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Media => Single-Player RPGs => Topic started by: Aeolus on August 25, 2017, 06:26:45 AM

Title: Secret of Mana: The Remake!
Post by: Aeolus on August 25, 2017, 06:26:45 AM
http://gematsu.com/2017/08/secret-mana-3d-remake-announced-ps4-ps-vita-pc

YES! YES! (http://www.youtube.com/watch?v=P3ALwKeSEYs)


Adventure of Edit: On second thought. I don't have anybody to play this with anymore.... T_T

At least it means "SD3 Remake and worldwide release when?".


Secret of Edit: Also, I hope that screenshot of English Text doesn't mean that they're staying strictly to the old Woosley Localization, especially if VAing gets involved.
Title: Re: Secret of Mana: The Remake!
Post by: Agent D. on August 25, 2017, 09:37:24 AM
I'll play it with you Aeolus! I'll play this shit with everybody.
Title: Re: Secret of Mana: The Remake!
Post by: Frostillicus on August 25, 2017, 10:00:54 AM
PC love, hell yes. Not a right now/day 1 purchase, but I will definitely be picking it up, eventually.
Title: Re: Secret of Mana: The Remake!
Post by: Arvis on August 25, 2017, 10:38:44 AM
Considering I never got around to the original, I think I should pay attention to this.
Title: Re: Secret of Mana: The Remake!
Post by: Rucks on August 25, 2017, 10:42:07 AM
vita!

looks butt ugly, but so did the Brandish remake and it was still top class fun.
Title: Re: Secret of Mana: The Remake!
Post by: Isjaki on August 25, 2017, 10:49:53 AM
Dope! I only made it to the desert area, fuck RPG desert areas, when I played this originally. I told myself I'd attempt this game again someday, so this seems like a great to jump back in!
Title: Re: Secret of Mana: The Remake!
Post by: Artimicia on August 25, 2017, 10:56:41 AM
I don't think anything can replace the psychotic overwhelming intensity of SNES Secret of Mana...

Like everything about it was just so intense.. I can barely even think about it now without strange emotions.

Consequently when I saw this I just thought well... there's probably no way I'd play this or anything because playing the original was most of the experience/emotion and got all the way to basically the end, not generally the type to play remasters if I played the original a lot.

Title: Re: Secret of Mana: The Remake!
Post by: Arvis on August 25, 2017, 10:58:49 AM
looks butt ugly

It really does.  This chibi style needs to die more than almost anything else in gaming.
Title: Re: Secret of Mana: The Remake!
Post by: Artimicia on August 25, 2017, 11:25:18 AM
I guess what I'm thinking is the 90s was a period of extreme creativity and fluidity and video games were no exception to that rule,

It was a tremendous masterpiece in the JRPG genre but it was just so freaking insanely dramatic and intense at all times and that's the problem because

1) There's no way that can be captured again in any format
2) Even if it were possible, I wouldn't want to revisit that kind of extreme turbulence of emotions.

Title: Re: Secret of Mana: The Remake!
Post by: Agent D. on August 25, 2017, 11:33:35 AM
Fuck outta here, the design is perfect! I can't imagine Randi looking realistic, this is the absolute perfect design for a remake.

Seriously, and ps4 players looking to team up when this drops I'm all over it.
Title: Re: Secret of Mana: The Remake!
Post by: Arvis on August 25, 2017, 11:35:29 AM
I won't want anyone to look "realistic".  I just don't want them to look ugly.  And this style is ugly.

Admittedly, it's not as bad as actual DS games.
Title: Re: Secret of Mana: The Remake!
Post by: Rucks on August 25, 2017, 11:40:56 AM
It looks worse than the Ys games for PSP.  Not as bad as DS FFIII but still wholly unpalatable.

(http://gematsu.com/gallery/cache/secret-of-mana/august-25-2017/Secret-of-Mana_2017_08-25-17_013.jpg_600.jpg)

no
Title: Re: Secret of Mana: The Remake!
Post by: Arvis on August 25, 2017, 11:44:56 AM
Not as bad as DS FFIII

Or DS FFIV.  Or Bravely Default.  Ugliest character designs ever.
Title: Re: Secret of Mana: The Remake!
Post by: Der Jermeister on August 25, 2017, 12:04:21 PM
Glad they seem to be keeping the gameplay 2-D.
Title: Re: Secret of Mana: The Remake!
Post by: Andvari on August 25, 2017, 12:26:28 PM
I'm guessing it's probably running Unity either way i'm picking this up. I still own the Secret of Mana SNES game back when it came out. Also I hope Kikuta comes back to do the rearranged Soundtrack. I don't mind the chibi art style it suits the game well.
Title: Re: Secret of Mana: The Remake!
Post by: Agent D. on August 25, 2017, 12:33:37 PM
I'm with Andvari on the designs. It suits the game well...just keep the tiger Primm costume locked in a box buried in the ocean...shit is too creepy.
Title: Re: Secret of Mana: The Remake!
Post by: Mickeymac92 on August 25, 2017, 03:37:05 PM
Fuck outta here, the design is perfect! I can't imagine Randi looking realistic, this is the absolute perfect design for a remake.

Seriously, and ps4 players looking to team up when this drops I'm all over it.

I'll be on it. And yeah, I thought it looked fine. They adapted the sprites to 3D fairly faithfully. What more did you guys want?
Title: Re: Secret of Mana: The Remake!
Post by: Rucks on August 25, 2017, 04:02:35 PM
^ it not to be so butt ugly
Title: Re: Secret of Mana: The Remake!
Post by: Agent D. on August 25, 2017, 04:51:54 PM
^ it not to be so butt ugly
ur face is butt ugly!
Title: Re: Secret of Mana: The Remake!
Post by: Kevadu on August 25, 2017, 06:04:37 PM
On a technical level it's...not very impressive.  Low polygon counts, flat textures, etc.  That has nothing to do with the fact that the art is stylized.  I don't think anyone was asking for a photo-realistic Secret of Mana remake...but frankly this looks like something made for smartphones, not the PS4 or modern PCs.

...actually are you sure they're not making a smartphone version?
Title: Re: Secret of Mana: The Remake!
Post by: Prime Mover on August 25, 2017, 06:09:59 PM
Wow, that is unexpected. No real problems with the art style. Heads are a little big in the FMVs, but not bad, and the gameplay footage looks very faithful. No announcement of how multiplayer coop will work. I REALLY hope it has couch coop like the original. I've wanted to play it with my wife, but the outdated multiplayer interface structure got a bit frustrating. I'm sure they'll clean that up with a bit more modern sensibilities (though I love the rings).

Yay!
Title: Re: Secret of Mana: The Remake!
Post by: Spoony Mage on August 25, 2017, 08:58:35 PM
I am stoked!  As in my inner child crawled out from under a rock and wept tears of joy stoked!  I'm looking forward to hearing how the soundtrack fares...or if there will be an option to play with the original OST.  So much of the music still gives me goosebumps.

I'm not getting the hate for the designs, though.  It's cute.  Not "moe moe, trying too hard to give me diabetes" cute, but just quaintly cute.  I think it fits the atmosphere of the SNES game quite well.
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on August 26, 2017, 12:52:41 AM
I'm with Andvari on the designs. It suits the game well...just keep the tiger Primm costume locked in a box buried in the ocean...shit is too creepy.

Man, screw having to deal with Doom Wall mk II with Primm in subpar equipment.

That being said, I'd rather have seen them give her the Kung Fu Dress costume instead (or even better, make an option to switch between default outfits and whatever they're wearing for armor; although that would mean being stuck with the Kung Fu Dress for most of the game and shudder).


Other things I'm hoping for: Fixing Charge Attacks to make the higher levels worth a damn. Fixing Chain Casting. And Fixing the Rebel Base in the Sunken Continent so that we don't have to grind Master Ninjas for the tier 8 Axe and Glove Orbs. Maybe also Fixing the Weapon Effects so that the final Axe really is the best Axe in the game instead of the second best.


As for the graphics or level of effort put into the game, I think people are missing the forest from the Mana Tree. The important part about this is the fact that they're pretty definitely segueing into SD3 after this and SD1, and finally provide it with an official localization (and maybe some serious bug fixes).

That being said, the original designs were pretty cartoonish/anime/chibi to begin with. (http://shrines.rpgclassics.com/snes/som/images/boy.gif)(http://shrines.rpgclassics.com/snes/som/images/girl.gif)(http://shrines.rpgclassics.com/snes/som/images/sprite.gif)(http://shrines.rpgclassics.com/snes/som/images/flammie.gif)
Title: Re: Secret of Mana: The Remake!
Post by: Draak on August 26, 2017, 03:54:52 AM
After the charming 2D visuals of the original, it's hard to stomach this one. At first glance thought it was a cheap mobile game.

Now, an official Seiken Densetsu 3 translation would be news-worthy. One can dream...
Title: Re: Secret of Mana: The Remake!
Post by: Hathen on August 27, 2017, 09:56:08 AM
I personally have really low standards for graphics so I don't really mind the low quality. I think they reproduced the original artstyle pretty well and to me that's more important.

Kinda wish a Switch version was included but at least it'll have a PC version. That price point seems kinda high, though.

Whether or not I'll get it depends on what kind of features it'll have. Online multiplayer seems kinda obvious but I wonder if they'll keep the restrictions the original game had.

Title: Re: Secret of Mana: The Remake!
Post by: Andvari on August 27, 2017, 01:12:33 PM
I'll be picking this up for the PS4 I just hope it's physical.
Title: Re: Secret of Mana: The Remake!
Post by: Rucks on August 27, 2017, 10:38:44 PM
^ it not to be so butt ugly
ur face is butt ugly!

Accurate
Title: Re: Secret of Mana: The Remake!
Post by: Klutz64 on August 28, 2017, 05:24:58 PM
My opinion on the graphics: They don't look amazing in screenshots, but I get the feeling looking at it like it's going to look a lot better in motion. That being said, I think even comparing the graphics to a mobile game is a little unfair. Three years ago, I think any one of us would have shit our pants if a mobile game had those kind of graphics.

Anyway, I'd never pay $40 for a Mana game 'cause they always seem a little too surreal to me. Don't really know any other way to explain that.
Title: Re: Secret of Mana: The Remake!
Post by: Chronix112 on August 28, 2017, 06:14:20 PM
Want but not paying that price. So I will do the usual thing..... wait for a good sale.
Title: Re: Secret of Mana: The Remake!
Post by: Hathen on August 29, 2017, 09:39:53 AM
they always seem a little too surreal to me

Personally I think that's the appeal of the series, but it does make me wonder if that's also why the series got less appealing over time, because that tone doesn't lend itself well to the more complex tales people expected out of games after a certain point. I don't think most people remember anything past Legend with much fondness, and even that game is pretty controversial (as well as being the pinnacle of obtuse gaming systems via its damn near unexplained forging system).
Title: Re: Secret of Mana: The Remake!
Post by: Artimicia on August 29, 2017, 03:57:18 PM
I guess honestly it just boils down to I don't really play remasters of games of already played, no matter how nifty they try to make them.
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on August 29, 2017, 10:39:51 PM
they always seem a little too surreal to me

Personally I think that's the appeal of the series, but it does make me wonder if that's also why the series got less appealing over time, because that tone doesn't lend itself well to the more complex tales people expected out of games after a certain point. I don't think most people remember anything past Legend with much fondness, and even that game is pretty controversial (as well as being the pinnacle of obtuse gaming systems via its damn near unexplained forging system).

To be fair, a lot of what happened to the Mana series lies in the way Squeenix grossly mishandled that and every other non-FF/DQ IP from their pre-Squeenix days.

Legend had some pretty deep facets to it, but a lot of it was buried under SaGa levels of obtuse discovery, and it took itself as more of a side-story at that point in history which made it a poor successor to the SuperNES era games. Then Sword happened where the game went absolutely nowhere in spite of all the reams of text added to the hacked up remains of Adventure's plot & game structure because most of it was dedicated to trying to build a continuity between the series, which never really existed in the first place (on top of the devs making the brilliant decision of having Secret happen in the far future, which meant that nothing ever really referenced that game aside from the stuff that SD3 took from it, and instead made almost all of the references towards SD3, which nobody outside of Japan actually played without getting into emulation, along with Legend's loose plotlines suddenly getting elevated to series critical status, which continues to sit at odds with everything else). And then World of Mana made everything worse due to building Dawn's plot on top of Legend's plot while completely fucking it up, with Children being set shortly thereafter despite it coming out first, and also completely fucking it up due to not being able to actually reference anything beyond the staples, which Dawn fucked up, which led to a number of plot holes and continuity errors. While Heroes basically built itself on the back of SD3, which again, few people outside of Japan had actually played, nevermind it being a prequel with nothing really to do with the original game's plot beyond a bunch of callbacks. Something, something, Friends of Mana, something.

And yeah, there's definitely a surreal effect going on with the earlier game's plots. Adventure is basically some kind of 80s/early 90s anime OVA plot and in all that it implies. Secret, despite the utter genericness of its plot, is a mixture of weird and goofy tangents [spoiler](like the Scorpion Gang, rescuing Santa, Popoie's "Magic" act, etc)[/spoiler] and being fairly morbid [spoiler](all of your party's stated goals are either failed or met with some kind of tragic outcome; Randi mets his mother in her final moments, Primm helps to save her fiance from a fate worse than death by helping him kill himself, and Popoie recovers his memory and returns home to find it in ruins with only his grandfather still alive, the party fails from stopping the revival of the Mana Fortress and saving it costs them both Flammie and Popoie).[/spoiler] And SD3's plot is probably the overall weakest due to running three relatively similar storylines concurrently and lacks the morbidity of Secret's plot to help define it past that era.

The other major problem with the series is the fact that it never really evolved past the SuperNES/Famicom era. Legend's gameplay was incredibly shallow despite the forging (it was basically a more stat-driven River City Ransom). Sword was a clusterfuck formed from mashing together all of the gameplay mechanics from the previous games despite none of it fitting together all that well. Children was a randomly generated dungeon crawler (the worst kind of RPG design outside of MMOGrinding and Gacha Hell), with a very badly forced multiplayer mechanic. Dawn's legendarily bad Unreal Physics gameplay needs no further exposition, and Heroes had a really shoddy RTS design complete with many of the genre's failings (bad pathfinding, Hero units who rendered most grunts as little more than fodder, etc), along with that particular brand's own failings (like Hero units who were constantly falling behind the powercurve and required bending over backwards to try to combat).


Also, those of you who are complaining about Secret's graphics are in for a real shock with SD3. Despite the Unity feeling that this remake has to it, Secret's design aesthetic was incredible nearly 25 years ago, and that still shows through now. Despite having superior hardware and techniques to make it with, SD3 never really reached Secret's level of design. SD3 looked better than Secret on the Super Famicom, but I doubt it'll do the same when they get around to remaking it.
Title: Re: Secret of Mana: The Remake!
Post by: Andvari on September 04, 2017, 08:27:32 PM
I would love to hear how the pure land theme is going to sound and i'll be honest as mentioned before i'm going to get it probably day one too bad it's digital only for us though but oh well. I grew up with this game I was 9 when it came out. I also watched a stream saying that it's going to be only local co-op multiplayer which I never played when I was young since I didn't have the multi-tap.
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on September 05, 2017, 12:44:15 AM
I would love to hear how the pure land theme is going to sound and i'll be honest as mentioned before i'm going to get it probably day one too bad it's digital only for us though but oh well. I grew up with this game I was 9 when it came out. I also watched a stream saying that it's going to be only local co-op multiplayer which I never played when I was young since I didn't have the multi-tap.

I'm most looking forward to Mandala, the Sunken Continent, the Mana Fortress and the Final Two Boss Fights' tracks (Pure Land is up there though along with Ice Country). Kinda annoying that the trailer cuts out right before Randi gets banished as that has two of the best tracks of the game right there (along with the Mana Tree and Mana Beast Attack segments for those in the know). At least, from what it looks like, it looks pretty faithful to the original (especially the mini-map; although Randi should've gotten up from his fall by Handspringing dammit). Plus, we know that Chest Throwing and the 4x item limit are still in effect (I wished they had gone shopping dammit; dat Item Ring).
Title: Re: Secret of Mana: The Remake!
Post by: Andvari on September 05, 2017, 08:34:00 PM
Oh the theme of Dark Lich is amazing.
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on September 07, 2017, 08:51:55 PM
http://gematsu.com/gallery/secret-of-mana/september-6-2017/

More screenshots, including the item ring (though its lacking the AI option). Lets hope they have an option to alter the background of the status screen because I much prefer the scrolling forest background over a darkened screen.
Title: Re: Secret of Mana: The Remake!
Post by: Hathen on September 08, 2017, 06:08:19 AM
Hoping that claim that it'll be local co-op only won't be true. It seems like such a no-brainer feature for the game to have even if it's clunky to implement (given that the screen's always centered on Randi and characters can get stuck- but that's not too hard to fix).
Title: Secret of Mana Remake's Visuals
Post by: TheCaterStreetHangman on October 18, 2017, 01:47:46 AM
Agent D.
Fuck outta here, the design is perfect!


Andvari
I don't mind the chibi art style it suits the game well.


Mickeymack92
I'll be on it. And yeah, I thought it looked fine. They adapted the sprites to 3D fairly faithfully. What more did you guys want?


Prime Mover
No real problems with the art style.


Spoony Mage
I'm not getting the hate for the designs, though.


Hathen
I think they reproduced the original artstyle pretty well and to me that's more important.


The listed users above pretty much voiced how I personally feel about the visuals. But I'm still going to gather more info on the game even after it's release to see if i truly want to immediately purchase it.

My brother and I had a blast with the SNES original... so let's see how this remake stacks up.
Title: Re: Secret of Mana: The Remake!
Post by: Electricb7 on October 22, 2017, 10:46:28 PM
I missed this game growing up and I do want to play it but the art style looks bad in a mobile games kind of way. I might just play the original when this drops. I prefer sprites over most visuals anyway.
Will keep my expectations low since its Enix. I hope its good.
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on October 23, 2017, 02:51:55 AM
I missed this game growing up and I do want to play it but the art style looks bad in a mobile games kind of way. I might just play the original when this drops. I prefer sprites over most visuals anyway.
Will keep my expectations low since its Enix. I hope its good.

As long as they don't mess around with it too much, it'll be alright. Sadly, games released in 1993 have become rather long in the tooth nowadays and the best way to play this particular game is with two other people (who you hopefully get along with, less you find yourself staring at the weapon select screen for excessive stretches of time as you and your buddies fight over who gets the Sword).

What I'm wondering is if they'll include all the random ass enemy animations for things like getting stunned/eating a critical hit (even boss monsters like the Fire Gigas would occasionally display a grimaced face) or even the random 'lose a turn' action like how those books would occasionally flip pages to something useless like a picture of a tropical beach/pron or those floaty eyeballs occasionally shedding tears (seriously, Secret has some weird and amazing shit running under the hood while a lot of games from that era were lucky to have anything more than an idle animation for the PC, and even now don't really do as much as they could).
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on January 18, 2018, 02:00:51 AM
There was a live stream yesterday. Totally in Japanese and littered with clips from both Secret and games decidedly less Mana-ish than Seiken Densetsu 2. They did discuss SoM's 'darkness swept the troubled development' and two new clips of the remake were shown (the Goblin Stew segment at least will be set to electric guitar riffs; no idea on whether every instance of Dwarf Village Matango music will be in the same butt-electronica; also the World Map has a whole lot more detail to it; even though the sparseness of the original version made it feel larger than it really was; sadly that feeling doesn't seem to be present in the remake).

All-in-all, not the most generous of livestreams.
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on February 16, 2018, 02:46:14 AM
So I went on a bit of a shopping spree yesterday and picked this up alongside other PS4 games like Horizon and Berseria.

Anyways, I'm currently doofing around in Elinee's Castle (or I was until the game crashed). Impressions so far include feeling that the redux tracks are rather hit and miss (the track that plays during the point where the people of Potos tells you to scram was overdone and has some mood dissonance now that it didn't have before; whereas the track that plays when the Elder tells Randi about his Randi's Mom enjoys a nice aural background to go with it), but thankfully you can also switch between the two tracks at flick of a switch.

As for those of you who are worried about facing Spikey Tiger again, fear not. The game now has an Easy Mode (well, its less of a mode, so much as its an option to allow you to carry more items (up to 12).

Everything else is pretty faithful for the most part so far. Though perhaps some of the dialog is perhaps a bit too faithful. What changes I have seen have actually helped though since the dialogue involving Dyluck, Primm and her father makes their situation a little bit clearer. On that note, the alternate route is intact.

And for Easter Eggs, I've been spotting pictures of AoM characters like the MC, Bogard and Maurice scattered about.
Title: Re: Secret of Mana: The Remake!
Post by: Cosmicdancer87 on February 16, 2018, 11:33:10 AM
So I went on a bit of a shopping spree yesterday and picked this up alongside other PS4 games like Horizon and Berseria.

Anyways, I'm currently doofing around in Elinee's Castle (or I was until the game crashed). Impressions so far include feeling that the redux tracks are rather hit and miss (the track that plays during the point where the people of Potos tells you to scram was overdone and has some mood dissonance now that it didn't have before; whereas the track that plays when the Elder tells Randi about his Randi's Mom enjoys a nice aural background to go with it), but thankfully you can also switch between the two tracks at flick of a switch.

As for those of you who are worried about facing Spikey Tiger again, fear not. The game now has an Easy Mode (well, its less of a mode, so much as its an option to allow you to carry more items (up to 12).

Everything else is pretty faithful for the most part so far. Though perhaps some of the dialog is perhaps a bit too faithful. What changes I have seen have actually helped though since the dialogue involving Dyluck, Primm and her father makes their situation a little bit clearer. On that note, the alternate route is intact.

And for Easter Eggs, I've been spotting pictures of AoM characters like the MC, Bogard and Maurice scattered about.

I have been hearing mixed feelings about it. I have never played the original and it sounds like I might just sit tight and wait for a sale later this year. My backlog is my main focus this year and if I pick this up for my Vita this fall, no sweat. It is a bummer to hear the OG fans of the game are disappointed with a lot of the game. Can't win them all I guess.
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on February 16, 2018, 11:55:01 AM
So I went on a bit of a shopping spree yesterday and picked this up alongside other PS4 games like Horizon and Berseria.

Anyways, I'm currently doofing around in Elinee's Castle (or I was until the game crashed). Impressions so far include feeling that the redux tracks are rather hit and miss (the track that plays during the point where the people of Potos tells you to scram was overdone and has some mood dissonance now that it didn't have before; whereas the track that plays when the Elder tells Randi about his Randi's Mom enjoys a nice aural background to go with it), but thankfully you can also switch between the two tracks at flick of a switch.

As for those of you who are worried about facing Spikey Tiger again, fear not. The game now has an Easy Mode (well, its less of a mode, so much as its an option to allow you to carry more items (up to 12).

Everything else is pretty faithful for the most part so far. Though perhaps some of the dialog is perhaps a bit too faithful. What changes I have seen have actually helped though since the dialogue involving Dyluck, Primm and her father makes their situation a little bit clearer. On that note, the alternate route is intact.

And for Easter Eggs, I've been spotting pictures of AoM characters like the MC, Bogard and Maurice scattered about.

I have been hearing mixed feelings about it. I have never played the original and it sounds like I might just sit tight and wait for a sale later this year. My backlog is my main focus this year and if I pick this up for my Vita this fall, no sweat. It is a bummer to hear the OG fans of the game are disappointed with a lot of the game. Can't win them all I guess.

I wont argue that getting this at $40 bux was a bit much, but for the most part, it seems like a decent update. Its not the remake that something like FE:Echoes received last year, but I haven't seen it cut down in any noticeable way so far (okay, other than the Cannon Travel not showing the party flying through the air, that was an unfortunate cut). Really, my only major complaint is the redone music sounding overdone more often than not.

Besides, you can still play this with 3 players (I haven't tried this yet). Additionally, if your party members do get stuck they won't keep you from advancing (although they also don't eventually run back to the party either; if someone gets caught on the level geometry, then they're stuck there; enemies spawn in faster and are generally more aggressive than in the original too so you can easily get someone clobbered to death if you're just darting through a high level area).
Title: Re: Secret of Mana: The Remake!
Post by: Andvari on February 16, 2018, 02:12:55 PM
edit
Title: Re: Secret of Mana: The Remake!
Post by: Aeolus on February 18, 2018, 02:23:37 AM
I take back anything nice I've said about this remake/port/bare naked nostalgia cashgrab. It takes an almost dedicated level of phoned-in effort to make a notoriously buggy game even more busted and unstable. Christ almighty, the goddamn overworld music cuts out when you go to take a screengrab of the face and it has yet to come back for me. Not that I'm missing much as the remixed music has been far more miss than hit (I'll admit to liking the redux'd Desert music, but buttrock Matango, "no we are going to include the roars when using Angel's Fears and thus not actually get a chance to listen to the damn song" White Dragon legend bit, the lighthouse theme abortion, and about a dozen other overdone tracks (like Scorpion Army's theme), really drag the whole experience down; thankfully Crystal Forest and Ice Palace managed to break even, but it really doesn't salvage the rest of the experience). And that's on top of the five crashes I've experienced so far, shit like spell animations getting so queried up that I step back into a room I had left earlier only to have said spell fire off out of loving nowhere, both enemies and AI allies getting pushed out of bounds on a regular basis, casting a Fire Bouquet and having Analyzer come out, and hilariously awful (if at all) voice direction at times.

The added scenes or the ninja'd in Pukka reference (hell, I've been hitting references that I don't even recognize like the doll in Todo or the picture Mandala) do not make up for all of the instability I've seen thus far. This is just a really lazy port and I'd advise people to stay away from this or any other Squeenix 'remake' in the future.

Also, I love how much nicer the weapon redesigns are, except for the poor whip which only got pallet swaps even though we're in Flail territory dammit. The Axes aren't getting much love either, but at least there's actual visual differences between them versus the three different Black Leather Whips.




...okay. I'll admit it. I kinda do like how much easier it is to grind Weapon/Spell Skill levels are in this game. Especially since the changes made are both simple and utterly mindbogglingly obvious these changes are. The first is the obvious change to the Girl and Sprite's weapon level growth not being half of the Boy's rate, while the second is simply allow MP to also be restored upon leveling up (even if it makes getting to those added scenes even stupider since there's almost no reason to ever stay at an Inn or even revisit the Wind/Water Palaces for their free healing).
Title: Re: Secret of Mana: The Remake!
Post by: TheCaterStreetHangman on March 25, 2018, 10:50:13 PM
My friend told me to hold off on this game. I suppose I'll try it at a later time :-/