and other random tangents off in the middle of nowhere while the main body of the plot happens off screen. You can see it best once you get to the late game and start fighting Judges and wave after wave of faceless mooks with almost no difficulty involved on your end.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 05, 2014, 10:35:08 AM
The only thing I didn't like about XII was the lack of cutscenes (same with XIII).  Also, I don't like full customization.  I would have preferred the licence board to be different for each character, rather than them all having the potential to be the same.

Just started chapter 3 in Professor Layton.
Title: Re: A Game Journal Reborn
Post by: Blace on March 05, 2014, 11:05:19 AM
I would love a FFXII HD update. I've also been hankering to replay that game. I'm one of the few I guess that really dug it. One of my favorite games from that generation of consoles. It does have its problems, but the good parts heavily outweighed the bad for me. Heck, I played it for well over 100 hours. The plot does get confusing in spots, but I still loved it. Never did finish Revenant Wings and I completely forgot what even happens in that game despite playing it for like 20 hours.

Anyway, Bravely Default progress is slowing down because I hate doing things over and I'm starting to get bored. I need to finish this up before FFX HD though. I want to play the shit out of that without my conscience telling me to go finish Bravely Default or you are a terrible human being.
Title: Re: A Game Journal Reborn
Post by: GrimReality on March 05, 2014, 11:20:32 AM
I actually really enjoyed FFXII. I recall playing it in the vicinity of 120 hours. It's the last Final Fantasy I played to completion. The story was nonsense, but the world was great. I actually really liked the gambit system once I got the hang of it.
I'm with Elegance on the License board, though. I never like the idea of every character being able to do the same things. Takes away some of the individualism.

Zelda: ALBW - I'm still having a hard time finding some of the dungeons, which is annoying. I was in some sort of fire dungeon, then died. I found my way into the Skull Woods dungeon, and am there now. F those goddamn hands!
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 05, 2014, 12:03:29 PM
The only thing I didn't like about XII was the lack of cutscenes (same with XIII).  Also, I don't like full customization.  I would have preferred the licence board to be different for each character, rather than them all having the potential to be the same.

Just started chapter 3 in Professor Layton.

You really mean lack of cutscenes? XIII alone has 9 hours worth of cutscenes or do you mean the CGI cutscenes?
Full customization has it's upsides, while it certainly homogenizes the party it also gives you the choice to pick your favourite characters without worrying that they suck gameplay wise.(ex: Cyan FF6)
Title: Re: A Game Journal Reborn
Post by: Elegance on March 05, 2014, 12:07:31 PM
The only thing I didn't like about XII was the lack of cutscenes (same with XIII).  Also, I don't like full customization.  I would have preferred the licence board to be different for each character, rather than them all having the potential to be the same.

Just started chapter 3 in Professor Layton.

You really mean lack of cutscenes?
Yes, there's a lot in the beginning and end, but the middle is like 95% gameplay.  It's not really a bad thing, I just would have preferred a better balance.

For XIII, I always laugh when people complain about the game being too cutscene-heavy because chances are they only played the first couple of hours.  There's a ton in the beginning, but eventually you're just going from location to location with maybe a one minute cutscene introducing it.
Title: Re: A Game Journal Reborn
Post by: Blace on March 05, 2014, 12:08:43 PM
I actually really enjoyed FFXII. I recall playing it in the vicinity of 120 hours. It's the last Final Fantasy I played to completion. The story was nonsense, but the world was great. I actually really liked the gambit system once I got the hang of it.
I'm with Elegance on the License board, though. I never like the idea of every character being able to do the same things. Takes away some of the individualism.

Zelda: ALBW - I'm still having a hard time finding some of the dungeons, which is annoying. I was in some sort of fire dungeon, then died. I found my way into the Skull Woods dungeon, and am there now. F those goddamn hands!

Totally agree that the FFXII world was great. I love Ivalice in that and the tactics games.

Ugh those hands! I hate them too! When I was a kid playing Zelda they literally scared the shit out of me. I would have to stop playing because I would get so scared of them. Oh memories. Even now when I played A Link Between Worlds I had flashbacks haha.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 05, 2014, 12:14:41 PM
The only thing I didn't like about XII was the lack of cutscenes (same with XIII).  Also, I don't like full customization.  I would have preferred the licence board to be different for each character, rather than them all having the potential to be the same.

Just started chapter 3 in Professor Layton.

You really mean lack of cutscenes?
Yes, there's a lot in the beginning and end, but the middle is like 95% gameplay.  It's not really a bad thing, I just would have preferred a better balance.

For XIII, I always laugh when people complain about the game being too cutscene-heavy because chances are they only played the first couple of hours.  There's a ton in the beginning, but eventually you're just going from location to location with maybe a one minute cutscene introducing it.

In FF XII I will have to agree, in regards to FF XIII I thought it was fine, it's a 50-60 hour game with 9 hours worth of cutscenes. That seems like a normal ratio for JRPGs with Xenosaga(where 1/3 of EP 1 and 2 is cutscenes and 1/4 of Episode 2 is cutscenes) being the exception. I love cutscenes too and I wouldnt mind if there were more but I thought it was fine in XIII.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 05, 2014, 12:20:09 PM
The only thing I didn't like about XII was the lack of cutscenes (same with XIII).  Also, I don't like full customization.  I would have preferred the licence board to be different for each character, rather than them all having the potential to be the same.

Just started chapter 3 in Professor Layton.

You really mean lack of cutscenes?
Yes, there's a lot in the beginning and end, but the middle is like 95% gameplay.  It's not really a bad thing, I just would have preferred a better balance.

For XIII, I always laugh when people complain about the game being too cutscene-heavy because chances are they only played the first couple of hours.  There's a ton in the beginning, but eventually you're just going from location to location with maybe a one minute cutscene introducing it.

In FF XII I will have to agree, in regards to FF XIII I thought it was fine, it's a 50-60 hour game with 9 hours worth of cutscenes. That seems like a normal ratio for JRPGs with Xenosaga(where 1/3 of EP 1 and 2 is cutscenes and 1/4 of Episode 2 is cutscenes) being the exception. I love cutscenes too and I wouldnt mind if there were more but I thought it was fine in XIII.
It's not really the length, it's where they're placed.  A huge chunk for XIII is towards the first third of the game.  Sorry, I should have said the pacing of the cutscenes rather than a lack thereof.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 05, 2014, 12:25:15 PM
The only thing I didn't like about XII was the lack of cutscenes (same with XIII).  Also, I don't like full customization.  I would have preferred the licence board to be different for each character, rather than them all having the potential to be the same.

Just started chapter 3 in Professor Layton.

You really mean lack of cutscenes?
Yes, there's a lot in the beginning and end, but the middle is like 95% gameplay.  It's not really a bad thing, I just would have preferred a better balance.

For XIII, I always laugh when people complain about the game being too cutscene-heavy because chances are they only played the first couple of hours.  There's a ton in the beginning, but eventually you're just going from location to location with maybe a one minute cutscene introducing it.

In FF XII I will have to agree, in regards to FF XIII I thought it was fine, it's a 50-60 hour game with 9 hours worth of cutscenes. That seems like a normal ratio for JRPGs with Xenosaga(where 1/3 of EP 1 and 2 is cutscenes and 1/4 of Episode 2 is cutscenes) being the exception. I love cutscenes too and I wouldnt mind if there were more but I thought it was fine in XIII.
It's not really the length, it's where they're placed.  A huge chunk for XIII is towards the first third of the game.  Sorry, I should have said the pacing of the cutscenes rather than a lack thereof.

Ah that makes more sense!
10 hours into LR, making huge progress. Im nearly done with 2 of the main quests, have done about 6 more sidequests and a few canvas challenges, Im on day 3, havent gone to the Wild Lands or Dead Dunes yet but Ive been clearing the other 2 cities. Nearing Day 4 and I will begin my exploration of said unexplored lands.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 05, 2014, 05:39:28 PM
Having a strangely mixed experience with FF IV The After Years.

Started out strong. Great (difficult) and engaging gameplay. Ceodores chapter got me into things FAST.

Then Rydia's chapter.... Tough as nails. Loved it. Great cliffhanger at the end.

Yangs Chapter.... I was pretty excited to get to Yang. I appreciate his character, albeit simple and one dimensional. He is fleshed out nicely as both father and Monk Monarch, but that is about all the good I can say about his chapter.... I don't think I did an ounce of thinking the whole time. Spammed attack for 4 hours and muddled my way through an uninspiring new dungeon at the end. Utterly boring.

Now, halfway through Paloms chapter I feel like the difficulty is non-existent....

I know this has to get harder again, and I really can't wait. The last few hours have been a SNORE FEST in contrast to the strong start.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 05, 2014, 06:26:19 PM
9 AM on Day 11 in Lightning Returns. Stumbled upon Aeronite while hunting Lizards in the desert, and took him on for shits and giggles. It... did not go well. Probably not going to bother with him unless I do a second playthrough. So back to hunting lizards. Glad I didn't kill too many Cactuars early on since they're dropping 10,000gil each now.
Title: Re: A Game Journal Reborn
Post by: Esper_Crusader on March 06, 2014, 02:56:22 PM
Giving up on the horrendous comminity servers on Rust. Every single server is run by an asshole it seems. May try one of the official servers but gonna try 7 Days to Die for now.
Title: Re: A Game Journal Reborn
Post by: Bytor on March 06, 2014, 05:01:56 PM
Well, being off the last two days and not having a computer has led to a ridiculous long marathon session of Lost Odyssey, tis a fun little game, really has a lot of unfulfilled potential I feel.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 07, 2014, 06:45:23 AM
So been playing Danganronpa. Beat it a couple nights ago. I was accidently spoiled on the identity of the mastermind the night before that, but I was okay with that since it would have taken me a while to figure out what the heck I was supposed to be looking for in the endless debate sequence where you identify the mastermind. Knowing the identity it wasn't too hard to see the chain of reasoning that would lead to the conclusion, but I know I just would have mentally skipped over that character when trying to figure it out if I didn't know their identity ahead of time. Currently working on platinumming the game by first completing school reports then on to everything else that needs to be done!
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 07, 2014, 08:48:58 AM
^
Awesome! DanganRonpa Spoilers!!!
Code: [Select]
I actually figured it out because we know Mukuro was dead and the only body that could belong to Mukuro was Junko's, all the other character's bodies were accounted for and we also knew that Mukuro didnt look like Junko so that was more of a reason to suspect her
Ok so yesterday played Lightning Returns all afternoon and then until 5 AM(you knoiw 10-12 hours, no big deal..), needless to say Im completely addicted to it. Probably going to finish it today, the boss in the wild lands was too strong so I decided to go and start the Dead Dunes and do those main quests first.
I like the story a lot and I am enjoying the characterization.. It's all backed up by strong motivations or plot points, the main quest of Yusnaan in particular was very strong storywise. The mainstream reviews state that the story is a joke or that it plays out like fanfiction which sounds ridiculous to me.. After the conclusion of FF XIII-2 and with the rich mythology established in both XIII and XIII-2, the story is actually a decent followup and it's very faithful and consistent to what was previously established, the characters are what they are and it MAKES SO MUCH Sense, just thinking about the circumstances that led to their atittudes..

The gameplay is awesome, it's snappy, quick and extremely dynamic, it's also so customizable and some of the battles can be quite challenging, I am really loving it, playing on normall and some of the battles are thrilling.

Already did like 18/20 Sidequests in Luxerion, 8-9/14 in Yusnaan and like 11-12/21 in the Wild Lands, going to explore the Dead dunes all day and hopefully finish the game. Im 22 hours in and at 9 am of the 7th day.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 07, 2014, 10:40:38 AM
Man, I got that game on Launch day and think I might be able to beat it by this coming Tuesday. Not a personal attack against you, I just keep looking at my backlog wondering how I'll ever get through it all and the answer is clearly "I won't." It's pretty depressing, especially since I don't have a whole lot going on with my life right now to get in the way.
Title: Re: A Game Journal Reborn
Post by: Darilon on March 07, 2014, 10:50:17 AM
Playing Guacamelee. Not sure if I am having that much fun with it anymore. Boss fights are great but normal battles feel repetitive and the platforming element stopped being fun for me after being able to freely phase between worlds at will. Uppercut jumps are just horrible if you have to start a jumping combo with it.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 07, 2014, 11:03:07 AM
Man, I got that game on Launch day and think I might be able to beat it by this coming Tuesday. Not a personal attack against you, I just keep looking at my backlog wondering how I'll ever get through it all and the answer is clearly "I won't." It's pretty depressing, especially since I don't have a whole lot going on with my life right now to get in the way.

Im deliberately avoiding life atm, hence why Im playing so much. The game being extremely fun also adds to that of course but it's not the main reason, under normal circumstances I would probably play 2-4 hours a day.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 07, 2014, 01:57:54 PM
Finished up the final chapter of Sorcery Saga (not going to start the optional dungeon, 255 floors is just way too much!) and now I'm in an extremely good mood, because my Atelier weekend is almost there! I did the laundry and other chores (even my taxes!), completed most of the other articles I was working on, and I stocked up on snacks on other yummy foods (Atelier weekend will be fueled by bananas, tangerines, white chocolate cookies with raspberry, lasagne, almonds, various tea blends I wanted to try and some awesome bread from the local bakery, which I will eat with goat cheese, because goat cheese is best cheese). Once the game finishes downloading the marathon will begin <3
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 07, 2014, 02:24:11 PM
On Day 12 of Lightning Returns. Doesn't look like I'll be able to get the 14th Day, but I did complete 60 of the 65 quests (technically 64, since in one case you have to decide between two quests) and all but a small handful of the Canvas of Prayer quests. I think there are 2-4 of those I won't have time (or motivation) to complete, but we'll see.
Title: Re: A Game Journal Reborn
Post by: Blace on March 07, 2014, 02:28:35 PM
I still haven't even put the Lightning Returns disc into my PS3 and I've had it since launch day haha. Probably won't anytime soon either because I'd rather replay FFX or Tales of Symphonia.
Title: Re: A Game Journal Reborn
Post by: Dice on March 07, 2014, 04:40:22 PM
Professor Layton: The Azran Legacy

While I loved the look of the earlier titles, I'm floored by how each new place in this final installment is so bright, colourful, and interesting.  It's almost a shame that it follows a point-and-click style game than following you around with a camera.
Also, to relate to that, I'm glad the game's graphics are so colourful.  The first three Layton titles were somewhat gloomy -- but it worked for the style they went with.  But this time around I'm really delighted with the incredible colours you see here.

Puzzles have been fun, I love how a lot of the top screen "moves" now having pretty enjoyable storybook-like art come to life.  This game was a labour of artistic love I think.

Sorry Bravely Default.  I like you, but we need a break.  For no less than a Professor
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 07, 2014, 08:54:23 PM
I think I may beat Lightning Returns sooner than expected. As I said earlier, I started Day 12 with still a handful of Canvas quests unfinished. I actually decided to try and finish them and it's turning out to be really exciting trying to plan this day so I can do them all in the precious few hours I have left. I've finished Yusnaan and The Dead Dunes, and finishing The Wildlands is simply a matter of praying I planted a vegetable seed in the Moogle Village way back when I did those quests. That just leaves Luxerion, in which I have to kill some Gaunts, Dreadnaughts, and... two other things I can't remember the names of.

I really wish there was a way to "bank" recovery items, what with all the Ethers you start earning for the 3-star Canvas quests.
Title: Re: A Game Journal Reborn
Post by: Esper_Crusader on March 07, 2014, 09:41:05 PM
Got Lifeless Planet on Steam. Very basic so far but the mood is fantastic!
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 07, 2014, 09:57:24 PM
Tales of Xillia, about 18 hours in and nearing the end of Chapter 2. Basically, I got past the part where Elize was being a little moody bitch as if she was the angsty teen in a shounen manga.

During some random battles, I tried playing with Alvin since I thought he was the typical swordsman in a Tales game, but he's slow as fuck, so I quckly switched back over to Jude. I remember in Abyss I spent a lot of time switching between Luke and Guy, and in Vesperia I spent time switching between Yuri and Judith, but in Xillia, I haven't liked playing any other character than Jude.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 08, 2014, 12:20:47 AM
Played through Metal Slug 1.

I think I've stopped liking games in general right now. IDK if it's because I've been sick all week or because my job's made me feel dead inside but

dang :(
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 08, 2014, 01:10:08 AM
Mesh, my former job did that to me, but I think it was also psychological. I was working a lot (relative to what people in my position worked on average, but still less than full time) at my job and also playing a lot of video games. The hatred from work was seething into video game playing time, and even back then in 2008 when I was playing Tales of Vesperia, Valkyria Chronicles, and Persona 4, I still ended up hating video games for a while.
Title: Re: A Game Journal Reborn
Post by: Kevadu on March 08, 2014, 01:29:46 AM
Tales of Xillia, about 18 hours in and nearing the end of Chapter 2. Basically, I got past the part where Elize was being a little moody bitch as if she was the angsty teen in a shounen manga.

During some random battles, I tried playing with Alvin since I thought he was the typical swordsman in a Tales game, but he's slow as fuck, so I quckly switched back over to Jude. I remember in Abyss I spent a lot of time switching between Luke and Guy, and in Vesperia I spent time switching between Yuri and Judith, but in Xillia, I haven't liked playing any other character than Jude.

I think Milla plays pretty well.  I agree with you, though, that other than her and Jude and didn't enjoy playing as much of the Xillia cast.

Just makes me think of old Graces f again...that's got to the be only Tales games in which I actually regularly used the entire cast.  Heck, even the mages were fun to play as in that game.  How did they do it?  And why don't they do it again...
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 08, 2014, 01:35:30 AM
Tales of Xillia, about 18 hours in and nearing the end of Chapter 2. Basically, I got past the part where Elize was being a little moody bitch as if she was the angsty teen in a shounen manga.

During some random battles, I tried playing with Alvin since I thought he was the typical swordsman in a Tales game, but he's slow as fuck, so I quckly switched back over to Jude. I remember in Abyss I spent a lot of time switching between Luke and Guy, and in Vesperia I spent time switching between Yuri and Judith, but in Xillia, I haven't liked playing any other character than Jude.

I think Milla plays pretty well.  I agree with you, though, that other than her and Jude and didn't enjoy playing as much of the Xillia cast.

Just makes me think of old Graces f again...that's got to the be only Tales games in which I actually regularly used the entire cast.  Heck, even the mages were fun to play as in that game.  How did they do it?  And why don't they do it again...

Didn't people like playing as Rita in Vesperia, spamming Tidal Wave and winning every battle with her on a solo run?

https://www.youtube.com/watch?v=fs93c9KavvU
Title: Re: A Game Journal Reborn
Post by: Kevadu on March 08, 2014, 01:42:53 AM
I said mages were fun in Graces, not just cheap/broken...
Title: Re: A Game Journal Reborn
Post by: Dice on March 08, 2014, 02:03:44 AM
...mages were fun in Graces

Amen.

I liked how Xillia tried to put you in control of Rowen's spells and Milla was a pretty capable as an attacking mage....but meh.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 08, 2014, 03:02:27 AM
Quote
During some random battles, I tried playing with Alvin since I thought he was the typical swordsman in a Tales game, but he's slow as fuck, so I quckly switched back over to Jude. I remember in Abyss I spent a lot of time switching between Luke and Guy, and in Vesperia I spent time switching between Yuri and Judith, but in Xillia, I haven't liked playing any other character than Jude.

Alvin's charged sword attacks are fun, but if you aren't shooting things you aren't playing him right. Because yes, donating bullets to enemies' skulls is much faster than swinging that stupidly big sword around.

Can't actually think of a Tales character with a similar playstyle... Sure, there are plenty that do the 'slow but strong' thing right, but they don't have awesome ranged attacks. And ranged fighters in Tales are usually parttime mages while Alvin clearly isn't.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 08, 2014, 03:17:43 AM
Just finished Thief and I have to say I agree with the sentiments expressed in the thief 4 thread.  The game did have a sound problem.  Many times it sounded like a guard was right next to me and not several rooms away.  The sound actually cut out on me during the final  boss "fight" and then froze right after beating it.  I had to do the final fight over to witness the somewhat anticlimactic ending.  Also traveling around the city was confusing.  The map shows roads, not the way Garret travels.  To get to a different section of the map, I would often have to go through a window which wasn't marked on the map.  It think should they do another Thief, they have a lot to improve on.  That said, I still enjoyed the game and would definitely play the next game in the series.
Title: Re: A Game Journal Reborn
Post by: Parn on March 08, 2014, 08:06:10 AM
Finished Ys: Memories of Celceta last night.  Had fun with it, but it's not as good as Ys: Oath in Felghana was.  I feel it had a lot to do with it being too similar to run-of-the-mill JRPGs with party members.  I like Adol better when he's by himself taking care of business and not having a party of bad anime tropes in tow.  Persona 4 Golden was full of anime tropes too, but I still liked the cast since they were fleshed out pretty nicely.  Celceta's cast was just terrible.

On to Soul Sacrifice!
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 08, 2014, 09:12:13 AM
Just finished Thief and I have to say I agree with the sentiments expressed in the thief 4 thread.  The game did have a sound problem.  Many times it sounded like a guard was right next to me and not several rooms away.  The sound actually cut out on me during the final  boss "fight" and then froze right after beating it.  I had to do the final fight over to witness the somewhat anticlimactic ending.  Also traveling around the city was confusing.  The map shows roads, not the way Garret travels.  To get to a different section of the map, I would often have to go through a window which wasn't marked on the map.  It think should they do another Thief, they have a lot to improve on.  That said, I still enjoyed the game and would definitely play the next game in the series.

idk if you played the earlier ones but from what I remember, Thief 1 and 2 didn't have any city hub, the levels were more easy to figure out by merit of having simpler graphics, and I think the sound was more realistic too in terms of how close it sounded?
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 08, 2014, 10:01:09 AM
35 hours into LR.. Currently at the final boss(yes I played like 12 hours again yday).
I did like 90% of the sidequests and like 75% of the canvas ones. I died many times at the final boss, always in his third phase. Just a few minutes ago I killed the third phase and jumped in euphoria of my victory only to learn that the boss still has a 4th form. This guy is fucking impossible im gonna look up strategies online,  the mofo is like " Bitch this isnt even my final form ".

The story derailed a little bit there in the end but I still loved most of the characterization and the journey to the end. Depending on the actual ending this will be either my 2nd favourite or my least fav in the trilogy, it's still great all things considered, so there is that.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 08, 2014, 10:15:49 AM
Lightning Returns -

WOOT! The two side quests I finished up on Day 12 pushed me over the edge and unlocked the Extra Day. Not only that, but I managed to defeat Erishkigal and obtained the Ultimatus garb. Mind, after getting the Level 3 stagger I abused the hell out of Overclock and the generous amount of Ether the Canvas of Prayers gives you, thus obtaining only a single star battle rating, but I really don't care about those ratings.

Now on to the Final Day.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 08, 2014, 10:16:51 AM
Lightning Returns -

WOOT! The two side quests I finished up on Day 12 pushed me over the edge and unlocked the Extra Day. Not only that, but I managed to defeat Erishkigal and obtained the Ultimatus garb. Mind, after getting the Level 3 stagger I abused the hell out of Overclock and the generous amount of Ether the Canvas of Prayers gives you, thus obtaining only a single star battle rating, but I really don't care about those ratings.

Now on to the Final Day.

The final day is the dark souls of Lightning Returns(This should upset our podcasters alright)
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 08, 2014, 11:53:21 AM
I saw the word about Frog Fractions 2, so I fired up the original for the second time.  First time was around a year ago.  Still the best browser-based game of all time.  OF. ALL. TIME.

http://twinbeard.com/frog-fractions (http://twinbeard.com/frog-fractions)
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 08, 2014, 12:37:10 PM
This final boss is fucking impossible.. I DONT WANT NEW GAME PLUS... NOOOOOOOOOOOOOOOOOOOOOO
Title: Re: A Game Journal Reborn
Post by: Tomara on March 08, 2014, 02:02:09 PM
Atelier Weekend is progressing smoothly. Just finished up the fourth assignment and I've got two months left over this period to catch up on synthesis.

What I really like about this game is that it's pretty down to earth. Next to no silly anime bullshit, people are getting along quite nicely (and almost normally!) and all in all the atmosphere is verypleasant. I also like the new systems that let you bring items with you to explore without having to synth large of them.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 08, 2014, 02:06:21 PM
Atelier Weekend is progressing smoothly. Just finished up the fourth assignment and I've got two months left over this period to catch up on synthesis.

What I really like about this game is that it's pretty down to earth. Next to no silly anime bullshit, people are getting along quite nicely (and almost normally!) and all in all the atmosphere is verypleasant. I also like the new systems that let you bring items with you to explore without having to synth large of them.

Yeah, I'm loving Escha and Logy so far. It's just very pleasant, nothing offensively awful, it's not moody or dramatic. Escha and Logy themselves make a cute little team. Having 6 people to battle with is nice too. I also like how central everything is. In Ayesha I felt like everything was thrown all over the place and I had to waste a lot of time doing pointless errands.
Title: Re: A Game Journal Reborn
Post by: Dice on March 08, 2014, 02:12:48 PM
Next to no silly anime bullshit...

(http://www.namedevelopment.com/blog/archives/2009/12/15/tiger-woods-celebrate.gif)
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 08, 2014, 03:04:28 PM
GODAMMNIT. Got him down at 10% in his last phase... I was SO CLOSE. I CANT GIVE UP, I HAVE TO KILL HIM, NOW IT'S PERSONAL..
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 08, 2014, 03:13:21 PM
@Tomara: Gotta be honest, all that sounds really boring to me. I am sort of interested in the game so I'll see for myself later.

The final day is the dark souls of Lightning Returns(This should upset our podcasters alright)

"Is the Dark Souls of..."

Before or after being patched multiple times?
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 08, 2014, 03:25:12 PM
@Tomara: Gotta be honest, all that sounds really boring to me. I am sort of interested in the game so I'll see for myself later.

The final day is the dark souls of Lightning Returns(This should upset our podcasters alright)

"Is the Dark Souls of..."

Before or after being patched multiple times?

I have the latest patch, what did they change(I only own the game since tuesday so I already played it through with the latest patch)? I slept through day 9-14 because I had done all the quests, 90% of the sidequests and most of the canvas ones, I should have gone to that last secret dungeon to get better equipment but I was ready to wrap up the game. I know I can beat the boss now because I got a strategy down but it's still hard as fuck. Im underequipped but not underleveled. My abilities are fine aswell and on par with the recommended builds.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 08, 2014, 05:06:08 PM
I have the latest patch, what did they change(I only own the game since tuesday so I already played it through with the latest patch)?

http://darksouls.wikidot.com/game-patches
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 08, 2014, 05:13:40 PM
I KILLED I KILLED I KILLED HIMM. HE IS DEAD DEAD DEAD DEAD DEADDDDDDDDDDDDDDDDDD.

After 5 hours of endless struggle. I FINALLY KILLED YOU. WHO IS YOUR GOD NOW BITCH. The ending was great, a very satysfing conclusion to the trilogy, the story has the typical JRPG "nonsense" that is still really likeable. What I mean by nonsense is the typical "Power of humanity and love", that type of discourse. It brings a smile to my face when well done. 90% of fantasy works end up having that type of the discourse when the big baddy is being fought. Even in western works like Harry Potter. Im surprised that XIII and XIII-2 didnt fall into that trap for the most part, I wouldnt have it any other way though, it's the logic followup. LR delivered a good conclusion to the trilogy.

Final Thoughts - Great music, some really good characterization behind some characters with strong motivations driving their actions. One of the most rewarding battle systems I played in a long time, That's Lightning Returns in a nutshell, a great JRPG. The dialogue behind the trilogy was always kind of weak(I guess that's what you would call "writing"?) but the actual plots are great, it has good world building with a generally self consistent and rich mythos and really good characters, the characters are battle systems are the highlights of these FF games.

Oh did I mention that Mog is awesome and adorable and awesome.. I really like his VA.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 08, 2014, 05:14:33 PM
I have the latest patch, what did they change(I only own the game since tuesday so I already played it through with the latest patch)?

http://darksouls.wikidot.com/game-patches

Lol I was talking about Lightning Returns not Dark souls, I simply said that the final day in Lightning Returns was "the dark souls" of the game, as in that it was very challenging. I never played Dark Souls btw.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 08, 2014, 05:32:36 PM
I KILLED I KILLED I KILLED HIMM. HE IS DEAD DEAD DEAD DEAD DEADDDDDDDDDDDDDDDDDD.

After 5 hours of endless struggle. I FINALLY KILLED YOU. WHO IS YOUR GOD NOW BITCH. The ending was great, a very satysfing conclusion to the trilogy, the story has the typical JRPG "nonsense" that is still really likeable. What I mean by nonsense is the typical "Power of humanity and love", that type of discourse. It brings a smile to my face when well done. 90% of fantasy works end up having that type of the discourse when the big baddy is being fought. Even in western works like Harry Potter. Im surprised that XIII and XIII-2 didnt fall into that trap for the most part, I wouldnt have it any other way though, it's the logic followup. LR delivered a good conclusion to the trilogy.

Final Thoughts - Great music, some really good characterization behind some characters with strong motivations driving their actions. One of the most rewarding battle systems I played in a long time, That's Lightning Returns in a nutshell, a great JRPG. The dialogue behind the trilogy was always kind of weak(I guess that's what you would call "writing"?) but the actual plots are great, it has good world building with a generally self consistent and rich mythos and really good characters, the characters are battle systems are the highlights of these FF games.


Congrats! Took me 4 or 5 tries myself, and I ended up using everything I had to finally take him down. That boss is.... *stupid* amounts of hard. I agree, I liked the ending, it had everything I was looking for. Some people have mentioned wanting an epilogue, but I would have liked it even better without even the small epilogue we got (which was kind of dumb, really)

I didn't like this one as much as FFXIII-2, due mostly to the unconventional character development which didn't work for me. Normal battles felt mostly pointless until you grinded your way to the Last One, and then most of those can just be dealt with by waiting until the Ultimate Lair opens.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 08, 2014, 05:41:44 PM
I KILLED I KILLED I KILLED HIMM. HE IS DEAD DEAD DEAD DEAD DEADDDDDDDDDDDDDDDDDD.

After 5 hours of endless struggle. I FINALLY KILLED YOU. WHO IS YOUR GOD NOW BITCH. The ending was great, a very satysfing conclusion to the trilogy, the story has the typical JRPG "nonsense" that is still really likeable. What I mean by nonsense is the typical "Power of humanity and love", that type of discourse. It brings a smile to my face when well done. 90% of fantasy works end up having that type of the discourse when the big baddy is being fought. Even in western works like Harry Potter. Im surprised that XIII and XIII-2 didnt fall into that trap for the most part, I wouldnt have it any other way though, it's the logic followup. LR delivered a good conclusion to the trilogy.

Final Thoughts - Great music, some really good characterization behind some characters with strong motivations driving their actions. One of the most rewarding battle systems I played in a long time, That's Lightning Returns in a nutshell, a great JRPG. The dialogue behind the trilogy was always kind of weak(I guess that's what you would call "writing"?) but the actual plots are great, it has good world building with a generally self consistent and rich mythos and really good characters, the characters are battle systems are the highlights of these FF games.


Congrats! Took me 4 or 5 tries myself, and I ended up using everything I had to finally take him down. That boss is.... *stupid* amounts of hard. I agree, I liked the ending, it had everything I was looking for. Some people have mentioned wanting an epilogue, but I would have liked it even better without even the small epilogue we got (which was kind of dumb, really)

I didn't like this one as much as FFXIII-2, due mostly to the unconventional character development which didn't work for me. Normal battles felt mostly pointless until you grinded your way to the Last One, and then most of those can just be dealt with by waiting until the Ultimate Lair opens.
Thanks! GZ to you too.
Yeah, I was severily underpowered, even tho I ended up unlocking the 14th day, I simply slept the last 5 days away because I was done. I only got the Last one Skeleton and I had really shit equipment. My best piece of equip was the Chaos Sword that drops in the WildLands main quest boss.
Code: [Select]
Regarding the characterization, I enjoyed Snow(Especially Snow), Noel, Caius, Lightning(by extension Lumina), Mog and Fang. Sazh was retreading and Vanille was ugh, Hope was just a plot device..
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 08, 2014, 06:16:10 PM
Lol I was talking about Lightning Returns not Dark souls, I simply said that the final day in Lightning Returns was "the dark souls" of the game, as in that it was very challenging. I never played Dark Souls btw.

Dark Souls is not that much of a challenge after 1.04 in my experience. Still, for a moment I thought you were talking about Dark Souls there and I linked the page to the patch notes just to make my point a bit more clear.

Glad you are enjoying LR by the way. I haven't even touched my copy yet.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 08, 2014, 06:21:41 PM
I liked everything about the story and characters (for the most part). I was referring to the stat upgrades through questing when I mentioned the unconventional character development.

Code: [Select]
Also, I think Hope's role in XIII-2 and LR was merely the team making up for him just being along for the ride in XIII
Title: Re: A Game Journal Reborn
Post by: Dice on March 09, 2014, 03:50:51 AM
So.... The "translations" for Tales of Symphonia's landmark stones are pretty special.

(http://i.imgur.com/ykModlP.jpg?1)


Um.

I've heard they're ALL this bad too.  And they read like Google Translate.
I would have never noticed since these are such a small part of the game...but all of a sudden I have a renewed interest to seek them out.
Title: Re: A Game Journal Reborn
Post by: mecharobot on March 09, 2014, 05:22:01 AM
I really don't get what they were going at with this world map system. It just generally plays like ass and the minimap isn't too useful either.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 09, 2014, 11:08:50 AM
So.... The "translations" for Tales of Symphonia's landmark stones are pretty special.


Huh. Was it like that in the original Cubejoy version?
Title: Re: A Game Journal Reborn
Post by: Darilon on March 09, 2014, 11:27:35 AM
Dangan-Ronpa

Really liking it so far. My only issue would be with the rhythm part of the trial. Feels slightly out of place and doesn't have that fun aspect that comes with actual rhythm games.
Title: Re: A Game Journal Reborn
Post by: Dice on March 09, 2014, 12:50:03 PM
I really don't get what they were going at with this world map system. It just generally plays like ass and the minimap isn't too useful either.

.... i dunno, does it?  Feels like most world maps to me which are mostly kinda crummy and kinda grand.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 09, 2014, 01:37:37 PM
I have been thinking about the ending of Lightning Returns and how awesome it actually was, it really brought the deep mythology to a beautiful closure quite literally. Damn I loved it, this will be a cult classic, it's so good. The metacritic score it got is a fucking joke tbh but it doesnt matter, reviews are worthless for me anyway as I have stated previously.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 09, 2014, 02:30:26 PM
Quote
@Tomara: Gotta be honest, all that sounds really boring to me. I am sort of interested in the game so I'll see for myself later.

I guess it's not as spectacular or energetic als some other recent JRPGs, but it's such a pleasant game to play. The clear structure makes it really easy to get into. And the alchemy systems is still complex, but the game has easy to understand tutorials for everything. And it's not like the characters are boring. They're still weird, but more of a 'quirky, but still functions well in society' kind of weird.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 09, 2014, 02:43:07 PM
I liked everything about the story and characters (for the most part). I was referring to the stat upgrades through questing when I mentioned the unconventional character development.

Code: [Select]
Also, I think Hope's role in XIII-2 and LR was merely the team making up for him just being along for the ride in XIII

Whaccatalkinbout? Hope had the most character development out of anybody in FFXIII-1. You got to watch his mom die like a chump (immediately after proclaiming that "Moms are tough!"), make friends with Vanille, get all angsty and brooding on getting revenge against Snow (and walking him through the first part of this was half of Lightning's overall role in the game), hang out at his home town, get saved by Snow (and subsequently abandoning his revenge plot), crash at his place, meet his dad, get sold out by his dad, and even gets his summon during the plotless void that is the training montage on Planet Namek. And on top of forming the most connections between his fellow party members out of the entire party (between Lightning, Snow, and Vanille, whereas Lightning and Snow's connection ran through Serah-chan, Fang was the sixth ranger tied only to Vanille, and Sazh only got Vanille, the Frocobo, and the shaft (pun not intended)), he's also the third member of the Lightning/Fang power combo.

If anything Hope was the FFXIII trilogy's Wesley Crusher (except for the getting shipped off to the bench academy for the remainder of the series, save for a 'where is he now' episode, part).
Title: Re: A Game Journal Reborn
Post by: Dice on March 09, 2014, 03:14:11 PM
I get a bit excited when something running a paragraph shows up in an Aeolus post, it's usually filled with chuckles. x)
Title: Re: A Game Journal Reborn
Post by: Tomara on March 09, 2014, 03:45:23 PM
Sure, Hope does a lot of stuff, but most people I talked to don't think he did anything useful. In XIII-2 he's no longer the useless kid, but
Code: [Select]
the ass-kicking president of the world who will travel through time to save it if has to, damnit!
Not that I ever thought Hope was useless in XIII. Not only is he a very good party member (and often your only healer!) he helps out in plot related ways as well. I don't care if it was a stupid idea, Hope going all "Yay, robot!" saved everyone a lot of time and effort. Or, if you want something more important: I'm pretty sure that without Hope tagging along, Lightning would have lost her life (or her marbles) before disc 2 since she basically all like "Yay, suicide mission!"
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 09, 2014, 03:49:35 PM
One interesting thing that leads into XIII-2 is that in the original XIII Hope has the highest intellect stat, hence why he became a genius scientist who led humanity into greatness.
Title: Re: A Game Journal Reborn
Post by: Darilon on March 09, 2014, 05:26:18 PM
I get a bit excited when something running a paragraph shows up in an Aeolus post, it's usually filled with chuckles. x)

and spoilers ;)

I kid. I enjoy reading his posts. They are either humourous or informative.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 09, 2014, 08:20:35 PM
MGS3 - I killed The Spiders. I only used friendship bullets on him, so I got his camo, but he still asploded :(I wanted him to be my Pokemons. And then Para-Medic gave me an advertisement for calorie mates.

I *really* like this game. I wish I was in the mood to enjoy things in general more often 'cause I'd be playing this more.

I sort of feel like playing Dragon Warrior Monsters for no reason.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 09, 2014, 09:11:07 PM
Sure, Hope does a lot of stuff, but most people I talked to don't think he did anything useful.

To be fair to Hope, neither did anyone not named Etro, Fang, or Vanille (although I guess you could say that Lightning disrupting the train at the start was useful since it got Vanille off of it (and Hope and his Mom)).

To break it down, after the train, you have the lake, the junkyard, the forest for Lightning and Hope, the abandoned powerplant for Sazh and Vanille, Palomporom for everybody not named Sazh and Vanille, the Not-Goldsaucer for Sazh and Vanille, and the airship where the band gets back together. During all of this, the party encounters no major events or opposition outside of unlocking Transformers, Lightning's little rant about being pets, Hope's Operation Gank Snow like a little bitch Named after my so very dead mom and ironically Snow's previous operation since Nora seems to be the 'in' name right now Nora, Snow meeting with Cid and Fang (offscreen), Snow attempting to aid a bunch of random villagers/Hope's dad (and failing miserably in every conceivable way possible), Snow and Hope making up, and whatever the fuck went down over at Not-Gold Saucer (that shit made no sense and only existed because the cutscene existed and "We promised to put it in the game dammit."), and meeting with Cid with the party proper on the way to the airship.

After this is the airship and the Space Pope and the named villain who dies like the bitch she was (in fact all she does during the game is haul in Vanille and Sazh after the Not-Gold Saucer bullshit and tries to go through every color coded alert in the book (Dammit Space Pope! She was two days from making it to White Alert. She didn't even get to go through Purple with Yellow Spots, Blackwash Plaid, Barbershop Stripe, and Beige Alerts.)), the cocoon of Cocoon (where a crystal zombie Cid betrays the party to go all One-winged Angel and die fighting against them; at least until he gets better, becomes the new Space Pope, and gets betrayed and shot to death by his own men), the training montage that is Land Down Under (with the side attraction of "Whatever happened to Pulse") and Space Pope MKII, after that is that one cutscene where the team crashes a race, then they bump into the third named villain who turns and helps the party out (I guess, actually I don't think he did anything beyond shouting at people through a megaphone in either case; maybe you get into a boss fight with him, I don't actually remember), and then the grande finale with Space Pope Rivale and Orphane.

The only purpose the fights with Space Pope serves is to serve as a barometric for him to see Fang progress from being the Ragnarok Orphan wants, to becoming the Ragnarok Orphan needs. Likewise, all the battle with Orphan accomplishes is wasting time since Fang isn't falling for Orphan's scheme, and motivates him to step it up by zombifing the majority of the party and ryona-ing Fang in order to force her to take the Ragnarok option, which she does. Then Etro steps in and via Deus Ex Machina frees the party through a technicality which calms down Fang who then symmetrically docks with Vanille to slay Orphan and form the crystal pillar that ultimately foils the plot.

Point-for-point, and pound-for-pound. Very few people have any actual relevance to the events of the game, which to be fair, isn't unexpected given how only a handful of people have a role to play in the plot of the sci-fi movie Logan's Run (of which this game is Squeenix's attempt at remaking; not that the liberal application of anime to the plot helped matters at all).
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 10, 2014, 04:14:11 AM
Defense Force incoming:

Tbh I will argue against the "Deus ex Machina" argument for various reasons:(For one I will only use the original FF XIII info so you dont come back with the retort "But that is explained after the fact it doesnt count", if you want to get into the sequels your argument only becomes that much more moot)

1- It was established beforehand both in In game dialogue and Datalog that the reason Cocoon wasnt destroyed during the first war of transgression was because the Goddess Etro pitied the humans that lived in Cocoon as "pets" of the Fal'cie, thus she stopped Ragnarok from killing them all. (Here she simply stopped Ragnarok and didnt break any of the rules in the universe)
2- It's also heavily explained in lore(see Analects) that the Goddess Etro is known to deeply care(not to mention that humans were made out of her own blood) for humans and many times reward acts of bravery and great courage and pity humans that were treated unfairly thus why she did what she did in the end of FF XIII. (By decrystallizing people and turning Cieth back to human form, she broke the rules of the universe thus created the paradox that led to the events of FF XIII-2)

If you still argue that it is "Deus Ex Machina", I will make the ridiculous argument that every fiction ever conceived is based upon Deus Ex Machina, simply for the fact that all stories have convenient aspects to them with highly unlikely chances of happening, how come it was the protagonist's specific sperm cell that fecundated the egg, it has a 1 in hundreds of million chance of that happening at best, it was so convenient that the act of conceiving that specific person happened at that time so he could be born and the story could happen the way it did, you can make loads of arguments like this, how come in The Last of Us there is always a garbage thing so that they can always climb when they specifically need to, isnt that super convenient?(I think not Im just being pedantic for the sake of proving a point)...
My point is, as long as something has a good foundation and background as I think the Goddess Etro has in FF XIII, it's fine to use in the plot because it wont feel like it came out of nowjhere and was pulled out of the ass. The reason Cocoon still even exists at the time of FF XIII is Goddess Etro herself, it's a central plot poiint with solid roots supporting it.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 10, 2014, 04:26:22 AM
It may not technically be a deus ex machina, but it sure feels like one. Final Fantasy XIII has some really cool mythology, but it's so well hidden that it's possible to miss large parts of it. If I recall correctly, Etro is only mentioned a few times (and is usually refered to as just the goddess), which makes it very easy to write her off as something irrelevant.

Using a world's mythology as just a backdrop is fine when you're telling a small scale, personal story. But when it's as important as in Final Fantasy, you should spend more time showing some of it. Pulse would have been a good place for that. But nope, they shoved nearly everything into the datalog as just plain text.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 10, 2014, 04:38:12 AM
It may not technically be a deus ex machina, but it sure feels like one. Final Fantasy XIII has some really cool mythology, but it's so well hidden that it's possible to miss large parts of it. If I recall correctly, Etro is only mentioned a few times (and is usually refered to as just the goddess), which makes it very easy to write her off as something irrelevant.

Using a world's mythology as just a backdrop is fine when you're telling a small scale, personal story. But when it's as important as in Final Fantasy, you should spend more time showing some of it. Pulse would have been a good place for that. But nope, they shoved nearly everything into the datalog as just plain text.

That's indeed a fair criticism. I wont argue against the fact that the story is poorly presented and told(atleast you get some interesting tidbits here and there in game) but I stand by the fact that the plot itself is rock solid, whether it's great or not will be entirely subjective of course.
For what it's worth, the sequels fixed that issue and put the mythology on the forefront of the story.
I can easily overlook a poorly executed plot when the plot itself is great. Substance over style again.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 10, 2014, 05:12:23 AM
*shrug* Considering his previous work, Daisuke Watanabe did a decent job with the XIII series as the lead scenario writer. Especially if it's true what is said in Wikipedia:

"In March 2006, Watanabe joined the team for Final Fantasy XIII after Kazushige Nojima and Motomu Toriyama had conceived a mythology and story for the game, respectively. He was shown a rough outline of the plot until chapter eight and was asked by Toriyama to flesh things out and to correct how it would all connect. Watanabe decided how Toriyama's cutscene ideas should play out, wrote the script and adjusted the personality of each character to emphasize what the story tried to express."

He basically had to put a lot of the mess of ideas together into something coherent and/or meaningful.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 10, 2014, 07:04:06 AM
I didn't know that. Writing a story that way is indeed far less than ideal and now I'm actually surprised it turned out so decently.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 10, 2014, 07:07:44 AM
Dangan-Ronpa

Really liking it so far. My only issue would be with the rhythm part of the trial. Feels slightly out of place and doesn't have that fun aspect that comes with actual rhythm games.
Yeah that is the worst part of the game easily. As the game goes on I countered by using skills that boost focus (you can get the lower version from Hina and the higher version from Celeste's final conversation). Then just hit R and spam button presses out the wazoo.
Title: Re: A Game Journal Reborn
Post by: Lard on March 10, 2014, 10:43:14 AM
Finally beat that stupid boss in the third land of EO4!

Feels good man!
Title: Re: A Game Journal Reborn
Post by: Tomara on March 10, 2014, 12:38:17 PM
I think I broke Atelier Escha & Logy... First I kinda made a bunch of accessoires that boost most stats by atleast 30 points (often +50!). Which I used to beat up some tough baddies. That gave me an aurora stone with something called 'comet power' on it, which adds all elements and a bunch of ailments to an attack. I also disassembled an artifact that gave me an attribute that boosts skill power by 30% at no extra cost. Of course I put those on every weapon by creating a loop and using the earth element to generate extra copies. Now I'm murdering things 20 levels higher than me. Once I get some better armour and proper healing items I'll be taking on L70+ enemies. I'm only on assignment 7, but I hope dragons will become available soon. Some extra horns and scales would be nice...
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 10, 2014, 09:53:17 PM
Just finished Chapter 3 in Tales of Xillia (Jude Route). I honestly didn't expect some of the plot twists at the end of chapter 2/beginning of chapter 3, as the story took a whole different direction than what I had expected.

(I guess the spoiler tag doesn't work or something.)

In the beginning of chapter 4 now and I really hate this section of the game. Everyone is acting all moody. I think even Sasuke from Naruto could call these people 'broody-ass pussies' or something. God damn. I hope that changes very soon, as I can tell I'm getting closer to the end of the game.
Title: Re: A Game Journal Reborn
Post by: Blace on March 10, 2014, 10:52:24 PM
Just finished Bravely Default. Overall it was a good game, even though major points need to be docked for the atrocious handling of the final chapters and making you do the same thing 5 times in order to get the "true" ending. That ending that led into a preview of sorts for Bravely Second was really cool. Hope they learned from their mistakes and this one and make an even better sequel. Now I should get back to Assassin's Creed IV, which I have been neglecting for about 2 weeks since I went head on into Bravely Default. This will be short-lived though as I'm buying a Vita this weekend so I can play FFX/X-2 on the go when I'm not at home playing it on my PS3 next week Can't wait!
Title: Re: A Game Journal Reborn
Post by: Parn on March 11, 2014, 04:59:59 AM
Soul Sacrifice is... weird.  I'm not sure what to think of the combat system.  The lore and story so far are pretty interesting though.  The presentation reminds me of the powerpoint segments of Lost Odyssey.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 11, 2014, 07:01:02 AM
Been playing the second DLC for Muramasa Rebirth. Just beat the Night of Endless Chaos last night, so now that I am invincible, time to kill everything between me and the second ending.
Title: Re: A Game Journal Reborn
Post by: Darilon on March 11, 2014, 07:29:54 AM
Dangenronpa

Finished the game. Really liked it overall. I felt in the beginning that two of the other characters make the class trials too easy but by the end I liked it. It felt more realistic that they actually contributed rather than stood there doing nothing. Looking forward to the sequel.

Code: [Select]
Damn was that ending ever cheesy though. I was fine with the despair but the "hope bullet" was a bit much. Kind of ruined the atmosphere that the previous trials had. I did suspect the true villain for a long time mainly due to how they first "died". Thought the class picture made it too obvious at the end too. However I was also really suspicious of Chihiro and Yasuhiro too which turned out wrong.Thought for a while that all the characters might be AI and it was all just a simulatiion by the real Chihiro. I also had the ridiculous notion that Yasuhiro was a future version of the main character after he said that the mother of their future children would be the same. I found out the blackened in each trial before the actual class trial although I did make a mistake in trial 2 by assuming it was an accident rather than murder.

I was surprised that the Dining hall was not important at all. Was really suspicious that it was the only place you were not allowed into after 10 PM. Thought it might be due to the Mastermind going there to collect food.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 11, 2014, 05:42:09 PM
Sooooo, Final Fantasy IV The After Years (psp complete collection)...

In the last week or two I have managed my way through all the characters seperate chapters with the exception of the final on the list (Kain).

My experience thus far has been a bumpy one, full of peaks and valleys.

What I like so far, I happen to REALLY LIKE... But what makes this game stale is far too abundant in these episodic chapters. To put it bluntly, its a freakin' bore gameplay wise as you progress through the individual character scenarios. Walk a damn near straight path, start to finish, whilst spamming attack. That is it. Save Rydia's chapter, these scenarios have offered zero challenge. The lack of enticing gameplay has given me NO incentive to try out the optional content available post completion of each chapter. Skipping out on these optional areas may be a mistake on my part but I could care less to be honest.

The plot, while terribly predictable in each scenario has proven compelling enough to keep me hooked. The silver lining of the title thus far has been the development of some of the more one-dimensional cast members returning from the original game. Both Polom and Porom have never stood out in my mind as particularly memorable in the past, but seeing what they grew to become has given them new life in my eyes. These two characters were handled particularly well (even if playing through there scenarios was boring). Likewise, the rest of the characters and cast are top notch and without a doubt proving memorable in their own respects for me. It really is cool seeing more personality fleshed out in these familiar faces (sprites).

FF TaY is not all bad thus far however. The writing is good enough to keep it interesting in spite of seeing the same places and event re-unfold time and again. The music and visuals are a spendid over-haul of 16-bit goodness modernized in a way I wish we saw more often.

I hold out hope yet though that things will improve. I can't justify judgement yet because I feel these chapters are merely setting the stage for the main scenario, which I hope and fully expect to "open up" gameplay wise. What I can say with confidence is this.... THEY TAKE WAY TOO LONG TO "SET THE STAGE"!!!! (in a manner of speaking)

In other news..... I think I quit on Mega Man X. I love the idea of mega man. I love the recollection of lots of things from my childhood and some things from my early youth prove awesome to re-experience. Sailor Moon, Dragon Ball, Chrono Trigger, Lunar amongst many many others I have had a ball watching/playing as an adult. Mega Man is one of those things however that falls into my "Ronin Warriors" category. That category is "cool when I was a kid, but not so endearing nowadays".

On a final note, I am way torn today... I REALLY want to get to Atelier Escha and Dodgy and put FF TaY on the side for now, but after the episodic slog I tortured myself with I really feel I'm on the precipice of it becoming truly entertaining. I think I am gonna have to suck it up and exercise some discipline here... if I put down TaY now, and lose what interest I have in the plot I may not feel terribly enclined to get back to it.

EDIT: I figured I needed something to replace Megaman X and to counter balance FF TaY it had to be action-ee, so I decided to blindly try something I never thought I could possibly like.... The DMC reboot. I got it free off the PSN+ network so I figured "why not".

As someone who HATED the older Devil May Cry games, this feels surprisingly enjoyable. Then again, I'm pretty starved for action titles and would probably eat up just about any that came my way.  But seriously, with how much criticism I heard about this game I expected MUCH worse.

On a final note, for anyone still reading, I want to apologize for the editorial-size-length of this post. See what happens when I don't come on the journal for a week???
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 11, 2014, 07:29:57 PM
Whydja quit on MMX :V
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 11, 2014, 09:11:10 PM
Whydja quit on MMX :V

No good reason really... Same reason I gave up on Mega Man as a kid I think. It basically amounts to this...

In my mind I love Mega Man. Then I play a game, beat a boss get a weapon and feel like I've seen it all. I get my "fix" real quick I guess you might say.

I'm strange in the sense that while I complete almost every RPG I start whether they are 30 hours or 100+, I hardly ever follow through with quick 10 hour action titles. I need to work on that... Maybe it should be a goal this year or something...

Ya know, as I type this I think I need to re-evaluate my position... life (gaming) needn't be so absolute I suppose... I guess I am just "not making any progress" with X at the moment.

I think too much in terms of either "on or off" when it comes to my games. I'm either playing through or their dropped. This needs to change as it a highly restricting mindset.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 11, 2014, 09:15:04 PM
Quote
Then I play a game, beat a boss get a weapon and feel like I've seen it all. I get my "fix" real quick I guess you might say.

Oh I feel like this about pretty much every game. Honestly I think five hours is about the longest you can make anything before you've fully explored your gameplay mechanics. This is why I don't usually play RPGs for longer than like ten hours and as a rule never bother to finish games.
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 11, 2014, 09:58:48 PM
starting up Persona 2: Innocent Sin and WOW, it doesn't waste time.  I was expecting a more drawn-out beginning.  Now to get to the grind....
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 11, 2014, 10:33:10 PM
Tales of Xillia. Boy, is the plot in this game really fucking strange or what?
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 12, 2014, 12:19:37 AM
@Klyde Chroma: DmC: Devil May Cry is very much a game for people that never give much of a fuck nor understood the appeal of Devil May Cry.

Is an above average action game in comparison to others games in the genre made in the West (yeah I know that sounds like nasty elitism), as a DMC game however is pretty much a joke. A terrible joke that is also offensive for quite a few fans still.

I personally let that train and the franchise go a long time ago because if Capcom doesn't care, why should I right?

For an action game... well I don't know. Your taste in games seem a bit erratic to me but I say give God Hand a chance if you haven't yet. You can get it from PSN for $10 IIRC.
Title: Re: A Game Journal Reborn
Post by: Dice on March 12, 2014, 12:46:20 AM
Tales of Xillia. Boy, is the plot in this game really fucking strange or what?

I don't think I could recite back the plot during the "mid-game hoedown" if I tried.

Magic...stuff happened and some people got less happy while others got happier.

(http://24.media.tumblr.com/tumblr_m2p3m1G0W71qhnr1lo1_500.gif) (http://youtu.be/x3PPO-somvk)
Title: Re: A Game Journal Reborn
Post by: Kevadu on March 12, 2014, 02:35:54 AM
So I've cleared map 5-4 in KanColle, which is the last map that's actually available at this time so I guess you could say that I've "beaten" the game.  At least until they add more in an update.  Or there's an event.  The next event is going to be based on Midway and is supposed to be a pretty big one...I know a lot of players are stockpiling resources for it already even though nobody knows exactly when it's supposed to start...

Anyway, I think it's about time I stopped putting so many hours into this game.  Just limit myself to running longer expeditions (so I don't have to spend so much time monitoring them...) and maybe some light grinding and PvP to complete the basic daily quests.  Yeah, that sounds like a plan...
Title: Re: A Game Journal Reborn
Post by: Tomara on March 12, 2014, 09:21:29 AM
Nearing the end of Atelier Escha & Logy and I'm impressed. Despite being fairly low budget and having a small world filled with re-used enemies, the game still knows how to make something look epic. The music is a good part of it, but I think it's also because you actually have to work toward your goals. In other games you hear about some interesting ruin, find out you need an airship to get there, go through a dungeon or do a little quest to get it and you're on your way. But in Atelier that's the kind of goal the characters work toward for years. If you need something, you're going to have to build it yourself. Bit by bit it takes shape and when it's finally done, you feel like you've accomplished something. Sure, the new area you can now access will probably be small, but you know there are new materials and recipes waiting for you. And new monsters of course. Monsters you can test your carefully crafted bombs and weapons on.

I'm also really digging the lore of this world. The ruins in Atelier Ayesha were interesting, but since this game takes place on the frontier of the dying world, you can really see the effect the damaged earth has on peoples' lives. The mood is different from the cheerful optimism of the Arland games. Melancholic, but stangely calm. There is no obvious solution to the problem the people are facing. Heck, they aren't even sure what they're doing won't damage the world further. But at the same time there's this admirable thirst for knowledge. They want to try everything to make everyone's lives even a bit better, because what else can they do other than continue living?

Well, enough about that. I'm going to slay another dragon ^_^
Title: Re: A Game Journal Reborn
Post by: Blace on March 12, 2014, 10:41:37 AM
Tales of Xillia. Boy, is the plot in this game really fucking strange or what?

I don't think I could recite back the plot during the "mid-game hoedown" if I tried.

Magic...stuff happened and some people got less happy while others got happier.

(http://24.media.tumblr.com/tumblr_m2p3m1G0W71qhnr1lo1_500.gif) (http://youtu.be/x3PPO-somvk)

Agreed. I was very confused during those parts of Xillia, but the characters are good enough to stick through.
@Klyde Chroma: DmC: Devil May Cry is very much a game for people that never give much of a fuck nor understood the appeal of Devil May Cry.

Is an above average action game in comparison to others games in the genre made in the West (yeah I know that sounds like nasty elitism), as a DMC game however is pretty much a joke. A terrible joke that is also offensive for quite a few fans still.

I personally let that train and the franchise go a long time ago because if Capcom doesn't care, why should I right?

For an action game... well I don't know. Your taste in games seem a bit erratic to me but I say give God Hand a chance if you haven't yet. You can get it from PSN for $10 IIRC.

DmC is a great game and I can't stand when people say it is a joke to the franchise. That game was made by Capcom themselves and it is called Devil May Cry 2. I have loved the series since the beginning and still very much enjoy this more Western take. Unfortunately, people who didn't like change are going to destroy any hopes that the people who actually enjoyed this game had for a sequel because it sold terribly.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 12, 2014, 11:06:22 AM
Nearing the end of Atelier Escha & Logy and I'm impressed. Despite being fairly low budget and having a small world filled with re-used enemies, the game still knows how to make something look epic. The music is a good part of it, but I think it's also because you actually have to work toward your goals. In other games you hear about some interesting ruin, find out you need an airship to get there, go through a dungeon or do a little quest to get it and you're on your way. But in Atelier that's the kind of goal the characters work toward for years. If you need something, you're going to have to build it yourself. Bit by bit it takes shape and when it's finally done, you feel like you've accomplished something. Sure, the new area you can now access will probably be small, but you know there are new materials and recipes waiting for you. And new monsters of course. Monsters you can test your carefully crafted bombs and weapons on.

I'm also really digging the lore of this world. The ruins in Atelier Ayesha were interesting, but since this game takes place on the frontier of the dying world, you can really see the effect the damaged earth has on peoples' lives. The mood is different from the cheerful optimism of the Arland games. Melancholic, but stangely calm. There is no obvious solution to the problem the people are facing. Heck, they aren't even sure what they're doing won't damage the world further. But at the same time there's this admirable thirst for knowledge. They want to try everything to make everyone's lives even a bit better, because what else can they do other than continue living?

Well, enough about that. I'm going to slay another dragon ^_^

Jeez, you're making me want to skip the rest of the Arland games, and skip Ayesha to jump right into Escha and Logy.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 12, 2014, 11:44:02 AM
Well, there's a good reason not to skip Ayesha: same world and some characters make a return in Echa & Logy.

And you shouldn't jut dismiss the Arland games. Totori is really good, since it gives you the same sense of accomplishment. Biggest downside is that the gameplay isn't as convenient as in the latest entries.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 12, 2014, 11:52:01 AM
I only played DMC1 and DMC:DMC to completion and I enjoyed both equally.
Tried DMC2 and that was a complete piece of shit, no offense intended to those who enjoy it. Admittedly I havent played the supposedly best entires in the series - DMC3 and DMC4 but I didnt find anything offensive about the reboot's gameplay, it's certainly more accessible and easy but it's still tons of fun, I am not really an action game junky who replays these games like 20x times in all difficulties so maybe I just dont get it, I am satisfied with a Normal mode playthrough and moving on to the next title.
The new dante is boring if anything, their original vision with tortured dante in the initial reveal for the reboot seemed to be a much more interesting take on the character than what we got in the final product.

I dont think we can blame the fans for not wanting reboot though, it's their right to speak with their wallets and as consumers and not support a product they dont like the direction of. However I do feel like 50% of them wrote the game off immediately without giving it a fair chance and many of the hate comes from people who didnt even touch the game, if you are going to judge something atleast be acquainted and familiar with it to give a well constructed and backed up opinion, be it negative or positive. Just my take on it. The same seems to apply to all the XIII games. A huge number of the bandwagon comment on the story with factually wrong statements(statements that contradict actual plot points devoid of any kind of subjective interpretation) since they havent played the games but still have the audicity to claim that it is undoubtedly shit. Oh well, I dont expect much from the internet though, it's a nexus for the uninformed masses to spout their putrid hatred.(There is a difference from being negative and informed  or negative and massively ignorant about the topic at hand, that's my point)
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 12, 2014, 12:13:04 PM
Well, there's a good reason not to skip Ayesha: same world and some characters make a return in Echa & Logy.

And you shouldn't jut dismiss the Arland games. Totori is really good, since it gives you the same sense of accomplishment. Biggest downside is that the gameplay isn't as convenient as in the latest entries.

Oh I'll finish the Arland Trilogy. I'm loving Totori so far (somewhere towards the end of year 2), and I had a blast with Rorona.
Title: Re: A Game Journal Reborn
Post by: Blace on March 12, 2014, 12:15:29 PM
I only played DMC1 and DMC:DMC to completion and I enjoyed both equally.
Tried DMC2 and that was a complete piece of shit, no offense intended to those who enjoy it. Admittedly I havent played the supposedly best entires in the series - DMC3 and DMC4 but I didnt find anything offensive about the reboot's gameplay, it's certainly more accessible and easy but it's still tons of fun, I am not really an action game junky who replays these games like 20x times in all difficulties so maybe I just dont get it, I am satisfied with a Normal mode playthrough and moving on to the next title.
The new dante is boring if anything, their original vision with tortured dante in the initial reveal for the reboot seemed to be a much more interesting take on the character than what we got in the final product.

I dont think we can blame the fans for not wanting reboot though, it's their right to speak with their wallets and as consumers and not support a product they dont like the direction of. However I do feel like 50% of them wrote the game off immediately without giving it a fair chance and many of the hate comes from people who didnt even touch the game, if you are going to judge something atleast be acquainted and familiar with it to give a well constructed and backed up opinion, be it negative or positive. Just my take on it. The same seems to apply to all the XIII games. A huge number of the bandwagon comment on the story with factually wrong statements(statements that contradict actual plot points devoid of any kind of subjective interpretation) since they havent played the games but still have the audicity to claim that it is undoubtedly shit. Oh well, I dont expect much from the internet though, it's a nexus for the uninformed masses to spout their putrid hatred.(There is a difference from being negative and informed  or negative and massively ignorant about the topic at hand, that's my point)

Yeah, what I was saying is people judge DmC without even playing it. They just go "ew they changed things it must be terrible" because it was the hipster thing to do or something. I'm like you, I play through normal and am done usually. I don't sit there and replay every difficulty. I'd put DmC right on par with DMC3 and it's actually better than DMC4, which got repetitive because it made you do the same thing as Bravely Default and go through the same missions again as a new character. I actually enjoyed the new take on the franchise, it was getting stale anyway. They were just recycling ideas once they got to DMC4.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 12, 2014, 12:47:01 PM
So I think my copy of Atelier Escha & Logy bugged out. I got a recipe book that should tell me how to make a bunch of things, including the Moon Tablet I need to make the airship engine. Unfortuantely Escha never "read" it and I can't make anything from the book even though I have it in my inventory.

EDIT: NEVER MIND. IM DUMB. I DIDNT BUY IT.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 12, 2014, 01:00:28 PM
DmC is a great game and I can't stand when people say it is a joke to the franchise. That game was made by Capcom themselves and it is called Devil May Cry 2. I have loved the series since the beginning and still very much enjoy this more Western take. Unfortunately, people who didn't like change are going to destroy any hopes that the people who actually enjoyed this game had for a sequel because it sold terribly.

...I'll try to make this short;

The closest the original DMC got for a sequel was Chaos Legion. DMC2 was a desperate attempt from Capcom trying to make money quick, and is a shame that game ended up being the way it is because there is actually some enjoyment you can get out of DMC2 and there was potential for a great action game there. But it didn't happen.

Is kinda tragic too how you can tell while playing DMC2 that the team didn't had a clear idea of how they were gonna put together the game they were making at one point.

Also, I remember seeing in a gaming magazine back in the day that Capcom had to make a public apology for the game. Is a fuzzy memory that I have. And while I tried to find the news online just to see if it really happened, I wasn't able to find anything.

DmC: Devil May Cry on the other hand was more of a violent affair more or less. Though this comes more with how Capcom took a violent attitude in pushing the game forward while pushing aside their own audience, all that with a lot of noise and misunderstandings going around online, even after the game was released.

All of that is done now. Ninja Theory did the job they had to make and Capcom got news out last year I believe that they supposedly stopped outsourcing.

*shrug* Good for them I guess if that's true. Nowadays I only care about how the inevitable RE7 is gonna turn out, and Deep Down which looks nice so far. It sucks how they never put Dragon's Dogma on Steam though.
Title: Re: A Game Journal Reborn
Post by: Dice on March 12, 2014, 01:58:12 PM
I actually like that idea where since DMC4 was stale, DMC by Ninja Theory was a sort of "alternate take".  I don't recommend it (it was certainly a giant miss for Metroid: Other M and Tales of Legendia), but at least this was a moderate success so...I guess your milage may vary.

I was disappointed with the drastic character change as well, but... I dunno, it's easy to "shut off" and just take it for what it is.
Title: Re: A Game Journal Reborn
Post by: Blace on March 12, 2014, 02:34:49 PM
DmC is a great game and I can't stand when people say it is a joke to the franchise. That game was made by Capcom themselves and it is called Devil May Cry 2. I have loved the series since the beginning and still very much enjoy this more Western take. Unfortunately, people who didn't like change are going to destroy any hopes that the people who actually enjoyed this game had for a sequel because it sold terribly.

...I'll try to make this short;

The closest the original DMC got for a sequel was Chaos Legion. DMC2 was a desperate attempt from Capcom trying to make money quick, and is a shame that game ended up being the way it is because there is actually some enjoyment you can get out of DMC2 and there was potential for a great action game there. But it didn't happen.

Is kinda tragic too how you can tell while playing DMC2 that the team didn't had a clear idea of how they were gonna put together the game they were making at one point.

Also, I remember seeing in a gaming magazine back in the day that Capcom had to make a public apology for the game. Is a fuzzy memory that I have. And while I tried to find the news online just to see if it really happened, I wasn't able to find anything.

DmC: Devil May Cry on the other hand was more of a violent affair more or less. Though this comes more with how Capcom took a violent attitude in pushing the game forward while pushing aside their own audience, all that with a lot of noise and misunderstandings going around online, even after the game was released.

All of that is done now. Ninja Theory did the job they had to make and Capcom got news out last year I believe that they supposedly stopped outsourcing.

*shrug* Good for them I guess if that's true. Nowadays I only care about how the inevitable RE7 is gonna turn out, and Deep Down which looks nice so far. It sucks how they never put Dragon's Dogma on Steam though.

I never did play Chaos Legion... was that even good? My biggest peeve with DMC2 was that they slowed it down SO much. It was almost like in slow motion compared to the first game.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 12, 2014, 03:24:17 PM
I never did play Chaos Legion... was that even good?

Hard to say. Chaos Legion is either an underrated gem or mediocre, and all that depends in how you as a player approach or appreciate action games.
Title: Re: A Game Journal Reborn
Post by: Blace on March 12, 2014, 03:33:18 PM
I never did play Chaos Legion... was that even good?

Hard to say. Chaos Legion is either an underrated gem or mediocre, and all that depends in how you as a player approach or appreciate action games.

Checked out the reviews... seems like your statement is pretty accurate based on what I am seeing.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 12, 2014, 05:27:05 PM
So, I went to slay that dragon and the dragon made me feel about it :(

Oh well. Atleast it dropped some excellent equipment. Once I figure out how to get enough PP to put all the awesome stuff on one piece of equipment, I'll be set for the rest of the game. Which isn't much btw. I've still got 280 days left to go, but doesn't seem to be much left to do aside from activating character events and doing the three assignments I haven't completed yet.

BTW the poor dragon had a fakey Germanic name: Altegevalt. Alte obviously has to mean something like 'old'. Gevalt is not even close to a German word, but 'geval' does mean something in Dutch. 'Oud geval' could be translated as 'old occurance' or 'old case', but is commonly used to refer to an old object of little value. So, if I'm totally overthinking this, I just took out the trash. Poor trash... Didn't even have a good name. Was it so hard to name him something like Altegewalt?

Edit: nevermind. Read the tiny letters wrong. His name is in fact Altegewalt :D
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 12, 2014, 05:40:42 PM
starting up Persona 2: Innocent Sin and WOW, it doesn't waste time.  I was expecting a more drawn-out beginning.  Now to get to the grind....

I played that this time last year. Best SMT ride I ever had. Freakin' loved that one boy...

@Yggdrasil/ Thanks for informing me about Godhand! I never really look into much besides RPG's, so I am uneducated and always open to suggestion.

ON THE DMC NOTE/ I think it is the dramatic character alteration of Dante that I appreciate. I hated the original Dante, which is why I could never get into the original Devil May Cry games no matter how decent they were.

Another irony here is how I typically don't prefer/appreciate western titles. I didn't even know this DMC reboot was a western made game until reading it in this thread.

TALES OF XILIA/ Happy to hear someone else was just as baffled with the mid-game plot as I was. As easy as it was to follow, it sure seemed "trip me up" quite a bit. I still can't say I'm fully at peace with my understanding (or lack there-of) of it.

FF TaY: I FINALLY had to heal and use something other then attack in Kain's chapter. WOO-HOO!!! Its getting good folks.



Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 12, 2014, 07:16:06 PM
I have no idea what my preconceived notions of Soul Hackers were anymore, but they certainly didn't involve going to a movie theater on SecondLife with a coyote.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 12, 2014, 07:21:42 PM
Haven't been playing much lately. Guess that's what happens when there's less than a week until a game is released you've been waiting two and a half years to play. So I've just been dabbling in some FFXII, Bravely Default, FFIV: The After Years, and some Kingdom Rush on Steam. Obviously haven't made a lot of progress on any of those, though I did finish Ceodore's chapter in TAY this morning.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 12, 2014, 07:51:24 PM
Haven't been playing much lately. Guess that's what happens when there's less than a week until a game is released you've been waiting two and a half years to play. So I've just been dabbling in some FFXII, Bravely Default, FFIV: The After Years, and some Kingdom Rush on Steam. Obviously haven't made a lot of progress on any of those, though I did finish Ceodore's chapter in TAY this morning.

Your in for it now buddy... Prepare yourself a trying leg of the FF TaY journey (provided you do the chapters in the order they are presented.)

To summarize... Insane Difficulty spike followed by awsome plot followed by awesome plot followed by the same awesome plot with boring gameplay followed by.... wait isn't this the same story development I just saw..followed by "Dammit!! This IS the same plot development I just witness and THIS IS THE UMPTEENTH TIME I HAVE BEEN IN THIS DUNGEON!!!! I JUST OPENED THIS TREASURE CHEST 1 HOUR AND FIVE MINUTES AGO!!!!!! ARRRRRGHHHHH!!!!!"

But there is light at the end of the tunnel my friend, Kain's chapter has new offerings (finally). There is some interesting character development amidst the other chapters on the way to Kain but it will prove a test of your patience my friend... I advise you blitz through them before your new game drops so you never have to look at em again-LoL

Title: Re: A Game Journal Reborn
Post by: solidbatman on March 13, 2014, 12:23:39 PM
Decided to take a break with Bravely Default to finish Atelier Totori Plus. I think I'm doing good with my time, but I really have no clue. I do know I'm insanely under leveled with equipment and such for battles.
Title: Re: A Game Journal Reborn
Post by: Bytor on March 13, 2014, 04:15:42 PM
Lost Odyssey has it faults certainly, however it really has some interesting and unique, albeit not necessarily difficult, boss battles!
Title: Re: A Game Journal Reborn
Post by: Dice on March 13, 2014, 04:23:07 PM
Lost Odyssey has it faults certainly, however it really has some interesting and unique, albeit not necessarily difficult, boss battles!

That game was all about it's boss fights and surprisingly brilliant "novel" sequences.

Professor Layton's final game is seriously the best pique for the series in terms of what -- or rather -- how much it offers.  Loving the hell out of it.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 13, 2014, 04:30:21 PM
Played through Brothers, it was free on PS Plus and it was a good game.
Also beat Super Bomberman 4 with my bro and that game is awesome like all super bomberman games on SFC.
And also have been playing Golden Axe II with him but we havent beaten the final boss without game overing :(
Now moving on to Metal Gear Solid Peace Walker, the last metal gear I need to play besides the upcoming Ground Zeroes.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 13, 2014, 05:48:05 PM
Final Fantasy IV The After the Years is officially (in my book) a straight up mechanical mess.

I just finished the Lunarian chapter today. To reiterate what I've said all along, it had some AWESOME writing coupled with such troubling gameplay I don't know even know where to begin complaining about it.

Not to say it doesn't have its high points... The bosses in the lunarian chapter were fabulous. Challenging and engaging enough to hardly leave an opportunity to ash my cigarette!!

I can't say I'm altogether dissapointed though. Truly I have to say I'm still enjoying my time with the game. It is just so hard to ignore the faults present in it because they slap you in the face with them every time the dialogue stops and you need to go to a new (old) dungeon (again).

@ Klutz: don't be discouraged with how much TaY bashing I have been doing. I still deem it a worthwhile experience for anyone who is a IV fan. Also I completely disagree with the popular opinion that it is akin to lackluster fan-fiction. Plot-wise, this is the most solid FF sequel to date IMO.

Title: Re: A Game Journal Reborn
Post by: Bytor on March 13, 2014, 05:59:07 PM
Dice, if you are talking about the "memory/dream" sequences I LOVE them, not all are great but they add so much depth to the characters.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 13, 2014, 11:35:38 PM
MGS3 - Beat The End. OH THERMAL GOGGLES IS THERE NOTHING YOU CAN'T SOLVE.

Euro Truck Sim 2 - FUCK POLAND.

Soul Hackers - I did the first sort of boss fight with Guitar Billy?
Title: Re: A Game Journal Reborn
Post by: Jimmy on March 14, 2014, 02:09:18 AM
I'm kind of broke, so I mostly have just been playing older games over the last year. I did play Link Between Worlds though. What a great game! I loved the 2D/3D mechanic, and the fun adventurous romp it was. It didn't get bogged down like some of the other recent entries have done, most notably toward the beginning of the game. I loved it so much I played through it twice! Luckily, I guess I've grown up enough that it doesn't bother me that Nintendo's already mucked with the timeline they outlined in Hyrule Historia...or maybe it does. *Grumble, Grumble.*

As for the older games, I've been playing StarFox 64 a lot recently on my Wii. I've known this game was great from it's initial release. I'd rent it often back in the days of Hollywood Video and Blockbuster in the late 90s. But I'm not sure I realized just how nearly perfect it is until just recently. It has mostly great level design, is as easy or as challenging as you want it to be, and is completely replayable. I can finish a game in usually 45-60 minutes and each time I'm satisfied even if I have the game down pretty well at this point. I have been playing in Expert Mode on occasion. I've completed the easy route a few times, but it is quite difficult when your wings are so fragile that colliding with something or getting hit by a missile breaks them off. The laser upgrades are a necessity. I've gotten pretty good at avoiding objects, teammates, and etc. in the early levels, but it is rough. I really struggle with the easy route boss on Venom, but I'm making strides. I'm just glad Macbeth (my favorite level in the game) isn't that much harder since I don't have to worry about breaking off the wings of the Arwing.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 14, 2014, 11:38:17 AM
I finished Escha and Logy. I enjoyed it a lot more than Ayesha. Probably because it was much easier to manage my time. I hated feeling unsure if I was wasting my time or not in Ayesha.

I played as Escha, though in the end I doubt it mattered which character I picked.

Favourite Character: Threia. She was my powerhouse in battles late game. Her Catastrophe attack + Escha's Double Draw II Book of Knowledge could basically finish any boss from half health.

Least Favourite character: Lucile. She never made much of an impression on me, but I'm sure some people out there enjoy her cuteness. Also her abilities were mostly healing, which is very overshadowed when you have TWO alchemists in your party that can do healing 100x better than her.
Title: Re: A Game Journal Reborn
Post by: GrimReality on March 14, 2014, 11:39:37 AM
I haven't been playing A Link Between Worlds as much as I'd like to, but I did manage to finish the desert palace last night. Another great dungeon. This game is rocking! They really did a bang up job designing these dungeons, and incorporating the "link as a painting" mechanic.
I like how unique the music has been as well.
I'm trying to find my way into the dungeon with the entrance covered by water. There's that big ass rock with the crack in it that I'm pretty sure I need to blow up, but what a pain it would be to lead the big bomb thing all the way there! Unless there's another way? Not sure.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 14, 2014, 12:36:34 PM

Least Favourite character: Lucile. She never made much of an impression on me, but I'm sure some people out there enjoy her cuteness. Also her abilities were mostly healing, which is very overshadowed when you have TWO alchemists in your party that can do healing 100x better than her.

I took her dragon killing once and that worked out surprisingly well. Water based skills work well against those fire breathers and hers fills up the support gauge quite nicely, which, of course, helped me set up double draw for massive damage.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 14, 2014, 01:04:03 PM

Least Favourite character: Lucile. She never made much of an impression on me, but I'm sure some people out there enjoy her cuteness. Also her abilities were mostly healing, which is very overshadowed when you have TWO alchemists in your party that can do healing 100x better than her.

I took her dragon killing once and that worked out surprisingly well. Water based skills work well against those fire breathers and hers fills up the support gauge quite nicely, which, of course, helped me set up double draw for massive damage.

I can see that working, yeah. I think my Linca had a weapon with Dragon Slayer and 4-God Attack and Comet Attack on it by that point, so i wasn't finding them particularly difficult anyway.

Also, am I the only one disappointing they stop learning skills at like level 30? I feel like there should be at least one final attack at level 50 or something.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 14, 2014, 02:04:43 PM
Yeah, the menu has enough space for four skills... I'm not disappointed with the skills available (a good variaty of one enemy/area and every character has his/her own roles to play), but that empty space is annoying.

Never had much trouble with dragons either BTW. It's those bosses in the west that took several atempts to beat.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 14, 2014, 02:08:00 PM
Yeah, the menu has enough space for four skills... I'm not disappointed with the skills available (a good variaty of one enemy/area and every character has his/her own roles to play), but that empty space is annoying.

Never had much trouble with dragons either BTW. It's those bosses in the west that took several atempts to beat.

Yeah those were a bitch until I learned the joy of synthesizing that item that gives you 3 attacks every turn. It was awful trying to get the Water Element in that tiny space to make it though.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 14, 2014, 02:40:02 PM
A good day so far for me in gaming. Gridning weapons in Atelier Totori is going well, and I had my first Moon landing in Kerbal Space Program in which nothing blew up and nobody died. As a bonus, I got my brave Kerbal back home without any issue as well. It only took me 75 hours of game time to have an incident free landing.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 14, 2014, 04:05:24 PM
Good God! You guys DEVOURED Escha and Dodgy!! I didn't even start it yet (jealous)... gotta finish FF TaY first...

Thought I would blitz through TaY final chapter. I'm happy to report however, that is NOT the case. The final chapter REALLY opens up boy. There is hope for the gameplay yet... maybe...
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 14, 2014, 04:15:47 PM
Good God! You guys DEVOURED Escha and Dodgy!! I didn't even start it yet (jealous)... gotta finish FF TaY first...

Thought I would blitz through TaY final chapter. I'm happy to report however, that is NOT the case. The final chapter REALLY opens up boy. There is hope for the gameplay yet... maybe...

Well, we got it earlier than the US. We are in Europe.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 14, 2014, 04:34:10 PM
^^^ oops on my part... I thought Europe got it a few days after the US. As the cool kids would say "my bad".
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 14, 2014, 04:45:32 PM
^^^ oops on my part... I thought Europe got it a few days after the US. As the cool kids would say "my bad".

It's not a big deal. :P

I probably can play a game quickly. Wouldn't be very good for getting review copies of games if I couldn't :p
Title: Re: A Game Journal Reborn
Post by: Tomara on March 14, 2014, 05:01:07 PM
Yep, Europe, plus I slightly cheated by requesting a review copy aftter it turned out the official release (and thus my pre-order) was pushed back a few days in the Netherlands.

I do love Atelier, though and my Atelier weekend was pretty intense. I played for nearly 25 hours. I had been looking forward to this installment and with a deadline as an excuse... Yeah, I kinda went all out. Despite buying favourite foods especially for the weekend I still nearly forgot about meals.

Still, it's nice to play a game this way once a year. It's like a super condensed vacation.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 14, 2014, 09:07:05 PM
Took the dive today and tried to get back into Tales of Xillia without starting all the way over. Doing pretty good so far, it certainly helps that the combat isn't too difficult and the plot is pretty easy to follow at this point (Tail end of Chapter 2, I believe). Also, almost everything in the area is weak to fire, so Milla and Leia's Flare Tornado destroys every battle.

It's kind of tragic that I like some of the generic NPC outfits more than the main cast's. That's not to say they're terrible, but the fact that everyone looks like they belong in a different game from each other doesn't really help matters. But the game is picking up, so I'm trying to stay positive. On that note, it certainly has my favorite OP of the series. And though the combat is pretty daunting with how many elements are jumbled together, the results allow for some pretty nifty tricks.

It's still my least favorite Tales game thus far, but at least the game seems to be getting less boring now.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 14, 2014, 11:39:22 PM
My Current Backlog:

・Dark Souls II (Black Armor Edition)
・Lightning Returns: Final Fantasy XIII
・Dead or Alive 5 Ultimate

(http://i62.tinypic.com/33tgxon.gif)
Title: Re: A Game Journal Reborn
Post by: Tomara on March 15, 2014, 02:05:44 AM
Quote
That's not to say they're terrible, but the fact that everyone looks like they belong in a different game from each other doesn't really help matters.

Not just different games, different series.

Alvin - Wild Arms (it's almost too perfect!)
Leia - Atelier (so cute!)
Milla - Final Fantasy (Lack of clothes, no lack of useless ribbons and stuff)
Title: Re: A Game Journal Reborn
Post by: Darilon on March 15, 2014, 08:09:07 AM
Rune Factory 4

It took an embarrassingly long time to find out how to get a refrigerator. Loving the game so far. The characters don't seem as strong as in 3 but everything else seems great. I think I am at the half way point.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 15, 2014, 02:32:29 PM
My Current Backlog:

・Dark Souls II (Black Armor Edition)
・Lightning Returns: Final Fantasy XIII
・Dead or Alive 5 Ultimate

(http://i62.tinypic.com/33tgxon.gif)

I thought I had wandered into the Random and Amazing Pictures thread for a second.


Anyways, Currently in Chapter 6 of Bravely Default and Chapter 3 of T3: Birth Day (Hard Mode). Found out you can only level a power up to level 25 in the latter game, so much for needing a chip grinding board (although having one of those will still be useful). Finished raising my primary jobs for Agnés and Edea in the latter game. Gonna make Agnés into a Pirate for P.Atk +20% and Edea into either a Time Mage for the M.Atk +X%s passives or Red Mage for the MP Costs down by 25% passive.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 15, 2014, 08:12:59 PM
Finished Wild ARMs 3.  In the middle of Chapter 3 in Bravely Default and chapter 4 in Professor Layton.
Title: Re: A Game Journal Reborn
Post by: Annubis on March 15, 2014, 10:14:57 PM
I've put Tales of Symphonia on hold because I borrowed a DS + Pokemon White.

My only other Pokemon was Yellow and I couldn't even finish it.
This one though is much more fun.

I've just finished the last gym and I'm walking Victory Road.
My biggest problem right now is that I feel that my team is getting weaker as the opponents start using more powerful pokemons.
That said, my current team synergy is pretty kickass. I managed to beat the Dragon gym without losing a single pokemon.

I don't know how you guys captured them all in X/Y but even with less in White, it seems like an endless endeavour.
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 15, 2014, 11:19:04 PM
Klutz, you're getting close to where Xillia gets really, really weird in a hurry. I needed a break from the game just because the plot development was so out of left field.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 16, 2014, 07:14:05 AM
So I've been playing 9-9-9 as I'm becoming a fan of Spike Chunsoft (I hope I remembered that name right) after playing DR and realizing they are also responsible for Conception (as the fact that Conception exists makes me smile and laugh). At first I thought the game was alright. I had read how the axe ending had given people nightmare fuel, and my response to it was basically meh. Then I got the knife ending which I knew was going to be underwhelming. But then I took the sub path, and I am now extremely intrigued. Seven's backstory just made this plot extremely interesting to me. I'm hoping the pieces he can't remember get expanded on in one of the three remaining endings.

Code: [Select]
Semi-obvious answer is that everyone who is in the game has a connection to the kidnappings that occurred. I'm 50/50 on whether June and Junpei were kidnap victims right now. Ace, Snake, and maybe nine all seem like they are too old to have possibly been kidnapped children.
I've put Tales of Symphonia on hold because I borrowed a DS + Pokemon White.

My only other Pokemon was Yellow and I couldn't even finish it.
This one though is much more fun.

I've just finished the last gym and I'm walking Victory Road.
My biggest problem right now is that I feel that my team is getting weaker as the opponents start using more powerful pokemons.
That said, my current team synergy is pretty kickass. I managed to beat the Dragon gym without losing a single pokemon.

I don't know how you guys captured them all in X/Y but even with less in White, it seems like an endless endeavour.
Just remember you gotta catch em all. Just sing that mantra every night as you go to sleep and it will give you the strength to hunt them all down! Also X/Y were extremely nice in that they gave you a device that gave exp to all Pokémon you were carrying, so you could just wail on some "high" level Pokémon with an overleveled lead, and watch as your unused ones get enough exp to evolve.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 16, 2014, 08:44:35 AM
To me the axe ending was more shocking than anything. It was the 2nd ending I got and I was like, OMG THIS IS AWESOME.(1st was sub and ofc I was super into it already, I fell in love with the game almost immediately after the first puzzle).
Im glad to see that you decided to see all the endings, even though you don't really need to see the bad ones to get the main story, you lose a lot of interesting tidbits and details about the characters.
Safe and True is where it's at, that's when you truly get valuable information. The true ending is basically half the story on it's own. The sub ending won't impress you all that much btw.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 16, 2014, 10:15:32 AM
Klutz, you're getting close to where Xillia gets really, really weird in a hurry. I needed a break from the game just because the plot development was so out of left field.

There's a lot of random things in this game. Like that scene in Kanbalar where Elize is suddenly frighteningly bipolar. Seriously, there had to have been something lost in translation there, because she really does come across as a sociopath.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 16, 2014, 11:23:13 AM
Soulja Hackers - Having a hard time getting demons in my party. They'll only join if they have a friendface on the interface, right?

A Dragon Called Quest 6 - I caught a horse.

MG Solid 3 - In the mountains. Only found one of the keratins in the woods where the End was be.

I was trying to play some Transport Tycoonish things lately too, since listening to Kraftwerk made me, uh, want to do that. But I don't have the mental energy for it right now.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 16, 2014, 12:11:33 PM
Just about done with Atelier Totori Plus. One more year left and everything is set up for the ending (did it blind so no clue who's ending I'll get). I have a few minor complaints about the game, but over all, its more fun than Atelier Rorona (Rorona as a character > Totori though).
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 16, 2014, 12:46:19 PM
I need to replay Atelier Totori.  I screwed myself over and didn't have a save game where I could rectify things and got a bad ending.  I always play blind and am ok with a good ending, don't need true/best endings.  I think my failure with that game has kept me from playing subsequent games which is a shame since I do love the series.  With the announcement of the new game I need to get over this hurdle and do a new game plus this week.


Playing Fate/Extra with Saber.  I am not getting the rock/paper/scissors battle system.  I'm bad at guessing.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 16, 2014, 09:28:03 PM
That just got me thinking, could I do a New Game Plus off the bad ending in Totori Plus, if that indeed happens? I'm pretty under leveled because i focused too much on item creation so I'm not sure about my chances for the end game.
Title: Re: A Game Journal Reborn
Post by: Arklight on March 16, 2014, 09:34:49 PM
I'm still in the midst of attempting to thin out my enormous PS2 backlog, and currently juggling Chrono Cross and Wild Arms 3. I SHOULD be playing Bravely Default, but I just...haven't quite had the urge.
Title: Re: A Game Journal Reborn
Post by: Wild Armor on March 16, 2014, 11:16:10 PM
Played some Battle Hunter today...good times!

Put my stat points into attack and defense and a little in health. Nothing into movement! I'll take that dragon any day!
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 16, 2014, 11:18:46 PM
Finished another dungeon in Bravely Default today, and made significant progress in Tales of Xillia. Went from Wyvern stop in Shariton to Fezebel Marsh, with a bunch of side quests in between there.
Title: Re: A Game Journal Reborn
Post by: Lard on March 17, 2014, 12:42:28 AM
Got my ass kicked by the giant boss at the end of Land 4 in EO4. Time for some grinding I guess.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 17, 2014, 12:58:19 AM
Just got to chapter 4 in Bravely Default.  The going back and forth at the end of 3 was getting a little monotonous (yes I know the worst has yet to come).  Also, the sidequests should really be part of the main quest; they are far too important to both story and gameplay.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 17, 2014, 01:03:58 AM
I think I'm going to end up breaking my Vita in half with the final boss of Totori. Pisses me off that a game where you can just use item creation to get to the end has a final boss that requires you to be at a decent Adventurer Level. Luckily, I left myself about 6 months to grind, but it really rubs me the wrong way to design and end game like that. It feels so tacked on and cheap.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 17, 2014, 01:07:20 AM
Just got to chapter 4 in Bravely Default.  The going back and forth at the end of 3 was getting a little monotonous (yes I know the worst has yet to come).  Also, the sidequests should really be part of the main quest; they are far too important to both story and gameplay.

You'll see why they're side quests in chapters 5-8.


Anyways, advancing chapter 6 now in BD:FF and into chapter 5 of T3B (almost done with my hard modo run).
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 17, 2014, 07:11:17 AM
To me the axe ending was more shocking than anything. It was the 2nd ending I got and I was like, OMG THIS IS AWESOME.(1st was sub and ofc I was super into it already, I fell in love with the game almost immediately after the first puzzle).
Im glad to see that you decided to see all the endings, even though you don't really need to see the bad ones to get the main story, you lose a lot of interesting tidbits and details about the characters.
Safe and True is where it's at, that's when you truly get valuable information. The true ending is basically half the story on it's own. The sub ending won't impress you all that much btw.
Eh I was sort of meh on the puzzles (partially because I regularly was stuck because I was supposed to click on something that I didn't think was clickable). I finished getting all the endings yesterday (actually already had gotten sub by the time of my last post). I'm glad I checked them all out (even though Coffin really is a waste of time).

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Game was enjoyable, I saw several plot details before the the cast, such as June being Zero. The whole morphogenic fields things is weird, but whatever I can accept that as a fact of this world what with how hard they were hinting at it through all the conversations. I was sort of meh on the ending since I wanted to see the reunion between Junpei and June, but I suppose I can live without that.

Side note, what was up with June's "illness"? I wasn't paying enough attention to it to remember for sure, but was it flaring up everytime you made a wrong choice regarding where to go? In essence was her "illness" the universe trying to eliminate the paradox of her existence?
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 17, 2014, 08:06:09 AM
To me the axe ending was more shocking than anything. It was the 2nd ending I got and I was like, OMG THIS IS AWESOME.(1st was sub and ofc I was super into it already, I fell in love with the game almost immediately after the first puzzle).
Im glad to see that you decided to see all the endings, even though you don't really need to see the bad ones to get the main story, you lose a lot of interesting tidbits and details about the characters.
Safe and True is where it's at, that's when you truly get valuable information. The true ending is basically half the story on it's own. The sub ending won't impress you all that much btw.
Eh I was sort of meh on the puzzles (partially because I regularly was stuck because I was supposed to click on something that I didn't think was clickable). I finished getting all the endings yesterday (actually already had gotten sub by the time of my last post). I'm glad I checked them all out (even though Coffin really is a waste of time).

Code: [Select]
Game was enjoyable, I saw several plot details before the the cast, such as June being Zero. The whole morphogenic fields things is weird, but whatever I can accept that as a fact of this world what with how hard they were hinting at it through all the conversations. I was sort of meh on the ending since I wanted to see the reunion between Junpei and June, but I suppose I can live without that.

Side note, what was up with June's "illness"? I wasn't paying enough attention to it to remember for sure, but was it flaring up everytime you made a wrong choice regarding where to go? In essence was her "illness" the universe trying to eliminate the paradox of her existence?

Yes,
Code: [Select]
It was also symbolic since fever is high temperatures and her death would be on the incinerator
Title: Re: A Game Journal Reborn
Post by: Dice on March 17, 2014, 08:28:20 AM
I think I'm going to end up breaking my Vita in half with the final boss of Totori. Pisses me off that a game where you can just use item creation to get to the end has a final boss that requires you to be at a decent Adventurer Level. Luckily, I left myself about 6 months to grind, but it really rubs me the wrong way to design and end game like that. It feels so tacked on and cheap.

I always feel with the Atelier titles I've been either grossly under-prepared or at the level of complete overkill.  Me boss battles are either a) the hardest thing where I lose or win by some small margin or b) death, gore, and devastation to dickwad enemy.

On that note, I beat Ayesha with like....two days left of the three years allotted. yay!  Good luck SB!
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 17, 2014, 11:00:10 AM
I think I'm going to end up breaking my Vita in half with the final boss of Totori. Pisses me off that a game where you can just use item creation to get to the end has a final boss that requires you to be at a decent Adventurer Level. Luckily, I left myself about 6 months to grind, but it really rubs me the wrong way to design and end game like that. It feels so tacked on and cheap.

I always feel with the Atelier titles I've been either grossly under-prepared or at the level of complete overkill.  Me boss battles are either a) the hardest thing where I lose or win by some small margin or b) death, gore, and devastation to dickwad enemy.

On that note, I beat Ayesha with like....two days left of the three years allotted. yay!  Good luck SB!

I ended up destroying the final boss. Ended up with the normal ending. Guess I'll watch the other ends on Youtube, and use a true end walkthrough for Meruru.
Title: Re: A Game Journal Reborn
Post by: Dice on March 17, 2014, 11:47:10 AM
Not interested in another go? x)

Professor Layton - The Azran legacy

Hmm.
One one hand I *loved* the ending revelations.  One the other, it was a bit quick, and just a bit messy.
Code: [Select]
The time lapse of Layton's childhood is somewhat scattered, but I did love Descole's reveal as his brother and what he did for him.  Another line of dialogue should have been added for Layton's adopted parents...they sounded like assholes not taking both brothers (like "oh dear, we only have money for one").  Tiny Theodore was darling and Layton's real mom and pop look and act wonderfully appropriate as the "roots" of where Layton comes from.

The end reveal of Aurora as a golem felt extremely last minute and somewhat unnecessary...but I guess it's easier to kill off a machine-thing than a real human.  Luke got suddenly attached to her too.  And we get a bit of a standard Atlantis-Story; which I think they could have played it up a bit more...but it all worked out in the end.

Anyways, the puzzles were fun, the graphics were divine, and I've always loved 'end-game Layton' for being able to provide some necessary suspense, mystery, and a LOT of bittersweet feelings.  Oh, and of course, the soundtrack is absolutely wonderful.  Most of the compositions were really memorable, pleasant, or had a wonderful sense of melancholy to them.

Maybe the fact I played accordion for one awful year has still managed to make me appreciate a lot of the accordion in the Layton series.  ...womp-womp.
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 17, 2014, 12:09:07 PM
The new-ish (2011) Mortal Kombat game is definitely better than I thought it was.  Story incorporates the first three games, uses around half the cast; combat is extremely competent, with evident depth that I'm not capable of exploiting yet; the character designs are hit/miss but the variety between fighters is pretty strong overall. 

Still, I've never been a Mortal Kombat guy (except for sleepover birthday parties 20 years ago, etc.), and I feel about it now the same way I did decades ago: this is a game for 8-year-old boys.  The hyper-violence, sexualized female characters, and preponderance of ninjas are all extremely appealing to little boys that would find such things THE BEST THING EVER.  I'm enjoying the character designs and violent action somewhat, but much less so at 28 than I would at 8.  I'm continuing to play it to see how the story ends (story's been way above expectations) and because the combat is actually pretty solid - I'm going to mess around in Arcade a little bit after I'm done with the story to try out the non-hero characters and mess around with arcade tags. 
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 17, 2014, 12:10:38 PM
Not interested in another go? x)


With so many other games out there to play, I rarely re-play any game. I ended up watching the other endings on youtube :p
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 17, 2014, 01:25:56 PM
Bought 999 on ios last night even though I own the ds version.  I figure I should support visual novels when I can.  Plus I heard hey added a flow chart and took out the puzzles which can make faster run throughs for me.
Title: Re: A Game Journal Reborn
Post by: ultra7k on March 17, 2014, 01:33:20 PM
I have a terrible habit of starting new games. sigh.

Just started Final Fantasy II on my PSP. Going to give this an actual go this time. About an hour and half into it, and it's not as bad as people make it out to be....so far.
Title: Re: A Game Journal Reborn
Post by: Blace on March 17, 2014, 01:57:51 PM
Just started Final Fantasy II on my PSP. Going to give this an actual go this time. About an hour and half into it, and it's not as bad as people make it out to be....so far.

I've always stood my ground that FFII is certainly worth playing. I enjoyed my time with it. It is not for everyone, though and certainly one of the weaker FF mainline titles. I'd rather play it again than any FFXIII game though haha.

Went back and played bunch of Assassin's Creed IV over the weekend now that Bravely Default is done. I'm approaching 50% completion according to the title screen. I'm really enjoying this game even though I've only played the first. I love all the sailing and pirate stuff. The assassin stuff is ok, but not as fun. Unfortunately this game will be put on hold again tomorrow because FFX HD is coming out and I have been waiting on that thing forever. Might go back and forth between the two.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 17, 2014, 01:59:34 PM
I have a terrible habit of starting new games. sigh.

Just started Final Fantasy II on my PSP. Going to give this an actual go this time. About an hour and half into it, and it's not as bad as people make it out to be....so far.
I don't think FF II is bad.  It's just not stellar in any category, and the development system is a failed experiment that is easy to exploit.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 17, 2014, 02:04:55 PM
I have a terrible habit of starting new games. sigh.

Just started Final Fantasy II on my PSP. Going to give this an actual go this time. About an hour and half into it, and it's not as bad as people make it out to be....so far.
I don't think FF II is bad.  It's just not stellar in any category, and the development system is a failed experiment that is easy to exploit.

Gameplay wise it's nothing out of the ordinary. It was groundbreaking for the medium as far as the narrative goes tho. You have impactful character deaths, plot twists, an interesting villain and a great fantasy world. Emperor Mateus is one of the better FF villains. I could go into more detail about this but Im too tired right now.
It also has a godlike OST and the remakes(especially PSP) made the game extremely playable and enjoyable.

Very impressive for it's time.
@CluelessWonder if you never played 999 you are missing a great deal by ditching the interactive nature of the actual game, the iOS thing is a full on book with visuals and music. It's fine for replays but I will argue that it will severely impact the OOOMPH of the narrative with the removed things. There are some hassles to overcome in the DS version but it's hassles that do not warrant sacrificing the entire gameplay.
All things considered, the DS version is the superior narrative and superior experience.
Title: Re: A Game Journal Reborn
Post by: Bytor on March 17, 2014, 02:24:38 PM
DAYUM, just reached Experimental Staff Power level in Lost Odyssey and DAYUM...difficulty level shot through the roof!
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 17, 2014, 03:01:44 PM
I actually finished 999 3x but never got a good ending.  I really should have used a walkthrough the last time.  I got frustrated having to do the puzzles over and still having bad endings.  I think the ios one will be good for me. 
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 17, 2014, 03:24:02 PM
I have a terrible habit of starting new games. sigh.

Just started Final Fantasy II on my PSP. Going to give this an actual go this time. About an hour and half into it, and it's not as bad as people make it out to be....so far.
I don't think FF II is bad.  It's just not stellar in any category, and the development system is a failed experiment that is easy to exploit.

The one thing about FF II is that it's difficulty curve isn't so much of a slope as it is an exponential curve. Basically, at the start of the game, the only threats to you will be those imperial stormtroopers all over the place, and you wont find much of a challenge until you hit Gordon's old pad where trash mobs will no longer be complete pushovers (they're still pushovers, just not complete ones). The next spike will occur around the time Hilda is kidnapped where attrition starts to become a problem and you're running into those stormtroopers again, after that is the trip to Mystida where undead and flan type enemies start showing up in force and both are fuckers depending on how you raised your team, then around the Cyclone and the Imperial Palace, the undead enemies get an upgrade and you'll be completely screwed if you raised your HP totals too high, and finally is the Jade Passage and the final dungeon Pandemonium where anything that isn't undead is now capable of one shotting you through other means (bringing them almost on par with the undead enemies). Of course, conversely, the final boss and the four bosses before him are more or less chumps in the grand scheme of things, especially if you found both Blood Swords (the drain mechanics in this game are completely insane and is the source of the lion's share of the game's difficulty since pretty much all undead enemies sport it).
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 17, 2014, 03:48:12 PM
I have a terrible habit of starting new games. sigh.

Just started Final Fantasy II on my PSP. Going to give this an actual go this time. About an hour and half into it, and it's not as bad as people make it out to be....so far.
I don't think FF II is bad.  It's just not stellar in any category, and the development system is a failed experiment that is easy to exploit.

The one thing about FF II is that it's difficulty curve isn't so much of a slope as it is an exponential curve. Basically, at the start of the game, the only threats to you will be those imperial stormtroopers all over the place, and you wont find much of a challenge until you hit Gordon's old pad where trash mobs will no longer be complete pushovers (they're still pushovers, just not complete ones). The next spike will occur around the time Hilda is kidnapped where attrition starts to become a problem and you're running into those stormtroopers again, after that is the trip to Mystida where undead and flan type enemies start showing up in force and both are fuckers depending on how you raised your team, then around the Cyclone and the Imperial Palace, the undead enemies get an upgrade and you'll be completely screwed if you raised your HP totals too high, and finally is the Jade Passage and the final dungeon Pandemonium where anything that isn't undead is now capable of one shotting you through other means (bringing them almost on par with the undead enemies). Of course, conversely, the final boss and the four bosses before him are more or less chumps in the grand scheme of things, especially if you found both Blood Swords (the drain mechanics in this game are completely insane and is the source of the lion's share of the game's difficulty since pretty much all undead enemies sport it).

I don't know what version you played but I thought the psp version was really well balanced difficulty wise. I breezed through the game in about 20 hours without grinding, I simply went from place to place(there was a fair share of wandering around not knowing where the fuck to go though).
FFV/XIII/XIII-3 were much more challenging I find but even those are not frustratingly difficult or anything.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 17, 2014, 04:28:52 PM
I have a terrible habit of starting new games. sigh.

Just started Final Fantasy II on my PSP. Going to give this an actual go this time. About an hour and half into it, and it's not as bad as people make it out to be....so far.
I don't think FF II is bad.  It's just not stellar in any category, and the development system is a failed experiment that is easy to exploit.

The one thing about FF II is that it's difficulty curve isn't so much of a slope as it is an exponential curve. Basically, at the start of the game, the only threats to you will be those imperial stormtroopers all over the place, and you wont find much of a challenge until you hit Gordon's old pad where trash mobs will no longer be complete pushovers (they're still pushovers, just not complete ones). The next spike will occur around the time Hilda is kidnapped where attrition starts to become a problem and you're running into those stormtroopers again, after that is the trip to Mystida where undead and flan type enemies start showing up in force and both are fuckers depending on how you raised your team, then around the Cyclone and the Imperial Palace, the undead enemies get an upgrade and you'll be completely screwed if you raised your HP totals too high, and finally is the Jade Passage and the final dungeon Pandemonium where anything that isn't undead is now capable of one shotting you through other means (bringing them almost on par with the undead enemies). Of course, conversely, the final boss and the four bosses before him are more or less chumps in the grand scheme of things, especially if you found both Blood Swords (the drain mechanics in this game are completely insane and is the source of the lion's share of the game's difficulty since pretty much all undead enemies sport it).

I don't know what version you played but I thought the psp version was really well balanced difficulty wise. I breezed through the game in about 20 hours without grinding, I simply went from place to place(there was a fair share of wandering around not knowing where the fuck to go though).
FFV/XIII/XIII-3 were much more challenging I find but even those are not frustratingly difficult or anything.

I'm referring to the PSX version, and I basically forsook grinding in that particular playthrough. Seriously, the game isn't that hard and there's enough game breaking tools to bypass most of the challenge eventually, but that doesn't change the dramatic changes that the difficulty level can go through from one dungeon to the next. You can easily break the majority of the game by heading down to Mystida early, since once you get the canoe, nothing really stops you from doing so outside of the random enemy encounters, and the town stocks late game gear and spells.

I'm just referring to the biggest trap which lies within the concept of hitting yourself over the head with your own weapons/spells since that's the quickest way to raise your HP totals and screwing yourself in the late-to-endgame (and is really boring to boot).
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 17, 2014, 05:06:11 PM
Worst Final Fantasy difficulty spike is in the third one. Nothing before the final dungeon is all that difficult. And then the Crystal World comes along and stomps you into mush.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 17, 2014, 06:04:59 PM
Worst Final Fantasy difficulty spike is in the third one. Nothing before the final dungeon is all that difficult. And then the Crystal World comes along and stomps you into mush.
The worst part is the final boss and no save points in the final dungeon.  Then you die and go straight to the title screen.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 17, 2014, 06:07:47 PM
Worst Final Fantasy difficulty spike is in the third one. Nothing before the final dungeon is all that difficult. And then the Crystal World comes along and stomps you into mush.

Pretty much all of FFIII's endgame is one massive slog. First dungeon houses the final crystal, netting you jobs that are either irrelevant or will soon become so as you make your way to the back of that shrine to the last save/tent point in the game, then you have to enter the Crystal Tower, slip into its basement to get into the Forbidden Land Eureka, descend like 10+ floors of that to get to the game's final shops and jobs as well as picking up every legendary weapon/piece of equipment you come across along the way and having to fight a midboss for each and every piece (and the jobs), then you have to all the way back up to the Crystal Tower, exit, heal, save, and then start climbing 7+ floors hoping to run into/not to run into fucking dragons, fight the boss on top of the tower, lose the unwinnable plot fight, then start in on the World of Darkness where you could either opt to simply take your chances against a fully powered Cloud of Darkness or to take your chances against the dungeon itself, it's four midbosses (each of which is probably just as nasty or even nastier than the guy you just fought to get here), and then a weaker Cloud of Darkness.

Actually, it seems to be a general rule that Final Fantasy endgames must suck (although VI, VII, and IX's weren't too bad). But yeah, nothing in the series beats III's endgame for worst endgame in the series.
Title: Re: A Game Journal Reborn
Post by: Reta on March 17, 2014, 06:41:45 PM
Worst Final Fantasy difficulty spike is in the third one. Nothing before the final dungeon is all that difficult. And then the Crystal World comes along and stomps you into mush.

Pretty much all of FFIII's endgame is one massive slog. First dungeon houses the final crystal, netting you jobs that are either irrelevant or will soon become so as you make your way to the back of that shrine to the last save/tent point in the game, then you have to enter the Crystal Tower, slip into its basement to get into the Forbidden Land Eureka, descend like 10+ floors of that to get to the game's final shops and jobs as well as picking up every legendary weapon/piece of equipment you come across along the way and having to fight a midboss for each and every piece (and the jobs), then you have to all the way back up to the Crystal Tower, exit, heal, save, and then start climbing 7+ floors hoping to run into/not to run into fucking dragons, fight the boss on top of the tower, lose the unwinnable plot fight, then start in on the World of Darkness where you could either opt to simply take your chances against a fully powered Cloud of Darkness or to take your chances against the dungeon itself, it's four midbosses (each of which is probably just as nasty or even nastier than the guy you just fought to get here), and then a weaker Cloud of Darkness.

Actually, it seems to be a general rule that Final Fantasy endgames must suck (although VI, VII, and IX's weren't too bad). But yeah, nothing in the series beats III's endgame for worst endgame in the series.
Actually, if you fight Cloud of Darkness without fighting the lesser bosses first, her Particle Beam always deals 9999 damage. It's not optional.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 17, 2014, 07:45:06 PM
Quote
I'm just referring to the biggest trap which lies within the concept of hitting yourself over the head with your own weapons/spells since that's the quickest way to raise your HP totals and screwing yourself in the late-to-endgame (and is really boring to boot).

Aguhaguhagh yeah. Don't attack your own guys. Also I feel like you get hit with stat-downs less if you have everyone use attacks and magic fairly evenly?

I actually liked what I played of FF2. The thing that really annoyed me with it was how a lot of spells, like Esuna, didn't start getting REALLY useful effects until the higher levels and it seemed like you'd need to go out of your way to grind them to that point -- or just fruitlessly heal people of poison that weren't poisoned idk whatever.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 17, 2014, 08:05:37 PM
Speaking of fights you're meant to lose... I wasted SO MANY ITEMS in the fight against Gaius in Tales of Xillia. and then when I've got him to about half his hp he finally finishes my party off and the game continues. UGH! Why do JRPG's insist on doing that when they still seem so fond of cutscenes?
Title: Re: A Game Journal Reborn
Post by: EmeraldSword on March 17, 2014, 08:16:42 PM
Just got to the final chapter of FFXIII-2. Hooray! 45 hours in and I'm trying to decide if I want to invest more time to open a few of the remaining gates that I haven't got around to, obtaining more fragments, random games at Serendipity or just beat the game so I can go onto Lightning Returns. I've warmed up to the game quite a bit after taking a pause mid-way through. So much for a speed run, haha.

I'm at the end of chapter five in Bravely Default. 75 hours in. My town is rebuilt. I got the growth egg, so I can power level with exp and jp. Yay! I liked the game's first few chapters, but lately I've been losing momentum to continue... Summoning a few of you fellow RPGfans on here for special attacks on here has saved my tail a few times more than I like to admit, haha.

For random "palette cleanse" fun, I've been playing Donkey Kong Country: Tropical Freeze on Wii U. I grew up playing the heck out of Donkey Kong Country back in the day when the game was popular on SNES, so I had to get this new one for the nostalgic fun. Funny thing I'm realizing now that I'm older, is that my patience wears thin for side-scrolling adventures even though I loved them to death when I was a teen. Must be those rusty reflexes, heh.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 17, 2014, 09:09:05 PM
Quote
I'm just referring to the biggest trap which lies within the concept of hitting yourself over the head with your own weapons/spells since that's the quickest way to raise your HP totals and screwing yourself in the late-to-endgame (and is really boring to boot).

Aguhaguhagh yeah. Don't attack your own guys. Also I feel like you get hit with stat-downs less if you have everyone use attacks and magic fairly evenly?

I actually liked what I played of FF2. The thing that really annoyed me with it was how a lot of spells, like Esuna, didn't start getting REALLY useful effects until the higher levels and it seemed like you'd need to go out of your way to grind them to that point -- or just fruitlessly heal people of poison that weren't poisoned idk whatever.

Cure was also surprisingly bad given that even at max level, you really couldn't hope to heal more than 2000 HP with even a single target cast.

Of course, Ultima had to have taken the cake in terms of poorly thought out FFII spells. It's power isn't just based on its own spell level and that of the caster's Int score, but also based upon the level of EVERY SPELL that character knows. Even if you slap a few levels onto it, it's still useless.

Then again, special mention should go to the NES versions of status effect spells like Toad and Stop. Almost nothing had specific immunities to those spells so you could easily end fights before they even began. The best part though was being able to abuse how spells like Shell (or Barrier) worked by using them to overwrite a boss's natural M.Def stat with the level of the spell, no matter how weak the spell is, then just use a status effect spell that's high enough in level to bypass the new M.Def level and bammo, even the mighty Emperor himself is hopping away like the yellow bellied toad that he is.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 17, 2014, 11:38:07 PM
So I'm in a bind as to what to play next. On the one hand, Fire Emblem for 3DS is really enticing. On the other, Danganronpa. On the third hand (radioactivity is a hell of a drug), I could finish Bravely Default which I'm very lukewarm towards at the moment.

Judging by how I usually end up picking out games to play, I'll end up playing none of these and likely play Killer is Dead.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 17, 2014, 11:52:59 PM
So I'm in a bind as to what to play next. On the one hand, Fire Emblem for 3DS is really enticing. On the other, Danganronpa. On the third hand (radioactivity is a hell of a drug), I could finish Bravely Default which I'm very lukewarm towards at the moment.

Judging by how I usually end up picking out games to play, I'll end up playing none of these and likely play Killer is Dead.
KiD goes by pretty quick, so I recommend that.  Or finishing Bravely Default if you don't have much left.
Title: Re: A Game Journal Reborn
Post by: ultra7k on March 17, 2014, 11:55:40 PM
Considering how this is the first real shot I've given the game (past play throughs never got past learning Wild Rose) I have to say, a lot of this is very impressive considering when the game was made.

Overall it's quite decent so far. Off to find some mythril for me. Accidentally wandered around in the Arcane Labyrinth for a while, clinging to life while grinding away at the random Sergeant that appears. All that grinding turned my Minwu into a tank....My one grip would be no matter how much I cast with Maria, her MP will not go up!
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 18, 2014, 07:20:18 AM
Playing Diablo 3 while waiting for Infamous Second Son this Friday.

So I'm in a bind as to what to play next. On the one hand, Fire Emblem for 3DS is really enticing. On the other, Danganronpa. On the third hand (radioactivity is a hell of a drug), I could finish Bravely Default which I'm very lukewarm towards at the moment.

Judging by how I usually end up picking out games to play, I'll end up playing none of these and likely play Killer is Dead.
I say finish up Bravely Default so you can see the lame ending and never have to worry about it again.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 18, 2014, 09:53:45 AM
Playing Diablo 3 while waiting for Infamous Second Son this Friday.

So I'm in a bind as to what to play next. On the one hand, Fire Emblem for 3DS is really enticing. On the other, Danganronpa. On the third hand (radioactivity is a hell of a drug), I could finish Bravely Default which I'm very lukewarm towards at the moment.

Judging by how I usually end up picking out games to play, I'll end up playing none of these and likely play Killer is Dead.
I say finish up Bravely Default so you can see the lame ending and never have to worry about it again.

I'm only on Chapter 3 and I'm already getting bored of it :p

I ended up going with Danganronpa which provided plenty of frustration by having absolutely terrible tutorials for the trial. Luckily you cant really lose that first trial so I figured everything out by pressing random buttons and hoping for the best. The rest of the game should be better since I know how to dot he trials now.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 18, 2014, 11:55:08 AM
My first attempt to defeat the fire temple boss in Bravely Default went horribly wrong. The thing used Heart Steal to gain some BP, then somehow one-shotted three of my party members in a row with Blood Suck (they were all at full health, too). Was obviously very discouraged, but this morning I tried again with the exact same party setup and killed it without a hitch. Strange.

Also, I couldn't help but hum this (https://www.youtube.com/watch?v=1vWw0ixSZ0c) the entire battle.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 18, 2014, 01:47:53 PM
Been playing IOS games trying to free up some space.  Of course I bought Device 6 and Dectective Grimoire after finishing Little Inferno, The Room and Scar of Doll.  I need to stop buying games but the under $5 price point makes it hard to.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 18, 2014, 05:23:40 PM
In the middle of chapter 4 in Bravely Default, currently grinding to prepare for chapter 5.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 18, 2014, 09:51:26 PM
Don't forget to check around for <Genome> abilities before you go, as the enemy encounter tables will permanently change once you hit chapter 5, and some abilities are missable (same with encounters, unless you don't care about filling out the Beastiary).

And speaking of, I'm almost done with Chapter 6 and the locked chests and am now able to go and obtain the game's final job.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 18, 2014, 10:15:36 PM
Don't forget to check around for <Genome> abilities before you go, as the enemy encounter tables will permanently change once you hit chapter 5, and some abilities are missable (same with encounters, unless you don't care about filling out the Beastiary).

And speaking of, I'm almost done with Chapter 6 and the locked chests and am now able to go and obtain the game's final job.
I'm not a completionist when it comes to these kinds of games, but if something makes the remainder of the game significantly easier then I'm all ears.
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 18, 2014, 10:57:02 PM
Playing Persona 3: FES again.  Third playthrough in three years.  Hard Mode, trying for 100% of S.Links and all of the Monad equipment.  I might have a problem. 
Title: Re: A Game Journal Reborn
Post by: Bytor on March 18, 2014, 11:01:07 PM
Started Toukiden tonight, but leaning towards Soul Sacrifice instead...hmmm...decisions, decisions...
Title: Re: A Game Journal Reborn
Post by: Elegance on March 18, 2014, 11:15:39 PM
Playing Persona 3: FES again.  Third playthrough in three years.  Hard Mode, trying for 100% of S.Links and all of the Monad equipment.  I might have a problem. 
Have fun, see you next year.
Title: Re: A Game Journal Reborn
Post by: Jimmy on March 19, 2014, 12:27:42 AM
I have some games that I've had sitting around collecting dust since before or shortly after I started grad school. I decided it was time to start playing them, so I started with Golden Sun: Dark Dawn yesterday. I've just been playing it on the train on my way to and from work, so I'm only about two hours into it so far. Surprisingly, even though I haven't played the GBA games in years, I was able to pick it right up and re-familiarize myself with the series mechanics without any difficulty whatsoever. And of course, the summon animations are just as sick as the GBA games (at least so far).
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 19, 2014, 07:01:44 AM
In the middle of chapter 4 in Bravely Default, currently grinding to prepare for chapter 5.
.....Why are you grinding in chapter 4 to prepare for chapter 5? The moment you enter chapter 5 is the moment the most efficient grinding spot opens up. I guess you might mean to prepare to get to chapter 5, but still minimize your grinding in chapter 4 because you get a better spot in chapter 5.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 19, 2014, 07:52:54 AM
Started Toukiden tonight, but leaning towards Soul Sacrifice instead...hmmm...decisions, decisions...

If you value story go for Soul Sacrifice. Toukiden is a boring clone with nothing original going for it.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 19, 2014, 08:16:14 AM
Hey, Toukiden's setting is kinda cool. The game isn't a bad choice if you're looking for a bare bones, easy to get into Monster Hunter. Just don't play too much of it at once. It re-uses monsters and even whole missions constantly, so it gets old very fast if you play more than an hour a day or so.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 19, 2014, 08:22:46 AM
Hey, Toukiden's setting is kinda cool. The game isn't a bad choice if you're looking for a bare bones, easy to get into Monster Hunter. Just don't play too much of it at once. It re-uses monsters and even whole missions constantly, so it gets old very fast if you play more than an hour a day or so.

Yeah but it isn't a focus. Soul Sacrifice has a really big emphasis on narrative. You spend a big part of the game reading the lore and hearing the story progress, besides if one likes dark fantasy, it's excellent.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 19, 2014, 09:22:50 AM
In the middle of chapter 4 in Bravely Default, currently grinding to prepare for chapter 5.
.....Why are you grinding in chapter 4 to prepare for chapter 5? The moment you enter chapter 5 is the moment the most efficient grinding spot opens up. I guess you might mean to prepare to get to chapter 5, but still minimize your grinding in chapter 4 because you get a better spot in chapter 5.
I heard it makes chapter 5 more tolerable and that the game has a difficulty spike around there, if going for the best ending anyway.  I don't know, I'm just going off what was recommended to me.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 19, 2014, 12:42:59 PM
In the middle of chapter 4 in Bravely Default, currently grinding to prepare for chapter 5.
.....Why are you grinding in chapter 4 to prepare for chapter 5? The moment you enter chapter 5 is the moment the most efficient grinding spot opens up. I guess you might mean to prepare to get to chapter 5, but still minimize your grinding in chapter 4 because you get a better spot in chapter 5.
I heard it makes chapter 5 more tolerable and that the game has a difficulty spike around there, if going for the best ending anyway.  I don't know, I'm just going off what was recommended to me.

There's no difficulty spike in chapter 5. Sure the boss refights get a bit tougher, and enemy encounters change to be slightly tougher than they originally were, but you have access to Dark Knight and Templar now. You gonna' be wreckin' shit all over da place dog. Heck you can jump right into the endgame as soon as you can and do fine. As I said before, the only grinding you'll want to do for Chapter 5 is hunting down Genome abilities (you wont get them all before Chapter 5 (actually Chapter 6 is the earliest you can get them all; thanks Blaster) but some are missable and it's easier to deal with it now rather than later) and enemy encounters to fill out your Beastiary (because if you miss anything now, you wont be able to go back until New Game+ at the earliest).
Title: Re: A Game Journal Reborn
Post by: Bytor on March 19, 2014, 04:18:03 PM
Five freaking hours later I escaped Experimental Staff in Lost Odyssey...overlooked one path over and over and over, jesus christ!
Title: Re: A Game Journal Reborn
Post by: Dice on March 19, 2014, 05:23:49 PM
Five freaking hours later I escaped Experimental Staff in Lost Odyssey...overlooked one path over and over and over, jesus christ!

you probably gained a ton of levels though
Title: Re: A Game Journal Reborn
Post by: Bytor on March 19, 2014, 06:23:15 PM
quite a few, lol
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 19, 2014, 06:29:16 PM
Well I've done it now.... TOTALLY screwed myself in FF 4 TaY.

This is game tricked me into a false sense of security... It was sooooo mind-numbingly easy plodding along through all the chapters that I just flew through em to see the story. Never did I consider the end game would be so.... unfair...

The difficulty spike in the last chapter, after how easy the rest of the game is, coupled with the fact that you are locked out from damn near everything you may have missed = absolutely terrible design IMO.

It is way to easy to screw yourself and be completely stuck (as I am) in a seemingly endless end-game grindfest. The appeal at this point is the ability to construct a party out of the whole cast.... or at least that WOULD be the appeal if any other characters aside from a select 4 or 5 could even survive a random encounter.

What I appreciated about this game is really becoming an afterthought in light of the lazy and terrible design of this title. This game dripped with potential in my eyes, but in execution proved a major fail. While I recognize I essentially "played it wrong", the game itself sort of coaxes you into "playing it wrong". I feel mechanically, this entire game was a bad joke.

Thank goodness for awesome characters, art and music or I would chalk this one up to a waste of my time.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 19, 2014, 07:24:14 PM
Made it to Djose Temple in FFX HD today. I'm trying to hurry through the story part of the game to get to the good stuff. Come to think of it, I'm surprised at the amount of overlap between people who loved FFX, and people who hated FFXIII, citing how the first half of the game is just a "tutorial." I mean, FFX does the exact same thing as FFXIII, but worse. Instead of waiting until halfway through the game to unlock everything, the game doesn't unlock some features until the last 10% of the game, and the stuff that does unlock halfway isn't really put into practice until the endgame, anyway.

For the record, I love both games. I can really get behind the idea of getting the story out of the way before unlocking the means to creating a party of Super Demi-God Death Machines, which most players will just ignore anyway.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 19, 2014, 07:43:38 PM
Personally, I love it when a game is still introducing things at 10+ hours.  I'd rather master the current mechanics and slowly add more to keep things interesting, instead of having it all right off the bat and making it feel repetitive.  I guess a downside to it is that there are people that miss out if they don't get that far.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 19, 2014, 08:32:04 PM
Made it to Djose Temple in FFX HD today. I'm trying to hurry through the story part of the game to get to the good stuff. Come to think of it, I'm surprised at the amount of overlap between people who loved FFX, and people who hated FFXIII, citing how the first half of the game is just a "tutorial." I mean, FFX does the exact same thing as FFXIII, but worse. Instead of waiting until halfway through the game to unlock everything, the game doesn't unlock some features until the last 10% of the game, and the stuff that does unlock halfway isn't really put into practice until the endgame, anyway.

For the record, I love both games. I can really get behind the idea of getting the story out of the way before unlocking the means to creating a party of Super Demi-God Death Machines, which most players will just ignore anyway.

To be fair, I never really like FFX either. Sure its an okay game, but compared to its predecessors it felt a little barren or threadbare. I mean, I'm currently in Luca and I have yet to spend a Sphere Level or even need to spend a Sphere Level (mostly because the early nodes suck anyways). Beyond that, are the start of a bunch of long running sidequests that wont pay out until much later in the game, the Luca Tournament subplot in its entirety, and the start of the Crusader's subplot.


And speaking of past FF games, Bravely Default. Currently in Chapter 7 and I've already cleared all four crystals and Vampire Castle. Next up will be 'Love in the Crossfire'. Hopefully, I'll have another Vampire/Dark Knight up and running soon because Rage/Blood Thirst/Rage is absolutely hilarious (the damage output is so obscene it was one-shotting Chapter 6 bosses with but a little prep work and without the need for Bravely Second). After that, I should try getting a party of maxed out Freelancers together with said Vamp/DK for outRageous damage potential. Also, for all those people out there grinding before Chapter 7 should hold off until getting the final job. Obliterate is the ultimate grinder's tool.
Title: Re: A Game Journal Reborn
Post by: Dice on March 19, 2014, 08:48:09 PM
I just got to the first Cloister of Trials in FFX.

Priest: The rules must be obeyed!!
Tidus: Like I give a fuck!! *runs on in*

Damn I wish more games has cursing.

And Aeolus, I always found one fatal flaw in a lot of RPGs is that a lot of them are like wine and only get better with the more hours you invest.  A lot of RPGs struggle in the beginning be it because of slow pacing or limited battle options.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 19, 2014, 08:54:06 PM
I like all of FFX. ;=; ALL OF IT.

HAHAHAHAHAHAHAHAHAHA < Even that part.

One more day until it is mine.
Title: Re: A Game Journal Reborn
Post by: Bytor on March 19, 2014, 09:04:59 PM
^^^^^^^^ this...agreed, one of the best games evah, lol
Title: Re: A Game Journal Reborn
Post by: Dice on March 19, 2014, 09:06:19 PM
I like all of FFX. ;=; ALL OF IT.

HAHAHAHAHAHAHAHAHAHA < Even that part.

One more day until it is mine.

Besides flat cutscenes (that otherwise happened with a lot of PS2 games) I completely agree.  I'm happy as hell to replay this and I can't say I know why exactly. x)
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 19, 2014, 09:11:04 PM
Does the kid what wanted to be a blitzball still want to be a blitzball?

Also Wakka vaguely reminded me of this health teacher I had in 7th grad and he was in a Christian rock band and everyone thought he was a pedophile.

(PIC OMITTED LOLOLO !@#$!@#$ image hosting service)

he's the guy that looks like a total douchenozzelle in this picture.

Anyway.

Darvon Quiddly 6 - I found cave juice for the old lady.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 19, 2014, 09:52:38 PM
I like all of FFX. ;=; ALL OF IT.

HAHAHAHAHAHAHAHAHAHA < Even that part.

One more day until it is mine.

I watched that part this morning and realized in context it's a lot less awkward than people make it out to be. I mean, at that point Tidus still thinks all this is just some crazy nightmare and it just keeps getting stranger and stranger, at the same time reality is starting to hit him that maybe this isn't a nightmare after all.

I'd laugh like a psychopath too.

I don't think he's right in the head anyway. Remember that most of the story is basically Tidus telling the rest of the group about the journey they've all just been on.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 19, 2014, 10:19:35 PM
Apparently, I pre-ordered Witch and the Hundred Knight. I have no memory of ever pre-ordering, nor do I remember wanting it. Out of curiosity, I looked up the game and am now somewhat happy I pre-ordered it in whatever state of mind I was in at the time.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 19, 2014, 10:29:51 PM
Apparently, I pre-ordered Witch and the Hundred Knight. I have no memory of ever pre-ordering, nor do I remember wanting it. Out of curiosity, I looked up the game and am now somewhat happy I pre-ordered it in whatever state of mind I was in at the time.
There was a pricing error where it was $19.99 for a couple of hours (I think) on Amazon and Target in November.  Maybe you jumped on that deal.
Title: Re: A Game Journal Reborn
Post by: GrimReality on March 19, 2014, 11:18:36 PM
I loved FFX, just like a lot of of you did, but I have no desire to ever play it again. But, I never play ANY game more than once, so I think my opinion may not count here.

Finished the Swamp Palace in A Link Between Worlds. The bosses seem to be getting easier and easier, which is odd, but kind of makes sense.
I like how the dungeons are not overly massive multi-play session affairs. Well, for me, they still take 2-3 nights, but that's nothing compared to past Zelda dungeons. They are perfectly designed, and the perfect length.
This game rocks.
Title: Re: A Game Journal Reborn
Post by: Dice on March 19, 2014, 11:24:43 PM
I loved FFX, just like a lot of of you did, but I have no desire to ever play it again. But, I never play ANY game more than once, so I think my opinion may not count here.

Finished the Swamp Palace in A Link Between Worlds. The bosses seem to be getting easier and easier, which is odd, but kind of makes sense.
I like how the dungeons are not overly massive multi-play session affairs. Well, for me, they still take 2-3 nights, but that's nothing compared to past Zelda dungeons. They are perfectly designed, and the perfect length.
This game rocks.


Don't get/upgrade the Fire Rod.  That thing is broken.

And obviously it gets easier because you're getting better! :D

Anyways, I do feel what you mean.  I actually like the shorter dungeons too.  First time around for Zelda dungeons used to take me forever (ie; a few nights).  The more I think about the "classic" love of Zelda compared to newer and other adventure games though, the more I can't wait to see a Zelda for the WiiU.  Between that and Xenoblade 2 I'd say my system purchase was justified (well, I only paid fifty bucks, but still).
Title: Re: A Game Journal Reborn
Post by: GrimReality on March 19, 2014, 11:39:33 PM
I loved FFX, just like a lot of of you did, but I have no desire to ever play it again. But, I never play ANY game more than once, so I think my opinion may not count here.

Finished the Swamp Palace in A Link Between Worlds. The bosses seem to be getting easier and easier, which is odd, but kind of makes sense.
I like how the dungeons are not overly massive multi-play session affairs. Well, for me, they still take 2-3 nights, but that's nothing compared to past Zelda dungeons. They are perfectly designed, and the perfect length.
This game rocks.


Don't get/upgrade the Fire Rod.  That thing is broken.

And obviously it gets easier because you're getting better! :D

Anyways, I do feel what you mean.  I actually like the shorter dungeons too.  First time around for Zelda dungeons used to take me forever (ie; a few nights).  The more I think about the "classic" love of Zelda compared to newer and other adventure games though, the more I can't wait to see a Zelda for the WiiU.  Between that and Xenoblade 2 I'd say my system purchase was justified (well, I only paid fifty bucks, but still).

I love the fire rod! It kicks ass. I haven't actually bought it yet, but I keep renting it when I (rarely) die. I suppose it could end up making things a bit too easy, though.
As much as I love Zelda games, as a whole(*glares at Skyward Sword*), a new one for the WiiU could push me over the edge of getting one. I'm in no hurry, though. Just like with the newer systems. I'll get there eventually.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 20, 2014, 01:18:11 AM
I loved FFX, just like a lot of of you did, but I have no desire to ever play it again. But, I never play ANY game more than once, so I think my opinion may not count here.

Finished the Swamp Palace in A Link Between Worlds. The bosses seem to be getting easier and easier, which is odd, but kind of makes sense.
I like how the dungeons are not overly massive multi-play session affairs. Well, for me, they still take 2-3 nights, but that's nothing compared to past Zelda dungeons. They are perfectly designed, and the perfect length.
This game rocks.


Don't get/upgrade the Fire Rod.  That thing is broken.

And obviously it gets easier because you're getting better! :D

Anyways, I do feel what you mean.  I actually like the shorter dungeons too.  First time around for Zelda dungeons used to take me forever (ie; a few nights).  The more I think about the "classic" love of Zelda compared to newer and other adventure games though, the more I can't wait to see a Zelda for the WiiU.  Between that and Xenoblade 2 I'd say my system purchase was justified (well, I only paid fifty bucks, but still).

I love the fire rod! It kicks ass. I haven't actually bought it yet, but I keep renting it when I (rarely) die. I suppose it could end up making things a bit too easy, though.
As much as I love Zelda games, as a whole(*glares at Skyward Sword*), a new one for the WiiU could push me over the end of getting one. I'm in no hurry, though. Just like with the newer systems. I'll get there eventually.


As much as I love shooting fireballs, summoning pillars of fire is just as good.

As for my opinion on Zelda dungeon length. I too prefer shorter length dungeons since larger dungeons aren't any less linear and they take up more space and development resources which could be used to improve the overworld instead. Actually, I feel that since Wind Waker, dungeons have become the focus of the games' development over creating a good cohesive overworld to bring it all together (with WW's tiny islands, a large number of which were gimmicky or little more than a few rocks/blocks sticking out of the water, TP's OoT inspired layout of loosely connected set pieces, and SS's obstacle courses with a little nondescript gliding in-between).
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 20, 2014, 11:02:07 AM
Im in the camp that loves every minute of FF X,  laughing scene included(it fits the scene and the context of the game incredibly well). One of my favourite games of all time, especially because of all the subtext and depth of the storyline.

I replayed it 1-2 years ago so I still feel like it is too soon for another playthrough. At the same time, dat hd, dat remastered soundtrack and dat nostalgia is putting me over the edge......I will buy it in april atleast but I don't know if I will play it right away.. I will probably boot it up and see how it's like and then end up playing all day.. Im looking forward to that happening.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 20, 2014, 01:40:16 PM
I have to go to work soon but I'm stuck in a tournament match against the Al Bhed Psyches. They don't have a good enough offense to get past my defense, but their goalie has an impossibly high CA stat. About to enter Overtime #5
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 20, 2014, 05:14:14 PM
FFX marks for me the end of the 2014 new releases I wanted to care about but couldn't... It started back with Lightning Returns and now finally begins the release of stuff I really care about playing.

FFX was the beginning of the end of my love affair with FF, even though I played through it twice (don't hate me for hating Tidus, I'm jealous of his hair).... Symphonia was my least favorite Tales (albeit good, I would just rather embark on eternia or xilia 2 next)... Lightning Returns would have been cool for me if not for the horrible motion sickness issues with XIII-2 I experienced, coupled with the fact that LR was NOTHING like I wanted or hoped for.

Long story short, I've been enduring a terrible sense of false desire to play stuff I really don't want to play for awhile now due to new release clamor and whatnot.

Atelier E&L marks the beginning of the new releases I'm genuinely stoked for..... Now if I can just get through end game FF TaY (hell) so I could play it! LoL
Title: Re: A Game Journal Reborn
Post by: Jimmy on March 20, 2014, 06:52:22 PM
I'm about three and a half hours into Golden Sun: Dark Dawn. I'm to the Konpa ruins. I'm still kind of amazed at how easily everything has come back to me from the previous games even though I haven't played them in years. I was pretty much able to jump right into it. Anyway, I'm at the Konpa Gate and I'm heading to meet Kraden to go through some caves. I was exploring and found a summoning tablet that will allow me to summon some new spirit.

Liking it so far, and the music is just as wonderful as the GBA games. Yay!
Title: Re: A Game Journal Reborn
Post by: Dice on March 20, 2014, 07:05:01 PM
^ I find it both the weirdest and coolest thing that the commercial for the original GBA release inspired[?] a summon in Dark Dawn.

Sorta spoilers I guess:
http://goldensun.wikia.com/wiki/Crystallux
http://youtu.be/N37K08lpRo8 (to its credit, even if kind of "off topic" for the game itself, the commercial is pretty cool...and especially for a videogame commercial)

Both titles, for their time and otherwise, always had wicked looking summons. 
Title: Re: A Game Journal Reborn
Post by: Arklight on March 20, 2014, 07:55:32 PM
I've actually been playing through Demon's Souls over the latter half of my spring break. I've cleared 1-1 and 1-2, 2-1 and 2-2, and 4-1. I've never actually played Dark Souls or Dark Souls 2, so I'm hoping to finally get into these games. (Spoiler: I am)
Title: Re: A Game Journal Reborn
Post by: Blace on March 20, 2014, 09:03:51 PM
I like all of FFX. ;=; ALL OF IT.

HAHAHAHAHAHAHAHAHAHA < Even that part.

One more day until it is mine.

Count me in this group too. This is my favorite game ever though so...

Anyway, 10 hours into this and I'm loving it... the nostalgia, gorgeous HD update (seriously, this is the best one I've seen yet) and surprisingly this soundtrack is growing on me. Really digging it. Having both copies to cross play has been great too because there's times when my fiance wants the TV and I can just start playing on the Vita. Gah I'm having too much fun. If only school wouldn't get in my way of this 10 year reunion. I'm having flashbacks to when I was playing this on my little standard tv in my room with my awful PS2 that I had to replace because PS2's sucked until the slim version, which I haven't had any problems with.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 20, 2014, 09:26:26 PM
Re: I thought FFX's story was dumb but I loved how it actually played.

--- edit ---

MGS3 - About out of the mountains. I LIKE THIS GAME A LOT STILL.
Title: Re: A Game Journal Reborn
Post by: GrimReality on March 20, 2014, 09:41:09 PM
All the references to Nostalgia in regards to FFX make me laugh. It feels far too recent to be nostalgic about. FFIV(2 on the SNES!) I am nostalgic about. FFX not so much. Maybe in 10 more years. I also realize this could have something to do with younger people on the board growing from a kid into an adult in that time. Then 10 years seems like a lot of time. *shrugs*
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 20, 2014, 09:44:09 PM
There are so many things about the early game in FFX that I wonder why other games have such a hard time getting right. The most significant one being how the early game handles MP/Magic. Magic is cost effective in the early game of FFX. It doesn't cost an arm and a leg to cast, and it's extra resource cost pays off in its damage potential. Of course this becomes a joke when the "1 MP Cost" trait enters the picture, but I still love how balanced it is at first. I also love that the equipment in the game has almost purely horizontal progression. The best equipment is not always the right equipment and vice versa.

Title: Re: A Game Journal Reborn
Post by: solidbatman on March 20, 2014, 10:03:45 PM
I have to go to work soon but I'm stuck in a tournament match against the Al Bhed Psyches. They don't have a good enough offense to get past my defense, but their goalie has an impossibly high CA stat. About to enter Overtime #5

HD Blitzball might be the thing I'm most excited for when my copy of FFX comes in.
Title: Re: A Game Journal Reborn
Post by: Bytor on March 20, 2014, 11:03:16 PM
I've been telling you for quite some time you are the ONLY person who liked that idiotic game, lol
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 20, 2014, 11:04:41 PM
I've been telling you for quite some time you are the ONLY person who liked that idiotic game, lol

Fuck you, Apidya was amazing!
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 21, 2014, 12:12:51 AM
There are so many things about the early game in FFX that I wonder why other games have such a hard time getting right. The most significant one being how the early game handles MP/Magic. Magic is cost effective in the early game of FFX. It doesn't cost an arm and a leg to cast, and it's extra resource cost pays off in its damage potential. Of course this becomes a joke when the "1 MP Cost" trait enters the picture, but I still love how balanced it is at first. I also love that the equipment in the game has almost purely horizontal progression. The best equipment is not always the right equipment and vice versa.



Probably because you have a character who literally runs off of MP and becomes useless the moment she runs out. Given that Exp AP is awarded based upon participation in battle, being useless kinda makes it hard to participate. Of course said AP awarding feature is why there's an enemy that's weak to/not strong against one of your party members' gimmicks, for every member, in every area. And because of that, there's plenty of enemies that only take effective damage from magic.


Anyways, I've just finished running up the south half of Mi'hen's Highroad, and am about to tussle with the Chocobo Eater. I wonder if I should start cashing in my Sphere Levels soon.

One thing I had forgotten since my first playthrough was the fact that Auron was a lot more upfront about Jecht and Sin than I remembered. It kinda justifies his not speeling all the beans at the first real opportunity since Tidus couldn't even handle that tidbit at that point.

That said, its still painfully obvious at just how much Square tried to make Auron look cool.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 21, 2014, 09:47:47 AM
I'd say they succeeded. Auron is awesome.

I feel nostalgic about things I did 2-4 years ago. Sue me.
Title: Re: A Game Journal Reborn
Post by: Blace on March 21, 2014, 01:21:03 PM
Just arrived in Guadosalam. I agree that I didn't remember Auron being so upfront about Sin and Jecht, but it has also been 10 years lol. I find blitzball fun as well, although it can be frustrating at times. It took me several tries before I beat the Luca Goers in the final match because they are so much higher level than your people. About to cross the Thunder Plains now.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 21, 2014, 02:00:22 PM
Dark Souls II:

Couldn't get into the beta back when it was going on because the code Namco sent me was used by someone else, that no longer matters though since I've had 5 great days with DSII so far.

I'm impressed with the work FromSoftware did. Outside of the Souls series I'm new to their work so I had my doubts (like everyone else) if they could do a sequel properly, and they did expanded and fixed big part of the more obtuse design of Dark Souls.

PvP is much, much better now IMO. PvP in Dark Souls was never on point no matter how many patches were released.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 21, 2014, 07:46:36 PM
Just arrived in Guadosalam. I agree that I didn't remember Auron being so upfront about Sin and Jecht, but it has also been 10 years lol. I find blitzball fun as well, although it can be frustrating at times. It took me several tries before I beat the Luca Goers in the final match because they are so much higher level than your people. About to cross the Thunder Plains now.

The big thing about beating the Luca Goers during the starting tourney is to have Tidus dribble the ball a bit in the first half making sure to pass away rather than get the ball knocked from his hand, then play keepa way until the half time. Have Tidus level up and gain a skill slot, then equip him with the Jecht Shot, then get him close to the goal, if he has more than two defenders on him, have him tank the first hit and hope to god it isn't somebody who can one shot him because they typically can and will, otherwise let the shot fly and it should go through if you're close enough. Then just burn time until Wakka shows up, and if you're ballsy or only tied at this point then you can have him take a shot, but don't count on it. Otherwise, hope to god the Goers don't score at all because Tidus only has enough HP to Jecht Shot once during the early to mid game.

For seasonal play, avoid the Goers as much as possible until your team has gotten a few levels under their belt. If you can't, then do the above while acknowledging that Tidus will become useless for the remainder of the match, except as an intermediary in a pass or a defender, after making his Jecht shot.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 21, 2014, 08:05:30 PM
Bravely Default--

UGH! This game! I'm only finishing it at this point for the sake of saying I didn't give up. 30-minute "cutscene" followed by a battle I couldn't possibly have prepared for without a guide and no chance to save before the fight. Yeah, most of the content before the fight can be skipped now, but it's still a stupid design decision.

It kind of falls in with my main problem with this game. There's a big difference between a game that is long and a game that is too long, and Bravely Default certainly falls into the latter category. Dialogue is needlessly long-winded, there's way too much traveling simply to get from cutscene to cutscene and then there are these side quests that are just stupidly long cutscenes followed immediately by a fight.

It's so frustrating. It's not like I'm playing for plot, since that's basically been spoiled with all the "hints" at what those of us slowpokes are in for in chapter 5+
Title: Re: A Game Journal Reborn
Post by: Blace on March 22, 2014, 12:16:43 AM
Just arrived in Guadosalam. I agree that I didn't remember Auron being so upfront about Sin and Jecht, but it has also been 10 years lol. I find blitzball fun as well, although it can be frustrating at times. It took me several tries before I beat the Luca Goers in the final match because they are so much higher level than your people. About to cross the Thunder Plains now.

The big thing about beating the Luca Goers during the starting tourney is to have Tidus dribble the ball a bit in the first half making sure to pass away rather than get the ball knocked from his hand, then play keepa way until the half time. Have Tidus level up and gain a skill slot, then equip him with the Jecht Shot, then get him close to the goal, if he has more than two defenders on him, have him tank the first hit and hope to god it isn't somebody who can one shot him because they typically can and will, otherwise let the shot fly and it should go through if you're close enough. Then just burn time until Wakka shows up, and if you're ballsy or only tied at this point then you can have him take a shot, but don't count on it. Otherwise, hope to god the Goers don't score at all because Tidus only has enough HP to Jecht Shot once during the early to mid game.

For seasonal play, avoid the Goers as much as possible until your team has gotten a few levels under their belt. If you can't, then do the above while acknowledging that Tidus will become useless for the remainder of the match, except as an intermediary in a pass or a defender, after making his Jecht shot.

Yeah I definitely played keep away in the first half passing back and forth between my team until time ran out. Tidus leveled up as well as a couple of others and I equipped Jecht Shot. I scored with Jecht Shot to take a 1-0 lead and tried to play keep away, but they were too good and scored right before the Wakka switch so it was 1-1. I somehow managed to score with Wakka's poison shot and hung on to win 2-1.
Title: Re: A Game Journal Reborn
Post by: Andrew on March 22, 2014, 02:11:18 AM
Atelier Escha & Logy: Alchemists of Something to do with Dusk.

My experience playing this game is an incredibly odd one. I abhor the characters (except Logy, I like being able to play a male alchemist), and I feel like all of them (bar Escha and Logy) are pretty much irrelevant to the game as a whole (I'm in year 3, so I might still be missing some). The story is, uh, there isn't one, just a series of tasks. While I have less of a problem with that than the characters, it'd be nice to have more interesting motivation other than "MARION SAYS GO DO THIS."

All that said, the gameplay is still good. The changes from Ayesha (and Arland) are great, and I actually just sat and played for nearly 3 hours--which is a massive period of time for me to play at once. So I'm definitely enjoying all the alchemy and combat, though I feel like there's less exploration in Dusk than Arland, which is not so good.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 22, 2014, 02:55:21 AM
Dragon Quest 6 - Did stuff with the russians bleeding all over THAT WAS WEIRD.

Dragon Force - Played this for like an hour. The focus on like events/story works for me. That's why I guess I was so enamored by Paradox's stuff. ... And I'm reminded I have Dark Wizard and both Ogre Battle games that I still need to play more of.

Legendragon of Mana - New horizontal movement code works. Adding vertical
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 22, 2014, 05:55:55 AM
Been playing Infamous Second Son. Game is enjoyable. Really like that I get a full set of exploration powers in one of the first few story missions. Like that powers don't require stupid stunts to unlock now. Got two districts free now. Game says I am 23% through the game. I suspect that I'm not that far along in terms of time investment though
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 22, 2014, 09:02:10 AM
Just arrived in Guadosalam. I agree that I didn't remember Auron being so upfront about Sin and Jecht, but it has also been 10 years lol. I find blitzball fun as well, although it can be frustrating at times. It took me several tries before I beat the Luca Goers in the final match because they are so much higher level than your people. About to cross the Thunder Plains now.

The big thing about beating the Luca Goers during the starting tourney is to have Tidus dribble the ball a bit in the first half making sure to pass away rather than get the ball knocked from his hand, then play keepa way until the half time. Have Tidus level up and gain a skill slot, then equip him with the Jecht Shot, then get him close to the goal, if he has more than two defenders on him, have him tank the first hit and hope to god it isn't somebody who can one shot him because they typically can and will, otherwise let the shot fly and it should go through if you're close enough. Then just burn time until Wakka shows up, and if you're ballsy or only tied at this point then you can have him take a shot, but don't count on it. Otherwise, hope to god the Goers don't score at all because Tidus only has enough HP to Jecht Shot once during the early to mid game.

For seasonal play, avoid the Goers as much as possible until your team has gotten a few levels under their belt. If you can't, then do the above while acknowledging that Tidus will become useless for the remainder of the match, except as an intermediary in a pass or a defender, after making his Jecht shot.

Yeah I definitely played keep away in the first half passing back and forth between my team until time ran out. Tidus leveled up as well as a couple of others and I equipped Jecht Shot. I scored with Jecht Shot to take a 1-0 lead and tried to play keep away, but they were too good and scored right before the Wakka switch so it was 1-1. I somehow managed to score with Wakka's poison shot and hung on to win 2-1.

I only ever beat them once. I was relieved to find out there was no PS Trophy for beating them.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 22, 2014, 12:09:39 PM
Hah, I actually got the platinum trophy for Escha & Logy! I checked my list just for laughs and there it was. Normally I only get like 30-50% of the trophies without trying.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 22, 2014, 12:20:53 PM
So I'm trying to decide if I want to sperg out on filling out the Sphere Grid for max stats or not.

On the one hand, I kinda want to doof around with the Monster Arena.

On the other, I kinda just want to beat the damn game and be done with it.

On the other, other hand, I want to make my trip around the grid count for as much as possible.

Right now, I've held back up to the Chocobo Eater but I've hit the point where the game is expecting the player to have advanced far enough in the Sphere Grid to finally make a noticeable difference to their characters' stats, plus I've got 99 Power Spheres and I've been sitting on some stat booster Spheres, plus I want to avoid doing what I did in Star Ocean 2 and sperg out to level 100 before the start of the sequence of unwinnable boss fights in the later half of disk 1.

So the question is, what kinda of bullshit do I need to pull to deal with the Monster Arena?


Bravely Default--

UGH! This game! I'm only finishing it at this point for the sake of saying I didn't give up. 30-minute "cutscene" followed by a battle I couldn't possibly have prepared for without a guide and no chance to save before the fight. Yeah, most of the content before the fight can be skipped now, but it's still a stupid design decision.

It kind of falls in with my main problem with this game. There's a big difference between a game that is long and a game that is too long, and Bravely Default certainly falls into the latter category. Dialogue is needlessly long-winded, there's way too much traveling simply to get from cutscene to cutscene and then there are these side quests that are just stupidly long cutscenes followed immediately by a fight.

It's so frustrating. It's not like I'm playing for plot, since that's basically been spoiled with all the "hints" at what those of us slowpokes are in for in chapter 5+

Right now I'm trying to recall where there's a boss fight in this game that isn't immediately preceded by a save point. Best guess was that you bombed the Ninja sidequest fight.

Alternate guess would be losing one of the pre-chapter 4 Victor/ia fights.
Title: Re: A Game Journal Reborn
Post by: Blace on March 22, 2014, 12:33:28 PM
Just got to the Ice Temple in FFX. About to fight Seymour for the first time. I remember this battle being difficult, but I could be wrong.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 22, 2014, 12:41:01 PM
Just got to the Ice Temple in FFX. About to fight Seymour for the first time. I remember this battle being difficult, but I could be wrong.

The only Seymour battle I hated was the one on Mount Gagazet.

"Death Awaits You!"
Title: Re: A Game Journal Reborn
Post by: Dice on March 22, 2014, 01:15:23 PM
Just got to the Ice Temple in FFX. About to fight Seymour for the first time. I remember this battle being difficult, but I could be wrong.

The only Seymour battle I hated was the one on Mount Gagazet.

"Death Awaits You!"

I love when people tell me a battle is tough, so I over-level.  Then I got through it fine.  That was the situation when I did this fight.
The chocobo eater too.  I got Fira and the battle was over in seconds.  It was divine.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 22, 2014, 03:54:58 PM
@Aeolus - It was the Ninja fight, yes. Seems I have to fight every boss twice. Once to learn the boss' attacks and vulnerabilities. And another to set up my party to deal with them.


Re: FFX - You know, playing through this game now I'm just kind of shocked I was ever even remotely surprised by the game's various twists.

"Why are you still here, sir?"
------
"He has made his choice. Just as you did when you chose to become a summoner."
-----

And that's only two of the big ones. There's also the party constantly telling Tidus to not fall for Yuna and all the awkward pauses when Tidus talks about the future. Then Rin's story about helping Auron and it just goes on and on.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 22, 2014, 05:55:06 PM
I think the last dungeon in FF TAY is a bad joke that doesn't ever end.

Seriously, I've been in it for a week now. I beat like two dozen bosses so far.... This is becoming absurd.

I thought the last dungeon in Persona 2 IS was pretty epic in volume but in contrast to TAY it was small taters'. The primary difference being I felt/knew the P2 IS dungeon would eventually end because I felt I was making progress.... I'm beginning to have my doubts about TAY's.



Dragon Force - Played this for like an hour.

*INSERT JEALOUSY HERE*
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 22, 2014, 07:49:13 PM
Yesterday on a thread I was reading and can't find now on NeoGAF a guy said that he stopped playing Final Fantasy IX after a while because of the random encounters, and more importantly, because of Zidane's tail.

*shrug* :T

Dark Souls II:

Giant spiders and a certain giant dog are wrecking my shit.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 22, 2014, 07:58:48 PM
Quote
and more importantly, because of Zidane's tail.

It's hard to play a game when Zidane's beautiful, prehensile tail keeps stirring you into a riotous lust.

wrt to Dragonforce, I see it less as a strategy game ad more as a normal, but somewhat non-linear, JRPG that has a 4x strategy game kind of thing as its metagame. Does that make any sense?
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 22, 2014, 08:33:32 PM
Yesterday on a thread I was reading and can't find now on NeoGAF a guy said that he stopped playing Final Fantasy IX after a while because of the random encounters, and more importantly, because of Zidane's tail.

*shrug* :T

Dark Souls II:

Giant spiders and a certain giant dog are wrecking my shit.

You see a lot of stupid shit on the internet, no surprise there. I have been having my fun at Neogaf aswell, there are some nice people in there even if some are utter morons(usually they are banned anyway so meh).
Title: Re: A Game Journal Reborn
Post by: Dice on March 22, 2014, 08:36:52 PM
Yesterday on a thread I was reading and can't find now on NeoGAF a guy said that he stopped playing Final Fantasy IX after a while because of the random encounters, and more importantly, because of Zidane's tail.

*shrug* :T

Dark Souls II:

Giant spiders and a certain giant dog are wrecking my shit.

You see a lot of stupid shit on the internet, no surprise there. I have been having my fun at Neogaf aswell, there are some nice people in there even if some are utter morons.

The moderator sensitivity is pretty high there, so a lot of the morons seem to get filtered out pretty quickly.

I honestly loved Zidane and thought FF9, with some modern improvements, can remain a classic even today.  I always feel like it's the title that often gets glazed over since it was between FF7 and 10 (and 8's notoriety).

Speaking of Gaf and Final Fantasy though, I never really took a shine to FF12, but after reading the improvements they made for the Zodiac Job system, I'd be pretty really to take it on again:

Quote
+Each character having a unique license board to avoid each party member being exactly the same
+Treasure chest locations and contents revised, a lot of chests with useful equipment no longer have an absurd chance of appearing combined with an absurd chance of the item being inside of it. This admittedly isn't completely fixed.
+Fast-forward button to hasten the speed of the game and help you get around the more vast areas of the game in a reasonable amount of time.
+New Game + Strong Mode and Weak Mode for challenge run enthusiasts and people that want a replay only wanting to take in the story.
+Tons of extra equipment and revisions to apprehending certain items.
+Damage cap removed, making fights such as Yiazmat faster.
http://www.neogaf.com/forum/showthread.php?t=789125
Title: Re: A Game Journal Reborn
Post by: Annubis on March 22, 2014, 09:06:19 PM
Oh man, just the damage cap removal makes this a whole different game.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 22, 2014, 10:05:41 PM
It's hard to play a game when Zidane's beautiful, prehensile tail keeps stirring you into a riotous lust.

(http://i57.tinypic.com/1218h1d.png)
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 22, 2014, 11:05:21 PM
Sitting here listening to "Fight With Seymour" and getting the urge to break out Theatrhythm again. Hope SE announces Curtain Call for NA soon.
Title: Re: A Game Journal Reborn
Post by: Dice on March 22, 2014, 11:24:04 PM
Sitting here listening to "Fight With Seymour" and getting the urge to break out Theatrhythm again. Hope SE announces Curtain Call for NA soon.

I'll never be more torn than whether or not I want that game.

+ I loved the first game a lot more than I ever thought I would
+ So much more stuff!!!!
+ While I admire the more rigidness of the first title (JUST sticking with music from FFI-XIII), I love that they're 'going outside' the main series now (EVEN FUCKING BENJAMIN)

- I suck dick at rhythm games
- -$$$$
- Basically I can't beat *any* of the "ultimate" level'd boss battles.
- The main goal is literally to just get all the characters in the post game.... meh.  It could use a way more extensive "library", perhaps unlock art or something -- which I think kinda makes sense for that 'other world' of a music-based title.
Title: Re: A Game Journal Reborn
Post by: Jimmy on March 23, 2014, 02:47:36 AM
I'm just a little over seven hours into Golden Sun: Dark Dawn, and I've just made it to Ayuthay. I've been really enjoying the puzzles so far in this game. I haven't come across any really difficult puzzles yet, but when I solve one I do get a pretty good sense of satisfaction. I'm also pleased that when an enemy goes down my team members that were supposed to attack that unit don't just sit on their butts like they did in the GBA games. I did not that happened when I killed a group of enemies that I was going to do a group magical attack against, but that is more understandable than simple attacks.

Also got Chrono Trigger DS finally. I'm going to play it after I finish up GS: DD.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 23, 2014, 05:33:53 AM
Quote
+ While I admire the more rigidness of the first title (JUST sticking with music from FFI-XIII), I love that they're 'going outside' the main series now (EVEN FUCKING BENJAMIN)

Wait, Mystic Quest (Legend) is in it? That game had awesome music! They'd better include the Doom Castle theme or I'm going to be upset :(

Anyway, been playing Luftrausers. One of the engines farts bullets.
Title: Re: A Game Journal Reborn
Post by: Dice on March 23, 2014, 11:36:13 AM
Quote
+ While I admire the more rigidness of the first title (JUST sticking with music from FFI-XIII), I love that they're 'going outside' the main series now (EVEN FUCKING BENJAMIN)

Wait, Mystic Quest (Legend) is in it? That game had awesome music! They'd better include the Doom Castle theme or I'm going to be upset :(

Anyway, been playing Luftrausers. One of the engines farts bullets.

I'd rank the main battle and boss theme from Mystic Quest pretty damn high even against the rest of the main series.  I'd kill to see it modernized. x)

I'm just a little over seven hours into Golden Sun: Dark Dawn, and I've just made it to Ayuthay. I've been really enjoying the puzzles so far in this game. I haven't come across any really difficult puzzles yet, but when I solve one I do get a pretty good sense of satisfaction. I'm also pleased that when an enemy goes down my team members that were supposed to attack that unit don't just sit on their butts like they did in the GBA games. I did not that happened when I killed a group of enemies that I was going to do a group magical attack against, but that is more understandable than simple attacks.

Also got Chrono Trigger DS finally. I'm going to play it after I finish up GS: DD.

I wish to Christ they'd make the next one.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 23, 2014, 01:35:45 PM
Dark Souls II:

The giant dog that was wrecking my shit was really a giant rat. He and the giant spider are dead now.

I also summoned a guy that goes by the nickname of LORD-OF-THE-ASS on PSN. Good times.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 23, 2014, 04:05:44 PM
MGS3 - Oh god the fury.

Soul Hackers - Beat the warehouse and went 'splorin. Got joined by some new Law demons (I think it was harpy and the old blue lady fish). Gally Trot refuses to join me even though I keep giving him chicken.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 23, 2014, 05:55:44 PM
6 more bosses down in FF TAY. Still no end in sight. Found it strange that there was a "Bartz" reference at the end of a battle considering this part of 4 universe and 5 came after 4 (I don't know why that disturbed me)

In other news gaming ADHD is kicking in as I muse over what to play next. I was pretty sure it was gonna be Atelier E&L but now I'm realizing winter is ending and the place in my house where my XBOX is becomes ungodly hot (can't move systems, very intricate set-up coupled with laziness) in the summer...

 Long story short, my mind is beginning to gravitate toward Blue Dragon. I know it is not the most well regarded but I have been on an Akira Toriyama kick since last august and only have about 50 episodes left of Dragon Ball (I already re-watched all of Z and GT, its been quite the marathon) and I feel like Blue Dragon is just appropriate now. I think it is also tempting because I pretty much know what to expect from Atelier and most of everything else on my shelf but I have yet to touch a Mistwalker game.

EDIT: Gamecube is also in the "winter room" in my house.... Skies of Arcadia is also a possibility but it doesn't have the Toriyama appeal to me. Hmmmmmm decisions.... Hell, by the time I finally get through FF4TaY 3 more games will probably come out I want to play!-LoL

Title: Re: A Game Journal Reborn
Post by: Dincrest on March 23, 2014, 05:59:10 PM
Just got to the Ice Temple in FFX. About to fight Seymour for the first time. I remember this battle being difficult, but I could be wrong.

The only Seymour battle I hated was the one on Mount Gagazet.

"Death Awaits You!"

I love when people tell me a battle is tough, so I over-level.  Then I got through it fine.  That was the situation when I did this fight.
The chocobo eater too.  I got Fira and the battle was over in seconds.  It was divine.

For me, the battle I hated most was when Kimahri
Code: [Select]
fights his two big brothers by himself.  I did not feel like levelling up the "useless kitten" (as General Mortars liked to call him back in the day) so I figured I'd GameShark the fight.  Worst decision ever.  This is the only instance where Gamesharking made something more trying.  That battle became the longest and most tedious boss battle I'd ever experienced in an RPG.  I knew I'd win, but it took for-freaking-ever.  
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 23, 2014, 06:25:59 PM
Damn its been like a decade and I still remember hating the Kimahri fight....

Just checked out some sceens of Blue Dragon. Holy heck does that SCREAM Akira Toriyama. Way more visually "Akira" in my eyes then most of his work (Chrono Trigger and Dragon Quest).

Just looking at the screens, I feel like if you told me this was an RPG set in Dragon Ball universe I'd believe you.

My decision is becoming somewhat easier.

Something about Toriyama's style captivates me boy... it isn't good per se in terms of "art" by my standards, albeit very unique and signature of him... Can't explain it for the life of me but I love it.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 23, 2014, 07:23:50 PM
Started Metal Gear Rising, and wow, what an incredible game.  Platinum is in such a different league when compared to other developers, it's insane.

Finished Thomas Was Alone, talk about wasted potential.  Also working my way through chapter 5 in Bravely Default.
Title: Re: A Game Journal Reborn
Post by: Annubis on March 23, 2014, 09:38:23 PM
Pretty sure my hidden ELO in LoL raised quite a bit lately. I feel like I've gotten a lot better too.

That said... I just played a game where I was forced to adc. I am terribad at adc. Even worst now that I'm matched against better opponents.

It's been a while since I've won a game and felt like I did nothing at all (http://awesomelyluvvie.com/wp-content/uploads/2013/08/Sexy-Flanders-2.gif) nothing at all nothing at all =P
Huzzah for diamond teammates.
Title: Re: A Game Journal Reborn
Post by: Reta on March 23, 2014, 09:53:51 PM
I think the last dungeon in FF TAY is a bad joke that doesn't ever end.

Seriously, I've been in it for a week now. I beat like two dozen bosses so far.... This is becoming absurd.

I thought the last dungeon in Persona 2 IS was pretty epic in volume but in contrast to TAY it was small taters'. The primary difference being I felt/knew the P2 IS dungeon would eventually end because I felt I was making progress.... I'm beginning to have my doubts about TAY's.

At least it isn't like Dimensions, where the final dungeon had (sort of gameplay but not story spoilers)
Quote
its own overworld map and contained five smaller dungeons.

More people need to play Dimensions. It really feels like a successor to FFV in every respect.
Title: Re: A Game Journal Reborn
Post by: Dice on March 23, 2014, 10:13:17 PM
Final Fantasy X

Blitzball was made by people who hate videogames.
Expect me to make a thread asking for [concise] help otherwise Wakka is gonna get left behind.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 23, 2014, 10:16:51 PM
Blitzball is the best. Quit drinking the hater-ade
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 23, 2014, 10:22:59 PM
I love Blitzball, and when FFX came out all my friends at the time loved it, too. So I'm a little surprised to see all the hatred towards it now. I only have two really crucial rules to getting good at the game:

1. Stick with it. Your team will pretty much suck for the entirety of the first season and tournaments, but they'll get exponentially better, particularly if you follow Rule #2...

2. SCOUT! SCOUT! SCOUT! Always be looking for free agents and keep track of when other teams' best players' contracts run out so you can steal them for yourself.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 23, 2014, 10:30:38 PM
Blitzball opinions seem to be extremely polarized.  I'm on the side that hates it.

I noticed in Bravely Default that some of the shops added new items in chapter 5, but none of the ones I've come across are good right now.  Are there any worth going back to, either now or at a later chapter?  For some reason this is very difficult to look up (I always end up with information on rebuilding Norende instead).
Title: Re: A Game Journal Reborn
Post by: Dice on March 23, 2014, 10:31:13 PM
As far as I can tell there are ONLY two pools of Blitzball and it's the hate pool or love pool.  There's no in between.

I want to like it, but I definitely hate how complex it is, the shitty camera work, and the dodgy programming.

(1) How do you scout people?  Is it literally anyone?
(2) Should I try playing now or should I just leave it to later when more stuff happens?
(3) Any recommended players?  I've heard you can even do trades?
(4) Does me losing just make other teams better (through level ups)?

I'm honestly just trying to get through the game as quick as possible... Get the Jupiter Sig and get out.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 23, 2014, 10:40:30 PM
This thread moves way too fast some days....


Blitzball opinions seem to be extremely polarized.  I'm on the side that hates it.

I noticed in Bravely Default that some of the shops added new items in chapter 5, but none of the ones I've come across are good right now.  Are there any worth going back to, either now or at a later chapter?  For some reason this is very difficult to look up (I always end up with information on rebuilding Norende instead).

Check the magic shop on the Grandship. That, and one new weapon that you may or may not have by now will show up in every individual weapon shop in the game (assume the talking fox in Yulyana Woods and the swamp are the same shop). Although, the magic shop one is the only one that matters (and you can make it to chapter 6 just fine without its contents).


Final Fantasy X

Blitzball was made by people who hate videogames.
Expect me to make a thread asking for [concise] help otherwise Wakka is gonna get left behind.

Quoting myself from two pages back.

Just arrived in Guadosalam. I agree that I didn't remember Auron being so upfront about Sin and Jecht, but it has also been 10 years lol. I find blitzball fun as well, although it can be frustrating at times. It took me several tries before I beat the Luca Goers in the final match because they are so much higher level than your people. About to cross the Thunder Plains now.

The big thing about beating the Luca Goers during the starting tourney is to have Tidus dribble the ball a bit in the first half making sure to pass away rather than get the ball knocked from his hand, then play keepa way until the half time. Have Tidus level up and gain a skill slot, then equip him with the Jecht Shot, then get him close to the goal, if he has more than two defenders on him, have him tank the first hit and hope to god it isn't somebody who can one shot him because they typically can and will, otherwise let the shot fly and it should go through if you're close enough. Then just burn time until Wakka shows up, and if you're ballsy or only tied at this point then you can have him take a shot, but don't count on it. Otherwise, hope to god the Goers don't score at all because Tidus only has enough HP to Jecht Shot once during the early to mid game.

For seasonal play, avoid the Goers as much as possible until your team has gotten a few levels under their belt. If you can't, then do the above while acknowledging that Tidus will become useless for the remainder of the match, except as an intermediary in a pass or a defender, after making his Jecht shot.

My other pieces of advice, are to figure out how to turn on Manual movement control (press Triangle), how to bring up the command window (press Circle), how to watch the mini-map (because what you see on the screen is more useless than not until its time to do something), how to quick time new abilities (press everything I guess, and hope you got lucky), and how to get lucky (because even if you do everything right, it still comes down to sheer luck most of the time; and whether or not you picked up the Jecht Shot).

As for scouting, assume it'll work on any non-plot important NPC (or NPCs rushing to their doom; hi Crusaders), not that it matters since Blitzball is easy enough to manage with just the Aurochs (since they're already configured to positions best suiting their stats).


Just got to the Ice Temple in FFX. About to fight Seymour for the first time. I remember this battle being difficult, but I could be wrong.

The only Seymour battle I hated was the one on Mount Gagazet.

"Death Awaits You!"

I love when people tell me a battle is tough, so I over-level.  Then I got through it fine.  That was the situation when I did this fight.
The chocobo eater too.  I got Fira and the battle was over in seconds.  It was divine.

For me, the battle I hated most was when Kimahri
Code: [Select]
fights his two big brothers by himself.  I did not feel like levelling up the "useless kitten" (as General Mortars liked to call him back in the day) so I figured I'd GameShark the fight.  Worst decision ever.  This is the only instance where Gamesharking made something more trying.  That battle became the longest and most tedious boss battle I'd ever experienced in an RPG.  I knew I'd win, but it took for-freaking-ever.  

Wait? You weren't using everybody at least once per fight in EVERY fight you get into?


Anyways, made it to Fraggle Mushroom Rock(y) Road Ice Cream. Still haven't used any Spheres on my Sphere Grids yet. Chocobo Eater needed three tries to beat since it took me awhile to catch on that he gets a lot more aggressive when Ifreet is around (and also because the second attempt started with the Eater rushing me before the battle fade-in effect resolved and the fight proceeded to go downhill from there). Also, newsflash, Seymour is still a douche ("Why I'm only here because these people are trying to beat Sin and I wish to support them, and am totally not here to get a front seat view as they get hoisted by their own petard, or to hit on Yuna like some kind of creepy stalker.").

Also, I wish it didn't take till chapter 7 in Bravely Default to actually start changing up the sidequests beyond changing a line or 5. They're now entertaining again ("You no have girl power!"). Also Obliterate is making my life easy-peasy.
Title: Re: A Game Journal Reborn
Post by: Lard on March 23, 2014, 10:49:34 PM
As far as I can tell there are ONLY two pools of Blitzball and it's the hate pool or love pool. 

I hate it. I want every blitzball player to drown.

I went back to the Saboteur last night after ages and made some mission progress.

I have to admit that going after all the Nazi outposts and things you can blow up is a pretty addicting part of the game.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 23, 2014, 10:55:51 PM
As far as I can tell there are ONLY two pools of Blitzball and it's the hate pool or love pool.  There's no in between.

I want to like it, but I definitely hate how complex it is, the shitty camera work, and the dodgy programming.

(1) How do you scout people?  Is it literally anyone?
(2) Should I try playing now or should I just leave it to later when more stuff happens?
(3) Any recommended players?  I've heard you can even do trades?
(4) Does me losing just make other teams better (through level ups)?

I'm honestly just trying to get through the game as quick as possible... Get the Jupiter Sig and get out.

1) Just go up to people and hit SQUARE. The pool is a pretty limited percentage of Spira, but you never know when you'll find someone. Keep doing it to raise your Scout level and unlock more scouting opportunities.
2) The game does a decent job of separating main game progress and blitzball progress, so it's not really important, but getting a few games in before the endgame will make things a bit smoother.
3) At the endgame, with a high enough scouting level you can recruit Wakka and Brother, both of which are fantastic choices. Also Miryu, sitting on a bench on the Moonflow northern shore, is one of the best goalkeepers in the game.
4) From my experience, everything stays pretty even as long as you don't just spend an entire game swimming around.

Not to discourage you, but I've played the game 4 times, once for 120 hours, and not once did I play enough Blitzball to get the Jupiter Sigil. You have to get all the Reels first before even having a shot at the Sigil.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 23, 2014, 11:39:12 PM
I actually never played Blitzball for anything other than fun to be honest. I mean, I got really good at it, but never cared to go for the big stuff in it.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 23, 2014, 11:46:00 PM
As far as I can tell there are ONLY two pools of Blitzball and it's the hate pool or love pool.  There's no in between.

I want to like it, but I definitely hate how complex it is, the shitty camera work, and the dodgy programming.

(1) How do you scout people?  Is it literally anyone?
(2) Should I try playing now or should I just leave it to later when more stuff happens?
(3) Any recommended players?  I've heard you can even do trades?
(4) Does me losing just make other teams better (through level ups)?

I'm honestly just trying to get through the game as quick as possible... Get the Jupiter Sig and get out.

1) Just go up to people and hit SQUARE. The pool is a pretty limited percentage of Spira, but you never know when you'll find someone. Keep doing it to raise your Scout level and unlock more scouting opportunities.
2) The game does a decent job of separating main game progress and blitzball progress, so it's not really important, but getting a few games in before the endgame will make things a bit smoother.
3) At the endgame, with a high enough scouting level you can recruit Wakka and Brother, both of which are fantastic choices. Also Miryu, sitting on a bench on the Moonflow northern shore, is one of the best goalkeepers in the game.
4) From my experience, everything stays pretty even as long as you don't just spend an entire game swimming around.

Not to discourage you, but I've played the game 4 times, once for 120 hours, and not once did I play enough Blitzball to get the Jupiter Sigil. You have to get all the Reels first before even having a shot at the Sigil.

I think you've just inspired me to run an all female blitz team (or a Tidus harem failing that). If I can rename the team, I will endeavor to call it the Harem GlobeTidus (too bad there's no playable blitz in the second game ehh).
Title: Re: A Game Journal Reborn
Post by: Annubis on March 24, 2014, 12:33:43 AM
Dice, ignore everything and get Jech Shot 2.
You don't need a team.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 24, 2014, 01:14:19 AM
Finished the iOS version of 999 with all endings.  The normal ending seemed incomplete and well I got most of the bad endings when I played it on the DS.  I don't think I could have gotten the true ending without the guide.  The flow chart in the iOS version was a godsend.  I liked that they gave you route suggestions to get different endings.  I played most of the puzzles in the DS version so I really didn't feel like I was missing anything.  Yeah I didn't see the true-ending coming.  I was thinking of getting VLR on the 3ds but I heard it has a game crashing bug.  I will probably wait till I get a Vita to play it.  Heck if the iOS version does well I might play VLR on my ipad.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 24, 2014, 01:46:19 AM
Dice, ignore everything and get Jech Shot 2.
You don't need a team.

You're still gonna need to level Tidus enough to get off more than one shot of the thing.

Also to actually be able to learn Jecht Shot mk2.

Also also, keep a goalie around at least so you don't have your opponents scoring a dozen goals while you wait for Tidus' HP to recharge after shooting once.

Actually, might as well just keep Besaid's chucklefucks around since you already have them and everything, and they'll give you something to do in between Jecht Shots.
Title: Re: A Game Journal Reborn
Post by: Esper_Crusader on March 24, 2014, 01:53:04 AM
Blitzball is fun for a while, and then gets impossible to lose at. Jecht Shot 2.Right?
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 24, 2014, 04:29:39 AM
Still working on clearing out iOS games.  Just finished The Devil's Attorney which was  a fun game.  The writing was funny and voice acting was surprisingly good.

Fate/Extra -  Defeated my first opponent.  First day of second opponent.
Title: Re: A Game Journal Reborn
Post by: Bytor on March 24, 2014, 08:20:34 AM
Dice, ignore everything and get Jech Shot 2.
You don't need a team.


DICE, ignore everything, up to and including the entire stupid mini-game of Blitzball
Title: Re: A Game Journal Reborn
Post by: Maxximum on March 24, 2014, 08:50:33 AM
DmC was cheap, so I bought it. Its surprisingly not terrible, in fact, I'd even say its rather good.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 24, 2014, 11:13:23 AM
Dice, ignore everything and get Jech Shot 2.
You don't need a team.


DICE, ignore everything, up to and including the entire stupid mini-game of Blitzball

That does kinda preclude her from getting any of Wakka's other Reels/top tier stuffs.

Kinda one of my problems with the game that I had posted about earlier. Since the main plot and setting are so straight forward compared to other FF games, Square tried to make up for it with ridiculous amounts of sidequests/minigames spread across a large portion of the game. Up to Mushroom Rock Road and already I'm looking for Al Bed primers, Crests and Sigils, money to donate to O'aka, players to blitz with, so that I can level up my scouting ability, to improve my ability to recruit players, to play through the seasons of the blitz, and that Summoner Chick who'll eventually whip out the Magus Sisters after fighting all the other summons first. And I still haven't gotten to doofing around with teaching Summons anything or modifying equipment, or the monster arena, and so on.

And then there's the minigames, Blitzball, Lightning Dodging, Chocobo Racing, and so on. It's worse than a Zelda game in here.
Title: Re: A Game Journal Reborn
Post by: Blace on March 24, 2014, 12:30:38 PM
On Mt. Gagazet right now in front of the Seymour battle. Did a bunch of the Calm Land side quests beforehand and picked up Yojimbo and the cloudy mirror, but I'm going to wait till I get the airship before I go all the way back to unlock its power. The Kimahri battle was easier than I remembered, but I also knew the entire game it was going to happen so I switched to him in every battle just to get a shot in and get AP before subbing him back out for people I actually like haha. That damn chocobo race where you have to get 5 treasure chests is the most annoying bullshit of all time btw. I have the route down to perfection and I am right on top of the chocobo at the end but I have yet to get past it at the finish line. I literally tried non-stop for over an hour last night and was cursing at my tv. I literally do nothing wrong and still lose! I looked up videos on youtube and they do the exact same shit as me and somehow win... I don't get it and is pisses me off lol.
Title: Re: A Game Journal Reborn
Post by: ultra7k on March 24, 2014, 12:39:40 PM
Took a peek at a walkthrough, seems I am about half way through Final Fantasy II for PSP. I swear though, if I get ambushed one more time...I just wish stat upgrades were more...consistent. I mean, I can lose HP and gain an upgrade at the end of a battle...but MP for Maria? Nope, it hasn't gone up in something like 50 battles.

Also, just need to snag 4 more trophies in Lightning Returns for a platinum...I just dread going through the desert dungeon again.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 24, 2014, 12:44:52 PM
I ignored Blitzball too only because I was horrible at it.  I didn't like the sphere grid either.  I vaguely remember having problems in Kimahri's grid and running into locks and not knowing where to go.  I actually preferred X-2 and the dress spheres.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 24, 2014, 12:48:23 PM
Started Metal Gear Rising, and wow, what an incredible game.  Platinum is in such a different league when compared to other developers, it's insane.

Finished Thomas Was Alone, talk about wasted potential.  Also working my way through chapter 5 in Bravely Default.

Metal Gear Rising set the standard for action games for me. It was the kind of EXPLOSIVE game that really clicked with me., it's not without it's flaws but IT'S AWESOME. I want a sequel so bad, with more development time ofc..
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 24, 2014, 12:51:19 PM
I ignored Blitzball too only because I was horrible at it.  I didn't like the sphere grid either.  I vaguely remember having problems in Kimahri's grid and running into locks and not knowing where to go.  I actually preferred X-2 and the dress spheres.

That's because Kihamri is useless and doesn't have a sphere grid of his own, he just can join unto someone elses albeit about 30 sphere levels behind.
Title: Re: A Game Journal Reborn
Post by: Blace on March 24, 2014, 01:20:51 PM
I ignored Blitzball too only because I was horrible at it.  I didn't like the sphere grid either.  I vaguely remember having problems in Kimahri's grid and running into locks and not knowing where to go.  I actually preferred X-2 and the dress spheres.

That's because Kihamri is useless and doesn't have a sphere grid of his own, he just can join unto someone elses albeit about 30 sphere levels behind.

Pretty much why I have never liked him. I chose Lulu's route this time (using the expert grid) and drain made the 2 on 1 fight a breeze. I never got close to dying and I could lancet all the moves off of them.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on March 24, 2014, 01:28:57 PM
Metal Gear Rising set the standard for action games for me. It was the kind of EXPLOSIVE game that really clicked with me., it's not without it's flaws but IT'S AWESOME. I want a sequel so bad, with more development time ofc..

Rising did pretty well I think. Wouldn't be crazy to assume that there have already been plans for a sequel.

I really liked how the gameplay is basically a mix between Ninja Gaiden and Vanquish. Is not perfect, but a sequel could potentially end up being close to something like Ninja Gaiden Black.
Title: Re: A Game Journal Reborn
Post by: Dice on March 24, 2014, 01:40:09 PM
I ignored Blitzball too only because I was horrible at it.  I didn't like the sphere grid either.  I vaguely remember having problems in Kimahri's grid and running into locks and not knowing where to go.  I actually preferred X-2 and the dress spheres.

That's because Kihamri is useless and doesn't have a sphere grid of his own, he just can join unto someone elses albeit about 30 sphere levels behind.

Hm.  I might have him as a Rikku sub.  Unless there's a machine enemy she tends to fall by the way side too (at least I never found a huge use for her in the main game)
Title: Re: A Game Journal Reborn
Post by: Annubis on March 24, 2014, 01:54:09 PM
Hm.  I might have him as a Rikku sub.  Unless there's a machine enemy she tends to fall by the way side too (at least I never found a huge use for her in the main game)

Rikku shines in low level / no sphere grid playthrough because of her "everything does 9999" recipe.
Title: Re: A Game Journal Reborn
Post by: Blace on March 24, 2014, 02:17:21 PM
Rikki is also very handy for stocking your items if you steal enough. I've been stealing from every enemy since I got her so that I have all the items for giving Aeons new abilities and customizing my equipment. She is not great for her battle prowess or lack thereof though, unless you are doing what Annubis mentioned.
Title: Re: A Game Journal Reborn
Post by: Bytor on March 24, 2014, 04:43:17 PM
Dice, ignore everything and get Jech Shot 2.
You don't need a team.


DICE, ignore everything, up to and including the entire stupid mini-game of Blitzball

That does kinda preclude her from getting any of Wakka's other Reels/top tier stuffs.

 

Don't care, didn't then either, LOL, seriously I HATED blitzball that much!!!! Although I do agree the side quests mini-games were way over the top, I finally just gave up and enjoyed the game at it's "base" level.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 24, 2014, 07:21:47 PM
People on Nintendolife complaining about Toki Tori 2 being too obtuse. Faith in gaming community is gone.
Title: Re: A Game Journal Reborn
Post by: Kevadu on March 24, 2014, 07:30:00 PM
You had faith in the gaming community?
Title: Re: A Game Journal Reborn
Post by: Dice on March 24, 2014, 07:45:34 PM
There's too much blood in games these days.  It makes me want borscht.
Title: Re: A Game Journal Reborn
Post by: Dincrest on March 24, 2014, 08:08:29 PM
Just got to the Ice Temple in FFX. About to fight Seymour for the first time. I remember this battle being difficult, but I could be wrong.

The only Seymour battle I hated was the one on Mount Gagazet.

"Death Awaits You!"

I love when people tell me a battle is tough, so I over-level.  Then I got through it fine.  That was the situation when I did this fight.
The chocobo eater too.  I got Fira and the battle was over in seconds.  It was divine.

For me, the battle I hated most was when Kimahri
Code: [Select]
fights his two big brothers by himself.  I did not feel like levelling up the "useless kitten" (as General Mortars liked to call him back in the day) so I figured I'd GameShark the fight.  Worst decision ever.  This is the only instance where Gamesharking made something more trying.  That battle became the longest and most tedious boss battle I'd ever experienced in an RPG.  I knew I'd win, but it took for-freaking-ever.  

Wait? You weren't using everybody at least once per fight in EVERY fight you get into?


http://www.youtube.com/watch?v=SOMJKl4DcFE
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 24, 2014, 09:03:25 PM
Rikki is also very handy for stocking your items if you steal enough. I've been stealing from every enemy since I got her so that I have all the items for giving Aeons new abilities and customizing my equipment. She is not great for her battle prowess or lack thereof though, unless you are doing what Annubis mentioned.

Rikku's Grid is Agi all day, er'ry day. But I'll say this about her in International, at least she's not situated between Lulu and Yuna again where she's got no real chance of picking up Strength without burning over 50 Sphere Levels or a Teleport/Friend Sphere.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 25, 2014, 12:02:14 AM
Dragon Force - Took out Borgon. Got Shadow in my party. Also I think I need to send Ogredd to Daiden to search for something.

- Some guy randomly entered one of my castles, was like WOAH CHECK OUT ALL THE BABES, freaked out, and started retreating to somewhere way across the map?
- The foreign affairs guy told me that we captured the sister of some thief but... what?

Also the sound's kind of freaking out. I'd get a real Saturn if they weren't so expensive/Sega disc drives worry me.

Anyway I think I'll go play Soul Hackers for awhile.

--- edit ---

I listened to Kraftwerk and wrote assembly code instead of playing soul hackers WOOPS.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 25, 2014, 09:42:45 AM
Getting ever closer to the end of Tales of Xillia. Just made it to Elympios (I know this is stupid, but I hate that some people pronounce it 'Olympus' even though the spelling is so different). I was originally determined to only play the game once, but the events of Chapter 3 and 4 have me questioning that. Maybe I'll be able to easily find the Jude-only scenes on YT.
Title: Re: A Game Journal Reborn
Post by: Seultoria on March 25, 2014, 11:51:31 AM
Getting ever closer to the end of Tales of Xillia. Just made it to Elympios (I know this is stupid, but I hate that some people pronounce it 'Olympus' even though the spelling is so different). I was originally determined to only play the game once, but the events of Chapter 3 and 4 have me questioning that. Maybe I'll be able to easily find the Jude-only scenes on YT.

You're at the exact same place where I left off. After all the crap that happened in Chapter 3/beginning of Chapter 4, I needed a break from all of the insanity haha.

You should be able to find the Jude scenes through YT. When I tried playing the Japanese version back in 2011, there were walkthroughs for both Jude and Milla's stories on YT by the time I even got the game, so I'm sure it's the same with the English release.
Title: Re: A Game Journal Reborn
Post by: Blace on March 25, 2014, 12:40:41 PM
I'm curious Neal, how did gamesharking the two brothers fight with Kimahri make it harder? I actually used him at least once in every battle this time to make that battle easier and honestly had no trouble and he was up there with my characters I use regularly in terms of most stats. I did take Lulu's path on the expert grid though, which made it pretty easy with Drain and whatnot.

Just about ready to do the Zanarkand Cloister of Trials. After that I think you get the airship or close to it, then I can go back and really start digging into the sidequests. Can't wait.
Title: Re: A Game Journal Reborn
Post by: Parn on March 25, 2014, 03:15:50 PM
Finally started playing The Walking Dead that came with my Vita.  Great game so far, but the port is half-assed.  Constant stuttering and freezing as you play it.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 25, 2014, 04:48:24 PM
Well guys it FINALLY happened.. The final dungeon in FF4TaY ENDED!!! Only took about a week and a half, 30 boss fights and 2/3's of soul to beat it.

I gotta say two things... ONE) I haven't been this proud of beating a game in a long time. TWO) The plot development at the end is so far removed from what I feel is "Final Fantasy 4" I don't know whether to call it shocking or a disapointment.

To expand on my second point. *SPOILERS*
Code: [Select]
Final Fantasy 4 had an appeal to me in that there was little to no Sci-Fi elements in the 4 universe save a little trip to the moon. It was ALL magic and crystal shenanigans. They throw that out the window here in the last 20 minutes of the game. I feel like the end game writing essentially rewrites everything you've come to know and love about FF4 lore, turning it on its head in the interest of a cop-out-omnipotent-alien-race sci fi plot "twist" that is better forgotten in the interest of salvaging your fond nostalgic recollection of eidolons, mages, sages and knights.

If that came across as a harsh criticism, then I have achieved my aim. I'm outright saying that the end-game SUCKED and DID NOT jive with the FF 4 universe at all.

Another oddity I cannot understand... why the final boss battle was so simple and easy after the brutal difficulty of the last bosses prior. The last 3 to 4 bosses in the final dungeon had my palms sweaty while any difficulty in the final battle is utterly stripped away with the use a simple "slow" spell (yes the final boss was vulnerable to "slow"...)

All in all, while seeing more life and development given to the returning cast was cool, FF4 TaY was a total failure in my book. I love the graphics, music and what they did with Kain, Polom and Porm and that is where the appeal ends for me.

Now on to something entirely different.... For my next game I did decide to go for Atelier E&L instead of Blue Dragon. Too early to say much yet aside from I'm pretty happy with my decision.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 25, 2014, 05:24:55 PM
To expand on my second point. *SPOILERS*
Code: [Select]
Final Fantasy 4 had an appeal to me in that there was little to no Sci-Fi elements in the 4 universe save a little trip to the moon. It was ALL magic and crystal shenanigans. They throw that out the window here in the last 20 minutes of the game. I feel like the end game writing essentially rewrites everything you've come to know and love about FF4 lore, turning it on its head in the interest of a cop-out-omnipotent-alien-race sci fi plot "twist" that is better forgotten in the interest of salvaging your fond nostalgic recollection of eidolons, mages, sages and knights.

If that came across as a harsh criticism, then I have achieved my aim. I'm outright saying that the end-game SUCKED and DID NOT jive with the FF 4 universe at all.

Another oddity I cannot understand... why the final boss battle was so simple and easy after the brutal difficulty of the last bosses prior. The last 3 to 4 bosses in the final dungeon had my palms sweaty while any difficulty in the final battle is utterly stripped away with the use a simple "slow" spell (yes the final boss was vulnerable to "slow"...)

You mean, outside of the Big Bad's main goal of setting a giant robot free to rampage Godzilla style across the face of the earth. Or the hovercrafts, airships, floating fortresses, human experimentation, and the occasional mad doctor piloting his Frankensteinian Monster like some kind of Ride Armor. Or even the cop-out omnipotent alien race that the Main Character and The Dragon both descended from (making at least one of them the super special chosen one that all JRPG protagonists need to be) and that the Big Bad and that other guy were both a part of. Amiright?
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 25, 2014, 06:32:41 PM
To expand on my second point. *SPOILERS*
Code: [Select]
Final Fantasy 4 had an appeal to me in that there was little to no Sci-Fi elements in the 4 universe save a little trip to the moon. It was ALL magic and crystal shenanigans. They throw that out the window here in the last 20 minutes of the game. I feel like the end game writing essentially rewrites everything you've come to know and love about FF4 lore, turning it on its head in the interest of a cop-out-omnipotent-alien-race sci fi plot "twist" that is better forgotten in the interest of salvaging your fond nostalgic recollection of eidolons, mages, sages and knights.

If that came across as a harsh criticism, then I have achieved my aim. I'm outright saying that the end-game SUCKED and DID NOT jive with the FF 4 universe at all.

Another oddity I cannot understand... why the final boss battle was so simple and easy after the brutal difficulty of the last bosses prior. The last 3 to 4 bosses in the final dungeon had my palms sweaty while any difficulty in the final battle is utterly stripped away with the use a simple "slow" spell (yes the final boss was vulnerable to "slow"...)

You mean, outside of the Big Bad's main goal of setting a giant robot free to rampage Godzilla style across the face of the earth. Or the hovercrafts, airships, floating fortresses, human experimentation, and the occasional mad doctor piloting his Frankensteinian Monster like some kind of Ride Armor. Or even the cop-out omnipotent alien race that the Main Character and The Dragon both descended from (making at least one of them the super special chosen one that all JRPG protagonists need to be) and that the Big Bad and that other guy were both a part of. Amiright?

Well, when you put it that way... LoL

But I still hold firm that TaY's ending takes a far more sci fi angle than any of the aforementioned. Airships, machines, the Lunarians and all that jazz were very "Final Fantasy". Maybe if we care to split hairs, I would call it steam-punk esque or industrial-type-fantasy or something.

Whereas the big departure of...
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The crystals are in fact data collection devices/tools from another alien planet and race roaming the galaxy to find a new home.It proves, at least to me, to be a  poorly developed "revelation" that drastically changes my perception of pre-existing lore and takes it from the sci-fantasy styling of FF4/FF6 into an unfitting star trek realm of sci-fi that just doesn't fit.

Let me give an example of how this disturbs me. I will do so in code so as not to possibly drop *spoiler hints* as to the nature of things.. 
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Imagine you got to the end of Lunar and found out that Athena was an alien probe, the Dragons were in fact all robots collecting data for her to complete her mission for Ghaleon, whom turns out to actually be the last of a surviving alien race. It might "work" in some sense, but it sure doesn't fit together very neatly.
One more example and I'll rest my case...
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The Lord of the Rings. Lets say the hobbits turned out to be engineered Eugenic flunkies who were lab-made reject results of elves and dwarves. Lets take it further to say the rings of power were in fact just pieces of machinery intended to monitor and manipulate middle earths inhabitants and were planted by Sauron who was in fact an alien.The FF4 TaY development felt strange along those lines to me...

I guess when it comes to fantasy that incorporates sci-fi anything could be written in and work. However there exists a fine line as to what is acceptable and what is not given the fantasy in question. Ultimately, my bottom line is that FF TaY is a lazily thought up piece of the puzzle that doesn't fit for me. The only appeal was the returning cast which can arguably not even be considered new in any sense.

NOTE: My bias and disdain also stems from the fact that I liked the writing to begin with. I felt they "set the stage" nicely in TaY. In fact, if the end game revelation was fleshed out with more then one boss and a few dialogue boxes, it may not have proved so jarring to me. Execution is just as much at fault as the actual content (maybe even more so) for the major fail in my eyes. There could easily have been 2 or 3 more chapters that made the existing TaY's ending an awesome twist as opposed to a cheap wrap-up.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 25, 2014, 07:10:05 PM
Nah, I'm fully aware of Squeenix's love for cramming faxu Sci-fi (or Syfy if you will) into everything they do lately, especially in regards to Teh Wunder Years' plot. I was merely pointing out FFIV's Sci-fi shenanigans just to give you a hard time (and yet I somehow failed to mention the tanks, I even mentioned the Giant of Ba'bil and still forgot about those dwarven tanks).
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on March 25, 2014, 08:40:26 PM
Nah, I'm fully aware of Squeenix's love for cramming faxu Sci-fi (or Syfy if you will) into everything they do lately, especially in regards to Teh Wunder Years' plot. I was merely pointing out FFIV's Sci-fi shenanigans just to give you a hard time (and yet I somehow failed to mention the tanks, I even mentioned the Giant of Ba'bil and still forgot about those dwarven tanks).

It's cool man. I forgive you for forgetting the tanks in light of the fact that you remembered the frankenstein spoof boss on account of it being a personal favorite boss of mine no matter how far out of context it takes things... Can you get more epic that a Dark Knight turned Paladin squaring off against frankenstein's monster???? I think not.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 25, 2014, 08:50:28 PM
Quote
Syfy

Sinnado?

--- edit ---

Dragon Force - Not much real progress. Did take a castle some guy accidentally abandoned, and talked to a vampire. I think I need to start giving medals to guys that didn't win them so I can, uh, improve my forces. Also need to try and get monks for Wein.

I wanna say that this feels like a vastly more interesting Suikoden to me.
Title: Re: A Game Journal Reborn
Post by: Annubis on March 26, 2014, 01:02:18 AM
So, the bot lane died 38 times.
Thirty eight freaking times.

Some people are so bad at LoL it defies all logic.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 26, 2014, 03:03:31 AM
Tried playing Obscure:  The Aftermath after reading someone describing it as Scooby-Doo like.  It may be a group of teens trying to solve a mystery and survive monsters, but Scooby it is not.  The characters seem one dimensional and annoying.  They are people I would never associate with at all.  Combat is kinda wonky.  The AI controlled player walks into my path all the time.  Camera angles are bad too.  I'll watch a let's play of it, but repeatedly dying is no fun. 
Title: Re: A Game Journal Reborn
Post by: Maxximum on March 26, 2014, 05:00:57 AM
Beat the Bill O'reilly Bob Barbas boss fight in DmC. Wasn't too hard once I figured out what to do. It was just creepy and innovative enough to make it interesting and fairly unique. Overall, I'm still enjoying the game. Also, I may be over thinking, it but I'm almost certain that the way they designed the fire uppercut move is a little too reminiscent of Streetfighter to be coincidence.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 26, 2014, 09:41:47 AM
Tried the Conception 2 demo, certainly still not interested in the game. Tried out Crusader in Diablo 3, but only for a half hour or so, and liked it well enough. Made it to chapter 2 in Witch & The Hundred Knight. Still really liking that one, Metallia is one of the most disturbing video game characters since Albedo.
Title: Re: A Game Journal Reborn
Post by: Blace on March 26, 2014, 10:06:17 AM
Beat Yunalesca after making a mistake the first go around and having to try a second time. Accidentally used a mega phoenix when one of my characters was afflicted with zombie and couldn't recover. I realized the second time that constantly getting rid of the zombie affliction is pointless because she'll just use megadeath and instantly kill anyone who isn't zombied. I would just leave my characters zombied until they got really low on HP and then get rid of it to heal them. She really doesn't have a power move that does a ton of damage so it wasn't too hard once I figured this out. The most she did to a character at a time was like 500 or so. I eventually got her down low enough on the third form to use all my overdrives and finish her off. Now on to sidequests!
Title: Re: A Game Journal Reborn
Post by: Annubis on March 26, 2014, 10:34:57 AM
That fight is piss easy if you just put zombieproof on your armors.
Title: Re: A Game Journal Reborn
Post by: Blace on March 26, 2014, 11:05:22 AM
That fight is piss easy if you just put zombieproof on your armors.

Did not have the items for it at the time.
Title: Re: A Game Journal Reborn
Post by: Jimmy on March 26, 2014, 01:21:27 PM
I'm just a little over seven hours into Golden Sun: Dark Dawn, and I've just made it to Ayuthay. I've been really enjoying the puzzles so far in this game. I haven't come across any really difficult puzzles yet, but when I solve one I do get a pretty good sense of satisfaction. I'm also pleased that when an enemy goes down my team members that were supposed to attack that unit don't just sit on their butts like they did in the GBA games. I did not that happened when I killed a group of enemies that I was going to do a group magical attack against, but that is more understandable than simple attacks.

Also got Chrono Trigger DS finally. I'm going to play it after I finish up GS: DD.

I wish to Christ they'd make the next one.

Considering that we waited seven flippin' years between TLA and DD, I doubt another will be coming any time soon. One can hope though and I certainly will!

I'm about 13 hours in at this point. I just made it back over the mountains and I'm on my way to Belinsk. I think I may have missed a Djinni or two, but I can't really go back at this point so I'm trying not to fret about it yet. I'm really liking the progression of the story so far. I love how the task of getting the materials they need to fix the flight machine thing (I forget what it's called) has ballooned into something far more massive. No complexities, which is nice for a change since I've been reading books for almost the last four years with minimal game playing.

I keep having to remind myself that this is Matthew and Tyrell. I keep referring to them as Isaac and Garret in my head even though I haven't played through the first two games in years.
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 26, 2014, 05:07:29 PM
I'm in a weird place - several times over the past week I've tried to start up a new game (most of them being RPGs), but quit after 90 minutes and go back to Persona 3 Portable or bull**** card games on my phone.  Nothing's really seizing my attention right now.  Going to fire up Digital Devil Saga tonight and see how that goes.  Bought it several months ago, taking it out of the plastic shortly. 
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 26, 2014, 05:22:49 PM
Brothers was the last game I really liked and wanted to play.  Most of the games I've played recently, I've given up on or just played intermittently.  I need to play a game that gets me hooked.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 26, 2014, 06:04:38 PM
Brothers was the last game I really liked and wanted to play.  Most of the games I've played recently, I've given up on or just played intermittently.  I need to play a game that gets me hooked.

If you have a list of games you have available maybe we could give you a hand with some recommendations or wtv.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 26, 2014, 06:19:24 PM
I got a little carried away with grinding in Bravely Default.  Each character has all the jobs maxed out (except for the one job I don't have yet), so now it's time to figure out the best job combos.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 26, 2014, 10:45:45 PM
Dragon Force - Found some guy that was controlling the immortals maybe? Got stomped in that fight and Hikkis got captured. Got a quest to take out Zanon -- maybe that guy was Zanon idk. Also Palemoon joined me and now I have a ton of generals I don't know what to do with.

Have like three awards left. Think I might give them to Bastion and Shadow. I want to avoid overusing my good dudes 'cause then I'll have like three good dudes and a bunch of level 1 dudes with 10 dudes defending my buildingdudes.

Dragon QUest 6- I haven't played this in a few days, but does anyone else read everything Carver says in Reyn's voice? Because I do.

I have no why I like the DQ series but find the first two Suikoden games to be so unbearably dull.
Title: Re: A Game Journal Reborn
Post by: Annubis on March 26, 2014, 11:26:21 PM
Tried the LoL team builder.

(http://i.imgur.com/lzAdKnq.jpg)

Carried this shit?
Carried this shit.
Title: Re: A Game Journal Reborn
Post by: solidbatman on March 26, 2014, 11:43:43 PM
For as much as Bravely Default does right, I really do not want to keep playing. And I'm only in Chapter 3. The story simply isn't working for me, and the same jokes are only funny so many times. It's just a bore to go through for a few moments of bliss.

That said, I'll give it a second go before too long. Final Fantasy Theatrhythm and Danganronpa are my main two games right now.
Title: Re: A Game Journal Reborn
Post by: Dice on March 26, 2014, 11:50:51 PM
For as much as Bravely Default does right, I really do not want to keep playing. And I'm only in Chapter 3. The story simply isn't working for me, and the same jokes are only funny so many times. It's just a bore to go through for a few moments of bliss.

I've been calling the game "the best experiment".  For how much it does *so* right, it gets a lot wrong.
I say press on if you love the gameplay.  But, um, if you're sick by Chapter 3, you'll hate the last few (infamous) chapters.

I played Final Fantasy X!
Mi'hen Road!  I'm so scared/intimidated by getting the sigils later on... Hot f*** this game made you really, REALLY work for the ultimate weapons.  I'm torn since about a year ago I complained that FF9 made it too easy (like, literally, 80% of the best stuff is from Choco Hot Cold).
I was proud I was able to kill the Chocobo Eater (I've never knocked him off the edge...really don't know how).  I accidently activated the boss without learning Fira (which otherwise makes this battle last two rounds).  so yay I did that.

Also took on Professor Layton: The Unwound Future.
Is it just me or are the puzzles really tough?  I kinda miss the more 'interactive' puzzles from the 3DS games, a lot of the NDS ones are point and click and word/number games.  I suck ass at this title because of it.  Number puzzles especially are a no-go for me.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 26, 2014, 11:59:51 PM
Also took on Professor Layton: The Unwound Future.
Is it just me or are the puzzles really tough?  I kinda miss the more 'interactive' puzzles from the 3DS games, a lot of the NDS ones are point and click and word/number games.  I suck ass at this title because of it.  Number puzzles especially are a no-go for me.
It's been a while, but I think I do remember the puzzles being the most difficult in that one.  It's funny you mention them being non-interactive because that one probably introduced the most interactivity at the time (but yes, the 3DS ones expanded on that greatly).  By the way, you're in for a treat if this your first time going through it.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 27, 2014, 01:07:45 AM
For as much as Bravely Default does right, I really do not want to keep playing. And I'm only in Chapter 3. The story simply isn't working for me, and the same jokes are only funny so many times. It's just a bore to go through for a few moments of bliss.

I've been calling the game "the best experiment".  For how much it does *so* right, it gets a lot wrong.
I say press on if you love the gameplay.  But, um, if you're sick by Chapter 3, you'll hate the last few (infamous) chapters.

I played Final Fantasy X!
Mi'hen Road!  I'm so scared/intimidated by getting the sigils later on... Hot f*** this game made you really, REALLY work for the ultimate weapons.  I'm torn since about a year ago I complained that FF9 made it too easy (like, literally, 80% of the best stuff is from Choco Hot Cold).
I was proud I was able to kill the Chocobo Eater (I've never knocked him off the edge...really don't know how).  I accidently activated the boss without learning Fira (which otherwise makes this battle last two rounds).  so yay I did that.

Well, at least you don't have to beat the toughest optional boss fight in the game for them (but getting all of them up and running in this game is still made of fail and lose).

Also, to knock the Eater over the edge, you have to knock it down (takes like 1500 HP of damage to do), deal some more damage to it while prone (about 500 HP), three times (whereas, from where you start, only two shoves will send you to your Disney Death). If it shoves you at all, you're basically screwed into killing it or getting shoved off your self (You could heal it, but the longer the fight goes, the more you risk having it spam its shove move and just straight up shoving your ass off the cliff.

Anyways, went back to Luca to recruit some ladies for team Tidus' Angels and now I have two ladies (a bar chick and a reporter chick) and a Highroad to re-traverse.

Still haven't done squat to my Sphere Grid yet either.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 27, 2014, 02:46:53 AM
Brothers was the last game I really liked and wanted to play.  Most of the games I've played recently, I've given up on or just played intermittently.  I need to play a game that gets me hooked.

If you have a list of games you have available maybe we could give you a hand with some recommendations or wtv.

Thanks for the offer.  I get gamefly so anything they offer is available.  I think that is part of my problem.  I put games on my queue that I normally wouldn't play if I had to buy them.  So now I am playing games that I find I don't like or just find mediocre.  Also I am kind of crazy and feel like I have to get a good ending for Atelier Totori but I hate replaying games.  So I stopped playing console RPGs until I do that.  That's why I've been hitting the psp (my bf hijacked my 3ds).   Right now Fate/Extra hasn't pulled me in.  I like going around the school and researching stuff.  I'm just not a fan of the battle system.  I only play one rpg at a time so the next game I am thinking of playing is either Splinter Cell:  Blacklist, Farcry 3 or The Last of Us.
Title: Re: A Game Journal Reborn
Post by: Blace on March 27, 2014, 09:45:18 AM
Ugh I hate the chocobo race you have to get 0:00 on to get Tidus' weapon. I played if for 2 hours last night and I got 3 seconds like four times and even got 1 second with 12 balloons and 0 birds and thought I had it. I wanted to throw my Vita into the wall. This shit is just too luck based. My one complaint from this game really...
Title: Re: A Game Journal Reborn
Post by: Annubis on March 27, 2014, 09:53:43 AM
Ugh I hate the chocobo race you have to get 0:00 on to get Tidus' weapon. I played if for 2 hours last night and I got 3 seconds like four times and even got 1 second with 12 balloons and 0 birds and thought I had it. I wanted to throw my Vita into the wall. This shit is just too luck based. My one complaint from this game really...

Funny enough, I find that's the easiest one of the painful ones.
Butterfly, lightning dodge and anything Wakka is way worst for me.

Also, in my second playthrough I got 00:00:00 EXACTLY and it did give me the crest/sigil.
Most FAQs say you have to score under 0, so I was sweating beads, fists clenched awaiting the game's decision.
(followed by a victorious roar!)
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 27, 2014, 09:55:42 AM
Made it to the Calm Lands yesterday, been trying to do the initial side quests there. Finally found the 9th enemy for the Arena after an hour of having 8/9. It turned out to be the Anacondour that I was missing. Anyway, next is Remiem temple before I move on to Gagazet.

@Dice: Completely agree about FF9, getting the final weapons in that game is a joke.

And yeah, the FFX series is notorious for tough mini-games for the best stuff. Every time I think about replaying FFX-2 the first thing that comes to mind is how I'll have to calibrate lightning towers again >.<
Title: Re: A Game Journal Reborn
Post by: Blace on March 27, 2014, 11:07:31 AM
Hell yes just finished with a 0.00! Now to get the sigil...
Title: Re: A Game Journal Reborn
Post by: Dice on March 27, 2014, 11:35:54 AM
Ugh I hate the chocobo race you have to get 0:00 on to get Tidus' weapon. I played if for 2 hours last night and I got 3 seconds like four times and even got 1 second with 12 balloons and 0 birds and thought I had it. I wanted to throw my Vita into the wall. This shit is just too luck based. My one complaint from this game really...

I figured if my ten year younger self could do it, I could do it again a bit older and wiser.

...I'm still gonna hate it.  I don't think I even bothered starting the quests till I got No Encounters though...
Title: Re: A Game Journal Reborn
Post by: Draak on March 27, 2014, 12:15:36 PM
Beat Fallout a while ago. Despite the rocky start, random CTDs and weird bugs, which I believe might have been caused by the Fixt (oh the irony), it ended up as an excellent game. Should've stickied to the vanilla version, though.

The freedom to play the way you want was invigorating too. Most problems could've been solved by smooth talking, whereas in NV you eventually had to shoot something. Learning of the humble beginnings of the BoS, NCR and other factions was nice, better than just reading the wiki.

Now on to (unmodded) Fallout 2.
Title: Re: A Game Journal Reborn
Post by: Blace on March 27, 2014, 12:55:08 PM
Ugh I hate the chocobo race you have to get 0:00 on to get Tidus' weapon. I played if for 2 hours last night and I got 3 seconds like four times and even got 1 second with 12 balloons and 0 birds and thought I had it. I wanted to throw my Vita into the wall. This shit is just too luck based. My one complaint from this game really...

I figured if my ten year younger self could do it, I could do it again a bit older and wiser.

...I'm still gonna hate it.  I don't think I even bothered starting the quests till I got No Encounters though...

Yeah my 15 year old self did it so there was no way I was quitting until I beat it haha. I don't remember where to get the no encounters weapon though.

Edit: I just realized I got EXACTLY 0.00 so I didn't get the sigil. ARE YOU KIDDING ME
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on March 27, 2014, 01:07:30 PM
So while I am still playing Fate/Extra, I am deciding on my next rpg.  To spark back my interest, I think playing a game in one of my favorite series will be good for me.  So it will either be Persona or Tales of the World:  Radiant Mythology. 
Title: Re: A Game Journal Reborn
Post by: mecharobot on March 27, 2014, 01:44:06 PM
Not much new here, still playing Tales of Symphonia and not far from getting to the part where the routes merge in SRW OG (Kyosuke route). I think I'm progressing quite smoothly in Tales. Made it past Sylvarant and now I have some new party members. I'm not sure who to use really. Sheena has three summons + the starter one, but I've never seen the AI use any of them so I usually keep her benched. Funds are still a problem, but the ex skill ability that gets you items from talking to female npcs seems to net me tons of healing items so I don't have to waste all my cash on life potions and gels.

As for SRW, not really much to say. I'm somewhat lacking a good finisher, since the game won't give me Rampage Ghost yet and I don't want to waste my money on R-Gun's Metal Destroyer at this part of the game either. I miss having a Grungust around. I did get some extra funds with the game over trick and tried to level Viletta and Gilliam, but the level cap for them is too high too soon + it is boring, so I think I'll just skip on having the special mechs I'd get from them. It's just extra gespenst and a huck anyway and I think I can spare them something else in the end game, like upgraded Lion F.

I've mostly wasted my time with other things and playing some Anno 1404 and 2070. The former I liked until I had to do combat in the campaign. 2070 I've been playing for much longer, mostly finishing some world events (timed mini campaigns). It's a nice time sink, but either I suck or it tends to slow down tremendously when you shoot for higher populations. Also I finally decided to build a nuclear missile just for kicks and bomb my peaceful neighbor with it. She had it coming with all those "tea" farms of hers.
Title: Re: A Game Journal Reborn
Post by: Dice on March 27, 2014, 02:00:07 PM
Ugh I hate the chocobo race you have to get 0:00 on to get Tidus' weapon. I played if for 2 hours last night and I got 3 seconds like four times and even got 1 second with 12 balloons and 0 birds and thought I had it. I wanted to throw my Vita into the wall. This shit is just too luck based. My one complaint from this game really...

I figured if my ten year younger self could do it, I could do it again a bit older and wiser.

...I'm still gonna hate it.  I don't think I even bothered starting the quests till I got No Encounters though...

Yeah my 15 year old self did it so there was no way I was quitting until I beat it haha. I don't remember where to get the no encounters weapon though.

Edit: I just realized I got EXACTLY 0.00 so I didn't get the sigil. ARE YOU KIDDING ME

You need less than 0.00. :)
EDIT: It's either less or you have to hit the zero mark again...

GOOD LUCK
(http://img1.wikia.nocookie.net/__cb20121112180955/tintin/images/d/d0/WavingCat.gif)
Title: Re: A Game Journal Reborn
Post by: Blace on March 27, 2014, 02:06:21 PM
It has to be less than 0.00

I got 36.0 seconds with 13 balloons and 1 bird... which is exactly 0. FML
Title: Re: A Game Journal Reborn
Post by: Annubis on March 27, 2014, 04:11:18 PM
It has to be less than 0.00

I got 36.0 seconds with 13 balloons and 1 bird... which is exactly 0. FML

Unless they changed it, 0.00 worked for me on the PS2.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on March 27, 2014, 04:23:10 PM
Exactly a Month and already 31 pages into this thread. O_O

Anyways, mostly been playing Shin Megami Tensei on the iPad, with a smattering of other games here and there. Might include Wild Arms and maybe Atelier Iris in that smattering soon. Who knows.
Title: Re: A Game Journal Reborn
Post by: Blace on March 27, 2014, 05:32:15 PM
It has to be less than 0.00

I got 36.0 seconds with 13 balloons and 1 bird... which is exactly 0. FML
Unless they changed it, 0.00 worked for me on the PS2.

They had to of changed it because I looked in my inventory after realizing it didn't say I got it and it is not there. I'm so salty. It took me forever to get a good enough run to get 0.00 and i needed .001 less than I got to get the sigil.
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 27, 2014, 07:20:30 PM
Really digging Digital Devil Saga so far.  Only have three party members, right in the middle of the Slugs' Citadel dungeon; looking forward to see how all this shakes out. 
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 28, 2014, 01:56:20 AM
Not much new here, still playing Tales of Symphonia and not far from getting to the part where the routes merge in SRW OG (Kyosuke route). I think I'm progressing quite smoothly in Tales. Made it past Sylvarant and now I have some new party members. I'm not sure who to use really. Sheena has three summons + the starter one, but I've never seen the AI use any of them so I usually keep her benched. Funds are still a problem, but the ex skill ability that gets you items from talking to female npcs seems to net me tons of healing items so I don't have to waste all my cash on life potions and gels.

As for SRW, not really much to say. I'm somewhat lacking a good finisher, since the game won't give me Rampage Ghost yet and I don't want to waste my money on R-Gun's Metal Destroyer at this part of the game either. I miss having a Grungust around. I did get some extra funds with the game over trick and tried to level Viletta and Gilliam, but the level cap for them is too high too soon + it is boring, so I think I'll just skip on having the special mechs I'd get from them. It's just extra gespenst and a huck anyway and I think I can spare them something else in the end game, like upgraded Lion F.

I've mostly wasted my time with other things and playing some Anno 1404 and 2070. The former I liked until I had to do combat in the campaign. 2070 I've been playing for much longer, mostly finishing some world events (timed mini campaigns). It's a nice time sink, but either I suck or it tends to slow down tremendously when you shoot for higher populations. Also I finally decided to build a nuclear missile just for kicks and bomb my peaceful neighbor with it. She had it coming with all those "tea" farms of hers.

For shits and giggles, I'd put your money into Katarina in the Giganscudo and let her run wild with Valor.

Otherwise focus on Cybuster or Valsione for their map weapon shenanigans, the R-1's Shining TK Finger for R-Formation shenanigans (the game's OTHER combo attack), or Irm's Gungrust (as he's solid in both GBA OG games).


That said, beat a Sinspawn in the Mushroom Kingdom Rock. Scored a shitload of Lv.1 Keyspheres for my trouble. Now its time to get the hell out of dodge and into the next temple.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 28, 2014, 10:06:17 AM
Played a bunch more FFX last night. Got the Chocobo Master trophy for getting 5 Chests and winning the race under Remiem temple. Took me so many tries to shave off those last few milliseconds. Also won Wakka's Attack Reels and realized why I never get around to winning the Jupiter Sigil. While Blitzball is a blast when there's some challenge involved, it doesn't take long after getting the right team together to completely take all the fun out of the game. My last three matches:

vs. Al Bhed Psyches: 3 - 0
vs. Ronso ______: 6 - 0
vs. Luca Goers: 5 - 0

This was only the second tournament of the first season. The *minimum* amount of Blitzball you need to play is as follows:
- First Season ~8 games
- First Tournament (Attack Reels) 2-3 games
- Second Season (Status Reels) ~8 games
- Third Season ~8 games
- Second Tournament (Auroch Reels) 2-3 games
- Fourth Season (Jupiter Sigil) ~8 games

And that's only if the seasons give you the prize you want. Unlike tournaments you can't reset the prizes without completing the season. It's just so poorly designed because now I need to play through three seasons and a couple of tournaments despite not needing to put any effort into winning. I think this is why they made the changes they made in X-2 to at least make the matches faster.
Title: Re: A Game Journal Reborn
Post by: Blace on March 28, 2014, 01:12:46 PM
So I got sick of getting 0-3 seconds in the chocobo race and can't get it under 0 for some reason so I went and tried some other sidequests. Went to go get Anima to realize I missed one of the destruction spheres somehow so I tried remembering and I think it was ironically the very first one in Besaid Island. So I go there to unlock it to find out Dark Valefor attacks you as soon as you walk into the island and it destroys me... seriously this is so dumb. I can't get Anima unless I go train for hours on end and do the arena stuff and have ridiculous stats, which means I can't get Magus Sisters because you have to have Anima...ugh. I've played for 40 hours and DO NOT want to restart.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 28, 2014, 04:22:20 PM
Played a bunch more FFX last night. Got the Chocobo Master trophy for getting 5 Chests and winning the race under Remiem temple. Took me so many tries to shave off those last few milliseconds. Also won Wakka's Attack Reels and realized why I never get around to winning the Jupiter Sigil. While Blitzball is a blast when there's some challenge involved, it doesn't take long after getting the right team together to completely take all the fun out of the game. My last three matches:

vs. Al Bhed Psyches: 3 - 0
vs. Ronso ______: 6 - 0
vs. Luca Goers: 5 - 0

This was only the second tournament of the first season. The *minimum* amount of Blitzball you need to play is as follows:
- First Season ~8 games
- First Tournament (Attack Reels) 2-3 games
- Second Season (Status Reels) ~8 games
- Third Season ~8 games
- Second Tournament (Auroch Reels) 2-3 games
- Fourth Season (Jupiter Sigil) ~8 games

And that's only if the seasons give you the prize you want. Unlike tournaments you can't reset the prizes without completing the season. It's just so poorly designed because now I need to play through three seasons and a couple of tournaments despite not needing to put any effort into winning. I think this is why they made the changes they made in X-2 to at least make the matches faster.

Wait. You can play Blitzball in X-2? I thought that game was replaced by Sphere Break?


Anyways, after causally hitting 6 digit damage in Bravely Default, I had to ask myself what was the best combination to ratchet that damage to its highest level. I'll get back to you once I figure it out.
Title: Re: A Game Journal Reborn
Post by: Dice on March 29, 2014, 01:14:50 AM
So I got sick of getting 0-3 seconds in the chocobo race and can't get it under 0 for some reason so I went and tried some other sidequests. Went to go get Anima to realize I missed one of the destruction spheres somehow so I tried remembering and I think it was ironically the very first one in Besaid Island. So I go there to unlock it to find out Dark Valefor attacks you as soon as you walk into the island and it destroys me... seriously this is so dumb. I can't get Anima unless I go train for hours on end and do the arena stuff and have ridiculous stats, which means I can't get Magus Sisters because you have to have Anima...ugh. I've played for 40 hours and DO NOT want to restart.

Shit.  I might have missed that first one too.....

I'm confident I can do the Chocobo race.  I think I've already said that I managed it 10 years ago (x___X time where u gone); and I remember I had more trouble hitting 0:00 than less than that (or hitting the same number twice --- whichever it is).  Practice was key, and I know I was about "this" close to throwing the controller, but I kept at it after occasional cool downs.
Title: Re: A Game Journal Reborn
Post by: Annubis on March 29, 2014, 01:16:44 AM
Finished my second playthrough of Magical Diary (get it from weekly Humble Bundle for 1$).

Quote
Voted Most Likely To:
Become an evil dictator.

http://yearbook.spikycaterpillar.com/?c=h314023

Oh yeeeeeeeeeeah.

(Yes, I dated a girl. The guys are serious jerks in this game. Makes me wonder if the creators have a thing for jerks)
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 29, 2014, 01:19:03 AM
MGS3 - I stripped a dude and caressed his unconscious bodyTHIS IS MY NEW FAVORITE GAME

NiGHTS HD - I forgot how to play this so I just screwed around in elliot's ice stage for a bit, but this is kind of what I wished the sonic games were. Also I somehow beat part of the stage AS Elliot? I didn't know you could do that..?
Title: Re: A Game Journal Reborn
Post by: Dice on March 29, 2014, 03:04:11 AM
Final Fantasy X

= I love the gradual build up to the sort-of war sequence from Mi'gen to Mushroom rock.   Well done!  It felt realistic!  Till afterwards where you're like "Well fuck, that backfired....let's carry on with the original plan then!"
= No beef at all with new OST when it's combined with the "sounds and fury" of the in-game haps.  Besaid going somber kinda sucks, but eh.  I'm cool with it. :)
...now, if it was a Kingdom Hearts HD type of redone OST, then WOO, that'd have been nice.  Shimomura is wonderful and nailed her second go at KH1.
= Whoever the people are in charge of enemy movements and animating is aaamazing.  I've always loved the way the turtle-type enemy goes limp when you kill it...and the Flan monster that just ooze out.
= Eugh.  I'm gonna do some backtracking.  Apparently you can go right back to Besaid still and I wanna get some Blitz players
= I feel this game could be a million times better if the script wasn't so lousy.  The lore and world itself are wonderful.  The characters and "acting" are just all sorts of awkward... 
= You go Tidus.... You swim after the giant whale-sized Sin.  Good luck with that...you twat.
= Not to keep nit-picking, but if Seymour got rid of those fucking pigtails, he'd actually be a pretty cool looking character.  WTF ARE THOSE SPIKES THOUGH!?  HOW?!  WHY?!?!  DO THEY PROVIDE HBO?!  I BET THEY DO.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 29, 2014, 04:10:29 AM
Final Fantasy X

= I love the gradual build up to the sort-of war sequence from Mi'gen to Mushroom rock.   Well done!  It felt realistic!  Till afterwards where you're like "Well fuck, that backfired....let's carry on with the original plan then!"
= No beef at all with new OST when it's combined with the "sounds and fury" of the in-game haps.  Besaid going somber kinda sucks, but eh.  I'm cool with it. :)
...now, if it was a Kingdom Hearts HD type of redone OST, then WOO, that'd have been nice.  Shimomura is wonderful and nailed her second go at KH1.
= Whoever the people are in charge of enemy movements and animating is aaamazing.  I've always loved the way the turtle-type enemy goes limp when you kill it...and the Flan monster that just ooze out.
= Eugh.  I'm gonna do some backtracking.  Apparently you can go right back to Besaid still and I wanna get some Blitz players
= I feel this game could be a million times better if the script wasn't so lousy.  The lore and world itself are wonderful.  The characters and "acting" are just all sorts of awkward... 
= You go Tidus.... You swim after the giant whale-sized Sin.  Good luck with that...you twat.
= Not to keep nit-picking, but if Seymour got rid of those fucking pigtails, he'd actually be a pretty cool looking character.  WTF ARE THOSE SPIKES THOUGH!?  HOW?!  WHY?!?!  DO THEY PROVIDE HBO?!  I BET THEY DO.

- Actually the Operation Mi'hen bit was less 'total war' and more 'a bunch of Crusaders are done with Sin's shit and are willing to give the Al's Bed a shot even if it means getting excommunicated or killed'. The three big takeaways are that Sin is NOT fucking around (and establishing his credible threat against an organized force like the JSDF Cursaders), the Maesters are assholes (both Seymour and the other guy knew the plan was half-assed and doomed from the start due to Bevelle sitting on top of a bunch of rather useful information about Sin and Spira in general, being the corrupt church and all, and were really only there to sit back and munch on some popcorn while watching a bunch of heretics get what's comin' to them), and that if Yuna wants to find another way then she's got to find a fully assed one that passes Sin's 'you must be this powerful to not get instawiped' test. Though I will concede the Japanese War Camp that they had going on at their Central Command was very much a Japanese War Camp.
- As far as backtracking is concerned, you can't go any further than back to Luca prior to Operation Mi'hen. Believe me, I've tried.
- Tidus swimming after Sin was pretty dumb, but at least he got to spend some quality time with his dad, Luzzu, and Bahamut on The Farplane.
- And Seymour's weird antenna feelers are totally because Spira totally needed an xenophobic asshat not-elves race to go with their tall not-dwarves and their hardly any different from regular human aside from the masks/seashell irises not-halflings/half-elves/other common fantasy oppressed minority, and they didn't feel like going with rubber headridges that look like an ass glued to their foreheads. Either way, I'm still trying to figure out what the fuck is going on with his chest.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 29, 2014, 08:37:58 AM
Final Fantasy X

= Not to keep nit-picking, but if Seymour got rid of those fucking pigtails, he'd actually be a pretty cool looking character.  WTF ARE THOSE SPIKES THOUGH!?  HOW?!  WHY?!?!  DO THEY PROVIDE HBO?!  I BET THEY DO.

They look awesome.. Fuck gravity. I would be royally pissed if he had no spikes.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 29, 2014, 10:05:54 AM
Final Fantasy X

= Whoever the people are in charge of enemy movements and animating is aaamazing.  I've always loved the way the turtle-type enemy goes limp when you kill it...and the Flan monster that just ooze out.

I love how Behemoths curl up like a giant purple puppy when you put them to sleep!

I just made it to the Zanarkand dome. I really love that initial trek where "Someday the Dream Will End" plays even during battles. It really helps build up the tension the party is going through.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 29, 2014, 10:20:44 AM
Final Fantasy X

= Whoever the people are in charge of enemy movements and animating is aaamazing.  I've always loved the way the turtle-type enemy goes limp when you kill it...and the Flan monster that just ooze out.

I love how Behemoths curl up like a giant purple puppy when you put them to sleep!

I just made it to the Zanarkand dome. I really love that initial trek where "Someday the Dream Will End" plays even during battles. It really helps build up the tension the party is going through.

One of my favourite moments in the entire game.. Incidentally I prefer the original version of the music over the remastered track.. that was one of my favourites but oh well it's still beautiful. Seymour's new boss battle theme makes up for it.
Title: Re: A Game Journal Reborn
Post by: Blace on March 29, 2014, 02:42:55 PM
Final Fantasy X

= I love the gradual build up to the sort-of war sequence from Mi'gen to Mushroom rock.   Well done!  It felt realistic!  Till afterwards where you're like "Well fuck, that backfired....let's carry on with the original plan then!"
= No beef at all with new OST when it's combined with the "sounds and fury" of the in-game haps.  Besaid going somber kinda sucks, but eh.  I'm cool with it. :)
...now, if it was a Kingdom Hearts HD type of redone OST, then WOO, that'd have been nice.  Shimomura is wonderful and nailed her second go at KH1.
= Whoever the people are in charge of enemy movements and animating is aaamazing.  I've always loved the way the turtle-type enemy goes limp when you kill it...and the Flan monster that just ooze out.
= Eugh.  I'm gonna do some backtracking.  Apparently you can go right back to Besaid still and I wanna get some Blitz players
= I feel this game could be a million times better if the script wasn't so lousy.  The lore and world itself are wonderful.  The characters and "acting" are just all sorts of awkward... 
= You go Tidus.... You swim after the giant whale-sized Sin.  Good luck with that...you twat.
= Not to keep nit-picking, but if Seymour got rid of those fucking pigtails, he'd actually be a pretty cool looking character.  WTF ARE THOSE SPIKES THOUGH!?  HOW?!  WHY?!?!  DO THEY PROVIDE HBO?!  I BET THEY DO.

The more I play this game the more I dig the new OST. Some spots aren't as good, like Besaid which you mentioned, but others are fantastic. I've made significant progress since I last posted yesterday. Beat the chocobo race and completely powered up the Caladbolg. I got 15 ballons, 1 bird, and 35.9 seconds which was way under the required 0.00 finally! As annoying as that race it, nothing is quite as satisfying as finally beating something like that. I felt like a god for awhile :) I also beat the cactuar minigame in the desert and completely powered up Rikku's Godhand. Now I'm working on powering up Auron's. You have to get every enemy from 10 spots and I have all of them from 9. After that I need to find some items that break the HP limit because I'm already sitting at 9999 and have activate multiple HP sphere's past that. Training is so easy now. Went into the Omega Ruins and got the final Al Bhed Primer and got the nice gold trophy for it. Not sure what to do next, maybe blitzball for Wakka or dodging 200 bolts.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 29, 2014, 03:47:49 PM
Finished peace walker yday. Today I found out about the existence of a true ending which led me into a state of unbelievable rage and despair. HOW COULD HAVE I MISSED IT.(I didnt really fall into despair but I like dramatizing the situation). I didnt think much of the game storywise, the ending I got was good and all but the actual story was kind of bland and uneventful until I saw that fucking true ending on youtube that blew my mind. Also I wathced ground zeroes on youtube, I wish I hadnt because I would have preferred to play it.. 30 dollar demo or not.. I was really satisfied with what I saw storywise, a big cocktease but awesome. And also if you make the stupid mistake of skipping peace walker you wont know wtf is going on in MGS 5 so don't do that.
Title: Re: A Game Journal Reborn
Post by: Blace on March 29, 2014, 03:58:09 PM
Finished peace walker yday. Today I found out about the existence of a true ending which led me into a state of unbelievable rage and despair. HOW COULD HAVE I MISSED IT.(I didnt really fall into despair but I like dramatizing the situation). I didnt think much of the game storywise, the ending I got was good and all but the actual story was kind of bland and uneventful until I saw that fucking true ending on youtube that blew my mind. Also I wathced ground zeroes on youtube, I wish I hadnt because I would have preferred to play it.. 30 dollar demo or not.. I was really satisfied with what I saw storywise, a big cocktease but awesome. And also if you make the stupid mistake of skipping peace walker you wont know wtf is going on in MGS 5 so don't do that.

Damnit now I have to play Peacewalker because I want to play MGS5. Did it come in the Legacy Collection for PS3 last year? I bought that for later use and don't remember if it came with it or not. I hope so.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 29, 2014, 04:46:50 PM
PW was in the remastered set with 2, 3, and PW.

I should maybe try finishing MGS3 before letting myself get distracted by Suikoden 3 and the new Umihara Kawase game. Inazuma's Eleven looks interesting too :TTT

See this is my problem. I have two mindsets: Everything is awful and I don't want to do anything, or EVERYTHING IS AMAZING AND I WANT TO DO EVERYTHING.

--- edit ---

Suik 3 - Up to Vinay del Zexay in Hugo's chapter. I can't tell if I find this any more interesting than the first two yet. I like the way that pairs/combos work, and runes seem more varied, but the area design I've seen so far has been rather empty and it's still pretty MASH AUTOBATTLE TO WIN.

Oh well imma check out Umihara Kawase now.

--- edit ---

@ guybelow:

Quote
Does anyone have any idea why one of the high-tier mantras in Digital Devil Saga is called "Wikipedia?"

DDS was localized before Atlus ate all of Working Designs' former staff, so no idea.

Also I like Cielo -- I remember him being really useful to me in the last battle

--- edit ---

Shining Force 3 - Did the train level while waiting for UK to download. Lost Dantares from the boss getting a crit -- which sucked cause his friend levels dropped -- and the bird dude in that chokepoint, which wasn't a big deal cause they don't have friendship levels. Anyway I forgot how adorable the bird soldiers were~~~

Umihara Kawase - There's a backpack in stage 2 I can't get and I think I saw a secret door on the tutorial level I can't get to either.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on March 29, 2014, 05:47:48 PM
See this is my problem. I have two mindsets: Everything is awful and I don't want to do anything, or EVERYTHING IS AMAZING AND I WANT TO DO EVERYTHING.

Ugh, same here. That's why when I do play games, half the time it's just a little of a lot of stuff, instead of just one or two games that I play through to completion...
Title: Re: A Game Journal Reborn
Post by: Monsoon on March 29, 2014, 06:14:42 PM
Does anyone have any idea why one of the high-tier mantras in Digital Devil Saga is called "Wikipedia?"  I checked around some forums; its Japanese name is Kunitsukami (which makes sense, as another mantra in the same wheelhouse is called Amatsukami), but... I have no idea why it was changed.  Was it a placeholder that they accidentally left in?  Some kind of inside joke? 

Well, anyhow, my team is in the mid 30s in levels, and I'm in the Deserted Ship.  Not a fan of Cielo - I miss having Argilla around in a bad way. 
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 29, 2014, 07:29:39 PM
Got really lucky in FFX and did a perfect run in Chocobo Catcher after just 5 tries, thus gaining Tidus' Saladbowl. Now I just need to make some cash to start working on my grinding weapons.
Title: Re: A Game Journal Reborn
Post by: Dice on March 29, 2014, 09:44:30 PM
Final Fantasy X

= I've always loved the music at Guadosalem...very moody

= Which reminds me.  Tidus is surprised by a lot of what he sees.  Does anything explain why the world changed so much between Tidus' Spira and the one we play in 1,000 years later?  Or was Tidus just shut inside Zanarkand and unexposed to the rest of the world??

= Along with what Aeolus mentions, yeah well observed.  You countered me being a smart ass with a definite highlight of the whole Op Mi'hen plot.  Religious folks used it as a plot to make people more religious (and it worked given the NPC commentary after)

= God that reminds me.... I love how generally wonderful the main cast looks, but I get a good giggle out of some of the NPC faces.

= I love Maechen's voice....It amuses me.

= Seymour's VA is great too.  Nails that 'character type'.

= I get angry that nothing ever explains the miraculous breath holding underwater in this game. >:(  *shakes fist*  I almost feel it was a perfect opportunity to say "a sphere does it" as you stick balls in your mouth (HEYO).

= Shit those Al Bhed primers are easy to miss.

= Bull-fucking-shit.  Wakka is ONLY 23?  He looks like he's in his 30s, and sounds like one given his "retirement" from Blitzball.  Tidus too looks pretty 'built' compared to your average 17 year old.

= I wonder if the priests at Djose know their temple is fucking badass looking compared to others.

= FFX-3: Dual story of Yuna and Friends and reliving the days with Jecht, Auron, and Braska.  Woooooooo (with xtra DLC of Tidus and Yuna shipwrecked and getting blown up).  But seriously, I wonder if they're planning on a "three-quel".
Title: Re: A Game Journal Reborn
Post by: Blace on March 29, 2014, 10:12:57 PM
Decided to just finish up the story in FFX so I can do sidequests without feeling guilty. I still destroyed the final bosses in like a few hits... but I made up for it in my teen years when I sucked at games. I had only the 5 original Aeons and none of the celestial weapons and it took me like 20 tries to beat Braska's Final Aeon so this is sweet revenge for my misery back then haha. I absolutely love the ending to this game. Hits you right in the gut multiple times with the Jecht & Tidus relationship and the Yuna & Tidus relationship. I thought it was awesome that Jecht and Tidus high five when he joins them all. I totally forgot about that. I understand why Tidus resents and loves his father because I have a similar relationship to my father (which I why I think I crown this my favorite of the series). My dad was around, but he never wanted to do anything with me (mom and dad were divorced when I was 3) and I had to beg him to take me for weekends and then he wouldn't show up. As much as I don't have a relationship with him (we barely talk at all and we live in the same town and I am ALWAYS the one who has to contact him, he never even tries) I don't hate him and hope that he doesn't hate me for not trying when it always ends up going nowhere. Sorry for going deep on ya guys haha.

@Dice: I totally agree about the underwater breathing thing. Only part about this game that really nags out me. I just assume they all have gills hidden under that fantastic hair.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 29, 2014, 10:22:41 PM
I didn't even notice Aeolus' post, and I kind of want to address his last point:

I LOVE the races of Spira. I love that they're all so different from what you would typically find for fantasy races. Even the Ronso have enough distinguishing features to elevate them above simply being "cat people" It's one of the many reasons I was so drawn into Spira the first time I played the game. It's also one of the reasons I want to go apeshit on that developer that "confirmed" FFX/X-2 is a distant prequel to FFVII. Fuck that noise.

Also, despite the poor writing, every once in a while the game spouts a gem. My absolute favorite line in the game is right before confronting Yunalesca: "This is my story... It'll go the way I want it, or I'll end it here."
Words to live by.

Debating starting FFX-2 since I'm on the endgame of FFX so I don't get burnt out on grinding AP.
Title: Re: A Game Journal Reborn
Post by: Bytor on March 29, 2014, 10:43:46 PM
You guys are making me want to re-play FFX soooo bad...and I have such a ridiculous backlog of games, lol
Title: Re: A Game Journal Reborn
Post by: Dice on March 29, 2014, 10:45:24 PM
You guys are making me want to re-play FFX soooo bad...and I have such a ridiculous backlog of games, lol

Quit work, equip undershirt, order pizza, grow beard, enjoy backlog.
Title: Re: A Game Journal Reborn
Post by: Blace on March 29, 2014, 10:47:13 PM
You guys are making me want to re-play FFX soooo bad...and I have such a ridiculous backlog of games, lol

Give in and join the fun!
Title: Re: A Game Journal Reborn
Post by: Bytor on March 29, 2014, 10:52:09 PM
LOL, perhas when i finish Lost Odyssey, and I will finish this dammit. On the new game front I am a few hours into Zero Escape: VLR and I love the look and feel so far. Little Lady started Lunar 2 Eternal Blue, this should be interesting...she loved Silver Star so we'll see
Title: Re: A Game Journal Reborn
Post by: mecharobot on March 30, 2014, 12:00:19 AM
So I got sick of getting 0-3 seconds in the chocobo race and can't get it under 0 for some reason so I went and tried some other sidequests. Went to go get Anima to realize I missed one of the destruction spheres somehow so I tried remembering and I think it was ironically the very first one in Besaid Island. So I go there to unlock it to find out Dark Valefor attacks you as soon as you walk into the island and it destroys me... seriously this is so dumb. I can't get Anima unless I go train for hours on end and do the arena stuff and have ridiculous stats, which means I can't get Magus Sisters because you have to have Anima...ugh. I've played for 40 hours and DO NOT want to restart.

Sounds like Zanmato time.
Title: Re: A Game Journal Reborn
Post by: Blace on March 30, 2014, 12:29:05 AM
So I got sick of getting 0-3 seconds in the chocobo race and can't get it under 0 for some reason so I went and tried some other sidequests. Went to go get Anima to realize I missed one of the destruction spheres somehow so I tried remembering and I think it was ironically the very first one in Besaid Island. So I go there to unlock it to find out Dark Valefor attacks you as soon as you walk into the island and it destroys me... seriously this is so dumb. I can't get Anima unless I go train for hours on end and do the arena stuff and have ridiculous stats, which means I can't get Magus Sisters because you have to have Anima...ugh. I've played for 40 hours and DO NOT want to restart.

Sounds like Zanmato time.

Yeah I could do that I guess. The chances are slim but it probably wouldnt take as long as grinding would.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 30, 2014, 03:00:19 AM
Oh well imma check out Umihara Kawase now.

Oh hey! There's actually somebody on this board who's aware of Umihara Kawase.

I thought I was the only one with any interest in this when the thread I made about it's localization went tits up faster than a sushi-chef in an oversized bizzaro not-fish tank filled with fish the size of giants.


Derailment aside, I'm through Djose and am ready to venture to Moonflow Besaid for female blitzball players now that I can backtrack again.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 30, 2014, 03:19:23 AM
Umihara Kawase DS - Up to level 8? I think? Level 4 took me something like 60 tries to get through. The other ones, not anywhere near as much.

- Wall grabbing when jumping/using the fishing rod doesn't feel like it triggers consistently and I'm not sure what I'm doing wrong here.

- I'm having a hard time shooting the hook out at a consistent angle too. I feel like I'm pressing the d-pad diagonally, but sometimes it shoots straight up or straight out. I think this is more of an issue with the 3DS dpad though.

- I don't really get how the game handles momentum, especially when jumping out of a swing. Sometimes it seems like I just drop when I unhook, even when I'm on the upswing. Also is there any way to get start swinging back and forth once you've come to a stop?

Quote
Speaking of Steam.. lately I log on and think I've time traveled to the early '90s. Just seems like there's a new "Indie RPG" that looks straight out of RPG Maker on the new releases every single day.

My favorite part about Stem right now is when I see a new cool game and oh whoops it's early access, nevermind.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on March 30, 2014, 06:51:45 AM
Started playing Virtue's Last Reward yesterday. I feel so bad for Clover getting stuck in three iterations of the Nonary game. Also feel bad for K since I am assuming he has been involved in all three also (I am assuming he is Ace, Snake, or Seven....probably Seven since he has horrible luck).

Also slowly working on my evil playthrough of Infamous. Not in a real rush on that though since I want all of Papertrail to be out before I finish that run and there are four weeks left on that.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 30, 2014, 02:40:17 PM
Finished Bravely Default, Metal Gear Rising, and Sly Cooper: Thieves in Time.

Yes, it was a productive weekend for games.
Title: Re: A Game Journal Reborn
Post by: Blace on March 30, 2014, 02:57:22 PM
Decided blitzball was the next minigame I am doing. Won a couple of tournaments and got Wakka's Attack Reels and World Champion celestial weapon. Brother and Wedge are such beasts... I won every game at least 5-0 but many 7 or 8 to 0. So easy. Is there a trick to getting the prizes from tournaments what I want? Need 2 more reels for Wakka to get his sigil and they aren't popping up.
Title: Re: A Game Journal Reborn
Post by: Darilon on March 30, 2014, 04:31:28 PM
Finished Rune Factory 4. Really fun game. Only downside is how some characters totally revolve around their one character trait. Porcoline more than makes up for it though. Sechs Empire will always be Sex Empire to me. Don't even know how it is properly pronounced.

SMT IV.
I dunno. I am having a lot of fun with it but it feels like it is missing something that was in Lucifer's Call and Strange Journey. Maybe it is the amount of talking or that the world isn't as alien as SJ and SMT3 was. Can't really put my finger on it. Quality game though.

Etrian Odyssey 4

Third Floor of the second proper Labyrinth. My Party is Fortress, Landsknecht and Dancer in the front row with Medic and Runemaster in the back. Working well so far. Still have to try the RPGFan quest.

Etrian Odyssey Untold

Floor 10. About to tackle the second boss. Poor Fenrir. Look what Atlus did to you ;_;
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 30, 2014, 05:28:54 PM
Quote
Sechs Empire will always be Sex Empire to me. Don't even know how it is properly pronounced.

/zɛks/

Like the guy from Gundam. Zechs Marquise.

Umihara Kawase - I keep replaying Level 4. Got my time down to under a minute.

Suikoden 3 - Did some ghost ship thing in Hugo Chapter 1. Is that mandatory? I don't remember doing it the first time I played S3. Gameplay's starting to click for me more although the dungeons remain not very interesting.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 30, 2014, 07:09:08 PM
Decided blitzball was the next minigame I am doing. Won a couple of tournaments and got Wakka's Attack Reels and World Champion celestial weapon. Brother and Wedge are such beasts... I won every game at least 5-0 but many 7 or 8 to 0. So easy. Is there a trick to getting the prizes from tournaments what I want? Need 2 more reels for Wakka to get his sigil and they aren't popping up.

The Reels & Sigil are gotten from Tournament > League > Tournament > League. League prizes you have to hope you get lucky. Tournament prizes will change if you cancel out of a tournament before starting, exiting the Blitzball menu, and entering it again.
Title: Re: A Game Journal Reborn
Post by: Dice on March 30, 2014, 09:23:42 PM
Professor Layton: The Unwound Future

= Done!

= I was able to see a few spoilers coming (okay, sister, I believe you), but overall it was an extremely enjoyable plot.  Boy these Layton titles really love their grand finales, huh?  I love the old and new faces, and I love how the series often redeems or explains its villain (is that a spoiler?  Every game in the series does it!)

= The assets needed to pull off the plot....are extreme to say the least.

= I'd argue the plot was rather unjust actually.  The good still kinda lost, the bad kinda won.

= Holy fuck the puzzles in this game were the cruelest in the series, IMO.  Especially the bonus ones...  The last set can suck it; it takes Superhuman Knowledge for some of those (the last one is especially a big bag of dicks and I don't even mind the sliding puzzles that much).  A lot of the word game puzzles are mean and nothing upsets me more than the lack of clarity for a puzzle stops me more than trying to solve the problems itself

= Shit.  Is that it?  Azran is the last Layton-centric title?  Because I don't really like Level-5's current direction, and Layton was one of the few things that made me care.  And with the big bag off ass "Layton 7" looks like (http://youtu.be/PvDXoqqHDGE) (even if that is just a temp title), I'm not looking forward to where my puzzle games are heading.  I might just jump onto Prof Layton X Phoenix Wright (despite it's rather luke-warm reviews) or Layton Brothers instead (a series I'm surprised they haven't made any further announcements for despite the potential).
Title: Re: A Game Journal Reborn
Post by: Elegance on March 30, 2014, 09:42:08 PM
= Shit.  Is that it?  Azran is the last Layton-centric title?  Because I don't really like Level-5's current direction, and Layton was one of the few things that made me care.  And with the big bag off ass "Layton 7" looks like (http://youtu.be/PvDXoqqHDGE) (even if that is just a temp title), I'm not looking forward to where my puzzle games are heading.  I might just jump onto Prof Layton X Phoenix Wright (despite it's rather luke-warm reviews) or Layton Brothers instead (a series I'm surprised they haven't made any further announcements for despite the potential).
I would prefer Level-5 to go back to their roots instead (another Dark Cloud or Rogue Galaxy would be nice).  I love Layton, but I think a break from the series is a necessary breather.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 30, 2014, 09:47:11 PM
Professor Layton: The Unwound Future
=  I love the old and new faces, and I love how the series often redeems or explains its villain (is that a spoiler?  Every game in the series does it!)

I hate how Level 5 tries to pull this off because its always stupid, always a low effort at cheap melodrama, and they always try to shoehorn it in their work. Dark Cloud 2 had it, White Knight Chronicles had it, Gundam AGE had it, Dragon Quests VIII & IX kinda have it (VIII less so due to Level 5 not being in complete control of that one), and if I were more familiar with any other instance of their own work, I'd probably be listing them here as well.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 30, 2014, 09:52:06 PM
Professor Layton: The Unwound Future
=  I love the old and new faces, and I love how the series often redeems or explains its villain (is that a spoiler?  Every game in the series does it!)

I hate how Level 5 tries to pull this off because its always stupid, always a low effort at cheap melodrama, and they always try to shoehorn it in their work. Dark Cloud 2 had it, White Knight Chronicles had it, Gundam AGE had it, Dragon Quests VIII & IX kinda have it (VIII less so due to Level 5 not being in complete control of that one), and if I were more familiar with any other instance of their own work, I'd probably be listing them here as well.
Are you referring to Professor Layton or just their other games?   I find that the PL series does an outstanding job with it.
Title: Re: A Game Journal Reborn
Post by: Dice on March 30, 2014, 09:56:35 PM
= Shit.  Is that it?  Azran is the last Layton-centric title?  Because I don't really like Level-5's current direction, and Layton was one of the few things that made me care.  And with the big bag off ass "Layton 7" looks like (http://youtu.be/PvDXoqqHDGE) (even if that is just a temp title), I'm not looking forward to where my puzzle games are heading.  I might just jump onto Prof Layton X Phoenix Wright (despite it's rather luke-warm reviews) or Layton Brothers instead (a series I'm surprised they haven't made any further announcements for despite the potential).
I would prefer Level-5 to go back to their roots instead (another Dark Cloud or Rogue Galaxy would be nice).  I love Layton, but I think a break from the series is a necessary breather.

I don't mind Layton's chapter being over as much as I mind...whatever the hell was happening in that YouTube video I linked in my post.  If the series wanted to continue with Alfendi and the Layton Brothers, that could work I guess.  That, and I just naturally get bitter against mobile gaming as anything more than a "quick play" while I'm sitting on Public Transit (or sitting on the toilet).
I agree about taking a breather, otherwise you get the "Capcom Plague" that ruins the "special" in a lot of their series'.

But yeah, the fact we haven't seen a new Dark Cloud is extremely depressing (given their current skill and assets, I think they could make a truly amazing title based on the DC premise/concept).  I wasn't crazy for Rogue Galaxy, but I'd welcome another.  I admire their approach, but I don't feel like their concepts are particularly riveting these days, or love to play things very safe for a "general audience".

Professor Layton: The Unwound Future
=  I love the old and new faces, and I love how the series often redeems or explains its villain (is that a spoiler?  Every game in the series does it!)

I hate how Level 5 tries to pull this off because its always stupid, always a low effort at cheap melodrama, and they always try to shoehorn it in their work. Dark Cloud 2 had it, White Knight Chronicles had it, Gundam AGE had it, Dragon Quests VIII & IX kinda have it (VIII less so due to Level 5 not being in complete control of that one), and if I were more familiar with any other instance of their own work, I'd probably be listing them here as well.

Given the type of game Proffesor Layton is, I don't really mind it here (Layton is a "gentleman", not Guy Ritchie's version of Sherlock Holmes x).  I think it's sweet they emphasize catharsis > revenge.  But it goes with my earlier point that it feels like the company has become so goddamn friendly that they've avoided anything too "dark" into their games.  Which is admirable, but I feel they're kind of stale right now, and daresay, "kiddy" for it.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 30, 2014, 10:01:17 PM
Given the type of game Proffesor Layton is, I don't really mind it here (Layton is a "gentleman", not Guy Ritchie's version of Sherlock Holmes x).  I think it's sweet they emphasize catharsis > revenge.  But it goes with my earlier point that it feels like the company has become so goddamn friendly that they've avoided anything too "dark" into their games.  Which is admirable, but I feel they're kind of stale right now, and daresay, "kiddy" for it.
PL vs PW is supposed to be darker than Ace Attorney has ever been (obviously darker than PL then), so look forward to that I guess.
Title: Re: A Game Journal Reborn
Post by: Blace on March 30, 2014, 10:05:30 PM
I am getting pretty annoyed at Blitzball. I destroy everything in my path with ease, but I cannot get the right prizes to show up at all. So stupid.
Title: Re: A Game Journal Reborn
Post by: Dice on March 30, 2014, 10:06:32 PM
I am getting pretty annoyed at Blitzball. I destroy everything in my path with ease, but I cannot get the right prizes to show up at all. So stupid.

Call it Jizzball for a giggle.
Soft reset baby.

Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 30, 2014, 10:36:36 PM
Headcanon: Blitzballs are just the giant sperms of Sin.

Wasn't one of the blitzballs a turnip?
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 30, 2014, 10:56:43 PM
I think I'm playing Tales of Xillia very wrong. I'm level 60 at Helioborg Fortress in Chapter 4 and have yet to be able to use Mystic Artes.
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 31, 2014, 12:33:21 AM
= Shit.  Is that it?  Azran is the last Layton-centric title?  Because I don't really like Level-5's current direction, and Layton was one of the few things that made me care.  And with the big bag off ass "Layton 7" looks like (http://youtu.be/PvDXoqqHDGE) (even if that is just a temp title), I'm not looking forward to where my puzzle games are heading.  I might just jump onto Prof Layton X Phoenix Wright (despite it's rather luke-warm reviews) or Layton Brothers instead (a series I'm surprised they haven't made any further announcements for despite the potential).
I would prefer Level-5 to go back to their roots instead (another Dark Cloud or Rogue Galaxy would be nice).  I love Layton, but I think a break from the series is a necessary breather.

I don't mind Layton's chapter being over as much as I mind...whatever the hell was happening in that YouTube video I linked in my post.  If the series wanted to continue with Alfendi and the Layton Brothers, that could work I guess.  That, and I just naturally get bitter against mobile gaming as anything more than a "quick play" while I'm sitting on Public Transit (or sitting on the toilet).
I agree about taking a breather, otherwise you get the "Capcom Plague" that ruins the "special" in a lot of their series'.

But yeah, the fact we haven't seen a new Dark Cloud is extremely depressing (given their current skill and assets, I think they could make a truly amazing title based on the DC premise/concept).  I wasn't crazy for Rogue Galaxy, but I'd welcome another.  I admire their approach, but I don't feel like their concepts are particularly riveting these days, or love to play things very safe for a "general audience".

Professor Layton: The Unwound Future
=  I love the old and new faces, and I love how the series often redeems or explains its villain (is that a spoiler?  Every game in the series does it!)

I hate how Level 5 tries to pull this off because its always stupid, always a low effort at cheap melodrama, and they always try to shoehorn it in their work. Dark Cloud 2 had it, White Knight Chronicles had it, Gundam AGE had it, Dragon Quests VIII & IX kinda have it (VIII less so due to Level 5 not being in complete control of that one), and if I were more familiar with any other instance of their own work, I'd probably be listing them here as well.

Given the type of game Proffesor Layton is, I don't really mind it here (Layton is a "gentleman", not Guy Ritchie's version of Sherlock Holmes x).  I think it's sweet they emphasize catharsis > revenge.  But it goes with my earlier point that it feels like the company has become so goddamn friendly that they've avoided anything too "dark" into their games.  Which is admirable, but I feel they're kind of stale right now, and daresay, "kiddy" for it.

Their primary demographic has always consisted of people who'd shout "Kamehameha!" at the top of their lungs during recess or building cardboard box forts in their backyard with a magic marker sign reading "No Girls Allowed!" masking-taped to the top of it. What happened to Level 5 was Dark Cloud's Georama being a neat thing back when neat things were still possible on a console (remember how Dark Cloud 1 was billed as a Zelda Killer), getting tapped out to work on Dragon Quest 8 in place of the previous developers, Sony naming White Knight Chronicles as a primary Playstation only franchise (effectively turning Level 5 into a second party developer), and Professor Layton/Izuna Eleven.

Basically, they've always been overhyped as hell and its been slowly catching up to them.


Anyways, FFX. Done with the backtracking for now and am about to ride an elephant up a river. A couple of thoughts....
A) This is really where the game actually begins. You can't really backtrack until after Djose Temple, you get the Summoner's Soul from the second Aeon fight, and soon enough Seven will finally join, along with Mixing and Weapon/Armor Customization. I guess this also means that the game will be far less willing to throw free items at you now that you can just steal/craft what you need.
B) The game is really parsimonious with the amount of gil you generate per battle. Unfortunately, I don't recall this ever getting better.
C) The encounter rate is the reason why a playthrough of this game takes so long. Its Phantasy Star 2 levels bad. (Just as I remember it.) At least it offsets the lack of funds issue above (in one sense).
D) Enemy encounters are fairly boring all things considered since each area only has one enemy per character gimmick, plus a general HP sponge to make some fights drag far more than they should.
And E) There aren't a lot of female Blitzball players in general (at least not at Scout Level 1 or pre-signed to an existing team).
Title: Re: A Game Journal Reborn
Post by: Dice on March 31, 2014, 12:49:54 AM
Their primary demographic has always consisted of people who'd shout "Kamehameha!" at the top of their lungs during recess or building cardboard box forts in their backyard with a magic marker sign reading "No Girls Allowed!" masking-taped to the top of it. What happened to Level 5 was Dark Cloud's Georama being a neat thing back when neat things were still possible on a console (remember how Dark Cloud 1 was billed as a Zelda Killer), getting tapped out to work on Dragon Quest 8 in place of the previous developers, Sony naming White Knight Chronicles as a primary Playstation only franchise (effectively turning Level 5 into a second party developer), and Professor Layton/Izuna Eleven.

Anyways, FFX. Done with the backtracking for now and am about to ride an elephant up a river. A couple of thoughts....
A) This is really where the game actually begins. You can't really backtrack until after Djose Temple, you get the Summoner's Soul from the second Aeon fight, and soon enough Seven will finally join, along with Mixing and Weapon/Armor Customization. I guess this also means that the game will be far less willing to throw free items at you now that you can just steal/craft what you need.
B) The game is really parsimonious with the amount of gil you generate per battle. Unfortunately, I don't recall this ever getting better.
C) The encounter rate is the reason why a playthrough of this game takes so long. Its Phantasy Star 2 levels bad. (Just as I remember it.) At least it offsets the lack of funds issue above (in one sense).
D) Enemy encounters are fairly boring all things considered since each area only has one enemy per character gimmick, plus a general HP sponge to make some fights drag far more than they should.
And E) There aren't a lot of female Blitzball players in general (at least not at Scout Level 1 or pre-signed to an existing team).

OH MAN!  I remember DC I being called "the New Zelda".  Kinda hilarious now.
I'm not too sold on Level-5 being for kids.  Some difficulty spikes prove otherwise (Layton and Ni no Kuni is oddly pulled between having you play in an adult game while the rest of it feels so fucking "gradeschool-like" it hurts).

To your FFX stuffs
A) I agree.  The kiddy stuff is dropped and you become a man!!!  Sort of.  I dunno, that battle gimmick of using the "best player" against the "proper enemy" schtick honestly goes on forever.  Besides the boss battles, FFX is seriously about its endgame, the whole pilgramage is filling you in.
B) I dunno, do you find yourself buying that much stuff?  The game loves making you grind (money) and you barely need to buy a thing since you get Esuna and Heal and Life pretty early on and NPCs and enemies are otherwise generous in what items they throw at you.  But again, the endgame is when you'll get angry because every important item becomes rare and most gil just goes to Yojimbo if you play the game that way.
C) I'm not doing any goddamn sidequest till I can get No Encounters on. 
F**k.  That.
D) Sorta covered that
E) I still think it's important to take a moment to appreciate that there is an actual co-ed national--- rather --- WORLD-level sport. 
Title: Re: A Game Journal Reborn
Post by: Tomara on March 31, 2014, 04:43:23 AM
I think I'm playing Tales of Xillia very wrong. I'm level 60 at Helioborg Fortress in Chapter 4 and have yet to be able to use Mystic Artes.

Don't worry about. The Mystic Artes in Xillia suck, even the ones enemies throw at you. My Milla actually absorbed a fire based one, which made me feel like the badguy!
Title: Re: A Game Journal Reborn
Post by: Aeolus on March 31, 2014, 05:01:32 AM
OH MAN!  I remember DC I being called "the New Zelda".  Kinda hilarious now.
I'm not too sold on Level-5 being for kids.  Some difficulty spikes prove otherwise (Layton and Ni no Kuni is oddly pulled between having you play in an adult game while the rest of it feels so fucking "gradeschool-like" it hurts).

Well that's the thing, they're not really good at it (http://www.gamefaqs.com/ps2/561438-dark-cloud-2/images/screen-7).

I mean, consider Yokai Watch, Little Battlers, Izuna Eleven, Ni no Kuni, the fact that your party in WKC eventually becomes a Super Sentai team (i.e. Power Rangers), and so on. They all have young, preteen male leads (except WKCs which only has a protagonist with the mental capacity of an eight year old), with gimmicky powers (a watch, mecha action figures, "SUPER ULTRA BURNING DELUXE MACH KICK MARK II TURBO KIIIIICCCKKK!!!", a Book of Spellings, a giant robot activated with a "Henshin-a-Gogo Baby!" sequence), fun lovable companions (ghost cat, probably the same mecha action figure as I don't know, the rest of the team, that cockney doll, that mute custom avatar you made to fill cutscene space with/for the lousy MMO part of the game), a rival (again don't know, probably that other guy with his red limited edition custom action figure, team rival, you'll probably have to fill me in on this one, the Black Knight (no not that one, the other one)), possibly a magical anime female companion to stand there in the background and swoon over him (or to do all the work while getting nothing but occasionally kidnapped; provided there is a female around to begin with) (the female PC?, a cheerleader in the background?, more cheerleaders, the blonde girl party member, the princess/the pink haired party member), and of course a dastardly villain (who probably got abandoned or something and thus has turned E-VIL!) (don't know, don't know, eventually aliens, White Witch/that other guy, an evil emperor).

As far as I'm aware, all of their games (save for maybe the first Prof. Layton game) follow this Saturday Morning Cartoons formula almost to the letter.

Also parental abandonment issues. There's always somebody in their games who's parents either up and left them or died (yeah, I know, common trope) but that person will always make an issue of their abandonment without fail (especially if that's their only characterization as they were unrepentantly evil half a minute ago or something).
Title: Re: A Game Journal Reborn
Post by: Holykael1 on March 31, 2014, 05:14:21 AM
Quote
Their primary demographic has always consisted of people who'd shout "Kamehameha!" at the top of their lungs during recess or building cardboard box forts in their backyard with a magic marker sign reading "No Girls Allowed!" masking-taped to the top of it. What happened to Level 5 was Dark Cloud's Georama being a neat thing back when neat things were still possible on a console (remember how Dark Cloud 1 was billed as a Zelda Killer), getting tapped out to work on Dragon Quest 8 in place of the previous developers, Sony naming White Knight Chronicles as a primary Playstation only franchise (effectively turning Level 5 into a second party developer), and Professor Layton/Izuna Eleven.

Did you pull this info out of your ass?
Im just messing with you but how the hell do you even come up with these "statistics" xD?
Title: Re: A Game Journal Reborn
Post by: Andrew on March 31, 2014, 07:30:23 AM
An aside: Can anyone recommend an exploration focused-game with a Myst-like feel to it? In the mood for playing in a world I can explore, but with a notebook and pen by my side as I discover things and take notes for potential puzzles. No/limited combat would be good. Just an adventure.
Title: Re: A Game Journal Reborn
Post by: Tomara on March 31, 2014, 08:58:56 AM
It's a really short game (like 2-3 hours long), but I enjoyed The Starship Damrey. It's an adventure game that doesn't bother with tutorials and lets you figure things out yourself. Most puzzles are pretty basic, but it's all about exploring the spaceship and figuring out what the hell happened there. It's very lightweight compared to Myst, but it should atleast keep you entertained for an evening or two. It's available in de 3DS and on sale like half of the time. Hope that helps.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 31, 2014, 09:41:41 AM
An aside: Can anyone recommend an exploration focused-game with a Myst-like feel to it? In the mood for playing in a world I can explore, but with a notebook and pen by my side as I discover things and take notes for potential puzzles. No/limited combat would be good. Just an adventure.
Might want to just wait until The Witness comes out.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on March 31, 2014, 09:53:48 AM
I started FFX-2 last night to work on when I get tired of grinding in FFX. I literally just started it, only getting to the beginning of the first real mission on Gagazet. That being said, I already have a few thoughts:

- HD Paine looks pretty awesome, but the other two just look kind of off, I can't really put my finger on why.
- I like that the character portraits change now depending on the dressphere you have equipped.
- Going through the effort of setting up a concert for fake Yuna, with absolutely no purpose other than to piss off YRP, makes LeBlanc the greatest troll in Spira.
- The international features so far seem very shoehorned in. The festivalist dressphere is just kind of tossed your way randomly. And Shinra's all like "Oh hey, new feature" for Creature Creator even though it CAN CHANGE THE ENTIRE GAME
- The UI didn't get quite the level of facelift that FFX's did, which kind of sucks because I'm not a huge fan of the original menu.
Title: Re: A Game Journal Reborn
Post by: Annubis on March 31, 2014, 11:17:14 AM
I started FFX-2 last night to work on when I get tired of grinding in FFX. I literally just started it, only getting to the beginning of the first real mission on Gagazet. That being said, I already have a few thoughts:

- HD Paine looks pretty awesome, but the other two just look kind of off, I can't really put my finger on why.
- I like that the character portraits change now depending on the dressphere you have equipped.
- Going through the effort of setting up a concert for fake Yuna, with absolutely no purpose other than to piss off YRP, makes LeBlanc the greatest troll in Spira.
- The international features so far seem very shoehorned in. The festivalist dressphere is just kind of tossed your way randomly. And Shinra's all like "Oh hey, new feature" for Creature Creator even though it CAN CHANGE THE ENTIRE GAME
- The UI didn't get quite the level of facelift that FFX's did, which kind of sucks because I'm not a huge fan of the original menu.

So when you get tired of grinding in FFX, you go grind AP in FFX-2 ?
=P
Title: Re: A Game Journal Reborn
Post by: (Tunnels) on March 31, 2014, 11:46:44 AM
Bought and played Goat Simulator.

I never want to go back to non-goat games ever again.
Title: Re: A Game Journal Reborn
Post by: Blace on March 31, 2014, 12:51:31 PM
Blitzball still isn't generating the prizes I want and  my team is getting way over-leveled to the point that I'm not even challenged anymore so I stopped and starting capturing 5 of every creature in every area to get the 99 Dark Matters. Need that ribbon ability to put on my genji shield that already has Break HP Limit, Auto-Phoenix, and Auto-Haste. After that, grinding until I can beat those damn dark aeons so I can finally get Anima and the Magus Sisters... I really hate myself for missing that first destruction sphere.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on March 31, 2014, 01:11:52 PM
Blitzball still isn't generating the prizes I want and  my team is getting way over-leveled to the point that I'm not even challenged anymore so I stopped and starting capturing 5 of every creature in every area to get the 99 Dark Matters. Need that ribbon ability to put on my genji shield that already has Break HP Limit, Auto-Phoenix, and Auto-Haste. After that, grinding until I can beat those damn dark aeons so I can finally get Anima and the Magus Sisters... I really hate myself for missing that first destruction sphere.

I feel like as a European it was my duty to warn the Americans of this situation. Mah bad </3
Title: Re: A Game Journal Reborn
Post by: Blace on March 31, 2014, 01:17:02 PM
Blitzball still isn't generating the prizes I want and  my team is getting way over-leveled to the point that I'm not even challenged anymore so I stopped and starting capturing 5 of every creature in every area to get the 99 Dark Matters. Need that ribbon ability to put on my genji shield that already has Break HP Limit, Auto-Phoenix, and Auto-Haste. After that, grinding until I can beat those damn dark aeons so I can finally get Anima and the Magus Sisters... I really hate myself for missing that first destruction sphere.

I feel like as a European it was my duty to warn the Americans of this situation. Mah bad </3

Haha it's more my fault than anything. My friend missed the same destruction sphere and was only 4 hours in and started over because he didn't want to deal with the Dark Aeons before getting Anima and the Magus Sisters.
Title: Re: A Game Journal Reborn
Post by: Jimmy on March 31, 2014, 04:32:40 PM
I am a little over twenty hours into Golden Sun: Dark Dawn and I'm currently in Yamata and headed for Tonfon. Still enjoying it a lot, but I just learned that I missed the Eclipse summon and now I can't get it :-(

I finally got a pair of headphones so that I can hear the music on the train. It's good, but I'm finding I don't like it quite as much as GS/TLA. And I know it's MIDI, but it sounds especially tinny to me for some reason even without the headphones.

Also, I'm noticing that there don't seem to be as many bosses in this game as there were in the previous games. It's okay, I guess, it's just that it doesn't give me the opportunity to see the sick summon animations as much as I'd like since most of the regular encounters can be finished pretty easily by just basic attacks/psynergy. Ah well.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on March 31, 2014, 04:39:20 PM
An aside: Can anyone recommend an exploration focused-game with a Myst-like feel to it? In the mood for playing in a world I can explore, but with a notebook and pen by my side as I discover things and take notes for potential puzzles. No/limited combat would be good. Just an adventure.

First one that comes to my mind is Fez. It's a platformer, but the challenges require more thinking than skill. Which instantly makes it the best platformer ever in my book. :P But seriously, there are no lives, the check points are frequent, and a lot of it is just trying to explore and collect stuff, with things you have to come back to later, as well as solving puzzles.
Title: Re: A Game Journal Reborn
Post by: Darilon on March 31, 2014, 05:11:25 PM
SMT IV

The difficulty seems to have fallen a lot since the boss fight with
Code: [Select]
om nom nom Xi Wangmu in Ikebukuro
Hopefully it picks back up. I actually found it pretty challenging up to that point with the tutorial dungeon probably being the hardest.

Title: Re: A Game Journal Reborn
Post by: Elegance on March 31, 2014, 05:31:08 PM
SMT IV

The difficulty seems to have fallen a lot since the boss fight with
Code: [Select]
om nom nom Xi Wangmu in Ikebukuro
Hopefully it picks back up. I actually found it pretty challenging up to that point with the tutorial dungeon probably being the hardest.


Hate to break it to you, but it doesn't.  It's insanely easy after the beginning.  The last boss can be difficult depending on your path and experience with SMT, but the game doesn't go above normal difficulty from where you're at.
Title: Re: A Game Journal Reborn
Post by: Darilon on March 31, 2014, 05:39:55 PM
SMT IV

The difficulty seems to have fallen a lot since the boss fight with
Code: [Select]
om nom nom Xi Wangmu in Ikebukuro
Hopefully it picks back up. I actually found it pretty challenging up to that point with the tutorial dungeon probably being the hardest.


Hate to break it to you, but it doesn't.  It's insanely easy after the beginning.  The last boss can be difficult depending on your path and experience with SMT, but the game doesn't go above normal difficulty from where you're at.

:(

That is kind of disappointing. Guess it is due to the new fusion system. Don't get me wrong, it removes a lot of the tedium present in previous games but it also allows you to create teams that can handle any situation pretty early on thanks to the inheritance system. Still, I am having a lot of fun with the game and don't expect that to stop.
Title: Re: A Game Journal Reborn
Post by: Elegance on March 31, 2014, 05:50:27 PM
SMT IV

The difficulty seems to have fallen a lot since the boss fight with
Code: [Select]
om nom nom Xi Wangmu in Ikebukuro
Hopefully it picks back up. I actually found it pretty challenging up to that point with the tutorial dungeon probably being the hardest.


Hate to break it to you, but it doesn't.  It's insanely easy after the beginning.  The last boss can be difficult depending on your path and experience with SMT, but the game doesn't go above normal difficulty from where you're at.

:(

That is kind of disappointing. Guess it is due to the new fusion system. Don't get me wrong, it removes a lot of the tedium present in previous games but it also allows you to create teams that can handle any situation pretty early on thanks to the inheritance system. Still, I am having a lot of fun with the game and don't expect that to stop.
Pretty much, you can make a broken party.  At that point the only thing stopping you is being ambushed, which feels very cheap and had me constantly saving just in case.  I still love the game though.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on March 31, 2014, 07:49:43 PM
An aside: Can anyone recommend an exploration focused-game with a Myst-like feel to it? In the mood for playing in a world I can explore, but with a notebook and pen by my side as I discover things and take notes for potential puzzles. No/limited combat would be good. Just an adventure.

Have you played the other games in the Myst series? 3's kind of constrained and not very explorationy, and it's kind of easy, but still pretty solid. I *loved* Riven though, and most of Uru (there were two puzzles that were dumb. One involved fireflies and it was /really/ dumb). I think Myst 4's regarded as the weakest, but it's not bad. 5's pretty solid from what I remember.

Beyond that, uh... Toki Tori 2 is an exploration/puzzle platformer that's not really Myst-like but I'm going to keep pimping t forever.

http://tubular.net/forums/music-vr-now-available-from-tubularnet--?act=ST;f=41;t=9438 <- Here's some freeware. It's a thing Mike Oldfield was involved with. They're kind of gross looking but I like Tr3s Lunas a lot.

http://www.gamersgate.com/DD-RTMI/return-to-mysterious-island <- Really liked this one.

There are some exploration-oriented RPG Maker games. Yume Nikki and Middens come to mind -- middens has optional combat.

Kairo and The Sea Will Claim Everything are... also fairly cheap. TSWCE is great -- not really as explorationy but it's... great.

Um... maybe divisive but I'm gonna throw out recommendations for Shenmue and Chulip as well.

Oh, there's also Cosmology of Kyoto and Tong Nou if you have two hundred bucks lying around and don't mind some mental scarring. I like Tong Nou a lot but, fuck, when I played it, it's before anyone else knew about it and it was the most /bizarre/ thing I had ever seen and it was freaky.

Also, never got around t playing it, but GOG has The Last Express and it's supposed to be good.

@ Elegance/Darilon:

What I played of Strange Journey and Persona 3 were really easy, too. Partially because a lack of press turn but still having mechanics that otherwise relied on it being there, partially because none of the enemies are really that threatening. Also Persona 3 let you have to many personas/made it too easy to switch around.

@ Goat Simulator:

I legitimately want this because I liked bizarre sandbox games. I... think my laptop can handle it.

--- edit ---

Suik 3 - Almost at the end of Hugo's chapter. This game doesn't let you save nearly often enough.

Also I don't totally get the battle system -- it looks like the lead character in a pair attacks what you command them to, and the back guy goes for whatever's closest.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on March 31, 2014, 08:09:12 PM
SMT iOS - I beat Superman and Thor and now I'm in the Phantom Zone Diamond Realm. They took away my demons and I'm not sure if I want them back because this place has better demons...but I do want Gu Nao and Flaemis back, those took me forever to fuse and I can't find them. >:[

Also, beat Banjo-Kazooie. Despite some annoyances, it was actually a pretty great game.
Title: Re: A Game Journal Reborn
Post by: EmeraldSword on April 01, 2014, 10:30:31 AM
Beat Bravely Default last night. Loved the ending. If my TV is not being used for DVR purposes, I'll use the freedom to finish FFXIII-2 this week. I have 130-40ish/160 fragments, but can't really do a whole lot more until post-game opportunities open up to tie up loose ends. In the meantime I'll probably start up Fire Emblem: Awakening (3DS).
Title: Re: A Game Journal Reborn
Post by: Frostillicus on April 01, 2014, 02:47:40 PM
Finished Sleeping Dogs. Man, what a blast. I enjoyed this one much more than GTA V. The fighting system, driving mechanics, and bullet time implementation made it lots of fun. The shooting system itself is meh, but not bad. Easy enough to pull off consistent head shots. The fact that you can actively ram your car into whatever you want (especially motor bikes - MUHAHAHA!!) is excellent, as well as the ability to hijack moving cars while driving one yourself. Can't comment on the accuracy of Hong Kong's layout here, but I found the environment an enjoyable one to explore and play in. Not too small, and well detailed.
All in all, I enjoyed it. It was a lot of fun, and honestly, the story is pretty good. In itself, better than a lot of other sandbox games I've played lately...

Also recently started Borderlands (the orginal). It's one of those games I almost bought a few times, but never followed through. Thankfully, a coworker lent it to me. I must say, it's addicting. Starts out slow, but picks up fast. The variety of guns and environments keeps it fresh for me. I chose the rogue/assassin character, and am about level 11 now. I could see how this would be a fun online game.
Title: Re: A Game Journal Reborn
Post by: solidbatman on April 01, 2014, 03:49:58 PM
The greatest thing I've done in KSP. Took about 90 minutes to build the rocket and about 2.5 hours to complete my mission. I have landed on another planet without any problems for the first time ever.

(http://puu.sh/7Son1.jpg)
Title: Re: A Game Journal Reborn
Post by: Bytor on April 01, 2014, 04:37:00 PM
...and there is no intelligent life there...at all....none....on a gaming note 38 hrs into Lost Odyssey and the last boss battle was an annihilation, twould appear I may be just a tad overleveled, lol
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 01, 2014, 08:21:49 PM
Wasted so much time in FFX today. I don't remember it being this difficult to get a No Encounters piece of armor. Started out farming Ghosts in the Cave of the Stolen Fayth, but you get maybe one Ghost every 15 battles. So I started stealing Purifying Salt in the Zanarkand Dome, but that was taking way too long, so I tried to find a Wraith in the Sea of Sorrow with no luck. Ugh.

But at least I made some good progress in Tales of Xillia, so it wasn't a completely wasted day. On the final dungeon at this point, just cleaning up side quests and getting a few more titles in case I decide to play through the game as Jude at some point.
Title: Re: A Game Journal Reborn
Post by: Blace on April 01, 2014, 08:32:54 PM
Wasted so much time in FFX today. I don't remember it being this difficult to get a No Encounters piece of armor. Started out farming Ghosts in the Cave of the Stolen Fayth, but you get maybe one Ghost every 15 battles. So I started stealing Purifying Salt in the Zanarkand Dome, but that was taking way too long, so I tried to find a Wraith in the Sea of Sorrow with no luck. Ugh.

But at least I made some good progress in Tales of Xillia, so it wasn't a completely wasted day. On the final dungeon at this point, just cleaning up side quests and getting a few more titles in case I decide to play through the game as Jude at some point.

I have not made any no encounters armor whatsoever and have at least 4 with it on there. I got most of them from the Omega Dungeon as drops. Must be bad luck. I have 99 purifying salt now though if I ever wanted to make one myself (which seems pointless).
Title: Re: A Game Journal Reborn
Post by: Lard on April 01, 2014, 11:53:47 PM
Finished Sleeping Dogs. Man, what a blast. I enjoyed this one much more than GTA V.

Interesting. I have this in my backlog. I should give it a look when I'm done FFX.

Speaking of which, I just arrived at Macarena Temple.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 02, 2014, 12:20:56 AM
Suik 3 - Started Chris' chapter. Got one of the random bosses, and killed it instead of running from it, just because I wanted to. That was fun. I'm getting the impression that you can actually die in this game without having to go out of your way to, uh, let the enemies kill you.

Umihara Kawase - Still stuck at the first boss. I think I'm just going to keep going through level 4 until I can do it consistently.

Dragon Force - This game isn't supposed to be that hard why am I so bad at it hrrrrrf I think I should start focusing on a smaller set of general, or get more soldier-equipped mages out. I sort of don't want to give too many awards to the generic guys though.
Title: Re: A Game Journal Reborn
Post by: Esper_Crusader on April 02, 2014, 12:23:47 AM
Had a blast tonight playing Rust  with some friends. Started a group chat on Steam. Ran into some ruffians who killed me but the guys got them and recovered my gear. Good times.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 02, 2014, 06:53:45 AM
Finished Virtue's Last Reward last night. Excellent story. I still have issues with the puzzles because sometimes I just don't make the necessary connections, but spoiler free walkthroughs nudge me when I get stuck before I get too frustrated. Luna's ending was heart breaking. Now that I have seen the true end, all  can say is that volume 3 had better get made some day because that cliffhanger is evil if they don't make it. (Yes I know the most recent news is that things are being discussed.)

Not sure what I'm going to be playing next. Maybe Dynasty Warriors 8 Xtreme Legends? Sort of curious about the Lu Bu faction storyline.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 02, 2014, 08:44:16 AM
Not sure what I'm going to be playing next. Maybe Dynasty Warriors 8 Xtreme Legends? Sort of curious about the Lu Bu faction storyline.

Will you pursue Lu Bu('s Daughter)?
Title: Re: A Game Journal Reborn
Post by: Darilon on April 02, 2014, 09:37:54 AM
SMT IV

I have played enough SMT games that I should have seen this coming. Misunderstood what was happening but I seem to be walking down a path I don't really like.

Code: [Select]
Angels: We will cleanse the unclean from this land once more. Join us and accept us as your new leaders.

Walter: This doesn't seem right. I want to change the way things are run.
Jonathon: No. Mikado must remain unchanged as must Tokyo.
Me: I am with Walter on this one.

Quick Trip to Ginza
Lilith: We will unleash every Demon upon the world. Any humans that survive will be strong and be able to shape their own destiny. The weak shall perish. How does that sound humans?
Walter: Sounds good to me.
Me: I've made a huge mistake.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 02, 2014, 09:38:44 AM
Finished Virtue's Last Reward last night. Excellent story. I still have issues with the puzzles because sometimes I just don't make the necessary connections, but spoiler free walkthroughs nudge me when I get stuck before I get too frustrated. Luna's ending was heart breaking. Now that I have seen the true end, all  can say is that volume 3 had better get made some day because that cliffhanger is evil if they don't make it. (Yes I know the most recent news is that things are being discussed.)

(https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcSIp5sE0-A2-hFUdMKWV0xZIp0V92sTk88mH_OoDUegenPxais28w)

Played House of the Dead overkill with a friend, that game was insane and tons of fun. Absolutely fantastic on rails shooter. Laughed out loud quite a bit.

Im waiting for FF X hd/Dark Souls/Nier to arrive.
Title: Re: A Game Journal Reborn
Post by: Dice on April 02, 2014, 11:36:31 AM
Finished Virtue's Last Reward last night. Excellent story. I still have issues with the puzzles because sometimes I just don't make the necessary connections, but spoiler free walkthroughs nudge me when I get stuck before I get too frustrated. Luna's ending was heart breaking. Now that I have seen the true end, all  can say is that volume 3 had better get made some day because that cliffhanger is evil if they don't make it. (Yes I know the most recent news is that things are being discussed.)

Not sure what I'm going to be playing next. Maybe Dynasty Warriors 8 Xtreme Legends? Sort of curious about the Lu Bu faction storyline.

The Q Room and the really Science-y Room puzzles drove me bonkers.  F**king terrible..
And yeah I'd fund a kickstarter for a sequel.  Go figure a complicated, intense, and beloved story is at risk of not getting a sequel.

Anywhozits.

Final Fantasy X

= Yay!  Rikku'a status picture is no longer compressed!
(http://media.gameinternals.com/ffx-sphere-grid/sphere-grid.jpg)
= I think we should take a moment to really appreciate the fact that the obligatory desert dungeon doesn't have an obnoxious "hydrate urself" mechanic
= I didn't save for Seymour fight... I fought him scared of every move.
= Does Rikku like Tidus? I think they almost make more sense together.
= What did you guys do with Kimahri?  I put him on Rikku's path to get "steal" so it's not just Rikku doing it across 2-3 turns.
= Tidus is pissing me off.  He seems to attack enemies leaving behind like 10 HP or less . >:(
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 02, 2014, 11:38:22 AM
I think putting him on Rikku's path is the best choice.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 02, 2014, 11:48:23 AM
I've been dabbling Khimari in a bit of everyone's path on the Expert sphere grid, just moving him in sort of an outward spiral (of death).
Title: Re: A Game Journal Reborn
Post by: Blace on April 02, 2014, 12:40:00 PM
I don't like Kimahri, but since you have that 2 on 1 battle I had to sub him in alot. I chose Lulu's path until I got drain. Made that fight a breeze. 600 damage and HP healed a turn.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 02, 2014, 12:44:48 PM
I wonder if anyone on team FFX ever commented on why they went with 7 characters and 6 roles.
Title: Re: A Game Journal Reborn
Post by: Blace on April 02, 2014, 01:42:58 PM
Did anyone else choose the expert sphere grid though? Makes it easier to form characters into whatever role you want, unlike the regular sphere grid.
Title: Re: A Game Journal Reborn
Post by: Dice on April 02, 2014, 01:49:10 PM
Did anyone else choose the expert sphere grid though? Makes it easier to form characters into whatever role you want, unlike the regular sphere grid.

I was too much of a pussy to go a "new and exotic" route.  Plus I figured there wasn't too much point since they all specialize anyways, except for Kimahri.  But...then again, it might help with some of the other glaring character faults I've been getting...HMMMM

I don't like Kimahri, but since you have that 2 on 1 battle I had to sub him in alot. I chose Lulu's path until I got drain. Made that fight a breeze. 600 damage and HP healed a turn.

I like him a bit more now for not being a "snowflake".  I definitely think it sucks hot garbage that his Ronso Rage is only available during the kinda rare Overlimit occasion.  Wtf good is that??  I'd rather spend a ton of MP to use it whenever I want.

I'm more stuck with what to do with Rikku.  Her defence and attack are garbage, is she really just around to steal and throw?  I guess that's not bad... but early/mid game enemies aren't really yielding high rewards.
Title: Re: A Game Journal Reborn
Post by: Blace on April 02, 2014, 02:22:10 PM
Did anyone else choose the expert sphere grid though? Makes it easier to form characters into whatever role you want, unlike the regular sphere grid.

I was too much of a pussy to go a "new and exotic" route.  Plus I figured there wasn't too much point since they all specialize anyways, except for Kimahri.  But...then again, it might help with some of the other glaring character faults I've been getting...HMMMM

I don't like Kimahri, but since you have that 2 on 1 battle I had to sub him in alot. I chose Lulu's path until I got drain. Made that fight a breeze. 600 damage and HP healed a turn.

I like him a bit more now for not being a "snowflake".  I definitely think it sucks hot garbage that his Ronso Rage is only available during the kinda rare Overlimit occasion.  Wtf good is that??  I'd rather spend a ton of MP to use it whenever I want.

I'm more stuck with what to do with Rikku.  Her defence and attack are garbage, is she really just around to steal and throw?  I guess that's not bad... but early/mid game enemies aren't really yielding high rewards.

Kimahri would be a great character if you could use his abilities outside of overdrive, but he can't and he sucks lol. Rikku I sent straight through Auron's route when hers was finished. She does about 3,000 damage right now (which sounds good, but when my regular party does 30,000 - 99,999, it's terrible). She really is only good for stealing, and once you get other characters that ability well... yeah I got nothing lol.
Title: Re: A Game Journal Reborn
Post by: Bytor on April 02, 2014, 02:26:31 PM
Finally finished disc 3 on Lost Odyssey, man that last boss battle was no freaking joke. Gotta love a boss that is immune to magic when your party consists of three magic users and a piss poor melee fighter. Twenty-five ,minutes later and countless heal spells I won.
Title: Re: A Game Journal Reborn
Post by: Dice on April 02, 2014, 02:33:35 PM
Finally finished disc 3 on Lost Odyssey, man that last boss battle was no freaking joke. Gotta love a boss that is immune to magic when your party consists of three magic users and a piss poor melee fighter. Twenty-five ,minutes later and countless heal spells I won.

At least you had that awesome final battle theme tearing this apart in the back which was some sort of rock-opera and rap solo.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 02, 2014, 08:51:43 PM
Just finished the Miasma dungeon in ToX. Dare I say that the dungeon was--wait for it--mildly interesting. If only the rest of the dungeons were at least that interesting to navigate. Finally got all my shops to lvl 80. I have a feeling the last 20 levels are going to be a nightmare.

I do enjoy the writing in the game, it certainly is on par with the writing in past titles. I especially like the one-time Not-a-skit dialogue bits that play on their own (not to be confused with the same ones that you hear 50 billion times) I just heard the 500,000 gald one, and it got a chortle out of me.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 03, 2014, 12:27:15 AM
Suik 3 - I really wish the story segments were skippable in this.
Title: Re: A Game Journal Reborn
Post by: Dice on April 03, 2014, 12:28:54 AM
Suik 3 - I really wish the story segments were skippable in this.

But they're amazing.  It's like watching stop-motion Play D'oh people talking to each other as you hear every crunchy/muddy movement they make.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 03, 2014, 06:50:24 AM
Not sure what I'm going to be playing next. Maybe Dynasty Warriors 8 Xtreme Legends? Sort of curious about the Lu Bu faction storyline.

Will you pursue Lu Bu('s Daughter)?
That seems like it would be a horrible idea. She would break me like a twig.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 03, 2014, 09:53:51 AM
Did anyone else choose the expert sphere grid though? Makes it easier to form characters into whatever role you want, unlike the regular sphere grid.

I was too much of a pussy to go a "new and exotic" route.  Plus I figured there wasn't too much point since they all specialize anyways, except for Kimahri.  But...then again, it might help with some of the other glaring character faults I've been getting...HMMMM

I don't like Kimahri, but since you have that 2 on 1 battle I had to sub him in alot. I chose Lulu's path until I got drain. Made that fight a breeze. 600 damage and HP healed a turn.

I like him a bit more now for not being a "snowflake".  I definitely think it sucks hot garbage that his Ronso Rage is only available during the kinda rare Overlimit occasion.  Wtf good is that??  I'd rather spend a ton of MP to use it whenever I want.

I'm more stuck with what to do with Rikku.  Her defence and attack are garbage, is she really just around to steal and throw?  I guess that's not bad... but early/mid game enemies aren't really yielding high rewards.

Kimahri would be a great character if you could use his abilities outside of overdrive, but he can't and he sucks lol. Rikku I sent straight through Auron's route when hers was finished. She does about 3,000 damage right now (which sounds good, but when my regular party does 30,000 - 99,999, it's terrible). She really is only good for stealing, and once you get other characters that ability well... yeah I got nothing lol.

The problem with Kimhari really lies in the question of what do you do with him (once he gets done with his mini-grid in the Classic Grid)? His choices are:
Tidus - Second sudo all-rounder who really isn't good at anything except eventually buffing and will be behind in nabbing Tidus's better buffs (plus how many Hastagas do you need?).
Wakka - Additional Ranger archetype with a second set of debuffs early on in case Wakka's doesn't stick and high stats in HP/Strength/Accuracy and decent everything else not named Spirit.
Lulu - High Defense, Magic, Spirit, and Evade and a second set of elemental spells/MP pool. Wont have Lulu's Fury Overdrive though.
Yuna - (Early in International Grid) secondary Healer and High Magic, will be behind (massively behind in CG) but for some reason magic is single target only (outside of Ultima?) and Yuna has a rather disappointing amount of MP nodes making this one of Kimhari's better choices (and Lancet can keep his heal slinging running long after Yuna petters out).
Auron - Inferior copy to (why bother in CG). High Strength and HP at least, plus he can actually copy his Piercing gimmick unlike everyone else.
Rikku - Can get Steal/Use before getting Rikku. Otherwise High Agility and shit everything else and wont have Rikku's Mix Overdrive either.

His best option in IG is to go straight into Yuna's grid after stopping off to pick up Lulu's basic elemental spells and at least Yuna's Esuna, then follow her until either Cura or Dispel then make a break for Rikku's line so you'll have a fast healer who can Mug (he can also swing by and pick up Steal/Use then head back to Yuna's line for Dispel; or he can stick with her line until Full Life then follow Yuna into either Holy or Double Cast).

His best options in CG is to not bother with leveling until a Level 1 Keysphere drops during Mi'ihen Highroad, then either beeline it to Wakka's and inevitably Lulu's grid then weave between the two or beeline it into Rikku's grid for early Steal capability while out Rikku'ing Rikku (statwise).

The tl;dr is that Kimhari sucks in CG, but is actually halfway decent in IG.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 03, 2014, 10:01:58 AM
You talk like Lulu's Fury overdrive is useful.
Title: Re: A Game Journal Reborn
Post by: Dice on April 03, 2014, 12:02:44 PM
You talk like Lulu's Fury overdrive is useful.

I'm confused about that...
(1a) Why does it do so little damage
(1b) Who thought that was a good idea?
(2) Why the fuck can't I do more than 8 rotations???
Title: Re: A Game Journal Reborn
Post by: Blace on April 03, 2014, 12:06:12 PM
You talk like Lulu's Fury overdrive is useful.

I'm confused about that...
(1a) Why does it do so little damage
(1b) Who thought that was a good idea?
(2) Why the fuck can't I do more than 8 rotations???

It's actually really good late game. Break damage limit with max magic on ultima and you are doing massive damage 8 times. Her, Wakka, and Tidus have the best overdrives for damage.

Anyway, I'm on the last monster I need to have 5 of every one in the arena for the 99 Dark Matters... and I can't seem to get them to pop up. It is Varuna in the Omega Dungeons. I have found 3 after hours of grinding in there... so much so that I have caught 10 of every other enemy in there before I found a 4th one of Varuna. WTF Square.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 03, 2014, 12:06:36 PM
I'm scared I'm going to break my Vita's joystick everytime I attempt Lulu's overdrive. In the end I just have a sore palm, a still living enemy and an unsatisfied feeling.
Title: Re: A Game Journal Reborn
Post by: Annubis on April 03, 2014, 12:33:07 PM
In the end I just have a sore palm and an unsatisfied feeling.

My brain prefers to read it as this.
Title: Re: A Game Journal Reborn
Post by: Jimmy on April 03, 2014, 01:15:04 PM
Getting close to finished with Golden Sun: Dark Dawn. I just need to get a couple more items of the Umbra Gear and round up some miscellaneous Djinn/summons that I either missed or haven't gotten yet. The story kind of fell apart after the Eclipse event, and the last two characters to join the party seem like they were just kind of thrown in to make it eight members. Not complaining though as I am still having a lot of fun playing it.
Title: Re: A Game Journal Reborn
Post by: Blace on April 03, 2014, 01:28:59 PM
I honestly haven't played the Golden Sun games since they came out (I was in middle school for crying out loud!) so I don't really remember much of the story. I liked those games alot. Reading that you are enjoying it despite the same problems of playing them so long ago makes we want to buy a copy on Amazon and play it sometime this year (and it looks like it is on the cheap side still).
Title: Re: A Game Journal Reborn
Post by: Dice on April 03, 2014, 02:04:43 PM
Getting close to finished with Golden Sun: Dark Dawn. I just need to get a couple more items of the Umbra Gear and round up some miscellaneous Djinn/summons that I either missed or haven't gotten yet. The story kind of fell apart after the Eclipse event, and the last two characters to join the party seem like they were just kind of thrown in to make it eight members. Not complaining though as I am still having a lot of fun playing it.

I generally disliked Tyrell, and was happy to sub in Eoleo even if for no better reason than his name is fun to say.
I didn't use the check with the fancy whatsit on her forehead though.  She felt a bit too little too late.

And if the part about the eclipse bothered you, the ending might frustrate further as to why there hasn't been a second Dark Dawn-era game announced.

Still, I found the game fun as hell for what it was.

And Blace, I say go for it, the game is cheap these days and its a fulfilling handheld experience, IMO.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 03, 2014, 04:29:03 PM
You know, I wonder how I'd take to Golden Sun nowadays. Before I didn't like the combat because it was too easy and I didn't really have to utilize the system to get by. Also, the story was too wordy and poorly paced, especially the beginning which tries too hard to make you feel bad for characters you haven't even been introduced to yet (or were they barely introduced? Either way it's a major peeve in my book), and it had a lot of Zelda-like puzzles (I love Zelda but I don't love its puzzles).

...actually that still sounds pretty bad, nevermind...

Anyways, I played some more Xenoblade so I could get through the Satori Marsh. Figured out I could change time right from the menu, which made things so fast, I bothered to explore the rest of the marsh.

That was an incredibly unpleasant experience. Poisonous bogs, Giant Sea Turtles, Golden Eagles, and roaming lizardmen abound. And worst of all, the story quest here forced you to go to the worst places in this swamp. Well, except for that one part up above where there are level 80's even during the day...one of the quests also required you fight a whole hoard of lizardmen. No matter how much grinding I did, equipment I obtained, and tactics I used, I could not get even one of them down. It was awful. Screw this place, I got all the items I need, I'm getting out of this freakin' marsh...
Title: Re: A Game Journal Reborn
Post by: Dice on April 03, 2014, 04:36:18 PM
^ Satorl marsh is a place I'd actively change the time to be always stuck at nighttime.  Literally, the difference between night and day is like....night and day.

That place does suck though (it's fun to investigate later on though when it's less 'trouble'), the place after is much more pleasant and you should be properly levelled even if you didn't actively peruse the Marsh for treasures, levels, and quests.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 03, 2014, 07:17:39 PM
Xenoblade

There's a side entrance to the lizards.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 03, 2014, 08:06:22 PM
Xenoblade

There's a side entrance to the lizards.

I've been looking everywhere for it ever since I found the key. Not exactly sure where that entrance is, though...
Title: Re: A Game Journal Reborn
Post by: Dice on April 03, 2014, 08:16:12 PM
Xenoblade

There's a side entrance to the lizards.

I've been looking everywhere for it ever since I found the key. Not exactly sure where that entrance is, though...

It literally lines the sides of the building. 
Title: Re: A Game Journal Reborn
Post by: Dincrest on April 03, 2014, 08:36:12 PM
I just recently finished chapter 1 of The Perils of Man, an iOS point-and-click adventure.  The first chapter is available for free from the app store right now and the full game is slated to drop Q2. 

Anyway, I enjoyed this.  It doesn't reinvent the wheel as far the genre is concerned, but it is a stylish adventure that hearkens back to the ol' LucasArts days (probably because some ex-LucasArts staff had a hand in this.)  The puzzles were challenging without being arbitrary or obtuse and I dug the story and characters so far.  I want to experience more.  The only downsides, really, are that some of the voice acting is hammy and subtitles during dialogue scenes sometimes disappeared too quickly.  In addition, this "demo" is pretty short.  I was left wanting more and I want to play the rest of the game to see how the story plays out. 

If you have an iPad and like the genre, I recommend checking this out. 

http://www.perilsofman.com/
https://itunes.apple.com/app/id742987884?mt=8
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 03, 2014, 10:01:14 PM
You talk like Lulu's Fury overdrive is useful.

I'm confused about that...
(1a) Why does it do so little damage
(1b) Who thought that was a good idea?
(2) Why the fuck can't I do more than 8 rotations???

It's actually really good late game. Break damage limit with max magic on ultima and you are doing massive damage 8 times. Her, Wakka, and Tidus have the best overdrives for damage.

Anyway, I'm on the last monster I need to have 5 of every one in the arena for the 99 Dark Matters... and I can't seem to get them to pop up. It is Varuna in the Omega Dungeons. I have found 3 after hours of grinding in there... so much so that I have caught 10 of every other enemy in there before I found a 4th one of Varuna. WTF Square.

The number of hits Lulu's Fury does is influenced by her Magic stat. Higher Magic means that her gauge fills up faster per rotation. Of course, when you use stronger spells, it takes longer to produce extra hits per rotation, which is probably why most players don't really notice the change.

Anyways, its the only reason why Lulu can't just get straight up replaced by the endgame since Fury can hit for multiple times.


Xenoblade

There's a side entrance to the lizards.

I've been looking everywhere for it ever since I found the key. Not exactly sure where that entrance is, though...

It literally lines the sides of the building. 

The best suggestion for Satori Marsh is to run through to the end of the region and do the quests/fight the boss needed to move on to the next area, make your way to Makna Forest then turn around and deal with the lizards (by that time you should've accumulated enough Exp/Ap/Sp to be strong enough to fight the Terrible Thunder Lizards).

The secret entrance involves sticking to the edge of the plateau until you can find a trail wrapping around the outside of the fortress's walls.

Also don't forget that before you fight an enemy your Talent Arts slot can cycle to a purple option with an arcing arrow, which is the Throw Stone option. You can aggro some of the lesser lizards out of the main chamber using that and eliminate them before dealing with the boss.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 03, 2014, 11:32:56 PM
The best suggestion for Satori Marsh is to run through to the end of the region and do the quests/fight the boss needed to move on to the next area, make your way to Makna Forest then turn around and deal with the lizards (by that time you should've accumulated enough Exp/Ap/Sp to be strong enough to fight the Terrible Thunder Lizards).

The secret entrance involves sticking to the edge of the plateau until you can find a trail wrapping around the outside of the fortress's walls.

Also don't forget that before you fight an enemy your Talent Arts slot can cycle to a purple option with an arcing arrow, which is the Throw Stone option. You can aggro some of the lesser lizards out of the main chamber using that and eliminate them before dealing with the boss.

Thanks, that really helped. I completed the quest, then took on the lizards a bit later. Managed to beat the minions one group at a time no problem, but the Godwin was too tough to take down.

Also started Chrono Cross. Liking it so far, but I only just got through the time portal thingie, so I'm not far in.
Title: Re: A Game Journal Reborn
Post by: Blace on April 03, 2014, 11:35:59 PM
Hell yes I finally beat Dark Valefor so I went back and unlocked the destruction sphere I missed in the Besaid Trials. Went and got Anima and Magus Sisters as well as Yuna's sigil. I could probably beat a couple more of the Dark Aeons, but I want to finish up the blliztball stuff first so Wakka is useful.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 04, 2014, 12:31:26 AM
Suik 3 - Further along in Chris' story. I do like the game but it's doing things that piss me off too. Just kind of a rundown...

+ I'm genuinely liking the story.
+ New combat system's slow, but I like its Grandia-ish qualities, I like the new way Area of Effects spells work, I like the partnering stuff.
+ Skill system's pleasantly Might & Magicish and adds some uniqueness to the characters.

- The area design is really bland and empty and Morrowindish... This might've been true of Suik 1 as well, I don't really remember any particularly interesting areas there. This is probably what's bugging me the most, though. There's nothing to really explore right now.
- I wish I had more control in the strategic battles. As I said, I like the battle system, and I wish I could actually /play/ it there instead of just watching the AI fight.

Also I guess this is more the series as a whole but like, nobody ever shuts up oh god so much talking ffff.

Also for a series that has having a bunch of characters as a major selling point, it feels like you don't start getting into that until way late in the games. Like from what I remember about Suikoden 1, that whole aspect doesn't even really start opening up until maybe like halfway through the game? Comparatively I thought... IDK CC or TLR or Ultima 6 or the SaGa games were a lot better paced in terms of when they started letting you recruit dudes.

LoM - Semi-finished the mod I was working on. Guess I'll start playing through that now.

Umihara Kawase - Practicing on slingshotting myself around and climbing walls vertically I guess.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 04, 2014, 03:18:29 AM
Fate/extra - Round 5 now.  The difficulty sure ramped up on week 4 (Rin's path).  I kept getting annihilated by the boss until I learned the attack pattern and started  preemptively healing at the end of a round.  The battles are really about pattern recognition.

Thomas Was Alone -  I do like games with narrators.  It harkens back to my love of adventure games and fairy tales.  What I don't like is games involving jumping.  That's right, I do not possess the skills to jump in video games.  I get frustrated when I miss a jump at the top and fall all the way to the bottom, repeatedly.  It will remain in my attempted but not finished game list.
Title: Re: A Game Journal Reborn
Post by: Darilon on April 04, 2014, 03:20:51 AM
SMT IV

Wandered into the Neutral path. Surprised as I was sure I was going to get Chaos.
Title: Re: A Game Journal Reborn
Post by: Maxximum on April 04, 2014, 04:43:12 AM
Reinstalled D3. Going to give the new patch a spin.
Title: Re: A Game Journal Reborn
Post by: Jimmy on April 04, 2014, 11:26:58 AM
Getting close to finished with Golden Sun: Dark Dawn. I just need to get a couple more items of the Umbra Gear and round up some miscellaneous Djinn/summons that I either missed or haven't gotten yet. The story kind of fell apart after the Eclipse event, and the last two characters to join the party seem like they were just kind of thrown in to make it eight members. Not complaining though as I am still having a lot of fun playing it.

I generally disliked Tyrell, and was happy to sub in Eoleo even if for no better reason than his name is fun to say.
I didn't use the check with the fancy whatsit on her forehead though.  She felt a bit too little too late.

And if the part about the eclipse bothered you, the ending might frustrate further as to why there hasn't been a second Dark Dawn-era game announced.

Still, I found the game fun as hell for what it was.

And Blace, I say go for it, the game is cheap these days and its a fulfilling handheld experience, IMO.

I usually confuse Tyrell for Garret, who I liked in the original, but didn't use because I like Jenna's fire-based psynergy abilities better. Don't really have much choice in that department with Tyrell and Eoleo (what kind of name is that?). I've stuck with Tyrell for now and will probably continue to do so unless I want to muck around with the Djinn to change Eoleo's psynergy abilities.

And yeah, I had thought when this game came out that it was a standalone title, but I realize now that I was wrong about that. I'm already a little irritated, though I'm going to go ahead and finish.

I'm just using a guide to get the Djinn and Summons I don't have yet. Had a fun time fighting the Chaos Magician (I think that's what it was called) on the Lost Ship. The game hasn't been that challenging, and though this boss wasn't particularly challenging it marked the first time in my game so far that I actually had to revive a character. I'll be headed to the Endless Wall after that, so I'll hopefully be finished this weekend.

Finally, I agree with Dice, Blace, that it's worth your while. It's a bit verbose at times, and pretty easy, but an enjoyable game nonetheless.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 04, 2014, 12:55:47 PM
So FF X HD LE arrived today... I wasnt going to start it right away but..
I broke down and started it.
FF X looks so goooooooooood. Around 3 hours in, Im currently on a boat to Killika.
Tidus model actually looks good, Yuna is ugh.. her eyes... NOOOOO. It's not a big deal, I already got used to it.
Im loving the remastered OST. I didnt like besaid island's new arrangement until I heard it in the game itself, now I love it, it fits the place extremely well. Im already starting to get some nostalgia kicks. The lip syncing isnt as bad as I thought it would be either, I still have zero problems with the voice acting.. The only thing Im afraid will irk me is the encounter rate. Otherwise this is perfect. The menu redesigns are fantastic aswell. Kudos to SE.
Title: Re: A Game Journal Reborn
Post by: Blace on April 04, 2014, 02:34:11 PM
It was a toss up for my next purchase between Golden Sun DS or Persona 4 Golden... I went with Persona 4 Golden since I just bought my Vita. I'm almost ready to put FFX to rest and start FFX-2, after that definitely Persona 4 Golden. I have it for PS2, but I don't know where my PS2 is (in storage somewhere probably) and the updated visuals and portability will be nice. Plus it was only 20 bucks. I never did beat it on PS2 either (got in like 35 hours and stopped playing for some reason, same thing I've done with Person 3 twice!! Why can't I stick it through with these games lol).
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 04, 2014, 02:53:17 PM
Hey Blace, do you know a good source of Fortune Spheres. Still grinding Omega Ruins for a No Encounters armor, but I'm planning my next move, and I definitely need to bribe some Chimera Brains for lvl 4 Key Spheres, but I also need some Fortune Spheres.
Title: Re: A Game Journal Reborn
Post by: Blace on April 04, 2014, 03:23:59 PM
Other than finding the 4 in treasure chests throughout the game, the only other way to is defeat the Earth Eater in the arena which drops 2 or so each time.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on April 04, 2014, 06:20:52 PM
Just got to mission 13 or 14 in the DmC reboot. I am still coming to terms with the fact that I like this game. It is so "not me" in so many respects but I can't dismiss the fact that it really is addicting. The battle system is pure fluid-button-mashy-goodness and the game itself is proving challenging whilst not annoyingly hard for someone who sucks at games such as this (as I do!).

In other news, Atelier Escha and Logy is a lovely foil to my time with DmC. I am still not far (year 2) and the story has done very little by way of gripping me yet. I think I just got through the primary cast introduction and expect some plot development in the not-so-distant future. I don't expect a gripping narrative with Atelier titles, but this has been quite the bore fest thus far. The cast is sort of weak here as well. I love logy. I love to hate Escha (enough to make her memorable) but I really don't see me writing home about anyone else... the most intriguing of the cast are those returning from Ayesha and sadly not the immediate playable characters (at least IMO). It is however early on, and I remain hopeful my view might change.

The main problem with Atelier Escha and Logy for me is simply that it is NOT scratching my RPG itch. It feels pleasant enough, but I just can't seem to become invested or care enough to feel wrapped up in it yet.

Playing Tales of Vesperia a few months ago has really made me hyper critical of what I have played since..... That one upped the bar for me in a major way it seems...
Title: Re: A Game Journal Reborn
Post by: Annubis on April 04, 2014, 08:08:07 PM
So I'm playing FTL again because of the free expansion... and it makes the game oh so much better.

The unlock method for the ships is not completely random anymore, you can unlock them with SKILL.
There's also a fuckton of really nice little things like for example saving crew position and a button for everyone to go back to their spot.

If you liked FTL, update and go back. It's waaaaaay better now.

(I even reseted my game, just to start fresh and unlock with the new method)
Title: Re: A Game Journal Reborn
Post by: Darilon on April 05, 2014, 12:23:04 PM
Finished SMT IV. Had a lot of fun with it. Probably wait a few months before trying another path.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 05, 2014, 12:31:31 PM
Suik 3 - Into Geddoe's chapter now.

Umihara Kawase - Unlocked level 10. I'm not actually sure how I managed to pull that off since I did it in a very small number of tries after completely failing at doing the whole vertical scaling thing constantly.

Also I ordered a US copy of Shining Force 3 because it was in a price range I found acceptable and because I'm a consumer whore.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 05, 2014, 02:39:36 PM
Just reached Luca in FF X. Those Luca Goers can go eat a dick, douchebags.
I just can't see how people think Tidus is "omg so annoying, whiny bitch fuck bane of my existence", his behaviour seems to be pretty natural to me considering his past and his current situation.
Random Encounter rate is higher than I remember but it's tolerable. I can't believe how good this game looks, sometimes I just stand and enjoy the scenery. The OST is so soothing and awesome, very relaxing to play. All the characters are enjoyable and relatable. God I love this game.
Title: Re: A Game Journal Reborn
Post by: Blace on April 05, 2014, 03:12:21 PM
Finally got Status Reels to pop up so I have to finish a second league of 10 games. I finished off Omega Weapon last night and got the last overdrive ability for Kimahri and unlocked the trophy. After finishing this league, hopefully the final reels pops up so I can get the sigil and start looking towards beating Penance and Nemesis. I can beat the Dark Aeons without Wakka breaking the limit, but I need him to be able to for those battles.
Title: Re: A Game Journal Reborn
Post by: Monsoon on April 05, 2014, 04:08:07 PM
Doing some power-leveling in the sewer stage in DDS1.  Of course there's a ****ing sewer stage.  At first I hated Cielo, then I got him going on the Hama-Kaja paths, and now I'm actually okay with Cielo.  Mixing up my party a lot, but I'm mostly using Serph-Argilla-Gale, but I might switch out Argilla for Cielo eventually.  Don't rule it out. 
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 05, 2014, 09:39:16 PM
Finally, after a year of playing maybe an hour every other week or so, I've made it through my Evil/Hard playthrough of the original inFamous. Now, once my current projects have cleared up a bit, I can finally move on to inFamous 2.

Speaking of which if the final dungeon isn't too long I might be able to finish Tales of Xillia tonight as well.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 06, 2014, 03:04:54 AM
Fate/Extra -  Round 6 and I died fighting a Nephilim at the end of the dungeon.  Gah.  Also although the voice acting is in Japanese, I still hear English words during battles.  I swear I can hear Saber say "alcohol coconut!"  and  "Rich cool duck!"
Title: Re: A Game Journal Reborn
Post by: Dice on April 06, 2014, 04:39:44 AM
Speaking of which if the final dungeon isn't too long I might be able to finish Tales of Xillia tonight as well.

The final dungeon is literally ten minutes long.  You can do it!
And don't bother with secret dungeon.  It's gross, redundant, derivative, lazy, and boring.

Final Fantasy X

= Aww, make out scene.  If it isn't the goddamn cutest thing that they hold hands after I don't know what is. 
= Home: "I'm annoying, huh?!"
= The sequence of how the party escapes Bevelle is...uh, vague.
= On that note, the whole Bevelle sequence is kinda awkward, but I think it's more about the spoiler about who's alive and who's dead that kinda throws you for a loop (the underwater boss takes that point home, IMO).
= I had to restart from previous saves twice to get missed Albhed Primers.  But I love understanding their weirdo language, so I must!  Redoing Bevelle's Cloister was part of that.  I hate that one... it's not tough, but the controls are kinda pissy to deal with.  And speaking of pissy controls...
= Choco racing can, once again (9 year anniversary) suck my metaphoric penis.  I just wish the birds weren't equipped with homing-AI.
Title: Re: A Game Journal Reborn
Post by: Jimmy on April 06, 2014, 06:06:56 AM
Alright, I rounded up the last few djinn and summons that I could get in Golden Sun: Dark Dawn, and I've used Obaba at Champa to forge some my raw materials into cool stuff. I permanently missed two djinn and two summons. Oh well. I did go to the Endless Wall, and to the Apollo Sanctum where I picked up the Sol Sword. I then used it to go back and get the last two summons. The Ancient Devil in Otka Island was a pretty tricky little jerk. He kept stealing healers that I would then have to kill so they'd stop healing him. Good thing he never stole Matthew since his Revive psynergy was a godsend. There was one turn where he summoned Haures twice and I only survived by the skin of my teeth, but I made it. The Guardian Trolls in the Lava Island Cave were nowhere near as challenging and I wiped them out pretty quickly with Rief's psynergy and the Azul summon.

Anyway, I'm rested up in Tonfon and will head back to the Endless Wall/Apollo Sanctum later today to hopefully finish up the game.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 06, 2014, 10:09:01 AM

= The sequence of how the party escapes Bevelle is...uh, vague.

"Nobody has ever made it out of this maze that's essentially just a square with some dead ends branching off"

And yes, that final dungeon in ToX was depressingly short. And the ending wasn't exactly explained. Milla's like "I'm doing this!" and the rest of the party is like "Oh.. okay." and the audience is like "Um... why?" I might got back and get a few grade points for if I decide to play through as Jude (I mean, I have literally 799/800 random treasures for Loot Lord)
Title: Re: A Game Journal Reborn
Post by: Blace on April 06, 2014, 10:23:22 AM
Hey Klutz, whats your PSN ID? Wouldn't mind adding you.

Finished up the initial sphere grid with Tidus so now I'm farming strength spheres from the Arena to max out his strength (which will take about 12 more I think). After that I'm not sure what to max out. Leaning towards defense I guess. Beat a couple of blitzball games. It's so boring now. I literally was up 10-0 a little after the half... I wish their was a mercy rule it would make this much less time consuming lol.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 06, 2014, 10:33:11 AM
PSN ID is same as my forum name here. Feel free to add me!
Title: Re: A Game Journal Reborn
Post by: Annubis on April 06, 2014, 12:31:03 PM
So I've unlocked 5 ships in 2 days.
I really like this new method of unlocking for FTL.

The old method is actually still there too, so if you're lucky you can get the ships like that too.
Title: Re: A Game Journal Reborn
Post by: solidbatman on April 06, 2014, 12:35:14 PM
Started Fire Emblem Awakening last night. First hour impressions: very good. Never have been big into the SRPG genre so we'll see how this goes.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 06, 2014, 03:14:28 PM
Suik 3 - Played more of Geddoe's chapter.

- Fight with Borus is sort of bullshit. Sure, it's optional, but I got locked into not being able to heal before Geddoe and Queen left the party. Ggg.

That being said, I'm really enjoying Geddoe's chapter. Stuff's starting to open up now, the characters are interesting, it's been more in the Grassland areas which are a *looooooooooot* more interesting than Vinay del Zexa and Brass Castle.

So yeah, in summary:

Hugo - :D
Geddoe - :D
Chris - >:C ffff
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 06, 2014, 05:41:37 PM
Just finished The Secret of Chateau de Moreau.   It is an ios adventure game kinda like the PW games in that you are accused of a crime and must investigate and present evidence.  There are also puzzles to solve.  The cast of characters is large  and it has 40 different endings.  Along with many bad endings, I got the normal ending which left many questions.  To get the true ending I'd have to replay the game and though I liked the game, I have no desire to.   I'd recommend this game to mystery/adventure gamers.
Title: Re: A Game Journal Reborn
Post by: Bytor on April 06, 2014, 07:07:38 PM
Started Fire Emblem Awakening last night. First hour impressions: very good. Never have been big into the SRPG genre so we'll see how this goes.


I can guess
Title: Re: A Game Journal Reborn
Post by: Blace on April 06, 2014, 07:31:20 PM
Been maxing stats in FFX today. Tidus has max STR, DEF, and MDEF. Trying to work on Agility, but the damn arena monster that drops it has ridiculous evasion. Accuracy is pointless too so I'm not sure what to do. Got Triple AP weapons for every character as well.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 06, 2014, 08:53:45 PM
Just finished The Year Walk.  It proved what I've always known:  I am tone deaf.  Also I've never dropped acid, but I suspect playing the game is a good simulation of it.  I got the regular ending and the true ending, both were depressing.  I need to play/watch something happy.
Title: Re: A Game Journal Reborn
Post by: Jimmy on April 06, 2014, 10:06:17 PM
Started Fire Emblem Awakening last night. First hour impressions: very good. Never have been big into the SRPG genre so we'll see how this goes.

It is the most accessible Fire Emblem game since the series came stateside. The mechanics have always been simple to grasp, and Awakening threw in some nice surprises with the pairing system and the ability to customize unit classes. The previous games in the series tended to be very rigid in that regard.

I finished Golden Sun: Dark Dawn. I was glad to find the final boss was at least somewhat challenging considering the lack of difficulty throughout the rest of the game. The climax was kind of abrupt, and of course there is the hint of a sequel. That kind of made the ending feel a little less than satisfying as there was no real closure to many of the plot threads introduced at the beginning of the game. Hopefully something new will be coming before long.

I don't think I'm going to do any of the post-game content at this time. Maybe when/if news of the next game comes around then I'll revisit it, but I'm done for now.

Next up will either be Xenoblade Chronicles, or Chrono Trigger DS. Just need to catch up on some reading before I start those though.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 07, 2014, 12:26:06 AM
Just finished Imaginary Range episode 2.  It's more of an interactive comic book with mini-games.  The last battle is like a match 3 game except you are collecting orbs in a group.  Took me 5 tries to beat the dang thing.  It was entertaining and free.

Going ios crazy today and finished Blackbar.  It is a game where there are censoring overlords and you need to guess the redacted words in the letters from a friend.  It's fun yet frustrating at times since sometimes the words could be anything.  The purposefully misspelled words was the hardest for me. 
Title: Re: A Game Journal Reborn
Post by: Dice on April 07, 2014, 02:34:17 AM
brr EDIT
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 07, 2014, 02:54:35 AM
Re Summon icons in the turn bar: You can blame Belgemine for that one. Not that you can have the same summon out at the same time, but let's blame her anyway because I lost the first battle against her because she gets Ifrit and I'm stuck with Valefor.
Title: Re: A Game Journal Reborn
Post by: ultra7k on April 07, 2014, 03:00:56 AM
just beat FFII, so now I'll move on to current games in progress, well, one of Radiant Historia or Trails in the Sky. I can't decide.
Title: Re: A Game Journal Reborn
Post by: Dice on April 07, 2014, 03:02:06 AM
Re Summon icons in the turn bar: You can blame Belgemine for that one. Not that you can have the same summon out at the same time, but let's blame her anyway because I lost the first battle against her because she gets Ifrit and I'm stuck with Valefor.

Sound logic, i always appreciate and give a thorough ear to your posts Sir Starmongreggory.

EDIT: BEAT SEYMOUR WITH POISON.  FUCK YOU MENG.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 07, 2014, 06:28:59 AM
Re Summon icons in the turn bar: You can blame Belgemine for that one. Not that you can have the same summon out at the same time, but let's blame her anyway because I lost the first battle against her because she gets Ifrit and I'm stuck with Valefor.

Sound logic, i always appreciate and give a thorough ear to your posts Sir Starmongreggory.

EDIT: BEAT SEYMOUR WITH POISON.  FUCK YOU MENG.

Your FF X impressions are hilarious and that as they say is that!
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 07, 2014, 06:56:40 AM
Started Fire Emblem Awakening last night. First hour impressions: very good. Never have been big into the SRPG genre so we'll see how this goes.

It is the most accessible Fire Emblem game since the series came stateside. The mechanics have always been simple to grasp, and Awakening threw in some nice surprises with the pairing system and the ability to customize unit classes. The previous games in the series tended to be very rigid in that regard.

I finished Golden Sun: Dark Dawn. I was glad to find the final boss was at least somewhat challenging considering the lack of difficulty throughout the rest of the game. The climax was kind of abrupt, and of course there is the hint of a sequel. That kind of made the ending feel a little less than satisfying as there was no real closure to many of the plot threads introduced at the beginning of the game. Hopefully something new will be coming before long.

I don't think I'm going to do any of the post-game content at this time. Maybe when/if news of the next game comes around then I'll revisit it, but I'm done for now.

Next up will either be Xenoblade Chronicles, or Chrono Trigger DS. Just need to catch up on some reading before I start those though.

FE:Awakening is very much the most accessible game in the series on both sides of the Pacific. Optional Permadeath, Grinding, a Player Insert character, and Reclassing for skills and such, not to mention Waifu Wars, a Ridiculously Easy Normal Mode, and Modern Character Designs (even if they generally suck) really opened the doors compared to earlier games in the series.

I hate to say it, but if you remove the Dark Dawn part of your Golden Sun review, you could easily use it for the original game wholesale.

And my two suggestions for Xenoblade is to not worry about going out of your way to complete sidequests since you'll have plenty of time to do them over the course of the game, and to make sure to talk to NPCs twice whenever you see them.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 07, 2014, 07:15:24 AM
Playing DW8:XL and it really isn't doing anything for me right now. Not sure why it isn't either. Oh well, I'll keep playing it till Conception 2 comes out, then I'll put it on the backburner and platinum it later.

just beat FFII, so now I'll move on to current games in progress, well, one of Radiant Historia or Trails in the Sky. I can't decide.
I vote Radiant Historia.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 07, 2014, 10:33:50 AM
I actually gave in and moved on from FFIV:TAY back to Trails in the Sky. I have a question for those who have played it: How's the difficulty curve? I get the feeling it's going to be one of those RPG's where the monsters get stronger at a much slower pace than your characters.
Title: Re: A Game Journal Reborn
Post by: Dice on April 07, 2014, 01:32:20 PM
I actually gave in and moved on from FFIV:TAY back to Trails in the Sky. I have a question for those who have played it: How's the difficulty curve? I get the feeling it's going to be one of those RPG's where the monsters get stronger at a much slower pace than your characters.

Consistent.  Some bosses are harder than others (specficailly and especially some of the "guild enemies" will prove harder than even some bosses).  Standard RPG fair otherwise.  It's a good game though, and the battle system is fun.

Your FF X impressions are hilarious and that as they say is that!

I take pride in being told I'm somewhat funny, so thank you! :D
Title: Re: A Game Journal Reborn
Post by: Blace on April 07, 2014, 01:43:10 PM
EDIT: BEAT SEYMOUR WITH POISON.  FUCK YOU MENG.

I did the same thing. I think that's the best way to beat him honestly.

Getting Agility and Luck Sphere's is going to take FOREVER. After the strength, defense, and magic defense spheres being so easy I guess I should have expected this, but still it's annoying. The Great Sphere counters with Ultima after EVERY HIT so I have to wait for that animation, then wait for my characters to heal with auto-potion or auto-phoenix and it has 1.6 million HP which takes 17 hits of 99,999...
Title: Re: A Game Journal Reborn
Post by: DPB on April 07, 2014, 02:31:07 PM
I actually gave in and moved on from FFIV:TAY back to Trails in the Sky. I have a question for those who have played it: How's the difficulty curve? I get the feeling it's going to be one of those RPG's where the monsters get stronger at a much slower pace than your characters.

I thought it was really easy up until the final dungeon, which was the only real test. It's not mindless, you can't go through every battle spamming attack, but I never had much difficulty figuring out how to approach battles. This was with zero grinding too, I avoided a lot of battles but still didn't have much trouble, though I did complete as many sidequests as I could.
Title: Re: A Game Journal Reborn
Post by: Kevadu on April 07, 2014, 03:39:10 PM
I actually gave in and moved on from FFIV:TAY back to Trails in the Sky. I have a question for those who have played it: How's the difficulty curve? I get the feeling it's going to be one of those RPG's where the monsters get stronger at a much slower pace than your characters.

I'd say you're wrong about that.  I thought the final dungeon was probably the most challenging part of the game.
Title: Re: A Game Journal Reborn
Post by: Jimmy on April 07, 2014, 03:56:11 PM
Started Fire Emblem Awakening last night. First hour impressions: very good. Never have been big into the SRPG genre so we'll see how this goes.

It is the most accessible Fire Emblem game since the series came stateside. The mechanics have always been simple to grasp, and Awakening threw in some nice surprises with the pairing system and the ability to customize unit classes. The previous games in the series tended to be very rigid in that regard.

I finished Golden Sun: Dark Dawn. I was glad to find the final boss was at least somewhat challenging considering the lack of difficulty throughout the rest of the game. The climax was kind of abrupt, and of course there is the hint of a sequel. That kind of made the ending feel a little less than satisfying as there was no real closure to many of the plot threads introduced at the beginning of the game. Hopefully something new will be coming before long.

I don't think I'm going to do any of the post-game content at this time. Maybe when/if news of the next game comes around then I'll revisit it, but I'm done for now.

Next up will either be Xenoblade Chronicles, or Chrono Trigger DS. Just need to catch up on some reading before I start those though.

I hate to say it, but if you remove the Dark Dawn part of your Golden Sun review, you could easily use it for the original game wholesale.

Haha! Sadly too true. I remember being all WTF when I finished the first game, and the ending for TLS was kind pretty disappointing as well even if it actually brought closure. The difference between those games, and Dark Dawn is the fact that it actually seemed like something was at stake in the GBA games. Where the world is at risk right from the get-go of the GBA games, Dark Dawn sends you off on an adventure to find a feather, and things just sort of happen along the way. It hints at more, but without the sequel all those hints amount to are a bunch of loose plot threads.
Title: Re: A Game Journal Reborn
Post by: Bytor on April 07, 2014, 06:28:53 PM
Beat the Ancient Fiend in Lost Odyssey, holy shit that was no joke! Three of my party was dead and two left would have been dead on his next turn, damn that is a satisfying victory!
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on April 07, 2014, 06:44:57 PM
I actually gave in and moved on from FFIV:TAY back to Trails in the Sky. I have a question for those who have played it: How's the difficulty curve? I get the feeling it's going to be one of those RPG's where the monsters get stronger at a much slower pace than your characters.

Good call moving on from TaY. As someone who just suffered through it to the end, I can confirm for you that you are not missing much. In fact, I would go so far as to say that whatever has been to your imagination is probably far better than the experience you would have in finishing that freakin' game.  Now that some time has passed since I finished it, I can also say TaY sort of poisoned the nostalgic love I had for Cecil and the crew in some sense....

Now, I AM an OCD freak and it would have bothered the hell out of me if I didn't see it through. So on that note, I am happy that I did. But seriously man, I found it more inspiring to make soup out of red peppers in my kitchen then tend to the end-game dungeon.

If you are really concerned with seeing all the best it has to offer someday just play the Kain chapter and the Lunarian chapter. If your still enticed/curious, wiki the rest.

Now as for Trails.... GREAT GAME!!! And that is in no small way due to the wonderful balance in difficulty and gameplay. I found it pleasantly challenging, albeit not impossible, to move through without grinding. Thorough exploration of dungeons was sufficient, in terms of growth for my characters, to proceed without the need to level and never proved to unwittingly over-power my characters. This type of balance is a hall-mark of an exceptional title for me. I hate too easy. I can cope with, but don't appreciate, too hard. Trails in the Sky was totally in the "just right" zone for me.

Title: Re: A Game Journal Reborn
Post by: Lard on April 07, 2014, 08:37:33 PM
I got to Zanarkand in FFX.

I can't wait to get the airship.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 07, 2014, 10:42:36 PM
Suikoden 3 - Went on a minor recruitment/trading drive in Geddoe Ch. 1. Honestly really getting into the game now (even those glorious Dreamcast release title visuals are growing on me. Except in VDZ/Brass Castle. Fuck Zexen). Also I've quit seeing the tiny dungeons as a detriment after remembering how mazelike they could get in S1/2.

LoM - Actually made progress on figuring out how the battle code works.
Title: Re: A Game Journal Reborn
Post by: Dice on April 07, 2014, 10:44:54 PM
Final Fantasy X
= Theory: Jecht is actually a modern-day pirate.

= I definitely think a 10-3 of Braska, Jecht, and Auron would be bad ass.  A perfect contrast to 10-2, and the adventures of a wet blanket, a noble summoner, and a sports-pirate practically writes itself.

= If Wakka become the final aeon, and taking in what the final boss looks like.... ...*snicker*. 

= I don't get how Yunalesca's nipples AREN'T showing.  Ah well, she's a wench.

= On that note, I lost to her (yeah, the third phase got me).  The most punishing thing EVER is that there is no (or added on in this new HD version) a boss retry option or cutscene skip.  C'MON, IS IT HARD TO PROGRAM????? IS IT?? WOULD IT HAVE RUINED THE GAME'S BUDGET?

= I actually really like the religious chats in the game, they're pretty relevant in even a non-Spiran context.

= I like a lot of the wonky/fancy camera work in Zanarkand.  Maybe the "recording ghosts" are capturing their moment like it did for the past summoners/guardians?  That's my theory and I'm sticking to it.

= Oh my f%^&@#^ jesus #@&#!>@ christ...  The camera and control mix for the Remiem Temple game...  Controls were bad enough for chocobo racing

= I love thing that Lulu has done this twice before and Wakka is on his second go around. 

= The 'artiste' in me gets emotionally erect when looking at the fayth fused and facing the wall.  How mysterious and wonderful.
(http://31.media.tumblr.com/tumblr_m0pje8VhID1rqsq2jo8_500.jpg)

= Forget Lightning, Yuna has bigger lady-balls than her, IMO.  She goes from faithful follower, the heretic, traitor, and is all for going against it.

= Trio of 9999 is the coolest fucking Mix ever (for this point of the game).  I love that a small whack from Yuna's useless rod is hitting with the same mad gravity as Jupiter has!

= Blindness IS the most annoying common status affect

= Still...any of y'all think we'll see 10-3?  The radio drama seems to outline a story quite nicely.


Suikoden 3 - Went on a minor recruitment/trading drive in Geddoe Ch. 1. Honestly really getting into the game now (even those glorious Dreamcast release title visuals are growing on me. Except in VDZ/Brass Castle. Fuck Zexen). Also I've quit seeing the tiny dungeons as a detriment after remembering how mazelike they could get in S1/2.

The game is rough, but once you sink your teeth into it, it's a great title to play and probably the 2nd best in the series.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 07, 2014, 11:04:56 PM
Oh god the Yunalesca fight. Beat her on my first try somehow. That was grueling. Half hour battle. BARELY got through it.

Goddamn was that satisfying though.

I remember having to swap characters out /constantly/.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 07, 2014, 11:13:20 PM
My first fight with Yunalesca this playthrough went horribly wrong. I decided to try the Reflect tactic, which worked great on the first two forms, but the third form she managed to reflect a Regen on herself. And stupid me not thinking to just dispel the thing left it on her because it was only healing her for about 500hp per turn and she only had half her hp at that point. Well, the Regen spell is fricking crazy because the next turn it heals her for 5700, and then for about 300, and then for 7100. All of a sudden she's practically at full health again because I hadn't really been paying attention and I slipped up and ate a Mega Death with my Zombified party member dead from some stupid thing.

Second time I just ignored the Zombie effect, kept Yuna with a Zombieproof ring in at all times, and had the other two party members raise her after Mega Death and whoop Yunalesca. Only scary times were when she used Mind Blast.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 08, 2014, 01:20:08 AM
I actually gave in and moved on from FFIV:TAY back to Trails in the Sky. I have a question for those who have played it: How's the difficulty curve? I get the feeling it's going to be one of those RPG's where the monsters get stronger at a much slower pace than your characters.

I'd say you're wrong about that.  I thought the final dungeon was probably the most challenging part of the game.

I'd say that the three toughest spots in the game are the First Tower, the Limestone Cave, and the Final Dungeon. The first dungeon is tough because you really don't have your Orbments maxed out yet, your Quartz isn't enough to anything more than the most basic Arts, you don't have any of the good skills yet, and you've got at least two mission critical NPCs to watch over to boot (although most of it really is the fact that treasure bosses are annoying to deal with at first). The Limestone Cave can be tough if you get to it at your first opportunity as enemies there are sacks of HP and carry a variety of annoying skills and status effects (its not nearly as bad when you're supposed to go there since you'll have a full party complement). And the Final Dungeon is just full of treasure bosses (which are just basic dungeon enemies, but Final Dungeon enemies are roughly as tough as several bosses from the previous chapter), and this is the point where Arts, your Quartz, and even your Recipes aren't really the game changers they used to be (of course this is also the point where the game starts handing out proper healing items like candy, so you're really expected to just snap up end game equipment, level up in the process, and power on through to the end).


= Trio of 9999 is the coolest fucking Mix ever (for this point of the game).  I love that a small whack from Yuna's useless rod is hitting with the same mad gravity as Jupiter has!

That's pretty much the strategy for a No Sphere Grid run. The game is easy enough without those pissant early stat boosts and filler abilities to go through Luca like you'd normally would. And once you get to Luca that's where you start prepping for the NSG run by buying the Stunning Steel sword for Tidus (even if early Slow is only good for bosses). Mi'ihen is where your lack of leveling starts to catch up to you but freshly recruited Auron, Wakka's Blind Pass, and Yuna's summons shouldn't make things too difficult since she has just enough MP to get you from save point to save point. Mushroom Rock isn't that much different either but its where you'll start finding the most important weapons for this stage of the game (getting Wakka's T.K.O. from O'aka is worth whatever you end up paying for it since early Stonetouch is hilarious, especially during Moonflow and jobbing those fucking Ochus; I also netted a Katana with Sleeptouch on it for extra hilarity since Basilisk aren't immune to Sleep).

Of course, I fucked up and failed to get Stunning Steel for Tidus for the Extractor boss fight in the Moonflow. Now I have to rely upon burning through Potions and Hi-Potions until my Overdrives charge up enough to take down the boss and hope I don't fuck up the timing again (I would get Wakka's Attack Reels but you don't get the good goalie until after you cross the Moonflow, and I'd rather start training up my almost all female team of star players once I actually have a full team of females). And after that its 'Rikku Get!' and scrounging up enough resources to Mix whatever you need to beat upcoming bosses until you really start to start spamming Trio of 9999s and either Tidus's Slice & Dice/Blitz Ace, Wakka's Attack Reels, or Lulu's Fury.

Note: I'm not actually going for a NSG run because that's almost as boring as just following your basic routes. I'm just trying to see how far I can get on base stats and equipment alone, before I start dropping lines all over the place.
Title: Re: A Game Journal Reborn
Post by: Blace on April 08, 2014, 12:06:39 PM
I only lost that Yunalesca battle on my first try a couple weeks ago because I accidentally forgot to get rid of the zombie status when I used a mega phoenix to revive other characters and couldn't recover. She's really not that hard if you disregard the the zombie affliction until your characters are almost dead and then get rid of it to heal. Just keep beating her face in. I won the second time with ease.

Title: Re: A Game Journal Reborn
Post by: Dice on April 08, 2014, 02:38:35 PM
Like Mesh, I somehow beat her my first time... the irony that my second go at the game it took me longer to beat Chocobo Racing and I died trying at Yunalesca.

....Why does Yuna say "ok" weird.  She says like within half a second.  This happens about ten times too. x)

Anyways, I'm finally gonna tackle Blitzaball soon.  Mongoosey, expect me to bug you about it.

And I have to say again, for a game that's almost fifteen years old, it's aged so damn well graphically.

Also it's great to have the International Ed.  I love how aggressive the Dark Aeon summoners are, it's creepy and a great addition
Title: Re: A Game Journal Reborn
Post by: Annubis on April 08, 2014, 03:39:55 PM
I don't get you all and your Yunalesca issues.
On my second run of FFX, I just zombieproof my trio.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 08, 2014, 04:36:23 PM
I don't get you all and your Yunalesca issues.
On my second run of FFX, I just zombieproof my trio.

If that's really all you did you would lose the second she changed to her third form.
Title: Re: A Game Journal Reborn
Post by: Blace on April 08, 2014, 05:07:50 PM
I don't get you all and your Yunalesca issues.
On my second run of FFX, I just zombieproof my trio.

If that's really all you did you would lose the second she changed to her third form.

I was going to say this lol.
Title: Re: A Game Journal Reborn
Post by: Dice on April 08, 2014, 05:22:10 PM
I don't get you all and your Yunalesca issues.
On my second run of FFX, I just zombieproof my trio.

If that's really all you did you would lose the second she changed to her third form.

I was going to say this lol.

Pffft, way to go Klutz
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 08, 2014, 05:23:49 PM
Auto life anyone?
Title: Re: A Game Journal Reborn
Post by: Annubis on April 08, 2014, 05:36:47 PM
I don't get you all and your Yunalesca issues.
On my second run of FFX, I just zombieproof my trio.

If that's really all you did you would lose the second she changed to her third form.

I said my trio ;)
Just swap with your bench warmers or summon an aeon.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 08, 2014, 07:22:03 PM
Quote
....Why does Yuna say "ok" weird.  She says like within half a second.  This happens about ten times too. x)

They couldn't figure out how to re-synch the lip synching so Yuna had to talk funny to match it, idk that's what I heard, the bible says it i believe it.

--- edit ---

Suiko 3 - Up to Caleria with Geddoe. Boss fight in the mountains was interesting -- ended up sacrificing Queen by having Joker use a /really/ damaging AoE spell which... ended up paying off cause it got rid of the extra heads. Still feel like the dungeon length and encounter rate is well-paced to the amount of magic you get, even if the dungeons are pretty simple. Also picked up Johnny Blackjack and bought some salt.

Also do the chapter play out differently based on the order you do them in or did I completely forget how the game played out? I could've /sworn/ Geddoe Ch. 1 ended after Karaya.

Whatever, I'm surprised but I'm like ridiculously addicted to this game now.

... Wouldn't necessarily mind having a copy of Suikoden 2 but the upper limit I'd be willing to spend on it's about thirty dollars less than it's ever sold for in the past decade or so.

Also, thinking of a system in Legend of Mana where the ST bar governs other things besides launching ST attacks -- plunge attacks stun/knockback the enemy but cost meter, quick attacks don't hitstun anymore but build meter, movement speed is tied to the meter in various ways...
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 08, 2014, 08:30:38 PM
Made it to Act 2 (Chapter 4) of Witch and the Hundred Knight. Last chapter was incredibly annoying. Those succubi enemies and their jumoing around got so irritating. And then there was the town where you'd occasionally get attacked by the indestructible enemies. Finally, the boss actually managed to kill me the first time because I wasted too much time trying to fight through that endless wave of Tiramisus instead of just finishing off Cigaro.
Title: Re: A Game Journal Reborn
Post by: Dice on April 08, 2014, 09:32:40 PM
FFX

= Butterfly Catching was made difficult by my shitty depth perception.  Also, them butterflies are clearly laced with crystal meth.

= BEAT LIGHTNING DODGING. 
It took:

Was it worth it?   I dunno...Bragging rights I guess.
Title: Re: A Game Journal Reborn
Post by: Annubis on April 09, 2014, 12:13:04 AM
Had time for ONE game of LoL tonight.

2 disconnect right at start and 1 keeps disconnecting and reconnecting.
I am seriously pissed... and now I have to try and fall asleep...

**** !
Title: Re: A Game Journal Reborn
Post by: Blace on April 09, 2014, 09:28:21 AM
FFX

= Butterfly Catching was made difficult by my shitty depth perception.  Also, them butterflies are clearly laced with crystal meth.

= BEAT LIGHTNING DODGING. 
It took:
  • A full movie on in the background
  • Sunglasses after several failed attempts started to wear my eyes
  • Eyedrops, again due to the flashes wearing on my eyes gradually.
  • TV settings to dim the flashes and turning on the "big lights" (ie, not lamps)
  • Stop counting in anything other than approximates (I probably went over 200)
  • That awesome crater.  It's honestly really hard to do this unless you can keep a consistent pattern...

Was it worth it?   I dunno...Bragging rights I guess.

I still have not done the dodging because it hurts my eyes too much to concentrate on it for so long... maybe I should dim it like you said. I heard muting it is good too so the sound doesn't throw you off. This is gonna be one of the last things I do haha.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 09, 2014, 01:57:24 PM
Forward momentum in Bravely Default! After grinding a bit for new gear, I (rather easily) defeated both optional bosses in the canyon and then took out Victor/ia which was also not that hard of a fight... once you took poison/exterminate out of the equation. Though I couldn't resist leaving enough of my party exposed a few times so I could poison Victor and watch her use Exterminate on him.
Title: Re: A Game Journal Reborn
Post by: Tomara on April 09, 2014, 02:40:19 PM
Very close to the end of Lost Odyssey (finally)! But now I'm worried about my Xbox 360 red ringing. Mine is pretty old and when my friend came over this weekend he said it's bound to happen soon, because red ringing is what Xboxes do.

Speaking of Xboxes doing stupid things, mine thinks it's 22 November 2005 every day. All my save files on it are from 22 November 2005. Does it do that because I unplug it after I'm done playing or is it stuck in a time loop?
Title: Re: A Game Journal Reborn
Post by: Annubis on April 09, 2014, 04:55:16 PM
Speaking of Xboxes doing stupid things, mine thinks it's 22 November 2005 every day. All my save files on it are from 22 November 2005. Does it do that because I unplug it after I'm done playing or is it stuck in a time loop?

Usually, the internal clock has its own battery. Sounds like that battery is dead.
Title: Re: A Game Journal Reborn
Post by: Darilon on April 09, 2014, 05:38:33 PM
Speaking of Xboxes doing stupid things, mine thinks it's 22 November 2005 every day. All my save files on it are from 22 November 2005. Does it do that because I unplug it after I'm done playing or is it stuck in a time loop?

Tomarty!

We need to go back... to the future!
Title: Re: A Game Journal Reborn
Post by: Tomara on April 09, 2014, 05:45:12 PM
Usually, the internal clock has its own battery. Sounds like that battery is dead.

That makes sense, allthough looking at my saves that'd mean it has been dead for many years. Wait, what if the 360 doesn't have a battery for stuff like that? I guess that'd explain it.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on April 09, 2014, 07:04:01 PM
Finished DmC reboot. Good stuff. I don't care what anyone says, this game was all sorts of fun. I hate Devil May Cry. I always hated Dante. There is ton about the tone, style and utter degree of "slick" in this game that was stomach turning to me. But the gameplay and combat was addicting enough to outweigh all of it. It was a good enough time, that I may in the future consider dropping 9 bucks on the Virgil DLC.

Getting back to Atelier after about a week long hiatus to polish off DmC and tend to some real life deadlines. Happy to see the difficulty turned up a notch by the middle of the 2nd year... or maybe I'm just playing worse? LoL

Escha and Logy is another case where the gameplay is far outweighing most everything else for me. Its quite fun for the OCD completionist personality in me to meet deadlines and constantly see 100% pop up every time I do something. However, the writing is just not grabbing me. Its not endearing at all. The game is not terribly humorous, nor is it all the charming. As expected, it is not epic or very serious in tone. Thus far, I am feeling a little disapointed in the plot department.

As I play Escha and Logy, I can't help but romance the idea of playing Lost Odyssey now.... I'm starting to wonder if I should be more relaxed about dropping games that don't grab me. Part of me just keeps wondering if it will get better (Escha and Logy that is). While another part of me says "its atelier you know what to expect you freakin' idget!!"
Title: Re: A Game Journal Reborn
Post by: Blace on April 09, 2014, 07:16:23 PM
The Virgil DLC is NOT worth 9 bucks. Don't buy it! I got it for free for pre-ordering the game and was still disappointed! It's like 2 hours long and Virgil controls like ass until you unlock all of his abilities at the end. It is only for people who want to replay the same stuff over on the higher difficulties (not me). The comic book style animations for the story sequences were lame too. You could tell they spent zero time on this compared to the main game.

Back to progress. Finally got Auroch Reels which wraps up the Blitzball Master trophy. Still need the sigil though, which means I'm going to have to finish off this league and hope it pops up in the next one. I'm honestly sick of blitzball so I can't wait to end this. It's so boring once you have an unstoppable team. I have never lost a match nor have I won by less than 5 in any game. I have maxed out every stat on the sphere grid now except for Luck and Magic, the two that take the longest...
Title: Re: A Game Journal Reborn
Post by: mecharobot on April 09, 2014, 07:46:18 PM
Ugh... life has been severly getting in the way of my precious rpg-life. Getting some more useless summons in Tales of Symphonia. I'm at the ice temple and I've yet to use a single summon even once (except the squirrel, *sob*). When did this game turn into a zelda mode anyway? I'm just getting from an elemental temple to the next.

Some puzzles also tend to annoy me quite a bit. Not that they are hard, but RPG puzzles... well, for example I was escoring this midget slaying three groups of enemies, then reached the door at the bottom. Turns out he wasn't following me, so I had to go back to the precious screen, fight all the enemies again (since they respawn and you can't dodge anything in narrow paths) and then escort him once more past the enemies. I also visited the same path for a treasure chest earlier, which means that I fought the three groups of enemies 6 times, meaning 18 battles. I mean come on...

I still have not done the dodging because it hurts my eyes too much to concentrate on it for so long... maybe I should dim it like you said. I heard muting it is good too so the sound doesn't throw you off. This is gonna be one of the last things I do haha.

I always thought this was the easiest and fastest minigame. Providing you use the lighting-always-hits-the-same-place trick. I don't think it took much more than 5 minutes.
Title: Re: A Game Journal Reborn
Post by: Dice on April 09, 2014, 08:38:08 PM
Finally got Auroch Reels which wraps up the Blitzball Master trophy. Still need the sigil though, which means I'm going to have to finish off this league and hope it pops up in the next one. I'm honestly sick of blitzball so I can't wait to end this. It's so boring once you have an unstoppable team. I have never lost a match nor have I won by less than 5 in any game. I have maxed out every stat on the sphere grid now except for Luck and Magic, the two that take the longest...

On to the Lightning Dodging mentioned earlier, I was really starting to tweak out after a few failed attempts, my eyes were bugging me and I lost concentration really easily.  So long as you do the crater trick and you know when to expect the bolts (I actually marked a 'dark patch' that was my signal to press 'X' every time) I was good dimming the TV and brightening the room (which is something I learned from all those anime TV shows telling you to watch in a well lit room haha).

I'm doing Blitzball now...  I guess I got really freaking lucky, I won 3 games (scored once, then hid behind the goalie and watched everyone do circles) and the girl at the Bar was good to give me Wakka's ultimate weapon (used by a summoner??  Cool!  It's like an NBA star saving the earth).  I'm working on the reels and I'm scared as hell.
I got good players, but I hate trying to make the good prizes re-appear.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 09, 2014, 08:40:00 PM


I still have not done the dodging because it hurts my eyes too much to concentrate on it for so long... maybe I should dim it like you said. I heard muting it is good too so the sound doesn't throw you off. This is gonna be one of the last things I do haha.

I always thought this was the easiest and fastest minigame. Providing you use the lighting-always-hits-the-same-place trick. I don't think it took much more than 5 minutes.

I found it pretty easy too, though 5 minutes is very generous. I think the lightning only strikes every 5 seconds or so, which would mean a little over 15 minutes without messing up.

BRAVELY DEFAULT

Multitask is easily my favorite support skill so far. Have it equipped on Hunter Tiz, and can easily start a battle with 6-7 attacks. Only thing pissing me off right now are these wolves that keep getting +1 BP and then paralyzing all my party members before I get a chance to act.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 09, 2014, 10:54:33 PM
Usually, the internal clock has its own battery. Sounds like that battery is dead.

That makes sense, allthough looking at my saves that'd mean it has been dead for many years. Wait, what if the 360 doesn't have a battery for stuff like that? I guess that'd explain it.

I'd venture a guess that the battery has been dead for 8 years and 138 days. :V


Anyways, finished up my Hard Mode run on Teh Turd Burpday. I now have a really crappy Swimsuit bikini top + hotpants. At least I picked up two other outfits during the run so it wasn't a total loss. I only have four more to go. -_-;
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 09, 2014, 11:17:59 PM
Dragon Force - Yeeeeeah I misunderstood the mechanics and I think I need to restart and not screw up levelling up/awarding my dudes this time. Also I'm wondering how much of the unique general chatter was in the original game, and how much Working Designs added.

Suikoden 3 - Finished Geddoe Ch. 1, started Hugh Ch. 2. OMG DUCK PEOPLE ARE SO CUTE. ... Sgt. Joe kinda seems like he'd cut ya if you gave him any guff though.

... I wonder if there's any fanart of him making out with Lulu's mom.

Can ducks even make out?
Title: Re: A Game Journal Reborn
Post by: Blace on April 09, 2014, 11:58:53 PM
Tried dodging bolts for like 20 minutes. I really suck at this. I've literally done every other minigame, but this one I always struggle with. I tend to freak out after awhile and miss one because I can't concentrate. Did reset the blitzball data and the sigil was the first prize for the league so now I need to go recruit my players and get this bad boy.
Title: Re: A Game Journal Reborn
Post by: Dice on April 10, 2014, 12:15:08 AM
Tried dodging bolts for like 20 minutes. I really suck at this. I've literally done every other minigame, but this one I always struggle with. I tend to freak out after awhile and miss one because I can't concentrate. Did reset the blitzball data and the sigil was the first prize for the league so now I need to go recruit my players and get this bad boy.

Is just resetting it easier?  I probably shouldn't recruit players for more than 10 games then...

And try my little prep list, Blace.  It still took a few attempts, but I managed, and when I was on a roll, I think I managed 250 before I got struck (it kinda sucks there's no trophy popup for when you hit that #...)

Dim the TV, turn on the lights (I went the full mile and put on sunglasses too), and hit up that cheat crater.  Find a "recognizable patch" that you know when to just press 'x' on before you even see/hear the bolt or that flash happening. 
Title: Re: A Game Journal Reborn
Post by: Monsoon on April 10, 2014, 12:33:04 AM
Doing a lot of grinding / Mantra building in Digital Devil Saga.  Exploring the Brutes' Base while I do it.  Using Serph, Argilla, Gale, and Cielo roughly equally and ignoring Heat. 
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 10, 2014, 01:43:14 AM
Fate/Extra:  Round 7 day 3.  Things are getting tough.  Heck, it's been tough since round 4.  You really have to have the right gear equipped in order to access some necessary skills in battle.  The last boss battle was a bitch with the guy casting a revive spell at low hp.  It took 6 tries to beat him and it was luck that I was able kill him again before he could cast it.  Plus he would one hit kill me all the time.  I hate it when bosses do that.
Title: Re: A Game Journal Reborn
Post by: Blace on April 10, 2014, 09:25:10 AM
Tried dodging bolts for like 20 minutes. I really suck at this. I've literally done every other minigame, but this one I always struggle with. I tend to freak out after awhile and miss one because I can't concentrate. Did reset the blitzball data and the sigil was the first prize for the league so now I need to go recruit my players and get this bad boy.

Is just resetting it easier?  I probably shouldn't recruit players for more than 10 games then...

And try my little prep list, Blace.  It still took a few attempts, but I managed, and when I was on a roll, I think I managed 250 before I got struck (it kinda sucks there's no trophy popup for when you hit that #...)

Dim the TV, turn on the lights (I went the full mile and put on sunglasses too), and hit up that cheat crater.  Find a "recognizable patch" that you know when to just press 'x' on before you even see/hear the bolt or that flash happening. 

Resetting the data is easier for the league prizes, yeah. Save before you do it and make sure the prize you want is there before saving over the file because you'll lose your players and levels for nothing. I got all the reels for Wakka and his weapon before resetting the data. Probably the easiest way. You can also save on before your 10th league match and if you don't like the prize just reset the system and beat the match again until the right prize pops up, but I didn't want to keep re-beating a match because I'm sick of blitzball at this point.

As for dodging bolts, how can you tell when to press X without waiting for the light or sound? I tried counting out seconds in between strikes and it was varying between 5-12 seconds which is very inconsistent. I was in that crater you mentioned.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 10, 2014, 10:22:14 AM
If I remember correctly, I didn't even use any special crater, I just walked to the area just past Rin's shop, waited for the flash of light (not the sound, that's too late) to press X, walked forward a bit so I wouldn't zone after too many jumps, and just repeated that until I counted out 200. It really is simpler than both of you are making it. Except for the brightness, I can understand that getting to some people.
Title: Re: A Game Journal Reborn
Post by: Blace on April 10, 2014, 12:17:40 PM
I guess I just don't have the patience for it. I get antsy and start freaking out when the strikes are taking forever. I tried on my Vita last night to no avail. Not sure whether to do it on the Vita or PS3.
Title: Re: A Game Journal Reborn
Post by: Dice on April 10, 2014, 12:50:35 PM
Tried dodging bolts for like 20 minutes. I really suck at this. I've literally done every other minigame, but this one I always struggle with. I tend to freak out after awhile and miss one because I can't concentrate. Did reset the blitzball data and the sigil was the first prize for the league so now I need to go recruit my players and get this bad boy.

Is just resetting it easier?  I probably shouldn't recruit players for more than 10 games then...

And try my little prep list, Blace.  It still took a few attempts, but I managed, and when I was on a roll, I think I managed 250 before I got struck (it kinda sucks there's no trophy popup for when you hit that #...)

Dim the TV, turn on the lights (I went the full mile and put on sunglasses too), and hit up that cheat crater.  Find a "recognizable patch" that you know when to just press 'x' on before you even see/hear the bolt or that flash happening. 

Resetting the data is easier for the league prizes, yeah. Save before you do it and make sure the prize you want is there before saving over the file because you'll lose your players and levels for nothing. I got all the reels for Wakka and his weapon before resetting the data. Probably the easiest way. You can also save on before your 10th league match and if you don't like the prize just reset the system and beat the match again until the right prize pops up, but I didn't want to keep re-beating a match because I'm sick of blitzball at this point.

As for dodging bolts, how can you tell when to press X without waiting for the light or sound? I tried counting out seconds in between strikes and it was varying between 5-12 seconds which is very inconsistent. I was in that crater you mentioned.

This Crater (http://youtu.be/9bzI_sbsTXI).  It's in the south half (use the minimap in the video). It consistently BOLTS in that one area as you approach the crater (I had to do bigger circles around it than the guy in the video....dunno why).  With that consistent bolt, I was able to perfectly time and predict when each bolt was coming.  No fuss.
Title: Re: A Game Journal Reborn
Post by: Blace on April 10, 2014, 01:02:01 PM
Tried dodging bolts for like 20 minutes. I really suck at this. I've literally done every other minigame, but this one I always struggle with. I tend to freak out after awhile and miss one because I can't concentrate. Did reset the blitzball data and the sigil was the first prize for the league so now I need to go recruit my players and get this bad boy.

Is just resetting it easier?  I probably shouldn't recruit players for more than 10 games then...

And try my little prep list, Blace.  It still took a few attempts, but I managed, and when I was on a roll, I think I managed 250 before I got struck (it kinda sucks there's no trophy popup for when you hit that #...)

Dim the TV, turn on the lights (I went the full mile and put on sunglasses too), and hit up that cheat crater.  Find a "recognizable patch" that you know when to just press 'x' on before you even see/hear the bolt or that flash happening. 

Resetting the data is easier for the league prizes, yeah. Save before you do it and make sure the prize you want is there before saving over the file because you'll lose your players and levels for nothing. I got all the reels for Wakka and his weapon before resetting the data. Probably the easiest way. You can also save on before your 10th league match and if you don't like the prize just reset the system and beat the match again until the right prize pops up, but I didn't want to keep re-beating a match because I'm sick of blitzball at this point.

As for dodging bolts, how can you tell when to press X without waiting for the light or sound? I tried counting out seconds in between strikes and it was varying between 5-12 seconds which is very inconsistent. I was in that crater you mentioned.

This Crater (http://youtu.be/9bzI_sbsTXI).  It's in the south half (use the minimap in the video). It consistently BOLTS in that one area as you approach the crater (I had to do bigger circles around it than the guy in the video....dunno why).  With that consistent bolt, I was able to perfectly time and predict when each bolt was coming.  No fuss.

Holy shit I was doing the wrong one. I'm excited to go home and try this now. Thanks Dice!
Title: Re: A Game Journal Reborn
Post by: ultra7k on April 10, 2014, 03:25:20 PM
Is Rune Factory 4 worth picking up? I have very little experience with Harvest Moon, though I do enjoy that aspect of simming and such.
Title: Re: A Game Journal Reborn
Post by: Bytor on April 10, 2014, 07:58:09 PM
Two hours into SMG IV and I am in love. About half way through final disc of Lost Odyssey, damn I feel O have been playing this one forever, lol
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 10, 2014, 09:13:04 PM
SMG IV

Super Mario Galaxy Episode IV: Nintendo's Last Hope

Boy, Nintendo's really pumping them out, I don't even remember when Super Mario Galaxy Part 3: Rise of the Koopas came out
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 10, 2014, 09:29:24 PM
Is Rune Factory 4 worth picking up? I have very little experience with Harvest Moon, though I do enjoy that aspect of simming and such.

Haven't played 4, but I played 3 and that was tons of fun.  I would look forward to coming home and playing it.  I'm definitely playing 4 when I get my 3ds back.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 10, 2014, 10:14:56 PM
Suik 3 - I played for like an hour and accomplished nothing because I stuck a wall rune on the black guy and didn't really understand what it did so I had to run back to Ducktopia to get it surgically removed.

I sort of want Suik 5 now except it's getting expensive too.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 10, 2014, 10:54:36 PM
Chrono Cross - Got stupid Pierre, which locked me out of Shadow Forest, preventing me from recruiting the thief guy and probably others...and he sucks so bad.

But instead of resetting, I decided to press on to Viper Manor, where I had to fight a really hard boss at the gate despite Pierre saying he'd get me in no problem. -_- Then I snuck my way through the manor grounds...by which I mean I got chased by every manor guard, and fought my way to the barn, where I did a stupid minigame for a way longer than I should've and gained nothing of value from it aside from a key.

Then inside the manor I fell the most obvious trap there is, beat up some guards, stripped them naked and stole their identities.

And I put on desguises, too.

So I was sneaking around in the manor, getting treasure and falling for every trap they had, sorely wishing I had the thief guy so I could go through the locked doors and underground passages, until I got caught by a Doctor...who I might be able to recruit later? I'm not sure. At the very least I unlocked her pet's cage.

I then went to the library, learned the secrets of the Universe from Captain Exposition, and later fought some Lynx Guy...'s shadow. Who nearly kicked my butt.

I really want to restart this game just to do the whole manor section all over again, and NOT recruit Pierre, but I'll save that for another time.

Anyways, a bunch of stuff happened that didn't make sense, Kid got sick, and I spent and hour wandering around accomplishing nothing until I finally figured out how to make that stupid wormhole work. So now I'm back in the home world, headed for the Hydra....Marsh...crap...
Title: Re: A Game Journal Reborn
Post by: Annubis on April 10, 2014, 11:14:45 PM
Let me point you to this: http://lparchive.org/Chrono-Cross/Update%2090/

Quote
And so we gain our first member of Team Rejected Characters, and one of the very most useless characters in the entire game: Pierre.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 11, 2014, 12:06:30 AM
sorely wishing I had the thief guy so I could go through the locked doors and underground passages

That... doesn't happen. You either go through Shadow Forest and get Nikki, or you take Guile and I think Korcha drops you off behind the mansion so you can go up the back way. Pierre... gets some key items towards the late game that actually make him useful but I mean the connection to Tata should've made it pretty obvious what you were getting into.

I think you can still get Nikki. Nikki's actually pretty relevant to an entirely-optional-but-pretty-important sidestory so he's probably the best out of the three to take. Guile's apparently one of the better late-game mages though

Also the Hydra Marsh is sort of optional at that point. You don't HAVE to try to save Kid. Saving her gets you Razzly and Korcha but locks you out of getting Glenn. I like Glenn a lot so...

Unrelated note, I've been playing Suikoden 2 a bit in parallel with Suikoden 3 and I'm kind of enjoying Suik 3 more. I will say that everything I've found annoying in Suik 3 exists in Suik 2.
Title: Re: A Game Journal Reborn
Post by: Dice on April 11, 2014, 12:31:09 AM
^ I find it funny that to get the best character (arguably Glenn) you have to be a big asshole to Kidd by not helping her, not saving her, and basically doing your own thang.

I really want to play Suikoden III again.  I might give her a go for nostalgia with gameshark codes or something.  I loved the hell out of Suiko II when I played it, but I doubt I could venture another go....  I got really disheartened from the whole thing when I had basically ALL the stars but found out I missed one a ways, ways back (iirc it was Clive or that gunner girl she's chasing).

On a semi-related note, I love the shit out of the SuikoII/III artist (name slips my mind atm).

I also liked the multi-perspective system Suikoden III had.  Sure it doesn't always mean an exciting time for your less favorite character, but it was unique and gave the players a reaaaal treat for actually getting the 108 recruits.  Also, I love Nash... he's good to look at... But is his hair a real hairdo?  I have a nasty habit of trying to translate whack designs to real life...






the fuck am I on about.
Title: Re: A Game Journal Reborn
Post by: Lard on April 11, 2014, 12:59:30 AM
In terms of anime hair, Nash's is pretty tame. It's stylised but not beyond ridiculousness.

I looooooooved Suikoden 3's Trinity Sight system, and it would be really cool if another game did something similar.

Did some poking around - yikes, Suikoden 5 *is* getting expensive. I wonder why? It didn't seem like it had that low a print run. I used to see it for $30 all the time.

Best advice is to grab it before it becomes ridiculous like Suikoden 2.
Title: Re: A Game Journal Reborn
Post by: Dice on April 11, 2014, 01:03:27 AM
In terms of anime hair, Nash's is pretty tame. It's stylised but not beyond ridiculousness.

I looooooooved Suikoden 3's Trinity Sight system, and it would be really cool if another game did something similar.

Did some poking around - yikes, Suikoden 5 *is* getting expensive. I wonder why? It didn't seem like it had that low a print run. I used to see it for $30 all the time.

Best advice is to grab it before it becomes ridiculous like Suikoden 2.

Eugh.  They can have it.  I feel bad, but I couldn't beat that game after the long ass loading times really ruined it for me.
Title: Re: A Game Journal Reborn
Post by: Lard on April 11, 2014, 01:10:56 AM
I know, I know.

It is brutal, but the game itself is so good.
Title: Re: A Game Journal Reborn
Post by: Dice on April 11, 2014, 02:28:44 AM
Final Fantasy X

I'm glad that when going in for *just* the reels and crest, Blitzball isn't too terrible with the right team (the Al Bhed can kiss my butt though, and I usually just "cheat" matches with Ronsos in it because they take forever to move around and attempt to break them is basically futile).  As far as I can tell, you just keep resetting the stats to make the Blitzball work for you.

I'm gonna say something soon about how pretty the game is, but before I do that, I just have to make fun of how NPCs look like ONE MORE TIME.  Like seriously... they look like shit thrown into mud and some sadness then had it thrown and rubbed into their face.  I love it.
(http://auronlu.istad.org/ffx-script/characters/aurochs.jpg)

Not much progress otherwise.  I don't even know why I'm taking it so far for anything other than personal satisfaction, but I don't really have many other titles to keep me company this summer, so why not. :)

I really never appreciate just how wonderfully designed Spira is before.  Truly, I wish the game was 'bigger' just to experience more of it (I guess X-2 will fill that void).  The Aeons are something I *always* fancy the look of every time (though I wish they took Ixion a bit further, maybe every time his hoof touches the ground you see some lightning or something!!!).
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 11, 2014, 08:57:28 AM
Let me point you to this: http://lparchive.org/Chrono-Cross/Update%2090/

Quote
And so we gain our first member of Team Rejected Characters, and one of the very most useless characters in the entire game: Pierre.

But...but...he said he was a hero. ;_;

Also, I should probably mention I've never played Chrono Cross before and have not been reading any guides or anything, so I have some info there that I just guesstimated. Like, I thought Guile was a thief, but I see he's a mage. Still missed out on him, though. Then there's the whole manor thing, which I assumed was a one time deal, but I guess you can go back there later after the Dragoons leave? And yes, I didn't know Pierre sucked, I didn't get any indication whatsoever that he wasn't a useful character until after I got him already...and saved over my file. =(

But whatever, I'll just continue. Thanks for the warning that I can't get Glenn without being a big jerk. I won't fret over that, then. I like Kid.
Title: Re: A Game Journal Reborn
Post by: Blace on April 11, 2014, 09:56:57 AM
Glenn was my favorite character like others, but I really felt bad for completely rejecting Kid haha. I haven't played through that game in forever, but your description of the manor section was effective in completely making me want to replay it. That and I was listening to the soundtrack before bed last night... just stellar. One of my all-time favorites.
Title: Re: A Game Journal Reborn
Post by: Wild Armor on April 11, 2014, 11:30:15 AM
Started Summon Night Twin Age this week, beat it yesterday.

WELL, that certainly was a game.

Title: Re: A Game Journal Reborn
Post by: EmeraldSword on April 11, 2014, 01:00:41 PM
FFXIII-2 - Final area of the game, but haven't really had the chance to play with my wife playing Tales of Xillia everyday. Heh!

Donkey Kong Country: Tropical Freeze - Stuck on a vine level that's driving me nuts... Arg...

Fire Emblem: Awakening - Loving the game so far. I'm taking my time through the game developing my characters for fun. I'm on Chapter 10. This is the first Fire Emblem game that I've spent considerable time on. Did I mention I love tactical/strategy RPGs?

I'm trying decide what 3DS game to pick up next after this one. I may try to download or buy mini-cartridge for older Fire Emblem (2)DS games. Either that or pick up Pokemon X&Y so I can see what all the fuss is about since most of my fellow RPGFan friends I'm ablinked up with are playing those two titles. Seeing as I've only played Bravely Default and Fire Emblem: Awakening for my (still) new 3DS XL any recommendations are welcome. ^_^
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 11, 2014, 03:17:05 PM
FFX: Made it across the Moonebb and nabbed Wakka's Attack Reels since I now have an almost full team of female players (a full team if you count Tidus Meg Ryan). Still no used sphere grid. Now on to Guanoslam and the Thunderdome.


In terms of anime hair, Nash's is pretty tame. It's stylised but not beyond ridiculousness.

I looooooooved Suikoden 3's Trinity Sight system, and it would be really cool if another game did something similar.

Did some poking around - yikes, Suikoden 5 *is* getting expensive. I wonder why? It didn't seem like it had that low a print run. I used to see it for $30 all the time.

Best advice is to grab it before it becomes ridiculous like Suikoden 2.

Suki 5 did have a low print run after the bomb that was Suki 4 sounded the death knell for the series. That and the fact that its a JRPG for a dead system have led to its ever inflating price (also retro gaming collections are a thing now and people are more than happy to hoard anything they make think holds value). I really wish this retro gaming bubble would burst one of these days.

As for Suki 3, I also kinda wish other games would do something akin to Trinity Sight and not be as clumsy at it as FFXIII-1 was.


Let me point you to this: http://lparchive.org/Chrono-Cross/Update%2090/

Quote
And so we gain our first member of Team Rejected Characters, and one of the very most useless characters in the entire game: Pierre.

But...but...he said he was a hero. ;_;

Also, I should probably mention I've never played Chrono Cross before and have not been reading any guides or anything, so I have some info there that I just guesstimated. Like, I thought Guile was a thief, but I see he's a mage. Still missed out on him, though. Then there's the whole manor thing, which I assumed was a one time deal, but I guess you can go back there later after the Dragoons leave? And yes, I didn't know Pierre sucked, I didn't get any indication whatsoever that he wasn't a useful character until after I got him already...and saved over my file. =(

But whatever, I'll just continue. Thanks for the warning that I can't get Glenn without being a big jerk. I won't fret over that, then. I like Kid.

IIRC Pierre is the best of the three characters you can get during the Viper Manor break in. Guile gives you a slightly better wand for free earlier than you would've been able to get them and is a fairly good Dark Element user much much later in the game (and is totally Not Magus). Outside of a scene much much later on in the game, Nikki's route has the most loot (but can revisit the area almost any time afterwards anyways so its a moot point) and nothing else. Pierre can become a decent to better than average sword fighter much much later on when he can finally assemble the entire Hero's Set.

No early route choice really matters in the long run though since you'll lose all the associated characters shortly thereafter and you wont see much of any of them till near the end of the game.

It's also why you should refuse Kid at every opportunity until you get either the Chrono Cross or the Mastermune (because that's how long it takes for her to permanently join your party; plus you miss out on Lenna, Macha, and Glenn, whereas you'll get Poshul, Korcha, and Razzy if you acquiesce).


Started Summon Night Twin Age this week, beat it yesterday.

WELL, that certainly was a game.

In its defense though, its easily twice as good as Children of Mana was (which in its defense, was easily twice as good as From the Abyss was (which in its defense, was apparently worth breaking up into quarters and reshovelwareing on fucking DSiWare)).


Fire Emblem: Awakening - Loving the game so far. I'm taking my time through the game developing my characters for fun. I'm on Chapter 10. This is the first Fire Emblem game that I've spent considerable time on. Did I mention I love tactical/strategy RPGs?

I'm trying decide what 3DS game to pick up next after this one. I may try to download or buy mini-cartridge for older Fire Emblem (2)DS games. Either that or pick up Pokemon X&Y so I can see what all the fuss is about since most of my fellow RPGFan friends I'm ablinked up with are playing those two titles. Seeing as I've only played Bravely Default and Fire Emblem: Awakening for my (still) new 3DS XL any recommendations are welcome. ^_^

Unless you live in Japan, I'd look for a translation of the second DS FE game (cuz it never left Japan for some strange reason).

Shadow Dragon's okay, but it did some really weird things like making a half-assed attempt at updating the mechanics from the first game of the series of which this is based on (growth rates and prepromotes are highly unsatisfying in this game due to making almost no adjustments to either to compensate for the universal increase to stat caps), and making every gaiden stage requirement involve mass murdering your own troops (save for one which requires you to fuck up getting a MacGuffin that's strong against the final boss). Also have fun trying to track it down before the Online Shop goes off line for good (along with every other DS Wi-Fi application), not that you'll be missing anything more than some competitive play and a few shop exclusive items (the only one of note being an alternate promotion item for your Pegasus Knights).
Title: Re: A Game Journal Reborn
Post by: ultra7k on April 11, 2014, 05:41:16 PM
FFXIII-2 - Final area of the game, but haven't really had the chance to play with my wife playing Tales of Xillia everyday. Heh!

Donkey Kong Country: Tropical Freeze - Stuck on a vine level that's driving me nuts... Arg...

Fire Emblem: Awakening - Loving the game so far. I'm taking my time through the game developing my characters for fun. I'm on Chapter 10. This is the first Fire Emblem game that I've spent considerable time on. Did I mention I love tactical/strategy RPGs?

I'm trying decide what 3DS game to pick up next after this one. I may try to download or buy mini-cartridge for older Fire Emblem (2)DS games. Either that or pick up Pokemon X&Y so I can see what all the fuss is about since most of my fellow RPGFan friends I'm ablinked up with are playing those two titles. Seeing as I've only played Bravely Default and Fire Emblem: Awakening for my (still) new 3DS XL any recommendations are welcome. ^_^

I just recently picked up a 3DS XL as well, though I did have the Fire Emblem edition 3DS last year, but I've played probably the exact same games you have.

Going to pick up Rune Factory 4 today, have never played any other games in the series but the bit of video I've seen for it makes it seem real smooth and engaging, so maybe look into that one!
Title: Re: A Game Journal Reborn
Post by: Blace on April 11, 2014, 06:17:36 PM
Dodged 200 Lightning Bolts in a row AND beat the Chocobo Race while getting 5 treasure chests today. Man those two trophies were nagging at me forever it seemed. All I have left for trophies is maxing out the sphere grid with every character and beating Nemesis & Penance. I think I might try my hand at Nemesis tonight or tomorrow.
Title: Re: A Game Journal Reborn
Post by: mecharobot on April 11, 2014, 06:33:29 PM
This Chrono Cross talk is making me want to undrop the game, for the third time. Too bad such a gorgeous game has to be so random and sluggish to actually play. I still don't think I'm sure what determines the turn orders for example.

I played a good dose of more Symphonia myself. In terms of gameplay this is now pretty much a joke, with the exception of an occasionally overpowered boss which can lay waste on the party if they happen to be positioned poorly, something that I don't seem to have too much control over. I'm usually just hoping I'm lucky and have my attackers pin them down away from Raine. The plot seems to have gotten total bonkers, with very weirdly inserted drama sequences with seemingly no real context or purpose and they're awkwardly presented too, often without any voice acting and I don't think the ost is really this games strong point either. To be honest I'm not really even sure what is going on anymore and my care levels are getting very low. I'm going to try and beat it this weekend. Still need one or two more useless summons to mock me in the skill list for now.
Title: Re: A Game Journal Reborn
Post by: Dice on April 11, 2014, 07:15:03 PM
Dodged 200 Lightning Bolts in a row AND beat the Chocobo Race while getting 5 treasure chests today. Man those two trophies were nagging at me forever it seemed. All I have left for trophies is maxing out the sphere grid with every character and beating Nemesis & Penance. I think I might try my hand at Nemesis tonight or tomorrow.

Eugh... I don't want to do the five chests....  Is it just me or does that Choco at Remiem change speeds randomly?  Once I barely finished with two chests.  I wouldn't know how to win by getting five; it's too close and the controls start to get fucky when the camera turns.

I'm glad you did the bolts though! :)

With regards to Pierre and Kid:

I thought Kid was the "tomboy" character in the *worst* ways, she drove me nuts.  Extremely minimal clothes and speech that may as well belong to a pirate, bleh.  She doesn't do a thing for me.

Pierre annoys me because these Japanese titles have a stupid and bad habit to create these French-talking, blond, fancy-pant, flamboyant characters for no better reason than a cheap laugh. 
Title: Re: A Game Journal Reborn
Post by: Annubis on April 11, 2014, 07:24:58 PM
On the other hand: miniskirt + midriff
Title: Re: A Game Journal Reborn
Post by: Blace on April 11, 2014, 07:25:51 PM
Dodged 200 Lightning Bolts in a row AND beat the Chocobo Race while getting 5 treasure chests today. Man those two trophies were nagging at me forever it seemed. All I have left for trophies is maxing out the sphere grid with every character and beating Nemesis & Penance. I think I might try my hand at Nemesis tonight or tomorrow.

Eugh... I don't want to do the five chests....  Is it just me or does that Choco at Remiem change speeds randomly?  Once I barely finished with two chests.  I wouldn't know how to win by getting five; it's too close and the controls start to get fucky when the camera turns.

I'm glad you did the bolts though! :)

With regards to Pierre and Kid:

I thought Kid was the "tomboy" character in the *worst* ways, she drove me nuts.  Extremely minimal clothes and speech that may as well belong to a pirate, bleh.  She doesn't do a thing for me.

Pierre annoys me because these Japanese titles have a stupid and bad habit to create these French-talking, blond, fancy-pant, flamboyant characters for no better reason than a cheap laugh.  

That chocobo definitely changes speeds sometimes it is weird. A couple times it finished before i even got the 5th chest and I was like WTF. Getting 5 chests means you literally have to have a perfect run of not running into any walls and then you barely get past it at the very end. Took a ton of tries.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 11, 2014, 07:45:29 PM
I still don't think I'm sure what determines the turn orders for example.

WRT CC turn order, you can go as any character that has stamina. Monster interrupting is based on the speed of your guy attacking v. speed of monster attacking from what I remember. Also the turns kind of loop around and everyone auto-fills their stamina if you drain everyone's stamina. I think this also happens if you have everyone defend, which causes... the turn to basically roll over, forces the monster to act, and your stamina refills.

It's not actually that complicated I'm just completely incoherent.

wrt classic game hoarding, SHUT UP IT MAKES ME HAPPY >:CCCC. Seriously thought I only by stuff because I want to play it or because I've played it through /other means/ and like it enough to want a real copy.

Also Suik 2's price has always been high -- even before it was retro -- and I think the name association might be driving 5's price up for some reason. Suikoden + hey people seem to like this + REMEMBER THAT TIME SUIKODEN 2 WAS A LOT OF DOLLAR == ???speculation???

Quote
Japanese titles have a stupid and bad habit to create these French-talking, blond, fancy-pant, flamboyant characters for no better reason than a cheap laugh. 

s/Japanese titles/LITERALLY EVERYONE.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 11, 2014, 08:00:08 PM
I started Dark Souls: Here is my journal for the first two sessions.

Journal entry nº 1

I had to see what the hype was all about so I decided to start my pilgrimage into the Souls games with the middle entry in the series.
Just started Dark Souls Prepare to die Edition on ps3.
Got past the asylum without too much hassle, went down to blighttown and got brutally raped by some Ghosts(Yes I did use the item to make them vulnerable). Just from the entrance alone I already started to experience how bad the framerate dips, I am literally terrified of coming here again so I decided to explore in another direction. Got to a bonfire in the undead burg, been dieing a lot now but I am slowly making progress. Lost 3000 souls, got pissed off and turned off the game for now.
I am starting to get pro at parrying, the problem is when multiple enemies come at the same time I get stun locked and get brutally murdered to death.

First impressions: Great atmosphere, great world, fantastic opening, really satisfying and deliberate combat, framerate sucks and it's impacting somewhat the experience but it's atleast playable.

I am ready to die and I don't even know what will come next but Im sure it won't be pretty... If this initial 2 hours are anything to go by I will be dieing and dieing and dieing, constantly repeating sections of the game until I reach a bonfire but I will eventually prevail and feel like a badass. This game is extremely tense, Im shaking in fear while playing by how engaging the action is, I feel the pain of my mistakes and deaths. This is Dark Souls and it has already grabbed me.

Will post further impressions as I go..

Journal entry nº2

So yeah finally got through the undead burg's boss which was a pain in the ass but eventually I got the pattern down and killed it.
Currently level 20, 4 hours in, have a claymore as weapon and already got an halberd but I seem to lack the strength to use it.
I cleared part of the undead parish but I was still not able to find a new bonfire, I did however get a shortcut to the burg bonfire. New enemies started appearing, those crusaders.
I have been getting raped for the past 1 hour so I just turned it off before I lost my sanity. This game has a strange addictiveness to it where you die but you want to immediately try again, it's also extremely repetitive in a sense because it sometimes feels like you are just going through the motions until you perfect a certain area..
I've had my fill for the day, played 3 hours and my head is in shambles. I got over losing souls, mostly but I can't stand losing 3-4 points of humanity each time. Checkpoints are a little too unforgiving but whatever I'll charge ahead.

I will proceed at dawn and feast on the hearts of my enemies.


I never screamed profanities while playing a game before but I sure as hell insulted that motherfucking boss left and right after I killed him. I remember screaming things. I begin to question my sanity but I cannot give up.
Title: Re: A Game Journal Reborn
Post by: Dice on April 11, 2014, 08:19:09 PM
On the other hand: miniskirt + midriff

Does the fact her face looks like it belongs to a toddler counter either point?  Cuz that hair is something else.

Haha I dunno, even in general I just didn't really find the CC designs really resonated with me.  I thought Serge and (sorta off track here) the Arlian Wood menu frame were the most stylish things, everything else between a pink dog to some sort of moe-bat girl (lit.) kinda weirded me out.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 11, 2014, 08:26:36 PM
Decided to try out a FF7 difficulty mod. I'm not sure if I'm just terrible or this boss fight (Hundred Gunner in the Shinra Building) is as impossible as it seems.

I have to have Barret, Aeris and Red XIII. 2 of these cannot attack due to range issues. Magic is also immediately countered with a super powerful attack on the entire party that can cause paralasis.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 11, 2014, 08:58:48 PM
@ Starmongoose:

My experience with difficulty mods is that a lot of them supplant being interesting with being ridiculous or requiring a lot of grinding.

Like, here's one for the PC version of Grandia 2: https://www.youtube.com/watch?v=uGUu_MR2dmw

This is ridiculous. You can be hard without making every random battle last ten minutes. Especially when, from what I can tell, the player's just doing a pretty straightforward attack/heal loop in those vids.

Additional difficulty's good when it requires the player to take a more active role in what they're playing, because, well, it's a game. Interaction's the point. But when it's hard just by dragging stuff out, or requiring more thought int your party set-up but not necessarily the actions you take in better, without giving you some kind of other recourse, where's the fun in that?

This is why I'm really hesitant about raising the enemy HP in LoM -- the damage spongeness wasn't any fun in Nightmare mode -- and why I would't have reduced the player movement speed unless it was *strictly* necessary for balanced, based on the number of frames in the enemy attack animations. I want the battle lengths to last about the same, just that the player has to do more things, and a bigger variety of things, during them.

--- edit ---

For what it's worth, there are definitely a couple of FFVII mods out there, since the older PC version is, I guess, fairly well understood. IDK if these apply to the Steam version or not.

Also I have no idea if STeam FFVII is using midi music or if it's using actual PSFs, or MP3s thereof, now. Some Finnish dude-or-possibly-dudelady named Ficedula made a mod for the old one that streams the PSFs, although that had some timing issues.

--- edit 2 ---

OH SWEET JESUS.

(http://lparchive.org/Suikoden-IV/Update%2018/47-s4-18-213.jpg)

--- edit 3 ---

Suik 3 - Hugo Chapter 2 was ridiculously short. I wonder if I missed something. Actually I'm pretty sure I did.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 11, 2014, 09:01:21 PM
@Mshgurfax

I have to agree with you. The honest truth is I wanna play this solely for the cool equipment/materia/limit break modifications that come with it. If I could get nerf the bosses a bit I would. :P
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 12, 2014, 07:05:28 AM
On the other hand: miniskirt + midriff

Addendum: Luchador Exorcist.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on April 12, 2014, 10:49:14 AM
Lost 3000 souls, got pissed off and turned off the game for now.

*J. Jonah Jameson Laugh* (http://www.youtube.com/watch?v=NIgfiSzCy1o)

As someone who has put around 600+ hours into the entire Souls series, this is really funny for me to read.

I mean, losing 3000 souls is nothing. Dying in the Souls series is an integral part of the experience that is also connected in some manner to the lore if you are into that. And yeah it sucks when you lose more than you want to when you are trying to advance, but in most cases there's always a way to advance, just be sure to put attention to your surroundings for any enemy and explore a lot.

All that said, is good to see that despite you are struggling with Dark Souls you are having a good time with it. Keep at it man! :)
Title: Re: A Game Journal Reborn
Post by: Lard on April 12, 2014, 11:09:29 AM
*J. Jonah Jameson Laugh* (http://www.youtube.com/watch?v=NIgfiSzCy1o)

http://www.youtube.com/watch?v=xjKxYlMuEVk

I finished some sidequests for EO4 on the way home from Seoul today.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 12, 2014, 11:19:45 AM
@Yggdrasil - I was still very early into the game, those were a lot of souls at the time, it equated to 3 levels, if you read the 2nd log entry I already don't care about losing souls because I realized it's not that big of a deal.

Journal entry nº3

Ok so Im starting to get pro.
There was this freak in the basement of the blacksmith and I killed it, it took me a few tries but I did it, it helped a ton in practicing rolling, I could have disposed of it with a crossbow but that feels like cheating so I didnt.
Killed the Gargoyles in 3 tries, had this lightning element thing that I discovered, put it in my +5 battle axe and disposed of them in a few hits, I had no idea they were vulnerable to lightning, it was a lucky guess. Rang the bell, saved and turned it off for now
I got this badass Helm from the gargoyles and I killed all the special enemies I found so far.
I discovered that rolling is much more important thatn parry and dodge so I am beginning to master that, Im dieing less and each time I die it feels less frustrating and more addictive than ever.  Im completely hooked.
I have been raising strength, endurance and vitality exclusively up until this point.

I don't know how important faith and intelligence are, Im focusing on a melee character so I have been ignoring those stats. However I joined this covenant that sells "miracles" and they require me to level up faith.. is it worth it?
Are these "miracles" even necessary?
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 12, 2014, 12:07:08 PM
I'm trying decide what 3DS game to pick up next after this one. I may try to download or buy mini-cartridge for older Fire Emblem (2)DS games. Either that or pick up Pokemon X&Y so I can see what all the fuss is about since most of my fellow RPGFan friends I'm ablinked up with are playing those two titles. Seeing as I've only played Bravely Default and Fire Emblem: Awakening for my (still) new 3DS XL any recommendations are welcome. ^_^

There's A Link Between Worlds on the 3DS. Get it.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on April 12, 2014, 12:51:28 PM
I don't know how important faith and intelligence are, Im focusing on a melee character so I have been ignoring those stats. However I joined this covenant that sells "miracles" and they require me to level up faith.. is it worth it?
Are these "miracles" even necessary?

More or less it depends on your play style. But generally Miracles are something seasoned players tend to use on PvP and Co-op. For PvE Sorcery and Pyromancy is the way most people get around, good equipment also matters, of course.
Title: Re: A Game Journal Reborn
Post by: Kevadu on April 12, 2014, 05:20:29 PM
Today I 'married' Kongou in KanColle.  She's now officially my waifu.

Your waifu needs to be level 99 before you can 'marry' her.  The grind to level 99 is ridiculous.  Those last few levels...I swear that even just going from 98 to 99 takes more XP than getting from like 1 to 80.  Well, 99 used to be the level cap so I guess they didn't want it to be easy to reach, but once you've 'married' a ship-girl they become level 100 and then suddenly at least the first few over-100 levels are super easy again.  It's kind of strange.

(Yes, this whole silly system was really just a way to raise the level cap...)
Title: Re: A Game Journal Reborn
Post by: Annubis on April 12, 2014, 05:36:50 PM
Polygamy ?
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 12, 2014, 06:05:36 PM
On the other hand: miniskirt + midriff

Addendum: Luchador Exorcist.

Why did Vincent get his own spinoff game and Greco didn't? I'm picturing something like Godhand but with a lot more ghost wrasslin'.

Anyway, further wrt to retro game collecting:

You have scalpers and you have people that actually want the games. Let's be realistic -- if you're talking about stuff from the 32-bit era and earlier, sure, there's emulation, you don't strictly need to go out and buy this stuff to play it. What I'm saying is that, legal issues aside, the inflated prices of Panzer Dragoon Saga or Suikoden 2 aren't really stopping you from /playing/ them.

With more recent systems that's not as much of an option for a variety of reasons. Legal issues aside, legit Dreamcast/PS2/GC/Wii games are desirable just from a playability perspective.

So I think what you get here is a positive feedback loop involving people trying to make a profit and people just wanting to play the game -- profit guys hoard stuff because it might be worth more in the future and they're going to want to make a profit, people wanting to play the games hoard stuff because they don't want to wait and then have to idk spend a hundred dollars for Xenoblade.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 12, 2014, 06:11:47 PM
The act of collecting for collecting sake make me sick..
Games are meant to be played goddamnit. I consider myself a player but I collect as a side effect of the hobby. I like to have physical copies of the games that's all and I also like artbooks and stuff.
Or the buy 10000 games because it's cheap mentality irks me but whatever, each to it's own.
Title: Re: A Game Journal Reborn
Post by: Kevadu on April 12, 2014, 06:21:48 PM
Polygamy ?

Totally possible, but you have to pay.  Your first waifu is free but additional ones cost actual money.  Well, it's a free-to-play game with microtransactions, and frankly it could be a lot worse.  Actually despite the fact that KanColle has become a veritable cultural phenomenon in Japan, in fact it's very playable without spending a single dime and Kadokawa Games (the publisher) hasn't really been making money off of it.  Well the merchandising has begun in force over the last few months and they're probably making money off that.  But anyway, you don't really need ships with levels that high to clear the game's maps (in fact your core stats will probably hit their cap well before that, so higher levels mainly just affects accuracy and evasion) and it's a sufficient pain in the ass to get to level 99 that you're probably not going to have a ton of waifu candidates in the first place.  So yeah, charging for additional waifus doesn't really break the game balance and it's a way for Kadokawa Games to make some money off those hardcore players who just have to have a lot of waifus...
Title: Re: A Game Journal Reborn
Post by: Darilon on April 12, 2014, 06:22:44 PM
Yeah those people who collect for collecting sake make me sick..

That seems a bit extreme. It isn't any stranger than collecting stamps or books. I don't collect anything for the sake of collecting myself but wouldn't hate on anyone that does. Although I have a decent sized backlog they are all games I plan to play when I have the time.


Etrian Odyssey Untold

Trying to beat the boss on floor 15. Think I will have to rest Raquna to get Ice Wall to level 5.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 12, 2014, 06:30:08 PM
Yeah those people who collect for collecting sake make me sick..

That seems a bit extreme. It isn't any stranger than collecting stamps or books. I don't collect anything for the sake of collecting myself but wouldn't hate on anyone that does. Although I have a decent sized backlog they are all games I plan to play when I have the time.


Etrian Odyssey Untold

Trying to beat the boss on floor 15. Think I will have to rest Raquna to get Ice Wall to level 5.

I should have phrased that better, it does imply that I hate the people involved but I don't. It's like they have an addiction like smoking or drinking alcohol, I dont hate those people either and hey Im not claiming to be perfect but I also have no problem in admitting when Im doing something stupid.
I don't hate people who do it, it's their prerogative, I just think the act of doing it is stupid. It's just a matter of principles for me, games are meant to be played, they are not meant to be solely exposition pieces.
What's the point of having something you have no interest in playing? Idk it's weird, I get your point but at the same time I don't think it applies fully to video games.
There are people out there who are probably interested in playing that game but instead some random hoarder has it in their collection with no intention of touching it.. They can do it sure.. but it doesnt mean that it isn't kind of douchey. And let's not get started with the "I want this because it's rare and valuable" mentality, I don't have a very pretty opinion on that so I think I'll stay quiet. When games start being treated exclusively as objects, valuables and monetary value that's when you are officially on my douche blacklist.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 12, 2014, 06:38:16 PM
Made it to Chapter 5 in Bravely Default. While the major twist was already spoiled for me by all you folks' "hints" (yes, saying 'you have to do everything over again' isn't exactly subtle) I was pleasantly taken aback by the twist involving Ringabel. Tried to do the first subquest again before doing any grinding and got my butt kicked by the Monk's death throes.
Title: Re: A Game Journal Reborn
Post by: Darilon on April 12, 2014, 06:46:14 PM
I don't hate people who do it, it's their prerogative, I just think the act of doing it is stupid.
What's the point of having something you have no interest in playing? Idk it's weird, I get your point but at the same time I don't think it applies fully to video games.
There are people out there who are probably interested in playing that game but instead some random hoarder has it in their collection with no intention of touching it.. They can do it sure.. but it doesnt mean that it isn't kind of douchey.

Some people get their enjoyment from different things. I disagree with it not applying to videogames. I think it actually fits pretty well. Some people might want to collect every GBC game or PS1 rpg. I don't have the cash or interest to do something like that but woudn't fault anyone due to it. Still have memories of collecting pokemon stickers as a kid.

It shouldn't be as much an issue anymore due to the large amount of games new and old available as digital downloads (Huge filesizes aside) I have no issue with people like that. They bought the game, it is theirs. Don't really see how it is douchey.

People who buy games in mass to sell at an inflated price do annoy me but you can't really call them collectors.

Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 12, 2014, 06:51:10 PM
I don't hate people who do it, it's their prerogative, I just think the act of doing it is stupid.
What's the point of having something you have no interest in playing? Idk it's weird, I get your point but at the same time I don't think it applies fully to video games.
There are people out there who are probably interested in playing that game but instead some random hoarder has it in their collection with no intention of touching it.. They can do it sure.. but it doesnt mean that it isn't kind of douchey.

Some people get their enjoyment from different things. I disagree with it not applying to videogames. I think it actually fits pretty well. Some people might want to collect every GBC game or PS1 rpg. I don't have the cash or interest to do something like that but woudn't fault anyone due to it. Still have memories of collecting pokemon stickers as a kid.

It shouldn't be as much an issue anymore due to the large amount of games new and old available as digital downloads (Huge filesizes aside) I have no issue with people like that. They bought the game, it is theirs. Don't really see how it is douchey.

People who buy games in mass to sell at an inflated price do annoy me but you can't really call them collectors.



But those people usually actually want to play the games, not only collect them.
Full system library collectors/ genre collectors have an attachment to said systems/genre and want to have the whole library at their disposal. Im talking specifically about people who only buy to have it.
But yeah I get your point and maybe Im being too harsh but it's just how I feel about the whole ordeal, I wasnt saying they shouldnt be allowed to do it, I just don't think it's "morally" correct.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on April 12, 2014, 07:09:57 PM
For the record I love retro game hunting, playing, buying, selling and (in my case) decorating.

Finding a cool retro game I want to physically own, put on my shelf and relish having in my possession gives rise to an excitement in my heart and gut akin to that which I experienced on christmas eve as a child. It is the only way to I know how to access that feeling.

I never feel bad buying a retro game because its like money in the bank. The re-sale via ebay is quick and nearly certain, albeit sometimes a hassle (e-bay's present day policies make selling agrivating for me).

When it comes to playing retro RPG's I have found each era offers a unique experience. That is, while other genre's have changed as games evolved, I don't feel ANY genre has changed generation to generation so much as the RPG. The 16-bit JRPG experience is a completely different animal than that of the present day JRPG to me. I can easily get my fix in other genres without having to go retro, but when I want Secret of Mana or Suikoden II simply cannot accept any substitutes.

Thats all I have to say about retro games/retro rpgs. In short, my life and gaming world would be far less enthralling without them. Maybe that is sad and pathetic but it is, none the less, how I feel.

This discussion and post made me want to re-animate my retro-gaming-weekend routine... I tried changing it up to a "Non-RPG-Weekend" routine, and it just isn't as satisfying. I don't make enough room for 16-bit goodness without scheduling it damnit!! LoL

In other news.....

Escha and Logy: I'm off to some ruins to investigate some slag activity. Riveting to say the least..... I am considering the wilbell dlc that came out this week but I don't know if I care enough.

Bastion: Sampled it, loved it, never got to it because Ni No Kuni came out and effectively ended my interest in everything else at the time. Well I decided to finally get back to it this weekend instead of going for the DmC Virgil DLC. This game is all sorts of good. The narration is stellar.

@ Mesh.... your really making jealous with your Suiko 3 playthrough. I remember really loving Chris and Geddoe when I played it many moons ago.

EDIT: there were like, 7 posts while I typed this. Sorry if anything I posted now is out of context as a result.
Title: Re: A Game Journal Reborn
Post by: mecharobot on April 12, 2014, 07:55:30 PM
I'm not really much of a game collector myself, but I do sometimes feel tempted to get stuff just because they're so beautiful. Like this week I saw King's Bounty for amiga, complete with the box and all on a flea market I visited. They're like antiques. Well, if I happen to get any employment with actual salary again and more shelf space, I could very well consider picking some of this stuff up. Once a friend of mine sold his entire NES collection on some shitty online auction for 50e. I said I'd have paid 4 times the amount if he only mentioned it to me. Some folks have no idea that people are actually prepared to pay money for this stuff.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 12, 2014, 08:21:48 PM
@ game collecting comments, I was mostly talking about people that /just/ buy stuff up to manipulate the scarcity and inflate the prices. This kind of applies to a lot of areas-of-interest, though.

Suik 3 - Did an army battle early in Chris Ch. 2. Despite making a /really/ bad first impression I keep getting more and more sucked into this.

I need to force myself to play some Shining Force 3 tonight. Actually I saw someone compare /that/ to S3's trinity site system, although from what I've heard, Sc1 and 2 overlap somewhat but Sc3 takes place after both.

... Also maybe I should be leveling Julian up. I've been neglecting that since I know you lose him early on in Sc1 but I have no idea what transfers to Sc2 and 3.

--- edit ---

SF3 - Oh god I suck at this. Doing the battle in Quonus church. Get Julian killed early on. Get Cybil killed. lich spawns in and kills Synbios.

Take two. Get Julian killed on turn one in the /exact same way I did the first time/.

fff. At least I got Eldar to gain a level.

... Also I never really noticed this but the meshes in this game actually look pretty good -- a lot of them are quite well animated.

-- edit 3--

I got bored and GIS'd for Shining Force 3 fanart and somehow one of the search results was a picture of one of my plants that I posted on RPGfan several years ago.

How the hell?
Title: Re: A Game Journal Reborn
Post by: Monsoon on April 12, 2014, 09:01:33 PM
I'm not going to comment on collecting stuff in detail.  In the interest of saving space, I keep almost all of my game boxes in storage and keep the games themselves in a small library of CD/DVD booklets.  I'm more likely to display books, movies, or board games than game boxes, but (to be fair) I have HUNDREDS of the damn things. 

Digital Devil Saga
- the Manipura Waterways are AWESOME for gaining levels, and amusingly all of the enemies are female.  Demonesses, Hindu goddesses, Egyptian goddesses, Japanese goddesses, and fairies.  Oh, except for when GIANT SCARY DEMON IDOLS show up as reinforcements.  Hm, maybe Arahabaki are women?  Can't tell. 

Persona 2: Innocent Sin -  wow, they gave me a full party of five characters REALLY FAST.  I like that.  I don't really get the whole demon negotiating thing, but I got some Lovers cards and a Pixie.  I've gone in and out of the first dungeon a few times; I'm also messing around town.  There's obviously a lot going on in this game, but so far I'm not a big fan of fusing Persona; at least compared to Persona 3 and Persona 4.  I definitely like this game so far, though, and once I finish Digital Devil Saga I'll dive in a little deeper. 
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 12, 2014, 11:03:05 PM
Re: Persona 2: If there is one tip I can give you, it is to abuse Spell Fusions. Not only do they make battles speedy, they also give your Personas AWESOME bonuses. That's the real fun of the Persona 2 growth system, I think. The modifications your Personas get from using Fusion Spells.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 13, 2014, 07:24:41 AM
Made it to Chapter 5 in Bravely Default. While the major twist was already spoiled for me by all you folks' "hints" (yes, saying 'you have to do everything over again' isn't exactly subtle) I was pleasantly taken aback by the twist involving Ringabel. Tried to do the first subquest again before doing any grinding and got my butt kicked by the Monk's death throes.
I don't think anyone was trying to be subtle when they mention those "hints". I think the people who mention that were just venting without regard for their subtlety. I'm not sure what twist you are talking about with Ringabel. There was only one plot thing relating to him at the end of Chapter 4 and beginning of Chapter 5 that I can think of.....and that was telegraphed back in chapter 1.

Code: [Select]
I assume you are talking about the reveal that Dark Knight has Ringabel's face? If so then yeah, Ringabel being the Dark Knight was telegraphed back in D(ark knight)'s journal, end of chapter 1 (where Ringabel is conveniently absent when the Dark Knight attacks the ship), and sometime in chapter 3 (when Ringabel comes back injured after the Dark Knight was attacked by Victoria).  The only real "shock" is that the two of them are different people, but even that was telegraphed by the fact that D's journal has a large number of discrepancies primarily including the lack of Ringabel......so yeah I was not impressed by that reveal. :p
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 13, 2014, 06:37:32 PM
Suik 3 - At Iksay as Chris. This game very definitely has simultaneous attacks.

Srsly though fvkc Ernie's quiz. "I ate cactus for dinner" is an impossible phrase?

(http://pics.mexgrocer.com/images/1200.jpg)

BITCHES DON'T KNOW ABOUT MY JARRED CACTUS SHREDDLINGS?
tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus tender cactus 8DDD
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 13, 2014, 07:27:31 PM
Sooo, I'm finally out of Midgar in this Final Fantasy 7 difficulty mod. It wasn't easy, but I had to abuse a lot of mechanics of the game for it to work. Everyone in the back row, Everyone inflicted with Sadness, lots of grenades and useable items thrown as they don't trigger the counter-attack.


I've changed my perspective regarding bosses. Instead of treating them like just a tough encounter, I approach them like a puzzle and work out the needed components and work from there.
Things are lookin up!
Title: Re: A Game Journal Reborn
Post by: Blace on April 13, 2014, 08:08:42 PM
Haven't been on most of the weekend because when I came home from work on Saturday my fiance surprised me with a PS4 and Infamous Second Son. I was so stoked! I've only played it for a little while, but the game is fun and the graphics are gorgeous. I really like that Sony added how rare trophies are too. When I get on my PS3 and Vita now it's kind of disappointing that it isn't there. How hard would it be to update that? I like the layout of the menues and stuff on the PS4 alot more than PS3.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 13, 2014, 08:35:35 PM
Just finished Mirror's Edge (ios runner version) and the ending was really abrupt.  I had go to the main menu and see if there was a way to purchase/unlock levels.  If the console version of ME was just as abrupt/unresolved, I can see why people are excited about the sequel. 
Title: Re: A Game Journal Reborn
Post by: Dice on April 13, 2014, 09:02:29 PM
Haven't been on most of the weekend because when I came home from work on Saturday my fiance surprised me with a PS4 and Infamous Second Son. I was so stoked! I've only played it for a little while, but the game is fun and the graphics are gorgeous. I really like that Sony added how rare trophies are too. When I get on my PS3 and Vita now it's kind of disappointing that it isn't there. How hard would it be to update that? I like the layout of the menues and stuff on the PS4 alot more than PS3.

I love the trophy rarity bit too.  Though I can imagine it'll nag at completionists; but I think it's almost a perfect system to 'create' bragging rights.

Just finished Mirror's Edge (ios runner version) and the ending was really abrupt.  I had go to the main menu and see if there was a way to purchase/unlock levels.  If the console version of ME was just as abrupt/unresolved, I can see why people are excited about the sequel. 

I loved the style of this game, but I never got around to it.  I'm really curious and even glad its getting a sequel despite the mixed reviews --- there definitely is a fan base for it.
Title: Re: A Game Journal Reborn
Post by: Lard on April 14, 2014, 01:20:23 AM
That seems a bit extreme. It isn't any stranger than collecting stamps or books.


I'm guessing here, but I assume he's more annoyed with people who collect to re-sell and gouge the people who want to collect just to play.
Title: Re: A Game Journal Reborn
Post by: Yggdrasil on April 14, 2014, 03:00:57 AM
Just finished Mirror's Edge (ios runner version) and the ending was really abrupt.  I had go to the main menu and see if there was a way to purchase/unlock levels.  If the console version of ME was just as abrupt/unresolved, I can see why people are excited about the sequel.

I loved the style of this game, but I never got around to it.  I'm really curious and even glad its getting a sequel despite the mixed reviews --- there definitely is a fan base for it.

Sequel? I've mainly read info saying things of the new Mirror's Edge being a reboot in some parts and a prequel in others.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 14, 2014, 04:32:23 AM
Well heck.  I am more interested in what happens after than before.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 14, 2014, 02:09:53 PM
Journal entry noºidk

Killed the demon, got past  the depths and blighttown lies ahead. I attacked the blacksmith by mistake and now I have to farm souls to absolve my sins... FUCK.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 14, 2014, 03:39:30 PM
Playing Lego Marvel Super Heroes my PS3 or the game itself is really acting up all of a sudden. Had it shut down to the XMB on me once and then the game froze. Guess I better upload some save files incase my PS3 is on it's last legs.
Title: Re: A Game Journal Reborn
Post by: Bytor on April 14, 2014, 03:46:44 PM
OK...the four boss Arthrosaurus fight in Lost Odyssey is officially fucking annoying
Title: Re: A Game Journal Reborn
Post by: Blace on April 14, 2014, 05:30:58 PM
Wow I totally just one-shotted Nemesis with Yojimbo's Zanmato. I was probably going to beat it anyway, but I switched over to him to absorb Nemesis' huge damage move and paid him a couple thousand for fun. So legit haha. Now on to Penance.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 14, 2014, 08:29:00 PM
Quote from: Darilon link=topic=13646.msg328970#msg328970 date=1397341364
That seems a bit extreme. It isn't any stranger than collecting stamps or books.[/quote

I'm guessing here, but I assume he's more annoyed with people who collect to re-sell and gouge the people who want to collect just to play.

OH MY GOD HOW DID YOU EVEN.

...

I NEED A GROWNUP.

Shining Force 3 - Finished Quonus mansion fight, got Noon, and talked to the robot.

I ended up having Eldar finishthe fight. Eldar, who could do all of 1 HP damage to the Vandal, managed to get the last hit when it was exactly at 1HP.

I think I lost three dudes in that fight (Hayward, Masqurin, and... probably Cybel? Oh and I lost Kahn too, definitely. Maybe it was just those three.) I somehow didn't*. Also Obright managed to not die despite having 1HP left for, uh, almost the entire time I opened the door with the Vandal in it.

Anyway I noticed that both the skeletons and Dantares were crit'ing a lot. IDK if it was SSF being weird or if skeletons just crit a lot.

Also my god, the liches. I'm not going to say that SF3 is an extremely hard game, but if it decides it wants you dead it doesn't fuck around.

* I have no idea what this sentence is referring too, sorry.

--- edit ---

Suikoden 3 - BRANKY :DDDDDDDDDDDDDDDDD
Title: Re: A Game Journal Reborn
Post by: Blace on April 14, 2014, 09:01:04 PM
So I'm 2/2 on Zanmato now. Tried it on Dark Bahamut and it worked on the first try. WTF? I'm going to try it again on Dark Yojimbo to see if it works. This feels like cheating lol.

Edit: Ok I'm getting freaked out. Either I am the luckiest person in the world or my game is broken because I'm 3/3. Killed Dark Yojimbo on the first try as well.
Title: Re: A Game Journal Reborn
Post by: mecharobot on April 14, 2014, 10:01:59 PM
Zanmato isn't hard to trigger at all and it only gets more probable the more you use Yojimbo and you can also get a boost with Yuna's overdrive. Truly the most broken thing in FF X. You need to kill Dark Yojimbo more than once without saving in between iirc, making him essentially the hardest boss in the game if he happens to kill off your Yojimbo.
Title: Re: A Game Journal Reborn
Post by: Blace on April 14, 2014, 10:13:17 PM
Zanmato isn't hard to trigger at all and it only gets more probable the more you use Yojimbo and you can also get a boost with Yuna's overdrive. Truly the most broken thing in FF X. You need to kill Dark Yojimbo more than once without saving in between iirc, making him essentially the hardest boss in the game if he happens to kill off your Yojimbo.

Yep just realized that because I beat him once and saved and just started it back up and had to redo the first battle. Kind of dumb. He killed my Yojimbo this time too.
Title: Re: A Game Journal Reborn
Post by: Dice on April 14, 2014, 10:37:00 PM
LAST THREE POSTS: YOJIMBO-YOJIMBO-JOBIMBO

...I used him to kill Dark Valefor when I realized access to Besaid, the "forgotten" destruction sphere, and Anima were hanging on winning that fight.
Title: Re: A Game Journal Reborn
Post by: GrimReality on April 14, 2014, 11:53:40 PM
I've barely touched A Link Between Worlds. Same thing happens to me every year. Spring hits, and I just don't feel like gaming anymore. Still, I want to finish it off, as it IS a fantastic game. I've been hopelessly stuck in the Ice Ruins. Fuck this area. Too confusing. I'm going to have to follow an FAQ through it. I've done just fine with all the other dungeons, but this one is making my brain hurt.
Title: Re: A Game Journal Reborn
Post by: Lard on April 15, 2014, 01:24:19 AM
I switched back over to Saboteur on the weekend for a bit, taking a break from FFX.

I really feel like this game was a missed opportunity. A little more polish and it could have been a real gem.

It's kind of a stealth-lite game in some ways, in the sense that there are so many things to find or blow up and you're trying to do it without getting discovered. It's just a shame the AI is so dumb.

It's a fun game though with lots to do.
Title: Re: A Game Journal Reborn
Post by: Maxximum on April 15, 2014, 04:40:17 AM
After watching Snowpiercer I have this sudden urge to play the original Bioshock.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 15, 2014, 06:30:26 AM
What I meant to say was I give up on that FF7 mod.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 15, 2014, 09:49:55 AM
There is SO MUCH STUFF in Lego Marvel Super Heroes. Played for 2 and a half hours last night and went from 11.0% to 15.6% Thinking once I finish the main game and start doing the free play stuff, that number will go up a lot faster. Certainly seemed to be the case with LOTR.

Meanwhile... Finally out of the prologue of Trails in the Sky after 11 hours. Mind you, I did a lot of pointless grinding because of taking huge breaks and forgetting what I was doing.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 15, 2014, 10:13:11 AM
Speaking of FFX, Guadosalam, located at the corner of Exposition Street and Character Development Boulevard.

This is where the game really starts getting cagey about talking about Yuna's Death March across Spira, I bet there's a super secret cutscene somewhere where everyone but Tidus is invited as they go over the rules of Yuna's Death March (rule #1: You do not talk about Yuna's Death March; rule #2: You do not talk about Yuna's Death March; rule #3: etc.). Also where Seymour goes from creepy stalker to manipulative bastard, and where Auron starts his "I'm totally not dead guys" routine. At least Tidus gets some half decently handled character development out of the deal. Plus just entering Guadosalam is when you can finally customize equipment and the Farplane is where Tidus's Brotherhood sword goes from 'minor attack upgrade' to 'tailor made for the next section of the game' since his faster than fast gimmick is no longer his and he's not really bringing much else to the table.

And speaking of the Thunder Plains, either here or Macalana Woods (not making that joke because the game went and did it for me; dammit Tidus) is where my NSG run will end since the game is done screwing around. Enemies are now sporting 'ra' level spells and are all but oneshotting anyone who isn't sporting Lightningward, and Wakka's TKO's ability to Stone enemies has fallen off a cliff in effectiveness. Sure Lulu's Fatal Cait Sith might do the job, provided she can actually hit the broad side of anything, but she's still made of paper and slow as dirt. Basically, I'm at that awkward phase where the options are opening up but I still don't actually have the tools necessary to keep the run going without going full-on gimmick mode by spamming Yuna's Ixion summon until I can get to Rin's shop and Tidus's Yellow Shield and its valuable Lightningproof trait, or jumping through some ridiculous number of hoops like grinding Lunar Curtains for enough Auto-Shell to customize onto everybody's Lightningward armor. At least I have enough spheres now to deal with minor inconveniences like Lulu being allergic to +Magic nodes for most of her grid or Yuna being allergic to +MP nodes for most of her grid.

A few things of note. The phantoms that appear right before Tidus enters the Farplane are weird for this game (its just such a one off thing, and unlike everything else at this point, actually has more subtlety than a brick thrown through the window of a china shop). Also I got an lol at Yunalesca and Yu Yevon resembling Pricess Sara/Cloud of Darkness and Warrior of Light respectfully. And now I recall my initial dislike of the Auron character, even before I knew it was a thing, his Chuunibyou act at this point was as ridiculous then as it is now (though the thing that really got my goat back in the day was Jyscal's attempt at 'wising from his gwave' getting shot down due to the Guadosalami being on top of this, yet half a dozen major NPCs somehow manage to somehow slip out with none the wiser). Also outside of the aforementioned exposition/character development dump, Guadosalam is somehow both the usual "Fucking Xenophobic Elves" and little more than a speedbump in terms of gametime relevance.
Title: Re: A Game Journal Reborn
Post by: Dice on April 15, 2014, 12:13:53 PM
My break from Final Fantasy X meant switching to X-2 (what a grand idea).

I got angry with the first battle, but then I started to see where my initial addiction came from.  I actually never beat X-2 (a dead PS2 happened) so it'll be great to go at it again.

I got a bit further in Bravely Default too.
I used a Bravely Second thing to get out of a pinch in one of the boss fights...
Tiz: "You mean you don't have to wait for charge SP?"
BRRR.  Hell, the fact you could BUY SP with *real* money was bad enough, I definitely don't need a game character telling me about it.

I'm loving the boss battles though, the harder they get the more interesting they get.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 15, 2014, 12:29:25 PM
Finally beat Fate/Extra.  The 7th round boss only took two tries.  The final boss took only once.  The last guy was so easy since I hadn't used any elixirs until that battle.  I  just kept using them so I could spam special attacks.  The game itself was not bad.  I didn't really care for the battle system.  The difficulty of the game was weird.  It started off easy then when round 4 hit, even random encounters could kill you.  The game stressed watching for patterns, wearing the right gear, and preemptive healing.  The investigations to e rank the matrix of your opponents were the best part of the game.  You really had to know your enemy in order to beat them.  Overall it was a decent game.
Title: Re: A Game Journal Reborn
Post by: Blace on April 15, 2014, 01:26:47 PM
My break from Final Fantasy X meant switching to X-2 (what a grand idea).

I got angry with the first battle, but then I started to see where my initial addiction came from.  I actually never beat X-2 (a dead PS2 happened) so it'll be great to go at it again.

I got a bit further in Bravely Default too.
I used a Bravely Second thing to get out of a pinch in one of the boss fights...
Tiz: "You mean you don't have to wait for charge SP?"
BRRR.  Hell, the fact you could BUY SP with *real* money was bad enough, I definitely don't need a game character telling me about it.

I'm loving the boss battles though, the harder they get the more interesting they get.

I was going to start FFX-2 as my break from grinding for end game bosses in FFX, but now that I have the PS4 InFamous Second Son has turned into that game. So much fun! I'll probably end up starting FFX-2 when I finish off Penance and the Dark Aeons... which is going to take awhile because I only have one ribbon armor and you have to have at least 2 characters with it, but I'm going to do 3 more than likely.
Title: Re: A Game Journal Reborn
Post by: Monsoon on April 15, 2014, 05:21:57 PM
I think I'm right at the final boss for Digital Devil Saga.  After I (probably) beat it tonight I'm going to figure out what to play next.  It's either going to be going whole hog into Persona 2: Innocent Sin or dusting off the old Wii.  Might play XenoBlade Chronicles or Kirby. 
Title: Re: A Game Journal Reborn
Post by: Bytor on April 15, 2014, 11:57:43 PM
I miss Digital Devil Saga, I seriously need to re-play that soon, I loved that game so much I played it too fast to enjoy it. Speaking of enjoying though SMT IV has me hooked big big time.
Title: Re: A Game Journal Reborn
Post by: mecharobot on April 16, 2014, 02:00:26 PM
So much fun! I'll probably end up starting FFX-2 when I finish off Penance and the Dark Aeons... which is going to take awhile because I only have one ribbon armor and you have to have at least 2 characters with it, but I'm going to do 3 more than likely.

I think you could farm Dark Yojimbo for those (unless you already laid waste on him), or at least something 4 slotted with a high tier passive ability. I didn't have much luck with it myself, though. It kind of sucks how ridiculously expensive the defensive stuff in this game is and how it can be the only thing holding the player back from fighting the super bosses fairly (weapons too, but Celestial Weapons are good enough). I wish it just had something like materia system for the equipment.
Title: Re: A Game Journal Reborn
Post by: Blace on April 16, 2014, 02:23:52 PM
So much fun! I'll probably end up starting FFX-2 when I finish off Penance and the Dark Aeons... which is going to take awhile because I only have one ribbon armor and you have to have at least 2 characters with it, but I'm going to do 3 more than likely.

I think you could farm Dark Yojimbo for those (unless you already laid waste on him), or at least something 4 slotted with a high tier passive ability. I didn't have much luck with it myself, though. It kind of sucks how ridiculously expensive the defensive stuff in this game is and how it can be the only thing holding the player back from fighting the super bosses fairly (weapons too, but Celestial Weapons are good enough). I wish it just had something like materia system for the equipment.

Yeah I could farm Dark Yojimbo for them, but even at max accuracy for my characters I still only hit him like 50%. My luck is around 50-60 and needs to be farmed since it is the last stat left unmaxed, but it takes freaking forever to kill a Greater Sphere for the luck spheres and then Earth Eater for the fortune spheres. Mostly because Greater Sphere counters with Ultima every time it gets hit and Earth Eater counters with flare every time its hit... so time consuming. And then there are the times where you get Dark Matter instead of what you want. It makes me want to scream! Need a fast battle button like in Bravely Default.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 16, 2014, 05:03:37 PM
Witch and the Hundred Knight seems to be one of those games that I like a whole lot less when I'm not playing it. I was actually considering trading it in this morning, but then I start chapter 4 today and the music for the Ravine is fantastic, and the sudden chapter-start difficulty spikes seem to be gone, and you finally get a Tochka that's useful in battle.

Though I almost feel like I'm cheating with just how MUCH the third Facet increases Anima drops, even equipped as a sub-facet.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 16, 2014, 07:01:03 PM
I'm now 17 hours into Shin Megami Tensei on iPad. At least 3 of those hours have been spent wandering the wastelands trying to find Shinbuya...I'm through with Shinjuku, and someone said it was northwest, but there's nothing there...or northeast, or southeast, and the demons are way stronger in the southwest. Like, I leveled up 3 levels when I beat two of them. At the very least I'm level 33 now, and I got some good demons, but it's getting really annoying not knowing where to go...
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 16, 2014, 08:30:24 PM
Just finished Jacob Jones episode 1 and I thought it was super cute.  The voice acting was good and the writing was humorous.  The puzzles were definitely easier than the Layton series.  I will definitely buy the other episodes when they are released.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 16, 2014, 11:23:47 PM
Shining Force 3 - Did the battle after Quonus. Pretty much everyone died except like, Synbios, Grace, Khan, and Cybel somehow.

In retrospect I probably should've gone north, where the one army was distracted, and just beelined for Franz.

Suik 3 - Sort of wish I'd played Suik 1 and 2 more so I could pick up on the references to the previous games. Anyway, up to Geddoe Ch. 2. This game makes me feel... sane. I think I'll do Thomas Ch. 1 next. I heard the Thomas chapters sort of spoil stuff if you do them too early though.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 17, 2014, 02:56:59 AM
Continuing my ios blitz, I just finished Regency Love.  It is a wonderful otome dating game.  It is very text heavy, but that's a good thing since the writing is well done.  The music was soothing. I learned trivia and quotes.  I went for Mr. Claire first then got Ashcroft.  That's right I played the game more than once.  I loved it that much.  If you like otome games or Jane Austen you should play it.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 17, 2014, 10:36:52 AM
Suik 3 - Sort of wish I'd played Suik 1 and 2 more so I could pick up on the references to the previous games. Anyway, up to Geddoe Ch. 2. This game makes me feel... sane. I think I'll do Thomas Ch. 1 next. I heard the Thomas chapters sort of spoil stuff if you do them too early though.

At this point, Thomas doesn't have anything to spoil you on. Its only an issue when the others have only just gotten done with their Chapter 1s, and even then it only really comes up in Frodo Thomas's Chapter 2.

Also, it's probably for the best that you haven't played Suki's 1 & 2 yet, since otherwise you'll probably figure out who that guy in the mask is quick, and the other references/connections aren't really that important (though you do miss out on Bishop Sasari's sweet Pope Hat). Not that it really matters either way since the 17 year time skip between 2 and 3 means that a lot of older characters got left behind/straight up replaced.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 17, 2014, 11:23:30 AM
Well this sucks... Witch and the Hundred Knight progress has been completely halted due to a seemingly unreachable switch in the second part of Chapter 4. Tried everything I could possibly think of with no luck. Looked around thinking maybe I was trying to use the wrong switch, but sure enough it was the only one around. I don't like these kinds of "puzzles" mostly because the "solution" is something stupid that the game failed to offer as a possibility.
Title: Re: A Game Journal Reborn
Post by: Blace on April 17, 2014, 01:02:31 PM
Just got the Neon power in InFamous Second Son. Really liking this so far. I've already unlocked a bunch of trophies for completing half of all the missions and collecting half the shards so this must be a shorter game than the others because I have only played for 4-5 hours. The Cole's Legacy DLC stuff has revealed pretty much nothing so far, although I'm only on mission 3 of it and it only unlocks after certain parts of the story are completed. Hoping for something cool to link this game with the others.
Title: Re: A Game Journal Reborn
Post by: GrimReality on April 17, 2014, 01:54:50 PM
Finally finished the Ice Ruins in ALBW with a little Gamefaqs help. I missed lighting one stupid torch.
I just have the fire dungeon left, and then whatever happens with the castle after that.
Title: Re: A Game Journal Reborn
Post by: solidbatman on April 17, 2014, 08:40:22 PM
Beat Muramasma Rebirth while I was traveling. Working on FFX HD now. Fire Emblem simply was boring, but I'll give it another go when I'm not hooked on something else.
Title: Re: A Game Journal Reborn
Post by: Bytor on April 17, 2014, 09:05:30 PM
Decided to grind a bit in Lost Odyssey so I went to Gongora's secret lab, went up 4 levels in less than 30 mins, nice...Played @4 hrs of SMT IV and I am in love like I have not been since Nocturne.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 17, 2014, 10:37:14 PM
By complete accident, I have enough money in my XBox account to buy something up to $20. Problem is, nothing else besides what I already own truly stands out. So suggest me some stuff!

Here's some highlights of what I've bought on XBox:

- Puzzle Quest/Puzzle Quest 2
- Gyromancer (I liked it, nobody else seems to)
- Dust: AET
- Banjo-Kazooie N&B
- Castle Crashers
- BattleBlock Theater
- Half-Minute Hero
- Crystal Defenders
- Bastion

Any suggestions are welcome, I'd hate to just leave the money sitting there, especially since I plan to be done with XBox once I finish my backlog on the console.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 17, 2014, 10:41:00 PM
^Do you have Banjo-Kazooie/Tooie on any other platform? Because if not I'd highly recommend those. Shadow Complex also comes highly recommended.

Anyways, finally found Shibuya. Delved into the Messiah girl's mind and now she's traveling with me. Now I'm exploring Roppongi.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 17, 2014, 10:43:49 PM
^Do you have Banjo-Kazooie/Tooie on any other platform? Because if not I'd highly recommend those. Shadow Complex also comes highly recommended.

Anyways, finally found Shibuya. Delved into the Messiah girl's mind and now she's traveling with me. Now I'm exploring Roppongi.

Have both Banjo games on my N64, which I actually still have hooked up. Haven't considered Shadow Complex in a while, certainly an option, though I've heard it's pretty short and not very challenging.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 18, 2014, 12:15:29 AM
Suik 3 - I thought he game had gone totally bullshit but then I realized I could just walk around the giant golem on the mountain path to Le Buque instead of fighting it.

I am not very smart.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 18, 2014, 12:21:30 AM
By complete accident, I have enough money in my XBox account to buy something up to $20. Problem is, nothing else besides what I already own truly stands out. So suggest me some stuff!

Here's some highlights of what I've bought on XBox:

- Puzzle Quest/Puzzle Quest 2
- Gyromancer (I liked it, nobody else seems to)
- Dust: AET
- Banjo-Kazooie N&B
- Castle Crashers
- BattleBlock Theater
- Half-Minute Hero
- Crystal Defenders
- Bastion

Any suggestions are welcome, I'd hate to just leave the money sitting there, especially since I plan to be done with XBox once I finish my backlog on the console.

Radiant Silvergun's supposed to be amazing.

... I'm not terribly fond of it though :T
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 18, 2014, 07:06:14 AM
Just got the Neon power in InFamous Second Son. Really liking this so far. I've already unlocked a bunch of trophies for completing half of all the missions and collecting half the shards so this must be a shorter game than the others because I have only played for 4-5 hours. The Cole's Legacy DLC stuff has revealed pretty much nothing so far, although I'm only on mission 3 of it and it only unlocks after certain parts of the story are completed. Hoping for something cool to link this game with the others.
Neon is great especially if you are playing the game good. I find it hard to believe that you have hit the 50% mark at only 5 hours. The game is short, but I would think you should be at 10 hours at least. Don't get your hopes up on Cole's Legacy. However do check out Paper Trail because it does explore the game's background a lot and it should be unlocking soon.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 18, 2014, 07:35:35 AM
^Do you have Banjo-Kazooie/Tooie on any other platform? Because if not I'd highly recommend those. Shadow Complex also comes highly recommended.

Anyways, finally found Shibuya. Delved into the Messiah girl's mind and now she's traveling with me. Now I'm exploring Roppongi.

Have both Banjo games on my N64, which I actually still have hooked up. Haven't considered Shadow Complex in a while, certainly an option, though I've heard it's pretty short and not very challenging.

It's challenging on hard mode, at least. I dunno, I never played it on Normal.

EDIT: Made it through Roppongi in SMT. That was kinda boring since there were hardly any demons. Though I did find one guy who leveled me up 10 times. I think it was a bonus boss. Either way, it was really helpful. Now I'm off to the Police station, according to my disembodied friend.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 18, 2014, 11:33:18 AM
I really have developed some kind of gaming ADD. Last night I started Rogue Galaxy over for the fourth time. For some reason I always get to the part where you return to Rosa right after the mines and then just never go back to it.
Title: Re: A Game Journal Reborn
Post by: Blace on April 18, 2014, 01:31:00 PM
Just got the Neon power in InFamous Second Son. Really liking this so far. I've already unlocked a bunch of trophies for completing half of all the missions and collecting half the shards so this must be a shorter game than the others because I have only played for 4-5 hours. The Cole's Legacy DLC stuff has revealed pretty much nothing so far, although I'm only on mission 3 of it and it only unlocks after certain parts of the story are completed. Hoping for something cool to link this game with the others.
Neon is great especially if you are playing the game good. I find it hard to believe that you have hit the 50% mark at only 5 hours. The game is short, but I would think you should be at 10 hours at least. Don't get your hopes up on Cole's Legacy. However do check out Paper Trail because it does explore the game's background a lot and it should be unlocking soon.

Neon power is definitely awesome is you are on the good side. Makes capturing people and getting hero points so easy! I definitely got all of the 50% trophies after about 4 hours of playing. I doubt I'm 50% through the story though considering I have 2 story related trophies unlocked. I just crossed the bridge after that boss battle and got mysteriously dropped off to the other side. I just like clearing the areas of everything and finding all the shards before moving on in the story. Cole's Legacy was definitely pretty pointless other than Zeke returning which was kind of cool I guess. I started the Paper Trail mission today too.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 18, 2014, 04:42:38 PM
I really have developed some kind of gaming ADD. Last night I started Rogue Galaxy over for the fourth time. For some reason I always get to the part where you return to Rosa right after the mines and then just never go back to it.

At least you get past that Mines part...I like that game, but it really drags by the time you get to the mines...
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on April 18, 2014, 07:20:51 PM
Bastion/ Xbox controller on the fritz... halting progress.

Atelier Escha and Logy/ Life on the fritz... halting progress... slag graveyard was cool though.

Getting back to my RETRO GAMING WEEKEND!!! Yes, indeed. It needed to happen. Without scheduled time to enjoy the titles of yesteryear, I clearly can't seem to incorporate them in my gaming routine. And so I will reinstate, my highly regimented routine of playing nothing but retro games on the weekend.

To kick it off I was torn. I have wanted to play-through both Terranigma and Romancing Saga 3 for years. I think I am going to move into Terranigma first because I am really feeling something a wee-bit more action oriented.

In other news, upon joining the Raptr community due to being jealous of Blace's awesome cross-platform consolidated sig, I have been trying to get my profile up to date. I made mention of this a few days ago in the haps thread. Well, to my dismay, updating hours on Raptr happens in real time.... to add insult to injury, it seems to cap manually tracked hours for the day and disregard whatever you log beyond that. Why does this suck?? BECAUSE I SPENT MORE TIME THEN ANY MAN IN THE RIGHT MIND WOULD ADDING SIX HOUR INCREMENTS TO ALL THE GAMES IN MY LIBRARY AND IT WAS ALL FOR SQUAT!!!!!!!!!!!!!

I give up. Sometimes a mans gotta know when to say enough enough. I don't care if my Raptr profile accurately reflects my hours. Its enough to have a cool sig with consolidated achievements I suppose.
Title: Re: A Game Journal Reborn
Post by: Esper_Crusader on April 18, 2014, 07:54:43 PM
Grabbed Trials: Fusion and Wolf Among Us episode 3 today. 25 bucks well spent.
Title: Re: A Game Journal Reborn
Post by: Blace on April 18, 2014, 08:42:24 PM
Bastion/ Xbox controller on the fritz... halting progress.

Atelier Escha and Logy/ Life on the fritz... halting progress... slag graveyard was cool though.

Getting back to my RETRO GAMING WEEKEND!!! Yes, indeed. It needed to happen. Without scheduled time to enjoy the titles of yesteryear, I clearly can't seem to incorporate them in my gaming routine. And so I will reinstate, my highly regimented routine of playing nothing but retro games on the weekend.

To kick it off I was torn. I have wanted to play-through both Terranigma and Romancing Saga 3 for years. I think I am going to move into Terranigma first because I am really feeling something a wee-bit more action oriented.

In other news, upon joining the Raptr community due to being jealous of Blace's awesome cross-platform consolidated sig, I have been trying to get my profile up to date. I made mention of this a few days ago in the haps thread. Well, to my dismay, updating hours on Raptr happens in real time.... to add insult to injury, it seems to cap manually tracked hours for the day and disregard whatever you log beyond that. Why does this suck?? BECAUSE I SPENT MORE TIME THEN ANY MAN IN THE RIGHT MIND WOULD ADDING SIX HOUR INCREMENTS TO ALL THE GAMES IN MY LIBRARY AND IT WAS ALL FOR SQUAT!!!!!!!!!!!!!

I give up. Sometimes a mans gotta know when to say enough enough. I don't care if my Raptr profile accurately reflects my hours. Its enough to have a cool sig with consolidated achievements I suppose.

You are going to have to do what I did and just start tracking games from here on out. I didn't even want to try updating all the older games I played, hence why my profile only has the game I have played since 2012. You can do 6 hour increments as often as you want, the current one just has to finish before you can start the next one. So technically you can do 4 a day.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 18, 2014, 08:54:24 PM
I was kind of shocked to be reminded while playing Kingdom Hearts 1.5 HD that there actually *were* allusions in the original to the Keyblade War, the Worlds' origin, and even Xehanort's betrayal (sort of). I do think a lot of plot elements from the rest of the games still kind of made a lot of the first game irrelevant, but I had forgotten that those three big ones do kind of fit with the original.
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 19, 2014, 02:25:14 AM
Layton Brothers:  Mystery Room - It was entertaining, but nowhere as good as Ace Attorney (still need to play the latest one).  I am still holding out hope they release AA Investigations 2 here.  Not likely to happen.  :(
Title: Re: A Game Journal Reborn
Post by: Tomara on April 19, 2014, 03:34:36 AM
Quote
To kick it off I was torn. I have wanted to play-through both Terranigma and Romancing Saga 3 for years. I think I am going to move into Terranigma first because I am really feeling something a wee-bit more action oriented.

Terranigma is a great choice if you are in need of a break. Good game and not too long (15 hours or so). There are some bosses that require some grinding (or a bucket full of magic rings), but that's the worst of it. Oh yeah, enjoy the awesome music! :D

I've been playing Magical Starsign. Collecting the five elemental gummy thingies and random encounters are starting to get to me, but this game has so much personality I just have to finish it. I hope my 3DS agrees and cooperates. The home button is becomming fuzzy and sometimes it takes 10+ attempts to get back to the home screen...
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 19, 2014, 07:16:23 AM
I was kind of shocked to be reminded while playing Kingdom Hearts 1.5 HD that there actually *were* allusions in the original to the Keyblade War, the Worlds' origin, and even Xehanort's betrayal (sort of). I do think a lot of plot elements from the rest of the games still kind of made a lot of the first game irrelevant, but I had forgotten that those three big ones do kind of fit with the original.

I think I remember what the allusions to the Keyblade War and the Worlds's origin were, but I'm drawing a blank on Xehanort's betrayal.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 19, 2014, 10:16:36 AM
I was kind of shocked to be reminded while playing Kingdom Hearts 1.5 HD that there actually *were* allusions in the original to the Keyblade War, the Worlds' origin, and even Xehanort's betrayal (sort of). I do think a lot of plot elements from the rest of the games still kind of made a lot of the first game irrelevant, but I had forgotten that those three big ones do kind of fit with the original.

I think I remember what the allusions to the Keyblade War and the Worlds's origin were, but I'm drawing a blank on Xehanort's betrayal.

There was abit in Ansem's Report when he met Mickey that the Keyblade was used by one to bring peace to the Worlds and by another to bring ruin, or something like that... it's a bit of a stretch but it sort of works.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 19, 2014, 11:53:29 AM
@Dark Souls

Rang the 2nd bell and started Sen's Fortress.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 19, 2014, 03:34:56 PM
SMT - After getting some really good equipment, demons, and experience, getting through the Police Station was a walk in the park. And now I can get a few more demons, so yay more fusing! Oh yeah, and I should probably finish exploring Ginza and figure out where to go next, too.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on April 19, 2014, 06:22:53 PM


Terranigma is a great choice if you are in need of a break. Good game and not too long (15 hours or so). There are some bosses that require some grinding (or a bucket full of magic rings), but that's the worst of it. Oh yeah, enjoy the awesome music! :D



I did decide to go with Terranigma for my weekend-retro title. And I must say.... I FREAKIN' LOVE IT! Proving to me once again, that it isn't purely the nostalgia factor that makes SNES era Rpgs/ARpgs so enjoyable for me. I never once laid eyes on Terranigma during my childhood. This is my first experience with it.

I really appreciate how much the first hour of the game reminds me of the movie Legend.

Gameplay feels extremely solid for a game of its era. Certainly trumps the Mana games, which have not aged so well in terms of gameplay and controls, even though they are probably my favorites from the generation.

I was sort of fearful this was going to feel rough because I was playing Bastion on the Xbox earlier this week but that just is not the case. Gaming really hit a prime or pinnacle in the 16-bit days. As simplistic as the games were, and for as limited as the devs were at that time by hardware, some of these titles just feel great to play to this day. Plain and simple.

Maybe I'm being overtly optimistic here, but I feel like Terranigma may prove as enjoyable to me as some of all time retro-golden-age-favorites.

Title: Re: A Game Journal Reborn
Post by: mecharobot on April 19, 2014, 06:59:11 PM
I finally beat Tales of Symphonia, now making it the 2nd Tales game I've played. Overall, I'd say this game is almost great, technically having a story with big scope, decently spread out optional content, gameplay functional characters with none being useless... but it's way too shoddy in execution. I might play Dawn of the New World somewhere towards the end of the year, but for now I think I've had enough Tales. I guess I'll go back to finishing SRW OG and maybe start something else. I was thinking a playthrough of Diablo II + LoD or maybe Fallout 3, but we'll see. It might also be time for a VN, either a real one (Demonbane?) or Ace Attorney 3. I'm not sure why I burnt out on AA last year and wasn't able to finish it then. One thing is for sure is that I'm not going to play another lenghty basic JRPG anyday soon.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 19, 2014, 07:02:05 PM
I finally beat Tales of Symphonia, now making it the 2nd Tales game I've played. Overall, I'd say this game is almost great, technically having a story with big scope, decently spread out optional content, gameplay functional characters with none being useless... but it's way too shoddy in execution. I might play Dawn of the New World somewhere towards the end of the year, but for now I think I've had enough Tales. I guess I'll go back to finishing SRW OG and maybe start something else. I was thinking a playthrough of Diablo II + LoD or maybe Fallout 3, but we'll see. It might also be time for a VN, either a real one (Demonbane?) or Ace Attorney 3. I'm not sure why I burnt out on AA last year and wasn't able to finish it then. One thing is for sure is that I'm not going to play another lenghty basic JRPG anyday soon.

Play ace attorney 3. Best game in the series, one of the best games ever made imo.
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 19, 2014, 07:52:38 PM
I'm still chomping at the bit for Terranigma, Soul Blazers, and Illusion of Gaia to come to VC. I played a couple hours of each on emulators, and they were fantastic. If they don't come eventually, I may have to give in a buy an SNES...or beat them on emu...either one would be a huge accomplishment for me...
Title: Re: A Game Journal Reborn
Post by: Lard on April 19, 2014, 09:04:59 PM
I finally got past the stupid boss and got to the final land in EO4.

Also got a whole whack of missions done in Saboteur.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 19, 2014, 10:23:47 PM
Holy shit I just reached Anor Londo. My head exploded from the awesome.. @Dark Souls
Title: Re: A Game Journal Reborn
Post by: Dice on April 19, 2014, 11:01:13 PM
I'm still chomping at the bit for Terranigma, Soul Blazers, and Illusion of Gaia to come to VC. I played a couple hours of each on emulators, and they were fantastic. If they don't come eventually, I may have to give in a buy an SNES...or beat them on emu...either one would be a huge accomplishment for me...

I was too young for Soulblazer (I liked what my brother played), but Illusion of Gaia is a complete trip (in a good way) and Terranigma left me jaw-dropped plot-wise for an SNES game.  So much cool shit happens.

I finally beat Tales of Symphonia, now making it the 2nd Tales game I've played. Overall, I'd say this game is almost great, technically having a story with big scope, decently spread out optional content, gameplay functional characters with none being useless... but it's way too shoddy in execution. I might play Dawn of the New World somewhere towards the end of the year, but for now I think I've had enough Tales.

Symphonia hasn't aged all too well and DotNW is pretty shitty (however, maybe you'll be the outlier who happens to love it; there's 5% who will defend it to death).  I highly recommend a newer title.  Or Abyss for plot and Graces for the battle system, or Vesperia for good on both.

Ace Attorney is great, but I think the PW titles work well as on the side titles (better in smaller doses) since they're somewhat samey.  The third game is brilliant though, but all are pretty good to begin with.



Terranigma is a great choice if you are in need of a break. Good game and not too long (15 hours or so). There are some bosses that require some grinding (or a bucket full of magic rings), but that's the worst of it. Oh yeah, enjoy the awesome music! :D



I did decide to go with Terranigma for my weekend-retro title. And I must say.... I FREAKIN' LOVE IT! Proving to me once again, that it isn't purely the nostalgia factor that makes SNES era Rpgs/ARpgs so enjoyable for me. I never once laid eyes on Terranigma during my childhood. This is my first experience with it.

I really appreciate how much the first hour of the game reminds me of the movie Legend.

Gameplay feels extremely solid for a game of its era. Certainly trumps the Mana games, which have not aged so well in terms of gameplay and controls, even though they are probably my favorites from the generation.

I was sort of fearful this was going to feel rough because I was playing Bastion on the Xbox earlier this week but that just is not the case. Gaming really hit a prime or pinnacle in the 16-bit days. As simplistic as the games were, and for as limited as the devs were at that time by hardware, some of these titles just feel great to play to this day. Plain and simple.

Maybe I'm being overtly optimistic here, but I feel like Terranigma may prove as enjoyable to me as some of all time retro-golden-age-favorites.

I've said it before, but I think you and I have similar taste.  I'm glad you're enjoying Terranigma.  I remember the Summer I played it, I couldn't stop (oh, beware the sewer...hated that place).



Bravely Default

Yay.  Going well.  I stopped grinding since my party is at level 90 and I didn't want to be stuck gaining experience the next 3 chapters after hitting Level 99.

I really appreciate the Anarchist and Spirit Master classes now.  Anarchist especially is brilliant for bosses that Default a lot.

I appreciate the story changes when they happen... they're interesting enough I guess.  But I feel bad for Japan who played the "beta" version without the option to turn off encounters....cuz shit, that must have sucked.
Title: Re: A Game Journal Reborn
Post by: Annubis on April 19, 2014, 11:07:54 PM
I'm slowly slugging through Symphonia myself and my biggest issue is that it doesn't really feel like a Tales.
It's hard to voice the feeling exactly. It's like halfway between old Tales and new Tales, which feels like no Tales.
It's like some kind of 'uncanny tales valley'.

I'll wait till I finish it to share more about it.
Title: Re: A Game Journal Reborn
Post by: Dice on April 19, 2014, 11:37:49 PM
I'm slowly slugging through Symphonia myself and my biggest issue is that it doesn't really feel like a Tales.
It's hard to voice the feeling exactly. It's like halfway between old Tales and new Tales, which feels like no Tales.
It's like some kind of 'uncanny tales valley'.

Naruhodo... (http://i.imgur.com/5fZXR0D.gif)
Title: Re: A Game Journal Reborn
Post by: Bytor on April 19, 2014, 11:45:36 PM
So Little Lady decided to "help me level up" in SMT IV...why do I have a feeling I just lost the 3DS...thank God she finished Persona Golden, maybe I can play the Vita...
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 20, 2014, 01:23:47 AM
I found TotA to be a deeply unpleasant experience and I can't think of a single damn thing I actually enjoyed about it.
Title: Re: A Game Journal Reborn
Post by: Monsoon on April 20, 2014, 01:36:12 AM
Played first four or five chapters of Fire Emblem: Path of Radiance.  I've beaten FE's 4, 6, 7, and 8.  The plan is to finish PoR (#9) now and play Awakening (#...13?) when I get a 3DS later this year.  Probably.  Anyhow, Ike gained in four or five stats for all of his levels, which is totally insane.  Oscar and Boyd are... okay.  Not sure if they're worth it; they didn't get great levels in the first two chapters. Titania is a Jeigan, so I won't be using her for awhile, natch.  Gatrie and Shinon seem okay, but they're at a high level so I'll try not to overuse them.  Soren seems really solid.  Will be using him. 

(I love when you're early in a Fire Emblem game and you're getting new units every chapter. Lots of in-in-out-out-in going on.)
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 20, 2014, 03:03:28 AM
Yeah, Ike's just ridiculous, even for Path of Radiance's standards (which is almost as green arrow crazy as FE8 was), and he'll probably end the game with three or four stats fully capped if you don't neglect him or are just that unlucky. Also Titania is of the Olfey sub-archetype rather than the standard Jagen one, especially in FE9 which rivals FE4 in terms of favoring mounted units over standard infantry (she won't be as amazing as FE8's Seth was but her high default rank in Axes and decent bases makes up for her lackluster Strength growth). As for the other guys you have right now, Oscar is one of the most amazing units in the game if you decide to have him support either Ike and/or another character that comes down the line (as Earth/Earth supports gain a whopping +30 avoid at A rank to both participants; also supports in this game have the second best implementation in the series, so its merely a matter of whether you want to use most of them or not). Boyd kinda sucks since he's a one trick pony (high Str + Axes = overkill MT; versus mediocre Spd and garbage Def, Res) and is one of the few characters in the game to not come with a default skill.


Bravely Default

Yay.  Going well.  I stopped grinding since my party is at level 90 and I didn't want to be stuck gaining experience the next 3 chapters after hitting Level 99.

I really appreciate the Anarchist and Spirit Master classes now.  Anarchist especially is brilliant for bosses that Default a lot.

I appreciate the story changes when they happen... they're interesting enough I guess.  But I feel bad for Japan who played the "beta" version without the option to turn off encounters....cuz shit, that must have sucked.

Wait. Is Anarchist a super sekret job or something because I certainly don't recall any Anarchist jobs before Chapter 8?

That said, I seem to have suddenly developed a new found love for the Arcanist job (I already knew about the Spirit Master's awesomeness beforehand).


As for current gaming, again, fuck Teh 3rd B-day. Chapter 2 is really fucking annoying to clear with every feat cleared since there's no goddamn save point between parts 1 and 2 (which is one of the very few times this happens), both of which have pain-in-the-ass feats to clear that basically require their own specific loadouts to deal with. One has you deal with a very tough enemy in under a minute (which is piss for time given all the hip swaying, sexualized staggerin', clumsy ammo reloading animations all over the place), and two others requiring the downing a mini-boss in under 5 minutes without using your most efficient tool for dealing with pretty much everything (i.e. hope you brought the biggest, baddest guns available, maxed out, and a shitload of sheer dumb luck in the face of the RNG as you are at the game's complete mercy on this one).
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 20, 2014, 06:25:35 AM
I was kind of shocked to be reminded while playing Kingdom Hearts 1.5 HD that there actually *were* allusions in the original to the Keyblade War, the Worlds' origin, and even Xehanort's betrayal (sort of). I do think a lot of plot elements from the rest of the games still kind of made a lot of the first game irrelevant, but I had forgotten that those three big ones do kind of fit with the original.

I think I remember what the allusions to the Keyblade War and the Worlds's origin were, but I'm drawing a blank on Xehanort's betrayal.

There was abit in Ansem's Report when he met Mickey that the Keyblade was used by one to bring peace to the Worlds and by another to bring ruin, or something like that... it's a bit of a stretch but it sort of works.
Huh I just took that as a reference to the Keyblade War, although I guess it does make sense for Mickey to be talking about Xehanort considering retcons.
Title: Re: A Game Journal Reborn
Post by: Tomara on April 20, 2014, 06:40:17 AM
(For me Symphonia was the most Tales-like Tales I ever played. It had a lot of elements from Phantasia and Eternia, while at the same time providing the foundation for most of the later games.

Oh, and Abyss is the most Terranigma-like Tales and Vesperia the most Lunar-like Tales, because I like to see connections that aren't there.)

Magical Starsign - I think I'm close to the final planet now. Charming (and surprisingly dark) game but I'll be glad when the credits roll. Those turn-based battles are just too old-school for me right now.
Title: Re: A Game Journal Reborn
Post by: Darilon on April 20, 2014, 09:05:41 AM
Friend lent me Resonance of Fate and the Zone of the Enders HD collection.

Resonance of Fate kind of confuses me. I get the basics of the battle system but am completely out of my depth on the more advanced parts. My strategy so far has just been to use the machine gun first and follow it up with the handguns.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 20, 2014, 09:11:16 AM
Needed a break from the grinding in Chapter 5 of Bravely Default, so I popped in Disgaea DS again (Yes, I know. Irony blah blah blah). I managed to get passed the third mission finally, and then promptly got slaughtered in the fourth mission. I really don't understand this needlessly complicated game. Though all the various systems to follow isn't nearly as confusing as trying to take advantage of the fact that only kills gain characters experience. Is that the same throughout the series? 'Cause I also have Disgaea 3, 4 and D2.

Anyway, I decided to play Devil Survivor instead.
Title: Re: A Game Journal Reborn
Post by: mecharobot on April 20, 2014, 10:45:49 AM
Resonance of Fate kind of confuses me. I get the basics of the battle system but am completely out of my depth on the more advanced parts. My strategy so far has just been to use the machine gun first and follow it up with the handguns.

That is pretty much the core strategy. You can try using some explosives and special ammo, which can be surprisingly effective, but most of the time you can get by with guns only. Just keep an eye on your bezels (or whatever they are called), especially early on. Also I'd suggest not using Auto-Trigger accesories in case you are, because you're going to have to throw it away at some point for better stuff, like status guards because status effects will kill you in this game. It's just not good getting used to it.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 20, 2014, 11:07:15 AM
Best advice for Resonance of Fate is to abuse the hell out of that run & gun ability, and DON'T FORGET YOU CAN JUMP DURING IT. Seriously, as soon as I figured that bit out battles got A) A lot easier, and B) A lot more spectacular.
Title: Re: A Game Journal Reborn
Post by: Dice on April 20, 2014, 01:05:43 PM
Friend lent me Resonance of Fate and the Zone of the Enders HD collection.

Resonance of Fate kind of confuses me. I get the basics of the battle system but am completely out of my depth on the more advanced parts. My strategy so far has just been to use the machine gun first and follow it up with the handguns.

Going on what Klutz said: If you're going in a straight line (no obstacles to jump over), save that jump for the VERY END of your run to extend the charge duration.

it's not an easy game to get used to, but, IMO, it's a great and unique experience.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 20, 2014, 04:31:54 PM
Played first four or five chapters of Fire Emblem: Path of Radiance.

*ALMOST* picked up a copy of this yesterday because it was complete and all of 30 bucks, but I've never been able to stomach the perma-death :T
Title: Re: A Game Journal Reborn
Post by: Mickeymac92 on April 20, 2014, 04:53:04 PM
Been playing Soul Blazer because all the cool kids are talking about it. I powered through the first 3 areas now. I guess I'm almost halfway through now? Anyways, hoping I'll get thist done before wednesday.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 20, 2014, 11:12:31 PM
Played first four or five chapters of Fire Emblem: Path of Radiance.

*ALMOST* picked up a copy of this yesterday because it was complete and all of 30 bucks, but I've never been able to stomach the perma-death :T

To be honest, 30 bux for FE9 is a goddamn steal at this point.
Title: Re: A Game Journal Reborn
Post by: Monsoon on April 20, 2014, 11:53:56 PM
Struggling in Chapter 10 of FE9.  I'm trying to complete the mission via stealth, because I assume it gives you some sweet bonus items, but it isn't working.  Thinking I'll either check a guide or just give up.  Ike is still ridiculous, Soren is really good, and Titania seems closer to a Seth than a Marcus.  Oscar and Boyd both seem to have potential, but neithe rof them have had great growths to start out.  Dunno if I like Mia or Ilyana much at all.  No idea if Mist or Rolf are worth it, but I put a few levels into each of them just in case.  Also not sure what to make of these cat characters, but Lethe seems to be working out okay so far. 

...I miss Fire Emblem.  I had great times with the others I've played. 
Title: Re: A Game Journal Reborn
Post by: CluelessWonder on April 21, 2014, 12:52:18 AM
Been feeling like playing adventure games so I did some PC gaming today and finished A New Beginning.  When I bought it, it was on sale in a bundle and always thought it was just some environmentalism game.  Boy was I wrong.  It had sci-fi, action, sabotage, and murder.  It is  pretty lengthy game, but it was so engrossing to me it didn't drag.  Well other than when I got stuck.  All in all, I would recommend it.  It goes on sale often.
Title: Re: A Game Journal Reborn
Post by: Lard on April 21, 2014, 09:11:42 AM
Between playing Saboteur and the HD version of Medal of Honour Frontline, I'm ready for a new WWII game.
Title: Re: A Game Journal Reborn
Post by: Darilon on April 21, 2014, 10:24:01 AM
Resonance of Fate

Thanks for all the tips. Didn't realise how useful Hero Charge was. It costs a Bezel to use so I made the mistake in thinking it wasn't that useful until you got more bezels to mess around with. Totally wrong.

I like the story so far. It really seems like the game was based off a bounty hunter slice of life anime with each chapter being an episode. The world itself is great. Hope they explain more about it.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 21, 2014, 11:51:30 AM
Struggling in Chapter 10 of FE9.  I'm trying to complete the mission via stealth, because I assume it gives you some sweet bonus items, but it isn't working.  Thinking I'll either check a guide or just give up.  Ike is still ridiculous, Soren is really good, and Titania seems closer to a Seth than a Marcus.  Oscar and Boyd both seem to have potential, but neithe rof them have had great growths to start out.  Dunno if I like Mia or Ilyana much at all.  No idea if Mist or Rolf are worth it, but I put a few levels into each of them just in case.  Also not sure what to make of these cat characters, but Lethe seems to be working out okay so far. 

...I miss Fire Emblem.  I had great times with the others I've played. 

The prize for stealthing Chapter 10 is a shitload of BExp, so if it sounds like its too much of a pain in the ass, you can potentially skip it.

To actually pull off the stealth, you'll need to bench everyone but Ike, Oscar (you must bring Oscar), and either Titania or Marcia. Enemies can only detect you if they are within attacking range of you and the same can go for NPCs you've freed but haven't rescued or recruited yet. Enemies also move at a very clockwork like rate, so its all a matter of timing. And while you can't do anything about the wandering mooks, the boss is fair game (and I'm not too sure about this, but I think his two immediate mooks are also fair game; you'll have to double-check a guide to verify). You can even help yourself to at least one chest in the side area (and I'd definitely recommend checking a guide beforehand on that).

As for where you are right now, characterwise. Rhys is an excellent heal bot and the only one in the game capable of using Light Magic, but Mist has a very important role to play down the line and Light Magic is vendor trash in this game (the tomes are way too heavy and Rhys will always have garbage tier Str), he will have ridiculous Mag and Res and solid Spd (which won't matter if you bother with Light Magic at all). Soren is probably the best Mage in the game (although that's not saying much) since he starts as a Mage, has excellent availability, comes with a free Adept, has good Mag and Spd, and a good support bonus (also there's bullshit in FE10 that involves him getting an A ranked support with Ike in this game; although Ike's also one of only two people he can actually support to begin with, so that's a consideration as well), that said, his Str is garbage and can make or break his early performance and Wind magic is almost as bad as Light Magic (since its piss weak). Mia is ehh, her Str growth is mediocre (and her Def is crap) and she has to contend with the hot garbage that is Female Swordmaster caps, but still she's usable though thanks to free Vantage (provided you feel that she's worth the Forges necessary to compensate for her lackluster Str and if she should be the one to get the Resolve scroll, which doesn't show up until near the end of the game), has the best availability out of all the Swordmasters and is the second easiest to recruit (which will be a thing). Ilyana is kinda mediocre for a Mage (which makes her doubly mediocre) but she does start with Thunder magic (which is the closest to being the best Magic type in the game) though Shade is the worst default skill out of the three prepromote Mages and even though she has good Str growth her Spd is mediocre at best. Marcia has a slow start but can potentially be one of the best units in the game due to being a Pegasus Knight (i.e. Mounted and Flying) and having solid growths all around (if she's lucky). Mist is probably going to be your other healer outside of Rhys and any Mage you have promoted, and while her Mag isn't nearly as good as Rhys's she gets decent Str to compensate, more importantly she gets access to Swords and a Horse upon promotion and she's one of two people who can actually make good use of the Sonic/Rune Swords that show up later in the game, she also has an important mission much later in the game and being promoted for it will help a ton. Rolf is crap, outside of helping out in Chapter 12 and recruiting another guy in Chapter 18 (who really isn't worth the trouble of recruiting), he'll be strictly inferior to your next Bow user and both a pain in the ass and a resource hog to make usable, the only thing he really brings to the table is a Triangle Attack with his brothers (but that requires actually using Rolf and hamstringing Oscar into using Bows instead of Axes). Lethe and Mordecai are Laguz, I wasn't too fond of how Laguz worked for players in this game and these two bring the least to the table, at least Mordecai can Smite which will be useful for a couple of Chapters and Lethe is probably the better Laguz to take into the Desert level for reasons. Volke is awesome, use him regularly and you wont regret it, he's effectively your only Thief in the game and the stealable loot in this game is MAD (Physic staffs for EVERYBODY), just make sure he hits level 20 by Chapter 18 and you'll be golden.

Hopefully this isn't too wall o' text.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 22, 2014, 10:06:48 PM
Suikoden 3 - Finished Geddoe's chapter 2. Started on Thomas Ch. 1. I WANT TO SNUGGLE MUTO :<<<<<

Also Cecile is a girl?
Title: Re: A Game Journal Reborn
Post by: Dice on April 22, 2014, 10:10:11 PM
Suikoden 3 - Finished Geddoe's chapter 2. Started on Thomas Ch. 1. I WANT TO SNUGGLE MUTO :<<<<<

Also Cecile is a girl?

Poor pooch... The scar makes my heart sink just a bit... :(

And yes she is....after questioning it myself a while.

Thomas is a hobbit.

And I love the Butler the most.  Both of them.

The motley crew in general make Thomas' chapter pretty amusing enough as far as 'side content' goes.
Title: Re: A Game Journal Reborn
Post by: Kevadu on April 22, 2014, 10:23:49 PM
KanColle server maintenance has begun.

Once it's finished, it's new event time!  There hasn't been an event in a while.  Let's see if I'm high enough level now to kick this thing's butt.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 22, 2014, 10:40:59 PM
Quote
Thomas is a hobbit.

I noticed he started having a seizure and shooting out electricity during a combo attack so my current headcanon is that he's also a robot until proven otherwise.

idk Thomas' chapter so far feels like it's pretty heavy in the /coziness/ I've been getting from the game. And I like that.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 22, 2014, 11:18:28 PM
Woo! Finally made it to 1,000,000pg in Bravely Default. Now I finally feel comfortable with buying and using a Growth Egg to help with the grinding.
Title: Re: A Game Journal Reborn
Post by: Wild Armor on April 22, 2014, 11:26:46 PM
Suikoden 3 - Finished Geddoe's chapter 2. Started on Thomas Ch. 1. I WANT TO SNUGGLE MUTO :<<<<<

Also Cecile is a girl?

Ah, didn't see you are playing this. Have fun with Suikoden III! I played this game to 100% completion and loved every second of it. I enjoyed three a bit more than Suikoden IV, but not by too much.

Playing through Wild Arms IV, and boy, whenever they bring in those moving cutscenes (opposed to still image dialog boxes), they really know how to put tears in my eyes...that is, make me laugh uncontrollably. For those who played the game: take in Jude's riding a biking stupid fast and making ridiculous faces while he tries to catch up to a train. It's a beautiful thing.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 23, 2014, 03:39:47 AM
Quote
Thomas is a hobbit.

I noticed he started having a seizure and shooting out electricity during a combo attack so my current headcanon is that he's also a robot until proven otherwise.

idk Thomas' chapter so far feels like it's pretty heavy in the /coziness/ I've been getting from the game. And I like that.

Yeah, Cecile is a girl, but I'm confused about what gender Rico is.
Title: Re: A Game Journal Reborn
Post by: Elegance on April 23, 2014, 01:18:08 PM
Really enjoying Conception II at the moment.  Yeah it's a grind, but quite an addictive one.  Also the voice acting is the exactly the same quality as every other Atlus localization so I don't know what caused such a fuss.

Also started Batman Arkham Asylum and am really impressed.  It feels like an actual game.

Title: Re: A Game Journal Reborn
Post by: Fei on April 23, 2014, 01:20:43 PM
A friend asked about it so I've been playing Resonance of Fate, too.  It is painful to watch a new player struggle through combat, either they are making poor decisions or they don't fully understand what makes shards come back.  You appear to be clairvoyant when you say "oop, now you're screwed" when they have only 1 bezel and start a hero action with Zephyr (scratch dmg SMG) and start flipping and cartwheeling all over.

I've been legitimately playing my own Grand Sun RYEZ for PS Mobile in an attempt to stoke the flames of leaderboard competition.  Before the update items would have stats like +25 HP, but now even +4 is rare, so older players have a ridiculous advantage.  

Time to farm Fafnir in Ragnarok Odyssey ACE for slimy hides now.  Bone katar > Halomonas so far.
Title: Re: A Game Journal Reborn
Post by: Dice on April 23, 2014, 01:30:48 PM
Really enjoying Conception II at the moment.  Yeah it's a grind, but quite an addictive one.  Also the voice acting is the exactly the same quality as every other Atlus localization so I don't know what caused such a fuss.

Also started Batman Arkham Asylum and am really impressed.  It feels like an actual game.



Digital Devil Saga and Final Fantasy X got me in that "addictive grind", I don't really understand how it happens....but by god do I eat it up.

I don't understand the Batman remark.  I guess I'm glad? Because it should? xD

A friend asked about it so I've been playing Resonance of Fate, too.  It is painful to watch a new player struggle through combat, either they are making poor decisions or they don't fully understand what makes shards come back.  You appear to be clairvoyant when you say "oop, now you're screwed" when they have only 1 bezel and start a hero action with Zephyr (scratch dmg SMG) and start flipping and cartwheeling all over.


It's definitely NOT a title that comes easily.  Hell, even by the end I had some hack-made gun and hoping I could pull off whatever awesome moves, and by the end I'd still only win a battle by the very last move my party could survive.  I'm happy that most people who DO play it and DO get over that initial difficulty really get to enjoy it.

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I also think in terms of Top 50 Coolest Game moments, Vashyron solo-ing it versus am armed helicopter would rank up there
I remember really digging the OST.  The non-battle music was super pleasant, and while I wasn't keen on the actual in-battle music (save a few select tracks), I loved how they were distinguished by each area you fought... that's a labour of love right there.
Title: Re: A Game Journal Reborn
Post by: Elegance on April 23, 2014, 01:53:37 PM

I don't understand the Batman remark.  I guess I'm glad? Because it should? xD

I find most mainstream games this past generation to focus on a "cinematic" approach and pump all the money into presentation rather than gameplay; so it's nice to see a game with a good number of mechanics, places to explore, things to collect, and is a joy to play.  That's also the reason I enjoyed the new Tomb Raider much more than Uncharted.
Title: Re: A Game Journal Reborn
Post by: Blace on April 23, 2014, 02:04:11 PM
Really haven't been able to do much after my marathon of FFX. School is ramping up because it is getting to the end of the semester so I have a ton of papers to write and chapters to read and study for final exams. I'm at the end of Infamous Second Son I think.
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Reggie just got killed and Delsin wants to invade the huge building to find stone lady and seek revenge Once I finish this playthough, I'm intrigued enough to do an evil playthrough and see the differences... especially since this one is fairly short. I have no time to play games and I'm almost finished for crying out loud.
Title: Re: A Game Journal Reborn
Post by: Dice on April 23, 2014, 02:06:27 PM

I don't understand the Batman remark.  I guess I'm glad? Because it should? xD

I find most mainstream games this past generation to focus on a "cinematic" approach and pump all the money into presentation rather than gameplay; so it's nice to see a game with a good number of mechanics, places to explore, things to collect, and is a joy to play.  That's also the reason I enjoyed the new Tomb Raider much more than Uncharted.

Hmm, yeah I can see that.  I know I've been pretty mixed with how Mainstream....hell, any game tends to present itself.  Certainly a lot of the big western releases have a knack for flair.
I definitely enjoyed Lara's Bad Day: The Game the new Tomb Raider, I thought it was a fun game with an interesting lead in a shitty situation played up well.  I DO enjoy Uncharted, but I can't help but roll my eyes (and smile a bit) when they kind of hit a bit too close to that 'witty American hero in an impossible situation' as he escapes death about 10 times in a row and still manages to say something cool.  I find both titles fun for what they are though.

Really haven't been able to do much after my marathon of FFX. School is ramping up because it is getting to the end of the semester so I have a ton of papers to write and chapters to read and study for final exams. I'm at the end of Infamous Second Son I think.
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Reggie just got killed and Delsin wants to invade the huge building to find stone lady and seek revenge Once I finish this playthough, I'm intrigued enough to do an evil playthrough and see the differences... especially since this one is fairly short. I have no time to play games and I'm almost finished for crying out loud.

The best thing ever is gaming after you're done exams/papers.  That self-rewarded break to just lounge and relax is wonderful.  I do that for a few days, then I creep back into life and make plans with all the people I lost touch with because school hole'd me up for so long, and I open the windows to let the stale air out and the fresh freedom air in.
Title: Re: A Game Journal Reborn
Post by: Blace on April 23, 2014, 02:19:19 PM
The best thing ever is gaming after you're done exams/papers.  That self-rewarded break to just lounge and relax is wonderful.  I do that for a few days, then I creep back into life and make plans with all the people I lost touch with because school hole'd me up for so long, and I open the windows to let the stale air out and the fresh freedom air in.

Totally agree! Although it is usually my fiance opening the windows and getting the fresh air in :P
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 23, 2014, 04:11:54 PM
Seeing Mesh play Suikoden 3 made me want to boot up and play a Suikoden game myself.

So I picked V, because 3 is still pretty fresh in my memory (like last year) but I haven't played Suikoden V in a while. (2 years?)

The Hunger Games are done and I'm now taking Lymsleia to East Palace.
Title: Re: A Game Journal Reborn
Post by: Darilon on April 23, 2014, 04:19:50 PM
I am on Chapter 4 of Resonance of Fate. Finished the escort mission. Just need to do some of the guild quests before moving on. Game is great fun but boy does Leanne ever have a bad dose of the crazy eyes.
Title: Re: A Game Journal Reborn
Post by: Dice on April 23, 2014, 04:52:07 PM
Bravely Default

Third world...*groan*
Watching Holly White tackle Barres <3??
(http://media.tumblr.com/tumblr_mf20oaa5WP1qirf51.gif)

Oddly liked it more than Tiz barely finding the balls to confront Agnes about a humble request.

Oh, which reminds me:
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Took me way too long for me to realize Alternis Dim's real identity ...but whatever.  It took me way too long to realize how goddamn flawed Edea's memories are.  How they hell did she NOT recognize Ringabell?  Aren't her and Alternis supposed to be really good friends?  Do they ever explain that or ...was Alternis just wearing a helmut 8 days a week, 25 hours a day?
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 23, 2014, 04:57:01 PM
Don't think about it Dice.
Title: Re: A Game Journal Reborn
Post by: Klyde Chroma on April 23, 2014, 07:05:43 PM
This past weekend (though I'm a bit late in the update) was awesome!!!! Terranigma (my weekend game) really is all sorts of good. Got through the initial 5 towers and moved onto chapter 2 to close the weekend.

Atelier E&L: This game is proving to be one of those titles I both hate playing but am just too hooked on to put down. Did anyone else find the assignments to be ridiculously easy? I really had high hopes for this game and it just keeps proving underwhelming by every measure for me, save the beautiful character designs and Logy himself. I am certain I will follow through and finish it but ultimately, at the start of year 3, I think I am let down a bit here. I don't expect anything epic from an atelier game but this plot is complete freakin' bore. At least Ayesha kept me interested enough with various lore and mystery to be concerned with dialogue. I actually find myself wanted to skip text in E&L just to get back to crafting...

Bastion: What can I say? I got some more cores. I re-built a wee bit more of the bastion. I had loads of fun doing it. I can't understand for the life of me why this game has yet to see a sequel or various "clones". There may not be much to Bastion, but the content that is present is damn near flawless.

Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 23, 2014, 07:11:02 PM
and I'm now taking Lymsleia to East Palace.

Wait, you're a drug dealer in S5?
Title: Re: A Game Journal Reborn
Post by: Dice on April 24, 2014, 12:16:41 AM
I am on Chapter 4 of Resonance of Fate. Finished the escort mission. Just need to do some of the guild quests before moving on. Game is great fun but boy does Leanne ever have a bad dose of the crazy eyes.


If you really start liking things, I recommend talking to NPCs, they'll flesh out the story/world more than plot-related cutscenes.  ...Which reminds me, I always felt such melancholy when an NPC would say "so long" before they even really say anything.  And I always liked how classes were divvied up; indeed, the bottom levels look like shit and hell and nasty.

Oh, and up to you, but there is a buy/sell exploit to gain "infinite money" if you're not feeling the grind.

and I'm now taking Lymsleia to East Palace.

Wait, you're a drug dealer in S5?

Man that'd make such a great plot.

Don't think about it Dice.

Guess that answers a lot...
You saying my online name makes me feel funny.  I know your real name, you know mine, but it makes me feel like a super hero who doesn't reveal THE REAL IDENTITY while under the guise of another.....sweet.



Played More Symphonia.
Tethe'Alla is so much cooler than Sylvarant.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 24, 2014, 01:10:19 AM
and I'm now taking Lymsleia to East Palace.

Wait, you're a drug dealer in S5?

Worse. He's a Salt Dealer!
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 24, 2014, 06:31:00 AM
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Took me way too long for me to realize Alternis Dim's real identity ...but whatever.  It took me way too long to realize how goddamn flawed Edea's memories are.  How they hell did she NOT recognize Ringabell?  Aren't her and Alternis supposed to be really good friends?  Do they ever explain that or ...was Alternis just wearing a helmut 8 days a week, 25 hours a day?
Well....

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Well I believe it is stated somewhere that Artemis had basically given himself to the darkness (aka become a dark knight) before Edea's father found him. So yeah, he was probably in permanent Dark Knight form when he met Edea. Either that or he decided to get his unholy hair do after he started wearing the helmet and she didn't recognize Ringabel with that eldritch horror on his head. I think the better question is why the heck did Ringabel think Ringabel was his name.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 24, 2014, 07:22:00 AM
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I thought he mentions when you first meet him that its a name the locals called him?
Title: Re: A Game Journal Reborn
Post by: Bytor on April 24, 2014, 11:38:09 AM
Shin Megami Tensei IV is the bomb! Flat out best game (so far) I have played in a long time!
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 24, 2014, 11:53:56 AM
Continuing my struggles through Teh 3rd B-day. Apparently, there was a midpoint save between parts 1 & 2 in chapter 2 after all (the first part just goes on for longer than I assumed). Of course taking down that damn midboss is a royal pain in the ass since none of your powers work (save for jumping and Overdive Kills) and straight up impossible to do so within the time limit and without Overdive Kills (even with the best weapons unloaded straight into the weakpoint, you're barely doing chip damage to the boss, and without powers, there's no Restocking on munitions, boosted Liberations (or Liberations at all), Haste, or even Critical Hits for you). I need to change my loadout and try again.


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I thought he mentions when you first meet him that its a name the locals called him?

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He went to Caldisa without his Dark Knight gear in his world, and he lost his memory when transfarring to the starting world. I'm pretty sure the only real clue to his true identity was in Dim's Journal.
Title: Re: A Game Journal Reborn
Post by: Blace on April 24, 2014, 12:42:47 PM
Finished up a paper last night so I rewarded myself by beating inFamous Second Son. While I liked the game, it is probably my least favorite of the series. This was easily the weakest story yet. Both endings to the PS3 games were amazing and this one ended with a complete whimper. Seriously they must have run out of ideas storywise halfway through the game. It has the best gameplay in the series easy, but by far the weakest story. It's not even in the same league as the others. I see why it got the lowest reviews of the series so far. Hopefully if they make a sequel they can flesh out alot more, but I'm kind of skeptical because there really wasn't much to begin with. The graphics are probably the best I've seen on a console and it was a ton of fun to play so it is still recommendable, but 7-8 is as high as I would go period. I had such high expectations and hype for this game so I'm a little disappointed right now.
Title: Re: A Game Journal Reborn
Post by: solidbatman on April 24, 2014, 06:14:16 PM
Just wrapped up a 24 hour stream of Rewrite (its a fantastic VN). Somewhere around 3-4am, my alertness was fading, but luckily, the writers had a trick up their sleeve.

I give to you... YO-SHI-NO, easily the funniest moment of the VN to that point. I was crying with laughter through the entire scene   https://www.youtube.com/watch?v=FNQTQlflYA8
Title: Re: A Game Journal Reborn
Post by: Draak on April 24, 2014, 10:15:16 PM
A friend of mine gifted my Skyrim because "you really need to check out a mod called Requiem". Uhm, alright.

First thing I did was look for a camera mod because I can't into first person games. Gods, there's a mod for everything you can think of, I even found a lock-on one (which is pretty good, btw). Installed Alternate Start, which put me in some snowy region full of hoarkers (or whatever they are called) and saber-tooth cats. Later I got my ass kicked by a pack of wolves before submitting them to hell with some well placed shield bashes.

So far it's been surprisingly fun, since the mod descales the whole world. The combat isn't on the same level as Dark Souls/MH (Gamederp Gamebryo of course) but it's serviceable with the aforementioned lock-on mod.
Title: Re: A Game Journal Reborn
Post by: Esper_Crusader on April 25, 2014, 01:01:02 AM
Skipping between Skyrim, Diablo 3 and Rust lately. I might re-sub to FFXIV this weekend.
Title: Re: A Game Journal Reborn
Post by: Darilon on April 25, 2014, 06:29:50 AM
If you really start liking things, I recommend talking to NPCs, they'll flesh out the story/world more than plot-related cutscenes.  ...Which reminds me, I always felt such melancholy when an NPC would say "so long" before they even really say anything.  And I always liked how classes were divvied up; indeed, the bottom levels look like shit and hell and nasty.

Oh, and up to you, but there is a buy/sell exploit to gain "infinite money" if you're not feeling the grind.

Yeah, I am really enjoying the NPCs in the game. It is unusual for me to repeatedly talk to every NPC I see but this game handles them well.






I listened to the extra audio that is in the FFX/FFX-2 HD collection. Didn't seem too bad to me. Went online to find out more and discovered that it continues on from an FF X 2.5 Novel. Read a summary of the novel and couldn't stop laughing my ass off.

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Tidus and Yuna get shipwrecked on an Island. Tidus sees what appears to be a blitzball and tries to kick it only to discover that it is a bomb. It explodes and kills Tidus, sending his head flying over to Yuna who faints. Once she wakes up she resurrects him using fireflies or something.
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 25, 2014, 06:46:00 AM
I listened to the extra audio that is in the FFX/FFX-2 HD collection. Didn't seem too bad to me. Went online to find out more and discovered that it continues on from an FF X 2.5 Novel. Read a summary of the novel and couldn't stop laughing my ass off.

Code: [Select]
Tidus and Yuna get shipwrecked on an Island. Tidus sees what appears to be a blitzball and tries to kick it only to discover that it is a bomb. It explodes and kills Tidus, sending his head flying over to Yuna who faints. Once she wakes up she resurrects him using fireflies or something.

....is that for real? It sounds more like bad fan fiction. I mean it is hilarious, but that doesn't feel like it is real.

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Although regardless of how real it is, Tidus being stupid enough to kick a bomb sounds legit.
Title: Re: A Game Journal Reborn
Post by: Dice on April 25, 2014, 10:15:27 AM
I listened to the extra audio that is in the FFX/FFX-2 HD collection. Didn't seem too bad to me. Went online to find out more and discovered that it continues on from an FF X 2.5 Novel. Read a summary of the novel and couldn't stop laughing my ass off.

Code: [Select]
Tidus and Yuna get shipwrecked on an Island. Tidus sees what appears to be a blitzball and tries to kick it only to discover that it is a bomb. It explodes and kills Tidus, sending his head flying over to Yuna who faints. Once she wakes up she resurrects him using fireflies or something.

....is that for real? It sounds more like bad fan fiction. I mean it is hilarious, but that doesn't feel like it is real.

Code: [Select]
Although regardless of how real it is, Tidus being stupid enough to kick a bomb sounds legit.

Aww, that means you both missed this epic retelling with pictures (http://lpix.org/sslptest/index.php?id=16969) that Aeo posted in the Random Pictures thread!! 
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 25, 2014, 10:32:40 AM
I listened to the extra audio that is in the FFX/FFX-2 HD collection. Didn't seem too bad to me. Went online to find out more and discovered that it continues on from an FF X 2.5 Novel. Read a summary of the novel and couldn't stop laughing my ass off.

Code: [Select]
Tidus and Yuna get shipwrecked on an Island. Tidus sees what appears to be a blitzball and tries to kick it only to discover that it is a bomb. It explodes and kills Tidus, sending his head flying over to Yuna who faints. Once she wakes up she resurrects him using fireflies or something.

....is that for real? It sounds more like bad fan fiction. I mean it is hilarious, but that doesn't feel like it is real.

Code: [Select]
Although regardless of how real it is, Tidus being stupid enough to kick a bomb sounds legit.

Aww, that means you both missed this epic retelling with pictures (http://lpix.org/sslptest/index.php?id=16969) that Aeo posted in the Random Pictures thread!! 

Not included was the part where because of the above, Yuna's actions resulted in the Farplane breaking and everyone coming back from the dead, Sin included. Also not included, necrophilia.

There's a reason why the possibility for a FFX-3 wasn't met with much fanfare.
Title: Re: A Game Journal Reborn
Post by: Dice on April 25, 2014, 10:44:22 AM
Well how the fuck that story got approved for print is beyond me.  I don't know who can read it and think "GREAT IDEA, IT MADE ME TEAR UP AND IT 'GETS' THE SERIES ---- RUN IT FOR COLLECTORS!!".

A shame since i think the Farplane is the most interesting/underplayed element in that series.

I really hope if X-3 happened, it wouldn't be a "Here we go again!" to get Sin killed. 
If so, just set the nukes off on the planet -- it can't be saved.
Title: Re: A Game Journal Reborn
Post by: Monsoon on April 25, 2014, 10:52:27 AM
Couple more Fire Emblem chapters.  Turns out Nephenee is a SUPERBEAST.  Best unit on my team other than Ike.  Kieran is okay and I probably won't continue with him since Boyd has turned it around.  I'm going to keep using Mist only because I heard she's important in a later chapter.  I'm going to have Jill, Astrid, and Zihark gain a few more additional levels before I decide whether or not to use them, but my initial impressions are good.  Already like Zihark better than Mia.  
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 25, 2014, 11:08:19 AM
(http://i.imgur.com/xoGV64H.gif)
Title: Re: A Game Journal Reborn
Post by: Blace on April 25, 2014, 03:29:43 PM
Finished up the sphere grid with Tidus and unlocked the trophy for completing the sphere grid with a character. All that's left is to beat Penance and do this seven more times for the gold trophy to unlock the platinum. I'm a masochist.
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 25, 2014, 04:36:19 PM
Well how the fuck that story got approved for print is beyond me.  I don't know who can read it and think "GREAT IDEA, IT MADE ME TEAR UP AND IT 'GETS' THE SERIES ---- RUN IT FOR COLLECTORS!!".

A shame since i think the Farplane is the most interesting/underplayed element in that series.

I really hope if X-3 happened, it wouldn't be a "Here we go again!" to get Sin killed. 
If so, just set the nukes off on the planet -- it can't be saved.


"Yuna Returns: FFX-3. Spira's turned into a crapsack world once more and there's only 10 days remaining before it all ends, so its time to help Yuna end it once and for all by gathering all the souls and sending them to a far away alternate plane called France and then have her punch God back into the dying reality with the power of friendship gained from awakening her friends/former allies."


Couple more Fire Emblem chapters.  Turns out Nephenee is a SUPERBEAST.  Best unit on my team other than Ike.  Kieran is okay and I probably won't continue with him since Boyd has turned it around.  I'm going to keep using Mist only because I heard she's important in a later chapter.  I'm going to have Jill, Astrid, and Zihark gain a few more additional levels before I decide whether or not to use them, but my initial impressions are good.  Already like Zihark better than Mia.  

Sounds like you're coming up on the desert chapter. You may want to have a look at this (http://serenesforest.net/fe9/desert.htm).

As for your latest recruits. There are no actual Mercenaries/Heroes in the Tellus games since Ike/Greil more or less made off with the class, instead you have the Lance flavored Soldiers and their promotions Halberdiers. Nephenee is one of those, and by far and away the best of them. She's one of the best characters in the game (and a good one to get to --/20 for FE10 for reasons), and free Wrath is amazing (you just need to pair it with Vantage or Resolve for absolute hilarity). Kieran is Boyd on a horse which immediately makes him better than Boyd, Gamble sucks, but you don't even need to promote him to get him working on his Axe rank and he could always sub in Bows or Swords to compensate for his lackluster Skill. Brom is there, and he's supposedly even beefier than Gatrie, but he's a Knight and that's always a problem. Zihark is debatably better than Mia thanks to free Adept and having access to Male Swordmasters' caps, but his availability isn't the hottest and there's an even better Swordmaster just around the corner (seriously, take a look at that link above; preferably before Chapter 15) (that said, he's a good fella to take up to --/20 for FE10 for reasons). Jill is pretty much the best character in the game, full stop. She's on a flying mount, she'll get Axes, once she gets going she'll have the Strength, Speed, and Defense to stand with the best of them, she comes with a Laguz Guard (a nice item), and though she doesn't come with any skills, that just means that you can do whatever with her once she promotes (and like Nephenee and Zihark before, she's also worth trying to bring up to --/20 for FE10). Astrid, say hello to the best bow user in the game. Like all default bow users, she'll need some effort to bring up to the party's standard, unlike the other default bow users she's A) on a horse, B) can promote into a Paladin, and C) is sporting Paragon by default, so just forge her a Bow and watch her go to town (also something that the game doesn't say but needs to be said anyways is that the Knight's Ward also carries with it a small boost to Skill and Speed growths; you might want to stick it on somebody who could use the extra growth in those areas). Gatrie is back for good this time (well until FE10), but unfortunately he's not as good as he will be by FE10, useful if you want to stick Provoke on him or something but Generals aren't that good in this game. And Sothe is complete garbage in this game, he's only useful if you really need that second Thief on the field, but otherwise avoid (don't even bother leveling him up for FE10, his bases there will be better there than anything you could get out from him here).
Title: Re: A Game Journal Reborn
Post by: Dice on April 25, 2014, 04:49:13 PM
Well how the fuck that story got approved for print is beyond me.  I don't know who can read it and think "GREAT IDEA, IT MADE ME TEAR UP AND IT 'GETS' THE SERIES ---- RUN IT FOR COLLECTORS!!".

A shame since i think the Farplane is the most interesting/underplayed element in that series.

I really hope if X-3 happened, it wouldn't be a "Here we go again!" to get Sin killed. 
If so, just set the nukes off on the planet -- it can't be saved.


"Yuna Returns: FFX-3. Spira's turned into a crapsack world once more and there's only 10 days remaining before it all ends, so its time to help Yuna end it once and for all by gathering all the souls and sending them to a far away alternate plane called France and then have her punch God back into the dying reality with the power of friendship gained from awakening her friends/former allies."

Aeolus, if you were a real person (i.e. non-Internet person) I'd want to be your best friend sometimes if it meant golden nuggets like this every so often.
Title: Re: A Game Journal Reborn
Post by: Monsoon on April 25, 2014, 07:15:22 PM
Thanks for the info, Aeolus.  I'm not positive I'm going to play FE10 - I've heard some negative things, and I don't favor the super-difficult FE games.  I had to be a little savestate-happy to beat FE6.  I think FE9's difficulty curve is quite reasonable and I'm enjoying it; definitely going to see this one through to the end. 

Jill is giving me a Miredy / Milady vibe, which is about the highest praise I can give.  Miredy was my favorite FE6 character.  I don't even know who to compare Nephenee to, since lance infantry is extremely rare (...non-existent?) in the FE games I've played.  Her stats are similar to a Merc/Hero's as you mentioned, which is awesome.  I'm definitely going to work on Astrid, in no small part because cavalry's attack/run ability paired with a bow is basically perfect.  She's the Mongolian rider of Fire Emblem 9 as far as I'm concerned. 
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 25, 2014, 10:24:25 PM
Well how the fuck that story got approved for print is beyond me.  I don't know who can read it and think "GREAT IDEA, IT MADE ME TEAR UP AND IT 'GETS' THE SERIES ---- RUN IT FOR COLLECTORS!!".

A shame since i think the Farplane is the most interesting/underplayed element in that series.

I really hope if X-3 happened, it wouldn't be a "Here we go again!" to get Sin killed. 
If so, just set the nukes off on the planet -- it can't be saved.


"Yuna Returns: FFX-3. Spira's turned into a crapsack world once more and there's only 10 days remaining before it all ends, so its time to help Yuna end it once and for all by gathering all the souls and sending them to a far away alternate plane called France and then have her punch God back into the dying reality with the power of friendship gained from awakening her friends/former allies."

Aeolus, if you were a real person (i.e. non-Internet person) I'd want to be your best friend sometimes if it meant golden nuggets like this every so often.

Oh noes! The jig is up.

Alright, I'll confess. I am actually an Internet personabot named The Moomba Roomba.


Thanks for the info, Aeolus.  I'm not positive I'm going to play FE10 - I've heard some negative things, and I don't favor the super-difficult FE games.  I had to be a little savestate-happy to beat FE6.  I think FE9's difficulty curve is quite reasonable and I'm enjoying it; definitely going to see this one through to the end. 

Jill is giving me a Miredy / Milady vibe, which is about the highest praise I can give.  Miredy was my favorite FE6 character.  I don't even know who to compare Nephenee to, since lance infantry is extremely rare (...non-existent?) in the FE games I've played.  Her stats are similar to a Merc/Hero's as you mentioned, which is awesome.  I'm definitely going to work on Astrid, in no small part because cavalry's attack/run ability paired with a bow is basically perfect.  She's the Mongolian rider of Fire Emblem 9 as far as I'm concerned. 

Actually FE10 isn't really all that difficult (outside of some of the Dawn Brigade chapters and 2-E). A lot of the beef towards the game comes from the fact that the cast is so large and transitory that characters live and die by their availability more than anything and the game didn't really handle the migrating cast as well as it could've. Out of everybody from FE9, only one PC doesn't rejoin in FE10. On top of that a lot of the side cast (i.e. NPCs, Villains, etc.) become playable as well. And then there's the new guys (i.e. the Dawn Brigade, half a dozen Laguz, and so on). The cast numbers nearly 70 all told. Beyond that, it didn't really handle the plot as well as it could've since it drops the whole 'return of the vanquished' plotline the game started with for a typical 'save the world from an unpleasant god' routine, and they also ditched the individual supports for generic insert dialogues which set off a lot of fans (see also: Shadow Dragon).

That said, it has even better map designs than FE9 does (especially since there's very little choice as to who you can bring), and virtually anyone is usable (since there's more than a few grinding stages and BEXP is ludicrously broken in FE10), and the game features mid-battle saves and Supports with anybody (although that came at the cost of having individualized Supports, which is why Awakening went overboard with them).

At any rate, the reason why one would want to have the characters I mentioned at --/20 is because, with two notable exceptions, when you transfer data, any returning character who's reached level 20 in their 2nd tier class will gain, to every stat they capped in FE9, an extra 2 points to their base stat in FE10 (basically a free stat booster to said stat), as well as any Support ranks they've established (i.e. if Ike and Soren end FE9 with an A rank Support, then when they return in FE10 they will automatically have an A rank Support with each other). The reason why I mentioned the characters in my previous posts is because they either show up in tough stages with nothing but their default stats/abilities to work off of (i.e. Nephenee), have larger availability than other characters (i.e. Ilyana, who ironically, has the largest availability of anyone in FE10), some combination thereof (i.e. Zihark, Jill), or is part of some super secret requirement to view extra scenes/obtain otherwise unobtainable characters (i.e. Ike, Soren).
Title: Re: A Game Journal Reborn
Post by: mecharobot on April 26, 2014, 09:22:05 AM
So, I've been playing Ace Attorney 3, now on the third case (or starting it actually). Not much to say and I'd rather keep it to RPGs, but it feels like good ol' phoenix wright, though there is still the occasional plot over logic element, which can hinder the enjoyment a bit. I'm also usually more fond of the smaller cases than the really big ones, which seem to drop the ball halway through every time.

As for the RPGs, I decided to go with Diablo II + LoD, due to unfinished business. I have put many hours in this game, but I never beat it. I've played with solo necro before (no specified build), a paladin in co-op (holy hammer spam, which was super boring) and now I decided to try an elemental druid and hopefully just make it through the campaign on normal and maybe continue if I really feel like it. Anyway, I don't think the game has aged super well, but I like the atmosphere and it doesn't feel too heavy to play. At least, once I'll finally get access to some of my main weaponry for using this build. I've already nearly died in Act 1, since I've mostly used melee, though the actual build is meant to use magic. I guess in a way, Diablo III is somewhat more enjoyable when it comes down to this, as you don't need to brave through an early game hell just to be able to start playing like the class you want.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 26, 2014, 02:10:16 PM
Well how the fuck that story got approved for print is beyond me.  I don't know who can read it and think "GREAT IDEA, IT MADE ME TEAR UP AND IT 'GETS' THE SERIES ---- RUN IT FOR COLLECTORS!!".

A shame since i think the Farplane is the most interesting/underplayed element in that series.

I really hope if X-3 happened, it wouldn't be a "Here we go again!" to get Sin killed. 
If so, just set the nukes off on the planet -- it can't be saved.


Nah I'm sure they'll have like, three clones of Sin running around and they're all totally bishy now omg.
Title: Re: A Game Journal Reborn
Post by: ultra7k on April 26, 2014, 03:06:13 PM
If I'm looking to get into some Etrian Odyssey,where would be a good place to start?

EO IV, or the re-release of EO I ?
Things I'm looking for: Ease of play in terms of mechanics, story, fun(?)
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 26, 2014, 03:13:28 PM
I suggest the remake of 1, Millennium Girl.

All Etrian Odyssey's have bare bones plots compared to most JRPGs but it does have one. The remake gives you a Story Mode, but its more or less the same plot but with premade characters in your party that have personalities and react to the events, rather than the plot just unfolding from the view-point of a silent protagonist and his silent chums.

From there you could play any one you wanted. 4 if you want to stay on the same sort of level of graphics (not that EO is very graphically intensive) or go to 2 if you want to play in order.
Title: Re: A Game Journal Reborn
Post by: ultra7k on April 26, 2014, 03:38:29 PM
Hmm, ok that makes sense. Maybe I will start with 4, because I kind of like to make my own characters.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 26, 2014, 03:44:19 PM
You can make your own characters in Millienium Girl if you choose the Classic option.
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 26, 2014, 04:32:33 PM
So, I've been playing Ace Attorney 3, now on the third case (or starting it actually). Not much to say and I'd rather keep it to RPGs, but it feels like good ol' phoenix wright, though there is still the occasional plot over logic element, which can hinder the enjoyment a bit. I'm also usually more fond of the smaller cases than the really big ones, which seem to drop the ball halway through every time.

As for the RPGs, I decided to go with Diablo II + LoD, due to unfinished business. I have put many hours in this game, but I never beat it. I've played with solo necro before (no specified build), a paladin in co-op (holy hammer spam, which was super boring) and now I decided to try an elemental druid and hopefully just make it through the campaign on normal and maybe continue if I really feel like it. Anyway, I don't think the game has aged super well, but I like the atmosphere and it doesn't feel too heavy to play. At least, once I'll finally get access to some of my main weaponry for using this build. I've already nearly died in Act 1, since I've mostly used melee, though the actual build is meant to use magic. I guess in a way, Diablo III is somewhat more enjoyable when it comes down to this, as you don't need to brave through an early game hell just to be able to start playing like the class you want.

Case 3 kinda sucks but case 4 and 5 are together the best cases in the entire series.

Im nearing the end of Dark Souls, did some optional stuff and the four kings. Now Demon Ruins and then Nito. Anor Londo was the hardest part of the game.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 26, 2014, 04:58:23 PM
Apparently you can unlock the Dark Souls 2 DLC in the PC version by sticking a file called license05.bin in the game directory and filling it with gibberish.

Suikoden 3 - Did some stuff in Thomas Ch. 1 and now the map is open so I'mma go for a wander. Wish I could actually use Muto in combat. Also wish I could take his shirt off :>>>>> I mean uh uh uh uh uh

... I reopened this to edit in something relevant but I forgot what I was doing. Oh welp.
Title: Re: A Game Journal Reborn
Post by: Klutz64 on April 26, 2014, 05:20:03 PM
If I'm looking to get into some Etrian Odyssey,where would be a good place to start?

EO IV, or the re-release of EO I ?
Things I'm looking for: Ease of play in terms of mechanics, story, fun(?)

EO stresses me out because there's SO much room to mess up your characters with the skill point system, where you have to assign a measly amount of points each level to over a dozen categories. I wouldn't mind if you only had to pick between different ability sets, but the categories also include attack, defense, hp, and even gathering (which is kind of important for making money and items)
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 26, 2014, 05:21:36 PM
You can rest your characters and reset their skills if you think you messed up though. :p
Title: Re: A Game Journal Reborn
Post by: Blace on April 26, 2014, 05:27:13 PM
Started a new expert level record of Infamous Second Son doing the evil path this time. It really sucks that I'm such a good guy because my first playthrough would have been more enjoyable this way. It's so refreshing to just blow everything up in your path and not give a shit what happens instead of worrying you are hitting civilians or bystanders when you are good and trying to fight the enemies in the city. I just shoot in every direction with no care in the world. Expert mode hasn't really been any different so far from what I can tell other than maybe you die a little bit sooner than normal.
Title: Re: A Game Journal Reborn
Post by: Kevadu on April 26, 2014, 05:51:04 PM
Cleared the final event map in the current KanColle event last night.  Three days into the event, which is supposed to last two weeks.  Considering how many even high level admirals are saying they've completely given up on clearing that last map--which features things like the final boss from last fall's event appearing as a regular enemy...more than once--I think I have officially become a high level bastard.  I mean, I didn't even think it was that hard...
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 26, 2014, 07:17:02 PM
Well how the fuck that story got approved for print is beyond me.  I don't know who can read it and think "GREAT IDEA, IT MADE ME TEAR UP AND IT 'GETS' THE SERIES ---- RUN IT FOR COLLECTORS!!".

A shame since i think the Farplane is the most interesting/underplayed element in that series.

I really hope if X-3 happened, it wouldn't be a "Here we go again!" to get Sin killed. 
If so, just set the nukes off on the planet -- it can't be saved.


Nah I'm sure they'll have like, three clones of Sin running around and they're all totally bishy now omg.

*takes off sunglasses*

You're the Sin that inherited all the recessive genes!
Title: Re: A Game Journal Reborn
Post by: Dincrest on April 26, 2014, 08:13:24 PM
Well how the fuck that story got approved for print is beyond me.  I don't know who can read it and think "GREAT IDEA, IT MADE ME TEAR UP AND IT 'GETS' THE SERIES ---- RUN IT FOR COLLECTORS!!".

A shame since i think the Farplane is the most interesting/underplayed element in that series.

I really hope if X-3 happened, it wouldn't be a "Here we go again!" to get Sin killed.  
If so, just set the nukes off on the planet -- it can't be saved.


"Yuna Returns: FFX-3. Spira's turned into a crapsack world once more and there's only 10 days remaining before it all ends, so its time to help Yuna end it once and for all by gathering all the souls and sending them to a far away alternate plane called France and then have her punch God back into the dying reality with the power of friendship gained from awakening her friends/former allies."

friends/former allies and ponies.  If we're going into the realm of ultra ridiculousnes, especially with "friendship is magic," then why not include some brony nonsense in there as well.  

EDIT: As for my gaming, I've just been dabbling a bit in Mugen Souls.  I never finished that game. 
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 26, 2014, 09:03:48 PM
Well how the fuck that story got approved for print is beyond me.  I don't know who can read it and think "GREAT IDEA, IT MADE ME TEAR UP AND IT 'GETS' THE SERIES ---- RUN IT FOR COLLECTORS!!".

A shame since i think the Farplane is the most interesting/underplayed element in that series.

I really hope if X-3 happened, it wouldn't be a "Here we go again!" to get Sin killed. 
If so, just set the nukes off on the planet -- it can't be saved.


Nah I'm sure they'll have like, three clones of Sin running around and they're all totally bishy now omg.

*takes off sunglasses*

You're the Sin that inherited all the recessive genes!

What? WHAT? THEY PLAYED US LIKE A DAMN FIDDLE!
Title: Re: A Game Journal Reborn
Post by: ultra7k on April 26, 2014, 09:11:04 PM
Oh man, just spent 3 hours playing the demo for EO IV....I like it. Something very soothing about drawing maps, I dunno what it is.

Then I went and played another hour in the demo for EO I remake, and oh geez, I like that one too!

Noooooooooooooooooo!!!!! Too many games!
Title: Re: A Game Journal Reborn
Post by: Lard on April 27, 2014, 02:16:55 AM
If I'm looking to get into some Etrian Odyssey,where would be a good place to start?

EO IV, or the re-release of EO I ?
Things I'm looking for: Ease of play in terms of mechanics, story, fun(?)

I've been playing EOIV since I got it for Xmas, and I love it.

I haven't been playing it super-intensively which is why I am still playing it five months later, but I am just about done.

I'd say go with that.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 27, 2014, 03:47:05 AM
https://www.youtube.com/watch?v=3SvRZpykS6s

Oh god my laptop could run this I think I want this ffff
Title: Re: A Game Journal Reborn
Post by: Ranadiel on April 27, 2014, 07:13:56 AM
Started a new expert level record of Infamous Second Son doing the evil path this time. It really sucks that I'm such a good guy because my first playthrough would have been more enjoyable this way. It's so refreshing to just blow everything up in your path and not give a shit what happens instead of worrying you are hitting civilians or bystanders when you are good and trying to fight the enemies in the city. I just shoot in every direction with no care in the world. Expert mode hasn't really been any different so far from what I can tell other than maybe you die a little bit sooner than normal.
Really? I found Evil less enjoyable because I preferred the Good power ups more. Also found the good storyline to be more rewarding (although the evil ending was.....interesting). I did my expert mode playthrough first with my good set up. Found I died a lot against the beefier enemies (damn gatling guns and football players).
Title: Re: A Game Journal Reborn
Post by: Holykael1 on April 27, 2014, 08:25:50 AM
Dark Souls finished. Fantastic game. The last boss gave me chills with the music that played.
Overall the difficulty kinda disappeared after Anor Londo but there were also some of the best levels.
Title: Re: A Game Journal Reborn
Post by: Blace on April 27, 2014, 01:38:49 PM
Started a new expert level record of Infamous Second Son doing the evil path this time. It really sucks that I'm such a good guy because my first playthrough would have been more enjoyable this way. It's so refreshing to just blow everything up in your path and not give a shit what happens instead of worrying you are hitting civilians or bystanders when you are good and trying to fight the enemies in the city. I just shoot in every direction with no care in the world. Expert mode hasn't really been any different so far from what I can tell other than maybe you die a little bit sooner than normal.
Really? I found Evil less enjoyable because I preferred the Good power ups more. Also found the good storyline to be more rewarding (although the evil ending was.....interesting). I did my expert mode playthrough first with my good set up. Found I died a lot against the beefier enemies (damn gatling guns and football players).

I haven't finished the evil ending so I can't compare the two yet. We'll see. Those damn gatling gun enemies are definitely the most annoying.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 27, 2014, 02:04:08 PM
Suik 3 - Picked up Detective Conan and OH MY GOD :D :D 8D

Also in Chrono Cross, if you use a gameshark to permanently set 801F4fe8 to 0000 (I think the code would literally just be 801F4fe8 0000), you stop getting stat-ups entirely. SCIENCE!
Title: Re: A Game Journal Reborn
Post by: Wild Armor on April 27, 2014, 05:44:03 PM
Suik 3 - Picked up Detective Conan and OH MY GOD :D :D 8D

Also in Chrono Cross, if you use a gameshark to permanently set 801F4fe8 to 0000 (I think the code would literally just be 801F4fe8 0000), you stop getting stat-ups entirely. SCIENCE!

I'm assuming you're talking about Kidd. Great sidequest, eh? :)
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 27, 2014, 06:27:01 PM
Suik 3 - Picked up Detective Conan and OH MY GOD :D :D 8D

Also in Chrono Cross, if you use a gameshark to permanently set 801F4fe8 to 0000 (I think the code would literally just be 801F4fe8 0000), you stop getting stat-ups entirely. SCIENCE!

I'm assuming you're talking about Kidd. Great sidequest, eh? :)

If I recall correctly, only the shenanigans you can pull in the Theater tops Kidd's recruitment.
Title: Re: A Game Journal Reborn
Post by: Starmongoose on April 27, 2014, 07:04:18 PM
Ah, I'll never forget the hit play The Match Girl

Starring!

Guilliuame as The Match Girl
Hallac as The Narrator
Sgt Joe as Grandma Ghost
Gadget Z and Koroko as Passersby.
Title: Re: A Game Journal Reborn
Post by: Blace on April 27, 2014, 08:44:11 PM
Finished up the Dark Aeons after maxing out my luck with Tidus & Wakka so I could hit the damn things and finished up Wakka's ribbon armor so I had 2 characters who were immune. After that I beat Penance on my first try with Zanmato. It really does happen alot more often than people have let on. Now I'm maxing out the sphere grid with the last 3 characters I didn't use (Kimahri, Lulu,  and Yuna). Hopefully I be done at the end of the night with a Platinum trophy and can start FFX-2 or Persona 4 Golden which I just bought. I'll let the Fan decide by voting. I'll check back in a couples hours to see responses :P Just a little note I have played both games before, but I never finished Persona 4. I played for about 40 hours on PS2 and just stopped. That was about 4 years ago I think.
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 27, 2014, 09:43:04 PM
Ah, I'll never forget the hit play The Match Girl

Starring!

Guilliuame as The Match Girl
Hallac as The Narrator
Sgt Joe as Grandma Ghost
Gadget Z and Koroko as Passersby.

Man theater guy is pretty crazy it's like ya show up in fuckin' AGRABAH and there's a dude in a tuxedo and a mask but he ain't Tuxedo Mask and he just be all BRING ME THREE WOMEN AND A CHILD.

Burnout Paradise - Played this for like half an hour and further confirmed my suspicion that I do not like Burnout Paradise. I still don't know /why/
Title: Re: A Game Journal Reborn
Post by: Aeolus on April 27, 2014, 10:30:50 PM
Ah, I'll never forget the hit play The Match Girl

Starring!

Guilliuame as The Match Girl
Hallac as The Narrator
Sgt Joe as Grandma Ghost
Gadget Z and Koroko as Passersby.

Sounds like somebody hasn't given Watari and Jaques the roles of Romeo and Juliet yet, let alone make Bright into a sheep so that he can get chased around by a dog/Muto.
Title: Re: A Game Journal Reborn
Post by: Bleaker on April 27, 2014, 11:30:56 PM
I bought Kingdom Hearts HD, and after much raging, and 22 hours of gameplay, I FINALLY BEAT THIS GAME. It only took me like 12 years. Childhood=won.
In all reality though, this game hasn't aged all that well, mainly the combat. It is however much more rewarding than Kingdom Hearts 2, since that one I remember being piss easy. I have so many fond memories of copying my brothers save religiously to get to the end, and still not beating it. Well gosh darned it I have won. Now when does 2.5 HD come out?
Title: Re: A Game Journal Reborn
Post by: ultra7k on April 28, 2014, 02:54:46 PM
Picked up EO IV yesterday...what have I done.....this game is too addicting, and I'm jumping back and forth between this and Bravely Default. I some how get the feeling I'm only half way through BD at 44 hours....
Title: Re: A Game Journal Reborn
Post by: mecharobot on April 28, 2014, 03:38:01 PM
I some how get the feeling I'm only half way through BD at 44 hours....

I get that feeling with a lot of JRPGs. I think it took me 60+ hours to beat Tales of Symphonia. It seems I always take an extra 10-20 hours for a standard run for some reason.

I'm through Act 1 in Diablo 2. My god this Act 2 is about as terrible as I remember it being. And my Druids crappy twister is doing less damage than bashing enemies in the face with my trusty mace, even though I'm pouring points in it. Its hit detection is also quite bad. And it is horrible to use in tight places or against those beetles which release electricity on hit, oh well... I guess there just isn't any bonus multipliers in effect yet so I still need to play on the sidelines and let my mercenary do the killing. They can actually kill stuff in Diablo II, at least on normal, but he sometimes likes getting stuck in the more narrow dungeons and doesn't like to tank for me even though his health and armor are both higher than my druid has.
Title: Re: A Game Journal Reborn
Post by: Annubis on April 28, 2014, 04:27:19 PM
Oh man... I still have nightmares about Duriel.
Talk about a difficulty spike.

Running a single player necro through Duriel is..... *shivers*
Title: Re: A Game Journal Reborn
Post by: MeshGearFox on April 28, 2014, 11:13:58 PM
Suiko 3 - Spent like two hours trading and dicking around. I like how Thomas goes from getting one-hitted by even the weakest mooks to NOT dying immediately.

Also there aren't any bath scenes involving Muto, Ruby, or Fubar THIS IS BULLSHIT.
Title: Re: A Game Journal Reborn
Post by: Lard on April 29, 2014, 04:37:52 AM
So I think I'm near the end of EOIV - I'm at
Code: