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Media => Single-Player RPGs => Topic started by: Aeolus on November 17, 2015, 11:42:50 AM

Title: Valkyria: Azure Revolution
Post by: Aeolus on November 17, 2015, 11:42:50 AM
http://gematsu.com/2015/11/valkyria-azure-revolution-valkyria-chronicles-remaster-announced-for-ps4

Rofl. Hard to say whether or not its a good thing or a bad thing that they're moving away from making an SRPG for this one. On the one hand, being an SRPG was what made the original trilogy stand out from the rest of the pack, but on the other hand, the devs were never particularly good at making a well designed SRPG as evident by things like making the first game's A-Rank shorthand for 'Alicia Rush' Rank.

That said, the characters look to be designed for a generic JRPG, so let's see where this goes.


Also lol @ Japan getting a PS4 port of VC1 just to rival Steam's port of VC1.
Title: Re: Valkyria: Azure Revolution
Post by: Jimmy on November 17, 2015, 12:06:15 PM
Sounds interesting and prequel-ish. Though the battle system seems to be a hot mess of SRPG and RPG mechanics. I'll keep my eyes on it as I'm game for another entry in the series even if they are dropping the strategy bit. I always do love games and stories that draw heavily from Norse myth as well.
Title: Re: Valkyria: Azure Revolution
Post by: Dice on November 17, 2015, 12:06:25 PM
I'm game if it means we see it overseas.  Interesting development.
Title: Re: Valkyria: Azure Revolution
Post by: Lard on November 17, 2015, 10:31:27 PM
Looks like Valkyria Chronicles is getting a "remaster" or GOTY version for PS4...

For Japan

http://www.engadget.com/2015/11/17/valkyria-chronicles-ps4-hd-new-game/
Title: Re: Valkyria: Azure Revolution
Post by: Arvis on November 18, 2015, 10:35:08 AM
I need to see gameplay.  I had a tough time visualizing the game as described in the article.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on November 18, 2015, 01:28:29 PM
http://gematsu.com/2015/11/first-look-valkyria-azure-revolution-valkyria-chronicles-remaster

Here's some images at least.


Website Edit: http://gematsu.com/2015/11/valkyria-azure-revolution-teaser-website-opened
Title: Re: Valkyria: Azure Revolution
Post by: Arvis on November 18, 2015, 01:52:36 PM
^ Well, that's something, but.... still not sure how this is going to play.
Title: Re: Valkyria: Azure Revolution
Post by: insertnamehere on November 20, 2015, 03:02:45 AM
A teaser trailer approaches with winter 2016 release!
https://www.youtube.com/watch?v=3rNJFn0VU5I
Title: Re: Valkyria: Azure Revolution
Post by: Alisha on November 20, 2015, 03:01:04 PM
appearently this game is being done by media vision wich alone is enough to get my attention and get me to overlook the fact that it's not an srpg.
Title: Re: Valkyria: Azure Revolution
Post by: Der Jermeister on November 20, 2015, 03:04:28 PM
The third main VC was done by Media.Vision as well, I believe.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on November 24, 2015, 01:43:32 PM
http://gematsu.com/2015/11/valkyria-azure-revolution-permanent-death

Well, at least one thing is coming back from Valkyria Chronicles.
Title: Re: Valkyria: Azure Revolution
Post by: PaleRobbie on November 25, 2015, 07:50:49 PM
Okay, this reveal trailer and talk of action combat has me super nervous about this game.  Hopefully I'm getting all worked up over nothing, but I really miss the grounded tone and character designs of the original game.  Granted, we've only seen three characters so far, but I"m getting a way more fantastical/mystical vibe instead of the heavy military themes from previous entries.  Not to say there weren't fantastical elements before, but I'd rather be playing a solider with a gun (or a squad of soldiers) instead of a dude/dudette with a sparkly sword.

Am I just being crazy and reading too much into this stuff, all?  Maybe it's just a case of a bad/misleading trailer...
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on November 29, 2015, 10:35:22 AM
Yeah I definitely want to get this one, I'm not really clear on the whole SRPG vs. traditional JRPG thing people have mentioned in relationship to the game, but it just doesn't matter to me played many fun JRPGs and SRPGs just depends on how it's done and Valkyria hasn't really let me down so far so...
Title: Re: Valkyria: Azure Revolution
Post by: Jimmy on November 30, 2015, 01:42:49 PM
Okay, this reveal trailer and talk of action combat has me super nervous about this game.  Hopefully I'm getting all worked up over nothing, but I really miss the grounded tone and character designs of the original game.  Granted, we've only seen three characters so far, but I"m getting a way more fantastical/mystical vibe instead of the heavy military themes from previous entries.  Not to say there weren't fantastical elements before, but I'd rather be playing a solider with a gun (or a squad of soldiers) instead of a dude/dudette with a sparkly sword.

Am I just being crazy and reading too much into this stuff, all?  Maybe it's just a case of a bad/misleading trailer...

I think it may possibly be part of the point given that it's a prequel. In the past, maybe the fantastic elements of the WWII-esque era of the first VC were more pronounced, and only became less so due to the good guys discomfiting the more fantastic elements of the series' universe.
Title: Re: Valkyria: Azure Revolution
Post by: Dice on January 20, 2016, 12:00:15 AM
Quote
Famitsu also has an interview with Yasunori Mitsuda, who is in charge of the game’s music, and Sarah Lim, who sings the “Song of Death” sung by the Valkyria.
http://www.neogaf.com/forum/showpost.php?p=192626742&postcount=1

(http://i.imgur.com/E9qjJ9y.gif)
Title: Re: Valkyria: Azure Revolution
Post by: Arvis on January 20, 2016, 09:06:21 AM
WHOA WHOA WHOA Mitsuda is doing the music!?

Instabuy.
Title: Re: Valkyria: Azure Revolution
Post by: PaleRobbie on February 10, 2016, 10:49:46 PM
The first footage is out and..... eh.  I was already really worried that this was going to be more action-y than the original games, and this seems to confirm those fears.  At least I'm not the only one disappointed:

http://www.escapistmagazine.com/news/view/166375-Valkyria-Azure-Revolution-Ditches-Tactics-Gameplay-for-Action-Combat

The game could end up being awesome, but it's weird that they would ditch so much of the original game.  Maybe there's still some elements and they just haven't shown them yet?  Whatever the case, Sega continues to be Sega. 
Title: Re: Valkyria: Azure Revolution
Post by: Taelus on February 10, 2016, 10:51:44 PM
Well, to be fair, they also aren't calling it Valkyria Chronicles, just Valkyria, so this is more likely a spin-off than a replacement for the tactical games.
Title: Re: Valkyria: Azure Revolution
Post by: PaleRobbie on February 10, 2016, 11:03:54 PM
Good point, Stephen.  I'd be thrilled if they announced another tactical game in the near future.  No real complaints from me if this is a side project, but I'll be pretty sad if this is a new direction for the series. 
Title: Re: Valkyria: Azure Revolution
Post by: Taelus on February 10, 2016, 11:07:39 PM
Good point, Stephen.  I'd be thrilled if they announced another tactical game in the near future.  No real complaints from me if this is a side project, but I'll be pretty sad if this is a new direction for the series. 

Yeah that would be really sad for you. BRB gonna go play Phantasy Star.
Title: Re: Valkyria: Azure Revolution
Post by: PaleRobbie on February 10, 2016, 11:24:48 PM
...if you're playing Phantasy Star Online 2 then I'm going to hurt you. 
Title: Re: Valkyria: Azure Revolution
Post by: Taelus on February 10, 2016, 11:44:03 PM
(http://i.kinja-img.com/gawker-media/image/upload/s--r4bBaCP8--/1483989304108053425.jpg)
Title: Re: Valkyria: Azure Revolution
Post by: Rook on February 16, 2016, 01:31:53 AM
Silver hair (main character?) looks like he's straight out of Fantasy May Cry VII: Dirge of Valkyria

Sega, I really do appreciate you trying to be a games company again with you know orginal IPs and stuff too! That being said all you had to do Sega was take the VC HD engine, clean up few little things in the battle engine (like being able to duck under crates and stuff), write a new story with new maps and we'd have all been estatic.

Anyway its Mistuda + Media Vison + Valkyria-ish so of course I'll buy it.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on February 16, 2016, 01:53:51 AM
Silver hair (main character?) looks like he's straight out of Fantasy May Cry VII: Dirge of Valkyria

Sega, I really do appreciate you trying to be a games company again with you know orginal IPs and stuff too! That being said all you had to do Sega was take the VC HD engine, clean up few little things in the battle engine (like being able to duck under crates and stuff), write a new story with new maps and we'd have all been estatic.

Anyway its Mistuda + Media Vison + Valkyria-ish so of course I'll buy it.

Blame that one on Koei/Gust as the characters are being done by the Atelier artist.

And I can't blame them for mixing up the genre with Valkyrie Warriors here as nothing drains the life out of an IP faster than yearly iterations (aside from really skevy games with trainwreck plots and wonky mechanics *cough*The3rdBirthday*cough*Metroid:OtherM*hack**cough*, but that's more along the lines of driving a stake through the heart). Next game they can do that.
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on February 16, 2016, 03:43:46 AM
I finally got around to watching that gameplay footage.  WTF was that shit...

Look, I was never that bothered by the fact that it's not a strategy game even though I love the original games.  There's nothing wrong with trying something new in a spin-off.  But this looks more like a Dynasty Warriors clone that Valkyria.  Why the huge emphasis on melee combat in a spin-off of a game that didn't even have melee combat?  (OK, I know melee units were introduced in the 2nd game but they were very specialized...)  While they do carry guns here it feels more like it's out of obligation.   They seemed totally ineffective most of the time, other than for stunning enemies to make the subsequent melee combat easier.  And that melee combat seems to be the 'real' game, so to speak.  Just look at how all the characters behave identically when using guns but have entirely unique sets of moves in melee.  Or the fact that the bosses apparently stand there totally immune to bullets until you get into melee range to start the battle...

Also, were they using magic?!  WTF?

Beyond the gameplay the character designs as well feel very generic, all the way down to the giant sword for the main character (seriously that thing is fucking huge...).  Now before somebody pops up and says Valkyria Chronicles followed plenty of anime tropes itself: Yes it did but it still managed to have an identity of its own.  A consistent style.  These designs are all over the place.  They feel like extras from any random low-budget JRPG.

Maybe this game could be fun (though honestly the gameplay looks boring as heck from what I've seen...) but it doesn't look anything like Valkyria Chronicles.  Why is this even a VC game instead of something original?  It feels completely shoehorned into the VC universe.

So I may not be that bothered by the fact that it's an action game, but I am bothered by...basically everything else about this game.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on February 16, 2016, 04:01:31 AM
I finally got around to watching that gameplay footage.  WTF was that shit...

Look, I was never that bothered by the fact that it's not a strategy game even though I love the original games.  There's nothing wrong with trying something new in a spin-off.  But this looks more like a Dynasty Warriors clone that Valkyria.  Why the huge emphasis on melee combat in a spin-off of a game that didn't even have melee combat?  (OK, I know melee units were introduced in the 2nd game but they were very specialized...)  While they do carry guns here it feels more like it's out of obligation.   They seemed totally ineffective most of the time, other than for stunning enemies to make the subsequent melee combat easier.  And that melee combat seems to be the 'real' game, so to speak.  Just look at how all the characters behave identically when using guns but have entirely unique sets of moves in melee.  Or the fact that the bosses apparently stand there totally immune to bullets until you get into melee range to start the battle...

Also, were they using magic?!  WTF?

Beyond the gameplay the character designs as well feel very generic, all the way down to the giant sword for the main character (seriously that thing is fucking huge...).  Now before somebody pops up and says Valkyria Chronicles followed plenty of anime tropes itself: Yes it did but it still managed to have an identity of its own.  A consistent style.  These designs are all over the place.  They feel like extras from any random low-budget JRPG.

Maybe this game could be fun (though honestly the gameplay looks boring as heck from what I've seen...) but it doesn't look anything like Valkyria Chronicles.  Why is this even a VC game instead of something original?  It feels completely shoehorned into the VC universe.

So I may not be that bothered by the fact that it's an action game, but I am bothered by...basically everything else about this game.

I thought the idea was that everyone's a Valkyria now instead of just Titty General who was shrugging off tank shells with a shield and lance in the first game?
Title: Re: Valkyria: Azure Revolution
Post by: Jimmy on February 16, 2016, 09:46:41 AM
I thought the idea was that everyone's a Valkyria now instead of just Titty General who was shrugging off tank shells with a shield and lance in the first game?

ROFL! That's a perfect way of describing the trailer.

I'll wait and see what happens. I'm still interested, but the trailer really didn't make any kind of sense to me.

Title: Re: Valkyria: Azure Revolution
Post by: Arvis on February 16, 2016, 10:26:03 AM
Titty General

This is probably the biggest (only?) problem with featuring main characters with disproportionately-large breasts: the boobs are all people are going to remember. :(

I finally got around to watching that gameplay footage.  WTF was that shit...

 Why the huge emphasis on melee combat in a spin-off of a game that didn't even have melee combat? 

Also, were they using magic?!  WTF?

Why is this even a VC game instead of something original?  It feels completely shoehorned into the VC universe.

It really sounds like you just hate spinoffs.  So let me ask:
 - Why can't this have melee combat?  Why?  Is there any good reason?  Because one game in a franchise that this is based on, that was a completely different genre of game, didn't have melee combat?  Not good enough.
 - What's wrong with magic in a fantasy game?  Do you hate all games that use magic?  Of course not.  This isn't a big deal.  I hope you're not one of those people that just hates things because it's "cool" to hate things on the internet.
 - This isn't a VC game and it isn't taking place in the established VC universe, so.... that might just get to the root of your complaints.
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on February 16, 2016, 12:47:06 PM
It really sounds like you just hate spinoffs.  So let me ask

It sounds to me like you have a different definition of spin-off than I do.

Quote
- Why can't this have melee combat?  Why?  Is there any good reason?  Because one game in a franchise that this is based on, that was a completely different genre of game, didn't have melee combat?  Not good enough.

You misunderstand.  I have absolutely no problem with melee combat in a setting where it makes sense.  That isn't this setting.

First of all, despite some fantastical elements VC always had a fairly down-to-earth vibe.  It was clearly inspired by WW2 more than your typical sword and sorcery stuff.  Melee combat doesn't really make any sense there.

Second of all, combat in VC was always very lethal.  Most standard enemies could be taken out with a single well-placed attack.  But the only way they could fit melee combat into this game was to nerf guns, almost laughably so.  Look at the gameplay video.  They fire clip after clip after clip at enemies and do almost nothing.  It feels almost like the designers didn't even want guns but included them because they felt they had to.

Quote
- What's wrong with magic in a fantasy game?  Do you hate all games that use magic?  Of course not.  This isn't a big deal.  I hope you're not one of those people that just hates things because it's "cool" to hate things on the internet.

First of all that is an incredibly immature and unnecessary 'counterargument'.

And again, I don't hate magic.  I hate butchering the setting.  VC actually had a pretty original setting.  There were fantasy elements (like the Valkyria themselves) but they were used sparingly.  And overt spellcasting, even by Valkyria, was never part of that setting.  So excuse me for not being happy about the original elements being ripped out of an original setting to turn it into a generic sword and sorcery hack and slash.

Quote
- This isn't a VC game and it isn't taking place in the established VC universe, so.... that might just get to the root of your complaints.

OK, so it has completely different gameplay, a completely different aesthetic, and a completely different setting...

That's not even a spin-off.  That's an unrelated game they slapped 'Valkyria' in the title because they were afraid to sell it on its own merits...
Title: Re: Valkyria: Azure Revolution
Post by: Arvis on February 16, 2016, 02:26:36 PM
Well, sorry I was Mr. Cranky Pants this morning.  Still totally mystified by your beef, however.

That's not even a spin-off.  That's an unrelated game they slapped 'Valkyria' in the title because they were afraid to sell it on its own merits...

So it's a brand new game that borrows aesthetic elements from Valkyria Chronicles.  Don't see what the problem is.  Perhaps Sega wants to make "Valkyria" a Final Fantasy-type brand?  Really don't know why you're calling this "generic", either.  It has promise.

I get that it failed to meet your expectations, but couldn't the finished product exceed them?  I want a new Valkyria Chronicles as much as, if not more than, most people.  But I think it's premature to hate this game just because it's not it.

If it seems like I am overreacting to your complaints, it's because I probably am.  The constant negativity in gaming culture these days has grown tiresome.  Didn't mean to take it out on you.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on February 16, 2016, 03:02:32 PM
Well, sorry I was Mr. Cranky Pants this morning.  Still totally mystified by your beef, however.

His beef is that he forgot that we're talking about a Sega franchise here. The mere fact that they haven't buried this entirely yet for more Miku, PSO and Sonic is amazing.

I for one, am willing to tank this hit just to keep a series that we may or may not continue to see in the West going (which is a far cry above what we normally see out of Sega which is Sonic Spam and almost nothing else).
Title: Re: Valkyria: Azure Revolution
Post by: Rook on February 20, 2016, 09:45:34 AM
Finally watched a gameplay trailer and uh wish I didn't. Kind of reminds me of the time people were clamoring for a new Shining Force for years and then Sega fed us Shining Force: Neo.

My only hope is that the graphics look good and you could probably build an actual VC game out of its engine.
Title: Re: Valkyria: Azure Revolution
Post by: Limlight on February 20, 2016, 11:05:00 AM
Finally watched a gameplay trailer and uh wish I didn't. Kind of reminds me of the time people were clamoring for a new Shining Force for years and then Sega fed us Shining Force: Neo.

My only hope is that the graphics look good and you could probably build an actual VC game out of its engine.

ugh, that salt in the wound......shining force neo................

Title: Re: Valkyria: Azure Revolution
Post by: Der Jermeister on February 20, 2016, 09:14:46 PM
Wouldn't it be a lot less tedious and more resourceful for the developers to do another game set in the same universe with game mechanisms built upon rather than replaced entirely?
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on February 20, 2016, 09:30:48 PM
On the upside there was a game called Shining Resonance that looked pretty cool a little ways back.

https://www.youtube.com/watch?v=pvyEmBmgu5o

On the downside, it's probably never getting ported outside Japan.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on February 21, 2016, 01:28:25 AM
On the upside there was a game called Shining Resonance that looked pretty cool a little ways back.

https://www.youtube.com/watch?v=pvyEmBmgu5o

On the downside, it's probably never getting ported outside Japan.

Turns out, it wasn't (http://www.rpgfan.com/boards/index.php?topic=13901.0). The last page has someone literate in Japanese reviewing the game and it was boring, meaningless and dull; or in a word. Bad.

Frankly, even from what little I've been able to find about the Tony Taka Shining games (because nobody seems to want to talk about these games for some reason), they're waifu dating sims first and foremost and little else (and they're not even particularly good dating sims either, for one they tend to recycle the waifus a lot for stupid/bullshit reasons, and I'm not just talking about the endless reuse of the same 5 archetypes either).
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on February 21, 2016, 01:34:34 AM
On the upside there was a game called Shining Resonance that looked pretty cool a little ways back.

https://www.youtube.com/watch?v=pvyEmBmgu5o

On the downside, it's probably never getting ported outside Japan.

Turns out, it wasn't (http://www.rpgfan.com/boards/index.php?topic=13901.0). The last page has someone literate in Japanese reviewing the game and it was boring, meaningless and dull; or in a word. Bad.

Frankly, even from what little I've been able to find about the Tony Taka Shining games (because nobody seems to want to talk about these games for some reason), they're waifu dating sims first and foremost and little else (and they're not even particularly good dating sims either, for one they tend to recycle the waifus a lot for stupid/bullshit reasons, and I'm not just talking about the endless reuse of the same 5 archetypes either).

Eh I looked at the combat and stuff and it looked pretty much fine.

I'm not saying it was clearly mega revolutionary, but fun? Probably sure.

I mean with Media Vision I mean heck I don't know if even Wild Arms was the most revolutionary game at the time per se but it was still extremely endearing.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on February 21, 2016, 02:17:21 AM
Wild ARMs really wasn't revolutionary. The big thing it had going for it was its Western theme (especially since it actually stuck to it for the first couple of games, unlike another series that wanted to do a different genre but lacked the balls to go through with it that shall remain nameless) and a few other specific features like puzzle solving dungeon items.

That said, a JRPG taking a non-Generic Fantasy Anime theme alone was worth the price of admission in those days, and the games are still fondly remembered because they didn't bail on it. Hell, a lot of classic JRPGs were ones that did away with the Generic Fantasy Anime shtick. Earthbound, Illusion of Gaia/Time, Terranigma, Xenogears, Phantasy Stars 1-4, Shin Megami Tensei, Pokemon, Parasite Eves 1 & 2, Valkyrie Profile, Final Fantasy Tactics (not the Advance games), Chrono Trigger/Cross, Megaman Legends, Suikoden and many more.
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on February 21, 2016, 07:58:44 AM
Wild ARMs really wasn't revolutionary. The big thing it had going for it was its Western theme (especially since it actually stuck to it for the first couple of games, unlike another series that wanted to do a different genre but lacked the balls to go through with it that shall remain nameless) and a few other specific features like puzzle solving dungeon items.

That said, a JRPG taking a non-Generic Fantasy Anime theme alone was worth the price of admission in those days, and the games are still fondly remembered because they didn't bail on it. Hell, a lot of classic JRPGs were ones that did away with the Generic Fantasy Anime shtick. Earthbound, Illusion of Gaia/Time, Terranigma, Xenogears, Phantasy Stars 1-4, Shin Megami Tensei, Pokemon, Parasite Eves 1 & 2, Valkyrie Profile, Final Fantasy Tactics (not the Advance games), Chrono Trigger/Cross, Megaman Legends, Suikoden and many more.

Parasite Eve had one amazing OST

https://www.youtube.com/watch?v=b9MG3PIzk-g

Ditto Illusion Gaia
https://www.youtube.com/watch?v=KelnHjOateU

Ah screw it, there are so many good games there I would just end up doing this forever. Anyway, they're still worth the price of admission to be honest, more or less... many people have just never really played them the first time around.

By the way on the "many more" I'd definitely like to include Breath of Fire series because wow, Breath of Fire.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on February 21, 2016, 12:08:43 PM
Wild ARMs really wasn't revolutionary. The big thing it had going for it was its Western theme (especially since it actually stuck to it for the first couple of games, unlike another series that wanted to do a different genre but lacked the balls to go through with it that shall remain nameless) and a few other specific features like puzzle solving dungeon items.

That said, a JRPG taking a non-Generic Fantasy Anime theme alone was worth the price of admission in those days, and the games are still fondly remembered because they didn't bail on it. Hell, a lot of classic JRPGs were ones that did away with the Generic Fantasy Anime shtick. Earthbound, Illusion of Gaia/Time, Terranigma, Xenogears, Phantasy Stars 1-4, Shin Megami Tensei, Pokemon, Parasite Eves 1 & 2, Valkyrie Profile, Final Fantasy Tactics (not the Advance games), Chrono Trigger/Cross, Megaman Legends, Suikoden and many more.

Parasite Eve had one amazing OST

https://www.youtube.com/watch?v=b9MG3PIzk-g

Ditto Illusion Gaia
https://www.youtube.com/watch?v=KelnHjOateU

Ah screw it, there are so many good games there I would just end up doing this forever. Anyway, they're still worth the price of admission to be honest, more or less... many people have just never really played them the first time around.

By the way on the "many more" I'd definitely like to include Breath of Fire series because wow, Breath of Fire.


I was listing games that weren't set in a 'Generic Fantasy Anime' setting like Breath of Fire 1-4, most Final Fantasies, every Dragon Quest, both Lunars, every Tales of Game ever, the Lufia series, the Mana series, the SaGa series, the Zelda series and so on (there are a number of good games included in the above, but its usually in spite of the 'Generic Fantasy Anime' setting barring the rarely well done exception (like Zelda 2)).

That said, Breath of Fire V was also a game that does not have a 'Generic Fantasy Anime' setting which is why it bombed upon its initial release yet has held up better than any other BoF game since (because the fanbase simply wanted yet another yearly iteration instead of something different, BoF 6 is the penance for that sin).
Title: Re: Valkyria: Azure Revolution
Post by: Rook on March 02, 2016, 08:40:57 PM
Wild ARMs really wasn't revolutionary. The big thing it had going for it was its Western theme (especially since it actually stuck to it for the first couple of games, unlike another series that wanted to do a different genre but lacked the balls to go through with it that shall remain nameless) and a few other specific features like puzzle solving dungeon items.

That said, a JRPG taking a non-Generic Fantasy Anime theme alone was worth the price of admission in those days, and the games are still fondly remembered because they didn't bail on it. Hell, a lot of classic JRPGs were ones that did away with the Generic Fantasy Anime shtick. Earthbound, Illusion of Gaia/Time, Terranigma, Xenogears, Phantasy Stars 1-4, Shin Megami Tensei, Pokemon, Parasite Eves 1 & 2, Valkyrie Profile, Final Fantasy Tactics (not the Advance games), Chrono Trigger/Cross, Megaman Legends, Suikoden and many more.

Parasite Eve had one amazing OST

https://www.youtube.com/watch?v=b9MG3PIzk-g

Ditto Illusion Gaia
https://www.youtube.com/watch?v=KelnHjOateU

Ah screw it, there are so many good games there I would just end up doing this forever. Anyway, they're still worth the price of admission to be honest, more or less... many people have just never really played them the first time around.

By the way on the "many more" I'd definitely like to include Breath of Fire series because wow, Breath of Fire.


I like Parasite Eve a hell of a lot but it came out a generation too early. HEAR THAT SQUEEEENIX THIS IS THE GAME YOU SHOULD REMAKE.
Title: Re: Valkyria: Azure Revolution
Post by: Annubis on March 02, 2016, 08:41:55 PM
I like Parasite Eve a hell of a lot but it came out a generation too early. HEAR THAT SQUEEEENIX THIS IS THE GAME YOU SHOULD REMAKE.

I'm not sure killing a baby would be socially acceptable in the world of today.
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on April 13, 2016, 05:23:20 PM
So yeah I see it's been covered that we're all excited Yasunori Mitsuda is doing the OST good good.

Anyway I was reading some more about it, I think this is become my most anticipated.. perhaps.. don't want to get too excited of course.

Title: Re: Valkyria: Azure Revolution
Post by: Arvis on April 14, 2016, 10:47:09 AM
So yeah I see it's been covered that we're all excited Yasunori Mitsuda is doing the OST good good.

Anyway I was reading some more about it, I think this is become my most anticipated.. perhaps.. don't want to get too excited of course.



This is the one where everyone was like "That gameplay video turned me off big time" and I was like "Whatever, pre-judgey people" and then I saw the gameplay video and thought "This gameplay video just turned me off big time".

I'm hoping things are very different in the final product.
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on April 19, 2016, 04:27:59 PM
So yeah I see it's been covered that we're all excited Yasunori Mitsuda is doing the OST good good.

Anyway I was reading some more about it, I think this is become my most anticipated.. perhaps.. don't want to get too excited of course.



This is the one where everyone was like "That gameplay video turned me off big time" and I was like "Whatever, pre-judgey people" and then I saw the gameplay video and thought "This gameplay video just turned me off big time".

I'm hoping things are very different in the final product.

I think it looked pretty interesting, naturally, with changing my avatar to it and all.

I don't even know when it's coming out though.

Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on November 02, 2016, 02:58:50 AM
I rather enjoyed the new trailer I saw for this one

https://www.youtube.com/watch?v=FJB5VR-rhZQ

Honestly Wild Arms was one of my fave JRPGs (even over the likes of Chrono, Saga, possibly even FF, etc) so I'm not necessarily perturbed by the change of hands, even though I enjoyed VC1.
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on November 02, 2016, 05:30:45 PM
Oh thank God! I didn't notice that there were still strategy elements in the battle system! I swear, I thought I heard that it was a major genre shift, but it looks great to me. Now I can look forward to this!
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on November 02, 2016, 08:53:22 PM
You didn't think you heard that, they had previously shown off like 20 minutes of uninterrupted gameplay and it didn't have a hint of a trace of a strategy element anywhere in it.  I'm still not convinced there are any.  The gameplay footage in the latest trailer consists of clips that are too brief to get much context for but at best I see them selecting weapons and spells from a menu while paused.

Also, why the fuck are there spells in this game?

It's like they looked at Valkyria Chronicles and said, "Hmm...let's systematically remove everything that was unique or interesting about this game and crap out the most bland, generic JRPG possible but still slap the Valkyria Chronicles label on it to insult the existing fans."

(In case you can't tell I'm really not a fan of what I've seen...)
Title: Re: Valkyria: Azure Revolution
Post by: Der Jermeister on November 02, 2016, 09:52:17 PM
And the chicken littles bitch and moan once more. The original VC games aren't fucking perfect, either, and would benefit from skippable enemy sequences a la Fire Emblem.
Title: Re: Valkyria: Azure Revolution
Post by: Klutz64 on November 02, 2016, 10:26:03 PM
And the chicken littles bitch and moan once more. The original VC games aren't fucking perfect, either, and would benefit from skippable enemy sequences a la Fire Emblem.

That was rather unnecessary...
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on November 02, 2016, 10:42:32 PM
Also, why the fuck are there spells in this game?

It's like they looked at Valkyria Chronicles and said, "Hmm...let's systematically remove everything that was unique or interesting about this game and crap out the most bland, generic JRPG possible but still slap the Valkyria Chronicles label on it to insult the existing fans."

(In case you can't tell I'm really not a fan of what I've seen...)

There are spells in SRW, just localize as 'Spirit Commands' and handwave achieved.

That said, I'm more surprised that you're surprised at all at Sega can take a look at a good thing and completely miss the point. Additionally, VC was flawed to begin with, and they really haven't figured out just what to do with the setting/gameplay mechanics (and the fact that its still even a thing is nothing short of amazing).
Title: Re: Valkyria: Azure Revolution
Post by: Rucks on November 02, 2016, 10:45:39 PM
probably still way too easy.  like every other VC title.
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on November 02, 2016, 10:49:37 PM
You didn't think you heard that, they had previously shown off like 20 minutes of uninterrupted gameplay and it didn't have a hint of a trace of a strategy element anywhere in it.  I'm still not convinced there are any.  The gameplay footage in the latest trailer consists of clips that are too brief to get much context for but at best I see them selecting weapons and spells from a menu while paused.

Ah, right, I almost forgot about that. Well, I think I liked what I saw, at least. I'll agree that it feels like it lost some unique-ness, though.
Title: Re: Valkyria: Azure Revolution
Post by: Andrew on November 02, 2016, 11:06:54 PM
And the chicken littles bitch and moan once more. The original VC games aren't fucking perfect, either, and would benefit from skippable enemy sequences a la Fire Emblem.

That was rather unnecessary...

Agreed. Let's tone it down a bit, please.
Title: Re: Valkyria: Azure Revolution
Post by: Rook on November 03, 2016, 04:53:58 PM
I rather enjoyed the new trailer I saw for this one

https://www.youtube.com/watch?v=FJB5VR-rhZQ

Honestly Wild Arms was one of my fave JRPGs (even over the likes of Chrono, Saga, possibly even FF, etc) so I'm not necessarily perturbed by the change of hands, even though I enjoyed VC1.

I guess props for something a little bit different eh (this usually never works for Sega though)? The battle system looks like it could be fun but they are really going to have to get the AI right.
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on November 05, 2016, 11:38:29 PM
You know I just realized something though is this even going to come west?
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on November 07, 2016, 02:23:08 PM
Well anyway, hopefully.

I watched more gameplay the other day... it does look good.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on March 28, 2017, 06:27:28 AM
http://gematsu.com/2017/03/valkyria-revolution-launches-june-27-americas-june-30-europe

Necroing for release date and LE.

Does anyone know if this game did well in Japan or not?
Title: Re: Valkyria: Azure Revolution
Post by: Arvis on March 28, 2017, 11:41:25 AM
What little info I can find suggests the game is not good.  [member=1214]Aeolus[/member]
Title: Re: Valkyria: Azure Revolution
Post by: Rook on March 28, 2017, 05:11:09 PM
You know I just realized something though is this even going to come west?

VC eventually sold well in the west. I think around 450K copies. Limiting yourself to the japanese console "market" these days isn't all that good business sense unless you are just selling low budget VNs and suck. Then again, properly run business and Sega don't really mix.

EDIT: Oh it's june 27th. In what is the suprise of the year there are no breasts on the box art.

(http://gematsu.com/wp-content/uploads/2017/03/Valkyria-Revolution-Dated-Americas-Europe.jpg)
Title: Re: Valkyria: Azure Revolution
Post by: Rook on March 28, 2017, 05:18:10 PM
What little info I can find suggests the game is not good.  [member=1214]Aeolus[/member]

Famitsu gave it 8/9/8/7 for 32/40. I dunno what this means because doesn't a 9/10 mean avg. game over at Famitusu?
Title: Re: Valkyria: Azure Revolution
Post by: Arvis on March 28, 2017, 05:26:20 PM
In what is the surprise of the year there are no breasts on the box art.

I don't think we'll get bigger shocks out of E3 or TGS this year.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on March 28, 2017, 07:26:31 PM
In what is the suprise of the year there are no breasts on the box art.

(http://gematsu.com/wp-content/uploads/2017/03/Valkyria-Revolution-Dated-Americas-Europe.jpg)

Not that shocked. https://gamefaqs.akamaized.net/box/2/2/5/162225_front.jpg

(Female Lead!? What's that?)
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on March 28, 2017, 07:31:17 PM
What little info I can find suggests the game is not good.  [member=1214]Aeolus[/member]

Famitsu gave it 8/9/8/7 for 32/40. I dunno what this means because doesn't a 9/10 mean avg. game over at Famitusu?

Famitsu scores are essentially random.  Or perhaps a function of how much they've been bribed if you're feeling cynical.  Plenty of bad games get high scores but I've also seen some pretty good games get low scores.

If you think about it for a second the realities of the video game reviewing business are such that it's hard enough for most publications to make ends meet with only one person reviewing each game.  Famitsu expects us to believe that they have four people play and review every single game.  Please.  Most of them probably didn't even play the game for more than a few minutes.

The funny thing is everyone continues to cite Famitsu because most Japanese publications don't even do numeric scores.  They expect you to actually read the review.
Title: Re: Valkyria: Azure Revolution
Post by: Rook on March 28, 2017, 09:50:13 PM
What little info I can find suggests the game is not good.  [member=1214]Aeolus[/member]

Famitsu gave it 8/9/8/7 for 32/40. I dunno what this means because doesn't a 9/10 mean avg. game over at Famitusu?

Famitsu scores are essentially random.  Or perhaps a function of how much they've been bribed if you're feeling cynical.  Plenty of bad games get high scores but I've also seen some pretty good games get low scores.

If you think about it for a second the realities of the video game reviewing business are such that it's hard enough for most publications to make ends meet with only one person reviewing each game.  Famitsu expects us to believe that they have four people play and review every single game.  Please.  Most of them probably didn't even play the game for more than a few minutes.

The funny thing is everyone continues to cite Famitsu because most Japanese publications don't even do numeric scores.  They expect you to actually read the review.

Going a little OT here:

I used to love the old Dave Halverson mags (Gamefan, Gamers Republic, Play etc) but their ratings were always such garbage and I never paid attn to them. It was pretty well known that he traded ratings for access. Despite that those magazines were just incredible and to DH's credit he often beat the drum for less well known games and put those games on the cover. EGM (which was never afraid to be critical) and other mags couldn't come close to how those magazines looked. Granted those mags often looked so good because he'd stiff investors and not pay writers.

Its funny this one even looks like a persona 5 cover.

(http://wonderlandart.pbworks.com/f/Play.jpg)

I do miss gaming magazines, some british ones are good (Retro gamer) and admittedly Game Informer is a pretty good mag since they were taken over by gamestop. Granted gamestop is still evil but they at least do one thing alright (sort of how Comcast's soccer coverage is tremendous but that doesn't mean that comcast should not but in the fires of hell for all of eternity).
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on June 21, 2017, 02:42:13 AM
Er so did anyone play this..? Was it any good..? I gave up for some reason... oh yeah probably never getting a PS4.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on June 21, 2017, 06:18:39 AM
It doesn't come out till next week in English. I plan on being the sacrificial lamb for discovering exactly how bad it is. x_x
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on June 21, 2017, 10:58:20 AM
It doesn't come out till next week in English. I plan on being the sacrificial lamb for discovering exactly how bad it is. x_x

Wait, are you sure you're talking about Valkyria Revolution? Or Black Rose Valkyrie? Because the latter I would believe was terrible without a second thought, but...Valkyria doesn't look that bad from what I've seen.
Title: Re: Valkyria: Azure Revolution
Post by: Klutz64 on June 21, 2017, 11:25:03 AM
It doesn't come out till next week in English. I plan on being the sacrificial lamb for discovering exactly how bad it is. x_x

Wait, are you sure you're talking about Valkyria Revolution? Or Black Rose Valkyrie? Because the latter I would believe was terrible without a second thought, but...Valkyria doesn't look that bad from what I've seen.

If what I've heard mumblings about are true, word across the Pacific is it ain't great.
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on June 21, 2017, 12:44:02 PM
Well, I just figure it's better not to jump to conclusions. I also don't remember the last time giving credence to a random game of telephone from across the language barrier ever benefitted me in the slightest, so...I'll wait until I see reviews from English Language sites before I start considering an alternate point of view.
Title: Re: Valkyria: Azure Revolution
Post by: Arvis on June 21, 2017, 02:15:10 PM
Usually when a company takes a much beloved IP with a hardcore fanbase and completely changes it, it goes really well.  So I think this Valkyria Big Boob Revolution is going to hit at least 90+ on metacritic and sell a million.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on June 21, 2017, 05:12:49 PM
It doesn't come out till next week in English. I plan on being the sacrificial lamb for discovering exactly how bad it is. x_x

Wait, are you sure you're talking about Valkyria Revolution? Or Black Rose Valkyrie? Because the latter I would believe was terrible without a second thought, but...Valkyria doesn't look that bad from what I've seen.
I'm talking about Valkyria Revolution. I would not mix up that with Black Rose Valkyrie. I've sworn off of Idea Factory except for Record of Agarast War (which they seem to have stopped making...so I've sworn off them completely). As Klutz mentioned, the mumblings from importers for this game is that is not good. I'm hoping that is wrong, but I'm not going in with high expectations. I'll probably be happily surprised if I get Valkyria Chronicles 2 level of quality. *sigh*
Title: Re: Valkyria: Azure Revolution
Post by: Jimmy on June 21, 2017, 06:14:42 PM
I'll wait to see some reviews before I reject it outright, but this game hasn't looked good since we initially saw some gameplay video. It sucks because the VC franchise could have been so promising, but then Sega did what Sega does and made baffling decisions about the future of the series after the first entry. First it moved to PSP, which was basically a death sentence for the series anywhere but Japan. And now this.
Title: Re: Valkyria: Azure Revolution
Post by: Der Jermeister on June 21, 2017, 06:41:32 PM
Sega pretty much fudged up the Shining series, too. I checked GameFAQs and Revolution has a low average rating from those who played it, so I'm not too optimistic, either.
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on June 22, 2017, 12:52:07 PM
It doesn't come out till next week in English. I plan on being the sacrificial lamb for discovering exactly how bad it is. x_x

Oh ok, I saw it on sale somewhere but that must of just been the pre-order and get it next week type.

Title: Re: Valkyria: Azure Revolution
Post by: Klutz64 on June 22, 2017, 03:39:02 PM
Sounds about right. It did pop up very recently on the main games listing on the PSN store for pre-order. Either that or you saw Dark Rose Valkyrie, which only came out a few weeks ago as well.

I myself keep getting this game, Dark Rose Valkyrie, and that upcoming Koei game whose name escapes me right now mixed up.
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on June 22, 2017, 08:39:16 PM
[member=2058]Klutz64[/member]  Night of Azure?
Title: Re: Valkyria: Azure Revolution
Post by: Klutz64 on June 22, 2017, 09:01:02 PM
Nah, it was the one with the magical girl schoolgirls, and now I'm questioning whether it was even Tecmo Koei publishing it.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on June 22, 2017, 09:27:31 PM
Nah, it was the one with the magical girl schoolgirls, and now I'm questioning whether it was even Tecmo Koei publishing it.
I know the one you are talking about. It is a Gust property (so yeah Koei Tecmo) and it has been showing up in my Amazon recommendations recently. I think it is Blue something...oh right Wikipedia probably has the answer. *checks Wikipedia* Blue Reflection. Not completely sure how you are getting that mixed up with the other two.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on June 22, 2017, 09:57:43 PM
Nah, it was the one with the magical girl schoolgirls, and now I'm questioning whether it was even Tecmo Koei publishing it.
I know the one you are talking about. It is a Gust property (so yeah Koei Tecmo) and it has been showing up in my Amazon recommendations recently. I think it is Blue something...oh right Wikipedia probably has the answer. *checks Wikipedia* Blue Reflection. Not completely sure how you are getting that mixed up with the other two.

Yeah, I also thought he was talking about the poorly dressed not-Lesbians Koei Temco game and not the one about the magical school girl not-Lesbians (yes, this is a Gust game, but Gust is owned by KT as evident by their All-Stars game having Atelier Sophie hanging with Ryu Hayubasa and a bunch of Three Kingdom dudes, among others).
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on June 22, 2017, 11:24:01 PM
the poorly dressed not-Lesbians Koei Temco game

I'm amazed that Googling this exact phrase brought up Nights of Azure almost immediately. :P
Title: Re: Valkyria: Azure Revolution
Post by: Rook on June 23, 2017, 04:41:35 PM
I went to pre-order this on amazon today but its sold out on the PS4 (only digital codes).
Title: Re: Valkyria: Azure Revolution
Post by: Nel_Annette on June 23, 2017, 11:41:45 PM
Valkyria Big Boob Revolution

*starts Googling*

What in the world are you talking abOH MY GOD. o_o
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on June 24, 2017, 03:43:14 AM
Nights of Azure had an amazing OST.

https://www.youtube.com/watch?v=_gmLYs1yeWM
Title: Re: Valkyria: Azure Revolution
Post by: eightbitsamurai on June 25, 2017, 08:56:03 AM
I'm celebrating eid so I don't have time for a review ready by Tuesday.

I'll make it quick. Don't buy this game. For the love of everything right in the universe, of which there is very little, don't buy this fucking game. and then consider why the embargo might be the day it releases.

It is as bad as you thought it would be, but worse in every conceivable way. Literally. I was promised nothing and received even less.

I've essentially quit the social Internet on all fronts as it exists today, but felt like I couldn't without leaving this message behind. That's how soul-crushing this game is.

e should clarify this a personal review, not "a review" like, a review for the site, since I don't do that anymore and this is a clear embargo violation
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on June 25, 2017, 12:49:58 PM
So...pretty much what I expected.
Title: Re: Valkyria: Azure Revolution
Post by: Jimmy on June 25, 2017, 06:04:59 PM
Pretty much what everyone expected. Well, it was nice knowing you VC franchise. At least we got one good game out of you.
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on June 25, 2017, 09:23:22 PM
Pretty much what everyone expected. Well, it was nice knowing you VC franchise. At least we got one good game out of you.

Hey, VC3 was excellent.
Title: Re: Valkyria: Azure Revolution
Post by: Der Jermeister on June 25, 2017, 10:02:02 PM
I've played games that got wonderful reviews that turned out to be piles of shit, and conversely games people acted like were rape cases that I didn't think were bad at all, so I'm a bit torn, to be honest.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on June 25, 2017, 10:03:34 PM
I'll still get it. I'm probably going to put off playing it since I just started BotW, but hey it should make for a quick game when I need to kill a week. And then you all can listen to me whine about it. :p

Pretty much what everyone expected. Well, it was nice knowing you VC franchise. At least we got one good game out of you.

Hey, VC3 was excellent.
We wouldn't know because we never got it. :p
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on June 25, 2017, 10:13:04 PM
I've played games that got wonderful reviews that turned out to be piles of shit, and conversely games people acted like were rape cases that I didn't think were bad at all, so I'm a bit torn, to be honest.

Same. :/ But I guess expectations can play a part, too. VC2 was my first entry in the series, and I thought it was fine, despite everyone else's complaints with it. And it's not like the first entry was perfect or anything. It's like with Shining Force, the early entries had a lot of heart and elements that were unique when they came out, so people were willing to overlook its flaws (also the third entry didn't get a proper western release). It still had flaws, though. So it might be possible that this new one could have some admirable qualities, but unlike the previous Valkyria games, they needed it to great - not just enjoyable, but proof of something more.

I guess that could be said for a lot of sequels, though. I guess I'll just wait for a sale and try out when I got nothing better to do.
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on June 26, 2017, 12:58:13 AM
I've played games that got wonderful reviews that turned out to be piles of shit, and conversely games people acted like were rape cases that I didn't think were bad at all, so I'm a bit torn, to be honest.

Same. :/ But I guess expectations can play a part, too. VC2 was my first entry in the series, and I thought it was fine, despite everyone else's complaints with it. And it's not like the first entry was perfect or anything. It's like with Shining Force, the early entries had a lot of heart and elements that were unique when they came out, so people were willing to overlook its flaws (also the third entry didn't get a proper western release). It still had flaws, though. So it might be possible that this new one could have some admirable qualities, but unlike the previous Valkyria games, they needed it to great - not just enjoyable, but proof of something more.

I guess that could be said for a lot of sequels, though. I guess I'll just wait for a sale and try out when I got nothing better to do.

I don't know what to say, man.  I continue to be amazed by your optimism.

Yes, sometimes people have unreasonable expectations for certain games.  But some games are just bad.  The existence of the former in no way precludes the latter.  I have not seen a single thing about this game, including both people's impressions and the gameplay video I've watched, that doesn't make it look like complete, utter crap.

Heck, even the amazon.co.jp user reviews are ripping it to shreds.  Just for the hell of it I decided to read all the reviews there that gave it 5 stars.  It wasn't that hard because there's only 10 of them, out of 189 reviews.  In at least one of them it appears that the user clicked the wrong number of stars, because while he gave it 5 stars the text of his review was incredibly critical.  Another was entirely sarcastic.  There was also one that basically said "stop complaining and buy it", not because the author actually liked the game but because he was worried about the future of the series.  Of the 5 star reviews that actually liked the game the most positive things they had to say were that it was easy to understand (I guess that's a complement...) and that the female characters were cute.  Oh, and one that gave it 5 stars because a certain female character has huge breasts...

I'm serious, even the rare people who like this game can't come up with anything better than that for why.
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on June 26, 2017, 07:57:31 AM
I've played games that got wonderful reviews that turned out to be piles of shit, and conversely games people acted like were rape cases that I didn't think were bad at all, so I'm a bit torn, to be honest.

Same. :/ But I guess expectations can play a part, too. VC2 was my first entry in the series, and I thought it was fine, despite everyone else's complaints with it. And it's not like the first entry was perfect or anything. It's like with Shining Force, the early entries had a lot of heart and elements that were unique when they came out, so people were willing to overlook its flaws (also the third entry didn't get a proper western release). It still had flaws, though. So it might be possible that this new one could have some admirable qualities, but unlike the previous Valkyria games, they needed it to great - not just enjoyable, but proof of something more.

I guess that could be said for a lot of sequels, though. I guess I'll just wait for a sale and try out when I got nothing better to do.

I don't know what to say, man.  I continue to be amazed by your optimism.

Thank you.
Title: Re: Valkyria: Azure Revolution
Post by: Arvis on June 26, 2017, 12:33:03 PM
Yasunori Mitsuda composed the game's main theme.  That must be worth something, right?
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on June 26, 2017, 04:20:47 PM
It has to be, when a an angel descends and speaks to the masses you often listen.

But yeah I guess I won't be the one to figure out where this series stands, I have too many unfinished games anyway.
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on June 26, 2017, 07:04:56 PM
Yasunori Mitsuda composed the game's main theme.  That must be worth something, right?

OK, I grant you that is worth something (https://www.youtube.com/watch?v=jlpPbnfIYiE).

So buy the soundtrack (but not the game...).
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on June 27, 2017, 05:53:59 AM
the poorly dressed not-Lesbians Koei Temco game

I'm amazed that Googling this exact phrase brought up Nights of Azure almost immediately. :P

And speaking of, http://gematsu.com/2017/06/nights-azure-2-details-demon-malvasia-three-popes

No sir. No gay here. Totally straight. Move along. Move along.
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on June 27, 2017, 05:51:01 PM
^Hah, saw that trailer this morning, and debated whether or not to talk about it. Got Valkyrie Drive flashbacks. Like, more than a couple times I thought they were just gonna go into a straight up make-out session.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on June 27, 2017, 06:09:25 PM
So I haven't been looking at any of the media related to this. I got my copy in the mail a little bit ago, and my first thought while looking at it was "Hey the boobs on the girl on the back of the box are as large as her head...that's a red flag from the get go."  I might try it out this weekend, but I dunno.
Title: Re: Valkyria: Azure Revolution
Post by: Rook on June 27, 2017, 07:08:19 PM
Well apparently the soundtrack is good.
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on June 27, 2017, 07:50:01 PM
Has this thread changed to "Games with valkyrie-esque names and/or games we confuse with games that have valkyrie-esque names"?  How did we even get to Nights of Azure?

I think somebody mentioned Blue Reflection a while back too.  That actually looks...OK.  Though it's supposed to be stupidly easy and also has some yuri undertones, because of course it does.

Has anyone out there made a good magical girl RPG?  I know there have been some attempts, but they always seem to fall flat (and often aren't even localized).
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on June 27, 2017, 10:19:17 PM
Has this thread changed to "Games with valkyrie-esque names and/or games we confuse with games that have valkyrie-esque names"?  How did we even get to Nights of Azure?

I think somebody mentioned Blue Reflection a while back too.  That actually looks...OK.  Though it's supposed to be stupidly easy and also has some yuri undertones, because of course it does.

Has anyone out there made a good magical girl RPG?  I know there have been some attempts, but they always seem to fall flat (and often aren't even localized).

Nope, which is what I was hoping Blue Reflection was going to be before it descended into VN hell (yeah, okay, it has some gameplay stapled to it, but its still predominantly a VN).

I suppose the closest we've gotten to it are the Hyperdimensional Neptunia games or Ar Tonelico (except that every Ar Tonelico game has a male lead and are generally anywhere from kinda creepy to creep city).
Title: Re: Valkyria: Azure Revolution
Post by: Klutz64 on June 27, 2017, 10:34:21 PM

Has anyone out there made a good magical girl RPG?  I know there have been some attempts, but they always seem to fall flat (and often aren't even localized).

I didn't... hate.. my time with Omega Quintet? Like it's super grindy (which is sometimes a positive for me) and the classic producer+idols=harem nonsense got real old real fast, but the combat and character progression was engaging and reasonably challenging.
Title: Re: Valkyria: Azure Revolution
Post by: Annubis on June 27, 2017, 10:37:29 PM
The old Magic Knight Rayearth on SNES?
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on June 27, 2017, 11:08:42 PM
Gust is like the new Sega.. they're like absolutely determined to turn something like a blue hedgehog or an edgy girl of some kind into this like world shattering hero or something...

Anyway the opportunity to play as Malaysia sounds interesting...
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on June 28, 2017, 05:18:46 AM
Has this thread changed to "Games with valkyrie-esque names and/or games we confuse with games that have valkyrie-esque names"?  How did we even get to Nights of Azure?

I think somebody mentioned Blue Reflection a while back too.  That actually looks...OK.  Though it's supposed to be stupidly easy and also has some yuri undertones, because of course it does.

Has anyone out there made a good magical girl RPG?  I know there have been some attempts, but they always seem to fall flat (and often aren't even localized).

Magic Knight Rayearth?

The old Magic Knight Rayearth on SNES?

Ack! Beaten to it! I was thinking of the Saturn version, though.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 06, 2017, 09:27:42 PM
Oh wow. I just started playing this...and as I type this a dinosaur tank just appeared. Anyways as I was saying prior to seeing that, this game is so bad. This must be what "so bad it is good" feels like. I don't think I've seen something this incompetent before and I am only half an hour in. This is going to be a magical experience.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on July 06, 2017, 09:49:32 PM
Oh wow. I just started playing this...and as I type this a dinosaur tank just appeared. Anyways as I was saying prior to seeing that, this game is so bad. This must be what "so bad it is good" feels like. I don't think I've seen something this incompetent before and I am only half an hour in. This is going to be a magical experience.

Wait. You mean that this is the Operation Darkness of this console generation? Shit, this might actually be worth getting.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 06, 2017, 09:55:30 PM
I'm not familiar with Operation Darkness. All I can say is that this game has made me laugh more than any other game that I can recall in its first 45 min alone....none of it was intentional, but well dinosaur tank. Mind you, after one combat I can already tell that the battle system is horrendous (only one combo string for each character which you trigger by a single button press), but I'm looking forward to seeing how long it takes for this thing to go from hilariously bad to painfully bad.

...although the main character's model might have already crossed that threshold. I don't know if you have ever seen this, but there is some otome game (anime? manga?) where the datable guys have ridiculously long and thin chins...every time I see the MC from the front, I'm reminded of that series. >.>
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 08, 2017, 11:50:09 AM
So update. Game is still horrible. I'm still laughing my ass off while playing it, although that is decreasing in frequency as I become immunized to the stupidity. However, there are still plenty of incredibly stupid/incompetent things. One that I just have to call out is the way they handle the DLC.

To begin I should probably explain the framing device of the game. It sort of uses the book format from VC, but they thought that was too simple, so instead of it just being a book with the narrator being the author, they have a framing device of two people sitting in front of the grave of some specific characters from the game. One of the two characters is the great great granddaughter (at least I think that was what they said although that seems excessive for 100 years) of the teacher of two of the characters. Apparently the teacher knew the true history of what happened in the war (although I'm not sure how yet since I think she has been in one scene so far) and passed an extensively detailed account down her family (which never decided to correct the incorrect history accounts despite all of them being history professors). So every so often you get bounced from the historical events to the "present" where they have maybe two or three lines of dialogue and then you can jump between three books (a history book, a glossary, and a notebook of personal accounts). This whole framing device has so far added nothing other than the fact that the historical record is wrong about where one general was killed (and I don't understand why anyone cared enough to change the records on that...maybe they just wanted to hide the glory of dinosaur tank).

So some of the DLC is extra cut scenes (probably meant to add depth to the characters...but it fails at that) in the notebook. The way you are alerted whenever a new DLC scene has been added to the notebook due to story progression is that when you go to the present the professor just says "Oh a letter has arrived." Despite the fact that the two characters have (as far as I can tell) just been sitting there doing nothing other than talking about the "true history," so the other character should have noticed if a mail carrier just happened to walk about for the third time in a single day.

Also while I am thinking about it, the professor's line of "This is a true story," whenever I start a new chapter is freaking annoying. Say something relevant to the new chapter dammit!

On a different note, I'm actually kind of enjoying the battle system. It is complete and total horseshit, but I do enjoy steam rolling enemy soldiers and I am doing that in spades in this game. So I can overlook the fact that is a single button press for an entire combo because of the fact that everything basically insta-dies if I sneeze on them (probably helps that I am playing on easy).

Edit: Oh right forgot about one other thing I wanted to comment on. There are weird cuts for scenes and optional scenes. For example there was one sequence of events recently that was particularly bad. There was a scene establishing that one of your soldiers was researching something at a newspaper office. At the end he walks by a freelance reporter who asks a question about who that was to the newspaper's editor. The scene ends without the editor answering. This point in the story unlocks two optional scenes in the history book. The first repeats the last twenty seconds of the scenes of the soldier walking away and then proceeds to show the conversation between the editor and the reporter (which adds nothing that the player doesn't already know). It also unlocks a scene of the soldier reporting his findings to the princess. Again nothing new is shown. But after the soldier explains the stuff that we already know he says that he has confirmed the princess's thoughts on the identity of a character, the princess asks how he knows, and the scene ends with no explanation for how he confirmed the identity (which would have qualified as something new). The whole sequence was just befuddling.
Title: Re: Valkyria: Azure Revolution
Post by: Rook on July 08, 2017, 03:09:19 PM
Oh wow. I just started playing this...and as I type this a dinosaur tank just appeared. Anyways as I was saying prior to seeing that, this game is so bad. This must be what "so bad it is good" feels like. I don't think I've seen something this incompetent before and I am only half an hour in. This is going to be a magical experience.

I'll have you know that its a Dragon Tank.   

Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 08, 2017, 03:43:13 PM
Oh wow. I just started playing this...and as I type this a dinosaur tank just appeared. Anyways as I was saying prior to seeing that, this game is so bad. This must be what "so bad it is good" feels like. I don't think I've seen something this incompetent before and I am only half an hour in. This is going to be a magical experience.

I'll have you know that its a Dragon Tank.
BS, that is a Brontosaurus Tank and you know it...I mean technically is a Brontosaurus Mech since it has none of the characteristics of a tank, but by this game's weird definition of a tank it is a Brontosaurus Tank. I don't care what the mook general called it. He was an idiot and completely unimportant.
Title: Re: Valkyria: Azure Revolution
Post by: Rook on July 08, 2017, 03:53:20 PM
Oh wow. I just started playing this...and as I type this a dinosaur tank just appeared. Anyways as I was saying prior to seeing that, this game is so bad. This must be what "so bad it is good" feels like. I don't think I've seen something this incompetent before and I am only half an hour in. This is going to be a magical experience.

I'll have you know that its a Dragon Tank.
BS, that is a Brontosaurus Tank and you know it...I mean technically is a Brontosaurus Mech since it has none of the characteristics of a tank, but by this game's weird definition of a tank it is a Brontosaurus Tank. I don't care what the mook general called it. He was an idiot and completely unimportant.

I dunno how I made it to the 30 min mark just watching it on the youtubes. Mitsuda didn't deserve this.

Judging from the character design you could have shown me an image and told me that Shiki was getting rebooted and I would have believed you.

(http://static.gamespot.com/uploads/screen_small/1579/15794034/3254096-trailer_valkyriarevolution_20170627_site.jpg)

 
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 08, 2017, 06:05:37 PM

I dunno how I made it to the 30 min mark just watching it on the youtubes. Mitsuda didn't deserve this.

Judging from the character design you could have shown me an image and told me that Shiki was getting rebooted and I would have believed you.

Because the game is (unintentionally) hilarious? I mean I haven't encountered any new Brontosaurus Tanks since chapter 1, but there have been plenty of Giant Scorpion "Tanks" in random missions.

Side note, map makers must be making a killing in this universe. Every time I take over some new territory (or presumably lose some territory) there is a newly printed map color coded to show the new boundaries instead of them just using flags to identify who owns the territory. Hell there was one territory I apparently captured half of and they printed a new map just to show the territory was half and half.
Title: Re: Valkyria: Azure Revolution
Post by: ironmage on July 09, 2017, 10:23:49 AM
BS, that is a Brontosaurus Tank and you know it...I mean technically is a Brontosaurus Mech since it has none of the characteristics of a tank, but by this game's weird definition of a tank it is a Brontosaurus Tank.

It took me a bit to find  footage (https://www.youtube.com/watch?v=PgjOxEmASIE) of that critter.  I'm leaning toward the "dinosaur" interpretation (camarasaurus, I'd say).

Even once we stop pretending it's a tank, it's a complete disaster as a mech.  Exposed hydraulics?  Really?  Forget about AP rounds, you could immobilize that thing by walking up and jamming an iron bar into the leg mechanism.

And those cannon-mountings are absurd.  Those cannons are going to mangle the support frame if they try to shoot anything heavier than a potato.

But that infantry units can apparently just walk up to the thing and whack at it without being riddled by machine gun fire is what really gives me a headache. Maybe those cannons really are shooting potatoes. Is this even supposed to be related to VC?

So update. Game is still horrible. I'm still laughing my ass off while playing it, although that is decreasing in frequency as I become immunized to the stupidity.

I don't think I could play this myself, but I am enjoying your account of it.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 09, 2017, 03:15:56 PM

It took me a bit to find  footage (https://www.youtube.com/watch?v=PgjOxEmASIE) of that critter.  I'm leaning toward the "dinosaur" interpretation (camarasaurus, I'd say).

Even once we stop pretending it's a tank, it's a complete disaster as a mech.  Exposed hydraulics?  Really?  Forget about AP rounds, you could immobilize that thing by walking up and jamming an iron bar into the leg mechanism.

And those cannon-mountings are absurd.  Those cannons are going to mangle the support frame if they try to shoot anything heavier than a potato.

But that infantry units can apparently just walk up to the thing and whack at it without being riddled by machine gun fire is what really gives me a headache. Maybe those cannons really are shooting potatoes. Is this even supposed to be related to VC?
You forgot the fact that the giant crystal in its "chest" is its power source. I think the idea is supposed to similar to the ragnite radiators in VC...only you know in VC they hid the radiators behind the tank so it wouldn't get shot at while it was walking towards infantry and as the war went on the enemies (and the MCs) developed improved radiators that limited the angles of approach. Here ever tank has a giant crystal powering it front and center for easy demolition! Let no one ever say that the fantasy Russians weren't friendly to their enemies.

And the game isn't directly related to VC. Essentially it is an alternate universe where people seem to be able to get partial Valkyrian powers from ragnite (not explicitly said but it seems accurate). So I guess the Valkyrians bred with their worker class to spread a weakened version of the Valkyrian genes to all the people in the land in this timeline? Or something like that.


I don't think I could play this myself, but I am enjoying your account of it.
Well not a whole lot to report on it at the moment other than the freaking territory control side missions are annoying. The way the game works is that you have three random side missions in territories you have already had main missions. If you ignore side missions in a territory too many times then a side mission to defend the territory will pop up. It is possible for the normal army to win on its own depending on the size of the force deployed (represented by the size of the wooden pieces on the territory), but the annoying thing is you can have multiple territories come under attack at once. So right now I have two territories being attacked and I have to defend one of them and hope that the other lasts for one round so I don't lose it while I am fighting (one clearly has a larger enemy force while the other has a scorpion tank attacking....not sure if a larger allied force can handle a scorpion tank or not). This happens constantly and is really annoying since item selection and prices in the capital are based on how many territories you own.

Edit: Fucking hell, I just realized that I have spent the entire day just doing this stupid territory defense. And I am down two territories as a result. This thing is horrible. It is easy to get multiple territories attacked at once and it takes forever for an opportunity to recapture it. Oh well at least I am up 15 levels on the next story mission?
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 09, 2017, 07:41:45 PM
Okay in terms of problems that this game has, this problem would probably be below rank 50 if they were ranked by how serious they are, but dear god is it getting on my nerves. So they only rendered one flag for the nation. Specifically the pennant style flag that is unfurled when you conquer a base. That flag is meant to be viewed vertically...but they used it horizontally on top of the towers around the training field. So every time there is a scene set there (which is probably one of the three most common places), I see the sideways eagle and I internally scream "How were so cheap that they couldn't render a second flag?"
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on July 09, 2017, 07:54:20 PM
You forgot the fact that the giant crystal in its "chest" is its power source. I think the idea is supposed to similar to the ragnite radiators in VC...only you know in VC they hid the radiators behind the tank so it wouldn't get shot at while it was walking towards infantry and as the war went on the enemies (and the MCs) developed improved radiators that limited the angles of approach. Here ever tank has a giant crystal powering it front and center for easy demolition! Let no one ever say that the fantasy Russians weren't friendly to their enemies.

But if it didn't have a weak point then what would you attack for massive damage?
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on July 09, 2017, 08:20:13 PM
BS, that is a Brontosaurus Tank and you know it...I mean technically is a Brontosaurus Mech since it has none of the characteristics of a tank, but by this game's weird definition of a tank it is a Brontosaurus Tank.

It took me a bit to find  footage (https://www.youtube.com/watch?v=PgjOxEmASIE) of that critter.  I'm leaning toward the "dinosaur" interpretation (camarasaurus, I'd say).

Even once we stop pretending it's a tank, it's a complete disaster as a mech.  Exposed hydraulics?  Really?  Forget about AP rounds, you could immobilize that thing by walking up and jamming an iron bar into the leg mechanism.

And those cannon-mountings are absurd.  Those cannons are going to mangle the support frame if they try to shoot anything heavier than a potato.

But that infantry units can apparently just walk up to the thing and whack at it without being riddled by machine gun fire is what really gives me a headache. Maybe those cannons really are shooting potatoes. Is this even supposed to be related to VC?

...And yet it looks a lot like a zoid to me...maybe it's supposed to be experimental? And that's why there was only one?
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 10, 2017, 06:47:47 AM
So a new issue I discovered last night. There are some story missions that are two-parters where you set up camp in between the two missions so that you can replenish your consumable items before going to stage 2, an that is all you can do in camp. You can leave camp and come back at any time, but it is set up to encourage you to go straight into your next mission....without telling you that the territory minigame advanced during map 1. So if played as intended, you are likely to lose territory during a two-part mission. Easy to work around since you have to leave camp to upgrade your weapons (one of these days I should go on a weapon upgrade rant), but still stupid design.


But if it didn't have a weak point then what would you attack for massive damage?
Well they could at least try to hide the weak point? Or be intelligent regarding the design of how freaking obvious the weak point is?


...And yet it looks a lot like a zoid to me...maybe it's supposed to be experimental? And that's why there was only one?
Pretty sure that the robot was supposed to be the signature tank of one of the four legendary generals of the "Ruks" (Ruskies). So no one else uses one because it was designed specifically for this amazing general...and then it was taken out by a bunch of people swinging swords on their first mission. My head canon is everyone hated this general so it was made intentionally weak. I feel it is supported by the fact that his outfit was just a bright red officer's uniform. It was meant to draw attention to him on the battlefield so he would get shot.
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on July 10, 2017, 11:11:10 AM

But if it didn't have a weak point then what would you attack for massive damage?
Well they could at least try to hide the weak point? Or be intelligent regarding the design of how freaking obvious the weak point is?

...I don't think you got my reference.

I can't be the only one who thinks this thing looks a little bit like a giant enemy crab, can I?  Or is that meme just too old now...
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 10, 2017, 07:15:34 PM
Literal line from cutscene I am currently watching "The magic of love! The power of life!"  Thinking about it, I'll edit in spoiler blocks. I was so shocked by the stupidity of watching it happened I forgot proper etiquette...even If I'm 90% certain no one here is going to be stupid enough to play this game after everything I have written.

[spoiler]And the guy with a shield just took a blow to save the MC from his own stupidity (as I was typing this post)...with his body instead of his shield. There were problems with the death scene in VC...but dear god that was just stupid.  It wasn't even that he just missed the block, he had his arms spread with his sword not attempting to block and the shield pointed away from the attack that was slow enough for him to run from ten feet behind the MC to in front of him.[/spoiler]

That bit of stupidty just overwhelmed my previous complaint about the scene where the squad was shocked that the character who can counter the Valkyria's death song, was standing in front of the Valkryia to counter her song. And then told her to run away. Instead she proceeded to let everyone on the battlefield die for a min or two so she could have a philosophical debate with the Valkyria while the death song magic was ongoing....which raises the question of how dong magic works while you are talking, but yeah, that scene was bad.

I was not expecting that rant to go that long.

...I don't think you got my reference.

I can't be the only one who thinks this thing looks a little bit like a giant enemy crab, can I?  Or is that meme just too old now...
There was a reference in there? I did not see it. I'm going with meme is too old, but I feel like I should still recognize it unless it was obscure. And it does not look like a giant crab. The scorpion mechs do, but not the dinosaur mech.
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on July 10, 2017, 07:41:57 PM
There was a reference in there? I did not see it. I'm going with meme is too old, but I feel like I should still recognize it unless it was obscure. And it does not look like a giant crab. The scorpion mechs do, but not the dinosaur mech.

OK, for your edification: giant enemy crab (https://www.youtube.com/watch?v=7ktHrtxUHbg).

Seriously, though, this was not obscure...
Title: Re: Valkyria: Azure Revolution
Post by: Mickeymac92 on July 10, 2017, 09:31:44 PM
There was a reference in there? I did not see it. I'm going with meme is too old, but I feel like I should still recognize it unless it was obscure. And it does not look like a giant crab. The scorpion mechs do, but not the dinosaur mech.

OK, for your edification: giant enemy crab (https://www.youtube.com/watch?v=7ktHrtxUHbg).

Seriously, though, this was not obscure...

I hadn't seen that particular video until now...so thank you for that. That made my day. Those Japanese fishermen must've been pretty tough to deal with all those giant crabs. =P

I always thought that meme was related to the "shoot the core" thing from Gradius, but I guess someone talking as if attacking a weakpoint is important info, not long after emphasizing the game's historical accuracy, can be even more ironically entertaining.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 12, 2017, 08:37:18 PM
So I've been wondering when I was next going to post here. I was thinking about posting about how mercurial the country's opinion on the war is (we're winning->oh no a battle where we lost we are all doomed->yay we raised the enemy's old capitol that had no strategic value, those anti-war activists are idiots; all of which occurred in the course of a chapter). But no I'm in the briefing for my next story mission and well this, "Also note that a flying tank has been spotted in Avalune's airspace." I realize that what is wrong with that sentence is possibly not clear, so I'll just point it out. FLYING TANK. I...I'm actually looking forward to seeing what the hell this tank is. I might need to figure out how to share screenshots for this one. Although I guess I will run the mission and write up what this turns out to be before I post...

OH MY GOD. It is a FUCKING FLYING WHALE TANK! I am literally crying and I am not sure if it is from pain or how hilarious it is. Please send help.

OK, for your edification: giant enemy crab (https://www.youtube.com/watch?v=7ktHrtxUHbg).

Seriously, though, this was not obscure...
I do not think I ever saw that, and I have been on the Internet pretty consistently for two decades or so.
Title: Re: Valkyria: Azure Revolution
Post by: Aurian on July 12, 2017, 11:42:50 PM


...which raises the question of how dong magic works while you are talking, but yeah, that scene was bad.

So... how does Dong magic work? 🤔
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on July 13, 2017, 04:44:56 AM
OK, for your edification: giant enemy crab (https://www.youtube.com/watch?v=7ktHrtxUHbg).

Seriously, though, this was not obscure...
I do not think I ever saw that, and I have been on the Internet pretty consistently for two decades or so.

The video I linked is just an example.  Maybe I should have just linked the Know Your Meme page (http://knowyourmeme.com/memes/e3-sony-2006-giant-enemy-crab).  There's a lot of shit out there...
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on July 13, 2017, 08:04:53 AM
OK, for your edification: giant enemy crab (https://www.youtube.com/watch?v=7ktHrtxUHbg).

Seriously, though, this was not obscure...
I do not think I ever saw that, and I have been on the Internet pretty consistently for two decades or so.

The video I linked is just an example.  Maybe I should have just linked the Know Your Meme page (http://knowyourmeme.com/memes/e3-sony-2006-giant-enemy-crab).  There's a lot of shit out there...

And that's just the Giant Enemy Crabs one. The E3s of years past were an unintentional comedy goldmine. With statements like Konami's early Xbox 360 and Dynasty Warriors knockoff 99 Nights being described as being able to render "One Million Toops!" (this is not a typo), or that four panel meme of four guys sitting completely uninterested to whatever's displayed in the first panel and the same four guys being completely fucking pumped for the contents of the third panel (that one originally came from Nintendo's leadup and initial reveal of Twilight Princess). And any time somebody got up on stage to demo tech like the Kinect or the Wiimote were often a source of unintentionally hilarious GIFs as well.

And hell, the pre-E3 GIFs of years past have been pretty hilarious as well.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 13, 2017, 07:00:18 PM
I feel like they flying whale tank is not getting enough reaction from all of you. So here is an image of the stupidity. And no there are no engines beyond the four on the flippers.

(http://i.imgur.com/fpDwWbz.jpg)


So... how does Dong magic work? 🤔
>.> Shush you, my stupid typos are not the important part here.


The video I linked is just an example.  Maybe I should have just linked the Know Your Meme page (http://knowyourmeme.com/memes/e3-sony-2006-giant-enemy-crab).  There's a lot of shit out there...
Still not ringing any bells. :p
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on July 13, 2017, 08:26:05 PM
I feel like they flying whale tank is not getting enough reaction from all of you. So here is an image of the stupidity. And no there are no engines beyond the four on the flippers.

(http://i.imgur.com/fpDwWbz.jpg)

That there is clearly an airship...no, a spaceship!
(https://vignette3.wikia.nocookie.net/finalfantasy/images/8/8b/TAY_IOS_Lunar_Whale.png/revision/latest?cb=20131207220356)

Quote

The video I linked is just an example.  Maybe I should have just linked the Know Your Meme page (http://knowyourmeme.com/memes/e3-sony-2006-giant-enemy-crab).  There's a lot of shit out there...
Still not ringing any bells. :p

OK, I give up...but you at least know about Sony's disastrous 2006 E3 presentation, right?  Because if not then I don't believe you that you were on the internet in 2006 ;)
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on July 14, 2017, 01:05:51 AM
I feel like they flying whale tank is not getting enough reaction from all of you. So here is an image of the stupidity. And no there are no engines beyond the four on the flippers.

(http://i.imgur.com/fpDwWbz.jpg)

That there is clearly an airship...no, a spaceship!
(https://vignette3.wikia.nocookie.net/finalfantasy/images/8/8b/TAY_IOS_Lunar_Whale.png/revision/latest?cb=20131207220356)

Your image isn't loading for me.

Although I feel that it has something to do with my browser as it has gotten very picky (or infected) as of late.
Title: Re: Valkyria: Azure Revolution
Post by: ironmage on July 14, 2017, 07:18:13 PM
I feel like they flying whale tank is not getting enough reaction from all of you. So here is an image of the stupidity. And no there are no engines beyond the four on the flippers.

Impossibly imbalanced airplane, or grossly overweight blimp, the only way that thing could fly is in a world with reduced gravity. (Anti-gravity magic notwithstanding).

Speaking of blimps, reduced gravity might also account for the physics-defying breasts on "Red Selveria" (whatever her name is).  The aesthetic choices in this game are bizarre, to say the least.

Are there any other signs of reduced gravity?  Absurdly oversized weapons, extraordinary acrobatics, and such?
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 14, 2017, 09:33:55 PM
Ugh these territory control side missions are really sapping my will to keep going. I spent three or four chapters trying to get a territory back after I lost it. Finally got it back giving me control of all the territories I can currently control. Five missions or so later, I'm put into a situation where I had to choose to lose either it or another territory. And so I am going to have to pray to the RNG gods to give me an opportunity to reclaim it...again. I'm probably only 5 or 6 story maps away from beating the story. I don't know if I'll platinum it or not. On one hand I don't really have anything else to play at the moment...on the other fuck this game. >.>


Impossibly imbalanced airplane, or grossly overweight blimp, the only way that thing could fly is in a world with reduced gravity. (Anti-gravity magic notwithstanding).

Speaking of blimps, reduced gravity might also account for the physics-defying breasts on "Red Selveria" (whatever her name is).  The aesthetic choices in this game are bizarre, to say the least.

Are there any other signs of reduced gravity?  Absurdly oversized weapons, extraordinary acrobatics, and such?
It is not a blimp because if you look closely you'll notice that there are tons of guns sticking out of its sides which are probably supposed to be soldiers (and there are no flotation means in the back). I mean I'm pretty sure I remember it being too small for that many soldiers, but it seems to be implied to be a troop carrier? I mean its primary means of attack was to get really close to the ground and drop off soldiers, and then shoot at you with its side guns while it is driving by...yes it is an aircraft that can only attack when it is close to the ground because let it never be said that the fantasy Ruskies are brilliant vehicle designers.

I'm not sure it could fly with lowered gravity, because I am pretty sure that the force to keep it floating would rip its fins off unless we are talking moon gravity.

However, for more instances of potential lowered gravity, the main character basically wields a buster sword sized sword. The princess wears a dress that stays poofy no matter what (could be metal supports, but low gravity could be an explantion). I guess the scorpion mech probably is physically impossible under normal gravity, so I guess that counts as well?

The Valkyria (I think her name is Brunhilda, but it isn't like anyone ever uses it) also flies for no reason. I mean she just stands there in the sky for no reason before coming down to fight...considering how fan servicy she is, I'm half surprised that she isn't wearing a dress so they could get some upskirts during those scenes. Although that would probably require more effort than they put into the game. Speaking of Brunhilda, as I recall her boobs are just constantly standing at attention (because they lost the file with Selveria's jiggle physics?). So I guess that also counts as evidence of weird gravity?

No extraordinary acrobatics as I recall. That would require them to actually have fight choreography, which they really don't.
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 15, 2017, 08:41:52 PM
Ugh I finally beat the game...20+ min ago and as I've been watching the ending scenes while typing up a final thoughts on the game...but I accidently hit esc which apparently deletes all the text you type and can't be undone? Seems like a design flaw.  Oh well let's sum up what I was typing before.

-3rd unique mech was a two headed snake that was too thin for a person to get inside. It is stupider than the flying whale tank, but lacks the impact.

-4th unique mech was a centaur...which was not that bad looking. Just bugs me that they called it a tank.

-I've mentioned this before, but the framing device added nothing to the game. They just used it as a way to get something similar t the framing device of VC without understanding how to use it effectively. Which honestly probably describes a lot of the game. They copied random elements from VC without really understanding why the elements had worked in VC so they end up not working here due to poor use.

And half an hour later I am on the credits (and hopefully done with the cut scenes). I suppose wrapping up this post is not a bad idea. This game is a dumpster fire. I cannot think of a thing that the game did good. I know I have seen people comment on the OST being good, but I personally didn't even notice it during the game. The characters are paper thin. The plot is stupid and leaves elements unexplained (e.g., they make a reference to Brunhilda's backstory but there is never any follow up, may have been intended to be explored in future games in the series....which probably will never happen). Gameplay is unimpressive and incredibly repetitive. Animations and character models are amazingly bad. I mean I am fine with relatively low polygon models (I love Trails of Cold Steel for example), but they used what they had very poorly and it just looks horrible as a result. Voice Acting was...tolerable? I don't recall any cringe moments, but it didn't really wow me either.

I suppose in summation, I would recommend not playing this game (I know this is a shock after how much praise I have heaped upon it). I got enjoyment out of it for how bad it was, but I can not recommend going through that gameplay just for the stupid cut scenes.
Title: Re: Valkyria: Azure Revolution
Post by: Isjaki on July 15, 2017, 08:49:50 PM
I suppose in summation, I would recommend not playing this game (I know this is a shock after how much praise I have heaped upon it). I got enjoyment out of it for how bad it was, but I can not recommend going through that gameplay just for the stupid cut scenes.

Thank you for reassuring my decision to never play this game. After all the poor critic reviews and reactions from other gamers, I decided that I don't want anything to do with this game. Which is a shame due to me really enjoying Valkyria Chronicles and somewhat enjoying Valkyria Chronicles 2.
Title: Re: Valkyria: Azure Revolution
Post by: Rook on July 18, 2017, 11:53:27 PM
Media Vision is a good RPG developer. I just get the feeling that they thought they were going to make just another VC game (you know like VC3). It wouldn't shock me if Sega stopped whatever game MV was making in pre-mid production and proclaimed that they now wanted an action RPG, with dinosaur tanks! and Gothlolis! The whole thing just looks rushed and that they wanted to get it out as fast and as quietly as possible to avoid any long term damage.
Title: Re: Valkyria: Azure Revolution
Post by: Aeolus on July 19, 2017, 12:21:42 AM
Media Vision is a good RPG developer. I just get the feeling that they thought they were going to make just another VC game (you know like VC3). It wouldn't shock me if Sega stopped whatever game MV was making in pre-mid production and proclaimed that they now wanted an action RPG, with dinosaur tanks! and Gothlolis! The whole thing just looks rushed and that they wanted to get it out as fast and as quietly as possible to avoid any long term damage.

Knowing that Media Vision was involved explains so much about those tanks. *cough*Nuclear Dragons*cough*


Actually, I suspect that MV just wanted to make Valkyria ARMs (nah, too conspicuous, let's go with Wild Chronicles), but the fanbase wanted a second good Valkyria Chronicles game instead, and even after that revision they did midway through, I feel that they never quite got to the point where they could've replicated the VC formula (such as it is).

And you know, I kinda feel like we dodged a bullet by never getting a follow-up to Skies of Arcadia. If Sega simply cannot do a VC follow-up competently, imagine what they would've done with a SoA follow-up (no more Airship battles for you matey, as everything gets increasingly generic JRPG setting).
Title: Re: Valkyria: Azure Revolution
Post by: Kevadu on July 19, 2017, 01:34:44 AM
Media Vision is a good RPG developer.

Are they?  I guess I have to give them some points because they're listed as the dev on VC3.  On the other hand VC3 has so much carried over from VC2 (engine, assets, etc.) which was an internal Sega project so I don't know how much of that was really Media Vision's work...

But the last Media Vision game I played was Shining Resonance which was also a turd sandwich.  Perhaps not as bad as this game, but it certainly wasn't good.
Title: Re: Valkyria: Azure Revolutioni
Post by: Rook on July 19, 2017, 05:24:41 AM
Media Vision is a good RPG developer.

Are they?  I guess I have to give them some points because they're listed as the dev on VC3.  On the other hand VC3 has so much carried over from VC2 (engine, assets, etc.) which was an internal Sega project so I don't know how much of that was really Media Vision's work...

But the last Media Vision game I played was Shining Resonance which was also a turd sandwich.  Perhaps not as bad as this game, but it certainly wasn't good.

They've made a couple stinkers (Shining games) and I can't say I've played their (arguably) best game VC3. However yea they are a solid game developer. Digimon: CS was excellent, so was Wild Arms 3.
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on July 28, 2017, 03:31:35 AM
I'm just going to play this game like a bunch of games I feel like the time it would take to arrive at a consensus would be the time it would take to finish it anyway.

I liked Valkyria Chronicles, I like everything Media.Vision has done, I don't need much more to recommend itself really. If it sucks, fine.

Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on July 28, 2017, 06:29:49 AM
Well it is your money to waste.

Edit: Just to be clear, the game has been out long enough for a consensus to be formed. The consensus is that it is bad. While there are certainly some people that at least claim to like it, they are in the minority.
Title: Re: Valkyria: Azure Revolution
Post by: Rook on July 29, 2017, 08:33:59 AM

And you know, I kinda feel like we dodged a bullet by never getting a follow-up to Skies of Arcadia. If Sega simply cannot do a VC follow-up competently, imagine what they would've done with a SoA follow-up (no more Airship battles for you matey, as everything gets increasingly generic JRPG setting).

In 2018 Sega announces the FPS you always wanted: Skies of Arcadia II: No More Sky

(http://guides.gamepressure.com/rage/gfx/word/457112062.jpg)
Title: Re: Valkyria: Azure Revolution
Post by: Artimicia on August 01, 2017, 10:58:59 AM
Well it is your money to waste.

Edit: Just to be clear, the game has been out long enough for a consensus to be formed. The consensus is that it is bad. While there are certainly some people that at least claim to like it, they are in the minority.

Yeah well some people were giving Ever Oasis a 5/10, does that stop me from wanting to play it? Not really.

I'm also starting to become very suspicious of "video game players" and "reviewers" in general... a very strong feeling they aren't actually playing these things.

Or like game conventions, these people dress up as these characters and I'm like.. you haven't actually played FFXV have you? lol..
Title: Re: Valkyria: Azure Revolution
Post by: Frostillicus on August 01, 2017, 11:16:00 AM
a very strong feeling they aren't actually playing these things.

Exactly how black is the kettle, pot?
Title: Re: Valkyria: Azure Revolution
Post by: Ranadiel on August 01, 2017, 06:28:35 PM

Yeah well some people were giving Ever Oasis a 5/10, does that stop me from wanting to play it? Not really.

I'm also starting to become very suspicious of "video game players" and "reviewers" in general... a very strong feeling they aren't actually playing these things.

Or like game conventions, these people dress up as these characters and I'm like.. you haven't actually played FFXV have you? lol..
Did you not notice the two pages of me complaining about how bad this game is  as I was playing it? Do you really think I spent weeks making shit up because I have nothing better to do? O_o
Title: Re: Valkyria: Azure Revolution
Post by: Royal on August 02, 2017, 01:19:03 PM
Did you not notice the two pages of me complaining about how bad this game is  as I was playing it?

Thank you for the warning. I considered to buy it, but I will avoid it. I have huge JRPG backlog anyway.
Title: Re: Valkyria: Azure Revolution
Post by: Agent D. on August 02, 2017, 01:38:59 PM
Hey arti has a bit of a point. Sometimes the rants and freakout reviews about how bad a game is are almost entirely based on a fucking demo or one area the reviewer has played. Worse yet, a lot of review sites like the shock reviews for traffic. Can't blame him/her for being skeptical...

Course, Ranadiel's opinion being less of a bullshit reviewer and more of a buddy should actually hold some merit for your judgment rather than just being some dude who's paid by the line written.
Title: Re: Valkyria: Azure Revolution
Post by: Royal on July 01, 2018, 05:36:35 PM
I started to play this game and it is not bad. I enjoy it, maybe because I have not played action RPG for a long time. It is nice change after completing turn based Grand Kingdom. Here are some points:
- graphics (especially faces) are a bit outdated, but I can live with that
- beautiful soundtrack
- story is interesting. A bit predictable, but worth it
- too many loading screens at the beginning. It gets better later (longer scenes).
- simple action RPG battle system. Ranged combat is limited, but there are plenty ragnite skills.
- j voice acting