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Media => Single-Player RPGs => Topic started by: Aeolus on December 16, 2015, 07:10:55 AM

Title: Ys VIII
Post by: Aeolus on December 16, 2015, 07:10:55 AM
http://gematsu.com/2015/12/ys-viii-launches-summer-2016-japan

Well now that Tokyo Xanadu is done and dusted, we're finally starting to hear about this again. And starting with a JP release window that'll likely slide into Fall or 2017 no less.
Title: Re: Ys VIII
Post by: Arvis on December 16, 2015, 10:35:40 AM
I guess I should try out Ys Seven, which I bought 3 years ago?
Title: Re: Ys VIII
Post by: Der Jermeister on December 16, 2015, 05:17:28 PM
A series I like, so I look forward to it.
Title: Re: Ys VIII
Post by: Agent D. on December 16, 2015, 06:27:25 PM
Is dat some Dogi I see already?
Title: Re: Ys VIII
Post by: Monsoon on December 16, 2015, 06:31:40 PM
Is dat some Dogi I see already?
dont think so. That solidly-built guy has green hair and has been seen wielding an axe in other media.
Title: Re: Ys VIII
Post by: Agent D. on December 17, 2015, 08:51:04 AM
Is dat some Dogi I see already?
dont think so. That solidly-built guy has green hair and has been seen wielding an axe in other media.
You feel good, just shitting on my dreams? I got a frowny face with your name on it, mister!
Title: Re: Ys VIII
Post by: EmeraldSword on December 17, 2015, 11:32:23 AM
Awesome. Looking forward to hearing more details, it's been a while since I've played a new YS game.
Title: Re: Ys VIII
Post by: Aeolus on December 21, 2015, 08:37:20 PM
http://gematsu.com/2015/12/ys-viii-starts-when-adol-washed-ashore-cursed-island

Important details:
- Adol Shipwrecks
- Cursed Island
- Platforming

Shocking right? Also:
- Town Building
Title: Re: Ys VIII
Post by: Ranadiel on December 22, 2015, 06:35:51 AM
http://gematsu.com/2015/12/ys-viii-starts-when-adol-washed-ashore-cursed-island

Important details:
- Adol Shipwrecks
- Cursed Island
- Platforming

Shocking right? Also:
- Town Building
Not as shocking as that one time he got on a boat and it didn't crash. I wonder if there is Adol insurance for boats in the world of Ys.
Title: Re: Ys VIII
Post by: Tomara on January 01, 2016, 06:36:32 AM
Seriously. It'll be an important and/or shocking detail if Adol did not get stranded on some cursed island. The guy must be addicted to getting nursed back to health by cute girls, or something.
Title: Re: Ys VIII
Post by: Dincrest on January 01, 2016, 08:33:08 AM
Seriously. It'll be an important and/or shocking detail if Adol did not get stranded on some cursed island. The guy must be addicted to getting nursed back to health by cute girls, or something.

...then leaving them to go high-seas adventuring again with his bro Dogi.
Title: Re: Ys VIII
Post by: Tomara on January 01, 2016, 09:59:19 AM
Bros before random girls who may or may not be the key to the ancient mystery that surrounds the island.
Title: Re: Ys VIII
Post by: MeshGearFox on January 01, 2016, 09:17:13 PM
What if Ys VIII is like FFVIII and consists of 90% throwing Australian Shepherds at people?
Title: Re: Ys VIII
Post by: SilverOwl on January 02, 2016, 08:10:05 PM
i loved all the YS games! well the ones that i have played, which are the psp ones.  where can i find more details about this game? and what system(s) will it be coming out on?
Title: Re: Ys VIII
Post by: Dincrest on January 02, 2016, 08:16:33 PM
According to this Falcom document, it's slated for a summer 2016 release in Japan for PS4 and Vita.  There's no word yet on a western localization.

http://www.falcom.com/kaisya/ir/pdf/151216_01.pdf
Title: Re: Ys VIII
Post by: Aeolus on January 02, 2016, 08:22:55 PM
i loved all the YS games! well the ones that i have played, which are the psp ones.  where can i find more details about this game? and what system(s) will it be coming out on?

PSVita, 201?. Other details include: Adol Shipwrecks, Cursed Island, Platforming, Dogi may or may not be involved.

Welcome to the 'up-to-date' club. Population: You and everyone who's read this thread.

Be sure to check back for more information. Thank you and have a nice day. :)
Title: Re: Ys VIII
Post by: SilverOwl on January 02, 2016, 08:40:47 PM
thanks for the info! my wife has a vita, so if i wanted to i can always borrow it from her :)
Title: Re: Ys VIII
Post by: Aeolus on February 23, 2016, 01:05:06 PM
http://gematsu.com/2016/02/ys-viii-has-dual-protagonists

Mysterious Mystery Girl with heavily implied ties to the grand scheme of the plot and setting spotted.

What's actually surprising is that she's playable, and we may even see a M&L:Dream Team style game here (or at least an FFVIII style "Play this doofus + buds for awhile for glorified backstory/character development reasons").
Title: Re: Ys VIII
Post by: Ramza on February 23, 2016, 09:38:49 PM
http://gematsu.com/2016/02/ys-viii-has-dual-protagonists

Mysterious Mystery Girl with heavily implied ties to the grand scheme of the plot and setting spotted.

What's actually surprising is that she's playable, and we may even see a M&L:Dream Team style game here (or at least an FFVIII style "Play this doofus + buds for awhile for glorified backstory/character development reasons").

They can probably do switch-up without ruining it. From Origin to SEVEN to Celceta, Falcom has shown that they know how to juggle players in A-RPG setting in a way that makes sense. I've been thoroughly impressed.

And I am very interested in this "Dana" character. When you look over the archetypes of the Ys series ... namely, all the Feena/Reah stand-ins, things have only gotten progressively more interesting (with Ys SEVEN probably being *the* most interesting of all, just in terms of how they deviated from the trope).

There's still a part of me that wanted an Ys V remake before an Ys VIII. But ... as long as an Ys V remake comes *after* Ys VIII and makes use of whatever new goodies came with that engine, I'll be pleased.

Now we just need to play maaaajor catch-up in LoH / Kiseki land. Getting Trails of Cold Steel was awesome, but aren't there like 3 or 4 other Kiseki games that happened in the interim? :P
Title: Re: Ys VIII
Post by: Monsoon on February 23, 2016, 11:47:40 PM
http://gematsu.com/2016/02/ys-viii-has-dual-protagonists

Mysterious Mystery Girl with heavily implied ties to the grand scheme of the plot and setting spotted.

What's actually surprising is that she's playable, and we may even see a M&L:Dream Team style game here (or at least an FFVIII style "Play this doofus + buds for awhile for glorified backstory/character development reasons").
I'm very intrigued by this.  If they make Dana's segments different and fun it could be a positive influence.  Her blue hair and the series' preference for having a cast with differently-hued tresses make me sad for a probable lack of Dogi, though. 
Title: Re: Ys VIII
Post by: Aeolus on February 24, 2016, 01:47:27 AM
http://gematsu.com/2016/02/ys-viii-has-dual-protagonists

Mysterious Mystery Girl with heavily implied ties to the grand scheme of the plot and setting spotted.

What's actually surprising is that she's playable, and we may even see a M&L:Dream Team style game here (or at least an FFVIII style "Play this doofus + buds for awhile for glorified backstory/character development reasons").

They can probably do switch-up without ruining it. From Origin to SEVEN to Celceta, Falcom has shown that they know how to juggle players in A-RPG setting in a way that makes sense. I've been thoroughly impressed.

And I am very interested in this "Dana" character. When you look over the archetypes of the Ys series ... namely, all the Feena/Reah stand-ins, things have only gotten progressively more interesting (with Ys SEVEN probably being *the* most interesting of all, just in terms of how they deviated from the trope).

There's still a part of me that wanted an Ys V remake before an Ys VIII. But ... as long as an Ys V remake comes *after* Ys VIII and makes use of whatever new goodies came with that engine, I'll be pleased.

Now we just need to play maaaajor catch-up in LoH / Kiseki land. Getting Trails of Cold Steel was awesome, but aren't there like 3 or 4 other Kiseki games that happened in the interim? :P

The Kiseki series consists of Sky FC, SC, the 3rd; followed by Zero & Blue; and finally Cold Steel which consists of 1 & 2 (with murmurs of 3 being in the pipes). Nayuta is an entirely different thing that's basically Zewi 3 (or Trei !!! if the previous game was anything to go by, though the first one was called Zewi! so whatever) and has nothing to do with Joshua or Estelle or anyone associated with them. There are the Legend of Heroes games that preceded the Trails of games, but A) they also have nothing to do with the above, and B) are all playable in the west in some form or another (with great difficulty I might add, due to a cavalcade of reasons such as bad localizations, bad ports, age, rarity, etc). And then if you go even further back you hit the Dragon Slayer line which is its own ancient clusterfuck (Tokyo Xanadu is also part of the Xanadu line which also got its start in the Dragon Slayer line along with Legend of Heroes and Legacy of the Wizard).

That all said, right now, only Sky the 3rd, Zero, Blue and Cold Steel 2 are the only Kiseki games that haven't made it over yet (and CS2 is on the way).

For what we're missing, the 3rd only really ties FC and SC into the rest of the series while Zero and Blue have had a few major spoilers revealed by CSs 1 & 2.

Oh and there's apparently an MMO in all of that somewhere as well, but nobody knows anything about it other than its still in development. Also if we're counting spinoffs, then Kiseki vs Ys and Falcom Academy are also things, but are entirely irrelevant to anything currently going on.
Title: Re: Ys VIII
Post by: Artimicia on February 24, 2016, 04:06:17 AM
Stilll haven't played Memories of Celceta myself even though I kinda want to... this one looks pretty cool also.
Title: Re: Ys VIII
Post by: Ramza on February 24, 2016, 05:54:54 AM
The Kiseki series consists of Sky FC, SC, the 3rd; followed by Zero & Blue; and finally Cold Steel which consists of 1 & 2 (with murmurs of 3 being in the pipes). Nayuta is an entirely different thing that's basically Zewi 3 (or Trei !!! if the previous game was anything to go by, though the first one was called Zewi! so whatever) and has nothing to do with Joshua or Estelle or anyone associated with them. There are the Legend of Heroes games that preceded the Trails of games, but A) they also have nothing to do with the above, and B) are all playable in the west in some form or another (with great difficulty I might add, due to a cavalcade of reasons such as bad localizations, bad ports, age, rarity, etc). And then if you go even further back you hit the Dragon Slayer line which is its own ancient clusterfuck (Tokyo Xanadu is also part of the Xanadu line which also got its start in the Dragon Slayer line along with Legend of Heroes and Legacy of the Wizard).

That all said, right now, only Sky the 3rd, Zero, Blue and Cold Steel 2 are the only Kiseki games that haven't made it over yet (and CS2 is on the way).

For what we're missing, the 3rd only really ties FC and SC into the rest of the series while Zero and Blue have had a few major spoilers revealed by CSs 1 & 2.

Oh and there's apparently an MMO in all of that somewhere as well, but nobody knows anything about it other than its still in development. Also if we're counting spinoffs, then Kiseki vs Ys and Falcom Academy are also things, but are entirely irrelevant to anything currently going on.

Believe me when I say I'm more than aware of the pre-Kiseki madness goes down. III-V Gagharv Trilogy, then I and II which are part of Dragon Slayer, and Dragon Slayer is a meta-franchise which covers pretty much everything Falcom made *other than* Ys and ... idk ... Star Trader, and some random crap.

Nayuta no Kiseki having no bearing on the plot doesn't make it a "not Kiseki" game. I'd argue the same about the Ys vs Sora no Kiseki crossover, too. I mean, "Tokyo Xanadu" is going to have shit-all to do with the Xanadu / Legend of Xanadu franchise, save for some gameplay and stylistic similarities. But from my perspective, I'd prefer to see XSEED localize over not localize, as much as is possible. Yeah, cut your losses, I guess I can live w/o Nayuta. But I think Ys vs SnK deserved to make it.

Beyond 3rd Zero and Blue, there are full HD remakes with additional content for these games, as well as for FC/SC ... yes? No? Falcom produced at a rate faster than XSEED could localize and publish. That's why we have Cold Steel and a confirmation of Cold Steel 2 when SnK 3rd is still floating in the aether (granted, I'm told it's not a great entry in the series).

TOPIC CHANGE!

http://gematsu.com/2016/02/ys-viii-has-dual-protagonists

Mysterious Mystery Girl with heavily implied ties to the grand scheme of the plot and setting spotted.

What's actually surprising is that she's playable, and we may even see a M&L:Dream Team style game here (or at least an FFVIII style "Play this doofus + buds for awhile for glorified backstory/character development reasons").
I'm very intrigued by this.  If they make Dana's segments different and fun it could be a positive influence.  Her blue hair and the series' preference for having a cast with differently-hued tresses make me sad for a probable lack of Dogi, though. 

Did you play Ys SEVEN? Female protag also had blue hair. Somewhat darker than Dana's too, closer to Dogi's color. And Dogi was there. I would expect Dogi to be there, personally. :)
Title: Re: Ys VIII
Post by: Ranadiel on February 24, 2016, 06:02:55 AM
Beyond 3rd Zero and Blue, there are full HD remakes with additional content for these games, as well as for FC/SC ... yes? No? Falcom produced at a rate faster than XSEED could localize and publish. That's why we have Cold Steel and a confirmation of Cold Steel 2 when SnK 3rd is still floating in the aether (granted, I'm told it's not a great entry in the series).
There are enhanced ports of FC/SC, but those were not done by Falcom. I don't remember all the details regarding them, but the short version is that Falcom licensed the games out to another studio which ported them and added full voice overs to them. I don't think there was any content change in terms of story or sidequests. I know there were some tweaks to the battle system which made it very abusable. Specifically, I recall there was a turn effect (or w/e those are called) which allowed you to use crafts for free, so you break into those turns, and use an S-craft for free and then repeat whenever the effect was coming up.

I would not expect the enhanced ports to ever make it over since the voice acting budget would make it unprofitable for XSeed.
Title: Re: Ys VIII
Post by: Rucks on February 24, 2016, 08:15:48 AM
I would like to take a moment to reiterate how swell it is whenever something like this actually comes out on Vita.  Though for every Lacrimosa of Dana, there seems to be 2 Banner Sagas that never make it.
Title: Re: Ys VIII
Post by: Klutz64 on February 24, 2016, 08:55:00 AM
Been wanting to start my journey through this series, but also been wanting to make a YTLP series out of said journey so I've been waiting until I find a job and get some decent equipment.
Title: Re: Ys VIII
Post by: Aeolus on February 24, 2016, 12:24:32 PM
Been wanting to start my journey through this series, but also been wanting to make a YTLP series out of said journey so I've been waiting until I find a job and get some decent equipment.

So will you be going through them by release order, numerical order or by chronological order? Will you cover the non-canon games or the non-Falcom games? And then will you also be covering the not-Ys games that are the Blazer Quintrilogy (and then will you cover the entire Blazer Quintrilogy or the main 3, or will you spiral out even further still to cover Actraiser 2)? Will you even cover Ys Online? Nevermind, we all know the answer to that one.


Content Edit: http://gematsu.com/2016/02/ys-viii-details-dana-dual-protagonists

Some deets on Dana. What is it with Falcom's recent kick of giving Dancer characters huge ass swords and making them generally badass (afaik)?
Title: Re: Ys VIII
Post by: Artimicia on March 05, 2016, 03:18:04 AM
Has anyone made a Vita is life joke yet?

Cause I just did.
Title: Re: Ys VIII
Post by: Artimicia on March 05, 2016, 03:20:09 AM
I'm sorry that was immature, I should be an upstanding adult and contribute properly.

Yes I guess I could say that the Ys series has some of the best OSTs of all time, most sites I suppose Yuzo Koshiro would be sort of obscure but I actually came across an interview somewhere with him from this very site, that was pretty cool. =-)
Title: Re: Ys VIII
Post by: Tomara on March 05, 2016, 03:24:34 AM
Quote
Has anyone made a Vita is life joke yet?

Cause I just did.

Yes, they/we/everyone has. It's the most entertaining thing many people get out of the system (because they haven't bought the actual thing, the bastards). It usually comes in the form of a "Yep, the Vita is dead" news article. Last week's version is "Sony discontinues Vita TV in Japan".
Title: Re: Ys VIII
Post by: Artimicia on March 05, 2016, 03:31:09 AM
Quote
Has anyone made a Vita is life joke yet?

Cause I just did.

Yes, they/we/everyone has. It's the most entertaining thing many people get out of the system (because they haven't bought the actual thing, the bastards). It usually comes in the form of a "Yep, the Vita is dead" news article. Last week's version is "Sony discontinues Vita TV in Japan".

I think the virtual certainty something like that had happened was the actual joke.

But yes it's unfortunate, it seems like switching out the OLED screen in that newer version didn't help much...
Title: Re: Ys VIII
Post by: Artimicia on March 05, 2016, 03:32:04 AM
On the brightside, with Ys 8 people couldn't possibly resist!

Ok see like that was sarcasm, but like it wasn't... also.. there are more interesting games for the Vita than PS4 and XB1 but they're more hardcore games is probably the reason it's not really picked up all that much.
Title: Re: Ys VIII
Post by: Dice on March 05, 2016, 10:53:31 AM
Content Edit: http://gematsu.com/2016/02/ys-viii-details-dana-dual-protagonists

Some deets on Dana. What is it with Falcom's recent kick of giving Dancer characters huge ass swords and making them generally badass (afaik)?

Really?  With that outfit?  I like her hair and some of the ideas, I don't understand the underboob-belly-dancer vibe on the rest (and a way too recent trend right now).  

Quote
Has anyone made a Vita is life joke yet?

Cause I just did.

Yes, they/we/everyone has. It's the most entertaining thing many people get out of the system (because they haven't bought the actual thing, the bastards). It usually comes in the form of a "Yep, the Vita is dead" news article. Last week's version is "Sony discontinues Vita TV in Japan".

At least it's getting one heck[?] of a last push[!?] for whatever fate has in store with it.

I was going to make a quip about the 3DS, but it really looks like Nintendo is more the lifeblood behind that than any other developer.  Which is good....and bad.
Title: Re: Ys VIII
Post by: Aeolus on March 05, 2016, 03:32:40 PM
Content Edit: http://gematsu.com/2016/02/ys-viii-details-dana-dual-protagonists

Some deets on Dana. What is it with Falcom's recent kick of giving Dancer characters huge ass swords and making them generally badass (afaik)?

Really?  With that outfit?  I like her hair and some of the ideas, I don't understand the underboob-belly-dancer vibe on the rest (and a way too recent trend right now).  

The outfit could be better (a lot better (or at least a lot more (I'd say its halfway to being good))), but then, Falcom doesn't exactly have a perfect batting average with regards to female character designs (see also: Brandish). Plus my comment was more in reference towards the other example (albeit, going any further into this would take this right into spoilers country).

Code: [Select]
Come talk to me once CS2 hits, or if you are up on what I'm talking about or CS1 dropped the act.
And even if this does turn out to be a Squall/Laguna thing (which, given Ys' track record, screams this), then that still doesn't make me wrong as Laguna was more badass than Squall was (even if Laguna was a colossal dork since Squall was too edgelord and way too powerfantasy to compare).
Title: Re: Ys VIII
Post by: Agent D. on March 05, 2016, 10:09:55 PM
I like how it looks, and the fact that it's hitting ps4 is a godsend because as much as I enjoy handhelds, they give me the worst case of fucking carpal tunnel syndrome if I play for more than an hour. Honestly, I'm getting closer to being fully done with handhelds in general. If I'm not home, I generally don't have time to be playing a video game anyway, and when I am home, I don't wanna be oddly hunched over trying to play a game on a screen that's smaller than my cellphone. I was buying this as soon as an english version dropped, regardless of vita or not. I mean hell, I bought my vite to play memories of celceta when it came out ( it was also a phenominal sale at 130 bucks for a 3g/wifi model), so I can suffer through another week of sore hands for it. But the ps4 version... just a big hooray for that.

Also, talking about Dana's design...why is it she's got such bulky boots and such a light, open outfit? I'll never understand that concept in armor design for women. Give them a metal, spikey bikini and a strange tiara with devil horns coming off it to embellish their naughty side, but give them the goddamn bulkiest set of mid thigh-high boots with so much fucking metal and leather even I'd have problems walking around in them to offset the upper armor? Call me strange, call me creepy, call me fashionable, idk, but I just never got why that was a thing...they're not even sexy boots half the time.
Title: Re: Ys VIII
Post by: Tomara on March 06, 2016, 02:53:07 AM

At least it's getting one heck[?] of a last push[!?] for whatever fate has in store with it.

I was going to make a quip about the 3DS, but it really looks like Nintendo is more the lifeblood behind that than any other developer.  Which is good....and bad.

Speaking of Nintendo, Xenoblade Chronicles X is the only universe in which people actually want a Vita.
Title: Re: Ys VIII
Post by: Aeolus on March 06, 2016, 04:46:21 AM
Also, talking about Dana's design...why is it she's got such bulky boots and such a light, open outfit? I'll never understand that concept in armor design for women. Give them a metal, spikey bikini and a strange tiara with devil horns coming off it to embellish their naughty side, but give them the goddamn bulkiest set of mid thigh-high boots with so much fucking metal and leather even I'd have problems walking around in them to offset the upper armor? Call me strange, call me creepy, call me fashionable, idk, but I just never got why that was a thing...they're not even sexy boots half the time.

Those aren't bulky boots, those are glorified sandals + legwraps with seashells bolted to them in some decorative shinguard style. The only thing of bulk on her is her hair and those crescent swords (and those side pauldrons on the hips, or whatever the hell they are). I suppose at the very least, she has leg protection covered which is about the only good thing you can say about that outfit.
Title: Re: Ys VIII
Post by: Agent D. on March 06, 2016, 05:06:16 AM
Also, talking about Dana's design...why is it she's got such bulky boots and such a light, open outfit? I'll never understand that concept in armor design for women. Give them a metal, spikey bikini and a strange tiara with devil horns coming off it to embellish their naughty side, but give them the goddamn bulkiest set of mid thigh-high boots with so much fucking metal and leather even I'd have problems walking around in them to offset the upper armor? Call me strange, call me creepy, call me fashionable, idk, but I just never got why that was a thing...they're not even sexy boots half the time.

Those aren't bulky boots, those are glorified sandals + legwraps with seashells bolted to them in some decorative shinguard style. The only thing of bulk on her is her hair and those crescent swords (and those side pauldrons on the hips, or whatever the hell they are). I suppose at the very least, she has leg protection covered which is about the only good thing you can say about that outfit.
Perhaps bulky wasn't the right term, but my point is leg armor always seems to be more dominant than everything else. I mean... why not just through her in a pair of stilettos and call it a day?
Title: Re: Ys VIII
Post by: Aeolus on March 08, 2016, 07:02:07 AM
http://gematsu.com/2016/03/ys-viii-ps-vita-launches-july-21-japan-playstation-4-2017

JP release date and new characters.

I could really do without the sideboob. (http://i.somethingawful.com/forumsystem/emoticons/emot-gonk.gif)
Title: Re: Ys VIII
Post by: Arvis on March 08, 2016, 09:54:09 AM
What sideboob?  You need boob before you can have sideboob.  Ricotta is a 12-year-old girl who isn't wearing a shirt.

This is getting ridiculous, Japan.
Title: Re: Ys VIII
Post by: Dice on March 08, 2016, 06:20:18 PM
What sideboob?  You need boob before you can have sideboob.  Ricotta is a 12-year-old girl who isn't wearing a shirt.

This is getting ridiculous, Japan.

Haha it'd be less comical if it literally wasn't often paired up with a guy that's usually head-to-toe in clothes.
It's so silly...
Title: Re: Ys VIII
Post by: Aeolus on March 10, 2016, 01:54:42 AM
What sideboob?  You need boob before you can have sideboob.  Ricotta is a 12-year-old girl who isn't wearing a shirt.

This is getting ridiculous, Japan.

Haha it'd be less comical if it literally wasn't often paired up with a guy that's usually head-to-toe in clothes.
It's so silly...

What's silly is that the guy is rocking the JP equivalent of a fedora and frilly bell-bottoms ("What does the Scouter say Adol?" "His douchebag level IS OVER 8000!" "WHAT 8000!!!").

That said: http://gematsu.com/2016/03/ys-viii-details-hummel-ricotta

Better pics (including one that more clearly angles the line of the arm to the shoulder rather than the side-of-chest region).
Title: Re: Ys VIII
Post by: Arvis on March 10, 2016, 10:29:47 AM
You're right: only a soul patch could make Hummus look douchier.
Title: Re: Ys VIII
Post by: IhaveFURY on March 10, 2016, 04:17:52 PM
The delay for the PS4 version seems a bit odd- not to much that it happened but that it's such a long period of time. 6+ months for a console version seems really strange to me.
Title: Re: Ys VIII
Post by: Aeolus on March 29, 2016, 07:53:34 PM
http://gematsu.com/2016/03/ys-viii-introduces-dogi-barbaros-little-paro

At last! The breaker of walls has come to town Gilligan's Island. Also the Captain from (one of the) Ys V.
Title: Re: Ys VIII
Post by: Agent D. on March 29, 2016, 08:00:43 PM
http://gematsu.com/2016/03/ys-viii-introduces-dogi-barbaros-little-paro

At last! The breaker of walls has come to town Gilligan's Island. Also the Captain from (one of the) Ys V.
Ahh, japan logic. 26 years old, body of a god, old man hair...
Title: Re: Ys VIII
Post by: Dice on March 29, 2016, 09:42:57 PM
http://gematsu.com/2016/03/ys-viii-introduces-dogi-barbaros-little-paro

At last! The breaker of walls has come to town Gilligan's Island. Also the Captain from (one of the) Ys V.
Ahh, japan logic. 26 years old, body of a god, old man hair...

LOL that's 26?!  xD
I have to say I like Dogi's new silver fox look going on anyways. ;)

EDIT: ACTUALLY. Gotta give Dogi the benefit of the doubt?  Game of Throne's "The Mountain" was 26 too. :O
(http://media2.whosaystatic.com/642767/642767_800wc.jpg)
Title: Re: Ys VIII
Post by: Dice on March 29, 2016, 09:46:42 PM
http://gematsu.com/2016/03/ys-viii-introduces-dogi-barbaros-little-paro

At last! The breaker of walls has come to town Gilligan's Island. Also the Captain from (one of the) Ys V.
Ahh, japan logic. 26 years old, body of a god, old man hair...

lol that's 26?!  xD
I have to say I like Dogi's new silver fox look going on anyways. ;)

EDIT: ACTUALLY. Gotta give Dogi the benefit of the doubt?  Game of Throne's "The Mountain" was 26 too. :O
(http://media2.whosaystatic.com/642767/642767_800wc.jpg)
Title: Re: Ys VIII
Post by: Tomara on April 01, 2016, 03:24:08 AM
Dogi's gonna get all the girls this game.

Quote

EDIT: ACTUALLY. Gotta give Dogi the benefit of the doubt?  Game of Throne's "The Mountain" was 26 too. :O

I'm willing to believe that. If my brother (27) grew a beard, he'd look a lot like that.
Title: Re: Ys VIII
Post by: MeshGearFox on April 10, 2016, 09:12:06 PM
https://www.youtube.com/watch?v=BJ0xBCwkg3E

revelant
Title: Re: Ys VIII
Post by: Aeolus on April 14, 2016, 06:47:54 AM
http://gematsu.com/2016/04/ys-viii-details-dana-childhood-friends-olga-sara

Have some more underdressed females.

http://gematsu.com/2016/04/ys-viii-introduces-olga-sarai-cathleen-aaron

And some shopkeepers.
Title: Re: Ys VIII
Post by: Tomara on April 14, 2016, 08:00:28 AM
Quote
Cathleen (voiced by Sayaka Hirao) – (The brunette girl.) A 29 year-old woman blacksmith

I declare her Awesome! She female, not a teenager, and appears to understand how both armour and clothes work. That's pretty unique.

(Of course, it'll later be revealed that's she's wearing hotpants and stripper boots, or something, but a girl can dream.)
Title: Re: Ys VIII
Post by: Arvis on April 14, 2016, 10:32:03 AM
http://gematsu.com/2016/04/ys-viii-details-dana-childhood-friends-olga-sara

Have some more underdressed females.

http://gematsu.com/2016/04/ys-viii-introduces-olga-sarai-cathleen-aaron

And some shopkeepers.

Olga has the worst clothing design I have seen for a video game character in a good long while.
Title: Re: Ys VIII
Post by: Rucks on April 14, 2016, 10:33:50 AM
^ get better acquainted with the cast of Star Ocean 5.

Bleh

http://vignette1.wikia.nocookie.net/starocean/images/a/a4/Star-Ocean-Integrity-and-Faithlessness_2015_04-19-15_028.png/revision/latest?cb=20151013173734 (http://vignette1.wikia.nocookie.net/starocean/images/a/a4/Star-Ocean-Integrity-and-Faithlessness_2015_04-19-15_028.png/revision/latest?cb=20151013173734)

Title: Re: Ys VIII
Post by: Klutz64 on April 14, 2016, 10:35:08 AM
I'm normally not one for criticizing skimpy armor, but I do kind of hate the designs (such as Olga's) that seem to be saying "This outfit covers my naughty bits more by coincidence than actual design"
Title: Re: Ys VIII
Post by: Arvis on April 14, 2016, 10:42:51 AM
^ get better acquainted with the cast of Star Ocean 5.

Bleh

http://vignette1.wikia.nocookie.net/starocean/images/a/a4/Star-Ocean-Integrity-and-Faithlessness_2015_04-19-15_028.png/revision/latest?cb=20151013173734 (http://vignette1.wikia.nocookie.net/starocean/images/a/a4/Star-Ocean-Integrity-and-Faithlessness_2015_04-19-15_028.png/revision/latest?cb=20151013173734)



Olga's worse.  Checkers at least has a weird sort of.... aesthetic sensibility to it (see Klutz's comment above).  Like, you can tell she purposely dressed that way, at least, even if it looks ridiculous.  Olga looks like she didn't even try to get dressed at all.
Title: Re: Ys VIII
Post by: Tomara on April 14, 2016, 10:49:50 AM
Well, she tried, but by the time she put on the last layers she noticed she forget a shirt and some probably some other stuff. Fixing it was too much of a bother, though, so she just went "Meh, there's always tomorrow" and started her day. Sarai constantly dresses like a magical stripper anyway, so it was not as if her little oopsie was going to stand out that much.
Title: Re: Ys VIII
Post by: Aeolus on April 14, 2016, 07:55:22 PM
Unfortunately, Dana and company are kinda hamstrung by the whole "Everyday is Toga-Party Day here in Doomed Lost Ancient Kingdom of Myth and Legend" shtick that most high adventure tales tend to fall back on.

Because if it wasn't obvious yet, Dana and crew are most likely going to be 'The Mailbox'ing Adol and crew from the ancient past in order to combat whatever ancient evil ends up destroying the island's token ancient civilization which Dana and Co. will end up sealing while Adol and friends either defeat or reseal.
Title: Re: Ys VIII
Post by: Rucks on April 14, 2016, 08:24:34 PM
^ rote story mixed with fun and addictive gameplay is every Ys other than I-II (and more than enough to keep me coming back)
Title: Re: Ys VIII
Post by: Aeolus on April 15, 2016, 12:47:22 AM
^ rote story mixed with fun and addictive gameplay is every Ys other than I-II (and more than enough to keep me coming back)

Which was exactly my point (other than limiting it to just Ys; it's all of Falcom's catalog, even the modern stuff like Trails of the Whatever and Tokyo Xanadu, that's part of their charm). Its so rote that they went for the complete look.

Granted, it doesn't excuse it. But it does explain it.
Title: Re: Ys VIII
Post by: MeshGearFox on April 15, 2016, 09:51:22 PM
[redacted-- something about Lord Monarch/Dragon Slayer I meant to post in the LoH thread]
Title: Re: Ys VIII
Post by: Aeolus on April 16, 2016, 02:51:44 AM
[redacted-- something about Lord Monarch/Dragon Slayer I meant to post in the LoH thread]

I was wondering if you meant the Lord Monarch series with Mon^2.

As for your original question, I wouldn't be surprised. Falcom's pretty okay with referencing their other games in their own games. Then again, the Poms feel like a Trails in the Thing, which only happened well after Lord Monarch. I do know that the fairy in Nayuta is a Pom.

Also, I too hope that Xanadu Next's upcoming Steam port (it was either Steam or Mobile, I forget which) fixes the font (it will probably get fixed either way).
Title: Re: Ys VIII
Post by: MeshGearFox on April 16, 2016, 10:48:39 AM
The thing with LoX, and I'm approaching this as someone who can't read Bosnian or w/e language it's in, is that all the Hanjia have this black outline around everything in them, so there's like... strange character-internal kerning because of this.

http://s1359.photobucket.com/user/ShinjuForest/media/Eiyuu%20Densetsu%20Intent/06_zps675899cb.gif.html

And then some of them just turn into blobs, like the one at the start of the middle line, and I'm sure this isn't an issue for native speakers, but I'm not so. (Also apparently this is Dragon Slayer, but the font is the same).

Anyway what I actually wanted to say about Ys story stuff is that:

- On the one hand, everything prior to Ys 6 was reasonably short so the roteness wouldn't be as problematic and I think ultimately worked well with the concision (and then Ys 2 Complete being... sort of verbose for its length was one of the things that <some verb for annoyance, idk fill in the blanks> me about that).

- I don't think the roteness was really as bad in like 3 or DoY on the grounds that 3 was the first one in the series that had ADOL GOES TO PLACE AND FINDS THINGS, and then DoY was made by Hudson so it's a little different anyway. It sounds like a 7 and Celceta, and I guess 8 now, stuck too closely to what 6 did, although I never played any of those because they're exclusives to systems that Sony hated.
Title: Re: Ys VIII
Post by: Monsoon on July 13, 2016, 01:49:10 AM
Vita version of Ys VIII comes out next week.  Here's a translated interview from Dengeki Playstation: SOUND OF A WALL SHATTERING (http://gematsu.com/2016/07/ys-viii-40-60-hours-long-trails-cold-steel-iii-launches-2017-japan)

Some details:
- Gonna be a 40-60 hour RPG, the longest and "most substantial" game in the series
- Dogi isn't playable, but he's in charge of the village that you help build over the course of the game. 
- Boss Rush mode added in day 1 patch and pirate costumes available as launch DLC
- Dengeki PlayStation gave it 90/95/90/90 (four reviewers scoring out of 100)
- Famitsu gave it 9/8/8/9 (four reviewers scoring out of 10)
Title: Re: Ys VIII
Post by: Aeolus on July 14, 2016, 11:50:06 AM
Vita version of Ys VIII comes out next week.  Here's a translated interview from Dengeki Playstation: SOUND OF A WALL SHATTERING (http://gematsu.com/2016/07/ys-viii-40-60-hours-long-trails-cold-steel-iii-launches-2017-japan)

Some details:
- Gonna be a 40-60 hour RPG, the longest and "most substantial" game in the series
- Dogi isn't playable, but he's in charge of the village that you help build over the course of the game. 
- Boss Rush mode added in day 1 patch and pirate costumes available as launch DLC
- Dengeki PlayStation gave it 90/95/90/90 (four reviewers scoring out of 100)
- Famitsu gave it 9/8/8/9 (four reviewers scoring out of 10)

Speaking of Patch and Pirate Costumes: http://gematsu.com/2016/07/ys-viii-details-day-one-patch-dlc

Somehow I prefer these pirate costumes to the ones that Tales of Beseria are getting (even if they do make Dogi look like an old man).
Title: Re: Ys VIII
Post by: Monsoon on July 14, 2016, 11:58:23 AM
Somehow I prefer these pirate costumes to the ones that Tales of Beseria are getting (even if they do make Dogi look like an old man).
I don't see Dogi in that gallery. The big guy with green/blue hair is Shahad, who wields axes and anchors (I think?). Did I miss a page?
Title: Re: Ys VIII
Post by: Towns Car Marty on July 14, 2016, 12:11:18 PM
I wonder if this series is getting away from itself. I mean, this game looks great--all Ys games are great--but I feel that they're trying to expand their scope to a detriment. To me Ys has always been about a tightly paced adventure with fast and frenetic combat in huge dungeons. I could leave all the crafting and fishing stuff that's crept in since Seven.

But that's my complaint. This still looks excellent and I'll be all over it when it gets announced for a western release, I'm sure.
Title: Re: Ys VIII
Post by: Aeolus on July 14, 2016, 04:47:57 PM
Somehow I prefer these pirate costumes to the ones that Tales of Beseria are getting (even if they do make Dogi look like an old man).
I don't see Dogi in that gallery. The big guy with green/blue hair is Shahad, who wields axes and anchors (I think?). Did I miss a page?

Nevermind. I completely forgot that guy even existed.
Title: Re: Ys VIII
Post by: Aeolus on February 17, 2017, 11:56:50 PM
Necroing because NISA decided to localize a bunch of their usual crap....and also http://gematsu.com/2017/02/ys-viii-lacrimosa-dana-ps4-ps-vita-pc-coming-west-fall
Title: Re: Ys VIII
Post by: Kevadu on February 18, 2017, 12:42:36 AM
NISA, not Xseed?  Guess that honeymoon is over...
Title: Re: Ys VIII
Post by: Agent D. on February 18, 2017, 12:44:20 AM
NISA, not Xseed?  Guess that honeymoon is over...
I assume Xseed just has their hands full with translating Trails in the Sky part 3 and Cold Steel part 3.
Title: Re: Ys VIII
Post by: Andrew on February 18, 2017, 01:57:39 AM
YES! That means it might actually get a release here!
Title: Re: Ys VIII
Post by: Annubis on February 18, 2017, 06:08:37 AM
NISA, not Xseed?  Guess that honeymoon is over...
I assume Xseed just has their hands full with translating Trails in the Sky part 3 and Cold Steel part 3.

Nope.

https://twitter.com/Hatsuu/status/832797511479734273
Title: Re: Ys VIII
Post by: Agent D. on February 18, 2017, 03:16:18 PM
...well then...guess that's pretty fucked up?
Title: Re: Ys VIII
Post by: Nel_Annette on February 18, 2017, 09:15:12 PM
Yeah, I visit NISA's pre-order page about once a month in the event that something interesting comes up and was surprised to see Ys 8 on there. I mean, I pre-ordered the limited edition, but it is weird to see it without the little XSeed logo.

Additionally, hopefully this will be one of the few games I bought from NISA that doesn't disappoint me. The Atelier games are okay, not really my cup of tea, but everything else I've played from them has been bleeehhhh.
Title: Re: Ys VIII
Post by: Aeolus on February 18, 2017, 09:30:16 PM
To be fair, NISA stuff tends to be tied to NIS for better or for worse (generally worse though since NIS likes to put out mediocre to low effort titles that run off of the 'Goddammit Japan' quotient, especially their recent guro pandering crap), but they also deal with a lot of Compile Factory warez.

But what's really sad is that yeah, the bigger localization companies are finally taking notice of Falcom's output again and are undercutting the hell out of XSeeD and everybody's gonna be losing by the end of that deal.
Title: Re: Ys VIII
Post by: Andrew on February 18, 2017, 10:36:20 PM
...everybody's gonna be losing by the end of that deal.

Except PAL regions!
Title: Re: Ys VIII
Post by: Ramza on February 18, 2017, 11:42:15 PM
But what's really sad is that yeah, the bigger localization companies are finally taking notice of Falcom's output again and are undercutting the hell out of XSeeD and everybody's gonna be losing by the end of that deal.

XSEED helped Falcom gain name recognition in the West. They weren't gonna get anywhere with the occasional localization from this or that company (think Ys VI Konami).

This just kinda bums me out.
Title: Re: Ys VIII
Post by: Chronix112 on February 19, 2017, 05:37:54 AM
Really bummed about this because I do no not like most NISA  translations as they tend to take  a ton of liberties with the game script.
Title: Re: Ys VIII
Post by: Isjaki on March 01, 2017, 01:10:23 AM
It is a pretty big bummer that XSEED isn't working on this. They do such a good job with Trails and Ys.

Although, I really like the work NISA did for the Danganronpa games.
Title: Re: Ys VIII
Post by: APAROT on May 22, 2017, 04:48:40 PM
I'm giving NISA the benefit of the doubt with Ys VIII. Really hoping they do a great job!
I painfully pre-ordered the PS Vita CE from them, already. (Painfully, because Amazon charges you when the order is sent, not before).

Edit: There's gonna be a Live Streaming of Ys VIII in english by NISA.
Here's the link: https://www.twitch.tv/nisamerica (https://www.twitch.tv/nisamerica)
Title: Re: Ys VIII
Post by: Aeolus on May 25, 2017, 09:15:04 PM
http://gematsu.com/2017/05/ys-viii-lacrimosa-dana-launches-september-12-north-america-september-15-europe

And here's a release date for those of us on the other side.

I'm ready to get shipwrecked all over again.
Title: Re: Ys VIII
Post by: Agent D. on May 25, 2017, 09:31:10 PM
http://gematsu.com/2017/05/ys-viii-lacrimosa-dana-launches-september-12-north-america-september-15-europe

And here's a release date for those of us on the other side.

I'm ready to get shipwrecked all over again.
Can't be shipwrecked again if you get amnesia.

(http://i3.kym-cdn.com/entries/icons/original/000/022/138/reece.JPG)
Title: Re: Ys VIII
Post by: Agent D. on August 21, 2017, 09:05:23 AM
Feel like this deserves a bump to build some Adol appreciation.

Less than a month til US release!
Title: Re: Ys VIII
Post by: Rucks on August 21, 2017, 09:14:18 AM
Ys is perfect for Vita (also perfect for everything in every way all the time)
Title: Re: Ys VIII
Post by: Agent D. on August 21, 2017, 10:01:57 AM
Ys is perfect for Vita (also perfect for everything in every way all the time)
But it's better for the ps4!
Title: Re: Ys VIII
Post by: Isjaki on August 21, 2017, 01:40:39 PM
I am so ready for this game.
Title: Re: Ys VIII
Post by: Rucks on August 21, 2017, 01:48:38 PM
Ys is perfect for Vita (also perfect for everything in every way all the time)
But it's better for the ps4!

Why? I can play Ys on my break at work.

You can't blame the handheld because you have giant skull crusher hands!

Vita is win!
Title: Re: Ys VIII
Post by: Arvis on August 21, 2017, 02:11:10 PM
The convenience factor is hard to argue with when it comes to handhelds.  I was on vacation last week and, even though I had my laptop, I just started Final Fantasy Dimensions on my tablet, because it was just easier.  If I didn't work 3 minutes from my house, I'd be eager for more handheld releases too.

That being said: games are better on tv, with a full controller.
Title: Re: Ys VIII
Post by: Isjaki on August 21, 2017, 02:25:33 PM
Ys should just be everywhere for everyone because it is SO FUCKING AWESOME.
Title: Re: Ys VIII
Post by: Agent D. on August 21, 2017, 03:44:32 PM
Ys should just be everywhere for everyone because it is SO FUCKING AWESOME.
Sir I applaud your logic and eagerly await more of your amazing ideas!
Title: Re: Ys VIII
Post by: Ranadiel on August 21, 2017, 04:24:56 PM
Ys is perfect for Vita (also perfect for everything in every way all the time)
But it's better for the ps4!

Why? I can play Ys on my break at work.

You can't blame the handheld because you have giant skull crusher hands!

Vita is win!
I counter with using remote play from the PS4 to the Vita allowing the superior play on the PS4 when home without sacrificing the portability of the Vita!
Title: Re: Ys VIII
Post by: Agent D. on August 30, 2017, 02:51:10 AM
Demo's out in North America.
Title: Re: Ys VIII
Post by: Ranadiel on August 30, 2017, 06:30:50 AM
Is there any bonus for completing the demo?
Title: Re: Ys VIII
Post by: Isjaki on September 11, 2017, 04:24:55 PM
Wooo! Got Ys VIII a day early!!!
Title: Re: Ys VIII
Post by: Andvari on September 11, 2017, 05:33:32 PM
Ys VIII has been delayed for the PC. It has been confirmed through Steam Here is the article from Steam:

Hello Everyone,

We regret to inform everyone that the release date for Ys VIII: Lacrimosa of DANA on PC has been pushed back due to continued efforts in improving gameplay quality.

We sincerely apologize to our fans who have been looking forward to this release. Ultimately, our goal is for fans to enjoy a high-quality game. We are providing the extra care in the PC development of the game by taking time to enhance the overall quality of gameplay.

If you have made a pre-purchase on Steam and would like to get a refund, please use the link provided below for instructions on requesting a refund:

https://support.steampowered.com/kb_article.php?ref=6695-QIKM-7966&l=

For any purchases or pre-orders made outside of the Steam channel, please contact the corresponding refund support for that channel.

A new release date will be announced as soon as it is available.

Thank you for your time, support, and patience with this matter.

Best,
NISA Team

I'll make a separate thread for this you can delete this post if you want.
Title: Re: Ys VIII
Post by: Aeolus on September 11, 2017, 07:33:27 PM
Ys VIII has been delayed for the PC. It has been confirmed through Steam Here is the article from Steam:

Hello Everyone,

We regret to inform everyone that the release date for Ys VIII: Lacrimosa of DANA on PC has been pushed back due to continued efforts in improving gameplay quality.

We sincerely apologize to our fans who have been looking forward to this release. Ultimately, our goal is for fans to enjoy a high-quality game. We are providing the extra care in the PC development of the game by taking time to enhance the overall quality of gameplay.

If you have made a pre-purchase on Steam and would like to get a refund, please use the link provided below for instructions on requesting a refund:

https://support.steampowered.com/kb_article.php?ref=6695-QIKM-7966&l=

For any purchases or pre-orders made outside of the Steam channel, please contact the corresponding refund support for that channel.

A new release date will be announced as soon as it is available.

Thank you for your time, support, and patience with this matter.

Best,
NISA Team

I'll make a separate thread for this you can delete this post if you want.

XSeeD. Accept no substitutes.

But then, I went and misread the announcement as Ys VIII delayed to unannounced fate (http://gematsu.com/2017/09/ys-viii-pc-delayed-unannounced-date). So really, its unfortunate, but I'm not surprised given how many times XSeeD had to delay their releases to make sure everything worked right *cough*TitS SC*cough*.
Title: Re: Ys VIII
Post by: Ranadiel on September 11, 2017, 07:47:01 PM

XSeeD. Accept no substitutes.

But then, I went and misread the announcement as Ys VIII delayed to unannounced fate (http://gematsu.com/2017/09/ys-viii-pc-delayed-unannounced-date). So really, its unfortunate, but I'm not surprised given how many times XSeeD had to delay their releases to make sure everything worked right *cough*TitS SC*cough*.
...I can't tell whether you are unaware of the fact that NISA is responsible for Ys VIII (despite the post you quoting saying NISA in the signature spot) or are aware and are just referencing them because they used to be involved with Ys. O.o
Title: Re: Ys VIII
Post by: Andvari on September 11, 2017, 08:03:12 PM
I would rather they delay the game then release it and have it run rough.
Title: Re: Ys VIII
Post by: MonCapitan2002 on September 11, 2017, 10:46:47 PM

XSeeD. Accept no substitutes.

But then, I went and misread the announcement as Ys VIII delayed to unannounced fate (http://gematsu.com/2017/09/ys-viii-pc-delayed-unannounced-date). So really, its unfortunate, but I'm not surprised given how many times XSeeD had to delay their releases to make sure everything worked right *cough*TitS SC*cough*.
...I can't tell whether you are unaware of the fact that NISA is responsible for Ys VIII (despite the post you quoting saying NISA in the signature spot) or are aware and are just referencing them because they used to be involved with Ys. O.o
I'm surprised they passed on this game, actually.  My guess is that they either got outbid by NISA or their slate was full and couldn't take the project on.  Considering all the PC releases they've done of late, I'm thinking the latter.  I just hope that they do Trails of Cold Steel III.
Title: Re: Ys VIII
Post by: Chronix112 on September 11, 2017, 11:42:34 PM

XSeeD. Accept no substitutes.

But then, I went and misread the announcement as Ys VIII delayed to unannounced fate (http://gematsu.com/2017/09/ys-viii-pc-delayed-unannounced-date). So really, its unfortunate, but I'm not surprised given how many times XSeeD had to delay their releases to make sure everything worked right *cough*TitS SC*cough*.
...I can't tell whether you are unaware of the fact that NISA is responsible for Ys VIII (despite the post you quoting saying NISA in the signature spot) or are aware and are just referencing them because they used to be involved with Ys. O.o
I'm surprised they passed on this game, actually.  My guess is that they either got outbid by NISA or their slate was full and couldn't take the project on.  Considering all the PC releases they've done of late, I'm thinking the latter.  I just hope that they do Trails of Cold Steel III.
They wanted it . Nisa outbid them on Ys VIII. Now we get a bland translation, but hey the weebs get their beloved Japanese audio.
Title: Re: Ys VIII
Post by: Aeolus on September 11, 2017, 11:58:27 PM

XSeeD. Accept no substitutes.

But then, I went and misread the announcement as Ys VIII delayed to unannounced fate (http://gematsu.com/2017/09/ys-viii-pc-delayed-unannounced-date). So really, its unfortunate, but I'm not surprised given how many times XSeeD had to delay their releases to make sure everything worked right *cough*TitS SC*cough*.
...I can't tell whether you are unaware of the fact that NISA is responsible for Ys VIII (despite the post you quoting saying NISA in the signature spot) or are aware and are just referencing them because they used to be involved with Ys. O.o

Very aware.

Also because NISA's track record hasn't been the best in regards to localizations (I think one of the Ateilers (Shalie IIRC) had a glitch where you couldn't access the character progression system initially, and Mugen Souls Z had some kind of gamebreaker as well).

XSeeD hasn't been perfect either but theirs' have been labours of love (again TitS SC and the fact that they spent so much time working out the bugs as well as implementing individual chest dialogue despite the fact that the game wasn't nearly as friendly to the novelty as TitS FC was).
Title: Re: Ys VIII
Post by: Arvis on September 13, 2017, 09:42:21 AM
Someone explain the $60 price tag on a PS4 game that looks like a PS2 game.  I get that this was primarily developed with the VITA in mind, but...  I don't know. I guess I expected it to look a little better.

Anyone also think it's funny that that Ricotta loli character has a swimsuit outfit that's more modest than her default?
Title: Re: Ys VIII
Post by: ScottC on September 13, 2017, 01:07:35 PM
Someone explain the $60 price tag on a PS4 game that looks like a PS2 game.  I get that this was primarily developed with the VITA in mind, but...  I don't know. I guess I expected it to look a little better.

Outside of the Vita part that you already answered, the YS has never been a series that put graphics over gameplay.  90% of the series is sprite based and looks like they would run on a PS1.  Whats more important is that it plays at 60fps since fast combat is a big part of the series.
Title: Re: Ys VIII
Post by: Isjaki on September 13, 2017, 02:07:44 PM
The colors in this game are so vibrant. I love it. Graphics are lacking, but that is cool because the game runs sooo silky smooth. I've been having a blast playing this. Not sure I like Dogi's fashion choice for this adventure. =\
Title: Re: Ys VIII
Post by: Klutz64 on September 13, 2017, 03:15:08 PM
I have this issue with Danganronpa V3 too. I don't know what it looks like on PS4, but to charge $40 and $60 for the same game seems really sketchy to me.
Title: Re: Ys VIII
Post by: EmeraldSword on September 13, 2017, 06:42:21 PM
I got mine for the PS4 today on Amazon. It's been ages since I've played a YS game. ^_^
Title: Re: Ys VIII
Post by: Nel_Annette on September 13, 2017, 07:04:48 PM
Enjoying it so far. I like how the island has very recognizable areas so you know where you are, and you can see other recognizable areas. I just wish there weren't so many transitions between each area like a KH game, and that you could just travel around without that. Also don't really care for the village defense stuff, but overall I like exploring. I've always been a sucker for "mysterious island" stories.

And if this takes place between Ys V and Ys VI, that mean Napishtim happens after this... meaning Adol and Dogi go through two shipwrecks in a row. XD Why did they do that anyway? Barring a few connections between the lore of the games, they're each pretty stand-alone, so I don't see why they couldn't just set it after VII.

Dana kind of reminds me of Tia from Ys VII design-wise. Blue hair and all.
Title: Re: Ys VIII
Post by: Rucks on September 13, 2017, 07:20:08 PM
^ it's sort of an inside joke how bad Adol's luck is with ships.  I think they allude to it at the beginning of Celceta.
Title: Re: Ys VIII
Post by: Aeolus on September 13, 2017, 08:32:15 PM
^ it's sort of an inside joke how bad Adol's luck is with ships.  I think they allude to it at the beginning of Celceta.

Its also a shared trait with many heroes of 'Walking the Earth' type stories (the Ur example being Ulysses in Homer's The Iliad/The Odyssey).

Also, Ys enjoys quite a few inside jokes like Dogi being the Breaker of Walls while Adol is the Breaker of Hearts/Ships, the only trait more outlandish than being an 'Adventurer' is being a ginger (and in fact Adol's fiery red hair is so powerful that not even transformation magic can hide his red mop), and that Adol is an amazingly detailed sperg to find the time and ability to 'recall' all of these events without losing any details and record them into journals for historian narrators to read.
Title: Re: Ys VIII
Post by: Ranadiel on September 13, 2017, 09:34:54 PM
and that Adol is an amazingly detailed sperg to find the time and ability to 'recall' all of these events without losing any details and record them into journals for historian narrators to read.
To be fair, his recollection wasn't perfect. I mean there are what? Three versions of the events of Ys 4 because the historian narrators can't figure out what happened? I realize the most recent release is the "most accurate" version of events, but still his journal wasn't perfect on that adventure. :p
Title: Re: Ys VIII
Post by: Aeolus on September 13, 2017, 09:42:22 PM
and that Adol is an amazingly detailed sperg to find the time and ability to 'recall' all of these events without losing any details and record them into journals for historian narrators to read.
To be fair, his recollection wasn't perfect. I mean there are what? Three versions of the events of Ys 4 because the historian narrators can't figure out what happened? I realize the most recent release is the "most accurate" version of events, but still his journal wasn't perfect on that adventure. :p

Nah, that was just hearsay that went unconfirmed until recently when the historian finally dug up Adol's journals on the matter. They're still looking for Adol's true account of Ys V.

That being said, Ys III....
Title: Re: Ys VIII
Post by: MonCapitan2002 on September 13, 2017, 09:54:46 PM
I played for a couple of hours this morning.  The combat is a blast.  Also, while I do think the game is pretty, it isn't as impressive visually as other Playstation 4 games, which is fine since the game play is so good.
Title: Re: Ys VIII
Post by: Tomara on September 14, 2017, 07:51:11 AM
My map is sitting at ~90%, so I should be able to finish it before the weekend.

I'm not entirely sure how to feel about the pacing of the gane. It's a lot slower than the usual Ys. Sometimes I just want to explore more, but the game is all like: Nope, interception time. Nope, story time. Nope, dream time. That said, it doesn't linger too long on any of the segments and the variation is nice.

My biggest complaint, however, is that the best character is not playable.

[spoiler]Damnit, Falcom! Don't introduce a gladiator grandma only to make her an unimportant NPC! Forget about the genki loli, I want to see an old lady with a giant longsword beat up the final boss![/spoiler]
Title: Re: Ys VIII
Post by: Nel_Annette on September 14, 2017, 12:56:16 PM
Holy crap, the ending of chapter 2 threw me for a loop.

[spoiler]For all the usual anime talk of everybody working together despite their differences and all making me pretty comfortable and thinking I knew how things were going to go down, they sure weren't afraid to kill the living hell out of three characters in half an hour. Carlan's death, I actively cheered for. The Captain, I was genuinely sad about, and the doctor's was hilarious. He sets himself up to be a recurring villain and a dinosaur just eats his ass. I loved the mystery aspect but I did just want to end that plotline rather than drag it out, so I'm happy. And chapter 3 looks to be a complete change of pace, so I'm looking forward to that.[/spoiler]

So yeah, besides the interceptions and some tedium doing sidequests (hate timed sidequests), I'm having a blast.
Title: Re: Ys VIII
Post by: NickRansbottom on September 14, 2017, 10:57:58 PM
Started the Vita version this afternoon as that's all GameFly had in stock (I would have preferred PS4, but eh.) The combat is some of the best I've played in an RPG—so smooth! Really enjoying it so far. I should be nearing the end of chapter 2.

Did anyone else make new costumes as soon as they could? Visual costume changes is one of my favorite elements in any game.
Title: Re: Ys VIII
Post by: Arvis on September 15, 2017, 09:41:45 AM
Did anyone else make new costumes as soon as they could? Visual costume changes is one of my favorite elements in any game.

You may have just sold me on this game. :P
Title: Re: Ys VIII
Post by: Tomara on September 15, 2017, 04:14:48 PM
And done! Took me 52 hours, but I was a bit of a perfectionist and completed most of the 'big' things. Maps and treasures at 100% and all that. I do regret not being able to find two gift items, meaning I couldn't get two appreciation events :( I wonder where they are... I don't think they could be random flotsam/fishing treasures, maybe rewards for completing interception/suppression quests? I hope not, I don't really feel like completing the L80+ ones...

Anyway, I really enjoyed it. It didn't feel like typical Ys game, but I'm not sure if that's a good or a bad thing. Probably depends on what you're in the mood for. The pacing is slower and the game is lighter on puzzle-platforming than some other recent entries, but the combat is great and some of the bosses were amazing. If anything, the not-so-Ys-like things reminded me of other games I really enjoyed. Stranded Kids, Link's Awakening, Xenoblade Chronicles (mostly because of the 'omygodomygod, the t-rex is gonna kil me, please run, run faster, dash damnit! o_o)... That sort of stuff.
Title: Re: Ys VIII
Post by: Klutz64 on September 16, 2017, 12:05:31 AM
I'm hijacking this thread momentarily to ask a quick question:

At what point in the series is it best to play Origin? I just finished Ys I, but I bought Origin in the last Steam sale so I'm just curious at what point will I be able to fully enjoy the inevitable references and gameplay mechanics of the game?
Title: Re: Ys VIII
Post by: Tomara on September 16, 2017, 02:30:13 AM
Right after Ys II would best, I think. That makes it most likely you'll catch all the references.

As for gameplay, unless you plan on digging up all sorts of very old Ys-games, you'll jump right from 'we don't have enough buttons to let Adol attack like a normal person' to 'very smooth and fast-paced action RPG'. But Ys Origin is a bit of a outlier to begin with. Instead of an island to explore, you get this almost metroidvania-like dungeon. Which is awesome, if you ask me, but... it's not the typical Ys adventure.
Title: Re: Ys VIII
Post by: Nel_Annette on September 16, 2017, 03:21:51 AM
There's like a one-sentence reference to Ys VI in both Origin and Oath, but they're both at the very end of those games and I think that's about it.

Also I think the villain group in Origin is referenced in Celceta (I haven't played it) and sort of referenced in VI.

But yeah, after II works best. Most of the references in Origin would be to the first two games.
Title: Re: Ys VIII
Post by: Klutz64 on September 16, 2017, 05:45:43 AM
Thanks [member=33]Tomara[/member] and [member=3547]Nel_Annette[/member] that was kinda what I was hoping to hear!
Title: Re: Ys VIII
Post by: Aeolus on September 16, 2017, 10:30:12 AM
Right after Ys II would best, I think. That makes it most likely you'll catch all the references.

As for gameplay, unless you plan on digging up all sorts of very old Ys-games, you'll jump right from 'we don't have enough buttons to let Adol attack like a normal person' to 'very smooth and fast-paced action RPG'. But Ys Origin is a bit of a outlier to begin with. Instead of an island to explore, you get this almost metroidvania-like dungeon. Which is awesome, if you ask me, but... it's not the typical Ys adventure.

I wouldn't call Ys Origin a Metroidvania so much as a Metroid II style game, as while each section of the tower is treated as its own mini-dungeon, you're also nearly constantly moving from one section to the next with little reason to revisit older sections once completed.


That being said, if you're planning on playing Ys Origin on the PC/Steam, for the love of god, get yourself a controller. Trying to fumble around with that one boss on a keyboard, even on Normal, is going to be a nightmare.
Title: Re: Ys VIII
Post by: Rucks on September 16, 2017, 10:53:50 AM
That being said, if you're planning on playing Ys Origin on the PC/Steam, for the love of god, get yourself a controller. Trying to fumble around with that one boss on a keyboard, even on Normal, is going to be a nightmare.

My god this. M&K is a blight upon gaming to begin with, but I have no idea how they expected anyone to accomplish anything without a controller. 
Title: Re: Ys VIII
Post by: Chronix112 on September 16, 2017, 11:17:01 AM
That being said, if you're planning on playing Ys Origin on the PC/Steam, for the love of god, get yourself a controller. Trying to fumble around with that one boss on a keyboard, even on Normal, is going to be a nightmare.

My god this. M&K is a blight upon gaming to begin with, but I have no idea how they expected anyone to accomplish anything without a controller.
^ funny  a lot of the master race feels the same about controllers, and go ape-shit when a pc game/ port  does not have proper mouse and keyboard support.  I abhor playing anything besides MMOs and CRPGS with a M&K setup.
Title: Re: Ys VIII
Post by: Aeolus on September 16, 2017, 01:53:04 PM
That being said, if you're planning on playing Ys Origin on the PC/Steam, for the love of god, get yourself a controller. Trying to fumble around with that one boss on a keyboard, even on Normal, is going to be a nightmare.

My god this. M&K is a blight upon gaming to begin with, but I have no idea how they expected anyone to accomplish anything without a controller.
^ funny  a lot of the master race feels the same about controllers, and go ape-shit when a pc game/ port  does not have proper mouse and keyboard support.  I abhor playing anything besides MMOs and CRPGS with a M&K setup.

It really depends on the game. Some do better with a dozen or more macros available to use (like RTSes), while others really need you pressing 4 or 5 keys down at once to keep up with the action (and most computers don't like that many keys pressed at once).

Ys Origin is distinctly within the latter's camp where you often need to input directions beyond ←↑→↓ while charging attacks and jumping over obstacles, especially during boss fights.
Title: Re: Ys VIII
Post by: ScottC on September 16, 2017, 01:54:16 PM
That being said, if you're planning on playing Ys Origin on the PC/Steam, for the love of god, get yourself a controller. Trying to fumble around with that one boss on a keyboard, even on Normal, is going to be a nightmare.

My god this. M&K is a blight upon gaming to begin with, but I have no idea how they expected anyone to accomplish anything without a controller.
^ funny  a lot of the master race feels the same about controllers, and go ape-shit when a pc game/ port  does not have proper mouse and keyboard support.  I abhor playing anything besides MMOs and CRPGS with a M&K setup.

Yeah there is no way in hell I would ever play a FPS, MMO, strategy game, or a game like Diablo without a M&K.  Controllers have their uses but not in those types of games.  Controllers are terrible for a a lot of games but unfortunately it's all people know.  Once you learn to play with M&K you never go back.
Title: Re: Ys VIII
Post by: Rucks on September 16, 2017, 02:18:56 PM
I've been using m/k for strategy games for 20 years and if there was a viable option to use a controller for something like europa barbarorum 2 I would snap people's hands off for it.

I liked torchlight 2 infinitely better with a controller than I did fumbling with a M&K. Same with Diablo.  The right hand doesn't know what the left is doing half the time.  You're not constantly fighting the damned thing with a controller.

It's the difference between using a tool that was designed specifically for something vs using a device retrofitted to make due.
Title: Re: Ys VIII
Post by: Frostillicus on September 16, 2017, 02:29:08 PM
Don't hate on M&K just because you have apparent coordination issues, Rucks.

;P
Title: Re: Ys VIII
Post by: ScottC on September 16, 2017, 03:17:40 PM
The right hand doesn't know what the left is doing half the time.  You're not constantly fighting the damned thing with a controller.

It's the difference between using a tool that was designed specifically for something vs using a device retrofitted to make due.

That's on you, not the instrument.

Like I said:
Quote
Once you learn to play with M&K you never go back.

Mice are more precise instruments then analog sticks or a dpad.

Anyway back to YS VIII.  I am going to wait it out for the PC port instead of caving for the PS4 version.  I almost caved yesterday when I realize I have like 5 games for my PS4 and wanted some reason to use it again.
Title: Re: Ys VIII
Post by: Klutz64 on September 16, 2017, 03:18:08 PM
I like both options, but I always use a controller for PC Ports of console games. Just makes sense.
Title: Re: Ys VIII
Post by: Rucks on September 16, 2017, 03:30:48 PM
How is a keyboard not being originally intended to play games on me? 

Outside of a laser replacing the tracball, you're using basically the same interface that people used on DARPA networks in the 70's.  Nope, not even the slightest bit unwieldy 45 years later...

Everything that Aeolus said is 10 times more true for Ys games.  They are a nightmare with "wasd".

You keep driving that backfitted riding lawn mower and I'll stick to my sports car.
Title: Re: Ys VIII
Post by: Tomara on September 16, 2017, 03:35:58 PM
I generally prefer controllers. M&K is good for some genres, but I like gaming while hiding in a cocoon of blankets. Because I get cold. And blankets are nice and warm. I also like how controllers, or the good ones anyway, fit into my hands and allow you to play anywhere. You need a proper desk and chair for a M&K set-up to be comfortable.

PC fanatics can criticise me all they want. The impact of their insults are just absorbed my the soft, fluffy walls of my blanket fortress strategically build in the corner of my comfortable couch (and sometimes my beanbag chair).
Title: Re: Ys VIII
Post by: Isjaki on September 16, 2017, 08:50:07 PM
.....Ys VIII is a really good game, everyone!
Title: Re: Ys VIII
Post by: Ranadiel on September 17, 2017, 07:46:28 AM
.....Ys VIII is a really good game, everyone!
Shush, can't you see that they are hashing out for all time the debate between M&K and controller? This has never happened before, and this argument will become so definitive that it will never happen again. It will forever be cited as gospel ensuring that peace and harmony exist in gaming communities for all time! What is a single game before an argument of such importance? :p

In terms of progress, I am now around 50% through the game, at least according to map completion. Game has been fun so far. Gameplay is reminding me a lot of Memories of Celceta.
Title: Re: Ys VIII
Post by: Nel_Annette on September 17, 2017, 05:36:03 PM
Okay, I passed chapter 3, and finally found a part of the main plot I didn't like: you're heading through the giant mountain, and then the game makes you backtrack to go to a different dungeon, followed by a mandatory suppression mission followed by an interception mission. Kind of killed the pacing a bit.
Title: Re: Ys VIII
Post by: Kevadu on September 17, 2017, 05:58:31 PM
.....Ys VIII is a really good game, everyone!
Shush, can't you see that they are hashing out for all time the debate between M&K and controller? This has never happened before, and this argument will become so definitive that it will never happen again. It will forever be cited as gospel ensuring that peace and harmony exist in gaming communities for all time! What is a single game before an argument of such importance? :p

Please, everybody knows the best input device is the SpaceOrb 360 (https://en.wikipedia.org/wiki/SpaceOrb_360).

(Only half-joking...I actually used to have one of those and I though--and still think--that the tech is pretty cool.  It lacked polish, though, and never actually caught on...)
Title: Re: Ys VIII
Post by: Arvis on September 18, 2017, 09:37:28 AM
Mouse & Keyboard is actually better for certain gaming genres, though.  You can't use the "retrofitted" for purpose argument when a game's UI is designed entirely around M&K.  I shudder to think of playing something like FTL with a controller.  Not that it couldn't work, but it would take an entire UI overhaul.

That sad, controller is way better for most games.  It's just a few specific ones that M&K are needed for.
Title: Re: Ys VIII
Post by: MonCapitan2002 on September 18, 2017, 06:42:51 PM
I've played first person shooters on both PC and console.  Frankly, for that genre of game, mouse and keyboard is far superior.  It doesn't change the fact that I still find using a controller more comfortable.  Additionally, the thought of trying to play an Ys game with the mouse and keyboard interface makes me cringe.
Title: Re: Ys VIII
Post by: Ranadiel on September 18, 2017, 08:24:28 PM
O.O I think I just realized where this plot is going. If I am right, then oh god. I'm currently in chapter 5 and just got the second checkpoint trophy. I want to put what I am expecting in a spoiler block, but I really feel like I have figured out a late game plot twist and don't want to accidently spoil someone if I am right. >.>
Title: Re: Ys VIII
Post by: MonCapitan2002 on September 19, 2017, 02:57:16 PM
If you put it in a spoiler block and someone who hasn't played Ys VIII chooses to read it, it's on them.
Title: Re: Ys VIII
Post by: Agent D. on September 20, 2017, 10:01:18 AM
If you put it in a spoiler block and someone who hasn't played Ys VIII chooses to read it, it's on them.
This should be made into a song for all people to experience.
Title: Re: Ys VIII
Post by: MonCapitan2002 on September 21, 2017, 09:02:09 PM
I am still plugging away at this game.  The combat itself is a blast.  I've played one interception mission and to be honest, I'm not sure if it will be a source of fun or frustration.
Title: Re: Ys VIII
Post by: Nel_Annette on October 10, 2017, 03:13:59 PM
Beat Ys 8 about a week ago. It kind of crapped the bed towards the end.

Gameplay wise, the closer you get to the end of the final dungeon, the more side-stuff it starts throwing at you. Suppressions, interceptions, villager sidequests, and one final, extra flashback for Dana. I can *see* the boss of the area in the distance and that stupid parrot keeps calling me back to the village. Not to mention two or three key items were in the final dungeon. I did all the villager sidequests and still didn't have maximum affinity with everyone in the village, so I'm guessing there's a few gift items locked behind the last few suppressions and interceptions, which I didn't have the patience to complete.

Story-wise, hoo boy... [spoiler]This plot was great and intriguing until it started doing that Tales of thing where we basically have to kill a god and save the world. I was fine with it being an island escape story. I thought the big threat in the past was also going to be Okeanos, to link the creature as the big bad of both plots. But you finally kill him and the plot derails into this Evolution/Genocide Tree thing that just absolutely loses me. (The cast even looks like a Tales Of party once you have all six of them together). This series already had a great mythos with the Eldeen and now we're just piling all these previous civilizations and gods on top of it? Was Maia and the other two gods mentioned previously? I forget. Did the Eldeen come after Dana's people had died out? That was a bit confusing to me. I thought it would have been cool if Ura/Sarai had turned out to be an Eldeen and that it was going to be revealed that they were the last victims of the Lacrimosa, but she just seems to be from a race of shapeshifter aliens.

I was expecting a bigger reveal for that red-haired chick from Dana's past sections, considering she appears on the Japanese box art with the party. I was expecting her to be the big bad, honestly.[/spoiler]

Still an enjoyable game, I just really didn't like the last few hours. There was a post-game dungeon, but the reward at the end of it just seemed like something that should have been a standard new game + option, rather than something you had to go through the hardest dungeon in the game for.
Title: Re: Ys VIII
Post by: Andvari on October 10, 2017, 04:10:56 PM
Looks like NISA is going to be releasing a translation patch for the game at the end of November for PS4 Vita and the PC version will ship with it. (https://abload.de/img/1ujs41.png)
Title: Re: Ys VIII
Post by: Mickeymac92 on October 10, 2017, 05:30:11 PM
^Glad I wated, then.
Title: Re: Ys VIII
Post by: Klutz64 on October 10, 2017, 05:44:21 PM
^Glad I wated, then.

Most people I've talked to haven't had any complaints about the translation and are frankly confused by this.
I think it's another case similar to Persona 5.

No idea WTF is going on this year with all the translation quality whining.
Title: Re: Ys VIII
Post by: Annubis on October 10, 2017, 06:06:07 PM
^Glad I wated, then.

Most people I've talked to haven't had any complaints about the translation and are frankly confused by this.
I think it's another case similar to Persona 5.

No idea WTF is going on this year with all the translation quality whining.

No, it is pretty bad. Take a look: https://imgur.com/a/g6f8y
Title: Re: Ys VIII
Post by: Nel_Annette on October 10, 2017, 06:34:39 PM
I thought this was because they kept saying "Ancient Species" when they could have just said dinosaur. XD Some sentences were really awkward because of that, but overall I didn't really have a problem with the localization, though it didn't have the kick to it that XSeed usually gives it.
Title: Re: Ys VIII
Post by: Aeolus on October 10, 2017, 06:37:47 PM
^Glad I wated, then.

Most people I've talked to haven't had any complaints about the translation and are frankly confused by this.
I think it's another case similar to Persona 5.

No idea WTF is going on this year with all the translation quality whining.

No, it is pretty bad. Take a look: https://imgur.com/a/g6f8y

I got a kick out of Archezoic Big Hole.


That said, I'm not terribly surprised at this and I'll be further unsurprised if the new localization somehow manages to be even worse than the old one.
Title: Re: Ys VIII
Post by: Kevadu on October 10, 2017, 06:49:01 PM
No, it is pretty bad. Take a look: https://imgur.com/a/g6f8y

From that page...

Quote
That's not even mentioning the fact there is no space after the ellipsis.

OK, so I'm a native English speaker and I have literally never even heard of putting a space after an ellipsis.  I thought maybe I've been doing it wrong all these years so I did a little research, and indeed there are some people who put spaces before or after an ellipsis but that's not a more correct usage.  It's purely a style thing.  And the Chicago Manual of Style--one of the most widely used and respected style guides in the US--says no spaces.

I won't comment on the rest of that page but when you see things like this it really feels like they're grasping at straws for stuff to complain about...
Title: Re: Ys VIII
Post by: Klutz64 on October 10, 2017, 07:14:04 PM
Yep, probably a lot of out-of-context cherry picking by people who feel like NISA stole the game from XSeed.
Title: Re: Ys VIII
Post by: Annubis on October 10, 2017, 08:13:51 PM
I feel like you guys are being fanboys or something...
The ellipses is the smallest thing on that whole page and you stuck to it? Really?

The sentence structure is a direct conversion from Japanese to English...
Localization is more than a machine translation. Some of those examples are direct kanji to English as per a dictionary. I'm about as knowledgeable as a primary schooler in written Japanese and even I can see it.
The sentence themselves follow the Japanese order instead of being rewritten into something easily understandable in English.

I mean, look at this word salad:
(https://i.imgur.com/i1UHt0S.png)

You can read it over and over and it still doesn't mean anything.

Also, the links there are to show that apparently half the description of food items have been applied to the wrong item.
Meaning there's a 50% chance that food consumables do something different than what is written.
There is no world where that is acceptable.

NISA has an history of putting the bare bottom effort into their localization and frankly, I don't understand why a company shouldn't catch shit for cutting corner. If they don't, they'll just keep cutting more of them. I'm glad that this blew over and that NISA has to do damage control. You should be too.
Title: Re: Ys VIII
Post by: Der Jermeister on October 10, 2017, 08:32:02 PM
I remember calling NISA a few years ago about a game I had ordered, and it seemed they were staffed by people for whom English obviously wasn't a first language. Sort of explains things.
Title: Re: Ys VIII
Post by: Kevadu on October 10, 2017, 09:08:46 PM
I feel like you guys are being fanboys or something...
The ellipses is the smallest thing on that whole page and you stuck to it? Really?

A fanboy accusation?  Seriously?   I don't even like NISA...

I commented on the ellipsis thing because it stuck out to me.  It's simply not a valid criticism, so why does whoever made that page even complain about it (twice no less...)?

As far as the sentence structure goes, it looks perfectly valid to me.  Without the ellipsis it reads, "This is a trap that's used by Romun troops."  What is the problem with that?  I really don't see a single issue there.  So I can only guess that whoever wrote that doesn't like where the ellipsis is, but that has nothing to do with sentence structure.  It's an ellipsis to indicate a pause in spoken dialogue, and you can put those basically anywhere so long as that's where you want the pause to be.

I am not claiming that there aren't issues.  Obviously there are issues if NISA is releasing a patch.  But that page you linked to is doing a really bad job of presenting them...
Title: Re: Ys VIII
Post by: Agent D. on October 11, 2017, 09:16:33 AM
I've been messing with the game for a week now, and honestly the translation is garbage. The script is so fucking....idk...trashy is a good start. I'm not pleased with it by any means. Hopefully they'll redo it well, may just leave it on the backburner till then. Otherwise, game is pretty fun. Flash guard and evade are awesome, though the evade has me a little miffed at times with the small window and the random special attack being stuck in its animation for ages before you can actually try to evade. The combat is really fast paced which I love, though the large enemies always seem to bring things to an immediate halt. I also really hate when developers make an enemy that you can attack and "kill" but it doesn't actually die for whatever reason and comes back to kick your ass again. Found 3 so far and I just hit chapter 3 I think. A little bit annoyed about it, especially since 1 of them was a pretty long fight to drop him. If you don't want us to fight and kill it, make it invincible!
Title: Re: Ys VIII
Post by: Andvari on October 11, 2017, 02:14:04 PM
Well since I've seen the translations for the Danganronpa series those are pretty good but how is the translation for the Disgaea series. I have only played parts of it not the whole series. I will say though at least NISA is addressing the issue looks like I won't be playing Ys VIII until the end of November now.
Title: Re: Ys VIII
Post by: Tomara on October 11, 2017, 05:38:29 PM
I haven't played every Disgaea game, but the titles I did play had pretty lively localisations. Even is some of the jokes are lame or references outdated, it's obvious someone put effort into those. Ys VIII, by comparison, feels like one of those rushed simulcast anime subs. It sticks uncomfortably close to the Japanese lines and there are just too many mistakes. NISA has definitely delivered better localisations, but it seems like their overal quality is on the decline. I guess we should be glad Ys VIII functions well on a technical level. NISA seems to release a game with a game breaking bug every other year or so...
Title: Re: Ys VIII
Post by: Chronix112 on October 11, 2017, 06:34:13 PM
I guess we should be glad Ys VIII functions well on a technical level. NISA seems to release a game with a game breaking bug every other year or so...
Unless you are pc gamer where the port went so bad they they still have not released the game, and have had their lips sealed about the port since it was delayed.
Title: Re: Ys VIII
Post by: Kevadu on October 11, 2017, 06:46:02 PM
Disgaea is NIS's flagship series so NISA always seems to put a lot more effort into it than they do for their third-party localizations.

Remember Ar Tonelico 2...
Title: Re: Ys VIII
Post by: Aeolus on October 11, 2017, 07:48:42 PM
Disgaea is NIS's flagship series so NISA always seems to put a lot more effort into it than they do for their third-party localizations.

Remember Ar Tonelico 2...

Or Atelier Shalie... or Mugen Souls Z...
Title: Re: Ys VIII
Post by: MonCapitan2002 on October 11, 2017, 08:07:10 PM
Well since I've seen the translations for the Danganronpa series those are pretty good but how is the translation for the Disgaea series. I have only played parts of it not the whole series. I will say though at least NISA is addressing the issue looks like I won't be playing Ys VIII until the end of November now.
This is actually what pisses me off about the sloppy localization of Ys VIII.  The Danganrompa games were all localized skillfully.  Seriously, NISA did a good job on all three games and there is little in the way of awkward dialogue of poorly written sentence structure.  The same can't be said of Ys VIII.  It's like they put in the B Team to translate the game.

On the other hand, I've had direct dealings in the past with NISA where I had issues with an order.  They went out of their way to fix the problem I had and treated me right.  If they're acknowledging that their efforts were flawed, then I'm willing to give them the benefit of the doubt until after I see the patch.  I think they'll make good on their mistakes.
Title: Re: Ys VIII
Post by: Tomara on October 12, 2017, 04:17:21 AM
Disgaea is NIS's flagship series so NISA always seems to put a lot more effort into it than they do for their third-party localizations.

Remember Ar Tonelico 2...

Or Atelier Shalie... or Mugen Souls Z...

Well... There's Disgaea D2's fire spell bug. Basically, the first time of using a fire spell gave like a 99% chance of freezing the game. Something about the animations not loading correctly. Took them like a month to patch.
Title: Re: Ys VIII
Post by: Annubis on October 12, 2017, 02:18:50 PM
Disgaea is NIS's flagship series so NISA always seems to put a lot more effort into it than they do for their third-party localizations.

Remember Ar Tonelico 2...

Or Atelier Shalie... or Mugen Souls Z...

Well... There's Disgaea D2's fire spell bug. Basically, the first time of using a fire spell gave like a 99% chance of freezing the game. Something about the animations not loading correctly. Took them like a month to patch.

AT2 text overflow on the optional boss crashing the game.
Never got fixed.

You either have to abuse a bug to win that fight in one turn or play on an emulator because someone released a fix for the rom.
Title: Re: Ys VIII
Post by: Arvis on October 12, 2017, 02:36:07 PM
I'm surprised anyone looked at those translation issues and came away concentrating on the ellipses.  That was horrible.

Also, for the record, it's more that the ellipses were there at all that was the issue, not that there wasn't a space after them... which is totally preferable for better readability, btw.
Title: Re: Ys VIII
Post by: Ranadiel on October 12, 2017, 06:21:59 PM

AT2 text overflow on the optional boss crashing the game.
Never got fixed.

You either have to abuse a bug to win that fight in one turn or play on an emulator because someone released a fix for the rom.
I thought that was Ar Tonelico 1? At least I recall there being an optional boss crash in Ar Tonelico 1 which was introduced in the English version.
Title: Re: Ys VIII
Post by: Annubis on October 12, 2017, 07:46:56 PM

AT2 text overflow on the optional boss crashing the game.
Never got fixed.

You either have to abuse a bug to win that fight in one turn or play on an emulator because someone released a fix for the rom.
I thought that was Ar Tonelico 1? At least I recall there being an optional boss crash in Ar Tonelico 1 which was introduced in the English version.

That's 2. I don't recall 1 having any critical bug.
Title: Re: Ys VIII
Post by: Ranadiel on October 12, 2017, 09:20:29 PM
That's 2. I don't recall 1 having any critical bug.
...okay after looking into this, I was apparently mixing up Kanade and Raki in my memories, which I consider to be totally reasonable as they look fairly similar and both are optional bosses.
Title: Re: Ys VIII
Post by: Kevadu on October 12, 2017, 10:00:55 PM
The boss with the bug in 2 wasn't even optional.  I mean, there was an optional mode where you could fight her again and again and she would get stronger every time to unlock stuff and that whole thing was basically impossible in the US version thanks to the bug.  But you still fight her once during the story and you have to beat her within 3 turns or the game will crash.

Fortunately the story battle isn't really that hard and beating her within 3 turns is totally doable.  But still, you actually have the double whammy of a potentially game-breaking bug in a non-optional story fight and and entire mode full of shit to unlock that isn't even possible to do in the US version.

...and then there's a few parts in that game where they forgot to translate shit at all and literally just left in the Japanese text (in Japanese characters, not even romanized or something).  In additional to all the usual spelling and grammatical mistakes you often see in bad localizations.

AT2's localization was pretty much a complete disaster.
Title: Re: Ys VIII
Post by: Annubis on October 13, 2017, 01:23:18 PM
...and then there's a few parts in that game where they forgot to translate shit at all and literally just left in the Japanese text (in Japanese characters, not even romanized or something).

Oh shit yeah! I remember all those IPDs in Japanese.
Had forgotten about that.
Title: Re: Ys VIII
Post by: Andvari on November 03, 2017, 12:20:25 PM
Well it looks like the patch has been delayed until early next year I assume this also means the PC version as well. http://nisamerica.com/blog/ys-viii-lacrimosa-dana-localization-update (http://nisamerica.com/blog/ys-viii-lacrimosa-dana-localization-update)
Title: Re: Ys VIII
Post by: Lian_Kazairl on November 03, 2017, 12:58:19 PM
Well it looks like the patch has been delayed until early next year I assume this also means the PC version as well. http://nisamerica.com/blog/ys-viii-lacrimosa-dana-localization-update (http://nisamerica.com/blog/ys-viii-lacrimosa-dana-localization-update)

From the link:

"On that note, as we want this version to be the definitive release of the title, we will be holding the PC version back to coincide this this release as well."
Title: Re: Ys VIII
Post by: Andvari on November 03, 2017, 01:50:18 PM
If the translation was this bad why didn't they just delay both versions instead of releasing the PS4 version early. I'm just thinking right now of saying alright you know i'm not going to wait until next year to play it i'm just going to start playing it I mean the translation isn't bad to the point where it's unplayable there's just alot of errors.
Title: Re: Ys VIII
Post by: Mickeymac92 on November 03, 2017, 07:11:21 PM
Gives me more time to save up. I'll play Ys Origins/Memories of Celceta in the meantime.
Title: Re: Ys VIII
Post by: MonCapitan2002 on November 07, 2017, 06:19:10 PM
If the translation was this bad why didn't they just delay both versions instead of releasing the PS4 version early. I'm just thinking right now of saying alright you know i'm not going to wait until next year to play it i'm just going to start playing it I mean the translation isn't bad to the point where it's unplayable there's just alot of errors.
The translation isn't terrible.  It is mediocre, however.  Still, even with the poor localization, the story is mostly coherent.
Title: Re: Ys VIII
Post by: Arvis on November 14, 2017, 09:59:26 AM
If the translation was this bad why didn't they just delay both versions instead of releasing the PS4 version early. I'm just thinking right now of saying alright you know i'm not going to wait until next year to play it i'm just going to start playing it I mean the translation isn't bad to the point where it's unplayable there's just alot of errors.
The translation isn't terrible.

(https://i.kinja-img.com/gawker-media/image/upload/s--7Ys1pVGK--/c_scale,f_auto,fl_progressive,q_80,w_800/gzwcntvdytusj35beiec.jpg)
Title: Re: Ys VIII
Post by: MonCapitan2002 on November 17, 2017, 09:41:07 PM
That still doesn't change my opinion.  Yes the name is stupid.  But at the end of the day, the localization, as poor as it was did leave us with a coherent story.  It wasn't so bad that the localization interfered with my enjoyment of the game.  The biggest annoyance in my opinion were the interception and suppression missions which felt like chores.  No amount of localization can fix that.
Title: Re: Ys VIII
Post by: Rook on November 19, 2017, 06:20:55 PM
If the translation was this bad why didn't they just delay both versions instead of releasing the PS4 version early. I'm just thinking right now of saying alright you know i'm not going to wait until next year to play it i'm just going to start playing it I mean the translation isn't bad to the point where it's unplayable there's just alot of errors.
The translation isn't terrible.

(https://i.kinja-img.com/gawker-media/image/upload/s--7Ys1pVGK--/c_scale,f_auto,fl_progressive,q_80,w_800/gzwcntvdytusj35beiec.jpg)

Technically the translation isn't wrong. That is a big hole.
Title: Re: Ys VIII
Post by: Arvis on November 20, 2017, 10:14:11 AM
You can be "not wrong" and still horrible.  Especially in translations.
Title: Re: Ys VIII
Post by: MonCapitan2002 on December 27, 2017, 12:51:04 AM
Quick question.  I was just looking at the media for this game when I remembered something.  For those who pre-ordered a digital copy of the Playstation 4 version of the game, one of the bonuses was a PS 4 theme.  Anyone know if it was ever made available afterward.  It looks pretty snazzy and I'd like to grab it if I could
Title: How's the soundtrack?
Post by: The Legendary Zoltan on January 08, 2018, 12:39:35 AM
Is it all heavy metal? I want Ys Metal!
Title: Re: Ys VIII
Post by: MonCapitan2002 on January 21, 2018, 10:23:04 PM
It looks like NISA's efforts to bring this game over to PC is still an epic fail (http://www.rpgfan.com/news/2018/7159.html).  I find myself utterly unsurprised.  What does have me concerned is how the game is delayed indefinitely.  That there's no window at all for a release is more than a little ominous.
Title: Re: Ys VIII
Post by: Annubis on January 21, 2018, 10:58:04 PM
On the plus side, I'm sure they will reconsider using XSEED next time instead of NISA.
Title: Re: Ys VIII
Post by: Arvis on January 22, 2018, 12:09:39 PM
On the plus side, I'm sure they will reconsider using XSEED next time instead of NISA.

If there is justice in the world, yes.
Title: Re: Ys VIII
Post by: MonCapitan2002 on January 22, 2018, 07:49:26 PM
If NIS America is willing to pay them more money to localize their games, then Falcom will likely not switch.  After all, the market they're concerned about is Japan.  They don't seem to care much for the wider market.
Title: Re: Ys VIII
Post by: MonCapitan2002 on January 30, 2018, 09:10:01 PM
So I just read the article (http://www.rpgfan.com/news/2018/7203.html) announcing the release of the new translation patch.  I won't lie, a part of the article annoyed me.  The part in particular that I take issue with is the referencing of the original translation as abysmal.  While it certainly wasn't a good effort, to call it abysmal is definitely an exaggeration and one I find inappropriate.

It's merely mediocre, not abysmal.   Moreover, the original voice over work was relatively solid, which mitigated some of the issues with the original translation.  Again, I'm not a fan of the original translation.  I think it was definitely substandard and by all indications, the new localization is a definite improvement.  Still calling it abysmal (when there have been far worse efforts published before) is unfair to NIS America.
Title: Re: Ys VIII
Post by: Frostillicus on January 31, 2018, 08:32:01 AM
^ Sensationalism.


(http://i65.tinypic.com/23szsk2.png) <---Catastrophic
Title: Re: Ys VIII
Post by: Arvis on January 31, 2018, 09:10:23 AM
This crap again?

(https://i.kinja-img.com/gawker-media/image/upload/s--7Ys1pVGK--/c_scale,f_auto,fl_progressive,q_80,w_800/gzwcntvdytusj35beiec.jpg)

I would say this qualifies as abysmal, but I think they'd prefer if I call it "big holey".  Right up there with All Your Base.  Probably the worst localization I have seen in over a decade.  To pretend this qualifies as "mediocre" is not only inaccurate, but unfair to EVERY localization team out there busting their humps to try and actually do a decent job.
Title: Re: Ys VIII
Post by: Grainofariver on July 05, 2018, 06:12:35 PM
I'm hoping that necroing this thread for a question is preferable to creating an entirely new thread. If I'm wrong about that, I apologise.

After years of reluctance I've finally gotten around to Ys: Seven. I've avoided it because the things I enjoy most about Oath and Origin are the fast gameplay and short length. They're wonderfuly focused action games with very little 'fluff' -- the perfect type of thing to play between longer, slower paced games. Thus when they transitioned towards longer, slower paced games, I can't say I was all that excited. But everything deserves a fair shot at some point!

Which brings me to my question: do party members ever do much in combat, either in this game or later entries? After a few hours I've noticed they rarely attack, only have passive support abilities, and can't take damage, which results in 98% of the fighting falling on whomever you are currently controlling. While this isn't a negative for an action-heavy game, it makes me wonder what is gained by their presence (outside of the story). If Adol could equip three different weapon types, each with its own set of skills, passive buffs, and properties, would it not be a mostly identical experience?
Title: Re: Ys VIII
Post by: Agent D. on July 05, 2018, 07:35:51 PM
First up, just to be fair, you necro'd an Ys 8 topic for Ys 7. I mean you necro bump'd anyway, what's a few extra years? Just bustin chops, but yeah...i don't think anyone actually minds a necrobump, and if they do they're probably the same sticklers who get upset when you don't capitalize proper names in casual conversations.

As for the question, I don't recall the A.I. in Ys 7 being all that impressive. Nothing ever fights at the speed you'll be swinging and dodging at so don't expect your lesser a.i. compatriots to ever hold a candle to you. Same for the later party-based Ys entries, though in 8 I'll admit that the a.i. at least does put work out there. It's just that you move so quickly generally that they don't have much of a chance to keep up with you.
Title: Re: Ys VIII
Post by: Grainofariver on July 06, 2018, 12:32:15 AM
The rules say not to necro, but also that it's pretty laid back. Considering I tend to be cynical, sarcastic, and hyper-critical, I'm guessing I'm not exactly a popular person (*cough* overly-long, overly-sarcastic Xenoblade 2 post *cough*) (I regret nothing), so I generally try to be a good boy.

Thanks for clearing that up. From what I gathered little seems to have changed between Seven, Celceta and VIII, but I wanted a direct confirmation. Seven is a good game, but it's not really fulfilling what I enjoyed about the older ones. The greater focus on story falls flat for me due to the knowledge that, come the end of the game, Adol will sail-away completely unchanged (which is why the lack of Adol made Origin pretty engaging imo). The combat may lack the same frenetic fun, but it's still pretty enjoyable. I'm just not really sure what the party system adds aside from the need to hit circle a few times to kill certain enemies.

These are nit-picks and I don't want to sound down on Seven. Falcom is changing up the formula (not a bad thing), and from the sounds of it VIII did pretty well critically. No idea how it did commercially, but that's on NISA...
Title: Re: Ys VIII
Post by: Kevadu on July 06, 2018, 01:14:19 AM
Your AI party member in Seven tend to play extremely conservatively.  In a way that's a good thing because they don't tend to get themselves killed like some AIs do.  In fact other than big area attacks and things they don't tend to take damage at all.  But at the same time they deal very little damage.

It's a pretty unusual party system in a lot of ways.  In some sense it's not really a party system...it's always up to the character your controlling to do most of the work.  Switching characters feels almost more like switching weapons to target different weaknesses.  But I think it works for Ys since it was never party-focused in the first place.

Though I found that Seven could drag on for other reasons I mostly enjoyed the combat.
Title: Re: Ys VIII
Post by: Grainofariver on July 09, 2018, 06:26:22 AM
Is it weird if I'm coming to the conclusion that Ys: Seven plays more like a Seiken Densetsu game than a Ys game? I've only played SD 1, 2 and 3, but I get more vibes from those games than I do Ys vibes.
Title: Re: Ys VIII
Post by: Grainofariver on July 12, 2018, 10:12:53 PM
I can't do it anymore. After seven hours (irony) I'm so bored with Ys: Seven. Why did they replace the quickly-charging mana system with this? 90% of the game is just spamming standard attacks, where everything moves at a pace I can barely describe as 'clipped'. Most dungeons have just been circles and squares connected by walkways. Approach a circle, enemies spawn, select whoever counters them, spam attack and roll, move on.

I'm not saying this new way is without merits: some of the camera angles do a great job of showing off locations (the approach to the wind dungeon, for example, was neat). If the futility of the plot doesn't bother you, then there's probably something to be gained from giving it more room. The skill system isn't bad: had they mixed it with the old mana system or a hyper sped-up version of what they have now, it could've been pretty neat.

All in all I feel like I'm playing a faster-paced Diablo-clone, and it's just not for me.

Music is still pretty good. No Scarlet Tempest, but eh, I'm a simple man.
Title: Re: Ys VIII
Post by: bigdeath on July 13, 2018, 02:29:20 AM
FYI, they did patch a much better translation. For example, that "big hole" became "chasm".
Title: Re: Ys VIII
Post by: Aeolus on July 13, 2018, 05:21:16 AM
FYI, they did patch a much better translation. For example, that "big hole" became "chasm".

Yeah, but then NISA gave us this:

(https://i.imgur.com/nDDsaUi.png)
Title: Re: Ys VIII
Post by: bigdeath on July 13, 2018, 01:48:48 PM
Well, that sucks. On the bright side, been playing some Ys VIII and its a lot of fun. No crashes either.
Title: Re: Ys VIII
Post by: Mickeymac92 on July 15, 2018, 08:36:57 PM
...Guess I'll be getting the PS4 version after all...
Title: Re: Ys VIII
Post by: Ex on July 31, 2018, 04:56:58 PM
I was trying to keep track of this whole patch thing, but lost track. I have the physical Vita version of Ys VIII. I have not broke the seal on it yet, but when I do, is it possible to download the new localization patch for that platform?
Title: Re: Ys VIII
Post by: MonCapitan2002 on August 02, 2018, 09:09:00 PM
Yes.  The patch is free.
Title: Re: Ys VIII
Post by: Ex on August 06, 2018, 11:26:35 AM
Yes.  The patch is free.
Thanks for the info, appreciated.