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The Rest => General Discussions => Topic started by: Cosign on June 21, 2010, 10:17:32 PM

Title: RPGFan Podcast (Random Encounter) Thread
Post by: Cosign on June 21, 2010, 10:17:32 PM
I've been wanting to do this for all week now, or ever since I discovered that one of my favourite websites is getting a podcast! I just thought I'd hop in to say a big Thank You to the guys who took the time to record it. Episode 01 and 02 was full of interesting discussion. I particularly liked the segment about major gripes in RPGs.


In the future if you guys could pick and clamp down on one title for in-depth discussion that would be aweeeesome.
Huge thanks.
Cosign

ps: I am aware that there is another podcast thread. http://www.rpgfan.com/boards/index.php?topic=7626.0 but it seemed misplaced.
Title: Re: RPGFan Podcast Thread
Post by: Dincrest on June 22, 2010, 06:57:36 AM
Thanks for the feedback, man.  Glad you like it. 
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 23, 2010, 02:28:45 PM
Two threads!  Dear lord, this is madness!
Title: Re: RPGFan Podcast Thread
Post by: Cosign on July 06, 2010, 09:06:43 PM
Would be nice to see a 'Podcast' section up on the top banner so that people can click it and check out previous episodes. Otherwise hardly anyone is going to discover them.
Title: Re: RPGFan Podcast Thread
Post by: TurnBasedDude on July 06, 2010, 09:23:10 PM
Yeah, we've been working on implementing it somewhere. Give it time. :)
Title: Re: RPGFan Podcast Thread
Post by: graywolf323 on July 08, 2010, 11:07:33 AM
any chance of the podcast going up on iTunes?
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 08, 2010, 04:11:25 PM
We're working on that too!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 11, 2010, 09:54:48 AM
Episode 4 is now up, gang!  Let us know what you guys think. 

Also, I'd like to ask if you guys would like a longer podcast or a shorter one.  We're always talking about that on staff, and we seem to have settled on an hour time limit.  Just want to ask the listeners to see what you guys think!
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on July 11, 2010, 10:27:41 AM
An hour seems like a good number.

I have to break it up into a couple of sittings but it's always good to have something to listen to for journeys and stuff.
Title: Re: RPGFan Podcast Thread
Post by: Rapturous on July 11, 2010, 06:10:55 PM
Keep the input comin', guys.  This is all good stuff.  :)
Title: Re: RPGFan Podcast Thread
Post by: Cosign on July 14, 2010, 07:18:14 PM
I'd prefer shorter episodes but more frequent releases. 60 minutes is a good number imo. A lot of other podcasts I listen to do 2.5 hour episodes then burn out and a new episode doesn't get released in months.
Title: Re: RPGFan Podcast Thread
Post by: Dincrest on July 14, 2010, 07:31:50 PM
What we want to do is a biweekly podcast with 60 minute episodes.  Longer for stuff like E3. 
Title: Re: RPGFan Podcast Thread
Post by: spikyhairjon on July 15, 2010, 07:27:46 AM
Love the podcast. Keep it up!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 15, 2010, 10:30:51 AM
We're actually talking about having two podcast crews, one focused on JRPGs and the other on western RPGs.  This would allow us to focus on each type a little more and release an episode every week on a rotational schedule.  Any thoughts?
Title: Re: RPGFan Podcast Thread
Post by: spikyhairjon on July 15, 2010, 01:52:51 PM
@ PaleRobbie I like the idea of two podcasts. It would be great to hear a JRPG focused podcast.
Title: Re: RPGFan Podcast Thread
Post by: Darilon on July 15, 2010, 02:21:18 PM
Personally, I prefer it as it is. It is useful for a WRPG fan to hear the opinion another WRPG fan might have about a specific JRPG or vice-versa. On the other hand people may prefer to have it divided so as the conversation about each of the two gets more detailed.



Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 17, 2010, 10:51:02 AM
Episode 5 is up!
Title: Re: RPGFan Podcast Thread
Post by: insertnamehere on July 18, 2010, 02:16:38 AM
argh, I'm still finishing episode 3.
and this audio playing thing shouldn't be so small considering this podcast is really long
also because I keep getting confused so I end up going back a minute to 40 seconds just to hear a few sentences.
someone mentioned tales being turn-based, but I think it's real time/action.
Title: Re: RPGFan Podcast Thread
Post by: John on July 18, 2010, 10:50:25 PM
I think what you're talking about is Kim talking about Arc Rise Fantasia, in which she referred to it as being like "if Tales were turn-based."
Title: Re: RPGFan Podcast Thread
Post by: Cosign on July 23, 2010, 03:18:59 AM
Great episode. Can't wait for Dragon Quest IX talk.

Particular stand outs for me was the guy who (nearly) played all three Tales of games on the NDS. Very impressive. It is so refreshing to have someone who is willing to talk about Tales games. Every other podcast I have ever listened to, as soon as the word Tales is name-dropped, they bash on it. But for the people who like these games, what's so good about them? Well we'll never know, because no one talks about it... until this podcast.

Also a question for the staff, what is the ratio of local games played versus imported games? Keep up the good work
Title: Re: RPGFan Podcast Thread
Post by: Hathen on July 29, 2010, 04:04:14 AM
your podcast totally sucks cuz of dennis

illusive "one" my eye
Title: Re: RPGFan Podcast Thread
Post by: Kyle on July 29, 2010, 08:51:18 AM
Thanks for the constructive criticism.
Title: Re: RPGFan Podcast Thread
Post by: TurnBasedDude on July 29, 2010, 09:24:34 AM
Remember, I played the game for barely an hour so the name didn't stick with me yet. Also, I guess the illusive "one" sounds cooler in my mind,  even if wrong. :p
Title: Re: RPGFan Podcast Thread
Post by: Ashton on August 05, 2010, 01:09:17 AM
your podcast totally sucks cuz of dennis

illusive "one" my eye
I laughed way too long and way too hard at this.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on August 11, 2010, 02:02:35 AM
Was I the one that nearly played all 3 Tales games on DS? If so, I'm happy to make you happy. If not, I agree! Tales games rock! I'll pick up Hearts sometime soon too.
Title: Re: RPGFan Podcast Thread
Post by: Cosign on August 12, 2010, 06:36:49 PM
Episode 07
http://www.rpgfan.com/podcast/rpgfan_podcast_007.mp3

Great episode, you guys have a good dynamics in this one. I found it thoroughly entertaining.

"Baldur's Gate 2 had awesome puzzles."
"I don't know because I didn't play but because these puzzles..."
"*GASP*"
Title: Re: RPGFan Podcast Thread
Post by: Jotacon on August 29, 2010, 04:14:08 AM
Just finished listening to Episode 8, really liked the discussion on control. Control is always something difficult to balance in all games IMO. I for one always felt in control of my team in FFXIII and very much enjoyed the game, but like ME2 that game has been talked to death. For me TWEWY wasn't hard to control, I played on both screens mostly, but it could get hectic so I eventually did just take control of the bottom screen. Maybe I'm just good with a stylus? Phantom Hour Glass would disagree. The problem for me was that it didn't really grab me. I played for a few hours and never picked it back up, the fate of too many games unfortunately.
I've gotta say that the Postcasts were the reason I joined, I used to check RPGfan every few months and read your reviews, but now I have a reason to stay. What I really like is that you guys host a very fun Podcast, I really like the idea of Podcasts, but normally the people don't appeal to me and I rarely continut to listen to them after one episode. Thumbs Up to Rob on getting this thing rolling. 

I am kind of dissapointed with the level of discussion in regards to each podcast though. Together we can bring the level of activity up! On the PS3 front, that sucks balls. Bad customer service can kill a company in some peoples eyes and I'm not surprised that you're mad. I've only had good goings with Sony so I can't help much. I hope that you get your problem sorted out, they really don't make 'em lihe they used too.

Oh! And since I've been going through each of Episodes have to give props to I believe it was Neal for mentioning Blind Guardian. Hail the Bards! or I misheard you.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on August 29, 2010, 08:49:27 AM
"What's the point of killing all these grunts if i'm not getting experience points from them?" My favourite part of episode 8.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on August 29, 2010, 11:29:00 AM
Glad you guys have been digging the show!

We've just recently put the finishing touches on final podcast crew selection as well as the format for the show.  Stay tuned!!
Title: Re: RPGFan Podcast Thread
Post by: Cosign on September 12, 2010, 03:24:31 AM
Will there be a new episode this week? Just wondering is all. No rush no rush
Title: Re: RPGFan Podcast Thread
Post by: John on September 16, 2010, 05:05:23 PM
We record tomorrow.  GUYS, QUESTION:

Preferred Game for John to talk about:

ZHP (NISA) or Valkyria Chronicles 2 (SEGA)?
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 22, 2010, 08:16:53 AM
New show is up!!!  Check the RSS feed or subscribe on iTunes.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 22, 2010, 08:24:56 AM
I've been listening to it since it was posted earlier. Sorry I couldn't contribute to this one, but it was for a good cause (TGS coverage). Next podcast I'll have lots of stuff to talk about :)
Title: Re: RPGFan Podcast Thread
Post by: sandiny0ursh0es on September 22, 2010, 10:21:19 AM
Just thought I'd chime in and say THANK YOU FOR DOING THIS, you guys make my days at work a little more bearable, now that I've discovered I could stream podcasts on my iPhone. :D
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on September 23, 2010, 12:49:43 AM
Thank guys for another great podcast.  Happy you got your PS3 dispute resolved :)
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on September 23, 2010, 01:09:53 AM
My favorite part of the the podcast was the coverage on Demons Souls.  "Demons Souls is not that good, you said it was gonna cure cancer!"  That totally made my day because this game DOES cure cancer,lol!  One of my favorite games on the PS3!  So happy for the announcement of the sequel.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 23, 2010, 01:11:18 PM
Glad you guys are digging the podcast.  Looks like we'll be biweekly from now on.  Look forward to our next show where we've got some 3d Dot Game Heroes, PSP2, and some TGS coverage from our man on the inside!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on September 23, 2010, 06:25:01 PM
Nice, cant wait to hear about everyones Discussion on 3D Dot Game Heroes!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 15, 2010, 10:44:19 AM
Episode 10 is up on the front page!  Hope y'all enjoy!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on October 15, 2010, 12:23:15 PM
Episode 10 is up on the front page!  Hope y'all enjoy!

Another great show!  I always have to listen to the podcast on my ipod at work to drown out the noise there,lol!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 27, 2010, 01:25:12 PM
Episode 11 is up!  Remember to subscribe on iTunes or through our RSS feed!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on October 28, 2010, 02:07:11 AM
These keep getting better!!!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on October 28, 2010, 02:21:56 AM
Next week we're going to talk about why Rob loves Kingdom Hearts. I hope you guys like it!

8)
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on October 28, 2010, 03:55:42 AM
Next week we're going to talk about why Rob loves Kingdom Hearts. I hope you guys like it!

8)

I'm excited.

:D
Title: Re: RPGFan Podcast Thread
Post by: Taelus on October 28, 2010, 03:58:04 AM
The Grand Podcast Wizard is going to deliver his KH wisdom. I can't wait to swap stories of how much we enjoy the amount of tasteful retconning being done in recent entires :)

That said, I really want to make the next show. TO THE SMOKEHOUSE!
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on October 28, 2010, 04:03:29 AM
What I really want to hear is how much Rob loves Mass Effect. ;)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 28, 2010, 07:46:52 AM
I would rather have my head sewn to a carpet than discuss the Kingdom Hearts storyline.

And I would rather donate my left testicle to science than try to play through the original Mass Effect again.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on October 31, 2010, 07:27:18 PM
I would rather have my head sewn to a carpet than discuss the Kingdom Hearts storyline.

And I would rather donate my left testicle to science than try to play through the original Mass Effect again.

Clark Griswold FTW!
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 01, 2010, 04:51:09 PM
just subscribed!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 01, 2010, 09:19:15 PM
Glad some people are subscribing!  We want to make sure that people are interested in the show.
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 01, 2010, 09:22:37 PM
I haven't listened yet, will do so at the gym tomorrow.


Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 11, 2010, 12:45:41 AM
very entertaining.

I just realized how uneducated I am in RPGs by listening to some of these.


Nice job though. I'll keep tuning in.
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 11, 2010, 01:38:28 AM
lol hell yes.

hockey night in canada theme is the best theme ever
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on November 11, 2010, 01:47:45 AM
lol hell yes.

hockey night in canada theme is the best theme ever

You're damn right it is.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 11, 2010, 08:38:13 AM
Hope you guys like the new episode!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on November 11, 2010, 04:20:28 PM
Listening to it now!
Title: Re: RPGFan Podcast Thread
Post by: Tooker on November 15, 2010, 04:38:08 PM
You guys mentioned Song Summoners in the latest episode, and I thought I'd comment on it here, since you weren't sure how it turned out.

Here's a link to my review from when I played it on my iPod Nano:
http://www.rpgfan.com/reviews/songsummoner/index2.html

I gave it an 80%, and here's the box quote from my review: "It's not a game that's going to set the world on fire, but if you like strategy RPGs and have an iPod, I cannot imagine a better way to spend five gaming dollars."

So I definitely liked it enough to give it another shot when it was released on the Touch.  I downloaded the demo pretty much as soon as it came out, and was devastated by its performance problems.  It just couldn't handle the 8000 songs in my library.  My library took long enough to load and close that my screen turned off unless I tapped it some time while it was loading. 

That said, there have been updates since I last played it, so I loaded it back onto my iPod today and tried again, and the update made a HUGE difference.  Now, it just takes a few seconds to get into my library.  Admittedly, it seems be presenting you with the start of the list before it has finished opening the whole list, but that's a fine compromise in my book.

Still, it really manages things extremely poorly on the library front - it loads and closes your library every time you try to make a fighter, rather than loading your library once when you enter the Hip-O-Drome (where you make fighters) and closing it when you leave.

So when I get a chance, I may pick up the Touch/iPhone version and review it, but it's $10, which is big bucks for an iOS game, so it'd better be awesome.  (Like Chaos Rings was - that game was absolutely worth the high price tag.)
Title: Re: RPGFan Podcast Thread
Post by: John on November 15, 2010, 05:12:52 PM
I've never actually played Song Summoner in any of its iterations aside from an E3 demo of the scroll wheel version, but I'd heard that the touch version used to be awful - good to hear that they've touched it up.
Title: Re: RPGFan Podcast Thread
Post by: KisakiProject on November 16, 2010, 03:37:19 PM
When Cluthlu saves the World hits you guys should have Zeboyd on.

Love the podcast for its extensive discussion into game play mechanics.  Hope it stays more regular.
Title: Re: RPGFan Podcast Thread
Post by: John on November 16, 2010, 04:04:46 PM
When Cluthlu saves the World hits you guys should have Zeboyd on.

Love the podcast for its extensive discussion into game play mechanics.  Hope it stays more regular.

We try to record every two weeks - with one of our regulars in Japan, it becomes difficult.  I think we're just going to record every other week regardless of who we can round up - the three man podcasts are just as good as the four man.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 17, 2010, 01:06:07 AM
But I do promise I will return with a VENGEANCE when I get back to the US in December. We are definitely going to do our best to make sure it's regular.

That said, I'd love to have in-depth discussions on the gameplay mechanics in Etrian Odyssey III, or, if you prefer, why said mechanics own my soul utterly.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 17, 2010, 10:38:49 AM
I was hoping for three hour long podcasts every week, but the nature of RPGs (not to mention the drain on my own psyche) prevents such a thing from being realistic. 

You guys don't understand how happy I am that you all like the show.  It really means a lot to me.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 18, 2010, 02:21:20 AM
You do a bitchin' job hosting and keep it organized, Rob. When you work that hard on something and actually give a crap, I think people notice. That said, I'm still looking forward to hearing you break down the KH storyline. You would have a blast with the nonsense that was Re:coded's 'plot.'
:D
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 18, 2010, 11:27:05 AM
I've been catching up on old eps.

Fun times. Keep them coming.

It's a good way for someone like me to learn more about RPGs (having not played them for about a 10 year gap)
Title: Re: RPGFan Podcast Thread
Post by: TurnBasedDude on November 18, 2010, 12:44:32 PM
I need to get back at some point to nerd out with Stephen on Etrian Odyssey 3 to spite the others. ;)
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 18, 2010, 08:42:07 PM
 I must have a zillion hours on that game.  I love it.
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 19, 2010, 01:11:54 AM
You guys should have special guests from the forums.

I nominate Thoren.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on November 19, 2010, 02:19:52 AM
You guys should have special guests from the forums.

I nominate Thoren.

I nominate Meshgearfox. He can tell us about the time he scraped yogurt off a turtles back using only a clog and some dental floss.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on November 20, 2010, 06:26:23 PM
The show stays fresh every week.  Keep it up guys!
Title: Re: RPGFan Podcast Thread
Post by: John on November 21, 2010, 10:28:43 AM
Moved this thread to General Discussions so it gets a little bit more visibility.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 22, 2010, 12:24:28 PM
Our next episode should be up early in the week.  Start getting excited, people!
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 22, 2010, 12:27:59 PM
(http://img299.imageshack.us/img299/3221/wiredvr6.gif)
Title: Re: RPGFan Podcast Thread
Post by: sandiny0ursh0es on November 22, 2010, 12:49:02 PM
You should have a feedback section so we can ask questions and have them answered on the podcast. :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 22, 2010, 01:13:05 PM
Feel free to ask questions here and we'll try to get to them in the next show.
Title: Re: RPGFan Podcast Thread
Post by: John on November 22, 2010, 01:31:24 PM
Yeah, we actually specifically call for questions and feedback at the end of this episode.  Please put any feedback here.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on November 22, 2010, 01:32:17 PM
I have LOTS of questions, but no one seems willing to answer them. probably because they are not RPG related and not very appropriate.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 22, 2010, 01:35:20 PM
...I need an adult...
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 22, 2010, 01:48:42 PM
I have LOTS of questions, but no one seems willing to answer them. probably because they are not RPG related and not very appropriate.

manscaping?

I talk about that in my podcasts
Title: Re: RPGFan Podcast Thread
Post by: Banestar on November 22, 2010, 01:52:39 PM
I have a two-pronged question to our intrepid podcast staff.

(1) What thing (be it character type, plot device, gameplay mechanic, or anything else) would you like to never see in any RPG, ever again?

(2) What thing (same qualifiers) have you never seen before in an RPG, that you'd like to see implemented?
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on November 22, 2010, 01:54:52 PM
...I need an adult...

You bet your ass you do.

manscaping?

I talk about that in my podcasts

No, i think I've got all the information I need on that. How about some of the questions I have asked on the deals topic that no one will answer.
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 22, 2010, 02:01:00 PM
...I need an adult...

You bet your ass you do.

manscaping?

I talk about that in my podcasts

No, i think I've got all the information I need on that. How about some of the questions I have asked on the deals topic that no one will answer.


(http://i193.photobucket.com/albums/z70/Chips347/064.gif)
Title: Re: RPGFan Podcast Thread
Post by: Banestar on November 24, 2010, 11:22:06 AM
Another good show, guys. It seemed a little like OpenWorldGameFan for a while in the middle, but definitely still a solid show.
Title: Re: RPGFan Podcast Thread
Post by: Yoda on November 24, 2010, 11:53:29 AM
Listening now
(http://i193.photobucket.com/albums/z70/Chips347/1196999681234.gif)
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on November 25, 2010, 01:41:20 PM
Another great show you guys!
Title: Re: RPGFan Podcast Thread
Post by: Fei on November 26, 2010, 09:01:27 PM
I love the show.

Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 05, 2010, 01:09:15 PM
Just recorded a new episode, guys.  Should be up on the site early next week!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on December 05, 2010, 09:39:27 PM
Oh hell yes!
Title: Re: RPGFan Podcast Thread
Post by: Banestar on December 06, 2010, 09:00:23 AM
Objection!

(I do not actually object to this.)
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on December 07, 2010, 01:11:03 PM
I would love to see you guys talk about more RPG music :)
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on December 07, 2010, 05:46:47 PM
http://www.rpgfan.com/news/2010/752.html

The latest episode is up. Enjoy!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on December 07, 2010, 10:34:14 PM
I would love to see you guys talk about more RPG music :)

I will fight for your right to hear us talk more about RPG music. Because I share your sentiments.

<3
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on December 14, 2010, 11:57:10 PM
I think a great discussion would be comparing JRPG music to Western RPG music or talking about all the great composers from the last 15-20 years.  I just hope Sakimoto and Hamauzu are mentioned!  Another good discussion would be about the composers who are underated like Junya Nakano or Masaharu Iwata.    I would love to be apart of this cast,lol!
Title: Re: RPGFan Podcast Thread
Post by: Wendriel on December 19, 2010, 06:46:49 PM
I've only just recently discovered this podcast, and sadly, I've nearly run out of episodes to catch up on.  I've loved every minute of it so far- the coverage of particular games is interesting, the news segment is informative, and the discussion topics are often thought-provoking.  One quality of the podcast that really stands out is the atmosphere: it feels very much like sitting in (or perhaps eavesdropping, but with an invitation to do so) on a group of close friends discussing everyone's favorite hobby.  The episodes seem to go by so quickly that I'm starting to distrust my iPod's insistence that they're over an hour long. 

On the subject of discussion topics, I've been wondering recently about those elements of video games, particularly RPG's (since this genre is where it should be most applicable), which contribute most strongly to a feeling of immersion into the game world and/or the psyche of the characters.  Personally, I derive the most enjoyment from an RPG when it creates the illusion that I'm fighting as, or perhaps alongside (a la Fire Emblem 7's Tactician) the characters, but the exact qualities that a game uses to help create that illusion can be difficult to pin down, and of course are different from game to game, and player to player for that matter.

In the same vein, I've been giving some thought to what it means to "role-play" within the confines of a scripted world.  Some games offer more customization and freedom than others in creating a character, which makes role-playing easier for those who are so inclined, but I recall fondly the days that I spent role-playing characters in Diablo II, which doesn't offer much customization at all compared to games like Dragon Age or Fallout.  In the case of Diablo II, roleplay was often achieved at the cost of power (melee Amazons or Necromancers, bow- and spear-wielding Sorceresses), and I've often remarked on the fact that a game will often punish you for roleplaying too completely (to use a more recent example, focusing on non-combat skills in Fallout or Oblivion).  Then again, is it punishing you for taking a role too far, or rather for disregarding an implicit role, namely that of the fighter/warrior/killer?

If the podcast team is so inclined, I'd love to hear the panel's thoughts on either of these topics in a future episode. 

Thank you all for taking the time and energy to create such an enjoyable show.  I'll be looking forward to future episodes with eager anticipation. 
Title: Re: RPGFan Podcast Thread
Post by: Banestar on December 19, 2010, 08:07:28 PM
As an occasional podcast contributor and staff member, I'm happy to be the first to say thanks for listening. I'm glad you've enjoyed it so much.

As for your discussion topics, I totally think that's a great topic for discussion. I don't know what the rest of our podcast team thinks - but I definitely think that'd be a great area to talk about.

I know that Rob (and the rest of the team) is always looking for feedback, so anything else you have to offer is really appreciated.
Title: Re: RPGFan Podcast Thread
Post by: Yoda on December 20, 2010, 04:44:22 PM
I personally don't like that idea because you lose the ability to have conversations that compare the two. Also some interesting conversations could possibly include both genres.

I like the podcasts the way they are but I'm going to stop listening if you change.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 22, 2010, 09:22:55 AM
Always looking for feedback, guys!  These kinds of topics are going to help us out quite a bit as we approach a period in the year where there are few big RPG releases to look forward to.  We'll certainly try our best to incorporate some of these ideas as we enter the new year.

And, just so you guys know, we're recording a special long podcast this evening and hope to have it out to you guys by Christmas.  Consider it a holiday treat!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on December 22, 2010, 01:01:17 PM
Yes, Rob is finally going to deliver his treatise on why he enjoys the KH storyline :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 22, 2010, 09:25:47 PM
Fuck a bunch of that, Stephen!

Actually, Skype is completely down tonight, so we won't be able to record.  Going to do our best to bring you guys a podcast as soon as possible!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on December 24, 2010, 02:41:55 AM
I was wondering if you guys were going to work on a podcast before or right after the Holidays.  That will be a good present :)
Title: Re: RPGFan Podcast Thread
Post by: Taelus on December 24, 2010, 02:53:46 AM
We are trying to get a good present out to you, but we've had problems with Skype and some of us were unavailable this evening (I believe). We'll keep you updated!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on December 24, 2010, 04:22:21 AM
Just wanted to say to everyone in case im not on the boards tonight or tomorrow but Merry Christmas, Happy Holidays or Happy Everything!!!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 26, 2010, 11:18:17 PM
Just recorded an epically long podcast.  Hope to have it to you guys early in the week!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on December 27, 2010, 12:33:02 PM
Thank You!!!  I'm reading the review for 999 right now.  It was thanks to you guys that I even heard of this game and i'm usually on top of my games but this one slipped under the radar. It's a really interesting game thus far and i'm really into these types of games.  I didn't read up on anything in the game except listening to what you guys had to say about it.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 29, 2010, 07:08:41 PM
Episode 15 is now live!!
Title: Re: RPGFan Podcast Thread
Post by: Marshmallow on December 29, 2010, 10:23:55 PM
You weren't lying--this is super long. Enjoying it though.

Also hoping that the speculation for Mass Effect 3 is correct and they don't insert multiplayer content that ruins it.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on December 30, 2010, 08:35:54 PM
Extra long Podcast but it was never a dull moment. Great topics you guys discussed and I'm extremely happy About the next Podcast. Talking about some soundtracks, lol! Seriously, if there is one thing great about FFXIII and Rob may disagree is that XIII had an AMAZING soundtrack. Happy New Years everyone and stay safe!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on December 31, 2010, 04:06:21 AM
FFXIII has a very awesome soundtrack. Thanks for your kind words as well! I was very glad to finally be back on, as well, even though they made fun of my very great beard.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 09, 2011, 12:02:19 PM
A new episode is coming....
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 09, 2011, 08:14:17 PM
A wild Podcast approaches!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 09, 2011, 08:42:35 PM
A new episode is coming....

I can't wait :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 09, 2011, 11:57:20 PM
I'm starting to think we're just making the show for Ivalice, lol. 
Title: Re: RPGFan Podcast Thread
Post by: Tooker on January 10, 2011, 10:24:41 AM
I listen too... although I'm staff, so I'm not sure if that counts.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on January 10, 2011, 02:40:56 PM
I listen to you guys at work. Makes the work more fun for sure.
Title: Re: RPGFan Podcast Thread
Post by: Superflat on January 11, 2011, 12:23:20 PM
The new podcast is up! Definitely stick around for the soundtrack discussion even if you don't care much for soundtracks, it's pretty interesting (and I wasn't even on this episode)!

Also, if anyone was having issues downloading the podcast from the RSS feed or iTunes last night, I just fixed the problem so get listening!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 11, 2011, 02:53:44 PM
I'm starting to think we're just making the show for Ivalice, lol. 

Ha ha!  It is for me j/k!  As soon as I get my butt out of bed, i'm going to listen to the podcast. My work hours at the hospital are so stupid anymore.  I get off at 2 am and when I get home, I get wired to play some games and not go to bed until 6:30 am, lol! 
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 11, 2011, 05:10:07 PM
Ok guys, I just finished listening and as expected, great discussions!  I liked how you talked about all genre's of video game music.  Comparing Melody driven music versus Ambient.  There are certain ambient songs that stick with me and that is all of Masashi Hamauzu's ambient songs.  Take Wandering Flame from Final Fantasy X, truly the best ambient song i've ever heard!  Actually, getting off topic for a second, the actual ambient genre is really good, notable artists such as Ulrich Schnauss is quite possibly the best in the genre, check him out if you can.  I think that Xenogears could be revisited.  I hope whenever Mitsuda can release the long awaited Chrono Cross arranged album, we could possibly see something good on a new Chrono game instead of hearing "If people want a new Chrono game, keep buying Chrono Trigger on the DS" thats basically what Shinji Hashimoto said,lol.

@Ramza, here is a list of my soundtrack collection (I hope i'm allowed to post links, if not I apologize!)

http://vgmdb.net/db/collection.php?do=view&userid=7247 (http://vgmdb.net/db/collection.php?do=view&userid=7247)

Soundtracks  I have been really listening to are: Opoona, Chrono Trigger, Chrono Cross, Xenogears, Phantasy Star Online and the Intelligent Qube Soundtrack.  There are certain games that have great soundtracks but there not memorable like Gears of War, Castlevania: Lords of Shadow and Fable III.  Granted i'm not saying their bad soundtracks, just not memorable.  Anyways, thanks everyone for making this podcast happen, it made me happy.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 11, 2011, 05:22:53 PM
Glad it made you happy :D

I love the PSO soundtrack-- when the game first came out and I was mortally opposed to it just because it WASN'T Phantasy Star V, it was the only part of the game I liked (I love the game now). I think they have a lot of great sounds in that soundtrack and I love the high-tech, electronic feel of it. It really feels like I always imagined a modern PS soundtrack would sound. That's to say nothing of the version 2 and PSOeIV soundtracks, which actually included some remixes and notes from the original series... which made me giddy like a schoolgirl. The PSP2 soundtrack did this as well. HAPPY ME.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 11, 2011, 05:29:10 PM
I still need to play PSP2.  I played Phantasy Star 0 last year.  I had mixed feelings about it.  It had the feel of PSO but at the same it didn't.  I enjoyed the game I guess.  The music was meh though.
Title: Re: RPGFan Podcast Thread
Post by: KisakiProject on January 13, 2011, 02:46:11 PM
Quite and interesting discussion on soundtracks.  Its interesting that you bring up how thing shave become more complex and this more forgettable.  NES games did have to have hooks to catch your attention like pop music.   However they had a lot of odd time signatures and other features that made the music have more depth then pop.  Really enjoyed it.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 14, 2011, 01:28:07 AM
My favorite NES Soundtrack is and will always be Batman :)
Title: Re: RPGFan Podcast Thread
Post by: TurnBasedDude on January 16, 2011, 04:25:54 PM
I grew up gaming in the SNES era so 16-bit tunes for me.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 16, 2011, 06:24:07 PM
So many great soundtracks from the SNES days.  My favorite soundtracks from the SNES era were:

1. Chrono Trigger
2. Secret of Mana
3. Seiken Densetsu 3
4. Final Fantasy II (IV)
5. Final Fantasy III (VI)
6. Illusion of Gaia
7. Front Mission
8. Donkey Kong Country 1 and 2
9. All Mario and Zelda
10. Tactics Ogre
Title: Re: RPGFan Podcast Thread
Post by: KillerRabbit on January 23, 2011, 01:55:27 PM
Hey Guys

I usually really enjoyed the podcasts, and the Soundtrack discussion was really really good.

Bought the OST to Nier after reading about it here, and am loving that one.

Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 23, 2011, 02:45:37 PM
So glad you guys are liking the show. 

And we have another episode coming in the next few days....
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 23, 2011, 02:49:22 PM
So glad you guys are liking the show. 

And we have another episode coming in the next few days....

Thats awesome!  One thing I really like is that with my job, I work the night shift from 5:00pm-12:45am and whenever you guys put out a new podcast, it gets me through the night, even though it maybe an hour of it.  Can't wait!!!
Title: Re: RPGFan Podcast Thread
Post by: KillerRabbit on January 26, 2011, 02:34:15 PM
Btw, i have a suggestion:

 A while back you mentioned playing through / discussing some old classics, when the release schedule is kind of slow.

One such suggestion could be Shin Megami Tensei: Digital Devil Saga 1 or 2, which you guys named the best rpg of the decade a while back.

Personally i went and bought both those when i read your feature, but i'm ashamed to admit they're still in my pile of shame.

- KillerRabbit
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 26, 2011, 02:36:37 PM
That pile of shame will become your pile of joy. DDS2 is absolutely incredible. And we're actually considering doing this. We ALL picked up the original Deus Ex on steam sale a few weeks ago, so maybe something will happen with that!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 26, 2011, 07:50:47 PM
The new episode is up, people!

Also, I bought DDS 1 and 2, but haven't played enough to really comment.  Maybe I'll get a chance to with this slow season before Dragon Age 2....
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on January 26, 2011, 08:05:27 PM
Do it do it do it.

And then when you hate them invite me onto the podcast so we can argue. :)
Title: Re: RPGFan Podcast Thread
Post by: Banestar on January 26, 2011, 08:29:57 PM
The new episode is up, people!

Also, I bought DDS 1 and 2, but haven't played enough to really comment.  Maybe I'll get a chance to with this slow season before Dragon Age 2....
Radiant Historia, Ys I & II, Tactics Ogre, DQ VI and it's SLOW?
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 27, 2011, 04:49:46 AM
Great podcast guys :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 14, 2011, 12:08:10 AM
Episode 18 is in the editing booth now.  Should be available sometime on Tuesday.  Hope y'all enjoy!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 14, 2011, 02:17:03 AM
Hell Yes!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 18, 2011, 01:33:16 PM
Episode 18 is live!  Sorry for the slight delay.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 18, 2011, 01:58:41 PM
I was up at 3am and noticed on iTunes that it was up.  I'm currently listening to it now and I would love to play Demon's Souls with you PaleRobbie at some point :)
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on February 18, 2011, 02:00:29 PM
Awesome. Finally caught up on all the back ones last night. You guys do great work. By the way;
Ff13 sucks
Guest speakers would rock, I think you've been debating if that would be good for the show, and it would!
I love that you guys talk about other games besides RPGs briefly. It's good to be aware of what else is out there.
Ff13 sucks enough to mention it again.
How about an art special like the soundtrack one? Other than Amano, I really don't know a whole lot about the graphic art / character design side of things. I think it would be an interesting discussion.

I'll check ep 18 out tonight.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on February 18, 2011, 02:12:19 PM
Rob in all his glory:
http://dl.dropbox.com/u/7848577/RobAhaha.mp3

Somebody get Blizzard to put this in D3.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 18, 2011, 02:14:37 PM
Rob in all his glory:
http://dl.dropbox.com/u/7848577/RobAhaha.mp3

That is just amazing! I laughed at that like crazy,lol!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 18, 2011, 02:55:31 PM
Thanks for the comments, guys. Rob's laugh is now his text message sound on my phone. YESSS.

Also, FFXIII is awesome.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 18, 2011, 05:40:43 PM
Why does everyone love the "anime-girl laugh"?
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 18, 2011, 06:14:33 PM
Simply because guys get turned on when they hear them laugh, haha!
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on February 18, 2011, 06:22:11 PM
Why does everyone love the "anime-girl laugh"?
Not true. Vanille had an anime girl laugh that made me want to shove a pencil in my ear.
Which reminds me, someone on the podcast mentioned the scene where she giggled and gushed about wanting to go exploring as awkward, but forgot (or avoided mentioning) that that guy she was with totally checked out her ass. It was... uncomfortable.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 19, 2011, 01:56:36 AM
I forgot about that part,haha!
Title: Re: RPGFan Podcast Thread
Post by: Superflat on February 20, 2011, 03:24:45 AM
Rob in all his glory:
http://dl.dropbox.com/u/7848577/RobAhaha.mp3

Somebody get Blizzard to put this in D3.

Damn, you beat me to it. I actually made a sound clip of this while I was editing the show and forgot to post it with the show! Doh.

We're probably going to do another slightly shorter show once the Dragon Age 2 demo is out (Tuesday) so we can give you fine folks our impressions.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 20, 2011, 11:43:02 AM
Nice :)
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on February 23, 2011, 09:22:12 AM
Any chance there will be a Radiant Historia impression in there as well? I did read the review, but some discussion would be nice.
Title: Re: RPGFan Podcast Thread
Post by: John on February 23, 2011, 09:31:15 AM
I think I'm the only one on the podcast crew who's played it so far.  It's likely my topic, along with Tactics Ogre, next time I'm on, but I'll see if I can't get these knuckleheads to play it before we record the next actual show (aside from the DA2 demo mini-show that's being recorded because Rob's a fanboy!).
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 23, 2011, 11:12:36 AM
I have RH and have played a few hours of it. You'll definitely be getting impressions, because it's fucking awesome.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on February 23, 2011, 12:28:36 PM
Sweet!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 23, 2011, 03:06:34 PM
I think Amazon is shipping it today!!!
Title: Re: RPGFan Podcast Thread
Post by: Yoda on February 23, 2011, 06:29:05 PM
I'm behind 4 eps!

CRIPES!

I'll listen to them during a marathon session of fallout or something else
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on February 24, 2011, 09:51:25 AM
I usually listen to them while grinding for... whatever. Eagle eggs in NIER, arena battles in Resonance of Fate, stuff like that.

You know, I've been an RP gamer since the 8 bit days and I never remember grinding being as bad as it seems to be these days. I mean you spend hours looking for one stupid drop. Maybe it's just that I don't remember it as well, but I'm sure it wasn't always this annoying
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 24, 2011, 01:31:09 PM
I like listening to them at work when I work the late shift and Im by myself.  It helps the night go by faster :)
Title: Re: RPGFan Podcast Thread
Post by: Yoda on February 24, 2011, 01:36:34 PM
What other game podcasts do you all listen to? besides RPGfan I like gameinformer.

For me to listen to a podcast the people have to seem like people I'd hang out and game with. I get that from GI and here.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 24, 2011, 01:47:14 PM
I tried listening to RPGgamer's podcast but I couldn't get into them for some reason.  I love the guys here at RPGfan.com better :)
Title: Re: RPGFan Podcast Thread
Post by: Annubis on February 24, 2011, 02:10:27 PM
I usually don't listen to gaming podcast because most people who do them are monetary linked to the gaming industry and thus often say bullshit. This one is nice because, other than personal vendettas, it's pretty unbiased.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 24, 2011, 02:19:31 PM
I will be the first to admit my bias towards Kingdom Hearts and anything relating to the King's Quest series.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 24, 2011, 03:01:37 PM
And I hate you for it...
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on February 24, 2011, 03:15:13 PM
Oh come on Rob, I can understand hating on KH, I can't stand it either, but Kings Quest was a great series. Or at least it was back when I used to play it on PC
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 24, 2011, 04:59:05 PM
I actually never played King's Quest, so I really can't speak to it.  That said, I'm always looking for an excuse to rip on Stephen when it comes to KH.

And once again, I can't say how much I love to read the support you guys give the show on the boards.  We weren't even sure if anyone was listening to the show besides the editors and Ivalice Alliance.  Glad you guys are enjoying it!
Title: Re: RPGFan Podcast Thread
Post by: sandiny0ursh0es on February 24, 2011, 05:09:55 PM
I tried listening to RPGgamer's podcast but I couldn't get into them for some reason.  I love the guys here at RPGfan.com better :)

I started listening to RPGamer podcasts first since they've been doing it longer, but compared to RPGFan's, their show is frankly just really boring. There's a lot of dead air and unmeaningful conversation. RPGFan's podcast has good, informative discussions with a little humor mixed in, and it feels a lot more focused than RPGamer.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 24, 2011, 05:51:11 PM
Thats exactly how I felt. With RPGFan i just feel right at home and its always a blast listening :)
Title: Re: RPGFan Podcast Thread
Post by: Yoda on February 24, 2011, 06:01:50 PM

And once again, I can't say how much I love to read the support you guys give the show on the boards.  We weren't even sure if anyone was listening to the show besides the editors and Ivalice Alliance.  Glad you guys are enjoying it!

It's the perfect thing to listen to at 3am, with bloodshot eyes, empty beer bottles and food wrappers littering the ground, while playing some rpgs


Take that as a compliment... or not :)
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 24, 2011, 06:05:27 PM

And once again, I can't say how much I love to read the support you guys give the show on the boards.  We weren't even sure if anyone was listening to the show besides the editors and Ivalice Alliance.  Glad you guys are enjoying it!

It's the perfect thing to listen to at 3am, with bloodshot eyes, empty beer bottles and food wrappers littering the ground, while playing some rpgs


Take that as a compliment... or not :)

Hahaha! I would love to be a guest speaker on the podcast but id probably sound like a complete dumbass and start stuttering lol.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on February 24, 2011, 06:17:42 PM

And once again, I can't say how much I love to read the support you guys give the show on the boards.  We weren't even sure if anyone was listening to the show besides the editors and Ivalice Alliance.  Glad you guys are enjoying it!

It's the perfect thing to listen to at 3am, with bloodshot eyes, empty beer bottles and food wrappers littering the ground, while playing some rpgs


Take that as a compliment... or not :)

Hahaha! I would love to be a guest speaker on the podcast but id probably sound like a complete dumbass and start stuttering lol.

You know, this is actually the first podcast I've listened too regularly, and also the first one I've listened to where I thought it would be fun to actually be on it. it gets the job done without treating itself like the gamer version of 20/20 or something.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 24, 2011, 07:39:07 PM
I actually never played King's Quest, so I really can't speak to it.  That said, I'm always looking for an excuse to rip on Stephen when it comes to KH.

And once again, I can't say how much I love to read the support you guys give the show on the boards.  We weren't even sure if anyone was listening to the show besides the editors and Ivalice Alliance.  Glad you guys are enjoying it!

Rob, I love the series but I can usually agree with the criticisms you level at KH, despite still enjoying them. King's Quest is beyond criticism because as a series it is completely perfect. Bold statement, I know-- but it is. :)

And I've gotta second his love of you guys and your support. I have a blast doing the podcast and knowing that we have an audience is excellent.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on February 25, 2011, 02:42:00 PM
Has anybody found a better way to listen to podcasts on the Android OS? It's a real pain in the ass to stream it with the default player.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 25, 2011, 02:44:22 PM
I think I was using MixZing or the default player on the HTC phones.

Also, our Dragon Age 2 special is in the can and should be ready for you guys sometime soon.  Look forward to some ass-kicking awesomeness as I school the boys and prove the game is just fine!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 25, 2011, 03:09:24 PM
Rob schools nothing. I had a mostly positive impression of the game anyway. More importantly, the power of love is heavily embedded into this podcast.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 26, 2011, 12:36:18 AM
Sounds like its going to be great.  Can't wait :)
Title: Re: RPGFan Podcast Thread
Post by: Annubis on February 26, 2011, 01:46:19 PM
Look forward to some ass-kicking awesomeness as I school the boys and prove the game is just fine!

If you can convince the PC gamers, that were looking for the legacy of BG2, that DA2 is fine, you sir will be podcast master extraordinaire.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on February 26, 2011, 05:27:21 PM
You know whats sad? I still have yet to play Dragon Age :(
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on March 01, 2011, 09:49:12 AM
You know whats sad? I still have yet to play Dragon Age :(
Same here.
You know, I'll probably get flamed for this, but I don't really like Bioware RPGs. I've tried ALL of them. KotOR, Baldor's gate, Mass Effect, etc, but I just plain don't like them. I don't know why either. I can tell they are quality titles and they've earned their critical acclaim, but they just don't stick with me for some reason.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 01, 2011, 10:51:06 AM
I wasn't a huge fan of Bioware games for the longest time.  Dragon Age and Mass Effect 2 changed my mind, but I still haven't played the old-school classics.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on March 01, 2011, 11:18:44 AM
Not every game is for everybody, MC, but nobody can say you haven't given them a fair shake!  I'm the same way with Kubrick movies.  I've watched a bunch of his movies and hated them all, except for Dr. Strangelove, which doesn't even feel like the same guy made it as made his other movies.  And yet, everybody else in the freaking world seems to think that everything Kubrick made is amazing.

So, you know - don't feel bad if you don't like Bioware games even though lots of folks (including me) do.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 01, 2011, 01:21:34 PM
I'm with you there, Tooker. Kubrick is very highly regarded  and I basically can't stand his work. Everyone's got their tastes. I think Bioware sometimes lets their concept get ahead of their gameplay. Still, I love BG, NWN, and ME :D
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 01, 2011, 01:42:33 PM
The only Bioware game i've played all the way through is Jade Empire.  The game was simply beautiful, amazing but yet underrated.  I heard alot of people despised that game.  I loved it.

About Kubrick's films.  AMAZING!  I own 2001 and A Clockwork Orange on Blu-Ray.  It took me two viewings to appreciate 2001: A Space Odyssey.  Not much is going on in the film but what is seen is absolutely gorgeous and especially on Bluray.
Title: Re: RPGFan Podcast Thread
Post by: TurnBasedDude on March 01, 2011, 02:30:17 PM
You know whats sad? I still have yet to play Dragon Age :(
Same here.
You know, I'll probably get flamed for this, but I don't really like Bioware RPGs. I've tried ALL of them. KotOR, Baldor's gate, Mass Effect, etc, but I just plain don't like them. I don't know why either. I can tell they are quality titles and they've earned their critical acclaim, but they just don't stick with me for some reason.

I'm not much of a Bioware fan myself, despite being a staffer here. Only games of theirs I got into were KotOR and ME2, but the rest simply didn't click with me. Objectively, they're good games, but they don't click with me. I guess I just personally enjoy the typical JRPG stuff more.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on March 01, 2011, 02:39:31 PM
Loved 2001, hated Clockwork.
We're on one hell of a rabbit trail here...
You know, I didn't play Jade Empire. I wonder if i'd like that one. The original Neverwinter Nights was great for custom stuff, but I didn't really like the packaged game that much.
I end up playing mostly JRPGs as well for whatever reason.
Title: Re: RPGFan Podcast Thread
Post by: Yoda on March 02, 2011, 11:00:17 PM
It's weird to not like ALL bioware games I think. There's a decent amount of variety there, but it's not like saying "i hate all EA games."

Kubrick like: 2001, Strangelove, FMJ

Kubrick hate: Eyes Wide Shut, Shinning

Kubrick meh: Clockwork

I'm listening to ep 16 here

- - -- - - - - -

LOL @ "The spoony experiment reviewed Sewer Shark! sorry...continue"

that was funny

-------------------------------

I like the melody approach more in soundtracks.

That being said I fucking love some of the stuff from mass effect, part 1 especially
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 03, 2011, 01:28:28 AM
I still have yet to see Strangelove.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on March 03, 2011, 09:46:38 AM
Full Metal Jacket was Kubrick? I didn't know that. That movie is awesome. How did he go from making gems like that to shit like Eyes Wide Shut? The hightlight of that flm was seeing Nicole Kidman naked, and he managed to make even that boring!

On a side note, I will watch anything that the guy who played the drill sgt in FMJ is in because he is awesome.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 03, 2011, 12:38:54 PM
Our Dragon Age 2 demo episode is up along with my written preview.  Hope you guys enjoy!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 03, 2011, 02:37:37 PM
Just finished listening a few mins ago.  Great job guys :)
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on March 03, 2011, 06:23:46 PM
Hey guys, something went wrong. Tried updating the stream and got an error message. Checked out the code in the browser too, here's the error:
This page contains the following errors: error on line 495 at column 12: Opening and ending tag mismatch: description line 0 and item

Streaming it directly from the page works ok, but the rss feed failed
Title: Re: RPGFan Podcast Thread
Post by: John on March 04, 2011, 10:20:25 AM
We were missing a slash.  D'oh.
Title: Re: RPGFan Podcast Thread
Post by: Banestar on March 04, 2011, 11:41:09 AM
We were missing a slash.  D'oh.

http://www.youtube.com/watch?v=8SbUC-UaAxE

Fixed.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 04, 2011, 01:39:04 PM
I hate VEVO with a passion.  YouTube is so much different now and thats in the bad way too.  I know tehre has to be ads so money can be made but YouTube removing so many channels lately is crazy.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on March 05, 2011, 12:11:22 AM
Heard the podcast.
I had played the demo on xbox before I heard the podcast and thought I was missing something, but hearing what you guys said, I'm now under the impression that the tactical experience is on the PC, while the 'arcade' experience is on the xbox.
I hate it. I kept looking for a way to hit the spacebar and control everything but it's just not there. I want party wide indicators so I can heal as soon as the spell charges, I want to tell my stupid tank to get in front of me. It's just not there.
And I'm getting married this year, so no new PC for me...

Oh, and Zack (I think it was him) that was Jurassic Park you loser ;-) and along with the Back to the Future movies, other required 80's viewing should include Ghostbusters and the Lethal Weapon movies.
Title: Re: RPGFan Podcast Thread
Post by: Superflat on March 08, 2011, 05:49:04 PM
Oh, and Zack (I think it was him) that was Jurassic Park you loser ;-) and along with the Back to the Future movies, other required 80's viewing should include Ghostbusters and the Lethal Weapon movies.

Haha, yeah, I'm still getting crap about that. In my defense I associate Jurassic Park with this part of the theme (http://www.youtube.com/watch?v=D8zlUUrFK-M&t=1m27s), and I certainly haven't seen it enough times.

In other news, I've just finished editing the new podcast and it should be going up on the site now when I get back from dinner. Hopefully this (http://www.rpgfan.com/podcast/podcastjunk/no%20kitty.mp3) will tide you guys over in the mean time.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on March 08, 2011, 10:56:57 PM
In other news, I've just finished editing the new podcast and it should be going up on the site now when I get back from dinner.

Man, that's one long dinner =P
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 09, 2011, 12:13:58 AM
It's up now!
Title: Re: RPGFan Podcast Thread
Post by: Annubis on March 09, 2011, 01:30:26 PM
Ah, I missed it because I would usually just check the main page for it.
My bad.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 09, 2011, 01:48:03 PM
Listening to it right now :)
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 09, 2011, 02:15:40 PM
Rob, Yasumi Matsuno has stated in an interview that he has been wanting to make a sequel to Vagrant Story but it's up to Square.  He has a story for it.  Hopefully if the PSN version of VS will sell well to get SQEX's attention.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on March 10, 2011, 11:52:46 AM
Hey rob, you mentioned an ex that explaned how to play Vagrant Story? Is there any way that you know of a guide or something that explanes everything like that? I must have tried to play this game 20 times and just could not get into it because I couldn't figure it out. I always resisted looking because the story just seemed so awesome and I just can't look at a guide that contains spoilers and not peek.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 10, 2011, 12:19:20 PM
I think there should be some guides on GameFaqs that avoid spoilers.  That should be a good starting point.  The game is amazingly deep, so be prepared for some heavy reading.

And I don't think I called her my ex.  I think I was very careful to avoid that, actually.  Ha!
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on March 10, 2011, 11:08:09 PM
Yep, my bad, you called her your REALLY close friend.
Radiant Historia is also awesome Rob, you just need to get a little farther into it. Also I learned the sword dance thing on accident before the game even told me I needed it.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 11, 2011, 04:51:12 AM
I'll play Historia whenever I finish Tactics Ogre,lol.  Going to be awhile.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 20, 2011, 01:26:41 AM
A new podcast is on the horizon...
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 20, 2011, 04:34:24 PM
A new podcast is on the horizon...

You know i'll be listening :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 27, 2011, 09:41:04 AM
Episode 21 is now on iTunes and the RSS feed.  Sorry that took so long, guys!

Edit-
Slight technical difficulty.  Trying to fix it now!

Edit 2-
Fixed!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 27, 2011, 02:56:52 PM
I'm about to head into work now, Nobody can bother me on the weekends at work and I can sit back and listen to the podcast :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 30, 2011, 09:06:18 AM
I kinda figured this thread was going to explode after wearing my Heavy Rain hater pants...
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 30, 2011, 10:11:25 AM
They are heavy pants, indeed.
Title: Re: RPGFan Podcast Thread
Post by: Yggdrasil on March 30, 2011, 10:23:38 AM
I'm surprise that people get embarrassed by playing Bayonetta in public. That's like, the most manly activity ever created by mankind.

Fo' real.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 30, 2011, 02:23:21 PM
I still have to play Bayonetta.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 30, 2011, 02:51:59 PM
I couldn't get into Bayonetta. I think that kind of overt sexualization (even in the campy, funny way) just drives me away. Not my thing. Plus, Devil May Cry has always fulfilled my need for "stylish hard action."
Title: Re: RPGFan Podcast Thread
Post by: TurnBasedDude on March 30, 2011, 03:00:29 PM
I got into Bayonetta not really because of the sexualization aspect, but purely the campy portion. I like my cheese.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 30, 2011, 03:05:49 PM
My biggest problem was the lack of a cohesive "system" in Bayonetta.  Dodging some moves would trigger witch time while others wouldn't, which lead to lots of cheap hits and deaths.  Combine that with enemies that have some rather cheap attacks, a fucking awful camera that took three steps back from every advancement in the genre, and some of the absolute worst QTEs in any game EVER and you have a rather frustrating experience.  I died a lot playing Bayonetta, and every death felt cheap and undeserved.  I found DMC3 to be easier, and I know how nuts that sounds!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 30, 2011, 03:09:54 PM
My biggest problem was the lack of a cohesive "system" in Bayonetta.  Dodging some moves would trigger witch time while others wouldn't, which lead to lots of cheap hits and deaths.  Combine that with enemies that have some rather cheap attacks, a fucking awful camera that took three steps back from every advancement in the genre, and some of the absolute worst QTEs in any game EVER and you have a rather frustrating experience.  I died a lot playing Bayonetta, and every death felt cheap and undeserved.  I found DMC3 to be easier, and I know how nuts that sounds!

I agree. Bayonetta just felt like 'OH SHIT THIS IS RANDOM AND INSANITY AND BWAHHHHH,' whereas in DMC3 if you died, it was because you screwed up (usually). Nothing more satisfying than dodging attacks with trickster and then delivering unholy smiting.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on March 30, 2011, 06:24:55 PM
Just talking about DMC makes me automatically shiver in disgust thinking of DMC2. I still own it but there were sooooooooo many things wrong with it.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 30, 2011, 06:50:34 PM
DMC2 remains one of the worst examples of a rushed product meant to meet demand and failing miserably at everything the original game set out to establish. 

Why does that sounds so familiar...
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 30, 2011, 07:38:25 PM
I'm serah Hawke, and this is my favorite store in the gallows.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on March 31, 2011, 10:44:33 PM
I have a pair of hater pants for both Bayonetta and Heavy Rain.

I also have serious love for the first Ninja Gaiden.

Good podcast.
Title: Re: RPGFan Podcast Thread
Post by: Lard on March 31, 2011, 11:45:33 PM
Can somone please put a direct link to the MP3 *not* on Itunes? It's always a pain in the ass trying to find the new one.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 01, 2011, 09:41:06 AM
Here ya go, Lard!

http://www.rpgfan.com/podcast/rpgfan_podcast_021.mp3

I find the best way to get the podcast is to either use iTunes or subscribe to the RSS feed through GoogleReader.  We always make sure to post a news story when a podcast is released.  Sorry for the confusion. 
Title: Re: RPGFan Podcast Thread
Post by: Lard on April 01, 2011, 11:45:32 AM
Thanks, I ended up googling the news story and finding it that way.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on April 03, 2011, 02:15:55 PM
I just got a few of my friends into the podcast.  They said they love the discussions and they really enjoy the theme song to the Podcast.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 03, 2011, 11:50:06 PM
Thanks for spreading the word, Ivalice! 
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on April 04, 2011, 12:14:40 AM
Thanks for spreading the word, Ivalice! 

No problem :)

I will also say this, I've listened to tons of podcasts and this is THE best podcast I've ever heard.  Everyone on here has a great personality, intelligent conversations and plenty of funny moments :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 04, 2011, 09:33:07 AM
That sounded like a back-of-the-box quote, IA.  Your check is in the mail!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on April 04, 2011, 01:56:55 PM
That sounded like a back-of-the-box quote, IA.  Your check is in the mail!

Gotta make that money, j/k lol!
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on April 06, 2011, 09:55:20 PM
Looking at all this DMC talk makes me want to play 3 again. That game was perfect and a pain in the ass.

We need an HD version a la God of War.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on April 07, 2011, 12:55:17 AM
I sense DMC 1-3 will get the HD treatment at some point.  Hopefully Onimusha gets one too.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 16, 2011, 10:59:25 PM
I hate to be the bearer of bad news, but we lost our latest podcast recording.  Not sure what exactly happened, but it seems our software failed us.  We'll try to record again sometime this week.  Sorry guys!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on April 18, 2011, 12:58:03 AM
I hate to be the bearer of bad news, but we lost our latest podcast recording.  Not sure what exactly happened, but it seems our software failed us.  We'll try to record again sometime this week.  Sorry guys!

Aww, that stinks big time.  How much recording was there?
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 19, 2011, 09:19:53 AM
It was about an hour.  We rerecorded the show last night with a better focus on discussion topics.  Should be up sometime in the near future!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on April 19, 2011, 12:21:24 PM
Nice and Thank You so much!
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on April 19, 2011, 10:25:18 PM
Rob is that... Sepheroth crossed with poo bear?

Where the hell did you find that?
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 19, 2011, 10:51:46 PM
John showed me a Penny-Arcade comic making fun of KH2.  I took the screen from that.  Enjoy!

http://www.penny-arcade.com/comic/2006/3/31/
Title: Re: RPGFan Podcast Thread
Post by: Taelus on April 20, 2011, 06:58:50 AM
It's not making fun of KH2, Rob. Stop putting your own incorrect skew on the material.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on April 22, 2011, 11:36:15 AM
Oh that was great. I stopped looking up PA's comics a few years ago because they just weren't funny, but that was rich.
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on April 24, 2011, 05:00:58 AM
First of all, I'm agog at the above statement, but enough of that.

Next, that's a bummer about the latest episode.

And lastly, I am really enjoying the podcasts. I've been a fan of the site for ages, but never looked into the podcasts until I recently bought an iPod, but I gotta' say, I likes them a lot. I posted a review on iTunes, so I won't reiterate everything I said there and instead just say, great work, keep it up, and you've definitely make me laugh allowed like some sorta' crazy person on the skytrain a few times, likely drawing concerned looks from other transit passengers...

For some reason, though, iTunes is giving me grief on ep. 21, though... not sure why... I'll have to try it through my computer instead of iPod.

So, uh, yeah! I realize I have no slick ending to this post whatsoever...

Let's default to a classic:

And they all lived happily ever after. The End.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 24, 2011, 09:45:40 AM
Thanks so much!  Can't convey how much we love the positive feedback from you guys!

Also, check iTunes and the RSS feed for the latest episode!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on April 24, 2011, 11:57:12 AM
What Rob said. Thanks for the feedback!
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on April 24, 2011, 12:51:04 PM
Skytrain? Smells like Vancouver.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on April 24, 2011, 01:49:12 PM
Or Fifth Jerusalem
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 24, 2011, 08:09:50 PM
...the hell are you guys talking about?
Title: Re: RPGFan Podcast Thread
Post by: spikyhairjon on April 24, 2011, 10:43:04 PM
I love the latest podcast. the "alpha" version sounded really great,  sorry you lost it.

I had the opposite problem that Kim had with Persona 3/4. I played Persona 4 1st, then played Persona 3 Portable  and found the characters not as interesting.
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on April 24, 2011, 10:48:16 PM
We're talking about this:
Quote
you've definitely make me laugh allowed like some sorta' crazy person on the skytrain a few times

(Except our skytrains have lots of crazy people anyway.)
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on April 25, 2011, 04:50:07 AM
Skytrain? Smells like Vancouver.

You would be smelling correctly, good sir!

Of what... I'm not too certain...

P.S. It amuses me ever so much that Zach considers N64 to be "old Nintendo". *single tear of joy*

But yeah, keep 'em coming and I'll keep listening. It's also inspired me to dream up a podcast of my own someday, but for now, until I get a decent recording set-up, it'll remain at a distance.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on April 27, 2011, 10:21:24 AM
YES! This is why we love Kstar.


"Just like ninja hedgehogs" is forever made its mark on this sites history. As well as my username.

I should explain that I promised Kim that I would bake a cake especially for her if she said "Just like ninja hedgehogs" on the podcast. And she did.

So, yeah, she wins. I'm baking it next week.


"I'm supposed to say, just like ninja hedgehogs, and I'm going to apply it to this game."

...5 second silence...


"Wut?"

Priceless. Totally worth baking a cake for.
Title: Re: RPGFan Podcast Thread
Post by: Kstar on April 28, 2011, 12:19:35 AM
I do what I can, and when cake is promised, well, you know how I feel about cake!
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on April 28, 2011, 04:53:00 PM
So, I can finally say, I'm caught up!

I was always an episode or two behind since I started listening in on the RPGFan podcasts, but I just finished off Ep. 22 v.2 (I guess...?) before 23, which is a 'yay!' in my books.

Anyways, good cast, and it does inspire some thoughts.

I think... uh... Steven? (I think Steven said it...) was somewhat right in saying that games are too long, only in the fact that they're too long for people that are 'grown ups', also like myself. Now, being a serve/actor (which often goes hand in hand... ugh...) I do have a bit more free time on a regular basis than, say, Rob, who's a teacher and has that legit 9-5 (or... more likely 6-3?) so I can fully indulge in a 12 hr. gaming spree at least every two weeks, should I feel like it. But I also gotta' agree, that I do feel that guilt, sometimes, of having done "nothing" with my day, if that's the case. But I do prefer when a game's a bit more concise, and I don't look back on, say, my FFXII save file and go, "Oh my god, I just spent 127 hours of my life on this game! ... awesome" Really? Should that be so awesome? lol But really, I can certainly say, I got my money's worth, and that's sometimes what it means, but you guys are right, that it needs to be meaningful content. A short romp of game is fun, if the content's there, like Half-Minute Hero! However, sinking 12 hrs. into sleepless nights with Oblivion was also cool, because it was worth trekking about, exploring things and then saving the world. As long as you don't feel cheated with the time spent, I think length of games is fine, so long as it balances with your life style. I'm in no hurry to play games sometimes, and definitely go through phases, but for a guy like Steven, who needs to review these titles for a podcast, I can see why some amount of speed would be imperative.

However, Kim rationalized that pretty well, too, with her thoughts on characters and concepts not grabbing our attention and making us get invested. A part of me feels that sure, some games have been a bit lackluster of late, and perhaps that's because of the plight of humanity and its longevity and the speed at which we grow, that we're running short on 'good' ideas. However, a strong part of me thinks this: we're not kids anymore.

When we were young, it was easier for developers to wow us, since most kids playing were from ages 10-15, back in the days of the "great" RPGs like Chrono Trigger, Secret of Mana, Final Fantasy VI/III. I mean, yes, these were genuine, good games, but you go back and play them now, what is it that's really wow-ing you? Is it the gripping narrative, the wonderfully fleshed out characters, or simply that wondrous sense of nostalgia that washes over you, as you remember summer vacations when you had nothing to do but sit around and play on SNES, praying your mom didn't figure out it was too quiet and shove you outside for fresh air and such.

I think that's more what's happening: we're growing up. Kids in the aforementioned age bracket likely think many of the RPGs hitting the shelves are still super awesome amazing and will be the stuff of their legends, battles on forums years from now stating the FFX is was the golden age of RPGs or, heavens forbid, FFXIII for the slightly later gen. We're just, well, smarter now, and have a greater comprehension on all things life and thus our expectations have increased. We have grown 'refined', so to speak, haha.

I know games like Dragon Age: Origins/II aren't meant for kids, but still, those late teens eat that stuff up like porn on the internet and 12 hot dogs that does nothing to their youthful metabolism. I know my younger cousins who weren't exposed to the SNES classics, or really even FFVII or Tactics are finding their own gems, like I mentioned, and I have to scratch my head sometimes and go, "Really?" But, that's just the way it goes, I guess. We all have our generation. We will all have our, "Kids these days, with their black pokemans and Heavy Rains', and that stupid kid with too many damned zippers... really, who needs all those zippers? What's he possibly keeping in there!? Back in my day, Chrono was lucky he even got a bandana!"

What we saw as wonder is now archaic, or classic, or in some terms, art. Until video gaming gets its cool retro phase like fashion does at the moment, the current gen won't have that appreciation, we'll lack the same for the current gen of console games.

Holy shit did I ramble... I kinda' apologize and REALLY hope I made some sense in there... mostly seems okay... Ah, well, heat of the thought.

But yeah, great podcast, got me thinking.

Also, I want cookies, and to play ME2, in spite of people not liking Miranda for whatever reason... I've yet to play, but Yvonne Strahovski can do no wrong in my eyes... you leave her bunny teeth alone, Rob! lol

Thanks, guys, look forward to the next one!
Title: Re: RPGFan Podcast Thread
Post by: Annubis on April 28, 2011, 05:30:35 PM
The major problem I see with the length is that right now, it follows the US mentality of bigger is better.
Imagine if a new game was released and they announced that you could play through it in 10 hours -> people would whine to no end. No matter the amount of actual content, it seems the modern thing is to calculate entertainment as dollar per hour. Although, given the price of some games, it's hard to not look at it this way.

Remember that Dragon Age 2 received a lot of shit for being ~30 hours. Having played the game twice, I'd actually give it more shit for being too long against the actual content it possesses. The amount of non-interesting content actually had me almost give up on my second play-through which I had started because I wanted to try and play another class doing the total opposite of my first game.

Re-playability is also a wild card in the sense that many games use the term (trying to make the game look longer), but there are some who just don't have it.
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on April 28, 2011, 06:19:12 PM
I agree with that, but especially this:
Re-playability is also a wild card in the sense that many games use the term (trying to make the game look longer), but there are some who just don't have it.

Borderlands was totally guilty of this, for me. It was a bit too long for what it offered, as they said in the cast, there was no real story to it, and as I was going through it the first time, I was thinking, "Man... I'm looking forward to doing this again as another class, getting some different achievements and seeing how they play" but as I neared the end, I started thinking differently. Upon the disappointment that was the ending, I found I had no desire whatsoever to go back through it again, and I feel like I'd only be forcing myself to do it, just because the closet perfectionist in me wants the last achievements. Really, that game has no real replayability for me, and it was drawn out too much for its own good, because really, you're just looking at skags, raiders and comic-book styled rocks on and on and on again, on a variety of fetch-quests.

There's no legitimate length or substance to a game like that, and I find that there're a lot of games these days that, once I'm finished, I can really take it or leave it, and mostly, I leave it. I finished FFT and I want to boot up another save and see how I'll play Ramza the next time, y'know? If they're going to boast replayability, then at least make it so the experience will differ enough to make it replayable.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 30, 2011, 09:19:27 AM
Great points, everyone!  I (finally) finished The Witcher last night, and I would love to play through again to see the different choices I could make.  The game does a great job of spacing out decisions and alliance building in order to substantiate the long playtime.  Unfortunately, I found the game itself to be fairly devoid of fun.  The battle system is a joke, and the game does a real crap job of guiding you through weapon upgrades, skill progression, and questing.  The number of side quests is truly staggering, but the game doesn't give you a whole lot of information on how to complete them.  I doubt I'll ever play the game again because of how obnoxious it can be.  The real draw of the game is the story, and it will be interesting to see what improvements CD make in the sequel. 

Also, we'll be recording a podcast with Kyle Miller giving us his impressions of The Witcher 2 based on a preview build.  Look forward to it!
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on April 30, 2011, 10:45:34 AM
Just finished it. I kept wishing we'd heard the original one, but oh well. Kim should be on more often. The female touch is nice, and she gives Rob more flack, which I enjoy despite the fact that I agree with him most of the time about KH and Heavy Rain.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on April 30, 2011, 10:49:43 AM
Gotta agree with the female touch. Espcially since I suck at distinguishing voices :P I'm like "who is talking now?" most of the time and having a female at least let's me know for certain who 1 of the 4 are. I'm getting better though. I can tell who John is most of the time :P
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 01, 2011, 10:13:27 PM
A new podcast is on the horizon, and you guys will love the fact that we brought Kim back!
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 02, 2011, 01:51:45 PM
What other podcasts do people around here listen to? I used to enjoy ATB from 1up, but that show appears to have died as the result of some staffing changes. I tried several IGN podcasts but they just annoy me. Any suggestions?
Title: Re: RPGFan Podcast Thread
Post by: Annubis on May 02, 2011, 01:57:11 PM
The only other podcast I listen to is Search Engine which is mostly bitching about how awful Canadian telecommunications are.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on May 02, 2011, 04:25:38 PM
I don't generally listen to other gaming podcasts, but I do listen to/watch:
Bleep Bloop - this is my gaming exception, because they are short, hilarious, and don't update often.
Coverville - all cover music, almost all awesome.
Film Sack - they watch (usually) crappy movies from Netflix, then talk about them.
History According to Bob - I was never a huge history buff in school, but Bob does a great job of keeping things short and interesting.  One topic a day, 10 minutes, and he covers a few topics at once.  That is, today was about the cold war, yesterday was the US civil war, before that was Napoleon.  Going back a few more days, we get back to the cold war.  It's great because if you're not interested in the US civil war, just skip a day and you're back to another topic.
Wait Wait... Don't Tell Me! - yeah, it's NPR.  But it's rare that I don't enjoy an episode.  Their interviewees are pretty interesting - they even talked to John Cena a while back.
Onion Radio News - not funny every day, but short enough that I don't mind when they're not.
The Tobolowsky Files - actor Stephen Tobolowsky (GIS him - you know who he is, even if you don't know the name) telling stories from his life.  Tends to be more serious, although there are definitely laughs too.  He is a great storyteller.
Uncle Jay Explains The News - Jay Gilbert, a long-time Cincinnati DJ, talking about the week's news. No idea how I got into this, but he's a cool guy, and his weekly podcast is only about 3 minutes long.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 03, 2011, 08:48:43 AM
Episode 23 is up on the RSS feed and iTunes!  Enjoy!!!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on May 03, 2011, 11:01:40 AM
Hell Yes!

The only other podcasts I listen to is Radio Goethe.  Especially when a new Eisbrecher or Unheilig album is being released.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on May 03, 2011, 11:09:04 AM
"Back by popular demand"

Oh yes. We the people...

I had not a clue about any of the games you guys were talking about today and I still enjoyed it.


PS: Rob Sucks
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 03, 2011, 11:52:32 AM
....why?
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on May 03, 2011, 11:54:00 AM
....why?

It's like you don't even listen to your own podcast. x.x


"I suck at Witcher"


"Take away the at Witcher"

You don't really suck Rob.

This is what happens when you are consistently truthful on the Internet, the one time you decided to be ironic you hurt someones feelings.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 03, 2011, 11:56:43 AM
Ah, fair enough.  Indeed, I would say I suck at The Witcher.  Admittedly I was only playing the game for the story in anticipation for the sequel.  It's funny how sometimes you just suck at a game, ya know?  I'm awful at the original Deus Ex, but I would consider myself pretty good at Demon's Souls. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on May 03, 2011, 11:08:07 PM
Until I show up as a level 500 black phantom, that is
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on May 04, 2011, 02:42:48 AM
Hey Rob, I like your idea for a future podcast. 

Also, I have a question about Demon's Souls.  What's in your opinion, the creepiest world?  Mine is easily World 3 "The Tower of Latria", In 3-1, I was so afraid to go into each jail cell thinking something was going to jump out which in most cases, something was there, especially the rooms with the Iron Maidens. Stage 3-2 of "The Tower of Latria" is probably the one that made me almost crap my pants.  When you get in that cage that lowers you down to what I call "The Depths of Hell", you are greeted by the "Celebrity Vermin" or the centipedes with Human Faces.  I jumped out of my damn chair because they are in the background in the darkness and they just start appearing out of nowhere.  They are not hard or a threat obviously, but just my first time seeing it, gave me chills. No other game has done this to me except a few instances in Silent Hill 1, 2, 4 and Eternal Darkness.  I hope Dark Souls scares me to the point to where I'm going to have to go to sleep with the light on and my bedroom door shut with my bookshelf blocking the door.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 04, 2011, 08:48:16 AM
I would say The Tower of Latria (world 3) and the Valley of Defilement (world 5) were easily the most intense and scary environments.  They felt very dream like. Everything just felt cold, dark, and unnatural.  They were areas that I wanted to get through as quickly as possible because they made me uncomfortable.  I think that shows how effective the game was at getting into my head and scaring the living shit out of me.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 06, 2011, 08:23:29 AM
Rob dropped a gem in this one.

"Even when Bioware swings and misses, they still hit it out of the park."

Heh.

Oh, and Kim, the real issue with SO4, is that it's SO4.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 06, 2011, 09:26:18 AM
*sigh*  Didn't even realize how bad that sounded at the time.  At least people care enough to listen and call me on my bullshit. 
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 06, 2011, 03:33:08 PM
Hell rob it happens on just about every podcast, radio show, newscast, and any form of live entertainment. At least you guys have the balls to go out there and do it.

No offense Kim.


They really need a unisex term like that. I'd hate it if I was a girl and someone told me I had balls...
Title: Re: RPGFan Podcast Thread
Post by: Kstar on May 07, 2011, 02:03:56 AM
haha, none taken! SO4, don't get me started on it, I bought my Xbox for that game, and I'm quite bitter about SO4, not with buying my 360, since I use it more than anything else. There should  be some great topics coming up, after the podcast we all started chatting, and some amazing conversations happened, really wish we still had the record button going! I have no doubt though that some of those topics will make it into a future podcast.
Title: Re: RPGFan Podcast Thread
Post by: Wendriel on May 09, 2011, 03:41:42 PM
Still loving the podcast here, especially the last two episodes- Kim is fantastic. :D  I also owe John a huge thanks for the segment about Rift- I've been looking for something to take the place of WoW for months now, and Rift sounded like it might have potential.  I cancelled my WoW account on the day I bought it and do not miss it one bit.  You guys even have me psyched for the Witcher 2, and while I love the books, I really couldn't stand Witcher 1 (although I haven't made a run at it in quite some time). 

I'm very much looking forward to the next installment (and I very much wish that you had indeed had the record button going for the post-last-episode bits).  For now, though, I'm excited to have discovered that Kim and John appeared on the Sexism in Games episode of RPG Sanctum, which is holding me over for now. :)  Thanks to everyone involved for putting together such a quality piece of work, episode after episode; listening to you guys is always a high point of my day.
Title: Re: RPGFan Podcast Thread
Post by: John on May 09, 2011, 05:20:17 PM
Glad you're liking the show and glad you like Rift - lets me know that I'm not crazy in thinking that the game is completely derivative but somehow still great.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 09, 2011, 07:18:27 PM
Glad you're loving the show, Wendriel.  We have some really cool stuff planned for the next month, including episodes devoted to female characters in games and The Witcher 2.  Stay tuned!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on May 09, 2011, 09:17:06 PM
Comments like yours are the reason we do it, man. Well... that and to slowly drive Rob insane.
Title: Re: RPGFan Podcast Thread
Post by: Kstar on May 10, 2011, 11:17:11 AM
Ahhh, how did I miss this? Glad you're liking the show! The comments kinda made my day, no make that  month. :-) 
Title: Re: RPGFan Podcast Thread
Post by: Wendriel on May 10, 2011, 02:43:15 PM
Ah, sanity is overrated.  And I'm glad I'm not the only one who can't really articulate just what exactly makes Rift so great despite the derivative-ness. 

Really looking forward to the episode about female characters (also really loved the recent feature on that topic).  I think that "women in video games" is a big topic that gets a lot of attention from a lot of different angles (objectification of women, moral guardians outraged at their outfits or lack thereof, the fact that women are so often in need of rescuing, or that they're often pigeonholed as healers or "staff chicks" if they get into battle at all...) and yet despite the general consensus being something to the effect of, "Yes, of course, a Celes Chere beats a Princess Peach any day", we're still seeing characters like Madison Paige and 3rd Birthday Aya.  It's pretty surprising that so many of the people responsible for creating these characters tend to prefer caricatured females to more realistic or balanced portrayals of women, when I can't see anyone seriously defending the position that the caricatured girls make for superior characters. 

Wow, I apologize for the ramble.  Very interested to see where you guys go with it.  I'm glad the comments brightened your days/months- it's the least I could give back in exchange for all the entertainment. :)
Title: Re: RPGFan Podcast Thread
Post by: Kstar on May 10, 2011, 05:20:57 PM
Wendriel, you rock! That whole post exemplifies exactly what has been the problem lately. Females just aren't written that well, and I can't understand why they're not progressing the gender at all.  Anyway, I'll save the majority of my comments for the podcast, but just wanted to comment on what a well thought-out, articulate post you provided there.  It's definitely an interesting topic that goes beyond what is just on the surface. And it doesn't only extend to females, writing in general hasn't been up to par lately, and I'm not sure why that is.  As an RPG lover, I'm finding less and less stories that stand-out and a lack of characters who I don't even want to be around for 30 hours plus. :-P
Title: Re: RPGFan Podcast Thread
Post by: Wendriel on May 10, 2011, 08:36:02 PM
Thanks, Kim- you're too kind. :)  I'm in complete agreement with you that I'm finding less and less RPG's that really make me want to sit down and spend time in their world, and that the issue with poorly-written female characters is just a part of that.  In all fairness, some of that could be RPG burnout from having saved the world hundreds of times, but that's not the whole story.  After all, I still get wound up for and revel in the best exemplars of the medium (the Mass Effects and the Personas and even the Super Paper Marios), but if anything, those games just make me less tolerant when I sit down to play something else that turns out to be a bit less amazing.  Sometimes it almost seems like developers don't really seem to think it's important that characters be compelling and human, or that their stories be resonant... which is very unfortunate and disappointing, because those are the things that I've always loved about RPG's.  Take those away, after all, and you're just telling pretty clusters of pixels to swing their swords and cast Cure for the thousandth time. :P
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 12, 2011, 05:57:22 PM
Funny, it seems like film and tv have similar issues, but with a different focus. I think sexual misrepresentation is far more frequent on TV and film, especially considering that these are real women, not something some artist whipped up in paint after a wet dream, but they also get more legitimate roles and characters on the 'tube then in games. What do you two think of that?

Also, I'm not going to repeat myself, but I made an argument in the forum topic about this and how I feel it's also insulting the intelligence of men at the same time if you want to check out that viewpoint.

http://www.rpgfan.com/boards/index.php?topic=9291.15

[Edit, added link]
Title: Re: RPGFan Podcast Thread
Post by: Wendriel on May 12, 2011, 08:47:47 PM
Oh, there are definitely plenty of examples of sexism and negative representations of gender roles across all media.  Unfortunately, I think that video games get a free pass much of the time, perhaps because people don't expect much better from them.  Even among the portion of the population that takes a critical interest in the content of video games, I feel that there's a certain ambivalence toward poor characterization, almost as though we've been led to believe that demanding characters who embody, among other things, realistic representations of gender roles is too much to ask from a game.  I think that ties in to Kim's point about how there's a terrible lack of originality in many games these days ("Girls have always gone into battle in dresses and gotten captured four times before the finale, so why not in our game?"), as well as your point about how the characters are seen as "something some artist whipped up in Paint".  Everyone can agree that video game characters aren't real, and the fact that they're computer-generated images separates them from verisimilitude by another degree.  I disagree, though, as I'm sure most of the gaming community would, that that means that they can't be constructed as and behave like real people, and used to tell resonant stories.  It's harder to do so that it would be with live actors and actresses, of course, but a lot of games do manage it, and I suppose that I'd like to see a lot of other games at least put an honest effort toward doing so. 

Thanks for the heads-up about your topic- I'll be sure to look it up.  And yes, speaking as a male gamer myself, I completely agree that this sort of thing is equally insulting to gamers of both genders. 
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 12, 2011, 10:49:21 PM
My point was more that, unlike something some horney dude drew in his mothers basement, some woman has to say 'yes' when a director tells her to ditch her clothes and act like a brainless piece of sex. I also think one may enable the other. After all, the argument could be made that, if women are willing to portray themselves this way, what's wrong with puting a character like that in a game?

One media is enabeling the other, and visa versa. That's how I see it anyway.
Title: Re: RPGFan Podcast Thread
Post by: Wendriel on May 13, 2011, 11:09:15 AM
Yes, I did indeed stray from that point- my apologies.  I definitely agree- the more poor examples of female characters that we have across all media, the more that people will feel it's okay to create new ones and the more desensitized we tend to become to it, I think. 
Title: Re: RPGFan Podcast Thread
Post by: Kstar on May 13, 2011, 12:43:51 PM
Yes, I did indeed stray from that point- my apologies.  I definitely agree- the more poor examples of female characters that we have across all media, the more that people will feel it's okay to create new ones and the more desensitized we tend to become to it, I think.  

This. Women are highly sexualized in the media, and negative stereotypes of them are continually enforced.  There are good portrayals as well, but the skew from negative to positive portrayals are slanted toward the negative area.  My issue has always been that society is continually trying trying to push the envelope and one up what they did previously, and (for me) that's quite dangerous because I often think the line is constantly being blurred - one day will there even be a line?  The more we are accepting of these portrayals, the more the media creates them. Why? Because we all buy into at some point or another. You could even say that about when an actor/actress is nude in a movie (even if it feels unnecessary and so out of place), people often go see the film just for that reason.  It's not that I'm opposed to sex in any medium, I'm just in the camp that it has to be done in a more tasteful way.  

As for writing, my gosh, I am such a Joss Whedon fan because he knows how to write a unique, strong, and balanced female character.  I like my multidimensional characters!  For games, I love to see a lot of depth than a character to simply be there to please the eyes.  It's fine to have a beautiful character, but I bet there's more to her than just that, and I get disappointed when game's don't flesh out these types of characters at all. Anyway, I've ranted enough. :-) You'll hear more of it on the podcast I'm sure.
Title: Re: RPGFan Podcast Thread
Post by: Wendriel on May 13, 2011, 06:39:22 PM
Oh, don't get me started on Joss- I could write pages. :P  Firefly and Buffy (haven't got through watching all of Angel... I know, for shame) are my gold standard of film/TV characterization.  Buffy, Willow, Zoe, River, Inara... they were all very realistic women, and the fact that they lived in patently unrealistic scenarios didn't detract from that.  If anything, it highlighted their humanity.  Most importantly, though, when their sexuality and gender came into play, it was in a way that coexisted very well with the other aspects of their characters- it didn't throw their character development to that point out the window just so they could be another swooning female.  It's all about balance.

I'm looking forward to the podcast even more in the wake of this discussion. :)
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 16, 2011, 01:04:07 PM
even he isn't batting 1000. Remember Kaylee's origin story in firefly? That totally ruined my opinion of her character. She went from being a very intelligent, emotionally realistic character to being a girl who would bang anybody for a peek at a spaceship's engine compartment. It wasn't just me that felt this way either. My wife was pissed. Her exact comment was 'how many hookers are on this damn ship!?' (I thought that was kinda funny actually.

We both love that show anyway though.
Title: Re: RPGFan Podcast Thread
Post by: Wendriel on May 17, 2011, 08:44:00 AM
Very true- I had forgotten about Kaylee.  That bit wrecked her character for me too: could be why I repressed it? :P
Title: Re: RPGFan Podcast Thread
Post by: Kstar on May 17, 2011, 08:16:05 PM
To be honest, Firefly is my least favorite Whedon show.  But my point was that, for the most part, Whedon does a fantastic job with his female characters and development, and I'm talking most about Buffy and Angel (of course, he almost destroyed the Cordy character with the crap that was season 4).  I thought he did a fantastic job with Dollhouse - his most recent show.  But, I think there are no exemptions, because no writer is perfect, and we'll always find they slip up and have a bad characterizatioin choice here and there.  Taking Whedon's work for its whole, though, he did some amazing writing for female characters; I won't take that away from him based on a few bad decisions. The good outweighs the bad, for me.
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 18, 2011, 05:00:29 PM
When did he stop writing for buffy? Because that show did turn to complete crap in the later seasons.  I thought the first few were pretty good though.

Title: Re: RPGFan Podcast Thread
Post by: Lard on May 18, 2011, 05:07:54 PM
When did he stop writing for buffy? Because that show did turn to complete crap in the later seasons.  I thought the first few were pretty good though.

He wrote all the way through, he just isn't very good. He writes schmaltzy soap operas with supernatural trappings. His dialogue is extremely cringe-worthy and his plots are lame.

Just in case you're not sure, I can't stand his stuff.

I'm weeping for the Avengers movie.

Also, fuck him for Alien 4.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 23, 2011, 10:52:33 PM
Episode 24 is live!
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 24, 2011, 07:56:36 AM
I think someone forgot to update the podcast rss. I don't see anything past ep 23.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on May 24, 2011, 08:11:16 AM
It'll be fixed soon.


Today's episode was very funny. *skype noise* I loved it! (loved it... loved it...loved it)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 24, 2011, 09:29:18 AM
Should be all fixed now.  Let us know what you guys think!
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on May 24, 2011, 09:55:19 AM
Yay! DLing it now!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on May 24, 2011, 02:43:09 PM
I will be listening to this at work tonight...
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 13, 2011, 08:25:43 AM
So...when do you plan to release another podcast? I was curious about the Witcher 2 "debate" you guys were supposed to engage in the next episode.
Title: Re: RPGFan Podcast Thread
Post by: John on June 13, 2011, 09:50:08 AM
They recorded that last night, and we're going to be recording a post-e3 episode sometime this week.
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 13, 2011, 10:12:49 AM
Recorded, but not released :D. Thanks for the info mate, I'll be sure to listen to it, once it's up. Hope it's all good about the game. Been devoting my playing time to it almost exclusively since it's release (I'm on my 4th playthrough). I really hope the game sells very well, and that this brand can be developed even further, with more chapters, more monster types and tactics, and a little more ironed out difficulty curve, cause I was slightly disappointed that the game got easier towards the end, but I had no problem with it kicking my ass at the begining, I don't like games that play themselves, and there are plenty of those in this day and age. I wouldn't mind an additional step towards Demon's Souls type combat (more precision in delivering, and receiving blows, a little "heavier" sword swinging), cause I enjoy it immensely, although we have to remember, that Geralt is not an anonymous hero from From Software games, "that guy has an edge"(:D) and he needs to feel more powerful than the average guy, being quite probably at least 50, or 60-something year old, in his physical prime, experienced, "bred for combat" mutated swordsman. And he needs to feel better both in raw power and mobility, not just in stats and better equipment, but Demon's Souls really got it right, and CDPR would do well to copy as much of that as possible (shamefull, I agree, but FPS'es copy combat mechanics all the time, and...DS's combat just "feels right", I don't know how else I can put it :D), without sacrificing Geralt's unique abilities and character, as he is an expert swordsman, known to be one of the best in the world, if not THE best, at swinging swords, and it would feel stupid to see him struggle to beat a single random armed man. And all of us, who played Demon's Souls know, that it's a little easy to die in the game, while fighting just one man (or a lowly monster), by making one, maybe two small mistakes (at least on the first playthrough). Of course, I have a few nitpicks about the Witcher 2 here and there, but there's so much to love about it, that I can't even begin to think, what those people can bring us in the next installment, not having to build an engine from scratch, and (hopefully) with a bigger and better budget after the Witcher 2's critical, and financial success. And they made this game with only around 10 million dollars.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 13, 2011, 01:44:04 PM
I can't wait until i'm given the chance to play The Witcher 2, but I need to play the first one.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 13, 2011, 08:30:53 PM
Christmas may be coming early...
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 14, 2011, 10:30:56 AM
Sorry for the double post, but our Witcher 2 podcast is up on the RSS feed and iTunes.  Hope y'all enjoy!
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 14, 2011, 12:53:33 PM
Great discussion guys, cheers from Poland. I'm glad you liked it, and there was some fair criticism in there, although I'm more on Kyle's side (even though I absolutely LOVE Demon's Souls, and am looking forward for Dark Souls very much, which I guess he doesn't like that much), I get where you're coming from Rob, and hopefully, they will adress the combat a bit more in the Witcher 3 (are you waiting for the next installment after that ending or what? :D ), without straying from the path they chose for it in the sequel, as opposed to the combat system in the original. Maybe they'll even differentiate it more, and it'll be harder to compare it to either B:AA, or DS, but it will still be more functional and more challenging throughout, not just in the begging. I am actually helping myself to some mods from "the witcher nexus", and with a few of them the witcher 2 becomes more structured in it's dificulty, all of those upgrades in equipment and progression through the skill tree make much more sense now, instead of just making you a killing machine stats-wise. Now you need the upgrades, just to stay "competitve", if you know what I mean. I really enjoy that, although, of course, the combat still needs ironing out in the sequel no doubt. But those mods are for those of us, who actually enjoyed the combat (even if I knew it had it's obvious flaws, I looked forward to it, like Kyle) in Witcher 2 Rob. :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 14, 2011, 01:35:44 PM
Thanks for the input, infernalism.  I've looked into a couple of those mods that you've pointed out, and they do seem to improve the game quite a bit.  It will be interesting to see if CD Projekt actually implements them at some point.  It's also pretty exciting to see a fan of the show from Poland!  We're international, baby!!
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 14, 2011, 06:07:59 PM
Thanks for the input, infernalism.  I've looked into a couple of those mods that you've pointed out, and they do seem to improve the game quite a bit.  It will be interesting to see if CD Projekt actually implements them at some point.  It's also pretty exciting to see a fan of the show from Poland!  We're international, baby!!
Haha. Well, I was interested about the reception that the Witcher 2 would get. :) I listened to many gaming podcasts in the last 2 weeks, like the hotspot, or gamepro's roleplayersrealm. I read a lot of reviews, I was admittedly rooting for this game to score well. Even though I like Kevin VanOrd (he was present in two other podcasts that discussed the game, and he was clearly excited to talk about it), and I thought he had a few interesting things to say about the game (the usual stuff though, the graphics, the multiple choices etc. I was just glad another rpg fan liked it), I have to conclude, that your (meaning, RPGFan's) analysis was much more in-depth, and before you uploaded the episode, in anticipation, I got to listen to a few other random encounters, and I really enjoy this civil, and thoughtful discussion about rpg's in general, the characters, the worlds that a game always tries to create. Every aspect is important to me in an rpg, the story, the mechanics, the gaming world, the characters, the complexity, the lenght of the game. Everything. And you guys don't just skip over with how little time you have, you really sink your teeth into a game and talk about almost everything about it, you also share your thoughts about rpg's in a broader spectrum, like the talk about the female characters in rpg's, that you had in the previous episode...I just enjoy listening to those opinions, and I wouldn't mind to chip in a few of my own...alas, that cannot be the case, so I'll have to be satisfied with listening. :)
I would however like to expand on the point of female characters AND the Witcher 2...What did you guys think about that game's female characters? Cause a lot of people are accusing TW2 of mysogyny, and nobody really thought of it that way in Poland, at least not to the best of my knowledge. I mean...it's a cruel world. And the weaker sex gets pushed around in this world just like any other weak people would. There are no human rights groups, no Geneva Convention. Only strong women in the middle ages, were the ones that either had political power through family connections, or they had protection of powerful people. Joanna D'Arc happened only once, and there were A LOT of whorehouses back then if you didn't know. It's not called "the oldest profession" for nothing. A female captain of the guard BioWare? Riiiiiiiight. And since when prostitution is a taboo? The sex cards from the first game were cheesy, but the approach to sex was more tastefull, and CDPR exibited more restraint in that matter in the sequel. Also, there were quite a few influential women in TW2, you guys certainly know who I'm talking about. So...again, what is your opinion on females in TW2?

PS Rob, If you want to know who Yennefer is, I can tell you all about it:D It's all in the books. And I've read them all three times :D
PS.2 I was pleased to hear about your appreciation of Dethmold. A great, great character.
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on June 14, 2011, 06:32:13 PM
You know I'm curious about the take on women, too. Granted, I don't have a PC so I'm waiting on the 360 version, so maybe I just just find out for myself. I've heard really mixed things though. :P
Title: Re: RPGFan Podcast Thread
Post by: Lard on June 14, 2011, 11:06:20 PM
How spoilery does the discussion get?
Title: Re: RPGFan Podcast Thread
Post by: Taelus on June 15, 2011, 12:55:19 AM
Honestly, I haven't played the game and I didn't think ANYTHING was spoilerific. But I've heard some don't agree, so at this point I'd say err on the side of caution.
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on June 15, 2011, 02:33:01 AM
Well, some people are more spoiler-sensitive than others. I don't want to listen until I play TW2 personally, but someone complained on FB so, I added a spoiler warning to be safe.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 15, 2011, 03:23:55 AM
This might be the first time I decline to listen to an RPGFan podcast :(   I want to hear you guys talk about this great game but I still haven't bought it yet.
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on June 15, 2011, 03:25:20 AM
Worry not, we're working on an E3 episode. :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 15, 2011, 09:17:30 AM
I think we were really careful to avoid spoilers, but I totally respect that some people don't want to know anything about the game going in.  I would say beat the game once and then listen to the podcast.

I gave the misogyny thing a lot of thought, and I don't think it's really an issue in the game.  I find it very similar to Game of Thrones, actually.  This is a world that is steeped in medieval lore, but the women aren't actively pushed aside in favor of the male characters.  The female characters in Witcher 2 that have an actual point in the story are well fleshed out and strong.  Sure, there are prostitutes and whores wandering around, and one character is a bit too eager to get in Geralt's pants, but I found the game to be much more progressive in its attitude towards women than the first game.  Nothing made me uncomfortable or came across as cheap and tawdry.  I don't see any serious misogyny going on, but I'm sure others would disagree. 

In other news, we will be recording the E3 podcast this evening, so we should have it up sometime this weekend. 
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 15, 2011, 12:44:56 PM
Awesome news on the E3 podcast but I have a request for a future podcast. When Dark Souls is getting closer to release, I would love to hear a podcast dedicated to both Demon's Souls and Dark Souls :)
Title: Re: RPGFan Podcast Thread
Post by: John on June 15, 2011, 12:48:23 PM
Awesome news on the E3 podcast but I have a request for a future podcast. When Dark Souls is getting closer to release, I would love to hear a podcast dedicated to both Demon's Souls and Dark Souls :)

You realize that said podcast would be three hours long and a monologue by Rob, right?
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 15, 2011, 12:52:06 PM
Exactly :) and I would love to to hear and be a guest on that if possible,lol :)
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 15, 2011, 02:46:43 PM
All right, thanks Rob. Well, Martin's books are at least a few years younger, than Sapkowski's books, and the writing in the Witcher 2 is similar to Sapkowski's writing (I know a lot of fans of his books, and I am one of them, will probably think this is blasphemy, but who cares) but I think the level of writing is comparable. Now, keep in mind, that Sapkowski was one man, not a team of writers like in TW2, and he had to create the entire world, the setting, and a host of main characters, that the writers of TW2 just copied from him, though otherwise it would not be "The Witcher" game. However, the new material they've created, while being confined to a computer/video game format is outstanding, the fact that you compare it A Song of Ice and Fire speaks volumes in itself. Long story short, women were not always treated like they are today (and I should know, I have a master's degree in history, with an academic socio-economic angle, among others :D ), and I still think that

SPOILER

a secret 100% feminine organization, trying to (and succeeding for a large period of time) manipulate world-wide affairs, even deciding on who should, and shouldn't be the ruler of a country (see Demavend) is tough to beat in terms of feminine influence on the world, because, and if you disagree I can bet you right now, there was nothing of the sort in the Middle Ages, now was there? Not even close. By the way, The Loge of Sorceresses is also Sapkowski's idea, not an original thought of TW2's writing team, but the entire "school of the viper" is for instance, Roche and Iorveth (your favourites from what I gather) are also their creations, not the mention Dethmold, although I think he was mentioned (without actually outlining his chatacter traits or anything of the sort) in the saga, though I could be wrong. His brother Drithelm was a minor character during the coup on Thanedd Island. Drithelm, by the way is also a mage-advisor to King Esterad Thyssen of Kovir, one of the wealthiest Kingdoms of the North, and he is fighting for position in the court, with the king's wife - Queen Zuleyka's mage-advisor...Sile de Tansarville. :)

END OF SPOILERS

It's a fantastically complicated maze of alliances and affiliations in the world of the Witcher, and Geralt is usually only a pebble in the stream of politics, he rarely had an impact on anything of greater importance, and actually, he got a lot more influence in the game, than he ever had in the books, probably to appease the players and show them, that their actions have a lot of meaning and induce significant changes, even on a macro scale. I don't have a problem with that at all.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 15, 2011, 03:35:19 PM
I think Stephen and I would talk Demon's Souls to death.  It will be fun to compare the two games once we hit the release of Dark Souls.

All great points, infernalism.  Women play a significant role in Witcher 2, so I don't really see where the misogyny argument is coming from.  I really want to read the books, but only two of them have been published in English.  It's a real bummer. 
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 15, 2011, 04:41:59 PM
I'm also down with that Demon's Souls/Dark Souls discussion. It would be a fun conversation. I'm also a huge fan of that series and cannot wait for Dark Souls (I was tempted to call it a sequel for a minute there).

The books are supposedly coming along, but, yeah, you are missing out if you really "dig" that low fantasy down to earth setting, which I personally love, because it screams at you, that even though this world is fundamentally different from yours, those people are the same, as the ones here, they adapt to their situation, they are not black or white, nor good or evil. Just like in our world. I'm by no means very learned in fantasy literature, I've read A Songs of Ice and Fire (so far), Lord of the Rings, a few Dragonlance books, and Sapkowski's books, meaning the Witcher, and The Hussite Trilogy, the latter of which is historical fiction, so it's a real conflict (the title says it all, look it up if you want to, cause I bet you don't have a clue about what I'm mentioning here:D), real background, fictional story, main characters are fictional, and quite a few background characters are real historical figueres, like Conrad the IVth, bishop of Wrocław, or Jan of Ziębica, Zbigniew Oleśnicki, the bishop of Kraków, with only a few supernatural things thrown in (the main character dabbles in magic, but he's an amateur at best at the beggining, and magic is not all that powerful in this fictional reality, and it doesn't have much of an impact on the political side of things. The book is an adventure story, the war and politics are just the background though they sometimes take center stage, with the main characters thrown into the events, always pursuing either his love, or ideals, not unlike Geralt, though they are COMPLETELY different at base, miles apart from each other. However, I don't think those books are getting translated to english in our lifetimes:D.
Fun fact, I actually live in the region of Silesia, that is the geographical background for much of the story in The Hussite Trilogy, and the characters passed not far away from where I live once or twice druring the course of the books. :D They really are a treat to read though, great cast of characters, story of naivete, misguided love and idealism, then tragic love and bitterness over what happened and what didn't happen. It ends tragically, not unlike the witcher did (which you already know, having played the game), the characters get tossed around, you get the feeling the main character needs babysitting at the start, and later he develops, becomes a man in his own rights, even if he's still a little too idealistic for his own good, which his good friend constantly reminds him not to do, and scoffs him about it. Sapkowski rarely dissapoints with his works of fiction.
But...I better shut up, or I'll soon write a book about another man's books in form of a post on an internet gaming forum. A post not at all related to the topic of the thread mind you. :D

Have a fruitfull discussion about E3 you guys.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 15, 2011, 08:31:38 PM
I'm working on my fourth play through of Demon's Souls.  I just read the preview for Dark Souls on the main page here and i'm getting more excited.  What sucks is that Dark Souls and Skyrim is going to suck the very soul out of me and especially since they are a month apart.  I'm going to have to take a paid week off from work for both games when they come out.  I think i'm more excited for Dark Souls over Skyrim but Skyrim will be awesome too.
Title: Re: RPGFan Podcast Thread
Post by: Kyle on June 19, 2011, 05:41:20 PM
(Dumb) people often equate sexism in a work of art with sexism in the creator(s) of that work. Such is the case with TW2.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 19, 2011, 05:43:23 PM
Totally agree, Kyle.

Episode 26 is live, friends.  Check it out under our E3 coverage! 
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on June 19, 2011, 06:00:38 PM
May contain traces of hockey.
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on June 19, 2011, 09:31:41 PM
We love our readers so much WE RECORDED DURING GAME 7.  You guys better appreciate it. :P
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 20, 2011, 02:19:54 PM
I'm starting to feel, like I'm the only one who comments on those podcasts, save the creators and staff members themselves :D Where is the discussion people? Probably in game related threads...oh well.

I have been swamped with work lately, so I'm yet to finish listening to the e3 episode, but I already have to agree with one thing that Rob said. I didn't care for Oblivion's story, whereas I was interested in what was happening in Fallout 3, and F:NV. I wanted to know what went wrong with Project Purity, why my father abandoned me, why BoS was in the area and all that. Although I have to admit, that F:NV's story was more unique, and the side quests (together they make like three quarters of the game in Fallout : New Vegas) blew out of the water whatever Fallout 3 did on that front. In F:NV quests were much more clever, and interesting, instead of the "go somewhere, enter the dungeon/facility/whatever, kill everything inside, and bring something back" side quest variety present in Fallout 3. That being said, I cared for the world in both games (I may be impartial, because I love both Fallout 1, and Fallout 2, and I haven't played Morrowind, or other Elder Scrolls titles for that matter, before playing Oblivion), and I couldn't care less for whatever was happening in Elder Scrolls 4.

I hope Bethesda delivers a compelling scipt in Skyrim, their stories usually don't stick that well with me, even the one in Fallout 3 could have been much better. From what I saw of Skyrim to this point, they just might succeed in telling an interesting story, instead of just creating a giant world (which is a feat in itself, just not enough to merit a preorder for me). This might be a "close to release date" pickup for myself.

By the way, If I make mistakes in use of the english language, and I'm sure I do, please feel free to point them out, I'm trying to get better (aren't we all?). It'd be much appreciated.
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on June 20, 2011, 02:54:49 PM
You made very few mistakes actually - if English isn't your first language, then your use of the language is pretty impressive. :)

Interesting what you said about Fallout 3. I just recently picked up the GotY edition - I felt far more compelled to grab that than New Vegas even though both are pretty cheap right now. I haven't started yet though, so that's all I can say for now - New Vegas' setting would be a draw for me though if I'm to go buy that one too.

Let us know what you think of the rest of the E3 episode!
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 20, 2011, 03:33:19 PM
Well, thank you for your kind words on my english. :) Don't be afraid to point out specific mistakes in grammar though, the misspeling is easy enough to correct on my own. I hope nobody treats it as off topic. My native language is polish by the way.

Have you played either Fallout 3 or NV before? Setting in F3 is more "apocalyptical", and Fallout series is supposed to be like that I guess, but...it's 200 years after the bombs fell...Should it still be like that? I thought the portrayal of the Mojave was more realistic in this regard (the desert also felt "less destroyed" for another reason, but I would be spoiling the story for you a little bit). I like the "more destruction" approach of FO3 better, but as I said, I find it less believable.

However, what separates the two games for me, is one simple thing. The level of writing. Obsidian has a very good writing team in my opinion (KotOR2, Alpha Protocol). I've already given voice to my opinion on Bethesda's in my previous post. The main quest in F3 was very linear in my opinion, there was very little choice given to the player, so that he might alter the story, and what they did in the end (you'll see, if you haven't already played it) is simply not enough, it doesn't change anything significant really.

F:NV isn't exactly non-linear compared to The Witcher 2, but you have at least a few options to alter the main quest, to get a different ending, while doing different missions, or similar missions, with a different goal. The side quests are the difference though, at least for me. I simply had more fun completing them. In FO3, I quickly got bored with the side quest structure. It felt like I did the same thing over and over again, very few side quests were different from the template, that I outlined in my prievious post. But, to each his own. I prefer NV, that's all. :)

Also, the Deathclaws felt more deserving of their name. In FO3 I was swatting them like flies by the end of the game. In NV, I was always looking around nervously, when I entered an area, where they might have been present. And those Cazadors...don't get me started...Fallout is one of my favourite IP's off all time, not just games. :D I would also put Starcraft, Metal Gear Solid, Legacy of Kain and Suikoden (please, make more LoK and Suikoden Crystal Dynamics/Konami!) on that list, at least as far as video/computer games go. I would also add games like Baldur's Gate, Planescape Torment, Ishar (anyone remember that?:D) etc. but it's hard to see a worthy sequel for any of those.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 20, 2011, 05:19:45 PM
Very interesting take on New Vegas.  I was actually pretty harsh on the game in my review.  I couldn't stand the reintroduction of damage threshold, and I felt that the side quests were all fairly boring by comparison to F3. 
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 20, 2011, 06:28:05 PM
Very interesting take on New Vegas.  I was actually pretty harsh on the game in my review.  I couldn't stand the reintroduction of damage threshold, and I felt that the side quests were all fairly boring by comparison to F3.  
Yeah, but why Rob, Why? :D Do some comparing, i'm not asking for a review.
I understand that NV came out 2 years after Fallout 3, and Gamebryo just doesn't look good anymore, so the initial Fallout experience in Fallout 3 made much more of an impression, but NV was simply, like I said, better for me.

SPOILERS!!!!!

Even simple things like the vaults seemed more fleshed out, each and every one had a dark secret about it, like with the heavy radiation and the boomers (they obviously left before tragedy struck) in vault 34, plant vegetation in vault 22, homicidal maniacs on drugs - the Fiends, in vault 3, the "political" vault 11, which I felt was boring to play through (nothing but rats), but it had a very interesting story behind it and a grand finale. And then vault 19, not my favourite, certainly, but it still had a story behind it, a quest tied to it (the escaping convicts used it as their hideout, and they had some leadership problems too).

There were only two vaults, that I was excited to enter in F3, the one with the super heavy radiation, and super mutants in it, and another, with the virtual reality simulator, and those were both main story locations. Other missions just felt tedious. I mean, seriously Rob, in FO3, when someone wants something from you, like the Declaration of Independence, or a satellite dish, you go somewhere to get it, kill HUNDREDS of enemies, you get the thing you came for, go back, give the item away, you get your reward, thank you very much. The game even lures you in with quests concerning "The Family", or a certain atomic bomb (now that was AWESOME, why wasn't there something similar to that throughout rest of the game?). "Wasteland Survival Guide" also tries it's best, and there was also a quest with the android, but those are rare in this game, it's mosty about an open world, not the story, and I would like to see more balance in a game, than what F3 exibits. I thought I got that in NV, and I'm still waiting for "Old world blues", and "Lonesome road". In NV you got all that Jacobstown goodness, Followers of the Apocalypse, The Boomers, The Black Moutain, Boone's investigation story in Novak, the mystery behind the REPCONN facility, that irradiated town in the east, The massacre in Nipton, the Red Rock Canyon's Great Khans, the Hidden Valley, The Thorn (hunting and killing the most dangerous and challenging monsters in the game had a reason thanks to that quest) and most of this material is in side quests only (some of those areas you'd have to visit, depending on who you decided to side with, after you dealt with Benny). All of those quests/locations were interesting to me. Was Evergreen Mills etc. entertaining to me? No sir, it was not...it felt repetitive.

The mass murder angle of F3 was also dumbed down, and dungeons stopped being tedious, you didn't have to kill thousands upon thousands of creatures (including humans) to go through the game, and the fight was more challenging, without feeling impossible. When you wanted to get the best gear, then you went to places like the Deathclaw Promontory and you tried to slaughter a bunch of those monsters, before they could tear you to pieces. Genocide was not the main focus of the game, even though you did a lot of killing, the story was just as important, if not more. And I appreciated that.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 20, 2011, 08:07:53 PM
I can't really fault Obsidian's writing in NV.  The quests all had that great moral ambiguity that the series is known for.  But growing up near DC and visiting it several times as a child really shaped my experience with F3.  Investigating the Capital Building, Washington Monument, and White House were all directly linked to events in my childhood.  I know that they're all just dungeons with slightly different coats of paint, but they all felt like pieces of destroyed Americana.  That really affected me as a player.

NV certainly had interesting moments and quests, but I think the bugs and mechanics problems made the game far too much of a chore for me to play.  Quests branches kept breaking, I missed story segments because of faulty AI, and the combat was severely downgraded IMO from F3.  It's true that you do a lot of fetching in Bethesda's game, but you always had an important decision to make at the end and the combat was almost always fun.  There was also a great deal of exploration, which is really the heart of what I love about these games.  I couldn't really explore in NV because enemies were far too powerful in the first few surrounding areas.  It made the game quite difficult and frustrating at times.  I love the freedom of these WRPGs, and NV doesn't really have that until you've leveled up quite a bit.  To make matter worse, the combat system is heavily slanted towards unarmed fighting and melee weapons, which is something I didn't figure out until I was well into the game. 

I understand that you really liked NV, and I'll probably fire it up again at some point to give it another shot.  It just never grabbed me the same way that F3 did.  I think F3 is a better designed world and a better designed game.  Obsidian's writing is certainly impressive and quite interesting, but I think they pushed the limits of the engine to the breaking point.  There are some really ambitious things going on in NV (factions, morality, weapon mods, etc.), but none of it really works because the original game wasn't designed with these things in mind. 
Title: Re: RPGFan Podcast Thread
Post by: John on June 20, 2011, 08:14:18 PM
I can't really fault Obsidian's writing in NV.  The quests all had that great moral ambiguity that the series is known for.  But growing up near DC and visiting it several times as a child really shaped my experience with F3.  Investigating the Capital Building, Washington Monument, and White House were all directly linked to events in my childhood.  I know that they're all just dungeons with slightly different coats of paint, but they all felt like pieces of destroyed Americana.  That really affected me as a player.

I think Rob and I had this conversation on the podcast.  Or if not on, recording before.  I couldn't have cared less about all of the things in the Capital wasteland.  I've never been to DC.  But FNV was full of places that I'd been, places that I grew up around, and the desert I knew and loved.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 20, 2011, 11:58:38 PM
I just finished listening to Podcast 25 and 26.  I feel loved having my name mentioned on the podcast :)  My next wish is to be a guest on there, I know it would never happen, but I would have so much to talk about on there with Demon's Souls and my impressions on Dark Souls :)  Anyways, great episodes everyone, keep it up!!!
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 21, 2011, 07:16:55 AM
Yeah, well. I can't argue the fact, that the game was bugged to hell. It's just not that much of a problem on PC (my platform of choice, although I have both ps3 and x360) with an active modding community, that can quickly "patch" most annoying problems. I was never that bothered by bugs, I always expected them to be patched sooner or later. It's the question of "do I care?" that I have to answer positively, to enjoy the game.

Don't get me wrong, I cared for the story in F3, and to be honest with you, I thought it was a great game when it came out, and I cleared it for the first time. But when dust settled, I began to see serious faults of this game, and as I said, it's the story (and the quest structure that derives from this aspect of the game) that separates those two titles for me. Nothing else. But to me, it's a huge difference.
I guess for you, it's the bugs, and the lack of nostalgia, that you felt while playing Fallout 3, that makes NV less entertaining. OK. I don't have an argument with that at all. In fact, both titles definitely have their shortcomings, but I actually liked the aspect of the game you're criticising. I'm talking about that "monsters are too powerful here, come back later" approach of F:NV. It kept me on track with the story, and I always felt, like there was something else to be done, something I left behind, some enemy that I had to even the score with, once I get more powerful. I would actually like that to return in Fallout 4.

I agree with you Rob on one thing though. The ambitious nature of Obsidian's game. New Vegas (the city I mean) feels empty for instance, because the engine just couldn't handle that ambition. There are many other examples of it not being able to carry developers vision on it's back. Obsidian is no Bethesda in terms of creating those vast worlds, and game engines that can run them, from scratch. You know what I'd love to see don't you? A collaboration of Bethesda's programming, and creative teams, with Obsidian's writing team in Fallout 4. That could be a beast of a game my friend.

One other thing. I've never been to Washington, or Nevada for that matter. My only stay in America was N.Y.C. and I certainly wouldn't know if N.Y. was reflected well enough in it's digital counterpart, after just one visit there.
Is Capital Wasteland really that similar to the real thing?
Title: Re: RPGFan Podcast Thread
Post by: MindCandy on June 21, 2011, 10:38:06 PM
We have a you tube channel? I wasn't aware of that either. Is there a link on the site's main page that I just don't see?

Nintendo fails for abandoning Xenoblade and the last story. I was kinda suprised you guys didn't talk about the wii U. My brain has been flipping out with all the RPG potential in that new control setup.  Did anybody get a shot at the HD Zelda?

[Edit] good god I am RETARDED. It's there on the front page all right.  Off to look at that video with the giant boobies!
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on June 21, 2011, 11:39:15 PM
Haha, yeah. I need to get on advertising that more...

Not so surprisingly, said video with the big boobs has the most hits out of all our videos BY FAR.

Infernalism -

I haven't played either FNV or F3, but I think one thing that draws me to F3 IS the post-apocalyptic setting. Guess all those SMT games made me a sucker for that type of setting. I'm also familiar with Nevada - not nearly as much as John/KeeperX is - which makes NV kinda interesting.

In any case - I'm going to go shut up and play. :)
Title: Re: RPGFan Podcast Thread
Post by: Tooker on June 22, 2011, 11:00:43 AM
Yeah, I'm a big fan of post-apocalyptic stuff.  That was the initial draw for me to the Fallout series, but its awesomeness kept me. :)
Title: Re: RPGFan Podcast Thread
Post by: infernalism on June 22, 2011, 02:15:23 PM
Well, who doesn't love a good post-apocalyptic setting. :) But to me, it's the conecept of the "50's World of Tomorrow" AFTER an apocalypse, that's even more interesting, it pushed the idea of the world even further in storytelling terms, it made the Fallout universe that more interesting.

I didn't care much for say, Metro 2033, and 2034 (the books, and the game), because aside from the metro system, there really was no original concept (at least I didn't see one), to the post-apocalyptic setting. And I find the metro quite similar to the sewer, minus some of the filth. It didn't draw me whatsoever.
The Witcher saga, or the Game of Thrones do that low fantasy thing that I love so much, real people, real conflicts, in a completely ficional world. The Witcher games have that choice element, that no other game does as well they do, TW2 also looks the part, and it's one of the prettiest games ever made. Metro 2033 seemed to me, just like another FPS. Granted I might be biased, cause I enjoyed only a few fps titles in my entire life, such as Half-Life, Resistance and maybe few others. I don't care for CoD, Halo (I hear it has w very rich lore, but those goofy aliens just...I can't get past them), or Battlefield one bit.

There are a few fictional settings (fantasy, space-opera, post-apocalyptic), that have been done so many times, you now expect the screenwriters to think of something else to draw you in. I mean, Transarctica was post-apocalyptic, but did you see anything even close to that anywhere else?

There are many ways to succeed in here, but games cannot be repetitive or boring. An excellent story is a must. Some unique mechanics are also very welcome, like TW2 and the importance of morally ambiguous choices, which was never done to such an extent before, and with such success. Incredibily detailed worlds, that feel real and lived in can always make you forgive a weaker story too, at least to some degree. Normally I would've said, that the story, and the world it takes place are inseparable, and that both have to be done right. However Fallout 3, and Oblivion have shown me, that it does not have to be the case. Sometimes the way to success is just flawless execution of ideas, that were already tested by other developers, just not mixed well enough.

So, I guess what I'm saying is, that I enjoy many of those post-apocalyptic, fantasy, space-opera games. But it has to be done right. For instance, many people applauded Borderlands. and it is a mystery to me, why exactly that game was considered to be this good. I didn't find it enjoyable at all. And I loved my time spent with Diablo's 1 & 2, which followed a very similar concept.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on June 22, 2011, 05:30:48 PM
Well, who doesn't love a good post-apocalyptic setting. :) But to me, it's the conecept of the "50's World of Tomorrow" AFTER an apocalypse, that's even more interesting, it pushed the idea of the world even further in storytelling terms, it made the Fallout universe that more interesting.

Agreed - that's where it went from "you've got my attention" to "this is awesome."  I've said a number of times that the original Fallout is the most coherent game as a whole I've ever seen.  Even the manual felt like it belonged in universe.  Great dialogue, great story, great gameplay...  I know it's not flawless, but thinking back several years to when I played it, I can't think of anything wrong with it. :)

And clearly I love Diablo. 2 more than 1, but I love 'em both.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on June 22, 2011, 06:03:29 PM
Diablo 2 is still the gold standard of hack and slash. Love.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 23, 2011, 08:41:08 PM
Its funny whenever I hear Rob rip into Heavy Rain. Listen to Ethan in the Japanese version when your shouting Jason's name. I swear I hear him say "CHAINSAW!!!".
Title: Re: RPGFan Podcast Thread
Post by: Tooker on June 25, 2011, 12:56:50 AM
It's decided - I'm naming my firstborn son Chainsaw.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 25, 2011, 01:17:34 AM
It's decided - I'm naming my firstborn son Chainsaw.

CHAINSAW!!!!
Title: Re: RPGFan Podcast Thread
Post by: Tooker on June 26, 2011, 12:28:33 AM
"Chainsaw Autobahn Tucker, you put that tree trunk down this instant!"
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 26, 2011, 01:15:20 AM
"Chainsaw Autobahn Tucker, you put that tree trunk down this instant!"

When I read Autobahn, I automatically thought of this :)

http://www.youtube.com/watch?v=gChOifUJZMc (http://www.youtube.com/watch?v=gChOifUJZMc)

One of the greatest musicians ever and if it wasn't for them, the music industry wouldn't be what it is today.  I guess most music today sucks but most artists draw inspiration from Kraftwerk.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on June 26, 2011, 11:32:17 AM
Hah!  Cool.  I'm not a die-hard Kraftwerk fan, but I actually have that CD. :)
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on June 26, 2011, 11:53:27 AM
That's awesome! I bought the entire Catalog when it was released two years ago. A hefty price for all the albums but well worth it plus each song was cleaned up and remastered.  So amazing.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on July 05, 2011, 04:06:51 PM
Another great job on the podcast guys.  I've never played those games but was really nice hearing about them.
Title: Re: RPGFan Podcast Thread
Post by: John on July 05, 2011, 04:44:56 PM
Another great job on the podcast guys.  I've never played those games but was really nice hearing about them.

Protip: Don't play Daggerdale!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 05, 2011, 05:35:05 PM
Totally forgot to post here this morning.  Episode 27 is up and ready for a listen!
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on July 05, 2011, 09:09:07 PM
Another great job on the podcast guys.  I've never played those games but was really nice hearing about them.

Protip: Don't play Daggerdale!

Yeah, I watched some gameplay footage and I wasn't impressed that much...
Title: Re: RPGFan Podcast Thread
Post by: Taelus on July 05, 2011, 11:04:50 PM
I had hours of my life forcefully ripped out of my body with the assurance that I'd never receive them back. I ended up with the same impression.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 24, 2011, 10:37:33 PM
A new episode looms on the horizon.  Stay tuned...
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on July 24, 2011, 11:19:39 PM
You guys are just pumping out podcasts left and right! Keep em coming!!!  I would love to hear a podcast on Video Game Collecting.  I watch videos like PeteDorr, HappyConsoleGamer and FinnGamer and my god they have alot of video games.  Mine is no where close to theirs but I own about close to 1,000 games.  My question is, is it wise to buy all these games and have them sit on your shelf if you don't play most of them or never will?  I have about 98 games (literally) that are sitting on my shelf that I have yet to play and with work, I get about 1-2 hours of gaming in a day if im lucky.  I don't ever want to trade in games or sell them.  Is collecting games a waste of time or does it have some merit?
Title: Re: RPGFan Podcast Thread
Post by: Furymasterzero on July 25, 2011, 08:24:26 AM
Keep it up with the Podcasts! You guys have one of the best around so the more the merrier if you ask me. You guys have fun with it and it at least keeps me entertained during work.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 25, 2011, 10:45:29 AM
Thanks for the kind words, guys.  You have no idea how much I smile when I read stuff like that. The new episode should be up by the end of the week.

To IA:
That's actually a pretty interesting idea for discussion.  I've only sold back two games (Deus Ex for PS2 and Street Fighter 4) because I really like to have the collection and I love to go back and replay games every once in a while.  I find that with disposable income comes some choices that are based around having the game more than actually playing it, however.  I've bought a few games that I haven't had a chance to play, but I knew I wanted them because they are either very difficult to find or because I may want to play them in the future. 
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on July 25, 2011, 02:21:30 PM
Yes, I've become so picky that I have to own everything (CIB or Complete in Box), I can never own a game with rental stickers or a missing manual or case/box.  I did however, lose all of my Nintendo boxes except for Chrono Trigger and Blast Corps.  I threw my other boxes away, most people would just throw them away but I find that having all the packaging adds to the collection, plus you know what your looking at.  Nintendo 64 games don't have end labels which piss me off!
Title: Re: RPGFan Podcast Thread
Post by: Furymasterzero on July 25, 2011, 06:12:29 PM
To Rob: This may be a bit old but I did agree with you that Dawn of War II could be considered an RPG, or at least a Strategy RPG.  At the very least Strategy game with RPG elements.

To IA: I agree I hate stickers and all that.  I also am very protective of my collection. I don't see how people could lose manuals and cases and all that.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 25, 2011, 06:49:28 PM
We often have to argue back and forth about games that we cover here on the site, and Dawn of War 2 caused a pretty big battle.  I was on the losing side, but I honestly see where the other viewpoint is coming from.  If we reviewed every game with RPG elements we would pretty much be covering everything.  RPG elements have become synonymous with almost every type of game out there, so we try to pick the games that are most closely related to the genre, if that makes sense. 
Title: Re: RPGFan Podcast Thread
Post by: Tooker on July 25, 2011, 07:52:51 PM
Rob nailed it - only thing I could add would be that we ask ourselves the question "does it feel like an RPG?" That helps us weed out some of the gray area games.
Title: Re: RPGFan Podcast Thread
Post by: Furymasterzero on July 26, 2011, 03:22:58 AM
I agree in how I can see the other viewpoint. However, overall the game has looting, level progression with skilltrees(somewhat), stats, your units all have special abilities. The real question should be how is DoWII an RTS? haha I kid(not really..), in any case I am on the it's an RPG hybrid side similiar to what Mass Effect could be considered.

Still catching up with the podcasts, right now I reached the Dragon Age II discussion one.

I will also so I agree with your view on Fallout: New Vegas.

However I highly disagree with your views on: Xenogears, Kingdom Hearts, The World Ends with You, and some other titles.

Lastly I will say that due to your guys talking about it I will be picking up 999, I was interested in it a while back, however I just never got around to getting it.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 26, 2011, 09:09:16 AM
For the record:

Xenogears: A tremendous achievement of storytelling that (much like Eva) ran out of funding and time, resulting in half of an awesome game and half of something... else...

Kingdom Hearts:  I loved the first game because it was you and Donald Duck on a magical adventure.  KH2 had some great gameplay and awesome set-piece moments, but it felt like the series got away from the core roots that made it so whimsical and fun.  As of late, the series has been milked and processed to the point of complete garbage, and I'm not even sure if a third core entry could right the ship.

TWEWY:  That shit is awful.  Seriously, though, the gameplay just baffled me and I had no interest in the main character. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on July 26, 2011, 10:20:29 AM
Rob loves kingdom hearts, he just has to keep up his show persona
Title: Re: RPGFan Podcast Thread
Post by: Annubis on July 26, 2011, 10:30:00 AM
I've always wondered why you even covered ME2. At this point, I think the franchise isn't an RPG but a shooter with RPG elements.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on July 26, 2011, 10:37:10 AM
My recollection is that we felt like ME2 pushed the line, but that we'd give it some leeway based on the facts that it's a sequel to an RPG and that it still has an RPG feel, despite moving away from traditional RPG combat.

But we also said "hey, if ME3 moves even farther in this direction, we're going to have to seriously consider whether it falls within our coverage."
Title: Re: RPGFan Podcast Thread
Post by: John on July 26, 2011, 10:38:28 AM
I've always wondered why you even covered ME2. At this point, I think the franchise isn't an RPG but a shooter with RPG elements.

This is something I've never really understood.  Yes, there was a lessening, but not removal, of the statistical system in 2 (which much of has returned in 3), but it still has major mainstays - dialogue trees, significant player choice, long exposition, etc.

If you go purely from a "this game has a fully fledged statistical system," Grand Theft Auto: San Andreas was more of an RPG than many of the games you'd look at and consider an RPG.
Title: Re: RPGFan Podcast Thread
Post by: Lard on July 26, 2011, 04:28:38 PM
Okay.
I don't use itunes and there's no link for a direct download of the MP3. Can you guys make one please? It would be helpful, because I can *never* find the podcasts.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on July 26, 2011, 04:52:20 PM
Okay.
I don't use itunes and there's no link for a direct download of the MP3. Can you guys make one please? It would be helpful, because I can *never* find the podcasts.

They already did: http://www.rpgfan.com/podcastrss.xml
Title: Re: RPGFan Podcast Thread
Post by: Lard on July 26, 2011, 04:53:12 PM
That doesn't work for me :(
Title: Re: RPGFan Podcast Thread
Post by: John on July 26, 2011, 05:46:09 PM
Okay.
I don't use itunes and there's no link for a direct download of the MP3. Can you guys make one please? It would be helpful, because I can *never* find the podcasts.

I'll work on seeing if we can't just parse the RSS XML onto a standard page.
Title: Re: RPGFan Podcast Thread
Post by: Lard on July 26, 2011, 05:50:42 PM
Thanks.

When I click the link Annubis posted, it just says Media Player can't play the file. Is there a way to configure it, because I have no idea how.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on July 26, 2011, 07:09:20 PM
What browser do you use? It sounds like it's either your browser sending .xml to Media Player or Media Player who is associated to xml.
The former is probably more plausible since Media Player can't do shit with .xml
Title: Re: RPGFan Podcast Thread
Post by: Lard on July 26, 2011, 09:13:35 PM
Firefox
Title: Re: RPGFan Podcast Thread
Post by: Furymasterzero on July 26, 2011, 10:29:39 PM
For the record:

Xenogears: A tremendous achievement of storytelling that (much like Eva) ran out of funding and time, resulting in half of an awesome game and half of something... else...

Kingdom Hearts:  I loved the first game because it was you and Donald Duck on a magical adventure.  KH2 had some great gameplay and awesome set-piece moments, but it felt like the series got away from the core roots that made it so whimsical and fun.  As of late, the series has been milked and processed to the point of complete garbage, and I'm not even sure if a third core entry could right the ship.

TWEWY:  That shit is awful.  Seriously, though, the gameplay just baffled me and I had no interest in the main character. 

Xenogears: I had no problem with the second disc, as a whole the game was great from start to finish(though I do agree the sewer portion was a little lame), the only thing that pissed me off was that the game ended as Episode 5. While Xenosaga did come out and was overall a good somewhat successor(it had a lame ep 2), it still didn't completely encompass the greatness of the first game.  So unfortunately due to all the licensing and sales, I have to reluctantly refer to Xenogears Perfect Works, have you heard about/read that?

Kingdom Hearts: I think maybe I just like Nomura's style, but I found KH 1/2 to be highly enjoyable.  Birth by sleep as well.  Coded, 358/2, and Chain of Memories were all pretty bad though.  The story did go over the top, but I still enjoyed it. I think when they finally do get to number III, it might end up being alright.  I think they just need to make III then end it with possibly wrapping up every single mystery they have, even if they have to retcon, but there should be a definitive ending. If they make any more it should be a blank slate, and possibly use the disney characters and use their worlds to make original stories(which could go horribly horribly wrong...)

TWEWY: This is by far my favorite DS game, maybe it is the XL you played it on(I played it on lite), but I had absolutely no problems with the combat system.  I found it rather engaging to go back and forth and it kept me in battles more than most other RPG battle system. It's basically I had to pay attention or I would die.  The setting of the game was great, I'll admit Neku was a little whiny at the beginning but after seeing what is really going on and after all the plot twists, it was rather a unique and amazing story that isn't really seen that much.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on July 27, 2011, 10:03:49 AM
Firefox

Tools -> Options -> Applications -> try putting "Podcast" and "Webfeed" to "preview in Firefox". Should be one of those two. At worst check for things currently sent to Media Player.
Title: Re: RPGFan Podcast Thread
Post by: Lard on July 27, 2011, 10:54:59 AM
That seems to have worked, thanks for the help.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 30, 2011, 02:47:24 PM
Our new episode is up on iTunes!
Title: Re: RPGFan Podcast Thread
Post by: A.I. on August 01, 2011, 02:52:23 PM
Ahh phantasy star ....
a very nostalgic podcast.... for me at least

sadly my first phantasy star was 4...and now i really can't go back to play 2 or 3.....4 is simply that much better...

on a sidenote Steven ...you scare me... :p (naah not really.... when  i think about your phantasy star "expertise" it reminds me of myself and the first two shining force games on sega)


ps: thank you very much for the podcasts... overall keep up the good work... should you run out of recent news to talk about once again... you can always talk about 90s rpgs ... maybe something not as famous as final fantasy or chrono trigger ... simply great rpgs from "back then".
Title: Re: RPGFan Podcast Thread
Post by: John on August 01, 2011, 03:11:13 PM
ps: thank you very much for the podcasts... overall keep up the good work... should you run out of recent news to talk about once again... you can always talk about 90s rpgs ... maybe somthing not as famous as final fantasy or chrono trigger ... simply great rpgs from "back then".

You are going to love our next feature.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on August 02, 2011, 12:36:21 AM
Indeed he is. Also, John, you're making me want to reinstall New Vegas that I haven't played at all just to try that DLC.
Title: Re: RPGFan Podcast Thread
Post by: Lard on August 02, 2011, 01:57:21 AM
Dammit. I want to listen, but I want to sit down sometime over the next year and play PS 1-4 on my Sega collection, so I don't want to listen to the spoilers.
Title: Re: RPGFan Podcast Thread
Post by: John on August 02, 2011, 09:00:44 AM
Indeed he is. Also, John, you're making me want to reinstall New Vegas that I haven't played at all just to try that DLC.

Honest Hearts is decent and OWB is great.  Just don't try to play Dead Money.
Title: Re: RPGFan Podcast Thread
Post by: Fei on August 02, 2011, 10:23:15 PM
Me too.  I loved New Vegas, and I think I'm convinced to go back and get the DLC.

Podcast was great.  Having played very little of Phantasy Star IV, I was worried it would both ruin the game and go over my head... but you guys are still entertaining with your personality clashes.

Also, I enjoyed the tangents because I knew more about them than I did about PSIV.

But yeah, I'd say that entertaining someone with an episode about a game they haven't really played proves that you're doing it right.
Title: Re: RPGFan Podcast Thread
Post by: Furymasterzero on August 02, 2011, 10:46:56 PM
Quality as usual.  Always look forward to the podcasts. You all seem like a good group of people and is always great to listen to.  Wish you had one every week!  Thanks again for getting this one out.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on August 03, 2011, 12:57:33 AM
How did you guys like the retro-style podcast?  We're wondering if we should do more of them.  I know there's a particular game that was on Steam sale this past weekend that I'm just dying to talk about...
Title: Re: RPGFan Podcast Thread
Post by: A.I. on August 03, 2011, 07:04:41 AM
I liked it quite a bit...

well I it wouldn't be bad if you invited a couple of people over.. and everybody has to pick an older game.. and it will be kinda like the "what have you been playing" section just about an older game and maybe plus a short news section.. i don't know .. just thinking out loud .
Title: Re: RPGFan Podcast Thread
Post by: Furymasterzero on August 06, 2011, 10:23:42 AM
Retro is great, as you can talk in depth about the story without worrying too much about spoilers. It brings back memories and is good to hear what others thoughts are.  Not to mention other Podcasts are doing something simliar, like Roleplayers Realm from Gamepro is doing their Pillars of RPGs which show the foundation of RPGs. They also talked about Phantasy star. It's funny how both podcasts managed to do about the same thing. Especially if there isn't much going on in terms of new games coming out. 
Title: Re: RPGFan Podcast Thread
Post by: KisakiProject on August 09, 2011, 04:02:23 PM
Loved the Phantasy Star 4 talk.  Please do more retro discussions.
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on August 17, 2011, 10:26:21 PM
our Deus Ex episode is up!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on August 17, 2011, 10:37:05 PM
Gotta love how Liz gets the update up on the boards for the podcast she was on!
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on August 17, 2011, 10:39:33 PM
I HAPPENED TO PASS BY OKAY?!

Seriously it was a fun ep to record. Why isn't it August 23rd already?
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on August 18, 2011, 01:33:29 PM
I HAPPENED TO PASS BY OKAY?!

Seriously it was a fun ep to record. Why isn't it August 23rd already?

I can't wait either but the real question is, Why isn't it October 4th already?
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on August 18, 2011, 06:08:22 PM
I'm going to start worrying about Dark Souls when I'm through with Human Revolution and Innocent Sin.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on August 18, 2011, 09:13:20 PM
I wholefully support the kill anything that moves DX-HR playthrough.
I'd love to hear how it turns out.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on August 18, 2011, 09:21:12 PM
I can't say much, I will say that I am goign to replay the game as a murdering psychopath as soon as I finish my current playthrough. It looks quite... neat :D
Title: Re: RPGFan Podcast Thread
Post by: kyuusei on August 18, 2011, 10:18:35 PM
I wholefully support the kill anything that moves DX-HR playthrough.
I'd love to hear how it turns out.

You will hear about it.

:)
Title: Re: RPGFan Podcast Thread
Post by: A.I. on August 19, 2011, 08:45:33 AM
hmmmm... even though I am not a huge fan of the genre...i'll have to admit that Stephen made me actually care about human revolution.... than again anything that is even a tiny bit similar to shadowrun is something I'm interested in... don't know... kinda tired of medieval/ fantasy setting..for now that is.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on August 19, 2011, 10:21:46 AM
Glad I could get you in the club. Yeah, if cyberpunk is tour thing, HR will not do you wrong
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 01, 2011, 07:10:54 PM
Episode 30 is live on iTunes!
Title: Re: RPGFan Podcast Thread
Post by: Annubis on September 02, 2011, 10:11:15 AM
EDIT: nvm, I'm an idiot.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 04, 2011, 11:26:14 PM
So what are your thoughts on the interview at the end of our last episode?  Is that something y'all want to see more of in the future?
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on September 05, 2011, 02:07:22 AM
So what are your thoughts on the interview at the end of our last episode?  Is that something y'all want to see more of in the future?

Yes, I enjoyed it.  I would love to see more interviews in future podcasts.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on September 05, 2011, 08:14:54 PM
So what are your thoughts on the interview at the end of our last episode?  Is that something y'all want to see more of in the future?

Yes, I enjoyed it.  I would love to see more interviews in future podcasts.

Always wanting more. AREN'T YOU EVER SATISFIED?!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 14, 2011, 06:54:12 PM
A new podcast with another awesome developer interview is on the horizon.  Stay tuned!
Title: Re: RPGFan Podcast Thread
Post by: Superflat on September 15, 2011, 12:06:57 AM
On the horizon? More like just posted! Definitely stay for the interview at the end with Darren Korb, composer of the Bastion soundtrack, Audio Director at Supergiant Games because it is awesome!
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on September 16, 2011, 11:31:54 PM
Hey guys, I haven't been too active on these forums, but I just want to give credit where it's due and commend you on your podcasts.  Not only do I find them to be entertaining and funny (especially Stephen's awesome one-liners), but these expose me to a lot of other games that I've never heard of that I now really want to try out.  Hell, thanks to a feature on this site from a year ago, I went and watched a full playthrough of suikoden 2 to understand why luca blight may just be the best villain ever devised in an RPG.

As someone who has been playing RPGs since the age of 4, and is now a Software QA analyst for a profession, I get a lot out of the commentary on these.

Long story short, I hope these podcasts continue, and honestly these make me very interested in becoming a reviewer and a part of the  RPGFan community.  So keep up the good work!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 19, 2011, 08:14:41 AM
Thanks so much for the kind words, Alhizzy.  It's important to go out there and try something new and exciting.  I remember listening to podcasts back in college and wishing that I could be on one some day.  I put a writing sample into RPGFan on a whim, and look what happened!  Hope to see more of you on the boards!

So what did everyone think of our interview with Darren Korb and how excited are you for our big Xenoblade podcast?!
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on September 20, 2011, 06:20:13 PM
I really liked the idea of interviewing the composer of the soundtrack, as I'm a pretty big fan of a lot of video game music.  I haven't played Bastion yet since I've been engulfed in Shining the Holy Ark lately, but I'm more interested to check it out after hearing that interview.  The most interesting point that Darren made was the differentiation between having involvement in the design process from the getgo, versus being brought in after the game was finished to rush a soundtrack for it.  Quality almost always skyrockets when all relevant parties are in it from start to finish in a collaborative environment.

And whyyyyyyy does Xenoblade have to come out for the Wii of all systems, that's the one system I definitely don't want to get. I don't think I'm going to be able to swallow listening to the podcast since I loved FF12 so much, and you guys said that it's what 12 should have been like.

As a sidenote, I was pretty inebriated when I made that post last Friday, but it was sincere.  My friends tell me I'm quite the happy and affectionate drunk : )
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on September 20, 2011, 06:20:58 PM
But you have GOT to listen to the Xenoblade podcast. I'm in it!

If you don't listen I will cry. :(
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on September 20, 2011, 06:46:37 PM
Awwwww, well if it means that much to you...  just make sure there's enough negative commentary about it so I don't feel a complete impulse to take the dive and buy a system for one friggin game.

Rob's usually pretty good about knocking down JRPGs though, so I guess I should be okay.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 20, 2011, 08:18:42 PM
Thanks for the kind words!

also, remember, Rob only knocks down JRPGS if he thinks they deserve it :] he's not unfair!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 20, 2011, 08:38:27 PM
Thanks for defending me, Stephen.

We've talked about FF12 before, and I loved the concept for the game so much.  I just felt like it lacked balance and relied on physical attacks.  Great idea marred by poor execution, imo. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 20, 2011, 09:06:14 PM
Whiiiiiiich is why Xenoblade is awesome.
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on September 23, 2011, 06:59:02 PM
Ahhh, these sure are good "slacking at work" material.  Just listened to the Phantasy Star podcast today and it was music to my ears.  I can't help but think about Shining Force 2 though whenever I hear Phantasy Star IV, since i think they're both pretty much near perfection in RPGs.

If you all ever want to go on a rant about the Shining titles, you would have my undivided attention!  SF2 is still my favorite game of all time, but I love all the games in that series until Sega messed it all up after the departure from the Saturn.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 23, 2011, 07:04:52 PM
I also love Shining Force 2.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on September 23, 2011, 07:45:13 PM
Shining Force 2 was a great game. I've returned to it a couple of times over my vast life of gaming.

and I support the 1h Rob monologue over Vampire.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 23, 2011, 09:50:22 PM
Sign the petition.
Title: Re: RPGFan Podcast Thread
Post by: Superflat on September 28, 2011, 07:23:08 PM
Hey folks, the new episode of Random Encounter is up on the RSS feed now! And it features special guest Star "Greig McCallum" Mongoose as our resident foreign accent specialist! And sheep.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 28, 2011, 09:04:57 PM
BAH!!

Hope y'all enjoy the podcast!
Title: Re: RPGFan Podcast Thread
Post by: Annubis on September 28, 2011, 09:13:25 PM
So Xenoblade is the second coming of Jesus?
Crud...
I can only hope they port it to somewhere Sony-ish or Microsoft-ish (yeah, not getting my hopes up) because I'm not going to buy a console for a single game.
I don't hate Nintendo, but there is really nothing else I want to play on the Wii, and I am not a fan of the wiimote either =/

(also, this episode made me feel special)
Title: Re: RPGFan Podcast Thread
Post by: Yoda on September 28, 2011, 09:45:57 PM
I'm listening now, I don't know why I stopped listening but I'm going to catch up on what I missed. Good stuff here.
Title: Re: RPGFan Podcast Thread
Post by: Lard on September 28, 2011, 09:49:21 PM
How spoilery does the Xenoblade discussion get?
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 28, 2011, 10:27:04 PM
We stay almost completely away from spoilers.  We definitely don't talk about the point in the game where a furry gets nailed to a cross.

Wait, that might be another Xeno game...
Title: Re: RPGFan Podcast Thread
Post by: Lard on September 28, 2011, 10:30:29 PM
Yeah, I started listening because you guys generally announce when spoilers are coming. I have Xenoblade but I doubt I'm going to have time for it until Xmas because of school.

Also, Pale Robbie -  if you haven't played Shadow Hearts yet, play it. The first one is more horror based than the second or third, so keep that in mind, but I thought the game was really unique.

The battle system takes getting used to, but all three games are genuinely worth playing.

And yes, I want a Shadow Hearts podcast.

Also, Tactics Ogre has been $20 since August. Go get it.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on September 29, 2011, 12:41:06 AM
Glad you guys are enjoying the podcast anyway. I don't think I can listen to it as I really don't like the sound of my own voice. :P
Title: Re: RPGFan Podcast Thread
Post by: Tartarus on September 29, 2011, 11:06:00 AM
Another YES (YES YES) for a Shadow Hearts podcast.



Title: Re: RPGFan Podcast Thread
Post by: insertnamehere on September 29, 2011, 04:42:54 PM
Rob needs to play Sakura Taisen asap.
P4 dating sim/battle aspects multiplied by 10.
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on September 29, 2011, 06:42:59 PM
Glad you guys are enjoying the podcast anyway. I don't think I can listen to it as I really don't like the sound of my own voice. :P

I'm with ya there dude, I can't even stand it when I hear myself echo in a skype call.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on September 29, 2011, 06:44:41 PM
Glad you guys are enjoying the podcast anyway. I don't think I can listen to it as I really don't like the sound of my own voice. :P

I'm with ya there dude, I can't even stand it when I hear myself echo in a skype call.

At least we can't be accused of being egotistical!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 07, 2011, 01:16:52 PM
Going to be recording another episode this weekend with another developer interview! 

Note: This will NOT be our long Dark Souls conversation.  Many of us are playing the game now, but we want to wait until we're a bit further before we have a full discussion. 
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on October 12, 2011, 06:02:40 PM
Cool, looking forward to it Rob.  I've already heard tales of people disappearing from the face of the earth because of Dark Souls.

Wasn't too keen on that last podcast as there were so many interruptions going on and people talking over each other.  Still seems like Xenoblade is a cool game though, but I'm not sold enough from trailers and footage to buy a Wii and import a copy - thank goodness :-)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 12, 2011, 08:35:51 PM
It's hard because we're using Skype, so there's no reciprocity associated with talking face to face.  We try not to talk over each other, but it does happen from time to time.  Or, ya know, when John's wrong about something. 
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on October 13, 2011, 05:55:21 PM
John's been wrong about some things?  Whaaaa???

I use skype for playing final fantasy xi, so I know what you mean by the reciprocity.  That last episode it just seemed to stand out more than usual i guess... i think it's because I was really pullin for Greg to get in more lines with that awesome accent of his.  Oh... speaking of, have you ever heard a british person (and i know he's from scotland not england) say the word goddess?  It's frickin awesome!
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on October 13, 2011, 06:05:26 PM
Haha, sorry about that Alhizzy! My internet actually cut out twice during that, which was very frustrating, so I wasn't actually even there for about 10 minutes of that podcast.

I also can't seem to time a good place to interject with a comment, as soon as someone is done speaking, another starts. I sat there wondering "Are you people psychic?! How do you do that?" :P

I didn't want to interrupt to much, but sometimes it was just unavoidable.

I wonder what's so amusing about a British person saying goddess? I know my boyfriend gets a real kick out of me saying "murder". He's Irish, so he finds our prononciation amusing, as Scottish people roll their r's a lot.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on October 13, 2011, 08:22:02 PM
I enjoyed the podcast as always. I haven't really been on the boards as much since I'm playing the living hell out of Shadow of the Colossus and Dark Souls. I did manage to platinum ICO with ease. Sigh....I have Dark Souls, Red Dead Redemption (GotY) and Arkham City to play. I may have to cancel my preorder on Skyrim because the GotY will be out eventually and I would rather have all the DLC on one disc and the updated guide to go along with. Plus, Dark Souls will keep me busy with the rest of 2011 and the entirety of 2012. So, I'll be looking forward to the Dark Souls podcast but I probably won't be on the boards much after this for awhile.
Title: Re: RPGFan Podcast Thread
Post by: John on October 13, 2011, 09:49:04 PM
John's been wrong about some things?  Whaaaa???

I thought the exact same thing.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 14, 2011, 08:08:31 AM
*cough* Dungeon Siege 3 *cough*
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 28, 2011, 08:57:50 AM
Double Post!

Check out our new episode featuring an in-depth discussion of Dark Souls and The Old Republic beta!
Title: Re: RPGFan Podcast Thread
Post by: A.I. on October 30, 2011, 02:28:11 PM
Hmm just finished listening to the latest episode


dark souls lovefest aside ( :p ) ... quite mmo heavy this time around ... I think it was a good idea to let a non-mmo player comment about his beta experiences with swtor since you can also get an impression of how bioware is going to fare with newcomers.

Overall a good episode ... looking forward to the next episode ..

Will there be an episode before skyrim or would you rather rest a little bit after dark souls?
Title: Re: RPGFan Podcast Thread
Post by: Taelus on October 30, 2011, 02:29:41 PM
Thanks for your comments! I agree, it was good to have a non-MMO player there.

And holy crap, Skyrim already.
Title: Re: RPGFan Podcast Thread
Post by: John on October 30, 2011, 02:47:51 PM
Hm, we record every two weeks so we'd be butting up right against release day; I think maybe we'll hit Lord of the Rings: War in the North and maybe a topical podcast before Skyrim.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 30, 2011, 03:18:43 PM
I was actually just thinking about that.  I know John is in the middle of War of the North, so I'm sure we want to talk about that at some point.  Might have to look into another recording fairly soon...
Title: Re: RPGFan Podcast Thread
Post by: Annubis on October 30, 2011, 07:07:22 PM
I feel like you'll need plenty of time like Dark Soul before you talk about Skyrim (assuming Bethesta hasn't lied about the gargantuan size of the game).
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on October 31, 2011, 06:45:30 PM
Just listened to the podcast today (which was awesome), and you all were so convincing that I went out and picked up a copy of Dark Souls today after work.  I think you sold me when you started drawing comparisons to Silent Hill 2.  I loves me some survival horror that's actually scary (I recently purchased fatal frame 2 which is also pretty freaky).

I'm gonna try to not play it until after I finish my re-play of might and magic 9 (i know, i'm a masochist).

Oh, and I thought Dave did really well in his first podcast, certainly wouldn't mind seeing him come back for more episodes.
Title: Re: RPGFan Podcast Thread
Post by: mrchoppy on November 01, 2011, 07:21:15 AM
Im a regular podcast listener and as Im currently struggling with Dark Souls this one was especially interesting to hear your views.

I love it but also hate it.  I wish From had made it a bit more accessible and less annoying, maybe a few more bonfires or even "collective gasp of horror" a beginners Difficulty mode where things are a little less brutal.  When I die at a boss let me respawn at the fog gate for another try, not 10 mins sprint away!

On the other hand its really good to see a JRPG thats not generic chars, story and anime boobs.   If you guys are up for it, it would be good to have a Dark Souls post mortem on a future podcast.  I would be interested to hear how well (or badly) it has done sales wise in Japan, US, EU and compared to Skyrim.

Thanks for TOR beta talk.  As an ex WOW player who is now "clean" you have helped me decide what to do when that comes out.   
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 01, 2011, 09:29:08 AM
I actually just beat Dark Souls again, so I'm on my third run with my super-powered character.  Some of the boss fights on NG+ were just awful, and you basically had to cheese the crap out of them to survive.  I still love this game, but it can be more than a little frustrating at times.  I'll definitely give my final thoughts on the next show.

Glad you guys liked listening to Dave.  We certainly enjoyed having him on the show, and look forward to having him back!
Title: Re: RPGFan Podcast Thread
Post by: dyeager on November 01, 2011, 01:44:03 PM
Had an excellent time with Rob and Stupid McIhavenoabilities.
Title: Re: RPGFan Podcast Thread
Post by: Lard on November 01, 2011, 01:48:39 PM
Double Post!

Check out our new episode featuring an in-depth discussion of Dark Souls and The Old Republic beta!

How spoiler heavy is this podcast? I'm not going to have time for Dark Souls until Xmas.
Title: Re: RPGFan Podcast Thread
Post by: John on November 01, 2011, 02:02:28 PM
Had an excellent time with Rob and Stupid McIhavenoabilities.

I am so not sure what this is supposed to be a jab at me about.  I am so sad now.  :-(
Title: Re: RPGFan Podcast Thread
Post by: dyeager on November 01, 2011, 02:36:05 PM
Stupid McIhavenoabilities was a guy you invented in the middle of the podcast. He is the character we all play in the early levels of an MMO.
Title: Re: RPGFan Podcast Thread
Post by: John on November 01, 2011, 02:36:59 PM
Oh, yes, I remember now.  "That's a really bad name."
Title: Re: RPGFan Podcast Thread
Post by: dyeager on November 01, 2011, 02:37:56 PM
He also may or may not go on quests to find my pants.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 01, 2011, 02:48:24 PM
Double Post!

Check out our new episode featuring an in-depth discussion of Dark Souls and The Old Republic beta!

How spoiler heavy is this podcast? I'm not going to have time for Dark Souls until Xmas.

I don't hesitate to say there really isn't anything you CAN spoil in Dark Souls. There isn't much in the way of a traditional story. Anyone, do you want to weigh on this?
Title: Re: RPGFan Podcast Thread
Post by: John on November 01, 2011, 03:17:53 PM
There's probably lots in the way of "Mechanical Spoilers", I think was the term I heard used for it.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 01, 2011, 04:23:20 PM
Agreed.  We don't really talk about how to get through particular areas, though we discuss difficult areas.  I don't really think we (can) ruin anything.
Title: Re: RPGFan Podcast Thread
Post by: RPGRocker on November 01, 2011, 10:31:06 PM
In case anyone missed it, here's this week's obligatory Metal Gear Solid reference. It's a bit less obvious than usual this time.

Rob: "If what’s her face Naomi Hunter voices one more character..."

Title: Re: RPGFan Podcast Thread
Post by: kyuusei on November 01, 2011, 10:32:28 PM
John's signature only speaks the truth.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 02, 2011, 01:27:28 PM
Dammit!  Didn't even realize that one! 

Can't wait for the HD Collection.  Just saying...
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 09, 2011, 04:24:37 PM
Double post!

New episode is live.  Tell us what you think!
Title: Re: RPGFan Podcast Thread
Post by: Dade on November 09, 2011, 05:13:58 PM
Sweeeeeet!

I'm home sick from work and wanted some podcast action, so i listened to the latest Destructoid show, then decided to relisten to The Dark Souls" episode, then listening to the SWTOR part I decide to check the forums here, boom new release.

Thanks gents (and Kim!)
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on November 11, 2011, 04:16:24 PM
Just listened to episode 35 today, it was hilarious!

I kinda want to go back and listen to it again and count how many times the term "Dark Souls" was said, kind of like that one South Park episode that kept a running count of how many times the word "s**t" was said.
Title: Re: RPGFan Podcast Thread
Post by: Marshmallow on November 14, 2011, 03:52:44 PM
I missed the boat on this but I just listened to the Xenoblade podcast and definitely think you all need to do a Shadow Hearts podcast. Since I personally could talk about that game for hours I'd love to hear others do it.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on November 16, 2011, 03:40:06 PM
I'm back from the depth of hell, also known as Dark Souls.  I'm currently near the end of Anon Londo and my god it's insane.  I love the area, the mountains, the building structures and the enemies.  I love Demon's Souls but Dark Souls nailed it, the level design is simply THE best i've ever played in any game.  There are a few hiccups in the framerate....freaking Blightown.  That place scared the hell out of me.  It reminded me a bit of Valley of Defilement from Demon's Souls.  I believe i'm going to play my New Game+ as soon as i'm finished.  I believe I'll wait on the GotY version of Skyrim, Dark Souls has simply spoiled me.
    Anyways, i've listened to all of the podcast's up to this point and I loved the Metal Gear Solid shoutout,lol!  I actually was going to wait to finish Dark Souls before I listened to the podcasts but I knew you guys are good for not spoiling the game and you did a great job at it.  So, where is everyone at in Dark Souls?  I know that's for the Dark Souls thread.
Title: Re: RPGFan Podcast Thread
Post by: beLIEve? on November 18, 2011, 02:26:44 PM
i've been listening to the show since the first episode. you guys riff well and ask the right questions. i like when you talk about the games you're playing. i like that you had kimberly and liz on the show for a female perspective i think that's important. i hope you get more game reps on the show for interviews there was a weekend confirmed not too long ago that had a developer for a shooter mmo. while that's not really my bag i liked hearing the process of game design. awhile back, i can't remember the episode. you talked about what you'd like to see in an rpg in terms of setting and whatnot. i love those conversations, i know it's mostly opinion and can be a can of worms for show format. in my head i always like to imagine if i had the resource and ability to make my own game. what would it look, sound and play like? i think for that reason i liked the female character episode. i'm not super familiar with the names of character tropes so that was nice little bit of enlightenment. the chrono cross episode needs to happen. i know i've seen the guy's post on the boards but perhaps you could bring the "to the moon" folks on? keep up the good work.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 18, 2011, 05:48:49 PM
We're hoping for the To the Moon folks. And if you like interviews, you're going to like the next episode :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 25, 2011, 10:09:22 AM
Hope everyone had an awesome Thanksgiving. 

Our Skyrim podcast just went up.  Enjoy!
Title: Re: RPGFan Podcast Thread
Post by: Fei on November 25, 2011, 09:28:23 PM
I loved the show, and the interview was my favorite so far.  Those guys articulated game development very well.  The ongoing Dark Souls gag is hilarious too, and when Caesar said he was playing it himself, I about died.

I wanna thank John for the tip about unchecking the XBOX360 box in Skyrim, too.  Dark Souls still eats Skyrim's face, though.

Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 25, 2011, 09:49:38 PM
The ongoing Dark Souls gag is hilarious too, and when Caesar said he was playing it himself, I about died.

HEE HEE HEE. The gag is funny, but not when it gets to disrespectful levels.

Thanks for the kind words-- I'm really glad you liked the interview. These guys deserve attention. If you want to talk about a group of creators with passion, you have it right there.
Title: Re: RPGFan Podcast Thread
Post by: John on November 28, 2011, 05:17:32 PM
The ongoing Dark Souls gag is hilarious too, and when Caesar said he was playing it himself, I about died.

HEE HEE HEE. The gag is funny,

I am going to come to you house and murder you.  Just an FYI.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on November 28, 2011, 10:04:07 PM
I'm really interested in Cognition :)

As always, another great podcast, I hope the interviews continue to grow as they are always good to listen to.
Title: Re: RPGFan Podcast Thread
Post by: Emonzaemon on November 29, 2011, 01:51:19 AM
Alright, I'm finally on the forum.

I've been enjoying your Podcast, which has fully taken the spot of the long dead 1up Rpg podcast.  Thanks Rob!

You know what is fun Co-Op RPGs, since I play a lot of couch co-op with my friend, we are always hoping for more Couch Co-op RPG's.

We have played every co-op Tales game from both Symphonias to Vesperia and I look forward to Xillia and Graces F , but aside from Eternal Sonada(that ending was so...soul crushingly stupid), Borderlands and  what else is there, what God must I pray to, or game system should I send to the alter, to get more couch co-op RPGs?

Now, I am off to download the skyrim podcast and beat alpha protocol.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on November 29, 2011, 05:06:53 PM
Have you tried Deathspank?  My wife and I played that co-op and quite enjoyed it. :)
Title: Re: RPGFan Podcast Thread
Post by: Emonzaemon on December 01, 2011, 12:16:18 AM
Only thing with Deathspank, was that Only the lead character gets to level, so either me and my friend fight over it, or not.

I have also been going back and forth over Dungeon Siege 3 for the ps3.  Felt like it wouldn't be worth full price for Marvel Ultimate Alliance without the Superheroes.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on December 01, 2011, 06:52:13 AM
Dungeon Siege III is a good game, and as long as you're playing either locally or with the same person (constantly) online, I don't think you'll be disappointed. Of course, you could definitely justify waiting for a price drop. At $35 or so, I think you're getting a quality deal.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 01, 2011, 11:47:52 AM
Gotta agree with Stephen.  DS3 was built around couch-coop, and I think you'll get a great deal of enjoyment out of it.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on December 02, 2011, 12:04:18 PM
BTW, could you post the screenshots of Dovahkin Dwayne? I want to see what made you guys react like you did in the podcast intro.
Title: Re: RPGFan Podcast Thread
Post by: Ramza on December 04, 2011, 05:01:38 PM
HIJACKIN' YOUR PODCAST FOR OTHER PODCAST!

Just wanted to let Random Encounter fans know that the most recent episode of my tiny podcast, "The Jurassic Hour," is now up. It's 90 minutes of me interviewing John McCarroll (RPGFan EiC) and Michael Cunningham (RPGamer EiC). Makes for an interesting discussion.

Link:
http://gameosaurus.com/roahr/2011/12/jurassic-hour-24-rpg-enthusiasts-rule/
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on December 06, 2011, 09:26:36 PM
I still want to hear you guys have a discussion about Barkley Shutup and Jam Gaiden.  People must know about this...interesting...game.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on December 07, 2011, 04:27:34 AM
HIJACKIN' YOUR PODCAST FOR OTHER PODCAST!

Just wanted to let Random Encounter fans know that the most recent episode of my tiny podcast, "The Jurassic Hour," is now up. It's 90 minutes of me interviewing John McCarroll (RPGFan EiC) and Michael Cunningham (RPGamer EiC). Makes for an interesting discussion.

Link:
http://gameosaurus.com/roahr/2011/12/jurassic-hour-24-rpg-enthusiasts-rule/

Hmm, I can't get this to play for some reason.
Title: Re: RPGFan Podcast Thread
Post by: John on December 07, 2011, 11:07:54 AM
HIJACKIN' YOUR PODCAST FOR OTHER PODCAST!

Just wanted to let Random Encounter fans know that the most recent episode of my tiny podcast, "The Jurassic Hour," is now up. It's 90 minutes of me interviewing John McCarroll (RPGFan EiC) and Michael Cunningham (RPGamer EiC). Makes for an interesting discussion.

Link:
http://gameosaurus.com/roahr/2011/12/jurassic-hour-24-rpg-enthusiasts-rule/

Hmm, I can't get this to play for some reason.

I ran into that issue, too.  If you click on the iTunes link, though, you can get it to play there.
Title: Re: RPGFan Podcast Thread
Post by: Ramza on December 07, 2011, 04:46:09 PM
yeah, there's something wrong with that streaming plugin. Just right click, save as, and you can get the mp3 straight.
Title: Re: RPGFan Podcast Thread
Post by: dyeager on December 07, 2011, 04:48:08 PM
That worked fine for me. Very much enjoyed it!
Title: Re: RPGFan Podcast Thread
Post by: John on December 07, 2011, 04:57:19 PM
That worked fine for me. Very much enjoyed it!

You only say that because I mentioned how awesome you are in that podcast.
Title: Re: RPGFan Podcast Thread
Post by: dyeager on December 07, 2011, 06:00:17 PM
This helped. :-)
Title: Re: RPGFan Podcast Thread
Post by: Emonzaemon on December 10, 2011, 12:41:36 AM
Gotta agree with Stephen.  DS3 was built around couch-coop, and I think you'll get a great deal of enjoyment out of it.

Well, i suppose it's either that or wait till march.  If only there where more couch co-op games.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on December 10, 2011, 12:32:39 PM
March will have Tales of Graces F. Couch coop problem resolved. :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 12, 2011, 11:34:37 PM
Episode 37 is up.  Enjoy!
Title: Re: RPGFan Podcast Thread
Post by: Emonzaemon on December 13, 2011, 09:46:43 AM
So is this really awesome sounding game considered an MMO or what?
I'm so reluctant to play MMO because they are so grind heavy and if the story or kills get old....

Also it's awesome that they are having it free to play.  Great interview, I would have never heard about this game, *signs up for hopeful beta key*

P.s.  How does one use this itunes contraption to express my numerical appreciation for the auditory broadcast? Iz lost boss.

Oh wait, I found it.
Title: Re: RPGFan Podcast Thread
Post by: Rapturous on December 13, 2011, 11:33:42 AM
To answer your question:  was Diablo 2 an MMO?  This can be as MMO-y as you want it to be.  Similar to Dungeon Fighter Online, when you leave a town, the instance is your own or your party's.  No one can come in and steal crap.  In my opinion, it technically is an MMO, but can be enjoyed as a single player or co-op venture.  But, yes, sign up for that beta key and try it out yourself.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 13, 2011, 12:11:32 PM
Manged to play a little Path of Exile the other day, and it seems like quite a bit of fun.  Really excited to see how the final product turns out.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on December 13, 2011, 12:46:54 PM
Yeah, I really want to try it out. You guys did a great job.
Title: Re: RPGFan Podcast Thread
Post by: Emonzaemon on December 15, 2011, 11:07:30 AM
You know what I, would love to hear you talk about in the podcast?

Co-op RPG's.  More should be made!  How many RPGs are co-op, online or my favorite, the couch kind?
I decided my post was too long so I posted the whole thing else where. http://www.rpgfan.com/boards/index.php?topic=10456.0 (http://www.rpgfan.com/boards/index.php?topic=10456.0)
Title: Re: RPGFan Podcast Thread
Post by: Tooker on December 15, 2011, 01:04:50 PM
Listening to the latest podcast, and on a random note, you mentioned the Book of Mormon Broadway show.  I'm Mormon, and I went on a mission, so I've kind of stayed away from the show.  But I realized that people are likely to start asking me what I think about it, so I read up on the plot just now.  I'll leave it at this: please don't believe that it's in any way representative of reality.  I can't say that what it depicts is evil or anything, just that it's not the way things work in real life.  Don't want to threadjack this, just had to comment on that podcast item. :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 23, 2011, 11:50:06 AM
Just letting everyone know that we're recording our end of the year show early next week.  Hope y'all are looking forward to it!
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on December 23, 2011, 12:33:47 PM
Sweetness!

Is their going to be some 'Game of the Year in the Eyes of...' business, too? Could only suspect as much.

It could also be interesting to look back on some of your past favourites as well! I'd love to get on a show where I could reminisce with others about what I feel were the biggest hits for a past console! Though I think I'd cry a little when Zach says the oldest system he's familiar with is the N64... T_T

Anyways, as always, thoroughly enjoy the podcasts and I'm looking forward to running the gamut next year! Would you ever entertain the idea of bringing site fans on board for an episode once in a while, or hold a contest or something? Just a thought... that pretty much caters to my own desire... yet I presume others wouldn't mind getting on the ol' radio... so I don't seem so self-serving... *cough*

Yaya podcast!
Title: Re: RPGFan Podcast Thread
Post by: RPGMetalFan on December 26, 2011, 07:04:00 PM
Awesome news, Rob. Is it going to be normal length, or are you guys going long with this one?

Either way, looking forward to it.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on December 26, 2011, 07:07:10 PM
Awesome news, Rob. Is it going to be normal length, or are you guys going long with this one?

Either way, looking forward to it.

I always go long. Also that's what she said.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 01, 2012, 11:23:29 AM
It's a pretty long episode, and Zack is currently in the middle of editing the thing for us.  He's a real trooper when it comes to bleeping out John's foul language or cutting out some of my more inflammatory remarks.  Hopefully the podcast will be up soon.  Stay tuned!
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on January 10, 2012, 03:35:40 AM
That opening quote about the "FUS-RO-DAH" text was awesome, by the way.

Rob, you bring up a really valid point on the subject of gaming journalism, and since I've been watching some of the shows on G4, I feel I know exactly what you're talking about. It's generally pretty black and white for most of them, especially on the very awful XPlay.
My goodness that is a terrible show.
Anyways, it's pretty well true that games only get much coverage if they hit the 8.5 and up, or 5 and below, and the comments are pretty generic. Like, I think back to when Skyrim and Skyward Sword were reviewed on Reviews on the Run - both the guys had their series of complaints about the various imperfections, which of course exist, and then threw out a 9.5 and a 10, which I could not help but call bullshit on! They definitely sounded like they were gearing up for a solid 8 or so, maybe 9 at best. But yeah, the complaints were there, but then they just through out the hyped score. And it's true, that's there in so many other review sites, and on occasion it even happens here with the numbers, though you guys have a pretty good breakdown, I think, so not so bad and fairly justified.
I would love to get a gig on one of those shows, honestly, but I can't help but think now that there is a certain amount of financial clout behind some of the reviews. I feel like my honest opinion may have to be more clouded because someone higher up has had a certain amount of "sponsorship" come their way, but I dunno'.
Anyways, good cast, nice to hear some great feedback on Skyward Sword because, yes, although they can't totally reinvent the series, it's pretty rad the steps they have taken. I definitely don't hate on Twilight Princess like some do, but Windwaker's definitely my fave title in the franchise, but Skyward's definitely squaring up to be a good contender for a solid entry.
Title: Re: RPGFan Podcast Thread
Post by: beLIEve? on January 10, 2012, 02:56:28 PM
HIJACKIN' YOUR PODCAST FOR OTHER PODCAST!

Just wanted to let Random Encounter fans know that the most recent episode of my tiny podcast, "The Jurassic Hour," is now up. It's 90 minutes of me interviewing John McCarroll (RPGFan EiC) and Michael Cunningham (RPGamer EiC). Makes for an interesting discussion.

Link:
http://gameosaurus.com/roahr/2011/12/jurassic-hour-24-rpg-enthusiasts-rule/

i just finished listening to this jurassic hour and i really liked the end where john and micheal talk about the p.r. issues and review scores. i found that really interesting being the layman. it's really easy to take you guys for granted dealing with the bullshit. i just wanna say thanks for posting to a show i wouldn't have normally listened to. and thanks to john in general cause it sounds rather thankless and i really appreciate this site. i would like to add that i like the way the review scores work on the site that's why i was drawn to the site from the beginning. the reviews i've read seem very fair.

i'm excited to listen to the year end wrap up show, hope it's up soon.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 10, 2012, 07:02:55 PM
I'm excited that you're excited. Thanks for your comments. We all appreciate them-- and, as a listener, I agree with your comments on the Jurassic Hour podcast between John and Michael.

We're getting ready to drop the mother of all end-of-year podcasts on you guys. :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 12, 2012, 09:59:49 AM
Episode 38 is finally up!  Sorry it took so long, gang.

Thanks for the kind words, Perigryn.  I always struggle to make sure that the language of my review matches up with the score, and it's a fairly difficult thing to do at times.  Hyperbole in game reviews drives me nuts, though I know I can be an offender in this area at times.  Certainly something for me to work on.
Title: Re: RPGFan Podcast Thread
Post by: John on January 12, 2012, 10:00:48 AM

i just finished listening to this jurassic hour and i really liked the end where john and micheal talk about the p.r. issues and review scores. i found that really interesting being the layman. it's really easy to take you guys for granted dealing with the bullshit. i just wanna say thanks for posting to a show i wouldn't have normally listened to. and thanks to john in general cause it sounds rather thankless and i really appreciate this site. i would like to add that i like the way the review scores work on the site that's why i was drawn to the site from the beginning. the reviews i've read seem very fair.

i'm excited to listen to the year end wrap up show, hope it's up soon.

It's always good to hear that your work is appreciated, though what I do is only a small portion of the site as a whole.  I'm lucky to have a devoted, talented staff that works with me.
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on January 12, 2012, 10:21:37 PM
Hyperbole in game reviews drives me nuts, though I know I can be an offender in this area at times.  Certainly something for me to work on.

Oh, we're all guilty, no doubt! When people get really excited about a title, we just do it. Especially when we're loyal to it, we want everyone to think it is the greatest thing since sliced bread.

At any rate, no problem! Looking forward to listening in on Ep. 38!
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on January 13, 2012, 05:57:54 PM
Ahhh, sure was nice getting that podcast fix today.  You all have made me an addict i swear.

I have a request for Rob!  I was going through XBox Live's indie rpgs the other day and came across a game called Evilquest for 1 dollar, so I decided to try it out.  It plays a lot like Crystalis, but... you play the game as Rob Steinman.  I'd like to see Rob do an Indie review of that with a sort of first person review perspective.  Would be entertaining as heck!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 13, 2012, 10:33:44 PM
Sounds fun, but I actually don't have a 360!
Title: Re: RPGFan Podcast Thread
Post by: Yggdrasil on January 14, 2012, 12:00:52 AM
You guys talking about Bastion and me stuck with a PS3. I want that so bad on PSN. ;_;
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 14, 2012, 12:34:44 AM
It's available on Steam and Chrome Web Store too, don't forget!
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on January 17, 2012, 05:57:32 PM
Sounds fun, but I actually don't have a 360!

No worries, Chaosoft has stated they're at least getting it to Steam, and are also looking at iOS platforms.

Oh... and I was just going to throw a crazy prediction out there for this year, Konami announces Suikoden VI for Playstation Vita.  That would be badass.
Title: Re: RPGFan Podcast Thread
Post by: Lard on January 18, 2012, 12:15:07 AM
DLing the end of year podcast now.

When are we getting that Shadow Hearts podcast?
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 21, 2012, 03:58:15 PM
Unfortunately, Lard, the Shadow Hearts podcast is looking like it's a ways off.  We are heading into a very heavy time for RPGs, and our biweekly schedule leaves very little time for us to get a retrospective in during the first part of the year.  I imagine we'll be able to talk about Shadow Hearts towards the end of March or beginning of April.  Sorry for the long delay, but I promise it'll be worth it!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 21, 2012, 04:17:59 PM
Just so everyone knows in advance, if Rob doesn't like it I'm probably going to destroy him utterly. So if the podcast suddenly drops off, you'll know why.
Title: Re: RPGFan Podcast Thread
Post by: Lard on January 21, 2012, 09:13:08 PM
Well I'm surprised to hear it's a heavy time for RPGs coming up, but you better like it or I'll sick Taelus on you.

Has anyone played Koudelka btw?
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 21, 2012, 09:23:22 PM
I played Koudelka after beating Shadow Hearts 1 and 2. What did you think of it?

(If nothing else, it has awesome music.)
Title: Re: RPGFan Podcast Thread
Post by: Marshmallow on January 23, 2012, 06:41:23 PM
I could never get into Koudelka, what with it's frustrating battle system and (at least a perceived) lack of balance. I did also love the music though. I remember reading about Koudelka before it got released in the USA, being interested but then forgetting about it, and then reading about and subsequently playing SH and being blown away that they were connected!

Speaking of themed podcasts, did you guys ever do a Nier podcast? I want a Nier podcast!
Title: Re: RPGFan Podcast Thread
Post by: John on January 23, 2012, 07:42:05 PM
Well I'm surprised to hear it's a heavy time for RPGs coming up.

It really is cool how many RPGs (and a visual novel) are coming out in February (or January 31):

FFXIII-2
Amalur
Devil Survivor 2
Hakuoki
Tales of the Abyss 3DS

I'm honestly impressed at the glut of post-holiday games that I want.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 25, 2012, 01:59:54 PM
Episode 39 is live!  Enjoy our look at the FF13-2 demo.
Title: Re: RPGFan Podcast Thread
Post by: Giga_Force on January 26, 2012, 03:05:03 AM
It's been awhile since i've posted but I'm looking forward to a Final Fantasy Retrospective Podcast.  Would this cover games like Final Fantasy Tactics, or just the numbered ones?  I would love to hear everyone's input on FFT.  I know i'll be in the majority here but after playing through all of the Final Fantasy games, V always comes up right near my favorite.  With the soundtrack being one of the best and the atmosphere.  People don't really care about the story and characters but something strange about that game that I really love.  Plus, "You Can Hear The Cry of the Planet" in that game.  Anyways, as always, keep up the great work.
Title: Re: RPGFan Podcast Thread
Post by: A.I. on January 26, 2012, 07:36:36 AM
Just finished listening to the 39th podcast (had a fairly long trip)

first of all : Thanks to the Staff for making such enjoyable podcasts .. and this time..  special thanks to Zach pintchik for editing.


Hmm.. even though i have to admit that the monster system sounds fairly intriguing ... I will probably still skip anything ff 13ish .. since i don't really care abount the cast.

I am also looking forward to February .. and probably the Star wars the old republic Podcast ... since I would like to hear a general opinion about the game after the 30 free days of game time. I myself am still enjoying ToR a lot even though it is probably one of the buggiest games I have ever played.
Title: Re: RPGFan Podcast Thread
Post by: Dice on January 26, 2012, 08:24:46 PM
You go, podcasters!  I've finally started listening in, I'm ashamed to say it took this long, but I do like.

Would like to see more and hope The 'Fan keeps growing too.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on January 28, 2012, 07:27:41 AM
You go, podcasters!  I've finally started listening in, I'm ashamed to say it took this long, but I do like.

Would like to see more and hope The 'Fan keeps growing too.

You didn't even listen when I was on it? ;_;
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on January 29, 2012, 02:30:39 AM
I'm a bit behind, just finishing up Ep. 38, but it's good times!

I like the predictions everyone has in mind, and also digging that everyone on the staff's as psyched for Amalur as I am. I think it's going to be a real gem and I feel like the company will have no probs taking off. At least, I hope so. I don't know, I'd have to be really picky to find things wrong with it.

As per the console discussion, it is rather hard to picture any of them really pushing boundaries at this point because they're all so establish, all look so good, and it's hard to imagine what could come next! Especially since they've all gotten on board with the motion control shtick, the latter two so late in their respective console's lifetime, whereas Wii developers had so much time to play with it, and now the WiiU is going back to classics! Heh.

Anyways, looking forward to 2012 and Ep. 39!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 29, 2012, 02:09:32 PM
I think Nintendo has to be very careful with the pricing of the WiiU.  The screen in the controller is going to jack up the price considerably, and the probable/impending launch of the NextBox system details could derail things in a similar manner to the Dreamcast.  I also think the many core gamers feel slighted by the Wii's focus on casual games and motion controls.  Still, Nintendo managed to right the ship on the 3DS, so I can't see the WiiU being a total failure. 
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on February 02, 2012, 05:37:30 AM
till, Nintendo managed to right the ship on the 3DS, so I can't see the WiiU being a total failure. 
And they haven't even released a Pokemon for it yet!

Still, I think you're right about the dicey pricing. That's what gave the PS3 such a hard time at its launch as well.

As for the hardcore gamer end of things, I dunno' if that's going to hurt it so much anymore. The Wii really opened up the door to so many casual gamers that it's likely made a lasting market for them. So sure, maybe those badass hardcore games won't make it to the WiiU, we won't see a Nintendo Gears of War equivalent starring Shadow the Hedgehog or some nonsense, but they still have the lion's share of nostalgia-characters to keep long-time gamers who cut their teeth on Mario, Sonic, Link and Samus coming back, and as well those soccer moms that just love to be doing stuff with their kids have that avenue too.

Dunno', I likes my Forza, Modern Warfare, Halo and such as much as the next fratboy, (well, maybe not AS much...), but I certainly enjoy all the titles that I have on my Wii.

Honestly, I just hope they make online play with your friends an actual thing that's not a pain to get to. PS3's got a hub to organize it all, XBox pioneered it, Nintendo really should get on board with that being the way to manage online gameplay, because sometimes, you can't always get all your buds onto the couch, y'know?

Also, for the love of all goodness, Starfox. Please, just make another console Starfox!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 02, 2012, 02:15:39 PM
I'd also like to see Zelda expand a bit and get out of the rut.  Not trying to start a flame-war here, but I really didn't like Skyward Sword.  I'm not a fan of motion control to begin with, and the constant backtracking and awful pacing really killed all of the momentum for me.  I remember playing Twilight Princess, loving it, and then thinking that it was now time for them to try some new stuff.  Skyward Sword just wasn't the game for me, and I'd really like them to sit down and think long and hard about how to make the series relevant again. 
Title: Re: RPGFan Podcast Thread
Post by: Yggdrasil on February 02, 2012, 03:05:52 PM
Even if I never played the first one for the DS it was such a shame that Another Code: R for Wii got stuck between Japan and Europe. Many nice titles for the DS and Wii end up like that and really don't want to see that happening again with the 3DS and WiiU.

Or at least not as often.
Title: Re: RPGFan Podcast Thread
Post by: Lard on February 02, 2012, 11:25:33 PM
I get what John is saying about cutscenes, but it depends on the context.

I hate games that have a cutscene, have you run three steps, then have another cut scene ala Uncharted.

If a plot is compelling, I don't mind cutscenes interspersed throughout the game. You guys kept bringing up Deus Ex, and I think that's a pretty good example of cutscenes done correctly.

And his point about Zidane and Dagger is a good one about JRPGs of today lacking a real sense of subtlety overall, especially with character development.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 03, 2012, 12:11:13 AM
And his point about Zidane and Dagger is a good one about JRPGs of today lacking a real sense of subtlety overall, especially with character development.

You refer to FF9 in a positive context. All our prior disagreements are forgiven.
Title: Re: RPGFan Podcast Thread
Post by: Lard on February 03, 2012, 09:43:58 AM
Sweet. And who wouldn't refer to FF9 in a context?

Only those without a heart!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 03, 2012, 09:52:37 AM
Let it be known that I brought up the Zidane and Dagger moment.  See, I don't hate all JRPGs!!!
Title: Re: RPGFan Podcast Thread
Post by: Annubis on February 03, 2012, 10:08:58 AM
Let it be known that I brought up the Zidane and Dagger moment.  See, I don't hate all JRPGs!!!

The exception proves the rule ;)
Title: Re: RPGFan Podcast Thread
Post by: Lard on February 03, 2012, 10:56:17 AM
Let it be known that I brought up the Zidane and Dagger moment.  See, I don't hate all JRPGs!!!

Hey, I gave you credit where credit was due.
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on February 03, 2012, 01:23:37 PM
Let it be known that I brought up the Zidane and Dagger moment.  See, I don't hate all JRPGs!!!

I had owned IX for years before I finally took to the time to play through it about 2 years ago, and goodness, was it a treat. Pretty well on par with VII and Tactics as my fave in the series.

That moment at the end you're talking about, Rob, totally adored it. My eyes almost got watery over the sweetness of it.

On that matter of cutscenes, I really don't like it when a game's so reliant on using them for such heavy components of the story-telling, but by that same token, I think it was John who said it, that JRPGs are just there to tell a story, whereas Westerns tell your story, and yeah, he's exactly right. But there are some that can still feel pretty weighted and reliant on cutscenes, like FFXIII. I seem to remember Front Mission 3 had really good pacing and use of its non-in-game cutscenes. Actually, the PS Final Fantasy's too. They were few and far between, and simply used to express the extreme epicness that their in-game engines obviously would not capture at the time.

That's another thing to think on, too, that so many Western RPGs have a lesser cutscene balance because they have only really gotten huge in the past two console generations, allowing for in-game graphics and cinematography to allow for awesomely directed cutscenes that don't pull you out of the established graphical world. I mean, if they could have, there're likely many a scene Squaresoft at the time would've cutscened in, say, FFVI, had the SNES had that functionality, but it came before they had the tech to play with it.

It's kinda' odd that developers really used the PS as their playground for that, then many reared it in with the next generation to go back to in-game cutscenes heh. Not that I've played a great many RPGs and such in that time, I know I've missed a slew of JRPGs and such, but many that I've seen seem to give my argument some backing... I think...

Also, I says 'Yes' to the FFRetrospective and fan questions, etc.

Good cast, team. Definitely kicked open my nostalgia door. I wanna' play FFIX now...
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 03, 2012, 02:30:43 PM
People talking about FFIX and wanting to play it.

We could stop podcasting forever and I would consider us a rousing success. Or an arousing success. Both work.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on February 03, 2012, 02:37:05 PM
I'm playing FFIX right now! :D

Title: Re: RPGFan Podcast Thread
Post by: Perigryn on February 03, 2012, 02:44:15 PM
Or an arousing success.

Arousing interest in FFIX? ^_^
Title: Re: RPGFan Podcast Thread
Post by: Lard on February 03, 2012, 03:55:09 PM
People talking about FFIX and wanting to play it.

We could stop podcasting forever and I would consider us a rousing success. Or an arousing success. Both work.

I've played through it twice. The last time about five or so years ago. I have nothing but good memories of it.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 15, 2012, 11:09:14 PM
Episode 40 is live.  Enjoy!
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on February 17, 2012, 06:37:40 PM
What kind of job!???  You're killin me John, I was trying to figure it out all afternoon!
Title: Re: RPGFan Podcast Thread
Post by: John on February 17, 2012, 06:55:06 PM
It's dirty.

Code: [Select]
Skyrimjobs
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on February 17, 2012, 09:14:06 PM
Ahhhh, very clever!  I guess you could say they're all part of the mile high club.

On a sidenote, Derek, you're awesome, i don't care what the others say!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 18, 2012, 10:48:17 AM
Derek is awesome.  His sense of direction sucks, though.  Everyone knows you don't go to the catacombs first...
Title: Re: RPGFan Podcast Thread
Post by: Embryon on February 18, 2012, 10:58:40 AM
Hey, thanks! :D I really appreciate that. Somebody has to be the anti-Rob. (<3 you, Rob!)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 01, 2012, 11:04:38 PM
Another Random Encounter approaches....

Check your iTunes!
Title: Re: RPGFan Podcast Thread
Post by: Perigryn on March 02, 2012, 01:35:11 PM
Another Random Encounter approaches....

Check your iTunes!

That was quick! Sweet deal! You guys managed to whet my appetite for my Kingdoms of Amalur even more with that last episode! I'm finishing up Skyward Sword first, though. And man, ME3 right around the corner... I totally know what you guys mean about having too much on the plate as adults to just marathon it up!
Title: Re: RPGFan Podcast Thread
Post by: Emonzaemon on March 19, 2012, 11:33:48 PM
I've been meaning to mention, if you want questions from the listeners, what's the email?  I think someone mentioned, for the first time, an actual location where emails would be sent, did I imagine that?

While I'm here, I have demands.
One: A podcast about why FFX-2 is awesome because Dress Spheres are silly, but still awesome.
Two: Let talk about why tales games couch co-op is good and how it could be better.

Rob: When my demands are met, you will get back your puppy.

Love the show, Many Thanks to Zach for getting the show out so consistently!

OH YEAH and what Reversable Cover was chosen for the Xenoblade Box?  I pre-ordered it, so now I can't wait to find out.
Title: Re: RPGFan Podcast Thread
Post by: Yggdrasil on March 19, 2012, 11:55:38 PM
One: A podcast about why FFX-2 is awesome because Dress Spheres are silly, but still awesome.

I support this.

OH YEAH and what Reversable Cover was chosen for the Xenoblade Box?  I pre-ordered it, so now I can't wait to find out.

I think it was this one. (http://www.youtube.com/watch?v=gER695OwrV8)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 20, 2012, 08:55:21 AM
We've got a HUGE show coming up this week.  Lots of Mass Effect talk and another developer interview.  Stay tuned!

Oh, and the email address is:
podcast@rpgfan.com
Title: Re: RPGFan Podcast Thread
Post by: Emonzaemon on March 21, 2012, 09:12:24 AM
Many thanks!

Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on March 23, 2012, 06:36:07 PM
The Atlus USA guys seemed pretty darn cool.  I have to admit, when you introduced Scott as the QA lead for Game of Thrones, I was really excited that we might get some insight as to what kinds of functions go into the QA for video games.  That's something I'm really interested since I'm a QA lead myself, but that didn't pan out unfortunately (other than the horror when John mentioned regression testing to Scott).

Anyhoo, love the podcasts, keep up the amazing work!
Title: Re: RPGFan Podcast Thread
Post by: beLIEve? on March 27, 2012, 12:13:14 AM
the new podcast was sweet. even though i haven't played any of the mass effect games, i listened to the spoilers. i figure by the time i get a xbox 360 to play all three i'll have forgotten.

i really liked the interview with the atlus guy's. i'm super curious about the game of thrones rpg is there a thread somewhere else on the boards? i couldn't find one and i was afraid to post a new one since the first topic i opened in the wrong place. what i'd like to kick around is, earlier today i was talking to a friend about the new game of thrones game. he mentioned cyanide's previous attempt at a game of thrones game. basically he said it came out buggy and whatnot and he had little optimism for the new one. i was ignorant of the first one. i love atlus but how much are they in the mix as a publisher? does the developer trump the publisher or the other way around for quality sake?

p.s. while normally i love when rob & stephen annoy john i'm glad the hammer came down on the meme talk. the machoman thing got really annoying fast.
Title: Re: RPGFan Podcast Thread
Post by: pg.shadowrunner on March 30, 2012, 07:11:55 PM
Good episode. Can't say I'm terribly invested in the Mass effect debacle (never been a fan), but Jon constantly witholding Diablo III from Rob was worth it. xD

Think you guys'll talk about Graces F in the next episode?
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 30, 2012, 08:22:48 PM
I certainly hope to. :D
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on April 11, 2012, 10:07:04 PM
Episode 43 is live!  Lots of Xenoblade and Tales of Graces F to talk about!!
Title: Re: RPGFan Podcast Thread
Post by: Lard on April 11, 2012, 11:07:34 PM
I think the criticisms made of Xenoblade are legit.

Nothing is game breaking but every game has a few nitpicks.
Title: Re: RPGFan Podcast Thread
Post by: pg.shadowrunner on May 05, 2012, 11:43:40 AM
Gotta say, I really do need to give Xenoblade another shot. With limited access to a Wii, though, I ended up starting Xenogears for the first time, to have a little more frame of reference for Takahashi's previous work. So far I'm liking it, although apects of it really haven't aged well.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 05, 2012, 12:59:26 PM
Episode 44 is now live, and we even answer some listener mail!  Check it out on iTunes or the RSS feed!
Title: Re: RPGFan Podcast Thread
Post by: Lard on May 07, 2012, 02:02:04 AM
Went back and relistened to the Xenoblade podcast again now that I'm playing it.

Interesting to listen to it now that I'm playing it.

Still waiting for the Shadow Hearts podcast.
Title: Re: RPGFan Podcast Thread
Post by: beLIEve? on May 07, 2012, 10:12:32 AM
Episode 44 is now live, and we even answer some listener mail!  Check it out on iTunes or the RSS feed!

i've been waiting for it to drop in the news section. is there a reason it didn't get a link on the front page?
Title: Re: RPGFan Podcast Thread
Post by: John on May 07, 2012, 10:19:01 AM
Episode 44 is now live, and we even answer some listener mail!  Check it out on iTunes or the RSS feed!

i've been waiting for it to drop in the news section. is there a reason it didn't get a link on the front page?

I tend to post updates on weekdays.  That being said, voila!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 07, 2012, 10:22:42 AM
It's actually John's kind way of telling me that he doesn't like the podcast and wishes we never started it. 

Either that or he was busy.
Title: Re: RPGFan Podcast Thread
Post by: beLIEve? on May 08, 2012, 11:49:10 AM
It's actually John's kind way of telling me that he doesn't like the podcast and wishes we never started it. 

Either that or he was busy.

lol thank you, sirs.

i listened yesterday at work.  i'm not one for mmo's either so i thought it was a very good praise of guild wars 2 that you liked it. is it free to play? i can't remember. i'm also really behind on the jrpg front. i just got digital devil saga 2, i liked the first one more than nocturne. i think it's cause the story kept me more engaged and really the story in nocturne is pretty sparse. i think nocturne is a little more difficult in the sense of combat. in dds it's a little easier to pick up on strategy cues.   
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 08, 2012, 01:59:22 PM
Guild Wars 2 will be free to play, though they will have micro-transactions.  Should be interesting to see how it plays out.

I want to play either DDS or Nocturne when I need a (slight) break from Diablo 3.  I played a little DDS over a year ago, but it just didn't grab me.  I think I was distracted by my new job and all of that.  I'm really not sure which one to try first.  Any suggestions from our listeners? 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on May 08, 2012, 08:53:21 PM
Both are fantastic. Both have awesome combat and really compelling character progression. The games reward careful play and use of strategy. I prefer the story in DDS1-2 because of its greater focus on your player characters. But again, both awesome.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on May 30, 2012, 07:14:41 PM
Our Diablo 3 podcast is up on iTunes and the RSS feed.  Be sure to check it out!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on June 21, 2012, 03:39:44 PM
Our E3 podcast is up!  Be sure to listen!!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on June 21, 2012, 09:11:36 PM
Okay, I will!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 13, 2012, 02:05:02 AM
Episode 47 is live on iTunes and the RSS feed.  Enjoy, and make sure to send emails to podcast@rpgfan.com and give us some ratings on iTunes!
Title: Re: RPGFan Podcast Thread
Post by: Lard on July 20, 2012, 02:27:17 AM
Robbie, please. Stop the graphics whoring.

We get enough of that kind of crap on regular gaming podcasts.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 20, 2012, 09:59:02 PM
Are you referring to my Nocturne comments, Lard?  I have no problem with playing old games, especially if they have a solid art design.  I was just saying that playing a standard def game on a large hi def screen can be painful on the eyes.  Even a minor bump to 480p can make all the difference (just look at Xenoblade with component cables). 
Title: Re: RPGFan Podcast Thread
Post by: Lard on July 21, 2012, 07:30:49 PM
It wasn't that specifically. I'm aware that PS2 games are going to look crap on an HD tv.
Just the endless talk of how 1080p/60fps stuff looks so good and how games need to live up to this standard blablabla
Also, I agree. You need to stick with Nocturne. You haven't given it enough of a chance yet.
And start Shadow Hearts once you're done Nocturne.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 21, 2012, 07:41:27 PM
HAHA!  I've actually been playing a ton of Nocturne and liking it quite a bit.  I have three or four dungeons left, so I want to beat it here in the next week or so.

I don't mean to come across like a graphics whore, but 60 fps is really important to me as a player.  It just makes for a smoother experience overall.  I played through Max Payne 3 on my PC, and it was extremely different from the console version because of the mouse control and the amazing framerate. 
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on July 30, 2012, 10:51:01 AM
Episode 48 is now live on iTunes and the RSS feed.  Enjoy!
Title: Re: RPGFan Podcast Thread
Post by: pg.shadowrunner on July 30, 2012, 01:53:35 PM
I am in full support of a future discussion on video games with good writing.

Also, good episode. Kind of interesting listening to the Versus XIII segment now that the rumor was debunked.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on July 30, 2012, 01:54:47 PM
I think it is worth a followup discussion for sure. Thanks for your comment!
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on July 30, 2012, 09:28:49 PM
Hey guys, thanks for responding to my questions, really enjoyed the discussions.
Title: Re: RPGFan Podcast Thread
Post by: Yggdrasil on July 30, 2012, 10:46:58 PM
Kingdom Hearts III is suppose to happen after Versus XIII is finished. I can't imagine them making KH III in less than 2 or 4 year though... that said, some people in neogaf have said before that they can see Versus being released in 2014 to give "XIII-3" next year to be the center of attention.

Nobody knows if XIII-3 if even a thing, not yet anyway.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on August 16, 2012, 09:38:05 PM
Episode 49 is live!  Enjoy!!
Title: Re: RPGFan Podcast Thread
Post by: Fei on August 18, 2012, 12:47:35 AM
You guys are trolls for speaking condescendingly about P4Arena since its not an RPG, even though you cover visual novels!

Realm of coverage!

Kidding aside, good show.  Only criticism I'd have is that John and Rob fight like mommy and daddy used to... still love ya!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on August 18, 2012, 10:43:29 AM
I think John will fire me at some point and replace me with some kind of robot that agrees with him on everything. 
Title: Re: RPGFan Podcast Thread
Post by: John on August 18, 2012, 01:06:31 PM
I think John will fire me at some point and replace me with some kind of robot that agrees with him on everything. 

Nah, I can't tell that robot he's wrong all the time.
Title: Re: RPGFan Podcast Thread
Post by: bobbywatson on August 18, 2012, 04:03:15 PM
I really enjoyed episode 49! Thanks for making my day less crappy!

One quick note: the topic of Panzer Dragoon Saga came up. I believe the reason why this has not been ported to anything is that, according to Wikipedia (quoting Team leader Yukio Futatsugi) the source code has been lost. Therefore, Sega would have to rewrite the whole code to get this thing working again. Even though they would sell copies of that to any hard core RPG player that are hitting themselves for missing out on it originally (I am one of those people), I do not know if it would be enough to make their money back. Then again, I'm no economist, so who knows...

As a developer though, I can say that losing your source code is a very, very stupid thing to do.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on August 18, 2012, 06:13:12 PM
I think back in the day developers were a lot more cavalier with their code. At this point, rebuilding the game to work on modern consoles might be more hassle than just remaking it. Or they could just emulate the damn thing-- oh wait, SATURN.
Title: Re: RPGFan Podcast Thread
Post by: Lard on August 22, 2012, 05:58:07 AM
PaleRobbie, this isn't meant personally in any way, but you are 100% dead wrong.

Fuck microtransactions. Not every game content chopped up and sold to us separately. It's like the gaming industry has been co-opted by the advertising industry. Buy our game! Great with map packs! Less filling with extra weapons!

Just make a game that people enjoy and is fun to play and they will come back to it.
Title: Re: RPGFan Podcast Thread
Post by: dyeager on August 22, 2012, 07:57:15 AM
I don't really like microtransactions either, but the sales figures don't lie. It is a model that works if the objective is to make money, and the objective is usually to make money.
Title: Re: RPGFan Podcast Thread
Post by: Lard on August 23, 2012, 07:06:41 AM
Regarding the EA lawsuit, I think the main issue isn't that EA copied basic mechanics, it's that they copied the basic template of the game right down to the look. I don't think they'd be including screenshots in their filing if it were otherwise.
There's not going to be some nightmare scenario where companies are suing each other for pressing a button to swing a sword or anything like that.
And somebody made a comment about dual analog sticks in FPSes, for Halo for. EA could probably sue for that too, since they were implementing that in the Medal of Honour games long before Halo was out.
Title: Re: RPGFan Podcast Thread
Post by: dyeager on August 23, 2012, 07:44:32 AM
I don't think EA will win against Zynga, but if they do there definitely will be a pile of "me too" lawsuits to sort out just where the line is now for infringement. Probably not the nightmare scenario of "swing a sword", I agree - but there would definitely be some dumb ones as everybody tried to get a piece. EA themselves would probably end up on the receiving end of quite a few.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 20, 2012, 10:26:34 AM
We made it to Episode 50.  Let us know what you think!
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on September 22, 2012, 09:35:23 PM
Dat intro.

I don't know what it was, but I love it.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 22, 2012, 09:38:42 PM
http://www.youtube.com/watch?v=RbHdxgymrGg
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on September 24, 2012, 07:05:08 PM
Really liked the little interludes of how y'all got into gaming. I was actually going to bring that up in my next e-mail to you guys, but apparently you read my mind!

Stephen!  I'm with you 100% on those short stories in Lost Odyssey being the best part.  When I first got through the game, I'd always play the "Return of the Native" one for friends that came over and hadn't seen the game, that one was a tearjerker for me.  The main game annoyed me though because of Mack and Cooke...geez those little twerps turned a badass character into just a worried grandparent for the majority of the game.

And dang, you guys got me all excited when you mentioned final fantasy xi, thought you were going to talk about it but then i realized you were just picking on Derek.  Can't wait for Seekers of Aldouin!
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on September 24, 2012, 09:13:14 PM
Hey, thanks for assuming Torchlight II's success is no more than a referendum on Diablo III.  Some of us aren't playing Torchlight II because it isn't Diablo III; maybe they're playing Torchlight II because they liked the original Torchlight?  I understand that Torchlight will always be compared to Diablo - the comparisons from TL1 to D1 and TL2 to DL2 are numerous bordering on mimicry - but I think that the podcast team (mostly Robbie) was being a little unfair.  It's cool if some of you aren't interested in Torchlight II and think Diablo III is unfairly hated, but come on.  
Title: Re: RPGFan Podcast Thread
Post by: dyeager on September 24, 2012, 10:32:27 PM
I think you'll find that plenty of us on staff are T2 fans. We just weren't on the podcast this time.
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on September 24, 2012, 11:36:01 PM
I think you'll find that plenty of us on staff are T2 fans. We just weren't on the podcast this time.
Yeah, I know.  I was anticipating a little TL2 discussion with some interest, and got incensed when a few staff seemed to dismiss it.  I overreacted. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 25, 2012, 12:06:10 AM
There will probably be more discussion in the next ep, too, since it wasn't out yet when we recorded.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on September 25, 2012, 08:15:33 PM
I really wasn't trying to dismiss it (John said it was hipster Diablo).  I just think T2 is getting a lot of positive feedback because of the outrage over D3.  I said over and over again that it could very well be a good game (I doubt the original Diablo team would screw something up that bad). 
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on September 27, 2012, 01:15:47 AM
I don't mind the term hipster Diablo.  Not only is it sort of accurate, it makes me want to go out, buy a 24 of PBR, and make a drinking game out of it.  Drink when you level, drink when you gain Fame, drink when you kill a boss or champion, finish your can if any of those happen simultaneously.  Over/under for blacking out is around 2.5 hours.  Let's do this. 

Look, I wrote that first post shortly after hearing the podcast and I got a little pissy because I'm a fanboy.  You did admit that you thought T2 could very well be a good game, but you also nearly turned a discussion of T2 into a defense of D3 (Torchlight 2 is "the game that everybody will say is better than Diablo III regardless of whether or not it is better than Diablo III") and compared T2 fans to disenchanted True Crime apologists hating on Grand Theft Auto.  You used a version of the "I'm just sayin'" defense, which everyone knows is bullshit, and two of the podcasters (I think Robbie and Stephen?) sounded more derisive than anything else. 

So yeah, I'm playing the **** out of T2 because A) I'm a big fan of the first Torchlight, B) I really liked all three Diablo games, but prefer T1 to all three, and C) I like Diablo clones in general, so of course I'll enjoy a $20 one that's the sequel to my favorite Diablo clone.  ****, I'll probably even try out Sacred 3, that's how much of a sucker I am. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 27, 2012, 01:23:56 AM
Hey man, your criticisms are not unwelcome, so feel free to voice them. We like it when people comment on the show, good or bad!

But in all honesty, I DO think that a lot of people are going to say T2 is better than D3, regardless of either game, because hating D3 is sort of in vogue. That isn't to say I don't think there are legitimate problems or that EVERYONE is thinking that way, but I think it would be silly to say that it isn't the case at least sometimes. Like I wrote in the T2 thread, it's an objectively great game, but I personally don't get much out of it.

I'm not going to be a Diablo 3 apologist, because that game has some hugely disappointing flaws and it's unlikely that I'll really go back to it again, but I'm also not going to be nice to Torchlight 2 just because of 'x' or 'y' reasons. I'm gonna try to be fair, absolutely, but I'm not going to love it for doing something well that was done well ten years ago.  I really do believe D3 is a more adventurous game that tried to do something fresh, and I enjoyed my whole time with it. The whole time I played Torch 2, I just felt like I was playing a really polished Diablo 2.5. But there's a huge segment of the gaming population that WANTED something more along the lines of D2 than what D3 was, and for them, T2 is like crack-- and I'm certainly not gonna get down on anyone for loving it.
Title: Re: RPGFan Podcast Thread
Post by: Lard on September 28, 2012, 01:22:19 AM
Sorry guys, but season passes are bullshit.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on September 28, 2012, 01:36:39 AM
Paying $10 less for things that I know I'm going to buy? Not seeing how I'm getting screwed there. Let's say you aren't sure you want the DLC. So you don't buy the season pass. Then you only buy one of the DLCs. How did you get screwed? Or, you buy all four, because you like them. You weren't forced to buy the season pass, and you got all the DLC. Not screwed there either. I don't get it.

Maybe if this were a developer that hadn't already shown that they can consistently produce good to great DLC I'd understand that sentiment. But considering General Knoxx alone added like at least ten hours to Borderlands 1, I'd say there's nothing sinister happening here. Gearbox has earned my trust, based on what they've produced up til now, so I have no problems buying in early (and saving myself money in the process).
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on October 11, 2012, 09:48:18 PM
Hey, good podcastin', fellas.  I think you were a little vague in your Ragnarok Odyssey discussion, basically leaving it at "it's a Japanese action RPG with loot, like Monster Hunter" and explaining some basics. That all sounds dandy to me - I sunk 200+ hours into Monster Hunter Freedom 2+Unite and another 30-40 into Gods Eater Burst - but I have weird, specific questions that I suppose I'll ask on the RO forum topic.  ...there is an RO forum topic, right? 

EDIT: Okay, I couldn't find a Ragnarok Odyssey forum topic.  I have some questions if it's cool. 

...what is the game like?  You guys mentioned multiple weapons, classes, and loot, and compared the game to Monster Hunter and Phantasy Star: Portable.  But you didn't mention anything about variety of weapons, environments, and skills or what the differences between the classes are.  What is the weapon variety like in RO? (i.e. how many weapon types are there and how do they feel different from one another, if at all?).  Is there any kind of skill/magic system and how does it work?  Are the environments big and open with large hunting targets like Monster Hunter or is it more of a dungeon/corridor grinder with a boss at the end?  What are the differences between different classes?  Can you use AI party members or is it solo-only if you play offline and without ad-hoc or AHParty?  Thanks in advance. 
Title: Re: RPGFan Podcast Thread
Post by: Fei on October 21, 2012, 03:45:08 PM
...the prediction that the STALKER license gets used was pretty exciting.

Also, "Bravely Default" means a lot more to someone living in a foreclosed home.  Irrelevant, though.
Title: Re: RPGFan Podcast Thread
Post by: John on October 31, 2012, 04:31:56 PM
If you didn't notice, we got a real index of episodes here:

http://www.rpgfan.com/podcast.html

You can also find it in the header.  We'll still be making regular website updates for the podcasts, but that index will pull directly from our RSS feed!

Also, new episode tonight.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on October 31, 2012, 04:33:25 PM
Huzzah!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on October 31, 2012, 07:51:56 PM
But it's out of date! Because I've beaten 999 since then! Well... beaten it once :)
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on November 13, 2012, 06:35:02 PM
You gotta let us know what you thought of 999/VLR Stephen, with you being the adventure game buff and all.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on November 13, 2012, 06:42:22 PM
Stephen hated 999 unfortunately. :( Very poorly received.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 13, 2012, 06:49:12 PM
The above is false.

I think 999 had a few foibles-- notably having to repeat puzzles-- that were completely overshadowed by how fantastic the plot tied itself together and how much it made me actually care about the entire cast. Fucking awesome game; and the final puzzle, despite being a type of puzzle that basically could have stopped be dead, was dramatic and awesome.

http://www.youtube.com/watch?v=f7WHvJzJpPY MORPHOGENETIC SORROW!

So yeah, I fucking loved 999. I could get VLR for 3DS, but I really want to wait and try to get it on Vita because I'm a whore for music fidelity and I love VLR's soundtrack. Maybe this Christmas :)

EDIT:

having the reputation of "adventure game buff" makes me feel warm and joyous.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on November 13, 2012, 06:54:13 PM
I don't think he would have believed me anyway. How can 999 be poorly received.
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on November 13, 2012, 09:19:05 PM
Yeah man, and I especially like that even after you've gotten the true ending, you rewind back to certain parts of the story to try to make more sense of them (for example, the way the characters react when Junpei tricks them into going through door 3).

Well dude, how could you not like the soundtrack, it's got morphogenetic sorrow in it again!  That is a fantastic song.  The puzzle room music in VLR didn't grab me as much as it did in 999 though.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 28, 2012, 05:22:58 PM
Episode 53 is live.  Enjoy!
Title: Re: RPGFan Podcast Thread
Post by: John on November 28, 2012, 05:29:42 PM
Also, before anyone complains, I found out after the podcast that you can swap difficulty on the fly in P4G.  So that argument goes out the window.  I'm actually very happy with the granular difficulty sliders in P4G.  More games should have stuff like that.
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on November 28, 2012, 08:13:47 PM
Episode 53 is live.  Enjoy!

I thought I'd have a hard time figuring out which user was you.

And then I saw the username and the Diablo avatar...
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 28, 2012, 08:16:52 PM
Episode 53 is live.  Enjoy!

I thought I'd have a hard time figuring out which user was you.

And then I saw the username and the Diablo avatar...

A winner is Rob!
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on November 28, 2012, 08:54:01 PM
Episode 53 is live.  Enjoy!

I thought I'd have a hard time figuring out which user was you.

And then I saw the username and the Diablo avatar...

A winner is Rob!

I'm REALLY going to enjoy his response...
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on November 28, 2012, 11:24:10 PM
Get working on your physics homework, Crispy...
Title: Re: RPGFan Podcast Thread
Post by: Tooker on November 29, 2012, 10:35:25 AM
Listening now, and man, I have to say that whole Playstation Plus thing on the Vita is realllly tempting me.  But I don't know how the whole thing works.  Can anyone give me some details?

I have a PS3 and a Vita.  Does one subscription cover me on both?

Am I right in the following?  If I get the subscription, I get free games.  If I stop subscribing, I lose access to those games.  If I were to resubscribe, I'd get them back.  If I'm subscribed when something becomes free, I can get it free later, even if it stops being free to new subscribers and I didn't download it back when it was free.

The current free offerings look pretty awesome.  Any way to know how long they'll stick around?  I'm not sure I'll have the $50 to throw at an annual subscription until Christmas.


Thanks!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 29, 2012, 10:39:46 AM
Listening now, and man, I have to say that whole Playstation Plus thing on the Vita is realllly tempting me.  But I don't know how the whole thing works.  Can anyone give me some details?

I have a PS3 and a Vita.  Does one subscription cover me on both?

Am I right in the following?  If I get the subscription, I get free games.  If I stop subscribing, I lose access to those games.  If I were to resubscribe, I'd get them back.  If I'm subscribed when something becomes free, I can get it free later, even if it stops being free to new subscribers and I didn't download it back when it was free.

The current free offerings look pretty awesome.  Any way to know how long they'll stick around?  I'm not sure I'll have the $50 to throw at an annual subscription until Christmas.


Thanks!

1 subscription DOES cover both. I just got a Vita, and along with my two physical games, thanks to PS+ I have something like eight or nine games to play already.

The free games are free, but you have to download them to your account during the month that they're available. Once you do that, as long as you have an active membership (even if you cancel and resub), you will always have access to those games. But after the month they're listed on the store as free, if you haven't already registered them to your account, you'd have to pay for them. So once this month is over, the current crop of freebies will no longer be listed as free, but as long as you clicked on them to register them to your account, you'll own them for as long as you have PS+.

And yeah, the current free offerings ARE awesome. :) It's one of the reasons I got that Amazon bundle for Vita-- it came with three months of free PS+ and PS All Stars, so basically it came with something like 18 games free, by the end. :)
Title: Re: RPGFan Podcast Thread
Post by: Tooker on November 29, 2012, 11:14:15 AM
Oh, snap - so do you think I have to get this by tomorrow in order to get the games they're advertising now?  (Since tomorrow's the 30th.)

Thanks for the info!
Title: Re: RPGFan Podcast Thread
Post by: John on November 29, 2012, 11:17:02 AM
Oh, snap - so do you think I have to get this by tomorrow in order to get the games they're advertising now?  (Since tomorrow's the 30th.)

Thanks for the info!

Not necessarily.  They've been advertising this "Instant Game Collection" stuff even for the PS3.  Lots of the stuff that became free for PS3 much earlier in the year is still there.  I doubt they're going to expire this Vita stuff before the end of the year, especially considering the holiday season.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on November 29, 2012, 11:30:13 AM
That's good.  I'm gonna wait, and if I can't have those games any more, then maybe I re-evaluate based on the new games whether I even want it or not. :)
Title: Re: RPGFan Podcast Thread
Post by: Taelus on November 29, 2012, 11:50:41 AM
That's good.  I'm gonna wait, and if I can't have those games any more, then maybe I re-evaluate based on the new games whether I even want it or not. :)

I will say that I'm delighted with my Vita purchase so far, and ohmy god if the new freebies for next month include Lumines I'm going to explode with joy fire.
Title: Re: RPGFan Podcast Thread
Post by: Dice on November 29, 2012, 12:50:18 PM
That's good.  I'm gonna wait, and if I can't have those games any more, then maybe I re-evaluate based on the new games whether I even want it or not. :)

I will say that I'm delighted with my Vita purchase so far, and ohmy god if the new freebies for next month include Lumines I'm going to explode with joy fire.

When I saw there are only four... FOUR games coming up for the Vita (lol, one of them is Dragon's Crown :S ) I decided to hold off...  I don't doubt I'll get this system one day, hell even if it's for the old PSP shizz, but maaan... $200-250 is a helluvan asking price for the gaming library they got (rather, their lack of).
Title: Re: RPGFan Podcast Thread
Post by: Tooker on November 29, 2012, 02:26:24 PM
In my case, I already have the Vita.  It's just a question of whether to get PS Plus or not. :)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 23, 2012, 01:36:15 PM
Recording Episode 54 right now.  Should have it up in the next few days!
Title: Re: RPGFan Podcast Thread
Post by: Desert Walker on December 23, 2012, 11:48:24 PM
Regarding the most recent one, who the hell refuses a free PSP?
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on December 24, 2012, 10:12:32 AM
Dude, I didn't refuse it!  I actually said, "Yeah, sure, I'll take one."  I said I probably wouldn't have time to play one, but I'm pretty sure I accepted the gift.  Stephen just forgot!  :)

No big deal, though.  I inherited one from my fiancee.  Another reason to get married, folks! 
Title: Re: RPGFan Podcast Thread
Post by: Embryon on December 29, 2012, 11:53:22 PM
Episode 54 is finally up! (http://www.rpgfan.com/news/2012/2209.html)

Sorry for the wait on this one, guys. We tried to get together a couple of times throughout November/December and our conflicting schedules just didn't align. Hope you enjoy this episode!
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on December 31, 2012, 01:53:15 PM
I never thought I'd say this, but these are actually starting to grow on me. I didn't even have a real problem with the ME3 one.

But I am gaining some insight into why Physics class occasionally sounds like a podcast...
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 01, 2013, 09:48:44 AM
Glad to see you're listening to podcasts during Winter Break instead of studying physics.  Perhaps I should have assigned more homework....
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on January 01, 2013, 04:29:56 PM
This is why I can't have nice things...
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 16, 2013, 02:24:40 PM
Our End of the Year Spectacular episode of Random Encounter is now live!  Enjoy!!
Title: Re: RPGFan Podcast Thread
Post by: Annubis on January 16, 2013, 06:02:49 PM
I completely agree with the point you guys made about balance impending fun most times.
To me, World of Warcraft is the best example of this. The game has been receiving nerfs and buffs for years trying to make every character equal in both PVE and PVP. In the end, the result is that: it is still not balanced and every class lost what made them unique.

I said a bit ago that Ragnarok Online was my favorite MMO and it is partially because it was completely unbalanced. The only reason nobody ever complained (too much) about the class balance is because every class was broken and had it's own unique I-WIN button.
I seriously ADORED playing my monk. My I-WIN button was the Guillotine Fist. It was a 100% certain kill on any player.

Lord Knight? Berserk
Sniper? Falcon Strike
High Priest? The only way to kill a priest was to gang up on him (5+) or Guillotine Fist
Gipsy? Spammable map wide stun
etc. etc.

The problem now is that with achievements and online ranking, people will want a leveled field since there is a personal score attached to it. It's the same reason why games don't have cheat codes anymore either.

So... yeah... balance can kill fun.
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on January 18, 2013, 11:39:14 AM
I 99% disagree with Rob's point that developers should listen to fans. I'm a big fan of developer transparency and some level of community outreach, but if developers take more cues from fans then fans will feel MORE effacious and entitled (an effing disaster) and the analogy of the inmates running the asylum could apply.

Now, developers should 100% listen to sales (which they always do) and professional journalists and critics (which they sometimes do). I just think that fans should stay in the audience and not be a part of the creative process. Like, at all. Again, we don't want the inmates running he asylum.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 18, 2013, 12:11:43 PM
I 99% disagree with Rob's point that developers should listen to fans. I'm a big fan of developer transparency and some level of community outreach, but if developers take more cues from fans then fans will feel MORE effacious and entitled (an effing disaster) and the analogy of the inmates running the asylum could apply.

Now, developers should 100% listen to sales (which they always do) and professional journalists and critics (which they sometimes do). I just think that fans should stay in the audience and not be a part of the creative process. Like, at all. Again, we don't want the inmates running he asylum.

I agree with your first paragraph, but not your second. Critics and journalists are just fans who get paid to write about games, and their opinions are just as subjective as any other fan. And I actually enjoy some degree of audience participation in the creative process. I agree that the developer needs to have a firm vision for their project and can't buckle to every bit of community pressure, but on the other hand, listening just to critics and, more importantly, sales means we'll get nothing but Skyrim and CoD-knockoffs for all eternity.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on January 18, 2013, 12:46:13 PM
I think it depends on the size of the community. Most small indy games really benefit from discussing with their fans. It's the big studio who have the most problems.

I guess the bigger the crowd, the bigger the extremes (and the lower the general intelligence)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 18, 2013, 04:14:45 PM
I think it also depends on what the audience is criticizing.  Look at Far Cry 2.  That game had a lot of potential and a wonderful atmosphere, but it was crippled by the constantly spawning enemies and obnoxious malaria shit.  Critics and fans (rightfully) attacked these mechanics, and it looks like addressing these issues lead to some of Far Cry 3's success.  I agree that developers should stick to their vision, but they need to also listen to feedback. 
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on January 18, 2013, 04:44:26 PM
I 99% disagree with Rob's point that developers should listen to fans. I'm a big fan of developer transparency and some level of community outreach, but if developers take more cues from fans then fans will feel MORE effacious and entitled (an effing disaster) and the analogy of the inmates running the asylum could apply.

Now, developers should 100% listen to sales (which they always do) and professional journalists and critics (which they sometimes do). I just think that fans should stay in the audience and not be a part of the creative process. Like, at all. Again, we don't want the inmates running he asylum.

I agree with your first paragraph, but not your second. Critics and journalists are just fans who get paid to write about games, and their opinions are just as subjective as any other fan. And I actually enjoy some degree of audience participation in the creative process. I agree that the developer needs to have a firm vision for their project and can't buckle to every bit of community pressure, but on the other hand, listening just to critics and, more importantly, sales means we'll get nothing but Skyrim and CoD-knockoffs for all eternity.
I should probably clarify - I don't think developers need to listen to fans because fans are awful as a large group.  Fans are whiners who always want everything to be just like their favorite old games, while insisting that they still want to see innovation in new games (I totally count myself among "we" by the way, I don't want to say I'm above all this).  HOWEVER, I agree that acknowledging, understanding, and addressing good criticism is valuable to developers, so I said that they should listen to professional critics and journalists.  I won't disagree that said journalists are basically fans with more access and larger audiences for their discourse, but they're also paid professionals who are much better at providing insight as to why a game is good or bad than a "toxic forum environment." 

So basically, if a game creator panders to its fans, it is likely to end really badly.  But if a game creator maintains their vision throughout game development, keeps a sound business model, and listens to advice from professionals who have a good understanding of what makes a game good, well, then they're probably going to make a pretty good game. 

And for the record, I think the best example of a team listening to its critics is the Ubisoft Montreal guys that worked on the Prince of Persia trilogy from 2002-2006.  Sands of Time was an acclaimed game whose major shortcoming was awkward combat.  Warrior Within took that criticism to heart too far, making the combat and weapon progress really interesting, but losing the voice and storytelling methods that were part of what made Sands of Time great.  Two Thrones, the final game of the trilogy, was the ultimate example of meeting halfway - it used time travel shenanigans to team up the more sarcastic, lighthearted Prince from the first game with the darker voice of the second game.  Tried to get the best of both worlds.  Sands of Time is still the best of the trilogy, but there's an obvious evolution of themes with each subsequent game. 

But let's not talk about the 2008 Prince of Persia.  Don't make me justify that ****.  I'm not going near that one with an eight-foot pole.
Title: Re: RPGFan Podcast Thread
Post by: Lard on January 19, 2013, 02:11:11 PM
Our End of the Year Spectacular episode of Random Encounter is now live!  Enjoy!!

Trying to download it, can't get it to work :/
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 19, 2013, 02:55:15 PM
Our End of the Year Spectacular episode of Random Encounter is now live!  Enjoy!!

Trying to download it, can't get it to work :/

What's it doing? Where are you trying to get it from? I just checked iTunes and the main link on the site and both seem to be working for me.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 19, 2013, 05:07:17 PM
Also check to make sure you aren't using an ad-blocker extension if you're using Chrome.  That screwed me up the other day. 
Title: Re: RPGFan Podcast Thread
Post by: Lard on January 19, 2013, 09:19:16 PM
What's it doing? Where are you trying to get it from? I just checked iTunes and the main link on the site and both seem to be working for me.

Is there a non Itunes version of the mp3?
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 19, 2013, 09:21:48 PM
Yeah, you can get it straight from the news post-- just click the direct link to Random Encounter, and you'll see that it's an MP3. You can also grab the straight MP3 from the podcast tab on the tab of the site nav.
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on January 20, 2013, 06:54:39 PM
Great podcast, but I wish I had known it would open up a few old wounds.

Still the commentary on ME3 was again, something I agree with. And I hope BioWare can finally strike a balance between listening to fans and avoiding the insanity that is their boards. Maybe the final DLC will show it.

You still need to play LotSB, Mr. Steinman...
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 20, 2013, 06:59:47 PM
Shadow Broker was some boss nasty DLC. Especially the part with the

Code: [Select]
Shepard falcon-punching the Shadow Broker during the boss fight
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on January 20, 2013, 07:35:36 PM
Shadow Broker was some boss nasty DLC. Especially the part with the

Code: [Select]
Shepard falcon-punching the Shadow Broker during the boss fight

That scene when Shep just goes on a combo rampage was the only satisfying use of melee until Omni-Blades. I can only imagine that scene now...
Title: Re: RPGFan Podcast Thread
Post by: Annubis on January 20, 2013, 07:49:10 PM
Shadow Broker was some boss nasty DLC. Especially the part with the

Code: [Select]
Shepard falcon-punching the Shadow Broker during the boss fight

That scene when Shep just goes on a combo rampage was the only satisfying use of melee until Omni-Blades. I can only imagine that scene now...

I always found that part awkward given I play Infiltrator sniper Shepards. Like, when did I learn to melee like a champ?
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on January 20, 2013, 09:17:52 PM
Shadow Broker was some boss nasty DLC. Especially the part with the

Code: [Select]
Shepard falcon-punching the Shadow Broker during the boss fight

That scene when Shep just goes on a combo rampage was the only satisfying use of melee until Omni-Blades. I can only imagine that scene now...

I always found that part awkward given I play Infiltrator sniper Shepards. Like, when did I learn to melee like a champ?

Especially since the guy you are slapping around just PUNCHED A DESK IN HALF.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 20, 2013, 09:56:35 PM
I always play an Infiltrator in Mass Effect.  There's just something terribly satisfying about completely breaking almost every combat encounter in the game. 

Snipe.  Snipe.  Snipe.

Oh shit, somebody is coming close to me.

Cloak and run to the other side of the map.

Snipe.  Snipe.  Snipe. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 20, 2013, 09:58:09 PM
I always play an Infiltrator in Mass Effect.  There's just something terribly satisfying about completely breaking almost every combat encounter in the game. 

Snipe.  Snipe.  Snipe.

Oh shit, somebody is coming close to me.

Cloak and run to the other side of the map.

Snipe.  Snipe.  Snipe. 

Hello good sir Vanguard charge would like to talk to u.
*ME3 Addendum: Vanguard charge -> Nova -> Charge -> Nova
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on January 20, 2013, 10:27:18 PM
I've gotta run a soldier. There is no combo better than Soldier and the ORIGINAL Mattock in ME2:

Oh look, lots of people.

*Adrenaline Rush*

*Double-Tap heads*

Well, everything is dead now.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 20, 2013, 10:30:01 PM
I've gotta run a soldier. There is no combo better than Soldier and the ORIGINAL Mattock in ME2:

Oh look, lots of people.

*Adrenaline Rush*

*Double-Tap heads*

Well, everything is dead now.

I was a huge fan of vanguarding in 1-- grab the mattock, buff up, use carnage, LOL at everything. I remember being able to drop the big guys (armatures?) in like one shot in the endgame. Man, I enjoyed those games a lot.
Title: Re: RPGFan Podcast Thread
Post by: Lard on January 23, 2013, 06:01:21 AM
Never mind, I found it finally!

Rob - the difference between Dark Souls and Diablo III's online experience is that if Dark Souls' online didn't work, you could still play the game.

With Diablo III, you couldn't play the game.

To tell people to get over it is bullshit.
Title: Re: RPGFan Podcast Thread
Post by: DarkCecil on January 23, 2013, 04:55:54 PM
This is to all the guys who do the podcast.  (And also my first post in ages):

Very favorable review of podcast 55.  I've been listening to all of them for the last year at work and it helps me get thru the day easier.  #55 is an excellent overall review of 2012's RPGs.  Fully agreed with Guild wars 2, Diablo 2 comments, also agree with all the negative comments regarding Diablo 3.  I voted for Xenoblade as my favorite game of the year as well.

Keep it going, guys.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 23, 2013, 05:02:04 PM
Never mind, I found it finally!

Rob - the difference between Dark Souls and Diablo III's online experience is that if Dark Souls' online didn't work, you could still play the game.

With Diablo III, you couldn't play the game.

To tell people to get over it is bullshit.

Rob is talking about the error 37 criticisms that people are still bringing up to this day. Error 37 was a problem got less than a day at a time in which most people were a asleep. People shit on Diablo 3 before they even get into the game. My issues with the gameplay I mentioned in the podcast are still valid, but the fact is that the Internet loves to hate Diablo 3.

And thanks for the feedback, DarkCecil! Stoked that you dig the show.
Title: Re: RPGFan Podcast Thread
Post by: DarkCecil on January 23, 2013, 05:46:42 PM
I'm definitely not "the internet" but I sure didn't like Diablo 3 at all for many reasons - none of which have to do with errors.

Going back to that terrible May of 2012, when I shortly realized it was the biggest disappointment of waiting 11 years for a game, I just didn't like how it boiled down to being a Auction House based game, where all power comes from that.  Not to mention, its a money-suck for Blizzard to make money off fake video game 'items'.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 23, 2013, 06:20:41 PM
I'm definitely not "the internet" but I sure didn't like Diablo 3 at all for many reasons - none of which have to do with errors.

Going back to that terrible May of 2012, when I shortly realized it was the biggest disappointment of waiting 11 years for a game, I just didn't like how it boiled down to being a Auction House based game, where all power comes from that.  Not to mention, its a money-suck for Blizzard to make money off fake video game 'items'.

Oh for sure, I agree with all of that. But I do think the core combat feels good, and I think the running internet joke of "hah hah error 37" has run its course. I think the game is fantastically playable, right up until you get to the end and realize that the design of the game broke the entire metagame that gave D2 its legs.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 23, 2013, 06:39:20 PM
I had no intention of downplaying the troubles some people had with D3, Lard.  Stephen's right, I was just commenting on the Error 37 meme that took over the internet and was only an issue for a few hours.  It sucks that some people had (and still have) constant problems with D3, and I do think there should have been an offline mode.  The problem was the overall vision for D3 and the idea of commerce through the online component.  That development never really took hold that the game's current state is a result of that. 
Title: Re: RPGFan Podcast Thread
Post by: Lard on January 24, 2013, 12:26:21 AM
Sorry man, it just came across as another anti-consumer rant, and there are enough of those on podcasts like Weekend Confirmed and Giant Bomb.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on January 24, 2013, 11:49:19 AM
No problems.  I try to look at both sides of every argument.  People went nuts when D3 didn't work at exactly 12:01 AM on launch day and that really pissed me off.  At the same time, some people still can't get the game to run properly with the internet connection, and that's just wrong.

Now let me tell you about my experience trying to get this special edition of Ni no Kuni....
Title: Re: RPGFan Podcast Thread
Post by: Embryon on January 24, 2013, 04:46:55 PM
No problems.  I try to look at both sides of every argument.  People went nuts when D3 didn't work at exactly 12:01 AM on launch day and that really pissed me off.  At the same time, some people still can't get the game to run properly with the internet connection, and that's just wrong.

Now let me tell you about my experience trying to get this special edition of Ni no Kuni....

Amen. I just got a shipping confirmation for my copy. Who knows when it'll arrive.

I bought a copy of the regular edition to tide me over in the meantime. Studio Ghibli's got my number, man.
Title: Re: RPGFan Podcast Thread
Post by: Lard on January 24, 2013, 05:24:27 PM
No problems.  I try to look at both sides of every argument.  People went nuts when D3 didn't work at exactly 12:01 AM on launch day and that really pissed me off.  At the same time, some people still can't get the game to run properly with the internet connection, and that's just wrong.

Now let me tell you about my experience trying to get this special edition of Ni no Kuni....

I've been reading about it.
I can't believe Namco has botched this so completely and utterly
Title: Re: RPGFan Podcast Thread
Post by: Daedalus on January 30, 2013, 10:37:11 AM
I'm definitely not "the internet" but I sure didn't like Diablo 3 at all for many reasons - none of which have to do with errors.

Going back to that terrible May of 2012, when I shortly realized it was the biggest disappointment of waiting 11 years for a game, I just didn't like how it boiled down to being a Auction House based game, where all power comes from that.  Not to mention, its a money-suck for Blizzard to make money off fake video game 'items'.

Oh for sure, I agree with all of that. But I do think the core combat feels good, and I think the running internet joke of "hah hah error 37" has run its course. I think the game is fantastically playable, right up until you get to the end and realize that the design of the game broke the entire metagame that gave D2 its legs.

Agreed.  What really gets me is how did they not see this coming?  I like to think of it on a purely monetary level.  Put the arguments against the Real Money Auction House aside.  It exists and you want to make as much money as possible.  You want people constantly needing items in order to go to the Auction House.  Working on that logic, why would you design a game where you only ever need to create ONE Barbarian.  It doesn't make any sense.  I wouldn't call myself a hardcore Diablo 2 player, but I played enough.  Over the course of about 6 years I probably started 12 Paladins from scratch.  I will never start another Barbarian in Diablo 3.  Why would I?  I can just change my build to suit me for that minute.  The RMAH and the skill system as it is don't even work together on a fiscal level.  Odd.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on January 30, 2013, 10:56:28 AM
Yeah, I agree.

Now then, on the opposite end of the "awesome loot and character building and skill system" spectrum... there is this little game I can't stop playing called PATH OF EXILE.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 01, 2013, 10:26:57 AM
Editing episode 56 early Friday afternoon.  Look for it some time this weekend!
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 01, 2013, 11:09:10 PM
SURPRISE THREADJACK!

If you check out the podcast page, you'll notice we've posted a special episode! It's the Music of the Year 2012 episode, and it's sort of a pilot project. We've got music, we've got commentary, and we've got an interview with Casey Ormond at the end!

If you guys like it, please let me or Derek or Rob or anyone else know, because we'd love to do a regular music show.
Title: Re: RPGFan Podcast Thread
Post by: Alhizzy on February 02, 2013, 06:43:45 PM
Looking forward to checking it out.  I think it's a very good idea, as I found podcast 16 to be one of my favorites.  Game soundtracks was actually what drew me to the site back around 2001, so I think it's great that the music section is coming to the forefront more on the site.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on February 04, 2013, 12:32:47 PM
Unedited episode 56 here.
hehehe

*Deleted by Rob who screwed this up!*

(Well either unedited, or you guys forgot something at the beginning)
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 04, 2013, 12:46:09 PM
Looking forward to checking it out.  I think it's a very good idea, as I found podcast 16 to be one of my favorites.  Game soundtracks was actually what drew me to the site back around 2001, so I think it's great that the music section is coming to the forefront more on the site.

I'm very glad to hear it! Music isn't going anywhere, either, so stay tuned ;)
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 04, 2013, 12:59:51 PM
Well.... that wasn't supposed to happen.  Fixing now!
Title: Re: RPGFan Podcast Thread
Post by: Annubis on February 04, 2013, 01:08:34 PM
That means I have blackmail material huh?
Sweet!
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on February 04, 2013, 01:09:08 PM
Unedited episode 56 here.
hehehe

HEY STOP IT

(Well either unedited, or you guys forgot something at the beginning)

Ha...ha...ha.

Oh dear.
Title: Re: RPGFan Podcast Thread
Post by: DarkCecil on February 04, 2013, 06:38:43 PM
This week, I enjoyed the Ninokuni talk, and I'm kind of curious about it and might play it after I max out FF: Dimensions on my Note 2...

but I severely disliked hearing the phrase Diablo 3 again.  As for a game I absolutely enjoyed and gave like a 89%: Xenoblade was something I was hoping to not really hear in the p.c. because I'd rather avoid going back to stuff that was discussed a lot already.
Title: Re: RPGFan Podcast Thread
Post by: Embryon on February 04, 2013, 07:00:41 PM
This week, I enjoyed the Ninokuni talk, and I'm kind of curious about it and might play it after I max out FF: Dimensions on my Note 2...

but I severely disliked hearing the phrase Diablo 3 again.  As for a game I absolutely enjoyed and gave like a 89%: Xenoblade was something I was hoping to not really hear in the p.c. because I'd rather avoid going back to stuff that was discussed a lot already.

I agree. I think it's time to move on. I don't think we plan to discuss them as often as we do, they just keep coming up. I appreciate the feedback!
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 05, 2013, 09:31:43 AM
Fair enough.  Next week we'll talk about Mass Effect 3! 

I kid, but you're right.  I think comparing video games is one of the easiest (and perhaps meaningless) ways to talk about them, and it's something I often struggle with.  It's easier to say, "This game is like this or like that" instead of looking for the appropriate words to convey an idea.  Definitely going to work on that in the future. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 05, 2013, 09:35:52 AM
I'm in a lit-centric program in grad school, and most of professors actually argue for the opposite-- that putting literature in context with other literature is the BEST way to understand and evaluate it, so I have to disagree that comparisons between games aren't meaningful. On the other hand, comparing D3 to EVVVVERYTHING probably isn't the most engaging thing, so I can see where you're all coming from :D

And thanks for the feedback!
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on February 05, 2013, 06:13:46 PM
Fair enough.  Next week we'll talk about Mass Effect 3! 

*eye twitch*

Kidding aside,  good Podcasts (56 and the music special). I'm ironically putting together a playlist of the most "epic" game music (Suicide Mission, Finish the Fight, Snake Eater,  etc.). Anyone have any suggestions?

On a side note, I just finished Heavy Rain last night. If anyone hasn't played it here, grab it this weekend and play it at night by yourself. That game is... something else.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 06, 2013, 01:34:14 AM
Really, you like Heavy Rain, Crispy?  I think you need to go back and listen to one of our older episodes.  I simply don't have the space to go into how fucking awful that piece of pretentious shit is. 

All kidding aside, Heavy Rain tries really hard to do some cool things.  I personally think it fails miserably at just about all of them (how it handles Madison sexuality/vulnerability, the giant freakin' plot holes, generally awful narrative, piss poor acting, etc.) but I think Thomas Wayne said it best when it comes to these things. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 06, 2013, 01:45:04 AM
Really, you like Heavy Rain, Crispy?  I think you need to go back and listen to one of our older episodes.  I simply don't have the space to go into how fucking awful that piece of pretentious shit is. 

All kidding aside, Heavy Rain tries really hard to do some cool things.  I personally think it fails miserably at just about all of them (how it handles Madison sexuality/vulnerability, the giant freakin' plot holes, generally awful narrative, piss poor acting, etc.) but I think Thomas Wayne said it best when it comes to these things. 

http://www.youtube.com/watch?v=fR3uAiGqZ7Y
Title: Re: RPGFan Podcast Thread
Post by: dyeager on February 06, 2013, 01:58:04 AM
Really, you like Heavy Rain, Crispy?  I think you need to go back and listen to one of our older episodes.  I simply don't have the space to go into how fucking awful that piece of pretentious shit is. 

All kidding aside, Heavy Rain tries really hard to do some cool things.  I personally think it fails miserably at just about all of them (how it handles Madison sexuality/vulnerability, the giant freakin' plot holes, generally awful narrative, piss poor acting, etc.) but I think Thomas Wayne said it best when it comes to these things. 

Don't worry Crispy, at least one of us on the staff really likes Heavy Rain.
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on February 06, 2013, 02:27:12 AM
Really, you like Heavy Rain, Crispy?  I think you need to go back and listen to one of our older episodes.  I simply don't have the space to go into how fucking awful that piece of pretentious shit is. 

All kidding aside, Heavy Rain tries really hard to do some cool things.  I personally think it fails miserably at just about all of them (how it handles Madison sexuality/vulnerability, the giant freakin' plot holes, generally awful narrative, piss poor acting, etc.) but I think Thomas Wayne said it best when it comes to these things. 

Eh, I'm not saying its far and away my favorite game, but I thought it did a very good job of creating tension. For instance, I'm really claustrophobic, so the crawling through the tunnel scene (besides the plot hole of him not pushing the glass aside like a normal person would) freaked me out. I don't think I've ever said "Oh HELL no!" out loud to myself that many times.

But hey, maybe I'm confusing story-induced stress with QTE-induced stress.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 06, 2013, 08:40:48 AM
I loved everything about Heavy Rain other than the cheap cut in the clock shop and the true identity of the killer.
Title: Re: RPGFan Podcast Thread
Post by: dyeager on February 06, 2013, 09:45:27 AM
Really, you like Heavy Rain, Crispy?  I think you need to go back and listen to one of our older episodes.  I simply don't have the space to go into how fucking awful that piece of pretentious shit is. 

All kidding aside, Heavy Rain tries really hard to do some cool things.  I personally think it fails miserably at just about all of them (how it handles Madison sexuality/vulnerability, the giant freakin' plot holes, generally awful narrative, piss poor acting, etc.) but I think Thomas Wayne said it best when it comes to these things. 

Eh, I'm not saying its far and away my favorite game, but I thought it did a very good job of creating tension. For instance, I'm really claustrophobic, so the crawling through the tunnel scene (besides the plot hole of him not pushing the glass aside like a normal person would) freaked me out. I don't think I've ever said "Oh HELL no!" out loud to myself that many times.

But hey, maybe I'm confusing story-induced stress with QTE-induced stress.

I thought it did a great job of this too. Some of the story problems are fair but I really don't see them as worse than the average game or even movie frankly. I thought a couple of the scenes were actually quite moving. It's also the only game my wife actually demanded I play to see what would happen next.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 06, 2013, 09:57:08 AM
Really, you like Heavy Rain, Crispy?  I think you need to go back and listen to one of our older episodes.  I simply don't have the space to go into how fucking awful that piece of pretentious shit is. 

All kidding aside, Heavy Rain tries really hard to do some cool things.  I personally think it fails miserably at just about all of them (how it handles Madison sexuality/vulnerability, the giant freakin' plot holes, generally awful narrative, piss poor acting, etc.) but I think Thomas Wayne said it best when it comes to these things. 

Eh, I'm not saying its far and away my favorite game, but I thought it did a very good job of creating tension. For instance, I'm really claustrophobic, so the crawling through the tunnel scene (besides the plot hole of him not pushing the glass aside like a normal person would) freaked me out. I don't think I've ever said "Oh HELL no!" out loud to myself that many times.

But hey, maybe I'm confusing story-induced stress with QTE-induced stress.

I thought it did a great job of this too. Some of the story problems are fair but I really don't see them as worse than the average game or even movie frankly. I thought a couple of the scenes were actually quite moving. It's also the only game my wife actually demanded I play to see what would happen next.

Yeah, the Tunnel scene and the saw scene were unbelievably tense. My roommates were watching when I did the saw scene and we were all like 'AIEEE'
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on February 06, 2013, 12:30:46 PM
I loved everything about Heavy Rain other than the cheap cut in the clock shop and the true identity of the killer.

I gotta agree with this. I was convincing myself that the reveal would be awesome and mind-blowing the whole game, (and some of the stuff was pretty cool,  like playing as the kids and the scene in his office) but it was busted for me when I figured it out way too early. What gives it away for me is when Norman fights the killer in the club, while the killer is masked, there's only one character you've met so far that has a freaking pot belly.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 06, 2013, 04:33:55 PM
So David Cage did this today:
http://kotaku.com/5982205/its-time-for-video-games-to-finally-grow-up-by-doing-these-nine-things

Honestly, I can't stand this asshole.  Nearly every point he makes is contradicted in the one title he's released in nearly ten years of development.  David Cage may claim to push the genre forward and I understand the points he's trying to make, but he comes across like a failed film major who was forced to make video games and will forever resent it.  How can he argue these points when Heavy Rain violates nearly every one of them (rape scene, Madison's boobs, tons of violence, horrible storytelling that would be laughed out of any film class for lacking the basics of mise-en-scene, etc.)?  I'm sick of people listening to this no talent assclown.  
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on February 06, 2013, 05:20:55 PM
So David Cage did this today:
http://kotaku.com/5982205/its-time-for-video-games-to-finally-grow-up-by-doing-these-nine-things

Honestly, I can't stand this asshole.  Nearly every point he makes is contradicted in the one title he's released in nearly ten years of development.  David Cage may claim to push the genre forward and I understand the points he's trying to make, but he comes across like a failed film major who was forced to make video games and will forever resent it.  How can he argue these points when Heavy Rain violates nearly every one of them (rape scene, Madison's boobs, tons of violence, horrible storytelling that would be laughed out of any film class for lacking the basics of mise-en-scene, etc.)?  I'm sick of people listening to this no talent assclown.  

Ok, yeah. This one pissed me off:


 "4. Become accessible: Let's focus on minds, not on thumbs!" He wants games to focus on the thoughts and decisions of players, not on how fast or skilled they are at manipulating a controller.

I'm not sure how to take this seriously, since Heavy Rain is "Get good at QTE or EVERYONE DIES: The Game".
Title: Re: RPGFan Podcast Thread
Post by: dyeager on February 06, 2013, 05:32:31 PM
So David Cage did this today:
http://kotaku.com/5982205/its-time-for-video-games-to-finally-grow-up-by-doing-these-nine-things

Honestly, I can't stand this asshole.  Nearly every point he makes is contradicted in the one title he's released in nearly ten years of development.  David Cage may claim to push the genre forward and I understand the points he's trying to make, but he comes across like a failed film major who was forced to make video games and will forever resent it.  How can he argue these points when Heavy Rain violates nearly every one of them (rape scene, Madison's boobs, tons of violence, horrible storytelling that would be laughed out of any film class for lacking the basics of mise-en-scene, etc.)?  I'm sick of people listening to this no talent assclown.  

Heavy Rain is not just David Cage. I know it's easier to just say "LOL Cage", but these things are more complex than that.

It would be nice if more video games explored nuance, but even more important than that what video game DISCUSSION needs is nuance.
Title: Re: RPGFan Podcast Thread
Post by: dyeager on February 06, 2013, 05:47:26 PM
Also, could it be possible that Cage knows he is complicit in this issue he discusses? He was pretty forthright about the failings of his previous games, including Heavy Rain, vs what he originally envisioned for them.

He may be an ass hat but I guess I am not certain that just that link adds evidence to that.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 06, 2013, 06:01:54 PM
Good points all around, Dave.  I think Cage wants the medium to move forward, but he blatantly disregards current trends in the industry or flat out refuses to admit that other types of games exist outside of violent action games and kiddie stuff.  And quite frankly, his nine main points could all be argued back and forth with counterarguments that prove this isn't a cut and dry issue.  He says things like, "Games need to be more adult" or, "Most games have protagonists with guns" and never acknowledges the merits of either.  I'm playing Spec Ops: The Line right now, and that is a violent action game that is trying to say something about war and its effects on soldiers.  While Spec Ops may not succeed at everything it tries to do (much like Heavy Rain), I'm glad it exists and I think it shows that the medium is trying to move forward.  And David Cage hasn't really done enough to push the medium forward with his two titles to start telling the industry what to do.  This is the equivalent of Uwe Boll telling Hollywood what to do (Okay, maybe that's a little harsh.  More like JJ Abrams telling Spielberg what to do). 

I will 100% agree with Cage that gamers need to vote with their wallets.  This is the reason I'm not buying Dead Space 3 and I plant on buying Amnesia: A Machine for Pigs at full price in the summer. 
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 06, 2013, 06:22:25 PM
I will be making both of those same purchasing decisions, Rob.

Also, I have to agree with Dave-- Cage can make these points while still admitting to complicity. And the fact is, his team's games ARE different from just about everything else released, so whether he's failed to deliver or not (and I seriously enjoyed BOTH of their games), he IS doing something different from most developers.
Title: Re: RPGFan Podcast Thread
Post by: dyeager on February 06, 2013, 06:31:26 PM
Good points all around, Dave.  I think Cage wants the medium to move forward, but he blatantly disregards current trends in the industry or flat out refuses to admit that other types of games exist outside of violent action games and kiddie stuff.  And quite frankly, his nine main points could all be argued back and forth with counterarguments that prove this isn't a cut and dry issue.  He says things like, "Games need to be more adult" or, "Most games have protagonists with guns" and never acknowledges the merits of either.  I'm playing Spec Ops: The Line right now, and that is a violent action game that is trying to say something about war and its effects on soldiers.  While Spec Ops may not succeed at everything it tries to do (much like Heavy Rain), I'm glad it exists and I think it shows that the medium is trying to move forward.  And David Cage hasn't really done enough to push the medium forward with his two titles to start telling the industry what to do.  This is the equivalent of Uwe Boll telling Hollywood what to do (Okay, maybe that's a little harsh.  More like JJ Abrams telling Spielberg what to do). 

I will 100% agree with Cage that gamers need to vote with their wallets.  This is the reason I'm not buying Dead Space 3 and I plant on buying Amnesia: A Machine for Pigs at full price in the summer. 

Really really good points Rob. Would Cage like Dark Souls or Torchlight 2? From this article it seems he might not but I can't tell.

I just think we need to be careful distinguishing between the messenger and the message. More interesting to me is whether the message here is flawed. We already know Cage is. He readily admits it himself.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 17, 2013, 10:21:16 AM
Episode 57 will launch later on today (Sunday).  And a big "Thank you" to Annubis for catching my giant mistake on the last episode!
Title: Re: RPGFan Podcast Thread
Post by: Daedalus on February 19, 2013, 01:41:13 PM
I desperately want the industry to take a step forward but I believe there are many ways to do that.  I want my games to tell me a story.  A good, well thought out story.  If that story involves a man with a gun I don't have a problem with it, why does he have the gun?  What is it that drives him to pick up the gun?  I want stories that push the boundaries and try new things.  I want character development over action set pieces.  I enjoyed Enslaved because it had a story to tell, so did Prince of Persia(Sands of Time and the cell shaded reboot).  Regardless of what you think of the actual games, they did go out and attempted to be different.  Red Dead Redemption also comes to mind(ending in particular relating to his son).  Sorry I'm not listing rpgs but you can see what I am saying at least. 

It's the mindless games that cater to the COD audience that I want to go away or at least stop being such a cash cow.  Those games kill innovation.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on February 19, 2013, 02:53:46 PM
cash cow

Can't blame the industry if people buy it.
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on February 19, 2013, 05:20:33 PM
Dragon's Dogma expansion is EXACTLY like the G versions of every Monster Hutner game.  Almost every Monster Hunter game in Japan has an expanded version come out a year or two later with G added to the title.  MH Freedom Unite is MH Portable 2nd G; MH Tri Ultimate is MH Tri G, etc.  You guys were right on during the podcast - it's a move to draw in new players and to sate existing mega-fans hungry for more. 

So while it seems like a cash grab, and people will complain, it's 100% in line with Capcom's Monster Hunter strategy and a slightly better deal than the recent shenanigans with Marvel vs. Capcom 3 or Street Fighter X Tekken (neither of whose second editions I support).  Plus, players of the original Dragon's Dogma get several in-game bonuses in Dark Arisen, including several thousand extra crystals and a bunch of free armors.  I never played Dragon's Dogma (despite being a Monster Hunter fanatic), but I'm kinda interested in Dark Arisen. 
Title: Re: RPGFan Podcast Thread
Post by: Daedalus on February 20, 2013, 10:12:06 AM
cash cow

Can't blame the industry if people buy it.

Agreed.  Things change and evolve, it will be interesting to see what happens.  I like to think about how popular action movies were in the 90s and hope that just as that trend passed maybe games will move on too from the quick thrills.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 25, 2013, 02:12:35 AM
A wild (new) podcast approaches!

http://www.rpgfan.com/news/2013/1122.html

Rhythm Encounter, our newest show, and Derek and I's pet project. You love game music? GO LISTEN.
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on February 25, 2013, 02:18:49 AM
"This one isn't meant to be better, it just happened that way" - Derek.


The last part of that quote may or may not have been said.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on February 25, 2013, 11:05:05 AM
h__p___w________m/pod____/rpgfan_p_d_ast__8.m_3

yoU worTHless PiLE oF mEAt....
Title: Re: RPGFan Podcast Thread
Post by: Starmongoose on February 25, 2013, 11:54:06 PM
OH I GET IT. ITS A GAME.
Title: Re: RPGFan Podcast Thread
Post by: Annubis on February 26, 2013, 12:01:38 AM
Guess I'll have something worthwhile to listen to at work tomorrow.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on February 26, 2013, 12:41:20 AM
h__p___w________m/pod____/rpgfan_p_d_ast__8.m_3

Be sure to drink your Ovaltine? (http://www.youtube.com/watch?v=zdA__2tKoIU)  A crummy commercial?!
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on February 27, 2013, 06:16:25 PM
I'd like to verbally congratulate myself for calling Mr. Steinman's Alien reference being within 15 minutes. I did also make a face with the "Most of my students haven't heard of it." part.

And I know we've belabored this quite a bit, but it is really funny to me that you love System Shock, but really hated KOTOR. Eh, to each their own.

(On a side note, read a review in PC Format giving AC3 a 2/5. It. Was. Beautiful.)
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 27, 2013, 06:23:34 PM
I'd like to verbally congratulate myself for calling Mr. Steinman's Alien reference being within 15 minutes. I did also make a face with the "Most of my students haven't heard of it." part.

And I know we've belabored this quite a bit, but it is really funny to me that you love System Shock, but really hated KOTOR. Eh, to each their own.

(On a side note, read a review in PC Format giving AC3 a 2/5. It. Was. Beautiful.)

Mr. Steinman

yes.
Title: Re: RPGFan Podcast Thread
Post by: WhiteAndCrispy on February 27, 2013, 06:24:37 PM
I'd like to verbally congratulate myself for calling Mr. Steinman's Alien reference being within 15 minutes. I did also make a face with the "Most of my students haven't heard of it." part.

And I know we've belabored this quite a bit, but it is really funny to me that you love System Shock, but really hated KOTOR. Eh, to each their own.

(On a side note, read a review in PC Format giving AC3 a 2/5. It. Was. Beautiful.)

Mr. Steinman

yes.

Hey, I'm just trying to get into college...
Title: Re: RPGFan Podcast Thread
Post by: Taelus on February 27, 2013, 06:26:58 PM
I'd like to verbally congratulate myself for calling Mr. Steinman's Alien reference being within 15 minutes. I did also make a face with the "Most of my students haven't heard of it." part.

And I know we've belabored this quite a bit, but it is really funny to me that you love System Shock, but really hated KOTOR. Eh, to each their own.

(On a side note, read a review in PC Format giving AC3 a 2/5. It. Was. Beautiful.)

Mr. Steinman

yes.

Hey, I'm just trying to get into college...

Respect for one's sensei is respectable.

Or as Rex of Rex Kwon Do would say, YOU BOW TO YOUR SENSEI!!!
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on March 07, 2013, 02:13:51 PM
Trying to come up with drinking games for a few of my podcasts.  Here's what I got so far for RPGFan's:

1. Drink when someone comments on Square-Enix in a "how the mighty have fallen" context
2. Drink when someone brings up Diablo III or Dark Souls and subsequently gets shut down (thus, not relevant for legitimate news about either game)
3. Finish your beer when Rob mentions putting off playing Shadow Hearts
4. Drink whenever Rob says "explore" wistfully

Any other suggestions?
Title: Re: RPGFan Podcast Thread
Post by: John on March 07, 2013, 02:15:24 PM
Whenever I say, "Here's the thing."
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 11, 2013, 06:09:36 PM
Drink whenever Stephen says, "I see where you're coming from, but...."
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 11, 2013, 06:40:02 PM
Drink whenever Stephen says, "I see where you're coming from, but...."

That makes me sound very diplomatic and will make listeners sound very drunk.
Title: Re: RPGFan Podcast Thread
Post by: Monsoon on March 12, 2013, 10:54:32 AM
If you guys record a future pod in such a manner so as to get me passed out by the 30-minute mark, I won't judge. If I survive.
Title: Re: RPGFan Podcast Thread
Post by: Yggdrasil on March 12, 2013, 11:28:10 AM
That makes me sound very diplomatic and will make listeners sound very drunk.

But I don't drink alcohol nor hear most of the podcast you guys do (sorry about that).
Title: Re: RPGFan Podcast Thread
Post by: Annubis on March 12, 2013, 01:48:57 PM
The RPGFan Podcast: Here's the thing. I see where you're coming from, but... Metal Gear Solid.
Title: Re: RPGFan Podcast Thread
Post by: Tooker on March 12, 2013, 02:21:07 PM
The RPGFan Podcast: Here's the thing. I see where you're coming from, but... Metal Gear Solid.

I should have picked something lighter for this drinking game.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 12, 2013, 02:50:43 PM
The RPGFan Podcast: Here's the thing. I see where you're coming from, but... Metal Gear Solid.

I should have picked something lighter for this drinking game.

Red Bull.
Title: Re: RPGFan Podcast Thread
Post by: Lard on March 13, 2013, 03:06:51 AM
Whenever I say, "Here's the thing."

Are you trying to make us vomit?
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 13, 2013, 04:37:13 AM
ERMAGERHD NEW MERZERK PERDKERST!

Okay sorry. New music podcast episode is up! Listen and feed us with your words.
Title: Re: RPGFan Podcast Thread
Post by: DarkCecil on March 13, 2013, 02:59:07 PM
I'm at the end of the Rhythm Encounter #2 and I really enjoyed hearing the main theme/overworld themes I already knew I loved, in order of my favorite:

1. FF7
2. DQ8
3. FF9
4. FF6
5. CT
6. CC
7. Golden Sun

Many of the rest of them were my first-listens and they sound like great picks.

The Golden Sun 2 Sakuraba pick motivated me to come here and give you all my favorite map song of all time, and as well, my favorite video game piece of all time:

http://www.youtube.com/watch?v=Ij03yUn2JLc
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 13, 2013, 03:39:47 PM
Nice pick-- I always enjoyed Sakuraba's Shining Force tunes. To be honest, it's probably part of the reason why I enjoyed Golden Sun's music so much-- it was definitely in the same vein as the Shining stuff. Also Synbios is the man.

I'm glad you liked the songs you hadn't heard before. There were a handful of tunes here that I hadn't heard either, and I'm glad I did-- the Phoenix Wright music in particular was totally awesome, and I really, really loved the Burgen Kingen Origins world map theme.

Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 13, 2013, 10:45:01 PM
Episode 59 is live. 

Note: This is what happens when John isn't around to keep us on track!
Title: Re: RPGFan Podcast Thread
Post by: John on March 14, 2013, 10:15:45 AM
I like how he's blaming me like it's my fault.  Did Stephen play the voicemail for you of what I sounded like?

Fact: he requested I say "War, War Never Changes."
Title: Re: RPGFan Podcast Thread
Post by: Tooker on March 14, 2013, 11:38:17 AM
I was listening to the music show this morning, and when they talked about the Persona 4 song sounding not quite like actual English, it made me think of the song Prisencolinensinainciusol. (http://www.youtube.com/watch?v=FcUi6UEQh00) It's from the early 70s, and it's pretty trippy.

I'm not even going to bother to reword the Wikipedia entry on it:
The song is deliberately meant to sound to its intended Italian audience like English spoken with an American accent, but the lyrics are actually pure gibberish, with the exception of the words "all right."

Celentano's intention with the song was to explore communications barriers. "Ever since I started singing, I was very influenced by American music and everything Americans did. So at a certain point, because I like American slang — which, for a singer, is much easier to sing than Italian — I thought that I would write a song which would only have as its theme the inability to communicate. And to do this, I had to write a song where the lyrics didn't mean anything."
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 14, 2013, 02:15:14 PM
(Thanks for listening to the music show, Tooker!)

John:

http://www.rpgfan.com/podcast/war.mp3

It's pretty legit.
Title: Re: RPGFan Podcast Thread
Post by: Lard on March 14, 2013, 11:21:55 PM
Please tell me you seriously didn't give up on Nocturne.

I couldn't even get through the podcast. Robbie saying every game needs to be like Persona, Demons Souls or a Western RPG turned me off completely.
Title: Re: RPGFan Podcast Thread
Post by: Taelus on March 15, 2013, 12:10:49 AM
I don't think Rob said that...?

I'm pretty sure he was suggesting that more RPGs need to include additional MEANINGFUL interaction with the game outside of combat, and I couldn't agree more.
Title: Re: RPGFan Podcast Thread
Post by: PaleRobbie on March 15, 2013, 12:17:49 AM
I'm all for a good dungeon crawl, but I don't really have the time to devote to a game with such a narrow focus after I've already had my fill and seen everything it has to offer.  I'm enjoying DDS quite a bit, but I'm kinda reaching the end point of my enjoyable interaction with it.  Games like Persona and Xenoblade do a good job of giving you other things to do besides combat and the best games link every system and interaction method together to enhance the overall experience.  So, no, I'm not saying that every game needs to be like this, but these are the games I enjoy the most. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: WhiteAndCrispy on March 28, 2013, 12:04:32 AM
An update from Slender: The Arrival:

"AHHHHHHHHHHHH OH GOD THERE HE IS AHHHHHHHHHHH!!!!!"

That is all.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on March 28, 2013, 12:34:22 AM
My thoughts exactly.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on April 03, 2013, 07:11:01 PM
Episode 60 is live.  Enjoy!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on April 03, 2013, 07:17:48 PM
I did. Thank you.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 23, 2013, 09:51:10 PM
Just finished the latest episode.  Rob, I'm sad to say that unless he's been featured in the last season or two, I would be a little impressed if the kids recognized Unfrozen Caveman Lawyer's (http://videosift.com/video/SNL-Unfrozen-Caveman-Lawyer) modern homage, the Hyper-Chicken. (http://www.youtube.com/watch?v=I6CPPema0QY)  (Obligatory but completely justified lamentation that we lost Phil Hartman too soon here.)

Also, I could not agree more strongly about the always-online thing. I frequently can't play Diablo 3 at my home even now, because my area has crappy infrastructure.  I couldn't get a great internet connection if I tried.  And I live in the Salt Lake metropolitan area - not out in the sticks!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on April 23, 2013, 10:13:40 PM
Also, I could not agree more strongly about the always-online thing. I frequently can't play Diablo 3 at my home even now, because my area has crappy infrastructure.  I couldn't get a great internet connection if I tried.  And I live in the Salt Lake metropolitan area - not out in the sticks!

Mandatory
(http://postmediacanadadotcom.files.wordpress.com/2013/04/1adam_orthy.jpg)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 23, 2013, 10:26:13 PM
I now see the error of my ways.  I will root my Kindle, create an always-online version of Android, and burn all of my books.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 25, 2013, 10:34:14 AM
Some pretty decent poetry on the topic of "always on" and also genres that the industry sometimes forgets to try.

http://www.escapistmagazine.com/videos/view/jim-yahtzees-rhymedown-spectacular/7170-Quoth-the-Gamer
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on June 08, 2013, 12:12:15 AM
Just thought I'd let everyone know that we will be recording our Pre-E3 show today (June 8th) and hope to have it up by the end of the weekend.  Look forward to it! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on June 08, 2013, 12:31:40 AM
Are you taking predictions or making your own?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on June 08, 2013, 12:46:32 AM
We'll be making our own predictions.  It gives John a chance to make fun of me! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on June 08, 2013, 12:50:54 AM
I predict there won't be a Shadow Hearts podcast before the next E3
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on June 08, 2013, 12:57:48 AM
I feel like this is a bet...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 08, 2013, 01:02:46 AM
I predict there won't be a Shadow Hearts podcast before the next E3

Does that include music podcasts :D?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on June 08, 2013, 02:57:33 AM
No!

(Though I'll listen to yours!)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 08, 2013, 03:02:45 AM
No!

(Though I'll listen to yours!)

YESH!

EDIT:

YESH! to you listening.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on June 10, 2013, 04:36:50 PM
For the Skyrim thing, you get to restart a skill to 15 (as many times as you want) whenever you hit 100. This allows you to level up more and get more perk points + HP/MP/STM.
The best thing about it is: if you don't play a jack of all trade, you can still hit a high level even while completely ignoring half the skills.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on June 10, 2013, 05:04:37 PM
Look, I don't want to sound like I'm conducting personal attacks (if I'm going too far, please go ahead and delete this post), but those farting noises made me shut off playback.  Rob was being immature, unfunny, and rude when John was trying to say something, and if John left the recording in a huff, I don't blame him (not sure if he left on purpose or due to connection issues).  I don't mind if Rob is occasionally annoying, like when he harps on his pet peeves or laughs at his own jokes (myself and just about everyone does that sort of thing), but this was just bad. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Jotacon on June 11, 2013, 12:30:44 AM
And I thought this was one of my favourite episodes yet. The whole thing was a hoot, you had me in stitches and whatever other cliched things I could say about making me laugh. I also hope John didn't leave like that, but the episode was great nonetheless.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on June 11, 2013, 12:46:04 AM
For what it's worth, as a staffer, I'm sure he didn't.  If he had been ready to rage quit, he would have said "Cut the crap.  This is really pissing me off."  Then after a minute or two to cool down, they would have started back up and just cut that part out of the podcast and said something like "Sorry folks, had some technical difficulties there for a second."

Not that it's happened before, I just know John's gonna actually say if something's bothering him, not just leave. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Jotacon on June 11, 2013, 12:52:00 AM
For what it's worth, as a staffer, I'm sure he didn't.  If he had been ready to rage quit, he would have said "Cut the crap.  This is really pissing me off." 
Just like a real Dad! After threatening to turn the podcast around he tells you to shut up and lets you know he's angry. I never really thought he left out of anger unless Rob, Steven and Derek are a lot more callous than I thought.
I am personally all for fart noises returning on the Post-E3 episode. Just letting it be known.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on June 21, 2013, 07:11:00 PM
Good new recording, guys.  I think I'm going to add "Robert openly pines for a 3DS" to the list for the Rhythm Encounter Drinking Game rules. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on June 21, 2013, 08:16:45 PM
you guys didn't talk much about 15/vs 13, was curious to see what people thought of that. Guess it just got swallowed up in the tidal waves of kingdom hearts 3.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 21, 2013, 08:31:52 PM
I am optimistic for FFXV. As long as the entire game isn't heavily scripted action sequences (and the gameplay video made me suspect that it'll be paced more like Kingdom Hearts, only with an actual world map), I'm very much looking forward to it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: infernalism on June 24, 2013, 09:35:11 AM
I was really looking forward to Kyle saying something about The Witcher 3, since he attended the behind-closed-doors presentation...and then he is not even on the "show". The preview he wrote is informative, but I would like to also hear him say a few things about it and maybe field a few questions from other people on the podcast. Anyway, cheers from Poland gentlemen. :]
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 24, 2013, 12:46:56 PM
I'm sure we'll get him on soon to talk about it. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: _Vandalier_ on June 24, 2013, 04:18:10 PM
I loved the childlike excitement for Mega Man being in Smash Bros...Glad I wasn't the only one that had a mark out moment :D
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Jotacon on June 26, 2013, 12:32:04 AM
Alright, I haven't listened to the newest episode yet, I've been very busy, so I can't comment. I just need to relate a very funny and from one angle slightly creepy dream I had.

It started with my brother and I sitting shirtless on a curb playing some action-platformer that looked really ugly (Dragon Age: Origins ugly) when a van comes up and 4 people come out. I can't remember what anybody looked like, but everyone was wearing pinstriped suits. Immediately, they started talking about the game and eventually I recognized the voices as Derek, Steven, Kyle and Rob. Eventually we agreed the game wasn't that good, but Rob started saying I wasn't giving it a chance while wearing the Occulus Rift - which was the only way to play the game. I told him I didn't want to wear it 'cause it hurts my eyes and Rob responded by pulling out the Rift from the van forcing it on me and taping it on my head. The others picked me up and threw me into the van to drive to 'Johns house'. It looked like the Virtual Boy and it hurt my eyes. I woke up with a headache.

When I woke up I was mostly just confused because I hadn't listen to one of your podcasts in two weeks. I took it as a sign to post here, but maybe it's a warning to stay away. I always say a good podcast is one that makes you feel like you are part of the conversation and I think this one does. I've never dreamed or heard of a dream about a podcast before though. Anyway, I thought that it was a funny story to relate, I hope you enjoyed it!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: infernalism on June 26, 2013, 03:29:26 AM
I'm sure we'll get him on soon to talk about it. :)
Then I have something to look forward to in future podcasts. :] I never even played a Kingdom Hearts game, but maybe when the new HD edition comes out, I'm going to snag that one up and see what the fuss is about. Also, not so excited about Final Fantasy anymore after what they've done with FF XIII and it's sequel, I also never played Persona, or Shin Megami Tensei (not really all that interested, unlike KH). You know what jrpg i would like to see anounced? Suikoden VI. Doesn't matter if for the current, or the next generation of consoles.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 02, 2013, 10:46:48 AM
That's actually my mutant power; I can invade people's dreams!!!

We have a new episode on the way soon.  Y'all may be surprised with our thoughts on Final Fantasy XIV... especially mine.......
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: infernalism on July 02, 2013, 04:53:32 PM
What games will you be covering this time around Rob?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on July 02, 2013, 05:16:43 PM
For the upcoming ep, we talked FFXIV, VLR, FFXV, more news, Project X Zone, and Muramasa.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: infernalism on July 02, 2013, 08:18:09 PM
Ok, thanks for the info Stephen. :] I'll probably go straight to the news though, my JRPG days are behind me. Almost.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on July 03, 2013, 08:20:29 AM
Are there VLR spoilers?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on July 03, 2013, 09:09:25 AM
Are there VLR spoilers?

Nope!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 04, 2013, 03:42:20 PM
Happy Independence Day!  Enjoy the latest episode of the podcast! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on July 04, 2013, 03:55:45 PM
Do you guys sing the US Anthem in the podcast?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 04, 2013, 05:11:52 PM
Nope.  I thought about singing Always Look on the Bright Side of Life, though. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Alhizzy on July 05, 2013, 01:58:05 PM
You know... I've always said that I'd never invest in another MMO after playing FFXI since 2005, but the way you guys described 14 on this episode, it's sounding like I'm going to need to make some sacrifices.  If there's one thing I've learned since listening to these podcasts, it's that if there is an agreed high praise for a game among all of the podcast crew, then it is an AMAZING game.  I would've never got 999/VLR, Persona 4, and Dark Souls if it weren't for this podcast, and I'm SOOO FREAKING GRATEFUL for that, so thanks to all of you that have made this possible.

The one challenge I see that FF14 has, and all other MMOs for that matter, is hitting the audience like me that has grown so attached to 1 MMO, and don't want to start all the way back from the beginning at level 1.

I just wanted to mention one other thing regarding the new consoles.  I've heard rumors that neither the XBONE 180 or the PS4 will have backwards compatibility.  What are your guys' thoughts on that?  It would be a big turnoff for me personally, as that might actually make me consider an XBONE since I have a 360 but not a PS3.  Maybe they'll make some of the 360/PS3 games available through XBLA or PSN for purchase like the XBox originals were on the 360 to make some additional cash.  It'll be interesting to see what happens.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: John on July 05, 2013, 02:02:36 PM
The big reason why is the architecture shift.  Both the 360 and PS3 work on RISC-based processors, while the PS4 and Xbox One both use CISC-based X86 processors, much like those in modern PCs.

Here's a good analogy:  Imagine that you drive a diesel Jetta.  Eight years later, it's time for a new car, so you buy the new Jetta - but they only have Unleaded Jettas now.  It's the same brand and the same model, but it runs on a different fuel, so you're not going to be able to use your old diesel with it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Alhizzy on July 05, 2013, 02:29:26 PM
The big reason why is the architecture shift.  Both the 360 and PS3 work on RISC-based processors, while the PS4 and Xbox One both use CISC-based X86 processors, much like those in modern PCs.

Here's a good analogy:  Imagine that you drive a diesel Jetta.  Eight years later, it's time for a new car, so you buy the new Jetta - but they only have Unleaded Jettas now.  It's the same brand and the same model, but it runs on a different fuel, so you're not going to be able to use your old diesel with it.

Wouldn't emulation still be possible though despite that?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 05, 2013, 02:40:48 PM
I would love for backwards compatibility in the new consoles, but I understand that I'm in the minority of gamers who actually care about playing old games.  Lots of people just want to play the latest thing, or their busy schedule prevents them from going back to their pile of shame.  Me, I love spending the summer playing all the games that I haven't had the chance to play in a long while, and I think it's a complete pain in the ass to bring out the old PS2 to play a certain game everyone's been asking us to talk about.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on July 05, 2013, 02:44:39 PM
Wouldn't emulation still be possible though despite that?

A modern powerful computer still struggles to emulate the PS2 perfectly.
While SE has the code needed to make it run a lot better, a PS3 emulation would likely have an abysmal FPS, sound tearing and graphic problems.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on July 05, 2013, 02:47:08 PM
Wouldn't emulation still be possible though despite that?

A modern powerful computer still struggles to emulate the PS2 perfectly.
A PS3 emulation would have an abysmal FPS, sound tearing and graphic problems.

I think what it comes down to is that building good emulation software is a significant time and money investment for a company like Sony or Microsoft that doesn't provide much of a return for them.

On the other hand, Sony has made claims of using their Gaikai service to allow you to stream and play PS1/2/3 games on PS4 sometime during its lifespan, so in THEORY those games will be accessible. The details, of course, are still unknown.

Also can we hurry up and get PS2 classics on Vita pls
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on July 05, 2013, 03:20:35 PM
Emulation is absolutely possible in this instance. The hardware difference simply makes it more challenging, but certainly not impossible by any stretch of the imagination.

It's a simple matter of cost vs. benefit for Sony on this. Not cost vs. benefit for US, the consumer. Cost vs. benefit for Sony.

That's not, like, Sony being mean or anything necessarily. Just business and where limited resources are best focused.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 14, 2013, 12:29:55 PM
Could be a really cool week for Random Encounter.  We're trying to line up another developer interview and we've got an episode devoted to character classes in the works.  Send us some emails, too!  I'd like to get another listener mail section into the next show.  Hopefully should have something by the end of the week! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on July 14, 2013, 12:43:51 PM
So's your face.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on July 15, 2013, 02:37:47 PM
Would love to hear an entire podcast dedicated to FFXIV: ARR. I think I put about 60 hours into Phase 3.  That will be my game until Dark Souls II is released.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 19, 2013, 11:50:27 AM
Episode 67 is live!  Enjoy our discussion on character classes and an interview with Joe Weisman of Harebrained Schemes, makers of Shadowrun Returns! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on July 19, 2013, 01:07:38 PM
on the subject of persistent pets and minions, I dislike them mainly because of how many wipes I've experienced in WoW caused by pets accidentally aggroing something they shouldn't. I'm all about more customization and uniqueness in terms of classes though and that's the strong suit of the Ogre Battle series. If people haven't played Ogre Battle 64, find a way to play it, customizing your units and characters was just such a joy in that game. It's actually one of the things I kind of didn't like in Final Fantasy Tactics, since everyone could just learn everything and it kind of kills the uniqueness of the classes. I would have liked it if they just sorta locked you into class progressions or maybe put limitations on the skills classes could use. But yeah, shadowrun returns pretty hype, been awhile since we got a good turn based isometric cyberpunk game.

Side note, I'm in favor of tanking myself, played a tank warrior in DA origins(my friends were all"why would you want to play a tank in a single player game?"), enhancement/elemental shaman in WoW off-tanking, rammus and malphite in LoL, guardian in GW2 and I'll probably try to tank in 14 if I end up going back to it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on July 19, 2013, 04:50:29 PM
Bwaaaaaa ???

Infiltrator in ME1 was awesome. You just need to put explosive rounds + damage mods on your sniper.
Your rifle overheats after each shot, but that shot is so stupidly powerful, it can one-shot the last boss if you activate assassination.
You basically end up seeing 3 Geth Prime running towards you and snipe the one in the middle and they all die with their corpses flying off.

On new game+ you can have the fastest pistol on an infiltrator with heat that's so low you can fire it infinitely even with the best damage mods (except explosive rounds, but even then, you have about 6 shots of those before you overheat)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on July 20, 2013, 03:12:35 PM
Ogre Battle 64 is by far my favorite Nintendo 64 games.  Love that series!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on July 22, 2013, 12:17:32 PM
My favorite classes in western RPGs always have summons or auras.  Ranged vs. melee vs. spells doesn't really matter as long as I can approach a mob, summon my guys and set up my buffs/debuffs, then clean house.  Barbarian, Druid, and Necromancer were my three favorite Diablo II classes and I really enjoy all four classes in TL2 because all of those have summon AND aura options (except for the D2 Barbarian, whose war shouts and look I love).  

I should also mention: I overwhelmingly prefer tribal/shamanistic looks over gothic/medieval looks.  I avoid knight/paladin/holy characters in general as a result.  Couldn't tell you way exactly, just a personal preference.  And I use male and female characters almost equally, since I care much more about class.  If I have the option, I go with my whim.  If I'm playing something for the second time, I'll usually try the sex I didn't use the first time.  

Favorite class ever: Samurai from Final Fantasy Tactics.  Blade Grasp is so strong it feels unfair.  Draw Out consists of decent-to-awesome offensive and defensive skills that require no charge time or MP usage and are immune to Brave or Faith effects.  That way you can create a low-Faith character with offense, defense, and support skills that can use MP for MP Switch.  Giving Draw Out to a Wizard, Priest, Oracle, or Summoner is the ****ing greatest.  

Least-favorite class ever: Battle Suits from Disgaea 4.  I love most of the Disgaea 4 classes and characters, but Battle Suits are just lame.  They're decent fighters, but automatically self-destruct when their HP goes below 10%.  I've had one at full health gain 40 levels after one attack, have its HP below 10% as a result of its new max HP, and then die.  **** Battle Suits.  
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on August 11, 2013, 09:49:43 PM
Episode 68 is live.  Enjoy!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on August 11, 2013, 10:33:51 PM
Least-favorite class ever: Battle Suits from Disgaea 4.  I love most of the Disgaea 4 classes and characters, but Battle Suits are just lame.  They're decent fighters, but automatically self-destruct when their HP goes below 10%.  I've had one at full health gain 40 levels after one attack, have its HP below 10% as a result of its new max HP, and then die.  **** Battle Suits.  

Haha - that is tragically hilarious.  I must have never created one of them...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on August 12, 2013, 01:21:41 AM
You should've entered that Tales contest on Siliconera to get Rob a free tales game, and maybe done it as a team.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on August 12, 2013, 01:28:08 AM
If Derek, Rob, and I were a Tales cast, we'd have awesome skits.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on August 12, 2013, 02:11:53 AM
Least-favorite class ever: Battle Suits from Disgaea 4.  I love most of the Disgaea 4 classes and characters, but Battle Suits are just lame.  They're decent fighters, but automatically self-destruct when their HP goes below 10%.  I've had one at full health gain 40 levels after one attack, have its HP below 10% as a result of its new max HP, and then die.  **** Battle Suits.  

Haha - that is tragically hilarious.  I must have never created one of them...
Yeah, their requirements are on the high side, so most people don't create Battle Suits or Androids unless they delve into the post-game.  But seriously **** Battle Suits. 

I'll listen to the new cast tomorrow at work, probably.  Depends on whether I have an office day or field work. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on August 12, 2013, 11:59:39 AM
If Derek, Rob, and I were a Tales cast, we'd have awesome skits.

You're damn right about that. We need an original mascot character, too. Can it be a Teepo-sized green shield with eyes and a mouth that hovers over my shoulder? We'll call him "Emeralde."
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on August 12, 2013, 01:17:08 PM
If Derek, Rob, and I were a Tales cast, we'd have awesome skits.

I've been playing too much Xillia - I read that and saw "skirts."
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Starmongoose on August 12, 2013, 01:18:36 PM
I've never played a Tales game and assumed he said skirts when I read it earlier.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on August 12, 2013, 04:48:27 PM
This probably won't make me popular, but...

While I agree, as you guys said in the podcast, that a women is perfectly within her rights to review Dragon Crown.. I would also be inclined to say that some people (either genders) are not the best to review borderline games.

While aggregating the results from the multiple categories (music, gameplay, art, controls, story and whatever) for the final score, it sometimes feels like there's a hidden -2/10 because "it offended me" and I think that should not be there.

So yes, on one hand, anyone can review the game. On the other, having someone review a game that is against their values and morals will generally yield a less than pleasant reaction from the actual target audience.

Lastly, I'm not saying that the alternative, where only people part of the hive mind review the game, is a better, since that would just be a giant circle jerk.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Starmongoose on August 12, 2013, 04:52:35 PM
So...people with strong opinions shouldn't review games?

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on August 12, 2013, 05:12:07 PM
So...people with strong opinions shouldn't review games?

I'd say that they are more inclined to forgo objectivity than the alternative.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on August 12, 2013, 05:14:43 PM
I can honestly say that the more controversial parts of Dragon's Crown did not influence my score.  They are a factor in who I will play the game around/with, however.  And, if we always talk about how video games are art and how they illicit emotional responses, shouldn't we also point out if something offends/detracts from the experience?  I hear people talking about crying or getting angry with certain actions in video games, but just like any other art form video games have the capability to offend. 

Not really looking for an argument here.  I think it's a very healthy debate that needs to happen. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Starmongoose on August 12, 2013, 05:18:37 PM
So...people with strong opinions shouldn't review games?

I'd say that are more inclined to forgo objectivity than the alternative.

Reviews aren't academic papers, they are far closer to opinion pieces. The further a game gets from the simplistic styles of Pong, the more it enters the fields of art, where you can't be scientifically objective - otherwise you are missing the point.

This is why people have reviewers they trust, and reviewers they consider hacks. The more a reviewer shares the same tastes in you, the more you listen to their opinion.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on August 12, 2013, 05:23:56 PM
I agree with you Rob that denoting your reactions his valuable for the reader. The problem is that reactions are personal.
I guess a perfect reviewer would be able to view a game according to himself while being able to also view it as his exact opposite.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Alhizzy on August 12, 2013, 05:50:29 PM
So would Etrian Odyssey be the Dark Souls of the 1st person dungeon crawl RPG?  (You don't have to answer that)

Yo Derek, I created a new post under Miscellaneous Games for a fan-made Megaman game I found this weekend.  It's really solid if you're looking for a good ole Megaman experience that challenges the crap out of you.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on August 12, 2013, 06:40:58 PM
My emotional response to a game absolutely factors into my reviews. When it does so strongly I make a note of that.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Grainofariver on August 12, 2013, 07:01:17 PM
 I wanted to post this because I've seen the dragon's crown argument several times around the internet, and unfortunately I've had few open-minded people with which to discuss and criticise my view on the issue.

  I am both a gamer and a reader. As a fanatic of fantasy novels, the genre I love is currently a shared space between the traditional Lord of the Rings/Song of Ice and Fire fare (my preference) and supernatural romance books in the vein of Twilight. Whenever I go to a website like Goodreads, the fantasy section is a combination of things which appeal to different types of people. I have yet to see a full on campaign demanding that one side change itself to be uniform with another. People simply support what they chose to support.

 Why can video games not be the same way? I can understand being frustrated that nearly every game today is targeted at younger males, but the method by which people are voicing their frustration leaves me confused. When you attack something people like, they react instinctively, shifting into a rabid defense of the things they enjoy (as we are seeing). Secondly you give TONS of free advertising to the offending product. To be fair, I had never even heard of Dragon's Crown before this silliness started, and I'm usually rather aware of things which go on in the gaming world. As a result of the assault against Dragon's Crown, it is more likely that the game has sold FAR more copies than it would have if everybody had simply kept silent on the matter. Further, by selling so many copies, it just might get a sequel. This is capitalism at work.

 This is not to say that people who find the current state of gaming offensive should keep silent, rather they should direct their energy into the CREATIVE side of a CREATIVE medium. Without denouncing that which offends, support that which you feel does things well. If you believe there isn't anything which does things well, then feel free to voice that opinion, but in a way that supports the creation of new ideas. Try to fill that void rather than trying to warp what people already enjoy. I see no reason why games can't be like books: coexisting.

 Those are my thoughts. Would love feedback, since it's difficult to form a solid argument without it.
 Edited for those who read English.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on August 12, 2013, 08:23:02 PM
So would Etrian Odyssey be the Dark Souls of the 1st person dungeon crawl RPG?  (You don't have to answer that)

Yo Derek, I created a new post under Miscellaneous Games for a fan-made Megaman game I found this weekend.  It's really solid if you're looking for a good ole Megaman experience that challenges the crap out of you.

This post is the Dark Souls of the RPGFan boards.

Actually, speaking of the "Dark Souls of..." idea, Mega Man Unlimited is pretty evil! I managed to beat Jet Man and Yo-yo Man in version 1.0, and I got to a couple of other bosses but couldn't take 'em out. I should probably download the patched version with extra checkpoints and save myself the headache, haha. Even though I already knew about it, I really appreciate you taking the time to make the recommendation to me! :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on August 12, 2013, 09:28:03 PM
to be fair to capcom, new phoenix wright game comin soon(albeit in digital download only form) and so's the phoenix wright/layton crossover.  Personally I'm excited for Ultra Street Fighter 4, AE 2012 brought balance to the game, this new iteration will probably destroy it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on August 13, 2013, 02:43:53 PM
After listening to the podcast, I now have the Mognet theme as my email notification.  Thanks, guys!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on August 13, 2013, 04:55:02 PM
Another Capcom apologist here.  SF4 came out in Japanese arcades in 2008 and has had only 3 money upgrades in six years - Super SF4 was a $40 standalone, but AE and the upcoming 2014 Ultra have been available as $15 patches.  In addition there have been two free balance patches, including the current version AE 2012.  Not quite the days of Street Fighter 2, which had 4 versions over 4 years (5 if you count Genesis), with each costing a full $60.  But hey, I'm also a Capcom fanboy who plays Monster Hunter so I'm not exactly an unbiased observer. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Alhizzy on August 13, 2013, 06:17:15 PM
So would Etrian Odyssey be the Dark Souls of the 1st person dungeon crawl RPG?  (You don't have to answer that)

Yo Derek, I created a new post under Miscellaneous Games for a fan-made Megaman game I found this weekend.  It's really solid if you're looking for a good ole Megaman experience that challenges the crap out of you.

This post is the Dark Souls of the RPGFan boards.

Actually, speaking of the "Dark Souls of..." idea, Mega Man Unlimited is pretty evil! I managed to beat Jet Man and Yo-yo Man in version 1.0, and I got to a couple of other bosses but couldn't take 'em out. I should probably download the patched version with extra checkpoints and save myself the headache, haha. Even though I already knew about it, I really appreciate you taking the time to make the recommendation to me! :)

No problemo, it does sadden me a bit that you want to play it on easy though...

I meant to ask, what's that other game you were referring to that's like Metroid?  Lano Lando?  Llama Llama ding-dong?  Dark Souls and Metroid in the same sentence definitely piques my interest.

And I agree with Ivalice Alliance, I love that darn sound effect, although I don't totally understand this site's love-fest for FF9 (please don't murder me!)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on August 13, 2013, 06:55:06 PM
don't totally understand this site's love-fest for FF9

does not compute
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on August 13, 2013, 08:53:18 PM
speaking of monster hunter, here's some gameplay of the new one
http://www.youtube.com/watch?v=ccZqvTqWpDE
aaaaaaaAAAAAAAAaaaaaa
though sadly too much of my time is in RE revelations multiplayer, dragons crown and dota 2 to prolly play this game or ff14
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on September 03, 2013, 10:48:43 PM
New episode is live.  Enjoy!

Also, the game we were talking about was La-Mulana. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DarkCecil on September 04, 2013, 01:12:14 PM
Hey all, I'm listening to the newest podcast (#69) and I pay for FF14 as well.

I actually livestream it at my page www.twitch.tv/borg1982  [if you check past broadcasts you can see highlight videos].
I am by no means an MMO veteran, in fact I never liked a single one before FF14.

Even though I'm only a half-hour into the podcast, I was wondering if you guys use TWITCH.tv as well, to live stream what you do.  It's the sickest website ever, and I think it makes gaming even more addicting.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on September 04, 2013, 03:31:50 PM
Thanks for getting me back into Tactics Ogre, Rob.  Here I am, addicted to XIV, and I hear you talking about one of my favorite games of all time.  I already want to revisit Vagrant Story and Legend of Mana.  I can't take it,LOL!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on September 04, 2013, 05:43:39 PM
Oh man, this episode was great. I am exactly like Steven when it comes to writing messages to my friends ahah. I write like 5 lines of text that are pretty much divided in half sentences.
It's really great to see the interaction between you guys, it's what makes random encounter such a great podcast.
I am really stoked to play some of the games you guys mentioned(I already had them on my backlog, it's just an added incentive to get around to playing them sooner rather than later.) - Tactics Ogre, Rogue Galaxy, Dark Souls and of course the adventure game that was so indepthly discussed.(Memoria I think)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on September 04, 2013, 05:55:48 PM
I agree.  Random Encounter continues to get better and better.  You guys are all awesome people and I always smile when I see a new episode :D
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on September 04, 2013, 08:46:19 PM
eh sad when fire emblem got destroyed in the ep. I definitely agree the enemies just spawning makes it hard to be strategic, like enemies just popping up on top of you in dragon age 2. Also I actually think the 3d graphics kinda hurt it as you can't do the crazy over the top crit animations like in previous games of the series. I remember the moment when my assassin crit a dragon for no damage but it gets instantkilled with a stab to the heart cause of his ability. As for the permadeath thing it's just a kinda cheap way to build tension as without that it just feels like there's never any risk in the battle. If people have played super robot taisen, when your robot goes down in a stage, you merely lose some gold to repair it after the stage is over. The strong point of that game is mainly the character interactions and pairing poeple up, I paired up miriel and vaike for the dialouge and it didn't disappoint, even if the resulting child wasn't min-maxed. Other than that, I must tell everyone who hasn't played ogre battle 64 to play it, it's imo the best game on the n64 and it's on virtual console. Talk about pokemans and the weird megaevolutions next ep, blastoise looks so weird.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on September 04, 2013, 08:57:39 PM
As far as tactic, planning and equipment management, Ogre Battle 64 is by far the best. No game that I know of comes even close.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on September 04, 2013, 09:05:23 PM
I wish they'd get 64 games on the 3DS. I would be so very down with trying OB64.

Also, thanks for commenting, folks. We truly appreciate it-- it absolutely makes a difference when we record knowing that people are looking forward to listening to us!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on September 04, 2013, 11:38:43 PM
Ditto to what Stephen said!

Man, Tactics Ogre has gotten really really hard.  I'm in Chapter 3 (Law, for those in the know), and some enemies are just a pain to take down.  I'm patiently waiting to get the Dragoon class because beast enemies are giving me a very hard time.  They have an insane number of hitpoints and I'm only doing 12 or 15 damage to them with my hardest hitting characters.  Meanwhile, if I play the normal story missions I'm not having too much trouble.  They really keep the playing field level, as it's quite difficult to break this game.  Any advice for this struggling gamer? 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on September 05, 2013, 01:12:26 AM
Ogre Battle 64 is an underrated masterpiece and it's by far my favorite Nintendo 64 game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on September 05, 2013, 04:34:19 AM
Ditto to what Stephen said!

Man, Tactics Ogre has gotten really really hard.  I'm in Chapter 3 (Law, for those in the know), and some enemies are just a pain to take down.  I'm patiently waiting to get the Dragoon class because beast enemies are giving me a very hard time.  They have an insane number of hitpoints and I'm only doing 12 or 15 damage to them with my hardest hitting characters.  Meanwhile, if I play the normal story missions I'm not having too much trouble.  They really keep the playing field level, as it's quite difficult to break this game.  Any advice for this struggling gamer? 

There's a reason they give you the ability to return to any previous turn in the battle, the enemies in random encounters are always your level but will always have better equipment than you(imo anyways) until like the end of the game. It can get worse if you grind too much and end up overleveled as the random enemies will have even better gear than what you can get at that point in the game. uh what else....I really like the berserker class, gotta have 2 archers on your team, and beasts just have huge hp pools to blow through until you get dragoons. Oh and make sure everyone learns anatomy, the vast majority of enemies are human. I guess do some more story missions.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on September 05, 2013, 10:09:07 AM
Good tips all around.  I also find that equipment is blocked off by the story missions, so if you keep leveling you actually create a wider disparity between you and the enemies during random battles.  Managed to break through and get some new stuff late last night and now I'm back on track. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on September 05, 2013, 04:00:21 PM
Just wanted to echo Stephen and Rob's sentiments-- thank you guys for listening and having kind words for us. It's the best "reward" we could ask for. :)

...aside from reviews on iTunes. <3
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Alhizzy on September 11, 2013, 06:14:22 PM
I still want you guys to talk about Barkley Shut-up and Jam Gaiden.  That would be groovy.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on September 11, 2013, 08:06:56 PM
We don't speak of the Chaos Dunk here.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on September 13, 2013, 04:00:39 AM
I can't wait to play the sequel,lol!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on October 07, 2013, 03:54:53 AM
That stuff about being surprised by games due to lack of information was cool, although I do get that excited by localizations of games I thought may be doomed to be unlocalized like BDFF and Danganronpa.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DarkCecil on October 09, 2013, 05:12:46 PM
Whoa whoa.... who on the newest podcast said they have NO interest in Dragon Quest??????

Crazy...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on October 09, 2013, 05:15:30 PM
I'm not sure what we were discussing, but it was probably Stephen. He's not a fan of the series, which I can respect. :) They're pretty grindy and tend to not change a lot from game to game. I enjoy them, though (especially VIII)!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DarkCecil on October 09, 2013, 05:48:16 PM
Indeed.  He needs to play 8.  This series turned modern RPGs into what they are in the first place.  I tend to believe they are the best RPG gameplay experiences you can get.  The adventure you go on going thru dungeons, collecting items, trying to survive and making it thru.  Exploring the world often with a ship and flying device, too.  It set the standard.  It feels like other series just do 1 or 2 things really well and have flashy new ideas but are just terrible in other areas.  DQ is consistently solid.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on October 09, 2013, 05:55:14 PM
I've actually played VIII, and the combination of higher definition Toriyama designs (whose art I really dislike) and the same old series combat sort of exacerbated my problems. I really only enjoyed the world map, truthfully. The only one I somewhat enjoyed was IX, and from what I understand many people hated that one, hah!

I am just not generally a fan of the hyper traditional turn-based RPG anymore, and never enjoyed the tone of them back in the day. As Rob and Co used to say, Stephen hates whimsy. Also generally speaking, I'm no longer interested in iterative "done-well-but-done-before"  game play. With my gaming time ever decreasing, I tend more towards unique experiences or excellent stories.

That said, I can totally understand why people enjoy them!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on October 09, 2013, 06:13:18 PM
I've actually played VIII, and the combination of higher definition Toriyama designs (whose art I really dislike) and the same old series combat sort of exacerbated my problems. I really only enjoyed the world map, truthfully. The only one I somewhat enjoyed was IX, and from what I understand many people hated that one, hah!

I am just not generally a fan of the hyper traditional turn-based RPG anymore, and never enjoyed the tone of them back in the day. As Rob and Co used to say, Stephen hates whimsy. Also generally speaking, I'm no longer interested in iterative "done-well-but-done-before"  game play. With my gaming time ever decreasing, I tend more towards unique experiences or excellent stories.

That said, I can totally understand why people enjoy them!

100,000,00%
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on October 21, 2013, 12:21:45 AM
Episode 71 is live.  Enjoy!! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on November 07, 2013, 06:11:11 PM
Episode 72 is live!  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on November 09, 2013, 02:55:51 PM
Only 2 minutes in, and Clue reference for the absolute win. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on November 13, 2013, 01:03:41 PM
Well, I'm that arsehole that tried the Path of Exile beta and didn't like it as much as Torchlight II *and* is currently playing Diablo III while wishing it was more like Torchlight II.  But hey, I'm some kind of hipster fanboy who's shorting out a breathalyzer from all the Dark Souls in the podcast. 

And I think that Rob was making an unfair comparison in the world-building and narrative discussion.  In a vacuum, it's much, MUCH easier to create a compelling, richly detailed narrative in a novel than in a video game, if only because putting pen to paper is a less expensive, less labor-intensive process than programming additional environments, characters, and dialog into a video game.  Even your massive-budget BioWare and Blizzard games have shunted story details (i.e. your menu-hidden codices and information compendiums) because it's simply cheaper and easier than having more in the game proper.  I don't want to go down the dark rabbit hole of discussing the high cost of game development affecting quality and quantity of content (which you also sidestepped in the podcast, probably for good reason), but there ya go.  It's unfair comparing the world-building in a novel to the world-building in a game. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on November 13, 2013, 02:09:23 PM
I also did not care for Path of Exile.  I like both Diablo 3 and Torchlight 2.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on January 15, 2014, 04:13:24 PM
Episode 74 is live!  Enjoy!!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on January 15, 2014, 04:15:29 PM
Put me in the camp that played Path of Exile, Diablo 3, and Torchlight 2 and adores Torchlight 2 vastly more above all of them.

The views of Random Encounter do not necessarily reflect the views of RPGFan. Especially if they are Rob's views. ;-P
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on January 15, 2014, 04:48:59 PM
Hush, you...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on January 15, 2014, 04:58:56 PM
Put me in the camp that played Path of Exile, Diablo 3, and Torchlight 2 and adores Torchlight 2 vastly more above all of them.
Is there a way for me to send you a high five buy you a drink over the internet?  Because I would love to. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on January 15, 2014, 05:30:23 PM
Put me in the camp that played Path of Exile, Diablo 3, and Torchlight 2 and adores Torchlight 2 vastly more above all of them.
Is there a way for me to send you a high five buy you a drink over the internet?  Because I would love to. 

http://mashable.com/2013/10/28/starbucks-tweet-a-coffee/
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on January 15, 2014, 06:18:42 PM
Each of you who tweets Dave a coffee for that is going to be in big trouble when I get home.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on January 15, 2014, 06:52:07 PM
Put me in the camp that played Path of Exile, Diablo 3, and Torchlight 2 and adores Torchlight 2 vastly more above all of them.
Is there a way for me to send you a high five buy you a drink over the internet?  Because I would love to. 

My love still burns as strong as it ever did.

http://www.rpgfan.com/news/2012/1980.html
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on January 16, 2014, 12:27:09 AM
I was just kidding by the way, everyone should send Dave all the gifts he knows what to do with.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on January 16, 2014, 12:00:38 PM
just couldn't get into torchlight 2, can't name why but just didn't enjoy it as much as path of exile or diablo. The other two games kinda throw you cool new stuff or abilities every few levels that was cool and kept you interested, especially the gem linking thing of path that reminded me of the stuff you could do with materia. With torchlight the character progression curve just felt more gradual and the pet buying and selling stuff for you was really convenient but I felt as though I didn't have as many options as I did in the other 2 games. Also, I hate distributing stat points.

As for the persona front, it's all about Persona 4: Dancing all Night. And hopefully that Theatrythmn sequel comes out this year.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on January 16, 2014, 01:26:56 PM
Also, I hate distributing stat points.

I just died a little bit ;-P
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on January 16, 2014, 01:28:25 PM
Also, I hate distributing stat points.

I just died a little bit ;-P

I'm actually the same way. I have a minor nervous breakdown every time I level up in Diablo 2 and the two Torchlights.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on January 16, 2014, 01:38:13 PM
Also, I hate distributing stat points.

I just died a little bit ;-P

I'm actually the same way. I have a minor nervous breakdown every time I level up in Diablo 2 and the two Torchlights.

That's actually one of the big dividing lines between the games I think. D3 auto distributing the points/dictating my skills was a big turnoff.

It's awesome that they exist to cater to all markets. I think based on sales you'd have to say the "don't want to distribute points camp" is the larger camp these days!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: John on January 16, 2014, 02:46:24 PM
I miss the "click on the roll button for Baldur's Gate Characters until you get the stats you want until... oh fuck you clicked one too many times and lost the character with 3 18s" days.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PrismFlux on January 16, 2014, 03:00:55 PM
I miss the "click on the roll button for Baldur's Gate Characters until you get the stats you want until... oh fuck you clicked one too many times and lost the character with 3 18s" days.

(http://i.imgur.com/pjma8lz.jpg)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on January 16, 2014, 05:17:06 PM
The lack of stat and skill distribution in Diablo III just murdered the game's replay value for me.  I wasn't making MY Barbarian or MY Witch Doctor - I was just playing exactly the same character everyone else was playing.  Even if you customize skills, runes, and passives, it just makes conforming to a cookie-cutter build easier than ever.  TL2 was a nice compromise between the lack of risk in Diablo III and the 20 points of terror in choosing skills in Diablo II. 

Also, Rob.  Come on.  Why are you treating a demo like it's the introduction to an entire game.  Derek has the right of it - it's not a great demo, but it's a ****ing demo.  It's trying to cram as much gameplay crap as possible into a limited space.  Story and characters are a non-factor for a demo.  Most Bravely Default fans already know if they want the game or not; I was pleasantly surprised that there's a demo at all. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 08, 2014, 03:30:41 PM
Episode 75 is live!  Enjoy!!

Quote
Most Bravely Default fans already know if they want the game or not; I was pleasantly surprised that there's a demo at all.

Monsoon, I think this is the problem with the demo, honestly.  I wasn't 100% sold on the game, and the demo kinda turned me off in a lot of ways.  It's great if your mind is already made up, but I think a lot of people are going to take some convincing after some of the recent Square-Enix RPGs of late...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on February 08, 2014, 04:04:55 PM
Yeah, I gotcha.  I'm just not sure how a demo is supposed to communicate story and characters the way you wanted it to.  I'm pretty excited about the game, though, so I guess my predisposition was more positive.  Also, story and characters are never the first thing I look for in an RPG.  Looking forward to checking out the new episode. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 08, 2014, 04:11:39 PM
Episode 75 is live!  Enjoy!!

Quote
Most Bravely Default fans already know if they want the game or not; I was pleasantly surprised that there's a demo at all.
but I think a lot of people are going to take some convincing after some of the recent Square-Enix RPGs of late...

Considering I've been playing almost nothing other than Square Enix RPGs lately, I think maybe I disagree. They had some rough years, but they've been excellent lately. Kind of like how people think the Sonic Cycle keeps going, yet the last three Sonic games have all been good to great. ;)

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 08, 2014, 04:36:56 PM
Stephen, there has never been a good Sonic game.  There, I said it....
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 08, 2014, 04:42:41 PM
You're right, I was mistaken. There have only been perfect Sonic games and abysmal ones. No merely good ones.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on February 08, 2014, 09:30:53 PM
The way Rob talked about FFX rubbed me the wrong way. It's not any "dumber" than any other FF game or most JRPG's in existence. It feels awfully like an internet bandwagony opinion but whatever, each to it's own.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 08, 2014, 11:22:17 PM
I can see your point there, Holykrael1.  For me, FFX is when I started to turn away from the more anime/melodrama style of storytelling in JRPGs.  I will argue that we saw a significant increase in such things during the Nomura transition.  FF6 is full of melodrama, but at least the characters behave in a manner that makes sense and feels somewhat logical.  I can't make heads or tails of what's going on with half of the shit in FFX, and a lot of it feels like padding. 

However, I will say that FFX has a great, if not AMAZING, ending that truly makes things feels weighty and significant.  Too bad that everything Square did post release simply undermined their artistic vision, much the same way the Compilation of FF7 made me hate everything about that world and its inhabitants. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 09, 2014, 03:27:03 AM
Too bad that everything Square did post release simply undermined their artistic vision, much the same way the Compilation of FF7 made me hate everything about that world and its inhabitants.  

Except Crisis Core, which I don't think you played. It was fantastic.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on February 09, 2014, 03:42:53 AM
I really need to finish that game. I got very far in, and I was having so much fun that I stopped to try to beat some battle challenges for a while, then had to move on to some other game. When I finally came back to Crisis Core, I had forgotten how to play. :( I think I'd just have to start over again.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on February 09, 2014, 11:29:54 AM
I wonder where the stigma towards "melodramatic/anime" storytelling came from.. It's like all of a sudden it's not hip and clearly "intelligent" and "superior" human beings dont enjoy it anymore. It's like the intelligence measure nowadays on the gaming community lies in the type of story or games you enjoy.
I don't see people who only appreciate "real writing" and "real storytelling" making any scientific breakthroughs in Quantum Physics or solving the planet's energy problems for some reason though, clearly im missing something here.
Don't take this personally im not talking to you Rob, Im referring to the overall change in perception the genre has been getting in the last few years.

And in the defense of the "anime/melodramatic" storytelling, I dont see any Xenogears in western games, I dont see any 999 and VLR(maybe Bioshock Infinite but that's a crap example in comparison because VLR explores the moral side of the ideology of existing multiple universes while BI only uses it because PLOT, still a good story in it's own right but sucky in comparison IMO.). I wonder where the Chronos are in Western games aswell, clearly the superior storytelling genre.. PS: I have nothing against western games and I love them myself and of course there are examples of identical quality of storytelling in there but the elitism against JRPG/Japanese games in general pisses me off and at the end of the day it's all a matter of preference and yadayadayada...

I'm not knocking you Rob im just speaking in general and I really want to stress this because Im not trying to offend anyone here. I also have to agree with you on the FF X ending bit, I havent touched FF X-2 for that very same reason because I am content and satisfied with FF X's ending, I dont need to see anymore of that world.

And also regarding FF6, I will argue that it's the technology that didnt allow for the "horrible" anime/melodramatic nature of the game to show itself completely otherwise it would have been just as "dumb".

I also fail to see how sequels and prequels somehow impact the quality and merits of the original work(FF7), it's like saying if Dark Souls 2 ends up sucking that it somehow nullifies the things Dark Souls 1 did by extension. Oh and you should definitely play Crisis Core, not everything out of the compilation turned out bad.

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 09, 2014, 11:44:41 AM
There are so many points scattered in there that I don't think I can even follow your argument holy =/
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on February 09, 2014, 11:46:03 AM
There are so many points scattered in there that I don't think I can even follow your argument holy =/

Sorry that it's not very cohesive, Ill try to organize it better. The first 2 paragraphs are just sarcasm and very tangential, it was the use of the "melodramatic/anime" words that triggered my reaction, it's just my own personal rage so ignore it, I had to say it though.
Edit: My previous post should be decipherable now, I think XD
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Darilon on February 09, 2014, 12:09:03 PM
However I fail to see how sequels and prequels somehow impact the quality and merits of the original work(FF7), it's like saying if Dark Souls 2 ends up sucking that Dark Souls 1 by extension is now a crappy game. Oh and you should definitely play Crisis Core, not everything out of the compilation turned out bad.

I don't think Dark Souls 2 is a great example as Demon Souls and Dark Souls are more about gameplay than Story. I agree that a sequel shouldn't change your view on the original game but it still happens. Star Ocean 3 kind of did this to me with every other Star Ocean game.

 Every time I see Cloud outside of the original game he seems to be in Advent Children mode and it has happened enough times that when I think of Cloud now, I picture Kingdom Hearts, Dissidia and Advent Children Cloud rather than the Original FFVII Cloud. Crisis Core is great though. I can't say I enjoyed the games actual plot but I did love all the things related to the actual FFVII game.[/quote]

I wonder where the Chronos are in Western games aswell, clearly the superior storytelling.. PS: I have nothing against western games and I love them myself and of course there are many examples of identical quality of storytelling but the elitism pisses me off.

You could say the reverse too though. Where are the Planescape Torments, Baldur's gates and Mass Effects in Eastern games. Or go even further and say where are the PT, BG, ME, Witcher, 999 Chrono Trigger/Cross and Xenogears anywhere outside of those games. Then again, do we even want more of the same or would completely new things be better?

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on February 09, 2014, 12:18:32 PM
I was just giving examples of what I think are excellent examples of successfull storytelling in the "anime/melodramatic" style. Of course I later acknowledged that the same could be said for western games, didnt I?

" PS: I have nothing against western games and I love them myself and of course there are examples of identical quality of storytelling in there.."

And you are absolutely right, they are 2 distinct styles and Im all for variety and choice. I think you missed the point, I was just fighting the negative perception against the genre not knocking WRPG's or Western games for the sake of defending my preferences because that's idiotic.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 09, 2014, 12:30:14 PM
The problem isn't about intelligence, but maturity. Japanese games are mostly aimed at early teenagers. With most of us in this forum hovering around 30 years of age, we can't help it but feel those games are 'teenage dramas'.

Western games aren't any better. They also target early teenagers while pretending to be more mature (read that as gritty and dark).

Lastly, it's not because someone is intelligent that they can discover something. Equipment, material, funds and the will to explore are important. One of the smartest man on the planet is a Hollywood actor. I don't think he cares much about quantum physics.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on February 09, 2014, 12:36:12 PM
The problem isn't about intelligence, but maturity. Japanese games are mostly aimed at early teenagers. With most of us in this forum hovering around 30 year of age, we can't help it but feel those games are 'teenage dramas'.

Western games aren't any better. They also target early teenagers while pretending to be more mature (read that as gritty and dark).

Lastly, it's not because someone is intelligent that they can discover something. Equipment, material, funds and the will to explore are important. One of the smartest man on the planet is a Hollywood actor. I don't think he cares much about quantum physics.

I knew this was going to come back and haunt me, I only said Quantum Physics as an example because it's considered to be a very difficult and complex area, of course there are people who are vastly intelligent/smart/whatever else  who don't even have academic degrees or work on other areas and do other things. It was a good example to serve my sarcastic intent in that post, it's nothing more than that.

Im only 18 so I can't argue against that but I doubt my feelings about the subject will change drastically, I don't have the notion that somehow emotional storytelling equates to teenage drama but whatever, that seems to be a cultural stigma more than anything imho.

And what exactly is your definition of a "mature" story, in many RPG's the characters find themselves in deadly and grave situations and many times deal with loss and stuff, their reaction isn't a "teenage drama", it's how people react to things like finding out they have a deadly disease or some loved one died, that's how it actually happens IRL... Of course it's not that black and white, reactions will change drastically from person to person but still I stand by my argument because it's good enough to prove my point.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 09, 2014, 02:08:32 PM
Really good points all around, and it got me thinking about things. 

Persona 4 is one of my favorite games of all time, and yet it is filled with a great deal of melodrama and could be considered both adolescent and extremely mature in places.  Perhaps the key to that game's resonance with me was the fact that it's filled with believable characters with very real problems.  Meanwhile, the more recent Final Fantasy titles have been filled with very tropey or, IMO, borderline obnoxious characters that I simply can't relate to.  A solid cast can pretty much elevate anything into the realm of awesome storytelling.  The original Star Wars is quite simple in terms of plot, but the characters and their banter really sells the whole experience.  Locke is a hugely engrossing character in FF6, but Snow is completely nonsensical and annoying in FF13 (again, that's my opinion).  Maybe that's where the disconnect with the FF series and many other traditional JRPGs comes from....
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on February 09, 2014, 02:31:20 PM
Really good points all around, and it got me thinking about things. 

Persona 4 is one of my favorite games of all time, and yet it is filled with a great deal of melodrama and could be considered both adolescent and extremely mature in places.  Perhaps the key to that game's resonance with me was the fact that it's filled with believable characters with very real problems.  Meanwhile, the more recent Final Fantasy titles have been filled with very tropey or, IMO, borderline obnoxious characters that I simply can't relate to.  A solid cast can pretty much elevate anything into the realm of awesome storytelling.  The original Star Wars is quite simple in terms of plot, but the characters and their banter really sells the whole experience.  Locke is a hugely engrossing character in FF6, but Snow is completely nonsensical and annoying in FF13 (again, that's my opinion).  Maybe that's where the disconnect with the FF series and many other traditional JRPGs comes from....

How much of FF XIII did you play? Snow can seem like your typical douchebag at first but he is an extremely likeable character by the end of the game imo.
The whole Hero thing in he beginning is a little bit cringeworthy.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on February 09, 2014, 03:29:01 PM
Too bad that everything Square did post release simply undermined their artistic vision, much the same way the Compilation of FF7 made me hate everything about that world and its inhabitants.  

Except Crisis Core, which I don't think you played. It was fantastic.

It's hands down one of the more experimental successes I've seen.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 09, 2014, 09:16:55 PM
I played 13 for about eight or ten hours and hated each and every character.  I simply wasn't interested in any of their stories and I found them all obnoxious.  Maybe they get better, but ten hours is often an entire game in and of itself.  Wasn't really looking to sink more time into something that I wasn't enjoying.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on February 09, 2014, 10:44:32 PM
This is weird.  My computer iTunes received the podcast just fine, but my phone's podcast app can't find it at all. I usually listen to casts on my phone using earbuds, so it might be a bit more finagling before I get to it. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 10, 2014, 06:18:29 PM
Started listening to episode 75 and... how come no one mentioned any of these ?

Valkyrie Profile opening (http://www.youtube.com/watch?v=j-JJXbF7cXc)
Breath of Fire 4 opening (http://www.youtube.com/watch?v=kp2mMLk9Fws)
Tales of Destiny opening (http://www.youtube.com/watch?v=vdp7_0bc0rM) (US VERSION)
Tales of Eternia opening (http://www.youtube.com/watch?v=mLShluqE6FU)
Tales of Phantasia opening (http://www.youtube.com/watch?v=W3SA9LuqQgA) (voiced intro on my SNES ? Madness)

Come on
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on February 10, 2014, 06:28:59 PM
Started listening to episode 75 and... how come no one mentioned any of these ?

Valkyrie Profile opening (http://www.youtube.com/watch?v=j-JJXbF7cXc)
Breath of Fire 4 opening (http://www.youtube.com/watch?v=kp2mMLk9Fws)
Tales of Destiny opening (http://www.youtube.com/watch?v=vdp7_0bc0rM) (US VERSION)
Tales of Eternia opening (http://www.youtube.com/watch?v=mLShluqE6FU)
Tales of Phantasia opening (http://www.youtube.com/watch?v=W3SA9LuqQgA) (voiced intro on my SNES ? Madness)

Come on

The fact the ToD intro started with the PSX boot up sound effects was sexy as hell (the animation itself was really lovely too; I remember being all "WHOOOAA" about it as a kid before I really knew what 'anime' was).

The Breath of Fire IV opening was nice too (I'm a sucker for the citar, of all things)

VP's intro was budget as hell though (i actually don't know what's worse, the low budge PSX opening or the tawdry and generic CG of the PSP intro)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 10, 2014, 06:30:54 PM
ToD is one of the rare case where I think we got a much better song than the original Japanese.
Seriously, we won on that game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on February 10, 2014, 06:40:17 PM
ToD is one of the rare case where I thing we got a much better song than the original Japanese.
Seriously, we won on that game.

ToE's too! (I think a big part of that is more "I didn't like the original Japanese song" more than "I like the US one better")
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on February 10, 2014, 06:43:15 PM
Bravely Default sounds like it's meeting or exceeding expectations.  Really want to play that.  

And wow, if Rob thinks that Andrew Garfield's Spider-Man is too bro or too hipster, then he doesn't know a damn thing about Spider-Man.  

And let's not forget the best not-CC not-WA RPG opening of all time: WRUUUUUuuuu (http://www.youtube.com/watch?v=SnsJI4rmoVE)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 11, 2014, 12:02:04 AM
Uh, Monsoon, I grew up with old school Spider-Man.  We're talking physicist Spider-Man.  That's what I grew up with, and I'm frankly tired of all of the reinventions designed to get new readers interested in a character.  It's fine if that's your first exposure to it, but the current incarnation of the character has little if anything to do with what I grew up with.  

Edit-
Also, let's be very clear here; the only reason we have the new Amazing Spider-Man films is because Sony only holds the rights so long as they continue to make a new movie every two to three years, otherwise they revert back to Marvel and, thus, Disney.  Movie Bob said it best when he referred to it as movie making by accountants.  It's the worst way to go about the creative process. 

And, while we're arguing about "getting Spider-Man," wasn't the entire point of Peter Parker that he's an everyday guy who just so happens to get super powers?  Now we have to give him a "chosen one" storyline based around awful cliches and terrible writing to somehow make it all mean something for him to now be  hero?  Like, his parents planned it for some odd reason?  The purpose of Spider-Man is that he's a kid who got great power, ya know, so he can be responsible with it.  The fact that the new movies fly in the face of all of this is a testament to the current writers not getting the character.  I don't care if the new incarnation in the comic books goes along with this same awful story, as I gave up on Spider-Man when they told me the real Peter Parker died in the 70's and he then made a deal with the devil (TM).  Sorry, Spidey's been pretty terrible for the last twenty-or-so years. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on February 11, 2014, 06:48:08 AM
I'm well aware of Sony and Fox's motivations in making new Spider-Man and X-Men films, but I don't think that the business motivations for making those films is reason enough to dismiss them.  News flash: every major studio movie ever made is a business venture intending to make money.  All movies are made by accountants.  I'd recommend reading Adventures in the Screen Trade by William Goldman - it's a wonder that any films get made, ever. 

The Peter Parker I grew up with is a little bit more troubled and sardonic than Tobey Maguire's portrayal in the Raimi films.  I really enjoyed the second of that trilogy, but ultimately I thought the first two movies were too candy-colored and... not in quite the same Spider-Man spirit I wanted.  Spider-Man 3 was a dumpster fire of overwrought-ness and bad ideas.  I really liked Andrew Garfield and Emma Stone's performances in Amazing Spider-Man, and I was a little indignant when you dismissed Garfield as either "bro" or "hipster" (not sure you even settled on one of those catch-all insults).  I'm going to see the sequel opening weekend. 

And yeah, One More Day is one of the worst storylines Marvel's ever done.  Nobody likes bringing that one up.  And people make fun of me for preferring DC's oeuvre most of the time. 

EDIT: and hey, sorry if I'm being combative, but, well, I guess I'm just a somewhat combative person that disagrees with Rob a lot. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 11, 2014, 08:13:17 AM
No worries, Monsoon.  It's also very hard to pick up on tone when it comes to online posts, so I'm sorry too if I came off a bit strong. 

We can all agree that 3 was an absolute disaster.  The director wanted to make a movie with Sandman, and the producers wanted Venom.  We got garbage. 

I really, really like 2, as it centers in on the great conflict with Peter wanting a normal life but being forced to fight as Spider-Man because he's the only one who can. 

And I wasn't meaning to attack Andrew Garfield.  Love him in The Social Network, and I think he's a very strong young face in Hollywood.  My bigger issue is how Peter Parker is a bit more hip and a different kind of loner than we're used to (meaning the older, nerdier approach).  Maybe it is all just nostalgia, but I keep wanting my old Peter Parker and not this new version.  And yet, I love the Christopher Nolan interpretation of Batman because he was willing to shake up convention and do his own thing.  Go figure....
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on February 11, 2014, 08:47:19 AM
Maybe it is all just nostalgia, but I keep wanting my old Peter Parker and not this new version.

Remember at all times, Rob, that as soon as you start lamenting the "way things used to be", you are old. No going back from old.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on February 17, 2014, 12:05:49 AM
So I'm a bit behind on the podcast.
I listened to ep. 74 on the weekend and I had to turn it off about a third of the way through.

All I heard was "PC. Steam. Indie. Indie. Indie. Steam. Games at 60fps on PC are better. Indie".

Seriously. Can we stop with the circlejerk please?

I'd rather you guys went off and made a podcast about "regular" games and got people who actually seemed to *like* rpgs, because it doesn't seem like anyone on the podcast does.

It's a shame, because I used to really look forward to listening to the podcast as it seems to be the only RPG centred one around.

The reason I'm complaining is because I like to listen to people talk about games, not how much better games are on one format than another and it's been a steadily increasing part of each podcast to the point where I just don't want to listen anymore.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 17, 2014, 12:15:32 AM
I vastly prefer games running on PC at a high frame rate. Not going to pretend like I think consoles are better because I grew up playing them. I like PC and I like console. I also think Steam is fantastic.

Indie games are actual games, and last I checked, and many of them ARE RPGS.

The games I have played most recently:

- Final Fantasy XIV
- Bravely Default
- Banner Saga
- Final Fantasy V
- Broken Age
- Dissidia 012
- Persona 3 Portable

Not sure where the impression that I in particular don't like RPGs would come from.

And furthermore, I have no idea where you get the idea that other people on the podcast don't like RPGs, either. Appreciate the feedback, but I'm not sure where you're getting some of your impressions. I was under the impression that we had been talking about many games these days, but we'll keep it in mind.

EDIT:

Also, now that I'm reading the description, episode 74 wasn't an episode about specific games, it was meant to be a 'trends and predictions' episode. We've been doing that for years with the new year episodes.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on February 17, 2014, 03:24:24 AM
I regret the circlejerk comment as it wasn't constructive. I apologise for that one.

My main point stands though.

We know how wonderful you think PC gaming and Steam is. I don't want to hear it every single episode though.

And like I said, I didn't finish listening to the podcast. I turned it off after 20 minutes of indie discussion. It just wasn't interesting and it's stuff people discuss on every other bloody podcast. I listen to the RPG one because it used to contain different topics.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on February 17, 2014, 05:50:55 AM
I regret the circlejerk comment as it wasn't constructive. I apologise for that one.

My main point stands though.

We know how wonderful you think PC gaming and Steam is. I don't want to hear it every single episode though.

And like I said, I didn't finish listening to the podcast. I turned it off after 20 minutes of indie discussion. It just wasn't interesting and it's stuff people discuss on every other bloody podcast. I listen to the RPG one because it used to contain different topics.

It seems more a case of your own stigma against indie games than anything else. There have been many great RPG's to come out of indie developers, if you don't care for them that's a different story but I dont think people who are making podcasts to cater to your particular needs.. They talked about games that came out recently or are coming out in the near future(that includes both indie and non-indie) and some old school rpg talk was also discussed in the 2nd half of the podcast with the best intro themes talk, I dont really see your point. I dont think they were discussing indie games just for the sake of discussing indie games, it's a case of discussing ALL GAMES regardless of their "social status" as it were. If indie rpgs are what is coming out during this time, it's natural that that will be the subject matter of the podcast in some way or form.
Indie is not a genre, RPG is and that's what was talked about.
Also good job in judging the whole podcast ~2hour podcast based on the first 20 minutes. Skipping is also an option. I dont mean to be a dick or apologetic but you came off as rather snobbish and poisonous.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 17, 2014, 09:36:13 AM
Yeah that sounds like a personal issue more than anything.
Let alone the fact that there aren't that many console RPGs to talk about in the period where that episode was made.
I can easily predict Dark Soul 2, Bravely Default, FFXIII:LR and Danganronpa taking over the next podcast though.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on February 17, 2014, 09:33:06 PM
It seems more a case of your own stigma against indie games than anything else.
Indie is not a genre, RPG is and that's what was talked about.
Also good job in judging the whole podcast ~2hour podcast based on the first 20 minutes. Skipping is also an option. I dont mean to be a dick or apologetic but you came off as rather snobbish and poisonous.

Yeah, this is pretty much the reaction I expected. If you don't like indie, you're a "snob", or you just have no taste because you only consume games from "big publishers".

If Indie is not a genre, why is it always talked about as one? People don't say "indie platformers" or "indie rpgs", it's always "the most creative stuff is in indie games". As if it's one big genre.

I listen to the podcast because it used to be different than other podcasts out there. Nowadays, it's just talking about the same stuff as everyone else, and is becoming increasingly PC centred, seemingly because of one person. It's no longer unique or nearly as interesting, and that's a disappointment.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 17, 2014, 09:47:23 PM
Way to completely ignore my comment about how the last month has been a RPG drought on consoles =/

Indie isn't about snobs and beret, it's about games 1-20$
That's why you'll see indie + genre. Indie just means low budget for low cost.

You don't sound like you'll listen to anything though.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on February 17, 2014, 09:53:14 PM
I made my point, it's not worth fighting about at this rate.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 17, 2014, 11:01:24 PM
I wanted to wait a little bit before I posted on this.  

I can usually admit when I've done something wrong or obnoxious, and I do have a tendency to talk about how much I love Steam and PC gaming.  I can see how that would get annoying and maybe I should talk less about framerate and performance.  However, I, like Stephen, enjoy playing games that run smoothly and are properly optimized, which is what we get with a lot of console games on PC these days.  I won't apologize for the fact that I love playing games on PC, though I will try to stop extolling the virtues so much.

Now, all that said, we spent a few episodes talking about some awesome indie titles that we've been playing because, well, there just weren't a whole lot of releases on consoles.  This was an exciting year with Fire Emblem, Pokemon, The Wolf Among Us, and many other games that we talked about up and down on the show.  The last two months were a little light on major RPG releases, so instead of talking about Dark Souls for another four or five episodes, we sought out some killer indie RPGs.  Our next episode, which we plan on recording later this week, will feature Bravely Default, Lightning Returns, and that Da....Doggonnit.... okay, I can't pronounce it, but that really cool game that John recently reviewed.  

I completely disagree that indie is a genre in and of itself.  We have indie RPGs (Path of Exile), action RPGs (Rogue Legacy), horror games (Outlast), and so on.  I think it's a bit narrow-minded to suddenly lump all of these titles together under the "genre" of indie.  And one of the reasons we've been so enthralled with these types of experiences is because many call back to the old-school days of gaming that we all hold so dear.  Hell, I talked about how much I want a traditional Phantasy Star game on our last show and Stephen gave his thoughts on Unsung Story.  

I'm all for constructive criticism and can certainly cut back on the PC-elitist talk, but I can't help it if there weren't any major releases up until Episode 75 and we spent some time talking about really exciting games that you have no interest in, Lard.  I mean, I usually zone out listening to 8-4 Play when they talk about Monster Hunter, but I don't attack them for getting excited about something.  Fact is that we all have different interests.  I will say that I think your'e missing out on some truly excellent gaming experiences by avoiding the indie scene (or at least that's what it sounds like).  I don't look down on any major releases from big publishers, either (okay, maybe Call of Duty just a smidge).  I'm super excited for Thief, Dark Souls II (duh!) and South Park over the next few weeks, and those are all pretty large releases.  

Sorry that you aren't interested in the indie talk and, believe me, I'm kind of tired of the hipster response from some people ("Oh man, Fez is SO much deeper than everything else out there" *swigs Starbucks Coffee*), but that's why we put show descriptions out there so you can skip ahead of you aren't interested in the subject.  Hopefully all of us arguing about Lightning Returns will make things better!  
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ultra7k on February 19, 2014, 05:46:05 PM
For what it's worth, I like the PC talk because it contributes something to the gaming field. It's not like RPGs are entirely on consoles anyways, and while I no longer have a gaming PC, it is nice to hear what's on the up and up, what's worth playing, what graphics card PaleRobbie is oozing over (because let's face it, this is the one thing PC gamers would love to switch out for something newer and better ALL THE TIME) and it is because of this mix that I listen to the podcast. More often than not, I feel you guys have some interesting viewpoints and insights into the games that we all play.

Anyways, thanks for the podcast, and keep up the great work!


Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: RPGRocker on February 19, 2014, 10:04:50 PM
This podcast is pretty much the reason I got a Steam account. And... it's pretty much the reason I love Dark Souls.

Not kidding at all.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on February 20, 2014, 09:51:24 AM
I'm never going to be able to escape Dark Souls, am I?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Andrew on February 20, 2014, 05:22:30 PM
Derek, Prepare to Die.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on March 03, 2014, 03:07:58 PM
Episode 76 is live.  Enjoy!! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on March 24, 2014, 07:45:48 PM
Episode 77 is live.  Enjoy!! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on March 24, 2014, 09:12:53 PM
in which my response to someone saying we're pretentious was 'tough shit.'
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on March 24, 2014, 09:24:46 PM
in which my response to someone saying we're pretentious was 'tough shit.'

Amen.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 24, 2014, 10:29:00 PM
The podcast... insists upon itself.

(http://static2.fjcdn.com/comments/I+agree+as+well+shallow+and+pedantic+_d3a2a8adb6326ef163bb05308a592820.png)

(Great.  Now they'll never have me on again...)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on March 24, 2014, 11:59:35 PM
Now I will complain and insult and whine about damn near anything, but I never accuse someone of being pretentious.  Because that would be the pot calling the kettle black in the WORST way. 

Looking forward to hearing the new episode.  Gonna load it up now and listen to it at work tomorrow. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on March 25, 2014, 03:32:59 PM
Loved the newest podcast. Big props to Rob, for mentioning EpicNameBro :D
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on March 25, 2014, 04:05:26 PM
Rob, if you are afraid of jumping into Yakuza 4 because you've not played 1-2-3, let me tell you what happened with me who did exactly this.

In the main menu of the game, you can view what happened in the 3 other Yakuza games.
There is a section that shows you videos to explain things. Just press the option that says something like "view all".
The videos are very well done and lengthy (in the good sense). They cover literally everything you need to know.
It almost felt like watching a good movie.

Hence, I say: go for it.

(and Tanimura is awesome)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on March 25, 2014, 08:44:22 PM
I would hope yakuza plays like shenmue since a lot of the same people worked on both of them. Also I would say just start with yakuza 4 as I think out of all of them 4 has the best story and action. There was a potentially super cheesy moment in 4 that ended up being actually pretty poignant, I was impressed. But yeah, play yakuza 4 after getting the dark souls 2 out of your system. Also, reaper of souls so good, get on it people.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on March 25, 2014, 10:11:01 PM
Damn straight!  Reaper of Souls is fucking brilliant.  Can't wait to talk about it.

I really need to finish Sleeping Dogs and Strider before tackling another game.  I'm thinking either Yazuka 4 or Deception IV (but I don't know whether I should get the PS3 or Vita version of that game). 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on April 21, 2014, 10:49:12 PM
Episode 78 is live.  Enjoy!!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on April 21, 2014, 10:49:51 PM
they live
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ultra7k on April 22, 2014, 06:04:54 PM
Oh man, what I wouldn't give for an HD port of  DQVIII for Vita.

Now I really want to play DQ VIII. Dat overworld theme. We'll probably get it for smartphone/tablets...right....?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on April 22, 2014, 07:23:54 PM
Cmon..Rob.. If I wanted to be like Spoony I could tear FF6 apart, any game/movie really.... Sorry for the strong language but well I just can't, it's one of those things that just makes livid..
I like you.. but be consistent, it's not like the JRPG's you worship don't have a lot of the immaterial, inconsequential things Spoony likes to obsessively nitpick about for the lulz.

Let's just use here a quick example https://www.youtube.com/watch?v=KCAWW2PCvvA

I could spend 30 minutes being a snobby pseudo intellectual talking about how stupid that is. But im not gonna do it because you know.. it's pedantic.. and other things..

Also FF2 for all it's balancing issues, it's a game ahead of it's time with amazing music, great artwork, atmosphere and a rather impressive story contextually/historically.

And let me use an example of one of his complaints to demonstrate how shallow his reviews are:
He complains about Yu Yevon being a tick and a ridiculously easy "last boss".. But he is completely missing the point. Yu Yevon is a tick for story reasons, it's not likle they decided "HERP DERP LETS MAKE YU YEVON A TICK BECAUSE WE ARE MAKING A STUPID GAME WITH A  BAD LAST BOSS ON PURPOSE ASKJDASHNDAS".. It's to symbolize that he is a parasite to society, it ties in to the whole theme of FF X about ignorance, dogmas and corrupt religion. Besides he is not really the last boss in a gameplay sense you can't lose against him again, by design choice, kinda like you how Cloud Omnislashes Sephiroth to death(in his mind) at the end of FF7... because he is a parasite and the characters were able to escape the cycle of ignorance, acceptance and despair of Spira, it's sort of a battle of wills and principles. These brave characters who decided to go against the dogmatic teachings can't possibly lose to such a parasitic, pathetic being who refused to admit defeat and die back in the great war a thousand years ago out of pettyness and other things. It's symbolic and it's extremely well thought out and a perfect culmination of everything the game set out to do.

Very cynicism, such review, wow.

Also I started to play Dark Souls, partially because of how you guys talk about it every time. Im loving it, currently in Anor Londo, melee character, I ain't "cheating" :P

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on April 23, 2014, 03:34:16 PM
FF VI and FF Tactics are my favorite FF games too, but COME ON, Mr. Steinman.  Accusing Stephen of being a Nazi hipster on trial for war crimes for saying VI isn't in his top five?  While he explains his choices and you refuse to justify your accusations (and try to avoid taking a stand on your own top five FF games)?  Not cool at all.  I guess you prefer to identify something you disagree with as being too "bro" or "hipster" and hope that settles the matter. 

LOVED the discussion on Conception, even though it's a game I know next to nothing about.  Really, what I felt Persona 3+4 did exceptionally well was marry the gameplay aspects of narrative (Social Link dialog and time management), customization (Social Links enhance Personae, determine which Personae to focus on), and action (Personae are your most important tools for combat).  Even though it seemed weird or disjointed at times, those three parts being attached in that way enhanced all of them.  The fact that combat was snappy and fun and that the characters were interesting also do a lot for the game, but I always felt that Persona 3 and 4's gameplay synergy were its most fascinating parts. 

So Conception tried to mimic Persona 3's dating-sim elements connected to combat+customization elements, but ultimately failed?  Makes sense.  And I'm also with you on dungeon stuff - navigating cool spaces can be a great part of an RPG, and Dragon Quest VIII is a good example.  Something like 60% of the reason I like Zelda is because of fun, memorable dungeon areas.  Interacting with the world outside of combat is pretty important, and I would be overjoyed if Persona 5 can improve upon its predecessors in that way. 

And MY top five Final Fantasy games are (ranked 1 to 5): VI, Tactics, IX, VII, V.  If Tactics doesn't count, move the last three up one space and add X. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on April 23, 2014, 10:27:31 PM
I think more than anything else I was having fun with my friend.  I love calling Stephen a hipster because it honestly couldn't be further from the truth.  

As for the Spoony style arguments against X, I think we have to keep a couple of thins in mind.

1.  There's obviously a nostalgia factor with VI.  I played it as a kid and it will always hold a special place in my heart.

2.  The lack of 3D cinematics and voice allows for the imagination to take over in many places.  Sure, there's plenty of melodrama in VI, but it's something entirely different to see it in 3D glory with a (questionable?) voice cast.  It's kind of the same argument you get with books.  Some people can never stand to see their vision and imagination fully played out in a movie because it will never fit with how they filled in the gaps in the medium.  I'd probably have huge problems with some of the dialogue if it was delivered full voice in VI, for example.  

3.  Pretty sure I mentioned, but just in case, X has a fantastic battle system.  Easily one of my favorite parts of the game.  I can easily see it as a contender on the combat alone.

4.  Sorry, I can't stand anyone in the cast besides Lulu and Auron.  Tidus is terrible (except in the admittedly powerful ending, of course), Yuna is vapid in most places, and Rikku just feels along for the ride most of the time.  And Seymour?  Yeah, I'll take Kefka any day.  

Again, keep in mind that I was having fun with Stephen and, yes, you can apply the same arguments to VI and most other FF games.  As FF has continued to move in the direction set by X, I find myself less and less attracted to the series.  For me it's all about the exploration, world, and story.  X has some really awesome story moments, but I didn't feel quite as connected to the world as the duality between the world of balance and world of ruin in VI.  I liked the game just fine, but it did begin a trend of moving towards more fantastical and incoherent (IMO) plots that have pushed me away.  
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on April 24, 2014, 03:53:01 AM
Yeah sure, you like what you like and we are dealing with highly subjective opinions here, I was just arguing against the "Spoony's review is so true" remark, specially since his reviews have as many holes as he claims the games have, he has a few good points here and there but it's all bogged down by similarly awful, easily refutable and shallow remarks not to mention the pathetic attempts at lulz.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on April 25, 2014, 05:27:31 PM
After listening to the podcast I decided to think about what my top 5 Final Fantasies were.
1. FFVII
2. FFIX
3. FFX
4. FFVIII
5. Lost Odyssey

Nobody can dissuade me from that last one.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 25, 2014, 10:33:00 PM
It made me think to wonder if Crisis Core should count.  And if so, would anyone pick it?

(Also, hooray for the Patapon guy in your signature!)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on April 25, 2014, 10:37:37 PM
I'm the guy who much prefers FFT:A to FFT.

It just plays much better and I actually understand what little story there is =/
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 25, 2014, 11:29:56 PM
Did you play original FFT, or the PSP port, Annubis?  Because there's a world of difference in the understandability.  (That is, the PSP version is actually understandable.)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on April 26, 2014, 12:11:51 AM
Original PSX
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 26, 2014, 01:52:01 AM
I tried to play that one back in the day.  Couldn't do it.  The Japanese controls and horrible translation detracted from it so much that I didn't play past the first mission or two.  I later picked up the PSP version and loved it.  The changes make a huge difference.

That said, I also really enjoyed FFT:A. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on April 26, 2014, 10:10:41 AM
Ah I forgot to rank my top 5 aswell.

FF 7 > FF 10 > FF 8 = FF9 > FF6=13-2(don't kill me)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on April 26, 2014, 10:55:12 AM
FF5 will always be my favorite. Just so much to do in that game. But after that, my list tends to change with my mood. Like right now the next four would probably be FF9 > FF7 > FF13 > FF6, because though FF10 would normally be somewhere on that list I'm kind of bored of it right now.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on April 27, 2014, 01:17:56 AM
FF5 will always be my favorite. Just so much to do in that game. But after that, my list tends to change with my mood. Like right now the next four would probably be FF9 > FF7 > FF13 > FF6, because though FF10 would normally be somewhere on that list I'm kind of bored of it right now.

FF10 is such a weird title for me to rank.  It's hammy, but it's beautiful; it's large in scope, but somewhat confined; it's got great characters, but not much development; it's got a great battle system, but pretty easy to beat/break.

I still love it, and I've only appreciated it even more with age.  Visually and thematically I adore it; but it's easy to sink a TON of hours into it (like Netflix) that I find myself kinda burnt out.  I switched, funny enough, to X-2 to switch up the pace and I love how different it feels despite the same terrain.

I actually booted up Final Fantasy IX tonight ...for the dumbest reason: I wanted to show my boyfriend how absolutely brilliant the 'opening act' is.  FF10 worked by giving most of your party because of a pilgrimage; most of FF5's cast is related; most of FF8's cast knew each other from fucking daycare...
But Final Fantasy IX managed to bring together all of its main key players in the most amazing and sheer-luck-based circumstances.  And c'mon, is anything funnier than Steiner running around with clanking armour and then thinking the play is real and his Princess *really* got stabbed?

Then again, I have to say, the Final Fantasy Series has always known how to start with a bang.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on April 27, 2014, 10:26:03 AM
God I love the beginning of FF9! I too sometimes replay JUST to the phantom forest dark woods first real dungeon. The stage battle complete with SFX abilities, the sword duel, the scene you mentioned (I was kind of bummed the OST track ends on the massive crescendo instead of cutting right into the track that plays after that) Everything about it is so fantastic, and then you're reminded of how slow the battle system is and say 'screw it.'
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on April 27, 2014, 11:34:46 AM
Yes. All hail Rusty.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dincrest on April 27, 2014, 01:26:32 PM
FF6 is a funny thing.  It's a great game with everything I should love in an RPG, but it just didn't do it for me.  It's like when you look at a girl or guy (depending on your preference) and they are quite attractive but just don't get your motor running, and your friends go "what?  How could not find him/her attractive?" and then some person, who's maybe not as attractive, walks by and you trail them with your eyes and your friends go "Seriously?  You like THAT?!?"  

I enjoyed Legend of Dragoon more than FF6. 

My top 5 favorite FF games are probably

1) Final Fantasy VIII (played it 3 times to completion)
2) Final Fantasy VII (played it twice to completion)
3) Final Fantasy IX (played it once to completion and got to the end of disk 1 in my second playthrough)
4) Final Fantasy X (played it once to completion and am enjoying dabbling in the HD remaster.  Still the BEST battle system in FF history)
5) Jury's still out on this one, but I might have to go with Final Fantasy IV Advance
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on April 27, 2014, 10:28:17 PM
Legend of the Dragoon is a weird game.
It's really great ! but the pacing is so shitty (I'd even go all the way to garbage) that it's really hard to slog through the game.
It took me almost 9 years to finish it. I would play it for ~5 hours and then get so sick of it, I'd put it down for a year.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on April 28, 2014, 08:35:17 AM
God, the opening of FF9 is amazing!  I was completely blown away and finished it in a week (keep in mind I was in ninth grade at the time).  The battle system is a bit slow for my taste, but the characters are outstanding and the world is a lot of fun. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on May 20, 2014, 10:05:15 AM
I must second the Dark Cloud 2 remake, really enjoyed the music in that game. Also the camera invention system was cool and so was the golf mini-game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on May 20, 2014, 10:19:49 AM
I must second the Dark Cloud 2 remake, really enjoyed the music in that game. Also the camera invention system was cool and so was the golf mini-game.

^
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on May 22, 2014, 05:27:02 PM
I'm with Rob on Fallout 4. I wanted it last E3 =(
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on May 22, 2014, 05:30:41 PM
I'm with Rob on Fallout 4. I wanted it last E3 =(

In my heart, I know we'll have it someday,.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on May 22, 2014, 06:36:01 PM
As somebody who played Skylanders (Giants), I have to say that it's actually a fun game.  Greatest game ever?  No way.  But fun.  When you weren't being frustrated trying to get your hands on those last three figures you need for your collection, that is.  (In the end, I got every character that was released in generation 1 or 2 of the game, but just one copy of each guy.)

I think they're running into the same issue that the Guitar Hero/Rock Band genre did.  So much hardware, and every game/generation has to add its own into the mix.  Pokemon Rumble, Disney Infinity, Skylanders 1, 2, 3 (and I've seen trailers for the next entry in that series already)...  There's just not enough room at anyone's house or wallet to hold them all.  I think this is a genre that's going to burn out soon.

That said, one of the things that helped Skylanders succeed was that the figures are high-quality and have designs cool enough that you don't get depressed every time you see them.  Nintendo will, I assume, also succeed in this area.  And they've got one advantage over Skylanders: they'd be building a game with established characters that players love and will want to have.  They'd just better not pull the Disney Infinity crap with the blind grab bags of tokens.  I don't like that game's general design, either, where you can only play with characters in their own world or in the sandbox where you have to build your own game.

So if anyone can make it work, it's Nintendo.  But I won't be buying it, or a Wii U just so I could play it.

And yeah, a Fallout 4 announcement would make my month.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on May 23, 2014, 11:11:16 AM
Persona 3 Portable has taken over my life.  That is all. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on May 23, 2014, 11:14:53 AM
Persona 3 Portable has taken over my life.  That is all. 

I'm a good friend.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on May 23, 2014, 11:18:40 AM
As somebody who played Skylanders (Giants), I have to say that it's actually a fun game.  Greatest game ever?  No way.  But fun.  When you weren't being frustrated trying to get your hands on those last three figures you need for your collection, that is.  (In the end, I got every character that was released in generation 1 or 2 of the game, but just one copy of each guy.)

I think they're running into the same issue that the Guitar Hero/Rock Band genre did.  So much hardware, and every game/generation has to add its own into the mix.  Pokemon Rumble, Disney Infinity, Skylanders 1, 2, 3 (and I've seen trailers for the next entry in that series already)...  There's just not enough room at anyone's house or wallet to hold them all.  I think this is a genre that's going to burn out soon.

That said, one of the things that helped Skylanders succeed was that the figures are high-quality and have designs cool enough that you don't get depressed every time you see them.  Nintendo will, I assume, also succeed in this area.  And they've got one advantage over Skylanders: they'd be building a game with established characters that players love and will want to have.  They'd just better not pull the Disney Infinity crap with the blind grab bags of tokens.  I don't like that game's general design, either, where you can only play with characters in their own world or in the sandbox where you have to build your own game.

So if anyone can make it work, it's Nintendo.  But I won't be buying it, or a Wii U just so I could play it.

And yeah, a Fallout 4 announcement would make my month.

Funny that you post that as it was JUST revealed that Super Smash Bros. Wii U will be the first title to use figurines. How is anyone's guess, which I think is stupid. You can't just say "We're adding figurines to one of our biggest system sellers. more details later" and not expect worst-case-scenario rumor overload.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ultra7k on June 06, 2014, 03:34:10 PM
Haha spot on with the narrator description with Transistor.
All in all, not a terrible game, but I've sort of lost interest in it, just doesn't seem to have the driving power of other games.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on June 06, 2014, 04:07:14 PM
I think Transistor's flat, detached feeling goes a long way towards conveying the world and alienating players.  Kinda interesting how it worked out.

So yeah, Episode 80 is now live!  We will, hopefully, record two podcasts while at E3.  Look forward to it! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 06, 2014, 04:12:31 PM
AND ROB FORGOT TO MENTION THE GAME I PLAYED YET AGAIN IN THE DESCRIPTION.

we also talk Denpa Men 3.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on June 06, 2014, 08:56:26 PM
KOTOR 3 #Believe
Actually, I don't know, KOTOR 2 bugged out on me so much I never actually finished it, but it'd be cool for Bioware to revive the franchise.

As for Destiny, pretty hyped, might end up buying a PS4 just for that to play with friends.

This E3 just hoping for Capcom to revive one of their other franchises, they got so many to choose from. They actually kind of tried it, making that new strider game, but you got franchises like Godhand and Breath of Fire, maybe even a new Demon' Crest? I would also settle for a Capcom vs SNK 3 or new Onimusha. Hell, make an updated Super Puzzle Fighter or Gem Fighter.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on June 08, 2014, 12:54:18 PM
Glad you guys talked about Drakengard! I have a theory that all the gameplay problems were a deliberate design choice put in by Yokoo Taro to upset people.

I also kinda want to play wasteland now.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on June 14, 2014, 04:15:35 PM
Our E3 podcast is now live!  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 07, 2014, 12:54:22 AM
Episode 82 is live.  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on July 07, 2014, 01:15:44 AM
So far it just makes me wanna play Shovel Knight
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 07, 2014, 02:06:46 AM
^
I don't think there's anything wrong with that! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on July 07, 2014, 07:28:51 PM
this might've tipped me over my decision of whether or not to buy the destiny ps4 bundle. Hopefully newegg still has some for pre-order. And get back on diablo 3 gais, it's lonely grinding act 1 bounties by myself for the best ring in the game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on July 08, 2014, 12:55:38 PM
It's so hard to get into games like Destiny, when I have a stupid backlog of games, wanting to re-visit older games, work, and dedicating a huge amount of time, to online games.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 13, 2014, 01:12:42 PM
Hey all! 

I would love to get some listener questions for the next episode of Random Encounter.  Feel free to post them here and you might even get a mention on the next show!

-Rob
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on July 18, 2014, 07:59:34 PM
Is there a particular theme to go along with the questions, or just general questions regarding RPGs? If the latter, I have one:

To me, it feels like the Action RPG genre is currently in a renaissance of sorts with series like The Elder Scrolls, Dark Souls and Fallout leading the way in creating immersive, open worlds with unique ways of doing battle (Dark Souls' style of 'dangerous' combat, V.A.T.S. etc. Simultaneously, turn-based RPGs seem to be regressing-- many times seeming to use older graphical styles and being relegated to handheld platforms as they become more niche. Do you think a turn-based RPG renaissance is possible and if so do you think it's on the way, or far off?

I can elaborate more if you want me to, but I didn't want to write a novel.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 20, 2014, 12:08:28 PM
We're basically looking for any type of RPG question.  You can also ask questions about E3 or any other events that we've had a chance to visit.

We're actually recording tonight, Marshmallow, so we'll be sure to talk about your question! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on July 20, 2014, 03:08:22 PM
Question / prompt: What are some RPGs that are just okay or maybe average, because they're missing something?  Like, C+ RPGs that would become A- RPGs if they made one small-to-medium-sized adjustment or corrected one flaw.  I would love to hear each regular panelist provide an answer. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 21, 2014, 01:08:40 PM
Great questions, gang!  We recorded Sunday night and hope to have the podcast up in a day or so. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 24, 2014, 08:23:58 PM
Episode 83 is live! 

Keep those questions coming for future shows! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on July 26, 2014, 02:42:42 PM
After listening to the podcast, I also had to think about Monsoon's excellent question.  I dug into my past reviews, and I've got a couple.

Mugen Souls (http://rpgfan.com/reviews/Mugen_Souls/index.html) is maybe more of a B game than a C+, but still, the changes that would have made it much better are not big ones.  Making it so that you could rewatch tutorials would have helped, for example, and that seems like a tiny change.  But more importantly, I think if they had just cut a thing or two from the gameplay systems, it could have been great.  The characters had too many stats, and what they did was very unclear.  And the system that you use so often to attempt to turn enemies into your peons was equally unclear, making it a constant guessing game.  Thankfully, from what Neal said in his review of the sequel, they did add an in-game help menu, and they made the peon system more clear.

More recently, Borderlands 2 (http://rpgfan.com/reviews/Borderlands_2/index2.html) on Vita.  Again, maybe more of a B than a C+... or maybe even a B even.  But still, the controls are a mess, because they tried to incorporate all of the controls from the console, and you just don't have enough buttons on Vita.  There are one or two things they could have cut, and that would have made all the difference in the world.  You don't really need a "switch to the next weapon" button, for example, because you have the entire D-pad dedicated to weapon selection.

Aside from that, all of the games I could think of that were just not good would need more/bigger changes than you're asking about to become actually good.  :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: MacGamer on July 27, 2014, 05:21:15 PM
I got a couple topics for you guys.  Firstly, there have been several games that I have tried that I did not find engaging and unlike the usual "love something everyone hates or vice versa" it more came down to I understood why people would find it enjoyable, but it's not striking a chord with me.  What games have you guys encountered that exemplifies this?  Games you could agree are well crafted, even great games, but you just couldn't click with.

The second is tied to episode 83's shocking revelation, that Rob is tired of Dark Souls.  To me, when gamers go back and experience something again and again, two majority responses occur.  One, you are instantly reminded why you loved it, or two, you start to see the flaws and grow to dislike it.  IGN recently posted a review of Another World 20th Anniversary, and scored it poorly - prompting the usual angry response of "pansy" modern gamers "not getting it".  Coupling these two events with me replaying Paper Mario - my first experience with turn based rpgs - it got me wondering, can games "hold up" for an infinite amount of time or is fan burnout and disdain from modern gamers inevitable? 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dincrest on July 27, 2014, 07:37:26 PM
Question / prompt: What are some RPGs that are just okay or maybe average, because they're missing something?  Like, C+ RPGs that would become A- RPGs if they made one small-to-medium-sized adjustment or corrected one flaw.  I would love to hear each regular panelist provide an answer. 

I'd have to go through my backlog of reviews because I know I have several where I felt like a teacher screaming at a child "But you have so much potential!!!" 

First one that comes to mind is Fate/Extra.  Excellent visual novel, lousy RPG.  A few minor tweaks to the RPG elements (e.g. less vague battles and more interesting dungeons) and the game would have been better.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on July 28, 2014, 11:28:57 PM
Rob is right.

Joss Whedon is massively overrated.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 29, 2014, 10:37:41 AM
^
I always have to add the disclaimer (so I don't get into a fight with my wife) that Cabin in the Woods was all sorts of awesome and Whedon did a much better job on The Avengers than I thought he would.  He still owes me twenty bucks for ruining my childhood with Alien Resurrection...

Great questions, ya'll.  Keep 'em coming! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on July 29, 2014, 11:34:37 AM
Joss is overrated, agreed. But he is also still good. Both things can be accurate. :-)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on July 29, 2014, 11:44:09 AM
Joss is overrated, agreed. But he is also still good. Both things can be accurate. :-)

This guy.

Joss writes outstanding dialogue and understands that plot doesn't matter without character. Even in some of his works I haven't enjoyed, at the very least he actually has characters with personalities that are developed through actual development and not 'plot has decided this character must now do this thing'

Also Joss had less to do with Alien Resurrection than you want to believe. Plus that movie was going to blow anyway. Much like the upcoming Turtles film which insists on making them horrifyingly human.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on July 29, 2014, 12:14:40 PM
I think I probably owe Whedon at least a hundred dollar bill for his work on the original Toy Story. Yes, he was only the fourth or fifth writer in a committee, but it's still in his filmography. And I probably owe Lassiter in the neighborhood of a grand.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 29, 2014, 12:22:45 PM
The Toy Story argument always bothers me when it comes to Whedon.  You can't have it both ways, you can't say he had little to do with Alien Resurrection but his fourth writing credit on Toy Story makes him a revelation.  Also, Whedon's attitude towards A:R ("Yeah, the actors read the lines but they didn't do it correctly") is what bothers me the most.  I've read his original screenplay and all of the bullshit in the final film is in there; the alien baby, ricocheting bullets, awful characters, borderline stupid premise, etc.

I really like it when Whedon works with established characters.  He has a real understanding for the Marvel heroes, for example, and it gives him a chance to get away from his multicultural 20-somethings and badass female archetypes that he uses over and over again.  He had zero understanding of the Alien universe, however, and completely destroyed Ripley both as a character and a concept.  Granted, the franchise should have ended long before he had a chance at it, but he brought nothing of value to the table.  I'd respect him far more if he would just say, "Yeah, it sucked.  My bad." 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on July 29, 2014, 12:24:28 PM
Love Joss Whedon's work. Buffy the Vampire Slayer and The Avengers were very entertaining.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on July 29, 2014, 12:57:15 PM
To piggyback on Rob's point, Whedon's run on the Astonishing X-Men comic was maybe the best X-Men run since Claremont. It's that good. He also wrote six or seven issues of Runaways that were really great, but unfortunately that comic wasn't very well-known to not-comics people and it went to shit shortly after Vaughan and Whedon were off the book.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on July 29, 2014, 08:25:58 PM
hhhmm...here's a question. Are there any old games or sections of old games that you felt were too ambitious for the graphics technology at the time or would just be a very cool setpiece moment with modern graphics? off the top of my head, the opera scene in FF6, powerups of the Masamune in Chrono Trigger being more than the sword spinning in midair(guess I was just easily impressed as a child, plus Frog theme playing helped),the first crossing the bridge in the original FF, dragon transformations in Breath of Fire 3, opera house scene of original Parasite Eve. Also I would welcome just a straight graphics update of the SNES Ogre Battle.

Me and my friends discussed this for awhile and one of our conclusions is that FF7 would be a very weird game in HD with sections like Cloud crossdressing, the squats, a lot of moments involving heidegger and the TIfa/Scarlet slapfest on top of Junon cannon.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on July 29, 2014, 11:10:42 PM
To answer the question you guys had about my question on the podcast: my question was leaning more towards turn-based JRPGs. I do like western RPGs too, but I grew up with JRPGs, so when I think of turn-based, that's initially where my mind goes.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Grainofariver on July 29, 2014, 11:31:48 PM
 This is a very open question that will require some narrowing down: Do you think storytelling in video games has reached a point where it can be favourably compared with other mediums in terms of depth and complexity of the plot?

 See why it needs some narrowing down? If you'll permit, I'd like to do so in the following ways:
   I'm not interested about how a video game speaks to a concept. I'm sick to death hearing about Bioshock Infinite's Racism, Gone Home's sexuality, The Last of Us/Bioshock Infinite/The Walking Dead's "making you the guardian of a young girl". These are all good arguments to have, but not what I'm looking to ask.
   Secondly, I'd like to focus on plot. Whenever storytelling in games comes up, Bioware gets regularly brought up for having interesting worlds. Most arguments I hear favouring Bioware speak to world building, not the actual plot. The same with Demons/Dark Souls. Lore/World building is an integral part of storytelling, but it's not plot.
   Lastly, I understand the difficulties when comparing across mediums. It's hard to compare a movie to a thousand page book. For games it becomes more complex, as length varies greatly even within the medium. Personally I love the depth offered by multi-book fantasy series (Malazan, A Song of Ice and Fire, Wheel of Time, etc.), so that's where I'm approaching the question, but depth and complexity can mean different things to different people, so take that as you will.

 If this is too long or too limited to use, I understand. It's difficult to articulate exactly what I'm trying to ask. As I said earlier, I am an avid reader of massive fantasy series, and for me  the only way to enjoy games is by separating in my mind: video game plot and novel plot, so I'm curious to hear the thoughts of a more... optimistic group. I'd really rather discuss this than hear it discussed, but I take what I can get and walk away smiling.
 - Good Day
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on July 29, 2014, 11:40:15 PM
Also I would welcome just a straight graphics update of the SNES Ogre Battle.

It's called Ogre Battle 64 and it's really awesome.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on July 30, 2014, 08:32:34 AM
Also I would welcome just a straight graphics update of the SNES Ogre Battle.

It's called Ogre Battle 64 and it's really awesome.

It's kinda weird, I actually prefer the characters of the SNES one even though the plot of Ogre Battle 64 was a lot better. To be fair, the two games do share quite a few characters.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on July 30, 2014, 09:08:43 AM

This guy.

Joss writes outstanding dialogue and understands that plot doesn't matter without character. Even in some of his works I haven't enjoyed, at the very least he actually has characters with personalities that are developed through actual development and not 'plot has decided this character must now do this thing'

Also Joss had less to do with Alien Resurrection than you want to believe. Plus that movie was going to blow anyway. Much like the upcoming Turtles film which insists on making them horrifyingly human.

The problem is that he sacrifices the plot for dialogue and banter.

And he seems fully willing to take the credit for success but equally willing to pass the buck when something doesn't.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: MacGamer on August 20, 2014, 11:21:40 AM
I've been thinking a lot about something that I'd love for the Random Encounter crew to discuss.  Over the last several years, I've seen gamers and some critics becoming hypercritical - aka nitpicking.  I went back and listened to Episode 78 and your discussion of FFX (full disclosure, I have not completed FFX, I've gotten about 5 hours in on the HD collection).  And I found Rob's critique of the more flat story beats to be valid, but a bit extraneous.  The individual moments in a narrative (particularly a forward moving narrative like FFX) are in service to the greater arc and are composed in a way so that the story can reach it's denouement.  This is more readily accepted in a film (which is normally two hours long) but an interactive experience can be upwards of two or three dozen hours.  So while I can see how individual moments can be aggravating, I feel like some critics focus far too much on these as opposed to looking at the experience as a whole.  What do you guys think, has criticism of interactive media become too nitpicking or should we be looking at individual moments more closely due to the nature of the medium?

P.S. Rob, just so I can be "that guy", would you have even noticed the more ludicrous elements of FFX's plot if it hadn't been for Noah Antwiler's video series 4 years ago?  Cause your comments kind of parroted what he said.  Just a thought. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on August 21, 2014, 07:21:57 PM
Thanks for the great questions, y'all.  We plan on recording Saturday night and will have a lot of fun with these.  Stay tuned! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on August 27, 2014, 11:47:35 PM
Episode 84 is live.  Enjoy and keep those questions coming! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on September 01, 2014, 10:47:29 AM
Snarky question:  Why are you so inconsistent with the "if we don't cover it we can't talk about it" rule?  Why is it okay to talk about horror games for 20+ minutes and not to talk about a fighting game that's part of an RPG series and features an RPG mode?  But of course I'd feel that way, because i don't give two ****s about horror games and I love fighting games in general and P4A in particular. 

Actual question for the next episode: a few RPG series have different games in their series with HUGE differences in gameplay.  Ys, for example, has a few single-character hipster-Zelda games and two (soon to be three!) multiple-character hipster-Secret of Mana games.  What other RPG series would you like to see have a MAJOR overhaul in gameplay for its next sequel? 

My answer for that second question is definitely Dragon Quest, because, well, that series is kinda mired in traditionalism, and not necessarily for the best.  The new Dragon Quest action game doesn't really count, as it's definitely not a main-series game and probably doesn't even count as an RPG. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on September 01, 2014, 01:57:05 PM
Snarky question:  Why are you so inconsistent with the "if we don't cover it we can't talk about it" rule?  Why is it okay to talk about horror games for 20+ minutes and not to talk about a fighting game that's part of an RPG series and features an RPG mode?  But of course I'd feel that way, because i don't give two ****s about horror games and I love fighting games in general and P4A in particular.  

It's a very simple metric, actually.

"Is Rob interested in this game?"

/said playfully since I only ever begrudgingly make us leave a game topic if it's not RPG-related.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Alhizzy on September 03, 2014, 07:09:10 PM
Been a long time since I posted in this thread, so gotta go into asskissing mode for just a sec.  <AssKissing> I just want to say I'm so glad you guys still do these podcasts regularly, as you all never fail to keep me entertained with the discussions you have.  Really really enjoy hearing your opinions on stuff as your arguments are always very well-supported.  </AssKissing>

Ass kissing aside, I wanted to toss out my two cents on a couple of the listener questions too, damnit!

First, the question about technical limitations.  FF6 was mentioned a couple of times in that discussion, but there were a couple of parts in that game that really could have used a bump in hardware.  Those two parts being the Serpent Trench and the Magitek Lab escape sequence on the train tracks.  They were fine sequences, but they were pixelated messes.  I think those sequences, as well as the airship piloting, did sort of indicate a direction that Square wanted to take though in jumping to 3D generated environments, which... obviously they have NAILED!

The other one I wanted to respond to was with regard to video games competing with other medium, a-la movies and television.  I've gotta throw a shout out to Virtue's Last Reward on that one, since I think with that game, it not only competes with some of the greatest movies and shows to date, but I think it surpasses most, if not all, with how intricate the plot is and how uniquely it is presented to the player.

My question for the podcasters is kind of inspired by a top 10 youtube video I saw a couple of days ago about video games that ruined a series.  Is there a particular rpg video game series that you guys either avoid completely or shudder to play, due to a bad experience with one of the installments in the series? 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on September 03, 2014, 07:28:30 PM
I don't know if this really counts... but I'm gonna put it out there anyway, on the topic of better tech improving a game.  FFT is better on the PSP than it was on the PS1, and part of that is the tech.  Part of it's the massively-improved translation, and part is the revamped controls, but the new cutscenes are so great.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: MacGamer on September 09, 2014, 02:56:52 PM
Okay, first off, big thanks to you guys for discussing my query on FFX!  It was an awesome discussion on the fine line criticism walks.  Now for something completely different.  Re-listening to a couple of older podcasts while I work, I noticed something.

In episode 84, Rob commented on how Dragon Quest X looked like a PS2 game.  Rob's snarky comment got me thinking.  I recalled your earlier discussions you had about how a game running at 60 fps feels more responsive and it made me wonder, "Should we care about this?"

Many reviews I've read on major gaming sites discuss how well the graphics look, or the technical details of the engine for games while rarely discussing the art direction and aesthetic choices made by the designers which, in my opinion, give a game a unique style and aesthetic.  The art direction of say Windwaker or WOW holds up so much better than Heavy Rain or Beyond Two Souls even though the latter are far more graphically powerful.  But, as I game more on the computer, I'm beginning to see how the more technical aspects of graphics are just as important.  If a game's graphics are not carefully designed and developed, it might not be able to sustain the world it is attempting to represent (especially for RPGs, which can be dozens of hours long) and this can take you out of the experience.

So my question is this, which is more important to you as you game, a uniquely designed artist style or a game that is more technically sound in it's graphics?  And, what are some games you've played that fuse these two postulates together well?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on September 30, 2014, 09:15:25 PM
When are you guys talking about Natural Doctrine?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on October 01, 2014, 12:41:33 AM
We've already recorded the episode in which I talk about it at length. Should be up in a few days!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on October 01, 2014, 03:58:32 PM
It's actually up now!  Enjoy!! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on October 02, 2014, 01:46:24 AM
Air-dashy or "Anime" fighting games have this tendency to get very complicated or bloated with systems with time, it's one of the main reasons they're rebooting Guilty Gear to try to tone down the insane number of systems they've gained over the years.  But yeah, a lot of people recently are getting into Under Night In-Birth because it's a good middle ground between Street Fighter and the air dash games and the new Guilty Gear looks a lot simpler than its predecessors. 

After listening to the Natural Doctrine part I really wished they brought Front Mission 5 over here, it was meant to be the final game in the series and that game was really cool with its SRPG elements and mech customizing.

Really love how you can trade maps in Curtain Call and you can play international people in vs mode. A lot of the japanese players have really good farming maps to give away and that really encourages you to play the versus mode. Also, Added Cut is so powerful, I just made a party of 4 swordsmen with it and just slash everything to death.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on October 02, 2014, 02:06:24 AM
Dualcast is also good for the same reason.

I've got a ton of lvl99 maps with some good stuff to win from them if anyone wants them :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on October 24, 2014, 06:51:12 PM
Episode 86 is live.  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on October 25, 2014, 08:08:34 PM
Terra Battle is probably my favorite mobile game and I typically despise that platform for gaming (I have large hands and the touch controls just don't work for me).  How did Suikoden II get insanely popular, all of a sudden? I mean, I've been a fan since the first game and it has always had a huge following, but everyone has been talking about this series, preferably Suikoden II (which makes me happy, by the way).  I really hope KONAMI makes Suikoden VI and makes it epic like Suikoden I-II, and V (III-IV and Tactics were good, but the former games are my favorites).
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: WhiteAndCrispy on November 05, 2014, 11:05:03 PM
As always; love the podcast, hate the host.

What's that guy's problem?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on November 05, 2014, 11:21:08 PM
What's that guy's problem?

Nanomachines
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on November 05, 2014, 11:30:19 PM
...I can still change your grade and report it to that fly-by-night institution of yours, Crispy.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Starmongoose on November 05, 2014, 11:33:33 PM
Maybe some people would like a reminder that WhiteAndCrispy is one of PaleRobbies students and probably not just a random hater.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: WhiteAndCrispy on November 05, 2014, 11:35:04 PM
Maybe some people would like a reminder that WhiteAndCrispy is one of PaleRobbies students and probably not just a random hater.

Former student. I'm just a random hater now.

In seriousness though, good stuff.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on November 05, 2014, 11:41:41 PM
Yep, all good vibes around here.  Except for that whole going to the wrong university in the SEC.  We all can't be perfect...

...and clearly that applies to my Gamecocks this year.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on November 05, 2014, 11:51:40 PM
Yep, all good vibes around here.  Except for that whole going to the wrong university in the SEC.  We all can't be perfect...

...and clearly that applies to my Gamecocks this year.
My roommate is a Gamecocks alum and he's already so done that it isn't even fun giving him the business.  But don't feel bad.  I attended one of those "is it basketball season yet?" ACC schools. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: WhiteAndCrispy on November 06, 2014, 12:32:05 AM
Yep, all good vibes around here.  Except for that whole going to the wrong university in the SEC.  We all can't be perfect...

...and clearly that applies to my Gamecocks this year.

Losing to the Gamecocks isn't the most recent cripplingly depressing Dawgs loss either...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on November 14, 2014, 10:48:41 PM
Episode 87 is live!  Enjoy, and be sure to give us some ratings on iTunes so we can hit 100 this year! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on November 15, 2014, 10:38:14 AM
Wow, a lotta hate for the AC series, I actually quite liked 3 and 4. Mainly liked them for the historical stuff, it's interesting how they weave actual historical figures into the plots and use them to influence the protagonists. The collectathon stuff is pretty tiring but that's mainly for people who like filling bars and getting achievements. It also helps that those games usually fall to about 20 bucks pretty fast. Heard the new one's good but just very unpolished and buggy.

Pretty much just looking forward to DA3, Persona Q and Guilty Gear for this year. Curious what your dragon age keep choices do affect because in ME3 it didn't feel like your choices in previous games did all that much except determine who was alive and who wasn't. Well, maybe Bioware learned from that but on the other hand I don't want those decisions to affect too much as it may confuse people who are new to the series. I know I had to look up some of the people you could've killed when I was doing the keep choices.



Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on November 15, 2014, 12:23:16 PM
Haha, I'll be the first to tell you I'm not a good barometer for AC. I hate that series; it's all the cynicism of yearly CoD releases without, I think, the amount of polish that goes into CoD. I can dig people enjoying it, but will definitely not ever be one of those people.

Some of your Keep choices have major impacts. Some have small impacts. Some don't affect anything but could be used for future DA games.

As an example-- from DA:O, depending on what happened to Connor, Redcliffe will be a different place in DA:I, and the dialogue as you travel around town and talk to people will be affected. Other times it's just a small mention of something that happened.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on November 17, 2014, 10:08:41 AM
When's your birthday Rob? Should be pretty close to mine (4th).
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on November 18, 2014, 10:44:56 PM
December 13th.  I feel like it's impending doom at this point...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on November 24, 2014, 07:21:09 PM
Wow, a lotta hate for the AC series

Deservedly so.

I played the first one, and it actually made me angry at how bad it was.

I've never gone back to the series. Just terrible, terrible games.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on November 24, 2014, 08:40:11 PM
I thought Assassin's Creed 2 was... fine.  I mean, it's a character-action-checklist game, with some parts better than others.  When the stealth's good, it's great.  The platforming / climbing is pretty good, too, and the historical settings are usually pretty interesting. 

However, the only one in the series I played was AC2, and it didn't make me want to play any more of them.  If I wanted to complete a checklist of collectible items and explore a large, beautiful space completing quests, I'd much rather play a Bethesda game, a BioWare game, or XenoBlade Chronicles. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on November 25, 2014, 12:26:22 PM
I never actually played AC one and people tell me the combat and all that stuff is pretty terrible, but hey, it was a new ip then and they had a lot of time to improve things. Ac two and brotherhood hit a good balance of things and I enjoyed it a lot more, minus the counter button being instant win for combat. The new dragon age does actually take quite a few elements from assassin's creed I feel, mainly the collectathon stuff, the liberating areas and gathering resources/allies. Dragon age does a good job of tying all the side stuff into the main goal of strengthening your forces and it does feel like your army is growing so it doesn't feel like I'm collecting feathers just for the sake of doing that or filling meters.Plus there's a lot of interesting background stories and things in the world, I'm like 60 hours in now and just more curious about the world and culture.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on November 30, 2014, 10:49:11 PM
Guys can we please stop with the Steam circlejerk?

It's hard enough to avoid around other parts of the internet. This used to be the one place I could avoid it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on November 30, 2014, 11:13:12 PM
I'm torn. I want to tell you what you want to hear since you're listening to us, but I basically guarantee the Steam love ain't going anywhere.

Sorry!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on November 30, 2014, 11:27:56 PM
....why is it a problem that we love Steam?  Is it a bad thing that games like FF13 and Valkyria Chronicles are on a new platform for more players to experience and appreciate?  Is it wrong to want great sale prices that allow gamers to try out lots of different titles without having to pay full price or rely on trade-ins and used copies?

Trust me, the consoles will be getting a lot of love here in the next few months (Bloodborne, anyone?), but I don't really understand the hating on our love of a platform. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on November 30, 2014, 11:45:22 PM
First it was nothing but how much you hate JRPGs, now it's just "JRPGs need to be on PC".

It's just tiresome.

And by the way, calling the reaction to what looked full on micro-transactions in Just Cause 3 as "faux outrage" is horse shit and anti-consumer.

I'm torn. I want to tell you what you want to hear since you're listening to us, but I basically guarantee the Steam love ain't going anywhere.

Sorry!

It's too bad you guys seem more interested in pushing an agenda than talking about games.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on December 01, 2014, 12:39:07 AM
Embrace the future, Lard.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on December 01, 2014, 01:12:37 AM
Lard, I really don't think it's fair to attack me as the JRPG hater.  True, I'm not a big fan of games like FF13, but I just spent some time on the last show arguing the merits of SMTIV, talking about how much I love Dragon Quest and want 7 brought to America, and on our newly recorded show I talk about how much I'd love to see an HD version of the three Xenosaga games.  Hell, I continually sing the praises of Xenoblade and talked about it in relation to another high profile release.  Just because I don't love every JRPG doesn't mean I hate all of them.  I'll be giddy as a schoolgirl when Persona 5 is released.  That's a fact.

And yes, I want to see games available for everyone to play.  It's great to see more JRPGs on Steam because up until recently there's been a giant gaping whole in the market for PC gamers interested in those types of games.  I'm platform agnostic, but I want games available to everyone.  I was happy to see FF13 on 360 so more people could play it.  And we have developers now asking gamers to speak out on the games they want to see released.  We all want to see Suikoden on the PSN store, and the game's director wants people to request it so it eventually comes out.  I want gamers to speak with their wallets and I want developers to listen.  I'd say that's a very positive agenda right there.

Now, to the anti-consumer accusation, that was in relation to a rumor about a game that wasn't even announced yet.  Click-bait articles were circling the web before Just Cause 3 was even announced.  That's called fishing for page views and retweets.  There's no news story there.  Are we supposed to have a news article for every idea that happens behind closed doors?  How can we be outraged over ideas and thoughts?  Hell, that's outrage over POTENTIAL ideas and POSSIBLE thoughts.  Wait until there's actually news before reaching for the torches.

Stephen was quick to point out that the practices by Ubisoft with AC: Unity were clearly anti-consumer, and I completely agree.  I believe there is a huge difference between obfuscation and rumor/conjecture.  And we started the entire discussion around the anger for FREE Witcher 3 DLC and I jumped on that with the Just Cause 3 story that was based around rumored screenshots. 

I don't mean to jump down your throat, Lard, but the accusation of being anti-consumer really hurt me both as a gamer and as a member of this site.  I would never try to persuade our readers/listeners on anything I don't completely believe in.  I wrote my review of Lords of the Fallen.  I didn't like the game, and I gave reasons for my dislike and disapproval.  That's more than enough from where I'm standing.  I don't feel the need to write a million click-bait articles to try and get more site hits.  I made my point in the most professional manner I could.  I don't understand the anger and rage over AC: Unity now because, from where I'm standing, the past three AC games had similar problems and lacked a great deal of polish.  This isn't news to me.  Where was all the outrage when ACIII had completely broken chase sequences?  Why weren't more people posting articles about the save bugs in Lords of the Fallen?  Again, I think there's far too much click-bait directed at high profile releases instead of properly informing consumers of the quality of a product. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on December 01, 2014, 01:18:58 AM
I always push my own personal agendas. It's why I'm so charming and handsome.

Also I can see why you'd think we hate JRPGs. All that time spent talking about how much I love Persona Q, Kingdom Hearts, Type-0, Valkyria Chronicles, and our lengthy discussion of FFXV definitely give that impression.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on December 01, 2014, 01:23:51 AM
I always push my own personal agendas. It's why I'm so charming and handsome.

(http://i.imgur.com/M4oum6P.gif)

I bought an agenda last year intent on using it and it had really pretty pictures in it and on it.... I barely used the thing.  I push agendas...AWAY.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on December 01, 2014, 01:28:34 AM
calendar.google.com is all the agenda I ever need, and it sends push notifications straight to my phone
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on December 01, 2014, 04:57:48 AM
They talked about relevant gaming stuff, I don't see anyone pushing "agendas". This image never felt more appropriate.


(http://www.titaniumteddybear.net/wp-content/uploads/2012/10/stop-liking-what-I-dont-like.jpg)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 01, 2014, 12:45:49 PM
Embrace the future, Lard.

Fuck no. Heinlein and Bradbury were wrong. The future is terrible.

Now, to the anti-consumer accusation, that was in relation to a rumor about a game that wasn't even announced yet.  Click-bait articles were circling the web before Just Cause 3 was even announced.  That's called fishing for page views and retweets.  There's no news story there.  Are we supposed to have a news article for every idea that happens behind closed doors?  How can we be outraged over ideas and thoughts?  Hell, that's outrage over POTENTIAL ideas and POSSIBLE thoughts.  Wait until there's actually news before reaching for the torches.


Screen shots come out showing the game had microtransactions.

The studio developing the game tweets "Micro-transactions, subscriptions, and other biz models will be the next generation of games. It is that simple".

www.google.ca/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&ved=0CCYQrAIoAzAA&url=http%3A%2F%2Fwww.neogaf.com%2Fforum%2Fshowthread.php%3Ft%3D722389&ei=bKh8VJCbGYLLoASx9ICABw&usg=AFQjCNEDSx0c48a8SplGo1Jo0hxGcslsIw&bvm=bv.80642063,d.cGU

And you're calling it faux outrage? Doesn't matter whether the game was out or not, people have a right to be upset about anti-consumer practices like that.

And you calling people entitled for it *is* anti-consumer.

Also I can see why you'd think we hate JRPGs. All that time spent talking about how much I love Persona Q, Kingdom Hearts, Type-0, Valkyria Chronicles, and our lengthy discussion of FFXV definitely give that impression.


Not what I said, but it's easier to make a smart ass comment than actually read.

The whole PC Masterrace bullshit of "anything is good ..... as long as it's on steam - otherwise it sucks" is just passe and lame.

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on December 01, 2014, 01:33:00 PM
Fuck no. Heinlein and Bradbury were wrong. The future is terrible.

Have you read Philip K. Dick?  You might like him.  His stuff tends to have pretty grim futures, but man, it's good.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on December 01, 2014, 02:01:57 PM
The whole PC Masterrace bullshit of "anything is good ..... as long as it's on steam - otherwise it sucks" is just passe and lame.

Is there anything wrong with someone favoring a specific outlet for their gaming?

Also, while they don't speak of Steam often (which is weird as you seem to say they do it all the time), I believe it is worth mentioning that Valkyria Chronicle sold gangbuster on Steam on its first week.
Why would we be against Sega making their game available to a broader audience? There apparently was a clear demand and the money doesn't lie.
With any hope we'll see more of those.

(heck, I'm super thrilled myself that the recent musou games are available on Steam now. Do you know how much of a pain in the ass it was to get those games? ok... now that much of a pain, but they were 90$+ because of import)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on December 01, 2014, 02:28:51 PM
The whole PC Masterrace bullshit of "anything is good ..... as long as it's on steam - otherwise it sucks" is just passe and lame.

I hate when people tout superiority of one system over another, that "PC Master Race" or being dubbed a "Nintendo Fanboy/girl" is a pointless and childish version of being a show off or that "I got something you don't" mentality.  If you play something and love it then it's worth it, no questions.  But I definitely think Steam deserves credit for delivering a TON of titles and getting a lot of talented work out there that otherwise might not have had a home or a venue. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Rucks on December 01, 2014, 02:42:16 PM
Quote
"Micro-transactions, subscriptions, and other biz models will be the next generation of games. It is that simple".

God this depresses the shit out of me...


I've always known that at some point I'd get sick of game companies trying to extract more money from me, and it's this kind of thing that really seems like a deal breaker. 


Note: I have never used steam.  This is almost solely because I have a small group of friends who, for one reason or another, have never owned a console system.  So I get screamed at about the latest Humble Bumble on an almost monthly basis.  Really off putting


PS. I'll probably buy the fuck out of the steam box if it ever comes out
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 01, 2014, 03:45:06 PM
Micro transactions aren't the next generation of games, they are already here. They've been here for a while. They are some of the most commercially successful games.

That doesn't mean you need to play any of them. If anything the market for quality, inexpensive games has improved at the same time as micro nonsense (I don't think the two have a causal relationship, just that it is one new pricing structure out of many we've seen over the last few years in gaming).

To me the micro transaction thing is an immediate turnoff because I EXPECT that the game will be terrible BECAUSE OF the presence of micro transactions - i.e. the gameplay will be designed to extract money from me, not provide me with a quality gameplay experience.

But there are instances where the game can be quality and still survive on microtransactions. Path of Exile immediately comes to mind.

I don't have a problem with a different model for charging for your game EXCEPT insofar as it influences the design of the game itself in negative ways (the real money auction house in Diablo III, for example, which clearly impacted major design decisions in the original PC version).

What I'm getting at here is I think it is a mistake to just assume micro transactions as a thing are AUTOMATICALLY anti consumer. Hearthstone is an excellent example - if you have a limited budget, Hearthstone is something you can absolutely enjoy for free (I do!) without ever spending money on, but is supported entirely by players who want to spend that money.

If anything, for - whatever you call us, "old school", "core" - whatever we are as gamers that are into this medium enough to parlay about it on a message board - if anything the presence of microtransactions makes it HARDER to convince us that your game is worth playing precisely because the notion itself has become associated with "paying for a cooldown" crap. That does not mean though that it is the only way to implement it and still make money.

So I'm not against it as a concept, I just don't like crummy, cynical game design. And often the two go hand in hand, but it is almost certainly not fair to call micro transactions universally anti consumer. I just don't think that is the case.

If you had told me a game of Path of Exile or Hearthstone's quality would EVER exist and be free to play 10 years ago, I would have said you were completely insane. But due to creative pricing LIKE micro transactions, they really are.

EDIT - Also I did not know there was even a THING where Steam AS A PLATFORM was something people got upset about. Clearly I am out of touch (I certainly have heard arguments/complaints about Steam as a business model).
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on December 01, 2014, 04:22:59 PM
*slow clap of approval*
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Yggdrasil on December 01, 2014, 09:35:35 PM
I just want to quickly mention that the small entry Wikipedia has about PC Master Race (http://en.wikipedia.org/wiki/PC_Master_Race) is surprisingly accurate.

I recommend you guys read it, if only for curiosity.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on December 01, 2014, 09:59:44 PM
I just want to quickly mention that the small entry Wikipedia has about PC Master Race (http://en.wikipedia.org/wiki/PC_Master_Race) is surprisingly accurate.

And concise!  I didn't know where it came from.  The unfortunate thing is when people take it seriously to say that PC gamers are actually better.

As far as Steam, I actually used to hate it.  Even mentioned it in my PC review of Torchlight.  But I didn't say why... and now I have no idea why I didn't like it.  I wonder if it was that I wanted physical copies of my games.  Or maybe it didn't work as well all the way back then (2010).
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 01, 2014, 10:08:10 PM
I learned something today.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on December 03, 2014, 01:35:20 PM
I'm just going to drop this here

(http://i2.kym-cdn.com/photos/images/newsfeed/000/839/623/310.gif)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on December 03, 2014, 02:44:08 PM
I love good video games on any platform they're available. (*'-')b I don't know why this is a debate.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on December 03, 2014, 03:18:09 PM
I love good video games on any platform they're available. (*'-')b I don't know why this is a debate.

stop with your logic, you
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Yggdrasil on December 03, 2014, 03:34:33 PM
I don't know why this is a debate.

I already answered that question. ~_~
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 03, 2014, 03:59:27 PM
I don't know why this is a debate.

I already answered that question. ~_~

The Misconception: You prefer the things you own over the things you don’t because you made rational choices when we bought them.

The Truth: You prefer the things you own because you rationalize your past choices to protect your sense of self.

http://youarenotsosmart.com/2010/05/19/fanboyism-and-brand-loyalty/
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Rucks on December 03, 2014, 04:02:28 PM
My only real issue with it has much less to do with the platform itself and more to do with the kind of people often associated with "PC Master Race" being the kind of people who complain about things like frame-rate, texture pop-in, render distance and a myriad of other things that make them sound snobbish and elitist.  It's the same kind of people who are constantly trumpeting about how glorious their screen resolution is, and want to look down on me for not caring about their dual cable systems.   If using Geralt to slice a bunch of monsters into a 1000 pieces is somehow impossible for you to enjoy in anything less than 15360x8640 pixels of Wide Quad Graphics Display, you need to get bent.

Not dealing with those people is worth missing out on playing anachronox or planescape for only 10 bucks
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on December 03, 2014, 04:41:55 PM
Not dealing with those people is worth missing out on playing anachronox or planescape for only 10 bucks

You could get Anachonox for 2.99 and Planescape for 3.99 last week on GoG.

http://isthereanydeal.com/#/page:game/price?plain=anachronox
http://isthereanydeal.com/#/page:game/price?plain=planescapetorment

Please don't hate me ;_;
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on December 03, 2014, 04:56:29 PM
My only real issue with it has much less to do with the platform itself and more to do with the kind of people often associated with "PC Master Race" being the kind of people who complain about things like frame-rate, texture pop-in, render distance and a myriad of other things that make them sound snobbish and elitist.  It's the same kind of people who are constantly trumpeting about how glorious their screen resolution is, and want to look down on me for not caring about their dual cable systems.   If using Geralt to slice a bunch of monsters into a 1000 pieces is somehow impossible for you to enjoy in anything less than 15360x8640 pixels of Wide Quad Graphics Display, you need to get bent.

Not dealing with those people is worth missing out on playing anachronox or planescape for only 10 bucks

Do you even deal with people on console communities. If you don't, why do you think you would have to deal with the PC community too? I play all platforms and I'm completely isolated in all of them ahah
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Frostillicus on December 03, 2014, 04:58:42 PM
I've only recently begun serious gaming on my PC. I've made that move because I'd rather spend $150 on a graphics card upgrade and $10-$30 per game (in most cases), than blow hundreds on a console and it's incredibly overpriced games (most of which seem to be action- oriented sequels that already have 4 or 5 installments, anyway). It will still probably cost less to upgrade my PC again in a few years, than the consoles will at the time. I am a parent, and simply don't have that kind of cash flow to throw around these days. *Of course, this is just me and my situation. I'm explaining my own methods and reasonings.

I can see why PC gamers are all hullabaloo about the graphics, frame rates, and such. It's true how amazing games can look and operate compared to consoles. Personally though, I see no reason to look down on someone who would rather play PS3/4, or even a Colecovision (respect), or whatever. I believe that kind of condescension is done by petty and simple sheeple who have no real sense of self worth, and like to attempt to measure it by the perceived awesomeness of their possessions and personal preferences. Nearly hollow vessels of hot air and bullshit, if you will...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Yggdrasil on December 03, 2014, 04:59:48 PM
@dyeager: Haven't seen that site linked in a while.

Either way, alternatively you could also just say that the 'PC Master Race' deal really is, in short, about a joke that ironically became a "weaponized joke".

The need to justifying personal purchases to others and self-control not being much of a thing online also contributed to years of pages and pages of shallow arguments and lame(?) jokes on gaming sites, forums, etc.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 03, 2014, 05:09:00 PM
Dealing with people is a choice you make to engage with them. Owning a PC doesn't mean you have to deal with idiots. I reply here because it is a choice to engage with a thoughtful gaming community. The rest I dutifully ignore.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on December 03, 2014, 08:27:26 PM
Dealing with people is a choice you make to engage with them. Owning a PC doesn't mean you have to deal with idiots. I reply here because it is a choice to engage with a thoughtful gaming community. The rest I dutifully ignore.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 08, 2014, 12:08:21 PM
I'm just going to drop this here

No ownership. No consumer rights. Don't give a shit about the frame rate - as long as it's stable.

Gaben is the worst thing to happen to gaming. Worse than EA, worse than Activision, worse than the crash after E.T.

Have you read Philip K. Dick?  You might like him.  His stuff tends to have pretty grim futures, but man, it's good.

Yep, have about 12? of his books - I've actually lost count. Have two or three short story collections as well.

He's great, though his later stuff is a little wonky.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on December 08, 2014, 02:21:13 PM
The no ownership thing is pretty bullshit. PC is an universal platform with eternal backwards compatibility. Just because something is digital, it doesn't mean you don't own it. I see my steam games lasting longer than fiddly cartridges that will inevitably stop working 20-30 years from now and let's not forget the problems that come with hardware, you want to play your PS2 games 20 years from now, well you better have an old ass HDTV or CRT if you don't want to see games through the eyes of an elderly 92 year old man with cataracts in like 8k tvs or whatever resolutions TV's will be at the time(the solution to this problem is emulation) and you better pray that you don't have to find another PS2 because hardware doesn't last forever, digital goods have a higher lifespan if the service is competent. I totally get the appeal of owning physical games, in fact I have a sizable video game collection that will hopefully keep growing but I'm not going to engage in cognitive dissonance about it.
Steam isn't going anywhere any time soon, if ever, there is absolutely no reason to think that you don't own those games, if for some unbelievable reason Steam went under, they could easily disable the DRM off all the games before shutting down or you could simply crack the damn games and save them forever on a hard drive or whatever and in the case that you are unable to do this, even though I am totally against piracy, there are positive aspects to the scene in terms of preservation and cataloging(I hope this isn't against the rules, I'm simply discussing the invisible positive ramifications of the existence of piracy). The physical market for PC isn't dead either, I can go to a store here and find physical versions of games like Resident Evil Revelations, Sonic Generations and what have you for 5 euros or less.

Obviously you can choose to play wherever you want and that's no one else's business, I'm just refuting one of your points.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on December 08, 2014, 02:33:39 PM
^ Amen.

It's been my primary reason for digital gaming is because I don't trust the durability of consoles and the software CDs.  I'd love it if games were "preserved" digitally and the more the better; I actually get somewhat baffled by this necessity to own physical copies as a matter of principle when other options aren't available (like The Legend of Heroes or Phoenix Wright 3DS or other titles where a company couldn't justify the spending for physical copies); of course when it IS an option, I don't begrudge that either. 

I'm super happy SuikoII is finally getting "re-released" even if it is only digital.  Sure as hell better to pay the max $10 then >$100.  I want more, bring Star Ocean, Valkyrie Profile, bring the PSP library, release whatever the fuck on Steam, and so on.  I believe games are a form of art and it'd be great if it was preserved, even if digitally.

I'm pretty indignant about this so sorry if I use more 'passionate language' (and I know this is a bit off-topic from PC gaming "master race" or whatever the fuck), but the grudge against digital is so baffling to me.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on December 08, 2014, 02:58:53 PM
^ More truthfacts

While we are at it, let's talk about consumer rights. The thing here is the resale possibility of physical goods. There are several other advantages that in my eyes trample the ever living shit out of the possibility of reselling games..

First of all, if you are reselling games to a store you are going to get like 2 cents for a game that you paid 60 dollars for(I'm obviously being sarcastic here, I know it's not as terrible). This is moot if you sell the game through other avenues.

We are at an age where information is absolutely overwhelming, you can know so much about a game before even buying it, thus greatly reducing the risk of taking the chance on a game.
Let's not forget to address the elephant in the room. I could easily go to Steam/Humble Bundle/GOG/whatever in a time of sales, spend 200 euros on games and if I wanted the console versions(let's not forget that more often than not these are versions riddled with technical issues that admittedly are not a huge deal if you don't care too much but it's still a nice bonus to have a smoother experience) I would pay like 500-1k or more, the price is something that also easily makes up for any possibility of getting screwed for buying a shitty product(something that is incredibly naive, if improbable at this day and age tbh.).

Sharing games?
Well I have steam family sharing with a couple of friends amounting to a library of over 500 games combined. How this works is that as long as your friend is not playing any game currently, you have access to their entire library of games unrestricted and you can play a ton of their games without paying a single cent. Lending a physical game is less convenient and it's just one or a few games, not an entire library. The catch here is that if your friend does nothing but play games on his PC, this is useless but honestly I think most adults have a ton of responsibilities and whatnot so you are always going to find long openings to access their games(this is very relative but I have friends that have a ton of games and I almost never catch them playing anything.).

No price gauging, Suikoden II like Dice mentioned for example.

Other non consumer rights related stuff:
It's better for developers, digital stores get less money from each sale as opposed to physical retailers.
It also allows for smaller teams with no economical power to publish physical games to have an avenue to put the game out there.

And for me personally, I never sell the physical games I buy because I always buy them with the intent of keeping them so these "consumer rights" mean jackshit to me, of course this is a personal stance and thus of limited relevance but you might find yourself in the same situation.

Plus digital services like Origin already allow you to ask for refunds on digital games for a certain period of time after purchase, let's hope Steam follows suit.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on December 08, 2014, 03:01:26 PM
Digital all the way.

*except for my KH1.5/2.5 CE and I never buy CEs but it's KH so there you go.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 08, 2014, 04:26:38 PM
I've basically gone digital with everything it is possible for me to go digital with - books, music, games, etc not just because of all the reasons listed above, but:

1) I have regularly purchased things twice or even three times just because I've lost a thing in a move, lent it to somebody, etc - not as much of a concern with digital
2) I hate clutter, I'm basically an anti hoarder and will throw things out even if I might need them simply because I hate having stuff lying around the house

I'm actually really interested to hear what the downsides are though.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on December 08, 2014, 04:36:41 PM
Off the top of my head, you don't have a tangible physical thing which is something some people value(in your case a disadvantage actually) and there is a risk of products losing a lot of their monetary value what with the insanely reduced prices of digital goods and constant sales(at least video game wise), it might be hard to maintain a sustainable business if consumers aren't willing to offer up the money for bigger and costly endeavors with the "wait for sale"/"Ill wait until it's 2 dollar" mentality in a theoretical all digital future, if this was a thing that happens in the future, I think the prices of digital games would inevitably rise in response or the minute things are really all digital the sales won't be as frequent and as dramatic because there are no other avenues to buy the games.
Having a market for physical goods and people interested in them is healthy for the industry in that sense I believe.

This is a thing that relates to this - http://www.gamespot.com/articles/nintendo-explains-why-its-digital-games-are-not-less-expensive/1100-6415997/
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 08, 2014, 07:18:34 PM
The no ownership thing is pretty bullshit. PC is an universal platform with eternal backwards compatibility. Just because something is digital, it doesn't mean you don't own it.

Except digital platforms are specifically designed so you don't own your content - Steam, Netflix, itunes, pick whichever one you want.can

You can think what you want, but don't call something bullshit when it isn't.


I've basically gone digital with everything it is possible for me to go digital with - books, music, games

And people like you are the reason I can't have nice things. I don't even get a choice of what format I want to buy.

Just digital or nothing - and you are making it possible. Thanks a lot.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on December 08, 2014, 07:48:40 PM
The no ownership thing is pretty bullshit. PC is an universal platform with eternal backwards compatibility. Just because something is digital, it doesn't mean you don't own it.

Except digital platforms are specifically designed so you don't own your content - Steam, Netflix, itunes, pick whichever one you want.can

You can think what you want, but don't call something bullshit when it isn't.

That is true - you explicitly do NOT own the content you pay for.  See the regrettable incident wherein Amazon removed books from people's Kindles (http://www.nytimes.com/2009/07/18/technology/companies/18amazon.html).  They did say "yeah, we handled this badly," but it was still a pretty clear statement on the ultimate ownership of Kindle ebooks.

In the case of games, Steam could decide to no longer support a particular game and remove it from their library, which would remove it from yours as well, unless you have it installed somewhere.  In addition, it is possible to completely lose access to an account, which would mean that you no longer have access to the content you have paid for there.  Even if it could be argued that the account owns that content, it is still the account that owns it, not you.  It's a small distinction, but an extremely important one.

Does that mean that I'm totally against purchasing books and games digitally?  No.  I buy digital and physical versions of both books and games.  Which I choose for a particular book or game varies depending on the circumstances.  Under the right ones, I've even purchased a digital copy of something I already own physically, for convenience sake.  For example, when I wanted to read The Stand again, and the ebook was extremely cheap, I bought it rather than lug around my giant hardback.  Same goes with my copy of the Ramayana books, which are several thousand pages long altogether, but which went on sale for $1.99 for the entire series in ebook.  I still have and love my physical books, but it was worth $2 to have an electronic copy as well.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 08, 2014, 08:17:43 PM
The difference is you have a choice of which format you wanted to buy the Stand in.

I get no choice with Yakuza.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on December 08, 2014, 08:25:31 PM
The difference is you have a choice of which format you wanted to buy the Stand in.

I get no choice with Yakuza.

Yeah... I'm kind of bummed about that one too.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 08, 2014, 10:24:52 PM
The no ownership thing is pretty bullshit. PC is an universal platform with eternal backwards compatibility. Just because something is digital, it doesn't mean you don't own it.

Except digital platforms are specifically designed so you don't own your content - Steam, Netflix, itunes, pick whichever one you want.can

You can think what you want, but don't call something bullshit when it isn't.


I've basically gone digital with everything it is possible for me to go digital with - books, music, games

And people like you are the reason I can't have nice things. I don't even get a choice of what format I want to buy.

Just digital or nothing - and you are making it possible. Thanks a lot.


I dunno, I feel like I have a lot of nice things on lots of different devices now wherever I go.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 08, 2014, 10:44:57 PM
You and only you. Christ, talk about selfish.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 08, 2014, 10:59:27 PM
I trade digital games with my friends regularly.

Also since my wife and I share accounts for books, music, and movies when we make a purchase we can both use it right away. This is great for new books we both want to read - we only have to pay for one copy. It's also neat if she buys a song/album at work - I can listen to it right away at work also.

I do agree there is progress to be made to legally protect certain consumer rights, but overall my experience with digital has been nothing but positive and has saved me a lot of money.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 08, 2014, 11:03:57 PM
Also I do realize there is a big distinction between trading a gift game on steam and actually being able to trade used games - they are basically not the same at all so it is probably disingenuous of me to bring that into the equation since that is basically swapping gifts on Steam, not lending a game. Point taken there.

EDIT: Doesn't Green Man Gaming allow trading of digital content on their platform? I've never used it but I believe they allow it through their client. I'm unfamiliar with how they enforce that though.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on December 08, 2014, 11:30:56 PM
You and only you. Christ, talk about selfish.

I feel like you're being unreasonable here.  Everyone's trying to understand your point of view, be supportive of your desire for physical versions of your media, and recognize the advantages of that over digital, but you don't seem willing to do the same for their point of view.  It's time for this discussion to be over.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 09, 2014, 12:05:27 AM
Tooker is being reasonable and that's about it.

Everyone else is just "Fuck yeah digital! Fuck your opinion!"

Unless you consider calling my points about ownership of digital media "bullshit" as "being supportive of my desire for physical versions of my media".

Don't act like there's been a conversation. There hasn't been.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Eusis on December 09, 2014, 01:27:13 AM
Everyone else is just "Fuck yeah digital! Fuck your opinion!"

They're being more "man I really like digital myself!" rather than fuck your opinion, you're doing more of THAT if anything.

And if I was going to be angry about this with anyone it'd be Apple rather than Valve, Valve made a compromise between increasingly bullshit DRM and something resembling proper ownership, while Apple outright launched and made in vogue a type of platform where physical isn't even practical to implement, but really it seems like this was an inevitable trajectory as SOMEONE was going to push it. And both have their pros and cons, in that physical can leave you free from the nonsense of updates modifying a product in an undesirable way or being outright taken away from you short of physical seizure, but by the same token that means keeping it is YOUR responsibility and not just a matter of remembering a user name/password or having to contact the company if you do lose them for whatever reason, and there's a lot of investment needed to get a game out physically that may not be justified given the game's actual appeal or budget.

Taking the option away entirely across a platform where it shouldn't have to happen like the Xbox One originally would have IS frustrating, but proving the option is not the same as the platform holder deciding that for all games, period, and certainly it'd be selfish on your part to say a game shouldn't have even come out if it can't come out the specific way YOU want it to come out.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on December 09, 2014, 02:43:53 AM
Tooker is being reasonable and that's about it.

Everyone else is just "Fuck yeah digital! Fuck your opinion!"

Unless you consider calling my points about ownership of digital media "bullshit" as "being supportive of my desire for physical versions of my media".

Don't act like there's been a conversation. There hasn't been.

I'm confused too because in the last four pages most of your comments have been either this(^) long or a little longer than this...  we've been writing paragraphs about our perspectives. 

If you wanna talk, you gotta give us more to work with.

I'm a bit tired and having a pissy-ass day to quote everything back, but please feed us more information about your exact problem here and try to quote us a bit more in your rebuttle.

Gaming is a business and it can't always sway the way you want.  A sad, shitty reality, but we deal with it somehow.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Holykael1 on December 09, 2014, 06:26:52 AM
You guys brought up some good points, the EU has already been working towards providing more consumer rights when it comes to digital goods and hopefully in the future some of those concerns will be resolved.
I understand that in the literal sense you don't own digital games but in the practical sense it's basically the same thing(the concerns mentioned are highly unlikely events, I'm not really sweating over it personally, statistically speaking these "catastrophic" events must be lesser than 1% given the volume of things being sold and the number of costumers) and there are ways around dealing with a banned account(most of the time if you didn't do something completely asinine, they will reinstate your account if you make enough noise) and as for the possibility of removing a product from the store if it's anything like PSN for example where they removed UMvC 2 or whatever, people who "owned" the digital game still had access to downloading the game even though it was pulled from the store.. And ultimately like I previously mentioned if something is on the internet, it's there forever.
Let's not forget that physical things can be lost/stolen/damaged/degraded and whatnot too. Nevertheless I think it's important that both options exist, ideally you want a physical market to coexist with a digital one. Plus I don't really trust the longevity of a digital purchase in the console environment.

I wouldn't get worked up over this discussion, you can do whatever you want. Reiterating the "Live and let live" sentiment.

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: dyeager on December 09, 2014, 09:41:06 AM
I certainly have no objection to physical media. I agree it is a good thing that both types continue to exist - more options are better for the consumer. In the end for me it is really about price and convenience, but I'm sure Lard also has excellent reasons to prefer physical media and I know we've got a lot of collectors here that certainly still prefer it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Grainofariver on December 16, 2014, 09:40:16 PM
 So, uh, I see that there's a massive debate over physical vs digital media, but I want to interrupt quickly with some thoughts on the latest episode. I know I'm late on this - I've been catching up on podcasts while playing Neverwinter Nights (which I bought on the recent GoG sale because I lost the play disc for my physical copy), but I'm hoping better late than never applies here, because I think it certainly applies to the western release of Tales. I'll not pretend that I'm not insanely biased towards the series. I did feel a little thrown off by the opinions here though, because they didn't seem very fair. Obviously it's not fair of me to expect everyone to know the details of a game's history, but the context (framing?) of many criticisms rubbed me the wrong way. I don't want to make a list because I fear I will come across as "LET ME EDUCATE YOU ABOUT MY FAVOURITE GAME SERIES" (which I fear I might already be doing), but as an example: Putting aside Hearts R and Symphonia, both of which are re-makes, Tales hasn't actually had a new mothership title since Xillia 2 in 2012, which makes the context about yearly releases false. That's not to say that you didn't make good points: I do agree that the Xillias have problems (I haven't played Hearts R), but the context (framing?) of the arguments bothers me.

 I love your podcast, and it has provided a great background to NWN. As I said earlier, I don't expect everyone to know every detail of a game's release history, but as an RPG podcast that clearly has a great love of the genre, it felt very off putting to hear so many unfair or incorrect statements about an RPG. Hopefully we can all look forward to Tales of Zestiria, which despite coming out next year, has been in development since the (Japanese - 2011) release of Xillia 1.

 I'll let everyone get back to arguing about physical vs digital now.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on December 17, 2014, 12:09:40 AM
Xillia 2 in 2012, which makes the context about yearly releases false.

It depends as here in NA the yearly release has been true since the 'year of tales' was announced.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Grainofariver on December 17, 2014, 12:55:23 AM
Xillia 2 in 2012, which makes the context about yearly releases false.

It depends as here in NA the yearly release has been true since the 'year of tales' was announced.

While true they made no developmental changes with the western releases. Tales of Graces, released in 2009, was the last mothership title before 2011's Tales of Xillia. Thus the comparison to an annualized series like Assassin's Creed is false or unfair.
Sorry for not being clearer on that.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on December 30, 2014, 12:36:57 AM
Xillia 2 in 2012, which makes the context about yearly releases false.

It depends as here in NA the yearly release has been true since the 'year of tales' was announced.

While true they made no developmental changes with the western releases. Tales of Graces, released in 2009, was the last mothership title before 2011's Tales of Xillia. Thus the comparison to an annualized series like Assassin's Creed is false or unfair.
Sorry for not being clearer on that.

I think the idea may be that with the studio constantly pushing out something major every year, it takes development's attention away from the next big thing that isn't a port.

But anyway, for Rob: play SH2 or you're doing yourself a disservice, then play SH1 and be amazed by the improvements made between them.
SH2 (iirc, besides the director's cut) doesn't have any superbosses that involve min-maxing or exploiting the mechanics to extreme measures, and the twists at the end are pretty damn good/original.
The difficulty is generally right around the level of being challenging but you should be able to scrape by and barely get out alive.
And the only things I imagine you may not like so much about it are the Judgment Ring and dungeon linearity, but they were like that in SH1 so if you didn't have a problem with it then, you should be okay now.
Play it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on December 30, 2014, 11:18:11 PM
Actually really liked Evil Within. Though I tended to overthink a lot with the boss fights thinking there was a special gimmick or something, when in reality they all boiled down to just shooting them a ton. Also, some of the trap gimmicks were super annoying.

The idea of more Theatrythm style games is cool, even though I don't really know any music from the dragon quest games besides the main theme and level up sound. Capcom needs to steal this idea quick and just make a game of megaman/megaman x/ megaman .exe music, they need the moneys.

Curious to see how many people are excited for Final Fantasy Explorers, I'm pretty hyped for a 3DS game I can play online with people. But it seems from japanese reviews people are kinda disappointed with it as it doesn't have as much content as one expects from a monster hunter game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on January 21, 2015, 05:04:35 PM
Episode 90 is live.  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on January 21, 2015, 11:24:23 PM
I guess the Link in the new Zelda could be androgynous to let people decide Link's gender, and they won't confirm an official gender.
It'd give people a thing to talk about and bring attention to the series.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: MacGamer on February 09, 2015, 08:59:02 PM
I've got a topic idea for you guys that's been swirling around in my head - how we talk about games and how that affects others.

A year ago, Jim Sterling did an episode of Jimquisition entitled "Joy Begets Anger", which I will link here:

https://www.youtube.com/watch?v=sgPhxcfTXqY

Mr. Sterling's thesis centers around how a lot of gamers/video game critics are now feeling resentful when people like a game they dislike.  It got me thinking about how sometimes critics/reviewers don't realize the effect of what they're saying has.  In particular, sometimes critics/commentators - unintentionally or intentionally - insult gamers for their tastes in games and for liking/disliking certain games. 

What do you guys think?  Has discussing games gotten to the point where we're not only mad when someone dislikes something but when they like something?  Do you think critics think about what they're saying when they discuss the faults/strengths of a game?

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 09, 2015, 09:02:49 PM
A great discussion. I've seen evidence of both!

Heck, I might even have been guilty of one of them in the past, though hopefully not too much. Thanks for the question-- I'll bug Rob to bring it up in the next show!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on February 18, 2015, 01:05:51 AM
Dankest Dungeon is actually a thing, and it's a demake (http://www.ludumdare.com/compo/2014/03/27/dankest-dungeon-a-gameboy-roguelike-demake/) of Darkest Dungeon.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 18, 2015, 01:15:34 AM
Dankest Dungeon is actually a thing, and it's a demake (http://www.ludumdare.com/compo/2014/03/27/dankest-dungeon-a-gameboy-roguelike-demake/) of Darkest Dungeon.
edit: 3DS is considered mobile?

You're blowing my mind right now.

And personally, I don't think 3DS is considered mobile, I think it's considered 'handheld,' but maybe those are arbitrary distinctions in 2015. Mobile makes me thing smart-devices, handheld makes me think "dedicated handheld gaming console."
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on February 18, 2015, 01:56:45 AM
I heard you point that out after posting it, but yeah I feel similarly, it's a handheld or portable.
Also to answer Rob's thing about a game he should be playing with changing into a persona and Digital Devil Saga etc: Shadow Hearts 1 and 2 say hi.
edit: Also also, an interesting interview (http://www.siliconera.com/2015/02/03/redemption-rpg-turned-criminal-girls-invite/) to add perspective.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on March 03, 2015, 10:50:34 AM
Catching up on podcasts and listening to 88.

Thank god you guys brought up Grandia 3 when talking about aerial attacks.
Those were by far one of the best thing in the game.
They felt so awesome.

Yuki with Flash + Berserker into aerial attack just feels so powerful.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ultra7k on March 03, 2015, 03:22:16 PM
Re: Mickey and the Haunted House,

I had this book as a kid too...is this the one you were talking about?

Here's the narrated version on YouTube: https://www.youtube.com/watch?v=IznDzYDTNFE
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on March 03, 2015, 03:30:53 PM
ermegardaads... YES THAT'S IT. Although for some reason I don't remember Dolan and Pulto being there. The fog of memory I suppose.

A true classic, though.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on March 10, 2015, 11:35:36 AM
Episode 92 is live.  Enjoy!!!!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on March 21, 2015, 03:03:59 AM
I'm probably the only person that didn't get it, but about THAT game people kept telling Rob to talk about in the FF15 demo stream; what game?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on March 27, 2015, 12:13:35 PM
I was in the process of reviewing Bloodborne but couldn't even mention it. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ksunstar on March 31, 2015, 12:53:20 AM
Hello,
Kristina here. I really love the podcast. I think Derek and I are children from another mother because he likes almost every game that I like and we have other stuff in common too like pumpkin spice lattes!
I do have a question for him though. I am playing Atelier Shallie and I have played all the PS3 and Vita iterations as well as Atelier Annie for the DS and I think these might be my favorite games of all time. However, Atelier Shallie is really confusing me for one major reason. The life tasks system is doing something that I don't quite understand. Instead of telling you what your current objective is, it shows the objective that you already completed and then you have to press square or something and it shows the new objectives with a square box unchecked if it isn't done. While you are playing, if you do something that goes towards that uncompleted objective, a box pops up and instead of saying what you are working on, it says the completed thing so you have no idea what you just did and what it went towards.
For example, and I don't have the game up to give the exact thing but this should help, my objective is to open 3 treasure chests and it is under the heading swing 100 times which I already did. So when I open a chest, it says Swing 100 times and it shows 33% completion because I opened my 1st chest out of 3. I find this very confusing because I have to go into the menu and look up Swing 100 times to find out that I opened a chest towards the next goal. I wish it would just say Open Chest 1/3! I feel like I'm missing something because this is totally new to Atelier Shallie. The other games in the Dusk series didn't do this and it is extremely confusing.
It is starting to ruin the game for me because I have to keep going into life tasks to find out what I am working on and there are tons of them so of course, it is hard to keep track of them.

My other comments about the game is that I do like the removal of the time limit although I have always felt that the Atelier games should make you play with a time limit on the first playthrough and then remove the time limit for New Game+.

Other than that, keep up the good work. One thing that would be extremely helpful is maybe making a note as you go through the podcast about what games you talked about and putting all the games you talked about in the show notes. For example, I just started playing Dragon Age: Origins and I know there are a few shows about it where it's listed but I would like to pull up every show where you talked about it and that isn't as easy. And right now I am listening to #13 and someone is talking about Chaos Rings but that isn't listed in the description so I would never know which episode to listen to if I was playing that.

Just a small nitpick. Thanks for reading! I'm a 40 year old female gamer and sometimes I feel like the only one around so I love hearing the podcast so I can feel less alone!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 31, 2015, 01:05:42 AM
Welcome to the boards, Kristina!  Thought I should comment to let you know you're not alone.  I'm not a woman, but my wife is.  I'm 40, so feel free to guess at her approximate age. ;)  She loves games too, although I'll admit they're not generally her primary hobby.  Still, she loves 'em!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on March 31, 2015, 01:23:21 AM
Hi Kristina! Thank you so much for listening to the show, and kudos to your clearly excellent taste. ;D

Regarding the weird text for Life Tasks in Shallie, I honestly think that's a bug/localization error. I also encountered instances where I'd get progress on my task bar for, say, "Swing 100x" even though it was clearly going up whenever I jumped. It's kind of confusing, but like you said, you can usually check what the actual task is by going into the menu and pressing square to see a detailed rundown of any given objective. I didn't see that sort of issue pop up too often in my playthrough, so hopefully it doesn't cause you too much more trouble!

Incidentally, who did you pick as your heroine? I went with Shallotte. Y'know, if you're in Shallistera's story, that may actually explain why you've seen more weird Life Task errors, assuming they occur more frequently on her side. I just penned my review of the game this afternoon, so it should be up on the main site in the next couple of days. (Spoiler: I really liked it.)

Thanks for your feedback, by the way. I'll pass it along to Rob as well (although I'm sure he'll see the thread). And welcome to the boards!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ksunstar on March 31, 2015, 03:52:55 AM
I am playing Shallotte although I was considering restarting as Shallistera to see if it was better but maybe I shouldn't now. I'm in Chapter 4 and I think their stories are converging anyway. I'm sure I will play as both. I do really love the game but I really hope they fix this in the Vita version. I am a sucker and I will buy it for my Vita because I just love to give them money! I have bought each game twice now and it was probably only really worth it with Rorona Plus but I just love playing on my Vita. It's okay on my television but even though I have an enormous television, it is quite old and the words aren't quite as sharp on the screen so it is just easier to play Atelier games on a handheld.
I'm sure once I get used to it, it will be fine and I am more motivated to do it since you think it is really good.
My husband plays games too but more like Saint's Row and Skyrim and not so much the RPG's. I've been playing since Final Fantasy Mystic Quest on the SNES when I was 17 and I subsequently bought Final Fantasy 6 - 13 minus 11 as well as Chrono Trigger, Robotrek, Lufia: Rise of the Sinestrals, Lunar Silver Star Story, Shadowhearts, Xenogears and Xenosaga, Persona 1-4 to name the best ones. I took a small break when my daughter was born and sold almost all of my PS2 games and then 3 or 4 years ago, I missed them so much that I repurchased Shadow Hearts 1-3, Xenosaga 1-3, Dragon Quest 8, Final Fantasy 10 and 10-2 and Kingdom Hearts 1 and 2. Of course, I should have waited on the Final Fantasy and Kingdom Hearts as I didn't even have a chance to play them before the HD collections came out which I of course bought. I bought a PS3 to play Final Fantasy 13 a few years after it came out and I was a bit disappointed that I did that until the HD remixes came out and the Atelier games. Now I love my PS3 again. Of course, there is also the PSN store which I am seriously loving since Digital Devil Saga 1 and 2 came out.
I also own a PSP, of course the Vita, a Nintendo DS, a Nintendo 3DS and the new Nintendo 3DS (that I bought solely to play Xenoblade Chronicles 3D) and a Wii U that I mostly play Wii games on. I'm sure I will not buy a PS4 until FF15 and Persona 5 come out.
I really do have other hobbies such as Scrapbooking and painting but when I just went to sit down and chill there is nothing like a role playing game.

Okay, last thing and then I will be out of your hair. I don't know if this is a topic for the show or what but my 8 year old daughter is really starting to express an interest in role playing games. I am trying to decide which one to start her on but I'm having a hard time deciding. She can read but not as well as most 8 year-olds her age. I considered Pokemon but I'm not sure if there is something even more basic than that. I am open to anything on PC, any Nintendo system from the Gameboy to the 3DS and any Playstation game as long as it is available in the PSN store. I almost considered Final Fantasy Mystic Quest but I haven't played it in a very long time and I have heard a lot of people laugh about it in retrospect saying it isn't very good and I wonder if I just have retro nostalgia. I will probably emulate it anyway and see what I think but I would really like some other suggestions from people who have kids, nieces, nephews, etc. She is not like most kids nowadays who can play DS games before they can walk practically. She has severe ADD so it was hard until recently to even sit her down and get her to focus enough to even learn how to play Cars on the Nintendo DS where you just have to hit one button and move around the racetrack in a circle. She can read if the text stops but not if it moves too fast so it has to be turn based for sure. We play Disney Infinity together and that is fun but she really wants to play a game like the ones I play.

Okay, sorry for blabbing. Thanks for listening!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 31, 2015, 09:25:32 AM
Off the top of my head suggestion: my nephew is really... really into Pokemon, and I believe he started around 8.  He doesn't seem to mind reading, but he's not the best at it - any time he hits a biggish word, he tends to just guess what it probably is instead of actually reading it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ksunstar on March 31, 2015, 08:15:12 PM
I guess I should clarify that it would be helpful to know which older Pokemon people recommend. I have played Pokemon Y and I think it would be overwhelming for her with all the new features. I'm thinking about trying an older one and I am wondering which one to try.
Thanks!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Andrew on March 31, 2015, 08:28:02 PM
As someone who started playing Pokemon myself around the age of 8, I think you'd be surprised how easily she might catch on to X & Y.

Yes, there are a ton of new and complicated features available in the later entries in the Pokemon series (Blue/Red are definitely the simplest). However, most of it is optional - there's actually very little you must know/understand to progress through the game. Heck, when I was playing the early entries when I was little I didn't even understand attacks that inflicted status effects properly - I'd just give my Blastoise 4 water attacks. Terrible strategy, but I had a really good time.

Still, I would advise Omega Ruby/Alpha Sapphire over X/Y. I think they're a bit less overwhelming with their features and take a more traditional approach to game progression. If she's used to seeing modern games, handing her anything older than Platinum might not be that fun for her, and the 3D models in ORAS/XY are way more fun.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 31, 2015, 08:36:10 PM
I agree - Omega Ruby or Alpha Sapphire would probably be the best choice.  You get the awesome new look, but with the simpler gameplay of an earlier entry.  X and Y are great, but that 3D town with the big circle in the middle can be extremely disorienting.  I wouldn't recommend it to someone with attention issues.

(You make me feel old, Mr. R1ft - Pokemon Red and Blue were released in the US a few months after I got married...)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ksunstar on March 31, 2015, 08:52:22 PM
Thank you so much Tooker and Rift! And kudos to the excellent taste with Shadow Hearts which is one of my favorite games of all time! I don't even want to know how old I was when that game originally came out. Omega Ruby sounds really good except for the small issue that I have to share my 3ds which is going to be hard with Xenoblade Chronicles 3D coming out. Oh wait, I have on old 3DS! Woo, problem solved :)

Kristina
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on March 31, 2015, 08:56:26 PM
Shadow Hearts which is one of my favorite games of all time!

Hear, hear!
(https://31.media.tumblr.com/e333dab38f9915060d25faa52e35d1f1/tumblr_moo4np1zdR1qfeafco6_r1_500.gif)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dincrest on March 31, 2015, 08:59:03 PM
And the benefit of Pokemon is that other kids at school probably play too, so she can talk to them about it.  Somehow, Pokemon turns kids' ADD into a superpower where all the creative monkeys in their heads are actually working together as they strategize, battle, converse with eachother about Pokemon, etc.  (I myself have adult ADD and work in special ed, so I have massively ADD students who hyperfocus when playing games.  Granted, I work with high school students.)

Speaking of, what are some things that hold your daughter's attention better?  I feel like knowing that plus her tastes in things would help me come up with good recommendations.  

...that may be why I enjoy Love Live! School Idol Festival, a rhythm/music game for iOS and Android, so much.  I'm listening, looking, and touching simultaneously and thus I'm multiply stimulated and my ADD works to my advantage.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ksunstar on March 31, 2015, 09:31:00 PM
Hey Dincrest,
She loves Pixar Cars and all things Disney. She can play Cars games all day long but only the ones where you just race around in a circle and respawn every time you die. I think RPGs would be good because it would sneak in some reading and thinking. She played Persona 3 with me the other day and she did good during the battles and running around the dungeon but of course, that is a far cry from walking around a town and buying healing items, etc. I think if I just let her play around with Pokemon and not expect her to go any further than the first town, that would be a good start and she would still be doing some reading and thinking.
RPGs are my saving grace nowadays because as amazing and sweet as she is, she is very challenging to parent. She has the ADD, a speech delay and some attachment disorder (we think). She is our only child and she is adopted and she has been going through something in the past year or so. When I need a break, her dad steps in and I play a game to relax. Actually, playing games - board or console - is one of the few times that we don't butt heads. She is getting into Disney Infinity with me as well.
Off the screen, she also loves art. She can color and paint without distraction.
I'm sorry if this is a bit off topic. It's just funny that something that used to be mere entertainment has become so much lately. RPGs are now therapy for my brain, a tool to bring my daughter and I closer and hopefully, a chance for her to do some reading!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 31, 2015, 10:52:19 PM
I just remembered another one that I reviewed for the site years ago. A DS game called Zubo. It's for kids, and I thought it was surprisingly good.

http://www.rpgfan.com/reviews/Zubo/index.html

It's really cheap on Amazon (http://www.amazon.com/gp/product/B0019R4VDK/ref=as_li_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B0019R4VDK&linkCode=as2&tag=r07f47-20&linkId=26CMJSM2Q73B224J), too.

Edit: added an Amazon link.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ksunstar on April 01, 2015, 12:21:52 PM
(http://i.imgur.com/Z8ItFCT.jpg)
Just as an update, we tried Zubo this morning but with her ADD brain, she had a little trouble with the timing of the battles. It was also a bit annoying that you would use the touch screen for almost everything except when there was talking and then you had to hit A. She got a little irritated with that. You were also right about how she is a bit "spoiled" with graphics because once I showed her Pokemon Y, she put Zubo down in a big hurry.
I think I'm going to go ahead and get Omega Sapphire. She is having fun skating around in Pokemon Y but I do think that Ruby might be a little bit simpler as far as interface. She continually surprises me though so who knows.
I'm sure this has come up a million times but how annoying is it that Nintendo still only allows one save file for a lot of their games? I am playing Pokemon Y so I didn't want to overwrite my file so she has to just play on my character. She doesn't know how to save so it won't affect my file but it's still incredibly annoying. I guess their cash cow is working because I'm going to buy Omega Sapphire so she can play too so go Nintendo (wink). Thanks for the suggestions.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on April 01, 2015, 03:16:56 PM
I haven't had much time to write a substantive comment what with Music of the Year running all week, but I'm so glad to see you've joined the site and enjoy the show, and I'm glad everyone could help you try to find something for your daughter :)

I'll wrack my brain and see if I can come up with any good ones, too.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dincrest on April 01, 2015, 09:36:45 PM
Hey Dincrest,
She loves Pixar Cars and all things Disney. She can play Cars games all day long but only the ones where you just race around in a circle and respawn every time you die. I think RPGs would be good because it would sneak in some reading and thinking. She played Persona 3 with me the other day and she did good during the battles and running around the dungeon but of course, that is a far cry from walking around a town and buying healing items, etc. I think if I just let her play around with Pokemon and not expect her to go any further than the first town, that would be a good start and she would still be doing some reading and thinking.
RPGs are my saving grace nowadays because as amazing and sweet as she is, she is very challenging to parent. She has the ADD, a speech delay and some attachment disorder (we think). She is our only child and she is adopted and she has been going through something in the past year or so. When I need a break, her dad steps in and I play a game to relax. Actually, playing games - board or console - is one of the few times that we don't butt heads. She is getting into Disney Infinity with me as well.
Off the screen, she also loves art. She can color and paint without distraction.
I'm sorry if this is a bit off topic. It's just funny that something that used to be mere entertainment has become so much lately. RPGs are now therapy for my brain, a tool to bring my daughter and I closer and hopefully, a chance for her to do some reading!

This is actually quite helpful.  I'll see what I can come up with as far as recommendations go.  Some may not be RPGs, but will hopefully encourage reading/critical thinking while playing to her interests.  Omega Sapphire is a great start, though.  Even outside of the game, because so many people know about or play Pokemon, it could be another talking point to encourage her verbal communication with others.  Like I said, it sounds like some of my students could have been your daughter back when they were her age and my instincts with any of them are "how can I set them up for success?" and "how can I turn this kid's affliction into an advantage?" 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ksunstar on April 01, 2015, 11:30:42 PM
Thanks for the note Taelus. Now the question is, as a true Shadow Hearts fan: have you played Koudelka? It's an awesome game but it would be better if the battles weren't as slow as molasses...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on April 02, 2015, 02:14:01 AM
I HAVE played Koudelka-- and in fact bought it back when I was in high school rampaging through the main SH series. It's a really neat game, although you're right about the battles being quite slow.

I don't know that it's aged quite as well as the SH games, but it's definitely something I'm glad is sitting alongside them on my shelf. :D
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dincrest on April 11, 2015, 06:58:56 AM
Although it's not an RPG, I wonder if a game like Scribblenauts would hit the right notes.  It looks like an interactive cartoon (like Adventure Time or something), it's creative so it may appeal to her inner artist's imagination, and there is a fair bit of reading and picking the right words to use when creating objects in the world. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 11, 2015, 11:19:49 AM
That's a good idea.  I had thought of Drawn to Life... but I think that one may be more focus-intensive than she'd like.  Scribblenauts is probably a good compromise on the creation/focus front.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DarkCecil on April 17, 2015, 03:38:57 PM
I listened to the podcast with Bloodborne & Type 0 talk... I gotta say I basically agree in every way about Type 0:

I feel like the game is a terrible RPG but a good action game.  Unfortunately I'm not a huge action game player, so I gave the game a 6.75/10.  It would have gotten lower but the final chapter was really fun.  Even the story after the final boss was the best moment!

But upon further reflection I fully agree:
-Terrible sidequests, so I ignored 95% of them.
-Bad voice acting
-Terrible academy town traversing
-Kinda boring chocobo system
-Having to get sightkills just to have new options for equipment (hundreds of them PER person)
-Not many total missions really at all
-Not a fan of the Eidolon system

I guess I could go on for a while... but the reason why its not lower than 6 is because it was thrilling enough to just play and kill shit... lol
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on April 17, 2015, 03:54:06 PM
Yeah I enjoyed it as well.  The Type-0 bits were 120% dead-on, and I really hope a lot of the issues get ironed out for a Type-1 or whatever, because the ideas were good, but the end-product was raw as hell.

I want to play Bloodborne, but something tells me the difficulty against the amount of time I allot to play stuff would work against me finishing it.  Maybe I'll check it out when it's on super sales, because it really looks awesome.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: IhaveFURY on April 17, 2015, 10:55:59 PM
There are ideas and elements of Type-0 that are in place to make a great sequel/follow up. As it is, we got a pretty fun game with some significant problems. Still enjoyed it quite a bit (I beat it the other day!).

I really dislike how crucial plot information requires a second playthrough, though. It almost kills the ending.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on May 03, 2015, 09:34:38 PM
a pet peeve: I keep hearing Rob refer to games on Steam (presumably with nudity) with anime art styles as "hentai" even though Steam doesn't allow porn, in the sense that genitals are off limits.
I guess the term he's looking for is ecchi.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on May 03, 2015, 11:40:24 PM
Technically, you can launch any game through Steam if you add it as a non-Steam game (people do that to have the community stuff unable while playing).
So I could have, let's say, School Days in my Steam library ;)

But yeah, seriously, most games are ecchi.
There has been 1 hentai game on Steam (Everlasting Summer) but it got the hammer and had to be patched to ecchi level.

Other than that, the most 'pornographic' content you'll find on Steam is actually The Witcher games and GTAs.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ultra7k on May 04, 2015, 04:39:12 PM
Enjoyed that last podcast.

On that note, where is Retro Encounter? Been looking forward to listening to that. Is it still being edited/put together?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on May 04, 2015, 05:16:03 PM
It's coming very, very, very soon. As in maybe later today if Apple hurries it up :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: IhaveFURY on May 04, 2015, 09:22:38 PM
Glad to hear you're looking forward to it! Keep a weather eye on the horizon. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on June 03, 2015, 08:45:28 PM
listened to the latest ep, you guys seem to have forgotten to mention Geralts crippling osteoporosis in his legs. He takes a ridiculous amount of fall damage, what purpose does that even serve?Anyways, best sidequest in the game, FIND MY PAN.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 03, 2015, 10:07:16 PM
I LOVED FINDING PAN

Also yeah I'm always weirded out when I hop over a short railing and take fall damage haha. I guess it's sort of realistic, but man, I'd love for dude to be able to do some dunk jumps.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lian_Kazairl on June 03, 2015, 11:37:59 PM
"Frying pans! Who knew, right?"

I agree, the fall damage is ridiculous. Perhaps they'll consider toning it down in a future patch? You can roll to avoid some fall damage, though I doubt it works at higher heights, and either way the penalty for not rolling still seems too steep.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on June 16, 2015, 06:15:27 PM
I just listened to the latest podcast and the part about armor design is actually making me think of Valkyria Chronicle which I finally started playing.
I really like how the women wear real combat gear. Some do wear skirts but even then it feels like a personal choice from the character and it is armored skirt anyway.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on June 22, 2015, 04:33:03 PM
Thoughts on Episode 95 - The Witchering

- "I feel like I am in a 'Wiegraf-I-Played-As-A-Monk' Situation."  Well played, sir.  Right when that was said, I knew exactly what was trying to be communicated.  You speak the language of my heart on this podcast.

- "I love you Stephen, but can I ... finish?"  Aww.  So diplomatically done.  Being regularly interrupted is very annoying.  Not being able to freely express your enthusiasm for something is also annoying.  But being able to have a friendly discussion despite irritation is very nice.

- "Sex is too often treated as an endpoint to a relationship..."  Art imitates life?

- "Did Yuna and Tidus do it!?"  No.

Can't wait for the next episode to hear what you guys think of the E3 craziness. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on June 22, 2015, 04:47:24 PM
- "Did Yuna and Tidus do it!?"  No.

She was about to walk to her own death, you can be sure she didn't want to die a virgin.
(or so I'm inclined to believe)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 22, 2015, 05:35:39 PM
- "I love you Stephen, but can I ... finish?"  Aww.  So diplomatically done.  Being regularly interrupted is very annoying.  Not being able to freely express your enthusiasm for something is also annoying.  But being able to have a friendly discussion despite irritation is very nice.


I agree! I think Rob and I have worked out a good respect over the years. He knows I don't mean to speak over him (or anyone! I try my best) and I know he doesn't, in fact, hate everything!

E3 show should be recorded very soon-- we wre gonna do a live one, but I was a filthy plan-breaker and wasn't able to be around for such a thing.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on June 26, 2015, 09:02:22 AM
She was about to walk to her own death, you can be sure she didn't want to die a virgin.
(or so I'm inclined to believe)
And why, exactly, can I be sure of that?  It seems like if a person is raised without all of their peers and the media constantly teaching them that sex is the key to happiness, then the fact of their virginity probably wouldn't even cross their mind when facing death.

Looking forward to that E3 episode, will be listening today!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on June 26, 2015, 11:58:11 AM
You know what the Final Fantasy VII Remake really needs?  A DATALOG!  I don't know about you, but I LOVED reading walls and walls of jargon-y text every time I booted up XIII.  I think that will help make the VII Remake really good.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 26, 2015, 12:43:10 PM
to be honest I probably WOULD read a datalog on FFVII lore LOL
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on June 26, 2015, 01:54:28 PM
to be honest I probably WOULD read a datalog on FFVII lore LOL
WHAT!?    .........................yeah, so would I. *shame*
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on July 15, 2015, 01:32:10 AM
"Rob likes 1990s, early 200s JRPGs"
"I like games with short, snappy battle systems and interesting characters."
AHEM, SHADOW HEARTS 1 AND 2, ROB.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on July 15, 2015, 01:56:19 AM
"Rob likes 1990s, early 200s JRPGs"
"I like games with short, snappy battle systems and interesting characters."
AHEM, SHADOW HEARTS 1 AND 2, ROB.

the problem is that when he finally plays it and hates it, we're all going to tear him from his throne of bone and end him forever for such a gross transgression.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on July 15, 2015, 02:04:29 AM
to be honest I probably WOULD read a datalog on FFVII lore LOL
WHAT!?    .........................yeah, so would I. *shame*

Who do we have to throw money at to get those Ultimania's translated?

"Rob likes 1990s, early 200s JRPGs"
"I like games with short, snappy battle systems and interesting characters."
AHEM, SHADOW HEARTS 1 AND 2, ROB.

Amazing games.  If he doesn't like them, he should have to attend trial.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 28, 2015, 07:38:18 PM
Episode 98 is live.  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on July 29, 2015, 12:24:35 AM
I swear right as I heard Rob talking about Witcher 3 improving the way Geralt controls, I thought he was about to use the word jank.
And the last movie I saw that comes to mind as being really mature and adult, etc, was Nightcrawler but I don't keep up with many recent movies.

edit: Points for mentioning Mark of Kri, btw.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 29, 2015, 07:54:30 AM
Is jank a bad word to day these days? 

Nightcrawler was amazing!  Derek was right to point it that it was a reductionist argument to say that movies are targeted towards children, but I really feel like television is pushing narrative structure, characters, and themes in a way that most (again, I say most) movies simply aren't interested in even attempting.  Sure, you have Ex Machina pushing the ideas of what it means to be human, but for everyone one or two of those "under the radar" films you have tons of audience pleasers designed to bring in a lot of cash.  Nothing wrong with that, of course, but I love how television shows like The Sopranos, Breaking Bad, The Americans and Game of Thrones attempt to try new things in the medium.  It's also way easier to have these "slow burn" stories when you have hours and hours to tell them. 

And The Mark of Kri was amazing.  Real shame what happened to the sequel...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on July 29, 2015, 01:24:02 PM
Well I think there's so much competition and options for viewers on tv that they've realized that aiming for the largest possible audience won't really help them like it does for game or movie makers. As a result they might be more willing to try new stuff or go for that niche audience.
As opposed to before when TV actors were seen as somewhat lesser than their movie counterparts, we got a lotta big names moving back to TV. Also with the crazy saturation of superhero movies and series of movies, signing up for one of those series is a big commitment. Hell,Hugh Jackman has been Wolverine for the past 15 years, that's crazy.

TLDR, we may be heading for a new tv golden age.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on July 30, 2015, 12:02:17 AM
Is jank a bad word to day these days? 

Nightcrawler was amazing!  Derek was right to point it that it was a reductionist argument to say that movies are targeted towards children, but I really feel like television is pushing narrative structure, characters, and themes in a way that most (again, I say most) movies simply aren't interested in even attempting.  Sure, you have Ex Machina pushing the ideas of what it means to be human, but for everyone one or two of those "under the radar" films you have tons of audience pleasers designed to bring in a lot of cash.  Nothing wrong with that, of course, but I love how television shows like The Sopranos, Breaking Bad, The Americans and Game of Thrones attempt to try new things in the medium.  It's also way easier to have these "slow burn" stories when you have hours and hours to tell them. 

And The Mark of Kri was amazing.  Real shame what happened to the sequel...

Not a bad word, but it makes me laugh every time I hear it, and then I think of that random npc Jank at the dock colony in Xenosaga 1.
I think a prime example of good and new TV is Mr Robot (http://www.imdb.com/title/tt4158110/) and come to think of it, maybe Netflix making their own original stuff plus Amazon/Hulu have made TV really good again because competition.

edit: So for this last episode, about Omega Labyrinth, you guy were acting like it wants to be something really awesome and stuff, but it doesn't seem any different than Compile Heart's regular trend of doing wacky perverted stuff, seeing as it's about a girl with a flat chest on a quest to enlarge her boobs so it's definitely not subtle and not pretending to be deep.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Meredius on September 02, 2015, 05:30:45 PM
For episode 100 you could have the RPG Fan community interview YOU. :)

Kudos on getting Erin Fitzgerald too - she did a great stint with Greg Miller as well ib his youtube channel.

Cheers!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on September 09, 2015, 10:13:12 AM
I forgot to drop these here for the longest time:

DerekAhGodImSoScaredKowai (https://dl.dropboxusercontent.com/u/7848577/DerekAhGodImSoScaredKowai.mp3)
DerekHerpDeeDerp (https://dl.dropboxusercontent.com/u/7848577/DerekHerpDeeDerp.mp3)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on September 09, 2015, 06:25:03 PM
Somebody's getting new ringtones. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on September 10, 2015, 02:47:14 AM
+1
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on September 28, 2015, 03:34:34 PM
Finally catching up on Random Encounter...

- "Mad Max should win the Oscar for Best Picture" made me think of this (maybe slightly NSFW?): https://www.youtube.com/watch?v=iE5aKNAcU2I

- *silently rages at the disrespect for Firefly, the greatest television show of all time*
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on September 28, 2015, 07:35:21 PM
My notifications to this thread are clearly borked, because there are way more responses than when I last checked.

Annubis, I legitimately laughed at those clips you cut. I'm... touched! And a little embarrassed. ;) I'll endeavor to say more borderline stupid things that are worthy of your attention.

I haven't seen more than a single episode of Firelfly, so I'm staying out of that argument. I know Mike Salbato would have stepped up to defend its honor, had he been there.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on September 30, 2015, 12:09:19 PM
- "Is this an RPG Podcast or a Butt Podcast?"
"Why not both?"
^ Best exchange in the history of the show.  There must be an actual Butt Podcast out there somewhere...

- "I like having something physical to grab on to..." More butt talk, I see. :P

- Controllers are superior to keyboard and mouse like 80% of the time.  Outside of the FPS and RTS genres (and The Sims, whatever that is), anyone who prefers k&m has some serious Stockholm Syndrome going on there.

- "I understand that Mass Effect was trying to simulate an RPG..."  Uh.... Mass Effect WAS an RPG.  And to this day is probably still the ONLY RPG that consistently gets hate for acting like an RPG.  I guess that's what they get for making an RPG that looks like a TPS.

- Dang, is Archery in Skyrim UNDERpowered??  When I was doing my Final Fantasy Job Class Skyrim Challenge, I did the absolute best with Archer, who could use NO melee weapons at all (bows ONLY, sucka), and ONLY took perks in Archery, Light Armor, and Stealth.  I once took out an entire "boss room" of a dungeon (those final rooms with tons of Draugr and one last superpowered Draugr) without taking a hit or being noticed.  I was one-shotting basically all of the enemies and the boss went down in two hits.  It was awesome.  I was level 20+ before I died the first time.

- Auto Potion is like one of the best skills in Tactics!  It's universally helpful in almost any situation!  "Oh, you just hit me for 200 HP?  LOL, nope, healed 150 of that back instantly."  Who wouldn't love that?  It's not like you don't get PLENTY of gil to keep those X-Potions stocked.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on September 30, 2015, 01:57:02 PM
Damage in Skyrim is like this:

Daggers > Dual wield melee > Archery > Sword and Shield > Magic

Daggers
- A backstab with a good dagger will kill pretty much anything in the game in one hit.

Dual wield
- Very fast attack speed (even crazier with the attack speed shout). It's tons of smaller numbers that stack on to great damage.

Archery
- While 3rd, it's still very good. Considering how easy it is to sneak attack with it, most things won't ever reach you.

Sword and Shield
- Should only be done early against dragons (and even then, you'll overpower these guys pretty quickly)

Magic
- Magic is too costly to use exclusively early and scales poorly in the late game. The support type spells can be nice (the light spell is pretty much the best spell) and summons are nice as decoys.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on September 30, 2015, 02:59:26 PM
RE: "magic in last place"

That reminds me of when I was playing as... some sort of mage, or possibly Geomancer.  I stealthily set up a explosive rune near a boss character (some leader of bandits or thieves or some such) then got him to chase after me.  I backtracked to the top of a set of stairs where the rune was and charged up a fireball.  Suddenly, there was a huge explosion and I quickly let loose the charged fireball.  It was all a big blur of flame but I knew I had gotten a direct hit.  But then, milliseconds later, who comes charging through the smokey aftermath but the Thief Captain!  I was like WTH!?  He ended up being a bit of a grueling fight and did quite a lot of damage to me.  After I defeated him, I looked around for another body, assuming that SOMEBODY else must have walked into my perfectly conceived trap, even though I hadn't noticed anyone else.  I didn't find any bodies, so I just assumed it was a weird glitch and moved on to explore and take the thieves loot.

Before leaving, I wandered to the end of a 20-or-so-yard long hall that was at the bottom of the stairs (the ones I trapped).  And all the way up against some prison bars was a dead body that I had never seen.  It was the thieves' jailer.  Somehow he had noticed me before the captain and walked into my trap first.  The combo of rune explosion and fireball had blown him all the way down the stairs and all the way down the long hallway and slammed up against the wall.  It was the coolest thing I ever didn't actually see in Skyrim.

So... it's weird, to me, to see that magic is actually the weakest way to do damage in the game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on September 30, 2015, 04:51:20 PM
- *looks up Lost Dimension*
*adds to Play List immediately*
Seriously, this looks awesome.

- Trigun is amazing, man!  KSGFLAGVAHFBAFKB!! *angry face*
Agree with you on Hellsing, though.

- Oh wow.  Aivi Tran shout out.  She's a special talent, and SUPER charming in your Rhythm Encounter interview.  Glad she's working, because she's quite good at the musics.

- I thought the POINT of having friends was to have people to help you move??

- "Everyone should love Agrias."  Truer words were never spoken.  By anyone.  Anywhere.  Ever.

- "It's going to be Time Kompression and it's going to work."  I totally heard the "K" in compression there.  Nice job with that one.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on October 07, 2015, 05:17:29 PM
- "What about quests!?" "What about quests!?" "What about quests!?" "What if I didn't WANT the potion!?" "What if I didn't WANT the potion!?"
What... what just happened?

- King's Quest looks.... pretty darn cool, actually.  Should I add it to my list?

- Really happy to hear that you guys are as indignant as I am about the sexualization of underage girls in Japanese media.  The fact that "loli" and "incest" are massive otaku subcultures makes me want to vomit and move to another planet... and change my species.  Even in relatively "wholesome" anime, they just turn it into fodder for bad jokes.  This is not funny.  It's deplorable.  #buzzkill #soapbox
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lian_Kazairl on October 11, 2015, 10:32:04 PM
- "What about quests!?" "What about quests!?" "What about quests!?" "What if I didn't WANT the potion!?" "What if I didn't WANT the potion!?"
What... what just happened?

Dot Dot Dot (https://youtu.be/4Z2Z23SAFVA)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on October 12, 2015, 11:40:48 AM
- "What about quests!?" "What about quests!?" "What about quests!?" "What if I didn't WANT the potion!?" "What if I didn't WANT the potion!?"
What... what just happened?

Dot Dot Dot (https://youtu.be/4Z2Z23SAFVA)

Oh........................ my....
Can't... stop... laughing.... beaucuase....
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on October 12, 2015, 06:21:42 PM
- FFIV: The After Years is amazing.  The entire FFIV Complete Collection took a terrible Final Fantasy game and made it one of the all-time best FFs ever.

Quote
"Cidney's dad is an important recurring FF character..."
"BOCO THE CHOCOBO!"

I legitimately lol'd

- We're seriously getting Legend of Mana AND Chrono Cross arrange albums?  When are those a thing!?  How can I put in my ears??
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on October 30, 2015, 03:47:51 AM
Rob: "I love post-apocalyptic settings."
The Walking Dead! ヽ( ‘ω’ )ノ
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on October 30, 2015, 09:21:07 AM
The Walking Dead is about ready to jump the shark if it turns out you-know-who is alive.  That's probably the cheapest way to create viewer interest since "Who shot JR" or Dallas' "It was all a dream" nonsense. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on November 18, 2015, 09:14:06 PM
Enjoy episode 101, everyone! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DomLee on November 19, 2015, 11:38:07 AM
Good episode! Talked about a lot of my favourite series (fallout, fire emblem, witcher, phoenix). All I can say about FE is that if you don't grow up playing it and adapting to its mechanics and dive in with previous expectations from other series you just end up dissapointed. You either can't save everyone because it's war or you become the brilliant strategist and don't even give the AI the 1% to kill the character you covet. It's all about proper positioning and formations. Also, play on Hard and DON'T GRIND.

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: kofvscapcom on November 19, 2015, 09:35:40 PM
new call of duty probably the best one in awhile, it actually took a lot of elements from destiny. Also, really annoyed the fire emblem ce sold out on amazon in hours cause I kinda wanted that case. Very glad to hear Rob nerd rage out on lack of stat transparency. Have afun thanksgiving and get hype for holiday sales guys.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ultra7k on November 20, 2015, 11:04:28 PM
Good episode, good insights and I still say Random Encounter is the most intelligent RPG discussion out there.

On that note, Xenoblade Chronicles/Cross/X for the new N-Cross system? Anyone? No?

Alright.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on November 24, 2015, 12:38:56 AM
I read a comment on Siliconera (not gonna try to find it because it's probably lost under a bunch of other comments now) on the article about the Xenoblade X boob slider, gonna paraphrase it because damn it really made a good point:

Quote
As a girl that had a pretty large bust at 13 years old, I feel a bit insulted, because people are acting like girls with boobs that size don't exist at that age, and if they exist in a fictional medium, they're being sexualized. Moral guardians may try to frame this as sexual objectification, but with the context being that it's a game and this seems to be the entirety of anything remotely sexual in the game, it's a non-issue.

Again, paraphrasing, but we probably should stop being so sensitive to little things like this, not to mention that if some creepy pedophile or whatever wants to ogle big boobs (they're not especially (https://www.youtube.com/watch?v=bA7uW-Efy3k) big, anyway) then they have better places to do it online; plus there's also a fetish for loli/shota, so maybe we should also take out the ability to give young characters swimsuits at all.

edit: I recall someone pointing something out about this in a similar situation, suggesting it's odd that South Park gets away with significantly worse than this on a regular basis (off the top of my head this (https://www.youtube.com/watch?v=9KD8-r5s7m4) comes to mind, and that's arguably tame by their standards)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on November 27, 2015, 08:26:52 PM
I think the problem is in how the discussion is being framed. The changes were almost certainly a ratings move. The boards in different countries have different standards, and if someone on that board thinks a certain facet of the game qualifies to bump up the rating, that's it. Resubmissions to the ESRB cost time and money, so it's in their best interest to get the rating they're aiming for right off the bat.

To revise my comments on the show, after having done a lot of research and chatting with translators, I don't think it's a question of 'censorship' versus 'oversensitivity' but one of culturalization versus ratings. That commenter has a valid point, but also is purely anecdotal. Most people in western territories would balk at the notion of tweaking the boob size on a young girl, and probaly don't know the context (Japan) from which it comes and from which perspective it is a much less taboo subject.

Combined with the desire to avoid a higher than intended rating (which could impact sales), that likely lead to this change being made.

On a related note, can't wait to play the game as SHULK 2.0 ADAM HOWDEN
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 05, 2015, 12:41:58 AM
Is there any game that Rob likes?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on December 05, 2015, 12:53:47 AM
Is there any game that Rob likes?
Dark Souls.  It's the Dark Souls of video games.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 05, 2015, 02:14:38 AM
To be serious, I think Rob's comparison of the ESRB and MPAA was bang on and I don't think you guys were really listening to him.

He wasn't advocating that same sex relationships get taken out.

He wasn't comparing same sex relationships to a boob slider.

He was saying that if same sex content is going to be cut from a game, Nintendo is the likeliest company to take it out.

Given that Nintendo traditionally aims its games at younger gamers, and given that the game will probably have a T rating, there's a strong chance they'll take out the content given the probable reaction from some parts of America and possibly from parents who buy the games for their kids.

Fallout 4 having same sex relationships is a different thing because it was an M rated game and it was non-Nintendo.

Nobody's advocating the content getting cut (I'm not) just that Nintendo has a history of dodging as many possibly controversial bullets they can, and it's pretty likely they'll do it if they think they can get away with it here. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on December 05, 2015, 05:59:38 AM
Nintendo said they'd make an effort to be more inclusive after dropping the ball on Tomodachi Life. I'm willing to give them the benefit of the doubt. Western zeitgeist has come a long way since Sega deemed it necessary to hide a gay character in Phantasy Star 2.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on December 05, 2015, 09:07:45 AM
I think I could have also made my arguments in a less antagonist (or asshole-y) way.  For whatever reason, I wasn't in the best of moods during the last episode and it kinda shows in places.  And you could also make the argument that I was prepping for controversy by asking questions and making assumptions before anything has even happened.  

But let me be clear, there won't be any hand wringing or "See, I'm so smart and I was right" comments if that stuff was taken out of Fire Emblem.  I'll be just as disappointed as everyone else.  

Edit-

And I do like plenty of games.  Hell, I liked Fallout 4.  Now, do I have a tendency to focus on the negatives when I'm giving a critical analysis?  Absolutely, and that's both a good and a bad thing.  It means that sometimes I miss the forest through the trees when it comes to the bigger picture of a game, but it also stems from a strong desire for games to get better and stop making the same mistakes over and over.  I talked about the camera in the Bloodborne expansion again because it's really starting to show some cracks in their design.  If they're going to keep upping the stakes and spectacle of their boss encounters then they need a camera that can keep up with the action.  I hope they hear those criticisms and make future games better, because it gets really annoying when the same things keep happening over and over (I'm looking at you, Bethesda and Bioware, when it comes to your UI designs). 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on December 05, 2015, 12:39:41 PM
That last paragraph is what I immediately thought when I see the question, Rob. Yes, Rob likes a bunch of games! He just tends to be more vocal about the things that aren't good in them. But it's because he cares, and is like "oh, I can see how much better this could have been if only this thing were different..." Honestly, the same is true for the critics you know from other places who are negative, like The Nostalgia Critic or whoever. I've seen him in particular say "You know, I talk about how there are all these things wrong with X, but I actually like it. I just wish it didn't have these flaws, because then it'd be better."
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on December 05, 2015, 06:07:40 PM
A true fan is a discerning critic.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on December 05, 2015, 07:06:15 PM
I think I could have also made my arguments in a less antagonist (or asshole-y) way.

I actually don't think you were doing that at all. Like I said, the ESRB/MPAA comparison was spot on.

Stuff gets cut for arbitrary reasons all the time, and it will get cut especially if it affects a rating.

But you were kind of being an asshole about Fallout 4.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on December 06, 2015, 09:02:49 AM
Rob, I remember you complaining that you wanted the full info for upgrades in Fallout 4.

Well, modders fixed it: http://www.nexusmods.com/fallout4/mods/4760/?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on December 06, 2015, 05:11:30 PM
Yeah, I figured the modders would fix this pretty quick.  There were quite a few reddit posts about the inventory system and upgrade descriptions and how inadequate they were.  I'm not the only one who has a problem with the game's UI.

Kotaku actually articulated all of my points a bit better than I could.  Check it!
http://kotaku.com/fallout-4s-user-interface-is-truly-terrible-1743826375
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Athis on December 16, 2015, 01:50:12 PM
I am new to the site; just signed-up today. I registered because I discovered the podcast a week ago and have been enjoying the archive of shows.
I want to definitely commend the guys & gals who run and participate in the shows. Really excellent work folks.
looking forward to investigating the other aspects of the site.
I am a keen RPGer. Western open-world fantasy would be my favourites thus far. The Infinity Engine games; Elder Scrolls: Gothic; Deus Ex; etc.
Never played any JRPGs, so a lot of the podcast discussion goes over my head, but I am learning a lot.
So anyway hello & thanks
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on December 16, 2015, 02:08:44 PM
Never played any JRPGs

Start with a Final Fantasy game to get a good feel for what a JRPG is, and then from there you have endless options.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Athis on December 16, 2015, 02:19:47 PM
Never played any JRPGs

Start with a Final Fantasy game to get a good feel for what a JRPG is, and then from there you have endless options.

Can you recommend a good place to begin - on PC (dont have any consoles)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on December 16, 2015, 02:34:32 PM
Can you recommend a good place to begin - on PC (dont have any consoles)

There are sadly few JRPGs on PC as opposed to console and anything I consider a pinnacle of JRPG-ness is not featured there.
Nearly every Final Fantasy game is on Steam now, but I don't know if I can recommend them due to being terrible IOS ports (early) or horrible starting points (XIII) =/
I guess my best recommendation might be Tales of Zestiria (http://store.steampowered.com/app/351970/).
If you can wait, Final Fantasy X + X-2 will be coming to PC soon and that is a great game AND beginner friendly.

If you want a feel of Japanese games for free, I'd say to play Sunrider: Mask of Arcadius (http://store.steampowered.com/app/313730/ OR (if you don't have Steam) http://sunrider-vn.com/sunrider-mask-of-arcadius-direct-download/).
It's not made in Japan, but it's as Japanese as can be and actually a very good game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on December 16, 2015, 04:37:29 PM
Never played any JRPGs

Start with a Final Fantasy game to get a good feel for what a JRPG is, and then from there you have endless options.

Can you recommend a good place to begin - on PC (dont have any consoles)

As Annubis said, wait for Final Fantasy X on Steam.

If you don't mind old school games, though, FFV would be a nice introduction the JRPG genre.  Just don't expect the greatest story in the world, or anything.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Athis on December 16, 2015, 05:05:09 PM

Yes I am on Steam
Thanks for those suggestions
I will put them on the list :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Rucks on December 16, 2015, 05:37:22 PM
Never played any JRPGs

Can you recommend a good place to begin - on PC (dont have any consoles)

You are like some sort of bizarro me. Left is right. up is black.  Do you say badbye when you leave?  

Fascinating.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on December 16, 2015, 05:51:26 PM
^ I didn't actually say any of those things, just so we're all clear.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Rucks on December 16, 2015, 05:56:00 PM
^ no one said you did O.o
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Athis on December 18, 2015, 05:54:49 PM

I have never been able to get into pure shooters for very long. They just dont hold my attention.
I like strategy and story and dialogue and lore and such. I read the books in Elder Scrolls games.
I like stats and character building; and loot. I like loot.
I can be very forgiving of all kinds of dodgy stuff in games if they get enough right.
For example I liked Two Worlds 1; a game many people hated.
That game got just enough right to hold my attention and finish it.
I even came to like the corny ye olde English voice acting.
Oblivion I found more difficult to stick with, for a host of reason.
The voice acting was atrocious. They blew the budget on a couple of big name stars (one of whom they killed-off in the tutorial introduction)
and half a dozen actors voiced the rest of the characters.
Also, the voices were very poorly recorded and integrated into the world soundscape.
You would be outdoors in some location and the you could tell the voice was recorded in a small room with occasional mic pops.
I would prefer the reading of Morrowind to that.

I havent played anything lately. My PC died a couple of months ago; so using an old laptop.
I decided to build my own PC - first time.
I'm not a techie so I am well outside my comfort zone; but it's something I have wanted to do for a long time.
I have the components; so just a matter of clearing the space & time and getting on with it.
Fingers crossed :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on December 21, 2015, 11:12:18 AM
^ no one said you did O.o

Nice editing. :P

"« Last Edit: December 16, 2015, 05:55:34 PM by glassjawsh » "
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on January 20, 2016, 11:54:54 AM
Thoughts on Episode 103, "Auld Lang Syne"

- This is not an indictment of the podcast, its hosts, or this website, but... it really barely felt like you guys were even talking about RPGs for the first half of this episode.  Everything was "open-world" this, "sandbox" that, "shooting mechanics" and "parkour" and "action sequences".  It IS an indictment of the modern AAA RPG landscape though.  So tired of of the M-rated, violent Western-style games that seem to be trying to hide the fact that they're actually RPGs.

- That being said, I still am very excited for Final Fantasy XV.

- The Undertale phenomenon comes from a few things: 1) It's unique. There aren't really other games out there that break the 4th wall quite like Undertale.  Uniqueness breeds love and word-of-mouth.  People are more likely to talk about a truly unique game than a well-made AAA popular game.  2) It's indie and didn't (before GameFAQs) get a whole lot of coverage from the games media.  This lack of coverage makes the game's fans inflate its positive qualities and ignore its negative, doing everything they can to push the game into the collective consciousness of the gaming community.  This, of course, always meets with backlash, usually from people who have never and will never actually play the game.  There's nothing worse than seeing a bunch of people enthusing exaggeratedly about something you have zero interest in.  It's exactly why I hate Bloodborne and Borderlands, and even Persona on rare occasions.  I'm not going to play those.  Ever (Persona still maybe a possibility, though).  So even though I'm sure they're amazing, I hate them because of all the hype and love they get when I just don't care at all about them.

- What was so horrible about Star Trek: Into Darkness?  I only saw it once and thought it was a lot of fun.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on January 20, 2016, 06:23:56 PM
I'm heading out and don't have a whole lot of time to comment, but I will say that while I appreciate your lengthy comments, I fundamentally disagree with your notion of "it's well-loved and popular so I hate it."

That doesn't seem like a position with a particularly defensible base. It seems like it'd be better to just say "I have no interest" than "my interest is based inversely on the interest of others."

In fact, I've since played and beaten Undertale and now love it. Had I just said "people love it, I refuse to play it," I would have truly missed out. I'm glad I didn't.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Isjaki on January 20, 2016, 08:35:36 PM
I have now listened to all of the episodes! It is now time for a iTunes review.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on January 21, 2016, 04:07:31 AM
haha nah, Undertale is great and deserves all of the praise it has received. Plenty of small indie games get middling reviews.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on January 21, 2016, 06:26:56 AM
haha nah, Undertale is great and deserves all of the praise it has received. Plenty of small indie games get middling reviews.

To be fair, I do think the hype around Undertale is more than willing to hand-wave its flaws, but as always it's totally okay to love something despite its flaws-- and I absolutely do love Undertale ^^.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on January 21, 2016, 06:57:02 AM
Oh, yeah, it's not perfect (nothing is) and I found some of the boss battles a bit tiring, but I feel critics are treating it fairly.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on January 21, 2016, 10:41:06 AM
Well, it wasn't my intent to imply that YOU GUYS do any of these things.  Just that people in general tend to grow an active hate for popular things they're not interested, as opposed to completely ignoring unpopular things they have no interest in.  Hence, the crazy divide between Undertale fans and its haters.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Gwentomnion on January 25, 2016, 12:29:52 AM
I wanted to tell you how much I've enjoyed the show. Each episode is like getting together with a group of friends, and it always brightens my day. Seriously, I've been a stay-at-home dad for the last couple of months, and even hearing people having a conversation can be very grounding.

Are you guys going to be doing a panel or anything at magfest this year? It'd be cool to say hi. Oh, and Rob, I'll probably have scotch with me. =D

As for things people are looking forward to this year, is Pokemon Go on anyone's radar? It's a new direction for one of the most visible JRPG franchises ever, and I think it could have interesting results. I enjoyed Ingress, but never was able to get deep into the social aspect of it to make it worthwhile, but I'd think there's a lot more people out there interested in Pokemon that would make grouping not feel like you've joined a secret society.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on January 25, 2016, 12:43:20 AM
Thanks so much for the kind words!  Unfortunately, I won't be attending Magfest this year (life is pretty busy) and Stephen is currently living it up in Japan.  We talked briefly about potentially having something at Magfest, but I'm not really sure how that would manifest.  It would probably be related to Rhythm Encounter more than anything else. 

Never even heard about Pokemon Go until you mentioned it.  Shows how out of the loop I am. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on January 25, 2016, 12:50:16 AM
I've definitely had Pokemon Go on my radar.  Wish they'd announce a release date and more details about how it'll actually work.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Gwentomnion on January 27, 2016, 09:56:42 AM
Never even heard about Pokemon Go until you mentioned it.  Shows how out of the loop I am. 

Well, in your defense, it will be a mobile game, which can be a little dicey at the best of times (Final Fantasy Record Keeper just had a program where they gave extra little trinkets to people who have spent OVER THREE THOUSAND DOLLARS, just as an example).
I'm curious to see how it works out though, and if they allow transferring between Go and the handhelds. If so, it'd be pokewalker on steroids, and my dog would like getting walked more as a course of me playing video games.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 02, 2016, 08:01:52 PM
Episode 104 is live.  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DarkCecil on February 03, 2016, 01:27:18 AM
I'm about half done with 104 now.  That Darkest Dungeon game is hard to understand when I'm watching a streamer play it and go too fast.  lol

Might have to see a slow letsplay, but the podcast helped make some stuff clear.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on February 03, 2016, 03:41:54 AM
Social justice and feminism have become "bad words" because people are sick of the "everything is problematic" idea put out by a lot of people that support those movements.
For me personally though, I'm tired of certain things (double standards, privileges, things that disadvantage men and women) being ignored universally by feminists in favor of things like combating manspreading, polehogging, and banning the word bossy. (serious or not, that last one's pretty dumb)
I'm especially tired of buzzwords like rape culture or sexism getting thrown around to the point that they lose their meaning.

"People should learn what feminism is."
I'm also tired of anti-feminists/critics of feminism being dismissed as misogynists and stuff like gamergate or meninism (a parody) being labeled as whiny, so I suggest they find out what this pushback is actually all about.

¯\_(ツ)_/¯

edit: The petting minigame just comes off to me as a reeeeaaally innocuous thing similar to the way couple caress each others' faces sometimes not to get all hot and bothered but just a sign of affection, PLUS the entire "pedophilia" aspect wasn't very relevant since (afaik?) the minigame isn't very perverted.
And the thing about one-to-one translations being boring, I think everyone (at least the vast majority) of people crying foul want the game unaltered in the sense that they want it to get across everything in the script that was originally intended even if it uses an indirect translation but not going so far to change the context.

edit 2: This is a good example of the way many critics of feminism see feminism, and no they may not all be like this but it seems like an awful lot of them act this way.
http://imgur.com/gallery/Ol9PF
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on February 03, 2016, 09:23:46 AM
Anyone who thinks they can explain something as complex as feminism with a dictionary definition has a very shallow understanding of the world. Not to say "I took a class" isn't an arrogant response, but the dude in that exchange is kind of a moron.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 03, 2016, 09:52:23 AM
Everyone's being respectful, but this is a pre-emptive "don't be an asshole" in regards to this topic.

Also, I agree with the above. Citing a dictionary for a complex field like you've defeated someone is nonsensical. Selection of materials is itself creating a narrative, and that includes people who write dictionaries and histories and anything else.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 03, 2016, 09:54:10 AM
Having a debate on Facebook is nonsensical.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DarkCecil on February 03, 2016, 01:36:11 PM
I'm on the Paper Jam part of the cast now and I had to come here to defend Sticker Star.  Its true that its a bad excuse for an RPG, as you cant even level up or anything, but judging it on its own merits as a unique game with a new core idea, its fun.  I loved hording the most-glowing / colored stickers to save them for bosses.

I'd still give the game a 7.0 "OKAY", but its definitely not a 8.0 "Must-Play" or higher or even 7.5 "Solid".

Havent tried Paper Jam yet.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on February 03, 2016, 02:29:17 PM
Social justice and feminism have become "bad words" because people are sick of the "everything is problematic" idea put out by a lot of people that support those movements.
For me personally though, I'm tired of certain things (double standards, privileges, things that disadvantage men and women) being ignored universally by feminists in favor of things like combating manspreading, polehogging, and banning the word bossy. (serious or not, that last one's pretty dumb)
I'm especially tired of buzzwords like rape culture or sexism getting thrown around to the point that they lose their meaning.

"People should learn what feminism is."
I'm also tired of anti-feminists/critics of feminism being dismissed as misogynists and stuff like gamergate or meninism (a parody) being labeled as whiny, so I suggest they find out what this pushback is actually all about.

¯\_(ツ)_/¯

edit: The petting minigame just comes off to me as a reeeeaaally innocuous thing similar to the way couple caress each others' faces sometimes not to get all hot and bothered but just a sign of affection, PLUS the entire "pedophilia" aspect wasn't very relevant since (afaik?) the minigame isn't very perverted.
And the thing about one-to-one translations being boring, I think everyone (at least the vast majority) of people crying foul want the game unaltered in the sense that they want it to get across everything in the script that was originally intended even if it uses an indirect translation but not going so far to change the context.

edit 2: This is a good example of the way many critics of feminism see feminism, and no they may not all be like this but it seems like an awful lot of them act this way.
http://imgur.com/gallery/Ol9PF

Fans of meninism I think dip in and out of being completely serious (the Twitter account is...really weird lately with it's respect to humour these days too).  I'm not convinced all of its fans think it's a parody, and there's definitely a big culture on the net of people who get together to take a piss on feminists.

Double standards are a huge problem, I catch myself thinking about this all the time and do the best I can to be gender neutral or think courteously and considerately to both sexes.  But I think it's important to understand that overt and serious sexism, to both men and women, is easy enough to stop or quell... It's the smaller more nuanced expressions of it that are much harder.  The "ban bossy" didn't do much for me, but I do agree with the whole "You _____ like a girl!!" as an insult.  Or you get Red Pillers literally using lines like "women are much less logical and too emotional" as an argument and often or blame their critical thinking (http://www.wehuntedthemammoth.com/2016/01/30/why-do-women-work-when-they-could-just-be-living-off-some-dude-confused-mgtow-wonders/).  Gamergate hates censorship, and it's great when they're taking on issues about it, but then a ton of hot topics about those vile "SJWs/White Knights" or any Anita Sarkeesian video become huge over there because of a pretty strong anti-feminist leaning.  I totally think the depiction of women in videogames has for too long been an issue, but I'm all for complaining how too often men are usually giant muscular heroes who are "too tough" to show emotion when the reality for both genders is a lot more complicated.  Frankly, I think media and games will get more interesting if we can stop adhering to certain representations like this.

The Fire Emblem minigame wasn't that bad, innocuous as you say, but still highly bizarre and eyebrow raising to almost everyone when it was revealed.   I mean who seriously "pets a person" in real life?  I definitely feels out of place in the Fire Emblem series.  I think I actually would have preferred a "stylus touch on the lips" to kiss them (ok, that might be weird still for younger characters) than this sort of PG-13 approach to pet them (unless it's the gaming's best euphemism for other acts) ...  It sucks it's gone, but I also stop myself and think "is this the best idea they could think of?"

I'm all for posting links to instances of feminist-abuse, but uh, that post is tagged the "anti-feminist circlejerk" for a reason.  The girl is clearly off her wagon, and the dude is a douche.  Any reasonable person to argue those issues with will likely do more of what those two didn't.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 03, 2016, 02:42:13 PM
men are usually giant muscular heroes who are "too tough" to show emotion

Actually, I have a question to all individual who identify with the female gender.
Is there an equivalent of the "boy's code" for women? What's its name if so?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on February 03, 2016, 05:18:18 PM
Having a debate at all almost seems pointless these days.  People just believe whatever they want and ignore all evidence to the contrary.

Thoughts on Random Encounter 104 "Cold and Dark"

- Trails of Cold Steel is really high on my priority list.  But.... Xenoblade, you know, and.... Fire Emblem Fates coming out in a few weeks.  *le sigh*

- Comparing Cold Steel to Persona in its character building intrigues me.  The Social Links aspect of Persona was always the most tempting to me, even if the difficulty and occult themes put me off the series.  A good JRPG without those aspects but with the strong characters sounds like a dream!

- LOL "Nibelung Valesti style attacks".  That was awesome.  I had a friend who accidentally blurted out "Nibelung Valesti!" in a business meeting, no lie. He's kinda of an odd, emotional guy.

- Man... you guys are seriously making me want Cold Steel more than Fire Emblem.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on February 03, 2016, 06:52:46 PM
Instead of talking about the petting mini game (which I think is stupid but shouldn't be removed - I don't like Japan treating the Western audience as babies that are too sensitive to handle anything without freaking out), I wish people would talk about how you're being forced to buy three versions of the game to get the full story. Talk about bilking the fanbase.

Shower thought - Whomever said that it's a localiser's job to take out content for different audiences is 100% dead wrong. A localiser's job is to localise the content for a specific audience and give context when necessary. Not to be the moral arbiter of what should and shouldn't go in a game. If a localiser is offended by content in a game they're working on, they should give that content, or that game, to someone else who isn't as easily offended.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on February 03, 2016, 07:43:47 PM
My comment on this isn't going to add any meaningful discussion, but hey I'll put my $0.02 in.

The thing about cut content is....  I don't give a shit.  

Oh my god, fucking petting???  Really?  Literally adds *nothing* to what I enjoy in the games, or any game that's featured it (Pokémon had it so they "love me more" or some shit, quite frankly I'd rather not have at all and save the time, same with Kingdom Hearts 3D adding it; sure it was cute and fun the first 15 times, after that it just got tedious since there was almost literally nothing to it).  I like Fire Emblem for it being a staple of the SRPG genre with cool plots and interesting characters (sometimes).  Xenoblade X's boob slider?  I have BARELY thought about it *at all* playing the game nor do I see how it was relevant to begin with (people would have said fuck all if it wasn't included in the game from the get-go but it's the removal of said feature that got people angry).  I guess I'm kinda "aww shucks" about the cut scenes from Breath of Fire IV.  Except I'm not, because they're on YouTube and I can still watch it.  Final Fantasy VI had some sprites edited.  OH NO! .... But oh well, slightly covered up butts really have no impact on me especially against the overall title's impact (though I do like the sprite work in the SNES games and Amano is a fantastic artist, so it's definitely a loss, but really, not boycotting-levels).

I never got that "Nintendo playing the parent deciding what's right for it's kid's eyes".  They been doing this for decades now, so I'm surprised people are surprised.  Also, a lot of parents, as much as it's silly to say, really appreciate that about them.   And sure I'm all for uncut stuff and it's great when people aren't magically covered up more or a cool gory scene plays out... but I guess that I just never really gave too much a crap for it.  I still end up enjoying games without feeling like a piece of its "soul" was gutted and left of the cutting room floor.  I honestly feel like the reason this has so much press these days is because it's been such a hot-button issue to bandwagon on (and certainly the extension that SJWs are being used as a scapegoat for this).  I guess I just don't get why it matters so much.  I do believe in artistic integrity, but I'm not convinced all decisions in gaming are in the name of "art", and sure what counts as such is arbitrary in many ways.  But most of all, a lot of these changes are minor and cosmetic that I really don't feel the overall grade or score I'd give a game would be hampered by changes like this in games.  I'm never like "Hey Breath of Fire IV is a solid 8/10, but it would have been a 9 if I got to watch that scene where Ursula drops her pants!", or "Fire Emblem Fates is only getting a 4 from me --- I loved it, but I couldn't pet my fellow soldiers".  

Nintendo is a business and they're loved by so many parents because of that family-friendly attitude.  Sure it sucks for the adult player at times, but that's just Nintendo.  I also don't think it's much more complicated than the stuff that's more 'culturally acceptable' in Japan doesn't always fly here and vice versa.

tl;dr: Censorship/editing sucks, but it's no cause *I'd* raise a pitchfork for and not the hill I'd die on.  
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 03, 2016, 08:27:36 PM
I think the issue is that some 'not so bad' things can get censored because no company in the age of the Internet wants a vocal (not to confuse with big) backlash.

I mean, is there really any evil in the petting mini-game?
I went to do some research on this just to make sure I don't speak out of my ass (I don't know FE:F that much)
If I'm missing some part of this, do say so.

Here's what I got:
- It's optional (I assume there are many other ways of getting a relationship boost)
- Face/head petting ONLY
- Sounds close to moaning may occur

I mean, at worst, you would just tell the VA to tone down the "I'm having an orgasm as he/she brushes his hand in my hair" part to "I'm getting a terrible massage".

Last I checked, petting someone's head wasn't considered depraved.
A bit creepy in North American culture? Sure. Offensive? I wouldn't say so.

---

Also, that mini-game reminds me of a tamer, shittier, Love Plus kissing mini-game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on February 03, 2016, 08:55:11 PM
Yeah I think that was the consensus?  It was definitely weird > creepy.
All I meant with my spiel was that it literally holds no power over my purchase decision (and I'm mostly confused by the whole "edit? boycott!" sentiments around these bits of news).
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on February 03, 2016, 09:16:54 PM
I figure it's pretty much always a financial decision - if they think the game will sell less copies because of certain content, they'll cut it.  And I generally bet they're right.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 04, 2016, 04:18:57 AM
If nothing else, I think we can all agree that the best part of Contact was using the stylus to play with the cat while Terry slept.

(http://download.gamezone.com/assets/old/gamezone/28/9/85/s28985_nds_21.jpg)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lard on February 04, 2016, 05:33:09 AM

I never got that "Nintendo playing the parent deciding what's right for it's kid's eyes".  They been doing this for decades now, so I'm surprised people are surprised. 

The problem is it's only been since the rise of the internet that people have known what exactly was changed in the old games. (Except Mortal Kombat and people were complaining about that back then).

It wasn't nearly as bad during the GC/Wii era but Nintendo seems to be backsliding into the 80s between cutting content and region locking.

It's especially dicey (no pun intended) when you start cutting content in RPGs because people are going to start feeling like they are missing story content, even if it's just character interactions.

Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 04, 2016, 09:03:38 AM
Localizers changing content for different regions has literally nothing to do with 'being offended by content.' The localization team made the decision to remove this petting minigame because they were offended? Nope. Someone in the company hierarchy said "this has to go for 'x' reason we are making for purely business decisions" and the content was removed.

Also, localization does not mean "give explanations for Japaneseisms and translate literally." That kind of approach does not create natural dialogue or good writing.

As always, the "people are too easily offended" people are way too ready to blame literally everything on "people being too easily offended."

Region locking, however, is definitely lame.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lian_Kazairl on February 04, 2016, 09:41:36 AM
For me personally, it's not that I find the petting minigame offensive or evil. Rather, I find it problematic because of its similarity to that subset of eroge games that involve touching another person (usually a woman) to get them, or the player, aroused (i.e. basically Sexual Objectification: The Game). The minigame in Fates is far tamer, of course, but the basic objectives and method of play remain the same, and that's just a little worrisome.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 04, 2016, 09:43:25 AM
One info I couldn't find online: can you pet guys and girls or just girls?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on February 04, 2016, 12:28:21 PM
Xenoblade X's boob slider?  I have BARELY thought about it *at all* playing the game nor do I see how it was relevant to begin with

So THAT'S what's been missing from my Xenoblade experience! I've been loving the game to death, with it's MASSIVE world, tons of quests, and interesting interesting sci-fi campy plot.  but it all felt so meaningless... so empty... but I couldn't figure out why.  But now I know: a boob-slider would add so much to this game.  It would make it feel complete.  Every quest I finish and character I recruit would finally feel "right" if a boob-slider was involved.  Alas.  I'll probably sell my copy of the game now.

Yeah, I know, sarcasm is the lowest form of humor.  Sorry.

basically Sexual Objectification: The Game
Just how disgusting it is to view men and women as objects for sex is an under-discussed subject. Especially among gamers.  So kudos for going there.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 04, 2016, 01:48:35 PM
(http://halcyondayswithyou.files.wordpress.com/2010/03/screen-shot-2010-03-05-at-8-10-20-pm.png)

I second what Caitlin eloquently said, and I'd also like to add that the act of petting another person's head is an act of power. The petter is making an attempt to exert their dominance over the pettee, or at the very least, condescend to them. There's a reason this is a fairly unacceptable act between two adults when performed earnestly, never mind between military comrades.

Fire Emblem usually does a pretty good job at treating its female characters with respect and dignity. Adding a petting mini-game to this long-running franchise adds nothing of the value to the game at best, while undercutting its strong character moments at its worst.

(http://statici.behindthevoiceactors.com/behindthevoiceactors/_img/chars/char_89078.jpg)
edit: pet Sully and she will cut you.

Annubis, YouTube videos of the Japanese game shows you can pet guys, too. I feel that it doesn't make it any less demeaning, though.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 04, 2016, 02:37:53 PM
Annubis, YouTube videos of the Japanese game shows you can pet guys, too. I feel that it doesn't make it any less demeaning, though.

It's a step forward.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on February 04, 2016, 02:43:40 PM
I'd also like to add that the act of petting another person's head is an act of power. The petter is making an attempt to exert their dominance over the pettee, or at the very least, condescend to them. There's a reason this is a fairly unacceptable act between two adults when performed earnestly, never mind between military comrades.

This sounds like an extreme viewpoint, but... that doesn't make it any less correct.  It does basically say "I, your superior, approve of you despite your being lesser than I" in one gesture.  I think that's why it's usually used sarcastically among married couples when one of them does something stupid.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 04, 2016, 02:50:54 PM
I know it sounds extreme, but you nailed it. Think about your boss patting you on the head, which is basically what's happening here. I'd go ballistic at that.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 05, 2016, 07:51:23 AM
The latest: Polygon reports they're keeping the petting scenes and the animations, but removing the touch interactivity (http://www.polygon.com/2016/2/4/10920292/fire-emblem-fates-petting-skinship-localization-change). So it's basically there, in tact, on autoplay.

So...I guess just mime touching the screen with the stylus if ya want! Honestly, I don't know what to say about this, other than "whatever"
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: missRPGirl on February 05, 2016, 08:12:19 AM
Listening to your most recent podcast sounds like most of you are playing or bought Trails in the Sky: Cold Steel on the Vita. I haven't played it yet, I still need to finish Second Chapter but has anyone bought a Vita tv? It sounds like you guys like the Vita. You might like the Vita tv even more if you like playing with a controller.

Also if you did buy Cold Steel on Vita vs. PS3, anyone know if theres a difference between the two? I know I've heard of previous podcast some games are more glitchy on a different system. I think I heard a while back (Not sure if it was Retro or Random Encounter) that FF 10 had a lot of bugs on the PS4. Anyone know if one is more buggier than the other?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lian_Kazairl on February 05, 2016, 10:21:36 AM
The latest: Polygon reports they're keeping the petting scenes and the animations, but removing the touch interactivity (http://www.polygon.com/2016/2/4/10920292/fire-emblem-fates-petting-skinship-localization-change). So it's basically there, in tact, on autoplay.

So...I guess just mime touching the screen with the stylus if ya want! Honestly, I don't know what to say about this, other than "whatever"

This is good compromise. It looks like all you see is the animation and dialogue that plays after the touching session. By comparison, here (https://youtu.be/fmIkkCh67Dg) is one of Sakura's scenes in the Japanese version. So we'll only be seeing the last part, where she says she'd like to spend more time together. Which is honestly the best outcome as far as I'm concerned. There's a fair amount of dialogue in those little post-petting session scenes and most of it is quite sweet and romantic, so it's good that we're not losing that. Also, you still get the relationship bonus, so people worried about losing a way to grind supports should be happy. But no "find the magic place that turns your little sister on" crap.

Also if you did buy Cold Steel on Vita vs. PS3, anyone know if theres a difference between the two? I know I've heard of previous podcast some games are more glitchy on a different system. I think I heard a while back (Not sure if it was Retro or Random Encounter) that FF 10 had a lot of bugs on the PS4. Anyone know if one is more buggier than the other?

From what I've heard, the differences are very minimal. PS3 obviously runs at a higher resolution and the frame rate slowdown and load times aren't quite as bad (though there are definitely still frame rate issues on PS3). The only other major difference is that character shadows in the Vita version are simple circles while the PS3 version has detailed shadows. I've seen people say that the text and UI is hard to read on Vita, but I haven't found that to be the case personally. I haven't heard about one version being buggier than the other (or either being buggy to begin with), so if you're interested, I'd say get it for whatever system you'd rather play it on.

I picked it up on Vita partly because I was out of town when it came out, but also partly because I love having a console RPG experience that I can play anywhere. That was part of the magic with P4G and Cold Steel is the same; it's kind of crazy to think we can have these full fledged, meaty RPGs with us wherever we go. One of the reasons I love my Vita very much.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 05, 2016, 10:39:20 AM
I'm running on PS3 because my Vita is keyed to my UK account and the game only dropped here last week, and I just couldn't wait to get my hands on it so I bought digitally on my US account in December. I plan to buy the limited Vita edition because that box is hot, but the PS3 version runs smooth.

I hear the Vita release has slightly longer load times, but not nearly as bad as Valkyrie Profile PSP or anything.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: missRPGirl on February 05, 2016, 11:56:08 AM
I'm running on PS3 because my Vita is keyed to my UK account and the game only dropped here last week, and I just couldn't wait to get my hands on it so I bought digitally on my US account in December. I plan to buy the limited Vita edition because that box is hot, but the PS3 version runs smooth.

I hear the Vita release has slightly longer load times, but not nearly as bad as Valkyrie Profile PSP or anything.

Yeah I got the limited edition. That box is hot. The pin it comes with not so much but it was nice they added that in there. I wish it came with a soundtrack though. So far I've enjoyed all of the Legend of Heroes/Trails of music (possible Rhythm Encounter show?).
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on February 08, 2016, 04:25:46 PM
By the way, couldn't agree with you guys more on the FE Fates petting minigame.  Definitely not something I would feel comfortable playing around other people, and it would even make me uncomfortable alone.  Certainly doesn't belong in a Fire Emblem game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lian_Kazairl on February 09, 2016, 09:29:50 AM
Yeah I got the limited edition. That box is hot. The pin it comes with not so much but it was nice they added that in there. I wish it came with a soundtrack though. So far I've enjoyed all of the Legend of Heroes/Trails of music (possible Rhythm Encounter show?).

Well, at least you can buy it on iTunes and stream it on Spotify. ^__^

And if I could get away with it, I would totally do an all Cold Steel episode (because holy hell is it hard picking just a few favorite tracks when the entire soundtrack is amazing; even harder if you throw CSII in there). Zero no Kiseki was also great, and SC has some good stuff too. I was kind of meh on Ao no Kiseki and don't really care for FC's soundtrack. Still have to listen to 3rd. But yeah, there's plenty of material out there for a Kiseki episode.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on February 09, 2016, 11:09:31 PM
It's been some time since I posted a reply about the "feminism and social justice being bad words" thing, because work, life, etc. -- I should also add that I didn't intend to be accusatory or seem like an asshole, but it just happens that this subject makes me want to vent.

I came across a better(?) example of irony in regards to feminism though:
Clete Blakeman, the supposedly really hot referee at the Super Bowl this year, got women on Twitter all hot and bothered (http://sports.yahoo.com/blogs/nfl-shutdown-corner/twitter-goes-crazy-for-hot-super-bowl-ref-clete-blakeman-005623032.html)

I don't see any difference between this and men catcalling women on a street, aside from the anonymity aspect which is generally especially frowned upon in cases of harassment.

The point is that maybe social justice/feminism wouldn't have such negative connotations (and be considered 'bad words') if their supporters stayed consistent about messages they send with the people they call out regardless of race/gender/religion.
Again, not painting them as one singular entity, though across the board they do seem to have consistent apathy on certain topics judging by their apparent lack of outrage.
That's the reason I called it well-intentioned but short-sighted (IIRC, or maybe that was another post someplace else)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 10, 2016, 04:20:23 AM
Somebody please think of the hot guys

edit: serious response: equating street harassment to a series of tweets about a celebrity being attractive is very disingenuous.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: missRPGirl on February 10, 2016, 08:44:17 AM
Yeah I got the limited edition. That box is hot. The pin it comes with not so much but it was nice they added that in there. I wish it came with a soundtrack though. So far I've enjoyed all of the Legend of Heroes/Trails of music (possible Rhythm Encounter show?).

Well, at least you can buy it on iTunes and stream it on Spotify. ^__^

And if I could get away with it, I would totally do an all Cold Steel episode (because holy hell is it hard picking just a few favorite tracks when the entire soundtrack is amazing; even harder if you throw CSII in there). Zero no Kiseki was also great, and SC has some good stuff too. I was kind of meh on Ao no Kiseki and don't really care for FC's soundtrack. Still have to listen to 3rd. But yeah, there's plenty of material out there for a Kiseki episode.

Omg thank you. I'm listening to it right now on Spotify. I'm impressed of how many albums there are for Legend of Heroes and Falcom soundtracks. There is even Ys soundtrack which is great because when I bought Ys: Memories of Celceta it came with a Ys soundtrack of all (or majority) of the Ys games. I didn't want to crack the seal on it so now I at least have a way that I can listen to it. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on February 10, 2016, 09:48:37 AM
Somebody please think of the hot guys

Because male objectivation is such a joke =/
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on February 10, 2016, 10:20:30 AM
Not all women are feminists, so just because some women enjoy ogling muscled men doesn't say anything about feminism.  A lot of women (and men!) enjoy objectifying others and being objectified.  It's gross, but true.  For some people, sex and the human body is their strongest drug, and they'll ruin other parts of their lives to get their fix.

I'm of the opinion that, if you enjoy pornography from time to time, you have little right to get up in arms about sexual/gender objectification.  I'm sure many would consider that a radical viewpoint, but you can at least see the conflict there, yes?

How about them RPGs?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 10, 2016, 10:29:49 AM
There's ethical porn though; feminism and sex-positivity are not mutually exclusive. But that's a whole can of worms, which has been especially mired in the revelations about supposed "ethical porn" actor/alleged rapist James Deen and the studio that protected his criminal behavior.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on February 10, 2016, 10:34:45 AM
Like I said, my views on porn will probably be considered radical, so I don't want to alienate anyone.  I just feel like presenting humans as sex objects, in any way, promotes an unhealthy and selfish view of sex.

I get that it's fun and feels good, but those things aren't worth the potential fallout, in my book.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on February 10, 2016, 10:42:38 AM
I get why the discussion came up, but I'd really love it if this topic was over and we moved on to something else. :)

Unfortunately, I haven't listened to the latest episode yet - I had to wait while I finished up my review of Paper Jam.  Didn't want to take on other people's opinions.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on February 10, 2016, 11:16:48 AM
I'm of the opinion that, if you enjoy pornography from time to time, you have little right to get up in arms about sexual/gender objectification.  I'm sure many would consider that a radical viewpoint, but you can at least see the conflict there, yes?

How about them RPGs?

With apologies to Tooker for perhaps disrespecting his wishes, I do want to add that while I agree with the "up in arms" stance of your viewpoint, I do hope you recognize that it's perfectly okay to acknowledge that certain aspects of a personal vice are indeed problematic. They are vices for a reason, after all.

It takes a pretty dumb smoker to stand up and declare that cigarettes are perfectly fine for your health.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 10, 2016, 01:08:00 PM
Things turned a little racy there! Sorry about that, Took.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on February 10, 2016, 01:29:18 PM
Not a huge deal - this isn't the Puritan forum, after all - but I know the subject is a huge can of worms, and one that most people have a strong opinion on.  And like I said, I know it got started because of the podcast, but I don't want this to turn into a long-term discussion about porn and feminism and some of the ugliness of modern life.

I tried to end this post with a joke to lighten the mood, but I don't want to make it seem like I'm making light of things when all I really want to do is change the subject. And I am about to resume listening to this episode, so I still don't have anything topical to contribute.  So I'll do like I see Arvis did and just say "How about them RPGs?"
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on February 10, 2016, 08:10:42 PM
FFIX came out on mobile and it's an excellent, excellent port. I'm playing it in Japanese now (related, the mobile versions let you swap langauges), and the new HD font, shading on the character models, and speed settings are great.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on February 25, 2016, 08:17:43 AM
Episode 105 is live.  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on February 26, 2016, 02:53:36 AM
On the topic of missing game news outlets, I wish andriasang and its tongue-in-cheek were still around.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on March 02, 2016, 05:29:46 PM
Thoughts on Episode 105:

- John Tucker must die.  Does he get that a lot, I wonder?

- Ok, I didn't even post that yet and a song from the John Tucker Must Die soundtrack just came on my Pandora.  This is some skynet crap going on here.... O____O

- I wish XCOM weren't so gratuitous, because I know I'd love the gameplay.  I just can't stomach gore.

- More thoughts to come...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 02, 2016, 09:35:32 PM
When it came out in theaters, not so much. When it hit cable, so much. :)

Just before its release, my local paper interviewed me - I think they wanted me to be more grumpy about it than I was. But as I told them, I grew up down the street from Norman Bates, friends with Stephen King, my aunt is Pamela Andersen (wrong spelling, but it sounds the same), and I feel like I'm forgetting someone. Their names are far more famous than mine ever will be, so I'm not going to whine.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on March 03, 2016, 05:23:33 AM
X-Com has an option to remove the gore, actually! (at least I'm pretty sure)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on March 03, 2016, 07:05:28 AM
When it came out in theaters, not so much. When it hit cable, so much. :)

Just before its release, my local paper interviewed me - I think they wanted me to be more grumpy about it than I was. But as I told them, I grew up down the street from Norman Bates, friends with Stephen King, my aunt is Pamela Andersen (wrong spelling, but it sounds the same), and I feel like I'm forgetting someone. Their names are far more famous than mine ever will be, so I'm not going to whine.

And hey, your name's not "Surf Nazis" either (http://www.imdb.com/title/tt0094077/)! Small victories!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on March 03, 2016, 12:12:35 PM
X-Com has an option to remove the gore, actually! (at least I'm pretty sure)

Does it!?  I'd love confirmation on this...

When it came out in theaters, not so much. When it hit cable, so much. :)

Just before its release, my local paper interviewed me - I think they wanted me to be more grumpy about it than I was. But as I told them, I grew up down the street from Norman Bates, friends with Stephen King, my aunt is Pamela Andersen (wrong spelling, but it sounds the same), and I feel like I'm forgetting someone. Their names are far more famous than mine ever will be, so I'm not going to whine.

And hey, your name's not "Surf Nazis" either (http://www.imdb.com/title/tt0094077/)! Small victories!

That looks like some quality cinema....
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on March 04, 2016, 05:05:46 PM
More thoughts on 105:

- Final Fantasy Tactics certainly does not have a feature where you can cancel/undo your Move.  You're thinking of Fire Emblem.  In Fire Emblem, nothing is final unless you taken some sort of action BESIDES moving.  It's a fine system for strategy, but also necessary in FE because of how badly a misstep punishes the player.

- LUIGI NEEDS MORE RESPECT!!!  I'm not saying I would vote, but I would have more respect for any presidential candidate who expressed sympathy for Luigi.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: EmeraldSword on March 04, 2016, 05:18:06 PM
- LUIGI NEEDS MORE RESPECT!!!  I'm not saying I would vote, but I would have more respect for any presidential candidate who expressed sympathy for Luigi.

I foresee an opportunity for comedy gold here. Be that, an SNL skit or some creative-type to produce something short and pithy on YouTube. Imagine a disgruntled Luigi, years categorized as second best. For the most part, except Nintendo's Year of Luigi in which ran in March 2013. They could even chime in his infamous Luigi glare from Mario Kart Wii U. Start with Luigi sitting in a low-lit counseling session coming to grips with his past.

(http://i1.kym-cdn.com/photos/images/original/000/768/527/632.gif)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on March 15, 2016, 10:08:25 PM
Episode 106 is live.  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Ragnarok1051 on March 16, 2016, 08:45:16 PM
Any reason why I can't get it to pop up on my feed for my IPhone?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 16, 2016, 09:16:15 PM
That's odd.  I can see it in the RSS feed on the server, but it doesn't pop up when I refresh on Android, either.  I'm looking into it.  Sometimes, it's something incredibly stupid like a missing space in the date.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 16, 2016, 09:22:12 PM
Found it!  There were ellipses in the description, and RSS readers don't like special characters.  I fixed it, and it shows up on my Android phone now, as well as on the iTunes website.  Say the word if you have trouble on your phone, though.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on March 16, 2016, 09:32:40 PM
Sorry about that, everyone.  What's weird is it updated automatically on my Galaxy, so I didn't think there was a problem.  I'm using Pocket Casts instead of the standard app, so maybe that had something to do with it? 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on March 16, 2016, 09:38:27 PM
Yeah, from what I've seen in the past, some readers will accept things that others won't.  If pocket casts read it OK, I'm guessing that folks who get it from iTunes were probably OK too - for some reason, it accepts things that iPhone won't. Super weird.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on March 16, 2016, 11:03:37 PM
I was feenin for some podcast goodness today at work and it wasn't showing up on my iphone. :(

Just checked and it works now though!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on March 18, 2016, 11:57:39 AM
I need some help from our listeners right now.  I've put about three hours into Steins;Gate and, well, the beginning of this game is so damn slow that it's actively making me want to take a nap while trying to play it.  I keep hearing that the story is going to pick up, but I'm wondering just how much more I need to push through to get to the good stuff.  For the record, I'm on Chapter 2 right now. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on March 18, 2016, 12:18:25 PM
Steins;Gate takes 20 hours for the action to happen. It's all "when do we get to the fireworks factory" until like chapter 6. It's no Zero Escape, for sure. I have a lot of issues with it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on March 18, 2016, 12:53:37 PM
If you have trouble with the game, dropping it and watching the anime is a valid course of action.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on March 18, 2016, 03:11:39 PM
I need some help from our listeners right now.  I've put about three hours into Steins;Gate and, well, the beginning of this game is so damn slow that it's actively making me want to take a nap while trying to play it.  I keep hearing that the story is going to pick up, but I'm wondering just how much more I need to push through to get to the good stuff.  For the record, I'm on Chapter 2 right now. 

You have to approach all VNs as if they're slice-of-life if you really want to get the most out of them.  Or, alternatively...
If you have trouble with the game, dropping it and watching the anime is a valid course of action.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: missRPGirl on April 13, 2016, 01:51:34 PM
So I was listening to your podcast on Tetris and I have one question. Is Tetris a RPG? I thought of it more as a puzzle game than an RPG. First time I played Tetris was on Gameboy. I remember small scenes, a city and maybe a person. I'm not sure what version you guys played where you got the RPG element from.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: John on April 13, 2016, 01:57:42 PM
Steins;Gate takes 20 hours for the action to happen. It's all "when do we get to the fireworks factory" until like chapter 6. It's no Zero Escape, for sure. I have a lot of issues with it.

I HAVE TO GO NOW, MY PLANET NEEDS ME.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 13, 2016, 01:58:19 PM
So I was listening to your podcast on Tetris and I have one question. Is Tetris a RPG? I thought of it more as a puzzle game than an RPG. First time I played Tetris was on Gameboy. I remember small scenes, a city and maybe a person. I'm not sure what version you guys played where you got the RPG element from.

Not an RPG at all.  That was our April Fools episode of Retro Encounter.  We picked Tetris in part because we thought it would be so super obvious that we were making stuff up.

Given that, I have been extremely happy to see more than one person sincerely ask that question - makes me feel like we did a really good job. :)  In case you missed it, I wrote a review of it as well, and we posted them together.  It is probably my favorite thing I've written for RPGFan in the almost 9 years I've been with the site.  (Although I was also pretty happy with another April Fools article I wrote back in 2011 "revealing" details about the next Kingdom Hearts game (http://www.rpgfan.com/news/2011/1378.html).)

http://www.rpgfan.com/reviews/Tetris/index.html
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on April 13, 2016, 02:48:55 PM
So I was listening to your podcast on Tetris and I have one question. Is Tetris a RPG? I thought of it more as a puzzle game than an RPG. First time I played Tetris was on Gameboy. I remember small scenes, a city and maybe a person. I'm not sure what version you guys played where you got the RPG element from.

Not an RPG at all.  That was our April Fools episode of Retro Encounter.  We picked Tetris in part because we thought it would be so super obvious that we were making stuff up.

Given that, I have been extremely happy to see more than one person sincerely ask that question - makes me feel like we did a really good job. :)  In case you missed it, I wrote a review of it as well, and we posted them together.  It is probably my favorite thing I've written for RPGFan in the almost 9 years I've been with the site.  (Although I was also pretty happy with another April Fools article I wrote back in 2011 "revealing" details about the next Kingdom Hearts game (http://www.rpgfan.com/news/2011/1378.html).)

http://www.rpgfan.com/reviews/Tetris/index.html

LOL: "Story 100%"
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on April 13, 2016, 05:17:31 PM
And on that note, episode 108 is live. Enjoy! Send us your Noctis X Gladiolus fanfics: podcast at RPGFan dot com.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Raze on April 13, 2016, 09:22:21 PM
Someone's breathing into the mic!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on April 13, 2016, 09:32:05 PM
The new Skype recorder software has been incredibly temperamental the past few episodes.  Sorry about that and we'll try to fix it up in the future! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 13, 2016, 11:14:27 PM
We even recorded a test before we did the real thing!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Andrew on April 14, 2016, 12:45:16 AM
I need some help from our listeners right now.  I've put about three hours into Steins;Gate and, well, the beginning of this game is so damn slow that it's actively making me want to take a nap while trying to play it.  I keep hearing that the story is going to pick up, but I'm wondering just how much more I need to push through to get to the good stuff.  For the record, I'm on Chapter 2 right now.  

This is interesting, because I didn't think it was slow at all. I wonder if it's a comparative thing. I've played so many slice-of-life VNs that plod along where literally nothing happens for 25+ hours that maybe Steins;Gate seemed more gripping to me the whole way through than it actually was. I was quite intrigued the whole way through.

Things certainly do go nuts in the second half of the game though, in a good way.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on April 14, 2016, 12:59:03 AM
Was someone breathing really heavily around 33 to 34 minutes in?
(also, lol, hetero-normative)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on April 14, 2016, 10:30:45 AM
Breathing...
Mouth noises...

RPGFan ASMR Podcast

=P
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on April 14, 2016, 10:35:16 AM
Yeah, we're frustrated by the weird volume levels in this episode too. It's not normally an issue, and we'll be looking into a new recording solution for the next episode and beyond.

Just pretend like you're playing Bloodborne and that's the sound of a werewolf breathing down your neck.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on April 14, 2016, 10:35:45 AM
I apologize again for the mouth noises on the latest episode.  We'll work on that in the future.  Be sure to send hate mail to Skype for constantly screwing up what was once a great service!  ;)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on April 14, 2016, 10:40:12 AM
I need some help from our listeners right now.  I've put about three hours into Steins;Gate and, well, the beginning of this game is so damn slow that it's actively making me want to take a nap while trying to play it.  I keep hearing that the story is going to pick up, but I'm wondering just how much more I need to push through to get to the good stuff.  For the record, I'm on Chapter 2 right now.  

This is interesting, because I didn't think it was slow at all. I wonder if it's a comparative thing. I've played so many slice-of-life VNs that plod along where literally nothing happens for 25+ hours that maybe Steins;Gate seemed more gripping to me the whole way through than it actually was. I was quite intrigued the whole way through.

Things certainly do go nuts in the second half of the game though, in a good way.

I commented earlier that all VNs should be approached as if they were slice-of-life in order to get the most enjoyment out of them.  But "more gamey" VNs that are popular with "normal gamers" like VLR and Danganronpa have kind of spoiled people, I think. ;)
But Steins;Gate is definitely one that should be approached with a patient slice-of-life approach.  This is just as true of the anime, too.  You have to WANT to know the answers behind the subtle mysteries the story gives you in the beginning.  If you're just waiting for the action, those subtle mysteries will fly right by you.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: missRPGirl on April 14, 2016, 04:13:14 PM
So I was listening to your podcast on Tetris and I have one question. Is Tetris a RPG? I thought of it more as a puzzle game than an RPG. First time I played Tetris was on Gameboy. I remember small scenes, a city and maybe a person. I'm not sure what version you guys played where you got the RPG element from.

Not an RPG at all.  That was our April Fools episode of Retro Encounter.  We picked Tetris in part because we thought it would be so super obvious that we were making stuff up.

Given that, I have been extremely happy to see more than one person sincerely ask that question - makes me feel like we did a really good job. :)  In case you missed it, I wrote a review of it as well, and we posted them together.  It is probably my favorite thing I've written for RPGFan in the almost 9 years I've been with the site.  (Although I was also pretty happy with another April Fools article I wrote back in 2011 "revealing" details about the next Kingdom Hearts game (http://www.rpgfan.com/news/2011/1378.html).)

http://www.rpgfan.com/reviews/Tetris/index.html
Ok good to know it was an April Fool's episode and not me losing my mind lol.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Andrew on April 14, 2016, 08:40:49 PM
I need some help from our listeners right now.  I've put about three hours into Steins;Gate and, well, the beginning of this game is so damn slow that it's actively making me want to take a nap while trying to play it.  I keep hearing that the story is going to pick up, but I'm wondering just how much more I need to push through to get to the good stuff.  For the record, I'm on Chapter 2 right now. 

This is interesting, because I didn't think it was slow at all. I wonder if it's a comparative thing. I've played so many slice-of-life VNs that plod along where literally nothing happens for 25+ hours that maybe Steins;Gate seemed more gripping to me the whole way through than it actually was. I was quite intrigued the whole way through.

Things certainly do go nuts in the second half of the game though, in a good way.

I commented earlier that all VNs should be approached as if they were slice-of-life in order to get the most enjoyment out of them.  But "more gamey" VNs that are popular with "normal gamers" like VLR and Danganronpa have kind of spoiled people, I think. ;)
But Steins;Gate is definitely one that should be approached with a patient slice-of-life approach.  This is just as true of the anime, too.  You have to WANT to know the answers behind the subtle mysteries the story gives you in the beginning.  If you're just waiting for the action, those subtle mysteries will fly right by you.

A good assessment, I think!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on April 25, 2016, 05:27:52 PM
Thoughts on Random Encounter 108:

- Rob, from what I understand, Breaking Bad is a show about horrible people doing horrible things, all of the time.  If that sounds entertaining to you, give it a shot.  Otherwise, don't buy into the hype.

- Definitely not a fan of having different VAs in the FFXV movie and game.  Bleh.  Still, Sean Bean is awesome no matter what.

...to be continued.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on April 26, 2016, 02:35:19 AM
The hype around Breaking Bad pertains to the fact that it's really well made and about how good people doing bad things for good reasons can evolve and warp perceptions of right and wrong, and to make the viewer consider whether or not they're in the characters' corners. Dismissing it all ad "hype" sucks. It is definitely not "bad people doing bad things all the time."

Also the creators pay incredible attention to how film can be used to tell story in ways outside dialogue. Rob should watch it.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on April 26, 2016, 09:39:44 AM
I knew that expressing a negative opinion on Breaking Bad could not pass without comment.  Opinions are one thing.  The fact is this: the show regularly glorifies committing moral atrocities.  All the nuance in the world won't change that.  I'm not cool with that.  Many people are fine with it, so it probably wouldn't bother them.  If Rob is fine with it, he'd probably love the show, since from a technical standpoint it's fantastically made.  There's a reason it won a Guinness Record for "Most Critically Acclaimed Television Show of All Time".  But if Rob's not cool with the premise, he shouldn't bother with the show, no matter how "good" it is.  That's really all I was trying to say.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Rucks on April 26, 2016, 09:45:06 AM
(...)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 26, 2016, 10:55:17 AM
I get your point, Arvis - that's why I have no interest in watching it myself.  I've tried multiple shows about people being terrible to each other, and even though I could appreciate their technical successes, the subject matter made me decide I wasn't interested in seeing more.  Not every show is for everybody, no matter how well it's made.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Frostillicus on April 26, 2016, 11:08:00 AM
BB's existence alone obviously strikes a nerve with you, Arvis. I can see why Stephen defended it against your generalization.
To be fair, I really enjoyed the show, but thought it dragged certain things out much more than was necessary at times (is that a possible sign that the writers weren't sure what to do at the time?).

Now, let's all remember what it takes "to move the world".
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on April 26, 2016, 11:23:08 AM
Now, let's all remember what it takes "to move the world".

A lever and a place to stand?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on April 26, 2016, 03:12:09 PM
I'm a little compelled to respond about Breaking Bad, as it's one of my favorite TV shows of the past 15-ish years.  I disagree with the notion that it's "is a show about horrible people doing horrible things, all of the time."  It's a show where a lot of horrible things happen, yes, but it's basically a slow burn about a person's slow descent into evil.  Walter White starts out as a cancer patient who sells drugs out of desperation and opportunity, and then ends up doing worse and worse things over the course of the show, and ends up as a drug lord.  It happens in a slow burn over 5 seasons broadcast over about 6.5 years.  Part of why it's so good is that it's hard to find a single moment where he "breaks bad" and it's hard to say if his circumstances forced him to do some of those things, or if he was a borderline psychopath at the start and descended completely into evil by season 5.  

...so yeah.  There is a lot of evil in Breaking Bad, but it's brilliantly written and produced, and showcases a fascinating character arc.  I think there is more evil shown more gratuitously in The Sopranos, Oz, and Deadwood, which are also good shows full of bad people doing bad things.  
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on April 26, 2016, 03:52:59 PM
I try to stay away from modern television that is critically acclaimed as none of it usually appeals to me. For example, I thought Mr. Robot was pretentious nonsense. I'd never bad mouth a show I've never watched, but it just happens to be a pattern I've noticed and thus adhered to.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 26, 2016, 04:07:41 PM
The Sopranos, Oz, and Deadwood

Also shows I can't watch. :)

But as you say, also shows that are widely accepted as high-quality productions.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on April 26, 2016, 04:36:54 PM
The Sopranos, Oz, and Deadwood

Also shows I can't watch. :)

But as you say, also shows that are widely accepted as high-quality productions.

Same.  They're shows about horrible people doing horrible things.  Not my speed.

I'll repeat myself: for me, awful content invalidates the technical brilliance of a piece of entertainment.  It's just me.  I'm not saying the shows are "bad", just that I won't watch them and would discourage others from doing so if I know they care about content.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on April 26, 2016, 05:00:28 PM
The Sopranos, Oz, and Deadwood

Also shows I can't watch. :)

But as you say, also shows that are widely accepted as high-quality productions.

Same.  They're shows about horrible people doing horrible things.  Not my speed.

I'll repeat myself: for me, awful content invalidates the technical brilliance of a piece of entertainment.  It's just me.  I'm not saying the shows are "bad", just that I won't watch them and would discourage others from doing so if I know they care about content.
I'd challenge the idea that "people doing evil things" doesn't equate to "awful content" but clearly we have a difference in tastes and preferences here.  Nobody's going to change anyone's minds.  Bummer.  I'll just keep enjoying all of this spectacular "awful content."
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on April 26, 2016, 05:17:56 PM
You're cherry picking on the word awful here...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Frostillicus on April 26, 2016, 05:33:26 PM
This thread obviously got way off track.
Some of us enjoy violence and "awful" stuff (me!!), others enjoy sugary sweet stuff. Such is the way of this "primitive dirtball inhabited by psychotic apes."....
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on April 26, 2016, 05:41:23 PM
Personally, I'm just sad no one got back at my Archimedes reference at the top =(
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 26, 2016, 06:13:57 PM
If it'll make you feel better, I totally did get it... I just didn't have anything I could say in response. :)

I saw an excellent gif a while back that showed how long the levers would need to be in order for a human to move different things, but I can't find it now. :(
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on April 27, 2016, 02:35:52 PM
More thoughts on Random Encounter 108:

- The "bro trip" commentary was fascinating.  I think it's sort of an issue of something that is "common" being mistaken for something that is "universal".  For a lot of people, mixed gender interactions are very very different from same gender interactions.  And, for me, I think that's just a byproduct of the human tendency to focus on differences rather than similarities.

- As far as "what's an RPG" I think it would be hard to argue that Monster Hunter is somehow less of an RPG franchise than Zelda, which for whatever reason (probably nostalgia/bias) IS covered by this site.  It's a very blurry line, and it's only getting blurrier.

- Man, Bravely Second sounds amazing, but I haven't gotten to Default yet... :(

- As someone who has never played any Dragon Quest for more than a few minutes, let me just say:  I am stoked beyond belief for DQXI on PS4.

Another great podcast, guys.  Honestly, the games you guys choose to discuss tend to be the kinds of games I'm most interested in, so I always appreciate this show more than most.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on April 27, 2016, 02:37:33 PM
Thank you for the thoughtful commentary, Arvis! Always glad to hear that somebody is enjoying the show. :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Tooker on April 27, 2016, 03:37:11 PM
Yep, we don't cover Monster Hunter, but we do cover Zelda.  The official reason is "because we do."  That is, a precedent was set way back in the day that we cover Zelda games, and so we continue to cover them.  But Zelda's the only series in that style that gets a pass.  As you say, the line is pretty blurry some days.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Rucks on April 27, 2016, 05:00:31 PM
^ seems like what happened with castlevania too
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on May 04, 2016, 05:04:44 PM
With regard to the discussion of Supergiant games on the most recent episode: I found Transistor to be much, much more compelling than Bastion, although I enjoyed both games.  I didn't find the talkative sword to be at all annoying or hipstery, and really I just got very drawn into the world.  It didn't seem like anybody on the podcast really shared my enthusiasm for the game, but I binged it over two days, and when I beat it it left me feeling that melancholy you feel when you finish a really good book.

Also, you guys should totally do something at Magfest, because I'm seriously considering going to the next one that happens, so you'd have at least one panel attendee!

Lastly, goodbye Stephen! Good luck in future things!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on May 04, 2016, 05:33:50 PM
With regard to the discussion of Supergiant games on the most recent episode: I found Transistor to be much, much more compelling than Bastion, although I enjoyed both games.  I didn't find the talkative sword to be at all annoying or hipstery, and really I just got very drawn into the world.  It didn't seem like anybody on the podcast really shared my enthusiasm for the game, but I binged it over two days, and when I beat it it left me feeling that melancholy you feel when you finish a really good book.

Also, you guys should totally do something at Magfest, because I'm seriously considering going to the next one that happens, so you'd have at least one panel attendee!

Lastly, goodbye Stephen! Good luck in future things!

I totally get where you're coming from-- I liked Transistor more than I liked Bastion, as its overall audiovisual style was more to my taste. I bought it on release day and powered through about 2/3 of it all at once, and then didn't pick it up again until I completed it over a year later. I think there's a great game somewhere in Transistor, but I wanted a little more context for everything that was happening in its world. Pyre looks sweet, though!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on May 04, 2016, 07:01:19 PM
Couldn't wrap my head around Transistor's combat. I have no idea why, but I couldn't even get past the game's first boss.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ScottC on May 04, 2016, 09:36:02 PM
I am listening to the podcast now and hearing the whole swimsuit gravel thing in Danganropa 2 and I commented on the same thing during the livestream last month.  It's the only one in both games where I said WTF that makes no sense and actually got my first game over.  It's the only stupid logic bullet in the game though. Stick with it Rob though 2 is better then 1 mostly becasue of the characters.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on May 04, 2016, 10:14:37 PM
Just wrapped up the third case, and it's certainly growing on me.  I still prefer the high school setting of the first game, though.  That claustrophobic setting added a lot to the general sense of malice, IMO.  There also isn't much of a driving mystery in the second game, which is making it feel more like "Hey, these are fun cases but I'm not really worried about the big picture here."  Still a lot of fun and some of the logic problems I had with the first case seem to have smoothed out.  
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on May 04, 2016, 11:18:53 PM
Yeah, if you look back recently in the Game Journals thread I mentioned the same thing about that case in Danganronpa 2. The game does such a good job of giving you just enough information to figure things out on your own and then suddenly BAM! Classic adventure game logic time!

I also thought the Panic Talk Action was WAY trickier than the alternative from the first game.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on May 04, 2016, 11:43:33 PM
It doesn't help matters that the game has slowdown and framerate issues during the PTA sections.  Cuz, ya know, that could really screw up a rhythm game section, right?  I'm honestly thinking about turning down the difficulty on the minigames after just barely passing that on the third case. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on May 05, 2016, 04:21:26 AM
With regard to the discussion of Supergiant games on the most recent episode: I found Transistor to be much, much more compelling than Bastion, although I enjoyed both games.  I didn't find the talkative sword to be at all annoying or hipstery, and really I just got very drawn into the world.  It didn't seem like anybody on the podcast really shared my enthusiasm for the game, but I binged it over two days, and when I beat it it left me feeling that melancholy you feel when you finish a really good book.

Also, you guys should totally do something at Magfest, because I'm seriously considering going to the next one that happens, so you'd have at least one panel attendee!

Lastly, goodbye Stephen! Good luck in future things!

Thank you!! I'm both sad and very excited. Thanks for listening to me ramble on the show ^^
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on May 05, 2016, 06:19:49 AM
You guys mentioned a Dark Souls and Shadow of the Colossus thing?
Titan Souls (https://www.youtube.com/watch?v=_-biCrfGMuw)

edit: On the treehouse localization thing, I think most people upset about it are mad particularly about the conversation that was changed to be just "....." between two characters; making it exclusively about "anime boobs" (face petting? pretty damn tame, imo) is a liiiittle immature.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on May 05, 2016, 06:23:33 AM
I think Danganronpa 2 feels a little redundant and unnecessary, but it's still a great game.

GOOD LUCK STEPHEN!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on May 05, 2016, 09:44:40 AM
With regard to the discussion of Supergiant games on the most recent episode: I found Transistor to be much, much more compelling than Bastion, although I enjoyed both games.  I didn't find the talkative sword to be at all annoying or hipstery, and really I just got very drawn into the world.  It didn't seem like anybody on the podcast really shared my enthusiasm for the game, but I binged it over two days, and when I beat it it left me feeling that melancholy you feel when you finish a really good book.

Also, you guys should totally do something at Magfest, because I'm seriously considering going to the next one that happens, so you'd have at least one panel attendee!

Lastly, goodbye Stephen! Good luck in future things!

Thank you!! I'm both sad and very excited. Thanks for listening to me ramble on the show ^^

Dang it, Meyerink.... *sniffle*
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: IhaveFURY on May 05, 2016, 10:59:43 AM
We're gonna miss you, Stephen. :'( T'was a great episode! And I love where you cut it off at the last second, haha.

RE: Transistor (and Bastion), I dug both games, but I was not compelled to start a second run of Transistor when I beat it, whereas Bastion I restarted right away to get the other ending... so figure that one out, I guess. I agree with Rob's point about finding the "win" button in Transistor's combat, though- I like the idea of it, but what ended up happening was I just slotted the ability that left a trail of mines into my dash and just dodged everything while stuff blew up around me. Effective, but never felt compelled to stop doing that.

Excited for Pyre, though.

Also, Derek, a Bravely Second conversation with no mention of Chompcraft? For shame. :P
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on May 05, 2016, 11:54:54 AM
We're gonna miss you, Stephen. :'( T'was a great episode! And I love where you cut it off at the last second, haha.

RE: Transistor (and Bastion), I dug both games, but I was not compelled to start a second run of Transistor when I beat it, whereas Bastion I restarted right away to get the other ending... so figure that one out, I guess. I agree with Rob's point about finding the "win" button in Transistor's combat, though- I like the idea of it, but what ended up happening was I just slotted the ability that left a trail of mines into my dash and just dodged everything while stuff blew up around me. Effective, but never felt compelled to stop doing that.

Excited for Pyre, though.

Also, Derek, a Bravely Second conversation with no mention of Chompcraft? For shame. :P

My Chompcraft empire extends far beyond the eye can see. My plushies are as soft as my reign is uncontested. Every man, woman, and child in Luxendarc knows my name.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Monsoon on May 05, 2016, 12:31:16 PM
I liquidated my Chompcraft assets for about 850,000 pg after getting the airship. Mo' money, fewer problems.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on May 05, 2016, 12:36:08 PM
Do either of the Bravely Default games ever mention what the hell PG is supposed to be short for, anyway? Why do these RPGs keep thinking they all need their own fictional currency?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: missRPGirl on May 05, 2016, 12:48:06 PM
fictional country = fictional money? lol

But I see your point thought. They could just call it G for gold.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on May 05, 2016, 12:48:59 PM
Do either of the Bravely Default games ever mention what the hell PG is supposed to be short for, anyway? Why do these RPGs keep thinking they all need their own fictional currency?

Politically Gorrect
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: missRPGirl on May 05, 2016, 01:09:19 PM
Nice show, still have 45 minutes left to go. Question whose else hands or fingers hurt when holding a hand-held system? I think the worse was the PSP. The Vita probably would of been worse however I hardly play on the Vita and I prefer to play on the VitaTV because I can use a controller. The 3DS is ok but because of the weight one or two of my fingers tends to take on the weight.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on May 05, 2016, 01:10:52 PM
The PSP's analog nub is one of the most uncomfortable mechanisms I've ever had the displeasure of manipulating. That's the only real discomfort that comes to mind for me, though. I'm always on my 3DS or Vita with no problems.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on May 05, 2016, 01:22:28 PM
Lately when people complain about being uncomfortable when holding a handheld system I ask how they tend to hold it and it's usually that they're holding the system above chest level. Even if you're playing while lying down you should prop yourself up so that you can hold the system below chest level. Good circulation means less discomfort.

That being said, there still are some handhelds that can just be uncomfortable no matter what depending on the holders' physique.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on May 05, 2016, 02:43:30 PM
A note: I talked about Severed in the most recent episode, and I was incorrect when I said you graft enemy limbs onto your arm. Now that I've completed it, I know that you only graft one thing onto your arm, and it's not an enemy limb. You do cut off pieces of your enemies and wear them elsewhere on your body, though. I apologize for my mistake!

(By the way, Severed is a super easy game to Platinum-- it only took me about 6-7 hours, tops.)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on May 16, 2016, 09:14:23 PM
Episode 110 is live!  Let us know if you like the new Google Hangout approach to the podcast! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DarkCecil on May 17, 2016, 02:44:27 PM
I'm at the beginning of podcast 110.. and I'm a monthly listener.  I download the file and use winamp so I can work on stuff and have rpg talk in the background.... but I gotta ask you guys:

How are you not using Discord yet?  It uses twitch if you wanna sign-in automatically, or other sign-ins so you don't have to sign up.  It uses a BROWSER window like skype can -- or optional program too.  Although its used as a chatroom, people are starting to use it for its voice chatting.  You can control others' volumes with it!

RPGFan should get a discord channel called "Rpgfan" simply, then the entire community can chill in there.  Ive attached my own discord channel because im a twitch streamer (twitch.tv/borg1982).

When you load discord in browser or app, your name is automatically inside EVERY server/channel you were invited to. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ScottC on May 17, 2016, 02:57:48 PM
To be honest, and I am not speaking for the random encounter guys but Discord has terrible sound quality.  Mostly because I have been using TeamSpeak 3 and Mumble for years now, Discord has nothing on those two for recording and sound quality.  Even Skype (and I dislike skype) sounds better then discord.  When I have to use Discord it feels Like I am using TeamSpeak 2 or Vent again.

Discord is free though and might be a good idea for people to chill in and talk on a normal basis.  Might be something for us to think about so thank you for the suggestion.

BTW Rob I am not done with the whole show yet but so far this sounds much better.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: DarkCecil on May 17, 2016, 03:06:13 PM
Yeah the show sounds great right now.  I cant tell a diff at all.

If its true that discord has worse quality, then trying those other programs might be better.

But using discord as a RPGFan chill place would be something id goto immediately.  We can chat about rpgs all day -- even 24/7 on our cellphones if we're on a work break :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on May 17, 2016, 06:17:16 PM
Gotta be honest, I get lonely enough at times that I wouldn't mind it. Though the unofficial RPGFan chatroom used for the weekly quizzes is usually pretty dead when there wasn't something planned. So who knows if it would really be worth it or not.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ScottC on May 17, 2016, 06:57:39 PM
Yeah it's some food for thought.  In the meantime though there is always twitch chat on Monday nights and Wednesday afternoons(I know Sunday's are early) to chill and talk about anything RPG related.  On Monday nights I'll talk just about anything going on in the world of RPGs or gaming doesn't have to be about the game I am streaming.   Also RPGFanBot right now only does a simple betting game, but I can set him up to do trivia on some nights if people wanted.  But I warn you the trivia will not be easy. :P
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Klutz64 on May 17, 2016, 09:36:29 PM
I'll probably be joining in on Mondays now that P4 is over (nothing against the game, I had just recently replayed it and can't really sit through the same game twice in a row)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on May 21, 2016, 04:06:06 AM
lol ethics in skype calls (https://www.youtube.com/watch?v=ipcWm4B3EU4)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on May 21, 2016, 04:18:57 AM
heard 'gamer gate' used unironically

turned brain off so as to avoid damage and closed video
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Rucks on May 21, 2016, 10:03:04 AM
I'd be into a twitch chat once I actually get around to learning how to use twitch.  it's certainly a better use of my time than arguing about politics on facebook...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on May 23, 2016, 11:30:27 AM
lol ethics in skype calls (https://www.youtube.com/watch?v=ipcWm4B3EU4)

(http://i.imgur.com/7ri9a6c.gif)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: insertnamehere on June 05, 2016, 02:34:56 AM
This is probably going to be the last time I post about it here, and I didn't check for replies to any other posts I made about this or related topics, because of the possibility that debate may get heated (if anyone wants to debate, send a PM) and derail a thread.

IIRC there was another slight little joke made alluding to ethics in games in the last episode (don't remember it word for word) and I don't personally associate with this "consumer movement" as it's called by its proponents, but I think it raises valid criticisms of games journalism.

This is the article that made me want to post this here (http://www.forbes.com/sites/olliebarder/2016/06/02/gamers-are-justifiably-holding-the-mainstream-gaming-press-to-account-for-being-inept/)
I don't follow the game news from major outlets generally, so I'd only heard about occasional cases of questionable "journalistic" reviews/coverage, and I guess it's still a thing.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on June 05, 2016, 11:19:50 AM
I think it's perfectly reasonable to want/strive for honest journalism when it comes to games.  You want to make sure publishers aren't buying off reviewers, ensure journalists have enough time to play the game and are honest with their experience, and make sure that there's no funny business going on behind the scenes.  From that standpoint, I'm totally behind "ethics in games journalism."

The problem, IMO, is when we start getting into some of the examples like the article linked above.  Calling out a journalist who, supposedly, isn't good at the game or isn't playing it right, starting petitions to remove low review scores from Metacritic (hello, Uncharted 4), or doxxing people who disagree with your opinions is completely insane.  I do my best to give an honest, informed and fair assessment of a game when I talk about it for the site.  For example, I'm not the biggest fan of the combat in Witcher 3, and will probably have lots to say about it when I post my review for Blood and Wine.  That doesn't necessarily mean I have an agenda, doesn't necessarily mean I'm bad at the game (although that can sometimes be a factor with any skill based game), and it doesn't mean From Software paid me off to hate on anything that isn't Soulsborne.  I know that this isn't the reaction from every person asking for "ethics in games journalism," but, as with just about anything in today's society, the vocal portion of the group is controlling the dialogue and preventing proper discourse.  

Also, no animosity or anger should be read in my post.  It's my own personal opinion that isn't meant to be read as a rant or attack on any one group.  Just my two cents.  
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on July 12, 2016, 06:51:24 PM
Episode 113 is live.  Enjoy! 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on July 18, 2016, 05:45:48 PM
Thoughts on Random Encounter Episode 113:

- "That's a problem with the Vita, it's not good with cursor-based Adventure games."
Sadly, I don't think they really build consoles with that in mind.  :(

- Don't worry, Ms. Kaiziri (sp?), I've never played any of the Zero Escape games, either.  Unlike you, though, I have no interest in getting into the franchise.  I don't mind puzzlers and I like VNs, but I'm just not into the style and subject matter here.  I'm sure the story's really good, though.

- "I think (The Witcher) plays like a bad Assassin's Creed game."
Wow, that is really NOT what I would ever want from an RPG.

- "(TMS #FE) kind of gave me a Final Fantasy X-2 vibe.  Is that too harsh?"
*sigh*
Ok, look... I understand that FFX-2 presents itself to its audience inappropriately, and that's a legitimate complaint, but it shouldn't ever be viewed as a some sort of Poor Standard by which other RPGs are criticized.
Not only that, but X-2 was not an "idol culture game".  It utilized a variation on modern (at the time) Japanese idol culture as a basis for its world-building, but one J-pop song and one ballad do not make it an idol culture game.  It's a Final Fantasy game, with all the requisite Final Fantasy trappings.
Perhaps I am just too defensive of X-2?  I have spent far too many years online defending it, for sure.

- "Remember when Resident Evil went to the GameCube and it was a giant coup for Nintendo?  I'd love to see them do that again and make their console more than just a Nintendo Player."
Did they try that with Bayonetta this time around?  How successful was that?  Genuinely asking, since I don't pay attention to sales figures (or Bayonetta).  I'll say, I bought a Wii U for Xenoblade X, but the first party games are a nice bonus.
It's just that, with the GameCube, you had fairly straightforward console with good specs, so it was attractive to 3rd parties.  But since then, Nintendo has relied on odd gimmicks to sell home consoles, which seems to discourage 3rd parties.

- Man, you guys were talking about a dungeon crawler that sounded somewhat interesting (about fighting dragons?), but I missed the name of it.  Always a danger with podcasts.

- The pronunciation of Galuf's name in this Brave Exvius discussion is making me want to make a ton of "aloof" puns, but none of them are coming out very good.
Speaking of which, you should be fusing those extra Galufs onto just the one Galuf for mega experience and other bonuses.  You don't need 3 Galufs, just one good one.  You should do this every time you get a dupe character FFBE.

- Wait... am *I* the 4th listener of this podcast?  Should I just send this post in email form?
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ultra7k on July 18, 2016, 05:51:16 PM

- Man, you guys were talking about a dungeon crawler that sounded somewhat interesting (about fighting dragons?), but I missed the name of it.  Always a danger with podcasts.



I think it was 7th Dragon III Code VFD that they talked about in the latest episode.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on July 18, 2016, 06:25:05 PM
I mentioned it previously, but I for one am planning on going to MAGFest in 2017, so if you guys did a panel I'd definitely show up.  I've never been to one before, so it'd be nice to have one thing that I'd be especially looking forward to.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on July 18, 2016, 06:26:39 PM
I mentioned it previously, but I for one am planning on going to MAGFest in 2017, so if you guys did a panel I'd definitely show up.  I've never been to one before, so it'd be nice to have one thing that I'd be especially looking forward to.

Ooooo, meeting more Fanners. <3 :D

Always exciting to confirm people here are real and not just..like...I dunno, AI bots.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: ScottC on July 18, 2016, 06:28:58 PM
I mentioned it previously, but I for one am planning on going to MAGFest in 2017, so if you guys did a panel I'd definitely show up.  I've never been to one before, so it'd be nice to have one thing that I'd be especially looking forward to.

Ooooo, meeting more Fanners. <3 :D

Always exciting to confirm people here are real and not just..like...I dunno, AI bots.

She's on to us! Act natural! Beep boop beep.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Dice on July 18, 2016, 06:31:59 PM
I mentioned it previously, but I for one am planning on going to MAGFest in 2017, so if you guys did a panel I'd definitely show up.  I've never been to one before, so it'd be nice to have one thing that I'd be especially looking forward to.

Ooooo, meeting more Fanners. <3 :D

Always exciting to confirm people here are real and not just..like...I dunno, AI bots.

She's on to us! Act natural! Beep boop beep.

God dammit.  Not again.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lian_Kazairl on July 21, 2016, 11:12:42 AM
- Don't worry, Ms. Kaiziri (sp?)...

Kazairl. It's from a high fantasy novel series I read (well, tried to read) way back when called Shadowleague. One of the major characters is a firedrake called Kazairl, called Kaz for short by his partner Veldan. I thought he was cool, so I appropriated his name for my online alias. You can always just refer to me by real name, though: Caitlin. That's probably easier to spell and pronounce.

Quote
- "I think (The Witcher) plays like a bad Assassin's Creed game."
Wow, that is really NOT what I would ever want from an RPG.

As I said on the show, I really think Rob is exaggerating here. Geralt is much more limber than every stiff Assassin's Creed protagonist I've ever played as, and combat is more interesting and fluid than the cycle of "wait for enemy to attack, counter, wait for enemy to attack, counter" that every AC game devolves into.

Really, if anything plays like a bad Assassin's Creed game, it's Final Fantasy XV. Oh wait, that plays even worse than a bad Assassin's Creed game.

Quote
- "(TMS #FE) kind of gave me a Final Fantasy X-2 vibe.  Is that too harsh?"

Well, I think the idol culture comparison is a surface one. Sure, you've got the two songs in X-2, and you have the battle system that turns the job system into a fashion show, but that's kind of it. I think the comparison was mainly meant to point out that both games don't take themselves nearly as seriously as other entries in their respective series. Both games are also pretty perky and upbeat compared to other FF/SMT/FE games. I don't want to put words in Rob's mouth, but the comparison also poses the question, "Are these games the black sheep in their respective families?" For some, I think the answer would be yes; X-2 gets a lot of flak for various different reasons and TMS saw a lot of (really unfair) hostility before its release because of "I never asked for idol culture in my SMTxFE crossover" crap. I personally don't think either game deserves its leper status, but the fact that they are or have been viewed negatively by their communities is something that connects X-2 and TMS.

I was very smug when the first reviews and impressions of TMS came out. While other people were surprised it was good, I felt vindicated. I knew that if people gave it a chance, they'd see that it's a perfectly fun--if kind of wacky--game and a cool, new fusion of two longstanding RPG series.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on July 21, 2016, 11:51:10 AM
I like that term, "black sheep" when referring to these games, I think.  They're perfectly good, they're just not what people expect.  And expectation is half of the experience, for most human beings.  If, however, you can let your expectations go, you can often find yourself falling in love with something (food, drink, music, anything) completely different.  Too many people failed to do that with X-2, so even though I don't like the SMT series, I hope that doesn't happen to TMS.

And I fully expect to struggle to spell "Caitlyn" correctly in the future, as well. :P
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on August 04, 2016, 05:15:29 PM
Thoughts on Random Encounter 114 - "Diet Thief"

- So this "Dark/Deep Dungeon" thing for FFXIV sounds... I mean, it sounds cool and all, but the comparisons to Tactics are kind of grabbing my attention.  I thought the connection was tenuous at first, but then Derek (I think) said something about turning enemies into chickens and frogs, and that is TOTALLY a Final Fantasy Tactics reference.  What other FF lets you do that?

- ...more to come
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on August 05, 2016, 04:38:20 AM
FF4 allowed you to turn enemies (and friends) into pigs, kappa and frogs. Kappa were in FF6 as "imps", too! Can't think of any others immediately, though.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Annubis on August 05, 2016, 08:39:55 AM
Frog was a status in 7.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on August 08, 2016, 03:58:46 PM
Right.  But Chickens AND Frogs?  Totally Tactics.  :P


Further Thoughts on Random Encounter 114 - "Diet Thief"

- Something to remember about Pokemon Go: it's a free app.  A more traditional Pokemon with a normal price tag is not going to sell a console to every Go user or anything.

-....aaaand that's actually it.  Would have liked to hear a little bit more from Dice, but oh well.  Great episode everyone and thanks as always for all your hard work on the podcasts/reviews/site/twitter feed!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on August 08, 2016, 04:05:16 PM
You're right, Arvis, I totally missed the Tactics link! As an update, I finished running through the dungeon and got my reward (a shiny book for my Summoner) in about a week of playing casually, so it's not a huge timesink. Pretty cool concept-- I hope they expand upon it thoughtfully in the future.

And yeah, we need to get Dice to talk more! I think we're too used to jumping in and piggybacking off of each other. She's too polite to talk over us, haha.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Giga_Force on August 12, 2016, 12:24:19 PM
I haven't been on the forums in a long time and was wanting to write a letter to you guys, but which e-mail am I supposed to send it to? :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on August 12, 2016, 12:25:53 PM
Hey! Good to hear from you, Ivalice Alliance! :) You can write to us at podcast(at)RPGFan(dot)com.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on August 28, 2016, 08:53:10 PM
On the most recent episode, you guys were mentioning how you'd rather play Trails of Cold Steel 2/3 on PS3/4 instead of Vita. I feel the opposite--I played ToCS 1 on Vita and could barely put it down. It helps that that game basically checks every box for me to enjoy it, but I feel as though having a portable option for good RPGs nowadays feels more rare than I'd like it to.  In general, if an RPG goes multiplatform and has a Vita release, that's the version I will buy.  I love that little system, despite Sony obviously not feeling the same way.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: IhaveFURY on August 29, 2016, 11:57:40 AM
On the most recent episode, you guys were mentioning how you'd rather play Trails of Cold Steel 2/3 on PS3/4 instead of Vita. I feel the opposite--I played ToCS 1 on Vita and could barely put it down. It helps that that game basically checks every box for me to enjoy it, but I feel as though having a portable option for good RPGs nowadays feels more rare than I'd like it to.  In general, if an RPG goes multiplatform and has a Vita release, that's the version I will buy.  I love that little system, despite Sony obviously not feeling the same way.

The Vita's a great system! I'd honestly prefer to play Cold Steel on Vita, but I'm concerned about the purported performance issues (which, if Derek is to be believed, are a tad more egregious in CSII- and I see no reason to doubt his assessment!), and would prefer the most optimal performance.

Gotta love having an RPG on the go, though!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Lian_Kazairl on August 29, 2016, 01:25:59 PM
On the most recent episode, you guys were mentioning how you'd rather play Trails of Cold Steel 2/3 on PS3/4 instead of Vita. I feel the opposite--I played ToCS 1 on Vita and could barely put it down. It helps that that game basically checks every box for me to enjoy it, but I feel as though having a portable option for good RPGs nowadays feels more rare than I'd like it to.  In general, if an RPG goes multiplatform and has a Vita release, that's the version I will buy.  I love that little system, despite Sony obviously not feeling the same way.

I'm of a similar mentality, at least when it comes to PS3 and Vita. There's something amazing about having a full-fledged console-quality game that you can take with you on the go and play whenever you want. I used to lug a console with me when visiting my dad; now, I just bring the Vita and work on my portable backlog. It's great!

I'll be getting CSII on Vita, partly because I have the first game on Vita but mostly because that's where I'd prefer to play it. I have so many console games to get through already, and I can only play them when I'm home; having CSII on Vita means I can play it at work, when traveling, visiting family, sick in bed, etc.

The performance issues on Vita are certainly not ideal, but the first Cold Steel had noticeable slow down in certain areas too, so I don't think it'll bother me that much. Honestly, what I find most annoying about the first game's performance on Vita is that it doesn't run at native resolution, which makes things a little blurry at times.

As for Cold Steel III, we'll have to see what the graphics look like on PS4 versus Vita (assuming it even comes out on Vita; last I heard, Falcom is kind of up in the air about that). If it's a significant improvement, I'll probably get it on PS4 first and then get the Vita version later. If not, I may just get the Vita version.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on August 30, 2016, 04:51:49 PM
Another reason I feel like I probably won't regret the Vita version is that I didn't even notice any of the performance issues in CS1. I assume despite the report of the slowdown in CS2 being worse, that if I do notice it, it won't bother me as much as someone who's more chiefly concerned with performance.  Also I played through Drakengard 3 and I don't think another game can ever top the chuggs I had to experience in that.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on August 31, 2016, 05:56:24 AM
It'll be fine, I'm sure. I ended up double-dipping on Vita and PS3 for the first game, something I rarely do. I didn't see a vast difference between them.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on August 31, 2016, 11:37:02 AM
The slowdown is noticeable, but it's not enough to make the game unplayable by any means. I do feel like CSII runs a bit worse than CSI on Vita, though. It's prone to having many more characters on-screen at once and the engine rather obviously taxes the Vita's CPU.

Don't let that stop you from getting the Vita version if portability is paramount for you-- it's the same great game, after all! :)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arklight on December 06, 2016, 12:50:13 PM
PROTIP FOR ROB'S XV CONTROL ISSUES: Switch to control option C (Attack R2, Defend L2) in the options menu. It gives you control of the camera while you are sprinting and helped me get into a mindset in battles where R2 is the "gas pedal" and L2 is the "brakes." No crab claw necessary WHATSOEVER

The only thing it makes more difficult is button mashing for if you get grabbed by an enemy.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: PaleRobbie on December 13, 2016, 03:23:47 PM
I switched over to Type B and I'm having a significantly easier and more responsive time with the combat.  It seems like a good middle ground between A and C.  I honestly have no clue why Type A is the default. 
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on January 31, 2017, 11:49:07 AM
So, I'm finally listening to the 2016 Review episode.  Of course, I'm here to take issue with something ridiculous one of the hosts said.

Saying that Fire Emblem Awakening is "a much better game" than Fates is bordering on objective falsehood.  Awakening's gameplay was just plain bad when compared to the rest of the franchise.  Still fun, still workable, did some really good things and was overall a fantastic game.  But it was just entirely too easy to abuse and watered down the strategy element of the game.  Not only that, but the maps/fields/etc weren't great.  From a gameplay standpoint, Fates was an improvement in every area.  I'd say Fates has the best gameplay mechanics of the entire franchise.

The points about the story being worse in Fates are inarguable, though.  Fates' story is just..... ugh.  Easily one of the worst RPG stories I've ever experienced.  I feel like if people went back and replayed Path of Radiance they would be shocked at how much better the story is than any of the games that came after.

That being said, Awakenings' story isn't enough of a step up from Fates to actually make the argument that it's a better game entirely.  And Fates at least has some truly good characters and Support conversations to make up for the pathetic main storyline.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Towns Car Marty on February 01, 2017, 06:26:43 PM
Opinions tho
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Starmongoose on February 01, 2017, 06:32:44 PM
I don't have strong opinions either way (other than the opinion that Fate's story was hot Shirley Manson garbage, which I agree with).

I will say that the gameplay of Awakening felt a bit "cleaner" than Fates, which felt overly busy. Stat-debuffs on attacks, tonnes of abilities to keep track of, etc etc. so I can see someone enjoying Awakening more because it felt more dressed down.

That's all.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Grainofariver on April 30, 2017, 02:51:21 AM
Spend a few minutes talking about how good Persona 5 is.
Spend the rest of the hour talking about how it's terrible and needs to burned alive.
K.

:)
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on April 30, 2017, 03:09:51 AM
Spend a few minutes talking about how good Persona 5 is.
Spend the rest of the hour talking about how it's terrible and needs to burned alive.
K.

:)

Nobody said that. You're misrepresenting the discussion.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Grainofariver on April 30, 2017, 04:16:59 AM
Spend a few minutes talking about how good Persona 5 is.
Spend the rest of the hour talking about how it's terrible and needs to burned alive.
K.

:)

Nobody said that. You're misrepresenting the discussion.

I was joking. I thought the little smiley conveyed that, but I guess not. My b.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Grainofariver on April 30, 2017, 04:19:33 AM
and I did a double post instead of modify. My bad again...
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on April 30, 2017, 11:36:18 AM
My apologies, then. Tone is always hard to interpret via text. :) Persona 5 is amaaaazing, though. I'm trying to decide which DLC pack I want to buy for my second playthrough...probably the Catherine one, once it's out!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Grainofariver on April 30, 2017, 04:40:15 PM
I was so confused the first time I heard the song that plays with the Catherine costumes. I'd completed the game, yet never heard that song. After looking up where it came from, my second thought was that it most definitely makes a better battle tune than a tower climbing one... and it makes a pretty freaking good tower climbing one.

Persona 5 is most definitely a fantastic game! Even having played P4:Golden, SMTIV, SMTIV:Apocalypse, and both Cold Steel games for the first time within the past year, each of which have provided me with some of the best JRPG experiences I've had in years, P5 easily stands out above them all. Atlus did a fantastic job, and I absolutely do not regret spending the extra for the Take Your Heart edition. Nor do I regret my desire to buy all of the costumes just to support them more.

While I absolutely understand the fear that it could go to their head, resulting in scummy DLC practices, I'd say there are two major differences. First, they actually made an extremely solid, polished, and complete game that absolutely stands on its own without any kind of added content. Second, it's all purely cosmetic, and doesn't block any important story elements behind a paywall. I totally understand the disappointment of communities (particularly of those like Tales) who feel disappointed that neat bonuses like costumes are now something you pay for, but having seen games where content was removed from the game to be sold back as DLC, or significant plot elements were only explained in DLC, I'm all for cosmetics only.

Not that I'm against content DLC if done well - Artorias of the Abyss was fantastic! In fact, if Atlus DOES decide on an FES/Golden enhancement to P5, I hope they release it (or at least, have the option of obtaining it as) DLC. While I don't mind paying for the TYH edition and costumes, I'd feel a little salty if all of that went to waste because they announced a new model later this year.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on June 09, 2017, 01:42:19 AM
The guest on the most recent episode was a pleasant surprise and yall should bring him back more often!

Also I appreciated Derek's rant about minions and rabbids being hot trash.  I'm glad I'm not the only person that finds both characters so contemptible.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Embryon on June 09, 2017, 01:48:07 AM
The guest on the most recent episode was a pleasant surprise and yall should bring him back more often!

Also I appreciated Derek's rant about minions and rabbids being hot trash.  I'm glad I'm not the only person that finds both characters so contemptible.

T H A N K. Y O U. Minions make me want to die. Of course, announcing my hatred has only pushed my friends into sending me all kinds of minion shit just to get a rise out of me. I can't win, lol.

We'll try to get him back on the show soon! :]
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on June 09, 2017, 09:58:09 AM
Minions are the literal worst.
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Taelus on June 15, 2017, 02:12:01 PM
The guest on the most recent episode was a pleasant surprise and yall should bring him back more often!

It was great for me too ^^. I'm happy you enjoyed it as much as I did!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Arvis on June 15, 2017, 02:43:29 PM
Taelus lives!!
Title: Re: RPGFan Podcast (Random Encounter) Thread
Post by: Marshmallow on June 24, 2017, 12:10:36 PM
The guest on the most recent episode was a pleasant surprise and yall should bring him back more often!

It was great for me too ^^. I'm happy you enjoyed it as much as I did!

You, Rob and Derek always had a really fantastic dynamic, which is probably the main thing I enjoy in the podcasts I listen to.  Especially with video games as a topic, I feel like it helps the conversation flow more freely and promotes better discussion when the dynamic between the hosts is so good.
Title: Re: RPGFan Podcast (Rando