RPGFan Message Boards

Media => Single-Player RPGs => Topic started by: Hathen on February 24, 2016, 07:37:52 AM

Title: Pokemon
Post by: Hathen on February 24, 2016, 07:37:52 AM
http://www.nintendolife.com/news/2016/02/nintendo_announces_a_pokemon_direct_to_get_the_celebrations_started (http://www.nintendolife.com/news/2016/02/nintendo_announces_a_pokemon_direct_to_get_the_celebrations_started)

Pokemon celebrates its 20th birthday on Saturday. What are your expectations beyond it just being the same game for the 50th time?

Update:

http://www.nintendo.com/nintendo-direct/02-26-2016/#/video-ndirect (http://www.nintendo.com/nintendo-direct/02-26-2016/#/video-ndirect)

tl;dr Pokemon Sun and Moon. Holiday 2016 on the 3DS. Get ready to give up halfway through catching them all, again.

5/10: New Starters, Box Legendaries and Release Date Revealed (https://www.youtube.com/watch?v=Kn25hijDL7c)

Official Site (http://www.pokemon-sunmoon.com/en-us/)
Title: Re: Pokemon Direct on Pokemon Day
Post by: Dice on February 24, 2016, 09:32:20 AM
Want NX to sell?  Finally make a next-gen Pokemon game (it won't happen).

Anyways, oddly looking forward to it!  C'mon Pokemon Z!
Title: Re: Pokemon Direct on Pokemon Day
Post by: Tooker on February 24, 2016, 09:44:16 AM
I would be completely unsurprised to hear of Pokemon Z.  I would love to be surprised by something.  I'd like an actual release date for Pokemon Go as well.
Title: Re: Pokemon Direct on Pokemon Day
Post by: Klutz64 on February 24, 2016, 10:04:56 AM
"Everyone will receive a 3DS notification with all the passwords for Pokemon Picross, 'cuz we realized how asinine that was!"
Title: Re: Pokemon Direct on Pokemon Day
Post by: Tooker on February 24, 2016, 11:04:52 AM
Oh yeah, I gave up on that game forever ago.  It was impossible for me to do any more puzzles without buying them or doing the daily "training puzzles" for several months.
Title: Re: Pokemon Direct on Pokemon Day
Post by: Klutz64 on February 24, 2016, 01:22:42 PM
I didn't mind the free-to-start aspects of the game so much as the whole "Did you miss the one announcement we made on social media of the password for this arbitrarily locked away Pokemon? Well fuck you then!"
Title: Re: Pokemon Direct on Pokemon Day
Post by: Alisha on February 24, 2016, 04:09:29 PM
watch it be pokemon diamond remake :P
Title: Re: Pokemon Direct on Pokemon Day
Post by: Dice on February 24, 2016, 06:18:19 PM
watch it be pokemon diamond remake :P

I giggled. xD
Title: Re: Pokemon Direct on Pokemon Day
Post by: Hathen on February 25, 2016, 09:17:14 AM
European trademark ahoy.

(http://serebii.net/sun.jpg)

(http://serebii.net/moon.jpg)

Source: Serebii

FTR Pokemon has a history of filing lots of trademarks they never use, but still.
Title: Re: Pokemon Direct on Pokemon Day
Post by: Ranadiel on February 26, 2016, 06:26:08 AM
European trademark ahoy.


Source: Serebii

FTR Pokemon has a history of filing lots of trademarks they never use, but still.
Those seem pretty detailed to be "just in case" filings. Plus the next movie has a new Pokémon not in the code for the current generation. Question is whether we are getting XZ and YZ before these so that they can add in the true form of the Zy...w/e that is in the show and movies now.
Title: Re: Pokemon Direct on Pokemon Day: Pokemon Sun & Moon Confirmed
Post by: Hathen on February 26, 2016, 10:15:11 AM
Direct confirmed Sun and Moon versions coming out in "Holiday 2016" for the 3DS. The implication is that this is the 7th generation games, so apparently this means we won't get a Z version- very odd. Wonder what they're going to be doing with that Perfect Zygarde, Volcanion and that special Ash-Greninja thing.

Chinese language option for Pokemon now- doesn't matter to people here, but I'm presuming that will massively increase sales.

They also said the e-shop versions of the Generation 1 games will be able to connect with Pokemon Bank. Finally you can bring your 8 bit Pikachu to the newer games, har.
Title: Re: Pokemon Direct on Pokemon Day: Pokemon Sun & Moon Confirmed
Post by: Alisha on February 26, 2016, 06:44:46 PM
that doesnt sound like a good idea in light of this.

http://www.siliconera.com/2016/02/26/missingno-glitch-still-exists-virtual-console-versions-pokmon-red-blue/
Title: Re: Pokemon Sun & Moon Confirmed
Post by: Hathen on February 26, 2016, 09:20:34 PM
Part of me thinks they're keeping Missingno. mostly because it's probably one of the most famous glitches in video games. The glitch that caused Missingno. to appear was a pretty simple oversight so it isn't that hard to change the game so that Missingno. is in the game but it doesn't screw up your save file like it used to.

That and they can just bar people from uploading Missingno. onto Pokemon Bank anyway.

Or maybe Missingno. will be an official Pokemon now- that'd be hilarious.
Title: Re: Pokemon Sun & Moon Confirmed
Post by: Alisha on February 26, 2016, 09:36:04 PM
to me the problem isnt missing no. but what it enables.
Title: Re: Pokemon Sun & Moon Confirmed
Post by: Starmongoose on February 27, 2016, 04:41:00 AM
What does it enable that people can't already do with pokegen-ing?
Title: Re: Pokemon Sun & Moon Confirmed
Post by: Ranadiel on February 27, 2016, 06:12:40 AM
Direct confirmed Sun and Moon versions coming out in "Holiday 2016" for the 3DS. The implication is that this is the 7th generation games, so apparently this means we won't get a Z version- very odd. Wonder what they're going to be doing with that Perfect Zygarde, Volcanion and that special Ash-Greninja thing.
Well Volcanion is in the game code for the 6th generation games, so all they need to do for him is do an event distribution. I have doubts that they will ever add the Ash-Greninja to the games since it is supposed to be a perfect union between trainer and pokemon with the pokemon taking on the trainers appearance, so it would only work if every playable character from now on (even the girls) dressed like Ash (or they changed the lore on that appearance). Wondering the same thing about Perfect Zygarde though.

Part of me thinks they're keeping Missingno. mostly because it's probably one of the most famous glitches in video games. The glitch that caused Missingno. to appear was a pretty simple oversight so it isn't that hard to change the game so that Missingno. is in the game but it doesn't screw up your save file like it used to.

That and they can just bar people from uploading Missingno. onto Pokemon Bank anyway.

Or maybe Missingno. will be an official Pokemon now- that'd be hilarious.
I would probably pick up the virtual console games if we could transfer Missingo into the Pokémon Bank. XP
Title: Re: Pokemon Sun & Moon Confirmed
Post by: Artimicia on February 27, 2016, 09:10:18 AM
Yay!
Title: Re: Pokemon Sun & Moon Confirmed
Post by: kofvscapcom on February 27, 2016, 09:55:20 AM
well, it has been awhile since X and Y, though we head perilously towards the 4 digit number.
Title: Re: Pokemon Sun & Moon Confirmed
Post by: kkhohoho on February 27, 2016, 05:42:16 PM
well, it has been awhile since X and Y, though we head perilously towards the 4 digit number.

And what's wrong with the '4 digit number', if I may ask?
Title: Re: Pokemon Sun & Moon Confirmed
Post by: MeshGearFox on February 27, 2016, 06:12:17 PM
4 means death in Japanese!
Title: Re: Pokemon Sun & Moon Confirmed
Post by: kofvscapcom on February 27, 2016, 08:48:22 PM
it's a homonym for death in chinese too. But seriously, I just feel we're reaching that point where completing the pokedex has become an impossible task and I'm not sure I can remember all the pokemon anymore. The games are still fun of course, but they need to at least up the story this time. The X and Y plot were so nothing, and throw in an immortal huge guy and completely ignore the implications of his existence.
Title: Re: Pokemon Sun & Moon Confirmed
Post by: Tooker on March 27, 2016, 10:17:16 PM
Just in case anyone didn't see this bit of news:

http://www.rpgfan.com/news/2016/4580.html
Title: Re: Pokemon Sun & Moon Confirmed
Post by: Ranadiel on March 28, 2016, 06:47:21 AM
But seriously, I just feel we're reaching that point where completing the pokedex has become an impossible task and I'm not sure I can remember all the pokemon anymore.
Eh it is still possible to complete the pokedex...minus event pokemon. Some of the event pokemon are unlikely to be found through legit means. Like Genesect, he was last given away in 2013...in Japan. Last (ajnd only) time he was given out in the USA was in 2012 (although it looks like he is scheduled for an event in November). But non-event exclusives can be generally acquired without too much issue thanks to breeding and the global trade network.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on May 10, 2016, 08:16:21 AM
After months of teasing, the new starter Pokemon have been revealed (https://www.youtube.com/watch?v=Kn25hijDL7c).

(http://www.pokemon-sunmoon.com/media/uploads/rowlet_2.png)

(http://www.pokemon-sunmoon.com/media/uploads/litten_2.png)

(http://www.pokemon-sunmoon.com/media/uploads/popplio_2.png)

The region, Alola, seems to be based off Hawaii- something a lot of the fanbase had speculated right from the first trailer. I'm honestly amazed how parts of the fanbase were able to figure that out base off the first trailer which barely showed anything.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: divingfalcons on May 10, 2016, 08:25:28 AM
I don't know how people figured out Hawaii either, but seeing this trailer definitely confirms it. I like the taller character models and the look of the region though.

I also quite like all of the starters! I think it'll be a toss up between Rowlet or Litten for me, but I'll wait to see their evolutions.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on May 10, 2016, 08:41:05 AM
Customization is back by the way (https://www.youtube.com/watch?v=2r0_F-_ClcQ) (or at the very least skin tones), for those of you who got ORAS and really missed it. I guess they took note of how much people wanted it back- this might be a feature that stays for once.

I usually gravitate towards the Grass starter, but I picked Charmander in Gen 1 and picked Froakie last time around. I might go with Litten this time- loved how they gave it a little paw licking animation and everything.

First thing I noticed in a trailer- those circles underneath Pokemon during battle seem to be gone. Hopefully that applies to the whole game and not just what they're showing off- it's a little thing that's bothered me for a while.

Still curious what's going to happen with Zygarde and Ash-Greninja though. Both those things have been getting quite a bit of exposure in the side games and the anime. It's not Pokemon if it's marketing something that will be irrelevant. :P
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on May 10, 2016, 04:04:39 PM
That Owl is mine.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on May 10, 2016, 04:52:45 PM
Of the 3 starters, my favorite is definitely Rowlet.  

EDIT: and as long as I have tons of haircut and dress-up options for the girl character like in X/Y, I'll be happy.  Playing dress-up and making those 10 second movies in X/Y was awesome.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on May 10, 2016, 05:13:46 PM
So is it viable at this point to make a team of Pokemon Cats? Because if so I hope that's the theme of one of the gyms in Sun/Moon. The Cat Gym.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on May 10, 2016, 05:39:53 PM
I AM SO EXCITED!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: IhaveFURY on May 10, 2016, 05:48:24 PM
Popplio looks adorable and I want it.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on May 11, 2016, 06:36:20 PM
Of the 3 starters, my favorite is definitely Rowlet.  

EDIT: and as long as I have tons of haircut and dress-up options for the girl character like in X/Y, I'll be happy.  Playing dress-up and making those 10 second movies in X/Y was awesome.

Oh, and for version I'd pick Sun because I'm a morning person and orange is my favorite color (especially sunrise orange.)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Artimicia on May 12, 2016, 12:33:22 AM
There is absolutely no way on earth I wouldn't pick Moon haha =-)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on May 12, 2016, 06:17:06 AM
I'm going to be going with Litten and Sun. Because I always choose the fire starter and always choose the "red" version (except for Diamond and Pearl I guess). I think I will probably also pick up Moon (or get a combo pack) so I can catch all the version exclusive legendaries in premier balls!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on May 12, 2016, 06:42:22 AM
You could always just trade with the folks around here if you don't want to spend the extra money (though getting the legendary would be harder). =P

Also, gen 6 but might as well post it here: They've been giving out lots of legendaries for the 20th anniversary, and right now it's something pretty hard to get otherwise: A Shiny Xerneas on Mystery Gift via Internet for XY/ORAS. It's up until the 17th so get it quick! (After this it'll be a Shiny Yveltal)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on May 12, 2016, 05:21:02 PM
There is absolutely no way on earth I wouldn't pick Moon haha =-)

Well then, we'll just have to exchange friend codes and get all buddy-buddy on our 3DSes.  It will be fun.  Artimicia and Art3mis (that was my stage name when I used to play with Pool of Thorns) wreaking havoc all over the Aloha region...

http://www.rpgfan.com/boards/index.php?topic=7505.msg285710#msg285710
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Artimicia on May 13, 2016, 11:38:12 PM
There is absolutely no way on earth I wouldn't pick Moon haha =-)

Well then, we'll just have to exchange friend codes and get all buddy-buddy on our 3DSes.  It will be fun.  Artimicia and Art3mis (that was my stage name when I used to play with Pool of Thorns) wreaking havoc all over the Aloha region...

http://www.rpgfan.com/boards/index.php?topic=7505.msg285710#msg285710

Ah ha! Of course! I'm pretty lazy bones about using my 3DS for stuff like that I can't even remember my NID and such like that, but maybe this will be inspiration for getting around to it! =-)

Anyway, Team Moon!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on June 03, 2016, 06:01:29 AM
So any thoughts on yesterday's news? I'm looking forward to the roto-dex, and I personally am fine with the legendary typings, even the sun pokemon that is weak to fire.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on June 03, 2016, 06:32:22 AM
Sun Legendary being weak to Fire made me laugh. I still don't really like either Legend design personally, I thought Xerneas/Yveltal were cooler- maybe they'll grow on me though.

Bit disappointed we didn't see any new Pokemon, but this is standard procedure as I recall. To me, the big draw of the announcement was seeing more of Alola. The Rotodex map and the what we were shown seem to imply there's a bit more road forking this time around. An active map would also mean they could make another city like Lumoise without making it a headache to navigate.

I'm really hoping what they'll do is make lots of boat rides during the badge quest portion of the game to get around the water, but also have actual routes between the islands to allow water/diving exploration afterwards. Best of both worlds for people who hate Hoenn's forced water routes.

That clip of going into battle with Hau had little details I liked- the sound of Pokeballs icons clicking on the status bar and the little animation for him throwing/catching the Pokeball. Hoping that them not needing to redo all the graphics this time means they got more time to polish more of the rest of the game like that- XY and ORAS were a bit lacking in that polish IMO.

Also, I was expecting the old guy from the last trailer to be the Professor, but I guess they want to continue their trend of young and implausibly sexy Professors. =P
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on June 03, 2016, 05:37:20 PM
Guess I'm on quite the uphill battle then.  I want Rowlet, but the grass/flying makes it quadruply weak to ice.  I want Sun version, but its legendary is weak to fire and Moon's legendary is a ghost type and ghost is my 2nd favorite Pokemon type after Flying. 

...still gonna go for Sun and Rowlet.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on June 03, 2016, 05:50:26 PM
When are they introducing triple type pokemons so that you can potentially take 8x from something?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: divingfalcons on June 03, 2016, 05:56:33 PM
I don't use legendaries in my main team, but I like Lunala's ghost/psychic typing more than Solgaleo's. They both have a really silly weakness - Sun Pokemon is weak to fire, Moon Pokemon is weak to dark. The latter makes more sense because Lunala absorbs light so in that respect I can let it slide.

Rowlet and Moon for me so far.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: IhaveFURY on June 03, 2016, 10:40:31 PM
I'm leaning towards Sun, but I'm torn. Starting with Popplio, most likely. Love that lil cutie.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on June 12, 2016, 07:35:10 AM
So we apparently have 10% and 100% Zygarde now. 100% is a lot smaller than I thought it was.

https://www.youtube.com/watch?v=nDTKAX-UcQs
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on June 12, 2016, 12:01:34 PM
It's just GameFreak being bad at paying attention to details like usual. Some of the other 3D games (I think it was Colosseum) had a huge proportionate model for Wailord and the like, really wish they still did that.

Japanese version of the video has what I'm guessing is the regular battle music playing in the background.

https://www.youtube.com/watch?v=ZeZ_8s_kWXg (https://www.youtube.com/watch?v=ZeZ_8s_kWXg)

Not a huge fan personally, the song feels like it's all over the place. Maybe I'll change my mind when I hear the whole thing.

Also we have a Koala and a Rock Type Dog.

(http://serebii.net/corocoro7161.jpg)
(http://serebii.net/corocoro7162.jpg)
(http://serebii.net/corocoro7163.jpg)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on June 14, 2016, 01:08:03 PM
Grubbin
(http://www.pokemon-sunmoon.com/media/uploads/june_14_assets/grubbin.png)

Pikipek
(http://www.pokemon-sunmoon.com/media/uploads/june_14_assets/pikipek.png)

Yungoos
(http://www.pokemon-sunmoon.com/media/uploads/june_14_assets/yungoos.png)

More importantly, there's a new feature: Four people get to battle against each other in a Battle Royale. Everyone can attack each other but the battle ends as soon as one person runs out of Pokemon, so you might be incentivized to keep someone else alive to make sure you don't lose.

(http://serebii.net/treehouse6.jpg)

I can't wait for the destroyed friendships and broken relationships resulting from taking these matches too seriously!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on June 14, 2016, 01:16:59 PM
I approve of Yungoose :D
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on June 14, 2016, 01:32:39 PM
it's basically you except with trump hair
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on June 14, 2016, 01:33:44 PM
Dice predicted this Pokemon and the current elections over a year ago!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on July 01, 2016, 10:08:33 AM
Grubbin evolves: Charjabug and Vikavolt

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/charjabug.png)

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/vikavolt.png)

Tapu Koko

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/tapukoko.png)

Togademaru (Pikachu version 7.0)

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/togedemaru.png)

Falko- I mean, Drampa

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/drampa.png)

Cutiefly

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/cutiefly.png)

Bruxish

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/bruxish.png)

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/screenshots/cave.jpg)

(http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/screenshots/stoutland.jpg)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on July 12, 2016, 09:17:59 PM
New leaks came out today. Includes two new Pokmon, Kiteruguma, a Normal/Fighting red panda Pokmon that likes to hug, and Mimicu, a Ghost/Fairy Pokmon that is the true Pikachu ver. 7.0 who only wants to be loved.

Mimicu is awesome. Meh on Kiteruguma.

Note: Leak is Japanese, so names probably are going to be different when they are officially released in English. Actually I could see Mimicu staying the same (or changing to Mimichu?).
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on July 13, 2016, 12:12:11 AM
Someone on my twitter feed nicknamed Mimicu "Scribblechu," and I kind of hope it sticks somehow.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on July 13, 2016, 12:17:37 AM
Clicky for magazine image of Kiteruguma/Mimiku. (http://serebii.net/corocoro8161.jpg)

Pretty much same reaction here. Kiteruguma just seems so...boring. Just a plain black body. Mimiku is probably Mimic + the -yu ending found in Pikachu, so Mimichu seems likely, yeah.

There was also another Pokemon revealed a week ago, a Fire/Poison Lizard called Salandit (https://youtu.be/LJ2sin-c3Kk). I love the thing myself. I'm actually considering choosing Popplio as my starter so I don't end up having two fire types, haha.

Really like the gen 7 designs overall so far.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: NickRansbottom on July 13, 2016, 10:23:08 AM
I echo your sentiments, Hathen. I'm choosing Popplio because I ALWAYS choose Water-starters (I main with Water-types!) and because I think he's a cutie, but I absolutely am in love with Salandit. That Pokemon is the definition of adorable and his ability is really going to come in handy. He'll probably be a permanent member of my squad.

Kiteruguma is boring, yeah, but Mimmyku (Or is it Mimiku? I've seen both spellings) is precious. I really, truly believe that these new designs are innovative and a breath of fresh air after the letdown that was the Gen VI roster, at least imo.

Also, jet skis! Whoo!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on July 13, 2016, 02:20:18 PM
The newest trailer (https://www.youtube.com/watch?v=TyIkvadJU1Q) is pretty funny in that whoever made it lives in an alternate universe where kids these days would carry a 3DS around to play games even though they themselves just made a shitzillion dollars off Pokemon Go.

This kind of made a buzz though:

(http://i.imgur.com/ZMgj2RU.png)
(http://i.imgur.com/t9M0SD5.png)

You get to do Jojo poses in Pokemon now, I guess?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on July 16, 2016, 11:43:19 AM
Still waiting for Nintendo to announce that I can import my avatar from X/Y 'cuz those avatar designs are shit.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on July 16, 2016, 01:49:22 PM
There's better be plenty of dress-up and haircut options for me to make my hypothetical heroine look hot. 

My avatar in Pokemon Y looked awesome. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on July 16, 2016, 07:49:41 PM
That bear pokemon is my new favorite pokemon.

...I like bears. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on July 17, 2016, 05:09:20 AM
That bear pokemon is my new favorite pokemon.

...I like bears. 
But it isn't a bear, it is a red panda (which is more of a raccoon than panda).
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on July 17, 2016, 12:13:07 PM
That bear pokemon is my new favorite pokemon.

...I like bears. 
But it isn't a bear, it is a red panda (which is more of a raccoon than panda).
They say it's a bear, I'm going with bear.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: MeshGearFox on July 17, 2016, 12:27:16 PM
the red pandabear thing hugs things to death if you look at the magazine article
maybe you guys should stop saying it looks boring before it hears you

Also from before, http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/screenshots/stoutland.jpg got me thinking... what if Pokemon went full-on Xenoblade?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on July 17, 2016, 04:54:46 PM
the red pandabear thing hugs things to death if you look at the magazine article
maybe you guys should stop saying it looks boring before it hears you

Also from before, http://www.pokemon-sunmoon.com/media/uploads/july_01_assets/screenshots/stoutland.jpg got me thinking... what if Pokemon went full-on Xenoblade?
Hugs things to death...how can you not love this adorable little fucker? It will literally love you to pieces!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on July 18, 2016, 06:38:55 AM
That bear pokemon is my new favorite pokemon.

...I like bears. 
But it isn't a bear, it is a red panda (which is more of a raccoon than panda).
They say it's a bear, I'm going with bear.
Who says it is a bear? I mean it has a raccoon tail.

the red pandabear thing hugs things to death if you look at the magazine article
maybe you guys should stop saying it looks boring before it hears you
I dunno I get the impression it hugs things to death and calls them George. So having it dislike you might actually make you safer from it. :p
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on July 18, 2016, 06:51:58 AM
Lots of people are calling it a bear since it has "guma" in the name (and the general appearance). The kuma character is applied to bears, pandas, and raccoons but usually it's just translated as bear.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on July 18, 2016, 09:25:32 AM
Plus, it's usually over 6 feet tall, whereas red pandas are generally tiny little fuckers.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on July 19, 2016, 09:09:53 PM
Official reveal for pinko bear as "Bewear" and some others. (https://youtu.be/vKosBJ1Uko0) None of this batch jumps out at me, but I like 'em alright.

Also featured is apparently the ability for you to train your Pokemon's IVs now, so you don't have to play biking simulator until you hatch the perfect Pokemon like you did in the past, and being able to host competitions- sounds like we're obligated to have one of our own with that latter feature.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: MeshGearFox on July 19, 2016, 10:18:28 PM
a literal goddamn mangA LITERAL GODDAMN MANGOSTEEN!?!??

new waifu.

Also I like how BEARISCOMING has a psychic fist attack. That is very normal.

--

Okay so Bewear went from being the stupidest thing I ever saw to my favorite thing in like the space of a week, also is it just me or is it basically SCP-173 (only a bear, and not a statue with a green wiener?)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on July 20, 2016, 07:18:18 PM
Seriously, I even love the name of it.

Bewear...

The best thing nintendo ever let happen.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on July 21, 2016, 05:39:49 PM
Had this thought today and shared it on Twitter, but I'm going to also post it here just because:

Chance of a Sun/Moon themed LE New 3DS: 100%
Chance of me snagging one before the scalpers: ~3%
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: bigdeath on July 23, 2016, 05:39:03 PM
(http://www.pokemon-sunmoon.com/media/uploads/popplio_2.png)

OMG, hes SO cute. I want to hug him lol
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on August 01, 2016, 10:48:56 AM
https://www.youtube.com/watch?v=3AZHowhxM0U (https://www.youtube.com/watch?v=3AZHowhxM0U)

In addition to some more new Pokemon, a couple interesting new things.
-Some old Pokemon are getting totally new forms because of their new habitat (surprised it took them this long to come up with this idea). Ice type Sandshrew and Vulpix etc.
-Jojo poses are for a super attack you can use once per battle, which I'm guessing will unbalance the game even more
-It looks as if this game isn't going for the gym badge quest this time, but does something that's basically the same anyway
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on August 01, 2016, 11:16:20 AM
Holy shit, I never knew I needed Ice Fairy Vulpix in my life.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: bigdeath on August 01, 2016, 12:54:59 PM
Holy shit, I never knew I needed Ice Fairy Vulpix in my life.

I know right. Not only is it cute but Ice/Fairy is an interesting typing. I'll be interested in seeing what fairy moves it gets.

Ice/Steel Sandslash is also quite an interesting typing.

and wow, they are going full Hawaii theme with this game. Quite amusing.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on August 01, 2016, 02:11:28 PM
This is quite a big shake up on the Pokemon formula. I love it!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Tomara on August 01, 2016, 02:20:52 PM
I don't care about this game, I just want an Ice Vulpix plush. It looks so fluffy! o_o
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 01, 2016, 09:24:22 PM
I like these new Pokmon forms. I look forward to seeing what other new forms we get. Although...

Code: [Select]
I am not looking forward to Litten's final evolution now as a leak that seems to have predicted this indicated that Litten is going to be a Fire/Dark wrestler. So fudge. >.>
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: IhaveFURY on August 01, 2016, 10:26:44 PM
Curious to see if Z-Moves are a replacement for Mega Evolutions or if they'll co-exist. The similarities (harmony between Trainer and Pokemon triggered by a hold item and a bracelet) seem to indicate replacement... but we'll see.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dice on August 01, 2016, 10:59:37 PM
Ooo I honestly feel the new Pokemon designs are pretty fantastic so far.  Alola forms are...oddly great too, for the gimmick it is and everything I welcome cool new designs on already cool PKMN.

....A Pokemon Fusion (http://imgur.com/gallery/l8n66) system should be the "next thing".
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: JohnA on August 02, 2016, 01:58:18 AM
I just want an Ice Vulpix plush. It looks so fluffy! o_o

I'm looking forward to its release so I can have one in real life and in game!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 02, 2016, 06:58:34 AM
Curious to see if Z-Moves are a replacement for Mega Evolutions or if they'll co-exist. The similarities (harmony between Trainer and Pokemon triggered by a hold item and a bracelet) seem to indicate replacement... but we'll see.
They aren't going to get rid of mega Evolutions. They very well may be a post game only unlock, but they aren't going to waste ar resources and limit competitive options like that.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: bigdeath on August 02, 2016, 10:57:34 AM
I like these new Pokmon forms. I look forward to seeing what other new forms we get. Although...

Code: [Select]
I am not looking forward to Litten's final evolution now as a leak that seems to have predicted this indicated that Litten is going to be a Fire/Dark wrestler. So fudge. >.>

Code: [Select]
At least its not yet another fire fighting starter. lol
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on August 02, 2016, 11:34:52 AM
I think the best hypothetical starter hybrids would be:
grass/dark
fire/psychic
water/fighting
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on August 02, 2016, 06:21:42 PM
I've always defended Pokemon designs in past generations when people have complained about them. Weirdly, I don't like any of what I've seen so far, outside of the starters.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 02, 2016, 06:48:48 PM

Code: [Select]
At least its not yet another fire fighting starter. lol

Code: [Select]
It is a wrestler though, so it is like one half step removed. >.> Actually what I am truly fearing is that the final Litten stage will have two forms. One for if you evolve at night which will be a fire/dark wrestler. The other for if you evolve it at day which will be a fire/fighting wrestler! I see this coming, and I fear for the future. x_x
I think the best hypothetical starter hybrids would be:
grass/dark
fire/psychic
water/fighting
While Fire/Psychic would be better than what I am expecting, I would prefer something new (and a quadruped). Fully expecting water to go Water/Fairy though. No idea on grass (seriously, I don't even remember what the leak says).
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on August 02, 2016, 07:00:53 PM
I like the Litten final evolution. :/ (Though I like Rowlets most)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on August 11, 2016, 01:28:10 PM
Code: [Select]
The supposed legitimate starter evo leak has Rowlet turning into an Archer which shoots leaf-arrows, Litten becoming a Heel Wrestler (so probably Fire/Dark), and Popplio having a Siren motif (with long flowing hair to make furries happy). The Litten evo got some people worked up because some people don't like the somewhat common trend of fire starters ending up with some kind of fighter motif (Blaziken, Infernape, and Emboar). Personally I never minded it too much, but I'm not crazy about the leaked Litten evo- personally I imagined it getting a more nimble-looking evo. Still not 100% sure on if that leak's actually legitimate though, but it seems pretty likely since one of the sketches includes a character who looks almost identical to Mallow, and the leak was floating around the internet months before she was revealed.
Anyway another batch a new Pokemon, and they're all pretty weird, for better or worse. Also intro to Team Skull, who seems to have a punk theme going on.

https://www.youtube.com/watch?v=Py2LxgWBaRQ (https://www.youtube.com/watch?v=Py2LxgWBaRQ)

Not in the video is Bewear's pre-evolution and a sand castle Pokemon (http://serebii.net/corocoro9162.jpg). Mixed bag on this batch for me. Not crazy about the Sand Castle personally, but I love the idea behind the "school of fish" Pokemon. Alola Meowth is almost identical to normal Meowth and Alola Raichu is...weird.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: divingfalcons on August 11, 2016, 05:44:09 PM
I love the sandcastle Pokemon. It's so stupid and adorable. Like Vanilluxe. I think it might be my favourite new one so far.

Also, if the leaked final evolutions are real, then Rowlet's one is definitely my favourite. I know it'll be grass/flying, but I think it could've been a grass/dark type. That would have been cool, but obviously Litten's final evo might have the dark side covered...
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 11, 2016, 06:16:22 PM
Not really a big fan of any of the new reveals. All of them seem kind of meh. I guess I kind of like Alolan Meowth and Marowak?

And I prefer not to think about the final evo leak...

Code: [Select]
Because it is almost certainly real, and I am sick of fire starters becoming wrestlers. If we end up with multiple forms for starters then it might be salvageable if there is radically different second form, but even if we get a second form for Littern's final evolution I expect it to be a Fire/Fighting wrestler that looks only slightly differently. >.>

I strongly suspect I'll be booting Litten from my team fairly early on because of the final evos. And before you ask I will be getting Litten as my starter because I always get the fire starter. It is tradition.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on August 11, 2016, 06:38:12 PM
My dude bewear looks mad adorable as a baby. I am pleased.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: IhaveFURY on August 11, 2016, 07:13:08 PM
I freaking adore Alolan Raichu. Always been one of my favorite Pokemon so it's nice to see the wee scamp getting some love.

I'm worried this is going to be like Gen 6 where I like all of the Starter designs, but not the rest of their evolutionary line. Chespin was my go-to Starter for X, but his final evolution was derp-tastic.

(http://cdn.bulbagarden.net/upload/thumb/1/18/652Chesnaught.png/250px-652Chesnaught.png)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: JohnA on August 11, 2016, 10:20:37 PM
We might have seen an Alolan Pikachu years ago.

(http://cdn.bulbagarden.net/upload/thumb/6/69/Puka.png/200px-Puka.png)

We might get one that looks somewhat like this, but with more changes.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 12, 2016, 06:43:21 AM
We might have seen an Alolan Pikachu years ago.

(http://cdn.bulbagarden.net/upload/thumb/6/69/Puka.png/200px-Puka.png)

We might get one that looks somewhat like this, but with more changes.
Japanese trailer shows a regular Pikachu evolving into an Alolan Raichu so current thought is that Pikachu, like Exeggcute and Cubone, does not have an Alolan form.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: IhaveFURY on August 12, 2016, 12:48:24 PM
I love how Marowak is now officially a Ghost-type. Sorry, poor Cubone.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: bigdeath on August 15, 2016, 06:00:34 PM
I love how Marowak is now officially a Ghost-type. Sorry, poor Cubone.

I noticed that too. LOL so cruel.

Oh, and Raichu will be the first Electric/Psychic type in the whole franchise. Very interesting.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on August 18, 2016, 01:09:46 PM
A new Pokemon again, and it probably has the most hilariously awesome name of any Pokemon (https://www.youtube.com/watch?v=SFWLoyZESAc).
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Artimicia on August 19, 2016, 08:12:23 PM
Anyway, I'm kind of glad this one is set with the Hawaii theme to be honest... just because I already like Hawaii so, uh, yeah, simple reasoning...
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: MeshGearFox on August 20, 2016, 12:05:49 AM
is it just me or is the left/right balance and bass/mid/treble on these Pokepreviews kind of... off?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on September 06, 2016, 10:34:30 AM
Newest trailer (https://www.youtube.com/watch?v=YFbMGKvN6ts) for the game reveals some more things they are doing differently this time. Aside from some really weird designs you wouldn't expect from Pokemon, it seems like they're removing the day/night cycle again to make the two versions take place at different times. Zygarde also has his own side-quest in here. Feels like there's going to be a lot to do this time.

Apparently they've also decided to respond to all the cries for a Pokemon Snap sequel by putting a picture-taking minigame in.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: eightbitsamurai on September 06, 2016, 11:22:46 AM
Newest trailer (https://www.youtube.com/watch?v=YFbMGKvN6ts) it seems like they're removing the day/night cycle again]

Actually, the Japanese trailer shows a day/night cycle. Dunno why the US version didn't, and it also makes me confused about what they mean in regards to Sun and Moon taking place at different times:

https://youtu.be/Zg1ipvwrtGA
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: IhaveFURY on September 06, 2016, 11:34:01 AM
From what I can gather, Moon's day/night cycle is switched around so that during the daytime, the game will take place at night?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: eightbitsamurai on September 06, 2016, 11:52:16 AM
ah, that's actually pretty cool. You can get the game that fits your schedule. My cousin works super late night shifts so I might tell him to get Moon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Isjaki on September 08, 2016, 01:34:26 AM
I thought the sand castle Pokemon was stupid as fuck until I read the description for it.

"Sandygast emerges when the grudges of fallen Pokemon soak into the sand after battle, and its tunnel-like mouth can suck the vitality from people and Pokemon."

And the evolved form.

"Palossand disguises itself as a sandcastle, with its shovel on top serving, it is believed, as a radar to search out prey. Unsuspecting small Pokemon are dragged into Palossands body through its sandy vortex so it can steal their life force."
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: MeshGearFox on September 11, 2016, 07:48:26 PM
Palossand kind of reminds me of Mara from SMT: Nocturne

you know

the one the summoning of which didn't really /turn out all that good/
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on October 05, 2016, 08:55:11 AM
I guess the starter evos (http://www.rpgfan.com/news/2016/5398.html) seem to imply the earlier leaks were legit, if there were still any doubt.

More notably, there will be a demo in about 2 weeks! Looking forward to that.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on October 05, 2016, 04:48:58 PM
I guess the starter evos (http://www.rpgfan.com/news/2016/5398.html) seem to imply the earlier leaks were legit, if there were still any doubt.

More notably, there will be a demo in about 2 weeks! Looking forward to that.
Additional notes, you get a Greninja that can form change to Ash-Greninja for completing the demo, and we will probably know the size of the new generation the moment the hackers get the demo for datamining purposes.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on October 13, 2016, 09:25:53 PM
Oh no, I am double posting!

So most recent Corocoro reveals that type: Null has an evolution. And that evolution basically confirms a theory that had been floating around. Going to spoiler block this to be on the safe side.

Code: [Select]
Specifically, the lore around type: Null said he was created as a man made counter to legendaries. Some people noticed type: Null had some similarities to Arceus. So the thought was he was created as an artificial Arceus/counter to Arceus. His evolved form basically confirms that as it has an ability called AR (Arceus Replication?) System that is basically a copy of Multitype.

So yeah. Someone *coughaetherfoundationcough* felt that they were doing something which would put them in conflict with Arceus and therefore they needed to prepare counter measures. This is going to be an interesting game.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on October 13, 2016, 09:41:29 PM
Code: [Select]
Maybe it's just my imagination, but I feel like this time around they're taking advantage of the existing Pokemon universe a lot more, something that also made me like Black/White a lot, but this time they're going further by drawing on existing setting instead of focusing just on the region-specific one. One of the things that bothered me about XY in particular is that most of the game felt a lot like just a virtual tour of France with some Pokemon flavor to it. The XYZ Legendaries were barely relevant in the story.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on October 14, 2016, 05:00:48 PM
New trailer up.

https://youtu.be/RQ4I_0DP4fc
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on October 18, 2016, 07:01:35 AM
With the demo out, people have mined a ton of the information from the game's files. Avoid the internets if you don't want spoilers.

Code: [Select]
Really disappointed at the final Pokemon count if the mined data is accurate (which it probably is). They revealed practically all of the Pokedex pre-launch just like they did with Gen 6.

The three leaked started final forms are accurate, so I guess I'm skipping on Litten. Not a big fan of its third form. I'll probably get Popplio.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on October 19, 2016, 06:53:57 PM
Code: [Select]
Did we really need another fire-type starter than evolves into a wrestler? ...Sigh.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on October 19, 2016, 08:54:56 PM
Code: [Select]
Did we really need another fire-type starter than evolves into a wrestler? ...Sigh.
Code: [Select]
No we really didn't. But since I always choose the fire starter, Litten will be getting boxed so my true starter (Munchlax) can take the stage instead. Sadly I'll still have to eventually evolve the stupid thing for my living dex.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on October 20, 2016, 10:17:48 AM
Code: [Select]
The first and second forms for Litten looked good for me. I don't even really mind its final evolution in and of itself, it's just tiring to see another fighter-themed fire starter. Maybe I'll like it better when I see it in motion.

That aside, I like the dex overall. I really like how "exotic" a lot of the designs this gen are, to go with the island theme. The UBs add to the weirdness. The UBs seem like they are basically subbing in for legendaries this time, so I hope that means a post-game legendary hunt, something I didn't bother to do in XY since they just reused gen 1 legendaries.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on October 27, 2016, 09:38:23 AM
They officially revealed the starters' finals (https://www.youtube.com/watch?v=5uWAMwcRGmU), which is a first. One of the typings is...pretty unexpected. Also some info on some of the things you can do towards the end of the game, looks like.

Maybe next time they'll go a step further and scrub their demos so the entire Pokedex doesn't get leaked a month in advance. =P
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: divingfalcons on October 27, 2016, 12:07:02 PM
Grass starter is still the best starter.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on October 27, 2016, 05:14:00 PM
Code: [Select]
Ah, holy crap, it's Red and blue!
YESSSSSSSSSS.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on October 27, 2016, 06:33:12 PM
That final typing is making me go grass. First time I have ever gone non-fire, but I hate the fire final so w/e. >.>
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on October 27, 2016, 07:06:13 PM
I'm usually like to go for the underdog, but it looks like Rowlet may not be the underdog starter this time.  I mean, owls are my favorite birds, good grass types are tougher to find than good water or fire types, and
Code: [Select]
Ghost is my second favorite Pokemon type after Flying.
Given the backlash, it seems like Popplio may be the underdog, but I don't want to pick a water starter again (I picked Froakie in Y).  One thing on my gaming bucket list is to evolve a Magikarp into a Gyarados, so that will be my water type.  And although my first Pokemon experience had me pick fire-type Cyndaquil, I realized that fire starters don't fit my play style.  
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on October 27, 2016, 09:46:48 PM
I'm usually like to go for the underdog, but it looks like Rowlet may not be the underdog starter this time.  I mean, owls are my favorite birds, good grass types are tougher to find than good water or fire types, and
Code: [Select]
Ghost is my second favorite Pokemon type after Flying.
Given the backlash, it seems like Popplio may be the underdog, but I don't want to pick a water starter again (I picked Froakie in Y).  One thing on my gaming bucket list is to evolve a Magikarp into a Gyarados, so that will be my water type.  And although my first Pokemon experience had me pick fire-type Cyndaquil, I realized that fire starters don't fit my play style.  
You have never evolved a Gyrados? Huh. Well you might want to consider going with a Wimpod this gen instead as it seems to be the "magikarp" of this gen and is a water type as well (although I guess we don't know the evolved form typing yet).

Oh! Something from the datamine that is kind of important that this just reminded me of! I guess I'll spoiler block this to be safe, but it is mechanic related and not story related.

Code: [Select]
There are no HMs this gen. The good HMs are now TMs and presumably Pokeride is taking the place of all HM activities.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on October 27, 2016, 10:08:31 PM
Code: [Select]
There are no HMs this gen. The good HMs are now TMs and presumably Pokeride is taking the place of all HM activities.

Which is good because
Code: [Select]
when you only have 4 spots, losing 1-2 of them for map travelling move that mostly suck in battle has always been rough.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on October 28, 2016, 04:48:12 AM
Code: [Select]
I'm surprised it took them that long to take that out, honestly. I mean, I like the concept of needing your Pokemon to help you travel through areas, but they really should've added separate slots just for HM moves or something. Outside of Surf and Waterfall pretty much all the HM moves are crap. Strength is okay.
Re: Underdog starter. Honestly, the biggest backlash by far I've seen is Litten. It seemed to be the most popular to start but lots of people seem to really hate its last form. I like it a bit more after seeing the personality they've given it through its animations, but even with the type difference its still the same sort of concept behind a fire starter for like the fourth time.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on October 29, 2016, 08:09:13 AM
True, but the Internet hate machine has had it out for Popplio since day one.  It's not badass like Litten or cool like Rowlet.  And when the evolutions came out, there was backlash on Popplio's second evolution being "frou frou gay."  Come on, just let the critter be itself. There's even a Popplio Defense Squad on the web.  And looking at that trailer,
Code: [Select]
Primarina's Torrent doesn't seem as curbstompy as Incineroar's Blaze or Decidueye's Overgrow where you point and laugh at your opponent like, "Ha ha ha, you can't switch out.  I got you now, bitch!"
Yeah, Litten's final form looks like a brawler, but I think it's the best looking brawler compared to Infernape, Blaziken, and Emboar (which was hideous), and has a good typing.  If I'm to believe the Internet, Rowlet is the most popular starter and its final form has a really fun typing.  Popplio's final form has great typing that could be a game changer.

Yep, I'm still "hipster conflicted."  Rowlet is everything I like and I've never used a grass starter.  But it's the popular choice and I'm all about the underdog  (Popplio) and not following the crowd.  In Crystal, I picked Cyndaquil (which turned out to be the popular choice) and realized I'm not big on fire starters.  In Y I picked Froakie, the water type that turned out to be the popular choice.  I like water starters, but good water types are the easiest to find.  And I still need to fulfill my bucket list objective of evolving a Magikarp.  

But one thing I'm digging in Sun/Moon is the idea of PokeRide so I may not need to keep a HM slave.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Artimicia on November 01, 2016, 02:47:13 AM
Haha loved the breakdown Din... I swear it's been too long with Pokemon for me, no denying it's recurring popularity though...

I mean as mentioned earlier in the thread Sun and Moon would be the thing to get me to it but if I was going to play one Pokemon between Red/Blue and now anyone have a suggestion?

I'm honestly not even able to tell which are proper pokemon games and which are spin-offs at this point, in many ways.

Pokemon Art Academy honestly sounds fun to me.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 01, 2016, 06:29:48 AM
Haha loved the breakdown Din... I swear it's been too long with Pokemon for me, no denying it's recurring popularity though...

I mean as mentioned earlier in the thread Sun and Moon would be the thing to get me to it but if I was going to play one Pokemon between Red/Blue and now anyone have a suggestion?

I'm honestly not even able to tell which are proper pokemon games and which are spin-offs at this point, in many ways.

Pokemon Art Academy honestly sounds fun to me.
Would really depend on what you want in a Pokmon game. Personally I would say not go to anything before X&Y because there are some convenience updates in that gen that I personally could not live without. Black and White supposedly have the best story so you could go with that (although I personally skipped Gen 5 so I can't comment too much). I would just go with Sun and Moon though as it has some additional convenience features that will be very useful like rental Pokmon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 01, 2016, 10:53:13 AM
I guess X/Y would be a pretty good game for someone trying out the series to start at (B/W is the best single experience out of the games to me, but I think part of it is because is that it broke with tradition in a lot of ways and someone coming back won't really notice or care about that), but Sun/Moon is coming out in like 2 weeks anyway. Pokemon's not exactly a hard series of games so personally I'd just pick the newest game since it'd give you access to the bells and whistles they added to the core game over the years.

Din if you want to be a mega hipster you could always box your starter and make a team of Gyarados, Alola Raticate, the Mangosteen, Donald Trump, Sand Castle, and Evil Garfield.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 01, 2016, 02:37:46 PM
True, I could just box my starter.  I just may do that.  Thanks.  Trump-mongoose would have been my HM slave were it not for PokeRide.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 01, 2016, 06:09:46 PM
So in your hipster ways are you going to hate Mimickyu? I mean the lore states he just wants to be loved, but he seems to be one of the most popular Pokmon because people find him adorable.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 01, 2016, 06:53:29 PM
That I can't do.  Mimikyu is too cute with its little Halloween ghost costume.  Plus, it's a ghost type (okay ghost/fairy) and ghost is my second favorite type after flying, although that could change and ghost could become my #1.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Artimicia on November 01, 2016, 09:27:00 PM
I guess I'll just go with Moon then.

Yeah it's been a really long time since R/B..... so I guess I can just see all the changes at once.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 08, 2016, 07:10:51 PM
So as an fyi, full Sun and Moon spoilers are now live. So be careful where you tread on the interwebs for Pokmon info from now till release.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 08, 2016, 09:10:13 PM
Now to figure out what to name my avatar. 

I'm going to play as a girl trainer.  In X/Y, I named her Cresta, to kinda play off my username.  If I play off my username the other way, she'd be Dina.  Though whenever my character is a modern-day Japanese girl, I usually call her Sayori, because that's my favorite Japanese girl's name.  Or, I could name her Artemis as a nod back to my Pool of Thorns days, and Artemis is the Greek goddess of wild animals and that works with Pokemon...
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: bigdeath on November 08, 2016, 09:44:22 PM
Nerding it up with names. lol My vote goes to Artemis because why not be named after a goddess.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 08, 2016, 09:52:31 PM
Now to figure out what to name my avatar. 

I'm going to play as a girl trainer.  In X/Y, I named her Cresta, to kinda play off my username.  If I play off my username the other way, she'd be Dina.  Though whenever my character is a modern-day Japanese girl, I usually call her Sayori, because that's my favorite Japanese girl's name.  Or, I could name her Artemis as a nod back to my Pool of Thorns days, and Artemis is the Greek goddess of wild animals and that works with Pokemon...
Some of the main NPCs in this gen have names based on flowers, so maybe you could go with a flower based name to go with the theme? I'm not fluent in flower meanings, so I can't give any particular suggestions.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 09, 2016, 07:56:54 AM
I demand that Dincrest nickname all his Pokemon and post photographic proof once he's done with his playthrough
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 09, 2016, 05:50:10 PM
I don't nickname my Pokemon.  But I just might go with Artemis as my trainer avatar's name. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Der Jermeister on November 09, 2016, 07:17:49 PM
Can't say I'm really excited for these games since I don't feel the Pokmon games I've played are exactly masterpieces, given things such as needlessly slow battles and consequential grinding, crap balance, and so forth. I actually enjoyed Pokmon Mystery Dungeon: Red Rescue Team more than any of the mainline titles I've played.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 11, 2016, 12:07:27 PM
All your criticisms are fair (except for the grinding part I'd say- most Pokemon games are balanced for you to run through the game without doing that as far as I can remember). To me a lot of the enjoyment of Pokemon comes just from the imagination/RPing aspect the player does on their own. Pokemon lacks a good narrative which I'm guessing is what would appeal a lot more to the JRPG-loving crowd.

I don't nickname my Pokemon.

i bet you name your dogs "Dog", too
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 11, 2016, 06:41:33 PM
Okay, in Y I did nickname my Florges "Cardinelle" because she was red and she was my MVP pokemon.  I practically took out the Elite 4 with just her.  Flabebe power! 

And when I tried my hand at breeding chocobos in FF7, I gave them names based on their traits like "WondF1" which was "Wonder chocobo, female, #1."  
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 11, 2016, 10:13:01 PM
Pokemon lacks a good narrative which I'm guessing is what would appeal a lot more to the JRPG-loving crowd.
Funny thing about that. I've seen a lot of discussion in places where leaks abound that Sun and Moon might have the best story in a Pokmon game so far (I am not going to go into any details). It isn't a universal opinion as I have seen some people who hate it, but I think they are at least trying to improve. Won't work for everyone, but at least I am excited for what they are going for.

i bet you name your dogs "Dog", too
As someone who doesn't name his Pokmon...that actually isn't too far off from my naming sense in real life. My last pet was a blue-tongue skink that was named Skinky. >.>
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 12, 2016, 06:09:56 AM
I liked Y's story.  It wasn't high literature or anything, but it was a fun children's anime romp.  Consensus on the Internet is that Black/White had the best storyline in the Pokemon series.  Still, with games like Digimon Story: Cyber Sleuth out, which had a fantastic story, mayhaps the -mon ilk are stepping it up.  If Sun's story is at least as good as Y's, I won't complain.

EDIT: But then again, this is Pokemon and only in the Pokemon world can Wailord breed with Skitty. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Seultoria on November 12, 2016, 07:47:33 PM
I liked Y's story.  It wasn't high literature or anything, but it was a fun children's anime romp.  Consensus on the Internet is that Black/White had the best storyline in the Pokemon series.  Still, with games like Digimon Story: Cyber Sleuth out, which had a fantastic story, mayhaps the -mon ilk are stepping it up.  If Sun's story is at least as good as Y's, I won't complain.

EDIT: But then again, this is Pokemon and only in the Pokemon world can Wailord breed with Skitty. 

*insert "That whale dick would tear that pussy up" joke*
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: JohnA on November 14, 2016, 06:56:01 PM
New Trailer for Sun and Moon out today!

https://www.youtube.com/watch?v=xguGMeEWhhs

Primarina's Z-move looks awesome
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 16, 2016, 07:44:36 AM
Looks like you'll miss out on playing with an exclusive Z move if you don't keep your starter around, so I guess that should be kept in mind when you build your team.

As for the story being better than usual-that's good news. I thought the X/Y story was a pretty big step back from what they did with B/W. X/Y just felt really rushed and unpolished to me despite it having a lot of cool improvements to the series. The entire plot was sloppily explained in like one cutscene, which is a shame because they actually had kind of a cool idea there.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on November 16, 2016, 10:45:05 AM
So it seems like there isn't really a full list of all Pokemon available in Sun just yet, is there?

Seems like people really want to get there hands on "pokedex leaks" and such.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 16, 2016, 10:57:30 AM
There is, actually, if you care to look for it. In fact I think people already figured out most of it when the demo came out and people datamined it. Now that copies of the game are floating around the info is definitely out there, just not on most sites since they might get C&Ds over it. I think a few people also got their Nintendo Accounts banned because they were dumb enough to go online with their contraband copies of Sun and Moon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 16, 2016, 05:26:45 PM
There is a chance my adventure may be delayed.  My washing machine went kaput so any disposable income I may have had for games is pretty much shot for months.  I value clean clothes over video games.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 16, 2016, 06:04:51 PM
So it seems like there isn't really a full list of all Pokemon available in Sun just yet, is there?

Seems like people really want to get there hands on "pokedex leaks" and such.
Here (http://www.ign.com/wikis/pokemon-sun-pokemon-moon/Sun_and_Moon_Version_Exclusive_Pokemon) you go.

There is a chance my adventure may be delayed.  My washing machine went kaput so any disposable income I may have had for games is pretty much shot for months.  I value clean clothes over video games.
Well that is something we cannot allow!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on November 17, 2016, 09:55:33 AM
So it seems like there isn't really a full list of all Pokemon available in Sun just yet, is there?

Seems like people really want to get there hands on "pokedex leaks" and such.
Here (http://www.ign.com/wikis/pokemon-sun-pokemon-moon/Sun_and_Moon_Version_Exclusive_Pokemon) you go.

Um... precisely how many different Pokemon are available in JUST Sun?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 17, 2016, 10:42:22 AM
Code: [Select]
I think the Alola Pokedex itself has like 300ish Pokemon (Out of the ~800 total that exist)?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on November 17, 2016, 11:05:55 AM
There is a chance my adventure may be delayed.  My washing machine went kaput so any disposable income I may have had for games is pretty much shot for months.  I value clean clothes over video games.

(http://img.pokemondb.net/artwork/rotom-wash.jpg)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 17, 2016, 05:48:08 PM
Oh HELL no!  I don't want Rotom robots taking over and destroy us all.  

Anyway, if/when I snag the game, I'm going to trust my initial gut instincts and join Team Rowlet.  Owls are my favorite birds, I've never started with a grass type before (I chose Cyndaquil in Crystal and Froakie in Y), and good grass types are tough to find.  Plus, water types are the most abundant (and I want to evolve a Magikarp into a Gyarados) and I'm not the biggest fan of fire types.  

But one Poke-tradition I will maintain is turning Eevee into Jolteon.  Jolteon is one of my favorite Pokemon.  It's a great electric type plus it can learn Pin Missile- a bug move and a good one at that.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 17, 2016, 09:19:45 PM
So it seems like there isn't really a full list of all Pokemon available in Sun just yet, is there?

Seems like people really want to get there hands on "pokedex leaks" and such.
Here (http://www.ign.com/wikis/pokemon-sun-pokemon-moon/Sun_and_Moon_Version_Exclusive_Pokemon) you go.

Um... precisely how many different Pokemon are available in JUST Sun?
Oh I misread what you wrote. Sorry. I think there are 279-293 Pokemon available in Sun. I'm sure there is a list somewhere, but it might just be easier to find a full Alolan Dex list and remove the ones in the page I linked to (although I think some of the "exlusives" in that list from previous generations are incorrect). Although I am having no luck in finding a listing of Pokmon by Alolan Dex number, so maybe not. >.>
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Isjaki on November 17, 2016, 10:25:48 PM
So, my coworker spoiled the starters' final evolutions for me. He told me to look at his phone and I did like a fool! I think I am going to start with Rowlet, but boy does Poppilo's final evolution look fantastic.

I have the game pre downloaded and am just waiting to be able to start!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 18, 2016, 06:33:43 AM
@Arvis

Found a complete Alolan Dex (http://www.serebii.net/sunmoon/alolapokedex.shtml) llisting. So everything in the Dex (other than Moon exclusives (http://www.serebii.net/sunmoon/exclusives.shtml) and Magearna, which is an event mon) is available in Sun.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on November 18, 2016, 08:21:39 AM
No Gardevoir?
This game is junk I tell you. JUNK!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on November 18, 2016, 08:35:56 AM
No Gardevoir?
This game is junk I tell you. JUNK!

Pervert
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 18, 2016, 08:53:02 AM
i swear the new alola pokemon are like 10% waifumons, take your pick
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on November 18, 2016, 09:45:01 AM
@Arvis

Found a complete Alolan Dex (http://www.serebii.net/sunmoon/alolapokedex.shtml) llisting. So everything in the Dex (other than Moon exclusives (http://www.serebii.net/sunmoon/exclusives.shtml) and Magearna, which is an event mon) is available in Sun.

First of all, thanks! :)

Second of all, you didn't misunderstand before.  I wanted a list of individual Pokemon, but when I went to your link, I was lost and confused. But I saw a link to a Pokedex and clicked it, and there were like 20+ Pokemon listed just starting with the letter A.  This led me to think that there must be over 1000 Pokemon in Sun.  Which is why I asked for a number afterwards.

Thanks again for being patient with me.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on November 18, 2016, 11:31:11 AM
No Gardevoir?
This game is junk I tell you. JUNK!

Pervert

Pffff Gardevoir is awesome

Quote
Gardevoir is able to see the future using its psychic powers. Additionally, it is able to create small black holes, distort dimensions, and support itself without feeling the pull of gravity. Its power reaches its peak when protecting its Trainer, whom it will protect with its life. This Pokmon inhabits urban areas.

Think about it. Gardevoir 'flies' by creating micro black holes.
Every time a Gardevoir is knocked out, it's a potential micro black hole going out of control.
Every time a Gardevoir is knocked out, it's potentially the last day of planet Earth.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 18, 2016, 12:14:06 PM
The Pokedex also claims that Alakazam has an IQ of 5000 and that Magcargo burns at 18,000F, which is like twice as hot as the sun.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 18, 2016, 03:49:54 PM
My biggest disappointment in X/Y was the lack of Poliwag.  I really wanted a Poliwrath because it's water/fighting. 

Magcargo is my least favorite pokemon.  It's ugly to look at and it being fire/rock type makes it 4x weaker to water. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: JohnA on November 18, 2016, 04:12:37 PM
This is the first time I've found it hard deciding which version to get. Moon's exclusives don't appeal to me as much besides the box legend. Sun has overall better exclusives, but it's easy to trade for non-legends over wifi.

Decisions, decisions.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Isjaki on November 18, 2016, 11:21:01 PM
The Team Skull grunts are amazing.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 19, 2016, 07:21:27 AM
The Team Skull grunts are amazing.

I liked their tough guy dancey posturing in the demo.  

EDIT: Pokemon has been my life lately.  Between assisting a Pokemon-obsessed student in several classes (e.g. he's basing his computer tech/web class projects on Pokemon as well as his TV/Media class projects) and having narrated a Pokemon audiobook (I got to be a Mewtwo!), I'm itching like a flea-infested Stoutland to play Sun.  Okay, and since visiting Hawaii for the first time this summer and absolutely falling in love with the place, that's making me itch even more to explore Alola.

EDIT 2: And I think I will name my protagonist Artemis as a nod to my Pool of Thorns days and because Artemis was the Greek deity of wild beasts.  She's gonna rock!  And I think I need a change from my usual names of "Cresta Dinn" (generic RPG girl), "Sayori Hatanaka" (Japanese RPG girl), "Yuuya Narumi" (Japanese RPG boy).  For generic RPG boy, I usually went with Neal Dincrest.   
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 20, 2016, 05:48:50 AM
Basically done with the second island. Game is fun so far.

The Team Skull grunts are amazing.
They really are. Their best scene so far however has to be your second(?) encounter with them. The grunts ask if you remember them and if you say no, they act all shocked, but then they realize what the problem is....the two (identical) grunts were standing reversed from how they were standing the first time you met, so they swap places thinking that will make you remember them. XD It was kind of amazing. If I get any more options to mess with Team Skull grunts I am certainly going to take it.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Seultoria on November 20, 2016, 07:22:47 AM
I'm only two hours into the game, as I'm not trying to rush through it like I did with the past few games and I'm just trying to enjoy it more. I've been trying to catch more Pokemon and I went out of my way to get Grimer, who I think looks a lot cooler.

I picked Sun just because I want the Alolan Ninetales. I think it's my new favorite Pokemon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 20, 2016, 10:40:17 PM
Well I just got to the fourth island. And the plot between the third and fourth islands was a treat. I think it is certainly going to be up there in terms of story (among Pokmon games). Easily has the best main villain at bare minimum. Might actually have the best group of friends/rivals also.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 24, 2016, 06:36:48 PM
I wonder if there's an Alolan Flabebe line, what with Hawaii having cool tropical flowers. 

Man, when I played Y, Flabebe, Floette, and Florges broke the game for me.  It was a pure fairy type, but it learned a bunch of powerful grass moves, so having a pokemon with a good grass movepool with none of the grass type weaknesses meant that I actually shelved my Bulbasaur, who was going to be a cornerstone of my Torchic, Froakie, Bulbasaur A-team.  Oh, and I pretty much took out Y's Elite 4 with Florges alone.   
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Isjaki on November 24, 2016, 07:00:57 PM
I don't think there is. It would have been a good idea though.

I used Florges in Y as well. Fairy type was so OP in X/Y. Very few opponents used steel or poison moves.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 24, 2016, 09:46:17 PM
Well I have basically beaten the game now. Main story is beaten, post-game mini arc is complete, and all legendaries have been captured (and in freaking premier balls because I hate myself). All I need to do now is evolve some Pokmon that will be added to my Living Dex once January rolls around. Well that and my Moon playthrough for a few legendaries.

Game was great, looking forward to seeing what they have planned for the region (as there are more than a few clues that they are not done in Alola yet).

I wonder if there's an Alolan Flabebe line, what with Hawaii having cool tropical flowers. 

Man, when I played Y, Flabebe, Floette, and Florges broke the game for me.  It was a pure fairy type, but it learned a bunch of powerful grass moves, so having a pokemon with a good grass movepool with none of the grass type weaknesses meant that I actually shelved my Bulbasaur, who was going to be a cornerstone of my Torchic, Froakie, Bulbasaur A-team.  Oh, and I pretty much took out Y's Elite 4 with Florges alone.   
Nope. Only Pokmon that got new forms in this game are the ones with Alolan forms (which are all Gen 1), ones with anime tie ins (Greninja and Zyg...w/e), and Pikachu (but those aren't released yet and I'm stretching by calling it a new form).

I've heard that Cutiefly and its evolution are beasts this game though and they are Fairy/Insect. I plan on including it on my team for my Moon playthrough.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 25, 2016, 06:31:20 AM
Cool to hear bug types are starting to get their due, given what you said about Cutiefly.  And I'll bet Wimpod's (bug/water) evolution will be badass, like Magikarp to Gyarados or Feebas to Milotic.  When I played Crystal, my MVP was Spinarak/Ariados.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 25, 2016, 07:16:10 AM
Cool to hear bug types are starting to get their due, given what you said about Cutiefly.  And I'll bet Wimpod's (bug/water) evolution will be badass, like Magikarp to Gyarados or Feebas to Milotic.  When I played Crystal, my MVP was Spinarak/Ariados.
Wimpod's evolution looks neat, but I don't think it is particularly useful due to its ability. There might be some way to make it useful, but I don't know what it would be.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on November 25, 2016, 08:15:16 AM
I'll just link to this Reddit post to go over the usefulness of Golidopods ability.

https://www.reddit.com/r/pokemon/comments/5bvy77/we_have_a_new_monstrously_strong_pokemon/
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 25, 2016, 08:42:16 AM
I'll just link to this Reddit post to go over the usefulness of Golidopods ability.

https://www.reddit.com/r/pokemon/comments/5bvy77/we_have_a_new_monstrously_strong_pokemon/
Okay fair enough that it can be useful in competitive...however that thread does not address one problem with it. My understanding is that if the ability triggers while fighting wild Pokmon that you retreat from battle rather than switch. So that is an annoyance for single player portion of the game if you use it.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 25, 2016, 09:40:07 AM
On another note, am I the only one who thinks Dragonite is a fugly pokemon?  I mean, Dratini is an adorable blue snake-dragon, Dragonair is a svelte and refined-looking blue snake-dragon, then we have Dragonite who looks like an orange Barney who's eaten too many doughnuts.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on November 25, 2016, 09:48:12 AM
On another note, am I the only one who thinks Dragonite is a fugly pokemon?  I mean, Dratini is an adorable blue snake-dragon, Dragonair is a svelte and refined-looking blue snake-dragon, then we have Dragonite who looks like an orange Barney who's eaten too many doughnuts.

You take that back.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on November 25, 2016, 09:49:03 AM
On another note, am I the only one who thinks Dragonite is a fugly pokemon?  I mean, Dratini is an adorable blue snake-dragon, Dragonair is a svelte and refined-looking blue snake-dragon, then we have Dragonite who looks like an orange Barney who's eaten too many doughnuts.

Yes, Dragonite looks terrible.
Maybe they should do the pikachu treatment to it.

(http://static.gamespot.com/uploads/original/402/4020844/2915214-6224036108-pikac.jpg)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 25, 2016, 10:06:13 AM
On another note, am I the only one who thinks Dragonite is a fugly pokemon?  I mean, Dratini is an adorable blue snake-dragon, Dragonair is a svelte and refined-looking blue snake-dragon, then we have Dragonite who looks like an orange Barney who's eaten too many doughnuts.

You take that back.

Never!  My Flabebe will annihilate your Dragonite... and look adorable doing so!

Now, considering the sleekness (and coloration) of Dratini and Dragonair, if Dragonite looked more like this: http://orig03.deviantart.net/7003/f/2009/098/3/c/blue_dragon_by_benwootten.jpg
THEN we're talking.  As of now, Dragonite looks like a fat, derpy Charizard.  
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on November 25, 2016, 10:08:44 AM
Ya'll are heartless.

(http://static.zerochan.net/Dragonite.full.2026679.jpg)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 25, 2016, 10:14:53 AM
I think the Goodra line's a lot worse, the final form pretty much dropped every single unique design aspect the first two forms had.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 25, 2016, 10:59:37 AM
But at least the Goodra line looks like a logical progression in terms of shape and color.  And I don' think Goodra itself looks that bad.  It's supposed to be kinda blobby because Goomy and Sliggoo are blobs.

Dragonair to Dragonite doesn't look like a logical progression at all, even within the absurd and often illogical rules of the Pokemon world where a Wailord can breed with a Skitty or Diglett. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on November 25, 2016, 11:07:11 AM
I remember there being rumors that Dragonair was supposed to evolve into Gyrados and Magikarp was supposed to evolve into Dragonite, but that's all it is, rumors.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 25, 2016, 11:18:42 AM
That's unlikely given the legend Magikarp/Gyarados is based off of.

Also my problem with Goodra is that it discards the design concepts used in Goomy/Sliggoo, where it looks roughly slug-like, loses its eyesight and gains a shell in its second form etc. Then they just threw that all out to make another cuddly Barney dragon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 26, 2016, 09:56:16 AM
If people who fetishize anthropomorphic mammals (e.g. catgirls, pokemon like Delphox or Lopunny) are called "furries" then what do you call people with Gardevoir fetishes?  Leafies?  Floweries?  Petal pushers? And if you happen to be one of the rare few who has never looked up Gardevoir on the Internet, consider yourself fortunate. 

And since we're talking about dragons, this song is appropriate:  https://www.youtube.com/watch?v=Y7lmAc3LKWM

It's funny how when we were kids, the song was about a boy and his dragon buddy, but the boy grew up and left the dragon behind.  But as adults, we think it's all about drugs.  I choose to view it as the former- where childlike wonderment gets corrupted by adult cynicism. 

And I think Samantha is appropriate for this line of discussion once again: http://funnyjunk.com/funny_pictures/427220/Pokemon/
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on November 26, 2016, 10:42:47 AM
People have all sorts of requirements for their main pokemon team. Mine's simply that they must be 'cute'.
It's funny though because I find that a lot of the OP pokemons are the ugly ones.

looked up Gardevoir on the Internet

(http://i.imgur.com/YsupZRjl.jpg)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: IhaveFURY on November 26, 2016, 02:11:21 PM
Meanwhile, here's Dragonite being a total boss in Generations. https://youtu.be/hlh4jKv184E?list=PLQWzKIaERirwv9M89dxN3bNLY0PyuChOU

Man, why are these shorts so goooood
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 26, 2016, 02:32:48 PM
Best was 1:30 in when Team Rocket was trying to do that badass Tarantino slo-mo walk, but instead all looked like they were stumbling drunk out of the club at closing time.

...and poor Gardevoir.  Yes sweetie, along with furries there exist leafies/floweries/petal pushers/whatever slang is used for anthropomorphic plant fetishes on the Internet.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 26, 2016, 05:14:30 PM
People have all sorts of requirements for their main pokemon team. Mine's simply that they must be 'cute'.
It's funny though because I find that a lot of the OP pokemons are the ugly ones.
I don't know if I have any real requirements for my team other than me liking them. Even that rule is flecible since I plan to have Incineroar on my Moon team for type coverage despite me hating it.

...and poor Gardevoir.  Yes sweetie, along with furries there exist leafies/floweries/petal pushers/whatever slang is used for anthropomorphic plant fetishes on the Internet.
I think it is still considered to be furry since Gardevoir is a Pokmon and Pokmon are animals (even if some are based on plants). And yes poor Gardevoir, forsaken even by its creator who gave it a freaking wedding dress mega because...it wasn't fetishized enough? *shrug*
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 26, 2016, 05:46:37 PM
And along with Gardevoir, there are all those other unfortunate waifu pokemon like Lopunny, Meloetta, Delphox, Gothitelle, Florges, Leavanny, Salazzle, etc.  Most unfortunate is probably the male version of Lopunny.  "I'm a man, man!"
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on November 26, 2016, 06:03:58 PM
Female Mr.Mimes.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 26, 2016, 09:07:23 PM
I'd counter with the rare female Machamp or the super-rare female Incineroar, but at least they're built "don't mess with me" hypermasculine tough.  Mr. Mime is just doofy and not at all husbando material.  Gallade (aka male Gardevoir) would be cool looking, were it not for that weird oval pot-belly/ beer-gut.  

Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 26, 2016, 09:39:08 PM
So how far along is everyone else at this point? There is some interesting stuff in post-game, but I don't want to bring it up if everyone else is still early game.

And along with Gardevoir, there are all those other unfortunate waifu pokemon like Lopunny, Meloetta, Delphox, Gothitelle, Florges, Leavanny, Salazzle, etc.  Most unfortunate is probably the male version of Lopunny.  "I'm a man, man!"
I feel like male Mega-Gardevoir probably has it the worst although male Mega-Lopunny is up there. Also my understanding is that Braxien is considered more of a waifu-mon than Delphox...and I feel dirty for the fact that I know that. >.> Although I must say this is the first time I have heard that Florges and Leavanny are waifu-mon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on November 26, 2016, 09:43:46 PM
Nothing surprises me.

And I'm not anywhere yet because the boyfriend has the 3ds in Germany. *huff*
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on November 26, 2016, 10:31:32 PM
And along with Gardevoir, there are all those other unfortunate waifu pokemon like Lopunny, Meloetta, Delphox, Gothitelle, Florges, Leavanny, Salazzle, etc.  Most unfortunate is probably the male version of Lopunny.  "I'm a man, man!"

I think the lesson is that anything that looks vaguely feminine will be fetishised on the Internet because "boys will be boys"
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 27, 2016, 01:34:27 AM
I don't get furries sometimes. Okay, I can get why they might sexualize Gardevoir, Lopunny, Meloetta, Braixen etc since you could practically make the argument GF did it on purpose for some of them, but I'm really scratching my head when it comes to things like Scolipede or Salazzle.

Regardless, it won't affect what Pokemon I end up using. I'm still going to be choosing Popplio as my starter when I get my copy (Still gonna be like a week before I get it I think). I actually like the Siren concept. =P
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 27, 2016, 06:37:45 AM
Pokemon disappointed with their evolutions: https://m.youtube.com/watch?v=KzZqxkkUHLc

More Pokemon disappointed with their evolutions: https://m.youtube.com/watch?v=d4Lk5cjfwPA

Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on November 28, 2016, 12:16:18 PM
I came here to champion Pikipek as Cutest Pokemon, ended up looking up the Gardevoir thing, and I hate the internet.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on November 28, 2016, 01:20:50 PM
I came here to champion Pikipek as Cutest Pokemon, ended up looking up the Gardevoir thing, and I hate the internet.

Because it made you change your mind and you now think Gardevoir is the cutest pokemon? =P

(http://scontent.cdninstagram.com/t51.2885-15/s480x480/e15/10949095_1400327360271624_883850137_n.jpg)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on November 28, 2016, 02:47:07 PM
LOL.  Not even a little bit. :P
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 28, 2016, 03:47:17 PM
I think the cutest pokemon is eevee.  Chikorita is a bundle of adorableness too.

And don't say I didn't warn you about searching Gardevoir on the Internet

EDIT: And Dragonite WAS Barney in an eerily appropo Animaniacs short from 1995.  I need to watch this every once in a while to check myself before I wreck myself.   https://youtu.be/lNJ6dFwh8a4?t=27
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on November 28, 2016, 04:54:25 PM
I really hope that's a link to Baloney And Friends.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 28, 2016, 04:57:22 PM
Nope.  It's the "Please Please Please Get a Life Foundation."  I need to watch it every once in a while to curb my obsessive tendencies.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 28, 2016, 05:20:08 PM
I think the cutest pokemon is eevee.  Chikorita is a bundle of adorableness too.
The cutest Pokmon is clearly Mimikyu. No other answer is acceptable. It just wants to be loved! :p
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on November 28, 2016, 05:22:51 PM
Up to the fourth trial and the fact my team sucks is becoming more and more apparent. With a new gen, I like to only use brand new Pokemon in my team. This time around, the combination of new Pokemon and Pokemon I like give me a woefully poor selection of types. Most of my team are weak to similar Pokemon and I often don't have a counter to whatever I'm fighting. Le sigh. Might be time for a change up.

ALSO, that thing where wild Pokemon call for help? Terrible idea! So, so frustrating. I loudly sigh at my 3DS whenever it happens.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 28, 2016, 05:27:59 PM
Ran- I heard Mimikyu is something of a "yandere" pokemon in the anime.  :P

Andrew- Old Shin Megami Tensei games used to do that a lot, so between multiple waves of enemies in a single battle and enemies frequently calling for reinforcements... yeah. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Isjaki on November 28, 2016, 11:38:58 PM
The only good thing about the call for help mechanic supposedly is that it increases the rate of shiny Pokemon appearing. I've been trying to get a shiny Wailmer for a couple of hours but gave up due to boredom. Plus side is that my Ninetales got a buttload of HP from killing all those Wailmer.

Alolan Ninetales is a beast. Ice/Fairy is a super dope type.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on November 29, 2016, 12:50:15 AM
Y'all are high or something.

There's a damn good reason that Jigglypuff has been the unofficial mascot of "cute" Pokemon since the series began.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on November 29, 2016, 09:27:27 AM
The cutest Pokmon is clearly Mimikyu.

*googles Mimikyu*   AAAGH!!  O____O
.........still not as scary as Gardevoir at least.

Up to the fourth trial and the fact my team sucks is becoming more and more apparent. With a new gen, I like to only use brand new Pokemon in my team. This time around, the combination of new Pokemon and Pokemon I like give me a woefully poor selection of types. Most of my team are weak to similar Pokemon and I often don't have a counter to whatever I'm fighting. Le sigh. Might be time for a change up.

I, too, have run into this when building a team of Pokemon I "like best". Apparently I like birds, so half my team was Flying type.  Eventually I had to say a painful goodbye to a Butterfree I had worked hard on, just so I'd have more balance in my party.  Got a Cutiefly out of it, though, and that thing is adorable and kinda fun to use.

Quote
ALSO, that thing where wild Pokemon call for help? Terrible idea! So, so frustrating. I loudly sigh at my 3DS whenever it happens.

And I just had to laugh at this, since it exactly matches my experience.  So far, though, it seems there are a few Pokemon you can only catch (early on at least) if they are called in.  Like I have only seen Sableye and Happiny when they were called in to battle.  I've yet to see them appear by themselves.  Of course, I'm only on the 2nd island.

Y'all are high or something.

There's a damn good reason that Jigglypuff has been the unofficial mascot of "cute" Pokemon since the series began.

Smash kinda wore all the cute of Jiggly, if I'm honest.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 29, 2016, 06:06:38 PM
*googles Mimikyu*   AAAGH!!  O____O
.........still not as scary as Gardevoir at least.
:( Why are you scared of Mimikyu? It is the most adorable little thing ever that just wants love!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 29, 2016, 06:24:26 PM
Mimikyu is yandere pokemon: http://kotaku.com/mimikyu-is-terrifying-in-the-pokemon-sun-and-moon-anime-1789360318
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 29, 2016, 09:35:25 PM
Mimikyu is yandere pokemon: http://kotaku.com/mimikyu-is-terrifying-in-the-pokemon-sun-and-moon-anime-1789360318
No no no, as per the game Mimikyu is  a stalker with a hidden room dedicated to its stalking target. That and an eldritch abomination that just wishes to learn about this emotion we call love. *hugs Mimikyu* It is just so adorable.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on November 30, 2016, 05:57:13 AM
In other words... a "notice me, senpai" yandere pokemon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on November 30, 2016, 09:10:53 AM
In other words... a "notice me, senpai" yandere pokemon.

In other words... terrifying
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 01, 2016, 09:19:35 PM
And in case I was late to the "what kind of starter did you get?" party on the forums, I got a female Rowlet with a sassy temperament.  Yeah, my owl is a sassy girl.  I should name her Hedwig.  I'm not a competitive player, so I just chose my starter and began the adventure rather than keep resetting till you get the desired temperament.

My avatar is female, darkest complexion, named Artemis.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 01, 2016, 11:04:47 PM
I just got my copy as well, and I was actually considering soft resetting until I got a female Popplio (starters are only female ~12% of the time if you didn't know). My Popplio ended up being female on my first try- guess it was meant to be. She's also Sassy natured.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 02, 2016, 05:45:52 AM
That's exactly why I was surprised to get a female starter.  In Y I got a bashful male Froakie
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 02, 2016, 09:18:44 AM
Welcome to Team Rowlet, Din.  :)

Although I hardly use mine.  Basically just bust it out for obliterating enemies that call for help with it's OP Razor Leaf.

I've discovered that Grass isn't the best type (it's pretty bad, actually) but Rowlet has Flying to go with it, so it's not at a disadvantage to other two starters.  Just stay the heck away from Ice attacks.

EDIT: My Pokemon Sun Update
So I hatched my egg to get my Eevee.  I was so excited, because Jolteon is maybe my favorite Pokemon from my childhood.  I then proceeded to evolve it into a Sylveon on accident.  Clearly, I have no idea what I'm doing.

Soooo.... I just went into GTS and traded for a Jolteon. :P
Luckily, someone was looking for a Happiny (a pretty rare catch I happened to have) so I was able to make the trade.

In other news, I fought a wild Psyduck and got him down to 1 HP so I could catch him and add him to the Dex.  He proceeded to successfully call for help NINE TIMES IN A ROW, each time preventing me from using a Pokeball.  He probably would have kept doing it over and over, never failing to get help, until I ran out of PP on all my moves.  However, I just whacked the first one and ended up catching the last help he called in.
The annoying thing was that I used False Swipe to safely weaken the first Psyduck, but as I was killing its help, I leveled up, learned a new skill, and replaced False Swipe with it.  So I ran the risk of killing both Psyducks and catching none.  It was irritating, but hilarious afterwards.  Somewhere in my game, there is a big pile of unconscious Psyducks.

Moral of the story:  You can't trust the system.  Also, use a Quick Ball or Nest Ball to catch a Psyduck.  Or put it to sleep.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: JohnA on December 02, 2016, 07:04:46 PM
I also chose Rowlet for my starter. I like the design of every member in the evo line and grass/ghost is great neutral coverage.

Decided to use Sylveon for my eeveelution and it's been the most useful member of my team, especially later on.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 02, 2016, 10:46:57 PM
I'm glad I picked a grass starter this time around.  It's making me approach playing the game in a different way, and I like that.  Plus, I agree with a previous poster that the starter grass types are often cooler/more appealing than wild grass types.  If you're willing to put in the time and effort, grass types are perhaps the most flexible of the three starter types.

  When I played Crystal, I picked Cyndaquil and I learned that I don't like fire types, despite their usefulness.  I used to think that good grass types were the most difficult to find in the wild, but I think that these days, good fire types are the most difficult to find.  But, again, I'm not a fan of fire types.

I picked Froakie in Y and I wish I hadn't because water types are the most abundant and because they are both offensive and defensive powerhouses, they feel like the safest and most "beginner friendly" choice.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 04, 2016, 08:22:43 AM
I came here to champion Pikipek as Cutest Pokemon,

You know, if I hadn't picked Rowlet as my starter, Pikipek would totally be my "early bird."  I use that term to refer to those three-stage bird pokemon you can snag early in the game: like Pidgey/Pidgeotto/Pidgeot or Starly/Staravia/Staraptor.  In XY, my Pidgeot outclassed my Yveltal.  Oddly enough, I wasn't too keen on the "early bird" in XY- Fletchling.  It took a while before it learned fire moves and XY gave you amazing fire options early on even if you didn't pick Fennekin (e.g. the freebie Torchic, the opportunity to pick a Gen 1 starter like Charmander.)  You know, I could say Fletchling was right pokemon wrong time.  I would have totally snagged Pikipek in Y, yet I would have welcomed a Fletchling in Sun. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Isjaki on December 04, 2016, 07:37:27 PM
I think this game's early bird evolution chain is the best in awhile. Pikipek is adorbs and the evolutions are really dope. Especially the final one. Avoiding the name due to it possibly spoiling what it looks like.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 04, 2016, 08:29:41 PM
I liked Talonflame a lot personally, I prefer them not always going with a Normal/Flying type.

They tried to give Pikipek some gimmicks via abilities to mix things up, but it doesn't really get a lot of moves that you can play around with.

Anyway I'm about halfway through the second island myself. Just got the Flying ride option so now I can backtrack and hunt for certain Pokemon I missed, particularly Crabrawler. I keep knocking the thing out on accident. My main team right now consists of Brionne, Lycanroc, Fomantis and Salandit.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 05, 2016, 12:05:46 PM
I came here to champion Pikipek as Cutest Pokemon,

You know, if I hadn't picked Rowlet as my starter, Pikipek would totally be my "early bird."  I use that term to refer to those three-stage bird pokemon you can snag early in the game: like Pidgey/Pidgeotto/Pidgeot or Starly/Staravia/Staraptor.  In XY, my Pidgeot outclassed my Yveltal.  Oddly enough, I wasn't too keen on the "early bird" in XY- Fletchling.  It took a while before it learned fire moves and XY gave you amazing fire options early on even if you didn't pick Fennekin (e.g. the freebie Torchic, the opportunity to pick a Gen 1 starter like Charmander.)  You know, I could say Fletchling was right pokemon wrong time.  I would have totally snagged Pikipek in Y, yet I would have welcomed a Fletchling in Sun.

After reading your anti-Fire-types mini-rant I was about to come defend Fletchling/Fletchinder, which is one of my new favorite mons.  That thing is awesome.  It's not too vulnerable, does insane damage with Acrobatics, and gets at least one move that can hit more than one enemy at a time.
Even though it's by far the lowest level in my group atm, it basically one-shots everything with Acrobatics even without "super effective".  Plus, it's adorable!  And unlike Pikipek, it stayed adorable after it evolved to its 2nd form.

In other news, I'm also rocking a Whiscash that seems pretty OP.  It's one of my "surprise" finds, as I wasn't expecting to ever USE Barboach, much less evolve him.  But Earthquake/Aqua Tail/Rest/Snore seems pretty well rounded and effective.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 05, 2016, 04:13:56 PM
Like I said, Fletchling was the right pokemon in the wrong game. 

In Sun, my biggest surprise so far is Cutiefly.  That thing rocks!

Anyway, my team is:
Dartrix
Magnemite (from a WonderTrade)
Munchlax (Mystery Gift freebie)
Cutiefly
Wingull (until I snag a better water type)
Rattata (Once I evolve him to Raticate, I'll replace him.  For now, he has a decent suite of dark moves)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 05, 2016, 05:06:08 PM
Cutiefly

Good choice!  Depending on how you develop this one it can be an insanely fun addition to the party.


Wingull (until I snag a better water type)

Although my experience is very limited, I can safely recommend Barboach.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 05, 2016, 05:10:59 PM
*checks bulbapedia* Sold!  I want a Barboach now because it's water/ground and thus has very few weaknesses, like Swampert in Gen 3.

I might have to do my "evolve Magikarp into Gyarados" bucket list thing post game.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 05, 2016, 05:33:08 PM
Yes, I am enjoying the Water/Ground combo a lot, and, after evolving him, he's become possibly my most powerful mon.  I really only bust him out for major battles, sometimes not even then because it just seems so... excessive.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 06, 2016, 05:08:52 PM
My Munchkax evolved into Snorlax.  Yay!

And I swapped out my Wingull for a Magikarp, because my Pokemon bucket list is to evolve a Gyarados.  It's a girl Magikarp, so since she's my bucket list project and I have a friend named Lauren who's nickname is McBucket, I will call my Magikarp McBucket. 

My current party is
Magikarp
Snorlax
Magnemite
Cutiefly
Dartrix (who I named Hedwig)
and the egg I got from the nursery.  It hasn't hatched yet.

So now that I have my Magikarp, I guess my new post-game mission impossible will be to catch a Feebas.

When I went to Battle Royale arena, that whole story sequence was made unintentionally funny by my actions.  [spoiler]So, I follow Gladion and his Null into the arena where, what looks like Professor Kukui in keyfabe, comes out like a luchador.  So he explains that in Battle Royale, we each get to choose 3 pokemon and battle in the wrestling ring.  Hau and a reluctant Gladion join me and the Royal luchador in an exhibition match.  I'm waiting to get to choose my pokemon (I wanted Magnemite for this) and am not getting a screen to choose.  So before I know it, Hau throws Brionne into the ring, Royal throws in Rockruff, Gladion throws in Null, and I throw in... Magikarp!  I felt like an exasperated Misty when she chooses Staryu but then Psyduck appears.  Why was I not allowed to choose?  Is selection random?  Why did no one tell me this?  Now everyone has their best 'mon out and I have frickin' Magikarp flopping around.  Well, whatever.  So I have Magikarp use the Z move Breakneck Blitz on one opponent.  It does paltry damage, but at least I put on a show.  While the others are taking each other out, I Splash a bit to try and keep a low profile.  Unfortunately, I'm knocked out first and the match is over.       [/spoiler]

I'm literally laughing the whole time this is happening.  But then, as I think about it, this now goes hand-in-hand with that "devil may care/ I don't give a hoot" personality I like to envision in my fictional characters, and people sometimes think I have.  See, [spoiler]the audience would laugh at me for putting Magikarp in a Battle Royale, because Magikarp is weaksauce.  And when Kiawe comments about my fiery battle spirit, I'm like, "Yeah, I'm the girl foolhardy enough to use Magikarp an exhibition match, because I don't give a damn!  I love my Magikarp and it put on a show!"  After the match, one of the NPC fans says, "Your Magikarp was great!  But it can get better."  And I'm thinking, "Yeah, thanks fan.  Once my Magikarp evolves into a Gyarados, it will be on!"  [/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 06, 2016, 05:18:48 PM
So, how long do you have to keep the 'Karp around before you get that giant Gyarados?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 06, 2016, 05:24:46 PM
If the past is anything to go by, I think it's level 20 or 22.  Either way, thanks to the annoying mechanic of wild pokemon calling for reinforcements and making battles needlessly long, I'm building levels like a fiend.  My Magikarp is already level 18 or 19.  Next trial is Fire, so I'll need Gyarados. 

My party now
Snorlax
Cutiefly
Magikarp
Dartrix
Magnemite
Mudbray

My egg was an adorable girl Eevee.  I might have to break tradition and go something that isn't Jolteon because I have Magnemite.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 06, 2016, 06:19:58 PM
So I think for that exhibition match, your first Pokmon is just sent in. To be frank though, Battle Royale sucks. Whole thing is just whether the RNG likes you or not today. However I did get my way through that nonsense after beating the game for one reason. You get a new throwing style when you clear the fourth level of it. The Idol style! Which reminds me, I am still missing the post game throwing style. Need to do that sometime.

Oh also, Magearna QR code has come out. I think you can scan it any time, but you need to beat the game before you can actually pick it up.

(http://www.serebii.net/sunmoon/magearnaqrus.png)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 06, 2016, 06:35:34 PM
I'd like to see contests make a comeback.  Looking at videos of contests in ORAS- they look and feel like the spectaculars out of the anime. 

I feel like Pokemon is already so much about battling anyway, that I'd like to see some non-battling side stuff, like contests and the like.  You know, just doing fun stuff with the 'mon like I would with pets. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 06, 2016, 07:14:29 PM
I liked the Pokeathlon (was that it's name?) from HG/SS, personally. Loved those mini-games. Also, RB/GS game corner. Ah, good times.

---

Sun/Moon:

I am not happy with my current team, but at the moment (post-Ghost trial) it is: Toucannon, Lycanroc (Midday), Dartrix, Ribombee, Mudsdale and Charjabug.

My current plan is to drop Ribombee, Mudsdale and Toucannon in favour of Mimikyu, Tsareena and something else I'm undecided on at this point. Maybe one of the late-game dragons. I also might drop Dartrix/Decidueye eventually. We'll see what comes up.

Lycanroc is great though. Poor defensive typing, but great offensive in pure rock type. Accelrock is an awesome new move and he's the only decently speedy 'mon on my team currently. He's carrying the rest of them.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 06, 2016, 09:37:59 PM
Sun/Moon:

I am not happy with my current team, but at the moment (post-Ghost trial) it is: Toucannon, Lycanroc (Midday), Dartrix, Ribombee, Mudsdale and Charjabug.

My current plan is to drop Ribombee, Mudsdale and Toucannon in favour of Mimikyu, Tsareena and something else I'm undecided on at this point. Maybe one of the late-game dragons. I also might drop Dartrix/Decidueye eventually. We'll see what comes up.

Lycanroc is great though. Poor defensive typing, but great offensive in pure rock type. Accelrock is an awesome new move and he's the only decently speedy 'mon on my team currently. He's carrying the rest of them.
Oh you are about to get to a fun point in the story. Looking forward to getting some reactions when you finish the segment(s).

Kind of surprised you are planning on dropping Ribombee as most of the stuff I read had it as a top tier Pokmon for at least the story. Same for Mudsdale actually. Mimikyu is pretty good though.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Isjaki on December 06, 2016, 09:45:32 PM
I'm about to get my cover legendary in Moon. I usually go into Pokemon with below zero expectations for the story. The story in Sun/Moon is a nice surprise. I'm excited to see how it ends because the story stuff in between the 3rd and the 4th island is bonkers!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 06, 2016, 10:41:47 PM
Sun/Moon:

I am not happy with my current team, but at the moment (post-Ghost trial) it is: Toucannon, Lycanroc (Midday), Dartrix, Ribombee, Mudsdale and Charjabug.

My current plan is to drop Ribombee, Mudsdale and Toucannon in favour of Mimikyu, Tsareena and something else I'm undecided on at this point. Maybe one of the late-game dragons. I also might drop Dartrix/Decidueye eventually. We'll see what comes up.

Lycanroc is great though. Poor defensive typing, but great offensive in pure rock type. Accelrock is an awesome new move and he's the only decently speedy 'mon on my team currently. He's carrying the rest of them.
Oh you are about to get to a fun point in the story. Looking forward to getting some reactions when you finish the segment(s).

Kind of surprised you are planning on dropping Ribombee as most of the stuff I read had it as a top tier Pokmon for at least the story. Same for Mudsdale actually. Mimikyu is pretty good though.

Oooh, exciting!

My beef with Ribombee and Mudsdale is more aesthetic than mechanical (certainly with Mudsdale, anyway - I liked Mudbray). Ribombee... well, I like Charjabug/Vikavolt more (even though it's inferior from a battle point of view) and don't need more Bug-type moves, I guess. I don't hate Ribombee, but I'm not super fond of it either. Mudsdale I'm actually sad to say goodbye to from a team-building point of view because of Ground-type attacks (he's definitely on the slow-side though...), but I really don't like his design.

Mimikyu I'm really keen to experiment with because of its interesting typing and unique ability. If I like it, I might train one for competitive meta.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 07, 2016, 01:38:14 AM
I just got to the third island myself. Bit confused at one part of the story.

[spoiler]Maybe I missed something but the game has mentioned the UBs a couple times as if I'm supposed to know what they are, but I don't think they've ever really explained what they are exactly beyond the basic "they're from a different dimension" thing. Did I accidentally skip over some dialogue or have they just not explained it yet?[/spoiler]

Anyway my Fomantis just evolved, and each of my four members seem to have fallen into certain roles. Brionne takes special hits well, Lycanroc's my physical hitter, Salandit's my special hitter, and Lurantis is my team dunce. Seriously, I like the design, but Lurantis sucks (outside of taking on water types of course). Still not sure what I'll take for the other two slots, but my setup seems to work pretty well so far.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 07, 2016, 06:22:04 AM
Cutiefly and Ribombee are freaking adorable.  As for Mudsdale... I had already planned to put Mudbray into my party once my egg hatched, but once I saw Hapu's Mudsdale when Team Skull was harassing her, I wanted to put Mudbray in more.  Mudsdale is an impressive looking pokemon.

Right now, Snorlax is carrying my team.  I've never had one before and now I see why people love it.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 07, 2016, 06:41:56 AM
I just got to the third island myself. Bit confused at one part of the story.

[spoiler]Maybe I missed something but the game has mentioned the UBs a couple times as if I'm supposed to know what they are, but I don't think they've ever really explained what they are exactly beyond the basic "they're from a different dimension" thing. Did I accidentally skip over some dialogue or have they just not explained it yet?[/spoiler]

Anyway my Fomantis just evolved, and each of my four members seem to have fallen into certain roles. Brionne takes special hits well, Lycanroc's my physical hitter, Salandit's my special hitter, and Lurantis is my team dunce. Seriously, I like the design, but Lurantis sucks (outside of taking on water types of course). Still not sure what I'll take for the other two slots, but my setup seems to work pretty well so far.

[spoiler]So from what I recall, I think at this point they are from another dimension is the majority of what you are supposed to know. You've already seen one, the jellyfish thing at Aether Paradise. Additionally at this point I believe you can learn that Ultra Beats come to our world via Ultra Wormholes which were theorized to exist ten years ago (but probably naturally occurred long before that).[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 07, 2016, 09:24:51 AM
I'm definitely on Team Ribombee, myself.  It's cute AND fun.

Also, Din, if you're looking to go somewhere different with Eevee, Sylveon (aka Sailormooneon) is a kind of unique version that is very easy to acquire.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 07, 2016, 04:08:17 PM
Sylveon is currently the best Eeveelution in regards to stats, typing and movepool. Quite powerful with a Moonblast and a bit of bulk to back it up.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 07, 2016, 04:47:06 PM
On the Axe of the Blood God podcast they were talking about how the Water Totem battle was "tough" and "tricky".  My Jolteon took it out, by himself, in two attacks.  So that's obviously my choice for Eeveelution, but Jolteon has always been my favorite (or tied for it).

I believe I may have been overleveled, though.

Speaking of which, many of my main party members are now over level 35, which means I can no longer control them with regularity.  So, I welcome one new guy and two returning members to replace Jolteon, Whiscash, and Ribombee:
Magnemite
Butterfree
Toucannon
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 07, 2016, 05:05:55 PM
Jolteon used to be pretty OP, but other Pokemon have replaced him in higher tier play because they have better movepools and are less fragile while still retaining good speed and good SpA. That said, Jolteon is also my favourite Pokemon. :)

I found the water totem easy too, but Dartrix helped a lot. I thought the grass totem was significantly more difficult with its 1-turn solar blade, sunny day support and high speed.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 07, 2016, 05:35:20 PM
I like Jolteon because he learns Pin Missile- a bug move.  But I already have Ribombee as my bug/fairy.

I might do an eevee-lution post-game since I'm getting into a groove with my current 6.  I want to evolve my Magikarp before the fire trial and level up my Mudbray (who I will name Eeyore, despite it being a girl.)

And because Snorlax knows Hold Back, that's been very useful in capturing pokemon, otherwise they'd be quickly destroyed since my levels are higher than the area average. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 07, 2016, 05:40:30 PM
I like Jolteon because he learns Pin Missile- a bug move.  But I already have Ribombee as my bug/fairy.

I might do an eevee-lution post-game since I'm getting into a groove with my current 6.  I want to evolve my Magikarp before the fire trial and level up my Mudbray (who I will name Eeyore, despite it being a girl.)

I'd recommend Signal Beam over Pin Missile since Pin Missile a physical attack and Jolteon is a special attacker (and it has 100% acc. vs. 95%). :)

Eeyore is an excellent name! *thumbs up*
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 07, 2016, 05:43:47 PM
I usually don't name my 'mon, but I have Hedwig (Dartrix), McBucket (Magikarp), and soon Eeyore (Mudbray.)

In Y, I only renamed my Florges to Cardinelle.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 08, 2016, 09:40:59 AM
my Mudbray who I will name Eeyore

Good man.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 09, 2016, 07:35:34 PM
I think I'll be adopting "Ribombee power!" as my new generation Pokemon chant.  During X/Y, I was all about "Flabebe Power!" 

I miss Flabebe, but Ribombee is just as much fun to say.

My team is still
Snorlax
Gyarados (McBucket)
Ribombee
Mudbray (Eeyore)
Magneton
Dartrix (Hedwig)


And Lillie [spoiler]pretending to be me by saying "Nebby, use Splash!" was hilarious, because I kept thinking "Yeah, Magikarp!"  It was made even funnier when Nebby was all "pew?" because even it knew Splash is a useless move.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 09, 2016, 08:25:41 PM
Just got to the fourth island myself. Story went a bit crazy after the third island, although maybe not terribly full of surprises considering the totally-not-evil air one of the characters was giving off. =P

I really like the way the rival/friend characters interact in this game over the ones from XY though. They all actually feel relevant to the plot rather than doing things like just randomly showing up with plot devices like Shauna did.

I added a Crabrawler to my team during the third island, and it's quickly replacing Lurantis as the team joke. Might just because of lack of EVs though. Crabrawler has crazy high attack so in the case it doesn't just keel over it usually doesn't have too much trouble taking something out. My Lurantis is pulling her weight now, between Synthesis and the buffed up Leech Life she can last a long time in fights.

And of course, my Brionne and Salandit have both evolved. Toxic + Venoshock is a fun combo.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 09, 2016, 09:43:23 PM
Just got to the fourth island myself. Story went a bit crazy after the third island, although maybe not terribly full of surprises considering the totally-not-evil air one of the characters was giving off. =P

I really like the way the rival/friend characters interact in this game over the ones from XY though. They all actually feel relevant to the plot rather than doing things like just randomly showing up with plot devices like Shauna did.

I added a Crabrawler to my team during the third island, and it's quickly replacing Lurantis as the team joke. Might just because of lack of EVs though. Crabrawler has crazy high attack so in the case it doesn't just keel over it usually doesn't have too much trouble taking something out. My Lurantis is pulling her weight now, between Synthesis and the buffed up Leech Life she can last a long time in fights.

And of course, my Brionne and Salandit have both evolved. Toxic + Venoshock is a fun combo.
Whoo someone finally got to the fourth island!

[spoiler]I love the plot between the third and fourth islands. I mean, Lusamine being evil was foreshadowed fairly heavily (to the point where people, including myself, were calling her and Team Aether being evil within five seconds of their reveal), but she is still an interesting character if you read the various files scattered around Aether Paradise. My one complaint about that segment is that there should have been a cut scene for the evolution of Type: Null to Silvally because Gladion's line about leaving the UB to him and Type: Null felt like it should have been where Type: Null should have finally evolved and it would have made that moment epic.[/spoiler]

I agree on liking the Rival/Friend characters. I don't feel bad for winning against my rival this time!

As for Crabrawler...yeah it and its evolution are just jokes. I had it on my team, and the thing died more frequently than it took out other Pokmon. I'm sure it is usable, but I don't think it is worth it.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 10, 2016, 08:10:26 AM
I wonder if any math nerds named their Dartrix to Directrix in the hope that it learns Focus so they could see the words "Directrix used Focus." 

And someone please reassure me that Gyarados gets better.  How the hell is its level in the mid 20s, yet it does not know any water moves yet?  I was so excited to fulfill the bucket list item of evolving Magikarp into Gyarados and, so far, Gyarados ain't all it's cracked up to be.  I actually had more fun with Magikarp.  I'm also confused about its typing.  Why the hell is it Water/Flying instead of Water/Dragon?  I will stick with it, though, because, like with Magikarp, stick-with-it-ness is probably key to this pokemon and hopefully it will become a total bruiser.  I remember during my Chrono Cross playlog, I didn't think Glenn was all that great at first but with cultivation, he became a beast at the end. 

Team:
Snorlax (This Mystery Gift freebie is a game breaker)
Dartrix (Hedwig)
Gyarados (McBucket)
Mudsdale (Eeyore, lookin' killer!)
Ribombee (OMG so cuuuuutttttttteeeeeeeee!)
Magneton (I want to evolve this into Magnezone)
 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 10, 2016, 06:07:24 PM
Why Gyarados isn't Dragon has been complained about since at least Gen 2. Aqua Tail is going to be about the best/only Water-type move Gyarados learns be levelling up (aside from Rain Dance and Hydro Pump - neither of which are particularly useful). Finding the TM for Waterfall (assuming it's in Gen 7?) is going to be the best Water Atk move Gyarados can pick up.

I'd advise getting the stone for Mega-Gyrados and relying on moves like Crunch, since it becomes Water/Dark typing. Again, assuming Gyaradosite (sp?) is in this Gen. I know some of the stones didn't make the cut.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on December 10, 2016, 06:32:41 PM
Some pokemon need triple type.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 10, 2016, 06:37:54 PM
Or rethinking/retooling. 

I could not teach Decidueye "Fly."  That's just ridiculous, because Decidueye is a flippin' bird.  I thought we were long past the days when Charizard couldn't learn Fly, despite being a winged dragon.  Yes, I know flightless birds exist (e.g. ostrich, penguin, kiwi, emu, etc.) but Decidueye is an owl and last I checked, all owls fly.  I also get that the rules of the Pokemon world are topsy-turvy anyway since a blade of grass could defeat a barracuda in a fight, but still...
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 10, 2016, 07:34:34 PM
Gyarados not being dragon type is probably because the type was reserved only for overpowered Pokemon in the franchise's early days, before they started handing it out to deformed palm trees. They've also almost never changed Pokemon types, unless a new type was introduced (Magnemite gaining Steel in Gen 2 or a bunch of Pokemon becoming Fairies in XY).

Nonetheless it doesn't really stop Gyarados from being a beast- but yeah, you won't get a decent water option until like, level 30. Mega Stones aren't available until after you beat the game so keeping things like Bite/Crunch should be optional. Probably worth it anyway since they're decent moves by themselves, and why would you punish your Gyarados by making it forget how to bite things?

Anyway I took a small break from advancing the story so I could hatch myself a sixth member for my team. I wanted the Sensu style Oricorio as the sixth member of my team, but after exploring Poni Island a bit I realized I wouldn't have access to it until I beat the game, so I found myself a Sensu Oricorio on the GTS. Not interested in one that doesn't let me nickname it though, so I went ahead and bred one for myself. So my team is:

Primarina
Lycanroc-Midday
Lurantis
Salazzle
Crabrawler
Oricorio-Sensu
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 10, 2016, 10:04:19 PM
I'd advise getting the stone for Mega-Gyrados and relying on moves like Crunch, since it becomes Water/Dark typing. Again, assuming Gyaradosite (sp?) is in this Gen. I know some of the stones didn't make the cut.
All Mega Stones for Pokmon in the Alolan Dex are available in the game (technically all the stones are in the game's code, but non-Alolan Dex ones are not available). However as said above, Mega Stones are post-game only.

Some pokemon need triple type.
We actually kind of have a triple type this gen. I can't remember the thing's name, but there is a Grass/Ghost Pokmon that has an ability which give it STAB on steel moves.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 11, 2016, 02:08:06 AM
Just found out that the National Pokedex is only part of Pokemon Bank. That's extremely not cool.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 11, 2016, 06:52:10 AM
Just found out that the National Pokedex is only part of Pokemon Bank. That's extremely not cool.
I admit that I initially had a negative reaction to learning that, but in the grand scheme of things...what does it matter? The Pokmon themselves are still able to be transferred and the Pokedex entries for National Dex only Pokmon have always been single generic entries carried over from whatever the last National Dex was (as opposed to version different entries for currently available Pokmon). So we're not really losing anything other than Dex entries that you can basically already look up.

I think the reasoning for this change is to make it so that you can 100% the game without needing to transfer stuff from old generations. Heck this actually has an advantage in that it results in you only need to complete the Alola Dex in order to get the Shiny Charm.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 11, 2016, 03:55:11 PM
I can certainly concede that it's not a vital game feature or anything, it's more that it used to be an included feature and now you have to pay for it. At least it comes as part of PokeBank, which is a good service, rather than individually.

I like having my National 'Dex complete though... And I'll never look at it if it's on PokeBank.... Haha.



Game Progress:

Team: Vikavolt, Mudsdale, Tsareena, Mimikyu, Lycanroc, Decidueye

Hit Poni Island yesterday. I enjoyed the story stuff between the third and fourth island! Thought it was pretty cool, actually, and pretty ambitious for Pokemon. I must admit though, even though I am enjoying the story, part of me just wants a simple 8 gym leader setup so I can feel epic when I take one down. I don't have that same feeling with Kahunas, maybe because I'm never quite sure when/how they're coming and how many trial captains I have to face first.

Also...
[spoiler]I did enjoy that whats-her-name was revealed to be Lillie and Gladion's mother, which, I wasn't too surprised about considering they all have a unique hair colour. I though Guzma was going to be their dad though based on his hair colour! I was kind of sad that doesn't appear to be the case. Unless it's revealed later! No spoilers please, haha.[/spoiler]

I've complained about this before, but wild Pokemon seriously need to stop calling allies for help. So annoying. Not a good feature.

On a positive note, I'm happier with my team now, even though I have some Grass crossover and haven't ditched Mudsdale yet. Mimikyu w/ Swords Dance is seriously amazing, you get a free setup when you switch it in due to Disguise. Vikavolt and Lycanroc are also pretty OP for the main story, but Vikavolt I can't see being much help in meta because of its low speed.

Finally...
[spoiler]Being carried in the arms of a Machamp is extremely weird.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Isjaki on December 11, 2016, 04:48:23 PM
Just finished the game. The Pokemon League trainers were a lot tougher than X/Y. I thought X/Y was really easy due to the trainers only have 4 Pokemon. So, the challenge was a nice surprise.

Final Team:
Ninetales
Salazzle
Wailord
Dhelmise
Lycanroc
Kommo-o

This was definitely one of my favorite Pokemon games in some time. Now it is time to see what kind of post game activities they have.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 11, 2016, 09:34:26 PM
I can certainly concede that it's not a vital game feature or anything, it's more that it used to be an included feature and now you have to pay for it. At least it comes as part of PokeBank, which is a good service, rather than individually.

I like having my National 'Dex complete though... And I'll never look at it if it's on PokeBank.... Haha.
Well you never know, they might end up improving the National Dex with it being on the Pokebank. One way they could improve the National Dex (as an example) would be to have the Pokebank have entries for every (Gen 6+) game where the Pokmon is in the Pokedex in addition to generic entries thereby making it a repository of all the Pokedex data you get in all Pokmon games. I mean they very well might not do it, but I do think that they could use this as an opportunity to improve the concept, and it isn't outside the realm of possibility since it will be updating based on your Pokedex data in your games.

Incidentally forgot to mention the reason why they probably did this. By removing the National Dex from Sun and Moon they got rid of the need for a Living Dex. Thereby if you traded away a legendary in a previous generation, you no longer will need to get it again to fill in your Dex in a future generation. I'd be willing to bet money that that was the reason for the change.
[spoiler]I did enjoy that whats-her-name was revealed to be Lillie and Gladion's mother, which, I wasn't too surprised about considering they all have a unique hair colour. I though Guzma was going to be their dad though based on his hair colour! I was kind of sad that doesn't appear to be the case. Unless it's revealed later! No spoilers please, haha.[/spoiler]
[spoiler]Since you don't want spoilers, I'll be vague on this. Lillie and Gladion's father is never explicitly confirmed in game....however there is a potential clue (I think on the second island?) which heavily implies the identity of him when combined with what few details are revealed about him (I don't remember if those are revealed on Aether Paradise or as part of a later story event). If he is who the clue appears to imply he is....he is in the game, and I think that is about all I can say without risking giving away who it is.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 11, 2016, 09:42:59 PM
I often play my 3DS when I'm out, so it's just a shame I can't view it without WiFi. Still, since it's not necessary for anything in-game for Sun and Moon, I suppose that won't really matter this time.

I am super-intrigued by what's in your spoiler tag. I will have to do some thinking and investigating! Expect me to return if I still have no ideas once I beat the game! :)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 11, 2016, 09:50:26 PM
I am super-intrigued by what's in your spoiler tag. I will have to do some thinking and investigating! Expect me to return if I still have no ideas once I beat the game! :)
I expect you to see you after beating the game then. :p While the answer is (probably) in the game, it is something that I expect most people will miss (and truthfully I missed it to until I saw someone mention it in a discussion thread).

Oh and quick question for you regarding the story events between islands 3 and 4....

[spoiler]Did you check the computers (and books?) in the secret labs on Aether Paradise? There is some really interesting lore in there that I could see someone missing if they were unaware it was there.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 11, 2016, 09:57:05 PM
Oh and quick question for you regarding the story events between islands 3 and 4....

[spoiler]Did you check the computers (and books?) in the secret labs on Aether Paradise? There is some really interesting lore in there that I could see someone missing if they were unaware it was there.[/spoiler]

[spoiler]I think I read some computer logs, but I already can't remember what was in them. Might have been Faba's research or something? I don't think I looked at any of the books. I'll go back and check them out! (I think I can still access that area.)[/spoiler]

I will then return with more insightful comments!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 11, 2016, 10:01:01 PM
Oh, wait, wait!

[spoiler]Is their father Faba? I just recalled a conversation between him and Gladion that had father/son undertones.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 11, 2016, 10:04:38 PM
Oh and quick question for you regarding the story events between islands 3 and 4....

[spoiler]Did you check the computers (and books?) in the secret labs on Aether Paradise? There is some really interesting lore in there that I could see someone missing if they were unaware it was there.[/spoiler]

[spoiler]I think I read some computer logs, but I already can't remember what was in them. Might have been Faba's research or something? I don't think I looked at any of the books. I'll go back and check them out! (I think I can still access that area.)[/spoiler]

I will then return with more insightful comments!

[spoiler]I don't remember for sure if there are actually any books. What I remember for sure is that there are two logs (well one set of logs and Faba's blog) about Type: Null in the first lab. The second lab probably has something too, but whatever it is I just remember the Type: Null stuff because I found it extremely interesting.[/spoiler]

Oh, wait, wait!

[spoiler]Is their father Faba? I just recalled a conversation between him and Gladion that had father/son undertones.[/spoiler]
[spoiler]Swing and miss. If there father is who it appears to be, he believes in the ideals of the Aether Foundation with all his heart. Faba...does not. >.>[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 11, 2016, 10:45:12 PM
Part of me really wants it to be

[spoiler]Kukui[/spoiler]

Because that would be kind of amazing and ridiculous. I have no basis for that though. :P Well, except the

[spoiler]conversation he has with Gladion while being the Masked Royal.[/spoiler]

But that's a long-shot.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 12, 2016, 11:54:54 AM
Beat the game myself as well. This was my team right before going to the last boss.

(http://i.imgur.com/MgXgUFV.jpg)

Thankfully the last boss (or any opponent that I can recall for that matter) was not packing Attract.

Maybe it's just the highs from beating a game, but I think this is probably the best Pokemon game they've made. Games like Emerald and Platinum probably have it beat in how the difficulty curve was balanced and such (although there's a few trainers in this game where they got more creative, like the one who used Red Cards), but I think this is the first time I actually kinda cared about the characters in a Pokemon game. Hau pisses me off though, because he reminds me that I can't eat pastries like crazy in real life without consequence.

[spoiler]I'm surprised how much I ended up liking Gladion. His character makes sense considering his mother. I love how one of the characters just straight up said something like "why are you acting like a douche, do you think that makes you look cool".

I also like how there's surprisingly subtle things for a game like this, like how Lillie looks like Nihilego because her mother probably forced her to dress that way and she just went along with it. Before the game came out the popular theory was that UBs were like Personas given that so many of them looked similar to the human characters, but they subverted that pretty well.[/spoiler]

Characters aside, this has probably the most impressive soundtrack in the series, and the environments were better than any game before it, especially because they felt a lot more "natural" this time. There's still a couple caves that keep the "boxy" design, but overall it was a huge improvement. Only downside is that I think a lot of the areas/routes were a bit smaller than usual, especially the surfing routes. Weird that a region based on Hawaii had so little surfing involved. The greatly lowered encounter rate on water was appreciated though.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 12, 2016, 02:18:54 PM
Finally hit the 3rd island this weekend, which means I can control up to Level 50 mons.  So 'welcome back' to my old team!

Growlithe
Kadabra
Whiscash
Ribombee
Jolteon
Decidueye

There is one issue with that team: they often make it difficult to catch Pokemon, as they tend to kill everything in one go.  Even when I'm trying to go easy, I do too much damage.  I used like 7 pokeballs on stupid Komala because I was too afraid to try and lower its HP any further.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 12, 2016, 02:24:49 PM
If you can spare a move slot on Decidueye for False Swipe it would make catching way easier. That and you could use Thunder Wave from Jolteon or Stun Spore from Ribombee since status effects also increase catch rates. Most people just keep a Pokemon that can do both though. I think Parasect is probably the best choice for that, since it can learn False Swipe and gets a 100-accuracy sleeping move. If you put in the extra effort to get the hidden ability on it you can also have Damp so you don't get Pokemon randomly blowing themselves up on you. That's a lot of extra work though, most Pokemon shouldn't be too hard to catch with just False Swipe.

BTW I'm not sure if you've traded or something, but IIRC any Pokemon you've caught yourself (that is, they share your Trainer ID) will listen to you regardless of level. The whole "lets level 50 Pokemon obey you" thing is referring to Pokemon with a different ID, like the ones traded or transfered. It's just a low-tech way they've had to prevent people from trading a level 100 monster from their friends and steamrolling the game.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 12, 2016, 02:38:21 PM
Keeping "Hold Back" on my Mystery Gift Munchlax/Snorlax has been great for catching wild 'mons.

I'm thinking of trying the Nuzlocke challenge the next time I play a Pokemon game, and doing a playlog on the forums, like I did for Chrono Cross.

I'll be keeping quieter in this thread, though, since I'm reviewing the game and I don't want to show my hand more than I already have.

EDIT: As for Hau, that boy has some Kahuna level skill, but seems to hold back when it comes to you.  Think about it- he does the same trials as you do, but with fewer pokemon, including some with massive type disadvantages.  Heck the starter he picks is weak to yours.  Is he holding back just to make you feel better and get the "main character" glory, or is that a show of arrogance? 

But does that even matter?  How dare I bring adult logic into a kids' game... though I wouldn't hold it past kids to ask the same questions, because kids are perceptive.   
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 12, 2016, 06:13:16 PM
EDIT: As for Hau, that boy has some Kahuna level skill, but seems to hold back when it comes to you.  Think about it- he does the same trials as you do, but with fewer pokemon, including some with massive type disadvantages.  Heck the starter he picks is weak to yours.  Is he holding back just to make you feel better and get the "main character" glory, or is that a show of arrogance? 

But does that even matter?  How dare I bring adult logic into a kids' game... though I wouldn't hold it past kids to ask the same questions, because kids are perceptive.   
The "adult logic" is already explicitly in the game. Although you are slightly off. Third island spoilers.

[spoiler]When Gladion and Hau first meet, Gladion calls Hau out on the fact that Hau is holding back. I don't remember if all of it is in their first meeting or if some of it is brought up over the course of the several meetings, but the gist of it is that Hau is always holding back in all of his battles (at least with MC and Gladion, but probably everyone) because he is scared of the possibility that he isn't good as his grandfather. Basically the way he is viewing things is that as long as he doesn't go all out, he always has the excuse of "I wasn't giving it my all." If he gave his all and he failed to measure up, he wouldn't know what to do with himself. Sort of the same archetype as the basketball social link in Persona 4.

He probably gets over this on the third island after Lillie's kidnapping and he is forced to deal with the fact that someone got hurt because he wasn't giving his all. Him stepping onto the boat represented his resolve to stop holding back.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 12, 2016, 06:20:38 PM
Blargh!  You're right.  I do remember that interaction. I also remember the one Kahuna telling Hau to [spoiler]stop being "Kala's grandson" and be Hau.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 13, 2016, 10:00:12 AM
If you can spare a move slot on Decidueye for False Swipe it would make catching way easier.

Sadly, I cannot, as I have him perfectly balanced with Flying, Grass, and Ghost attacks, along with Synthesis for healing.
I suppose I COULD get rid of Synthesis, but really don't want to.

Quote
That and you could use Thunder Wave from Jolteon

Yes, I have been trying to use it.  Komala, specifically, couldn't be paralyzed, of course.  I use Thunder Wave in tandem with Facade on my Jolteon for anything that Electric doesn't work against.  I suppose I could use Facade FIRST to do less damage, then paralyze and catch...

Quote
BTW I'm not sure if you've traded or something, but IIRC any Pokemon you've caught yourself (that is, they share your Trainer ID) will listen to you regardless of level. The whole "lets level 50 Pokemon obey you" thing is referring to Pokemon with a different ID, like the ones traded or transfered. It's just a low-tech way they've had to prevent people from trading a level 100 monster from their friends and steamrolling the game.

HOLY CRAP

Ok, that's really really good to know.  I did notice that my starter always listened to me, didn't know that worked for every one I caught.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 13, 2016, 10:52:56 AM
Back on Ten Carat Hill there was a TM for Acrobatics, dunno if you got it. You could do a (very tedious) thing where you just make Decidueye swap between the two moves as appropriate. Decidueye does learn a much better Flying move down the road, but it should be a ways off yet so that's one thing you could try.

And oh yeah, I forgot Komala can't be paralyzed. It's ability is new this gen. BTW Facade boosts damage when you're status'd and not the other way around. It's fun to play around with when you're playing against other people but generally I don't think it comes in handy too often during single player (It's an okay move even without the boost though).

As for me, I've been filling in the Alola Pokemon I didn't get while on my crazy island adventure.

I got a Bewear.

I named it Deewear.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 13, 2016, 11:10:39 AM
I did get Acrobatics, so I guess I could do that, but then I'd have to drop my Grassium Z to make it work effectively.  I guess I could just drop the flying move altogether and dump Growlithe for my Talonflame again.

And, I also, apparently, need to work on my reading comprehension.  Thanks for taking care of me, Hathen.

I got a Bewear.

I named it Deewear.

You hear that, [member=2037]Agent D.[/member] ?


EDIT: It just took me 16 turns and almost as many pokeballs to catch Beldum.  Apparently, 16 attempts is actually low?  I got him by using my one Timer Ball.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on December 13, 2016, 04:13:27 PM
I AM FOREVER IMMORTALIZED IN POKEMON!!!

[member=99]Hathen[/member] Did it get fluffy or the less awesome special ability?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 13, 2016, 04:17:31 PM
Would anyone be interested in following a post-game Sun/Moon Game Journal? I've been considering doing one for training good Pokemon and other post-game content that I will tackle.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 13, 2016, 07:31:59 PM
Or Hau could be a professor someday.  There is such a tree as a Hau Tree.  I saw one when I went hiking at Manoa Falls park.  And since all professors are named after trees...

Speaking of, I'd like to see another female professor.  Professor Juniper was fantastic; she seems like the kind of professor who would really care about her grad students as people and not mere research lackeys.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 13, 2016, 09:58:48 PM
Or Hau could be a professor someday.  There is such a tree as a Hau Tree.  I saw one when I went hiking at Manoa Falls park.  And since all professors are named after trees...

Speaking of, I'd like to see another female professor.  Professor Juniper was fantastic; she seems like the kind of professor who would really care about her grad students as people and not mere research lackeys.
That would be an unexpected (but interesting) direction to take Hau. I'm kind of expecting him to be a Kahuna next time we see him. Although I suppose he could be a Kahuna and a professor? Probably no law against that?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 14, 2016, 06:02:24 AM
Usually I don't really care when they bring back characters because I've always felt the Pokemon characters don't seem to appeal to people in anything other than visual design. With Hau/Lillie/Gladion though, I'd be excited to see them make another appearance down the line.

[member=5295]Arvis[/member]  Yeah, Beldum is infamously annoying to catch. There's actually a ball in the game which has a lowered chance of catching stuff but some people do it just to say they did.

[member=2037]Agent D.[/member] It is indeed Fluffy. It's also Sassy natured.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on December 14, 2016, 07:30:53 AM
I don't know if I'm sassy, but I've pretended to be a vivacious black women before, so I would say it works....
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 14, 2016, 03:02:43 PM
So I did end up removing Pluck from Decidueye and putting on False Swipe.

Even with that, a 1 HP Skarmory broke a Regular, Great, and Ultra Ball.  Then after I paralyzed it, it broke the Reg and Great again before the Ultra caught it.

I am starting to feel like the balls should be renamed:
Useless Ball
Crappy Ball
Maybe Ball
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 14, 2016, 03:37:00 PM
Skarmory has a pretty low catch rate. Keep at it! :)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 14, 2016, 04:16:47 PM
LOL, thanks, you're kind.  Just going after Beldum and Skarmory back to back has me annoyed.  :P
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 14, 2016, 04:22:17 PM
Definitely understand. They genuinely do both have low catch rates! Metagross is fantastic though. Used to be a main member of my competitive team back in HG/SS. Haven't followed it as closely in recent years, but I suspect it's still pretty great.



An unrelated general warning to all: there's only one of each Apricorn Ball (Love, Heavy, Fast, etc. - the ones Prof Oak gives you) available in the entire game. I only discovered this yesterday and I think I already used my Heavy and my Fast. Such a shame!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 14, 2016, 04:23:50 PM
Well, I found a Heavy Ball today.  Didn't get it from Prof Oak.  What... what does that mean?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 14, 2016, 04:26:32 PM
Well, I found a Heavy Ball today.  Didn't get it from Prof Oak.  What... what does that mean?

Huh. Maybe they weren't all from Oak. I actually can't remember. Either way, apparently there is only one of each.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 14, 2016, 05:21:56 PM
I managed to catch a Skarmory with a ball that wasn't meant to work, but did.  I had massive difficulty trying to catch a Dhelmise I hooked with my fishing rod and failed miserably at it.

I'm glad my Mudsdale has "Own Tempo," because enemies love using attacks that inflict confusion.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 16, 2016, 05:40:14 AM
Been working on

[spoiler]catching the UBs in the post game. Also got Null from Gladion. Really hate that I can't breed the thing, they've made keeping a full dex much harder this gen with pre-evos for the legendary, a gift Pokemon that can't breed but can evolve and a bunch of exclusive UBs. I don't know if it's intentional or it's just a coincidence that that relates to the story. Screw you Lusamine, I'll keep my inhumane frozen Pokemon collection.[/spoiler]

Minor spoilers, but I'm pretty sure one of these Pokemon (http://67.media.tumblr.com/c6bcb24b411f09aeea53ddf0758a3183/tumblr_ogcmxwELCc1sodr1ro1_r1_400.gif) was totally tailor-made for [member=2037]Agent D.[/member]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 16, 2016, 06:26:56 AM
Been working on

[spoiler]catching the UBs in the post game. Also got Null from Gladion. Really hate that I can't breed the thing, they've made keeping a full dex much harder this gen with pre-evos for the legendary, a gift Pokemon that can't breed but can evolve and a bunch of exclusive UBs. I don't know if it's intentional or it's just a coincidence that that relates to the story. Screw you Lusamine, I'll keep my inhumane frozen Pokemon collection.[/spoiler]

Minor spoilers, but I'm pretty sure one of these Pokemon (http://67.media.tumblr.com/c6bcb24b411f09aeea53ddf0758a3183/tumblr_ogcmxwELCc1sodr1ro1_r1_400.gif) was totally tailor-made for [member=2037]Agent D.[/member]

[spoiler]Well the UB shouldn't be too much of a problem since you can catch multiple of almost all UB including the exclusives. As for the pre-evos and Type: Null line...well I think this is part of the reason why they moved the National Dex to the Bank. You'll have the entries for them moved to the Bank without needing to have them in a living Dex and they won't appear in any regional Dexes moving forward unless you have access to them in the game.

One way to handle it would be to wait for the rumored Stars game since you'll presumably get the remaining Type: Null that is on ice atm. You'll probably get a new Cosmog too. If you don't want to wait for that, well your options would be to restart after the bank or just play the GTS.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 16, 2016, 07:39:14 PM
Sidebar conversation since we had some debates on the aesthetics on some evolutions.  For example, I think Ribombee is adorable and Mudsdale is majestic, but others thought otherwise.  So what are some of your "cute pokemon with ugly evolutions"?

Inkay is adorable, but Malamar is fugly.

Ratatta, in both regular and Alolan form, is a cute little badass.  Then it evolves... Raticate is ugly and Alolan Raticate is absolutely hideous.

Pikachu is cute, Raichu is not. 

Glameow turning into Purugly is an absolutely cruel joke. 

Mime Jr. is a cute little thing... then it evolves into something creepy.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: JohnA on December 17, 2016, 03:41:17 AM
I actually hesitated to evolve Alola Meowth when I used it, knowing it's evolution is hideous.

Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 17, 2016, 07:11:41 AM
I also have mixed feelings about Alolan Meowth's type change from Normal to Dark.  Then again, that just might be personal bias since my favorite pokemon type is Normal.  (I'd been dithering between flying and ghost as my favorite types for a while, but finally settled on Normal.)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 17, 2016, 07:54:33 AM
Ugly evolutions are hit-or-miss for me. I used Crabominable in my Sun/Moon team, and I quite liked the design, although I guess Crabrawler wasn't about to win any beauty pageants (it was horrible as a team member though). Aside from the various Garfield jokes I wasn't a big fan of Alola Persian either. Alolan Raticate is hilarious though, especially if you look up the unused running animations they made and realize that it's so fat that it can't run on all fours like normal Raticate can.

I think the one that bothers me the most is actually Samurott. It's not really an "ugly" evolution, but the progression from its previous forms is really jarring and I don't really like how it looks.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 17, 2016, 03:46:20 PM
I defeated the Elite 4, and they were tough, especially [spoiler]Kahuna Hala[/spoiler], because I didn't really have too many skills to oppose [spoiler]Fighting types.[/spoiler]

My team was
Decidueye (Hedwig)
Mudsdale (Eeyore)
Ribombee (Maya the Bee)
Gyarados (McBucket)
Magnezone
Snorlax

I know I talked smack on Fire types and I'm not a huge fan of them beyond some of the starters, but I definitely felt the burn of not having a Fire type during this playthrough. 

Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 17, 2016, 06:28:00 PM
I regretted not having an electric or ice type on my team personally. Well I did have a Crabomimble...so it is basically the same thing as having no ice type. >.>

Oh well, now you get to move on to the post-game story Dincrest!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 17, 2016, 06:56:11 PM
I kinda wish I'd kept my [spoiler]Zygarde at 10%, though.  At 10%, it looks like a doberman, so I named it Baxter- after the doberman-mix I had growing up.  Awesome dog.  Now at 50%, it looks more like serpent Kaliya from Hindu mythology and nothing like my doggie.[/spoiler]

As for ice types, I got an ice Vulpix (which I ice-stoned into a Ninetales) and a Sneasel, but I got them so late in the game that it wasn't worth building them up, especially since I already had really good chemistry with my current team. 

My "B-Team" is Ash-Greninja, Solgaleo (who I plan to rename Nebby), Zygarde (Baxter), Eevee (I'm debating whether to go Jolteon or Sylveon), a Litten I got in a Wonder Trade, and my sixth slot will either go to Alolan Ninetales or Sneasel.  Ninetales is much better statistically, but Sneasel is one of my favorite pokemon (despite being a total glass cannon)...

And although it was a fantastic defensive pokemon, I'm a little disappointed in Gyarados and think it's overrated.  It's a Water type, yet the water moves it learns are poor.  That being said, Hyper Beam is a big reason why I'm on the "Normal" bandwagon these days, because it seems some of the most powerful moves, and powerful pokemon, are Normal type.  Munchlax as a freebie completely broke the game when it evolved into Snorlax.  And I will never forget the sound thrashing Whitney's Miltank gave me during the Goldenrod Gym battle in Pokemon Crystal.  That Miltank was the most difficult Gym Battle of my Pokemon career. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Draak on December 17, 2016, 07:02:30 PM
And I will never forget the sound thrashing Whitney's Miltank gave me during the Goldenrod Gym battle in Pokemon Crystal.  That Miltank was the most difficult Gym Battle of my Pokemon career.

I think most people who played G/S/C are traumatized by that Milktank.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 17, 2016, 07:33:38 PM
I went from hating the damn thing to now wanting one. 

And the irony is not lost on me that those folks whose favorite Pokemon type is "Normal" tend to be weird. 

Changing gears, I must say that Wonder Trade has been surprisingly good for me.  Sure, I got a few turkeys, but I also got that Magnemite that's been a key player on my main team, a Dhelmise, a Litten...
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 18, 2016, 07:37:24 AM
IIRC there's easy-access fighting types right before you battle Whitney if you wanted to cheese the fight. I didn't learn that until my adult years. I wonder if kids playing Sun/Moon are having similar trouble on any of the fights. Hapu gave me a bit of trouble- I didn't use my Z-Move very much throughout the game but that was one where I did.

So screwing around the postgame I really gotta say they've taken some really head-scratching steps back with this game as far as gameplay is concerned. The annoyance of replacing the Horde Battles and Dexnav with the SOS battles is already well-documented. I think I'll stick to screwing around in Poke Pelago for EVs. Pretty much forced to anyway because they removed quick ways to reset EVs and you need to grow the Route 10 berries for it.

They also removed easy ways to grind to 100 in the same game where they introduced a reason to do so (Hyper Training). I'm sure that was intentional, but it's pretty crappy the best trainers to level up from have their Pokemon in the 60s. There's also only one Lucky Egg. Don't understand this double-lockout when Bottle Caps are absurdly rare anyway.

I haven't done much of Festival Plaza because it's awful. I have no idea what they were thinking replacing the easy-access PSS with this thing.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 18, 2016, 08:13:19 AM
I think the Ghost Totem fight is the "Whitney's Miltank" of Sun/Moon.  That thing was cheap as hell.  The trial itself was nifty, though. 

EDIT: Grass Totem seemed to give a lot of people trouble too, if I'm to believe the Internet. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 18, 2016, 08:27:15 AM
Hah. Good point. I remember trying to Toxic it with my Salazzle and it had an unpleasant surprise for me.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 18, 2016, 12:51:06 PM
I will say that, so far, the post-game battles are no joke.  The random trainers in Poni Gauntlet were relentless.  I had just gotten past that Veteran couple (with most of my pokemons' HP below 50%) when I was challenged to an intense initiation battle outside the Tree.  I was like, "WAIT WAIT!!!!  I didn't get a chance to heal!!!  I didn't get a chance to save!!!!!"  So, with a party of weakened pokemon, I barely scraped by with the skin of my teeth. 

And my official MVP for Pokemon Sun is..... Mudbray/Mudsdale.  Not only is he an offensive and defensive powerhouse, but mine has the Own Tempo skill which proved to be invaluable.  Enemies love using/spamming moves that inflict confusion, so having a sturdy pokemon with Own Tempo is wonderful. 

(My first Pokemon game was Crystal and my MVP was Spinarak/Ariados- it may not have been an offensive or defensive powerhouse, but it always came through for me in a pinch.  In Y, my MVP was Flabebe/Floette/Florges because I nearly took out Y's Elite 4 with Florges alone.)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 18, 2016, 09:40:52 PM
So screwing around the postgame I really gotta say they've taken some really head-scratching steps back with this game as far as gameplay is concerned. The annoyance of replacing the Horde Battles and Dexnav with the SOS battles is already well-documented. I think I'll stick to screwing around in Poke Pelago for EVs. Pretty much forced to anyway because they removed quick ways to reset EVs and you need to grow the Route 10 berries for it.
The removal of Dexnav is likely because they set up the engine/systems of Sun/Moon to minimize the reliance on the second screen. Likely this is because they intend to use the same base for the (rumored) Pokmon games for the Switch (which lacks a second screen).

Horde battles would likely crash the game with how much lag occurs in Battle Royales. Not sure what changed from Gen 6 to cause that though (adding the player to the battles?).

Regarding EVs, there is actually an easy way to reset them...in the Festival Plaza thing. So I can totally understand why you would either not know of it or just have no desire to pray to the RNG gods for the proper stand.

I think the Ghost Totem fight is the "Whitney's Miltank" of Sun/Moon.  That thing was cheap as hell.  The trial itself was nifty, though. 

EDIT: Grass Totem seemed to give a lot of people trouble too, if I'm to believe the Internet.
Personally did not find the Ghost totem to be that bad. Although I guess if you didn't know its ability and wasted a Z-Move on the first turn that could mess you up. I don't recall having any issues with it, but I can see how someone could have trouble with the Grass totem since if you take too many turns it will start spamming Solar Beams thanks to it calling in a Castform with Sunny Day for backup.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 18, 2016, 10:19:20 PM
Just chiming in quickly to say I beat the Elite 4 earlier this week. Pretty fun! I was severely under-levelled going in the first time though, so I took a few good wallopings before coming out a winner. I've had a few goes in the online battle competition than ran over the weekend which was fun. Now I'm done with that I'm going to hit up the UBs and Battle Tree.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 19, 2016, 06:35:14 AM
Just chiming in quickly to say I beat the Elite 4 earlier this week. Pretty fun! I was severely under-levelled going in the first time though, so I took a few good wallopings before coming out a winner. I've had a few goes in the online battle competition than ran over the weekend which was fun. Now I'm done with that I'm going to hit up the UBs and Battle Tree.
So any final guesses on the spoiler we were discussing earlier?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on December 19, 2016, 08:03:11 AM
Quote
Minor spoilers, but I'm pretty sure one of these Pokemon was totally tailor-made for [member=2037]Agent D.[/member]

What is this and how do I become it irl? Still not Bewear awesome, but damn if it isn't up there...
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 19, 2016, 09:42:44 AM
Just wanted to resurrect the cut-to-ugly conversation with this example...

Pikipek: cutest Pokemon ever.

Trumbeak: utterly hideous.


On the current topic, I would say the Grass Totem gave me the most trouble.  Meaning, one of my units was actually KOed during the battle.  Ghost Totem was fairly easy, pretty sure I just took it and its Haunter out in a few hits from Talonflame.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 19, 2016, 03:54:34 PM
Just chiming in quickly to say I beat the Elite 4 earlier this week. Pretty fun! I was severely under-levelled going in the first time though, so I took a few good wallopings before coming out a winner. I've had a few goes in the online battle competition than ran over the weekend which was fun. Now I'm done with that I'm going to hit up the UBs and Battle Tree.
So any final guesses on the spoiler we were discussing earlier?

[spoiler]Nanu[/spoiler] is my only remaining guess. I feel like it could fit. If I'm wrong, feel free to tell me what's correct! :)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 19, 2016, 04:33:22 PM
Trumbeak is just the awkward middle stage.  After that, Toucannon looks glorious.

EDIT: As for the spoiler Andrew and co. are talking about, I always thought [spoiler]it was Mohn, since the books and computer logs in Aether Paradise talk about a scientist studying other dimensions (namely Mohn), plus he too has that very distinctive platinum blonde hair that Lillie and Gladion have.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 19, 2016, 05:24:08 PM
Quote
Minor spoilers, but I'm pretty sure one of these Pokemon was totally tailor-made for [member=2037]Agent D.[/member]

What is this and how do I become it irl? Still not Bewear awesome, but damn if it isn't up there...
It is called Mansquito...I mean Buzzwole. I don't know how you become one IRL, but you encounter it in the post-game in Sun.


[spoiler]Nanu[/spoiler] is my only remaining guess. I feel like it could fit. If I'm wrong, feel free to tell me what's correct! :)

[spoiler]Nope. Dincrest beat me to it, but I will say it anyways. The dad...is Mohn! *dundundun*

So the evidence is (in addition to hair-color) that there is a book in the Dimension Research Lab on the second island that mentions that Ultra Wormholes were discovered by a man named Mohn (Poke Pelego guy if the name doesn't immediately remind you who it is). Gladion (or at least I think it was him) mentions that his father was researching Ultra Wormholes. So that puts Mohn as being in the same field of research as Gladion's father.

Now then, you might be asking your computer screen right, "But Ranadiel, wasn't Gladion's father eaten by an Ultra Wormhole to wander the Ultra Dimension for all eternity." Excellent question that I hear from your hearts in the future! So here's the thing, we know of one other person who has returned from the Ultra Dimension. I can't nest spoiler blocks, so spoiler warning for the rest of the paragraph.  Anabelle is confirmed to have fallen out of an Ultra Wormhole (presumably from the Oldverse) and she has lost all of her memory.

So...Mohn probably wandered for a while, lost his memory and then got spit out near Poke Pelego. As further evidence (of sorts), there is an NPC at Aether Paradise who mentions that the current president's father loved Pokmon and founded Aether Foundation to protect them. Some people have thought this is talking about Lusamine's father...but you can only talk to them post-Gladion taking over, so the NPC is probably talking about Gladion's father. I think it would be accurate to describe Mohn as a lover of Pokmon who has spent his time building up Poke Pelego for Pokmon. So they kind of are similar in what little of personality we know.

In summary, Mohn used to research the same stuff as Gladion's father, has the same hair color (and kind of style) as Gladion, has a similar disposition to Gladion's father, and there is kind of an excuse as to why he would not stop events of the game. Therefore, if Gladion's father is in the game, Mohn is the father.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 19, 2016, 05:29:23 PM
Ha! That's great. Would not have guessed. Thanks for the rundown!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 19, 2016, 09:43:07 PM
Just finished up the second island on my Moon playthrough. I like the team that I have assembled right now.

-Incineroar
-Mudsdale
-A-Raichu
-Jangmo-o
-Rimbobee
-Brionne

Bred all of them except Incineroar on my Sun playthrough and have been using them since I could trade. Team is really starting to come together, although the weak point is easily Jangmo-o atm. Hopefully it will get better when it evolves.

Ha! That's great. Would not have guessed. Thanks for the rundown!
Slight correction, it was a researcher not a book on the second island, but w/e.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 20, 2016, 09:34:31 AM
[member=2037]Agent D.[/member] I think this (https://richi3f.github.io/pokemon-team-planner/#incineroar+crabominable+wishiwashi+bewear+turtonator+buzzwole) is what your island adventure team would look like.

Speaking of Moon, anybody here get that version aside from Ranadiel? Would be nice to find someone to swap exclusive UBs with. Seems like a lot of people went with Sun for the coolness factor of Solgaleo, heh.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on December 20, 2016, 09:37:51 AM
If I ever get this generation, I'd probably go with Sun too, but only to avoid that ugly werewolf evolution for that one Pokemon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 20, 2016, 09:44:56 AM
You can actually get both Lycanrocs in either version, but you have the catch the one you can't evolve in the wild, and it doesn't show up until way late in the game.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 20, 2016, 05:26:03 PM
Aaaaaand... my review is live!  http://www.rpgfan.com/reviews/Pokemon_Sun_Moon/index.html

It's long, I know, but there's a lot to say about the game.  For most of you in this thread, the last paragraph is where I mention a plan to do a Nuzlocke run in Pokemon Moon summer 2017 and do a playlog for the site.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 20, 2016, 08:57:11 PM
Read through most of your review. I think you covered the game fairly well. Didn't see anything I particularly disagree with. Good job!
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 20, 2016, 09:32:54 PM
Ultra nitpick- raising IVs is actually a totally new feature this gen (Hyper Training), but what they did was make it so that only Level 100 Pokemon can be Hyper Trained while simultaneously removing easy EXP grind spots like Restaurants or Blissey Secret Bases. The highest leveled trainers in the game are ~level 65 and it takes a while to get anything to level 100. Basically anybody looking to transfer when Pokemon Bank comes in January would be better off grinding their Pokemon in their old game before they do it if they plan on raising their IVs.

One thing I don't know if you ran into is how much more annoying it is to run away from battle this time around, not because they really changed any of the mechanics, but because a large portion of the Alola dex has really low Speed stats. Insert some joke about relaxing in Hawaii here. I guess since you used stuff like Gyarados it probably wasn't as big an issue, but I think they should probably rethink how escaping works or just make the Smoke Ball available early on.

Also curious, what would you consider the best Pokemon game, Din?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on December 20, 2016, 10:16:58 PM
One thing I don't know if you ran into is how much more annoying it is to run away from battle this time around, not because they really changed any of the mechanics, but because a large portion of the Alola dex has really low Speed stats. Insert some joke about relaxing in Hawaii here. I guess since you used stuff like Gyarados it probably wasn't as big an issue, but I think they should probably rethink how escaping works or just make the Smoke Ball available early on.

I thought it had been more annoying this time around... Glad i'm not just going crazy.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 21, 2016, 05:58:33 AM
Mudsdale was my MVP, but man was he a slowpoke (no pun intended). 

And my favorite Pokemon game was Y.  I logged almost 100 hours into that one. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on December 21, 2016, 10:22:57 AM
[member=2037]Agent D.[/member] I think this (https://richi3f.github.io/pokemon-team-planner/#incineroar+crabominable+wishiwashi+bewear+turtonator+buzzwole) is what your island adventure team would look like.
I like the random wishiwashi thrown in there...i'd have to substitute it for a snorlax though in terms of awesomeness. Otherwise....well done sir, I'm both impressed and slightly aroused by the awesomness of this team.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 21, 2016, 05:50:56 PM
[member=2037]Agent D.[/member] I think this (https://richi3f.github.io/pokemon-team-planner/#incineroar+crabominable+wishiwashi+bewear+turtonator+buzzwole) is what your island adventure team would look like.
I like the random wishiwashi thrown in there...i'd have to substitute it for a snorlax though in terms of awesomeness. Otherwise....well done sir, I'm both impressed and slightly aroused by the awesomness of this team.
Have you seen the ridiculous awesomeness of school form Wishiwashi? I think it fits with the rest of the team better than a Snorlax.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 21, 2016, 08:00:19 PM
Plus, the team now is all gen 7 Alola pokemon, which is cool.  A gen 1 Snorlax or a gen 3 Slaking just wouldn't fit in as well, thematically.

In terms of personal Pokemon updates, I'm shelving Pokemon till I Nuzlocke Moon.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 21, 2016, 08:06:26 PM
[member=2037]Agent D.[/member] Like Ranadiel said, you clearly don't know about Wishiwashi's special ability (https://i.imgur.com/j8Ls1Ia.mp4).

As for myself, I've been working on catching the guardians. I'm catching them in specific balls because I have OCD I guess, so lots and lots of soft reseting for me.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Agent D. on December 21, 2016, 09:31:45 PM
[member=2037]Agent D.[/member] Like Ranadiel said, you clearly don't know about Wishiwashi's special ability (https://i.imgur.com/j8Ls1Ia.mp4).
I know about the school form, but snorlax is more like me. I'm not talking about super battle teams, I meant in just terms of pure radness.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 23, 2016, 08:58:39 PM
Although Sun/Moon had one of the better and more memorable ensemble casts in the Pokemon series, after this and X/Y, two entries with "friendly" rivals, I'd like to see a return to the "jerk/bully" rival in a future installment.  Gen 1's Gary (Blue in the game) being an entitled, privileged, spoiled brat who thinks he's all that and a bag of Doritos because he's "Daddy's little rich boy" made me want to pummel his smug and condescending face in because he exemplifies an archetype that I despise.   Gen 2's Silver (who Paul was based on in the anime), was even worse in that he was an abusive trainer who mistreated his pokemon horribly.  Being an insufferable dick to people is one thing, but abusing animals goes too far.  I didn't just want to punch him, I wanted to obliterate him!

What are others' thoughts on rivals? 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 23, 2016, 09:28:32 PM
I liked how Sun and Moon handled the rival role. It basically has both archetypes of "rival" and does both of them competently. Hau handles the position of the "friendly" rival and Gladion handles the role of the "jerk" rival. Gladion certainly isn't as much of a jerk as Silver, but they do have some similarities with their obsession over power and transition to having an affection evolve on their team when you last face them.

On the "friendly" rival side of things, Hau was a lot less annoying to me than some previous friendly rivals. After XY I hated the idea of friendly rivals because I felt like I kicked a puppy every time I had to listen to Serena complain about not being able to fulfill her dreams. Hau however manages to be a friendly rival who you don't feel bad beating. And heck I've actually read about people wiping to him at the start of the third island (and apparently the game acknowledges your loss to him rather than booting you back to refight him).

I guess my overall feeling is that I think they got it great this time, but I do think mixing the rival archetype every game is a good idea so things don't get stale. I don't care whether the next rival is friendly or jerky. Just as long as we don't get another Serena if we get a friendly rival.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 23, 2016, 09:48:42 PM
I played as a girl in Y, so I can't remember what Calem's rival dialogue was like.  Shauna was insufferable, though. 

As for Gladion, while he's quite brusque and lacks social graces, he struck me more as a victim of circumstance that I felt sorry for.  Even the Team Skull grunts dissed him, and he could wipe the floor with them.  Gladion is not someone I'd want to go to Tahiti with, but I didn't dislike the guy.  Given what I learned about him in the plot, I couldn't see him as any other way.  And I liked the dynamic between him and Hau- how Hau is laid back, perhaps too laid back to a fault, and Gladion calls him out for not putting forth his 100% most serious efforts. 

And I had no idea that the third-island Hau battle could go either way.  That's a pretty nice change from the typical "victory is the only option to advance the plot."  Even speculating on my future Nuzlocke, I could see the Iki Town festival battle with Hau in the beginning of the game potentially being a killer if, say, the only pokemon I hypothetically have are Popplio and Pikipek because he opens with Pichu- who has a serious type advantage over both.

Whether it's a friendly rival, a jerk rival, or a wildcard rival, so long as they're well-written, it's fine.  EDIT: But a part of me wants a vile "love to hate" rival like Silver or Gary again.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on December 24, 2016, 06:34:18 AM
And I had no idea that the third-island Hau battle could go either way.  That's a pretty nice change from the typical "victory is the only option to advance the plot."  Even speculating on my future Nuzlocke, I could see the Iki Town festival battle with Hau in the beginning of the game potentially being a killer if, say, the only pokemon I hypothetically have are Popplio and Pikipek because he opens with Pichu- who has a serious type advantage over both.

Whether it's a friendly rival, a jerk rival, or a wildcard rival, so long as they're well-written, it's fine.
I think it might be that all of his battles can go either way, but the third island is when his Pichu hits Raichu, and that causes a difficulty spike that people aren't expecting. So a lot of people went in unexpecting it, and so I saw a lot of posts about it. Could be wrong on that though as I did not lose to him at any point.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 24, 2016, 07:12:15 AM
I never lost to Hau either, so this is news to me.  And if hypothetical losses to Hau don't elicit a Game Over and could be construed as scripted losses because the main plot still moves forward, how would that affect a Nuzlocke?  Hmmm......

Sidebar: Shauna reminded me of something else that I liked about Sun/Moon.  I played Sun as a girl and the story and dialogue all made sense.  This is big for me, because one of my pet peeves is when a game allows you to choose a male or female avatar, but dialogue scripting remains unchanged, making for scenarios that make no sense.  It bugs me when the game assumes my avatar is a boy even though I chose the girl.

With Y, I played as a girl but there were some cutscenes with Shauna that came off as really awkward because the writers intended her to be a romantic interest (for the boy) and were like, "Oh crap, the player could choose to play as a girl.  We gotta fudge this somehow..."
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on December 24, 2016, 11:16:14 AM
I didn't get any Game Overs myself, and I turned off EXP Share and put battles on Set mode. The former didn't seem to impact as much this time because they put in a BW style exp curving system though, which is why the Oricorio on my team I hatched way late-game still managed to catch up in levels to the rest of my team. I did notice they put in alternate dialogue in places if you don't use your Z-Move to win certain battles, so I guess they wanted to give a nod to players who do self-challenges.

As for Rivals, I don't mind either a jerk or friendly rival for the future, but I'd like them to continue having decent backstories like the characters from SM.

The XY friends had pretty much nothing going for them for me- they had no interesting backstory but they weren't even fun to interact with. Trevor and Tierno pretty much only ever showed up to give you free items, Shauna was an obnoxiously written waifu character, and every time you beat Serena/Calem you feel like you're actually the jerk rival of the story. I feel like they wasted a lot of time when it should've went to expand on Diantha/Lysandre/AZ's characters, who all had way more interesting premises/interactions.

The big downside I see for the S/M group is that they sometimes have cutscenes that are way too long (unskippable cutscenes at that), especially Lillie. As discussed earlier, Hau and Gladion appear to be pretty straightforward characters at first, but get a backstory to flesh them out and explain why they act the way they do. I especially liked Gladion because for me he was a funny chuuni character instead of a straight up jerk, and you learn enough about him to know he's a big softie inside.

[spoiler]Also while I agree there's some similarities between Silver and Gladion, I think they're mostly superficial. Gladion's motivations were always noble and Null getting an affection evolution is a bit of irony for Lusamine where if she had actually shown any care, the Type: Full experiment actually would've been a success.[/spoiler]

I do think I lean towards wanting another actual jerk rival again though, since it's been a long while since they've had one, and it'd be interesting to get one with a developed backstory and everything.

As for what I've been doing, after chucking my Master Ball at Necrozma and the mirror Cosmog, I've gotten as many new Pokemon as I've can without just buying Moon (or finding someone to trade with). Well, except for Alolan Sandslash, since I used my Ice Stone on a Vulpix and I'm too busy trying to find Bottlecaps in Pelago to get more stones.

Also been trying to get the 50-win streak in battle tree, but I keep losing around 35 trainers in.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 24, 2016, 01:18:51 PM
I just found out I could buy a Team Skull tanktop in Po Town, so I did.  The clothing options in Alola weren't as appealing as those in Kalos, but that Team Skull tank was worth 10,000 PokeDollars.  ...I'm such a girl. </ sarcastic shrug>

EDIT: And, yeah, the friends in X/Y were pretty much paper dolls. 

EDIT2: And speaking of the Shauna/ Lillie contrast again, that's why I liked the plot of Sun/Moon.  Lillie [spoiler]did not couple off with main or anyone at the end (though it's hinted that Hau had a little crush on her).  She became a strong independent girl.  Plus, her interactions with my main (a girl) felt believable, in that having a strong independent girl (my main) as her first real friend inspired her to find her own strength.[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 27, 2016, 11:06:35 AM
It bugs me when the game assumes my avatar is a boy even though I chose the girl.

Digimon Cyber Sleuth has irreparably damaged Din.

(unskippable cutscenes at that)

Thank you.  What is this garbage?  Late 2016 RPGs with unskippable cutscenes.  Utterly, utterly inexcusable.  There really does seem to be a lot of laziness in the details of this game's design.  And yet, the game is so good.

On the topic of losing, I have yet to lose a single battle in the story, but I came awfully close once.... to Guzma of all people!  I had just revamped my party with a couple of new units, and simply was not expecting the next story section to be quite so intense.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 27, 2016, 11:18:44 AM
Arvis- that issue has bugged me long before Cyber Sleuth and will probably bug me long after. 

I feel like my "pink Game Boy Advance" story is relevant to that sidebar topic, if you want to hear it.

Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on December 27, 2016, 02:47:53 PM
So... on my lunch break, someone sent me a Kartana through Wonder Trade....    o____o
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on December 27, 2016, 05:03:56 PM
Dude, I've gotten some amazing 'mon through Wonder Trades.  It's like, people finally learned from their mistakes in X/Y and didn't just overload the trading pools with Luvdiscs.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on January 05, 2017, 09:13:13 AM
Well, I'm trying to get an Eevee to evolve into an Espeon and it's a massive pain.

Apparently 5 Hearts affection means... nothing?  And there are hidden "Friendship Points" that you get with your mons that you can't see and are never explained but apparently decide whether or not I get this Espeon.

I get that the Pokemon culture has accepted such things, but the amount of critical information that the game withholds from the player is utterly ridiculous.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Starmongoose on January 05, 2017, 10:33:45 AM
Be careful or you're gonna get a Sylveon if you maxed out its affection hearts.

Affection and Friendliness are two different stats

To get a Sylveon you need 2 hearts of Affection and level it up while it knows a Fairy-Type move.

To get Espeon, you need to have High Friendship and level it up during the day time. Friendship is built by using the pokemon in battle, not letting it faint, getting haircuts, walking a certain amount with it in the party, giving it vitamins,  etc etc. Nice things. Giving it a Soothe Bell will speed it up.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on January 05, 2017, 11:29:21 AM
Yeah, I made sure it has no Fairy type moves.  Thanks.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on January 06, 2017, 11:44:23 AM
Yeah I guess long-time players do take for granted a lot of crazy feature creep the series has. They should really go back and fix how some of it works instead of piling on more pointless features each gen. Overall I feel like Z-Moves were kind of a pointless addition because they're mostly just big damage nukes and there's only like 3 or 4 status moves that change into something interesting.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on January 06, 2017, 04:23:49 PM
Overall I feel like Z-Moves were kind of a pointless addition because they're mostly just big damage nukes and there's only like 3 or 4 status moves that change into something interesting.

Agreed. Also, compared to using a good held item, I find them generally not all that helpful.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on January 06, 2017, 04:35:42 PM
I get the need for Fairy typing to balance out Dragon, but it was a poorly thought-out concept in X/Y and remains poorly thought out.  I also feel that Dark typing has gotten overly nerfed.  Pokemon doesn't need any more new typings, but the current ones need to be rebalanced.  I'm also trying to figure out why my Decidueye can't learn fly despite being an owl.  I know flightless birds exist, but as far as I know, all owls can fly.

Festival Plaza needs to be revised as well.  I like the idea of it, but it wasn't very well executed.

I also would like to see the mechanic of wild pokemon calling for reinforcements nixed.  Or at least let me call in a reinforcement too. 

And Leftovers > Z-Crystal any day of the week. 

PokeRide needs to stay, though.  Not having to keep HM slaves was nice. 

And, as mentioned in my review, Contests need to return.  And I'm talking the lavish pomp of ORAS Contests. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on January 06, 2017, 04:49:19 PM
Leftovers?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on January 06, 2017, 05:41:00 PM
http://pokemon.wikia.com/wiki/Leftovers

http://pokemon.wikia.com/wiki/Combo (Basically, you give leftovers to Snorlax or any pokemon with high HP and its durability and defense skyrocket.)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on January 06, 2017, 06:20:05 PM
Yeah I guess long-time players do take for granted a lot of crazy feature creep the series has. They should really go back and fix how some of it works instead of piling on more pointless features each gen. Overall I feel like Z-Moves were kind of a pointless addition because they're mostly just big damage nukes and there's only like 3 or 4 status moves that change into something interesting.
Yeah they really need to fix some of the evolution methods. Like Glaceon using an ice stone now that they exist. Probably not going to happen, they don't seem to like removing evolution methods unless the old method can no longer be supported (like Feebas's original evolution method).

I'll agree that Z-Moves were a waste, but every gen has to have a gimmick I guess? Hopefully if we get the DPPt remakes this gen, the legendaries won't be stuck with worthless Z moves as their remake power boost in the Mega-verse.

I'm also trying to figure out why my Decidueye can't learn fly despite being an owl.  I know flightless birds exist, but as far as I know, all owls can fly.
It is probably supposed to be a burrowing owl from Hawaii(Pueo). They do fly, but I guess the association with the ground cause GameFreak to not consider them great fliers?

And, as mentioned in my review, Contests need to return.  And I'm talking the lavish pomp of ORAS Contests.
That is the Gen 3 gimmick. It isn't returning until the next time we return to Hoenn....so 4-7 gens to go?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on January 06, 2017, 06:39:15 PM
Agreed. Also, compared to using a good held item, I find them generally not all that helpful.

Well, they do provide the eye candy factor!

But yeah, I'm really disappointed how uncreative they were with Z-moves. Even the starter ones don't retain their unique properties when you use the Z versions (Operetta doesn't stay a sound move for example). Maybe they can come back and do something more interesting with them, but I think I'd prefer them add more Mega Evolutions personally, I find those are fun to play around with even if it ends up being a dud like Audino.

I get the need for Fairy typing to balance out Dragon, but it was a poorly thought-out concept in X/Y and remains poorly thought out.  I also feel that Dark typing has gotten overly nerfed.  Pokemon doesn't need any more new typings, but the current ones need to be rebalanced.

Ultimately a Pokemon's stats and moveset is usually a lot more key to their usefulness. Touch the weaknesses and strengths and the tier lists shift around a bit, and you can't really please everyone. I do agree some types need some help though, especially Ice defensively (but they actually referenced this in-game in XY which implies Ice being frail is totally intentional).

In terms of game balance, Fairy's kinda broken, yeah. They put the two most rare attacking types as their weaknesses (Poison and Steel), probably hoping it would make those types more popular because they are mainly defensive. It was actually somewhat successful, but I think they need to make another type weak to Poison as an indirect nerf to Fairy (I nominate Water personally). Fairy also shouldn't be resisting Bug because Bug was already terrible. The rest of it seems fine though IMO.

I think Dark types are doing okay personally. Dark type is actually one of the most useful types in the metagame, and a big reason is Knock Off, which not only a very powerful utility move but basically functions as a 100 BP attack with 100 accuracy. This gen also saw them gain an immunity to Prankster.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on January 07, 2017, 06:39:42 AM
I agree that Bug typing needs a boost somewhere. 

I know this is wishful thinking, but I'd like to see Normal typing be true neutral.  Strong agains nothing but weak against nothing.  Right now, they're strong against nothing but weak to fighting. 

And for more wishful thinking, I'd like to see a female professor again.  Preferably an ethnic one.  Juniper (being a woman) and Kukui (being ethnic) breaking the white male mold were cool, but moar plz.

EDIT: What is up with legendaries being weaksauce lately?  I took Solgaleo and some lowbies out to build levels and evolve them (the lowbies) to fill out the pokedex.  Yet the almighty Solgaleo was nearly destroyed by a wild Pelipper in two hits.  Really?!  Eh, but this is a JRPG after all, and every time you battle someone who eventually joins your party, they're nerfed once they join you.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on January 07, 2017, 12:05:22 PM
I know this is wishful thinking, but I'd like to see Normal typing be true neutral.  Strong agains nothing but weak against nothing.  Right now, they're strong against nothing but weak to fighting.

Correct me if wrong, but normal moves are generally pretty bad overall so their bonus to normal move damage is pretty weak; more-so considering you're never getting more as you said for opponent weaknesses.
Last Pokemon I played, there was only 1 move that was 'top' tier and it's the one that uses friendship/love for damage.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on January 07, 2017, 01:15:51 PM
Jeez/  My Solgaleo came with over 200 HP.  What Pelipper are you fighting that can do over 100 damage per hit??
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on January 07, 2017, 01:25:50 PM
A level 59 one in the tall grass near the Battle Tree.

Wonder Trade goofiness aside: I caught a Comfey, nicknamed it Get Lei'd and Wonder Traded it for giggles. I'll bet the other person groaned at Artemis for that.  I have a female Grimer I'm levelling into a Muk that I nicknamed Dirty Girl; I plan to Wonder Trade it.  The trade that amuses me most is an Alola Meowth I got named Cat Call'n. 

My favorite, though, was GT trading my Feebas holding a Prism Scale for another Feebas with a Prism Scale and both of us getting Milotics.  I got that Feebas in a Wonder Trade, which was cool.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on January 07, 2017, 03:28:31 PM
Don't forget, if you're using Solgaleo with no EVs, then he's not going to be good yet. If he's maxed, then I'm surprised by the Pelipper account - unless it used a x4 super effective move.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on January 07, 2017, 04:31:21 PM
Just your garden variety level 55 Solgaleo (well, a few levels higher now.).

Anyway, I'm still just levelling/evolving a few lowbies at a time.  Dirty Girl (my Grimer) evolved into a Muk at Battle Buffet, as well as Rousey (my Stufful, now a Bewear.). Yes, my Stufful is a girl and since she's Normal/Fighting, I named her after Rhonda Rousey.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on January 08, 2017, 08:25:53 AM
Well, Pelippers get Drizzle now so I'm guessing you got hit by a boosted Hydro Pump or something? SpD is Solgaleo's worst stat too.

Also I wish I could come up with goofy/pun nicknames as easy as it seems for you Din.

Right now I'm mostly just letting my Pokemon level themselves up in Poke Pelago while I wait for Pokemon Bank to come. That and I have a big exam coming. =P

My cave explorers still haven't brought me back a single Gold Bottlecap. Maybe I should just go for shards instead but I'm having a serious case of Gambler's Fallacy with this thing.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on January 08, 2017, 07:25:44 PM
Yep, Drizzle-boosted Hydro Pumps were what put the almighty legendary Solgaleo on the ropes. 

Naming stuff is not always easy, though.  I still have yet to name my awesome road bike I got in 2015.  I feel like nicknaming my 'mon may be the most fun and frustrating thing in my future Nuzlocke.  I still think the champion of naming things is Billy from Grim Adventures of Billy & Mandy. 

I have a feeling PokePelago will be the equivalent of Pokemon Heaven when my 'mon die in battle. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Arvis on January 09, 2017, 09:33:56 AM
I caught a Comfey, nicknamed it Get Lei'd and Wonder Traded it

Clever.  Meanwhile, I can't name my Bonsly "Chris Pine".
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on January 09, 2017, 04:43:47 PM
Hoo boy... while my Solgaleo (Nebby) was out babysitting some lowbies (and middies) to level up, we encountered a wild Miltank.  This Miltank's RolloutGyro Ball was destructive.  It took out my Sneasel (named (Viru)Lina, level 48ish), my Ash-Greninja (also with levels in the upper 40s), and damn near took out my Solgaleo.  My only remaining 'mon were lowbies.  I managed to catch it, but it took 3 balls to do so.  Because this Miltank was beast, I was compelled to name it Whitney. 

The wild pokemon I dread most are Granbulls.  Play Rough is a stupidly OP move and between that and Roar, battles with Granbulls are no fun.  Play Rough is also one of a litany of reasons why I'm not much of a Mimikyu lover. 

I found some new trainer battles, like the Hidden Maidens (on Poni Islant) who were not only funny, but they hooked me up with some sweet prizes. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on January 13, 2017, 09:42:46 PM
Leveling up more lowbies... and I'm LOVING this level 16 Milotic I started playing with.  This thing is is taking down 'mon 8-10 levels higher than it.  I can clearly say that I vastly prefer it over Gyarados.  I get why Gyarados is good, but for my playing style I'm on Team Milotic because I much prefer its movepool.  Put simply, Gyarados is a down 'n dirty brawler and Milotic is a finessed special attacker, and I prefer the latter.   

I never thought for a second I would even get one, but thanks to getting a Feebas in a Wonder Trade and finding a Prism Scale on Exeggutor Island, I was able to GTS trade for another Feebas w/ Prism Scale and this random person and I both got Milotics. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on January 25, 2017, 05:39:43 PM
Pokebank update is up. I was kind of right in that it includes entries for all previous entries, but it unlocks all of them when you get the entry. However it does keep track of stats across all games.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on January 27, 2017, 09:46:47 AM
Apparently if you were one of those people who bought the VC GB games, every single Pokemon you transfer over will have its Hidden Ability (so no No Guard Fissure Machamp shenanigans unfortunately). It will also have a cute little GB symbol like how Gen 6 Pokemon have the Pentagon and Gen 7 has the Clover.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: ChrisGaming on February 06, 2017, 06:10:21 PM
Hey guys I was wondering if anyone tried to get a glitched mew from the old GBC pokemon games
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on February 07, 2017, 06:22:05 AM
Hey guys I was wondering if anyone tried to get a glitched mew from the old GBC pokemon games
You could get a glitched Mew in Gold and Silver? Not sure why it would matter at this point since you can't transfer it forward.

...unless you meant VC RBY, which were not designed with GBC in mind? Afterall Gen 2 introduced shinies because of the GBC. In which case, I have not done it, but I have read what happens if you try. You can get the Mew to appear in the VC games, but it will be blocked if you try to transfer unless its OT info matches the Mew distribution event from Japan.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: ChrisGaming on February 07, 2017, 08:51:56 AM
Hey guys I was wondering if anyone tried to get a glitched mew from the old GBC pokemon games

...unless you meant VC RBY, which were not designed with GBC in mind? Afterall Gen 2 introduced shinies because of the GBC. In which case, I have not done it, but I have read what happens if you try. You can get the Mew to appear in the VC games, but it will be blocked if you try to transfer unless its OT info matches the Mew distribution event from Japan.

Yes that's what I meant. I got my VC game to the point where I can try to get a Mew and I bought it only for that reason, so it's a bit disapointing but I can understand that they blocked it.
And sorry if my texts are misleading I'm still working on my english.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on February 07, 2017, 09:05:06 AM
There is actually a way to glitch a Mew into your VC that looks legitimate to the Pokemon Bank, but it takes a bunch of steps to do, and I haven't really read the specifics of it. You can look into it here (http://www.polygon.com/2017/1/26/14400184/pokemon-bank-mew-glitch) if you want.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on June 06, 2017, 12:17:08 PM
Solgaleo and Lunala get to look completely ridiculous in the upcoming totally-not-expected Ultra Sun and Moon (http://www.pokemon-sunmoon.com/ultra/en-us/) games.

Barely any info right now but if it's just going to be the legends in gaudy armor and some minor updates to SM I'm probably not going to be too interested in getting it. I'll probably get suckered in if they add in lots of new Mega Evolutions though.

In other news, Gold and Silver will be getting Virtual Console releases, also totally-not-expected.

In other other non-RPG news, Switch will be getting a port of that Pokemon fighting game.

Honestly I'm wondering if we should just make some general Pokemon thread since we know the franchise craps out a game almost every year anyway.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Annubis on June 06, 2017, 12:26:31 PM
Erm, why is there another Sun and Moon already?
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on June 06, 2017, 12:36:46 PM
This isn't the first, second, third, or even fourth time they've released the same game with some slight changes to sucker people out of $50.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on June 06, 2017, 01:20:48 PM
Also for a short time after the announcement, The Pokemon Company had a release date listing for US/UM for the Switch with a TBA before removing it.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on June 06, 2017, 06:14:20 PM
Solgaleo and Lunala get to look completely ridiculous in the upcoming totally-not-expected Ultra Sun and Moon (http://www.pokemon-sunmoon.com/ultra/en-us/) games.
Oh come now, we don't actually know what is going on there. I mean the "armor" is Necrozma, but it isn't clear what is going on beyond that. It could be a fusion where Necrozma is armor, it could be Necrozma being parasite on the legendaries, or it could be Necrozma creating holograms of the legendaries...for some reason.

Anyways, I'll be getting the games. Hoping Necrozma gets a proper full form though...since it is clearly supposed to be a decapitated dragon head. I want the full dragon form (even if it is only for a Z-move).
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Dincrest on June 06, 2017, 08:02:37 PM
Unless the Ultra games adjust the "enemies calling for reinforcements" mechanic (or at least lets me summon an additional pokemon when an enemy calls for help), rectifies the slowdown that occurs on slower 3DS systems, overhauls the user-unfriendly Festival Plaza, and lets me preview new haircuts before plunking down serious money, then forget it.  Oh, and there had better be more Team Skull.  I can never get enough of Team Skull and their funky fresh dance moves and music. 

Oh, and after E3 is over, you fine folks will see my Moon Nuzlocke playlogs chronicled on the site as a feature. 
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on June 07, 2017, 12:54:21 PM
I think I'm actually more interested in playing the GBA G/S games again than I am playing some minor update to Sun/Moon. No idea where I left my Silver version from way back.

As for your wishlist Din, I think the only thing they'll do is that they might adjust the reinforcements mechanic somewhat (at the very least I expect the summoning to not take ages).

Doubt the Festival Plaza will change much and...I don't know much about the haircuts because only female PCs get to have more than 2 hair and clothing options. It's not too hard to make lots of money off Poke Pelago though. Don't even need to play the game, heh.

I know for sure they won't be fixing the slowdown because GameFreak is notoriously bad at optimizing games and every last 3DS game they've released so far has had terrible frame rates, owed to the fact that the Pokemon models are absurdly high-poly because I guess they wanted to make sure they can use them for the next 20 years or whatever.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on July 14, 2017, 11:16:17 PM
Double Post, but just letting anybody who cares to know that there's a Shiny Tapu Koko being distributed via mystery gift right now, which will last until 8/14. As far as I know there's no other way to get one because legendaries aren't allowed to be shiny via normal encounters.

There's also been a number of Mega Stone distributions via Mystery Gift passwords if you really wanted to use some of the ones missing from Sun/Moon.
M2DESCENT for Mewtwo X/Y
INTIMIDATE for Mawile, Medicham, Audino, Beedrill
AZUL for Pidgeot, Steelix, Heracross, Houndoom
MATSUBUSA for Sceptile, Blaziken, Swampert, Banette, Camerupt

There's still quite a few missing but they'll probably come eventually. Really hope the next time around they just include them in the game, don't really understand the purpose of barring game features like this.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 06, 2017, 06:40:57 PM
So news regarding USUM, we have confirmation of a new form for Lycanroc. It is called Dusk Form, and it is something of a mix between Midday and Midnight forms (mostly favoring Midday).

(http://assets.pokemon.com/assets/cms2/img/video-games/_tiles/pokemon-ultra-sun-ultra-moon/08052017/vg-usum-8-5-169-en.jpg)
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on August 06, 2017, 11:23:38 PM
I prefer Lycanroc-Day's design and I used it in my run of Sun, but I gotta say I don't like how they just took Day's model and put Night's mane on top. Kind of expected some in-between to have at least some changes to the face or the paws, but instead they just reused Day's skeleton and the majority of it is just a recolor of Day. Ash-Greninja got more effort put into him and he was pretty much an easter egg character (it's barred from a ton of online play).

3 months from release and the only info they've decided to given so far is some dressed up legendaries and an orange dog. Gives the impression there's just not much for them to show. The second releases for each gen already tend to not catch my attention, but this time especially so.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on August 07, 2017, 01:58:55 AM
From what I've seen so far, this is one of the least interesting 'third' Pokemon entries in a generation. And that's saying something. Definitely passing.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Nel_Annette on August 08, 2017, 12:25:08 PM
From what I've seen so far, this is one of the least interesting 'third' Pokemon entries in a generation. And that's saying something. Definitely passing.

Agreed. Every third version they've ever done has had at least one thing to really entice me, but this one is looking like the exact same game with some extra forms. Nothing remotely interesting has been shown. And there's two versions of this? Come'on, GF, give us something. Throw some curveballs in the plot, have something in those empty lots. Something.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 08, 2017, 06:18:06 PM

Agreed. Every third version they've ever done has had at least one thing to really entice me, but this one is looking like the exact same game with some extra forms. Nothing remotely interesting has been shown. And there's two versions of this? Come'on, GF, give us something. Throw some curveballs in the plot, have something in those empty lots. Something.
Well it isn't like they have talked about it much yet, so we will likely be getting info on additional stuff later. So at this point I would say it is more of "we don't know what they are doing yet," than "we know they aren't doing anything."
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on August 08, 2017, 06:57:21 PM
I've heard a lot of people make that point, but I'm not really willing to give them the benefit of the doubt here. Their last 3 releases they splurged almost the entire game (as far as new features go) via marketing before release, and I doubt they'd suddenly change up their marketing strategy now. I think the most irritating one was with the lack of Battle Frontier in OR/AS- not so much that it wasn't in the game, but that in interviews they were asked about it before release and they basically dodged the question in a way that implied it might be in the game.

Maybe they'll surprise me, but it just doesn't match up with what they've been doing for several years now.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 08, 2017, 07:55:49 PM
Well waiting to see what is in it is perfectly fine. I expect that we're going to start seeing information come out more frequently from now on though.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Nel_Annette on August 08, 2017, 10:57:23 PM
I'm hoping there's some CoroCoro feature coming up that provides more insightful info or something. I just find it strange that we went so long between the game's initial announcement up to now with basically nothing being said about the game, and when they finally do have news, it's just... Lycanroc with a half-baked form.

It makes me feel like there's not much going for this update and they know it. I'm hoping I'm wrong. I want to be excited for a Pokemon game. It's got nothing to do with Stars or the Switch rumors or anything, I never had any expectations for that. I'm just not seeing anything that says they're worth checking out yet.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on August 09, 2017, 06:41:54 AM
In terms of time from announcement to first news, USUM is actually about on track with previous entries. It is just that USUM was announced several months closer to release than previous entries, so it feels like they are behind schedule. I imagine they will have less to reveal since this won't be a new generation. But w/e I'll keep everyone up to date with the news as it trickles out.

There is a Corocoro coming out in a week. The first scans are out, but they are just two pages about Dusk Lycanroc. If it is 4-6 pages then there will still potentially be new news when the full scans come out, but still too early to tell.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on September 14, 2017, 06:28:49 AM
Well yesterday's announcement was interesting, as there is now an old tradition that has been broken. One that I was honestly not expecting to ever to broken...we now appear to have new Pokmon mid generation. The question now becomes, how many (if any) are there besides these two.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on September 14, 2017, 07:20:55 AM
Gumshoos wasn't enough, now a giant brick wall too?

Okay, obvious joke out of the way. I'm intrigued, but not sold. I do expect them to drop some big news next month since that'll probably be their last chance before the game launches. More UBs can be fun, but the quest to get them in SM felt really tacked on and an underuse of the UB concept (it was pretty much just "go revisit this area and catch this" repeated a few times), so some indication they'll actually put some effort into that this time would be cool. Really even the Nihilego realm you got to visit was just a hallway really, visual uniqueness aside.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on September 14, 2017, 06:26:04 PM
One possibility that has occurred to me is that Necrozma might be getting an evolution. If you put the two covers together there is a being of white light in the center of the combined image (that people strongly suspect is connected to Necrozma), and it doesn't make sense to me for Necrozma to have a third form. So with confirmation of new Pokmon, I can't help but feel that being of light is going to be a new evolution.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Klutz64 on September 18, 2017, 10:03:06 AM
Officially glad I skipped the original releases of Sun & Moon. The protags for Ultra look so much less dorky.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on October 05, 2017, 09:16:05 PM
So a new trailer.

https://youtu.be/bucxOT8zudk

Seems we will get to go to some new areas via an Ultra Wormhole. Also we are now up to three new UBs. Also seems we are getting a new "evil" team with different members depending on which version you have.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Electricb7 on October 06, 2017, 10:20:52 AM
I keep buying Pokemon games because of nostalgia and my respect for the first 2 generations. I cant even be bothered to finish them now. I dont agree with any of the decision they have made going forth with each new game. I'm not just talking about the videogames but the cartoon and trading card game as well. But mostly its the game. The potential is through the roof but Game-freak is just such trash imo.
I usually just sloth through Moon when I'm sitting getting my car worked on.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on October 06, 2017, 11:37:15 AM
The first two generations of the Pokemon games did have a specific charm to them. They had this really weird ambiance and the Pokemon designs were generally a lot simpler. There was also a lot more left to the players' imagination. There's a reason why creepypastas and the like use Gen 1 as their basis. Gen 3 onwards really makes me wonder how much of that was intentional though, rather than just something that resulted from the limitations of the GB/GBC.

As for the new trailer- going to the UB realms was something that really felt like it should've been in SM to begin with, so it being in USUM is nice. Kinda disappointed that it looks like all the realms will just be essentially a hallway like the Nihilego one (with varying wallpaper) though. UB Adhesion is IMO the most disappointing UB design so far. Every other UB is just this weird monstrosity whereas Adhesion kinda looks like one of those Mew variants we get every gen. Gameplay-wise it's a disappointingly mundane typing too.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Nel_Annette on October 10, 2017, 03:21:30 PM
I am glad that I was wrong and there appears to be plenty of new content, but some of these story changes seem like something I'd only appreciate because I played the originals. The whole futuristic Ultra Space city with Necrozma just seems sooooo out there that I hope there's a proper build-up to it.

I agree with Hathen. I like Kanto and Johto. You were just a kid traveling the region, stopping the Mafia, maybe finding an old ruin here or there. Now it's just crazier and crazier world-ending schemes and I'm tired of it.

On notes of positivity, it is nice to see the trials getting a revamp, Mina finally getting the trial she should have had to begin with, and those empty lots getting filled. Makes me wonder how easy it'll be to go back to the first iterations after playing these.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on October 24, 2017, 09:40:27 PM
So there is some new Pokemon news. Going to spoiler block this...

[spoiler]Team Rocket is showing up in USUM.[/spoiler]

And this happens to correspond with a possible leak from a few months ago...

[spoiler]That the game would include a Team Rainbow Rocket (Team Rocket R is rainbow colored in one of the screenshots) comprising villians from alternate timelines where they won and have their corresponding legendaries on their team. Speculation at the moment is that this will be the post game episode and will probably be tied to catching legendaries in Ultra Space which was recently confirmed to be possible (e.g., beat Giovanni to cause Mewtwo to show up in Ultra Space).[/spoiler]
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Andrew on October 24, 2017, 10:57:16 PM
I agree with Hathen. I like Kanto and Johto. You were just a kid traveling the region, stopping the Mafia, maybe finding an old ruin here or there. Now it's just crazier and crazier world-ending schemes and I'm tired of it.

Agreed as well. Honestly, I feel like gyms and the Elite 4 are more and more on the periphery with every new generation. I'd be up for a much more simple adventure again, with a solid rival (get rid of the annoying friends) and a focus on being the best Pokemon master in the region.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Draak on October 24, 2017, 11:14:31 PM
Kanto and Johto were lovely adventures indeed. I'm really fond of Black1/White1 too, felt it was a modernized take on Red/Blue and God bless playing with older PCs. Sun/Moon, otoh were super boring, not to mention the PC was some creepy always smiling kid.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 02, 2017, 08:49:18 PM
New trailer is up. Speculation is that the first portion is about the after story episode. So avoid if you don't want spoilers I suppose.

https://www.youtube.com/watch?v=BXhtZHn3vDc
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 03, 2017, 06:09:16 AM
That's kinda cool, kind of a reversal of the PWT from Black and White 2. Still, it's really weird that it's looking like there's going to be no new Alolan forms in the game, when you'd think that would be the most marketable thing they could go for (mirroring all the Megas they put into ORAS).

One more announcement in a week or so though, so we'll see. I'd be surprised if they announced more Alolan forms because it would mean they've done a really good job keeping it under wraps. More likely it'll just be an official announcement of the special Z Move Mimikyu is going to get.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Ranadiel on November 08, 2017, 09:52:48 PM
So as an FYI, a text dump of all the game's text files now exists on the Interwebs, so if you care about spoilers regarding new content be very careful when going to any place to discuss USUM as pretty much everything is now known.
Title: Re: Pokemon Sun & Moon (11/18/2016)
Post by: Hathen on November 08, 2017, 11:57:54 PM
Read a couple of the leaks from the text files...I gotta say these games sound pretty disappointing. It's funny how with every single trailer that came out I kept hearing people say how they were holding back on the really interesting announcements either because they were saving the best ones for last, or because for once they were not going to reveal every last detail before release. Turns out it was neither and it was correct to just say they had very little to show.

[spoiler]I guess that's a bit unfair, fighting every evil team boss is a neat little feature, but I bet it'll just be a bunch of boss fights with little else attached. And I doubt there's significant changes to the story and in terms of new Pokemon to play around with that boils down to, what, 5 sub-legendaries? Compare that to ORAS which offered like 15+ new Megas, and I didn't even like ORAS.[/spoiler]
Title: Re: Pokemon
Post by: Hathen on December 12, 2017, 09:25:39 AM
Double post, but it's been a month so why not, and I assume anybody who was going to get the game probably already has it.

Even though I wasn't terribly interested in it, I got Ultra Moon basically for free after my brother bought a two-pack. I'm a big enough cheapo to appreciate a free game, that's for sure.

Played the game a bit over the last few weeks it's been out, and I finished the game's main story. This time I decided to go with a Frankenstein's monster of a team which is different from my usual OCD method of only using Pokemon new to the gen. Endgame team was Ninetales-A, Dhelmise, Volcarona, Mantine, Magnezone and Tyrantrum. Volcarona ended up being way more overleveled than the other team members because I wanted it to evolve before I finished the game, which it did literally at the doorsteps of the Pokemon League. Wasn't sure what they were thinking when they made it evolve at level 59 until it started killing everything.

MVP of the playthrough was the Magnemite line though, it was available early and was just consistently useful. Disappointment of the playthrough was once again the Ice type. I even went and bred Snow Warning, Freeze-Dry and Moonblast on the thing but it was mainly useful for looking really pretty, which it does quite well. It did eat a couple Dragon/Flying/Dark types at the end though so it did something at least.

Some general thoughts on the game:

The Good
-Expanded Pokedex and Move Tutors are per usual third version content gating tactics
-They fixed some of the annoying things about using Poke-Pelago
-Mina's trial was a nice prelude to the Pokemon League
-They didn't need to do it, but Victory Road is actually a dungeon this time
-The new minigames are actually kinda fun, but they do get old pretty quick

The Bad
-When they marketed the game as having "twice the story", what they really meant was that they added a couple lines and made a few pretty hallway areas (I'd probably enjoy a whole game set in Ultra Megalopolis to be honest). The story changes even derail Lusamine's character somewhat. The story's like 90% the same really.
-No new Alolan Forms
-Personally I'm kinda disappointed they only remixed the normal battle and normal trainer of the battle themes

The Irritating
-Roto-Loto is just a crappier and less wieldy version of O-Powers
-Rotomdex never shuts up while having text scroll annoyingly slowly (this is probably the most worst thing in the whole game, let me use the minimap already)

Also I changed the title of the thread. A new Pokemon comes out almost every year so might as well just have a dedicated thread to it I figure.
Title: Re: Pokemon
Post by: Hathen on February 27, 2019, 06:44:28 PM
Bumping the thread after over a year because new gen ahoy (http://www.rpgfan.com/news/2019/8808.html).

The region seems to be based off of the UK this time, and our starters are a monkey, a rabbit, and a...newt, I guess? Not even sure what it is exactly. I want to say I'm Team Scorbunny, but after what happened with Litten I don't think I want to say that too far ahead of time.

From first appearances it seems this isn't the "Pokemon: Breath of the Wild" some people were dreaming of, but anybody who thought that was going to happen with Gamefreak in charge was kidding themselves. Seems like typical linear Pokemon, but the environments look pretty great IMO. They're still using those models they made back in X&Y for better or for worse, but the shading is much improved compared to both Sun&Moon and the recent LGPE. I especially like the mine. Unfortunately the battles look as static as ever, was kind of hoping they'd improve the animations at least a little bit, but I guess we can wait until we see more.
Title: Re: Pokemon
Post by: Aeolus on February 27, 2019, 07:11:11 PM
If that bunny doesn't leap about or has huge razor sharp pointy teeth. I will be sorely disappoint.
Title: Re: Pokemon
Post by: Mickeymac92 on February 28, 2019, 09:17:14 PM
It'm disappointed that it's another iterative affair, but I should totally have a Switch by the time this comes out. I might even hold out for a potential Poke-bundle if I can get my hands on one. Not sure yet.
Title: Re: Pokemon
Post by: Andrew on March 01, 2019, 12:43:50 AM
I'm kind of shocked how basic the trailer was. Like, it's hard to feel excited when all they showed is 100% exactly what we would expect. Don't get me wrong, I'm looking forward to it a lot, but that wasn't very exciting start.
Title: Re: Pokemon
Post by: Arvis on March 01, 2019, 09:29:30 AM
The starters, if you'll excuse the lack of nuance, are total crap.
Title: Re: Pokemon
Post by: Mickeymac92 on March 01, 2019, 06:00:35 PM
What? You're not excited for Torchic's bunny-baby? Or Mudkip-except-not???
Title: Re: Pokemon
Post by: Hathen on March 01, 2019, 08:28:38 PM
Personally I really like all the new starters, but looking at the starters through the years definitely is a nice case study for how the art for Pokemon has changed over the years despite the fact that most of the core artists have stayed the same people.

They've become a lot more cartoonish over time, with disproportionately larger heads and simplified limbs. Makes them all very plush-like from the get-go...easy to merchandise, I guess.
Title: Re: Pokemon
Post by: Gregosa on March 01, 2019, 10:54:41 PM
Great debut trailer that has me excited. Not sure which starter I'll go with. The water one definitely has a Mudkip vibe.
Title: Re: Pokemon
Post by: Hathen on August 07, 2019, 09:23:43 PM
this is a thing

(https://serebii.net/swordshield/galarweezing.png)
Title: Re: Pokemon
Post by: Mickeymac92 on August 07, 2019, 11:02:46 PM
this is a thing

(https://serebii.net/swordshield/galarweezing.png)

(https://www.rpgfan.com/boards/index.php?action=dlattach;attach=2996;type=avatar)
Title: Re: Pokemon
Post by: Gregosa on August 07, 2019, 11:49:18 PM
^ priceless

Watched the latest trailer a few moments ago. Posion/fairy was one type combination I've been hoping for. Could stall a lot of types with that combination . dark/electric is another one I was hoping for. Hope the rodent turns out to be good.