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Media => Single-Player RPGs => Topic started by: Dice on December 17, 2016, 01:30:00 AM

Title: Dragon Quest XI looks glorious
Post by: Dice on December 17, 2016, 01:30:00 AM
Opening: https://youtu.be/KdHYS2OWYW0
Gameplay (PS4/3DS): https://youtu.be/WCMRiZx78Jk
Kamiu (blue guy) Introduction: https://youtu.be/XQGyfmcJulg


(http://i.imgur.com/mLMq2krm.png)

(http://i.imgur.com/eBqRQn9m.png)

(http://i.imgur.com/q0m5eUTm.png)

(http://i.imgur.com/gdHs3eim.png)

(https://giant.gfycat.com/GiganticFirsthandElver.gif)

(https://media.giphy.com/media/yKBsW6zx18BRC/giphy.gif)

(http://i.giphy.com/9mjfLvN6GLois.gif)

Technically 2.5 versions? :O
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on December 17, 2016, 07:17:29 AM
(http://gematsu.com/wp-content/uploads/2016/12/DQ11-JF17-Stage_Map-600x338.jpg)

You missed the world map.

But yes, it looks amazing and I'm hyped.
Title: Re: Dragon Quest XI looks glorious
Post by: Hathen on December 17, 2016, 07:46:21 AM
I haven't been paying too much attention. Are the 3DS and PS4 versions actually totally different games with the same characters/plot? It doesn't feel like they could fit the scale of the PS4 game onto the 3DS even if they make it into Atari graphics.
Title: Re: Dragon Quest XI looks glorious
Post by: Klutz64 on December 17, 2016, 09:00:58 AM
And yet even in the year 2016 with the most popular JRPG series in Japan, we still have to wonder if we're even gonna see this in the West.

Also, c'mon guys. Cool it with Yggdrasil, you were able to make plenty of DQ games without it, now it's just getting stale.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on December 17, 2016, 09:35:25 AM
And yet even in the year 2016 with the most popular JRPG series in Japan, we still have to wonder if we're even gonna see this in the West.

Also, c'mon guys. Cool it with Yggdrasil, you were able to make plenty of DQ games without it, now it's just getting stale.

Actually, many DQ games had a Yggdrasil Tree in it. In fact....

DQII: A single forest tile on a conspicuous island where you got a Yggdrasil Leaf.
DQIV: A dungeon leading up to Zenithia.
DQV: A Sapling/Knick-Knack only available in the DS version that produces Yggdrasil Leaves.
DQVII: A dungeon of roots needed to clear up some drinking water in the past and place that sells Yggdrasil Dew in the present.
DQVIII: A phantom tree that only appears at night and drops a Yggdrasil Leaf.
DQIX: A place where you can gather Yggdrasil Leafs.

Granted, the Tree of Mana Yggdrasil Tree has never been more than a source of one of the Yggdrasil items beyond IV's and VII's dungeons, but its been around.
Title: Re: Dragon Quest XI looks glorious
Post by: Artimicia on December 17, 2016, 09:52:39 AM
Well if the smouldering ashes of the FF franchise nonetheless make way for the greatness of DQ then I suppose the JRPG gods (goddesses?) will be placated.

(Still hyped about Berseria though myself)
Title: Re: Dragon Quest XI looks glorious
Post by: Hathen on December 17, 2016, 10:06:23 AM
Eh, recurring things like Yggdrasil are common in game franchises, most of them have something like that. Like how Crystals are often an important feature in FF games. As long as the plot's different I don't see the big deal.
Title: Re: Dragon Quest XI looks glorious
Post by: Dice on December 17, 2016, 12:10:34 PM
This is probably the first time I really want a DQ game in my hands.  Also gonna try VIII, the unanimous fan-favourite it seems, when it's out on the 3DS.  C'mon DQ, show me what makes you so special.
Title: Re: Dragon Quest XI looks glorious
Post by: Monsoon on December 17, 2016, 01:08:54 PM
I am so excited for Dragon Quest XI that I'll probably import if I get to anxious about the delay for a worldwide release. 
Title: Re: Dragon Quest XI looks glorious
Post by: Isjaki on December 17, 2016, 05:28:10 PM
Wowza, the game looks stunning.
Title: Re: Dragon Quest XI looks glorious
Post by: Draak on December 17, 2016, 06:16:30 PM
Apparently the world is called Lotozetasia/Rotozetasia. Could be related to DQI and III, which in turn could provide interesting plot implications.

For a moment I mistook the blue haired character for the DQVI hero, looks very similar.
Title: Re: Dragon Quest XI looks glorious
Post by: Der Jermeister on December 17, 2016, 07:18:41 PM
I hope they ditch some of the franchise's archaic traditions like endless dialogue when shopping and being only able to save in churches.
Title: Re: Dragon Quest XI looks glorious
Post by: Monsoon on December 17, 2016, 08:17:11 PM
Apparently the world is called Lotozetasia/Rotozetasia. Could be related to DQI and III, which in turn could provide interesting plot implications.
I have a weird crackpot theory for you. The cast members shown may correspond to the classes in DQ III. MC is Hero, blue hair guy is Thief (added to S.Famicom and GBC versions), blonde girls are Mage and Priest, circus guy is Goof-Off, mustache guy is Merchant, and dark-haired girl is Fighter (Martial Artist in later translations). Only one missing is Warrior / Soldier,  which could be an unseen character. Or I could be full of crap. Baseless speculation is fun!
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on December 18, 2016, 01:44:02 AM
Apparently the world is called Lotozetasia/Rotozetasia. Could be related to DQI and III, which in turn could provide interesting plot implications.
I have a weird crackpot theory for you. The cast members shown may correspond to the classes in DQ III. MC is Hero, blue hair guy is Thief (added to S.Famicom and GBC versions), blonde girls are Mage and Priest, circus guy is Goof-Off, mustache guy is Merchant, and dark-haired girl is Fighter (Martial Artist in later translations). Only one missing is Warrior / Soldier,  which could be an unseen character. Or I could be full of crap. Baseless speculation is fun!

Mine keen eyes spotted a Soldier-esque individual in three scenes of that gif Dice posted. One in the rear of the party pose scene, one in the rear of the campfire scene, and one in the fore of the kraken scene.

Frankly, I'm thinking of a mix of DQs III and IV (multiple fixed characters, but representing full class diversity this time). What is only missing right now is the Sage class.
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on December 18, 2016, 05:01:20 PM
I humbly request that we use some form of olde english slang in every post in this topic from henceforth, in honor of a new dragon quest game in the states.

Cor blimey!
(http://orig05.deviantart.net/b240/f/2011/118/a/b/ab2946e9baa5cd7ee2a7a620c090941b-d3d1f5b.jpg)
Title: Re: Dragon Quest XI looks glorious
Post by: divingfalcons on December 18, 2016, 06:01:15 PM
I like how Dragon Quest games look and feel old in a way. XI looks absolutely stunning and my excitement for this has hit overdrive. It'll be fantastic to see a new entry over here.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on December 19, 2016, 12:29:29 AM
I humbly request that we use some form of olde english slang in every post in this topic from henceforth, in honor of a new dragon quest game in the states.

Cor blimey!
(http://orig05.deviantart.net/b240/f/2011/118/a/b/ab2946e9baa5cd7ee2a7a620c090941b-d3d1f5b.jpg)

Thou hath found a Gimmick of the Thread and 34 gold pieces!


Edith:
Technically 2.5 versions? :O

http://gematsu.com/2016/12/nintendo-officially-confirms-dragon-quest-xi-switch

Better make that 3.5 versions.
Title: Re: Dragon Quest XI looks glorious
Post by: Der Jermeister on December 19, 2016, 03:17:13 PM
Thou hast, actually. And I think the 2-D version is only for the opening scenes of the game.
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on December 19, 2016, 03:19:40 PM
Thou hast, actually. And I think the 2-D version is only for the opening scenes of the game.
Needn't get our knickers in a twist, more consoles is good for the lot I reckon.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on December 19, 2016, 08:54:47 PM
Thou hast, actually.

Well met, good sirrah.
Title: Re: Dragon Quest XI looks glorious
Post by: Rook on December 22, 2016, 11:44:08 AM
This is probably the first time I really want a DQ game in my hands.  Also gonna try VIII, the unanimous fan-favourite it seems, when it's out on the 3DS.  C'mon DQ, show me what makes you so special.

I've only played DQ8 and DQ1. DQ8 if fine. Its well polished, the VA is great and story is decent but nothing you haven't played 100 times before. I loved it at hour 10, its still pretty good at hour 20 but by hour 30-40 its just a boring slog. I would have probably loved it if it was say 30-40 hours long. However its soooooo drawn out that I and at about hour 50 I just stopped. I think you really have to love that DQ battle system to really enjoy it.   

DQ8 reminded me a lot of Rogue Galaxy, a game I loved at first and seemed to do everything right but got overwhelmed with the endless dungeon crawling. 

I think japanese fans get irate when games are too short because games cost them a lot more money. Unfortunately I think this leads to a lot of endless filler.
Title: Re: Dragon Quest XI looks glorious
Post by: Frostillicus on December 22, 2016, 12:00:24 PM
DQ8 if fine. Its well polished, the VA is great and story is decent but nothing you haven't played 100 times before. I loved it at hour 10, its still pretty good at hour 20 but by hour 30-40 its just a boring slog. I would have probably loved it if it was say 30-40 hours long. However its soooooo drawn out that I and at about hour 50 I just stopped. I think you really have to love that DQ battle system to really enjoy it.   

DQ8 reminded me a lot of Rogue Galaxy, a game I loved at first and seemed to do everything right but got overwhelmed with the endless dungeon crawling. 

I think japanese fans get irate when games are too short because games cost them a lot more money. Unfortunately I think this leads to a lot of endless filler.

Couldn't agree more with that assessment of DQ8. It definitely overstays its welcome. The first half is like "Yeah, great old-school JRPG action!" The second half just made me go... "Whyyyyyy is this still going on? When the fuck does this end?? There is so much going on that I don't even care about anymore". I never bothered with the extra dungeon/after game. Thankfully, Jessica's neato bikini costume helped make the end-game drag a tiny bit more enjoyable. =D


EDIT: This is the exact issue I'm currently having with Grandia (first time ever playing).  I just started disc 2, and I seriously feel like I've had enough of it. It's one of those things that I want to see through, but can't find the drive to... Been thinking more and more that I might just read a plot synopsis and be done with it. The battle system is awesome, and the characters/story are great. However, like DQ8, it's longer than it needs to be, and like DQ8 , it certainly doesn't help that dungeon/town crawling is the same.exact.tedious.shit. every single time, and there are way too many palette swaps when it comes to enemies.. Hell, I was tired of Grandia's first town within 15-20 minutes.
Somehow though, DQ8 had enough going on that I actually finished the main game, so I guess there is that I can say about it... That may have just been because I was younger and had more free time, though.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on December 22, 2016, 01:10:06 PM
I've been eager to play DQVIII for YEARS, but found it difficult to acquire.  Plus, as is always the case with me, I have an embarrassment of riches when it comes to good video game options.
As it is, I can't even say for sure whether I'll play VIII or XI first.


Hell, I was tired of Grandia's first town within 15-20 minutes..
This is a most vicious indictment of an RPG.  Grandia's on my list, but you can bet I won't stick with it long if I have this same feeling from it.
Title: Re: Dragon Quest XI looks glorious
Post by: Frostillicus on December 27, 2016, 10:47:01 AM
Hell, I was tired of Grandia's first town within 15-20 minutes..
This is a most vicious indictment of an RPG.  Grandia's on my list, but you can bet I won't stick with it long if I have this same feeling from it.

I've said it before, and I'll say it again: The story is good, and (most) of the characters involved are interesting, especially when it comes to 90s RPGs. The battle system is great, as well.
However, dungeon/town exploration is tedious bullshit. The camera is so damn close, and there are no real maps. You get temporary and (mostly) unhelpful zoom outs. Makes it real easy for you to lose your sense of direction, and for extremely repetitive enemies to get the sneak on you. The PS1 era 3D graphics don't help such a design, either. One part of a dungeon/town might look almost exactly like another part. For some reason, all that really bothers me, and I've found it hard to enjoy the game for extended periods. You get a bullshitty treasure hunt/fetch mission right off the bat, quickly showing you how not-fun exploring/searching is in this game.
The game got such rave reviews, and is considered a shining example of its time. I want to like it more because of that, and because I really do like the stuff I mentioned in my first sentence. Perhaps if we were in this game's heyday, and I wasn't also spoiled by advancements in 3d navigation in video games since then, I could appreciate it more...
Title: Re: Dragon Quest XI looks glorious
Post by: Draak on December 31, 2016, 01:50:14 PM
Apparently the world is called Lotozetasia/Rotozetasia. Could be related to DQI and III, which in turn could provide interesting plot implications.
I have a weird crackpot theory for you. The cast members shown may correspond to the classes in DQ III. MC is Hero, blue hair guy is Thief (added to S.Famicom and GBC versions), blonde girls are Mage and Priest, circus guy is Goof-Off, mustache guy is Merchant, and dark-haired girl is Fighter (Martial Artist in later translations). Only one missing is Warrior / Soldier,  which could be an unseen character. Or I could be full of crap. Baseless speculation is fun!

Mine keen eyes spotted a Soldier-esque individual in three scenes of that gif Dice posted. One in the rear of the party pose scene, one in the rear of the campfire scene, and one in the fore of the kraken scene.

Frankly, I'm thinking of a mix of DQs III and IV (multiple fixed characters, but representing full class diversity this time). What is only missing right now is the Sage class.

The theory might no be so crazy. According to this (http://gematsu.com/2016/12/dragon-quest-xi-details-protagonist-camus-world), the protagonist

[spoiler]"learns an astonishing truth. He is the reincarnation of the 'hero' that once saved the world, someone who carries the burden of a major mission…"[/spoiler]

The 3DS classic mode was a good idea, first person battles are usually pretty fast in DQ. Now if this version will be localized is another story, judging by the time it took to bring DQVII and VIII.
Title: Re: Dragon Quest XI looks glorious
Post by: Artimicia on February 15, 2017, 06:01:59 PM
I've been listening to DQ OSTs all day and fucking this stuff is fucking so amazing tastes like the juicies such melodic orgasmic pure joy.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on March 02, 2017, 06:46:18 PM
http://gematsu.com/2017/03/dragon-quest-xi-introduces-new-characters-veronica-senya-great-nation-delcadar

Moar deets on cast members and the game's opening plot.
Title: Re: Dragon Quest XI looks glorious
Post by: Andrew on March 02, 2017, 06:51:45 PM
I seriously think this has the potential to be one of the greatest JRPGs ever. Here's hoping I don't get my hopes up too high.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on March 02, 2017, 11:14:40 PM
I seriously think this has the potential to be one of the greatest JRPGs ever. Here's hoping I don't get my hopes up too high.

Too late.

The thing about Dragon Quest is that its Dragon Quest. Even DQIX is essentially a Dragon Quest game draped in a whole mess of Level 5's Grindmill chafe. DQXI's gonna be the same way no matter how good it looks or whether its going for a DQV style epic or a DQVII's vinaigrette-a-thon. If you love it, hate it, or be ambivalent towards it; its because you love or hate Dragon Quest games or would rather play one of the spinoffs (like Monsters or Rocket Slime) respectfully.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on March 03, 2017, 02:52:20 PM
I seriously think this has the potential to be one of the greatest JRPGs ever. Here's hoping I don't get my hopes up too high.

Square should take note of how DQ and Persona have managed to not ruin the nostalgia attached to their brand.
Title: Re: Dragon Quest XI looks glorious
Post by: Der Jermeister on March 04, 2017, 02:50:04 PM
Series like Final Fantasy aren't about nostalgia, they're about trying new things with each main installment for better or worse.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on March 06, 2017, 03:53:27 PM
Series like Final Fantasy aren't about nostalgia, they're about trying new things with each main installment for better or worse.

Which, until XIII, they managed to do without almost completely removing all semblance of familiarity.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on March 09, 2017, 09:24:10 AM
http://gematsu.com/2017/03/dragon-quest-xi-introduces-new-character-sylvia-two-new-monsters-camp-system

Getting to the Goof-Off a little early here?

Also sword slinging slimes.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on March 09, 2017, 10:37:15 AM
It's a DUDE named "Sylvia"?
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on April 11, 2017, 06:16:43 AM
http://gematsu.com/2017/04/dragon-quest-xi-ps4-3ds-launches-july-29-japan

And now it even has a JP release date. Good luck trying to collect all the versions.
Title: Re: Dragon Quest XI looks glorious
Post by: Rucks on April 13, 2017, 02:31:02 PM
"But will it be available for the Switch?"
Squee - "Maybs?"
Nin - "BUT ZELDA THOUGH!"

It's infuriating how little of a shit everyone seems to give about that device.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on April 13, 2017, 02:47:08 PM
I'm honestly hoping that we'll see every Switch game on the Wii U.  I mean, I've filed it under "Total Pipedream", but I really don't see why not.  Nobody's gonna buy a Wii U anyways, so it wouldn't scalp Switch sales.  And it's not like the Switch is significantly more powerful than the Wii U either, afaik.
Title: Re: Dragon Quest XI looks glorious
Post by: Rucks on April 13, 2017, 03:11:36 PM
^ the issue there is that then a lot of folks who own a Wii U won't buy a Switch.

Though you probably already figured that, since you're not an idiot...
(http://vignette2.wikia.nocookie.net/uncyclopedia/images/1/15/Capt._Obvious.jpg/revision/latest?cb=20110412235023)
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on April 13, 2017, 03:46:14 PM
I admit it was wishful thinking of the highest order...

EDIT: The more I look at that pic, the funnier it gets, [member=5235]glassjawsh[/member] .  That shield...
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on April 13, 2017, 07:40:11 PM
^ the issue there is that then a lot of folks who own a Wii U won't buy a Switch.

Though you probably already figured that, since you're not an idiot...
(http://vignette2.wikia.nocookie.net/uncyclopedia/images/1/15/Capt._Obvious.jpg/revision/latest?cb=20110412235023)

That, or the fact that Nintendo's just gonna discontinue the device within a year or two, http://www.siliconera.com/2017/04/13/nes-classic-edition-discontinued-north-america/

Its getting easier to get into Willy Wonka's chocolate factory than it is to find a Nintendo console these days.
Title: Re: Dragon Quest XI looks glorious
Post by: Frostillicus on April 14, 2017, 11:10:25 AM
The Switch is apparently selling very well, which is awesome. Strong third party support still seems to be lacking a bit, though. I mean, Nintendo apparently has support from several big companies, but a lot of said companies' big-selling titles (as generic as some of them may be) aren't being produced for the Switch (at least as of yet), and I wonder if that will hurt the system in the end. I imagine a lot of supposed supporters are playing wait-and-see now, as I'm sure a lot of customers are doing (like myself).


...I've said it before, and I'll say it again: If this ends up not working out for Nintendo, for whatever reason, they should do the Sega thing, and focus on making/producing games for other platforms. Their games are fuckin' awesome. I would imagine Mario on Xbox/PS would sell like freakin' hotcakes... did in the 50s, I presume.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on April 14, 2017, 11:43:39 AM
The Switch is apparently selling very well, which is awesome.

There were a LOT of Wii U holdouts just waiting for Zelda, I guess.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on April 24, 2017, 07:25:31 AM
http://gematsu.com/2017/04/dragon-quest-xi-details-skill-panel-spell-restoration

License Boards confirmed. Unlike FF12 though, I would not expect to ever be able to entirely fill out the board without ridiculous amounts of postgame grinding.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on April 24, 2017, 02:43:45 PM
Me likely the look of that, [member=1214]Aeolus[/member]
Title: Re: Dragon Quest XI looks glorious
Post by: gourley4p on May 20, 2017, 11:33:04 PM
Very pumped for this game on PS4 and highly pleased with the graphics we have seen so far.
Title: Re: Dragon Quest XI looks glorious
Post by: APAROT on May 22, 2017, 04:50:59 PM
Really looking forward to this game! By the looks of it, it's gonna be one of the best games this generation! My PS4 can't wait for it!
Title: Re: Dragon Quest XI looks glorious
Post by: gourley4p on May 29, 2017, 03:08:45 PM
Did you guys check out the new footage (http://www.rpgfan.com/news/2017/6295.html) posted on RPGFan recently?
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on June 26, 2017, 06:06:38 AM
http://gematsu.com/2017/06/dragon-quest-xi-details-3ds-exclusive-features

Discussing the features of the 3DS version, namely the graphical options.
Title: Re: Dragon Quest XI looks glorious
Post by: Artimicia on June 26, 2017, 03:54:49 PM
I must confess I am just not the ultimate Dragon Quest fan, so my experience with the series is nil and I have never had the strong interest to learn about it.

Obviously it's fan base is quite dedicated, however.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on July 28, 2017, 11:35:41 AM
http://gematsu.com/2017/07/dragon-quest-xi-echoes-elusive-age-coming-west-2018

No specific date, but western release confirmed.
Title: Re: Dragon Quest XI looks glorious
Post by: PaleRobbie on July 28, 2017, 12:11:24 PM
*dies*
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on July 28, 2017, 12:15:17 PM
So I read that there will be no voice acting in game...is this true? If so...why? I mean the last console dragon quest was voiced over, and both dragon quest heroes on ps4 and ps3 were voiced, why would the next major installment forego voice acting? Seems weird...
Title: Re: Dragon Quest XI looks glorious
Post by: Starmongoose on July 28, 2017, 12:43:08 PM
Dragon Quest has never had voice acting in Japan.


Have the confirmed no voice acting in the West? If so, I guess it's just to save money.
Title: Re: Dragon Quest XI looks glorious
Post by: Mickeymac92 on July 28, 2017, 12:56:29 PM
Dragon Quest has never had voice acting in Japan.


Have the confirmed no voice acting in the West? If so, I guess it's just to save money.

No, they haven't, actually. But considering how wordy it is, even if they only do English Voice Acting (very possible), I think it might be a bit much to expect the same deal we got with DQ8, even though it'd definitely be appreciated...

It's also worth noting that they haven't mentioned any confirmed platforms or shown off the Switch version yet, so there might be a lot of surprises in-store for us...
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on July 28, 2017, 01:02:00 PM
*dies*

But your Avatar says you're 'Fine'. Or did you just get made into a Pale Sandwich?
Title: Re: Dragon Quest XI looks glorious
Post by: Der Jermeister on July 28, 2017, 01:50:17 PM
I'm fine without voicework since I almost always skip through it if possible, and would rather the music be the voice of RPGs.
Title: Re: Dragon Quest XI looks glorious
Post by: Klutz64 on July 28, 2017, 01:53:36 PM
Dragon Quest has never had voice acting in Japan.


Was that the same for DQH I&II? Were there at least vocal sound effects? I can't imagine playing an action game like that with completely silent characters.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on July 28, 2017, 03:38:48 PM
http://gematsu.com/2017/07/dragon-quest-xi-echoes-elusive-age-coming-west-2018

No specific date, but western release confirmed.

This was always going to happen so the delay on confirming it was extra annoying.  They didn't even talk about this game at E3.
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on July 28, 2017, 08:36:30 PM
http://gematsu.com/2017/07/dragon-quest-xi-echoes-elusive-age-coming-west-2018

No specific date, but western release confirmed.
I am pleased to see that this has been confirmed for Western release.  They game looks absolutely gorgeous on the Playstation 4 and I am looking forward to seeing it in motion.  Also like the new subtitle.  It isn't the same as the Japanese version, but at least the new subtitle is still worded elegantly.

On the issue of voice acting brought up earlier in the thread, I would definitely welcome it if the performance is well done.  I happen to think well acted dialogue can enhance the gaming experience significantly.
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on July 28, 2017, 09:08:25 PM
On the issue of voice acting brought up earlier in the thread, I would definitely welcome it if the performance is well done.  I happen to think well acted dialogue can enhance the gaming experience significantly.
Agreed, and if it's even remotely as good as DQVIII, I'd be quite pleased.
Title: Re: Dragon Quest XI looks glorious
Post by: Dice on July 29, 2017, 01:13:45 AM
I think I'd like the game to have it even more since the MIDI OST is....surprisingly off-putting.  I really don't want this beautiful game to JUST be bleeps and bloops now.
Title: Re: Dragon Quest XI looks glorious
Post by: Artimicia on August 01, 2017, 10:51:47 AM
This honestly looks like a very well polished, presentable, engaging and fun JRPG series and DQ11 is probably as good as any entry to be seen.

If I was still 7 and interested in DBZ I'd play it... seeing as I'm not... though.

Pass.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on August 01, 2017, 11:05:40 AM
Are you not a fan of JRPGs, [member=5409]Artimicia[/member] ?  For some reason I thought you were.
Title: Re: Dragon Quest XI looks glorious
Post by: Mickeymac92 on August 01, 2017, 12:02:37 PM
Are you not a fan of JRPGs, [member=5409]Artimicia[/member] ?  For some reason I thought you were.

This explains so much.
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on August 01, 2017, 02:13:56 PM
This honestly looks like a very well polished, presentable, engaging and fun JRPG series and DQ11 is probably as good as any entry to be seen.

If I was still 7 and interested in DBZ I'd play it... seeing as I'm not... though.

Pass.
This is ARGUABLY the most narrow minded and ignorant thing I've ever seen you post, and if I were a trump supporting, gun toting, abortion preventing redneck I'd probably give you serious shit over it, but instead I'm gonna be reasonable for a few and say you should REALLY make no comparison between dq and db aside from the same artist. I've played some of the horrible shit you've called "good" and to diss DQ because it looks like dbz is REALLY....(ok a little bashing is in order) fucking stupid of you. Seriously. Dragon quest as a series is almost always at the very least an incredibly interesting story.
Title: Re: Dragon Quest XI looks glorious
Post by: Frostillicus on August 01, 2017, 02:24:15 PM
This honestly looks like a very well polished, presentable, engaging and fun JRPG series and DQ11 is probably as good as any entry to be seen.

If I was still 7 and interested in DBZ I'd play it... seeing as I'm not... though.

Pass.
This is ARGUABLY the most narrow minded and ignorant thing I've ever seen you post, and if I were a trump supporting, gun toting, abortion preventing redneck I'd probably give you serious shit over it, but instead I'm gonna be reasonable for a few and say you should REALLY make no comparison between dq and db aside from the same artist. I've played some of the horrible shit you've called "good" and to diss DQ because it looks like dbz is REALLY....(ok a little bashing is in order) fucking stupid of you. Seriously. Dragon quest as a series is almost always at the very least an incredibly interesting story.

(https://s3.postimg.org/6uz7ro67n/tenor.gif)
Title: Re: Dragon Quest XI looks glorious
Post by: Starmongoose on August 01, 2017, 02:28:04 PM
Better be careful, she might leave again and you'll cry about how much you miss her valuable input into the forums.
Title: Re: Dragon Quest XI looks glorious
Post by: Frostillicus on August 01, 2017, 02:31:25 PM
Better be careful, she might leave again and you'll cry about how much you miss her valuable input into the forums.

(https://s3.postimg.org/6uz7ro67n/tenor.gif)





*I'm done with that, promise
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on August 01, 2017, 02:37:44 PM
Yeah, it took a lot of self-control for me to not give her the response she clearly must have been looking for.  That one came in a group of several very negative and cynical posts in various threads.  Smacked of boredom.
Title: Re: Dragon Quest XI looks glorious
Post by: Mickeymac92 on August 01, 2017, 02:46:19 PM
I'm more amazed that you read it as a diss, D, since all I saw was a bunch of compliments for a game that he still apparently has no interest in. Which is where I'm confused, if he had all that to say, why didn't he at least give his reasons for his continued disinterest in the franchise? I mean, Arti, were you afraid of ticking off the Dragon Quest fans? Because Dice has gone out of her way to insult Dragon Quest several times in the past, and we all still love her. I think it's safe to give your genuine opinion, for the most part. I mean, a few might scream and bash the keyboard, but...you still got that anyways just by tiptoeing around our feelings like as if we're fragile flowers or something.

I mean, personally? I'd be fine with something as simple as "it looks boring". I might inquire a bit as to why, but overall, it's more understandable than "It looks like a fine RPG, yet I still don't want it" Or hey, even, "I have better games that demand my attention" - that's the gist of most games out there for me these days. Plus, it's not like DQ is perfect or anything. I'm of the opinion that the series has a lot of flaws, it's just charming enough for me to overlook them, and the vastly improved remakes they've released over the years have proven to me that the devs seriously want to make a memorable experience, and are willing to improve with every game despite them often seeming similar to eachother. That right there is why I'm already excited for it - it already oozes charm from what I've seen, and the devs have shown upfront how meticulous and dedicated they are to making this one hell of an anniversary celebration. It has what so few other franchises have earned, especially over such a long period of time: Genuine trust from its fansbase.
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on August 01, 2017, 02:59:52 PM
I think it's more that Arti went and said "it looks like dbz, so bleh I'm an adult" that set me off.

A: I fucking love my dragon ball at age 32
B: I fucking love Dragon Quest at 32 as well
C: To knock a series because it looks kiddy or childish or reminds you of something you liked as a kid is the exact moment almost all of my respect would be lost for the average person.

 I genuinely like Arti for being the weirdest mother fucker here, even if I give him/her shit for it now and then. But this is kind if pushing me in a bad direction...
Title: Re: Dragon Quest XI looks glorious
Post by: Mickeymac92 on August 01, 2017, 03:26:35 PM
[member=2037]Agent D.[/member] - Well, certainly can't argue there. I just felt like there was no segue to that, and I guess I automatically ignored it when I wrote my earlier post. It does change the context, though. It doesn't necessarily mean that he ignored it because it looked like DBZ, but the implication is there, and with no other context to go off of as to why he still wants to pass on it, it's the safe assumption. I'm going to still give the benefit of the doubt, but only because Artimicia has had a history of poorly explained opinions. That excuse is losing its credicilty as time goes on, however. I certainly hope they expound upon it, since that would be extremely childish to ignore a game series just because it has used the monster and character designs from a world-famous artist, especially if you think the game itself looks "well-polish, presentable, engaging, and fun" and is the primordial essence from which one's assumed favorite genre stems from. That's not just being shallow, that's just depriving one's self of a potentially good game over a grudge, and while that's their choice to make, it's difficult for others to relate to without context.
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on August 01, 2017, 03:36:55 PM
[member=2584]Mickeymac92[/member] I may be a beligerent NY loudmouth, but I have moral standards too!
Title: Re: Dragon Quest XI looks glorious
Post by: Mickeymac92 on August 01, 2017, 03:57:22 PM
I think I'd like the game to have it even more since the MIDI OST is....surprisingly off-putting.  I really don't want this beautiful game to JUST be bleeps and bloops now.

Wait, where have they mentioned that at all? Isn't that only for the 3DS version?
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on August 02, 2017, 03:27:31 PM
I think I'd like the game to have it even more since the MIDI OST is....surprisingly off-putting.  I really don't want this beautiful game to JUST be bleeps and bloops now.

Wait, where have they mentioned that at all? Isn't that only for the 3DS version?

The series' composer has, unfortunately, kinda gone off the deep end in recent years. A small part of that can be seen with the way Sugiyama has been guarding his work (I mean, to be fair to the guy, conducting/composing is literally his day job, and nobody really needs to have software pirates rip their efforts off a game disk to craft bootleg CDs, no matter how much of a Japanese Imperialism apologist they may be), but it does mean that the DQ games now only come with Midi BGMs instead of an orchestrated soundtrack like the PS2 version of DQVIII did.
Title: Re: Dragon Quest XI looks glorious
Post by: Mickeymac92 on August 02, 2017, 09:13:20 PM
I think I'd like the game to have it even more since the MIDI OST is....surprisingly off-putting.  I really don't want this beautiful game to JUST be bleeps and bloops now.

Wait, where have they mentioned that at all? Isn't that only for the 3DS version?

The series' composer has, unfortunately, kinda gone off the deep end in recent years. A small part of that can be seen with the way Sugiyama has been guarding his work (I mean, to be fair to the guy, conducting/composing is literally his day job, and nobody really needs to have software pirates rip their efforts off a game disk to craft bootleg CDs, no matter how much of a Japanese Imperialism apologist they may be), but it does mean that the DQ games now only come with Midi BGMs instead of an orchestrated soundtrack like the PS2 version of DQVIII did.

Then what the heck was I listening to in those demoes I watched? (I mean besides a lot of Japanese people yelling into their mics). Unless you're referring to either a non-japanese release or a limited edition pack-in?
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on August 05, 2017, 02:53:09 AM
[member=2037]Agent D.[/member] - Well, certainly can't argue there. I just felt like there was no segue to that, and I guess I automatically ignored it when I wrote my earlier post. It does change the context, though. It doesn't necessarily mean that he ignored it because it looked like DBZ, but the implication is there, and with no other context to go off of as to why he still wants to pass on it, it's the safe assumption. I'm going to still give the benefit of the doubt, but only because Artimicia has had a history of poorly explained opinions. That excuse is losing its credicilty as time goes on, however. I certainly hope they expound upon it, since that would be extremely childish to ignore a game series just because it has used the monster and character designs from a world-famous artist, especially if you think the game itself looks "well-polish, presentable, engaging, and fun" and is the primordial essence from which one's assumed favorite genre stems from. That's not just being shallow, that's just depriving one's self of a potentially good game over a grudge, and while that's their choice to make, it's difficult for others to relate to without context.
To a certain extent, I can understand Artimicia's point of view even if I don't agree with it.  It's possible that Arti is turned off by the artistic style of the Dragon Ball series and has mistakenly transposed its story telling quality with the Dragon Quest franchise.

In any case, the reason I find it understandable is because I refuse to watch any films directed by Quentin Tarantino as I find the director unlikable and, as such refuse to enrich him by watching the content he produces.  If it means I miss out on films that I might potentially enjoy if I gave them the chance, then so be it.  My opinion is entirely irrational, but there it is.
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on August 05, 2017, 03:19:03 PM
I mean...it's again more a case of using the db franchise as a reason to not play it with the logic being "I'm not 7 so I wouldn't enjoy it". Not liking tarantino's style of film is a fair reason to avoid his stuff, thinking tarantino's films are all horror flicks because you watched planet terror and deciding to never watch one of his movies again because of that is fucking stupid and close minded. If arti had simply said "dragonball has shit for art, not terribly interested in playing a 60+hour game staring at those fuck awful characters" or something less like what I would say, I would never have said a peep as that would have been fine, but I get annoyed at people who use the childishness arguement as a reason to not watch something or play something. It's infuriating as fuck all. I have friends who absolutely refuse to watch archer or rick and morty because they're cartoons, and it drives me insane because no fucking child such watch either of those shows. "But they're fucking kiddy shows man, grow up".

Argh it's fucking so anger-inducing.
Title: Re: Dragon Quest XI looks glorious
Post by: Limlight on August 07, 2017, 12:14:43 PM
back on track, I watched a couple JP streams of DQ11 and the thread title is spot on, it just looks glorious and for us old people who like kiddy shows, it's a hit. 3million copies sold already and climbing.
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on August 10, 2017, 09:44:22 PM
I think the Dragon Quest series is as big in Japan as the Grand Theft Auto games are in the West.  Sadly, Dragon Quest doesn't enjoy anywhere near that popularity in the West.
Title: Re: Dragon Quest XI looks glorious
Post by: Der Jermeister on August 10, 2017, 09:47:56 PM
I think the Dragon Quest series is as big in Japan as the Grand Theft Auto games are in the West.  Sadly, Dragon Quest doesn't enjoy anywhere near that popularity in the West.
Square-Enix's North American branch seems to act like the games don't even exist.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on March 28, 2018, 11:33:55 AM
http://www.siliconera.com/2018/03/28/dragon-quest-xi-not-coming-3ds-west-switch-version-arrives-much-later/

The good news is that we're getting this on PS4 and PC by September 8th (in theory). The bad news is that we're not getting the sweet style changing 3DS version at all and the Switch version is still 'up in the air'.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on March 28, 2018, 02:16:56 PM
Seems like they're not orchestrating the soundtrack, either.  Hopefully that changes between now and release.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on March 28, 2018, 06:47:11 PM
Seems like they're not orchestrating the soundtrack, either.  Hopefully that changes between now and release.

It won't. Not unless you want the series' main composer to drop dead in the next couple of months.
Title: Re: Dragon Quest XI looks glorious
Post by: Limlight on March 29, 2018, 08:16:17 AM
I'm really happy about hard mode being added, but yea no orchestra does kinda suck.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on March 29, 2018, 09:47:22 AM
Seems like they're not orchestrating the soundtrack, either.  Hopefully that changes between now and release.

It won't. Not unless you want the series' main composer to drop dead in the next couple of months.

That would be horrible.  And it's not like an all-midi OST is horrible.  Might be neat for a while.  Just seems like... idk, they could do a lot better for such a big release.

Maybe having such a throwback style in the music will actually work really well, though.
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on March 29, 2018, 06:14:39 PM
http://www.siliconera.com/2018/03/28/dragon-quest-xi-not-coming-3ds-west-switch-version-arrives-much-later/

The good news is that we're getting this on PS4 and PC by September 8th (in theory). The bad news is that we're not getting the sweet style changing 3DS version at all and the Switch version is still 'up in the air'.
The Switch is selling like hot cakes.  The Switch version will almost certainly make its way to the West.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on March 29, 2018, 06:31:34 PM
http://www.siliconera.com/2018/03/28/dragon-quest-xi-not-coming-3ds-west-switch-version-arrives-much-later/

The good news is that we're getting this on PS4 and PC by September 8th (in theory). The bad news is that we're not getting the sweet style changing 3DS version at all and the Switch version is still 'up in the air'.
The Switch is selling like hot cakes.  The Switch version will almost certainly make its way to the West.

A) Its not even out for Japan yet, and B) this is Squeenix we're talking about here. They completely ignored DQX for the west and NoA had to foot the bill for the DS ports way back when. I'd bet good money that they'll be more than happy to find any excuse to state that DQXI didn't perform as expected and pull the plug on the Switch localization.
Title: Re: Dragon Quest XI looks glorious
Post by: Draak on April 02, 2018, 01:05:31 PM
B) this is Squeenix we're talking about here. They completely ignored DQX for the west and NoA had to foot the bill for the DS ports way back when.

I think the chances are decent this time. The translation will be ready  to go, unless the Switch version adds new events, like the 3DS one did. Remember, SE does like easy money, unless XI bombs completely, which I don't think it  will -- it has the right production values people on the west value. Besides, X was a MMO, which many are not fond of, morever they'd ve to maintain servers and stuff.

Either way, nice it will be on PC too. Would've double dipped and picked the 3DS version too, the classic mode looked so good.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on April 02, 2018, 04:59:00 PM
B) this is Squeenix we're talking about here. They completely ignored DQX for the west and NoA had to foot the bill for the DS ports way back when.

I think the chances are decent this time. The translation will be ready  to go, unless the Switch version adds new events, like the 3DS one did. Remember, SE does like easy money, unless XI bombs completely, which I don't think it  will -- it has the right production values people on the west value. Besides, X was a MMO, which many are not fond of, morever they'd ve to maintain servers and stuff.

Either way, nice it will be on PC too. Would've double dipped and picked the 3DS version too, the classic mode looked so good.

They also like to not spend money on non-Japanese markets, no matter how easy the money may appear to be to the VGChartz analyst. Especially to release a game on a system that launched in 2011 and is more or less being supplanted by the Switch.


Edit: And on the subject of Squeenix being Squeenix....https://gematsu.com/2018/04/dragon-quest-xi-for-switch-delay-due-to-outdated-unreal-engine-4

This doesn't seem like much until you recall that SE have been working on the Switch version back when the Switch was still referred to The NX. Lol.
Title: Re: Dragon Quest XI looks glorious
Post by: Draak on August 28, 2018, 11:40:12 AM
Just read the review, cannot wait to play this gem of a game!

The lack of news about the PC version is a bit worrying, though. Don't want another Automata hack job of a port, DQ deserves much better.
Title: Re: Dragon Quest XI looks glorious
Post by: Electricb7 on August 28, 2018, 01:07:41 PM
Yeah. I want to know how it runs on a 970.
The Digital Foundry graphical comparisons from the PS4 Pro to the standard were annoying. Maybe the PC version will let me play at 1080p.
Title: Re: Dragon Quest XI looks glorious
Post by: Der Jermeister on August 28, 2018, 02:28:13 PM
Glad the game seems to be good based on the review, but boo to counting off points for Sugiyama's soundtrack.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on August 28, 2018, 04:36:17 PM
Just a few more days!  Pumped for my first official DQ game ever.
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on August 28, 2018, 06:40:19 PM
Still waiting for confirmation that my copy has shipped.
Title: Re: Dragon Quest XI looks glorious
Post by: Royal on September 07, 2018, 03:03:23 AM
Yeah. I want to know how it runs on a 970.
The Digital Foundry graphical comparisons from the PS4 Pro to the standard were annoying. Maybe the PC version will let me play at 1080p.

I play it on vanilla PS4. Resolution of the game is 1080p according my data projector.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 07, 2018, 08:59:42 AM
So, like, is this where we'll be sharing our screencaps or what?
Title: Re: Dragon Quest XI looks glorious
Post by: Limlight on September 07, 2018, 09:05:02 AM
yea running at 1080 with zero frame drops on ps4 pro. This game is turning me into a hermit (playing with hard monsters only). The spider is currently kicking my ass because I can't land dazzle on him at level 18. I'm wondering if it's because of my level being too low or if he's immune. He's a real jerk!
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 07, 2018, 11:05:03 AM
Sunset over Heliodor...:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41325036_1910713899223958_4665982818889760768_o.jpg?_nc_cat=0&oh=5540422937207e40f97993528fddd4f2&oe=5BF257E7)

...and the view from the rooftop:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/40986034_1910714059223942_4117779652859133952_o.jpg?_nc_cat=0&oh=1361d4727731517f723563548f87c479&oe=5C225E06)

Beautiful Heliodoran architecture (I want to live in one of these houses!):
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41210448_1910713195890695_6984633399105290240_o.jpg?_nc_cat=0&oh=97337409032b938d94f0a3a9f3945d17&oe=5C240167)
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 07, 2018, 11:08:44 AM
Heliodor at night:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41040178_1910713352557346_1410804221665607680_o.jpg?_nc_cat=0&oh=3d8e9752915319b3326cf24a80a346f0&oe=5BEE3864)

The cutest family (and the hottest of moms):
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41194481_1910712792557402_7158921243536654336_o.jpg?_nc_cat=0&oh=b9bb3fab134f714333830c96a68075c5&oe=5C2CF467)

Gotta air out those boxers:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41004057_1910805985881416_2438012445835395072_o.jpg?_nc_cat=0&oh=b6fe80189f5d2fca7d181ff1d207905a&oe=5BF672BE)
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 07, 2018, 11:10:16 AM
Less practical Heliodoran architecture:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41320075_1910875922541089_1460674809221349376_o.jpg?_nc_cat=0&oh=5193fb38305b1cd72d7393c44aa56a03&oe=5C35B2A1)

Rainy night in the deep woods:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41148390_1910996139195734_1497674406288162816_o.jpg?_nc_cat=0&oh=00234a4a5e69bbfe509a22b6b0cfff1f&oe=5C2CDFB8)
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 07, 2018, 11:12:00 AM
Don't you just want to go adventuring?!
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41034339_1910800832548598_8921968635228979200_o.jpg?_nc_cat=0&oh=0a63f0a2797b876d5be62700b98e47d2&oe=5C228BCE)

This game is not lacking for beauty:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41089669_1910801059215242_1484765388158795776_o.jpg?_nc_cat=0&oh=6f5c0ec309adff64311318e0ea5a34d2&oe=5BF77ADD)

I seem to like this pose:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41294783_1910803375881677_5190817398575333376_o.jpg?_nc_cat=0&oh=f98f7feb51f0c98a66cedb19cb830c9c&oe=5C20866E)
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on September 07, 2018, 07:46:36 PM
Nice.  Are you playing this on PS 4 Arvis?
Title: Re: Dragon Quest XI looks glorious
Post by: Lard on September 08, 2018, 01:36:03 PM
It took me three bloody weeks to get an English copy of Shenmue in Hong Kong.

I'm hoping it doesn't take that long for this.
Title: Re: Dragon Quest XI looks glorious
Post by: Limlight on September 09, 2018, 02:25:13 PM
35 hours in and where has the time gone? I haven't enjoyed a game this much this since XenobladeX.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 10, 2018, 10:32:12 AM
Nice.  Are you playing this on PS 4 Arvis?

Yes, I am. :)


35 hours in and where has the time gone? I haven't enjoyed a game this much this since XenobladeX.
Ha ha!  It's funny, that game keeps coming to mind when I play this, even though they're completely different.  I think it's the joy of exploring a richly detailed and handcrafted world.
Title: Re: Dragon Quest XI looks glorious
Post by: Limlight on September 11, 2018, 02:14:18 AM

35 hours in and where has the time gone? I haven't enjoyed a game this much this since XenobladeX.
Ha ha!  It's funny, that game keeps coming to mind when I play this, even though they're completely different.  I think it's the joy of exploring a richly detailed and handcrafted world.
[/quote]

It must be, exploring mira on my 60+ inch tv with my surround sound (laugh if you want but the music for areas like noct day were fantastic to me, i would crank up the volume just to listen to that tribal beat) was fantastic. The game had flaws for sure but the exploration was top notch imo (also freaking mechs, a dream of mine in video games since the original xenogears blew my mind with mech combat as a kid).
Title: Re: Dragon Quest XI looks glorious
Post by: Royal on September 11, 2018, 02:56:33 PM
I have already 777MB of screenshots of dqxi on my ps4.
btw 2 more weeks till vc4 release. Playing demo 1 month before release was mistake.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 11, 2018, 03:00:45 PM
I have already 777MB of screenshots of dqxi on my ps4.
btw 2 more weeks till vc4 release. Playing demo 1 month before release was mistake.

I have no clue what level I'm at but it's high!  And I feel you on VC4.  How am I going to play both?
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 11, 2018, 05:08:51 PM
The perfect picture of parochial paradise:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41382483_1911180222510659_2946498395717500928_o.jpg?_nc_cat=0&oh=fb168582cfa714c1019c1f563bd362b9&oe=5C2C5D6D)


Anyone up for a picnic with me under that tree?
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41280680_1911185889176759_6944761400925356032_o.jpg?_nc_cat=0&oh=eede3edefd4c8bee449c98c11f195ebc&oe=5C311D2B)


Do I spy a shady fishing spot?
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41111484_1911188512509830_903059097807486976_o.jpg?_nc_cat=0&oh=c891a7dffaf725eaf9e0581f41c24701&oe=5C3566C7)


Yes, I do!
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41324116_1911188659176482_8665710309161304064_o.jpg?_nc_cat=0&oh=d71ad293973955434aae73657b827fdc&oe=5C1DF6A1)


You can almost feel the ocean breeze coming off this screencap.  I wonder if that place in the distance is important?
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41382479_1911609319134416_6289819424186695680_o.jpg?_nc_cat=0&oh=ed05c7be240f543b8bf7db4c720bcf58&oe=5C3BCF3E)


But wait, how did I get here?  Why does the ocean look different?  Hmmmm....
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41359662_1911722419123106_3534386179094872064_o.jpg?_nc_cat=0&oh=29cf0792a5adf82fcfce2a70d2ad1ada&oe=5C325387)
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 13, 2018, 04:58:33 PM
Arriving by nightfall in an exotic mountain village:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41413792_1911729789122369_6561022230694723584_o.jpg?_nc_cat=0&oh=c04b5645e74bd90618c54ee9198568a4&oe=5C34E28E)


Sunrise:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41340892_1911754402453241_8571739684605001728_o.jpg?_nc_cat=0&oh=288fc8e2024ff79ba613367bb1e22523&oe=5C34D3C8)


Well... that is quite a view:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41312894_1911874922441189_3270659549144547328_o.jpg?_nc_cat=0&oh=290a0c5783622237852ba9ec4d843045&oe=5C22B5B0)


Wonder where this goes:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41443141_1911875785774436_1553799947990597632_o.jpg?_nc_cat=0&oh=f5b9b8ea1402f2288e767096453cdae0&oe=5C2A0109)


D'aww:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41390205_1911877009107647_4416342285805944832_o.jpg?_nc_cat=0&oh=80803053c4ea70072dd5e46ecc9e2dae&oe=5C3B8AAB)
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 14, 2018, 02:26:24 PM
Man, I want to go camping now (in pristine, bugless conditions of course):
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41447937_1912125895749425_4869767772860579840_o.jpg?_nc_cat=0&oh=4d9adfc067edf9d56962ea0f0658facc&oe=5C287AE4)


Although it seems like Erik is getting sick of it:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41423519_1912973075664707_6278631846129434624_o.jpg?_nc_cat=0&oh=7e7412e3524df880f65150eb7a408882&oe=5C2FBB93)


Maybe some shopping at a beautiful market will cheer him up:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41332463_1912156745746340_5662544729120702464_o.jpg?_nc_cat=0&oh=ce8afa1b80fbfc1e2cdb57f96fde257c&oe=5C1F9C6A)


Adventuring in paradise with my noble steed:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41540757_1913704328924915_9026528102221611008_o.jpg?_nc_cat=0&oh=bdf872ce17fc90cec290b91b9262ab00&oe=5C3143DF)


Where the heck did my paradise go?
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41602568_1913705548924793_8501831206302646272_o.jpg?_nc_cat=0&oh=48b387bfe437e3d6ed68b5841df8dc38&oe=5C304108)
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on September 16, 2018, 07:20:04 AM
Nice.  Are you playing this on PS 4 Arvis?

Yes, I am. :)
Cool.  I'm playing it on PS 4 as well.  I've spent half my play time just exploring the world and haven't gone too far in the story.  I need to pick up the pace a bit.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on September 16, 2018, 01:10:49 PM
Thanks to that recent Nintendo Direct showing off the Switch port of FFXII, I finally had my reason to pick this up for the PS4 over waiting for the Switch version.

Just got Erik and am now screwing around. As for Draconian Challenges, I've taken them all up except for the not wearing Armor one (because I'm not that much of a masochist).
Title: Re: Dragon Quest XI looks glorious
Post by: Limlight on September 16, 2018, 02:38:27 PM
shypox? you masocist lol
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 17, 2018, 11:40:48 AM
As for Draconian Challenges, I've taken them all up except for the not wearing Armor one

But why??
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on September 17, 2018, 04:26:59 PM
As for Draconian Challenges, I've taken them all up except for the not wearing Armor one

But why??

Because A) I can turn them off later if I'm not liking how things are playing out, B) I like being Fashionaaaabluh in this gorgeous looking game, C) because this isn't my first DQ rodeo and I know I don't want to spend a million hours grinding levels just because I have to slum it without magic/breath/status protection during the end/postgame, and D) this was basically my DQIX playthrough in a nutshell (aside from the lack of a difficulty mode; which I tried to compensate for by not allocating Skill Points onto my MC, but even then DQIX was still really fucking pissweak).


shypox? you masocist lol

I'm sadly not much for social media because there's some quality screen captures involving Shypox.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 18, 2018, 04:32:34 PM
Anyone in the mood for some light reading and a nap?  I sure am now:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41524020_1913717342256947_3941063206285344768_o.jpg?_nc_cat=0&oh=cc55780d49226d465a8f63a03a054752&oe=5C6193D6)


I'm gonna file this one under "Not A Well-Informed Decision":
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41664814_1913718352256846_7098583408363700224_o.jpg?_nc_cat=0&oh=08563c721d82fbf713e65a8c99d669aa&oe=5C16BB9D)


Yet more glorious architecture and world design:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41712283_1913957772232904_8030338711684120576_o.jpg?_nc_cat=0&oh=aa091b884989da2fb9bcafdaf1838bab&oe=5C1DA64D)


Definitely nothing important in this photo:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41556916_1914098138885534_5779658608857841664_o.jpg?_nc_cat=0&oh=a790f18d7fa99e9831a08f693d6b5acd&oe=5C1F3D1B)


Really adorable cafe looks cozy:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41843946_1914613628833985_7759911855442624512_o.jpg?_nc_cat=0&oh=21b6592adad5c03cc1378da57b6706ea&oe=5C37C9AD)
Title: Re: Dragon Quest XI looks glorious
Post by: Rucks on September 18, 2018, 05:26:10 PM
what system are you playing on Arvis?
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on September 18, 2018, 08:17:56 PM
I had asked earlier.  He's playing on a PS 4, although I don't know if it's a Pro or OG model.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 19, 2018, 08:54:34 AM
It's a regular ol' PS4.  Do my screenshots look bad or something?
Title: Re: Dragon Quest XI looks glorious
Post by: Rucks on September 19, 2018, 09:26:32 AM
no the screenshots look great. I was just hoping they'd look the same on my switch!
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 19, 2018, 10:11:28 AM
Oh, I'm sure it'll look great on Switch.  It's not like it's pushing a trillion polygons, the beauty comes from the design, art direction, and magnificent lighting.
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on September 22, 2018, 06:13:24 AM
I just had a thought.  The PC and Playstation 4 versions of this game have trophy / achievement support.  How much of a task is it to remove that from the Switch version for when it eventually comes over?
Title: Re: Dragon Quest XI looks glorious
Post by: ironmage on September 22, 2018, 09:42:58 AM
I just had a thought.  The PC and Playstation 4 versions of this game have trophy / achievement support.  How much of a task is it to remove that from the Switch version for when it eventually comes over?

Uh... maybe a couple hours for a reasonably bright intern?  Compared to the effort of porting something to different hardware, that doesn't even warrant a line item in the development budget.  PC and PS4 will already have different code for handling trophies, adding a third path for "do nothing" is trivial.
Title: Re: Dragon Quest XI looks glorious
Post by: Ranadiel on September 23, 2018, 09:09:04 AM
I've had a few days to let my thoughts on this game sit after beating it, and so I am going to post my thoughts. This is a lot more detailed than I would normally do (hell normally I would probably just forget about the game and move on), but the insane amount of love this game has gotten makes me feel it is necessary to at least provide a (hopefully well-reasoned) analysis since I strongly disagree.

TL;DR Executive Summary: I found the game to be incredibly mediocre. There is nothing the game does to make me hate it, but there is nothing it does particularly well (except for maybe puns, but that is not a grading criteria for me).

Graphics
They were fine? I don't really have a lot to say here. I'm just getting the non-spoiler stuff out of the way. I've seen better graphics in other games, but they were not close to being distractingly bad. My one complaint that could go under here (because I don't want to make a section just for it) is that the camera was on occasion bad. I had multiple instances where I would get into a random encounter and a tree branch would be blocking half the screen. I could move the camera, but the moment someone else got a turn, the camera would snap back to having half the screen blocked. Also the camera had issues with trees occasionally while exploring off the beaten path.

Music
I'm sure for some the music was nostalgic, but I was sick of it by the time I got to Gallopolis. The music did not do a good job of setting mood (e.g., a desert having the same music as a tundra) and I have heard all of these songs countless times before even picking this game up.

Voice Acting
I have a negative impression on the VAing in the game, but I can't really think of too many examples of VAing that I disliked beyond Gemma and Serena (plus nearly everyone's pep up screams). So maybe it isn't as bad as I am thinking as I did think some characters like Rab did a decent job.

UI
The menu in this game is incredibly clunky and their is absolutely no reason it has to be as clunky as it was. I found that 70%+ of the time when I went to the menu, I wanted something from the bottom right menu option (Other?) which happened to just be a sequential list of options. This could have been made so much more elegant. I realize that the main menu only has six options out of nostalgia, but there are better ways to organize things than hiding the options that are frequently used. Like have the skill tree being under the attributes menu instead of the quarter of the way down a giant list of options that include some frequently used and some infrequently used. I also found inventory management to be a pain as on occasion I would try to equip something only to be told the character had too much stuff. So I had to go from equipment to items and then select the item, choose who to give it to, and then confirm. Whole thing could have been simplified by either giving me the option to put something away when I tried to equip something beyond what I could carry or better yet make square put things in my bag so it is less tedious to manage the minor drops that you accumulate.

Combat
It is standard turn based combat with no interesting twists to the system. It was a serviceable battle system, but that was about it. Other than when I was metal slime hunting, pepping was just sort of there, being too random to rely on. Really what I will probably remember the longest about the combat is how RNG it felt like it was. Like fighting the same group of enemies, I could either clear them in one turn or spend 5 turns trying to clear them (maybe a slight exaggeration) because they happened to go early and happened to get some turn stealing status effects on all or most of my characters. Never really became a threat, but the whole thing just ended up being tedious whenever I couldn't one round the enemies. Of course if I tried to flee, it would take about 5 attempts even when I was high enough level for the enemy to run on sight from me, so yeah the ocean was fun since I didn't exactly have the option to avoid tedious fights there.

Town Design
I would normally not put a section here on this, but I have seen people gushing over the town design, and well it was incredibly generic. We had a village, a caste town, Japan town, castle town with desert, castle town with snow, etc. They did nothing particularly interesting with their locale and did nothing to imply any sort of scale beyond what we saw...(Act 2 spoilers) [spoiler]Which is sort of a problem when they imply later in the game when they imply that thousands of people died in an event, and well I don't think there are even 200 people alive on the continent.[/spoiler]

Story/Characters
This section is going to be a whopper. I don't think there are any problems with the story conceptually. It could have worked, and I am sure I have seen the concepts work in other games, but I think various aspects, especially the characters, hurt their ability to tell this story as effectively as possible. Hard part here is trying to figure out where to even start. For starters, there are some issues relating to writing such as there is one point in the game where you start to look for a McGuffin. When the McGuffin is initially brought up it is in the context of "Well we need to get someplace, we don't don't know how, but this McGuffin is connected to that place so it could be a starting point? Maybe?" Later with no intervening dialogue about the nature of the McGuffin, we have a character screaming about how the McGuffin was going to show us how to get to the place we needed to go to despite no one ever suggesting that before. Before I get into individual characters, I do have to comment about the big bad during Act 2. [spoiler]This big bad is a complete and total mess if you look at everything he did. So after being in hibernation (or w/e) for a ridiculous long period of time (for no known reasons?), he shows up an destroys a nation. Okay. Why? We never got a reason why he destroyed the nation and then didn't go on to destroy the others. There was nothing really indicating that any of the other nations could have stopped his army of monsters back then. But fine, let's say that nation and only that nation was a threat to him. His next action was to attack another nation to try and kill the Luminary. Alright killing the Luminary makes sense as a goal if he thinks the Luminary can stop him. When he fails, he becomes king to influence opinion and set things up so that when the Luminary shows up (either the same or the next generation), the people will kill the Luminary for him. Staying consistent with killing the Luminary. He proceeds to have his minions try to kill the Luminary throughout the game. Okay, and then when you get to the end of Act 1, he steals the mark from the Luminary while he is still alive and that is a necessary step of his plan...WAT? His whole plan to take over the world tree depended on him stealing power from the Luminary, which he could have easily done while the Luminary was a baby without attacking the castle and on gathering the six drago...orbs which he never showed any interest in doing. So he literally only succeeded in his grand vision because of his own incompetence.

Another Act 2 thing to comment on is that they kind of shot themselves in the foot with a lot of Act 2. The mermaid queen sets things up like all of humanity is on the verge of being destroyed. There is just one Last Bastion of humanity that has yet to fall to the darkness. It was an effective set up. And then they fucked it up because it turns out had the people of Last Bastion just gone west for an hour, they would have been in a city that was pretty much untouched by monsters. Oops. Oh and Last Bastion is kind of a wrong name since it turns out only one city was actually destroyed (or really even slightly damaged), so you know there were a bunch of other bastions of humanity just sort of sitting around. Emergency averted! Because the mermaid queen was exaggerating. Good job team![/spoiler]

Oh wait, just thought of another thing I want to touch on before going into individual characters: (Act 2 spoilers) [spoiler]So the Luminary's father storyline...that ending was nowhere near as happy as the game seemed to think it was. You free your father's spirit from being tormented for eternity by a demon and he hears his wife's voice welcoming him back. Problem is that we established that the big bad had ruined the whole natural cycle of life and death and if I recall correctly he was basically absorbing the dead in place of the world tree (and was going out of his way to pick up spirits like Rab's master that were avoiding being absorbed). So when you freed our father from being tormented by the demon, you sent him directly into the belly of the big bad. Oops.[/spoiler] That bit really made me feel like the minor story arcs were written independently of each other with little communication between the writers.

Luminary
We're finally getting to characters! And we start with the worst one. Yes I know DQ does silent protagonists. I don't hate silent protagonists as a concept. As examples, I think Adol and Joker are both silent protagonists done well. The Luminary however did not work for me. I feel the most necessary component for a silent protagonist to work is for there to be some sort of personality behind the character. It doesn't necessarily have to be deep or well developed but something needs to be there. Adol has a love of adventure deeper than the ocean. Joker has a distaste for injustice. That's all you really need. The Luminary has none of that, and he is kind of stupid. Really he came off to me as just sort of a piece of cardboard cut into a human shape. (Spoilers including up to Act 3) [spoiler]We see very emoting from him. His home town gets destroyed and possibly everyone he cares about is dead, and he stares blankly on. If the main character, which has spent years in the village doesn't care, I don't see why I should. The one time I can really recall him emoting was when he was on the fishing boat and cried. So he apparently cared more about the Mermaid Queen than he did his own mom? Good thing the Mermaid Queen was perfectly safe and no damage was done to her kingdom at all. Oh right Act 3 stuff. So at the beginning of Act 3, we see multiple instances in which the Luminary basically attempts to have the world destroyed again by giving the main villain a chance to steal the artifact that he knows villain needs to destroy the world. Thankfully the true big bad managed to save the world from his stupidity. Really feels like that would have been resolved hd the Luminary been able to talk and you know explain what was going on.[/spoiler]

Erik
I like him a lot more than I probably should because he makes me think of Ban from Seven Deadly Sins who is a much more fun character. I really felt like he had no character worth mentioning during Act 1. His plot in Act 2 was probably one of the better ones? [spoiler]I feel it would have worked better had there been some kind of lead up to it during Act 1 such as him being uncomfortable in the snow castle city or maybe have the priest recognize him during Act 1. The sister plot itself was...fine? It didn't move me because Erik was just kind of there with minimal presence during most of the game, but I can't think of any flaws with the plot itself.[/spoiler]

Serena
Despite speaking, I think she might actually be more boring than the cardboard cutout of a main character. (Act 2 spoilers) [spoiler]Thing I will always remember her for is the most poorly done hair cutting scene I have seen in Japanese media. I know it is a trope, but it did not work here. Not at all. Heck, thinking about it, I'm not even really sure there was any sort of change to her personality after that scene. I at least can't remember her acting any differently post-that scene at least. And that would just make the scene even more hilarious since it becomes extra pointless.[/spoiler]

Veronica
Probably the most entertaining of the party members? I don't think I have much of anything to complain about regarding her.

Sylvando
I was not looking forward to talking about Sylvando. His backstory is fine (if perhaps a bit...odd). However everytime he was on screen, it felt like it was supposed to be a joke with the punchline of "He's effeminate!" I don't find that funny, and it made me cringe a little every time he had a line as a result.

Rab
I would probably say Rab is the best party member writing wise. I mean the perverted old man joke was old, but he has a well written introduction and his Act 2 quest is probably the best one out of all the characters. [spoiler]A shame the Luminary shows no emotion with regards to Rab as that sort of hurt the Act 1 scenes a bit.[/spoiler]

Jade
Like Rab she has an excellent Act 1 introduction. Problem is that unlike Rab she has the worst of the Act 2 quests. Like hers is so bad that it isn't even a contest. It adds nothing to her character, is never brought up again (despite the fact that she should probably have some PTSD from it), and was just poorly thought out from start to finish. Thankfully it is short?

(Act 2 spoilers)
[spoiler]Hendrick
So he was alright. His recruitment was fine, but he really doesn't add much post recruitment beyond being there. I know that applies to most of the party, but I don't really have much else to say about him beyond he was there since he only gets his recruitment quest (while most others get two recruitment quests).
[/spoiler]

So yeah, I think that gets the majority of my thoughts on this game off my chest. I probably could do a lot of additional nitpicking (Act 3 spoiler) [spoiler]Like pointing out how weird it is that the first person that realized they could resurrect Veronica was Hendrick despite her being dead before he changed sides.[/spoiler] But I think I covered most of the major issues I had. Again, overall, the game was fine, just nowhere near the perfect masterpiece that people are painting it as.
Title: Re: Dragon Quest XI looks glorious
Post by: Rucks on September 23, 2018, 11:04:03 AM
^ have you played any of the other DQ games? (I'm assuming you have since you play everything)
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on September 23, 2018, 04:00:52 PM
Quote from: Ranadiel[/quote
Wall 'o' Text

There's a lot to unpack in that post, and I'm not even out of Act 1 yet (because I keep getting distracted by that stupid XBow sidequest), so I'm going to focus my efforts on the below for now.

Luminary
We're finally getting to characters! And we start with the worst one. Yes I know DQ does silent protagonists. I don't hate silent protagonists as a concept. As examples, I think Adol and Joker are both silent protagonists done well. The Luminary however did not work for me. I feel the most necessary component for a silent protagonist to work is for there to be some sort of personality behind the character. It doesn't necessarily have to be deep or well developed but something needs to be there. Adol has a love of adventure deeper than the ocean. Joker has a distaste for justice. That's all you really need. The Luminary has none of that, and he is kind of stupid. Really he came off to me as just sort of a piece of cardboard cut into a human shape. (Spoilers including up to Act 3) *snip*

Comparing Dragon Quest to Persona is like comparing Coke Classic to New Coke. Dragon Quest stopped trying to be 'with it' ages ago (around the Zenthian trilogy to be precise) and has been, by and large, for the better for it, meanwhile Persona is like watching Homer Simpson saunter into an early 90s Grunge Metal concert in full Reggae and it just comes off as sad sometimes.

Hell, a great example is your complaints about Sylvando's archetype (from what I've seen, he's nowhere near as bad as the more common version of his archetype has been portrayed; I'd even say that chief mechanical officer from Guren Lagann is a more offensive example even though he was considered to be a breath of fresh air back when that show first came out), compared to Persona 4 having you beat the gay shame out of one of your party members and tomboy shame out of another one.


Graphics
They were fine? I don't really have a lot to say here. I'm just getting the non-spoiler stuff out of the way. I've seen better graphics in other games, but they were not close to being distractingly bad. My one complaint that could go under here (because I don't want to make a section just for it) is that the camera was on occasion bad. I had multiple instances where I would get into a random encounter and a tree branch would be blocking half the screen. I could move the camera, but the moment someone else got a turn, the camera would snap back to having half the screen blocked. Also the camera had issues with trees occasionally while exploring off the beaten path.

Music
I'm sure for some the music was nostalgic, but I was sick of it by the time I got to Gallopolis. The music did not do a good job of setting mood (e.g., a desert having the same music as a tundra) and I have heard all of these songs countless times before even picking this game up.

I wont argue with these. In fact, I'd say that Classic camera should've been the default since moving your people around in battle adds little to nothing.

As for the music, its by far the biggest failing of the game. Its like listening to Motoi Sakuraba's lazy efforts having been stuffed into the game Xenosaga 1 style. What few good pieces there are can only be found buried in one off cutscenes, while the majority of the game is dominated by one of the most inappropriate choices available. The biggest problem is the fact that the basic overworld music only really works when you're on horseback (and you're not on horseback long enough to have to suffer through even a fraction of the amount of time that you end up with) and that there's barely any goddamn remixes to begin with, which would've solved about 65% of the music issues single-handed (its bad when your one World Map remix is the goddamn town theme and its variations).


I'll come back later once I've seen for myself how badly they ended up dropping the ball on Jade (why am I not surprised).
Title: Re: Dragon Quest XI looks glorious
Post by: Ranadiel on September 24, 2018, 06:43:35 AM
^ have you played any of the other DQ games? (I'm assuming you have since you play everything)
I have played DQ 1-3 and 5-8. I'd say overall I liked most of them (3 being an exception as it kept going and going after I started getting bored with it so I ended up quitting it). However the last time I played one was 8 around when it got released, so I it is entirely possible that my tastes have changed since I last played DQ8 since as you say, I play everything.

Comparing Dragon Quest to Persona is like comparing Coke Classic to New Coke. Dragon Quest stopped trying to be 'with it' ages ago (around the Zenthian trilogy to be precise) and has been, by and large, for the better for it, meanwhile Persona is like watching Homer Simpson saunter into an early 90s Grunge Metal concert in full Reggae and it just comes off as sad sometimes.

Hell, a great example is your complaints about Sylvando's archetype (from what I've seen, he's nowhere near as bad as the more common version of his archetype has been portrayed; I'd even say that chief mechanical officer from Guren Lagann is a more offensive example even though he was considered to be a breath of fresh air back when that show first came out), compared to Persona 4 having you beat the gay shame out of one of your party members and tomboy shame out of another one.
I do not get that metaphor Homer Simpson metaphor at all :P Anyways both of them are doing silent protagonist, and I was using Persona as an example of an instance where I though the silent protagonist worked. There really aren't that many games that still use silent protagonists these days, so I have to go with what is available. Although another comparison I thought of making is that the Luminary felt like the (male) Inquisitor from Dragon Age Inquisition to me as, despite having a voice, the Inquisitor was played extremely emotionless which made him have a lot of the same issues that I had with the Luminary despite having both a voice and player chosen dialogue (it was weird). However I am not sure how many people would get that comparison. XP

I'll agree that Sylvado is not the worst example of that trope that I have seen. He is depicted as being genuinely strong, but I still felt like the intent was a joke that I didn't find funny. It might have been "better delivered," but it still made me cringe a little.
Title: Re: Dragon Quest XI looks glorious
Post by: Frostillicus on September 24, 2018, 09:02:54 AM
meanwhile Persona is like watching Homer Simpson saunter into an early 90s Grunge Metal concert in full Reggae and it just comes off as sad sometimes.
I do not get that metaphor Homer Simpson metaphor at all :P

I do. Hard for me to believe that was a quarter of a century ago...

I'm pretty sure I'll enjoy this game (after a reasonable price drop, of course). I had a lot of fun with VIII, as much of a slog as it felt at times...
As weird as it may sound to say this about an RPG, I've personally never thought of DQ as a "deep" series. People expecting such should look elsewhere. It's just old school RPG fun.
Title: Re: Dragon Quest XI looks glorious
Post by: Draak on September 24, 2018, 11:32:39 AM
People playing on PC, rejoice! The orchestra mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1521444556) is here!

Already installed and it's excellent, a day and night difference.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 24, 2018, 03:16:55 PM
I think Ranadiel's much more experienced than I am with JRPGs so I have assume that his criticisms have real merit.  However, hating on the town design is pure insanity.  The towns in this game are about as "generic" as pasta in Italy; sure it's what you expect, but it's flipping amazing and each bite is a sensation.  The attention to detail in the art direction is superlative and really pulls the player in.  Or at least it does me.
Title: Re: Dragon Quest XI looks glorious
Post by: Mickeymac92 on September 24, 2018, 03:33:11 PM
I've enjoyed exploring every town so far, talking with all the townsfolk, the story, etc. Honestly, this is everything I wanted a modern Dragon Quest to be. My only complaint is that it's a little too easy, I'm definitely gonna have to do a second playthrough someday with those hardmode-esque options they gave me at the beginning of the game.

I'd also agree with others here that they shouldn't have bothered with giving you the ability to move your characters around if they weren't going to do anything with it...but I still play around with it sometimes just for fun. I also wish that Pepping wasn't so RNG-based, so I can plan around it better, but it's not like there isn't some strategy to it.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on September 24, 2018, 06:18:48 PM
I'd also agree with others here that they shouldn't have bothered with giving you the ability to move your characters around if they weren't going to do anything with it...but I still play around with it sometimes just for fun. I also wish that Pepping wasn't so RNG-based, so I can plan around it better, but it's not like there isn't some strategy to it.

You know you can keep Pep Up status indefinitely so long as you keep the Pepped Up Person on the bench right? It makes setting up Hallelujah! that much easier (although doing that requires locking down the MC, Erik and Jade for extended periods of time which kinda sucks).

The MC also gets a skill that lets him trigger Pep Up at any time you're willing to put down the MP for it, which is really useful since he's so indispensable to the majority of the Pep Powers.
Title: Re: Dragon Quest XI looks glorious
Post by: Agent D. on September 24, 2018, 08:27:16 PM
I'd also agree with others here that they shouldn't have bothered with giving you the ability to move your characters around if they weren't going to do anything with it...but I still play around with it sometimes just for fun. I also wish that Pepping wasn't so RNG-based, so I can plan around it better, but it's not like there isn't some strategy to it.

You know you can keep Pep Up status indefinitely so long as you keep the Pepped Up Person on the bench right? It makes setting up Hallelujah! that much easier (although doing that requires locking down the MC, Erik and Jade for extended periods of time which kinda sucks).

The MC also gets a skill that lets him trigger Pep Up at any time you're willing to put down the MP for it, which is really useful since he's so indispensable to the majority of the Pep Powers.
You also can get an item that induces pep, and in the end game one that induces it for the full party. Honestly though, aside from the pep powers the pep up is pretty useless. It's pretty helpful to use it for electro light, hallelujah, and executioner before you get erik's crit hit, and one of the end game powers is pretty broken....except it can be disruptive waved....
Title: Re: Dragon Quest XI looks glorious
Post by: Mickeymac92 on September 24, 2018, 08:59:08 PM
I'd also agree with others here that they shouldn't have bothered with giving you the ability to move your characters around if they weren't going to do anything with it...but I still play around with it sometimes just for fun. I also wish that Pepping wasn't so RNG-based, so I can plan around it better, but it's not like there isn't some strategy to it.

You know you can keep Pep Up status indefinitely so long as you keep the Pepped Up Person on the bench right? It makes setting up Hallelujah! that much easier (although doing that requires locking down the MC, Erik and Jade for extended periods of time which kinda sucks).

The MC also gets a skill that lets him trigger Pep Up at any time you're willing to put down the MP for it, which is really useful since he's so indispensable to the majority of the Pep Powers.

Yes, I just don't like RNG. That's a lot of extra work when I'd rather have it be something I could encorporate into the moment-to-moment gameplay, like in Final Fantasy. Pep guage, anyone?

Wait, I didn't know about that last part though...guess I gotta reorder my skill points...

The hidden skills thing is kind of annoying, too, btw. Sure, you can reorder your skillpoints whenever you need to, sgold-permitting, but I don't like that I can't see what I'm working towards...I have already put extra points in a skill I didn't want just to unlock access to a skill I also didn't want, and then had to reorder it later several times. Nor have I touched every skill path yet, so there are a good number of skill I don't even know about...
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on September 24, 2018, 11:26:59 PM
I'd also agree with others here that they shouldn't have bothered with giving you the ability to move your characters around if they weren't going to do anything with it...but I still play around with it sometimes just for fun. I also wish that Pepping wasn't so RNG-based, so I can plan around it better, but it's not like there isn't some strategy to it.

You know you can keep Pep Up status indefinitely so long as you keep the Pepped Up Person on the bench right? It makes setting up Hallelujah! that much easier (although doing that requires locking down the MC, Erik and Jade for extended periods of time which kinda sucks).

The MC also gets a skill that lets him trigger Pep Up at any time you're willing to put down the MP for it, which is really useful since he's so indispensable to the majority of the Pep Powers.

Yes, I just don't like RNG. That's a lot of extra work when I'd rather have it be something I could encorporate into the moment-to-moment gameplay, like in Final Fantasy. Pep guage, anyone?

Wait, I didn't know about that last part though...guess I gotta reorder my skill points...

The hidden skills thing is kind of annoying, too, btw. Sure, you can reorder your skillpoints whenever you need to, sgold-permitting, but I don't like that I can't see what I'm working towards...I have already put extra points in a skill I didn't want just to unlock access to a skill I also didn't want, and then had to reorder it later several times. Nor have I touched every skill path yet, so there are a good number of skill I don't even know about...

You can see what the hidden skills are in a character's Attribute file. You need to go three pages down to see their accumulated skills and it lists all of them, including the hidden ones. Granted, it doesn't specify what's under what hidden panel, but I believe that once you reveal a panel, it'll stay revealed even after respeccing (and generally speaking, it's pretty obvious which skills are hidden where).

Other fun facts about Skill Panels:
- Not all skills are available even though you can see them (i.e. Erik's advanced stuff).
- Certain skills also conceal a Skill Point bonus beneath them (Sylvando has one under his Charm +40 skill).
Title: Re: Dragon Quest XI looks glorious
Post by: Ranadiel on September 25, 2018, 06:50:05 AM
I think Ranadiel's much more experienced than I am with JRPGs so I have assume that his criticisms have real merit.  However, hating on the town design is pure insanity.  The towns in this game are about as "generic" as pasta in Italy; sure it's what you expect, but it's flipping amazing and each bite is a sensation.  The attention to detail in the art direction is superlative and really pulls the player in.  Or at least it does me.
I genuinely just don't get what you are seeing in them. I guess I kinda liked the setup in the slums? But barely enough to be worth a mention.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 25, 2018, 05:23:02 PM
Really cannot get enough of the art direction in this game!  The little details in the design make it come to life:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41725331_1914892872139394_618741123329818624_o.jpg?_nc_cat=103&oh=f37011ed111b614ab52b5376ca018b12&oe=5C5B11E1)

Warm and inviting interiors, too:
(https://scontent.ftpa1-1.fna.fbcdn.net/v/t1.0-9/41616283_1914891985472816_698086538134683648_o.jpg?_nc_cat=106&oh=e03af07d088ebc89201d0c2074d362be&oe=5C2847A1)
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on September 26, 2018, 12:02:40 AM
Now post the double water bed from Nautica (bonus points if you screen grab the mer-maid speaking on about her mistress and her newly wed).

[spoiler]Because talk about twisting the knife. Lol.[/spoiler]
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on September 26, 2018, 09:30:17 AM
I admit I didn't get a shot of that :P
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on September 28, 2018, 07:37:38 PM
That was a particularly tragic part of that story beat.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on October 03, 2018, 01:33:31 PM
Another swell place to request a screenshot is the fight with Skeletor in the throne room of a ruined castle. That was almost Murdaw levels of awesome set piece boss fights (it just needed better music and maybe be a little less heavy handed on the clones). You could transplant it into a Fighting Game and it'd be right at home.

Although I can fully understand why you wouldn't want to post it.
Title: Re: Dragon Quest XI looks glorious
Post by: Andrew on November 21, 2018, 04:23:40 PM
Beat this yesterday and got the Platinum Trophy. Absolutely loved it; one of the best JRPGs I've played in a long time and I think my favourite on PS4 (close call with Persona 5). I can name a number of faults with it, but I honestly just enjoyed it so much overall that they didn't matter. Took 92 hours, but I did absolutely everything other than filling out the bestiary and the item databse (I could... but it doesn't sound like much fun).
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on November 21, 2018, 04:41:38 PM
I'm close to finishing up the post game as well (all that remains are the last two Trial Isle fights, the last Wheel of Harma and the final final dungeon + boss).

Granted, I've got like 240 hours clocked on the game, but most of that time was me either walking away for awhile, hunting for those stupid targets, gathering mats for forges by hand instead of from shops (due to the No Shops Draconian Quest), or chatting as many people up as I could (granted Shypox could've easily added a couple of hours to my playtime on its own thanks to strings of Shypox messages every other odd time I tried to talk to NPCs).

I'm very tempted to go through it a second time with just the No Armor Dracoian Quest active since that's legit the only challenge left to me other than gambling (and I want to have a run where I have a use for money beyond stuffing it in a bank or the occasional respeccing).
Title: Re: Dragon Quest XI looks glorious
Post by: Andrew on November 21, 2018, 06:17:16 PM
I didn't try any of the Draconian Quests, but if I ever play it again I definitely will. The no shops one, at least at a glance, seems likee it wouldn't be that hard? I barely touched the shops on my run-through anyway, and when I did it was only for convinience.
Title: Re: Dragon Quest XI looks glorious
Post by: Aeolus on November 21, 2018, 06:28:00 PM
Its not too bad on its own (and there's even a couple of items that you can get for free rather than having to pay for them like you would normally), but when paired with More Difficult Enemies, you're going to feel the need to farm and steal as you can't buy materials for the Forge (especially Perfectionist Pearls, since you only generate them from the Forge or through the occasional Chest).
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on December 16, 2018, 09:01:17 AM
If I revisit the game, it'll be on PC since I have the plat for the PS 4 version.
Title: Re: Dragon Quest XI looks glorious
Post by: Arvis on December 17, 2018, 09:54:41 AM
^ I look forward to screens of your Nude Rab mod.
Title: Re: Dragon Quest XI looks glorious
Post by: MonCapitan2002 on January 21, 2019, 02:21:10 PM
Arvis...  You scare me sometimes.