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Media => Single-Player RPGs => Topic started by: bigdeath on June 07, 2010, 05:12:50 PM

Title: Deus Ex: Human Revolution Thread (merged)
Post by: bigdeath on June 07, 2010, 05:12:50 PM
My dream game is finally coming:

http://www.gametrailers.com/video/e3-2010-deus-ex/100909


Deus Ex is one of my favorite games. And yes, you will be able to punch through walls to kill targets like in the trailer.

    list of argments
Quote
-Enhanced vision: See through walls, analyse structures for weak spots to smash through (so not all walls will be breakable, sadly)
    
    -Mind reading: Hinted this is just during conversations, details still fuzzy.
    
    -Mind control: Awesome. There will be social repurcussions for using this.
    
    -Cloak: No mention of whether this affects bots, or if that's a separate aug.
    
    -Claymore: Multi-kill. Boo.
    
    -"Icarus landing system": :Lets you drop from heights silently and safely, or if you hold the fire button, you slam into the ground and stun nearby enemies.
    
    -Strength: As with Deus Ex, but also dampens recoil, and later on lets you punch through selected walls.
    
    -Wrist blades: We know.
    
    -Hacking module: As expected, but one nice feature is you can set off alarms in remote areas to distract guards. Upgrades also make the minigame easier.
    
    -Mysterious splayed hand: Still no details.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on June 07, 2010, 05:39:19 PM
I haven't played the first two but this game looks awesome. Maybe I should get on that.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: DPB on June 07, 2010, 08:47:38 PM
Don't bother with Invisible War, it's okay but nothing more. If the levels weren't so chopped up it'd be much better, but for a series that's supposed to be all about multiple paths and solutions it's really frustrating that it confines you to such small areas and endless loading screens.

I'd just get the first game for the PC, even a netbook would run it with no trouble at all. The PS2 version is still good but has the same problem as IW in that the levels are broken up into smaller pieces, though it wasn't nearly as annoying.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: fates on June 08, 2010, 12:38:44 AM
Looks ok, but the technology seems way more advanced than anything in the first Deus Ex... being a prequel and all, that'll be kinda strange.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sensei Phoenix on June 09, 2010, 04:41:17 PM
I'm a CG whore, but I just hope there's some substance behind it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Uru on June 09, 2010, 08:08:28 PM
After watching the trailer, i had the feeling of one part Mass Effect 2 (compare this trailer to the launch one for ME2), one part The Crow, and one part Metal Gear Solid.

Needless to say though, it got my blood flowing and me somewhat excited to play it. I only played a little of the first one but couldn't continue due to my inability to play old fps's without getting motion sickness and puking everywhere...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on June 11, 2010, 05:22:21 AM
Is great to see a main character that doesn't look like a asshole in a RPG.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Raziel on June 11, 2010, 01:34:08 PM
I haven't played the first two but this game looks awesome. Maybe I should get on that.

You should definitely try the first one. One of the best RPG's for sure, hell, it's one of the best games out there. :)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: bigdeath on June 11, 2010, 11:44:38 PM
http://pc.ign.com/articles/109/1096065p1.html

Interesting preview for you guys to read. It seems you really can see through wall and punch through them to kill people. And all the other arguments are included as well.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on June 12, 2010, 03:01:22 PM
gonna start a new game of DX1 with the Shifter mod. Also to be honest, I'm not HUGE on DX's RPGishness in terms of stats/skills, although I felt it was done *way* better than in System Shock 2.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on June 22, 2010, 01:20:31 AM
Holy shit. (http://www.neogaf.com/forum/showpost.php?p=21993349&postcount=1)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CosmicSisyphus on June 25, 2010, 02:45:30 PM
Holy shit. (http://www.neogaf.com/forum/showpost.php?p=21993349&postcount=1)

None of those links worked.

I wish they would leave the classics alone. Deus Ex doesn't need a sequel or prequel.

Tarnishing the good name of classics is what the game industry is best at.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on June 25, 2010, 08:15:19 PM
None of those links worked.

I still have the videos in my computer, so... yes or no?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: DPB on June 25, 2010, 08:35:42 PM
I wish they would leave the classics alone. Deus Ex doesn't need a sequel or prequel.

Tarnishing the good name of classics is what the game industry is best at.

It already has a sequel, and not a particularly good one either, so it's already 'tarnished.' The original Deus Ex isn't retroactively going to become a worse game because of sequels.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: ValendianKnight on August 15, 2010, 01:27:38 PM
http://www.gametrailers.com/video/gc-10-deus-ex/702812 (http://www.gametrailers.com/video/gc-10-deus-ex/702812)

That's the gameplay trailer. I know a few of you will already cry about something gay, I can see it coming. What do I think? Looks fantastic, and exactly what I'd hope from a current gen Deus Ex title.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 15, 2010, 10:49:02 PM
This game looks delicious.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 16, 2010, 04:12:54 AM
I know a few of you will already cry about something gay

No one, or next to no one, says that around here.

... Eh, I'd have to see/hear more, or just play the game and see how I feel.

Edit: Actually, the front page (http://www.rpgfan.com/news/2010/409.html) had a story with a Youtube video inlined, and given GameTrailers wouldn't let me pause to let it finish streaming that'd be the better choice.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: ValendianKnight on August 16, 2010, 09:15:49 AM
I know a few of you will already cry about something gay

No one, or next to no one, says that around here.


Your point?

Also, this makes me wonder about Thief 4. While not an RPG series, it will be developed by Eidos Montreal as well, and looking at how well they are doing Deus Ex, I can't wait to see what they have in store. Thankfully, multiplayer is not planned for Deus Ex since that way they =can just focus on what really matters, the story.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: DPB on August 16, 2010, 02:47:45 PM
http://www.gametrailers.com/video/gc-10-deus-ex/702812 (http://www.gametrailers.com/video/gc-10-deus-ex/702812)

That's the gameplay trailer.

Looks flashy. I like the colour scheme but it's difficult to draw too many conclusions about the gameplay from that. That said, I have been encouraged by some of the interviews in which they've said they want to make it closer to the first game. What I want most of all from this game is some decent-sized areas, hopefully much less constrained than IW.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 17, 2010, 03:01:18 AM
I know a few of you will already cry about something gay

No one, or next to no one, says that around here.


Your point?

It may not be the strongest of slurs but nevertheless it isn't so weak that you shouldn't think about when you use it. There are a few homosexual posters on the forums, though I can't speak for whether or not that actually bothers them.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Archendrus on August 17, 2010, 07:24:33 AM
Ahh Deus Ex.  That was one of those games that I picked up back in the day on a whim, having never heard of it, or anything about it, and was completely blown away.  I love when that happens =D
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Danku on August 22, 2010, 06:33:21 AM
I just want to say that Eidos Montreal is making me a very happy gamer lately. I'm about to send those guys a basket of kittens or something.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 16, 2010, 03:37:06 PM
New Deus Ex trailer from TGS. (http://www.destructoid.com/tgs-oh-look-a-deus-ex-human-revolution-trailer-184074.phtml)

This is looking better and better with each new video. :)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on December 14, 2010, 08:52:57 AM
[h+]³

Anyone a scientist enough to know what that means at the end of the latest trailer?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PaleRobbie on December 14, 2010, 09:16:39 AM
Could possibly stand for Planck's constant, but that wouldn't explain the + sign....
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on December 15, 2010, 03:05:37 AM
Yeah, Planck's constant is just an h, or an h with a bar through it. (for h/2pi)

Could be a hydrogen atom that's lost its electron? How does hydrogen bond? I'm very obviously not a chemist as you can tell. :-)

SiliconEra said this:
Quote
Transhumanism… cubed?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on December 15, 2010, 03:43:51 AM
Yeah, Planck's constant is just an h, or an h with a bar through it. (for h/2pi)

Could be a hydrogen atom that's lost its electron? How does hydrogen bond? I'm very obviously not a chemist as you can tell. :-)

That would be H+...and why would you cube it?

I don't think there is any actual scientific meaning to it.  Best to not read much into it.

Quote
SiliconEra said this:
Quote
Transhumanism… cubed?

Yeah, that kind of BS sounds about right ;)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on December 15, 2010, 02:45:56 PM
...that's why I asked how hydrogen bonded. Could be three atoms and they'd lowercase it to look cool. And like I said, I'm no chemist. :P

I like how the game looks, but I never played the old ones. Uploading all the trailers Square keeps releasing makes me want it though.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on December 16, 2010, 05:10:11 AM
The game has been delayed...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: hell_snake on December 16, 2010, 11:28:19 AM
The game has been delayed...

For further polish, which is a good thing. Besides, too many purchase-worthy games coming out early next year and I still have a huge backlog to go through.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on December 16, 2010, 12:25:30 PM
Yeah, as much as I'm looking forward to this game (and I am really looking forward to it) I'm actually kind of relieved that it's delayed.  Q1 2011 is already packed.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on December 16, 2010, 01:31:01 PM
This was also coming the same day Dragon Age II was hitting, which was just a few weeks after an onslaught of portable games is set to occur. I REALLY don't mind waiting on this game.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PaleRobbie on December 16, 2010, 01:44:47 PM
I doubt we'll see this title before the Fall of 2011....
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on December 16, 2010, 01:47:44 PM
I doubt we'll see this title before the Fall of 2011....

Now now, summer's very possible! And by summer I mean near the end of August or September, not June or July. So it would be falling into the general Holiday 2011 area for video game releases.

Actually, that time frame would be quite nice, it'd be out in time for my birthday!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on December 16, 2010, 02:03:35 PM
I would love, love a summer release. More time for me to play it. :)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: bigdeath on December 16, 2010, 10:11:41 PM
This delay is fine with me. March is already packed as is with the witcher 2 and DA2
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on December 16, 2010, 11:02:28 PM
Witcher 2 is May.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on December 16, 2010, 11:30:50 PM
Well, with Trails in the Sky it's still packed for those who were planning to get that.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: bigdeath on December 17, 2010, 12:23:44 AM
Witcher 2 is May.

Close enough. Rather see Deus EX 3 sometime this summer.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on December 17, 2010, 01:20:34 AM
Witcher 2 is May.

Close enough. Rather see Deus EX 3 sometime this summer.

It's possible a summer release would actually be CLOSER to the Witcher 2 than not, though I guess that still has the three games better spaced out.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on December 17, 2010, 01:41:46 AM
As long as it's not too close to Innocent Sin.

:-)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on February 02, 2011, 06:59:14 PM
Interesting interview with the writer:

http://www.eurogamer.net/articles/2011-02-02-will-deus-ex-human-revolution-make-you-cry-interview (http://www.eurogamer.net/articles/2011-02-02-will-deus-ex-human-revolution-make-you-cry-interview)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on February 08, 2011, 04:47:18 PM
As long as I can do a nonlethal stealth playthrough, I'll be happy. I just beat the first one for the first time last week and HU-DAMN. awesome game.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Alisha on February 10, 2011, 07:47:36 PM
i cant get into fps/rpg hybrids. to me the first person perspective misses the point of an rpg.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on February 10, 2011, 07:51:17 PM
to me the first person perspective misses the point of an rpg.

Two things:

1. RPG means Role Playing Game. getting into a role and first person is a logical extension, even if it's hardly necessary.

2. Many of the earliest RPGs used a first person perspective at some point. Seeing as how they helped establish the genre and almost all RPGs can be traced back to them it'd arguably render the term completely moot outside of Pen & Paper.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Alisha on February 10, 2011, 08:07:08 PM
just because i stated an opinion doesnt mean i trying to state it as fact. maybe i should of worded my post better.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on February 10, 2011, 08:08:52 PM
Maybe you should expand on why it ruins the point of an RPG for you, then.

For me I don't see how first person ruins it, in fact in some ways it helps, like Eusis' #1 point there.

As long as I can do a nonlethal stealth playthrough, I'll be happy. I just beat the first one for the first time last week and HU-DAMN. awesome game.
Lethal for me, kthx. I'm apparently violent anyway.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Alisha on February 10, 2011, 08:17:18 PM
to be blunt i'm a very aesthetically minded person. maybe its because when i was a kid and would play with my brothers instead of pretending we were the characters we manipulated action figures and made elaborate battle grounds for them. like when it rained we would be like sweet time for a swamp/water battle break out the boats and hover crafts!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on February 10, 2011, 08:25:59 PM
Visual representation = fair enough! I get what you mean here. (I made my Barbies skate on the ice outside though. :P)

For me sometimes first person can simply be a better connection to the character you're in control of. It's not a necessity of course, but it helps.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on February 10, 2011, 08:32:35 PM
Except even a lack of visual representation isn't "missing the point". RPGs depended on your imagination on the table, and quite a few even now are largely dependent on descriptions rather than showing.

I can understand not liking a first person perspective, or even thinking something like RPG and FPS gameplay is a bad mix, but there's no way it's missing the point of RPGs at all. At best this is like claiming Lords of Shadow is straying from what Castlevanias are by not having a Metroid-like world design, even though it was entirely stage based for the 10 years prior to SotN's introduction, and STILL had a few stage based entries afterwards until Iga took full control of the series.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on February 10, 2011, 08:56:19 PM
Maybe you should expand on why it ruins the point of an RPG for you, then.

For me I don't see how first person ruins it, in fact in some ways it helps, like Eusis' #1 point there.

As long as I can do a nonlethal stealth playthrough, I'll be happy. I just beat the first one for the first time last week and HU-DAMN. awesome game.
Lethal for me, kthx. I'm apparently violent anyway.

I don't mind violence, but you never know who you're killing. That was one of my absolute favorite parts of the original DX-- finding strategic ways to approach situations to not kill anyone making use of the limited nonlethal arsenal. This new one just makes it look like it'll be even better.

That said, I don't mind the first person perspective. It helps me drop myself into the character, which is exactly how I think games like this should be played. If I were JCD or Adam Jensen, I would try to take as few lives as possible, and these games allow me to play that role.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on February 10, 2011, 09:24:02 PM
I'm going to play a hacker. I hope they kept 'killing passwords' for the bosses :)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: hell_snake on February 24, 2011, 12:38:12 PM
New video: http://www.gamestar.de/index.cfm?pid=1589&pk=15748
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on February 24, 2011, 12:47:19 PM
Great... I can't understand what the guy is saying in English because they are dubbing over him in German...
Why must Germans always be evil ;)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on March 05, 2011, 04:58:56 AM
The release date will be announced next week (http://www.neogaf.com/forum/showpost.php?p=26305018&postcount=1), time to save money!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Lazlowe1984 on March 05, 2011, 07:05:41 AM
The release date will be announced next week (http://www.neogaf.com/forum/showpost.php?p=26305018&postcount=1), time to save money!

I hope its August.If Catherine and Deus Ex Human Revolution both arrive in the summer,I may have the best gaming year in a decade.

The fall lineup will be icing on the cake
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on March 05, 2011, 02:20:59 PM
I hope it's June/July. Just in enough time for me to beat it before Catherine comes out.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: DPB on March 05, 2011, 03:19:54 PM
I hope it's summer too, there's already more than enough games coming in spring, autumn and winter that I want to get (Dragon Age 2, The Witcher 2, Mass Effect 3, TESV).
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on March 06, 2011, 02:45:16 AM
New, extremely detailed, extremely positive Deus Ex: Human Revolution preview (http://www.neogaf.com/forum/showpost.php?p=26306362&postcount=1)

(http://i51.tinypic.com/qytjqu.png)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on March 08, 2011, 07:44:55 AM
So, August 26th?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: DPB on March 08, 2011, 09:49:20 AM
So, August 26th?

Perfect timing.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on March 08, 2011, 10:21:35 AM
Huh. I was pretty sure that they would release it on May. But August is still a good date, in the meantime I will have to buy some PSN titles and maybe Mirror's Edge now that is really cheap in my store (not to mention that the art direction of Mirror's Edge influenced DX:HR).

So, yeah... here's an image (http://i.imgur.com/HROEA.png) and link (http://www.pcgamer.com/2011/03/08/deus-ex-human-revolution-coming-in-august/) for the non-believer.

Also, have fun with this: http://sarifindustries.com/
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on March 08, 2011, 12:15:34 PM
So, August 26th?

No, August 23rd (http://twitter.com/eidosmontreal/statuses/45163524141498368). Oh wait yeah I guess it's the 26th outside of America.

Just in time for my birthday! Well, a few weeks early, but still.

Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on March 08, 2011, 04:29:36 PM
I will be augmented for my last two weeks of summer.

Lovely. :-P
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Lazlowe1984 on March 08, 2011, 06:09:23 PM
So, August 26th?

Perfect timing.

Indeed.Was hoping for early August but I can wait for the 23rd.Fantastic gaming summer incoming.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on March 08, 2011, 08:38:17 PM
I didn't see anyone mention the "Ask JJB (http://www.youtube.com/user/EidosMontreal#p/u)" series of videos, there's some good questions here by the community. Also, cows (http://www.youtube.com/watch?v=JCMv4yovmRI).
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on March 19, 2011, 07:15:42 PM
http://www.youtube.com/watch?v=HAYqjEhaiXE&hd=1

This game is literally made for me and the PS3 version looks great so far.

Most anticipated game of the year, day -1 purchase.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on March 24, 2011, 05:00:49 PM
http://www.youtube.com/watch?v=HAYqjEhaiXE&hd=1

This game is literally made for me and the PS3 version looks great so far.

Most anticipated game of the year, day -1 purchase.

So I started watching the video and was going to reply "that's the PC version". Then the x and square buttons appear on the screen and I'm like "WTF?". What AA are they using? Frame-rate is really smooth too. This game looks good.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on March 24, 2011, 05:42:36 PM
PC version of DX:HR also being developed by 'partner studio' (http://forums.eidosgames.com/showpost.php?p=1586212&postcount=1)

Deus Ex: Human Revolution Exclusive "3 Ways To Play" Gameplay Footage Trailer (http://www.youtube.com/watch?v=1-FxYxPtMi4&hd=1)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on March 24, 2011, 06:06:54 PM
Given the comments in regards to K&L2's PC port and how well the Tomb Raider ones ran on my PC I'm not particularly concerned on that front. There's the whole "PC series has its latest entry designed consoles-first" thing, but at this point I'm mostly just interested in a good game.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: hell_snake on March 25, 2011, 07:04:59 AM
PC version of DX:HR also being developed by 'partner studio' (http://forums.eidosgames.com/showpost.php?p=1586212&postcount=1)

Deus Ex: Human Revolution Exclusive "3 Ways To Play" Gameplay Footage Trailer (http://www.youtube.com/watch?v=1-FxYxPtMi4&hd=1)

One of my most anticipated games this year. But I gotta admit... Dem graphics are OOGLY!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on April 18, 2011, 06:09:22 PM
A couple of new AskJJB videos along with the announcement that DX:HR will have optional highlighting:

Will augmenting Adam impact the storyline? (http://www.youtube.com/watch?v=BT7zoTpO0qc)

Why can't players choose the main character's gender? (http://www.youtube.com/watch?v=WGWyJgVw9zs)

What themes are in the game besides transhumanism? (http://www.youtube.com/watch?v=040a5tz-Zog)

How are questions of personal ethics tackled in DX:HR? (http://www.youtube.com/watch?v=oY2tmOwHXFI)

Will Adam's glasses always be activated? (http://www.youtube.com/watch?v=vpQazugPDHk)

Community Response: Highlighting is now an option (http://www.youtube.com/watch?v=c31PhzVwnfc&hd=1)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on April 19, 2011, 05:55:46 AM
I like the visuals, the way they highlight interactive objects bothers me though.
I said above that I was impressed with the PS3 footage but I should be more specific, I'm appreciating the fact that it seems to be extrremely smooth and looks very clean, unlike something like Crysis 2 where they throw everything and the kitchen sink at the game so it looks great in pics and then make you endure unplayable frame-rates. Developers need to realize that gameplay comes first and you can't have good gameplay without a good frame-rate.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on April 19, 2011, 07:39:36 AM
Great news guys, the highlighting and the prompts for takedown and cover can be turned off. They're off by default on the hardest difficulty.

http://www.youtube.com/watch?v=c31PhzVwnfc (http://www.youtube.com/watch?v=c31PhzVwnfc)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Maxximum on April 19, 2011, 07:54:02 AM
Great year for the PS3.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on April 20, 2011, 03:36:56 PM
Great year for the PS3.

Isn't this multiplat? And I'm glad you can turn off highlighting.... that's a huge plus in my book.


In related news
http://www.gameinformer.com/b/news/archive/2011/04/19/deus-ex-human-revolution-getting-extra-rare-special-edition-in-europe-and-australia.aspx

I hate when regions get the shaft w/ games and editions. I realize that each region has it's special cravings, especially comparing japan and "the west", but I don't see a reason for this not coming to America.

Granted I'm not too keen on this particular bundle, but if Europe gets a bitchin' Skyrim bundle and we don't I'm going to blot the sun from the sky.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on April 20, 2011, 03:41:51 PM
The Adam Jensen PlayArts figure looks kinda awesome though.

But - I'm totally okay with the Augmented Edition. Not to mention the fact that the CE is going to be 100 Euros... :|
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on April 20, 2011, 03:45:11 PM
The Adam Jensen PlayArts figure looks kinda awesome though.

But - I'm totally okay with the Augmented Edition. Not to mention the fact that the CE is going to be 100 Euros... :|


I'm just anti-video game regionism!!!!

Let us start a social revolution
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Maxximum on April 20, 2011, 05:29:14 PM
Isn't this multiplat?

Yeah, it probably is. The PS3 is getting lots of good titles this year, including Deus-Ex, so its a good year for the system.  I'm not one of those people that only counts a game if its an exclusive, because I don't see how it changes anything.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on April 20, 2011, 05:40:36 PM
PC, PS3, Xbox 360. All on August 23rd.

I'm glad you can turn off the highlighting.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on May 03, 2011, 01:54:23 PM
Deus Ex: Human Revolution Minimum PC Specs:

OS: Windows XP, Windows Vista or Windows 7 with DirectX 9.0c
PROCESSOR: 2 GHz dual core
RAM: 1 GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)
GRAPHICS: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
REQUIRED DISC SPACE: 8.5 GB

Deus Ex: Human Revolution Recommended PC Specs:

OS: Windows 7
PROCESSOR: AMD Phenom II X4 or Intel Core 2 Quad or better
RAM: 2 GB
GRAPHICS: AMD Radeon HD 5850
REQUIRED DISC SPACE: 8.5 GB
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on May 04, 2011, 01:28:23 AM
from GAF:

Quote
A few more bits from 4players (http://www.4players.de/4players.php/spielinfonews/Allgemein/9776/2059163/):

- Eyefinity support (already knew this)
- Stereoscopic 3D support
- DX11 (tesselation is specified) support (already knew this)
- The game is more GPU heavy than CPU, apparently
- "handling" (?) gameplay should be reminiscent of the first (button mapping, manual keypad entry, no "push start to begin" :lol)
- A video showing differences (not sure between what) is out thursday
- Gamepad support is confirmed in this article

A comparison between the PC version and the console version maybe?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: insertnamehere on May 04, 2011, 07:10:21 AM
I found IW for $2.50 but need an original xbox to play it (and Otogi since it refuses to work too)
ffffffffffffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuudddddgggggee
http://www.youtube.com/watch?v=M8G9B9ze7m8
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on May 04, 2011, 10:41:35 AM
Here's a nice interview (http://www.neogaf.com/forum/showpost.php?p=27596694&postcount=101) about the PC version of DX:HR.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on May 09, 2011, 01:10:53 PM
I'm not planning on getting this because I can't run shit, but basically I will say that if Deus Ex 1 fanboys start complaining about the story I'm gonna laugh. Deus Ex is easily one of my favorite games (since last summer) and the story is certainly a lot of fun, but seriously it's not the sort of amazing thing a lot of people make it out to be. And the writing was sort of subpar in other areas ie random malapropisms.

Deus Ex should be remembered for playing better than just about any damn thing, not for the writing.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on May 09, 2011, 01:46:02 PM
Well, it did do a nice job at multiple endings, which had nothing to do with the common 'the good ending' & 'the bad ending'.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on May 10, 2011, 02:40:10 PM
That's true, yeah.

Actually the place where I see the game possibly going stupid is the skill system. DX 1's skill system was good because it A) created a sense of progression and B) Never punished you for your skills being too *low*. Contrast this with System Shock 2, where the skill system was mostly there just to stop you from doing things.

Long story short, stat wonk is bad. Problem is a lot of people also have the false impression that a skill tree with a million skills in it with a million levels each is somehow a good idea.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on May 12, 2011, 12:43:22 PM
For those who are going to buy DX:HR for the PS3 here's a new gameplay video (http://www.youtube.com/watch?v=xBHphVxJN0A&hd=1) that was posted yesterday on YouTube.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: hell_snake on May 17, 2011, 04:57:59 PM
http://www.youtube.com/watch?v=UWmeBeRb1RY

pretty awesome.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on May 31, 2011, 05:26:38 PM
OK, today another new trailer (http://www.youtube.com/watch?v=K6WFuP11cs4&hd=1) for DX:HR has been released.

Also, it seems that the preview build of the game has been leaked on torrent sites (PC version). The source of this says:

Quote
A preview build of Square Enix upcoming first-person role-playing game, "Deus Ex: Human Revolution" has been leaked onto the web, and it is currently available for download of various torrent sites.

The size of leaked preview build of Deus Ex: Human Revolution is 3.8 GB. To confirm the leak, following screeshot is released (http://www.gamepur.com/files/images/2011/deus_ex_human_revolution.png). According to the tester the leaked build is like closed beta, and the game isn't fully completed.

Can't wait for the game to launch, then go to GOOGLE and search for this leaked build as it is still available for download.

All of this appears on a site called "gamepur.com". A couple of minutes after this appeared a new thread on NeoGAF about this (http://www.neogaf.com/forum/showthread.php?t=431958) saying that it's just a 10-hour preview build, not the full game.

And that's all I have for now.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Bytor on May 31, 2011, 05:39:01 PM
Trailer looks good, I'd love a new (good) sci-fi game, too few of them IMO, at least too few really good ones.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: hell_snake on June 01, 2011, 07:38:12 AM
Click to enlarge:

(http://i.imgur.com/7vZWE.jpg) (http://i.imgur.com/B73eI.jpg)

haha... Sad about the leak though.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on July 07, 2011, 01:20:30 PM
New gameplay trailer of Deus Ex 3.
http://www.youtube.com/watch?v=73GqUqRetxY
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on July 07, 2011, 11:30:14 PM
Pre-ordered the augmented edition today. I hope I don't regret this. :-P
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on July 12, 2011, 04:12:28 PM
Yet another new video:
http://www.youtube.com/watch?v=kc6ASZG9M0o

Wait? Stade de Montréal??! Hell yeah!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 03, 2011, 10:40:24 PM
http://www.rpgfan.com/news/2011/1952.html

It has a been a long wait so far, but now that we are finally in August I am a so pumped for this.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on August 03, 2011, 11:11:09 PM
I would describe myself as cautiously optimistic.  If the game can pull off everything it is trying to then it will be amazing.  But I'm not completely convinced that it will...

Well, let's hope for the best.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 04, 2011, 12:51:04 AM
I've been pretty hopeful - I know there's a chance it'll disappoint in some area, I just hope it's not by much. I have a feeling I'll love it for the most part.

(for 80 bucks I better.)

EDIT: Er, 70 bucks. But by the time I pay my shitty Canadian taxes on the AE, it WILL be 80.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 04, 2011, 01:01:13 AM
I would describe myself as cautiously optimistic.  If the game can pull off everything it is trying to then it will be amazing.  But I'm not completely convinced that it will...

Well, let's hope for the best.

Impressions from the leaked preview build (which, surprisingly enough, SE's permitted to be spoken about on their own forums) have been very positive, so I'm not really that concerned. Even if it fails to match up to the original, well, given the current situation for FPSes anything that's pretty good but not a corridor shooter is a relief.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 04, 2011, 01:18:29 AM
Impressions from the leaked preview build (which, surprisingly enough, SE's permitted to be spoken about on their own forums) have been very positive, so I'm not really that concerned. Even if it fails to match up to the original, well, given the current situation for FPSes anything that's pretty good but not a corridor shooter is a relief.

Pretty much. I enjoyed the E3 demo despite fucking up one playthrough by attempting non-lethal. Bad idea for my style. Early reviews have scored very high, too.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 04, 2011, 02:52:20 AM
http://www.youtube.com/watch?v=Js02m-7qHyE

new video, really amazing
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on August 04, 2011, 01:00:35 PM
I've never played the original (or 2), will I be okay? Or is this like Fallout, where they expect that a large percentage of people won't have played it?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on August 04, 2011, 01:18:03 PM
It's a prequel with a completely new main character.  I think you'll be fine.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 04, 2011, 11:59:15 PM
http://store.levelupwear.com/product/deus-ex-human-revolution-2027

I want to rub this T-shirt all over my body. So awesome.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 09, 2011, 06:44:15 PM
(http://farm7.static.flickr.com/6138/6003640930_31e9409e5e_z.jpg)

Deus Ex: Human Revolution

Developer: Eidos Montreal
Publisher: Square Enix
Designer(s): Jean-François Dugas, David Anfossi
Composer: Michael McCann
Genre: Cyberpunk Action-RPG
Platform(s): PlayStation 3/Xbox 360/PC
Release Date(s): August 23 (NA), August 25 (AU), August 26 (EU), September 8 (JP) -- 2011

Official website(s): http://www.deusex.com/,  http://www.square-enix.co.jp/deusex/ (http://www.square-enix.co.jp/deusex/) & http://www.sarifindustries.com/

DX:HR Official YouTube channel: http://www.youtube.com/user/DeusExOfficial
Eidos Montreal Official YouTube channel: http://www.youtube.com/user/EidosMontreal

Links of interest:

DX:HR - Icarus (Justa Armada Remix) (http://www.youtube.com/watch?v=F3-7rAFsjSo)
DX:HR - Icarus (Original) (http://www.youtube.com/watch?v=402asYLG_b0)
What have you learnt making DX:HR that you will take into the next game that you develop? (http://eidosmontreal.tumblr.com/post/8688934981/what-have-you-learnt-making-dxhr-that-you-will-take) (from Eidos Montreal blog)
Deus Ex: Human Revolution stealth edited for Japan (http://www.siliconera.com/2011/08/08/deus-ex-human-revolution-stealth-edited-for-japan/) (from Siliconera)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 09, 2011, 11:28:32 PM
Merged because as much as I am stoked for this game, we probably don't need two topics and the original had already become a general DXHR thread anyways (and wasn't even old).

But I didn't want to lock Yggdrasil's topic either because he had some good links.

DX:HR - Icarus (Original) (http://www.youtube.com/watch?v=402asYLG_b0)

This song is why I love the E3 2011 trailer the most - and this game has a lot of trailers (http://www.rpgfan.com/pics/Deus_Ex_Human_Revolution/video.html) so that says a lot.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Maxximum on August 10, 2011, 01:06:31 PM
Man, its finally coming out this month.
Also, is it just me or does "Icarus" sound just tiny bit like this (http://www.youtube.com/watch?v=YJm6b-o2pTM)?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Uru on August 10, 2011, 05:20:25 PM
Man, its finally coming out this month.
Also, is it just me or does "Icarus" sound just tiny bit like this (http://www.youtube.com/watch?v=YJm6b-o2pTM)?

They aren't, not the same...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 11, 2011, 11:38:36 AM
Just a heads up, Stephen (Taelus) is at a DXHR event today and using our Twitter to keep us updated: http://twitter.com/rpgfancom

I am jealous of him right now.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 11, 2011, 01:08:37 PM
Right now I am eating sandwiches.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Maxximum on August 11, 2011, 01:30:15 PM
Did you get to the stage where everyone starts going nuts over basic things like the Skyrim crowd?
Two weeks from tomorrow until its released here, I'm seriously considering a day one purchase, despite promising myself that I wouldn't buy any more game with those ridiculous release day price tags.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 11, 2011, 01:44:50 PM
Right now I am eating sandwiches.
But how are the sandwiches augmented? Need details.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: hell_snake on August 11, 2011, 02:10:05 PM
http://twitter.com/#!/rpgfancom/status/101715073663377408 (http://twitter.com/#!/rpgfancom/status/101715073663377408)

(http://s3.amazonaws.com/twitpic/photos/large/370321572.jpg?AWSAccessKeyId=AKIAJF3XCCKACR3QDMOA&Expires=1313087051&Signature=jCQkDNY%2FLdse2bUOUYwiauCoZeI%3D)

Review copy?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 11, 2011, 02:14:35 PM
That it is. Best review copy ever.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 11, 2011, 04:45:47 PM
http://twitter.com/#!/rpgfancom/status/101685010305789952 (http://twitter.com/#!/rpgfancom/status/101685010305789952)

*happy face* :D
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 11, 2011, 05:08:04 PM
I prefer:

http://twitter.com/rpgfancom/status/101688315492831233

Ninja stealth kthx.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: hell_snake on August 11, 2011, 09:43:46 PM
I prefer:

http://twitter.com/rpgfancom/status/101688315492831233

Ninja stealth kthx.

I'll go with a mix of the two approaches. My first Human Revolution run is gonna be a stealth/hack one yo!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 12, 2011, 12:35:34 AM
I'll try to play with a non-lethal style as much as I can. DX:HR looks like a game about experimenting with your options and possibilities at hand, so that should be interesting.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 12, 2011, 12:53:26 AM
It's definitely about options. I'll have some previews and interviews up in the next few days, so make sure you guys check them out!

And then I'll have a review in the coming weeks :)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 12, 2011, 03:06:49 AM
UNATCO - HACKED
AREA 51 - HACKED
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Uru on August 12, 2011, 08:34:44 AM
Love that its going to be MGS stealth because I've never played a splinter cell game....

What about the hand to hand combat? Is it just going to be flashy one-button moves, they made it seem like that would be a viable path. I would love to do a stealth hand to hand build.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 12, 2011, 01:35:27 PM
I SPEEL MY DREENK
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on August 12, 2011, 01:53:20 PM
I SPEEL MY DREENK

Was it orange or lemon-lime?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 12, 2011, 02:16:49 PM
I SPEEL MY DREENK

Was it orange or lemon-lime?

I vwanted orange. It gave me lemon-lime!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 12, 2011, 03:34:25 PM
Perhaps you press the wrong button
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 12, 2011, 07:51:56 PM
Quick Look Throwback: Deus Ex (http://www.giantbomb.com/quick-look-throwback-deus-ex/17-4676/)
Deus Ex: Human Revolution: The Music and Audio of Dystopia (http://www.giantbomb.com/deus-ex-human-revolution-the-music-and-audio-of-dystopia/17-4687/)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on August 13, 2011, 01:46:31 AM
IGN had a brief livestream of playing the game with some of the developers today.  For the most part it looked pretty good but there was one thing that really bothered me:  They showed off part of a boss fight that they admit was unavoidable.  After all this talk about being able to play the game different ways, stealth, social/hacking etc. they stick in boss fights where you have no choice and just have to slug it out.  Also the fight itself was rather underwhelming.  It was just some dude with a ton of hit points and bad aim, leading to a drawn-out war of attrition.  It seemed very video gamey (if you know what I mean) and was a startling contrast from the quick kills in most of the game.

In a way it reminded me of Batman: Arkham Asylum, another game with lots of stealth aspects, quick take-downs, etc. but crappy boss fights.  But Arkham Asylum at least never advertised itself as a play-however-you-want-to kind of game.  Of course it was still an excellent game despite the crappy boss fights, so it's not a death sentence or anything.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 13, 2011, 02:03:53 AM
The developers are very open about their failure to integrate aspects of choice into the boss fights. It was due to time constraints, and they're clearly not happy with it. Maybe in the sequel :)

If you makes you feel better though, the original DX had the exact same situation going on, at least three occurrences where it was compulsory that you  had to fight to the death or otherwise kill someone that would qualify as a 'boss' character.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 13, 2011, 02:37:02 AM
I'm not so against boss fights, so that doesn't bother me anyway.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 13, 2011, 03:17:32 AM
I'm not so against boss fights, so that doesn't bother me anyway.

Here's the real problem though, it's not so much for/against boss battles as that a build designed around sneaking around and instant take downs could be more or less caught with their pants down by a boss fight. If they QA'd it to ensure that you can get through all bosses with the lowest possible combat abilities then great, I won't really care that much, or if it's the kind of thing you can hot swap as the situation warrants. However, if you DON'T QA this properly then you get incidents like Alpha Protocol where the game became torturous to play because a build that could completely destroy areas will be a liability against a boss encounter or similar heavy combat situation. Ideally they could apply the 'take any approach you want' design philosophy to their boss fights, but failing that I want them to make sure they aren't utterly aggravating because I didn't want to play the game Rambo-style.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 13, 2011, 04:41:20 AM
Eusis is a flatlander woman
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: hell_snake on August 13, 2011, 05:07:09 AM
I'm not so against boss fights, so that doesn't bother me anyway.

Here's the real problem though, it's not so much for/against boss battles as that a build designed around sneaking around and instant take downs could be more or less caught with their pants down by a boss fight. If they QA'd it to ensure that you can get through all bosses with the lowest possible combat abilities then great, I won't really care that much, or if it's the kind of thing you can hot swap as the situation warrants. However, if you DON'T QA this properly then you get incidents like Alpha Protocol where the game became torturous to play because a build that could completely destroy areas will be a liability against a boss encounter or similar heavy combat situation. Ideally they could apply the 'take any approach you want' design philosophy to their boss fights, but failing that I want them to make sure they aren't utterly aggravating because I didn't want to play the game Rambo-style.

Couldn't have said it better myself. If a few combat augs are enough to avoid frustration when fighting harder bosses then I don't mind this at all. It's just that the dev team seems to have nailed the freedom of approach philosophy in all other scenarios, so all they had to do was adapt boss fights to that philosophy and we could've had a 100% consistent game.

But if it was a compensation in order to release the game on time then I guess it's understandable. Although I have my doubts regarding that excuse.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 14, 2011, 10:09:04 PM
Seems like the last few posts answered my question for the most part. Been considering getting this game when it drops (Even though it's right before school and work start again) and I'm concerned about how much the choice in gamestyle really changes the game. It seems like there are a few moments where all out combat is essential, but I'm also wondering does it change the way the game itself unfolds? I saw stuff like eavesdropping on conversations, and the hostage situations, but I'm wondering if that holds true for the game as a whole and that your style of gameplay will actually "drastically" affect the presentation of the story.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 14, 2011, 10:37:39 PM
I'm not sure I understand your question. The original DX's story didn't change based on your methods, small details did, but overall the narrative was unaffected. Are you asking if DX:HR tells a different story if you opt to murder everyone or sneak in undetected?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 14, 2011, 10:47:58 PM
Oh, no, I meant does the presentation of the story change? I've never played any other Deus Ex games, so this would be my first, but I'm more interested in whether acting in different ways would make me find out information in different ways? Or is it more just I have a lot of freedom in my playstyle? I mean, either way this game looks and sounds like a lot of fun, so I'm probably going to pick it up, but it is something I'm curious about since they've really pushed the playstyle thing.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 14, 2011, 11:05:04 PM
Typically, with the DX games, if you sneak around, you'll overhear conversations and by hacking, you'll get background contextual information. Talking to people usually nets useful info and backstory as well. That said, if you DON'T do those things and opt to slaughter everyone, you may not pick up as much backstory. There's usually datapads with information as well. So yeah, in a way, if you choose to handle yourself and become skilledin different areas, you might find information in a different way.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 15, 2011, 09:59:15 AM
You mechs may have copper wiring to reroute your fear of pain, but I've got nerves of steel.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on August 15, 2011, 10:18:23 AM
Typically, with the DX games, if you sneak around, you'll overhear conversations and by hacking, you'll get background contextual information. Talking to people usually nets useful info and backstory as well. That said, if you DON'T do those things and opt to slaughter everyone, you may not pick up as much backstory. There's usually datapads with information as well. So yeah, in a way, if you choose to handle yourself and become skilledin different areas, you might find information in a different way.

Although if you go for the killing route, usually you get some special info as loot.
Like the guy who looked sick in DX and you find he had drugs in his inventory.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 15, 2011, 11:31:12 AM
Can a mod please change my name to JoJo Fine
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 15, 2011, 04:12:06 PM
Can a mod please change my name to JoJo Fine

My response. (http://www.youtube.com/watch?v=gvdf5n-zI14)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 15, 2011, 07:26:15 PM
Deus Ex: Human Revolution dev talks PC specific features: Eyefinity, DirectX11, 3DHD (http://www.pcgamer.com/2011/08/15/deus-ex-human-revolution-dev-talks-pc-specific-features-eyefinity-directx11-3dhd/)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 15, 2011, 10:33:50 PM
Can a mod please change my name to JoJo Fine

My response. (http://www.youtube.com/watch?v=gvdf5n-zI14)

What a shame
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 17, 2011, 03:04:31 PM
Alternate boxart cover of DX:HR for PS3 (http://neogaf.net/forum/showpost.php?p=30178688&postcount=474)

I don't usually like this sort of stuff, but I might do an exception with this one and print it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 17, 2011, 07:38:03 PM
This may help people understand the Deus Ex World

http://www.youtube.com/watch?v=NAlPx7ll7kA
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 17, 2011, 07:48:03 PM
Alternate boxart cover of DX:HR for PS3 (http://neogaf.net/forum/showpost.php?p=30178688&postcount=474)

I don't usually like this sort of stuff, but I might do an exception with this one and print it.

Wow, nice boxart.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 18, 2011, 06:37:35 PM
Here's one for the Xbox 360 version (http://www.mediafire.com/imageview.php?quickkey=t32pop1zhitogh6&thumb=6).
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 19, 2011, 07:18:35 PM
Just finished to read the "review event" article and all I have to say is that I'm really impressed by the team behind this game. Over the last 2 years that I've been following the development of this title I haven't read one thing that I can complain or argue about, everything that I could ever desire from a video game is there and it sounds amazing.

Also, I loved your conversation about the game in the podcast guys. So yeah I couldn't be more pleased right now. :)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 21, 2011, 12:54:09 AM
Just finished to read the "review event" article and all I have to say is that I'm really impressed by the team behind this game. Over the last 2 years that I've been following the development of this title I haven't read one thing that I can complain or argue about, everything that I could ever desire from a video game is there and it sounds amazing.

I can't QUITE say that. Not necessarily stuff I don't like at all, but the director's reputation and some of the comments made (like saying some things about the original were boring) did make it sound like the results could be dubious. The closer to release though the better it sounds, and all but shreds of doubt are gone at this point (and the shreds would be more along the lines of how it goes at the end.)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Logick on August 21, 2011, 04:06:44 AM
On my HD now, can't play it, Damn you SE!!!
speaking of SE, am I the only one who finds it kinda Ironic SE might have the WRPG of the year?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 21, 2011, 04:24:31 AM
On my HD now, can't play it, Damn you retailers!!!

On a related note, it's been ready for pre-loading for over a day now and there's a ton of TF2 items (http://www.teamfortress.com/deus-ex/) for those who care.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 21, 2011, 12:16:23 PM
Apparently there's pretty awesome TF2 stuff, too. Sucks that I can't do DXHR over Steam, I have TF2.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Esper_Crusader on August 22, 2011, 12:29:57 PM
Well, that's it.  I've read 3 reviews including the one here and it's all good.  I honestly didn't think it would live up to the hype but it seems it has:)  I can't wait to get a hold of this one. I salute Eidos Montreal.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 22, 2011, 12:33:45 PM
Reviews have been great all around, with similar complaints ie. the conversation animations and rushed ending. Still pretty excited to pick it up tomorrow.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 22, 2011, 01:17:24 PM
Actually, this is somewhat alarming. (http://pc.ign.com/articles/118/1189621p1.html) Somewhat, because usually bugs will either be case by case or at least get rapidly patched out, and the latter's undoubtedly going to happen if it's really problematic.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 22, 2011, 01:47:42 PM
I'm thinking they got fixed already for the most part since that build, Rob didn't seem to experience bad bugs.

Also weird/great to see Deus Ex and Human Revolution trending on Twitter. Haha.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Arhkaos on August 22, 2011, 05:29:40 PM
I really don't know if I'd better pick up this one on my PC or my PS3... I prefer FPS on the PC, while I tend to play TPS on the PS3. But then again, I still enjoyed Mass Effect on PC (didn't have the choice since I don't have a 360...) Anyway, anyone saw a comparative review yet? The reviews I read so far only tested it on either console or PC, but never both... The game seems good, but I always hate it to choose blindly between a version and the other...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 22, 2011, 05:52:38 PM
i've played both versions. The PC version is a bit buggier, but still workable based on what Rob told me. I prefer the controls on console, but it's more a preference thing. Normally I like first person games better on PC, but this one was just an exception. You wouldn't be ill-served getting it for PC or console, I would base your decision on what control scheme you want.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on August 22, 2011, 06:03:15 PM
Eurogamer complained about loading times on the console versions:

http://www.eurogamer.net/articles/2011-08-22-deus-ex-human-revolution-review (http://www.eurogamer.net/articles/2011-08-22-deus-ex-human-revolution-review)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 22, 2011, 06:19:37 PM
I really don't know if I'd better pick up this one on my PC or my PS3... I prefer FPS on the PC, while I tend to play TPS on the PS3.

Unless your PC's trash just get it there. Liz has clarified they apparently ironed out issues, and your rationale (FPS on PC, TPS on PS3) means this would go on PC anyway because it's primiarly first person. It just swings out for conversations, some actions, and ducking behind cover.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 22, 2011, 08:13:12 PM
Yeah even in Rob's review he acknowledges there were bugs but that they weren't really bad.

Oh and Stephen's review is up.

http://www.rpgfan.com/reviews/Deus_Ex_Human_Revolution/index2.html
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: GrimReality on August 23, 2011, 04:53:50 PM
I don't like games that play in the first person perspective. The only time I ever got over it was for Metroid Prime, and I still would have preferred 3rd person there. I understand that this is not a fast paced shooter like a lot of FPS games. I'm thinking if it plays a bit slower and is more rpg-like I might be able to get into it. Should I even bother trying?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 23, 2011, 05:18:53 PM
It is more methodical and tactical. You can play a more combat heavy route, but it still requires thought and planning. You may enjoy it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 23, 2011, 06:44:22 PM
There's an Easy difficulty for "enjoying the story" and you can take the stealth approach if you prefer playing that way.

Played it when it unlocked. The game's pretty great! The load times however are a bit of a downer, mainly because this is a game where you can try all sorts of approaches so it's kinda lame to have to wait a long while each time. Doesn't sound like it's really improved much by SSDs either, so it's a problem everyone has to some degree.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Arhkaos on August 23, 2011, 07:02:16 PM
I really don't know if I'd better pick up this one on my PC or my PS3... I prefer FPS on the PC, while I tend to play TPS on the PS3.

Unless your PC's trash just get it there. Liz has clarified they apparently ironed out issues, and your rationale (FPS on PC, TPS on PS3) means this would go on PC anyway because it's primiarly first person. It just swings out for conversations, some actions, and ducking behind cover.

I admit I thought I could play it as a third-person stealth game, a bit like I did in Alpha Protocol. If it plays more like an FPS, I guess I should just wait for a price drop and pick it up on Steam. Thanks for the advice! (thanks to Taelus, too)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 23, 2011, 07:16:50 PM
I really don't know if I'd better pick up this one on my PC or my PS3... I prefer FPS on the PC, while I tend to play TPS on the PS3.

Unless your PC's trash just get it there. Liz has clarified they apparently ironed out issues, and your rationale (FPS on PC, TPS on PS3) means this would go on PC anyway because it's primiarly first person. It just swings out for conversations, some actions, and ducking behind cover.

I admit I thought I could play it as a third-person stealth game, a bit like I did in Alpha Protocol. If it plays more like an FPS, I guess I should just wait for a price drop and pick it up on Steam. Thanks for the advice! (thanks to Taelus, too)

What a shame.
It's a good game. What a rotten way to not buy.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on August 23, 2011, 08:18:27 PM
There's a dynamic theme on PSN at $2.99, looks pretty cool from the preview.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Arhkaos on August 23, 2011, 08:20:16 PM

What a shame.
It's a good game. What a rotten way to not buy.


I have more than enough games to play already, so I'm ready to wait a couple of months before I buy this one. It would probably be 30-40$ during the holidays. There are too much games coming out in the next few weeks, so I'll take the ones I know will be difficult to find in the future, like Devil Survivor Overclocked, Solatorobo and Atelier Totori. Those kind of games are hard to find where I live, whereas a game is never sold out on Steam, so I can wait a bit and buy this one when I'll have more money, too. I can't buy every game I want at full price when they release, obviously, but it doesn't mean I'll never play it. In fact, it's quite the contrary, I'm looking forward to play this game, and now I know I'll buy it on PC when I do get it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 23, 2011, 08:28:17 PM
I love the music.

And all the detail/amount of stuff in a single room is pretty awesome.

I'm like five minutes in by the way.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 23, 2011, 09:08:31 PM

What a shame.
It's a good game. What a rotten way to not buy.


I have more than enough games to play already, so I'm ready to wait a couple of months before I buy this one. It would probably be 30-40$ during the holidays. There are too much games coming out in the next few weeks, so I'll take the ones I know will be difficult to find in the future, like Devil Survivor Overclocked, Solatorobo and Atelier Totori. Those kind of games are hard to find where I live, whereas a game is never sold out on Steam, so I can wait a bit and buy this one when I'll have more money, too. I can't buy every game I want at full price when they release, obviously, but it doesn't mean I'll never play it. In fact, it's quite the contrary, I'm looking forward to play this game, and now I know I'll buy it on PC when I do get it.

you can get it for like 34 bucks on PC right now
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on August 23, 2011, 09:45:16 PM
I was going to wait for a price drop on the consoles but a guy on gamefaqs had a coupon code that gave a huge discount, so I got the Augmented Edition for US$40.00!

I was going to wait a bit because I still have Witcher 2 on hold but since the games have very different settings, I think I can switch between them easily.

If anyone wants the coupon just say, unless it's against the rules. ( I don't know because the guy who gave them must get a small comission but still, he's helping gamers and Eidos themselves for selling more games)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Zyco on August 24, 2011, 07:20:51 AM
Sounds good.. I am just unsubbing from a MMO and could use some game to keep me busy when I have free time. I thought I'd have to wait until september but I may just on the Deus Ex express
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Arhkaos on August 24, 2011, 10:27:52 AM
Well, if any of you know how to get it cheaper, please let me know!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on August 24, 2011, 12:21:45 PM
Now I'm suffering from lack of sleep since I was up way too late last night playing this.  I don't regret it, though...

This game is great.  It's gorgeous, too.  Sure it's no technical powerhouse, but I love the art design and overall aesthetic.  The atmosphere is great.  The music is great.  I'm going to friggin enjoy this one.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PotRoast on August 25, 2011, 01:42:38 PM
This had high purchase potential for me before release. Now that it is out I'm pretty confident I will get it. However, I'd like to clear a couple games (Breath of Fire IV and SMT:DDS 1) before I start another one. Maybe by then I'll be rewarded with a nice price drop for my patience!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on August 25, 2011, 01:47:32 PM
Now I'm suffering from lack of sleep since I was up way too late last night playing this.  I don't regret it, though...

This game is great.  It's gorgeous, too.  Sure it's no technical powerhouse, but I love the art design and overall aesthetic.  The atmosphere is great.  The music is great.  I'm going to friggin enjoy this one.

Agree.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on August 25, 2011, 02:46:15 PM
Having never played the original, and after the first few hours, the jury's still out as to whether I'm enjoying this or not. I had some control issues during prologue and died a lot, so that didn't help. But I'm just concerned that the game looks and feels kinda repeatative. Everything is yellow, and that's starting to get to me.  And it feels pretty much like a cross between a shooter and Metal Gear Solid, which is not bad... but where's the RPG? Where's the character interaction? Where's the non-action-based information gathering and problem solving? I was under the impression that the Deus Ex series was more than just action games, but so far, after two missions, it just seems to want to throw me from one firefight to another.

The control issue I mentioned didn't help. The tutorials tend to be fairly good, but they missed something fairly important that makes this game different from other duck & cover style games (like Gears of War or Mass Effect 2): that firing while in cover mode is basically blind shooting, and you need to press Up or Sideways on the controller to poke your head out and shoot normally. I get that, that's cool, but I've never seen a game operate like that, and it wasn't completely obvious for a while, so they really should have explained it better. I went through the prologue dieing again and again... and I was thinking "this game is IMPOSSIBLE, the enemies just won't die!" Turns out, I wasn't hitting them at all. They did a good job explaining duck & cover tactics, but they missed telling you how to shoot correctly while hidden.

That aside, I do like how much the game draws from Metal Gear. They did it just right: really reward stealth tactics, but don't make it impossible to go on if your stealth efforts fail. The only problem with Metal Gear games is that often, the moment I get discovered, it's just easier and faster to just let the enemies kill me: killing everyone is hard, evading usually means losing ground, and you have to wait somewhere for a long time for the alarms to clear... faster and easier just to let yourself be killed and start over. I don't feel that way with Deus Ex. Being discovered doesn't mean impossible firefights, or long waits behind crates, it just means you go into action mode for a bit and have to change your tactics. I dig that.

I just don't know if I like the feel of it... I really get tired of games that pick a color and make all of their environments and graphics in the same shade... it feels like I'm playing a yellow Virtual Boy.

But, it's very possible that all of these things are the result of being at the very beginning of the game: intro dungeons, getting the player used to the action system before giving them some roll playing time, etc. I'm far from giving up on this game, I'm just waiting for some variety, which I have a feeling will come in time.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Tooker on August 25, 2011, 03:14:54 PM
...I've never seen a game operate like that...

Perhaps not adequate precedent, but the Syphon Filter games on PSP did that.  I know something else, more recent, did it too, but I can't remember what!  Argh.  Stupid memory.

Not saying you suck or anything - just saying it is out there.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 25, 2011, 03:28:00 PM
The controls really threw me off when playing the E3 demo. I love FPSes and it was set up kind of differently than what I play so I was awful. :P So I prepared to be really patient when I brought the game home but it wasn't so bad in my own living room.

I still love it, I'm just not as far as I'd hoped. I have spent far too much time hacking and lethal takedowns are kind of my 'assassination' fix post-Assassin's Creed. :)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on August 25, 2011, 03:59:43 PM
Everything is yellow, and that's starting to get to me.

It's not yellow, it's gold.  Gold and black were traditional colors of the renaissance and it was an intentional artistic decision to use them for the whole neo-renaissance theme.  Frankly I like it.

As for the controls, yeah it's a little different but personally I think it's better than the standard approach and it didn't take my any time at all to get used to it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on August 25, 2011, 04:40:18 PM
Patch is out. Severely improved load times apparently.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Cyril on August 25, 2011, 05:35:11 PM
Having never played the original, and after the first few hours, the jury's still out as to whether I'm enjoying this or not. I had some control issues during prologue and died a lot, so that didn't help. But I'm just concerned that the game looks and feels kinda repeatative. Everything is yellow, and that's starting to get to me.  And it feels pretty much like a cross between a shooter and Metal Gear Solid, which is not bad... but where's the RPG? Where's the character interaction? Where's the non-action-based information gathering and problem solving? I was under the impression that the Deus Ex series was more than just action games, but so far, after two missions, it just seems to want to throw me from one firefight to another.

I take it you've not reached the first hub yet?  I'd say wait a bit until you judge it if you're not at that point.  Because I don't know about you, but I've been running around, exploring, hacking apartments, and doing quests for people.  

There's also plenty of RPG, but it mostly stems with Praxis Points and your decisions.

For example, one interesting thing in the very first "real" mission:
Code: [Select]
If you take too long exploring Sarif Industries at the beginning, Sarif gets mad because you dawdled and the hostages are killed.
But if you went to meet him, as ordered, instead of messing around, you have a chance to later save the hostages.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 25, 2011, 06:56:49 PM
I was going to say with the above poster said. You're really not far away from being able to go out on your own and just explore shit and do side quests. I think it has a really nice RPG feel to it thus far, and love the control scheme. I also didn't really feel like it wasn't properly explained about the pushing forward to come out of cover, but that's a minor thing.

Patch is out. Severely improved load times apparently.

PC only patch?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 25, 2011, 07:17:49 PM
For example, one interesting thing in the very first "real" mission:
Code: [Select]
If you take too long exploring Sarif Industries at the beginning, Sarif gets mad because you dawdled and the hostages are killed.
But if you went to meet him, as ordered, instead of messing around, you have a chance to later save the hostages.

Actually...

Code: [Select]
I think when he gets angry it's a warning, because I was screwing around, got that message, and not long after decided to
meet him at the helicopter, and as still able to save the hostages. I think that was the developer's way of warning you that,
yes, there really ARE consequences to taking too long.

Anyways, having tested the game quickly: Holy fuck the load times are seriously fixed. 15 seconds to boot up, about 3-5 to get into the LIMB clinic, and 5-7 to go back outside, and v-sync seems to have no effect or, at worst, adds a second or two. Before it'd take about 8 seconds to get into the LIMB clinic and 15-20 to go out, and that's with v-sync off. With v-sync ON I think it took double that.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Cyril on August 25, 2011, 07:26:06 PM
Hmm, I messed around for a long, long time and
Code: [Select]
The hostages were dead before I even arrived. Still, I enjoy how there was a consequence for taking too long.  It's likely
that there are "tiers" of time that determine what happens to them, then.
People always complain about how you can shop while the world is ending without consequence, but this is almost poking fun at it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 25, 2011, 07:29:21 PM
You definitely have to take a lot of time because the same thing that happened to Eusis happened to me.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on August 26, 2011, 12:36:43 AM
Oh man...

I'm playing the game on my PS3.  Played for like 5 hours pretty late into the night Tuesday night but I didn't have time to play at all last night.  Started it up again tonight hoping to pick up where I left off.  I select load and get the message: "There are no saved games available."

For a while there I was completely freaking out wondering what the heck happened to my save data.  Then I had a moment of inspiration, and realized that sure enough, I had started the game after unwittingly logging in under my Japanese PSN account rather that my usual US one.  Now I'm wondering what to do...I would really rather be earning the trophies and stuff under my US account but I don't really want to restart at this point.  Is there some way to move the save data over?  (I know that won't affect trophies I already earned but I'm still not very far in the game)

Edit:  Well, apparently *some* saved data you can just copy to a USB stick or something, but other data (including in the Deus Ex saves) is protected and won't let you do that.  Grr, why do they do this shit?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on August 26, 2011, 09:10:42 AM
I also have a US and JAP account on my PS3 and while I'm extra careful to not let that happen if it were the case with Deus EX I would continue playing it on the account you started. Then, even if sometime later, when you decide to play it again, do it on the other account, at least you have the pleasure of getting some trophies again.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on August 26, 2011, 10:57:48 AM
Well, apparently *some* saved data you can just copy to a USB stick or something, but other data (including in the Deus Ex saves) is protected and won't let you do that.  Grr, why do they do this shit?

Because some saves are hardcores and they wouldn't want those softcores people loading up those awesome saves and parade around showing falsified mad 1337 skills.
Star Ocean 3 Battle Trophies are that way and now I'm stuck having my 95% BT save on my old dying save card and I just can't move them.
This is indeed ridiculous. Why would other people even give a fuck about other people's single player saves?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on August 26, 2011, 01:41:43 PM
I hope they can patch the PS3 version the same way.  The load times I hear about are the only thing that lets me put off buying this for one more day... one more day...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 26, 2011, 01:45:51 PM
The load times are.. well, they're there, but I'm not actually bothered by them. Probably because Assassin's Creed's felt worse.

The first boss fight is brutal.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on August 26, 2011, 02:35:21 PM
The video comparison of the load times was showing 25+ seconds upon death, for PS3...

I could look at it as a death penalty of sorts, I suppose.  It's not a bug, it's a feature :P
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on August 26, 2011, 03:43:55 PM
I'm confused as to what the load-time fix is for? I'm playing the 360 version, but all I've heard is PC and PS3, and I'm guessing the PS3 isn't getting the fix (yet). The load times on the 360 are HORRID, so when I heard their was a fix, I was happy... but now I'm not sure whether it's for 360 or not.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on August 26, 2011, 04:42:48 PM
After the patch on the PC version not only the loadings became better but I noticed an increase in fps throught the game and it also fixed a horrible stuttering issue which many people were atributting to V-sync.

After the patch I think no loading in the game took more than 10 seconds.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 26, 2011, 04:53:12 PM
I'm confused as to what the load-time fix is for? I'm playing the 360 version, but all I've heard is PC and PS3, and I'm guessing the PS3 isn't getting the fix (yet). The load times on the 360 are HORRID, so when I heard their was a fix, I was happy... but now I'm not sure whether it's for 360 or not.

It's PC only, and console patches usually have to go through more certification and whatnot. It might also be an issue that CAN be fixed on PC but not on consoles, but we'll see.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: bigdeath on August 26, 2011, 06:04:41 PM
OMG, Deus Ex 3 is everything thing I've hoped for since playing the first Deus Ex. Sorry witcher 2, but this game just became my favorite RPG of the year. A great Cyber Punk game doesn't come along often especially with these protection values. I was hook with just the introduction area. Its a pleasure just to walk around and examine the clutter around rooms. Reading articles and e-mails just like in the original. The combat is quite lethal while stealth is quite well done. So is the cover system which is well made to allow u to easy surveillance of an area.

I'm rambling but this is a dream game come true.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 26, 2011, 06:07:09 PM
Anyone else encounter the Nigerian $$$ spam e-mails on a DXHR computer? I had to laugh at that one.

I'm hacking a lot more than I thought I would. It's pretty fun.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Cyril on August 26, 2011, 06:45:30 PM
Yeah, I'm really enjoying hacking as well.  It's simple, but there's also an element of strategy to it.
For an easy win, just upgrade your Hacking Stealth, but it also takes the fun away from it because at max even level 4 nodes only have a ~30% detect rate and everything else is at 15%.

I just reached
Code: [Select]
China.  The Hive, as mentioned in one of the reviews here, is really cool.  A bit disappointing on the inside though.
I hate to make this comparison, I really, really do, but ME2's Afterlife felt so much more like a club.  Still, the yellow and gold color scheme works brilliantly here.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 27, 2011, 11:53:25 AM
My only gripe is why the heck did I have to hack into my own computer? Haha.

Boss fight took more tries than I care to admit. But the gas containers and machine gun bullets are your friend.

Had my first conversation boss fight too, and won. I was kind of a dick but whatever works.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 27, 2011, 01:33:40 PM
My only gripe is why the heck did I have to hack into my own computer? Haha.

Boss fight took more tries than I care to admit. But the gas containers and machine gun bullets are your friend.

Had my first conversation boss fight too, and won. I was kind of a dick but whatever works.

You must have forgotten what Pritchard said when he gives you the password to your office computer and that the password would work at home as well.

I've encountered the Nigerian scam and have gotten a few laughs out of it. I do enjoy hacking, but I'm wary of upgrading it because I feel like I'd rather use different augs. I've got extra battery packs, stealth, and punch through walls. I may upgrade my hacking again next though since everything I'm coming across now is level 3+
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 27, 2011, 07:32:34 PM
No, I got into my home computer fine. I actually didn't need anything for that one at all. I had to hack into Adam's office computer after the conversation battle. So if Pritchard said something useful for the office one... then yes I forgot. :P

Hacking augs.. I've really just bothered with the stealth ones so far. Otherwise I've been trying to stick to ones that increase defense and whatnot.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 27, 2011, 07:45:02 PM
Pritchard gives you the password. It might have been a pocket secretary, don't remember. I do know it appears in the media part of the inventory.

I think everyone should get punch through walls. There is a praxis kit you can get with it in Detroit that kind of makes up for the 1 point you need to unlock it, making it worth having. Sure, it defeats stealth purpose, but it's useful for hidden shit sometimes. I've also been stealthing up. Maxed cloak aug, and got the see through walls aug. I've thought about building up defense, but I try and play with little to no detection. I guess when I get to a boss fight that might help, but I'm not there yet. This style of play has of course lead to a ton of deaths, though my marksmanship is getting higher. What kind of annoys me is also the fact that only one battery fully recharges. I wouldn't mind if it was slower, but it kind of makes getting the battery upgrades useless when if you want to keep a full charge you have to stop before that one battery runs out. Also makes me less likely to use takedowns. This would be less of a problem if finding energy bars wasn't so damn hard. I mean I get that items are scarce, but sometimes it's a bit much.

I thought this was kind of funny:

http://i.imgur.com/TuPw5.jpg
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on August 27, 2011, 08:05:45 PM
Got the game earlier today, going full on Ramboner with my character.

I loot corpses before they finish crumpling to the ground. 

Gotta say, I am liking it.  I still hate cover systems, but I'm having a blast blasting people up close.  Magnum style.  I take my magnum off and blast in their face.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on August 27, 2011, 08:14:18 PM
Oh yeah, I hadn't read any pocket secretaries yet... better do that, I picked up a ton. :P
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on August 27, 2011, 08:37:55 PM
For those going the stealth route, remember that a GEP gun is useful for a silent takedown.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on August 27, 2011, 09:06:26 PM
After the hostage situation, I'm very impressed by this game.  Totally fucked it up, but I remembered all the crucial info to not fuck.  I just didn't realize it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 27, 2011, 09:26:31 PM
There are some places where it's hard to gun through. The last story mission in Detroit has rooms with people with fast firing guns, and lots of em. Whenever I do get around to playing it I think I will go more lethal though as some of those places seems like it'd be fun to get crazy with.

You should read EVERY pocket secretary. Even if you're not interested in the info, because some of them are just silly little things, they give passcodes and shit that just get stored, so you don't even have to remember them, it'll show up next to the computer or numpad you gotta enter it into. Some of the emails are worth reading though as they are some interesting stories that come out.

Did that first boss fight. It wasn't great, but it wasn't terrible. I had nothing but a pistol, so it got a bit difficult, but that was only until I remembered that I had a ton of useful grenades, like EMP and concussion.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on August 28, 2011, 12:04:15 AM
Yeah, I was totally wrong, this game is AMAZING. It's like Mass Effect, Metal Gear Solid and Halo: ODST rolled into one. What a weak intro though... for the first hour and a half, they ONLY explore the action side of the game, and I ALMOST got stalled on it. It's an okay FPS, but I think it's strengths are in the mystery and RPG elements. I would have felt a lot better if it hadn't started out with it's most generic gameplay element. But after the hostage mission, it's just wonderful. I love walking around the city, exploring, solving side missions, crawling through vents in the police headquarters, etc.

I'm a little stuck trying to hack into a certain computer in the Police HQ though at the moment, I haven't found a way to get the access code besides doing a hack, which is Level 2 (I'm still Level 1). I've checked all the pocket secretary's too, I think.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 28, 2011, 07:06:57 PM
Yeah, I was totally wrong, this game is AMAZING. It's like Mass Effect, Metal Gear Solid and Halo: ODST rolled into one. What a weak intro though... for the first hour and a half, they ONLY explore the action side of the game, and I ALMOST got stalled on it. It's an okay FPS, but I think it's strengths are in the mystery and RPG elements. I would have felt a lot better if it hadn't started out with it's most generic gameplay element. But after the hostage mission, it's just wonderful. I love walking around the city, exploring, solving side missions, crawling through vents in the police headquarters, etc.

I'm a little stuck trying to hack into a certain computer in the Police HQ though at the moment, I haven't found a way to get the access code besides doing a hack, which is Level 2 (I'm still Level 1). I've checked all the pocket secretary's too, I think.

I spent A LOT of time (too much) at the police station and I think it's safe to say that you can find every single password for every computer in that place. Of course they all require different augs to find. Hacking may be easiest...long as you're out of view of cops who'll come busting in and start shooting up the place.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Cyril on August 28, 2011, 07:50:57 PM
Hmm. I beat it last night. That entire last level on a stealth/no-kills playthrough is horrible. You just have to Cloak it and run through.

Code: [Select]
I liked the endings, all had various pros and cons and I can see the argument for all except for the kill-Adam ending, which
pretty much is only a very, very short term solution, or none at all. I know I'm probably alone here, but I like how they
didn't explain what happens after each.  

My favorite level was Singapore. You're just stuck right in the middle of the area with no clue where to go, or direction beyond
"find out what the hell is going on."  I appreciated that.

Some thoughts:
+ Side Quests and side content elaborate on the story, as well as foreshadow future events.
+ I know it's not important, but that entire CG intro by the FF team was beautiful.
+ They did a good job balancing the Augmentations. Most are useful and it's hard to choose what to upgrade, especially at the beginning. Hacking and Stealth Hacking are obviously great, but then you sacrifice the ability to do the high jumps or pull the heavier items out of the way if you focus on them.
+/- Some of the "Americans" have subtle Canadian accents. I was amused.
- Some form of close quarters combat would help, especially in that last level where everything just mobs you.
- Boss fights. I know everyone whines about them, but really. Really? Even worse, you can one-two hit them all and avoid any damage whatsoever if you spam the Typhoon ability.  Ammo is common enough that I had 20+ by the end of the game.
- You can tell they ran out of time. I would have loved to have seen what else they had planned, especially in regards to the hubs.
- The Conversation battles can be incredibly jarring.  Jensen might immediately switch topics to something the "opponent" hadn't mentioned yet as if they had both been talking about it.
- The AI.  I can run around and bang over cardboard boxes and garbage cans and no one will notice, but I take a single quiet step and they are alarmed.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on August 28, 2011, 09:56:13 PM
Quote
What a weak intro though...

DX1, as great as it is, probably has a worse intro. Liberty Island is seriously one of the least interesting maps in any FPS, and gives no indication to the sort of architectural grandiosity and interactivity you will be encountering later on.

Also it looks totally ass. By the time you get to China Town and look back on it you're like "Wait what the fuck."
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PaleRobbie on August 28, 2011, 11:44:53 PM
Just wanted to give you guys a heads up and tell you that our Deus Ex: Human Revolution podcast will be going up later this week.  And don't worry, we were sure to avoid story spoilers!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on August 29, 2011, 05:08:13 AM
And the FF7 references just keep coming... either Edios REALLY likes Final Fantasy, or they're trying to appease their bosses at S-E:

- Gun Arm man named Barret
- Midgard (now in Chinese)

Let's see what obvious ones they drop next...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on August 29, 2011, 08:25:04 AM
The Barret guy I wasn't sure it was just me trying to find a resemblance but apparently it really is an easter egg.
I liked it though, it was good for a quick smile.

Oh, I'd like to ask anyone here about those "boss fights conversations", I've heard about them but besides having conversations with people with differents options of persuaion I never felt like it was a boss.
I'm midway through Sanghai, I think, just after you talk to a guy in a club called The Hive, where if you answer properly he gives you better indications of where to go next.

I just wanted to know if there actually is a point where we talk to people and it can lead to a different ending?
Or maybe I just heard too much and mixed things up.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 29, 2011, 09:05:05 AM
You've already passed a few. Maybe.

Code: [Select]
Zeke Sanders - He will do things differently depending on how you talk to him. You can choose to let him go or fight from the get go, but if you talk to him, you'll get some information, and he'll decide on your decisions how he'll act.

David Sarif - If you talked to Pritchard first after getting out of the FEMA facility, you can confront Sarif about some security loopholes. If you get through it properly (this one was definitely more difficult than Sanders) you get some really interesting information out of him about Jensen, and heck, maybe even more because I know I screwed up parts).

The Hive - Not sure if you've reached there yet, but there is "potentially" one coming up (if you follow all the mission markers exactly without exploring the place first). Depending on how this one goes you'll either be handed over information quite easily, or you'll have to find it on your own.

That's as far as I've gotten with them. I know there's more to come.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on August 29, 2011, 02:16:51 PM
I'm at the same place as you. I just thought it would be something more thrilling. They are still really fun though.
The first one I let him go, the second one I did talked to Pritchardnfirst but I'm pretty sure I screwed up.
As for the last one I did good as I had no trouble finding Getting the information.

That just makes me wonder, cobsidering how few there are of these conversation if the augment for talking is actually useful...
These parts are fun as I love a great dialogue but I'm sure I can find a better place to spent praxis points.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: John on August 29, 2011, 02:18:14 PM
I'm at the same place as you. I just thought it would be something more thrilling. They are still really fun though.
The first one I let him go, the second one I did talked to Pritchardnfirst but I'm pretty sure I screwed up.
As for the last one I did good as I had no trouble finding Getting the information.

That just makes me wonder, cobsidering how few there are of these conversation if the augment for talking is actually useful...
These parts are fun as I love a great dialogue but I'm sure I can find a better place to spent praxis points.

The CASIE mod is also useful just talking to regular people - many conversations have the pheromone option which will give you additional ways to influence them.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on August 30, 2011, 01:30:39 AM
I think it's too late for me, at least in this playthrough. I'm not quite sure, but last time I checked I had played 2/3 of the game. Getting conversations boost to not actually talk will be a waste, so I decided to drop all I got left in the Stealth Camo. I just passed a stage undetected with and it's been a blast.

I don't think I've had this much fun with a game since Mass Effect 2. I really hope they don't wait until the next generation to work on the next installment.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 30, 2011, 09:19:36 AM
All sorts of crazy rumors flying around about the possibility of DLC (like a Montreal Hub city) or the possibility of a rerelease of Deus Ex with updated gameplay/graphics/etc. These are of course purely wild speculation with nothing to back them, but I hope all of them are true. I've never bought DLC for a game before, but I'd happily buy DLC for this if it meant a new city and more missions. I'd also love to go back and play the first game. I've considered getting it on Steam. Old as the game is though, I'm not entirely sure it would run on my machine as I use a netbook.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: John on August 30, 2011, 09:24:43 AM
Minimum required specs for the original Deus Ex was like a 300MHZ P2.  You should be good for netbook play.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on August 30, 2011, 10:58:19 AM
Azrael I could sell you a copy of the first game for a few bucks
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on August 30, 2011, 11:05:16 AM
Azrael I could sell you a copy of the first game for a few bucks

I have a netbook with no optical drive. It's my only computer. Good to know about those specs though. Definitely going to give it a go sometime.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on August 30, 2011, 11:33:24 AM
Unfortunately the first game didn't age well. If I'm not mistaken when I got it (don't even remember how, I think I borrowed it) I had a few other games on the line. when I actually got to it it was ugly as hell and I mean just a few months after released. Although I should mention I was a graphics whore back then, today not so much.

Still, the game looks like crap, even being good. It feels like System Shock 2, they have good atmosphere but the lack of “everything” on th scenarios is a big factor to not enjoy it so much these days.

Some people complained about the graphics in Fallout New Vegas because they used a 4 year old engine,(which  think looks great) but when playing Deus EX which looks like it's way before 2000 may be quite a shock.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: John on August 30, 2011, 11:58:30 AM
So, boss fight complaints:

Code: [Select]
Why the hell is it that the last boss fight is so much easier than every other boss fight?  And why are two of them "Fight an enemy who turns invisible"?  WHAARGARBL
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Esper_Crusader on August 30, 2011, 12:23:51 PM
I really love the game but I may have to re-install or re-start my game on the 360. It's fucking up really bad. I've had 2 quests become glitched already. One has absolutely nothing happen when a thug is supposed to burst into an apartment and another where the conversation menu simply vanishes leaving you staring at the screen with no way to exit....such bullshit. I've tried every possible thing to remedy the situation but nothing works, leaving me without valuable xp and praxis points for these missions.:(
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on August 30, 2011, 01:15:43 PM
Some people complained about the graphics in Fallout New Vegas because they used a 4 year old engine,(which  think looks great) but when playing Deus EX which looks like it's way before 2000 may be quite a shock.

Well, there was a lot more wrong with FNV than the graphical engine, that was just the tip of the iceberg that could be easily fingered. FNV was buggy, repetitive, and completely lacking in sympathetic characters. The graphics were the least of my concern.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on August 30, 2011, 05:39:22 PM
So, boss fight complaints:

Code: [Select]
Why the hell is it that the last boss fight is so much easier than every other boss fight?  And why are two of them "Fight an enemy who turns invisible"?  WHAARGARBL

I totally see your point.
Quote
The last boss was so easy, especially with a lot of augments.
The 2nd and the 3rd I started getting really pissed. Not only were they boring but a little too much frustrating.

I was listening the other day to a gamespot podcast talking about Deus EX HR, and the reviewer of the game was making a valid point about this game not needing bosses. They in fact make it a little worse. For example, if we'd like to go completely stealth, having to fight bosses head on is really bad, especially because our build would not focus on that aspect, unlike Metal Gear where in most cases you can even hide from the bosses.

I just beat it today, overall great.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on August 30, 2011, 09:41:50 PM
Quote
when I actually got to it it was ugly as hell and I mean just a few months after released. Although I should mention I was a graphics whore back then, today not so much.

The game looks really good once you get past the first part. Liberty Island, to reiterate, was horrible.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on August 30, 2011, 09:43:37 PM
I didn't play beyond Liberty Island, and wrote the game off as being too old.

True story.  Sad story.  White hoodie.  Black hoodie.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on August 30, 2011, 09:45:49 PM
I almost did that, but it really is an awesome game.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on August 30, 2011, 09:50:29 PM
I don't really see Deus Ex as having aged that badly gameplay-wise anyway (voiceacting/graphics on the other hand...), certainly it's more intuitive to get into than Ultima Underworld. The biggest problems are the misguided way of handling aiming and the ladders. I don't think I've ever had that much trouble climbing a ladder in a video game, at least it's a non-issue in the following games.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Britton on September 01, 2011, 03:58:55 PM
I bought this game and now I'm hearing that the decisions you make early on can make the game almost unplayable later in the game. I don't like that... it's why I didn't like the later Fallout games. I didn't enjoy the game because when I allocated points I spent my time wondering if I screwed myself for some later part of the game. Anyone got any ideas on how to make the game easier for myself? Deus Ex, not Fallout, of course. :P
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: GrimReality on September 01, 2011, 04:43:52 PM
I hate to butt in on a thread of a game that I'm not playing, but Brittons post above me is part of the reason I dislike games with lots of options. I spend way too much time second guessing myself. I always assume that I'm doing things the worst way possible. I know it's stupid to worry about it as long as you get through whatever problem is facing you, but if certain(poor?) decisions effect game difficulty, that's just mean. Yet another reason for me to stay away from this game.

Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: John on September 01, 2011, 04:47:14 PM
What did you pop your points into, Britton?  And how is it that you're dying?  The selection's as much about shoring up your weak points as it is about selecting things that enhance your own playstyle.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on September 01, 2011, 05:55:12 PM
Britton-- don't worry slightl about what you put your points into. I've played through almost three times now, and really, you can't break yourself. Get whatever the heck you like in Deus Ex.

Though to be honest, I never had a problem in Fallout, either.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on September 01, 2011, 07:47:03 PM
Like Taelus said, you can't break your game in any way. The developers said that all portions of the game can be passed without using a single augment (of course they alsomsaid that this made the game really hard to balance, also without augment it will surely be a bit harder).

In comparison, I think it's much easier to "break" your character in Dragon Age, Demon's Souls or Oblivion. In worst case scenario, in Deus Ex HR you can shoot the hell out of everybody.

Actually I'd like to know if anyone tried this out: (tiny little spoiler)
Quote

At the point where Jansen has to break into the police station, did anyone while being stopped at the entance decide to shoot everyone point blank and go guns blazing until the end?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 01, 2011, 07:56:44 PM
Actually I'd like to know if anyone tried this out: (tiny little spoiler)
Quote

At the point where Jansen has to break into the police station, did anyone while being stopped at the entance decide to shoot everyone point blank and go guns blazing until the end?

... Normally I'd suggest just using [ code ] or pressing the # above for hiding spoilers, but that DOES solve the wrapping issue, doesn't it? Anyways, I've heard of people who had news reports after trying that approach or a similar one, so it's definitely doable.

And, yeah, don't let the fear of where to put points dissuade you from buying the game. I don't think there's as many useless options as, say, the perks in Fallout 3, and the game has an easy mode outright labeled "Give me a story" if you want to be absolutely safe.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: GrimReality on September 01, 2011, 09:13:51 PM
Hmmm...this all comforts me somewhat. The game does sound really cool from a story and setting standpoint. Perhaps someday when it goes down to 20 or 30 bucks.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Logick on September 02, 2011, 02:07:45 AM
So Deus Ex 1 for me was wrpg perfection, Deus Ex 2 was weak.  And this day and age in the industry I was very skeptical about this game(avoiding all the hype), so I started playing it expecting a decent but pretty game with a shitty PC port and MAN was I wrong!  True its not DX1 but its close, and the PC version is fantastic so far!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 02, 2011, 02:18:23 AM
So Deus Ex 1 for me was wrpg perfection, Deus Ex 2 was weak.  And this day and age in the industry I was very skeptical about this game(avoiding all the hype), so I started playing it expecting a decent but pretty game with a shitty PC port and MAN was I wrong!  True its not DX1 but its close, and the PC version is fantastic so far!

It probably is about as close to Deus Ex 1 again as we can get short of the industry completely changing. Fortunately, for the most part what wasn't kept was kind of redundant, is balanced out by other design choices, or really wasn't something that most people would WANT kept (like how to climb ladders.) Probably the most significant change that may be missed is the removal of limb HP, and frankly Fallout 3 and NV did a better job there since it was separate from your main HP and enemies had it too.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Ashton on September 02, 2011, 09:38:47 AM
I bought this game and now I'm hearing that the decisions you make early on can make the game almost unplayable later in the game. I don't like that... it's why I didn't like the later Fallout games. I didn't enjoy the game because when I allocated points I spent my time wondering if I screwed myself for some later part of the game. Anyone got any ideas on how to make the game easier for myself? Deus Ex, not Fallout, of course. :P
Use the hacking EXP exploit if you screw yourself over, I suppose?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 02, 2011, 10:50:28 AM
Deus Ex: Human Revolution DLC rumours surface (http://www.pcgamer.com/2011/09/01/deus-ex-human-revolution-dlc-rumours-surface/)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on September 02, 2011, 05:31:19 PM
http://pc.ign.com/articles/119/1192261p1.html confirmed
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on September 03, 2011, 08:24:52 PM
http://www.giantbomb.com/profile/arbitrarywater/games-i-wish-i-was-capable-of-playing/46-54537/

Marginally related, but look at game 6 -- Deus Ex.

Quote
I guess it's the "if it looks like a duck" syndrome here. I really, really, really don't like obvious dice rolls in regards to shooting people in the head, and I also am not a huge fan of awkward stealth. Alpha Protocol had both of those, and this game has it too. But apparently this is one of the most seminal games ever made, so what do I know?

don't like obvious dice rolls in regards to shooting people in the head

I have no idea to what this is referring but I can't think of anything remotely dice rollish in Deus Ex. The only thing that IS random is like, shotgun and assault rifle bullet spread, which is something that's true for EVERY FPS SINCE WOLFENSTEIN 3D.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on September 03, 2011, 08:36:21 PM
Your arm shacking was relative to your weapon skill. Without 2 points, it was pretty much Michael J. Fox holding a gun.

EDIT: I am clearly going to hell for this one.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on September 03, 2011, 11:06:49 PM
So I've finally had some more time to really play this (PAX got in the way last weekend...), and damn, the more I play the more I am in love with this game.  The setting is so well developed, there are just so many places to go, etc.

I will say the same thing that everyone else has been saying, though:  The boss fights suck.  Especially when my social/hacker/all-around-sneaky-guy Jenson comes face-to-face with the fact that I haven't really given him any direct combat skills.  Funny how the Penny Arcade (http://penny-arcade.com/comic/2011/9/2) guys had the exact same problem.  Still, they are infrequent enough that I manage to muddle my way through somehow...

I'm curious, where are people putting their points?  I take a stealthy approach almost all the time but I haven't actually given myself any of the stealth augs (except for the basic first level cloak but I hardly even use that, it just drains power so fast...).  Instead I have focused on hacking and mobility augs.  By the latter I mean things like leg aug that lets you jump really high (which I have found incredibly useful), the strength aug to move heavy objects, the breathing thing that lets you go through gas, etc.  Rather than dumping more and more points into making the cloak last ever so slightly longer I think it's way more useful to have a variety of tools that let you find alternate routes, etc.  Hacking is also a blast.  I hack everything I can find.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 03, 2011, 11:13:21 PM
Well, unlike Deus Ex you aren't absolute trash with a weapon if you don't put in the proper weapon points, so that helps a lot. However, I heard the Typhoon system can really wreck a boss, so I'll probably level that up and see how it works.

As for my build? Kind of all over the place actually, but I've been leaning towards upgrades that let me access more places, so upgrade hacking some, get the ability to lift heavy objects, jumping/Icarus together, and probably other stuff I'm forgetting right now.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on September 03, 2011, 11:27:20 PM
I didn't find the arm shaking when using a weapon untrained in Deus Ex difficulty to overcome at all.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 03, 2011, 11:30:43 PM
I didn't find the arm shaking when using a weapon untrained in Deus Ex difficulty to overcome at all.

If I had to put up with that against the bosses in this game I'd want the developers to all die. Fortunately, most of the bosses in the original can be circumvented in some other way or with a few sniper rounds in the head. At point blank.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 04, 2011, 07:11:07 AM
After a lot of waiting I finally got the Augmented Edition yesterday and I love packaging. I also really liked how the game starts too, I'm only in the beginning so I still have a lot to see.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 04, 2011, 07:54:04 AM
I fired it up just to figure out the best settings (still playing xenoblade, God it's huge). To my surprise I was getting a crappy framerate, then I remembered that I hadn't updated my drivers. What a difference! It went from 25 to 60 fps!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 04, 2011, 09:13:08 AM
While I haven't found the boss fights particular great, I haven't found them terrible at all. I'm fairly stealthy (picked non-lethal in the beginning) but I've pretty much gone all out lethal at this point. I just want to have fun getting through the game rather than frustrate myself at this point restarting every time an alarm goes off and I get swarmed. I mean, if I die, I die, but I have no qualms putting down every single person in a room, and getting creative with it (like hacking a security hub and carrying a gun turret through an entire building watching every single security guard get murdered). I will say that a fully upgraded stealth aug, with a fully upgraded battery pack, is pretty useful. You get 7 seconds per battery and there are plenty of moments that has come in quite handy (like hacking certain security hubs which are out in the open and getting caught is certain death). I also use the see through walls aug. Sure the radar is handy, but I much rather use seeing through walls which uses little battery. As it is, on my TV, the radar isn't the most reliable and can be hard to read.

As for the boss fights, even on a stealth run, I think everyone should keep one or two lethal weapons. I've upgraded my capacity so I've got a few more, but I will never get rid of my 10mm Pistol, or revolver. Hell, I've pretty much given up on my tranq rifle since so many people have heavy armor now. Also, keep at least 4 grenades/mines. This is how I've beaten every boss (two so far). I just beat one last night by running around the rum throwing gas and concussion mines (which take her out of stealth) and then running in with the heavy rifle and unloading a full clip in her (considering how many heavy rifles, and heavy rifle ammo that is around before the fight, I figured it was kind of a like a big sign that said "Boss Fight Coming! Take me!). She went down fast. Don't know how much more of the game I have left (back in Detroit) but with school in session it's probably going to take me a long ass time to finish. Yesterday was first chance I had all week to play.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 04, 2011, 01:25:38 PM
Man this game is awesome! Beating levels with stealth feels really satisfying. At the beginning I went into the lady's room and then when I talked to Pritchard he mentioned that! Awesome.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Uru on September 04, 2011, 02:08:29 PM
The ending was very anti-climatic, im not quite sure if im satisfied or not... I mean the whole game has production values through the roof and then you hit a boss fight and the ending, and just feel like maybe they needed just a bit more time.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 04, 2011, 03:07:23 PM
The ending was very anti-climatic, im not quite sure if im satisfied or not... I mean the whole game has production values through the roof and then you hit a boss fight and the ending, and just feel like maybe they needed just a bit more time.

How many hours did you need to complete it?

When will developers stop using these low quality videos?! Going from 1920x1080 gameplay to these blocky cutscenes is retarded.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on September 04, 2011, 10:09:23 PM
@Azrael I started with a stealth approach myself but I dropped the tranq rifle pretty soon. It's hard to get ammo for it and the shots take a bit too long to take effect. After you get a silencer upgrade I felt there was no reason to use the tranq rifle.

The ending was very anti-climatic, im not quite sure if im satisfied or not... I mean the whole game has production values through the roof and then you hit a boss fight and the ending, and just feel like maybe they needed just a bit more time.

I agree.
spoiler
Quote

After so many good videos, like the one the bomb explodes point blank in your face. Watching those endings really didn't cut for me.
I mean, a person talking with random images is not what I would like for an ending...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 04, 2011, 11:12:11 PM
Headshot with Tranq gun is as good as any other gun (insta knockout). If armored, stun gun does the trick fairly well. Problem is they only take one round at a time, and ammo is not very plentiful. Of course, if you're going all stealth you probably figure you'll avoid guys whenever possible. Takedowns are useful as well (the double takedown has been immensely useful. That said, I am happy I kept that heavy rifle and upgraded my revolver. That fight in Hengsha the second time you get in was crazy but I managed to demolish absolutely everything.

Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 04, 2011, 11:27:58 PM
When will developers stop using these low quality videos?! Going from 1920x1080 gameplay to these blocky cutscenes is retarded.

When we can abandon the 360 and its DVDs in favor of a new Xbox with blu-ray; at the least we'd have 1080p videos standard when everyone's using blu-rays and 2+ DVDs to install PC games (if they're not just downloaded.)

Then again, I think stuff like bink has the advantage in background loading, so it may be more that we'll see that change when that's displaced.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Lard on September 04, 2011, 11:29:50 PM
As an aside, is there a way to get the original for PC? I've tried playing the PS2 version and it's terrible.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: MeshGearFox on September 05, 2011, 12:06:23 AM
As an aside, is there a way to get the original for PC? I've tried playing the PS2 version and it's terrible.

Steam, GOG.com, essentially every other online game store.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 05, 2011, 12:09:12 AM
As an aside, is there a way to get the original for PC? I've tried playing the PS2 version and it's terrible.

Stick a keyboard and mouse in. Seriously.

... And yeah, it's $10 on Steam and every other place. A good idea to wait on a sale though, I've seen it go down to $5 BUNDLED with Invisible Wars.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 05, 2011, 03:53:46 AM
When will developers stop using these low quality videos?! Going from 1920x1080 gameplay to these blocky cutscenes is retarded.

When we can abandon the 360 and its DVDs in favor of a new Xbox with blu-ray; at the least we'd have 1080p videos standard when everyone's using blu-rays and 2+ DVDs to install PC games (if they're not just downloaded.)

Then again, I think stuff like bink has the advantage in background loading, so it may be more that we'll see that change when that's displaced.

That doesn't justify the fact that they're doing it on PS3 and PC. I wish FFXIII would become the rule and not the exception.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 05, 2011, 03:58:46 AM
That doesn't justify the fact that they're doing it on PS3 and PC. I wish FFXIII would become the rule and not the exception.

Did you miss the thread about how Microsoft doesn't like having their versions miss features? Though given the game runs in 720p it probably isn't as easy to notice when played on 360/PS3 as on PC anyway, that's what I've traditionally noticed unless the video encoding was shit period (Xbox Bioware games.)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 05, 2011, 08:37:57 AM
I seriously need to buy a pair of headphone to play this.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 05, 2011, 08:39:04 AM
That doesn't justify the fact that they're doing it on PS3 and PC. I wish FFXIII would become the rule and not the exception.

Did you miss the thread about how Microsoft doesn't like having their versions miss features? Though given the game runs in 720p it probably isn't as easy to notice when played on 360/PS3 as on PC anyway, that's what I've traditionally noticed unless the video encoding was shit period (Xbox Bioware games.)

I don't think image quality qualifies as a feature. Besides, that didn't stop SE from including the best possible video quality in the PS3 version of FFXIII. It's true that using codecs that require very little processor time allow developers to load the game in the background but uncharted does it without sacrificing IQ so much and honestly I'd rather have a few loadings here and there if it meant having full HD cutscenes. They aren't terrible but they could be so much better and when you're playing at very high resolutions it's really underwhelming.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 05, 2011, 09:20:01 AM
Man...I wish I had gotten the CASIE Aug earlier. It's actually really neat and on my next playthrough (if there is one) I'll definitely get it earlier. I have a feeling there is a ton more information I could get using the pheromones and stuff.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Uru on September 05, 2011, 11:44:11 AM
The ending was very anti-climatic, im not quite sure if im satisfied or not... I mean the whole game has production values through the roof and then you hit a boss fight and the ending, and just feel like maybe they needed just a bit more time.

How many hours did you need to complete it?

When will developers stop using these low quality videos?! Going from 1920x1080 gameplay to these blocky cutscenes is retarded.


About 30 hours on the hardest difficulty.

I used the tranq gun and pistol, read about how unbalanced the boss fights were ahead of time so when I found the rocket launcher I knew thats what they intended it for. Its a way for us sneak builds to still play and get past the bosses. It takes about 4 rocket shots per boss and what do you know? You get about that many rockets in a play-through...

By end game though, you'll have more praxis points than you need and you'll just be buying things for shits and giggles. I needed 3 more points and i would have had every upgrade.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 05, 2011, 01:46:38 PM
The ending was very anti-climatic, im not quite sure if im satisfied or not... I mean the whole game has production values through the roof and then you hit a boss fight and the ending, and just feel like maybe they needed just a bit more time.

How many hours did you need to complete it?

When will developers stop using these low quality videos?! Going from 1920x1080 gameplay to these blocky cutscenes is retarded.


About 30 hours on the hardest difficulty.

I used the tranq gun and pistol, read about how unbalanced the boss fights were ahead of time so when I found the rocket launcher I knew thats what they intended it for. Its a way for us sneak builds to still play and get past the bosses. It takes about 4 rocket shots per boss and what do you know? You get about that many rockets in a play-through...

By end game though, you'll have more praxis points than you need and you'll just be buying things for shits and giggles. I needed 3 more points and i would have had every upgrade.

OK, thanks.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 06, 2011, 09:09:44 PM
Been playing DX:HR like crazy lately and I don't have a single complain about the game (maybe with the boss battles, but I don't really have a problem with them really).

I just have a quick question: This is the first game made by Eidos Montreal, right?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 07, 2011, 12:35:03 PM
I believe this is their first game, yes. I hope they make another Deus Ex that was a bit bigger and more diverse in locales.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 07, 2011, 01:50:14 PM
Just finished DX:HR!

And this game constantly remind me of Metal Gear Solid 2, specially with the ending I saw. I'm kinda sad that is over though... I really enjoyed the entire journey and I want more so I'll definitely be buying the DLC.

So far this is my personal GOTY. I still have Dark Souls, Uncharted 3 and others to look forward to, man what a year.

I believe this is their first game, yes.

That's pretty impressive. Can't wait to see more games from them.

I hope they make another Deus Ex that was a bit bigger and more diverse in locales.

Yeah, same here. The amount of detail and the variety of places you visit is pretty overwelming though.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 07, 2011, 01:57:49 PM
Yes, this is Eidos Montréal's first game. Great way to start off IMO! I'd love to see what else they're capable of - I know they're doing Thief 4 right now.

Still havent finished the game. I did however fight Yelena, which was pretty easy with the right augs: immunity to electricity and Typhoon maxed.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 07, 2011, 02:22:11 PM
I got that lightning aug so early I didn't even notice how crucial it was to that battle. What helps with no typhoon is mines. I laced the place with emp, gas, and concussion mines so that anywhere she moved the was fucked. That was kind of a fun battle for me.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: John on September 08, 2011, 08:12:01 AM
So I never took the Typhoon mod, honestly.  Or armor.  Maybe that's why I struggled so much with the second boss.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PaleRobbie on September 08, 2011, 09:13:07 AM
I found the typhoon to be practically useless during the regular game, but a lot of people argue that it works wonders during boss fights.  Playing on PC, I found it difficult to adjust my hand in the middle of combat to hit F2 (or whatever the hell the button was) before I was a bullet-riddled corpse. 
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on September 08, 2011, 01:25:26 PM
I went with weapon related augs, but didn't get typhoon nor the one that keeps the reticule from growing during movement (laser sight weapon upgrades take care of that).  Anyway, I started to feel like my weapons weren't cutting it and that the stealth augs would have been a better idea, as I was always outnumbered during firefights.

Because of this, I put points into damage reduction, and realized that I hadn't been upgrading my weapons with any of the "real" upgrades, like explosive revolver rounds, double shotgun blasts, damage upgrades...  I have a feeling I will start doing much better now, I just wish I had done this earlier as I just beat that invisible chick, and feel like the end is approaching.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 08, 2011, 01:38:57 PM
Typhoon was helpful when I was surrounded in nearby range in a firefight. Which is to say, quite a few times. Great against robots too, especially since I never got around to the 'hacking robots' aug.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 08, 2011, 01:51:12 PM
The hacking robots aug was a lot of fun in many places. Second time in Hengsha, going on to that ship, there are  groups of security trailers. I basically worked my way through each one turning on robots then turrets to enemies. Oh it was a lot of fun listening to and watching the belltower guys shout as their own system gunned them down. Then I walked through calmly.

I have the typhoon aug and five shots, but I haven't used it once. Honestly, I don't really know how to use it effectively or the kind of range it has.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on September 08, 2011, 02:42:46 PM
Typhoon was helpful when I was surrounded in nearby range in a firefight. Which is to say, quite a few times. Great against robots too, especially since I never got around to the 'hacking robots' aug.

That makes sense.  I think my current build is begging for that.  I'll see how the upgraded guns and dermal armor help before I invest in it though.

As for robots, I'd have to hit them with the stungun and run, unless I had any sort of EMP available.  Turrets were easier as I could stun them, then use my heavy lifting to just throw them into a corner, haha.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on September 08, 2011, 02:55:58 PM
There are robots?

I haven't seen any robots yet.

Still in China.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 08, 2011, 04:09:52 PM
You should have seen one or two in Detroit. They're short, squat machines, and they're pretty much like mobile turrets but a lot more annoying.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on September 08, 2011, 05:54:42 PM
There's a big scary one in a certain point in Detroit, too.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 08, 2011, 06:59:22 PM
from the Deus Ex Wiki (http://deusex.wikia.com/wiki/Deus_Ex_Wiki):

"Elias Toufexis, the voice actor for Adam Jensen, is the husband of Michelle Boback (the voice of Megan Reed)"

The more you know.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 08, 2011, 07:00:40 PM
The big one in the streets? That one never turned on me. Unless you mean another that I haven't seen yet.

Yeah, I follow him on Twitter. His wife has Twitter too, and her profile reads 'I'm married to Adam Jensen. ;)' Haha.

EDIT: I forgot to add this. Some media for the DLC they announced the other day. http://www.rpgfan.com/news/2011/2139.html
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 09, 2011, 05:44:56 PM
Two million copies of Deus Ex: Human Revolution shipped! (https://member.eu.square-enix.com/en/blogs/two-million-copies-deus-ex-human-revolution-shipped)

Yay~! :D
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 10, 2011, 02:48:04 AM
Despite how rushed the endings/ending choices were (I only had two options by the way, so I must have fucked up a ton if there are four endings), the ones I saw leave you with a few things to think about.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on September 10, 2011, 09:46:00 AM
I agree. I didn't dislike the endings much. They were very open-ended, but so were the ones in the original DX.

Plus, they don't want to write themselves into a corner with Human Revolution 2, which is essentially guaranteed because of those sales numbers.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 10, 2011, 11:17:36 AM
Despite how rushed the endings/ending choices were (I only had two options by the way, so I must have fucked up a ton if there are four endings), the ones I saw leave you with a few things to think about.

If you have a save earlier in Panchaea, you can get the other endings. To get the other two you need to
Code: [Select]
find Taggart and Sarif in Panchaea.
They are easy to find honestly (If you look closely at the map you'll realize there's only one place each could be), but do require ignoring the mission markers. What is also interesting is that

Code: [Select]
you can knockout/kill them
The only problem I had with the ending is how it was just a silly montage with Jensen talking. I think it would've been better even if they had a montage of in game stuff, instead of random images. I get that they wouldn't want to show the reaction to the action you take because they wanted that ambiguity, but I feel it could've been done better.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 10, 2011, 03:00:36 PM
I tried to find them but got too sidetracked by the mission markers. Gah. Anyway I found a montage of all the endings on tumlr and watched them all.

Code: [Select]
I know that they don't show the consequences of any of those actions - but the consequences ARE long-term. The ambiguity works because despite your choices, who knows EXACTLY how humanity will react. What I like is that the game was about choices all the way to the end. But all of them give way to a whole lot of thought on human evolution and a different take on it - Taggart's, Sarif's etc. All of them viable/possible. Personally, I'm an awful person who let Adam die and let mankind decide for themselves, but I think 'augmentation with extreme limits' is the most likely in our future.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 10, 2011, 09:42:45 PM
You should probably watch the scenes that occur when you find those two in Panchaea as there is a reason those choices pop up when you find them, unless that video had those scenes in them.

My gripe is mainly the presentation of the ending. I think those montages were a little weak and that they would've been better for instance actually showing the broadcast that would occur based on your choice. Or maybe a montage of people watching the broadcast/what was going on every where else since the shit that happened on Panchaea wasn't isolated to Panchaea while Jensen's monologue played. Those would've been vastly better in presentation than what was in the game.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 10, 2011, 10:33:27 PM
I get that saving them would lead to those endings as options and that they probably explain themselves. I haven't seen the scenes but I'm sure they're out there somewhere or I can get to them on another playthrough.

Those would have worked too. I'd have liked to see what the broadcasts said in all, but I also liked Adam's monologues. They could have shown something more substantial during those, sure.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 15, 2011, 12:46:29 AM
Just wondering, but anyone else liked to hear the UNATCO theme (http://www.youtube.com/watch?v=ekDh8BO23Rs) on the radio?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 15, 2011, 06:47:02 AM
I'm in
Code: [Select]
China right now and the attention to detail is staggering. This game is awesome.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 15, 2011, 01:28:06 PM
I love doing sidequests in this games, they're awesome. This game is fantastic.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 15, 2011, 01:45:35 PM
Yeah, same. I know I missed several, so I'm gonna try and get all of them done on my Deus Ex mode/stealth ahha who am I kidding? playthrough.

Looking forward to the DLC too.

And yeah there's DX songs everywhere. Well not everywhere, but in at least 2-3 places.

For whoever hasn't beaten the game: When you do, wait til after the credits.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 15, 2011, 02:48:49 PM
I always check if I did all the sidequests before leaving an area. I have a guide that tells me how many are in each area so I know if I've done them all before moving on.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 15, 2011, 07:20:03 PM
Doesn't that kind of remove part of the fun? I MAY check a guide whenever I get a chance to play again, but I'm so glad I didn't check a guide at all and just made the choices I wanted to. Sure, I didn't get a lot of achievements and I missed a couple sidequests, but it was rewarding as hell. I explored everywhere (well it felt like it though I obviously missed things), hacked into things, busted into things, and reaped the consequences/benefits of those choices.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 15, 2011, 07:30:10 PM
Doesn't that kind of remove part of the fun? I MAY check a guide whenever I get a chance to play again, but I'm so glad I didn't check a guide at all and just made the choices I wanted to. Sure, I didn't get a lot of achievements and I missed a couple sidequests, but it was rewarding as hell. I explored everywhere (well it felt like it though I obviously missed things), hacked into things, busted into things, and reaped the consequences/benefits of those choices.

I guess I didn't make myself clear. I only check how many sidequests are in that area when I'm about to leave, if I realize I haven't done them all I stay and look for the ones I missed. It doesn't influence the way I do things at all. I do it at my own pace in the way I see fit, that's the beauty of this game. I wont be able to play it again anytime soon so I want to see as much as possible on this playhtough. I might still miss some things because of the choices I make but that's part of the game's charm. But if a quest is available to me I want to make sure I check it out.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on September 15, 2011, 07:49:25 PM
It seemed to me like there were only 1 or 2 sidequests per "episode".  I feel that if Eidos filled Deus Ex with as much content as  Oblivion or Fallout, I would never want to stop.

I'm thinking that the relatively small amount of sidequests is why their quality is so high, but I'm hoping that I simply missed many of them.  I really seemed to stumble right into them at the start of a "level".

Basically, I hope they DLC the fuck out of this game.  My wallet is ready.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 15, 2011, 07:51:06 PM
Doesn't that kind of remove part of the fun?

Everyone has different views there, but I mainly just checked to see if there were other quests to do before leaving since I really didn't want to miss out because I never thought to talk to someone. About half of them you can't miss easily though, and named NPCs are usually a safe bet to talk to anyway.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 15, 2011, 08:04:18 PM
It seemed to me that if there were still quests out there, the game warned you before you left an area. I didn't always get that warning, but a couple times I did and continued on out of an area anyway. I could be wrong though.

I like exploring for myself, but I get not wanting to miss anything either.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 15, 2011, 09:03:18 PM
You get that warning no matter what, even if you see all the sidequests.

And yeah, people can play it however they want, this just struck me as the kind of game I wouldn't want to know anything about before hand and just blindly explore everything I could. Your way is your way, just a side comment really.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 15, 2011, 09:05:05 PM
Weird, I swear there were a couple times I didn't even get warned.

Run #2 on DX mode will entail all the sidequests I didn't get. And
Code: [Select]
saving Malik this time, ARGH.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 15, 2011, 09:08:57 PM
There are only 3 places where it happens I believe. Can't remember.

Are you trying to get any trophies/achievements or something? Because doing that isn't really hard, unless you don't want to kill anyone, then yeah, it can be a bitch, but by that point in the game I was so gung ho, kill all these motherfuckers that I found it quite easy. There's so much explosive shit all around that place that just popping off some well placed shots with the revolver will get it all done in a minute.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 15, 2011, 09:11:19 PM
I suck too much at stealth to be a pacifist. Trophies, not really, I just wanted to get that done. Revolver worked great in that firefight I remember.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 15, 2011, 09:13:34 PM
If you have the explosive upgrade, even better. Just look around for those fire barrels, they are all placed pretty much where the belltower dudes crowd around. Oh, and of course finding a good cover point is essential or they could overwhelm you. I forgot where I was, but I was in a really good spot where no one could get a great shot on me.


Just saw this video. Spoilers from the first mission in the game:

http://www.youtube.com/watch?v=bPvAe86KyWg&NR=1

Man...you there really are a lot of freaking ways to deal with things. I don't think I'd be quick enough to pull that shit off though.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 15, 2011, 09:36:30 PM
Just saw this video. Spoilers from the first mission in the game:

http://www.youtube.com/watch?v=bPvAe86KyWg&NR=1

Man...you there really are a lot of freaking ways to deal with things. I don't think I'd be quick enough to pull that shit off though.

I... I didn't saw that one coming. So random (and tragic).
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 15, 2011, 09:46:22 PM
I... I didn't saw that one coming. So random (and tragic).

Rewatch that and pay more attention to the little details. It changes from tragic to hilarious.

And yeah, that's undoubtedly an oversight. Only way you can do that without cheating is to get every possible EXP point, and that's pretty ridiculous given the contrary demands you have to fulfill.

As for the guide thing: there's also varying degrees of HOW you use it. If you simply play through the game with it in the other hand, yeah, I have to wonder how you could enjoy it at all, but just checking to see alternatives after the fact, or simply checking to see the future ramifications I can understand. That spoils the experience some, but it's not inherently undermining the whole point, especially since often you'd be choosing between two different set of consequences anyway. Alternatively: You just want to see if something's even possible at all, like I did for one sidequest (I stuck with my original result, the only non-murderous alternative would've been a huge pain in the ass and require grabbing gear quickly.)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 15, 2011, 09:52:20 PM
Rewatch that and pay more attention to the little details. It changes from tragic to hilarious.

I know that she's a little shaken up.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 15, 2011, 10:38:58 PM
I think it MAY be possible to get it done, but you'd have to be really quick grabbing exp at Sarif Industries doing some hacking. Likely though it's from the hacking glitch. I wouldn't even want to attempt to get it done (personally I think the hacking glitch is too tedious to even be useful) but it's still pretty damn hilarious that it can be done.

And like I said, I'm not at all against guides, and yeah, you can use it effectively, it's just a personal feeling about a game like this where much of the reward comes from the sense of discovery (at least that's how I felt even though, as you said, it is largely a lot of either-or situations).
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 15, 2011, 10:44:58 PM
Adam Jensen is really upset about his mirror.

http://www.youtube.com/watch?v=whtNHRYJnrU

Or, if basketball is more your thing.

http://www.youtube.com/watch?v=ZOVW82WFeuM&feature=player_embedded
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 16, 2011, 05:17:22 AM
If you have the explosive upgrade, even better. Just look around for those fire barrels, they are all placed pretty much where the belltower dudes crowd around. Oh, and of course finding a good cover point is essential or they could overwhelm you. I forgot where I was, but I was in a really good spot where no one could get a great shot on me.


Just saw this video. Spoilers from the first mission in the game:

http://www.youtube.com/watch?v=bPvAe86KyWg&NR=1

Man...you there really are a lot of freaking ways to deal with things. I don't think I'd be quick enough to pull that shit off though.

WTF?! LOL
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on September 16, 2011, 03:31:05 PM
Deus Ex: Human Revolution now has ads on load screens.

Reddit (Click the tiny image for bigger):
http://www.reddit.com/r/gaming/comments/kgdmw/i_didnt_ask_for_this_deus_ex_hr_now_has_in_game/

Reddit on how to block that shit:
http://www.reddit.com/r/gaming/comments/kh24i/my_vision_is_augmented_or_how_to_block_dxhrs/

EDIT: Apparently they've been there already, just somehow not working or something =/
That or it's a hoax... hard to say.

Quote
Coyotegrey
Administrator
Eidos Administrator
        
To clear up some confusion...the ads were not included in the latest patch.

EDIT MORE:
Well, looks more real now since it's getting coverage
http://www.joystiq.com/2011/09/15/star-wars-ads-find-their-way-into-deus-ex-human-revolution-load/
http://www.rockpapershotgun.com/2011/09/16/steamy-windows-deus-ex-3-patched/
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: DPB on September 16, 2011, 03:53:29 PM
I've been using the latest patch almost all day and I haven't seen any adverts like that. Maybe it's not for Europe?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Cyril on September 16, 2011, 04:33:22 PM
I didn't see this posted, so for anyone interested, there's some new information about the DLC.  It seems like a larger than average DLC, with 10 trophies/250 achievement points and has 2 separate compounds.

Unfortunately, no extra hub.

http://www.siliconera.com/2011/09/16/a-few-more-details-on-deus-ex-human-revolutions-missing-link-dlc/
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 16, 2011, 04:36:04 PM
Nice.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Akanbe- on September 16, 2011, 04:37:34 PM
Doesn't that kind of remove part of the fun?

Everyone has different views there, but I mainly just checked to see if there were other quests to do before leaving since I really didn't want to miss out because I never thought to talk to someone. About half of them you can't miss easily though, and named NPCs are usually a safe bet to talk to anyway.

Indeed.  I knew a guy in 9th grade who liked to play RPGs with his nose stuck in a strategy guide to see what would happen in that area.  Even if it didn't spoil any parts of the story, I cannot see how that would be fun.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 16, 2011, 04:42:39 PM
Last time I used one, I was trying to max more S. Links in Persona 4 (by seeing who was available when)... I still only maxed, like, two.

For DXHR I get wanting to know if there's simply more sidequests in an area. Game had some pretty interesting sidequests.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 17, 2011, 01:31:31 AM
So, if like me you got the PS3 version of the augmented edition, and wanted the soundtrack... but lacked a Blu-Ray drive?

http://release.square-enix.com/na/2011/09/16_01.html

I will be doing that Monday asap kthx.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 17, 2011, 01:38:09 AM
What they probably could've done in hindsight was make sure the numbers for regular/augmented were unique, that way those registering with Square Enix Members that had ANY Augmented Edition could download the soundtrack (hell, the other extras) for free there. I guess there's potential abuse, but no more than someone buying a blu-ray/DVD/Download combo and giving away the download key to a friend or family member.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 17, 2011, 02:35:04 AM
High quality MP3? What about some using FLAC? :(
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on September 17, 2011, 11:07:11 AM
I haven't seen many developers do much with flac. Plus, the average user is probably not even going to have any idea what a flac file is, despite its awesomeness.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 17, 2011, 11:12:31 AM
This game really knows how to make you feel like a badass. Typhoon is overpowered.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 17, 2011, 01:19:29 PM
Found this on the GFAQs message board:

"The Mirror" DLC:

After waiting months for a mirror replacement, only to find out that it was being kept from him, Adam decides to set off and claim the elusive object himself.

Enter "The Mirror" DLC. Players will unravel a conspiracy leading them across Detroit and into heavily guarded warehouses, corrupt shipping manufacturers, and even Mr. Chiron himself. Use your stealth, combat, and social augmentations to get through 5-6 hours of new environments, new weapons, and new characters to interact with!

The fate of Adam's home decor lies in the balance!


They should totally make something like this, hah.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 17, 2011, 03:07:54 PM
They so should, haha. I wonder how much DLC is planned...

Has anyone read the comics and/or The Icarus Effect or uh, anything else that pertains to the DXHR universe? I haven't yet but one apparently involves Adam as SWAT and the other covers the Tyrants (the DXHR bosses) who we know nothing about ingame. And IE is like ten bucks on Amazon right now.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on September 18, 2011, 06:59:48 PM
Time to finish this game.  There is an unholy trinity of Xenoblade Chronicles, White Knight Chronicles, and Deus Ex: HR all up in my brain.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 18, 2011, 07:36:04 PM
Just finished it, only saw one of the endings, I'll watch the others tomorrow. GOTY contender.

Code: [Select]
Jensen's speach at the end reminded me of Snake at the end of MGS2
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 18, 2011, 07:42:09 PM
Which ending?

I like all the speeches, no matter which one you pick.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 19, 2011, 11:51:55 AM
No ending in particular, it just reminded me of MGS2.

I was saving typhoon cartridges thinking the game would throw a badass boss at me down the line and I ended up with 16 unused typhoons in my inventory. I had so much artillery I didn't even use lol.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 19, 2011, 01:00:19 PM
Typhoon was great for when I was closely surrounded. Only used it once on a boss. Double takedowns were my saviour.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 19, 2011, 08:33:01 PM
Yeah...I never ended up using the typhoon because I got it late and never needed it. In hindsight...it would've been pretty nice in Panchaea.

This is pretty awesome:

http://www.youtube.com/watch?v=-A6eeeq_2TE
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on September 19, 2011, 09:01:26 PM
I got Typhoon finally, and it came in handy with dealing with the swarms of crazy people.  I wouldn't have had enough ammo to deal with them all traditionally.

Code: [Select]
Having only played through Liberty Island in Deus Ex 1, (which I still found intriguing, if very difficult) I was surprised at how much of a rise I got out of the classic title screen music after the credits.  I think it's just an epic score, but it pumped me up for a possible remake with this games engine.
This whole game was so Metal Gear.  Luckily I love Metal Gear!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 19, 2011, 09:12:18 PM
I for one would love DX1 remade in HR fashion.... I never got to play it. And won't, unless it gets ported to Mac or I want to suffer the PS2 version.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 19, 2011, 09:20:09 PM
I for one would love DX1 remade in HR fashion.... I never got to play it. And won't, unless it gets ported to Mac or I want to suffer the PS2 version.

Good news! It's on the Mac! (http://www.amazon.com/Deus-Ex-Mac/dp/product-description/B00004TEY9/ref=dp_proddesc_0?ie=UTF8&n=468642&s=videogames)

Now for the bad news, taken from Wikipedia (http://en.wikipedia.org/wiki/Deus_Ex)

Quote
The Macintosh version of the game, released shortly after the PC version, was shipped with the same capabilities and can also be patched to enable multiplayer support. However, publisher Aspyr Media did not release any subsequent editions of the game or any additional patches. As such, the game is only supported in Mac OS 9 and the "Classic" environment in Mac OS X, neither of which are compatible with Intel-based Macs. The PC version will run on Intel-based Macs using Crossover, Boot Camp or other software to enable a compatible version of Microsoft Windows to run on a Mac.

Actually, I guess there's a bit of good news there, if you cared to go through that kind of trouble, and the game itself would be cheaper anyway.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 19, 2011, 11:23:25 PM
Yeah, Aspyr does decent ports and then uh.. doesn't update them. They've done Call of Duty Mac ports too.

Funny I just parted ways with my non-Intel Mac last year, but even when I had it I've never bothered to partition my drive for OS9/Classic or any other reason. Nothing I wanted with it anyway... I wonder if it'll run on my two year old Netbook.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 19, 2011, 11:39:12 PM
Yeah, Aspyr does decent ports and then uh.. doesn't update them. They've done Call of Duty Mac ports too.

Funny I just parted ways with my non-Intel Mac last year, but even when I had it I've never bothered to partition my drive for OS9/Classic or any other reason. Nothing I wanted with it anyway... I wonder if it'll run on my two year old Netbook.

I remember Jeremy Parish talking years ago about trying to get Deus Ex to work on a new, PowerPC Mac that had OSX as the main OS, and still not getting it to work. I suspect the window for playing the game on Macintosh was VERY, VERY narrow.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 24, 2011, 05:31:02 PM
Missing link video:

http://www.eurogamer.net/videos/deus-ex-human-revolution-dlc-vid (http://www.eurogamer.net/videos/deus-ex-human-revolution-dlc-vid)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 24, 2011, 08:44:46 PM
Put it on the front page yesterday.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PotRoast on September 25, 2011, 03:25:17 PM
High quality MP3? What about some using FLAC? :(

iTunes can't play FLAC files natively lewl.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on September 25, 2011, 05:01:10 PM
ps3 or xbox360 for this?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 25, 2011, 05:05:55 PM
I played on PS3, only noticed one bug. I don't have a 360 or PC, but if I did, I'd have played the PC version.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 25, 2011, 05:10:58 PM
ps3 or xbox360 for this?

They're identical. Go by controller preference. Or trophies/achievements.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 25, 2011, 05:18:57 PM
ps3 or xbox360 for this?

They're identical. Go by controller preference. Or trophies/achievements.

This really. It seems as if the PS3 is a bit brighter and thus washed out looking, but the 360 in turn looks like it's suffering from black crush, so you can probably just adjust settings as desired.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 25, 2011, 05:27:01 PM
That's just the usual gamma difference between both consoles. It's there in every game, it's related to the way they output the image. On a technical level it's one of those rare cases of absolute parity.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on September 25, 2011, 05:31:26 PM
Ps3. I find trophies more alluring.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 25, 2011, 05:41:15 PM
Trophy whore.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Sagacious-T on September 25, 2011, 07:05:09 PM
PC.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 25, 2011, 07:26:39 PM
PC.

...wasn't in the original question.

Mind, if your PC can handle it it's the platform I'd recommend, but the game WAS designed consoles first so it's not like Deus Ex 1 here where there's a significant loss on consoles, or even a markedly different experience.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 25, 2011, 07:30:35 PM
I can't truly compare it since I haven't played it on the PC, but it plays damn well on the consoles and the control scheme is nice. The best thing on the PC seems to be the ability to assign inventory to quick keys and not having to deal with the menu wheel (I found it to be annoying it first since it wasn't explicit instating that you have to untoggle a consumable if it's accidentally selected). I'd say Xbox only because I like the triggers on the Xbox controller and you'll be using it a lot, but otherwise it doesn't matter much.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 25, 2011, 07:40:41 PM
The console versions are very decent, only problem is the frame-rate when you get into big gunfights, it drops horribly. The performance videos remind me of Crysis 2 but fortunately not as bad. It wouldn't be as noticeable if they implemented motion blur but I guess they just couldn't. Otherwise it's pretty smooth and it looks great.
I highly recommend this game, if the idea of a MGS with rpg elements in a blade runner type setting sounds good to you...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 25, 2011, 07:52:53 PM
I'd say Xbox only because I like the triggers on the Xbox controller and you'll be using it a lot, but otherwise it doesn't matter much.

If it uses L1/R1 for that (or lets you assign to those) then it's completely a matter of preference since both work roughly as well, I might actually give the nod to L1/R1 over LT/RT for shooting. If it uses L2/R2 however... that's still down to preference, and if you put triggers on the controllers, but I find it's not that ideal and I've not been satisfied with snap-on triggers when I've tried.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Lard on September 25, 2011, 09:17:02 PM
I'd like an honest answer. How likely are we to get a "GOTY" edition of this?

I'd really like to play it, but I'd rather wait and pick up that edition if there's going to be one.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 25, 2011, 09:21:52 PM
If there's another piece of DLC or two after The Missing Link, most likely. But even then, a GotY edition would be quite a ways off, like later next year. So.. can you wait that long? If not, just get it for cheap. It's been on sale enough, is $40 on Amazon right now ($50 augmented) and.. who knows, could get even cheaper during Black Friday/Christmas sales.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 25, 2011, 09:34:00 PM
I'd like an honest answer. How likely are we to get a "GOTY" edition of this?

I'd really like to play it, but I'd rather wait and pick up that edition if there's going to be one.

Depends on whether or not Eidos games go through the same shit SE games have. This is largely new really, so it could go either way. If you want to play it safe, wait a year, and if nothing shows up just get this.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on September 26, 2011, 02:13:35 AM
Picked up PS3 augmented, thanks for the heads up!

I'm going to finish Uncharted, then play Team Ico then this.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 26, 2011, 05:45:23 AM
After Uncharted you should play Uncharted 2 ;-)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 26, 2011, 05:50:52 AM
That's exactly what I'm doing. UC2 better be tons better than the first.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on September 26, 2011, 05:57:28 AM
After Uncharted you should play Uncharted 2 ;-)

Hey fuckstick, accept my friend request already
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 26, 2011, 08:04:37 AM
After Uncharted you should play Uncharted 2 ;-)

Hey fuckstick, accept my friend request already

I already have bitch.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 26, 2011, 08:05:35 AM
That's exactly what I'm doing. UC2 better be tons better than the first.

You didn't like it? Why?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on September 26, 2011, 03:54:10 PM
That's exactly what I'm doing. UC2 better be tons better than the first.

You didn't like it? Why?

It's a good looking game, but it is kinda meh. Especially the zombie dudes at the end. What the hell is that crap?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on September 26, 2011, 04:10:43 PM
It's a good looking game, but it is kinda meh. Especially the zombie dudes at the end. What the hell is that crap?

Are we talking Uncharted, or Deus Ex here?

Code: [Select]
Though the Deus Ex "zombies" are some of the funniest shit I've ever seen. Were they TRYING to be scary? Cuz it was just a bunch of goofy guys running around wimpering, crying, and banging into things! Fuckin' hillarious!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on September 26, 2011, 04:19:04 PM
BTW: what the fuck was with the final "boss"? After getting my ass handed to me again and again by the 3 mini bosses, the final "fight" was a total WTF?

Code: [Select]
I don't even know what I did. I punched through some walls at the top of the room, ran down, pressed some buttons, got confused, ran to the opposite end of the room and shot a paralyzed boinic woman in the face, END OF GAME! Was that supposed to be a battle, or just an excersize in randomness? And how is a paralyzed woman supposed to fight? Is this game teaching people that it's okay to beat up on cripples?
I haven't had a lamer final boss experience since FF9 when Necron berserked all my characters and I sat back while they beat him to death.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on September 26, 2011, 04:34:27 PM
Are we talking Uncharted, or Deus Ex here?

Code: [Select]
Though the Deus Ex "zombies" are some of the funniest shit I've ever seen. Were they TRYING to be scary? Cuz it was just a bunch of goofy guys running around wimpering, crying, and banging into things! Fuckin' hillarious!

Back to Deus Ex, I guess.

Code: [Select]
I was [i]never[/i] under the impression that the 'zombies' in Deus Ex were supposed to be scary.  They were people who were driven insane and they acted like people who were insane.  If anything you were supposed to have sympathy for them.

They were a pain in the ass for stealth, though.  Too many eyes.  Made me feel kind of bad after I got spotted and had to mow them down with my heavy rifle...they didn't stand a chance.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 26, 2011, 05:06:18 PM
I played the whole game with stealth but when I got to that part I just mowed them down with the heavy machinegun, I could tell right away that doing that level with stealth would be a pain in the ass, it was fun.

Prime, I think you should spoiler tag that stuff about the final boss.

I don't get why people had so much trouble with the bosses. I understand the first one IF you don't have the rocket launcher but after that? My only problem was deciding which weapon to use. 2 typhoons were enough to take them down, I actually stopped using it during bosses because it felt so damn cheap. Fight starts, I press F2 twice, fight ends lol.
The final boss was very underwhelming, I agree. I wasn't surprised to know that the bosses were outsourced, they were by far the worst part of the game.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on September 26, 2011, 06:18:32 PM
Well...

Code: [Select]
Depending on what you did earlier, many of your augs (including the typhoon) are not available for the third boss fight, which can make it a bit of a pain.

I do think the first was the hardest, though.  I was rather unprepared for it.  Of course, later on I read somewhere that you can just take him out with the stun gun.  It stuns him long enough that you have time to reload and after like ten shots he's down.  If I replay the game I'll give that a shot.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 26, 2011, 06:37:45 PM
I plan on getting back to play this in a couple of days and I want to know if DX:HR has New Game+.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 26, 2011, 07:03:02 PM
No. There is no New Game +
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 26, 2011, 07:10:55 PM
Agh, what a shame. I wanted to see Adam as Robocop with all the augmentations.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Azrael on September 26, 2011, 07:25:58 PM
There is a glitch that can be utilized to do so...if you really want to that badly as it's incredibly time consuming. People have done it though.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 27, 2011, 01:00:52 AM
I see. I'm not desperate to see Adam as a killing machine and I don't want to do any time consuming stuff with DX:HR just to get one thing done through a glitch, so no big loss there.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 27, 2011, 01:16:51 AM
Adam as a killing machine would be fucking glorious.

The grenade launcher is pre-order content. Great if you got that bundle. Otherwise I can imagine that Namir fight would have sucked. I CAN see how the boss fight would suck for stealth, hacker, non-combat builds of Adam and without Typhoon. I'd be pretty pissed if I was one of those people. Then again, you KNEW there were going to be bosses. You can get them done with the shit in the room (at least for Barrett).

As for the 'things' near the end of the game
Code: [Select]
No they weren't supposed to be scary, zombie-like shit. That was Uncharted and their steroid zombies. They were just augmented people gone crazy, that's all. I imagine anyone going for stealth bonuses would have had a hell of a time.

And the final battle. Was it really that hard? I ran and hid and took out the turrets from afar with the laser rifle. That thing handled the glass and Zhao well enough. But man was that battle ever fucking random. I feel like the last few hours of the game fell apart a bit.

Anyway, don't get me wrong. I like Uncharted. It's pretty and fun. The story was interesting enough. Controls weren't my favourite though, and melee attacks (even though I didn't use them that much) felt a bit slow and clunky. I DID like it enough to want to play UC2. So I'll be doing that at least.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Lard on September 27, 2011, 01:27:41 AM
That's exactly what I'm doing. UC2 better be tons better than the first.

It's not. :/
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 27, 2011, 01:31:40 AM
That's exactly what I'm doing. UC2 better be tons better than the first.

It's not. :/

Opinions man, opinions.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 27, 2011, 01:36:12 AM
That's exactly what I'm doing. UC2 better be tons better than the first.

It's not. :/

Opinions man, opinions.

Yeah. Not like I was completely blown away with UC2 like some people were, but I'd phrase that differently just because I know I'm in the minority there and most probably wouldn't agree with me.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 27, 2011, 01:37:10 AM
DAMN YOU. Way to crush my hopes and dreams.

....although I guess I'll play it anyway. I need to fill the Dark Souls gap.

Again, I liked UC1 *enough* but it wasn't mindblowing.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on September 27, 2011, 02:11:21 AM
I personally felt that Uncharted 2 was tons better than the first.  Sure there weren't really any big changes, but there were so many subtle improvements that everything just felt better, particularly with regard to the pacing of the game.

But why are we talking about Uncharted in a Deus Ex thread?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 27, 2011, 02:23:55 AM
Because it happens, and being derailed by Uncharted is better than being derailed by some people's obsessions around here.

For UC2, even subtle improvements are good enough for me. Please tell me the melee is less awkward.

Back to DXHR: Apparently the DLC will have a boss battle (http://www.eurogamer.net/articles/2011-09-23-deus-ex-dlc-includes-new-boss-battle). Except it's supposed to be better, you can kill him stealthily, you don't have to kill him at all, etc.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on September 27, 2011, 02:27:51 AM
But why are we talking about Uncharted in a Deus Ex thread?

Because we all finished the game (obviously) and are now waiting on the expansion.

... While I was joking there that DOES apply to me. Not much more to say other than shock at how disappointing the endings were.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on September 27, 2011, 05:08:42 AM
That's exactly what I'm doing. UC2 better be tons better than the first.

It's not. :/

LOL, it's not even in the same league, there's a reason people were so blown away by it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PotRoast on September 27, 2011, 07:19:09 AM
Everyone that loves Uncharted 2 needs to see The Mummy: Tomb of the Dragon Emperor. I already knew Uncharted was super duper ripping off Indiana Jones, but this was a bit too much.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on September 27, 2011, 12:18:30 PM
Everyone that loves Uncharted 2 needs to see The Mummy: Tomb of the Dragon Emperor. I already knew Uncharted was super duper ripping off Indiana Jones, but this was a bit too much.

Your point being?  I haven't heard anyone praising Uncharted 2 for its originality.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Fei on September 27, 2011, 01:58:41 PM
Even I will say that Uncharted 2 was pretty good.  I can almost never get into western games like that, and I actually finished it.

I was really impressed with DX:HR's atmosphere.  I think Oblivion is an example of what I consider to be blandness (whether its fair to blame it on it being a western game, probably not), and even Assassins Creed 2 felt generic and sterile to me.

Maybe western RPGs do better the further into the future their settings are, ha.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Lard on September 27, 2011, 05:27:43 PM
LOL, it's not even in the same league, there's a reason people were so blown away by it.

It's a good game, but massively, massively overhyped. There's some good sequences (the train was great), but it didn't feel like it outshone the first game in any particular way, and
Code: [Select]
Even the last third of the game with supernatural creatures was pretty similar to the first . Also thought the final boss battle was pretty underwhelming.

ADMIN EDIT: Fixed the spoiler tags for you.

(Sorry about the spoiler tags)
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 27, 2011, 06:02:41 PM
I was really impressed with DX:HR's atmosphere.  I think Oblivion is an example of what I consider to be blandness (whether its fair to blame it on it being a western game, probably not), and even Assassins Creed 2 felt generic and sterile to me.

Maybe western RPGs do better the further into the future their settings are, ha.

The common complaint I hear about Bethesda games is that they're 'soulless' but I've only played Fallout 3 so I can't really judge.

I like both DXHR and AC2's atmospheres for different reasons. From the minute you were Ezio in Firenze, AC2 had lively streets even at night and the music helped the mood. (I say AC2 and not necessarily ACB because I found both Rome and the music a bit less enthralling than Venice, Florence and Tuscany, and it just got boring after an entire game.)

Walking around Detroit in DXHR felt pretty much like how you should feel when you wander into the wrong part of town, I thought. Hengsha was interesting, but at least it had more shops (and a bar) - unlike Detroit. It makes me wonder what a Montreal hub would have been like.

... :(
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Demon_Princess_Kay on September 27, 2011, 06:35:58 PM
Because it happens, and being derailed by Uncharted is better than being derailed by some people's obsessions around here.


Huh i have no idea what you're talking about?

Anyways on the topic of Uncharted. I only played 2 and strangely loved it despite it's lack of having anything to do with any obsessions i might have. Though my friends tell me that I should just forget about one as it will seem a lot worse in comparison. Anyone here think it's still worth getting?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on September 27, 2011, 08:19:39 PM
If you enjoy Uncharted for the characters or the storytelling I say that is worth it.

People give too much shit to that part of the first game though and I didn't see any problem with it. Yes it could have been done better but is fine as it is.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Lard on September 27, 2011, 09:00:38 PM
I actually prefer the first game. It's worth picking up, you can probably find it dirt cheap now.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on September 27, 2011, 09:04:39 PM
The first Uncharted can be found for 20 if you look in the right places. The second game, between 20-30 depending on whether it's the GotY edition.

Honestly if you think you'll really play both just get the dual pack (UC1&UC2GotY). It's $40 and the best deal.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PotRoast on September 28, 2011, 02:51:42 PM
Everyone that loves Uncharted 2 needs to see The Mummy: Tomb of the Dragon Emperor. I already knew Uncharted was super duper ripping off Indiana Jones, but this was a bit too much.

Your point being?  I haven't heard anyone praising Uncharted 2 for its originality.

I guess that was my point. The story told is so incredibly derivative and banal that I couldn't become engaged at all. And that's important - I've played plenty of games with bad or lackluster stories that still were still able to engage me enough in them such that I enjoyed the game. Uncharted 2 failed even at this. All that was left was just hallway after hallway of me mindlessly mowing down enemies. Which was pretty darned boring if you ask me. I'd rather have been playing a rail shooter or side scroller if the point was mowing down enemies.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on October 03, 2011, 02:46:51 AM
Yoichi Wada has a plan for the future of Deus Ex (http://www.neogaf.com/forum/showpost.php?p=31465647&postcount=1)

Oh God (http://www.neogaf.com/forum/showpost.php?p=31465786&postcount=16).
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on October 03, 2011, 02:53:17 AM
Quote
Deus Ex III-2

Wherein Megan, Pritchard and Malik band together to find Adam? Singing cheesy songs as they time travel and evade the Illuminati?

Seriously though, I hope it's more of a 'we need Wada to give the OK to make DX4/remake DX1/whatever' than him having anything specific in mind. Square Enix was very much hands off with DXHR, although they did the CG trailer and probably imposed deadlines and shit.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on October 03, 2011, 07:49:09 AM
Adam needs to be augmented with more zippers.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on October 03, 2011, 12:47:20 PM
Adam needs to be augmented with more zippers.

And belts.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Agent D. on October 06, 2011, 06:43:30 AM
Adam needs to be augmented with more zippers.

And belts.
And a hat that pops out like his super cool shades.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on October 06, 2011, 03:31:59 PM
Adam needs to be augmented with more zippers.

And belts.
And a hat that pops out like his super cool shades.

And a bunch of random shit that pops out of his hat a la Inspector Gadget. Like scissors and binoculars.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: PotRoast on October 09, 2011, 10:44:47 AM
OK I just beat it last night. Stayed up past my bedtime and powered through the final section. As I've said in another thread, it is easily one of the best new games I've played in recent years, and by far and away the best Western developed RPG (sorry Witcher 2, my computer sucks and I can't play you). I have only two pieces of criticism:

1. The bosses. Yeah, this has been repeated ad nauseum, but it really did bother me. For ever one of them I probably spent 20 or so minutes dying instantaneously before getting a handle on it. Considering the time it took to reload my save state, this was a major pain. And I was playing on Give Me a Story difficulty, if it matters at all. There's a lot more to complain about with them, but it's already been said.

2. Dungeons way too long. Don't get me wrong, they were designed very well with lots of neat things to find and ways to do things. I am was impressed at how naturally I was led in the right direction, even when it seemed like I wasn't sure if I was taking the best route or not. But towards the end of the game they started draining on me. Playing stealth games is taxing mentally. Making dungeons that long didn't provide me with the relief needed to calm down and relax. They needed more sections like Detroit and Hengsha to break things up.

Anyway, I'd probably give the game an A or A-. It'll just depend on how much those two issues really bother me two or three months from now.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on October 13, 2011, 04:50:44 PM
The DLC's out next week.

http://www.rpgfan.com/news/2011/2290.html
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on October 13, 2011, 04:57:19 PM
Question: Are collectibles located in areas containing enemies it's possible to just sneak by?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on October 13, 2011, 04:59:37 PM
Man, I put $10 into my Steam wallet to test buying the Fable III DLC (though that wasn't really necessary) and figured I'd just spend it on the Deus Ex DLC, only for it to be $15 instead. Well, I DID spend $5 of that on Red Faction Guerrilla yesterday to be Space Asshole (http://www.youtube.com/watch?v=IcUBI-YVRY8), but it's still offputting. I'll wait for impressions, then a Steam sale if they're not favorable enough.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on October 13, 2011, 05:32:42 PM
Yeah it's a little steep. But if Eidos says it'll take about 5 hours, it'll probably take me 7-8. I'll wind up getting this right away for sure. Dark Souls is driving me nuts.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on October 13, 2011, 05:40:09 PM
Dark Souls is driving me nuts.

A common reaction.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Kevadu on October 13, 2011, 07:41:54 PM
I loved this game, but I'm not sold on the DLC...
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yoda on October 13, 2011, 08:50:33 PM
I can't see how this game won't take me 100 hours. So much sneaking! And hacking!


Starmongoose let me tell you of the hacking.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on October 14, 2011, 04:51:16 AM
I can't see how this game won't take me 100 hours. So much sneaking! And hacking!


Starmongoose let me tell you of the hacking.

The game really isn't that long. I only missed 1 sidequest and still managed to finish it under 30 hours.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Prime Mover on October 14, 2011, 05:34:57 AM
Yeah, it's not huge, but what is there is good.

In hindsight, though, there are some things I think they could have done much better. Mainly, it would have been nice to be able to go from city to city at will, instead of being hauled off to some location for 8 hours at a time. Also, there was some really obvious sections that were missing. Montreal city? Hello! But aside from that, I really loved the game to death. I'm glad the DL content is coming so soon, I'm likely to get it this time.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: John on October 14, 2011, 11:30:53 AM
OK, my embargo is up.  The DLC has some really great elements (introduces intrigue, a couple of interesting characters), but it's very short, feels very combat-heavy, is very linear, and doesn't do as good of a job as the regular game preparing you for what you should expect to put points into.  Plus some of the augs are almost completely useless here, which was frustrating.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on October 14, 2011, 11:54:17 AM
Sounds like it'd be good enough at $10 then... but at $15 it needs to be more like a lightweight expansion than a chunk of added content.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: John on October 14, 2011, 12:27:06 PM
The DLC is fun - don't get me wrong there.  However, it's not really friendly if you build your character certain ways and it's really short for a piece of $15 DLC.  If you're a hardcore DXHR fan, though, it's worth it.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on October 14, 2011, 12:34:04 PM
How long did it take you, John?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: John on October 14, 2011, 12:37:05 PM
How long did it take you, John?

3 hours, and that's including the time I spent dying a lot against hordes of enemies with my CASIE mod that I used some of my first Praxis Kits on.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on October 14, 2011, 12:56:28 PM
Ah gotcha. I don't play through stuff terribly quickly, so I'm guessing 4-5 hours for me.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on October 18, 2011, 06:41:43 PM
Keep those shades clean with Deus Ex: Human Revolution The Missing Link DLC (http://www.giantbomb.com/keep-those-shades-clean-with-deus-ex-human-revolution-the-missing-link-dlc/17-5084/)

HYPE! HYPE! HYPE!
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Eusis on October 18, 2011, 06:43:22 PM
HYPE! HYPE! HYPE!

15 US Dollars.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on October 18, 2011, 06:47:42 PM
HYPE! HYPE! HYPE!

15 US Dollars.

I understand your point, but still...

HYPE! HYPE! HYPE! :D
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on October 19, 2011, 02:46:24 AM
$10 on PSN - Go before Sony realizes they fucked up.

But stay away from the tactical enhancement pack, $14.49 holy everliving christ SOMEBODY messed up, twice.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Zyco on October 19, 2011, 06:53:08 AM
havent completed this game yet.. I think Dark Souls has ticked me off for a bit now.  I should jump back into Deus Ex, does any of the DLC have things essential or helpful for the regular campaign.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on November 23, 2011, 12:18:26 AM
Eidos Montreal takes the blame for Deus Ex boss fights (http://www.videogamer.com/news/eidos_montreal_takes_the_blame_for_deus_ex_boss_fights.html)

Are you happy now?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Cyril on November 23, 2011, 10:50:51 PM
Eidos Montreal takes the blame for Deus Ex boss fights (http://www.videogamer.com/news/eidos_montreal_takes_the_blame_for_deus_ex_boss_fights.html)

Are you happy now?

. . .I'm honestly quite amazed people are still talking about who is to "blame" for them.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on November 23, 2011, 11:19:40 PM
It has gone back and forth. They outsourced them probably due to time constraints, and it turns out EM still designed them.

Even when we talked to Eidos in August, they knew the boss fights weren't going to go over well. But that was like..around release time.

The only one I hated was Barrett anyway.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: DPB on November 25, 2011, 06:34:46 PM
The Missing Link is half price on Steam until tomorrow (as well as the game itself). If DLC is distributed by Steam it's always worth waiting a month or two, since it's inevitably on sale at some point for a far more reasonable price.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on November 25, 2011, 10:31:43 PM
Yeah, the sale will probably end at something like 10 AM PST since they're having new sales every day. Honestly it's worth $7.49 if you really liked DXHR. About 3-6 hours depending on how you play. I paid $10 and it still was worth it.

Oh uh, DXHR itself is half price too on Steam til then. $24.99.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Cyril on November 25, 2011, 11:46:03 PM
Forgive the rather belated question, but is there going to be more DLC?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: kyuusei on November 26, 2011, 12:07:13 AM
They haven't said. I have a feeling the answer is going to be no, but I'm hoping there's at least one more DLC.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on November 26, 2011, 12:30:25 AM
If they don't do more DLC I guess that I'll make sure to save the "pre-order" DLC that I still haven't bought yet to have an excuse to play the game again.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: DPB on December 01, 2011, 05:50:17 PM
I just finished the DLC, it was pretty good but I don't think I'd recommend it at full price. It wasn't too short (took me 6 hours), but it focused on the things I liked the least about the full game, namely being trapped in a big confusing complex full of enemies. I'd have preferred some non-hostile areas, or at least less combat, you can barely go round a corner without running into an enemy.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: CDFN on December 01, 2011, 07:02:24 PM
The dlc was the worst part of the game, the game actually benefited from having it cut.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on February 23, 2012, 11:29:08 AM
Adam Jensen Playing Deus Ex Human Revolution Part 1 (http://www.youtube.com/watch?v=flszuT3ROdo), 2 (http://www.youtube.com/watch?v=lXOQzeTiutA) and 3 (http://www.youtube.com/watch?v=WPRgvcSAE4I).

Good interview for anyone that has finished DX:HR already.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Agent D. on February 23, 2012, 11:55:09 AM
I can't sit through a 20 minute interviee, but I was laughing pretty hard when he said "Shut up Meagan". Family Guy destroyed the name for me.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Farron on February 23, 2012, 04:52:45 PM
I've been watching these videos as I am subscribed to their channel. It's funny that a lot of people think the VA was doing a "batman-like" voice when this was really his natural voice.
Also, he gives some nice insight how production goes as far as the acting which can take years to finish.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Ashton on February 23, 2012, 05:23:03 PM
How the hell does he have a natural voice like that? Is he a heavy smoker or something?
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on March 19, 2013, 01:36:41 PM
Deus Ex: Human Revolution Director's Cut coming to Wii U (http://www.siliconera.com/2013/03/19/deus-ex-human-revolution-directors-cut-coming-to-wii-u/) -- Source: Siliconera

Good for those who are late to the party.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: daved on March 20, 2013, 02:48:28 PM
I really liked this game but was kind of disappointed with the ending.  Just seemed a bit too abrupt for my tastes.  I'm hoping that the rumored possible DE: HR2 is in the works. 
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Yggdrasil on March 20, 2013, 03:11:05 PM
Deus Ex: Human Revolution Director's Cut for Wii U confirmed, and yes, they've fixed the boss battles (http://www.eurogamer.net/articles/2013-03-20-deus-ex-human-revolution-directors-cut-for-wii-u-confirmed-and-yes-theyve-fixed-the-boss-battles) -- Source: Eurogamer

I really liked this game but was kind of disappointed with the ending.  Just seemed a bit too abrupt for my tastes.

In retrospective, yeah, the endings are a bit abrupt in the way they presented them but I think that the endings themselves are very good and complement the narrative nicely.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Annubis on October 25, 2013, 12:55:21 PM
Apparently, the DC version is bad on everything but the Wii U at the moment.

PS3 has sound problem
PC has bugs everywhere and FPS took a huge dive.
Not sure about 360.
Title: Re: Deus Ex: Human Revolution Thread (merged)
Post by: Taelus on October 25, 2013, 01:34:42 PM
My personal experience with the PC DC is the exact opposite. Game runs even better than the old version, and other than this bizarre character model clipping glitch, I haven't had any major bugs.

Still, I'm sure they'll get it sorted out. I'm not that burned, it cost $5 :)