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Media => Single-Player RPGs => Topic started by: CDFN on August 15, 2011, 05:42:02 PM

Title: Xenoblade
Post by: CDFN on August 15, 2011, 05:42:02 PM
(http://uonline.com.br/unlock/wp-content/uploads/xenoblade.jpg)

It's time for a thread dedicated exclusively to this game. People who played the japanese version say it's the best jrpg of this gen. European version hits stores this week.

Reviews are extremely positive, lowest I've seen is 9/10.

Trailer:

http://www.youtube.com/watch?v=WQppye_A7yg (http://www.youtube.com/watch?v=WQppye_A7yg)

I'm incredibly excited for this. Everything looks perfect except the character designs which unfortunately are atrocious.
Title: Re: Xenoblade
Post by: Farron on August 15, 2011, 08:42:36 PM
IGN has a new review for it (http://wii.ign.com/articles/118/1187845p1.html)
Apparently it is nothing short of spectacular!
Title: Re: Xenoblade
Post by: Wilsongt on August 15, 2011, 08:48:17 PM
Time to save up the money and import while giving a constant finger to NoA.
Title: Re: Xenoblade
Post by: hell_snake on August 15, 2011, 10:10:10 PM
Finally! I have a good feeling about this one.

IGN has a new review for it (http://wii.ign.com/articles/118/1187845p1.html)
Apparently it is nothing short of spectacular!

Best JRPG in the past 5 years? I doubt that's the case.
Best JRPG this gen? That's not saying much :P
Title: Re: Xenoblade
Post by: Eusis on August 15, 2011, 10:19:58 PM
I'm still curious to see whether NoA may pull it out of their sleeves yet or not. Maybe I'll just wait to hear sales figures before I do anything.

... And that graphics bit in the IGN review's pretty dumb. Yeah, it's probably 7.0 compared to the HD consoles, but shouldn't the ideal for reviews to be relative to a platform and what's available there? I can buy 7.0 compared to, say, Super Mario Galaxy 2, Epic Yarn, Donkey Kong Country Returns, or even how Skyward Sword is shaping up, but saying "it's the best the system can do" then slamming a 7.0 on it, uhh, wouldn't you have to start limiting portable graphics to 5.0 at the highest or something?
Title: Re: Xenoblade
Post by: Der Jermeister on August 15, 2011, 10:27:49 PM
I always take IGN's reviews with a shaker of salt, and this game probably won't be a system seller for me.
Title: Re: Xenoblade
Post by: hell_snake on August 15, 2011, 10:37:03 PM
I'm still curious to see whether NoA may pull it out of their sleeves yet or not. Maybe I'll just wait to hear sales figures before I do anything.

... And that graphics bit in the IGN review's pretty dumb. Yeah, it's probably 7.0 compared to the HD consoles, but shouldn't the ideal for reviews to be relative to a platform and what's available there? I can buy 7.0 compared to, say, Super Mario Galaxy 2, Epic Yarn, Donkey Kong Country Returns, or even how Skyward Sword is shaping up, but saying "it's the best the system can do" then slamming a 7.0 on it, uhh, wouldn't you have to start limiting portable graphics to 5.0 at the highest or something?

Yeah I found the bit about the graphics to be freaking hilarious. Other parts of the review felt amateurish as well.
Title: Re: Xenoblade
Post by: Farron on August 15, 2011, 11:12:29 PM
IGN has a record of liking something to "sound cool" and not liking it for "sounding cool" as well, so maybe they're just saying it's awesome to make people like them. I'm not saying the game is bad or anything but like most here, I take most of their reviews with a grain of salt. But hey, this is their UK team, so I'll give them the benefit of the doubt.
Title: Re: Xenoblade
Post by: Lard on August 16, 2011, 01:31:32 AM
Yeah I found the bit about the graphics to be freaking hilarious. Other parts of the review felt amateurish as well.

It's IGN, it's going to be amateurish.

Anyway, I've got it pre-ordered, and my Wii modded, so I'm really looking forward to it.
Title: Re: Xenoblade
Post by: Tomara on August 16, 2011, 02:44:09 AM
... And that graphics bit in the IGN review's pretty dumb. Yeah, it's probably 7.0 compared to the HD consoles, but shouldn't the ideal for reviews to be relative to a platform and what's available there? I can buy 7.0 compared to, say, Super Mario Galaxy 2, Epic Yarn, Donkey Kong Country Returns, or even how Skyward Sword is shaping up, but saying "it's the best the system can do" then slamming a 7.0 on it, uhh, wouldn't you have to start limiting portable graphics to 5.0 at the highest or something?

Besides, the Aesthetics are great. Sure they skipped out on some details (no fancy shadow/lighting effects for instance), but as a whole the game looks amazing. The colours are beautifull and I love how the game gives you a sense of scale. For instance, the second major area has some ledges you can stand on. Pick the right spot and you'll see the Mechonis in the background.

Anyway, if you like RPGs and have the means to play this, BUY IT.
Title: Re: Xenoblade
Post by: CDFN on August 16, 2011, 06:11:48 AM

... And that graphics bit in the IGN review's pretty dumb. Yeah, it's probably 7.0 compared to the HD consoles, but shouldn't the ideal for reviews to be relative to a platform and what's available there? I can buy 7.0 compared to, say, Super Mario Galaxy 2, Epic Yarn, Donkey Kong Country Returns, or even how Skyward Sword is shaping up, but saying "it's the best the system can do" then slamming a 7.0 on it, uhh, wouldn't you have to start limiting portable graphics to 5.0 at the highest or something?

I thought the same when I read it but it's IGN.
Title: Re: Xenoblade
Post by: CDFN on August 16, 2011, 06:22:41 AM
Eurogamer review 9/10

http://www.eurogamer.net/articles/2011-08-15-xenoblade-chronicles-review (http://www.eurogamer.net/articles/2011-08-15-xenoblade-chronicles-review)
Title: Re: Xenoblade
Post by: hell_snake on August 16, 2011, 07:49:14 AM
Eurogamer review 9/10

http://www.eurogamer.net/articles/2011-08-15-xenoblade-chronicles-review (http://www.eurogamer.net/articles/2011-08-15-xenoblade-chronicles-review)

Seems like everyone agrees that it is the best JRPG this gen. Can't wait to see for myself.
Title: Re: Xenoblade
Post by: Dincrest on August 16, 2011, 09:17:11 AM
I was actually thinking about Xenoblade when I tried the demo for Alpha Kimori http://www.alphakimori.com

Title: Re: Xenoblade
Post by: neogalahad on August 17, 2011, 03:52:12 AM
Its amazing! I played 20 minutes of it and its jawdropping. The battle system is VERY similar to FFXII which is ok with me because it keeps the player engaged in the world that they are in and doesnt take away from the sight seeing. There is a day/night system, I havent seen what it will attribute to yet, but I have seen that it will play a role in the relationship system. The relationships feel similar to Radiata Stories but on a grander scale. If the character likes you they might give you something or give you a side quest. The day/night, relationships, side quests, and loot systems all compliment each other very nicely. An example would be that an NPC wants a certain type of loot, so the NPC gives you a quest. Upon fulfilling that quest you build a relationship that NPC and complete a side quest. Everything in this game was very well thought out. The only reason that graphics look dated is because there are no specular or normal maps, meaning there are flat polygons with no shiny faces. Its not a deal breaker considering it gives the game a certain artistic appeal similar to an anime. All in all, great game. Hopefully they bring this beast to the states. If not, NoA is stupid.
Title: Re: Xenoblade
Post by: Tomara on August 17, 2011, 08:34:20 AM
Quote
The only reason that graphics look dated is because there are no specular or normal maps, meaning there are flat polygons with no shiny faces. Its not a deal breaker considering it gives the game a certain artistic appeal similar to an anime.

Plus, it's hardly ever that noticable. Sure, you might look at a fruit stall and think 'my, that fruit sure looks flat', but why the hell are you looking at the fruit in a fruit stall when you could be looking at

(http://www.rpgfan.com/pics/Xenoblade/ss-050.jpg)

Look at how far you can see! No nasty fog or anything!

Well, al right, the faces look kind of weird up close, but the camera doesn't zoom in that much anyway. Most cutscenes don't show talking heads, they show spectaculair sword fights with bullet-time tricks, lots of shiny mecha, explosions and/or other stuff that qualifies at as awesome.
Title: Re: Xenoblade
Post by: neogalahad on August 17, 2011, 10:20:39 AM
Quote
The only reason that graphics look dated is because there are no specular or normal maps, meaning there are flat polygons with no shiny faces. Its not a deal breaker considering it gives the game a certain artistic appeal similar to an anime.

Plus, it's hardly ever that noticable. Sure, you might look at a fruit stall and think 'my, that fruit sure looks flat', but why the hell are you looking at the fruit in a fruit stall when you could be looking at

(http://www.rpgfan.com/pics/Xenoblade/ss-050.jpg)

Look at how far you can see! No nasty fog or anything!

Well, al right, the faces look kind of weird up close, but the camera doesn't zoom in that much anyway. Most cutscenes don't show talking heads, they show spectaculair sword fights with bullet-time tricks, lots of shiny mecha, explosions and/or other stuff that qualifies at as awesome.


O I totally agree with you, I was saying that its whatever that the game doesnt have those special effects implemented in the game. I was complimenting the fact that they could make a wonderful looking game without those added visuals.
Title: Re: Xenoblade
Post by: Tomara on August 17, 2011, 01:19:22 PM
And I was agreeing with you.
Title: Re: Xenoblade
Post by: Kevadu on August 17, 2011, 01:28:27 PM
You guys need to stop agreeing all the time!
Title: Re: Xenoblade
Post by: Maxximum on August 17, 2011, 02:04:48 PM
I'm trying to avoid reviews. I hear its good, but I don't want to get sucked into all this hype, because its bound to disappoint if I get my hopes up. I've already seen a few people mention that its being called the best jRPG this gen, but that bar is set quit low, so I'm not jumping for joy until I play it and decide its worth it. Needles to say, despite my scepticism, I am going to buy it fairly close to launch.
Title: Re: Xenoblade
Post by: Tomara on August 17, 2011, 02:33:34 PM
Expect a great RPG and you'll be fine. It may not match your taste perfectly, but the quality is undeniable.
Title: Re: Xenoblade
Post by: Maxximum on August 17, 2011, 02:42:34 PM
Expect a great RPG and you'll be fine. It may not match your taste perfectly, but the quality is undeniable.

I did that with FFXIII look how far it got me. I'm playing it safe with this one.
Title: Re: Xenoblade
Post by: Tomara on August 17, 2011, 02:54:10 PM
Yeah, but... Final Fantasy XIII... I mean... Seriously, Final Fantasy XIII? Aside from whatever came out of Squeenix's hype machine, it wasn't all that big of a deal. The basic reaction was 'Oh, a new Final Fantasy. Looks nice and it's kind of fun, but why are we supposed to care?' With Xenoblade reviewers (including me) are all like 'This is awesome and way better than those silly Final Fantasy games that got the genre in this rut'.
Title: Re: Xenoblade
Post by: neogalahad on August 17, 2011, 09:26:14 PM
And I was agreeing with you.

I AGREE!!! jk
Title: Re: Xenoblade
Post by: hell_snake on August 18, 2011, 01:47:41 AM
You guys need to stop agreeing all the time!

Agreed.
Title: Re: Xenoblade
Post by: Lard on August 18, 2011, 02:00:00 AM
I'm trying to avoid reviews. I hear its good, but I don't want to get sucked into all this hype, because its bound to disappoint if I get my hopes up. I've already seen a few people mention that its being called the best jRPG this gen, but that bar is set quit low, so I'm not jumping for joy until I play it and decide its worth it. Needles to say, despite my scepticism, I am going to buy it fairly close to launch.

Unless the reviews were on the level of Beyond the Beyond, I was going to buy it regardless of reviews. I'm not going to even bother reading them, because I made up my mind long ago.
Title: Re: Xenoblade
Post by: hell_snake on August 18, 2011, 08:08:19 AM
I'm trying to avoid reviews. I hear its good, but I don't want to get sucked into all this hype, because its bound to disappoint if I get my hopes up. I've already seen a few people mention that its being called the best jRPG this gen, but that bar is set quit low, so I'm not jumping for joy until I play it and decide its worth it. Needles to say, despite my scepticism, I am going to buy it fairly close to launch.

Unless the reviews were on the level of Beyond the Beyond, I was going to buy it regardless of reviews. I'm not going to even bother reading them, because I made up my mind long ago.

Same here. But everywhere I ago I see people mentioning 10s and 9s...

I've gotta admit, it kinda makes me feel all warm and fuzzy inside.
Title: Re: Xenoblade
Post by: Kevadu on August 19, 2011, 04:41:34 PM
Joystiq posted a very detailed article on how to hack your Wii to disable region locking in order to play Xenoblade Chronicles.  I won't like to it (though it's pretty easy to find...) but I think it's quite interesting that a large, mainstream site like that would go that far.

Reviews are really positive, too.  91 on Metacritic.
Title: Re: Xenoblade
Post by: Lucca on August 19, 2011, 05:35:33 PM
Joystiq posted a very detailed article on how to hack your Wii to disable region locking in order to play Xenoblade Chronicles.  I won't like to it (though it's pretty easy to find...) but I think it's quite interesting that a large, mainstream site like that would go that far.

Reviews are really positive, too.  91 on Metacritic.


Do you have the link to the Joystiq site? I'm seriously considering disabling my region lock.

EDIT: Nevermind. Found it. Worth looking into, as it tells where you can buy the game as well.
Title: Re: Xenoblade
Post by: Dade on August 20, 2011, 12:35:54 AM
Well Gamespot's review today has made me violent.

Fuck you, Nintendo. Make this available to everyone. It's not like "Generic Crap Game A" that didn't get brought to EU. This game is apparently something VERY SPECIAL. I swear to god if this isn't released in the US I'm going to hunt down Reggie and stuff a Pikachu doll down his throat.
Title: Re: Xenoblade
Post by: Lard on August 20, 2011, 02:12:40 AM
And on Gamerankings.com it's 92%

So....has anyone in the UK gotten this?

Is anyone besides me importing it?

So far on Gamerankings....

Nintendo Life 9 out of 10

GameSpot 9 out of 10

Edge Magazine UK 9 out of 10

N-Europe 08/16/11 10 out of 10

Official Nintendo Magazine UK 92 out of 100

Eurogamer 9 out of 10

Cubed3 10 out of 10

gamesTM 9 out of 10


So...who else is importing it?
Title: Re: Xenoblade
Post by: Commander Jubby Shepard on August 20, 2011, 02:15:56 AM
A pen pal of mine from Brazil imported this. He said it's the first time he's turned on his Wii since Monster Hunter Tri and he doubts he'll probably leave it on for the next several hours. He hasn't told me much about it though. I need to import this soon. It looks amazing.
Title: Re: Xenoblade
Post by: Tomara on August 20, 2011, 02:41:11 AM
I took a look at the system messages last week and it turned out I hadn't used my Wii since last April, when I played some Wii Sports with my six year old cousin. Now tyhat I've got Xenoblade, I'm playing two hours a day on avarage. Well, not counting the first weekend, because I had a great excuse to play it 7-8 hours a day: deadline! :D

Also, the game is popping up in several sales top 10s for both Wii games and videogames in general. It seems like it's doing better than even NoE expected, because some people are already having trouble finding a copy. There may be hope for an American release yet!
Title: Re: Xenoblade
Post by: Aurian on August 20, 2011, 08:31:25 PM
I gave up on NOA's coy little dance about whether or not they will localize it and I have it coming in the mail.

I haven't turned on my Wii since Sakura Wars came out (unless it was a short gaming session with Wii Sports with my husband). Its been gathering dust for so long because so many of the "good" games that come out are Nintendo stuff we lost interest in (Mario, Zelda) and we see so much crap on the shelves (an M&M game? Really?).

I'm looking forward to playing Xenoblade and the fact that I am having to import an already-translated game because of NOA makes me wonder what is going on in their heads. Glad NOE has three great games lined up!
Title: Re: Xenoblade
Post by: ShadowLaguna on August 20, 2011, 09:54:12 PM
Xenoblade comes out here (New Zealand) on the 1st of September, so I'll definitely be getting a hold of it. I'll tell you folks how it turns out.
Title: Re: Xenoblade
Post by: Fei on August 21, 2011, 12:01:33 AM
It's gotta be remade in HD for the Wii-U, and without the obnoxious (but endearing) Brittish accents. 

The accents are jarring, but... *head asplode* Nintendo
Title: Re: Xenoblade
Post by: neogalahad on August 21, 2011, 11:47:09 AM
It's gotta be remade in HD for the Wii-U, and without the obnoxious (but endearing) Brittish accents. 

The accents are jarring, but... *head asplode* Nintendo

There is a dialect selector, and its better than not having english text at all.
Title: Re: Xenoblade
Post by: Fei on August 21, 2011, 01:43:47 PM
I prefer English in any form.  But if I were to release a huge game like this in North America, I wouldn't leave the dub this way.  
Title: Re: Xenoblade
Post by: Tomara on August 21, 2011, 02:07:37 PM
I prefer English in any form.  But if I were to release a huge game like this in North America, I wouldn't leave the dub this way.  

Why not? It should be kind of novel for American gamers. You know, like the Dragon Quest VIII voice overs.
Title: Re: Xenoblade
Post by: Starmongoose on August 21, 2011, 02:13:11 PM
...what?

The voice acting isn't the greatest, but to request a dub just because you don't like the accent? I'm finding it hard not to be a bit offended.
Title: Re: Xenoblade
Post by: Fei on August 21, 2011, 02:17:18 PM
Yeah, but... it's just not ideal.  I am not trying to say that they shouldn't release it in North America in this state, but if it were to be a full effort, localize it completely.

It isn't like DQ8 or FF12... it is foreign.  I am surprised I feel this way, honestly.

I'm not requesting a re-dub, I'm saying that we shouldn't be surprised that the game isn't a shoe-in for a North American audience/release.

I love Dr. Who, before you get all aggro.
Title: Re: Xenoblade
Post by: Tomara on August 21, 2011, 02:26:07 PM
But have you heard what NoA tends to do with dubs? Besides, even if they don't screw it up, they probably use the some old voice actors we've heard in 100 other RPG's. I once went six months without playing a game that didn't have Johnny Yong Bosch in it and it was not something I did on purpose...

Not that it really matters, I guess. I'm not American, I have no reason to buy the American edition and most people don't play and finish 15+ RPGs a year.
Title: Re: Xenoblade
Post by: Fei on August 21, 2011, 02:46:03 PM
All true.  I hope they are re-dubbing it for North America only because that means they are actually releasing it in North America, nothing more.

Fucking national pride... :P  And it's not the accent that is troublesome, it's the dialect. 
Title: Re: Xenoblade
Post by: Ramza on August 21, 2011, 02:57:20 PM
My friend imported the EU version and we played the first few hours last night. Totally overwhelming. I want to get lost in this RPG.
Title: Re: Xenoblade
Post by: Starmongoose on August 21, 2011, 04:16:35 PM
I love Dr. Who, before you get all aggro.

Is that the video game equivalent of "I'm not racist, one of my best friends is black!"?
Title: Re: Xenoblade
Post by: Commander Jubby Shepard on August 21, 2011, 04:35:34 PM
I love Dr. Who, before you get all aggro.

Is that the video game equivalent of "I'm not racist, one of my best friends is black!"?

Star, this is why you're one of my favorite users.

I'm getting really sick of waiting for NoA to say something about this. I'm breaking my Wii and importing this stuff. I don't care if NoA announces that they're localizing it today. They've lost my money. Besides, I love British accents. It's one of the two reasons I want to watch Doctor Who (the other being the phone booth).
Title: Re: Xenoblade
Post by: Fei on August 21, 2011, 05:33:37 PM
I have nothing against the Brittish accent.

Whatever dialects the Brittish have are not what I'm against either... I'm just saying, don't publish a game meant for the south, in the north.  I mean, DO THAT, if it's an awesome game, but the publisher wouldn't aim for that.

Title: Re: Xenoblade
Post by: Eusis on August 21, 2011, 10:12:16 PM
I can see it feeling odd to have British accents, mainly because this isn't a game I'd really assume to HAVE that kind of flavor like Fable or Dragon Quest VIII, but at the same time... it IS a change, and there's always the Japanese VA. I'll probably see what I think of a few British clips, and if I'm dissatisfied I'll just play in Japanese.
Title: Re: Xenoblade
Post by: Tomara on August 22, 2011, 02:24:47 AM
I have nothing against the Brittish accent.

Whatever dialects the Brittish have are not what I'm against either... I'm just saying, don't publish a game meant for the south, in the north.  I mean, DO THAT, if it's an awesome game, but the publisher wouldn't aim for that.



But we Europeans play videogames with American English all the time.

Must... resist... making joke about xenophobia...!

Title: Re: Xenoblade
Post by: Taelus on August 22, 2011, 02:34:43 AM
I've played it now too, Ramza. I am going to drown in it, and enjoy every moment. I completely agree with you.
Title: Re: Xenoblade
Post by: Starmongoose on August 22, 2011, 06:45:03 AM
I have nothing against the Brittish accent.

Whatever dialects the Brittish have are not what I'm against either... I'm just saying, don't publish a game meant for the south, in the north.  I mean, DO THAT, if it's an awesome game, but the publisher wouldn't aim for that.



Must... resist... making joke about xenophobia...!



Ten points to Gryffindor! :D

But back on track about the actual game, it is so big! :D
Title: Re: Xenoblade
Post by: Yoda on August 22, 2011, 12:01:05 PM
I love Dr. Who, before you get all aggro.

Is that the video game equivalent of "I'm not racist, one of my best friends is black!"?

Star, this is why you're one of my favorite users.

I'm getting really sick of waiting for NoA to say something about this. I'm breaking my Wii and importing this stuff. I don't care if NoA announces that they're localizing it today. They've lost my money. Besides, I love British accents. It's one of the two reasons I want to watch Doctor Who (the other being the phone booth).

You want to watch a TV show just because it has british accents and a "phone booth?"
Title: Re: Xenoblade
Post by: GrimReality on August 22, 2011, 01:15:06 PM
You people that are playing this are NOT helping! I really want to play this, but don't feel like going through the hassle of modding my Wii. NOA has already moved on. This won't come out in America. hmph.
Title: Re: Xenoblade
Post by: Tomara on August 22, 2011, 03:54:08 PM
Does it help if I say it's a massive timesink? Because it is. The clock sits at 40 hours and I think I'm just halfway through the game. Perhaps I'm doing too many sidequest, but most get done while exploring anyway, so...
Title: Re: Xenoblade
Post by: Starmongoose on August 22, 2011, 03:56:35 PM
Does it help if I say it's a massive timesink? Because it is. The clock sits at 40 hours and I think I'm just halfway through the game. Perhaps I'm doing too many sidequest, but most get done while exploring anyway, so...

Small plot poitn
Sidequest
Sidequest
Sidequse
Collectables
Sidequest
Collectables
Small Plot point.

I'm not saying you can't go directly from plot point to plot point, you totally can. However, I just cannot stop myself exploring this place! It's so addictive...
Title: Re: Xenoblade
Post by: Arhkaos on August 22, 2011, 05:41:23 PM
You people that are playing this are NOT helping! I really want to play this, but don't feel like going through the hassle of modding my Wii. NOA has already moved on. This won't come out in America. hmph.

Same thing here, this is really frustrating. I really hate NoA these times (nearly no games on the 3DS yet, the bad sytem they used for OoT3D soundtracks first, the fact I thought I wasn't an ambassador first because their website had a problem, and now the bad habit to NOT import good games anymore...) I'm really, really sad right now, we shouldn't have to be begging to play what everybody agrees to say is one of the best that came out recently.
That aside, I would really want to import it, but: it's already hard to find, I'm really against piracy and modding and wouldn't want to do it myself, and well if it actually came out in the US, it would only be even more frustrating that I went through this trouble for nothing! They should really make some kind of statement, and soon, because they really seem to be asking us to hate them. Really, about every big move they made in the last few months was plain stupid.

Phew! Sorry about that, I had to say it! On a side note, I'm happy for those of you who are able to play it, it's fun to read your enthusiastic comments!
Title: Re: Xenoblade
Post by: Aurian on August 22, 2011, 06:13:37 PM
By all reports it shouldn't be too hard to mod your Wii and if you bought it some time ago, its no longer under warranty anyways. Right now the Wii is gathering dust so why not make it play a game I really want to play? Sure, I would love it if NOA would publish the game and let me do it without the bother, but if its already in English and its possible to play, why should I just sulk in the corner?

In the mail...... hurry up!
Title: Re: Xenoblade
Post by: hell_snake on August 22, 2011, 10:56:18 PM
Holy shit this game exceeded my already high expectations!!

Granted I'm only 2 hours into the game, but damn is it awesome. And the English VA is pretty good as well.

btw, if you're not playing with a classic controller then you are doing it wrong.
Title: Re: Xenoblade
Post by: Yoda on August 23, 2011, 12:09:15 AM
Is it possible NoA is just waiting for an HD port on the Wii U?

Title: Re: Xenoblade
Post by: Tomara on August 23, 2011, 02:25:43 AM
Quote
That aside, I would really want to import it, but: it's already hard to find

Well, it's try that supplies are running low, but I'm sure Nintendo will remedy that within a month. They'd be crazy if they didn't.

Is it possible NoA is just waiting for an HD port on the Wii U?



I doubt it. It's not as if they've never done rereleases of older games. It's Nintendo. Why would they wait?

Title: Re: Xenoblade
Post by: Kevadu on August 23, 2011, 02:51:40 AM
Is it possible NoA is just waiting for an HD port on the Wii U?

No.

Seriously, though, you aren't the first person to suggest this but I can't see where this idea is even coming from other than pure wishful thinking.  While Xenoblade seems to be doing OK it's still hardly one of Nintendo's triple-A franchises that they would bother to remake for this sort of thing.  Especially so soon after the original came out.  What makes you think that such a project even exists?
Title: Re: Xenoblade
Post by: Yoda on August 23, 2011, 04:05:27 AM
I don't think such a project exists, I was purely pontificating.


Title: Re: Xenoblade
Post by: Demon_Princess_Kay on August 23, 2011, 04:42:19 AM
OK? It's already in the top ten in sales in the UK (http://spong.com/article/25166/UK-Video-Game-Charts-Xenoblade-Chronicles-Fails-to-Shake-Zumba). I'd say that's a little better than OK.
Title: Re: Xenoblade
Post by: Tomara on August 23, 2011, 04:51:38 AM
...

I know how to add one more copy. Kay, did you know Xenoblade lets you undress your party members to make them more awesome? Your favourite female party members could be wrestling (a toad/some fish/other creature) in the mud in their underwear if you order a copy now.
Title: Re: Xenoblade
Post by: CDFN on August 23, 2011, 06:59:42 AM
Finally started this today. We have something truly special here, I hope everyone on this forum gets a chance to play it.
Title: Re: Xenoblade
Post by: Fei on August 23, 2011, 09:38:25 AM
Is it possible NoA is just waiting for an HD port on the Wii U?

No.

Seriously, though, you aren't the first person to suggest this but I can't see where this idea is even coming from other than pure wishful thinking.  While Xenoblade seems to be doing OK it's still hardly one of Nintendo's triple-A franchises that they would bother to remake for this sort of thing.  Especially so soon after the original came out.  What makes you think that such a project even exists?

It would sell Wii-Us.  If you look at the minor graphical enhancement that Twilight Princess Wii got over the Gamecube version, it would follow that simply rendering the same models and stuff at HD resolutions would be an option.

If you imagine them redoing all of the games graphics to take full advantage of the Wii-U, then heck no, I don't see that happening.

It's part wishful thinking, and part "why the heck isn't this in North America?"  There's just gotta be a reason.
Title: Re: Xenoblade
Post by: CDFN on August 23, 2011, 11:43:53 AM
To think that in a time when jrpgs are in the gutter something like this comes along. Damn...
Title: Re: Xenoblade
Post by: GrimReality on August 23, 2011, 12:15:41 PM
No one is talking about the music. How's the soundtrack? Anything memorable, or is it just "there"? Please fill me in on the music side of the game.
Title: Re: Xenoblade
Post by: hell_snake on August 23, 2011, 12:24:56 PM
Finally started this today. We have something truly special here, I hope everyone on this forum gets a chance to play it.
Actually, for everyone on this board this game is obligatory.

No one is talking about the music. How's the soundtrack? Anything memorable, or is it just "there"? Please fill me in on the music side of the game.


It's everything between pretty good and mediocre. I have to play more before judging the rest of the soundtrack, but at the moment the only track that stood out as freaking awesome was the title theme.
Title: Re: Xenoblade
Post by: CDFN on August 23, 2011, 01:12:34 PM
I've only played a bit, too early to judge. I already heard some nice tracks but nothing memorable. Hm, haven't really paid attention to the title screen music, need to give it a listen.
Title: Re: Xenoblade
Post by: Tomara on August 23, 2011, 03:12:50 PM
No one is talking about the music. How's the soundtrack? Anything memorable, or is it just "there"? Please fill me in on the music side of the game.


It suits the game very well. The moment you set your first step into the great plains and this (http://www.youtube.com/watch?v=xweRl4LZlmo) starts playing, it sends chills down your spine.

BTW if you've got an European copy of the game and are a member of NoE's Club Nintendo, you can download a 12 track soundtrack for free.
Title: Re: Xenoblade
Post by: Starmongoose on August 23, 2011, 03:19:02 PM
No one is talking about the music. How's the soundtrack? Anything memorable, or is it just "there"? Please fill me in on the music side of the game.


It suits the game very well. The moment you set your first step into the great plains and this (http://www.youtube.com/watch?v=xweRl4LZlmo) starts playing, it sends chills down your spine.

Yeah, what she said.

In other news, I love the boss battles and big monster battles in this. I think my boyfriend will love the Mechon. If they release figures of them, I'm sure he will buy them. :P
Title: Re: Xenoblade
Post by: Taelus on August 23, 2011, 03:25:46 PM
No one is talking about the music. How's the soundtrack? Anything memorable, or is it just "there"? Please fill me in on the music side of the game.


I talked about the music extensively in our review of the Ost :)
Title: Re: Xenoblade
Post by: Aurian on August 23, 2011, 03:49:32 PM
Got the game yesterday but my brand-new computer is refusing to write onto my SD card (for the Joystik mod). :(   I can't seem to locate a way to mod it without the SD card.
Title: Re: Xenoblade
Post by: Demon_Princess_Kay on August 23, 2011, 05:07:16 PM
...

I know how to add one more copy. Kay, did you know Xenoblade lets you undress your party members to make them more awesome? Your favourite female party members could be wrestling (a toad/some fish/other creature) in the mud in their underwear if you order a copy now.

I was gonna buy this anyways, gonna remove the region locking from my Wii sometime soon then order it online. Either way this comment makes me want it more if it's true.
Title: Re: Xenoblade
Post by: CDFN on August 23, 2011, 06:19:37 PM
Played a bit more, there's definitely some very nice music to be heard. The affinity system is a nice touch. My only gripe so far is that during battles the hud takes up too much screen.
Title: Re: Xenoblade
Post by: Tomara on August 24, 2011, 02:31:48 AM
Got the game yesterday but my brand-new computer is refusing to write onto my SD card (for the Joystik mod). :(   I can't seem to locate a way to mod it without the SD card.

Might there be something wrong with the SD card? Have you tried formatting it?
Title: Re: Xenoblade
Post by: Zyco on August 24, 2011, 07:22:45 AM
Went to my local gamestop yesterday and the guy I know there said there is no date for release in the US for this and its a shame, The Wii always seems to find a way to shoot itself in the foot for me.. every game I want is a PITA to get for it. I still cant find a Rune Factory copy anywhere.
Title: Re: Xenoblade
Post by: Starmongoose on August 24, 2011, 12:28:08 PM
Went to my local gamestop yesterday and the guy I know there said there is no date for release in the US for this and its a shame.

Where have you been that this would be news to you? :P
Title: Re: Xenoblade
Post by: CDFN on August 24, 2011, 02:14:03 PM
Went to my local gamestop yesterday and the guy I know there said there is no date for release in the US for this and its a shame.

Where have you been that this would be news to you? :P

I thought he was joking? It's not a joke?
Title: Re: Xenoblade
Post by: Kevadu on August 24, 2011, 02:57:02 PM
Certainly if it is announced for the US the first people to know will be your local Gamestop employees.
Title: Re: Xenoblade
Post by: CDFN on August 24, 2011, 03:40:10 PM
Was anyone else reminded of Pulse when arriving on the Gaur Plains? Jesus Christ that place is fucking huge!
Title: Re: Xenoblade
Post by: Starmongoose on August 24, 2011, 03:46:42 PM
Was anyone else reminded of Pulse when arriving on the Gaur Plains? Jesus Christ that place is fucking huge!

I tweeted this a couple days ago. :)

http://twitter.com/Starmongoose/status/105755328020357121
Title: Re: Xenoblade
Post by: Zyco on August 24, 2011, 07:06:24 PM
Went to my local gamestop yesterday and the guy I know there said there is no date for release in the US for this and its a shame.

Where have you been that this would be news to you? :P

working, out, beach and shit like that  :-P
Title: Re: Xenoblade
Post by: Fei on August 24, 2011, 08:33:21 PM
Was anyone else reminded of Pulse when arriving on the Gaur Plains? Jesus Christ that place is fucking huge!

I was reminded of old Final Fantasy music, with that synthetic bass... I don't know what it is about it, but I love it http://www.youtube.com/watch?v=B-ImzCpHsP4

Reminded me of this http://www.youtube.com/watch?v=cJVHT3TUB-E&feature=related synth bass lines owned back in the day.
Title: Re: Xenoblade
Post by: Tomara on August 25, 2011, 11:41:20 AM
Speaking of the Gaur Plains, I was eating dinner with my brother when I suddenly heard that music. After nearly two weeks of playing Xenoblade 5+ hours a day, I thought nothing of it. Then I realised that I wasn't holding a controller, but a spoon. You can't play Xenoblade with a spoon Also, my brother doesn't have a Wii. A microsecond later I figured it out and a quick look at the TV confirmed it: Xenoblade commercial! It was like a minute long!

This can only mean one thing: hell has frozen over and the world is going to end tomorrow.
Title: Re: Xenoblade
Post by: CDFN on August 25, 2011, 06:19:23 PM
I wish the main characters were more charismatic, like the ones in resonance of fate for example. I'm curious to find out more about the mechon and the monado though and the whole idea of the game's world being 2 huge titans connected by a sword is fucking brilliant. I really hope that the story delivers, the concept has huge potential.
Title: Re: Xenoblade
Post by: Darilon on August 25, 2011, 06:30:10 PM
Loving the game so far. My only complaint would be the quest and location markers look too similar.
Title: Re: Xenoblade
Post by: hell_snake on August 26, 2011, 03:02:15 AM
hmm... the soundtrack is actually starting to grow on me.

Also, switching to Dolphin. With 3X the native resolution the game looks incredible.

Edit: It seems that the PAL version is locked @ 25 FPS by default. I changed the limit to 30 FPS and the game is much better this way.
Title: Re: Xenoblade
Post by: CDFN on August 26, 2011, 04:38:16 AM
hmm... the soundtrack is actually starting to grow on me.

Also, switching to Dolphin. With 3X the native resolution the game looks incredible.

Edit: It seems that the PAL version is locked @ 25 FPS by default. I changed the limit to 30 FPS and the game is much better this way.

Unfortunately we can't talk about that here. I wish I could share some pics with you guys.
Title: Re: Xenoblade
Post by: Demon_Princess_Kay on August 26, 2011, 04:56:24 AM
Speaking of the Gaur Plains, I was eating dinner with my brother when I suddenly heard that music. After nearly two weeks of playing Xenoblade 5+ hours a day, I thought nothing of it. Then I realised that I wasn't holding a controller, but a spoon. You can't play Xenoblade with a spoon Also, my brother doesn't have a Wii. A microsecond later I figured it out and a quick look at the TV confirmed it: Xenoblade commercial! It was like a minute long!

This can only mean one thing: hell has frozen over and the world is going to end tomorrow.

Okay I'm sold. NoE deserves my money regardless of the quality of the game and whether I will enjoy it or not if only for the fact that they actually give a damn about games not called Mario or Zelda that aren't shitty mini game collections. Though this does make me hate NoA even more.
Title: Re: Xenoblade
Post by: CDFN on August 26, 2011, 02:31:26 PM
I love how the best armor I have for the female character is a bikini.

Shulk is growing on me, he's a good protagonist.

The music is definitely very good.

Title: Re: Xenoblade
Post by: CDFN on August 26, 2011, 06:21:48 PM
Satorl Marsh is a sight to behold at night. Really beautiful and with wonderful music.
Customization is deeper than I expected, there's a lot to tinker with.
Title: Re: Xenoblade
Post by: neogalahad on August 27, 2011, 12:18:55 AM
Is anybody else spending a LOT of time on sidequests? Im not complaining in one bit, its actually fun to explore the world while looking for Hand Rabbits. lol
Title: Re: Xenoblade
Post by: Yggdrasil on August 27, 2011, 12:22:16 AM
I love how the best armor I have for the female character is a bikini.

Video game logic is a wonderful thing sometimes.
Title: Re: Xenoblade
Post by: Taelus on August 27, 2011, 11:49:59 AM
Is anybody else spending a LOT of time on sidequests? Im not complaining in one bit, its actually fun to explore the world while looking for Hand Rabbits. lol

I'm still near the beginning, but I think I ended up doing side quests for several hours. I love this game.
Title: Re: Xenoblade
Post by: Starmongoose on August 27, 2011, 12:25:15 PM
I could spend forever just doing the side quests, as there is a metric fuck-tonne of them. However, I must press on through the story for the review. Every person I see who has a quest makes me sad, as I can never fulfil that for them.
Title: Re: Xenoblade
Post by: hell_snake on August 27, 2011, 04:02:48 PM
Is anybody else spending a LOT of time on sidequests? Im not complaining in one bit, its actually fun to explore the world while looking for Hand Rabbits. lol

I'm still near the beginning, but I think I ended up doing side quests for several hours. I love this game.

The side missions in the first 5 hours or so (I'm only 6 hours in) consisted of nothing more than hunts and fetch quests. They were fun, but only because the gameplay in general is fun.
Title: Re: Xenoblade
Post by: CDFN on August 27, 2011, 05:38:23 PM
Some more thoughts now that I'm 13 hours in:

The game keeps getting better and better. The story is getting more interesting and the new characters are also better than the previous ones. The game gets more beautiful with every new area, when I arrived at the waterfalls of Makna Forest I said WOW!
I also realized that the game becomes easier when I'm controlling
Code: [Select]
Sharla, I can't trust the AI for support, when I take care of the healing battles become a lot easier. I still use Shulk to fight Mechon though so I can use the monado.
It's also a good idea to change characters once in a while to develop affinities between every party member.

Is anybody else spending a LOT of time on sidequests? Im not complaining in one bit, its actually fun to explore the world while looking for Hand Rabbits. lol

I'm still near the beginning, but I think I ended up doing side quests for several hours. I love this game.

The side missions in the first 5 hours or so (I'm only 6 hours in) consisted of nothing more than hunts and fetch quests. They were fun, but only because the gameplay in general is fun.

I think it's like that for the whole game. I've been doing some of them but to be honest I rarely go out of my way to complete them. A lot of them just require you to kill monsters that you'll end up killing anyway so at least those are pretty easy.
Title: Re: Xenoblade
Post by: CDFN on August 28, 2011, 09:06:44 AM
Game becomes more beautiful with every new area. Last town I visited is one of my favorites in any rpg ever. I'm constantly stopping to take pics lol.
Title: Re: Xenoblade
Post by: Fei on August 28, 2011, 03:51:42 PM
Friends and I got this freakin game...  two of us are proceeding at the same rate, obsessive-compulsively doing all of the sidequests (AKA WOW style) while another one is like "You guys are only that far?  hahaha daaaaaamn."

The game provides much pause.  Much needed pause to play a lot of other games right now.  Reynado towards the beginning sealed the production value question for me...
Title: Re: Xenoblade
Post by: CDFN on August 28, 2011, 04:11:10 PM
I have to admit that I wasn't completely sold during the first few hours but now I'm so addicted that I have a really hard time stopping. Some areas are overwhelmingly huge, you might not want to tackle this if you don't have much time on your hands.

For anyone who has finished the game, how far would you say I am considering I just arrived at the
Code: [Select]
imperial city? Halfway through?
Title: Re: Xenoblade
Post by: Prime Mover on August 29, 2011, 05:13:43 AM
I finish Deus Ex... and this game is mine.

But I gotta get my Wii modded first, and I have no idea how to do that.
Title: Re: Xenoblade
Post by: Tailzo on August 29, 2011, 06:27:33 AM
So I played Xenoblade for 6 hours straight yesterday. To make it clear that I really like it; It's the best rpg on wii.

+ If you do not like like endeless walking, you can use fast-traveling as much as you want
+ abillities are used in the story and in battle (can't say more without spoiling), and use abillities well to survive!
+ Japanese voices are selectable
+ Don't like using healing potions outside battle? Your HP will regenerate fast!
+ Are you afraid the battle-system is too simple? Fear not, it keeps unlocking tutorials for new stuff all the time
+ The story is actually very interesting
+ When you finish a quest, no need to track down the quest-giver, you'll get the reward right away.
+ big open fields and caverns to explore (At times impressive scale)
+ tons of side-missions
+ If you die, you respawn nearby without any xp loss
+ Excellent art direction

- It's a blurry mess
- It has textures from last generation
- It has a lot of pop ups

To be fair, I'm playing it on a 60" plasma. But I really wish the game would've been a 360 / ps3 game. The wii is really struggling at times. However, graphics do not make or break a game. I woke up early to write this, and right after, I'll play for hours again!
Title: Re: Xenoblade
Post by: Lard on August 29, 2011, 11:32:22 AM
Mine hasn't arrived yet :(
Title: Re: Xenoblade
Post by: Darilon on August 31, 2011, 12:02:31 PM
I just realised you can give collectibles as gifts to your party members. Better late than never I suppose. It really helped with raising affection for heart to hearts.
Title: Re: Xenoblade
Post by: CDFN on August 31, 2011, 01:15:51 PM
I just realised you can give collectibles as gifts to your party members. Better late than never I suppose. It really helped with raising affection for heart to hearts.

What?!
Title: Re: Xenoblade
Post by: Starmongoose on August 31, 2011, 01:17:42 PM
I just realised you can give collectibles as gifts to your party members. Better late than never I suppose. It really helped with raising affection for heart to hearts.

What?!

This is also my reaction!!!

WHERE IS THIS TOLD?!
Title: Re: Xenoblade
Post by: Darilon on August 31, 2011, 01:27:41 PM
Go to collectibles in the item screen, press A on an item and you will be given the option to present or discard.

I found out by accident myself. Makes me wonder what else I missed.

Edit: It actually is on page 20 of the manual but is only given 3 lines.
Title: Re: Xenoblade
Post by: CDFN on August 31, 2011, 01:29:42 PM
I'm going to check that out now. It's funny because earlier today I was wondering why I couldn't see any of the heart to hearts I come across. I was actually thinking "what the hell am I doing wrong?" lol.
Title: Re: Xenoblade
Post by: Starmongoose on August 31, 2011, 01:50:04 PM
Lucky for me I hoard collectables like a motherfuck.
Title: Re: Xenoblade
Post by: Tomara on August 31, 2011, 04:07:37 PM
I'm going to check that out now. It's funny because earlier today I was wondering why I couldn't see any of the heart to hearts I come across. I was actually thinking "what the hell am I doing wrong?" lol.

Everyone has their favourite gifts, so don't throw junk at people randomly. Sharla is fond of fruit, Shulk likes pretty much anything mechanical, Reyn wants mostly food, Melia likes flowers and dobercorgies, Riki prefers bugs and Dunban is fine with most things but doesn't have any clear favorites (as far as I know). Well, I guess you could give him water logs and plate snow. He kinda likes those for some reason.
Title: Re: Xenoblade
Post by: CDFN on August 31, 2011, 06:34:13 PM
I'm going to check that out now. It's funny because earlier today I was wondering why I couldn't see any of the heart to hearts I come across. I was actually thinking "what the hell am I doing wrong?" lol.

Everyone has their favorite gifts, so don't throw junk at people randomly. Sharla is fond of fruit, Shulk likes pretty much anything mechanical, Reyn wants mostly food, Melia likes flowers and dobercorgies, Riki prefers bugs and Dunban is fine with most things but doesn't have any clear favorites (as far as I know). Well, I guess you could give him water logs and snow plates. He kinda likes those for some reason.

I tried it and some items even lower the affinity if you give them to the wrong person.
Title: Re: Xenoblade
Post by: Lazlowe1984 on August 31, 2011, 07:45:46 PM
Damn brits :P
Title: Re: Xenoblade
Post by: CDFN on August 31, 2011, 07:48:12 PM
Damn brits :P

?
Title: Re: Xenoblade
Post by: Fei on August 31, 2011, 07:50:51 PM
This gifting information has done wonders.  Thank you.
Title: Re: Xenoblade
Post by: Tomara on September 01, 2011, 03:18:31 AM
Quote
I tried it and some items even lower the affinity if you give them to the wrong person.

Yep, but you can get some achievements (= free exp!) that way. Give Dunban something he hates, for instance.
Title: Re: Xenoblade
Post by: ShadowLaguna on September 01, 2011, 06:29:42 AM
Just bought it. Yay!!
Title: Re: Xenoblade
Post by: CDFN on September 01, 2011, 07:24:03 AM
Just bought it. Yay!!

Welcome to the party. Your social life ends now.
Title: Re: Xenoblade
Post by: Tomara on September 01, 2011, 08:02:55 AM
Yes, for the next two month you will only talk about these three things:
-quest deadlines
-where to find cabbage
-the advantages of naked Dunban

Enjoy!
Title: Re: Xenoblade
Post by: Starmongoose on September 01, 2011, 08:19:26 AM
For there are MANY advantages of naked Dunban.
Title: Re: Xenoblade
Post by: Darilon on September 01, 2011, 08:59:16 AM
Against the odds
We choose to fight
Blossom Dance!

Dunban is awesome and the 30% agility from no clothes combined with agility gems makes him almost unstoppable.
Title: Re: Xenoblade
Post by: ShadowLaguna on September 01, 2011, 10:27:30 AM
Just bought it. Yay!!

Welcome to the party. Your social life ends now.

OHSHI-
Title: Re: Xenoblade
Post by: CDFN on September 01, 2011, 04:54:29 PM
Took me a while to realize how useful
Code: [Select]
Melia is.

Some thoughts on the story (don't read if you haven't past Prison Island):

Code: [Select]
The identity of the mechon with claws was obvious from the start.
Fiora caught me by surprise, I hope they have a good explanation for this, I assumed they buried her body,
Her mech looks like something straight out of zone of the enders.
I'm enjoying the story a lot.

This game exceeded my expectations in every possible way. I wonder how much I have left. Did anyone here finish it yet?
Title: Re: Xenoblade
Post by: Tomara on September 02, 2011, 03:23:24 AM
Code: [Select]
Did you see those smaller mechon run towards where Fiora was after she got hit? I guess those dragged her body away.

Her return didn't come as a surprise though.
It's one of those plottwist we've seen in pretty much every Xeno-game.
Her mechon reminded me of Elly's omnigear...
Title: Re: Xenoblade
Post by: Andrew on September 02, 2011, 03:43:31 AM
I just got my copy today. Not too far in yet, but enjoying it so far.

The heart-to-hearts are a bit annoying though. As, at least with the ones I've seen so far, I'm basically guessing answers.

Oh, and does anyone know why there are often "!" marks on the mini-map, but 50% of the time there's nothing there?
Title: Re: Xenoblade
Post by: CDFN on September 02, 2011, 05:54:54 AM
Code: [Select]
Did you see those smaller mechon run towards where Fiora was after she got hit? I guess those dragged her body away.

Her return didn't come as a surprise though.
It's one of those plottwist we've seen in pretty much every Xeno-game.
Her mechon reminded me of Elly's omnigear...

Code: [Select]
They never mention that her body disappeared, you'd have thought they would mention the mechon took her body since it would be a weird thing to do.
Yeah, it's also very similar to Elly's gear, I was going to mention that, it's definitely intentional.
To be honest, I'm not a big fan of this kind of plot twist. When you kill a character it should stay dead.
You get to do this very dramatic scene to move the player by killing a character and then a few hours later you go "oh wait, she's alive lol gotcha".
Unfortunately it happens a lot, I was hoping it wouldn't happen here.



The heart-to-hearts are a bit annoying though. As, at least with the ones I've seen so far, I'm basically guessing answers.

Oh, and does anyone know why there are often "!" marks on the mini-map, but 50% of the time there's nothing there?

You can ignore them without consequence if you want to.
The "!" represents NPC's with sidequests.

Title: Re: Xenoblade
Post by: Andrew on September 02, 2011, 06:33:00 AM
Yeah, I got that about the "!". I just can't understand why I lot of the time there's no one where the mini-map marks it. Does it show up if, for example, a person will only appear there at a specific time of day?
Title: Re: Xenoblade
Post by: CDFN on September 02, 2011, 06:55:42 AM
Yeah, I got that about the "!". I just can't understand why I lot of the time there's no one where the mini-map marks it. Does it show up if, for example, a person will only appear there at a specific time of day?

That never happened to me. Maybe they're on a different floor than you?
Title: Re: Xenoblade
Post by: Andrew on September 02, 2011, 06:57:33 AM
There was a couple in town I just couldn't find. Weird. Guess I'll go take another look next time I play. Maybe I'm just blind? :P
Title: Re: Xenoblade
Post by: Starmongoose on September 02, 2011, 07:43:01 AM
If the "!" is there, that means so is the person. Some of them are in REALLY Akward places. One guy I was trying to find had the same colour clothes as the wall he was standing against and I just walked past him 50 times. An other was standing on a bridge above my head but I didn't even know there was a bridge up there.
Title: Re: Xenoblade
Post by: Andrew on September 02, 2011, 08:08:47 AM
If the "!" is there, that means so is the person. Some of them are in REALLY Akward places. One guy I was trying to find had the same colour clothes as the wall he was standing against and I just walked past him 50 times. An other was standing on a bridge above my head but I didn't even know there was a bridge up there.

Heh, that's probably my issue then!
Title: Re: Xenoblade
Post by: CDFN on September 02, 2011, 01:25:33 PM
Found this on gaf:

- In the Item screen, a blue "!" on top of an item means that item will be useful in a future sidequest. A red "!" means it is usable in a current quest. Save it!

- In the menu, under "Items", "Collectopedia", you have a sort of scrap book where you can put one of each item you've found. As you find more items, you get rewards in the form of equipment.

I knew about the first but figured some of you might not. Didn't know you get equipment from the collectopedia though.
Title: Re: Xenoblade
Post by: Tomara on September 02, 2011, 02:01:05 PM
If the "!" is there, that means so is the person. Some of them are in REALLY Akward places. One guy I was trying to find had the same colour clothes as the wall he was standing against and I just walked past him 50 times. An other was standing on a bridge above my head but I didn't even know there was a bridge up there.

Heh, that's probably my issue then!

Just stand still and rotate the camera.
Title: Re: Xenoblade
Post by: Darilon on September 02, 2011, 02:59:23 PM
Most people probably know this already but if you trade for an item and give the other person something a lot more valuable, they will give you an extra item that is not on their trade list. I wish the affinity chart had an option to see what each person is trading.
Title: Re: Xenoblade
Post by: Andrew on September 02, 2011, 08:20:27 PM
I feel like an idiot, but I still can't find a lot of quests. For example, I see a "!" at Overlook Park, but there is no one there. It's a small area, surely I'm not that hopeless?

Another place I'm having trouble is central plaza of Colony 9. "!" right in the middle of it, but no one there.
Title: Re: Xenoblade
Post by: Darilon on September 02, 2011, 08:23:54 PM
Another place I'm having trouble is central plaza of Colony 9. "!" right in the middle of it, but no one there.

Could it happen to be the chef inside one of the stalls? I think his name is Giorgio or something.
Title: Re: Xenoblade
Post by: Andrew on September 02, 2011, 08:52:41 PM
Hmm, not that I can see. There's another one nearby the landmark "Ether Light" that shows up right on top of a mechanical structure. Can't see anyone there with a quest either.
Title: Re: Xenoblade
Post by: Andrew on September 02, 2011, 11:22:39 PM
I feel like an idiot

I am an idiot. It looks like I was confusing "!" marks with the Landmark symbol. >.<
Title: Re: Xenoblade
Post by: Fei on September 03, 2011, 07:14:28 PM
I feel like an idiot

I am an idiot. It looks like I was confusing "!" marks with the Landmark symbol. >.<

I too noticed that the landmark symbol looks similar to that, and also that Colony 9 has a section of the map that has a graphical artifact that looks like an "!" ... so my mind was wide open as to what was what.

Learning!
Title: Re: Xenoblade
Post by: CDFN on September 03, 2011, 07:24:07 PM
Finally decided to put items in the collectopaedia and got a ton of items as a result including some very useful gems.

Best jrpg since Persona 4.
Among the top 30 jrpgs ever.

People aren't praising it for nothing.
PLAY THIS GAME.
Title: Re: Xenoblade
Post by: Arhkaos on September 03, 2011, 09:47:17 PM
PLAY THIS GAME.

If only I could! It's a bit sad that the game I want to play the most right now is one that I can't buy... That's really a shame.
Title: Re: Xenoblade
Post by: Yoda on September 03, 2011, 09:48:40 PM
Where's the RPGFan review?
Title: Re: Xenoblade
Post by: Starmongoose on September 03, 2011, 09:49:07 PM
Where's the RPGFan review?

SHUT UP ITS A LONG GAME, KAY!?
Title: Re: Xenoblade
Post by: Commander Jubby Shepard on September 03, 2011, 09:50:24 PM
Where's the RPGFan review?

SHUT UP ITS A LONG GAME, KAY!?

I can wait. It's not like it's coming over here anytime soon.

/self-pity
Title: Re: Xenoblade
Post by: Yoda on September 03, 2011, 09:53:03 PM
His first real review and he drops the ball.


What's a Scottish expression for that?

He really didn't stuff the haggis all the way
Title: Re: Xenoblade
Post by: Fei on September 03, 2011, 11:44:29 PM
As forgiving as the death penalty is, I'm not having fun anymore.  Running around, grabbing collectibles, all that is great.  Bosses fuck the pacing.
Title: Re: Xenoblade
Post by: Eusis on September 03, 2011, 11:46:00 PM
His first real review and he drops the ball.


What's a Scottish expression for that?

He really didn't stuff the haggis all the way

Ones you made up don't count.
Title: Re: Xenoblade
Post by: Fei on September 03, 2011, 11:57:09 PM
Where's the RPGFan review?

SHUT UP ITS A LONG GAME, KAY!?

I can wait. It's not like it's coming over here anytime soon.

/self-pity

http://www.youtube.com/watch?v=1qzLUsR2T8g

Title: Re: Xenoblade
Post by: Yoda on September 04, 2011, 12:05:37 AM
His first real review and he drops the ball.


What's a Scottish expression for that?

He really didn't stuff the haggis all the way

Ones you made up don't count.

Yer bum's oot the windae
Title: Re: Xenoblade
Post by: Farron on September 05, 2011, 10:17:28 PM
My father is going to England for business in October so I'm thinking of asking him to buy it there. Would you guys recommend this game how much ? All I hear is praise but I'd just like to know if it's a really good RPG or if besides that it does something new.

Finally decided to put items in the collectopaedia and got a ton of items as a result including some very useful gems.

Best jrpg since Persona 4.
Among the top 30 jrpgs ever.

People aren't praising it for nothing.
PLAY THIS GAME.

For example, if this is true "Best jrpg since Persona 4" then I'm getting it sure, but I'd like to know how much I'm losing for waiting.
Title: Re: Xenoblade
Post by: Tomara on September 06, 2011, 02:16:04 AM
It's on of the best RPGs this generation. You love explorating a large world? This game has it and does it better than, say, Oblivion. The game takes place on a dead god. How awesome is that? The battle system is nice and fast and offers a great amount of debt to anyone who's willing to challenge himself. Lots of optional bosses in this game. Speaking of optional content, there's plenty and it's integrated into the game fairly well. The exploring and questing combined add another 50 hours to the game and it's not like the game is short to begin with. It's very tempting to take breaks from the story often and the game will support that decision every way it can. For instance, You can warp to places you've seen before for free whenever you want. Story's more than decent too and the characters avoid a lot of the tropes other JRPG heroes walk right into. And hey, even if you don't really care what's happening, atleast most of the cutscenes are spectacular. No endless amounts of talking heads, nope.
Title: Re: Xenoblade
Post by: Fei on September 06, 2011, 09:33:32 AM
Yeah, as it turns out I had been neglecting to upgrade my armor and skills with all of the other stuff there is to do.  The boss I was stuck at reminded me of that, and after upgrading, I was able to win fairly easily.  I just got frustrated and assumed it was an unfair difficulty spike, when it was just me being too carefree.

I'm having a blast again.
Title: Re: Xenoblade
Post by: Farron on September 06, 2011, 09:35:47 AM
It's on of the best RPGs this generation. You love explorating a large world? This game has it and does it better than, say, Oblivion. The game takes place on a dead god. How awesome is that? The battle system is nice and fast and offers a great amount of debt to anyone who's willing to challenge himself. Lots of optional bosses in this game. Speaking of optional content, there's plenty and it's integrated into the game fairly well. The exploring and questing combined add another 50 hours to the game and it's not like the game is short to begin with. It's very tempting to take breaks from the story often and the game will support that decision every way it can. For instance, You can warp to places you've seen before for free whenever you want. Story's more than decent too and the characters avoid a lot of the tropes other JRPG heroes walk right into. And hey, even if you don't really care what's happening, atleast most of the cutscenes are spectacular. No endless amounts of talking heads, nope.


I watched the first minutes of the game on youtube and I'll get it. For first impressions I can say the music is really good and so is the graphics. Weird as it reminds me of the good stuff of FFXII.
I know one of my cousins is getting Skyrim for a fact so I think I'll give this game priority.
Thanks for the heads up!
Title: Re: Xenoblade
Post by: CDFN on September 07, 2011, 02:31:26 PM
Damn this game is long! Holy shit! I'm almost 40 hours in and it looks like I still have a long way to go. Funny thing is that I get more and more addicted , this game is like crack.
I just saw a guy on gaf saying he's level 22 (15 hours) and still hasn't left colony 9! The internet never seizes to amaze me.
Title: Re: Xenoblade
Post by: Tomara on September 07, 2011, 02:59:46 PM
Yeah, my clock is at... 110 hours and there is still stuff I want to do. And it's not because I'm a perfectionist, but because I enjoy doing all those little quests and killing unique monsters.

Last game that made me feel this way and go this far was Disgaea, or maybe Tales of the Abyss... No, Tales of the Abyss doesn't really count, since I'm technically still on my first playthrough with Xenoblade. I played through Tales of the Abyss twice.
Title: Re: Xenoblade
Post by: neogalahad on September 07, 2011, 05:36:18 PM
110 hours? I wish I had this much time on my hands...
Title: Re: Xenoblade
Post by: Farron on September 07, 2011, 06:51:04 PM
Well, you can sleep a little less and play a bit more...
Title: Re: Xenoblade
Post by: CDFN on September 07, 2011, 08:00:55 PM
Some people were wondering about the soundtrack. Well, now that I'm almost done with the game I can tell you that it's one of the most memorable in recent memory.
Title: Re: Xenoblade
Post by: Lard on September 07, 2011, 08:43:13 PM
My copy arrived today. :D

Is it better with a classic controller (which I don't have yet :( ) or the "regular" Wii controller?
Title: Re: Xenoblade
Post by: Tomara on September 08, 2011, 02:19:58 AM
110 hours? I wish I had this much time on my hands...

Well, I did get the game a week early and clocked in 25 hours the first three days in the name of journalism... Now I just play for fun. Which is good. I'm surprised I didn't burn out after that weekend. That's how great this game is!

Quote
Some people were wondering about the soundtrack. Well, now that I'm almost done with the game I can tell you that it's one of the most memorable in recent memory.

If you register the game at Nintendo's website, you can download a 12 track soundtrack for free. The offer lasts until the end of the month.

Quote
Is it better with a classic controller (which I don't have yet :( ) or the "regular" Wii controller?

Classic.
Title: Re: Xenoblade
Post by: Darklight on September 08, 2011, 04:25:39 AM
I've bought this game, I am so fucking glad I bought a Wii, Oops. Next in line for me to play,, poor enchanted arms still waiting
Title: Re: Xenoblade
Post by: Farron on September 08, 2011, 03:36:25 PM
I've bought this game, I am so fucking glad I bought a Wii, Oops. Next in line for me to play,, poor enchanted arms still waiting

I can't comment on Xenoblade yet but as for Enchanted Arms, pal, please do yourself a favor and don't even play that game. Everything about it is bad. SO bad I won't even go into much details, both voice languages are horrible, music, characters, graphics. If I'm not mistaken the only saving grace was the combat that wasn't even good, it was just fine. This game makes Star Ocean 4 looks like game of the year.

Just for my random creativity of things in RPGs that are more fun than this whole game: getting 1 Hit KO'ed, getting undead status, losing all your souls in Demon's Souls with you body just in front of you, the dub of Star Ocean 3, searching for metal slimes to have them run at you, just to give an idea.
Title: Re: Xenoblade
Post by: Darilon on September 08, 2011, 06:12:15 PM
I didn't think Enchanted Arms was that bad. Admittedly I got it when it first came to PS3 at a time when the RPG library was quite small. My memory on it is quite fuzzy but I liked it well enough. Xenoblade is the better game by far though.
Title: Re: Xenoblade
Post by: CDFN on September 09, 2011, 07:33:33 PM
Christ this game is endless!
Title: Re: Xenoblade
Post by: neogalahad on September 09, 2011, 07:50:36 PM
Well, you can sleep a little less and play a bit more...

Still wouldnt add up to 110 in a month
Title: Re: Xenoblade
Post by: Lard on September 09, 2011, 09:59:25 PM
Is that a bad thing?
Title: Re: Xenoblade
Post by: Tomara on September 10, 2011, 02:40:17 AM
Well, it translates to 3 hours a day, maybe a bit more in the weekends. That's not too insane.

And... I have a disability and can't work as much as I want to. It gets boring.
Title: Re: Xenoblade
Post by: Andrew on September 10, 2011, 03:59:13 AM
I reckon 110 hours of Xenoblade is a pretty damn good way to spend your time. ;)
Title: Re: Xenoblade
Post by: CDFN on September 11, 2011, 07:21:16 AM
I'm starting to think that this game is actually too long. I want to move on to other games but after more than 50 hours I'm still not seeing the end of it. The game likes to trick you into thinking that you're almost done when in reality you still have a long way to go. Even at lv 70 I'm still having trouble with some bosses, if I hit another difficulty spike I'll have to take a break, there's no way I'm grinding at this point.

They had a chance to wrap it up while keeping it nice and simple but I guess they just couldn't help themselves. You really need to suspend your disbelief after that point:

Code: [Select]
So just when you lose the monado they can suddenly make replicas! How convenient!
The Bionis moved but everything is just like it was. When I returned from the Mechonis and wasn't able to teleport anywhere I figured it was because everything had been destroyed but lo and behold, I go back to colony 9 and the whole city is just like it was, it should've been devastated, a 9.0 earthquake would've been a joke compared to that.

The last few areas aren't as beautiful or interesting as the places you visited up untill that point and for reasons dictated by the plot there's a severe lack of enemy variety.
I haven't read any opinions from other people regarding these issues but I think the last few hours were unnecessary.
Title: Re: Xenoblade
Post by: Tomara on September 11, 2011, 08:53:20 AM
Code: [Select]
I think the idea is that the power now comes from within Shulk instead of the Monado.
Quote
Even at lv 70 I'm still having trouble with some bosses, if I hit another difficulty spike I'll have to take a break, there's no way I'm grinding at this point.

Gems can make a huge difference and it's not that hard to make good ones if you have a few characters with high affinity. Plenty late game quests also reward you with some very nice gems.

Trying a different team also got me through some though battles. For instance, Riki and Sharla (with heavy armor, in case she draws aggro) combined with someone with good DPS worked wonders for me. Forcing topples also works on some bosses. Melia's pretty good at it. Plus, it's funny to see her topple huge enemies with that clumsy kick of her's.

Anyway, I'm going to finish up today. I did the majority of the quest, hunted down a bunch of L95+ monsters and saw nearly all heart-to-hearts, and that's enough, I'm done. Well, after I beat the final boss, I'll be done. I'll get right to it after I finish my cup of tea. I hope.
Title: Re: Xenoblade
Post by: Maxximum on September 11, 2011, 09:18:44 AM
I'm considering getting the version with the GameCube pad. Its a little more expensive than the regular version, but it could be worth it if I ever manage to get my hands on the GC games I've been looking for like Zelda: Wind Waker. Does Xenoblade actually need the pad though, or will the Wiimote be good enough if I decide to get the regular version?
Title: Re: Xenoblade
Post by: CDFN on September 11, 2011, 09:20:46 AM
Code: [Select]
I think the idea is that the power now comes from within Shulk instead of the Monado.
Quote
Even at lv 70 I'm still having trouble with some bosses, if I hit another difficulty spike I'll have to take a break, there's no way I'm grinding at this point.

Gems can make a huge difference and it's not that hard to make good ones if you have a few characters with high affinity. Plenty late game quests also reward you with some very nice gems.

Trying a different team also got me through some though battles. For instance, Riki and Sharla (with heavy armor, in case she draws aggro) combined with someone with good DPS worked wonders for me. Forcing topples also works on some bosses. Melia's pretty good at it. Plus, it's funny to see her topple huge enemies with that clumsy kick of her's.

Anyway, I'm going to finish up today. I did the majority of the quest, hunted down a bunch of L95+ monsters and saw nearly all heart-to-hearts, and that's enough, I'm done. Well, after I beat the final boss, I'll be done. I'll get right to it after I finish my cup of tea. I hope.


I have level IV and V gems on all pieces of equipment and I'm constantly trying different combinations with all the characters. When I think I've found the perfect line-up I end up changing it again. All the characters are useful.
The boss that gave me trouble was the second fight with
Code: [Select]
Gadolt, that shit was ridiculous, I found all the bosses after that to be much easier.
I think I'm going to take a break and focus on Deus EX now.
Title: Re: Xenoblade
Post by: ShadowLaguna on September 11, 2011, 09:33:03 AM
Does Xenoblade actually need the pad though, or will the Wiimote be good enough if I decide to get the regular version?

I've not yet played it with the Wii remote, but it's certainly possible to play it with that, it seems.
Title: Re: Xenoblade
Post by: Aurian on September 11, 2011, 10:47:09 AM
I am playing it with the Wii Remote since I don't have a classic controller. It works well enough (although you DO need to nunchuck as well to play). The controls feel a bit different from using a controller but you get used to it soon enough. I haven't had any trouble.
Title: Re: Xenoblade
Post by: Tomara on September 11, 2011, 11:59:50 AM
It works, sure, but the classic controller will give you more control over the camera, which is a good thing during battles. Besides, if you also play retro games on the Wii or plan on doing so, you should really consider investing in a classic controller. The red pro that comes with Xenoblade is pretty neat, but a regular old white one works just as well.
Title: Re: Xenoblade
Post by: Maxximum on September 11, 2011, 12:04:29 PM
Yeah, I intend to get the controller at some point, just trying to decide if I want to get it now with Xenoblade or wait until I actually have some games to use it with.
Title: Re: Xenoblade
Post by: Tomara on September 11, 2011, 03:15:04 PM
Use it with Xenoblade, seriously.

Anyway, finished the game at last! Saw the ending coming from a mile away but that's probably the reason why I enjoyed it this much. Now I feel a sudden urge to listen to the Xenogears OST...
Title: Re: Xenoblade
Post by: ShadowLaguna on September 11, 2011, 07:21:41 PM
Yeah, I intend to get the controller at some point, just trying to decide if I want to get it now with Xenoblade or wait until I actually have some games to use it with.

Got any Virtual Console games? Also, I think classic controllers are getting fairly cheap now, at least over here.
Title: Re: Xenoblade
Post by: Fei on September 11, 2011, 08:59:06 PM
I think I'm going to take a break and focus on Deus EX now.

I was playing Deus Ex just now, trying to finish it so I could focus on Xenoblade.  It (Deus Ex, PS3) froze on me for the first time ever, so I decided to just play Xenoblade.

I was at a friends wedding event over the weekend, and we spend 15 minutes straight talking about Xenoblade.  It was like being a highschooler again.  *sigh*
Title: Re: Xenoblade
Post by: Farron on September 11, 2011, 09:32:24 PM
I'm starting to think that this game is actually too long. I want to move on to other games but after more than 50 hours I'm still not seeing the end of it. The game likes to trick you into thinking that you're almost done when in reality you still have a long way to go. Even at lv 70 I'm still having trouble with some bosses, if I hit another difficulty spike I'll have to take a break, there's no way I'm grinding at this point.

Interesting because there are quite a few of my favorite RPGs or at least some I like a lot I needed totake a few breaks. Especially those that you need 40+ hours to finish. Two of my favorites I remember playng through almost an entire year were both persona 3 and 4.

There are of course downsides to giving them too much time but at least whenever you decide to play them you have a complete blast.
Title: Re: Xenoblade
Post by: Lard on September 12, 2011, 01:24:04 AM
So I bought a classic controller tonight.

How much battery life does it eat up attaching it to the remote? Will it not work if the remote's batteries are dead? I was thinking it would plug into the Wii like the GC controller. :/
Title: Re: Xenoblade
Post by: Yoda on September 12, 2011, 01:55:18 AM
I don't own a Wii so I have to ask... the classic controler attaches to a Wii-mote?


Title: Re: Xenoblade
Post by: AuraChannelerChris on September 12, 2011, 01:57:25 AM
I don't own a Wii so I have to ask... the classic controler attaches to a Wii-mote?



Yes...
Title: Re: Xenoblade
Post by: Lard on September 12, 2011, 02:39:59 AM
Yeah, I didn't realise this - I thought it plugged into the Wii like the GC controller. Not impressed.

Question - if we complete a side quest, like getting an item for someone, does it automatically reward me, or do I have to take it back?

I found a requried sidequest item, but I couldn't find the guy for ages, and when I finally did and talked to him, he doesn't acknowledge that I got something for him.
Title: Re: Xenoblade
Post by: Tomara on September 12, 2011, 03:05:53 AM
Quote
How much battery life does it eat up attaching it to the remote? Will it not work if the remote's batteries are dead? I was thinking it would plug into the Wii like the GC controller. :/

Yep, you just plug it in. It's actually pretty convenient since the classic controller is nearly wireless this way.

A good pair of fully charged batteries usually lasts me close to 25 hours.


Quote
Question - if we complete a side quest, like getting an item for someone, does it automatically reward me, or do I have to take it back?

Depends on the type of quest. There are a lot of generic collect/kill quests that reward you automatically. After finishing a quest from a named NPC you usually have to go back to report your success, but that's because doing so will improve the relationship between the characters in your party.

The quest usually gives the general location of the quest giver and you can find out when they're active by looking at the affinity chart. Since you can also skip to old locations and change the time whenever you want, it's not much of a hassle. Besides, completing one quest often opens up the next one in line, so you can pick that one up right away.
Title: Re: Xenoblade
Post by: Andrew on September 12, 2011, 04:16:49 AM
I actually wish there were a few less side-quests. I'm a compulsive completionist and just can't ignore them, but there are SO many in most areas that I start feeling too bogged down in them.
Title: Re: Xenoblade
Post by: ShadowLaguna on September 12, 2011, 06:49:07 AM
I just hit the 10 hour mark (cool, 100 more hours to go).

Code: [Select]
Just beat Xord, and the army of dudes outside the Colony......well with a little help....
Holy shit, what is this brilliance that I am playing!?
Title: Re: Xenoblade
Post by: Tomara on September 12, 2011, 06:57:06 AM
You don't have to play 100+ hours to get to the ending. You could finish it in 50 or so if you don't bother with the sidequests. My kind of playtime is what you get if you try to complete as many quests and maps as possible. Both are valid ways to play the game, but a happy medium may be best.
Title: Re: Xenoblade
Post by: ShadowLaguna on September 12, 2011, 07:31:42 AM
Ah, but something tells me I'll want to finish the sidequests. I hope I can do so before Dark Souls comes out. Sad thing is, I wanna finish Xenoblade before Dark Souls comes out. I wanna finish Dark Souls before Skyrim comes out. I wanna finish Skyrim before Zelda: Skyward Sword comes out. Something tells me that none of this is gonna happen. :P
Title: Re: Xenoblade
Post by: CDFN on September 12, 2011, 08:47:52 AM
Ah, but something tells me I'll want to finish the sidequests. I hope I can do so before Dark Souls comes out. Sad thing is, I wanna finish Xenoblade before Dark Souls comes out. I wanna finish Dark Souls before Skyrim comes out. I wanna finish Skyrim before Zelda: Skyward Sword comes out. Something tells me that none of this is gonna happen. :P

Good luck with that.
I still haven't finished it yet but considering the level you need to be at when you arrive at the final dungeon I reckon you need at least a total of 55 hours before you reach the credits. I did a ton of sidequest and I still had to grind a couple of levels. The problem is (at least in my experience) that if a monster is more than 4 levels above you most of your attacks don't connnect. I was at level 71 and tried to fight a lv 76 monster and it was either dodging or blocking my attacks. Then I grinded to level 72 and completely anihilated it. I was obviously strong enough to kill it at lv 71 but the game didn't allow it. It's not impossible to hit them but it takes forever to kill them.
Fortunately the monsters in the last dungeon give lots of experience and go down fast once you reached the required level.


As for the people that are saying they want to do every sidequest, I'm sure very few will actually go that far, you have no idea what a task that is, they just keep popping up, there are literally hundreds of them.
Title: Re: Xenoblade
Post by: Maxximum on September 12, 2011, 01:14:59 PM
Does the Classic pad have the full functionality of a GC pad, or would I have to get it separately to play Game Cube games?
Title: Re: Xenoblade
Post by: Farron on September 12, 2011, 01:29:23 PM
Unfortunately you can't use a Classic Controller in "gamecube mode" as is locks everything else. However instead of buying another controller I bought a converter which let's me use both Classic Controller or a Playstation 2 controller in the gamecube port.
So depending on the game I use the controller which better suits my tastes as I hate the original gamecube controller.

I'll give you a link to the product: Classic Linker (Gamecube & Nintendo Wii) at Play-Asia.com (http://www.play-asia.com/SOap-23-83-dipg-71-g4-49-en-84-j-70-34yd.html)
Title: Re: Xenoblade
Post by: Maxximum on September 12, 2011, 01:38:01 PM
Unfortunately you can't use a Classic Controller in "gamecube mode" as is locks everything else.

That's very disappointing, I might look into the converter, but more likely Ill probably just end up skipping the Classic controller and getting a GC one instead. Hopefully Xenobalde will be playable enough with the Wiimote.
Title: Re: Xenoblade
Post by: Akanbe- on September 12, 2011, 03:56:32 PM
I actually wish there were a few less side-quests. I'm a compulsive completionist and just can't ignore them, but there are SO many in most areas that I start feeling too bogged down in them.

my problem as well.  I'll get around to playing this eventually, but I'll keep wanting to do sidequests because i'll be afraid to miss some awesome-o armor or gems.  Did the same thing with Trails in the Sky, but at least the accessories at rank 1 and 2 were worth it (not to mention the money).
Title: Re: Xenoblade
Post by: CDFN on September 15, 2011, 07:19:12 PM
I'm taking a break because I need to grind a few levels to tackle the final boss and Deus EX has taken over my free time but there's one thing I need to say.
As amazing as this game is, I recently came across a shining example of the biggest gripe I have with jrpgs:

Girl: We should come back here some day and swim in the ocean.
Protagonist: Great idea, I'll tell the others so we can all come together.
Girl: Ugh, you're so naive, I meant just the 2 of us! Can't you take a hint?
Protagonist: Oh... OK... I'm sorry.

I just can't tolerate this kind of thing anymore. They show as much skin as they possibly can on every female character, they go out of their way to animate the boobs so they jiggle with even the slightest movement, but when they actually talk about sex, or better yet imply it because God forbid anyone actually says the word, the game suudenly seems to have been written by a 10 year old. When you're coming from a game like the witcher where sex is just another activity in the main character's daily routine, you know, like normal people, stuff like this makes you want to jump out the window. It probably doesn't bother most of you but I really can't stand this kind of thing anymore, they need to realize that they are also writing for adults and this stuff really makes me cringe. I know that the average age of gamers in Japan is way lower than in the West but still.
Title: Re: Xenoblade
Post by: Farron on September 15, 2011, 07:41:55 PM
I'm also dazzled why they do these things.
From what I heard, many RPG players in Japan move on from these "kiddy" RPGs and that may be one of the reason why Monster Hunter is so popular.

Then again, if we look a the bigger picture, a lot of animes in Japan Have the same issue.
On the other hand, some animes and games from Japan make the characters show how they feel without this "I'll pretent I didn't understand bullshit".
FFX: Even though there's no kiss or they don't say "I love you" it's crystal clear Tidus and Yuna love each other.
Dragon Ball: Goku gets married and even has kids. That didn't stop him from saving the universe.
Persona 3&4: you can even cheat on your girlfriend!

That was just from the top of my head. Like you said, CDFN, I'd rather they don't put any of it and let's all be good friends or stop pretending to be stupid.
Title: Re: Xenoblade
Post by: Fei on September 15, 2011, 07:45:39 PM
I agree, that is frustrating.  It's like, just do her already... then she provides an opening and you think it's finally gonna happen, then nothing.

At least Fei tapped Elly in Xenogears...
Title: Re: Xenoblade
Post by: ShadowLaguna on September 16, 2011, 01:29:59 AM
FFX: Even though there's no kiss or they don't say "I love you" it's crystal clear Tidus and Yuna love each other.

Code: [Select]
Then what explains the scene in the Macalania Forest?
Title: Re: Xenoblade
Post by: CDFN on September 16, 2011, 05:14:32 AM
I agree, that is frustrating.  It's like, just do her already... then she provides an opening and you think it's finally gonna happen, then nothing.

At least Fei tapped Elly in Xenogears...

Yes! It's amazing how rare that is.
Title: Re: Xenoblade
Post by: Farron on September 16, 2011, 08:38:56 AM
FFX: Even though there's no kiss or they don't say "I love you" it's crystal clear Tidus and Yuna love each other.

Code: [Select]
Then what explains the scene in the Macalania Forest?

I can't believe I forgot it!!!
That's even better. That psichodelic scene is even better than a sex scene from witcher, dragon age or mass effect to show how much they love each other.
Title: Re: Xenoblade
Post by: Tomara on September 16, 2011, 09:13:50 AM
I'm taking a break because I need to grind a few levels to tackle the final boss and Deus EX has taken over my free time but there's one thing I need to say.
As amazing as this game is, I recently came across a shining example of the biggest gripe I have with jrpgs:

Girl: We should come back here some day and swim in the ocean.
Protagonist: Great idea, I'll tell the others so we can all come together.
Girl: Ugh, you're so naive, I meant just the 2 of us! Can't you take a hint?
Protagonist: Oh... OK... I'm sorry.

I just can't tolerate this kind of thing anymore. They show as much skin as they possibly can on every female character, they go out of their way to animate the boobs so they jiggle with even the slightest movement, but when they actually talk about sex, or better yet imply it because God forbid anyone actually says the word, the game suudenly seems to have been written by a 10 year old. When you're coming from a game like the witcher where sex is just another activity in the main character's daily routine, you know, like normal people, stuff like this makes you want to jump out the window. It probably doesn't bother most of you but I really can't stand this kind of thing anymore, they need to realize that they are also writing for adults and this stuff really makes me cringe. I know that the average age of gamers in Japan is way lower than in the West but still.

On the other hand, the heropon has a wife and seven kids, so... yeah... atleast someone in the party knows a thing or two about biology.
Title: Re: Xenoblade
Post by: CDFN on September 16, 2011, 09:42:16 AM
^lol, good one.
Title: Re: Xenoblade
Post by: Dice on September 16, 2011, 11:05:07 AM
FFX: Even though there's no kiss or they don't say "I love you" it's crystal clear Tidus and Yuna love each other.

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Then what explains the scene in the Macalania Forest?

I can't believe I forgot it!!!
That's even better. That psichodelic scene is even better than a sex scene from witcher, dragon age or mass effect to show how much they love each other.

I'm pretty sure the psychedelic scene was a metaphor for them fucking in the lake all night long... guess there is a limit to what you can show.  I actually liked that scene for being up front, unlike (the issue here) where they beat around the bush and at the end of the game, holding hands is as revealing as standing naked before each other.
Title: Re: Xenoblade
Post by: CDFN on September 16, 2011, 11:45:29 AM
FFX: Even though there's no kiss or they don't say "I love you" it's crystal clear Tidus and Yuna love each other.

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Then what explains the scene in the Macalania Forest?

I can't believe I forgot it!!!
That's even better. That psichodelic scene is even better than a sex scene from witcher, dragon age or mass effect to show how much they love each other.

I'm pretty sure the psychedelic scene was a metaphor for them fucking in the lake all night long... guess there is a limit to what you can show.  I actually liked that scene for being up front, unlike (the issue here) where they beat around the bush and at the end of the game, holding hands is as revealing as standing naked before each other.

I agree, that scene was well done.
Title: Re: Xenoblade
Post by: Starmongoose on September 16, 2011, 01:49:34 PM
annnnnnnnnnnd done. Im going to go faint now.
Title: Re: Xenoblade
Post by: CDFN on September 16, 2011, 02:16:52 PM
annnnnnnnnnnd done. Im going to go faint now.

How many hours?
Title: Re: Xenoblade
Post by: Starmongoose on September 16, 2011, 03:46:16 PM
annnnnnnnnnnd done. Im going to go faint now.

How many hours?

71:22


;_;

EDIT: Make that 78:22

Boyfriend just told me his was 84:01
Title: Re: Xenoblade
Post by: CDFN on September 16, 2011, 04:09:04 PM
You're so tired you don't even see straight lol.
Title: Re: Xenoblade
Post by: Starmongoose on September 16, 2011, 04:26:17 PM
Dude, that was my time even though I didn't do any sidequests apart from

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colony 6
Title: Re: Xenoblade
Post by: Tomara on September 17, 2011, 03:06:14 AM
Yesterday, Nintendo asked me to fill in a little survey because I had registrered my copy of Xenoblade with them. One of the questions was about playtime. How much time did I spend playing Xenoblade so far? It was multiple choice and the highest answer was 21+ hours. Cute.
Title: Re: Xenoblade
Post by: Eusis on September 17, 2011, 04:00:07 AM
Yesterday, Nintendo asked me to fill in a little survey because I had registrered my copy of Xenoblade with them. One of the questions was about playtime. How much time did I spend playing Xenoblade so far? It was multiple choice and the highest answer was 21+ hours. Cute.

A clear indicator this survey works more for Kirby or Mario than any RPG. Or even newer console Zeldas, given TP lasted me at least twice as long, maybe three times, while Skyward Sword's boasting having 50-100 hours or something.
Title: Re: Xenoblade
Post by: Maxximum on September 17, 2011, 06:51:23 AM
I agree, that is frustrating.  It's like, just do her already... then she provides an opening and you think it's finally gonna happen, then nothing.

Don't you worry, I'm sure Japanese cartoonists have you covered.
Title: Re: Xenoblade
Post by: ShadowLaguna on September 17, 2011, 08:16:16 AM
I agree, that is frustrating.  It's like, just do her already... then she provides an opening and you think it's finally gonna happen, then nothing.

Don't you worry, I'm sure Japanese cartoonists have you covered.

There's probably already a bunch of fanfiction about it.
Title: Re: Xenoblade
Post by: CDFN on September 19, 2011, 08:47:58 AM
Finally finished it. Unfortunately what seemed like a simple and effective story ended up falling into the same traps of the previous Xeno games, with completely unnecessary and sometimes even ridiculous plot twist and revelations.
It would've been better if the game had ended after the fight with
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Egil, all this BS about killing Gods that has been done hundreds of times was completely unnecessary imo. The final hours became a drag, the game was constantly teasing
 the showdown against Dickson only to throw generic boss after generic boss at you.

That revelation the game throws at you during the ending sequence is downright offensive.

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So the whole universe the game takes place in was created by a crazy experiment on a space station in the future of our world?
And the titans are just the 2 crazy scientists that conducted the experiment? Really?

So disappointing, I literally said "you've got to be kidding me" out loud. Now I why gaf changed the title of the game's thread to what a bunch of jokers. No kidding. The sad thing is that there was no need for any of it, you could erase that sequence and it wouldn't make any difference, it's so tacked on. There are other issues in the story but damn, I wonder why they always feel the need to throw this type of twist in there. It's funny because when I was around the 40 hour mark I was going to write a post about how surprised I was with the down to earth storytelling.

The game does everything else right though and I stand by my opinion that this is the best jrpg since Persona 4 and one of the best ever. It's a shame that it falls pray to the typical japanese storytelling, which is meant to make it more epic but only makes it look ridiculous.
Title: Re: Xenoblade
Post by: Tomara on September 19, 2011, 09:46:36 AM
I kinda enjoyed the later 'plottwists' (yeah, like we didn't see those coming...) and the ending. Sure, it was kind of silly, but it made me feel nostalgic. Those last few hours, I felt like a teenager playing Xenogears for the first time again, while at the same time being mature enough to recognise how stupid some of the tropes are, but appreciating them nonetheless.
Title: Re: Xenoblade
Post by: CDFN on September 19, 2011, 09:59:20 AM
They should've learned from the mistakes they made with xenogearss, that's what makes it so frustrating. It could've been just about a conflict between different races living on 2 dead titans but noooooo, let's through everything and the kitchen sink at it.
Title: Re: Xenoblade
Post by: Farron on September 19, 2011, 02:17:44 PM
I didn't read your posts entirely to avoid spoilers but I think I got the gist of it and that makes me wonder if the japanese audience is also sick of these clichés?

I understand the younger ones but how can you convince an older person to, for example, buy each Tales game when they all feel so much alike?

While each Fnal Fantasy I remember it always boils down to save the world, at least they have different themes in each of the recent games.

I think I've mentioned this in another thread, but when I was watching interviews with fightning games pros from asia, they all said that they liked RPGs but grew tired of it because it's always the same thing with ridiculous characters, etc. Some that would not drop RPGs entirely would play (guess) Monster Hunter.

Maybe as MH doesn't have an actual plot while a downside on some part it's also good as it's not victim of the horrible writing the veterans just can't stand anymore.
Title: Re: Xenoblade
Post by: Mickeymac92 on September 19, 2011, 02:23:14 PM
I dunno, I like random plot twists, and I don't mind cliches. Guess I'm in for a treat.
Title: Re: Xenoblade
Post by: Yggdrasil on September 19, 2011, 02:57:31 PM
I think I've mentioned this in another thread, but when I was watching interviews with fightning games pros from asia, they all said that they liked RPGs but grew tired of it because it's always the same thing with ridiculous characters, etc. Some that would not drop RPGs entirely would play (guess) Monster Hunter.

Maybe as MH doesn't have an actual plot while a downside on some part it's also good as it's not victim of the horrible writing the veterans just can't stand anymore.

Well, people tend to confuse what is a good story for entertaining one in a RPG. But yeah that's one of the reason I've always been very picky about buying an RPG too, I mean, Demon's Souls have give so much hours of entertainment and that's because they mixed the narrative with the gameplay.

I would love to see more RPGs do that.

About the ridiculous characters, "Dem crazy video games, son!" is all I have to say about it.
Title: Re: Xenoblade
Post by: Tomara on September 19, 2011, 03:01:00 PM
Quote
I dunno, I like random plot twists, and I don't mind cliches. Guess I'm in for a treat.

In that case you'll probably be cheering and shouting 'Stand tall and shake the heavens!' at your tv when the time comes.

Quote
I didn't read your posts entirely to avoid spoilers but I think I got the gist of it and that makes me wonder if the japanese audience is also sick of these clichés?

I understand the younger ones but how can you convince an older person to, for example, buy each Tales game when they all feel so much alike?

While each Fnal Fantasy I remember it always boils down to save the world, at least they have different themes in each of the recent games.

I think I've mentioned this in another thread, but when I was watching interviews with fightning games pros from asia, they all said that they liked RPGs but grew tired of it because it's always the same thing with ridiculous characters, etc. Some that would not drop RPGs entirely would play (guess) Monster Hunter.

Maybe as MH doesn't have an actual plot while a downside on some part it's also good as it's not victim of the horrible writing the veterans just can't stand anymore.

The thing with Xeno-everything is that the writer has tried to tell a similar story multiple times, but kept on failing (often by being more ambitious than the budget). Now with Xenoblade he has finally succeeded. It's not that he was trying to fit a certain mold, he was finally able to tell the story that helped create mold the way he wanted to tell it.

And why it's always a world that needs saving? Well, it's just that heroic stories like that are perfect for the genre. Most people prefer something epic, so you usually end up saving something big. Like a world or two. Now, what's big enough to threaten a world? Something with godlike power. Might as well make is a god while you're at it. Things don't get more epic than beating the shit out of a god.

As for Tales-games, most people play those more for the characters and gameplay than for the story. Sure, the good guys are always saving the world, but what's the harm in that if those characters are developed well and it's interesting/fun to see them interact?

Quote
fightning games pros from asia, they all said that they liked RPGs but grew tired of it because it's always the same thing with ridiculous characters, etc

Pfft, pot and kettle!
Title: Re: Xenoblade
Post by: Darklight on September 26, 2011, 10:46:52 PM
Still no stateside release? Crazy stuff, It runs fine @ 480p 60hz. This is $75 AUS atm which is $25 less then most new releases here. I skipped a few pages on this thread, the game is well worth the import. I'm constantly getting Jap imports like graces so it's well worth biting the bullet guys
Title: Re: Xenoblade
Post by: Prime Mover on September 30, 2011, 03:20:27 PM
I'm really having trouble figuring out where to buy the import of this. Where are all of you guys getting it? I run a google search, and I come up with NOTHING, almost as if there's a conspiracy against purchasing it, and Google's in on it. The only site I found at all, 360Games.uk.co, is out of stock.

Where is the cheapest, best shipping options (I'm in Alaska, sucks for shipping), and fastest? (I wanna play it NOW!)
Title: Re: Xenoblade
Post by: Eusis on September 30, 2011, 05:13:17 PM
Fastest is probably booking the next flight to England then scouring the stores there.

Cheapest? Game.co.uk could be out of stock, but they were $60 there including international shipping. Not factoring in tariffs, that's about as much as a new 360/PS3 game anyway, and not being as cutting edge is more than compensated in raw value if you need justification there.
Title: Re: Xenoblade
Post by: Prime Mover on September 30, 2011, 10:22:32 PM
Nope :)

They're in stock, and I just order it. £40 (WITH shipping and tax), which works out to about $60 according to google, but only $53.50 on LikeForex.com, which is more up to date, it looks like. Good God! Shipping from the UK is cheaper than shipping from the continental US! I often get slapped with $20 S&H charges to Alaska. One more example of how the US is full of buttwhipes. UK doesn't discriminate against outliers. I'll order bass strings from the UK next time.

Really sad.
Title: Re: Xenoblade
Post by: Farron on October 01, 2011, 01:11:17 PM
I was just about to ask the same thing on the forums here since there are many people from UK. I pre-ordered Skywatd Sword from Game.co.uk but had not heard about it before. I did some research on google and it seemed okay so I went for it. I just didn't order Xenoblade because my dad's going to UK tomorrow so getting it from him will be much faster.

As for the value, I think they are pretty nice. At least cheaper than buying games in my own country (Brazil) and the shipping was £4.95 which is better than I get when I buy stuff from the US. I'd just like to ask if anybody knows what this "VAT (20%) £9.16" means?

I take it for some kind of tax but it's still much cheaper than buying here.
Title: Re: Xenoblade
Post by: Tomara on October 01, 2011, 02:53:52 PM
Oh, yeah, it's a tax. 20% is the rate for most luxery goods and services.

More info: http://www.direct.gov.uk/en/MoneyTaxAndBenefits/Taxes/BeginnersGuideToTax/VAT/DG_190918
Title: Re: Xenoblade
Post by: Darklight on October 05, 2011, 02:33:03 AM
I think it's more expensive here at $75 aus which is either equal to or a tiny bit more $US. Seriously though, anyone having probs getting it?? The EB's/gamestop here are stocked
Title: Re: Xenoblade
Post by: Maxximum on October 05, 2011, 01:24:03 PM
Surprisingly enough, no. The Wii isn't very popular here, but Xenoblade is easy enough to find.
Title: Re: Xenoblade
Post by: Prime Mover on October 05, 2011, 02:45:53 PM
I'm starting to see why NoE wants to keep region coding. It looks like the NoA seriously gouges the price of titles. I would seriously pay more ordering from Amazon US than Game.co.uk in the UK. I just checked on Google, and sure enough:

£29.99 = $46.26

Now, not a lot of individuals are going to waste their time importing games from halfway around the world, when it only costs $3.80 more to get it down the street. However, retailers like Gamestop would certainly benefit from ordering from NoE wholesalers in bulk. Not to mention inevitable digital distribution, where physical location means nothing at all.

Region locking also helps to isolate licensing agreements for smaller developers. The downside to region-free distrobution is that developers are forced to buy worldwide licenses, even if their games are intended for one region. Strange, culture-specific titles are doomed by stragety. That's not so bad for the US, who make up the largest consumer market for games word-wide, but it's not good for Japan, and even worse for Europe, who have the smallest. This would make European developers pretty much forced to only develop games for Americans. This is why NoE was so adament about region-freeing, and NoA wasn't.

After having done some research, I now am not so angry at NoE as I once was when the region debacle first happened, they were looking out for their own developers, who were desperately viaing for region locking.
Title: Re: Xenoblade
Post by: Lard on October 06, 2011, 02:58:29 AM
There is no good reason for region locking.
Title: Re: Xenoblade
Post by: Demon_Princess_Kay on October 06, 2011, 03:28:03 AM
One of my friends got it here. http://www.zavvi.com/games/platforms/nintendo-wii/xenoblade-chronicles/10501221.html
Title: Re: Xenoblade
Post by: Tomara on October 06, 2011, 03:42:31 AM
Quote
-about region locks-

It's the other way around with handheld games (up until the 3DS anyway). American Game Boy Advance and DS  games were often much cheaper than their European counterparts ($30 -> €22,50 and it's been like that for years now, yet most GBA and DS games cost €40). They were released much earlier too more often than that. Many Eruopean gameshops made it a habit to import and sell American DS games. When it happened with big titles such as the Pokémon games, NoE didn't mind dragging people to court.

While I appreciate their new attempts to improve the situation by releasing games earlier (and giving us Xenoblade and those other two games), regionlocking is old-fashioned in this global economy. The licensing costs are no excuse. It works the same with books, yet I doubt anyone would want to put a regionlock on manga.
Title: Re: Xenoblade
Post by: Prime Mover on October 06, 2011, 01:47:09 PM
I will argue that for many products, global commerce and digital delivery has created some real problems for the little guy. Back when the majority of people bought CDs, any local band could produce an album, sell it at local shops, and make a little profit. Now that everyone's shopping on iTMS or Amazon, you're on the same playfield as Lady Gaga, Metallica, and the latest top 40 superstars. Sure, you potentially have the whole world as your market, but you're just a tiny minnow in an ocean, as opposed to a medium-sized fish in a small pond.

There's something to be said for being able isolate smaller markets, if need be. Especially in the case of games, where the console manufacturers charge different rates depending upon how many regions you target.
Title: Re: Xenoblade
Post by: Farron on October 06, 2011, 10:00:04 PM
I fail to see a point to region locking from both consumer and seller standpoint. From a seller, sure if say an asian version of a game is cheaper than the US or japanese version people would order more from this region but still, the money goes to the same publisher and developer (if the publisher is different, they should learn basic economy and sell it and a cheaper price).
From a consumer standpoint, as long as I'm able to use the product I don't care if it's from Japan, Europe or from a galaxy far far away.

I say Sony for one is smart on this. Regardless of piracy, many people with Swap Magic used just so they could for example play the new Naruto game not released in North America without having to buy a new console but when they found out the Swap Magic did a little more than that things start to get ugly. So when the PS3 comes Sony says we don't have to mod our system anymore to play Naruto, Haruhi, Hatsune Miku or any other niche title. Sure there's still the language barrier but at least the technical part is over.

Anyway, I finally got the game and I'm just 2 hours in. So far there so much information it's been not so easy to keep track of everything but I'm at least getting used to the combat.
Also, like some, I'm not much found of the quest, at least those fetch quests in the beginning. At first I tried to look around the NPCs to complete the quests but then I decided it would be easier to simply fight every mob instead of looking for NPCs.
Title: Re: Xenoblade
Post by: Darklight on October 07, 2011, 05:01:07 AM
So a new game here is $109 or $119 Aus. Import from the states is $60. The only smart thing sony has done is make the ps3 region free. Pity MS didn't do the same.
Title: Re: Xenoblade
Post by: Tomara on October 07, 2011, 05:36:58 AM
To be fair, Microsoft leaves the regionlocking up to the publishers. I think it's a reasonable solution. Finding out which games are region free and which aren't can be a bit tricky though.
Title: Re: Xenoblade
Post by: Farron on October 07, 2011, 08:49:21 AM
So a new game here is $109 or $119 Aus. Import from the states is $60. The only smart thing sony has done is make the ps3 region free. Pity MS didn't do the same.
Here it's pretty much the same but the games here are even more expensive so unless I don't wanna wait for a game I'll import it, which is always the case with the exception of now that Brazilian post office is on strike and it's getting closer to the holidays.

To be fair, Microsoft leaves the regionlocking up to the publishers. I think it's a reasonable solution. Finding out which games are region free and which aren't can be a bit tricky though.
If you go to Play-Asia.com  (http://www.play-asia.com/SOap-23-83-dipg.html) they say for each game which ones are region free or not for the 360. I distinctively remember when Bayonetta was going to be released months earlier in Japan but since it was region free many people were getting it.
Title: Re: Xenoblade
Post by: Maxximum on October 07, 2011, 05:18:21 PM
So a new game here is $109 or $119 Aus.

Really? That's pretty ridiculous to be honest. And developers wonder why people buy used games...
Title: Re: Xenoblade
Post by: Lucca on October 09, 2011, 06:48:39 PM
Damn it, RPGFan. Now you've done it. All the praise has caused me to cave and buy this game. [ADMIN EDIT: Modding is no-no topic, even when used for stuff like this]

Has anyone from the states ordered from the website game.co.uk? How's the shipping speed?

EDIT: Now, watch. It'll be annouced for the US next week, just like Tales of Graces was (grumblemumble)
Title: Re: Xenoblade
Post by: Starmongoose on October 09, 2011, 06:51:28 PM
Damn it, RPGFan. Now you've done it. All the praise has caused me to cave and buy this game. Now I'm gonna have to softmod this puppy.

I'm debating using the letterbomb method unless anyone has any suggestions (I have a 3 year old white wii with 4.3).

Has anyone from the states ordered from the website game.co.uk? How's the shipping speed?

EDIT: Now, watch. It'll be annouced for the US next week, just like Tales of Graces was (grumblemumble)

I'm...sorry? :P
Title: Re: Xenoblade
Post by: Lucca on October 09, 2011, 07:04:07 PM
Damn it, RPGFan. Now you've done it. All the praise has caused me to cave and buy this game. Now I'm gonna have to softmod this puppy.

I'm debating using the letterbomb method unless anyone has any suggestions (I have a 3 year old white wii with 4.3).

Has anyone from the states ordered from the website game.co.uk? How's the shipping speed?

EDIT: Now, watch. It'll be annouced for the US next week, just like Tales of Graces was (grumblemumble)

I'm...sorry? :P

:) Aww, I forgive you RPGFan. I always will!
Title: Re: Xenoblade
Post by: Themadcow on October 10, 2011, 04:27:52 AM
Living in the UK I almost feel obliged to buy this, just because it's sooooo damn rare to get a decent RPG before (or instead of) NA.

Over half my DS games are US imports :(
Title: Re: Xenoblade
Post by: CDFN on October 10, 2011, 09:24:29 AM
Damn it, RPGFan. Now you've done it. All the praise has caused me to cave and buy this game. Now I'm gonna have to softmod this puppy.

I'm debating using the letterbomb method unless anyone has any suggestions (I have a 3 year old white wii with 4.3).

Has anyone from the states ordered from the website game.co.uk? How's the shipping speed?

EDIT: Now, watch. It'll be annouced for the US next week, just like Tales of Graces was (grumblemumble)

I'm...sorry? :P

I'm not going to apologize for convincing someone to buy one of the best jrpgs ever. Screw you.
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:-)
Title: Re: Xenoblade
Post by: ShadowLaguna on October 14, 2011, 09:08:37 AM
Oh for god's sake, this is getting ridiculous. As much as I love this game, the difficulty has suddenly skyrocketed all of a sudden. I'm nearing the end, I think, and the difficulty's been pretty fair throughout until now. Seriously...

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I'm up to fighting Gadolt.
It's like a shitstain on top of an amazing scoop of ice cream. By the way, I'm pretty pissed, as you can tell. xD
Title: Re: Xenoblade
Post by: CDFN on October 14, 2011, 09:12:27 AM
Oh for god's sake, this is getting ridiculous. As much as I love this game, the difficulty has suddenly skyrocketed all of a sudden. I'm nearing the end, I think, and the difficulty's been pretty fair throughout until now. Seriously...

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I'm up to fighting Gadolt.
It's like a shitstain on top of an amazing scoop of ice cream. By the way, I'm pretty pissed, as you can tell. xD

That fight is a huge difficulty spike, I already mentioned it in this thread, it fucking sucks. BTW, you're not nearing the end, not even close.
Title: Re: Xenoblade
Post by: ShadowLaguna on October 14, 2011, 09:41:19 AM
BTW, you're not nearing the end, not even close.

GODDAMMIT I JUST BOUGHT DARK SOULS.
Title: Re: Xenoblade
Post by: Tomara on October 14, 2011, 10:09:42 AM
Oh for god's sake, this is getting ridiculous. As much as I love this game, the difficulty has suddenly skyrocketed all of a sudden. I'm nearing the end, I think, and the difficulty's been pretty fair throughout until now. Seriously...

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I'm up to fighting Gadolt.
It's like a shitstain on top of an amazing scoop of ice cream. By the way, I'm pretty pissed, as you can tell. xD

That fight is a huge difficulty spike, I already mentioned it in this thread, it fucking sucks. BTW, you're not nearing the end, not even close.

It isn't so bad if you rush towards him and ignore the small fry. They do much less damage up close than he will do from a distance.
Title: Re: Xenoblade
Post by: ShadowLaguna on October 14, 2011, 10:47:17 AM
Oh sorry, I need to make myself a bit more clear next time. I was talking about the second fight with him. The first fight in the large corridor's long gone. I did that in a few tries. But I've fully beaten him now. So much frustration.

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And Gadolt's dead. :C
Title: Re: Xenoblade
Post by: Tomara on October 14, 2011, 11:55:26 AM
... That fight did not leave an impression. I had a lot more trouble with the first one! As in it took me two tries.

I may have been a tiny bit overleveled.
Title: Re: Xenoblade
Post by: CDFN on October 14, 2011, 01:15:04 PM
Oh sorry, I need to make myself a bit more clear next time. I was talking about the second fight with him. The first fight in the large corridor's long gone. I did that in a few tries. But I've fully beaten him now. So much frustration.

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And Gadolt's dead. :C

That's the one I'm talking about too, the first fight didn't give me much trouble.
Title: Re: Xenoblade
Post by: ShadowLaguna on October 14, 2011, 05:31:02 PM
... That fight did not leave an impression. I had a lot more trouble with the first one! As in it took me two tries.

I may have been a tiny bit overleveled.

Ah well, whatever gave me an excuse to finish off some quests and find more undiscovered areas.
Title: Re: Xenoblade
Post by: Prime Mover on October 17, 2011, 05:52:07 PM
Loving this game, played most of the day yesterday. I'm currently just approaching Colony 6. This has SO MUCH of what I love in an RPG: exploration, good character interaction (I actually really do love the battle chatter, it feels pretty realistic), an engaging story, but doesn't take itself TOO seriously. Though I can tell that it's made by the same people who did Xenosaga, I'm really glad they left the bulk of their technobabble and philosophy babble at the door.

Also, the world is really intreguing! It reminds me a little of Ar Tonelico (a world where the terrain isn't just on a flat surface, but goes up some structure), but much more interesting and involved. It makes for some WEIRD vistas too!

Damn I'm glad I got this!
Title: Re: Xenoblade
Post by: CDFN on October 17, 2011, 06:11:11 PM
an engaging story, but doesn't take itself TOO seriously.

Yeah, enjoy that while it lasts...
Title: Re: Xenoblade
Post by: Prime Mover on October 18, 2011, 03:16:56 PM
I mean the tone, not the actual events. The story is bleaker than hell,

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main characters have already died
But ~10 hours in, it's still treated as a fantasy epic, instead of the deadpan somber thelosophy phest that Xenosaga and Xenogears were.
Title: Re: Xenoblade
Post by: CDFN on October 18, 2011, 04:04:11 PM
I mean the tone, not the actual events. The story is bleaker than hell,

Code: [Select]
main characters have already died
But ~10 hours in, it's still treated as a fantasy epic, instead of the deadpan somber thelosophy phest that Xenosaga and Xenogears were.

Like I said, enjoy it while it lasts.
Title: Re: Xenoblade
Post by: Farron on October 18, 2011, 06:50:42 PM
Does it reach that point, like in Xenogears when the story gets so convuluted it's almost impossible to follow without falling asleep ?

I'm just 3 hours in (nothing, I know) but so far I'm enjoying it ( “while it lasts” ).
Title: Re: Xenoblade
Post by: Tomara on October 19, 2011, 02:51:04 AM

Like I said, enjoy it while it lasts.

Which could be 40-80 hours, depending on playstyle.


Quote
Does it reach that point, like in Xenogears when the story gets so convuluted it's almost impossible to follow without falling asleep ?

Nothing that bad. There's this 'the real enemy is...!' moment you might not like. There are also one or two dungeons in the later half of the game that aren't all that great. No one sitting on a chair with a cross swinging in the background, thank god.

Actually... I thought the grand plottwist had a bit more in common with the one in
Code: [Select]
Star Ocean 3 and than ones in the Xeno-games. It just isn't nearly as bad.
Title: Re: Xenoblade
Post by: CDFN on October 19, 2011, 07:49:43 AM
Does it reach that point, like in Xenogears when the story gets so convuluted it's almost impossible to follow without falling asleep ?

I'm just 3 hours in (nothing, I know) but so far I'm enjoying it ( “while it lasts” ).

Unfortunately it goes downhill really fast in the last third of the game and to top it off the ending presents you with one of the most ridiculous plot twists ever. Expect everything you are used to see in Xeno games towards the end of the game. It's a damn shame, it really looked like they were going to manage to write a good story while keeping it simple.
Like I said a few pages back, if the game actually ended after a certain boss fight around the 40-50 hour mark the game would've been a lot better.
Title: Re: Xenoblade
Post by: Starmongoose on October 19, 2011, 10:58:23 AM
Yep, I find myself in agreement with CDFN towards the end of the game, and I said as much in my review. It's a damn shame.
Title: Re: Xenoblade
Post by: ShadowLaguna on October 19, 2011, 08:40:07 PM
I swear this game is begging me to downscore it. I'm sick of all these damn cheap bosses.

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I'm up to that traitor Lorithia now. And her damn spheres. I'm watching a Youtube video where they beat her with Shulk at Level 73, and I'm Level 74. I feel like I suck at this game.
Title: Re: Xenoblade
Post by: Klyde Chroma on October 28, 2011, 02:33:43 PM
I finally started playing this title and lemme just say.... wow no one was kidding when they said it was the best JRPG be released in some time.... I'm totally astounded actually and am posting this for the sole purpose of saying for anyone stateside, such as myself, who has been considering foregoing taking measure to play the Euro version to stop procrastinating and do it! It is totally worth it... I'm not one to usually go through such trouble to play a single title when so many others are available, some of which I'm still occupied with, but this case is an exception.... It is absolutely worth the hassle of finding a way to play, especially if you are a xeno-fan.

Now that aside the only problem is to figure out how to manage my time an acomodate finishing disgaea 4.... then again disgaea is never really finished now is it?
Title: Re: Xenoblade
Post by: Lucca on October 28, 2011, 08:15:29 PM
After waiting a good three weeks for shipping, I finally got Xenoblade today! Now to make my wii love every region and not be such a tightass :o
Title: Re: Xenoblade
Post by: Klyde Chroma on October 29, 2011, 01:28:36 PM
After waiting a good three weeks for shipping, I finally got Xenoblade today! Now to make my wii love every region and not be such a tightass :o

I love how you phrased that....

And on a completely different note....  holy heck are there side-quests! Just fully exploring and trying to complete as many quests as possible in the first city without advancing the story took hours... I think this game could prove dangerous for someone as obsessive-compulsive as myself....

And while I never thought I'd say it... the end of disgaea 4 is gonna have to wait a moment.... I'm way too into this....

....ok I will try to curb my non-contributing rant of how much I am appreciating this title now.... I just can't help it though, I haven't felt so excited by a title since the days of Snes and Ps1.
Title: Re: Xenoblade
Post by: Starmongoose on October 29, 2011, 06:32:30 PM
Please, continue. :) Game deserves it.

And yes, a lot of side quests. You might get tired of them half way through like I did, but I know some people just can't leave them alone and I imagine it is very satisfying. :P
Title: Re: Xenoblade
Post by: Lucca on October 29, 2011, 11:10:53 PM

I love how you phrased that.... .


Hahaha, what can I say? I have a dirty mind.

I managed to crack my wii's sweet virgin self (Oh, naughty!) and I'm hoping to play Xenoblade later tonight.

Edit: And it works! Hooray! Give me a bit of time and I'll be able to finally join this conversation!
Title: Re: Xenoblade
Post by: CDFN on October 30, 2011, 07:21:20 AM
The fact that some people actually do all the sidequests blows my mind. I can see the total playtime easily going to 120 hours or more, it gets really repetitive after a while.
Title: Re: Xenoblade
Post by: Klyde Chroma on October 30, 2011, 02:32:57 PM
The fact that some people actually do all the sidequests blows my mind. I can see the total playtime easily going to 120 hours or more, it gets really repetitive after a while.

I wanted to ask, but didn't want to poke around the net for fear of spoilers, will I be missing out on much if I don't complete every material and monster quest??.... Because as you stated its a little over the top.... well over a dozen sidequests available in the first city, within the first hour of gameplay is just madness.... utter madness I say.... If the sidequest volume stays high like that throughout even I, despite my neurotic nature, may have to forego a few...
Title: Re: Xenoblade
Post by: CDFN on October 30, 2011, 03:12:18 PM
The fact that some people actually do all the sidequests blows my mind. I can see the total playtime easily going to 120 hours or more, it gets really repetitive after a while.

I wanted to ask, but didn't want to poke around the net for fear of spoilers, will I be missing out on much if I don't complete every material and monster quest??.... Because as you stated its a little over the top.... well over a dozen sidequests available in the first city, within the first hour of gameplay is just madness.... utter madness I say.... If the sidequest volume stays high like that throughout even I, despite my neurotic nature, may have to forego a few...

If it stays high?! You have no idea, there are hundreds, literally. As for missing out, towards the end of the game there will be a place where doing sidequests actually has consequences, you'll know when you get there. As for the rest you'll miss out on the rewards obviously and there's also that thing about improving your relationship with the NPCs. There are some secret bosses as well but I never checked how to fight them, after spending 80 hours with the game I was pretty much ready to move on, maybe I'll go back to it to complete some of the sidestuff.
Title: Re: Xenoblade
Post by: Tomara on October 30, 2011, 03:46:24 PM
400 sidequests or so, yep.

The ones you'll want to do are the ones from named NPC's. Those actually add something to the story or atleast let you learn something new about a town or certain characters. The rewards are pretty good too.

As for the material and monsters quests, start them, but don't worry about them. If you spend some time exploring you'll complete most of them automatically.

Also, most sidequests from named NPC's are designed to help you explore whole area's bit by bit, so doing quests is something you do along the way, not something you go out of your way for.
Title: Re: Xenoblade
Post by: Lucca on October 30, 2011, 07:29:34 PM
Okay, I played a good two hours today. Without meaning to. You know a game is good when you don't even realize two hours went by.

I love the battle system. Love love love it.

The music is also amazing. I get into battles just to hear the battle music. Does that make me weird?

You guys weren't kidding about the sidequests! I think I spent two days game time just zooming around with Fiora trying to get through some side quests. I only got through maybe a third of them...and they JUST KEEP COMING. I'm still beating my head over the whole biscuit sidequest with the grandmother. I can't find that stupid kid, and I've looked all over the residental district! Ugh!

At least I didn't listen to the rabbit thing who said there was nothing interesting behind his house. Screw you, kid! That's practically screaming, "Go search there!"

Finally, I love how the armor changes the character model. I squeed when I saw that Regina's armor made Shulk look like an armored emo teen. :D
Title: Re: Xenoblade
Post by: Tomara on October 31, 2011, 05:13:42 AM
Quote
I can't find that stupid kid, and I've looked all over the residental district! Ugh!

IIRC he shows up at night and stands in a corner (when you enter the residential area from the bridge, take the path on the left side) punching the air.
Title: Re: Xenoblade
Post by: Aurian on October 31, 2011, 06:47:15 PM
He's punching a tree.
Title: Re: Xenoblade
Post by: Cubey on November 02, 2011, 06:04:48 AM
Use it with Xenoblade, seriously.

Anyway, finished the game at last! Saw the ending coming from a mile away but that's probably the reason why I enjoyed it this much. Now I feel a sudden urge to listen to the Xenogears OST...
Really? D: What aspect...?

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I mean I don't think I'd have seen the satellite thing coming... or anything. I kind of guessed Fiora would be all homs again when they were doing
the first person view
with her, either way I really loved the ending. Maybe I just haven't played enough big RPG's to see stuff like that coming yet...

I kinda enjoyed the later 'plottwists' (yeah, like we didn't see those coming...)
I... I didn't...

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But I did say, so it's the destroy the world to create a new one plot again xD but it didn't bother me. :P I really didn't think it'd turn into that though...
They should've learned from the mistakes they made with xenogearss, that's what makes it so frustrating. It could've been just about a conflict between different races living on 2 dead titans but noooooo, let's through everything and the kitchen sink at it.
I don't know, I get kind of disappointed when things go fully straight forward, perhaps they could have taken another direction though.

Finally finished it. Unfortunately what seemed like a simple and effective story ended up falling into the same traps of the previous Xeno games, with completely unnecessary and sometimes even ridiculous plot twist and revelations.
It would've been better if the game had ended after the fight with
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Egil, all this BS about killing Gods that has been done hundreds of times was completely unnecessary imo. The final hours became a drag, the game was constantly teasing
 the showdown against Dickson only to throw generic boss after generic boss at you.

That revelation the game throws at you during the ending sequence is downright offensive.

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So the whole universe the game takes place in was created by a crazy experiment on a space station in the future of our world?
And the titans are just the 2 crazy scientists that conducted the experiment? Really?

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I dunno, I kinda liked the revelation. I'm crazy so I just imagined "Yeah.. I can see that being what really happens to us in the end" xD;

The final hours were fun, although I admit I thought this must be the end multiple times, I beat Egil then Zanza came out and I thought okay
this must be it, the final part.. then it just continued.. lol, but I like it when an RPG makes me constantly guess when the end is, I don't like to know how far I am from it
ever.

Thinking back on the final boss, I guess it was a little dull, they could have done something a bit more special for it.

Anyway, I think I'm done quoting old posts about the end now. xD;

So I'm new here... really been loving Xenoblade and I'm up to about 124 hours, I just finished Colony 6, although it's stuck at 85%
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because I need to beat some level 99 dragon first... D:
I finished the story about 119 hours in at level 80, I've taken a break recently since finishing it but now I'm starting to get back into it to do things I missed, I could do them in a new game plus, but I don't want to lose all my finished quests...

I've also been wondering, the maximum level is 99. the maximum monster level is 120... how am I supposed to hit a level 120 monster if I can't beat a level 99 monster at level 82.. I can't even hit the thing...

But yeah, sorry for the super long post.
Title: Re: Xenoblade
Post by: Tomara on November 02, 2011, 07:13:12 AM
Quote
Really? D: What aspect...?

Quote
I... I didn't...

Spoilers for Xenogears and Xenoblade. And maybe some Xenosaga. I don't know yet.

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One of the big plottwist from Xenogears was where the Wels came from and what they were used for.
Turns out they were humans transformed to serve as parts of biomechanical supercomputer Deus.
Teletheia were... well, that too. Kind of. Atleast there were no sewers in Xenoblade.

Because of the whole 'humans are just a bigger part of a larger whole, screw them' thing the world were reset multiple times by its maker. In Xenogears' case it was Myang who reïncarnated again and again to manipulate human civilisation and destroy it if needed, like when it became too advanced to serve its purpose.
Both the Xenogears and Xenoblade (and Xenosaga) ending have the heroes put an end to the endless resets so they can build their own future.

Also, guess whose fault it is the gameworld ended up all crazy in the first place? Those damn people from Earth.

Oh, and then there's those nopon! Xenogears had those stupid Chuchu things. They were cute and cuddly and loved their vices.
They were also really close to the planet and prefered a more natural way of living.
The nopon are like that too.

As for the 'the real enemy is...!' twist, lots of RPGs have those.
Always be prepared to be backstabbed by your own god/employer/planet/guardian/whatever.
Title: Re: Xenoblade
Post by: Cubey on November 02, 2011, 07:23:13 AM
Quote
Really? D: What aspect...?

Quote
I... I didn't...

Spoilers for Xenogears and Xenoblade. And maybe some Xenosaga. I don't know yet.

Code: [Select]
One of the big plottwist from Xenogears was where the Wels came from and what they were used for.
Turns out they were humans transformed to serve as parts of biomechanical supercomputer Deus.
Teletheia were... well, that too. Kind of. Atleast there were no sewers in Xenoblade.

Because of the whole 'humans are just a bigger part of a larger whole, screw them' thing the world were reset multiple times by its maker. In Xenogears' case it was Myang who reïncarnated again and again to manipulate human civilisation and destroy it if needed, like when it became too advanced to serve its purpose.
Both the Xenogears and Xenoblade (and Xenosaga) ending have the heroes put an end to the endless resets so they can build their own future.

Also, guess whose fault it is the gameworld ended up all crazy in the first place? Those damn people from Earth.

Oh, and then there's those nopon! Xenogears had those stupid Chuchu things. They were cute and cuddly and loved their vices.
They were also really close to the planet and prefered a more natural way of living.
The nopon are like that too.

As for the 'the real enemy is...!' twist, lots of RPGs have those.
Always be prepared to be backstabbed by your own god/employer/planet/guardian/whatever.

Oh wow I guess I see what you mean now... makes me think he's trying to say something.
Title: Re: Xenoblade
Post by: Tomara on November 02, 2011, 07:31:00 AM
I think he's been trying to tell the same basic story since 1997 or so and that Xenoblade is the first successful attempt. Let's hope he leaves it at that and tries to tell a new story next time.

Oh and Dunban is the new Jin. But unlike Jin, Dunban was blessed with a younger sister who isn't an insufferable twat.
Title: Re: Xenoblade
Post by: CDFN on November 02, 2011, 08:57:22 AM
Yeah, like I said, too many similarities, makes you think that they can't come up with something new. The premise was so promising, I don't get how it ended up being basically a rehash of the other games.
The worst thing is that plot twist at the end, it's so random and farfetched. I mean, think about it, it doesn't make any sense at all.

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What the hell were they trying to achieve and who would authorize something like that?
Some random scientist builds a satelite and with the push of a button destroys the universe? WTF?
And why where those 2 turned into gods and not anyone else, even the other people on the satelite?

I've never seen something so random and poorly explained. Fortunately the game is pretty much perfect in every other aspect but it's a shame about the story, specially considering the fact that it starts really well. People are just giving it a pass because the game is so good, I've seen a lot of stories that aren't as bad get a lot more hate.
Title: Re: Xenoblade
Post by: Cubey on November 02, 2011, 11:12:43 AM
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What the hell were they trying to achieve and who would authorize something like that?
Some random scientist builds a satelite and with the push of a button destroys the universe? WTF?
And why where those 2 turned into gods and not anyone else, even the other people on the satelite?
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I guessed it was cause they were by the.. button? ... and Maineth grabbed Klus..
But I guess that doesn't make much sense either! I hate liking things then going back to think about it
and then it makes less sense than it seemed to before lol.

I wonder about many things authorized in real life really, but I guess if this was real they'd never have
left it down to one button press... it would be more something like you get with a nuclear missile.

Okay then... so can I ask what makes this his first successful attempt exactly? Having missed the other games.. is it to do with sales or something else?
Title: Re: Xenoblade
Post by: CDFN on November 02, 2011, 12:53:12 PM
Code: [Select]
What the hell were they trying to achieve and who would authorize something like that?
Some random scientist builds a satelite and with the push of a button destroys the universe? WTF?
And why where those 2 turned into gods and not anyone else, even the other people on the satelite?
Code: [Select]
I guessed it was cause they were by the.. button? ... and Maineth grabbed Klus..
But I guess that doesn't make much sense either! I hate liking things then going back to think about it
and then it makes less sense than it seemed to before lol.

I wonder about many things authorized in real life really, but I guess if this was real they'd never have
left it down to one button press... it would be more something like you get with a nuclear missile.

Okay then... so can I ask what makes this his first successful attempt exactly? Having missed the other games.. is it to do with sales or something else?

I'm not the one who said that. I don't think it was successful at all.
Title: Re: Xenoblade
Post by: Tomara on November 02, 2011, 01:12:20 PM
Quote
Okay then... so can I ask what makes this his first successful attempt exactly? Having missed the other games.. is it to do with sales or something else?

Xenogears had major pacing and budget problems. The second disc consisted mostly of characters sitting on a chair telling the players about the dungeons they went to and bosses they fought. It was also part of a bigger story, but they never really got to do anything with it.

Xenosaga... basically the same story. The project was a bigger, but again they had to cut the storyline short. Gameplay was a mess for most of the series, they switched artstyles every episode... The whole thing was a mess. Well, okay, Episode 3 was pretty cool, but you have to play through the first two games to really appreciate it.

Compare Xenoblade to that and Xenoblade comes out on top. No discussion there. It's a huge game, incredibly fun most of time and the story makes sense up until the last few cutscenes (it was the opposite in Xenogears and Xenosaga...). You could argue that story is fundamentally flawed (and I kind of agree), but I don't think they could have told it better.
Title: Re: Xenoblade
Post by: Cubey on November 02, 2011, 01:29:04 PM
I'm not the one who said that. I don't think it was successful at all.
Sorry I meant that part at Tomara. x-x

Quote
Okay then... so can I ask what makes this his first successful attempt exactly? Having missed the other games.. is it to do with sales or something else?

Xenogears had major pacing and budget problems. The second disc consisted mostly of characters sitting on a chair telling the players about the dungeons they went to and bosses they fought. It was also part of a bigger story, but they never really got to do anything with it.

Xenosaga... basically the same story. The project was a bigger, but again they had to cut the storyline short. Gameplay was a mess for most of the series, they switched artstyles every episode... The whole thing was a mess. Well, okay, Episode 3 was pretty cool, but you have to play through the first two games to really appreciate it.

Compare Xenoblade to that and Xenoblade comes out on top. No discussion there. It's a huge game, incredibly fun most of time and the story makes sense up until the last few cutscenes (it was the opposite in Xenogears and Xenosaga...). You could argue that story is fundamentally flawed (and I kind of agree), but I don't think they could have told it better.

Interesting... it's always fun finding out stuff like that, least for me.

I think I'm out of questions now. :P Other than how do I hit monsters that are far higher level than me. lol.

Level up is the obvious answer, but when I can't level up no more there's still going to be higher stuff still. o_o;
Title: Re: Xenoblade
Post by: CDFN on November 02, 2011, 02:00:58 PM
You didn't know about that stuff?
Anyway, I guess Tomara was talking about the fact that they actually managed to make the game like they originally planned, in that sense they were indeed successful, I'm talking about the story itself which in my opinion fell flat on its face.
I don't want to make any more negative posts though because the game doesn't deserve it. I already said it several times and I'll say it again, one of the best jrpgs ever.
Title: Re: Xenoblade
Post by: Lucca on November 08, 2011, 07:06:20 PM

Gosh I love this game. 20 hours in and I'm just hitting the Satoral Marsh now.

I know I can't complete every sidequest, but I'm busting my brains out trying to find King Squeeze in colony 9. They say he's under a bridge...but WHICH ONE? :( Looked everywhere!

Also hey guys it's REYN TIME! :D
Title: Re: Xenoblade
Post by: Aurian on November 08, 2011, 09:49:48 PM
King Squeeze for me is out at night. You go just past the Gem Merchant's stall and there is an area where you can either go up the stairs to a bridge or under a building. If you go under and then turn left (drop off a ledge along the way) and go straight, following the fence, at the end of the platform should be a NPC and King Squeeze.
Title: Re: Xenoblade
Post by: Logick on November 11, 2011, 03:17:34 PM
Beat and loved it, if this game was a Final Fantasy, people would be laughing at FF less.  Here are my (non spoiler) complaints(all tiny):

No US Version:  Not the devs fault, but hey its NoA's loss.
No HD: This game would have looked AWESOME in HD, but once again not the dev's faults.
Sometimes its hard to find the quest ender: Could have been fixed, not a super big deal.
The Visions in combat sometimes ruined combat's pacing: They should have added a skip option, once again not a big deal.
Title: Re: Xenoblade
Post by: Klyde Chroma on November 12, 2011, 03:24:10 PM

Gosh I love this game. 20 hours in and I'm just hitting the Satoral Marsh now.

I know I can't complete every sidequest, but I'm busting my brains out trying to find King Squeeze in colony 9. They say he's under a bridge...but WHICH ONE? :( Looked everywhere!

Also hey guys it's REYN TIME! :D

I hit the Satoral Marsh at 21 hours myself!! And the king Squeeze quest was one of the last I have backtrack to do! LoL--- Gee golly, whats the chances !? heh....

Anyhoo I'm at 26 hours and still meandering through the swamp.... who'd have thought so much time could be committed to helping a little camp of cute little merchant creatures... I mean heck, there are only like 4 of them! Quests aside though, I love the visuals in the swamp.... so whimsical and pretty..... ahhh well enough from me, its back to slaughtering some humanoid lizards and hunting volif :)

EDIT: BTW real quick.... I've got an inventory/ gem crafting question.... Is there any reason to hold onto low level crystals and gems? My inventory seems to fill up fast yet money is certainly not short so I haven't been selling, but if there is no reason to hold on to em I suppose its off to the market they go....
Title: Re: Xenoblade
Post by: CDFN on November 13, 2011, 04:46:55 PM
When you get higher level crystals the low level ones become irrelevant. You wont want to waste a slot with a +50 hp crystal if you can make a +100 hp one. You might have some trouble finding high level crystals of certain types though so the low level ones might be all you have to create certain status enhancements.
Title: Re: Xenoblade
Post by: Giga_Force on November 16, 2011, 06:59:04 PM
I know this has been discussed but, what are the chances of Xenoblade, The Last Story and Pandora's Tower to be released on the WiiU as launch titles in the US?  I mean, the console is close to being released in some aspect, hopefully this Summer, Nintendo knows how bad the North American market wants these three games, if that were to happen, how about them release a little unknown title that also got shafted in the states called Disaster: Day of Crisis. 
Title: Re: Xenoblade
Post by: Klyde Chroma on November 28, 2011, 04:46:01 AM
Ok.... it finally happened.... I think I am finally going to move on, with the story without worrying so much about the side quests.... I'm at 58 hours and am at Eryth Sea, about to move on the prison island, having compulsively completed just about each and every quest I've come across but it seems they are just never-ending! I can't take it!!! I NEED to see more story..... did anyone else reach this point of "screw it" and just start moving on without worrying so much about 100% completion?

And lastly.... my true question.... how much will miss out on if I give up on the colony six stuff? Its the only real aspect I've neglected..... Please don't reveal what I will miss out on (I have tried very hard not to spoil anything on myself), a simple "keep reconstructing the colony" or  a "nah, its nothing to write home about" will suffice.... Thanks a bunch for your time and replies!
Title: Re: Xenoblade
Post by: Tomara on November 28, 2011, 09:19:28 AM
I think it's best to drop by once in a while and see if you can complete some request. More often than not they don't ask for anything too rare.
Title: Re: Xenoblade
Post by: Lucca on November 28, 2011, 07:44:22 PM
This might be really stupid to ask, but I know you can trade with people in this game...it just hasn't happened for me yet. I'm sure a side quest triggers it, but I'm at Sword Valley and I still haven't traded with anyone. Would help with poor colony six. :(
Title: Re: Xenoblade
Post by: Tomara on November 29, 2011, 03:59:10 AM
Stand next to a named NPC and you should see two option. IIRC: a - talk, y - trade.
Title: Re: Xenoblade
Post by: Klyde Chroma on November 29, 2011, 04:13:31 PM
This might be really stupid to ask, but I know you can trade with people in this game...it just hasn't happened for me yet. I'm sure a side quest triggers it, but I'm at Sword Valley and I still haven't traded with anyone. Would help with poor colony six. :(

Don't feel bad, I thought I couldn't leave Eryth Sea for hours at first because I still hadn't used the "hop to map" function from the menu.... figured running everywhere on foot was the best way to accumulate all those quest items :)
Title: Re: Xenoblade
Post by: Aurian on November 29, 2011, 09:11:50 PM
Or if you're using the Wii waggle stick, its "2"
Title: Re: Xenoblade
Post by: Lucca on November 30, 2011, 11:59:18 PM
I love you guys. I just spent the whole afternoon just trading with people. Then I got whipped by robots in Sword Valley. Seriously, the enemies there just skyrocket in levels! Can't beat the guy in the radio tower...grrr.

By the way, any good trades I cannot miss?
Title: Re: Xenoblade
Post by: Aurian on December 01, 2011, 04:13:02 PM
Uh... any trades for quests? The problem is the tradables sometimes vary depending on the affection rank of the area you are in (5 star Frontier Village has different stuff than one star Frontier Village).

Title: Re: Xenoblade
Post by: John on December 02, 2011, 09:47:50 AM
There's an image floating around on GAF that shows the game as a GameStop exclusive for April in NA:

http://t.co/vq3y45ym

Now, as a former GameStop employee, I trust these dates and listings about as much as I trust Wendy's to get my order right, but it'll be interesting to see what the deal is here, and more specifically, who the publisher is.  GameStop exclusives tend to be low-end titles from smaller pubs.  The last Nintendo retailer-exclusive I can remember was when they released Chibi Robo DS exclusively at WalMart.
Title: Re: Xenoblade
Post by: Lard on December 02, 2011, 11:06:18 AM
Aksys or XSeed maybe?

http://www.facebook.com/Nintendo?ref=ts&sk=app_306037222746811#!/media/set/?set=a.197809840303477.48991.119240841493711&type=1
Might be real
Title: Re: Xenoblade
Post by: GrimReality on December 02, 2011, 11:11:34 AM
I now can't help the tiny rumbling of excitement over this. Even though there's maybe a 1% chance of it being true. This is going to spread like wildfire and Nintendo will be forced to address it. Or just ignore it like they usually do.
Title: Re: Xenoblade
Post by: Hidoshi on December 02, 2011, 11:19:36 AM
I only worry now that because of this massive delay, most of the North American market for this game has already "acquired" it and between that and jaded feelings, won't be interested in an official release.
Title: Re: Xenoblade
Post by: Dice on December 02, 2011, 12:30:46 PM
I only worry now that because of this massive delay, most of the North American market for this game has already "acquired" it and between that and jaded feelings, won't be interested in an official release.

I'd like to optimistically think otherwise that people wouldn't go through the trouble.  I sure didn't, and the unanimously positive reviews had me interested... veeery interested.
Title: Re: Xenoblade
Post by: Mickeymac92 on December 02, 2011, 12:52:29 PM
It's true. I called Gamestop and they confirmed that the listing is indeed in their system. Whether it's a mistake or not has yet to be seen. Said it was releasing April 3rd and others have been getting the same date.
Title: Re: Xenoblade
Post by: Fadedsun on December 02, 2011, 01:08:08 PM
I highly doubt Nintendo of America would post pictures of Xenoblade on their facebook page if it wasn't true. Just to mess with us! I'll definitely buy it if it's coming here. Everyone has been praising it as the best JRPG this year, so I have to play it now.
Title: Re: Xenoblade
Post by: Kevadu on December 02, 2011, 01:18:21 PM
Guess I finally need to buy a Wii...
Title: Re: Xenoblade
Post by: Dice on December 02, 2011, 01:23:20 PM
I highly doubt Nintendo of America would post pictures of Xenoblade on their facebook page if it wasn't true. Just to mess with us! I'll definitely buy it if it's coming here. Everyone has been praising it as the best JRPG this year, so I have to play it now.

Yup.  Guess that confirms that.  Way to go, NoA!!  You were smrt.
Title: Re: Xenoblade
Post by: Mickeymac92 on December 02, 2011, 01:31:00 PM
Ahem: http://www.nintendo.com/games/detail/09LPao0thCWTobgndPH5UTuz4zsz63F4
Title: Re: Xenoblade
Post by: Starmongoose on December 02, 2011, 01:54:03 PM
CALLED IT IN MY REVIEW.
Title: Re: Xenoblade
Post by: Giga_Force on December 02, 2011, 01:56:46 PM
FINALLY!!!!!!  I just pre-ordered it from Gamestop :)
Title: Re: Xenoblade
Post by: Tomara on December 02, 2011, 02:25:31 PM
Ahem: http://www.nintendo.com/games/detail/09LPao0thCWTobgndPH5UTuz4zsz63F4

"You might also like:
Monster High Ghoul Spirit
Barbie Jet, Set & Style"
Title: Re: Xenoblade
Post by: kyuusei on December 02, 2011, 02:26:28 PM
Great news to start off the weekend.
Title: Re: Xenoblade
Post by: AuraChannelerChris on December 02, 2011, 02:44:45 PM
Ahem: http://www.nintendo.com/games/detail/09LPao0thCWTobgndPH5UTuz4zsz63F4

"You might also like:
Monster High Ghoul Spirit
Barbie Jet, Set & Style"
Xenoblade is Barbie material, then?
Title: Re: Xenoblade
Post by: GrimReality on December 02, 2011, 03:19:16 PM
Looks like you can preorder it right from Nintendo if you're not a fan of Gamestop. I never pre-order anything, but I feel I should for this game, just in case.
Totally stoked about this. April feels very far away right now. Good thing we have all sorts of good games to play until then.
Title: Re: Xenoblade
Post by: Zendervai on December 02, 2011, 03:26:45 PM
And I found out yesterday that my parents are bringing the European version here for my birthday.
Title: Re: Xenoblade
Post by: Yggdrasil on December 02, 2011, 03:27:01 PM
Wow, this came out of nowhere. I guess I'll be saving this in the backlog when I have a Wii U just like the few others Wii games I want to play.
Title: Re: Xenoblade
Post by: Aeolus on December 02, 2011, 04:18:00 PM
And THIS is why I didn't import and soft mod my Wii.

That and my guess that if I made myself into a big enough ass out of the whole not coming out here deal (limited to this site thankfully) they'd have no choice but to release it just to get me to shove my foot into my mouth. Consider my next few meals to consist of nothing but foot sandwiches and humble pie for dessert.

Hopefully there are still people who want this and didn't resort to importing and jailbreaking their Wiis for this.
Title: Re: Xenoblade
Post by: Eusis on December 02, 2011, 04:20:44 PM
Hopefully there are still people who want this and didn't resort to importing and jailbreaking their Wiis for this.

Or get it ANYWAY. I'll just point to Demon's Souls as an example of a game a lot of people were importing yet still did really well with an official US release, though circumstances are different.
Title: Re: Xenoblade
Post by: Fadedsun on December 02, 2011, 04:33:05 PM
And THIS is why I didn't import and soft mod my Wii.

That and my guess that if I made myself into a big enough ass out of the whole not coming out here deal (limited to this site thankfully) they'd have no choice but to release it just to get me to shove my foot into my mouth. Consider my next few meals to consist of nothing but foot sandwiches and humble pie for dessert.

Hopefully there are still people who want this and didn't resort to importing and jailbreaking their Wiis for this.

I refused to mod my Wii too, and look how that paid off. Patience wins! I was fine with not playing it if we never got it in America, but now that we are, I'll support it.
Title: Re: Xenoblade
Post by: Logick on December 02, 2011, 04:33:50 PM
Took long enough for Nintendo to realize.  I got the EU version, but I'll purchase this one to help sales :)
Title: Re: Xenoblade
Post by: Akanbe- on December 02, 2011, 04:49:27 PM
Wellllllllllllll, this is good news.  I'm thinking of asking for a WII for Christmas so between SS and the eventual release of Xenoblade, color me orange.

Wonder if they'll keep the dual audio?
Title: Re: Xenoblade
Post by: Eusis on December 02, 2011, 05:02:56 PM
Huh, that is a good question. It's not really something NoA does, I guess it depends on whether they pretty much just iron out technical bits (supported video modes for example) and change the region coding, or if they go deeper.
Title: Re: Xenoblade
Post by: Kevadu on December 02, 2011, 06:28:18 PM
North American trailer (http://www.youtube.com/watch?v=sth32ncFHFs)
Title: Re: Xenoblade
Post by: Mym on December 02, 2011, 06:28:42 PM
I remember the dual audio pushed it from a single layer DVD to a dual layer, and quite a few people were complaining about disc read errors as a result. A reason to scrap it, perhaps? On that note, I still can't believe that Xenosaga Episode 1, a game with hardly forty hours of content, is about double the size of Xenoblade, perhaps the biggest JRPG in history. The benefits of modern technology, I guess? And of using engine-driven cutscenes, as opposed to giant, space-gobbling movie files.

In any case, I'm really happy, if somewhat surprised, to see Xenoblade finally making its way to the US! It's easily one of my favourite games of recent years, and I hope those who haven't already played it enjoy it as much as I did.
Title: Re: Xenoblade
Post by: Mickeymac92 on December 02, 2011, 06:52:21 PM
North American trailer (http://www.youtube.com/watch?v=sth32ncFHFs)


Yippee, they kept the London accents! I don't know why I'm excited about that, but I am.
Title: Re: Xenoblade
Post by: Esper_Crusader on December 02, 2011, 07:05:22 PM
I'm glad we're finally going to get this game. Also, it's in April so I shouldn't have anything else going on gamewise so I'll be able to devote a lot of time to it.
Title: Re: Xenoblade
Post by: Lucca on December 02, 2011, 07:48:07 PM
Oooh....awesome news!

Makes me wonder if Pandora's Tower and Last Story will come stateside too.
Title: Re: Xenoblade
Post by: Eusis on December 02, 2011, 07:52:06 PM
I'm optimistic for Last Story. Pandora's Tower... actually, I guess if Nintendo of Europe is on board with it then it'd probably come out if Xenoblade is successful enough here, but I've been saying that was probably just a game that got caught up in the mix and would've been cared about less had it been a year or two separated from Xenoblade/Last Story.
Title: Re: Xenoblade
Post by: Dice on December 02, 2011, 08:15:10 PM
North American trailer (http://www.youtube.com/watch?v=sth32ncFHFs)


Goddaa-aa-aa-am.  Those are some ugly ass character models (scenery looks stunning though, 'spesh for the Wii).

GUARANTEED when I play this, I'll be talking in an English accent the whole time meanwhile, probably annoying people. :D
Can't wait!
Title: Re: Xenoblade
Post by: ShadowLaguna on December 02, 2011, 08:46:35 PM
Ahem: http://www.nintendo.com/games/detail/09LPao0thCWTobgndPH5UTuz4zsz63F4

"You might also like:
Monster High Ghoul Spirit
Barbie Jet, Set & Style"
Xenoblade is Barbie material, then?

To be fair, you can dress up your characters.
Title: Re: Xenoblade
Post by: Logick on December 02, 2011, 09:00:55 PM
To be fair, you can dress up your characters.

Come to think of it when I was playing why did Sharla always end up in a bikini......

As for dual audio, I personally think NoA is aiming for minimal effort, change "armour" to armor, turn on NTSC for 480i mode and that's it.  Removing it would be too much work(programming and testing wise).
Title: Re: Xenoblade
Post by: Yggdrasil on December 02, 2011, 09:03:07 PM
To be fair, you can dress up your characters.

Come to think of it when I was playing why did Sharla always end up in a bikini......

Why not?
Title: Re: Xenoblade
Post by: Eusis on December 02, 2011, 09:12:30 PM
As for dual audio, I personally think NoA is aiming for minimal effort, change "armour" to armor, turn on NTSC for 480i mode and that's it.  Removing it would be too much work(programming and testing wise).
On the other hand if removing it ensures better performance and fewer issues they may use that as a reason to cut it out. Guess it'd give the European version more value if they did that too, though it'd piss off people here.
Title: Re: Xenoblade
Post by: Lard on December 02, 2011, 10:01:44 PM
Took long enough for Nintendo to realize.  I got the EU version, but I'll purchase this one to help sales :)

You can't really blame people for modding their Wiis in this case. It really did look like there was no chance of this coming here.

I'm not sorry I imported. I'll double dip to help send the message we want Last Story and Pandora's Tower.

Um, according to IGN:

One critical note to make here - the game is currently slated to come to the United States only.

What. The. Fuck.
Title: Re: Xenoblade
Post by: Dice on December 02, 2011, 10:10:12 PM

One critical note to make here - the game is currently slated to come to the United States only.

What. The. Fuck.

What the tit?  That's racist to the red maple nation above!!! D:<

Import ...*sigh* from the States it is. =/
That's dickish if it's true...
Title: Re: Xenoblade
Post by: ShadowLaguna on December 02, 2011, 10:38:53 PM
To be fair, you can dress up your characters.

Come to think of it when I was playing why did Sharla always end up in a bikini......

As for dual audio, I personally think NoA is aiming for minimal effort, change "armour" to armor, turn on NTSC for 480i mode and that's it.  Removing it would be too much work(programming and testing wise).

Sharla was the bikini Barbie, and Melia was the princess Barbie.

Code: [Select]
Fiora on the other hand was.........the mechanical Barbie?
Title: Re: Xenoblade
Post by: Aurian on December 02, 2011, 10:51:56 PM
Geez... Looks like it was just as well I modded and imported since I am in Canada which apparently does not count... :(
Title: Re: Xenoblade
Post by: beLIEve? on December 02, 2011, 11:35:19 PM
for all the hype this got i'm so so glad it's coming to NA. between xenoblade and skyward sword i will actually have some firm reasons to get a wii aside from paper mario and the like. the best part is i'll be back to work so i'll be able to afford the black wii i've had my eye on. worst part is i'll be back to work so i won't be able to play it as much.

i wonder if it'd be worth the wait for wiiU?


 
Title: Re: Xenoblade
Post by: Eusis on December 02, 2011, 11:48:21 PM
One critical note to make here - the game is currently slated to come to the United States only.

Have to hope the game really does well enough so The Last Story gets a more normal release then.
Title: Re: Xenoblade
Post by: kyuusei on December 03, 2011, 12:24:02 AM
That makes no fucking sense whatsoever. Since when have either the US or Canada ever gotten a game while the other didn't?

I bet they're too cheap to print French/English guides. :P
Title: Re: Xenoblade
Post by: Eusis on December 03, 2011, 12:32:16 AM
That makes no fucking sense whatsoever. Since when have either the US or Canada ever gotten a game while the other didn't?

I bet they're too cheap to print French/English guides. :P

This may be it. Almost all of Nintendo's manuals as of late have become bilingual on consoles, I could see them not wanting to make a French one and thus not bothering. GameStop exclusivity probably doesn't help either there, just because it closes off everyone but EBGames/GameStop.
Title: Re: Xenoblade
Post by: Kevadu on December 03, 2011, 12:42:52 AM
Um, according to IGN:

One critical note to make here - the game is currently slated to come to the United States only.

What. The. Fuck.

Between this and the whole GS-exclusivity crap it seems to me that NoA is doing their best to not actually push this game as much as possible.  Which is an odds strategy to take...
Title: Re: Xenoblade
Post by: Chronix112 on December 03, 2011, 12:49:35 AM
Glad I held out. Looks like it is going to pay off.
Title: Re: Xenoblade
Post by: Eusis on December 03, 2011, 12:52:55 AM
I actually wonder if GameStop may be partially to thank for the game even coming here? An exclusivity doesn't seem like a particularly good idea unless either they helped grease the wheels, or part of the reason it wasn't being brought here in the first place was that other retailers (or at least Walmart?) didn't want to stock it, and so when it was shown people here DID want it GameStop was the only one that jumped? Either way it doesn't leave the sour taste in my mouth the Walmart Chibi-robo exclusive did (or the blue Wii on Black Friday).
Title: Re: Xenoblade
Post by: Hidoshi on December 03, 2011, 03:38:56 AM
It may also help that not setting the bar too high ensures the game selling reasonably in NOA's eyes.
Title: Re: Xenoblade
Post by: Fadedsun on December 03, 2011, 09:08:34 AM
For the people that have played the game, what makes it so good? Is it really one of the best JRPGs in years?
Title: Re: Xenoblade
Post by: Lucca on December 03, 2011, 11:44:34 AM
For the people that have played the game, what makes it so good? Is it really one of the best JRPGs in years?

Okay, here's how I can explain it:

First, the best way I can explain Xeno is that it has the story and look of a JRPG with the exploration and side questing of a western MMO. So even though you can go with the main storyline and be totally fine, you can just waste hours doing sidequests. The maps are expansive...there's just SO many areas to explore that you can just spend hours wandering the maps to discover everything (and you sometimes get bonuses for discovering secret places!). What's better though is while there's no transportation in the game besides walking, you can instantly transport using landmark markers. This cuts out on a LOT of backtracking.

The story itself is above average for a JRPG. The characters are really likable and you learn a lot about them by doing the optional heart to heart conversations. The affinity system encourages you to use certain party members (and each one is controllable by you and have very different play-styles) so you get better combo attacks. Doing sidequests raises affinaty in towns and you get better stuff via trading.

You use gems to customize equipment and stats, and that itself is expansive and offers lots of customization.

The scenery and music are AWESOME. The character models are kinda jaggy but the scenery is just so beautiful you sometimes really feel you're in the place. It's very immersive.

That's just what I can come up with. Other people will probably chime in with other awesome things as well. Don't hesitate -- you need this game.
Title: Re: Xenoblade
Post by: Arhkaos on December 03, 2011, 12:22:11 PM

One critical note to make here - the game is currently slated to come to the United States only.

What. The. Fuck.

What the tit?  That's racist to the red maple nation above!!! D:<

Import ...*sigh* from the States it is. =/
That's dickish if it's true...

Apparently we shoul be able to pre-order it directly from Nintendo here: http://store.nintendo.com/webapp/wcs/stores/servlet/Xenoblade?storeId=10001 . They are supposed to ship to Canada too! I also pre-ordered it from the US Gamestop website just to be sure!
Title: Re: Xenoblade
Post by: Tomara on December 03, 2011, 02:34:09 PM
For the people that have played the game, what makes it so good? Is it really one of the best JRPGs in years?

It's like Japan made Skyrim, only it takes place on two dead gods and you can dress up every playable female in a bikini.
Title: Re: Xenoblade
Post by: Prime Mover on December 03, 2011, 03:48:45 PM
It's like Japan made Skyrim, only it takes place on two dead gods and you can dress up every playable female in a bikini.

Correction, Melia always has to maintain her regal stature. If you put a bikini on her, it's a full single-piece bathing suit with ruffles and sashes. Doesn't stop her from being the most attractive female in the game, though.
Title: Re: Xenoblade
Post by: Fadedsun on December 03, 2011, 07:37:50 PM
Thanks for the impressions! Sounds perfect for me and I can't wait to play it.
Title: Re: Xenoblade
Post by: Dade on December 03, 2011, 08:40:32 PM
I've heard the gameplay described as what FFXII wanted to be.
Title: Re: Xenoblade
Post by: Prime Mover on December 03, 2011, 08:46:26 PM
One other thing I will add to Lucca's original description, is that one of my major complaints to WRPGs is really not being able to truly craft alien and unreal environments. Even if they may be getting stylistically more outgoing, there's still some reservation. Xenoblade is truly a work of the alien and unreal. In a single map you'll scale mountains that feel higher than everest, jump off of floating islands (Skyward Sword style), cross gaping gorges on wooden bridges, and more. There are few games that reach the scale and scope of Xenoblade... Shadow of the Colossus being one of the few.

Yes, it has some characteristics that COULD be defined as western, but I'd like to think that it just takes all the best aspects of jRPGs, and blows them out of the water.
Title: Re: Xenoblade
Post by: Lazlowe1984 on December 04, 2011, 02:36:25 AM
I've heard the gameplay described as what FFXII wanted to be.

This pleases me greatly.
Title: Re: Xenoblade
Post by: Lucca on December 04, 2011, 12:54:10 PM
I've heard the gameplay described as what FFXII wanted to be.

Actually, this is fairly accurate.
Title: Re: Xenoblade
Post by: Fadedsun on December 04, 2011, 02:20:12 PM
I've heard the gameplay described as what FFXII wanted to be.

I was going to play FFXII soon, but now that you said this it makes me want to wait for this instead.
Title: Re: Xenoblade
Post by: ShadowLaguna on December 04, 2011, 05:16:38 PM
No. Play FFXII. You'll appreciate Xenoblade more. xD
Title: Re: Xenoblade
Post by: neogalahad on December 04, 2011, 05:28:20 PM
No. Play FFXII. You'll appreciate Xenoblade more. xD

Thats for sure, if you like side quests...you are in for a treat! :)
Title: Re: Xenoblade
Post by: Fadedsun on December 04, 2011, 07:15:54 PM
I do love the world of Ivalice and Sakimoto's music. I do have plenty of time to beat it before Xenoblade comes out too.
Title: Re: Xenoblade
Post by: Akanbe- on December 05, 2011, 10:16:08 PM
One critical note to make here - the game is currently slated to come to the United States only.
What. The. Fuck.

Write a petition.  Heh.

I've heard the gameplay described as what FFXII wanted to be.

Anyone care to elaborate more on this?  I actually really liked the MMO-esque combat of FF12.  Kind of interested in hearing your guys thoughts opposed to googling.
Title: Re: Xenoblade
Post by: Aeolus on December 06, 2011, 02:41:35 AM
One critical note to make here - the game is currently slated to come to the United States only.
What. The. Fuck.

Write a petition.  Heh.

I've heard the gameplay described as what FFXII wanted to be.

Anyone care to elaborate more on this?  I actually really liked the MMO-esque combat of FF12.  Kind of interested in hearing your guys thoughts opposed to googling.

From what I've seen in the media thus far, the basic combat is handled like FFXII in its MMOish way but instead of trying commands to a clumsy menu at the bottom of the screen a customizable bar is located at the bottom with extra commands located there for more direct access. Also character have some sort of relationship thing going on where characters react to others in the party which does stuff to their combat proficiency. I'm not sure if Gambits are in or not but I didn't see anything in regards to Mist Knacks or Summons so it at least has that going for it.
Title: Re: Xenoblade
Post by: Tomara on December 06, 2011, 02:58:05 AM
There's this bar with moves on the bottom of the screen. The one in the middle recharges by letting the character perform normal attacks (this happens automatically unless you order him/her to use another attack). That's where Shulk keeps his Monado skills while other characters have their own special attacks. For instance, Dunbans special consists of three attacks you need to time with the b-button. I'll let someone else fill you in on his attack phrase, because I don't want to hog all the fun.

Next to the special attack are a bunch of skills that all recharge at their own pace. Each character learns a whole bunch of them and you need to come up with a proper movesets yourself. Skills can be improved as you progress and gain more experience.

Sometimes a party member will need some help or cheering up. That's what the b button is for. Using this will also improve the relationship between characters.

As you fight, the party gauge will fill up. You can use it to revive fallen allies or, if it's completely full, stop time and unleash a combo attack in which all active members can participate. The better the characters get along, the longer the combo can become. When you follow up a skill with a skill of the same colour, that attack will be much stronger. These combo's can be used to knock down and stun huge enemies or do massive damage.

Sometimes Shulk has a vision. You can approach an ally and give him/her an order to keep the bad future from happening. Time will stop while you give the command and it will cost one bar from the party gauge.

You only control one characters, the others are controled by AI. Aside from one or two characters, the AI is pretty competent. There are no gambits or whatever. You change their skillsets instead.
Title: Re: Xenoblade
Post by: beLIEve? on December 06, 2011, 02:01:31 PM
after thinking it over i think this is the system seller i've been waiting for. i'm getting a wii instead of a wii u cause there are some game cube games i wanna play too, namely skies of arcadia.
Title: Re: Xenoblade
Post by: Kevadu on December 06, 2011, 02:32:17 PM
after thinking it over i think this is the system seller i've been waiting for. i'm getting a wii instead of a wii u cause there are some game cube games i wanna play too, namely skies of arcadia.

Nintendo has already started removing Gamecube support from the Wii.  Be very careful about which model you get.
Title: Re: Xenoblade
Post by: Eusis on December 06, 2011, 04:25:55 PM
after thinking it over i think this is the system seller i've been waiting for. i'm getting a wii instead of a wii u cause there are some game cube games i wanna play too, namely skies of arcadia.

Nintendo has already started removing Gamecube support from the Wii.  Be very careful about which model you get.

It MAY be easiest to buy used, but an easy way to tell: If the system is set up vertically on the box then it has GC support. If it's horizontal then it lacks GC support.

Similarly, I think the Mario Kart bundles are guaranteed to have GC support as well as the red Mario ones if you can find them, whereas the non-red NSMB bundles lack it I believe.
Title: Re: Xenoblade
Post by: beLIEve? on December 06, 2011, 10:27:15 PM
after thinking it over i think this is the system seller i've been waiting for. i'm getting a wii instead of a wii u cause there are some game cube games i wanna play too, namely skies of arcadia.

Nintendo has already started removing Gamecube support from the Wii.  Be very careful about which model you get.

It MAY be easiest to buy used, but an easy way to tell: If the system is set up vertically on the box then it has GC support. If it's horizontal then it lacks GC support.

Similarly, I think the Mario Kart bundles are guaranteed to have GC support as well as the red Mario ones if you can find them, whereas the non-red NSMB bundles lack it I believe.

thanks for the heads up i'd've been so pissed had i got one without and had to go through the hassle of trying to trade up or return.
Title: Re: Xenoblade
Post by: Eusis on December 06, 2011, 11:09:39 PM
Actually, here's a way to compare: Black Wii with GC support (http://www.gamestop.com/wii/consoles/nintendo-wii-black-mario-kart-bundle/91023?ref=recpdp&cross=909091), and Black Wii without GC support. (http://www.gamestop.com/wii/consoles/wii-bundle-with-new-super-mario-bros-wii-and-a-mario-music-cd-black/97603?ref=recpdp&cross=909091)

The logo's also oriented differently, meant to be read properly at the angles shown on the box.
Title: Re: Xenoblade
Post by: Tenchi-no-Ryu on December 07, 2011, 03:02:31 AM
Ok, after playing the PAL version on my Homebrewed Wii I got kind of annoyed by the fact that this beautiful game gets crammed on such crappy hardware, so I turned to the INTERNET!

Lo, and behold, the Dolphin emulator allows you to play the game (via ISO - rip it from your retail disk please) with all manner of fancy post processing and HD graphics, playable with an Xbox 360 wired controller.. I haven't had a chance to reload FRAPS on my PC, but you can check out these user videos.

http://youtu.be/5-3qjZrUqjA


Thank god for the emulator community.

BTW, the PAL version gives you the option to play in Japanese with english subtitles.

Title: Re: Xenoblade
Post by: Richardbro on December 07, 2011, 03:21:05 PM
Confirmed for Canada:

http://www.examiner.com/video-game-in-toronto/nintendo-announces-canadian-release-of-xenoblade-chronicles-details-forthcoming

Good to hear, even though I would have ordered it from Gamestop anyway.
Title: Re: Xenoblade
Post by: Lard on December 08, 2011, 12:10:10 AM
It should have been confirmed for both countries in the first place.
Title: Re: Xenoblade
Post by: Dice on December 08, 2011, 12:57:04 AM
Printing a French manual is a bitch.
Glad they reworked their sale to Canada, yeah it should have been announced for everywhere anyways.  Maybe it was just some drunk employee who sort of fucked the pooch on announcing that properly.
Title: Re: Xenoblade
Post by: Yoda on December 08, 2011, 03:12:18 AM
They probably just wanted to cause a few heartattacks in jrpg-starved canadians.
Title: Re: Xenoblade
Post by: ShadowLaguna on December 08, 2011, 05:46:33 AM
TWOLS! LOTS OF DEM!
Title: Re: Xenoblade
Post by: Tenchi-no-Ryu on December 08, 2011, 10:09:02 AM
Finally got FRAPS installed. Here's what it looks like running at 1920x1200, no AA, 16x AF.  The way all Wii games were meant to be played :)


Title Screen (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno1.jpg)
The Creation of the World (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno2.jpg)
Game Over Man! (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno3.jpg)
Old Heroes (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno4.jpg)
Outnumbered. (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno5.jpg)
Battle! (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno6.jpg)
Big Boss (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno7.jpg)
Bird's Eye View (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno8.jpg)
Crazy Detail (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno9.jpg)
Outside Town (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno10.jpg)
Evening Falls (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno11.jpg)
Love Interest in Daylight (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno12.jpg)
Title: Re: Xenoblade
Post by: Yoda on December 08, 2011, 10:11:49 AM
You can't just link to pointlessly oversized images?
Title: Re: Xenoblade
Post by: Aeolus on December 08, 2011, 10:46:58 AM
Finally got FRAPS installed. Here's what it looks like running at 1920x1200, no AA, 16x AF.  The way all Wii games were meant to be played :)


Old Heroes (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno4.jpg)

I just want to mention how much these guys remind me of Xenogear's Bart, Fei, and Citan in that order in this pic if they were 20 years older than they were in that game and had no actual relation to them.
Title: Re: Xenoblade
Post by: Tomara on December 08, 2011, 12:15:20 PM
Well, while playing Xenoblade, I did get the feeling they did some recycling. The dude on the right got mad skillz, yep.

Title: Re: Xenoblade
Post by: Klyde Chroma on December 08, 2011, 01:45:50 PM
Finally got FRAPS installed. Here's what it looks like running at 1920x1200, no AA, 16x AF.  The way all Wii games were meant to be played :)


Old Heroes (http://www.rpgfan.com/userdirs/tenchi/Xenoblade/xeno4.jpg)

I just want to mention how much these guys remind me of Xenogear's Bart, Fei, and Citan in that order in this pic if they were 20 years older than they were in that game and had no actual relation to them.

I concur.... totally got a Xenogears "vibe" from alot of the visuals while playing this... which is a good thing... I mean if something is going to be recycled might as well be something worth experiencing again to some degree right?
Title: Re: Xenoblade
Post by: kyuusei on December 11, 2011, 12:29:22 PM
They probably just wanted to cause a few heartattacks in jrpg-starved canadians.
We need to get through these coldass winters somehow.

Also Xenogears vibe? Sign me up.
Title: Re: Xenoblade
Post by: Akanbe- on December 11, 2011, 03:41:58 PM
Finally got FRAPS installed. Here's what it looks like running at 1920x1200, no AA, 16x AF.  The way all Wii games were meant to be played :)

<Pictures>

Those are pretty crazy.  I saw Skyward Sword ones that were really awesome looking too.  Thanks for sharing.  I'm eying one of those i7s that can be clocked up to the 4.0+ for this reason alone.  Legally of course.
Title: Re: Xenoblade
Post by: Uru on December 11, 2011, 10:31:19 PM
Recently got my import copy (bad fucking timing), I swear to god, if they say monado one more time....



:EDIT:
Oh, heres a screen cap with all the bells and whistles turned on (1080p, AA, everything). i7 990x woot.

(http://i99.photobucket.com/albums/l296/placeboblack/XenoHD.png)
Title: Re: Xenoblade
Post by: Lucca on December 18, 2011, 01:17:57 AM
So okay guys I'm in the chest area of the Mechonis and I've clocked in almost 70 hours now. I'm starting to wonder if this game will ever end. ;)
Title: Re: Xenoblade
Post by: Themadcow on December 23, 2011, 03:09:02 AM
For anyone in the UK who hasn't got this, Gamestation are now selling for £9.98 INCLUDING a genuine Wii Classic controller. Which is frankly nuts.

Unfortunately, it also suggest sales weren't brilliant when it was released.
Title: Re: Xenoblade
Post by: Eusis on December 23, 2011, 03:14:14 AM
On the other hand it HAS been a few months and we had a reprint, so it could go either way.
Title: Re: Xenoblade
Post by: Mym on December 23, 2011, 08:25:06 AM
Wow, thanks for the heads up. :D I really hope it comes back into stock. I already have it in Japanese, but at that kind of price I'll happily buy it again. I was planning on replaying it anyway, and I'd be curious to run through it with the British dub. Maybe I'll put the text in French or something too, so I can call it study and not feel guilty about throwing another hundred odd hours at a game I've already finished.
Title: Re: Xenoblade
Post by: Maxximum on December 27, 2011, 04:12:31 PM
Yeah...I said that its easy enough to find a while back. Sadly I have to call BS on my own statement. Unless I place an order for it, its pretty much unobtainable since stumbling upon it sitting on a store shelf is near impossible.
Title: Re: Xenoblade
Post by: Aeolus on December 27, 2011, 10:41:26 PM
Yeah...I said that its easy enough to find a while back. Sadly I have to call BS on my own statement. Unless I place an order for it, its pretty much unobtainable since stumbling upon it sitting on a store shelf is near impossible.

Perhaps you may need to *puts on shades* import it. AAAAuuuu!
Title: Re: Xenoblade
Post by: Klyde Chroma on January 27, 2012, 02:53:34 PM
Sorry to revive a month old thread but... ARGHHH!!! Does this game get freakin' tough toward the end!!....or at least I think I'm near the end....

I gave up side quests somewhere around 80 hours in.... I decided it was time to charge through the main story.... but alas I seem to be getting slaughtered by the enemies where I'm at now.... well some of them at least... so I guess its either grinding time, or quest time...

I'm almost at 100 hours man! This is getting nuts.....

I'm almost at the point where I want to use a guide to complete some quests.... mind you I said "almost".... faqs and guides always have ruined the experience for me to a degree so I swore off em years ago and thus I will refrain... but boy I am tempted with this one
Title: Re: Xenoblade
Post by: Aurian on January 27, 2012, 03:38:03 PM
Are you in a certain brown and red city with enemies roaming about? I found that area had a difficulty spike. Lots of exp though.
Title: Re: Xenoblade
Post by: Akanbe- on January 27, 2012, 05:30:21 PM
I'm almost at the point where I want to use a guide to complete some quests.... mind you I said "almost".... faqs and guides always have ruined the experience for me to a degree so I swore off em years ago and thus I will refrain... but boy I am tempted with this one

Everytime I use a guide, something either ends up spoiled or I can't stop looking at it for every little thing.   I don't like 'em much either.
Title: Re: Xenoblade
Post by: Eusis on January 27, 2012, 10:11:58 PM
I do feel like near the end of the game is when the good balancing kind of falls apart. Now, rather than easily finding quests in your level range and using them in place of a grind, almost every quest you find is way past your level, and you need to go grind on monsters to level up enough to make the final bosses a non-issue and to do post-game content. Not that it was THAT bad of a grind thankfully, but you needed to find the right place (a tip: Once you're in the level 70 range the Bionis' leg becomes a great place for grinding as those monsters are now surmountable.)
Title: Re: Xenoblade
Post by: Prime Mover on January 27, 2012, 10:47:53 PM
Yeah, the Dark/White Hoxes and the Bahemeth-y dudes (forget what they're called, begins with a "G") are really great for leveling, starting around 72 or so. Just run around the lake with the interconnected platforms, and beat up on 3 or so at a time.

Unfortunately, it's a bit difficult to find good grinding spots after level 75. There are some biggies in the Bionis Interior that become fairly manageable, but they're spread out, and not fast for leveling. There's one cove in Eryth Sea that's home to some monsters that are perfect for mid-70s, but you have to swim to get there. I think it's north of the Ether Windfarm. But it is weird, the game doesn't have an innordinate number of level 70-85 monsters. Suddenly, there's TONS for high 80s, 90s, and some really obvious 100s (Dinos, Snow Giants, etc), but there's a big gap in there that I never bothered getting through. I beat the game at 81, so I never got high enough to start smashing greater Telethia, Fire Ants, Giants, etc. I searched high and low for good high-70, low-80 monsters to grind on, and I just don't think there are any.

Hint: some early areas actually change after certain events take place late in the game. There are new high level monsters in the easy dungeons. But once again, Level 85+, though I'm not sure I went back through EVERY early dungeon.
Title: Re: Xenoblade
Post by: Eusis on January 27, 2012, 11:04:53 PM
It'd help if it didn't have that stupid attempt at keeping you from fighting higher leveled enemies via MISSING all the time if you're more than 5 levels under. I can't imagine when that's seriously relevant in the game anyway, earlier on most enemies with that kind of difference will crush you, and in the end game, well, it's the END GAME. Either you just want to hurry up and beat it, or to fully explore the world and not try figuring out the exact path the developers intended.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 28, 2012, 08:10:11 AM
monoliths newrpg project should be announced soonish
Title: Re: Xenoblade
Post by: Klyde Chroma on January 28, 2012, 01:37:38 PM
Are you in a certain brown and red city with enemies roaming about? I found that area had a difficulty spike. Lots of exp though.

Excellent guess.... good to know I'm not the only one...
I do feel like near the end of the game is when the good balancing kind of falls apart. Now, rather than easily finding quests in your level range and using them in place of a grind, almost every quest you find is way past your level, and you need to go grind on monsters to level up enough to make the final bosses a non-issue and to do post-game content. Not that it was THAT bad of a grind thankfully, but you needed to find the right place (a tip: Once you're in the level 70 range the Bionis' leg becomes a great place for grinding as those monsters are now surmountable.)
Yeah, the Dark/White Hoxes and the Bahemeth-y dudes (forget what they're called, begins with a "G") are really great for leveling, starting around 72 or so. Just run around the lake with the interconnected platforms, and beat up on 3 or so at a time.

Unfortunately, it's a bit difficult to find good grinding spots after level 75. There are some biggies in the Bionis Interior that become fairly manageable, but they're spread out, and not fast for leveling. There's one cove in Eryth Sea that's home to some monsters that are perfect for mid-70s, but you have to swim to get there. I think it's north of the Ether Windfarm. But it is weird, the game doesn't have an innordinate number of level 70-85 monsters. Suddenly, there's TONS for high 80s, 90s, and some really obvious 100s (Dinos, Snow Giants, etc), but there's a big gap in there that I never bothered getting through. I beat the game at 81, so I never got high enough to start smashing greater Telethia, Fire Ants, Giants, etc. I searched high and low for good high-70, low-80 monsters to grind on, and I just don't think there are any.

Hint: some early areas actually change after certain events take place late in the game. There are new high level monsters in the easy dungeons. But once again, Level 85+, though I'm not sure I went back through EVERY early dungeon.


Thanks for the tips guys, I'll be sure to announce with great exclamation when I polish this one off.....
Title: Re: Xenoblade
Post by: Tomara on January 28, 2012, 01:44:23 PM
It'd help if it didn't have that stupid attempt at keeping you from fighting higher leveled enemies via MISSING all the time if you're more than 5 levels under. I can't imagine when that's seriously relevant in the game anyway, earlier on most enemies with that kind of difference will crush you, and in the end game, well, it's the END GAME. Either you just want to hurry up and beat it, or to fully explore the world and not try figuring out the exact path the developers intended.

Actually, you can hit them consistently if your agility is high enough. Topple is helpfull too. Dunban is an excellent choice for battles like that. I think I used a team of Melia, Dunban and Sharlia... or was it Shulk? Anyway, have Melia summon wind for the agility boost and keep Dunban healed while he hacks away at the enemy.
Title: Re: Xenoblade
Post by: Aurian on January 28, 2012, 06:18:45 PM
I heard that using high-level nightvision gems + fighting at night can overcome the agility issue as well. Too bad I sold them all, thinking they wouldn't be useful. :-\
Title: Re: Xenoblade
Post by: Eusis on January 28, 2012, 06:23:09 PM
Actually, you can hit them consistently if your agility is high enough. Topple is helpfull too. Dunban is an excellent choice for battles like that. I think I used a team of Melia, Dunban and Sharlia... or was it Shulk? Anyway, have Melia summon wind for the agility boost and keep Dunban healed while he hacks away at the enemy.

Man, I tried buffing agility and it didn't seem to do the trick. Guess I needed to go with Sharla's buffs along with the gems, probably does a better job of it than Melia's elementals.
Title: Re: Xenoblade
Post by: Prime Mover on January 28, 2012, 09:35:10 PM
During the end section of the game, I played a lot of it using Melia. Her AI is retarded, but she's incredibly powerful if you use a few simple steps to play her well. You use Lightning as much as possible and use summon copy to use an extra one every two times. By the late game, certain characters become almost useless (Ryne) and others become mostly useless (Sharla), I never did use Ricky, I just couldn't stomach it, too damn annoying.
Title: Re: Xenoblade
Post by: Agent D. on January 29, 2012, 02:21:40 AM
As I eagerly await this title, I decided to run through xenosaga again. Seriously, I forgot how long those cutscenes are. My Ps3 remote keeps auto turning off. And damn is it slow paced. Nostalgia is a bitter mistress at times.
Title: Re: Xenoblade
Post by: Prime Mover on January 29, 2012, 03:55:47 PM
Thankfully, Xenoblade doesn't feel ANYTHING like Xenosaga. I enjoyed Xenosaga to an extent (never played 2 or 3), but it was trying SO HARD to be dark and depressing, with morbid events and dialog around every corner, that it got a bit much after a while. Xenoblade has it's dark side, but it really develops the lighter side of RPG adventure, as well. I love how all the characters talk to each other all the time. When they're in battle, they're always commenting on eachother's actions, and it really builds this wonderful sense of camaraderie. It's a dark tale, but it's also a fun romp through a kickass alien world too. Monolith has always suffered in this area, IMO. Ever since Chrono Trigger, the team's focus on lighthearted fun has dwindled.

And shockingly, the story isn't mind-bendingly confusing and verbose. It's got lots of twists, and some real zingers that you just don't see coming, but it doesn't go out of its way to try and make your head hurt the way other Monolith game did. In fact, I think I'd go as far as to say it's one of the best jRPG plots we've seen in a LONG TIME. I just hope they don't fuck it up with the American localization. I could imagine them taking out a bunch of the battle dialog, which would make me very sad.

Play the European version, it's bound to be better.
Title: Re: Xenoblade
Post by: Klyde Chroma on January 29, 2012, 05:02:18 PM
I totally need to 2nd the Melia, Dunban Sharla/Shulk party combo.... Works super well as a balanced group for me that can be buffed to high heaven.... I also enjoy a Shulk, Dunban, Fiora party to slaughter things mega-quick, but this group remains pretty vulnerable and can get wiped out fast..... Riki is a bitter sweet creature.. Love the little Nopon's skill trees.... but the fact that he becomes useless in even shallow water and has no truly redeeming battle qualities aside from his negligible ability to boost exp made him seem pretty un-appealing by the end.... Reyn.. well.... I'm bias.... I just don't like Reyn so I don't use em.... Simple as that....
Title: Re: Xenoblade
Post by: Mickeymac92 on January 29, 2012, 05:17:53 PM
Play the European version, it's bound to be better.

There is no American Localization. They're just bringing over the European version. I doubt anything will have changed.
Title: Re: Xenoblade
Post by: Eusis on January 29, 2012, 06:55:42 PM
Thankfully, Xenoblade doesn't feel ANYTHING like Xenosaga. I enjoyed Xenosaga to an extent (never played 2 or 3), but it was trying SO HARD to be dark and depressing, with morbid events and dialog around every corner, that it got a bit much after a while.

Man, it'd probably be for the best if you never played the Demon's Souls/Dark Souls games, or watch/read stuff like No Country for Old Men or The Road if Xenosaga was too much "dark and depressing" for you. Not that it ISN'T leaning towards that, but I'd say it's closer to the center than not, especially by JRPG standards.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 10:15:02 PM
the funny thing is they technically are all in the same universe...............even if its something like 20k years later.

For some reason they wanted to keep the continuity

By the way nothing is changed for the US
Title: Re: Xenoblade
Post by: Eusis on January 29, 2012, 10:16:59 PM
the funny thing is they technically are all in the same universe...............even if its something like 20k years later.

No they aren't. And now that I think about it, how about we drop this entirely?
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 10:21:00 PM
yes, they are. At least thats what I read when it was still in dev

Title: Re: Xenoblade
Post by: Eusis on January 29, 2012, 10:24:51 PM
yes, they are. At least thats what I read when it was still in dev

Bullshit rumors or idiots who didn't see the statement that Xenoblade was renamed from Monado IN HONOR of Tetsuya Takahashi and his work on the prior Xeno games. The connection is at best akin to what FF games show within the games themselves, similar themes and styles reused but no concrete connection.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 10:31:48 PM
I know about that rumor and this rumor. I am not going to say either are BS.

Like I said there isnt a story connection or anything. They just happen to take place in the same universe and timeline. Which basically amounts to nothing
Title: Re: Xenoblade
Post by: Taelus on January 29, 2012, 10:33:35 PM
No, they don't take place in the same universe or timeline. Confirmed by the scenario writers.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 10:34:32 PM
link?

or I will believe the article that came out from the same scenerio writers.
Title: Re: Xenoblade
Post by: Taelus on January 29, 2012, 10:38:12 PM
Do you have a link substantiating what you said?
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 10:41:21 PM
no which is why I am not saying anything is false
Title: Re: Xenoblade
Post by: Eusis on January 29, 2012, 10:44:44 PM
No, they aren't connected, the game has been out for quite awhile in English and Japanese so people will know. Now drop it.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 10:47:02 PM
Like I said they arent connected in any meaningfull way but they are in the same universe to hold a shred of continuity.

I am trying to look for that article now
Title: Re: Xenoblade
Post by: Eusis on January 29, 2012, 10:49:06 PM
Like I said they arent connected in any meaningfull way but they are in the same universe to hold a shred of continuity.

That's the very definition of connected, and it's not true. DROP. IT.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 10:51:23 PM
Are you going to apologize to me now?

http://www.rpgamer.com/news/Q2-2010/040110a.html

"In a recent interview with Dengeki Japan, Monolith Soft revealed that the upcoming Wii RPG Xenoblade (quietly announced last E3 as Monado) will have direct ties to Xenogears and Xenosaga after all."

Tetsuya has revealed that these "gods" are actually gears from prior games. One is Brigandier, the gear of Bart Fatima from Xenogears and the other is E.S. Dinah from Xenosaga. Since these prior games were published by another developer, the names will be changed to avoid any potential conflict. Tetsuya claims that Xenoblade is indirectly the spiritual Episode IV in the Xeno timeline.


Its actually more connected than I remember
Title: Re: Xenoblade
Post by: Eusis on January 29, 2012, 10:56:00 PM
Wait, that's all? Read the date of the news story. If that doesn't make it clear, google the day and month.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 10:59:10 PM
Not every article on that day is a goof.............

and if it is, then I got fooled. But until I see proof that he says IT IS NOT related, then can we agree its at least debatable?.


Title: Re: Xenoblade
Post by: Agent D. on January 29, 2012, 11:00:15 PM
Hey xenosaga is awesome (well not 2 so much but eh), I wasn't trying to knock it. Xenoblade just got me wanting to play all of the xeno games again. Also yeah, NOTHING in the xeno prefix games is connected outside of xenosaga and its sequels. It's well known by anyone who looks into the games directly. Xenogears isn't related to saga and neither to blade, saga just used some gears stuff for reference bits and nostalgia really. Hell, even shion and jin's last name uzuki is no relation to citan from xenogears. Sucks though, would have made more of an impact if the sword style jin used was derived from the uzuki line, developed by his ancestor citan, right?

Damn I wanna play this game. Wish april would get here faster, cuz I hate importing.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 11:02:49 PM
Its debatable. And thats the last I want to talk about that.


Monolith has a new rpg project they are working on and its either "xeno" related or baten
Title: Re: Xenoblade
Post by: Eusis on January 29, 2012, 11:10:29 PM
Not every article on that day is a goof.............

and if it is, then I got fooled. But until I see proof that he says IT IS NOT related, then can we agree its at least debatable?.

The game's been out for almost two years in Japan, and several months in Europe, and I've imported and played through it. If you don't mind spoiling yourself then hit the Xenoblade wikia or TVtropes and go crazy, and if you don't want to spoil yourself then keep quiet until the game is out in North America.
Title: Re: Xenoblade
Post by: Agent D. on January 29, 2012, 11:11:00 PM
Its debatable. And thats the last I want to talk about that.


Monolith has a new rpg project they are working on and its either "xeno" related or baten
Wait, you bring a goof article as documented proof to a debate, and then decide to cut your losses and end the conversation? Wow....

Anyways, something I didn't look at in here, but are you stuck using shitty motion controls ala every fucking terrible wii game ever? Gotta say, if so, will not be running to play this as fast as I thought. Better yet, can you use a gamecube controller to play?
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 11:13:07 PM
We dont know it is a goof article, all I said is that's what i remember reading ( maybe I did get fooled, who knows). I never read anything definitive that said they were or were not related.   Unless you think anything written on that day is a goof? I just don't feel like arguing about it ( I regret bringing it up).

On topic:

The controls on this game are fine. And Ive already put about 50 hours into it.

Ive always enjoyed ff 12, and this is how I imagine a sequel to that game would be like.


Ive had it imported for some time and I can say its up there in my top 100.
Title: Re: Xenoblade
Post by: Agent D. on January 29, 2012, 11:21:40 PM
We dont know it is a goof article, all I said is that's what i remember reading ( maybe I did get fooled, who knows). I never read anything definitive that said they were or were not related.   Unless you think anything written on that day is a goof? I just don't feel like arguing about it ( I regret bringing it up).

On topic:

The controls on this game are fine. And Ive already put about 50 hours into it.

Ive always enjoyed ff 12, and this is how I imagine a sequel to that game would be like.


Ive had it imported for some time and I can say its up there in my top 100.
Doesn't really answer my question though. Motion controls are obnoxious and a waste. I work enough, I don't want my video games giving me fucking tennis elbow after spending 2-5 hours in a small space running cable through fiberglass insulation and exposed nails. My dislike for the wii is saved for a different topic, but my question stands on if a gamecube controller is useable as a play method or if you're stuck doing silly wave motions in the air to do a super move when pressing X would have sufficed.
Title: Re: Xenoblade
Post by: John on January 29, 2012, 11:25:09 PM
Not every article on that day is a goof.............

The ones that start with "AFD:" are.
Title: Re: Xenoblade
Post by: Eusis on January 29, 2012, 11:26:51 PM
Anyways, something I didn't look at in here, but are you stuck using shitty motion controls ala every fucking terrible wii game ever? Gotta say, if so, will not be running to play this as fast as I thought. Better yet, can you use a gamecube controller to play?

The game doesn't use motion even if you DO use the Wii Remote and Nunchuk, and the GC isn't supported nor would it honestly be a good idea, all four shoulder buttons and the Select button are used so they would've needed to make a third control scheme to accommodate it, not to mention that if you hate that little, somewhat out of the way D-Pad on the GC controller you'd be stuck with it for Arts selection. Some like the Wii Remote + Nunchuk setup best, but if you'd still prefer a standard controller then just get a Classic Controller Pro for this.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 11:28:33 PM
exactly


you arent swinging..............

Title: Re: Xenoblade
Post by: Agent D. on January 29, 2012, 11:33:00 PM
Anyways, something I didn't look at in here, but are you stuck using shitty motion controls ala every fucking terrible wii game ever? Gotta say, if so, will not be running to play this as fast as I thought. Better yet, can you use a gamecube controller to play?

The game doesn't use motion even if you DO use the Wii Remote and Nunchuk, and the GC isn't supported nor would it honestly be a good idea, all four shoulder buttons and the Back button are used so they would've needed to make a third control scheme to accommodate it, not to mention that if you hate that little, somewhat out of the way D-Pad on the GC controller you'd be stuck with it for Arts selection. Some like the Wii Remote + Nunchuk setup best, but if you'd still prefer a standard controller than just get a Classic Controller Pro for this.
Okay glad you cleared that up. Glad I bought my sister that classic controller for her wii...that I bought her as well.

Also, I just read that article. Really, you bought that article as legit. Chu chu breeding and arena? Cmon, if you played a xeno game you can't be that gullible.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 29, 2012, 11:37:02 PM
I did play the game, and I have to admit I got some similar feelings and I have theories of my own
Title: Re: Xenoblade
Post by: Taelus on January 29, 2012, 11:49:07 PM
Anyways, something I didn't look at in here, but are you stuck using shitty motion controls ala every fucking terrible wii game ever? Gotta say, if so, will not be running to play this as fast as I thought. Better yet, can you use a gamecube controller to play?

The game doesn't use motion even if you DO use the Wii Remote and Nunchuk, and the GC isn't supported nor would it honestly be a good idea, all four shoulder buttons and the Back button are used so they would've needed to make a third control scheme to accommodate it, not to mention that if you hate that little, somewhat out of the way D-Pad on the GC controller you'd be stuck with it for Arts selection. Some like the Wii Remote + Nunchuk setup best, but if you'd still prefer a standard controller than just get a Classic Controller Pro for this.
Okay glad you cleared that up. Glad I bought my sister that classic controller for her wii...that I bought her as well.

Also, I just read that article. Really, you bought that article as legit. Chu chu breeding and arena? Cmon, if you played a xeno game you can't be that gullible.

I agree. It should have been plainly obvious that the article was false.
Title: Re: Xenoblade
Post by: Dice on January 29, 2012, 11:51:48 PM
Anyways, something I didn't look at in here, but are you stuck using shitty motion controls ala every fucking terrible wii game ever? Gotta say, if so, will not be running to play this as fast as I thought. Better yet, can you use a gamecube controller to play?

The game doesn't use motion even if you DO use the Wii Remote and Nunchuk, and the GC isn't supported nor would it honestly be a good idea, all four shoulder buttons and the Back button are used so they would've needed to make a third control scheme to accommodate it, not to mention that if you hate that little, somewhat out of the way D-Pad on the GC controller you'd be stuck with it for Arts selection. Some like the Wii Remote + Nunchuk setup best, but if you'd still prefer a standard controller than just get a Classic Controller Pro for this.
Okay glad you cleared that up. Glad I bought my sister that classic controller for her wii...that I bought her as well.

Also, I just read that article. Really, you bought that article as legit. Chu chu breeding and arena? Cmon, if you played a xeno game you can't be that gullible.

I agree. It should have been plainly obvious that the article was false.

http://www.youtube.com/watch?v=nAa36d-HPyQ&feature=player_detailpage#t=38s
Title: Re: Xenoblade
Post by: Agent D. on January 30, 2012, 12:08:43 AM
I shall forever call that "the sinestro slaP!". Mark Strong is fucking awesome.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 31, 2012, 10:57:57 AM
anyone do all the side quests yet>
Title: Re: Xenoblade
Post by: Aurian on January 31, 2012, 11:49:31 AM
I tried, but I think I ended up short 4.

These were the outstanding ones:

Two required 10 rare collectables that nobody trades in the two different late game areas (after several hours, only had 3 of each so gave up on that)

Didn't do a rare monster in Satorl Marsh because it NEVER got damn foggy enough after spinning the clock for an hour.

Ditto for another on a hot day in Makna.

I think I got the rest - I checked a FAQ and couldn't see any I missed starting.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 31, 2012, 12:12:50 PM
I think ive done at least 200.

But man, I think I need a break lol
Title: Re: Xenoblade
Post by: Prime Mover on January 31, 2012, 03:10:46 PM
You guys are fucking crazy

IMHO.
Title: Re: Xenoblade
Post by: Dice on January 31, 2012, 03:29:46 PM
Sounds like the games I'm getting in the next few months will last me over a year. x_X

Yay?  RPGs are back??
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 31, 2012, 03:44:32 PM
Are you kidding? For me rpgs have never left. There hasnt been one week this gen were a new rpg hasnt come out without me having a stack of 20 to play through
Title: Re: Xenoblade
Post by: Prime Mover on January 31, 2012, 04:10:54 PM
No, Xenoblade is just that good. (j)RPGs are still dead as a whole, though.
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 31, 2012, 09:02:25 PM
No, Xenoblade is just that good. (j)RPGs are still dead as a whole, though.

I will take that as a joke post.........otherwise a vein in my head might pop
Title: Re: Xenoblade
Post by: Dice on January 31, 2012, 09:04:58 PM
No, Xenoblade is just that good. (j)RPGs are still dead as a whole, though.

I will take that as a joke post.........otherwise a vein in my head might pop

Few and far between then...
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 31, 2012, 09:10:41 PM

hundreds isnt few and fair between I know because I own that many from this gen.
Title: Re: Xenoblade
Post by: Dice on January 31, 2012, 09:13:00 PM
You argument is compelling....
Title: Re: Xenoblade
Post by: VampiricDragon_ on January 31, 2012, 09:28:30 PM
You argument is compelling....

It is. I wouldnt be saying it if I didnt believe it. I literally have at least 1 japanese rpg in at least 1 of the new systems this gen at all times.

Next month is a big month for me for US releases and japanese releases.
Title: Re: Xenoblade
Post by: Tomara on February 01, 2012, 02:45:26 AM
You own hundreds of RPGs for this generation of consoles and heldhelds? Yeah, I'm not going to believe that unless you list them.

That said, Xenoblade is really, really, really awesome. It fixes a lot of things people hate about JRPGs while holding on to that dorky JRPG charm.
Title: Re: Xenoblade
Post by: Aeolus on February 01, 2012, 04:40:15 AM
You argument is compelling....

It is. I wouldnt be saying it if I didnt believe it. I literally have at least 1 japanese rpg in at least 1 of the new systems this gen at all times.

Next month is a big month for me for US releases and japanese releases.

Your sarcasm detector isn't functioning....
Title: Re: Xenoblade
Post by: VampiricDragon_ on February 01, 2012, 07:39:21 AM
You own hundreds of RPGs for this generation of consoles and heldhelds? Yeah, I'm not going to believe that unless you list them.

That said, Xenoblade is really, really, really awesome. It fixes a lot of things people hate about JRPGs while holding on to that dorky JRPG charm.

i own about 40 just from square enix.

1) dq iv
2) dq v
3) dq vi
4) dq ix
5) dq joker 1
6) dq joker 2
7) rocket slime
8) dq swords
9) egg hero ds
10) valkyrie profile covenant
11) twewy
12) blood of bahamut
13) saga 2 remake
14) saga 3 remake
15)front mission 1 remake
16) front mission 2089
17) kh recoded
18) kh 365 days
19) 4 warriors of light
20) tactics advance 2
21) revant wings
22) ff 3
23) ff 4
24) crystal chronicles 2
25) crystal chronicles 3
26) hero of mana
27) children of mana
28) ff type zero
29) ff crisis core
30) ff 1
31) ff 2
32) ff 4 complete
33) star ocean 1
34) star ocean 2
35) lord of arcana
36) dissidia 1
37) dissidia 2
38) tactics ogre psp
39) third birthday
40 ) kh bbs
41) ff 13
42) ff 13-2
43) star ocean 4
44) last remnant
45) infinite undiscovery
46) crono trigger ds
47) Sigma Harmonics
48) Final Fantasy Fables: Chocobo's Dungeon
49) ff tactics war of the lions
50) will be versus, kh ddd, bravely default whatever comes out first

That was just from 1 company. Now do you think its ridiculous I own 100 games?
Title: Re: Xenoblade
Post by: Tomara on February 01, 2012, 08:04:22 AM
It's Square Enix, of course a serious case of port diarrhea is going to fill up your list. Still, it's not anywhere near one hundred and you said you had hundreds.

RPGfans list of RPGs are pretty much complete. That total may exceed two hundred, but really, not even half of that list is worth playing.
Title: Re: Xenoblade
Post by: VampiricDragon_ on February 01, 2012, 08:29:05 AM
It's Square Enix, of course a serious case of port diarrhea is going to fill up your list. Still, it's not anywhere near one hundred and you said you had hundreds.

RPGfans list of RPGs are pretty much complete. That total may exceed two hundred, but really, not even half of that list is worth playing.


I just gave you 50+ that I own FROM 1 COMPANY. Do you really want me to waste my time posting more?

And on a side note alot of the ports I mentioned. Are either the very best copies of the game, or havent been released in this region before

Title: Re: Xenoblade
Post by: Tomara on February 01, 2012, 08:49:22 AM
From a fairly big company that releases almost nothing but RPG's. That's like being amazed because EA Sports publishes sports games. Plus, nearly half of those games are ports.

Quote
Do you really want me to waste my time posting more?

As long as it's your time you're wasting and not mine, sure. You're the one who likes to pretend he's an expert, so go for it. Oh yeah, bit of advice: hyperboles and fake news articles make you seem like an idiot.

(In all seriousness, there are probably a few dozen people here who've played as many RPGs as you have, if not more. Some of them have been working on keeping this site up to date for over a decade. There are even several people here write about games for a living. They've all got pretty good bullshit detectors. If you want to impress someone by bragging about having played/bought a shitload of games, move to GameFAQs or something.)
Title: Re: Xenoblade
Post by: VampiricDragon_ on February 01, 2012, 09:39:27 AM
The criteria wasnt "no ports" and even if it was I could still do it. Like I said most of those ports or remakes are new games in at least 1 region.   If I wanted too I could add another 10 tales games, another 10 srw games, just 2 series............

I pretty much am an expert and have been doing this a very long time. And no doubt people have played as many rpgs as I have. Ive played a  metric ton and I am sure other people have too.

You think I dont know people in the industry due to my business contacts? You would be way wrong on that one.



 And the only reason why I talked about the amount of games is because of a silly comment.
Title: Re: Xenoblade
Post by: Dice on February 01, 2012, 09:45:51 AM
2000 lbs of gaming?? :o
Welp, everyone should have a hobby.

Anyways, Vampiric, u r hilarious.
Title: Re: Xenoblade
Post by: VampiricDragon_ on February 01, 2012, 09:55:43 AM
2000 lbs of gaming?? :o
Welp, everyone should have a hobby.

Anyways, Vampiric, u r hilarious.


If I weighed everything I own related to gaming...........that would break a scale.

Title: Re: Xenoblade
Post by: Aeolus on February 01, 2012, 10:18:59 AM
2000 lbs of gaming?? :o
Welp, everyone should have a hobby.

Anyways, Vampiric, u r hilarious.


If I weighed everything I own related to gaming...........that would break a scale.



I take it that you've never used a scale before? They're surprisingly durable. You can even stand on it and it wont break (unless it does in which case your mother must be so proud because she is fat).
Title: Re: Xenoblade
Post by: VampiricDragon_ on February 01, 2012, 10:33:50 AM
^ I ont even know what to say to that. Most scales cant handle more than 500 pounds without breaking.

All of my micro computers I know are heavy.
Title: Re: Xenoblade
Post by: Ashton on February 01, 2012, 10:51:03 AM
I just gave you 50+ that I own FROM 1 COMPANY. Do you really want me to waste my time posting more?
Why not? You want us to waste our time listing things you should be researching yourself (http://www.rpgfan.com/boards/index.php?topic=8689.msg234751#msg234751).
Title: Re: Xenoblade
Post by: VampiricDragon_ on February 01, 2012, 11:10:14 AM

Because listing games takes a long time. If someone has been keeping up with mass effect 3 news they could tell me in a second. I havent been
Title: Re: Xenoblade
Post by: Ashton on February 01, 2012, 11:11:47 AM
Then go do your own damn research. Your attitude of superiority and general posting habits are grinding on a lot of nerves here.

Just remember that you've already had ample warning.
Title: Re: Xenoblade
Post by: VampiricDragon_ on February 01, 2012, 11:13:25 AM
What is annoying is your attitude of anger.  I think you need the warning.

I only even bothered to spend the time listing 50 games from 1 company this gen just to show that 100 games isnt ridiculous.



Title: Re: Xenoblade
Post by: Ashton on February 01, 2012, 11:19:38 AM
Believe me, I'm one of the most patient people here. The fact that you haven't been banned yet despite annoying EVERYONE HERE CONSTANTLY is indicative of just how accommodating we have been, yet you have refused to reconsider your position of being an arrogant asshat who takes on a tone of condescension and fanaticism in every post, and prefer to derail almost every thread you post in with your nonsense.

Like I said, quit it with the act already.
Title: Re: Xenoblade
Post by: VampiricDragon_ on February 01, 2012, 11:25:26 AM
having a different opinion isnt being arrogant. just chill. relax

Title: Re: Xenoblade
Post by: Taelus on February 01, 2012, 12:26:43 PM
I Ty
having a different opinion isnt being arrogant. just chill. relax



I can't wait to see how this pans out.  :)
Title: Re: Xenoblade
Post by: Prime Mover on February 01, 2012, 02:59:49 PM
What is annoying is your attitude of anger.

I'll be the first to admit that Leyviur and I have our dissagreements, but in this case he's completely right, you're acting like a stupid child. You've criticized everyone here, missed the mark on many points that others are trying to make, and done a terrible job backing up your claims. And creating a bullshit list of todry ports and shovelware doesn't help your case.

No one here has come out and said it, probably because they're trying to be nice, but most of the games on that list are pure crap, the rest are ports... many are both. No one is suggesting that the total number of jRPGs is any lower this generation, just that the quality has fallen so drastically that those that come out may as well not even exist. It's actually kind of pathetic that you spent so much money on those games. A few bad games here and there is one thing, it happens to all of us. But it's as if you just don't care how good a game is, you just buy it anyway. If I had bought 50 games this generation, good or bad, I would be dead broke and wouldn't be able to pay my heating bills. But you went the extra mile, and bought 50 shitty games, and probably many more, since you just listed ONE COMPANY. No wonder our ecconomy is failing, our country is full of people like YOU who waste innordinate amounts of money on cumpulsive, shoddy entertainment purchases! Grow an ounce of taste, man, it'll save you some money and spare us from listening to your constant whining!

You're the kind of person that makes RPG fans look bad. Seriously, you need to re-assess your purchasing habbits and grow an ounce of self-respect.
Title: Re: Xenoblade
Post by: Agent D. on February 01, 2012, 03:09:51 PM
Not for nothing, after he brought that article up about xeno series relation, you all should have realized he's a retarded troll. No one, I repeat, NO ONE is that fucking stupid.
Title: Re: Xenoblade
Post by: Prime Mover on February 01, 2012, 03:23:56 PM
Wait... wow. Somehow I missed that post, that is priceless! Probably the longest I've ever been duped by an April fools joke is like 5 minutes. 10 months is not only stupidity, it's stupidity and denial.

Someone needs to get this guy his own short bus.
Title: Re: Xenoblade
Post by: Dice on February 01, 2012, 03:34:05 PM
Someone needs to get this guy his own short bus.

Fucking 'Fanners!!!  I always wanna quote the awesome stuff that gets said here!!

I'm using that line on a friend.
Title: Re: Xenoblade
Post by: Eusis on February 01, 2012, 03:40:43 PM
Wait... wow. Somehow I missed that post, that is priceless! Probably the longest I've ever been duped by an April fools joke is like 5 minutes. 10 months is not only stupidity, it's stupidity and denial.

Someone needs to get this guy his own short bus.
What's better is that he was apparently a good chunk of the way through the game. I'm not sure how it's possible to believe that's for real after making as much progress as he (supposedly) made.
Title: Re: Xenoblade
Post by: Prime Mover on February 01, 2012, 04:57:30 PM
I hate to say it, but things like Evengellion have trained anime and gamer nerds to look WAY more into things then they ever need to, and extrapolate things that just aren't there. I see it time and time again, outlandish mindbending theories that make no sense. I can't completely blame them, though, seeing as though many anime and games practically make the same leaps, but in cannon. I really dispise plots that end up doing this, because it nullifies any sense of being able to make logical connections. By bending the audiences brains so much, it's basically teaching them not to use their own brains, because how the fuck would you expect to actually make your own logical conclusions?
Title: Re: Xenoblade
Post by: mjrpgfan on February 02, 2012, 01:29:48 AM
Oh noes. Who's going to bump the SRW threads now?

I don't have a Wii anymore but I'll purchase Xenoblade to support the market. And maybe it will run in an emu or something.
Title: Re: Xenoblade
Post by: Agent D. on February 02, 2012, 02:42:25 AM
Oh noes. Who's going to bump the SRW threads now?

I don't have a Wii anymore but I'll purchase Xenoblade to support the market. And maybe it will run in an emu or something.
Shhhhhh, people will assume you're evil, because emulation is fully legal but people are still retarded!

Lol, i wish I could run a wii emulator. My sister hates lending me the wii I bought US when I wanna play with it. Gonna be fun when I wanna play xenoblade in april.
Title: Re: Xenoblade
Post by: Eusis on February 02, 2012, 03:05:36 AM
Just hold on to the game for Wii U or something, regardless of the stance on emulators most DVD drives simply won't recognize Wii discs.
Title: Re: Xenoblade
Post by: Agent D. on February 02, 2012, 03:12:15 AM
Just hold on to the game for Wii U or something, regardless of the stance on emulators most DVD drives simply won't recognize Wii discs.
I'll pretend I didn't read that....even though I have quoted it now....yeah >_>

I HIGHLY doubt I'd geta wii u, I have enough trouble wanting to use my wii as is. I have bought no games for it for my own use as of yet. The biggest thing I've done with it is play skies of arcadia on it about 4 years ago.
Title: Re: Xenoblade
Post by: Eusis on February 02, 2012, 03:22:37 AM
I like Nintendo's core games genearally, though I do think third party appeal has slowly ramped up after the terrible fall the N64 had. Maybe with the Wii U we'll return to something vaguely resembling the SNES glory days in regards to third party support, at least if the rumors of not being THAT underpowered compared to the next Xbox are true.
Title: Re: Xenoblade
Post by: Agent D. on February 02, 2012, 03:42:59 AM
I'll level with you, I owned every nintendo console over the last 20 years. Snes was awesome, no one will ever argue that, but every other one of the consoles was nothing I have superiorly fo d memories of. N64 and gamecube were meh, gameboy advance was meh, ds had some moments where I felt like I was on my old snes kick, but after an hour of awkward positioned gameplay I lost the feel. I can't blame nintendo for trying to basically be the stepping stone for video games, the first step, but as I got older, they never had a grasp on me like they did when I was 7 years old. To this day, they still haven't realized that you can actually make less kid oriented games using their motion technology, family friendly characters, and laat generation hardware with fresh paint. Why can't we get more super mario RPG titles out there, that game was fucking amazing. Why not make a metroid rpg? Why not make a zelda action game ( more actiony I mean, devil may cry does pretty well). Nintendo is the one company who can afford to take risks with new ideas, but instead they just add features that nobody really cares for. Honestly, if the wii were made without motion control, do you think its sales would have suffered? 5 years after it came out and its biggest selling games are all not motion controlled priority, like brawl, mario kart, new super mario brothers. I'm generalizing a bit here, but I'm not far off. Nintendo really did a disservice to many of its fans in my humble opinion.

Yeah, its off topic really, but I wanted to vent....cuz I can't sleep right now anyway.
Title: Re: Xenoblade
Post by: Dice on February 02, 2012, 10:09:35 AM
The few games that I've *loved* on a Nintendo console (not SNES; too many freaking-awesome-games on that one) are enough for me.  Life's too full to fill it with gaming lately, so as long as there are a few games to love, I'm happy with that.

But I really hope the Wii-U turns things around, despite the stupid name.
Either way, I bought the Wii mostly for Brawl... I'm pretty sure me, brother, and friends clocked enough hours into that to justify the entire console. 
Title: Re: Xenoblade
Post by: Ashton on February 02, 2012, 11:11:18 AM
I hate to say it, but things like Evengellion have trained anime and gamer nerds to look WAY more into things then they ever need to, and extrapolate things that just aren't there. I see it time and time again, outlandish mindbending theories that make no sense.
I agree. Some of the conspiracy theories that people like VD come up with are ridiculous.

Anyway, about the Wii-U, the fact that NIntendo took FIVE YEARS to realize the 'true potential' of their gimmick (and even then it was really only in Skyward Sword), on the cusp of the release of their next system has made me really fucking jaded. I bought the Wii at launch and Nintendo ended up hemming and hawwing before throwing out motion plus and giving us ONE game, maybe two, that used it well.

A part of me hopes that the Wii-U crashes and burns because of Nintendo's general idiocy regarding their home consoles.
Title: Re: Xenoblade
Post by: Prime Mover on February 02, 2012, 01:35:03 PM
I feel you. It was a strange move. But personally, to be honest, motion control was never high on my priority list, so I don't find myself caring all that much. I'll have to see what I think of the Wii-U. But I'll probably end up getting one anyway, just because I've practically given away my Wii to my girlfriend and her kid siblings. It's better that way since they get to all play together, and I can enjoy it when I'm over there. I'll borrow it back for Last Story, but if I really want to play another string of Wii games in the future, I'll probably just buy a Wii-U.
Title: Re: Xenoblade
Post by: Aeolus on February 02, 2012, 03:22:39 PM
I like Nintendo's core games genearally, though I do think third party appeal has slowly ramped up after the terrible fall the N64 had. Maybe with the Wii U we'll return to something vaguely resembling the SNES glory days in regards to third party support, at least if the rumors of not being THAT underpowered compared to the next Xbox are true.

I highly doubt this as I wouldn't be surprised if Microsoft were to spawn a new console at this year's E3 just to steal the Wii U's thunder. Besides they're due for a new console anyway given the age of the 360. Either way though 3rd party developers themselves are reason enough as to why Nintendo will never recapture the glory days of the SuperNES. Generally speaking the few experimental titles that other companies come out with typically end up on handhelds (or now potentially online) while console titles are made in the safest and most conservative ways possible. And let's not get into the various companies that have become massive by swallowing up their competitors wholesale then spitting out the talent.


Also say what you will about the WiiMotion+ but at least it's at least trying harder than the Kinect ever will. (Besides what non-built in peripheral has ever been embraced by 3rd party developers in any meaningful way beyond the Famicom Disk System?)
Title: Re: Xenoblade
Post by: Klyde Chroma on February 02, 2012, 04:27:30 PM


Also say what you will about the WiiMotion+ but at least it's at least trying harder than the Kinect ever will. (Besides what non-built in peripheral has ever been embraced by 3rd party developers in any meaningful way beyond the Famicom Disk System?)

He might not be a third party developer..... but Fred Savage's support of the power glove was certainly meaningful.....
(http://www.4colorrebellion.net/media/pics/06/05/wizard1989.jpg)
Title: Re: Xenoblade
Post by: Ashton on February 02, 2012, 04:50:58 PM
Also say what you will about the WiiMotion+ but at least it's at least trying harder than the Kinect ever will. (Besides what non-built in peripheral has ever been embraced by 3rd party developers in any meaningful way beyond the Famicom Disk System?)
The problem here is that Kinect was never meant to replace the traditional control scheme of the 360 (nor was Move supposed to replace the PS3 control scheme), whereas the Wii remote WAS - and correct me if I'm wrong, but as I recall, Nintendo promised 1:1 motion support from day one, and what we got was pretty sad (see: Red Steel), then later on said "Oh yeah, NOW it's 1:1! Buy our shit!"

Kinect is not required to play the 360's best games, nor is the Move required to play the PS3's best games, and more to the point, Nintendo purposely didn't give Wii strong graphical or processing capabilities precisely because of motion control implementation - which ended up being nothing but hot air, since it ended up not meeting its full potential AND ended up costing Nintendo third party support.

I've bought almost all of Nintendo's consoles early (outside of a few of their handhelds), but this has made me feel really burned and I'm hesitant to even buy a Wii-U at all now, much less at launch. How many add-ons will they put in and then tell us "Yeah, this is what we REALLY wanted to do, so just buy this add-on for these two games!" It's also partly why I waited so long to get a 3DS and even then it was partially a gift from a friend.
Title: Re: Xenoblade
Post by: Agent D. on February 02, 2012, 07:09:48 PM
As antio-motion controller as I am, I admit that sony has the best set up regarding it. Move works well....but motion controls still suck. If I want to press the A button, mercilessly swinging my left hand up and down doesn't fit the scheme. If I want to throw a frisbee or shoot a bow and arrow or throw a basketball or go bowling, I will go out and do such things with friends. Video games are video games, activities are activities. Stop trying to combine them, then assault us with modern warfare for the wii.
Title: Re: Xenoblade
Post by: Prime Mover on February 02, 2012, 07:55:11 PM
The problem here is that Kinect was never meant to replace the traditional control scheme of the 360 (nor was Move supposed to replace the PS3 control scheme), whereas the Wii remote WAS - and correct me if I'm wrong, but as I recall, Nintendo promised 1:1 motion support from day one, and what we got was pretty sad (see: Red Steel), then later on said "Oh yeah, NOW it's 1:1! Buy our shit!"

Now that I don't recall anyone ever saying. I knew long before the Wii's launch that it wasn't 1:1 control, and I don't remember them ever outwardly lieing about the control. I think the technology was new enough, though, that they weren't even quite aware of it's shortcomings, which is why they tried to make Red Steel in the first place. I don't think they would have even attempted that game if they realized how badly the control would suck, but by the time it became obvious, they were committed.

To their credit, the Wii was the first motion controller with games on the market, so of course the devices to come later would be superior. I'm not convinced that anyone got less than what was advertised, at least on the technology side. Now... in grade A games, yes... us Wii owners got BURNED.
Title: Re: Xenoblade
Post by: Agent D. on February 03, 2012, 09:40:58 AM
The problem here is that Kinect was never meant to replace the traditional control scheme of the 360 (nor was Move supposed to replace the PS3 control scheme), whereas the Wii remote WAS - and correct me if I'm wrong, but as I recall, Nintendo promised 1:1 motion support from day one, and what we got was pretty sad (see: Red Steel), then later on said "Oh yeah, NOW it's 1:1! Buy our shit!"

Now that I don't recall anyone ever saying. I knew long before the Wii's launch that it wasn't 1:1 control, and I don't remember them ever outwardly lieing about the control. I think the technology was new enough, though, that they weren't even quite aware of it's shortcomings, which is why they tried to make Red Steel in the first place. I don't think they would have even attempted that game if they realized how badly the control would suck, but by the time it became obvious, they were committed.

To their credit, the Wii was the first motion controller with games on the market, so of course the devices to come later would be superior. I'm not convinced that anyone got less than what was advertised, at least on the technology side. Now... in grade A games, yes... us Wii owners got BURNED.
Yeah...bout that first motion controller...sega wants a word with you.

http://www.revrob.com/sci-a-tech-topmenu-52/146-sega-activator-full-body-motion-controller
Title: Re: Xenoblade
Post by: Eusis on February 03, 2012, 05:50:10 PM
Yeah...bout that first motion controller...sega wants a word with you.

http://www.revrob.com/sci-a-tech-topmenu-52/146-sega-activator-full-body-motion-controller

Nintendo counter! (http://en.wikipedia.org/wiki/Power_Glove)
Title: Re: Xenoblade
Post by: Agent D. on February 03, 2012, 06:03:32 PM
Yeah...bout that first motion controller...sega wants a word with you.

http://www.revrob.com/sci-a-tech-topmenu-52/146-sega-activator-full-body-motion-controller

Nintendo counter! (http://en.wikipedia.org/wiki/Power_Glove)
Validates my post, but touche nonetheless.
Title: Re: Xenoblade
Post by: Prime Mover on February 03, 2012, 07:54:03 PM
Yeah...bout that first motion controller...sega wants a word with you.

That's why I specified "out with games on the market". What I meant was, "widely adopted default controller". Aftermarket controllers have NEVER EVER hit it big. Not to the extent that a huge selection of games get made for them. There were motion controllers LONG before the Wiimote: Sega's, the Sony EyeToy, probably a lot of even more obscure ones. But Nintendo did something unique by actually making it their defacto controller. They also created a whole new expectation for controllers: they will change and you may need different ones for different games. Besides Guitar Hero/Rockband, and the rare lightgun game, no game has ever required a special controller. Now it's completely expected. And it means lots of extra cash for Nintendo. I'm not sure it's a good or bad thing, but it's a big change.
Title: Re: Xenoblade
Post by: Yoda on February 06, 2012, 08:44:00 PM
You can vote for the xenoblade reversible box art on nintendo's FB page. Beautiful stuff.
Title: Re: Xenoblade
Post by: Yoda on February 06, 2012, 08:45:23 PM
You can vote for the reversible box art on Nintendo's FB page.

(http://a1.sphotos.ak.fbcdn.net/hphotos-ak-snc7/429793_267789219956813_151376451598091_642333_577733714_n.jpg)

(http://a8.sphotos.ak.fbcdn.net/hphotos-ak-ash4/430735_267793829956352_151376451598091_642336_1213343090_n.jpg)

(http://a7.sphotos.ak.fbcdn.net/hphotos-ak-snc7/419245_267795493289519_151376451598091_642339_679670549_n.jpg)

(http://a6.sphotos.ak.fbcdn.net/hphotos-ak-ash4/404397_267797613289307_151376451598091_642340_1091941157_n.jpg)
Title: Re: Xenoblade
Post by: Ashton on February 06, 2012, 09:23:44 PM
Holy fuck, those are beautiful box arts. I don't know if I can choose just two. Can't they give us TWO reversible covers?
Title: Re: Xenoblade
Post by: Yoda on February 06, 2012, 09:32:45 PM
I might have to get this and borrow a Wii from someone. Everyone I know that has one hasn't turned it on in like a year.

I voted for the 1st one
Title: Re: Xenoblade
Post by: Prime Mover on February 06, 2012, 09:40:53 PM
The first and the 4th one seem to me to be the obvious choices. I really like the background of the 3rd, but Shulk looks kinda goofy looking at the camera. If they had him looking out over the vista (like on the 4th) that would have been PERFECT!!!  The second one just seems kinda bland to me... from a distance it's just going to look like a solid orange cover, and then people will buy it expecting to get half-life mods.
Title: Re: Xenoblade
Post by: Ashton on February 06, 2012, 09:57:08 PM
Yeah, first and fourth ones are my favorite as well.
Title: Re: Xenoblade
Post by: Aeolus on February 07, 2012, 01:48:13 AM
Lovin' the first. Second next for a classic Sci-Fi feel. Then fourth. And Shulk looks too damn goofy for the third to place anywhere past last.
Title: Re: Xenoblade
Post by: Tomara on February 07, 2012, 03:37:19 AM
Oh, we did that in Europe too! In the end the first one won. No surprise there.
Title: Re: Xenoblade
Post by: Emonzaemon on February 07, 2012, 10:33:15 AM
The third and fourth I like, the first and fourth are in a relatively close race.

I want all the box covers, not because I would use them somehow, but because I am human and greedy.
Title: Re: Xenoblade
Post by: Klyde Chroma on February 07, 2012, 04:53:47 PM
Oooooo... I'm really diggin the 4th one.... thats my vote
Title: Re: Xenoblade
Post by: kyuusei on February 07, 2012, 05:05:05 PM
I really want it to be the fourth one. I love skies and aurora. And purple.
Title: Re: Xenoblade
Post by: Aeolus on February 07, 2012, 05:53:54 PM
I really want it to be the fourth one. I love skies and aurora. And purple.

Alternatively I feel that the first is probably the closest we'll get to resembling Secret of Mana's box art which was as gorgeous then as it is now. The party's there but you can only see their backs and their real purpose is to provide a sense of scale to the scenery that's the real star of the scene so to speak. The second one does pretty well too but obviously aims for a scifi feel instead. The fourth one on the other hand has Shulk alone and is too focused on leading to unnecessary distraction. And finally the third one is bringing the rear thanks to Shulk not even doing that himself.
Title: Re: Xenoblade
Post by: ShadowLaguna on February 08, 2012, 04:13:15 PM
I'd be quite jealous if you guys got the first cover.
Title: Re: Xenoblade
Post by: Eusis on February 08, 2012, 10:21:03 PM
I'd be quite jealous if you guys got the first cover.

The European reversible cover is really good too! Although it's a shame they don't have Xenoblade Chronicles on the spine to make it look more like an actual cover than just neat inner artwork. Makes me almost wish Wii cases were transparent, because that was the kind of style best suited for those.
Title: Re: Xenoblade
Post by: Andrew on February 09, 2012, 05:43:02 AM
I'd be quite jealous if you guys got the first cover.

Makes me almost wish Wii cases were transparent, because that was the kind of style best suited for those.

That's something I've enjoyed about a lot of PSP titles. I never use reversible covers, so I like having the pretty picture on the inside.
Title: Re: Xenoblade
Post by: Yoda on February 10, 2012, 02:59:55 AM
I'd be quite jealous if you guys got the first cover.

Makes me almost wish Wii cases were transparent, because that was the kind of style best suited for those.

That's something I've enjoyed about a lot of PSP titles. I never use reversible covers, so I like having the pretty picture on the inside.

Ys 7 comes to mind here.

>__>
Title: Re: Xenoblade
Post by: Klyde Chroma on February 23, 2012, 05:19:31 PM
I've done it!! I finally finished this beast at 130 hours and 51 minutes!!!

I just wanted to share my two cents about the ending...

Code: [Select]
While I know alot of people didn't like it, I found it very satisfying with the exception of two things I didn't quite get/I feel should have been more thoroughly explained... The whole Zanza destroying and recreating the universe was a concept I would love to know more about... A single button press to cause such a great event... seems, well, anticlimactic when you don't know the meat and potatos of the situation you know?.... Secondly, Fiora's Body.... Did I miss something?.... How did that happen.... Glad to see the ol' girl back to herself and all but I think that deserved a bit more addressing as well....
Thats all, felt the need to express my impression and let the world know what I did with a cumulative 5+ days of my life- LoL
Title: Re: Xenoblade
Post by: Prime Mover on February 23, 2012, 08:59:07 PM
I loved the ending. Honestly, I really wasn't upset about the lack of explanation. For one thing, we all know how good the Monolith team is at explaining techno-babble! Seriously, do you really want to see Shulk sitting in an armchair for 4 hours spouting gibberish?

As for Fiora:
Code: [Select]
It seemed pretty self-explanitory to me: Shulk was able to reconstruct an entire world, so one person's body seems fairly trivial by comparison. The who realization that Fiora got her body back was the final "twist" they were using as a mechanic for the ending. They wouldn't have been able to do that wonderful "looking through her eyes" ending that they did without it. I loved it.
As for the holes and questions? That's excellent sequel fodder! If they wanted to, they could now very easily tie the game into Xenosaga for the sequel. It deffinitely lends itself to continuing in a more space-opera direction now. Not that we really NEED another space opera, or even suggesting that Monolith is very good at space operas (I never found Xenosaga to be that well done, myself). But the material you find out at the end definitely is interesting, and could be explored more thoroughly. But I think it's good that it wasn't in this game for precisely the reasons you gave: it's so huge, it would have really taken away from the imminant story that was going to with the current characters.
Title: Re: Xenoblade
Post by: Farron on February 24, 2012, 01:17:10 PM
I liked the 4th one best and the 2nd second.
I like those covers that give some scale, they remind me a bit of the Shadow of the Colossus box art.

As for the game itself, I'm still about 7 hours in but now I'm really picking it up. Maybe the beginning didn't catch me but now it's actually growing a lot on me. It's even making me stop playing Dark Souls.
I'm at the part...
Quote
... That you get to the colony to save Juju after he's been captured by the now talking Melchion.

EDIT: I'm now about 9 hours in and just finally I could fully grasp the usage of chain attacks, break and topple.
A nice system but so far it's been so rarely used that when I gave the game a long break I could barely remember what they were needed to.
Title: Re: Xenoblade
Post by: Lard on March 23, 2012, 10:59:43 PM
So apparently Xenoblade is being released on Good Friday.

When stores aren't open.

Well done, Nintendo!
Title: Re: Xenoblade
Post by: GrimReality on March 24, 2012, 12:28:16 AM
So apparently Xenoblade is being released on Good Friday.

When stores aren't open.

Well done, Nintendo!
Stores aren't open on Good Friday? Since when? Is this a Canada thing? Seems awfully odd to me. I'm pretty sure I'll be able to walk into Target and pick up the game that day if I wanted to.
Title: Re: Xenoblade
Post by: Ashton on March 24, 2012, 12:44:09 AM
So apparently Xenoblade is being released on Good Friday.

When stores aren't open.

Well done, Nintendo!
Stores aren't open on Good Friday? Since when? Is this a Canada thing? Seems awfully odd to me. I'm pretty sure I'll be able to walk into Target and pick up the game that day if I wanted to.
No you can't. It's a GameStop exclusive. :P
Title: Re: Xenoblade
Post by: Dice on March 24, 2012, 02:51:56 AM
Our mall is open... =(
Title: Re: Xenoblade
Post by: Kevadu on March 24, 2012, 04:06:22 AM
I don't know anything that closes for Good Friday...
Title: Re: Xenoblade
Post by: Agent D. on March 24, 2012, 06:47:53 AM
Christian holidays aren't generally a cause for retail closures. Jewish holidays....well sometimes but not frequently. Hell I doubt gamestop would be closed easter sunday, nevermind good friday.
Title: Re: Xenoblade
Post by: GrimReality on March 24, 2012, 10:31:06 AM
So apparently Xenoblade is being released on Good Friday.

When stores aren't open.

Well done, Nintendo!
Stores aren't open on Good Friday? Since when? Is this a Canada thing? Seems awfully odd to me. I'm pretty sure I'll be able to walk into Target and pick up the game that day if I wanted to.
No you can't. It's a GameStop exclusive. :P
Damn,. Totally forgot about that. I NEVER buy games there. Guess I'll have to make an exception.
Title: Re: Xenoblade
Post by: Lard on March 24, 2012, 12:10:01 PM
Maybe it's a Canada/U.S. thing. I dunno.

The guy specifically told me they'd be closed.

Hopefully I'll just get it on the Thursday.
Title: Re: Xenoblade
Post by: Eusis on March 24, 2012, 12:42:17 PM
I'll have to call mine and find out, it's going to be REALLY annoying if they decide to be closed on Friday.
Title: Re: Xenoblade
Post by: Maxximum on March 25, 2012, 03:43:11 AM
So, after months of searching, I finally managed to stumble upon a shop that actually had a copy of Xenoblade. I'm about 6 hours into the game and about 10 minutes into the story, but I doubt this will surprise anyone who played it. So far, I have to say that Im very happy with it. The only thing I'm not sure about is the battle system, it works fine with one party member, but I wonder exactly how much control Ill have over the others when I finally decide to push the story forward and start fighting as a group. Real time battles with AI controlled party members in jRPGs tend to get very hectic and messy, which is something I rather dislike.
Love the music, love the day night system, love the FFXII like openness and ability to explore from the moment you get control of your hero. Rare monster hunting is fun (already bagged three of them). Trading is a tad redundant but I'm OK with it. The voice acting is ace (for a jRPG at least), this is the second game that seems to have been done entirely by a British cast(?), and its also the second time I was very impressed by it (Dragon Quest VIII being the first game). The fast travel really IS fast (no loading) and an explorers best friend.
Overall it deserves a lot of the praise its been getting, but Ill have to play more to see weather it really is "THE jRPG" everyone's been raving about.
Title: Re: Xenoblade
Post by: Starmongoose on March 25, 2012, 03:36:09 PM
You will be surprised how well your team works together actually, I was sceptical as well. The only one I ever found a bit iffy was the healer character, who often used her skills before it was really needed so it was on cooldown by the time it was actually needed. But that happened rarely.
Title: Re: Xenoblade
Post by: Aurian on March 25, 2012, 05:21:09 PM
Agreed - and if you are depending on Shulk's Monado skills, that too. His AI tends to spam it and not keep it in reserve. Otherwise, all the other characters were great considering they were AI controlled.
Title: Re: Xenoblade
Post by: Maxximum on March 27, 2012, 03:33:33 PM
Well, about 12 hours of playing behind me, just finished the
Quote
Mechon attack on Colonly 9
sequence.
I had my first "didn't see that one coming" moment, and for once, it wasn't sarcastic.
Title: Re: Xenoblade
Post by: GrimReality on March 27, 2012, 04:25:56 PM
Hey guys. I am about to pre-order this and was wondering if it's worth getting the Classic Controller bundle:
http://store.nintendo.com/webapp/wcs/stores/servlet/ProductDisplay?productId=193208&storeId=10001

Is it really that hard/clumsy to play with the standard controller? Can I use a Gamecube controller instead?

????
Title: Re: Xenoblade
Post by: Maxximum on March 27, 2012, 04:28:18 PM
I've heard it plays best on the classic pad. But, truth be told, I'm having absolutely no issues with the Wiimote and Nunchuk controls.
Title: Re: Xenoblade
Post by: Tomara on March 27, 2012, 04:35:22 PM
I prefer the classic controller, but yeah, it's fully playable with the wiimote + nunchuck. It's always good to have a classic controller around though and this is a good opportunity to get one.
Title: Re: Xenoblade
Post by: GrimReality on March 27, 2012, 04:47:18 PM
Has anyone tried to use the gamecube controller?
Wait...I have to buy a new Wii because ours has a loose a/v connection. The newer models got rid of GC compatibility didn't they? I should try and find a refurbished older one. I told Benjamin that he should play Symphonia.
Title: Re: Xenoblade
Post by: Eusis on March 27, 2012, 04:48:08 PM
Won't work with a GC one, and it actually uses all the CC Pro buttons in a way I WOULDN'T want to use a GC controller for it.
Title: Re: Xenoblade
Post by: GrimReality on March 27, 2012, 07:33:20 PM
OK, thanks. I'm still concerned about getting a GCN compatible Wii, though. Time to do some searching.
Title: Re: Xenoblade
Post by: PaleRobbie on March 27, 2012, 07:39:53 PM
I ran into the same problem.  Finding an older Wii with GC compatibility is really hard these days.  I bought one for my fiancee in December, and we just agreed to keep our Gamecubes in good working order. 
Title: Re: Xenoblade
Post by: Fadedsun on March 27, 2012, 07:41:53 PM
I had no idea there was a Classic Controller Pro! I hate the CC. Definitely buying the pro version.
Title: Re: Xenoblade
Post by: GrimReality on March 27, 2012, 09:32:28 PM
Ya know...I DO still have my Gamecube downstairs somewhere. Probably works just fine still. I could just hook it back up again when the need arises.

Also: I'm convinced. CCPro version it is.
Title: Re: Xenoblade
Post by: pseudonym on March 29, 2012, 11:31:58 PM
My wife has been urging me to get a Wii for her and my girls so they can play games like Mario Kart. I been thinking about it, but I what something that I want to play when the girls are in bed. Judging from what I've heard and seen, this game may be the push that I need to get a Wii.
Title: Re: Xenoblade
Post by: ValendianKnight on March 30, 2012, 06:42:22 PM
This game is the only reason I regret selling my Wii. And I regret that very much now. Here's hoping it works on Wii U(I expect it to), I'll play it then.
Title: Re: Xenoblade
Post by: Eusis on March 30, 2012, 07:28:46 PM
They announced the Wii U was BC. Not that rules out games like this just not working anyway, but still.
Title: Re: Xenoblade
Post by: beLIEve? on April 03, 2012, 11:11:40 AM
i bought a gc compatible wii shortly after this was announced for na release. i just walked into gamestop and said, "i need a used black wii with game cube compatibility" the guy i usually deal with was ignorant of the fact that the newer ones are not compatible. so i thank you guys again for letting me know about that sooner. i gotta say the classic controller pro is one of the most comfortable controllers for me, so i am glad i got one of those too. the other sweet thing is that i got so many virtual console games already loaded on it i basically got all the zelda games and a couple final fantasy games too.

next tuesday... i'm super excited.
Title: Re: Xenoblade
Post by: PaleRobbie on April 03, 2012, 11:40:08 AM
Nintendo didn't really advertise the new Wii model's lack of BC.  The guys at my EB were completely unaware of the difference, and we very quick to offer a replacement.  The Wii's in the store were a complete wreck, though, so I stuck with the new model and promised myself to take good care of the Gamecube I bought for Resident Evil 4 back in college!

You should be excited for Xenoblade.  It is quite good.  Should have our review for the site up on Friday for release!
Title: Re: Xenoblade
Post by: Maxximum on April 03, 2012, 03:14:58 PM
You should be excited for Xenoblade.  It is quite good.  Should have our review for the site up on Friday for release!

http://www.rpgfan.com/reviews/Xenoblade/index.html

:]

And yes, I know you mean a second review, but I just couldn't help myself.
Title: Re: Xenoblade
Post by: PaleRobbie on April 03, 2012, 03:19:53 PM
A.  That review was for the European release.

B.  It was done by a Scotsman, and you know they can't be trusted. 

C.  I'm on review, so it was a shameless self promotion.

D.  America!  F*ck Yeah!!!
Title: Re: Xenoblade
Post by: Maxximum on April 03, 2012, 03:37:52 PM
Even though I dislike the battle system (its hectic, the AI rarely does what you want it to, getting in position is a pain because you're constantly getting stuck on stuff and getting boned by the camera, plus the monsters spin like a top because agro keeps changing, targeting is also pants if you're fighting a large group of mobs). None of this stuff is unforgivable though, apart from hearing "Wild down!" the moment break wares off, which is just plain frustrating. The rest of the game is absolutely ace, so I doubt you'd give it much less than that shady Scotsman you mentioned. :)
Title: Re: Xenoblade
Post by: Jetto on April 03, 2012, 06:52:04 PM
have not read all 35 pages. And I am sure I am in the way minority. But if the gameplay is the same as FFXII. Then I would be really saddened by that. really saddened.

I strongly disliked the gameplay, so Its unfortunate they are switching it up from past Xeno games. But alas this brings up the debate about how Jrpgs have gotten stale and I am sure they are trying to reach the masses with this one.
Title: Re: Xenoblade
Post by: Zendervai on April 03, 2012, 09:01:35 PM
The gameplay is superficially similar to Final Fantasy XII, but it is far more fast-paced. I usually hate that kind of gameplay, but I really enjoy Xenoblade.
Title: Re: Xenoblade
Post by: Eusis on April 03, 2012, 09:24:22 PM
Yeah, it functions differently in a way where you're constantly involved, you can't let it "Auto-pilot" like you could in FFXII since positioning and selecting moves DOES matter.

Anyways, I don't really think that was necessarily for "wider appeal" so much as just making the game they wanted. It does seem like Nintendo gave them the freedom they were desperately trying to get for each of the prior games, plus this time gameplay was more of a focus than narrative (though arguably it's the best executed of their attempts... maybe BECAUSE of that realigned focus.)
Title: Re: Xenoblade
Post by: Dice on April 03, 2012, 09:50:01 PM
This comes out tomorrow, yeah?? :D

My nip--....mind is tingling!! :D
Title: Re: Xenoblade
Post by: Aeolus on April 03, 2012, 10:24:20 PM
This comes out tomorrow, yeah?? :D

My nip--....mind is tingling!! :D

Friday apparently, unless they changed something due to it being Good Friday.
Title: Re: Xenoblade
Post by: Lard on April 03, 2012, 10:53:06 PM
I've heard they changed the release date to Thursday.
Title: Re: Xenoblade
Post by: Dice on April 03, 2012, 11:44:21 PM
This comes out tomorrow, yeah?? :D

My nip--....mind is tingling!! :D

Friday apparently, unless they changed something due to it being Good Friday.

I preordered at a mall that ought be closed Friday.  So yay?  Doesn't matter... I doubt I'd play much.  Tis' exam season n' all.
Title: Re: Xenoblade
Post by: Eusis on April 03, 2012, 11:57:15 PM
I've heard they changed the release date to Thursday.

Must be a Canada only thing, because it's still Friday here. Would've been more convenient for me though.
Title: Re: Xenoblade
Post by: Lard on April 04, 2012, 12:52:08 AM
I preordered at a mall that ought be closed Friday.  So yay?  Doesn't matter... I doubt I'd play much.  Tis' exam season n' all.

I have one final on the 19th. :D

I still don't know if I'm going to graduate because of my teaching hours. D:
Title: Re: Xenoblade
Post by: beLIEve? on April 04, 2012, 12:56:59 AM
i asked the other day and dude at gamestop said it was next tuesday that's why i was confused. i looked in the binder they have all the release dates in and i knew it was the 6th but i didn't realize the date didn't match.
Title: Re: Xenoblade
Post by: Jetto on April 04, 2012, 01:38:20 AM
I guess I am salty that they dont have the same gameplay as the past titles.


also salty its on wii
Title: Re: Xenoblade
Post by: GrimReality on April 04, 2012, 09:34:43 AM
I pre-ordered mine from Nintendo online. I wonder when I'll actually get it? I won't really get into it until after I play through ME3, but I'd still like to pop it in and try it out. Plus, I have yet to order a new Wii, so I'll be dealing with a crappy a/v connection.
Title: Re: Xenoblade
Post by: Yoda on April 04, 2012, 09:43:22 AM
This comes out tomorrow, yeah?? :D

My nip--....mind is tingling!! :D

Friday apparently, unless they changed something due to it being Good Friday.

I preordered at a mall that ought be closed Friday.  So yay?  Doesn't matter... I doubt I'd play much.  Tis' exam season n' all.

A whole mall closed on good friday? You live in the vatican?
Title: Re: Xenoblade
Post by: Taelus on April 04, 2012, 11:24:47 AM
Yeah, it functions differently in a way where you're constantly involved, you can't let it "Auto-pilot" like you could in FFXII since positioning and selecting moves DOES matter.

Anyways, I don't really think that was necessarily for "wider appeal" so much as just making the game they wanted. It does seem like Nintendo gave them the freedom they were desperately trying to get for each of the prior games, plus this time gameplay was more of a focus than narrative (though arguably it's the best executed of their attempts... maybe BECAUSE of that realigned focus.)

Agree
Title: Re: Xenoblade
Post by: Maxximum on April 04, 2012, 04:53:25 PM
I guess I am salty that they dont have the same gameplay as the past titles.

Since you keep repeating this, I think its worth mentioning that this is original IP. Other than having "Xeno" in the title, which as far as I know wasn't even the original name for the game, these games have absolutely no ties to each other whatsoever. My guess is Xenoblade got the same treatems as "The Room" which supposedly had "Silent Hill" slapped on to it to sell more copies.
Title: Re: Xenoblade
Post by: Ashton on April 04, 2012, 04:55:31 PM
Correct, the original title was Monado. It was renamed Xenoblade 'in honor' of the series.
Title: Re: Xenoblade
Post by: Jetto on April 04, 2012, 06:39:21 PM
I guess I am salty that they dont have the same gameplay as the past titles.

Since you keep repeating this, I think its worth mentioning that this is original IP. Other than having "Xeno" in the title, which as far as I know wasn't even the original name for the game, these games have absolutely no ties to each other whatsoever. My guess is Xenoblade got the same treatems as "The Room" which supposedly had "Silent Hill" slapped on to it to sell more copies.



Well you might be right. but the person at the helm of this game has worked on all the previous Xeno titles.

But since you say this is entirely a different project. then alright.
Title: Re: Xenoblade
Post by: Maxximum on April 04, 2012, 06:49:31 PM
I feel a little weird saying this, especially since I've been so critical of modern jRPGs with FFXIII at the top of the list, for being painfully linear. Xenoblade almost feels a little TOO BIG. I mean seriously, its gigantic, I spent over ten hours running around colony 9 and upon recently returning to beat the snot out of a lvl 17 unique that handed me my ass several levels and many hours before, I realised that there's not only a ton left to do, but also a load left unexplored. The next area is even BIGGER. Its both awesome and frustrating at the same time since I'm one of those "gotta do it all" kind of gamers.

I'm also really happy that Unique monsters have started to roam around instead of just sitting there and waiting for me come and get them. Makes it all that much more fun when one of those things just pops up from around the corner. Even had one join a fight today, it may have been a little inconvenient to have to high tail it out of there, but it gives the game just a little more spice.
Title: Re: Xenoblade
Post by: Lard on April 05, 2012, 12:39:50 AM
Tried to pick this up today but no dice. And I don't mean I tried picking it up where Dice works. haha

The release date for Canada has officially been changed to tomorrow. I am looking forward to playing this all day Friday.
Title: Re: Xenoblade
Post by: Eusis on April 05, 2012, 01:11:05 AM
Should've just had this "Whenever in stores", because RIGHT before people may be traveling for Easter is a headache. At least it's just a few hour drive for me and not an airplane I need to catch or something.
Title: Re: Xenoblade
Post by: Dice on April 05, 2012, 01:12:17 AM
Tried to pick this up today but no dice. And I don't mean I tried picking it up where Dice works. haha

The release date for Canada has officially been changed to tomorrow. I am looking forward to playing this all day Friday.

Come vissiiitt~! :D
Title: Re: Xenoblade
Post by: Lard on April 05, 2012, 01:54:15 AM
You're only an hour away, I may do that before I head overseas. :D
Title: Re: Xenoblade
Post by: Klyde Chroma on April 05, 2012, 03:27:26 PM
I feel a little weird saying this, especially since I've been so critical of modern jRPGs with FFXIII at the top of the list, for being painfully linear. Xenoblade almost feels a little TOO BIG. I mean seriously, its gigantic, I spent over ten hours running around colony 9 and upon recently returning to beat the snot out of a lvl 17 unique that handed me my ass several levels and many hours before, I realised that there's not only a ton left to do, but also a load left unexplored. The next area is even BIGGER. Its both awesome and frustrating at the same time since I'm one of those "gotta do it all" kind of gamers.

I'm also really happy that Unique monsters have started to roam around instead of just sitting there and waiting for me come and get them. Makes it all that much more fun when one of those things just pops up from around the corner. Even had one join a fight today, it may have been a little inconvenient to have to high tail it out of there, but it gives the game just a little more spice.

I felt the exact same way playing through..... each new environment and quest demanded my attention and would consume WELL beyond the amount of time I would care to give to questing between story advancing segments.... this however was my own fault because I, like you, am a neurotic completionist..... well you put it more nicely as a "gotta do it all"-type gamer...... I'm just freakin' out of my mind..... but that is neither here nor there.... back to the point...

I highly suggest, not getting too caught up in ALL the optional stuff too early.... it will be a VERY long time before your locked out of any areas or miss anything, and those particular instances you can sort of see coming... that aside, I became a wee-bit over-powered for the main story doing all the optional stuff... In hinesight when I got further along I began to realize, had I waited, I'd be venturing back to so many locals for various reasons as I embarked on more questing, that had I not been so nuts about exploration initially I would have saved myself hours and still have accomplished the same amount....

Basically, all I'm suggesting is don't be overtly OCD about everything too early on... remember the games of yesteryear where you'd wait until you got a good leg in and find a nice spot of downtime in the main story to tackle a bunch of optional stuff as opposed to panicking that if you missed something it would be crucial and not available ever again?..... yea, think of it somewhat like that... otherwise you will end like me.... 50 hours in and barely a third of the way through the game-LoL
Title: Re: Xenoblade
Post by: Mickeymac92 on April 05, 2012, 03:31:02 PM
I spent over ten hours running around colony 9 and...The next area is even BIGGER.

You sir have officially made my day. :D
Title: Re: Xenoblade
Post by: Maxximum on April 05, 2012, 03:57:44 PM
otherwise you will end like me.... 50 hours in and barely a third of the way through the game-LoL
I'm coming up on twenty hours and only just recently
Quote
got Sharla in my party. Story wise, I'm only just past the point where the faced Mechon runs away with Juju while mouthing off about squashing me in Colony 6
I think Ill start pushing the story along a little more.

I spent over ten hours running around colony 9 and...The next area is even BIGGER.

You sir have officially made my day. :D

It really depends on your play style, but its probably possible to spend even more time romping about the first area without running out of things to do. You probably shouldn't use me to gauge these things though, since I have a tendency to grind when given the opportunity, though if I have to be honest, this game threw so much at me that I simply said "screw it, too much, I'm moving on". You'll have to see how it plays out for you though, might be an entirely different story.
Title: Re: Xenoblade
Post by: Lard on April 05, 2012, 05:02:57 PM
Got my copy today. \(^^)/

And a copy of Zone of Enders 2 to boot!
Title: Re: Xenoblade
Post by: cj_iwakura on April 05, 2012, 05:38:45 PM
Kind of ironic that this became GS exclusive when the original push used Amazon as a foundation.
Title: Re: Xenoblade
Post by: Fadedsun on April 05, 2012, 05:54:50 PM
This game crept up on me, but I can't wait to pick it up tomorrow. I still need to finish Kid Icarus and Devil Survivor 2 before I even dip my feet into this adventure.
Title: Re: Xenoblade
Post by: neogalahad on April 05, 2012, 06:34:14 PM
HA preordered today! Cant wait!
Title: Re: Xenoblade
Post by: Mickeymac92 on April 05, 2012, 06:44:04 PM
@Maxximum - Sounds like the two would even themselves out, so I'd say it was decent guage. :P

Kind of ironic that this became GS exclusive when the original push used Amazon as a foundation.

I still believe those Amazon pre-orders did jack squat, or at most convinced Nintendo to make it Gamestop exclusive so people wouldn't think it did anything. <_<
Title: Re: Xenoblade
Post by: Rockko on April 05, 2012, 07:45:51 PM
Just received my shipping conformation for overnight from GS. Schedule is clear for tomorrow and beer is in the fridge...
Title: Re: Xenoblade
Post by: Eusis on April 05, 2012, 08:03:59 PM
.I actually imagine it's possible that while Amazon was used to push the initiative, Amazon was actually apathetic about stocking the game at all, while GameStop saw an opportunity and pushed for it
Title: Re: Xenoblade
Post by: Rockko on April 06, 2012, 02:45:13 AM
.I actually imagine it's possible that while Amazon was used to push the initiative, Amazon was actually apathetic about stocking the game at all, while GameStop saw an opportunity and pushed for it

True, that was likely the case. I did, however, pre-order The Last Story from Amazon so we'll see how that plays out I suppose....
Title: Re: Xenoblade
Post by: Eusis on April 06, 2012, 03:10:04 AM
True, that was likely the case. I did, however, pre-order The Last Story from Amazon so we'll see how that plays out I suppose....

That's a VERY different scenario. Monado was there due to the E3 announcement of the game's existence years back, and in that period NoA likely decided to not bother releasing it here despite quietly revealing it at E3. In contrast Last Story was explicitly announced by Xseed for US release and popped up on both Amazon and GameStop with a specific date, I'll be amazed if that ends up becoming a GameStop exclusive or similar.
Title: Re: Xenoblade
Post by: Maxximum on April 06, 2012, 09:29:53 AM
Robbie,
I haven't beaten the game yet so I cant be sure, but I think you may have accidentally put a spoiler in the "Bottom Line" blurb on your review.
Quote
Talking about the "Bionis is was just sleeping part", cant remember weather its stated at the begining or not, but I was under the impression that it was implied that they ware both dead, could be wrong though, after 20 hours its hard to remember these things.
Title: Re: Xenoblade
Post by: John on April 06, 2012, 09:39:10 AM
Robbie,
I haven't beaten the game yet so I cant be sure, but I think you may have accidentally put a spoiler in the "Bottom Line" blurb on your review.
Quote
Talking about the "Bionis is was just sleeping part", cant remember weather its stated at the begining or not, but I was under the impression that it was implied that they ware both dead, could be wrong though, after 20 hours its hard to remember these things.

I truncated it just in case waiting for Rob to weigh in (since I know he's at work right now).
Title: Re: Xenoblade
Post by: Maxximum on April 06, 2012, 10:05:48 AM
He does mention it once or twice in his text but I assume its probably nothing major, especially since he seems take care not to give too much away and does a good job of avoiding any other possible spoilers in the review.
Title: Re: Xenoblade
Post by: PaleRobbie on April 06, 2012, 10:07:59 AM
If I remember correctly, it's mentioned fairly early in the game (probably during the first few hours).  I think John was right to truncate the blurb but the text should be just fine.
Title: Re: Xenoblade
Post by: Maxximum on April 06, 2012, 10:16:01 AM
It might be, I already mentioned I'm pushing through the story at a snails pace. As I wrote above, it seems to be the only instance I found in the whole review that could be a possible spoiler.
Quote
As far as early spoilers go, you managed to dodge the biggest one quite nicely. In fact, the picture RPGFan uses for the Xenoblade reviews had me thinking that Fiora would stick around much, much longer. Caught me completely off guard. Though I have a strange feeling I might see her again before the game is over
Title: Re: Xenoblade
Post by: PaleRobbie on April 06, 2012, 10:21:06 AM
Code: [Select]
Her early death scene really shocked me.  I was expecting her to be in my party the whole time.  It's good to shake things up a little bit at the beginning of a game!
Title: Re: Xenoblade
Post by: Maxximum on April 06, 2012, 10:26:04 AM
Quote
They played the card well. The game serves you with the likeable yet stereotypical childhood friend love interest, then smacks you over the head. Should have known something was up when it turned out she wasn't a healer :) .
Title: Re: Xenoblade
Post by: Eusis on April 06, 2012, 11:02:50 AM
Robbie,
I haven't beaten the game yet so I cant be sure, but I think you may have accidentally put a spoiler in the "Bottom Line" blurb on your review.
Quote
Talking about the "Bionis is was just sleeping part", cant remember weather its stated at the begining or not, but I was under the impression that it was implied that they ware both dead, could be wrong though, after 20 hours its hard to remember these things.

Stated literally within the first 5 minutes, so it's not really a spoiler.

EDIT: Nevermind I'm tired.
Title: Re: Xenoblade
Post by: Dice on April 06, 2012, 11:39:34 AM
Can I just say how happy I am to play a JRPG in British-English (< best attempt at a union jack in-text)??

Let me just say, I love everyone in English-speaking Europe.  But I love you all.
Title: Re: Xenoblade
Post by: Mym on April 06, 2012, 12:03:49 PM
Have to say I'm a little bit surprised at only 80% being awarded for sound in the review here, with no mention of why in the body of the review itself, nor any discussion of the sound full stop (that I can see from skim-reading it in the library. Excuse me if I missed something). Music is highly subjective, but for me the game has easily the strongest RPG soundtrack in years, and one of my favourites ever. And while I can't comment on the English voice acting being that I played the game in Japanese, that sounds pretty good from clips too. Why only 80, out of curiosity?

Also, I think it's really, really harsh to slate the graphics because they don't compare to those of Skyrim or Oblivion. Xenoblade does some unbelievable things with the Wii's hardware, and while its models are relatively low tech, its environments alone make it one of the best-looking games available on the console. You wouldn't criticise a DS or PSP game for not having PS3 caliber graphics, so why should this be any different? Not that RPGFan's review is unique in this criticism, mind, but it's one that sort of baffles me whenever it comes up.

Other than that, absolutely agreed with the review. Really glad to see people enjoying the game as much as I did!
Title: Re: Xenoblade
Post by: Mickeymac92 on April 06, 2012, 12:28:43 PM
The environments have some pretty low-res textures to them, actually, and as Robert mentioned, they do a lot of tricks to make the graphics seem better than they are. There are plenty of games on the Wii that look better than Xenoblade Chronicles, IMO, especially games from Nintendo. Yes, the environments are big but the graphics took a hit for it. I do like the art style, though.
Title: Re: Xenoblade
Post by: Maxximum on April 06, 2012, 12:43:15 PM
I don't think the graphics are bad at all. The only thing that stands out are the faces, which by today's standards aren't up to par.
Title: Re: Xenoblade
Post by: Mym on April 06, 2012, 01:03:59 PM
The environments have some pretty low-res textures to them, actually, and as Robert mentioned, they do a lot of tricks to make the graphics seem better than they are. There are plenty of games on the Wii that look better than Xenoblade Chronicles, IMO, especially games from Nintendo. Yes, the environments are big but the graphics took a hit for it. I do like the art style, though.

Graphics are much more than just polygon counts and texture quality, though, and the scope and the design of the areas should be part of that score. For me, a couple of muddy textures and some not particularly brilliant faces (neither of which are hugely below par for the Wii anyway) aren't enough to drag the score down to 75%, which is generally below average for the reviews here. I suppose maybe it's just a case of different things being important to different people? I found myself barely caring about the faces and the textures, as I was too busy being wowed at just how beautifully designed the environments were. There isn't a single game on the Wii that has had a bigger impact on me visually than Xenoblade. And to me, that's worthy of a great deal of praise.

In any case, I stand by my criticism that Oblivion and Skyrim are not valid comparisons, and that Xenoblade's visuals being inferior to games like that is not a very fair reason to mark it down. You'd be as well criticising Crisis Core for not looking as good as Final Fantasy XIII. Again, it's not a criticism that's unique to RPGFan's review by any means, but it's one that I really take issue with.
Title: Re: Xenoblade
Post by: Dice on April 06, 2012, 01:16:42 PM
I don't think the graphics are bad at all. The only thing that stands out are the faces, which by today's standards aren't up to par.

And the head shape.... someone on the dev team clearly doesn't know how a human head is shaped.
Something about the eyes... somewhere between the fact they're absolutely gigantic when everything else is relatively proportional bothers me.  That, and they're seriously muddy looking, and have no shame in close-up shots. >_o

But yeah, those environments, even if it is some clever graphics trick, or being lost in a combination or loveryly music.... but the game certainly takes more liberties in "atmosphere" then most in recent years. 
Keyword here...Gestalt: the whole is better than the sum of it's parts.
Title: Re: Xenoblade
Post by: Aeolus on April 06, 2012, 05:31:00 PM
So about the Gamestop preorder artbook. Does that come inside the game case or does it come separately?
Title: Re: Xenoblade
Post by: Cyril on April 06, 2012, 05:51:48 PM
Mine shipped from NOA's store - I'm excited!

How does this look on a HDTV?  Would it be better on SD?
Title: Re: Xenoblade
Post by: Ashton on April 06, 2012, 05:54:07 PM
If you play on HD definitely use component.
Title: Re: Xenoblade
Post by: neogalahad on April 06, 2012, 06:37:34 PM
So about the Gamestop preorder artbook. Does that come inside the game case or does it come separately?
It comes separately and its an odd size. Its not the same size as a DVD case but the paper is pretty high quality.
Title: Re: Xenoblade
Post by: Aeolus on April 07, 2012, 12:13:21 AM
So about the Gamestop preorder artbook. Does that come inside the game case or does it come separately?
It comes separately and its an odd size. Its not the same size as a DVD case but the paper is pretty high quality.

Fuck. I knew they were holding out on me. DAMN YOU GAMESTOPPO!!!
Title: Re: Xenoblade
Post by: GrimReality on April 07, 2012, 11:48:10 AM
I just checked the status of my order from the Nintendo store, and it says that it's backordered! What the hell? Hopefully, it doesn't take too long.
Title: Re: Xenoblade
Post by: Klyde Chroma on April 07, 2012, 05:23:28 PM
So about the Gamestop preorder artbook. Does that come inside the game case or does it come separately?
It comes separately and its an odd size. Its not the same size as a DVD case but the paper is pretty high quality.

Freakin' nuts man.... That makes me mad.... I asked 101 times if pre-orderring got me any goodies... having already played through the European thus I felt no need to buy the game again unless there were some limited edition bonus.... NEVER was I informed of this  "art book"..... damnit.....
Title: Re: Xenoblade
Post by: Mickeymac92 on April 07, 2012, 06:02:39 PM
So about the Gamestop preorder artbook. Does that come inside the game case or does it come separately?
It comes separately and its an odd size. Its not the same size as a DVD case but the paper is pretty high quality.

Freakin' nuts man.... That makes me mad.... I asked 101 times if pre-orderring got me any goodies... having already played through the European thus I felt no need to buy the game again unless there were some limited edition bonus.... NEVER was I informed of this  "art book"..... damnit.....

It really isn't that good of an artbook. Certainly not $50 worth. I would've preferred a mini-sountrack or something. I'd give you mine if it weren't for the fact that it goes surprisingly well with the other two artbooks I own.
Title: Re: Xenoblade
Post by: Ashton on April 07, 2012, 06:05:51 PM
Yeah the artbook is generic American fare. Small and not very thick. It's printed on excellent paper, though, and has some glossy bits that make it look kind of stylish.

I see that it goes for $30 on eBay though, so I might just sell it to recoup some of the costs of buying Xenoblade.
Title: Re: Xenoblade
Post by: Yoda on April 07, 2012, 07:20:04 PM
The more I see of this game the more I want to play the fuck out of it. I wish I had a Wii... I might just get a copy and either bank on getting a wii-u or borrow a wii from someone.

Keyword here...Gestalt: the whole is better than the sum of it's parts.

You art ..... student you.....
Title: Re: Xenoblade
Post by: Cyril on April 07, 2012, 07:38:14 PM
I just checked the status of my order from the Nintendo store, and it says that it's backordered! What the hell? Hopefully, it doesn't take too long.

My game apparently shipped from the future.
http://imageshack.us/photo/my-images/15/shipfromthefuture.png/

. . .I got my EMail yesterday.
Title: Re: Xenoblade
Post by: Fadedsun on April 07, 2012, 08:17:55 PM
Gamestop preorders came with an art book? Those bastards stiffed me!
Title: Re: Xenoblade
Post by: Esper_Crusader on April 07, 2012, 10:58:44 PM
I grabbed the game this afternoon and I've been playing for 5 hours now.  This one is a Godsend for us RPGFans.  I haven't been this into a JRPG in a very long time.  Everything is spot on so far.
Title: Re: Xenoblade
Post by: Prime Mover on April 08, 2012, 12:09:33 AM
You're in for a real treat, man. I actually found the game to continue to be spot on, all the way to the end. One of the few that doesn't falter into cheesy crap 2/3rds of the way through, at least IMO. But it has lots of huge twists and turns, never-the-less.
Title: Re: Xenoblade
Post by: Arhkaos on April 08, 2012, 01:23:07 AM
I grabbed the game this afternoon and I've been playing for 5 hours now.  This one is a Godsend for us RPGFans.  I haven't been this into a JRPG in a very long time.  Everything is spot on so far.

I'd even go as far as to say it's the first time at that much into an RPG... ever! I've spent 16 hours in two days and a half... For me, I think this is a record (I rarely play more than 1-2 hours a day usually). It's definitely one of the most enjoyable games I've played in my whole life! It's ridiculous to think that NoA originally wanted to keep us from playing this!
Title: Re: Xenoblade
Post by: Gen Eric Gui on April 08, 2012, 03:37:46 AM
I'm about three hours into the game right now.  I have done basically nothing except wander around and do quests.  And it has been GLORIOUS.
Title: Re: Xenoblade
Post by: Ashton on April 08, 2012, 03:45:44 AM
Yeah, the game is really good when it comes to throwing out stuff to distract you. Combine this with some truly shocking open areas and huge amounts of exploration... yeah, you have one of the best JRPGs this gen, bar none.
Title: Re: Xenoblade
Post by: Tomara on April 08, 2012, 04:03:56 AM
I would've preferred a mini-sountrack or something.

It's not much of a collectible, but NoE let people download the soundtrack ( no DRM!) for free from their website if they registered their game. Maybe NoA will do something similar?
Title: Re: Xenoblade
Post by: Farron on April 08, 2012, 07:01:01 AM
I grabbed the game this afternoon and I've been playing for 5 hours now.  This one is a Godsend for us RPGFans.  I haven't been this into a JRPG in a very long time.  Everything is spot on so far.

I'd even go as far as to say it's the first time at that much into an RPG... ever! I've spent 16 hours in two days and a half... For me, I think this is a record (I rarely play more than 1-2 hours a day usually). It's definitely one of the most enjoyable games I've played in my whole life! It's ridiculous to think that NoA originally wanted to keep us from playing this!

I know what you mean. Like you it's really hard for me to go more than 2 hours in a session unless the game really grabs you. While Xenoblade haven't grabbed me like it did to you it certainly has that "just a bit more" to it.
I played it so far very few days but each day I play, it's a bunch!
Too bad I got sidetracked by Totori and Mass Effect 3 but once I finish one of these I'll get back to it!
Title: Re: Xenoblade
Post by: Aeolus on April 09, 2012, 01:49:39 AM
So I have to ask, for players who've had a chance to go through this already, any missables or things worth littering your inventory with that we should know about?
Title: Re: Xenoblade
Post by: Tomara on April 09, 2012, 04:21:55 AM
No not, really. There's a few missable sidequests, but the game will always warn you before the area they're in is closed off. This happens twice in the game.

As for items, if it's rare or marked as needed for a sidequest, hang on to it. If you need a certain common item, you usually only need a few minutes to aquire it once you've found the right monster.
Title: Re: Xenoblade
Post by: Yggdrasil on April 09, 2012, 06:16:06 AM
Found this on neogaf:

(http://h13.abload.de/img/1991434idic.gif)

And me without a Wii to play this. I'll have to wait for the Wii U to come out though, at this point I'm not getting a Wii just for a few games I'm interested while my PS3 keeps my busy with more games that I can play bother to play.
Title: Re: Xenoblade
Post by: Tomara on April 09, 2012, 06:31:54 AM
I'm seriously wondering of the guy over at  EGM (http://www.egmnow.com/articles/reviews/egm-review-xenoblade-chronicles/) played the same game as us.

Quote
THE UGLY: Why do RPG developers insist on placing the least-interesting 15 hours of the experience at the beginning of the game?

I just don't... I mean... 15 hours doesn't mean anything in Xenoblade. 15 hours is enough to pass through the first three areas. Lots of stuff happens during that time. You can also spend it wandering around the first area and not run out of stuff to do.
Title: Re: Xenoblade
Post by: Starmongoose on April 09, 2012, 06:37:57 AM
Pretty sure one of the most interesting things happens 15 Hours into the game..
Title: Re: Xenoblade
Post by: Yggdrasil on April 09, 2012, 06:56:54 AM
Pff, 15 hours is nothing. The longer a good game is the better for me.
Title: Re: Xenoblade
Post by: Aurian on April 09, 2012, 11:03:52 AM
I try to not trade my collectables and if possible, keep as many random items as possible. You won't need more than 10 of any one item for sidequests, although some collectables can be given as gifts amongst party members for increased affinity.
Title: Re: Xenoblade
Post by: Esper_Crusader on April 09, 2012, 11:21:35 AM
Wow, they definitely had the wrong guy reviewing the game over at EGM. He just sounded like he was in a bad mood.  EGM is usually MUCH more reliable:/
Title: Re: Xenoblade
Post by: cj_iwakura on April 09, 2012, 11:51:21 AM
I started it yesterday(bad idea with Folklore and Wild Arms 4 still on my plate), and the gameplay is... weird. I'll have to give it more time before drawing a conclusion. Music and VA is wonderful, though.
Title: Re: Xenoblade
Post by: Akanbe- on April 09, 2012, 05:18:09 PM
I bought it at the store today, just in case.  I'll probably start it up later this week, but I didn't buy a classic controller yet. I just feel like it might be hard to find after a few weeks.  It's not even listed on Amazon atm so any used purchases would have to be on Ebay.  Still, looking forward to trying it.
Title: Re: Xenoblade
Post by: PaleRobbie on April 09, 2012, 05:49:12 PM
Monster Hunter Tri is only thirty bucks on Amazon (or at least it was last week).  I picked it up last week to get the classic controller pro for Xenoblade.  Seemed like a good deal considering the controller is actually 20 bucks!
Title: Re: Xenoblade
Post by: Emonzaemon on April 09, 2012, 06:11:00 PM
I only have one complaint. 

I can not find the guy, with the name, at the time, in the city....i can see this happening a lot.(To turn in random sidequest XXXX)

Otherwise, I wish I had more time to play. 
Title: Re: Xenoblade
Post by: Aurian on April 09, 2012, 08:03:06 PM
https://docs.google.com/spreadsheet/lv?hl=en_US&key=0Anx12MiCQejudHJfUWhOTGd5Wm1uS25ub2FDeE5BekE&hl=en_US&f=true&noheader=true&gid=11

You're welcome  :)

This is a great resource for a lot of Xenoblade stuff actually.
Title: Re: Xenoblade
Post by: Fadedsun on April 12, 2012, 12:15:03 PM
I figured out the story memo problem, so I'll just change this post to say that so far I'm loving this game and within 5 hours it's been one of the best RPG experiences I've had in a while. Some of the battle system and game mechanics are confusing since they keep introducing new things as I go along, but I'm sure it will all become second nature as I progress.

Oh, and I'm loving the British accents.
Title: Re: Xenoblade
Post by: Esper_Crusader on April 13, 2012, 12:04:30 AM
I ran into the boss before colony 9 and got my ass handed to me. Severely:(( I either have to level up a bit or I'm doing something very wrong.
Title: Re: Xenoblade
Post by: Eusis on April 13, 2012, 12:34:59 AM
I ran into the boss before colony 9 and got my ass handed to me. Severely:(( I either have to level up a bit or I'm doing something very wrong.

Try to do quests instead of straight grinding, doing it for a specific purpose helps, not to mention completed quests net you EXP/Gold that help a lot. It's only at the end game when straight up grinding becomes the only really practical option.
Title: Re: Xenoblade
Post by: Akanbe- on April 13, 2012, 05:42:37 PM
Just started.  Not sure how you guys complete so many sidequests without a track quests option.  Perhaps swtor has me spoiled.
Title: Re: Xenoblade
Post by: Yggdrasil on April 13, 2012, 09:51:39 PM
http://www.youtube.com/watch?v=a923imH2F8U

Well, they finally uploaded the famous line to YouTube.
Title: Re: Xenoblade
Post by: Akanbe- on April 14, 2012, 12:07:59 AM
So as soon as I heard JP Dunban's voice, I thought he sounded pretty familiar.  Didn't think it would be considering the amount of time has passed, but sure enough. (http://www.behindthevoiceactors.com/Ryo-Horikawa/)

Wasn't sure how I felt about the game, but my feelings are turning around.  Is there any disadvantage to picking up every quest you find to see if you have the items or not?  Is there a quest cap limit?
Title: Re: Xenoblade
Post by: Fadedsun on April 14, 2012, 01:41:59 AM
http://www.youtube.com/watch?v=a923imH2F8U

Well, they finally uploaded the famous line to YouTube.

YES. Now I can annoy everyone with this. I suspect a meme will be created eventually.
Title: Re: Xenoblade
Post by: Tomara on April 14, 2012, 04:52:22 AM
Quote
Wasn't sure how I felt about the game, but my feelings are turning around.  Is there any disadvantage to picking up every quest you find to see if you have the items or not?  Is there a quest cap limit?

Nope, just quest away!
Title: Re: Xenoblade
Post by: Emonzaemon on April 14, 2012, 08:07:22 PM
https://docs.google.com/spreadsheet/lv?hl=en_US&key=0Anx12MiCQejudHJfUWhOTGd5Wm1uS25ub2FDeE5BekE&hl=en_US&f=true&noheader=true&gid=11

You're welcome  :)

This is a great resource for a lot of Xenoblade stuff actually.

Awesome and of course thank you.

Here is my way of beating strong monsters.

Find a landmark.
Find a monster that's technically your level, but strong enough to kill you, with minions.

CHARGE!...kill minions, weaken boss, Die.

Do that until you level up twice.

I swear it's fun.
Title: Re: Xenoblade
Post by: Maxximum on April 15, 2012, 08:40:38 AM
http://www.youtube.com/watch?v=a923imH2F8U

Well, they finally uploaded the famous line to YouTube.

Just a heads up to anyone who hasn't beaten the game and opens this video. Avoid the comments section. There's a bunch of spoilers.
Title: Re: Xenoblade
Post by: Hidoshi on April 16, 2012, 07:10:43 PM
So I just got this in the mail and it won't play in my Wii. Do I need that stupid cleaning kit or is there another way?
Title: Re: Xenoblade
Post by: Fadedsun on April 16, 2012, 09:27:18 PM
So I just got this in the mail and it won't play in my Wii. Do I need that stupid cleaning kit or is there another way?

Well, why won't it play?
Title: Re: Xenoblade
Post by: Starmongoose on April 16, 2012, 09:31:37 PM
So I just got this in the mail and it won't play in my Wii. Do I need that stupid cleaning kit or is there another way?

Well, why won't it play?

Well, where did you lose it?
Title: Re: Xenoblade
Post by: Yoda on April 16, 2012, 10:44:26 PM
I lost mine in Milwaukee.
Title: Re: Xenoblade
Post by: Aeolus on April 17, 2012, 09:26:26 AM
So I just got this in the mail and it won't play in my Wii. Do I need that stupid cleaning kit or is there another way?

Probably since the game's on a dual layered disk like Smash Bros. and Metroids Prime Trilogy and Other M. If your other disks work but these don't then you definitely need to clean your lens; either with the stupid cleaning kit or by dismantling the shell and giving the lens a quick once over with some Windex (and hey, while you're there you could apply some quality thermal paste to your system's GPU to protect against overheating and damage from that stupid WiiConnect24 which nobody should be using anyways).
Title: Re: Xenoblade
Post by: neogalahad on April 17, 2012, 11:08:20 AM
Heads up to any looking for a classic controller pro, I picked one up for 10 bucks at best buy. It was behind the register and it was brand new with dust all over it. The website says 20 but maybe you can find one on clearance.
Title: Re: Xenoblade
Post by: SquarePenix on April 17, 2012, 03:11:12 PM
Any word yet on week one sales?  Fans put a LOT of effort to get this localized in the US, and especially with such limited distribution and no advertising at all even inside my local Gamestop (god it's an infuriating to see a store exclusive with not so much as even a box to let people know the game exists!), I'm terrified this game will see dismal dollar figures.  Combined with such a late announcement it was coming to US shores that it's probably been pirated to death or imported from Europe, my hopes are grim.  I want to stick it in Nintendo's face so bad and say, "See!  Told you idiots RPG's can sell!" 
Title: Re: Xenoblade
Post by: Akanbe- on April 17, 2012, 08:07:58 PM
Might be on a store-to-store basis.  The one I went to had boxes up for some time saying to preorder it.  When I checked out, the cashier even mentioned Last Story which was kind of surprising.  As for sales, I'm curious too.  When I called release day or a day after, the one store I called was sold out and the other told me later at checkout that they were almost out.  Hopefully it did alright.  I don't think they had to do much effort since NoE did all (or most of) the legwork.
Title: Re: Xenoblade
Post by: Eusis on April 17, 2012, 08:23:44 PM
Probably since the game's on a dual layered disk like Smash Bros. and Metroids Prime Trilogy and Other M. If your other disks work but these don't then you definitely need to clean your lens; either with the stupid cleaning kit or by dismantling the shell and giving the lens a quick once over with some Windex (and hey, while you're there you could apply some quality thermal paste to your system's GPU to protect against overheating and damage from that stupid WiiConnect24 which nobody should be using anyways).

If Canada offers free repairs for disc reading issues then cracking it open for yourself should absolutely be a last resort rather than the first choice. Hell, given how digital games are bound to the system it's probably better to send it in for repairs first even if it's not free.
Title: Re: Xenoblade
Post by: Lard on May 02, 2012, 06:32:39 PM
Can someone help me out because this is driving me bug fuck crazy.

I just met the gem man for the first time and he gave me two gems to equip to my weapon.

Every time I go into the menu, it only gives me the option to discard my weapon.

Am I not supposed to equip them yet or what?
Title: Re: Xenoblade
Post by: Aeolus on May 02, 2012, 09:31:53 PM
Can someone help me out because this is driving me bug fuck crazy.

I just met the gem man for the first time and he gave me two gems to equip to my weapon.

Every time I go into the menu, it only gives me the option to discard my weapon.

Am I not supposed to equip them yet or what?

Your weapon and other equipment have slots beneath them on the character page. Highlight those and press confirm to bring up your gem list and equip. Note that some pieces of equipment already have gems affixed to them (like the bikini); those are permanent and cannot be swapped out.
Title: Re: Xenoblade
Post by: Lard on May 02, 2012, 10:27:21 PM
Yeah, I realised my mistake - I was trying to do it from the equipment page. :/

Thanks.
Title: Re: Xenoblade
Post by: beLIEve? on May 05, 2012, 10:19:33 PM
i finally got to put some time into this game. it took me a minute to get used to the battle system but i'm liking it now that i'm better at the timed button strikes. there is probably a lot i still don't totally understand. i'm liking the side quests even the fetch my pants (clothes) ones. thing is i'm curious about the quests with the timeclock on them. i assume you have a limited time to work on those, i'd like to do them but i'm affraid of going to far into the main quest and then it closes them off do i have to be worried?

i was one of the (hopefully) many who got it day one on NA release.

i really like the classic controller pro i got for this it probably my favorite console controller it's super comfortable i wish it didn't have to be attached to the wiimote though.
Title: Re: Xenoblade
Post by: Tomara on May 06, 2012, 04:12:54 AM
Quote
i assume you have a limited time to work on those, i'd like to do them but i'm affraid of going to far into the main quest and then it closes them off do i have to be worried?

Don't worry, the game always warns you when an area is about to be closed off/changed and the sidequests become unavailable. If you don't want it to happen, postphone the event the game warns you about and you'll be fine.
Title: Re: Xenoblade
Post by: Lard on May 06, 2012, 10:06:53 AM
Loving this game, except for Riki.

Dammit Japan, anthropomorphic animal thingies do not need to be in every game.

I just put up with that little bastard in Blue Dragon right before this.
Title: Re: Xenoblade
Post by: beLIEve? on May 06, 2012, 01:50:28 PM
Quote
i assume you have a limited time to work on those, i'd like to do them but i'm affraid of going to far into the main quest and then it closes them off do i have to be worried?

Don't worry, the game always warns you when an area is about to be closed off/changed and the sidequests become unavailable. If you don't want it to happen, postphone the event the game warns you about and you'll be fine.

thanks for the heads up.
Title: Re: Xenoblade
Post by: Maxximum on May 08, 2012, 11:41:10 AM
Had a week off from work, and I didn't even touch the game once. Shame on me :(
Clocked roughly 20 hours on it and I still haven't made it to colony 6.
Title: Re: Xenoblade
Post by: Dice on May 08, 2012, 12:23:45 PM
Had a week off from work, and I didn't even touch the game once. Shame on me :(
Clocked roughly 20 hours on it and I still haven't made it to colony 6.

I've been slacking too.  Something about the commitment of... I dunno, the 70-100 hours peeps have spent on it that's a bit intimidating.  I love it, just...hard to invest, and I hate feeling like a couch potato.
Title: Re: Xenoblade
Post by: Lard on May 10, 2012, 04:26:26 PM
I just finished
Code: [Select]
Melia's trial at the Tomb and I'm 53 hours in. I'm really enjoying being able to sink time into a game again, after this last year of school.
Title: Re: Xenoblade
Post by: Two Sheds Jackson on May 11, 2012, 10:33:46 AM
It was nice to see xenoblade win game of the month, but I have some thoughts on the article

"Coming at a time when people all over the industy are declaring the JRPG dead or dormant, "


you ignore those minority of people.

"Xenoblade takes the absolute best that classics in the genre have to offer and pairs them with modern gameplay mechanics and a presentation that pushes the Wii to its absolute limit "

jrpg isnt a genre, and xenoblade only did was ff 12 did first.........

"Xenoblade truly is the JRPG many have been waiting for. Many claim that originality and innovation have been lost in the JRPG, but Xenoblade Chronicles proves that that simply isn't the case. "

Many other japanese rpgs prove that isnt the case........this just might be the most mainstream in the US for some reason



To sum up:

I love xenoblade, i love rpgfan, I just dont like the sensationalistic writing sometimes.


Title: Re: Xenoblade
Post by: Aeolus on May 11, 2012, 12:20:56 PM
And then he was banninated.

Good riddance to bad spam bots.
Title: Re: Xenoblade
Post by: Maxximum on May 11, 2012, 01:58:49 PM
And then he was banninated.

Good riddance to bad spam bots.

Wait what? If he was a spambot then it was a damn convincing one.
Seriously though, why did he get banned? Ive seen people write worse things than his thoughts on Xenoblade getting game of the month so it cant be that...right?.
Title: Re: Xenoblade
Post by: John on May 11, 2012, 02:54:06 PM
And then he was banninated.

Good riddance to bad spam bots.

Wait what? If he was a spambot then it was a damn convincing one.
Seriously though, why did he get banned? Ive seen people write worse things than his thoughts on Xenoblade getting game of the month so it cant be that...right?.

He was banned for ban avoidance.  We thought he was a (twice) previously banned member.  That post correctly identified to us who he was.
Title: Re: Xenoblade
Post by: Agent D. on May 11, 2012, 09:18:59 PM
Something tells me it was Vampiric somethingorother again. That post smells like his poor abuse of collegiate terminology, though I could be mistaken.

I can't seem to settle down and buy this already. I stol.....err borrowed my sister's wii, found a gamestop close by that has a copy, found a used one online, even dumped it on my gamefly account. But when I go to actually get it, I end up dissuading myself and then I go watch the avengers, derp.
Title: Re: Xenoblade
Post by: Jimmy on May 16, 2012, 10:05:16 PM
I'm happy this game is getting such good press and user feedback. I've not had a chance to play it yet as I mistakenly sent it to my new place a state away in a moving box. I'm glad to hear that the it is a good new JRPG because I think like many others that the JRPG genre isn't what it should be. Not to beat a dead horse, but the JRPG "genre" has become so esoteric in recent years that it is difficult for me to want to play a new title. I'll finally be able to play it next week sometime.
Title: Re: Xenoblade
Post by: Agent D. on June 07, 2012, 05:24:45 PM
So I finally caught this via gamefly, and am happy, albeit a little underwhelmed by the massive positive feedback everyone gave it. You spend about 10 minutes running through an area for actual story, and 7 hours doing quests per area. Don't get me wrong, it's kept me busy as all fuck, but it's far from amazing. The story is nicely progressing, even if it takes me half a day of backtracking through every town for quests that may have opened up before I advance it, and I enjoy the music and the battle system. Dunban is awesome, and the after battle conversations are funny (What a bunch of Jokers!). It's a good game for sure, a solid 8.5. I just don't see why everyone is so OMG WHAT A STUPENDOUS JRPG BEST EVER! It took a page from the mmo handbook and did it very well, but damned if I don't get that sense of dread walking into a new area and doing all those fucking fetch quests. So...many...fetch....quests.
Title: Re: Xenoblade
Post by: Akanbe- on June 07, 2012, 05:41:49 PM
Yeah, I agree with you.  I'm about 40 hours in and it's a great game, but I would probably rate it around 8.5-9 on RPGFan's scale. 

Also huge pro-tip:  Don't worry so much about doing every quest.  I just pick up every quest I see and then look for it while I'm doing the next story quest.  If I see it easily, great.  If I have to go out of my way a little bit for a decent reward, fine.  Everything else I usually ignore.

The only things I don't particularly care for are happiness requirements for Heart-To-Hearts and the feeling that I must use Tank/DPS/Healer on any semi-tough fight.  The second part isn't that big of a deal since you can often swap before a boss fight. Also Shulk is so strong I feel like I'm gimping myself to use anyone else.  The back attack damage + gem on Shulk seems to be far and away the best gem I've come across so far, but I'm only 40ish hours in.
Title: Re: Xenoblade
Post by: Lard on June 07, 2012, 06:20:22 PM
I really like the standard party of Shulk, Reyn and Sharla, but I do mix it up once in a while.

The problem is certain cominations don't work well when you do chain attacks.
Title: Re: Xenoblade
Post by: OkamiGeisha on June 07, 2012, 06:33:53 PM

Dammit Japan, anthropomorphic animal thingies do not need to be in every game.


I highly recommend doing the sidequests in Frontier Village to learn more about the Nopons.  They
aren't just mascots but a race of individuals. 

Personally, I love Riki for the fact that he's a funny character and can be really strong as well.
I'd use him more than Sharla if he had more healing spells.
Title: Re: Xenoblade
Post by: Agent D. on June 07, 2012, 09:05:32 PM
I miss Reyn for his funny moments in party, but dunban is omgwtf awesome. I started fighting the UMs in colony 9 that are like level 40ish, and NOTHING CAN HIT HIM. Add to that his ridiculous damage output and aggro holding, and he's supertank all the time. Yeah shulk outdamages him, but only barely. Sharla does her healing job well so no complainta, and melia looks terrible so meh, she's sidelined. I already have like 4 weapons for riki I guess, gotta love fighting stuff that should be out of your level range early, cool items for the win. I even replaced Gadolt's rifle, which was beastly for the time I had it. Pretty sure I'm breaking the game, but idc, it's fun being crack.
Title: Re: Xenoblade
Post by: Aurian on June 08, 2012, 09:13:38 PM
I usually had Melia as the lead with Rikki and Dunban doing damage.

Or I'd play as Rikki myself and have Dunban and the 7th party member going. They both dodge so well that Rikki's sad little healing spell is often enough, especially if you give them gems to equip that let them gain a bit of HP with every hit.
Title: Re: Xenoblade
Post by: Agent D. on June 08, 2012, 09:36:58 PM
Just got to Melia's hometown, level 42, nothing can lay a finger on me. Everyone outside of melia and riki have 300+ defense, reyn has like 550, and dunban has sometging close to 150 agility, nevermind he hits harder than shulk now thanks to my new weapon. I am enjoying this game, even though I fall asleep whenever i start doing a lot of quests.
Title: Re: Xenoblade
Post by: Tomara on June 09, 2012, 03:50:14 AM
Don't worry about sidequests, explore! Exploring that huge world is what makes Xenoblade fun and you'll complete plenty of quests while playing intrepid traveler.
Title: Re: Xenoblade
Post by: Agent D. on June 09, 2012, 07:19:02 AM
Don't worry about sidequests, explore! Exploring that huge world is what makes Xenoblade fun and you'll complete plenty of quests while playing intrepid traveler.
Somebody likes being a tourist...

Exploration is fine if I gain something from it, but to just see huge areas of ocean and cliffs I can't reach pisses me off. I'm at the point in gaming where if I can see ot, I better to be able to pretend my character can go to and take a piss off it, though I'm more likely to just dive bomb off a high area than anything else. I remember playing spiderman 2 on gamecube, i would go out of my way to grab a baddie and get to the very top of the empire state building, then do the spinning piledriver-like move he had all the way down. Landed on a moving car once in game, baddie got stuck. Awesome times.
Title: Re: Xenoblade
Post by: Tomara on June 09, 2012, 11:11:07 AM
Nah, I just like free experience points and being eaten by giant monsters. And there are actually very few places you can see but can't visit. Plenty of high place to jump off too.
Title: Re: Xenoblade
Post by: Lard on June 09, 2012, 12:52:11 PM
Exploration is fine if I gain something from it, but to just see huge areas of ocean and cliffs I can't reach pisses me off.

Yeah but there's not many places where you *can't* reach in the game. When I got to Makna Forest, I thought "can you really go that far off and explore the waterfall?" You can! The game is huge!

Take the time to explore!
Title: Re: Xenoblade
Post by: Agent D. on June 09, 2012, 04:26:13 PM
Exploration is fine if I gain something from it, but to just see huge areas of ocean and cliffs I can't reach pisses me off.

Yeah but there's not many places where you *can't* reach in the game. When I got to Makna Forest, I thought "can you really go that far off and explore the waterfall?" You can! The game is huge!

Take the time to explore!
Lol, I went to the secret spot in makna forest, right next to the waterfall that leads off the bionis....and leapt off it. Well, fell off, but yeah.

In alcamoth now, man that place is a huge space of boring so far. Leveled twice since I got there doing...you guessed it, fetch quests. Level 44 now, so overpowered.
Title: Re: Xenoblade
Post by: pseudonym on June 16, 2012, 02:32:58 AM
I've managed to put in about 15 hours so far and still like the game. The gameplay reminds me a polished FFXII that is much more enjoyable. The story seems standard JRPG but I think it is going to start to pick up. I like the fact that I don't have to hunt down (no pun intended) a person after I have finished a quest for them. The results are immediate. Up to this point in my game, I am very pleased.
Title: Re: Xenoblade
Post by: Alisha on June 16, 2012, 08:12:56 PM
i dont give a rats ass about exploration just means more opportunity for me to get lost. so is the combat fun?
Title: Re: Xenoblade
Post by: Aeolus on June 17, 2012, 06:08:58 AM
i dont give a rats ass about exploration just means more opportunity for me to get lost. so is the combat fun?

Getting lost isn't that big of a problem in this game thanks to the waypoint system where you just open up the map, select the waypoint you've been to closest to your destination that you want to go to, and there you are easy peasie.

As for combat, imagine FFXII's combat but without all the annoying and ass that plagued FFXII's combat. You don't transition to an boxed off battle arena whenever you get into a fight, you don't have to fumble about with menus during fights, instead you have an action pallet where you a bunch of skills and spells are located, although there aren't any items, using spells and skills only cost cooldown time save for your main ability which requires charging up through combat, enemies have helpful indicators over their heads that tell you how badly they'll kick your shit in as well as if they're going to chase after you or whether they'll assemble into a swarm and rush your sorry ass, there's no need for a basic understanding of programming, treasure is regulated to enemies, quests rewards, and trading, while maps contain shinnies that can be collected for more prizes or for trading, all equipment shows up on your character model instead of just weapons, non-basic attack abilities can't be tied down by enemies abusing the game's query system, you can perform combo attacks once you've charged up enough meter for it which involves cycling through party members and using skills and spells of the same color, and if you're not feeling up to fighting or you want to get the hell out of dodge then you'll be pleased to know that running away in this game actually works versus FFs XII or XIII-2.

The tl;dr is that this game has somewhere between serviceable and fun combat which is a far cry above any other game that uses a similar combat system. And with that said, and call this a hunch, but for some reason I suspect that you will not like this game. But I'll have to play deeper to know for sure.
Title: Re: Xenoblade
Post by: Alisha on June 17, 2012, 06:57:27 AM
well i did like ffxii's combat since i played it while on hiatis from ffxi so it felt familliar. i just didnt like the lack of a decent class system.
Title: Re: Xenoblade
Post by: pseudonym on December 01, 2012, 03:57:47 AM
I stopped playing for some unknown reason and I can't get motivated to start back up.

It's fun, yet the quests can be tedious. I'm thinking that's the reason I stopped playing? hmmmm
Title: Re: Xenoblade
Post by: Aeolus on December 01, 2012, 08:06:21 AM
I stopped playing for some unknown reason and I can't get motivated to start back up.

It's fun, yet the quests can be tedious. I'm thinking that's the reason I stopped playing? hmmmm

The quests stop being so bad after you get past the Frontier Village/Alcamoth combo where the game stops dumping hundreds of quests onto your lap. Also you basically have literally nothing to worry about in terms of timing out quests for Alcamoth until like the final quarter of the game.
Title: Re: Xenoblade
Post by: Daedalus on January 28, 2013, 11:27:41 AM
I just finished Xenoblade and at the same time I am making my first post on RPGFan.  I'll try to make it a good one.  I clocked in at 110 hours and all in all I loved the game.  

World

The world that Monolith Soft made is huge and incredible.  There are a few points in the game where the views that you can take in are astonishing.  It isn't just that the view is incredible so much as you can GO to what you can see.  You aren't protected, you can go find enemies that will destroy you.  It was fun making those types of mistakes.  There aren't a lot of invisible walls in this game which was refreshing.  The world of Mechonis was pretty boring for me compared to what Bionis had to offer but it was a relatively small amount of the game.  

The character models are pretty bad, especially if you have an Xbox or PS3.  On top of that, some of the outfits are awful, but I guess that comes with the territory in a JRPG.  I found myself relieved when certain female characters found a new piece of armor so they could stop looking like a seven year olds fantasy.

Story

I enjoyed the story quite a bit, there are events that happen in the beginning of the game that do a really good job in giving Shulk a purpose.  He isn't just an empty shell, things happen to him that make him fight back.  Shulk was a good protagonist that was well relatable.  I hated Riki.  I hate the silly characters like that are thrown into games.  He's like the Jar Jar Binks of Xenoblade and I wish developers would stop creating this type of character.  It bugged me that the game spent a decent amount of time letting you know that there was a love triangle going on with Shulk, Melia and Seven, but really didn't do anything with it.  It just existed, but had no conclusion.  Disappointing.  The twists in the story were fun, pretty predictable but I enjoyed the story that Monolith wanted to tell.

Gameplay

I don't play MMO's, but I have read that the combat is similar to MMO's in a lot of ways.  I thought it was fun.  I started to get bored of Shulk, but then I wanted to raise the affinity of all the other party members so I switched it up for the last half of the game.  That kept the combat somewhat fresh in that I had to learn the different strategies involved with each character.  There are a TON of side quests and I did the vast majority of them.  I beat the game at a lvl 80 so there are plenty of end game quests that I will get to in my free time.  The problem with the side quests is that they are so generic.  I appreciate that for a lot of the quests you don't have to run back to town, but they just didn't have any sort of impact to draw me in.  I still did them, but they just weren't exciting.  If you wanted storytelling you had to go to the main storyline.  That in my opinion is a lost opportunity.


A lot of my impressions make it look like I didn't like the game, that's not true at all.  I think we can all agree that the game is incredible, I wouldn't have spent 110 hours playing it if it wasn't.  I wrote this pretty quickly so I apologize if it jumps around a bit.  I just wanted to get what I was thinking on paper.

Title: Re: Xenoblade
Post by: DPB on January 28, 2013, 03:38:48 PM
I really want to buy this, but I don't have a Wii and it's starting to get really expensive - £45-50 on ebay (>$70), which is about double what I pay for new PC games, and it's not available new anywhere. Is it worth picking up now to play at some point in the future, before the prices reach insane Suikoden II levels?
Title: Re: Xenoblade
Post by: Zendervai on January 28, 2013, 04:43:45 PM
Yes. Nintendo doesn't have the best track record for budget re-releases, especially considering the Wii is dead in their eyes.
Title: Re: Xenoblade
Post by: pseudonym on August 07, 2014, 09:11:13 PM
I have a backlog of games and decided to watch the story/dialogue cut-scenes on Youtube to get the story without having to go through the gameplay (I got stuck on a boss and didn't feel like grinding more to level). Unless I farted around too much in my play-time, it seems that the story doesn't pick up until the middle of the game (around 30/40 or so hours).  I think the story should already be fleshed out more by that hour mark, not starting up. Upon the completion of my viewing on Youtube, I believe the main thrust of the story was dragged out and could have been covered in a more timely manner. I also think the characters seem kind of mediocre aside from the "heart-to-heart" interaction. With that said, I have found myself wanting to play through the game rather than being glad that I didn't waste any more time on it.
Title: Re: Xenoblade
Post by: Dice on August 07, 2014, 09:23:59 PM
I have a backlog of games and decided to watch the story/dialogue cut-scenes on Youtube to get the story without having to go through the gameplay (I got stuck on a boss and didn't feel like grinding more to level). Unless I farted around too much in my play-time, it seems that the story doesn't pick up until the middle of the game (around 30/40 or so hours).  I think the story should already be fleshed out more by that hour mark, not starting up. Upon the completion of my viewing on Youtube, I believe the main thrust of the story was dragged out and could have been covered in a more timely manner. I also think the characters seem kind of mediocre aside from the "heart-to-heart" interaction. With that said, I have found myself wanting to play through the game rather than being glad that I didn't waste any more time on it.

The gameplay and open-ish map is like...half the wonder though.  I kinda got sick of other RPGs giving tiny world maps and dungeons.  A Zelda cutscene-only video would probably the most boring thing to watch ever; but since you play "adventurer" for the entire game you love it for that instead.  There's also some good story in the non-cinematic bits; the quests do quite a bit with respect to world building. 

I do agree otherwise that Xenoblade is a slow-to-warm-up title.  I gave it up too when I was in the middle of school and just didn't wanna deal with it.  But now it's in my Top 10 for almost all it managed to do.  A lot of that really depends how fast you progress in the title of course since there is so much questing.  And while it starts slow, I think it follows a lot of the JRPG story pattern where they sprinkle in bits and pieces of terms/themes/spoilery things you only HEAR ABOUT till it's fleshed out in the end-game (Shulk's visions literally spoiling the next 40 hours of gameplay at least); then you get those moments like "why the fuck does Alvis know how to work the Monado?" or "What's the full story with Sword Valley".  The game had a big world with a big story to tell, and [I think it] did its best not to rush it.

Easily though, the story really kicks it into full gear when you're on the Mechonis.
Title: Re: Xenoblade
Post by: MeshGearFox on August 07, 2014, 10:15:02 PM
How far do you need to get in the game before you have characters friendly enough to open up the Heart to Hearts? I'm on the hand and I don't think I've unlocked a single one, besides the mandatory one with Hermione at the start.
Title: Re: Xenoblade
Post by: Dice on August 07, 2014, 10:21:56 PM
How far do you need to get in the game before you have characters friendly enough to open up the Heart to Hearts? I'm on the hand and I don't think I've unlocked a single one, besides the mandatory one with Hermione at the start.

They're a real pain.  Basically you can have a H2H with the last two party members you get ever, but at the first map of the game (Col. 9).  Literally, it's almost best when saved for a little later on or use a FAQ to find the ones with the lowest requirements.  Otherwise:

= Give 'gifts' often (from item screen).  Characters will sometimes drop "hints" about what they like (Shulk, naturally, liking "mechanical things" and other intricate objects).
= View the H2H's you can, doing those "right' (picking the right option) yields big "heart ups".
= Accept quests with different party members!!!  Every time a party member respond innocuously ("Yeah that's a shame" or "We should help!") they gain little affinities with the lead party member!
= Get those battle promts: Encourage, revive, etc.

Also, sadly, maybe do a save before H2H's, a lot of the ones where you make a bad choice tend to be quite funny.
Title: Re: Xenoblade
Post by: Aeolus on August 08, 2014, 05:58:09 PM
I have a backlog of games and decided to watch the story/dialogue cut-scenes on Youtube to get the story without having to go through the gameplay (I got stuck on a boss and didn't feel like grinding more to level). Unless I farted around too much in my play-time, it seems that the story doesn't pick up until the middle of the game (around 30/40 or so hours).  I think the story should already be fleshed out more by that hour mark, not starting up. Upon the completion of my viewing on Youtube, I believe the main thrust of the story was dragged out and could have been covered in a more timely manner. I also think the characters seem kind of mediocre aside from the "heart-to-heart" interaction. With that said, I have found myself wanting to play through the game rather than being glad that I didn't waste any more time on it.

The gameplay and open-ish map is like...half the wonder though.  I kinda got sick of other RPGs giving tiny world maps and dungeons.  A Zelda cutscene-only video would probably the most boring thing to watch ever; but since you play "adventurer" for the entire game you love it for that instead.  There's also some good story in the non-cinematic bits; the quests do quite a bit with respect to world building. 

I do agree otherwise that Xenoblade is a slow-to-warm-up title.  I gave it up too when I was in the middle of school and just didn't wanna deal with it.  But now it's in my Top 10 for almost all it managed to do.  A lot of that really depends how fast you progress in the title of course since there is so much questing.  And while it starts slow, I think it follows a lot of the JRPG story pattern where they sprinkle in bits and pieces of terms/themes/spoilery things you only HEAR ABOUT till it's fleshed out in the end-game (Shulk's visions literally spoiling the next 40 hours of gameplay at least); then you get those moments like "why the fuck does Alvis know how to work the Monado?" or "What's the full story with Sword Valley".  The game had a big world with a big story to tell, and [I think it] did its best not to rush it.

Easily though, the story really kicks it into full gear when you're on the Mechonis.

The issue with the game's plot is that the first half is all about climbing the Bionis at your own pace. Compare and contrast to something like Xenosaga 1 where your party is constantly moving to new and different locations for the entire game (except for the Elsa, the Durandal and the Foundations locations), and you're constantly getting pushed forward at the pace the game wants you to take. If things are moving slow and nothing's happening, then you're stuck until you advance the plot enough to trigger the next event. If you missed something and want to go back, hope you saved right before that part and hope you don't have too many unskippable cutscenes along the way. And the only way to double back is to hop into a specific type of Save Point or ride your ship back to the previous town. In Xenoblade, plot happens as you advance through the game, but rarely does the game ever say that you can't go back somewhere and usually that's because your party is stuck somewhere due to plot or because its a part of the Mechonis that just got blewd up.

Xenoblade's biggest problem is that, for as many sidequests as it has, there's not that many (more than most games but ratio-wise to what you encounter in XBC its kinda lacking) that end with a worthwhile payoff beyond getting more Exp and relationship boosts (and you might not want all that Exp since you don't get AP or SP for your efforts and the things that do give you AP/SP scale based upon your level).

Also, the narrative structure makes a whole lot more sense if you think of it as an anime series. The shit that goes down in Colony 9 is the hook that pulls you past the three episode test; Bionis Leg/Colony 6 is the part to tide you over while the show does its world building/cast introductions; The Knee, the Swamp Ass and the Mossy Backside are the monster of the week crap that's unfortunately necessary for what's coming up next; pretty much everything to do with the High Entia is the 'those fucking Elves' arc that JRPGs have more often than not (although they're not even kinda annoying in this game because XBC is just that awesome and because they don't exist to waste everybody's time before their inevitable punking/disappearance off the face of the plot like most cases do) and is the series midpoint where the show game finally starts explaining what's going on and the villains return to the plot; which marks the midseason change up complete with the heroes getting trashed, the subsequent midseason upgrade, the reveal of the main villain for the next plot arc (with a guest appearance by the show game's actual big bad) and the plot twists that change the show game's theme for the rest of the show game; then from there the plot picks up as you finally start dealing with the villain's faction; first by having a showdown with arc 1's big bad who's now demoted to midboss status on Valek Mountain, then by revisiting the Swords' battlefield seen in the prologue, then a direct assault on the villain's stronghold to rescue someone/fight the current big bad that kinda ends badly but the rescue went well, then you hit the 'Village of the Ancients' that have people more in the know as to what's going on than the aforementioned elves were (making their, thankfully minimal, previous asshattery a largely moot and misleading point) while also getting their side of the story, then its basically the Mechonis proper which is treated mostly as a straight up siege while the big battle happens off screen; then you get to the end, fight the 2nd arc's big bad in a proper showdown, then you have what happens in most anime (and usually done badly) that guy who showed up during the midseason change up shows up again, turns out to be the real big bad all along, sending the plot reeling off the rails with powerlevel bullshit and metaphors being expressed with lazorbeemz, and a bunch of other stuffs that are massive spoilers.

The tl;dr is that Xenoblade's plot is what everybody said it was back when they first played it, it focuses on getting the essentials right rather than making itself part 5 of a one or two part series.


How far do you need to get in the game before you have characters friendly enough to open up the Heart to Hearts? I'm on the hand and I don't think I've unlocked a single one, besides the mandatory one with Hermione at the start.

Unfortunately most H2Hs require high levels of affection and consist of mostly unique pairings so you can't just focus on one or two couples and hope to see more than 5. Additionally, some H2Hs require the crossing of certain plot points, the two biggest ones are getting Seven and that endgame clusterfuck I mentioned earlier in this post (basically the point where the final arc starts).

That said, the absolute fastest way to grind up Supports is to fight a particular UM in an Endgame region of Eryth Sea. The dude looks like a horse and has a Spike Effect of putting attackers to Sleep. Stick the guy/gal you want to build up Supports with, load em down with Spike Resistance Gems/Skills, make sure the other guys don't have Spike Resistance at all (or as low as it can go if its someone like Dunban who learns a Spike Resistance Skill), then take control of the Spike Resist guy/gal and have the other goobers put themselves to sleep on the UM, wake and repeat, bail if necessary or if the enemy looks like its about to die then mosey off somewhere and come back with a new set of people and do it all over again. You can theoretically do this when you first get to Eryth Sea but its honestly better to wait until the third arc since you wont have to worry about getting creamed by anything that looks at you funny.

If you don't want to go through all the bullshit listed above (or you've already terminated that particular UM as I don't think it respawns), just fight a pack of red nametag enemies and have Sharla around because you'll want to drag things out instead of actually winning fights (although winning fights have their own perks too).
Title: Re: Xenoblade
Post by: MeshGearFox on August 08, 2014, 07:40:35 PM
although winning fights have their own perks too

Dang you mean I'm NOT supposed to suicide in every battle?

THAT EXPLAINS EVERYTHING.
Title: Re: Xenoblade
Post by: EmeraldSword on August 29, 2014, 11:21:08 AM
http://rpgfan.com/news/2014/1927.html (http://rpgfan.com/news/2014/1927.html)

Great news for fans who missed out on Xenoblade the first time around on the Wii with the limited international (& U.S.) release. I remember hearing the game was going for close to $100 USD when copies ran out.  I played over 100+ hours on Xenoblade and if this game is released before Xenoblade Chronicles X it'll def. hold me up before the sequel comes out.

The bad news? The game won't play on existing 3DS, 3DSXL models. Like the RPGfan articles says, we'll all have to upgrade for the needed CPU power boost improvement. I do like the look of the new 3DS and 3DSXL (called 3DS LL in Japan), especially with this multi-colored buttons which is a nice salute to Super Nintendo controllers of my childhood, but I just bought my first 3DSXL in February. I'm hoping GameStop or some other company has a trade in/upgrade to incentive so I can replay this amazing title again on a portable console.

In other news Nintendo Direct this morning also featured a trailer for Shulk's appearance in the upcoming Smash Bros Brawl for 3DS and Wiii U. Pretty faithful adaption, but I think his eyes/face look a little off from his Xenoblade Chronicles look, but I'm just being a little nitpicky here. I can't wait to play this game with my ol' high school buddies when we get together.
Title: Re: Xenoblade
Post by: Rucks on August 29, 2014, 12:10:57 PM
http://rpgfan.com/news/2014/1927.html (http://rpgfan.com/news/2014/1927.html)

Great news for fans who missed out on Xenoblade the first time around on the Wii with the limited international (& U.S.) release. I remember hearing the game was going for close to $100 USD when copies ran out.  I played over 100+ hours on Xenoblade and if this game is released before Xenoblade Chronicles X it'll def. hold me up before the sequel comes out.

The bad news? The game won't play on existing 3DS, 3DSXL models. Like the RPGfan articles says, we'll all have to upgrade for the needed CPU power boost improvement. I do like the look of the new 3DS and 3DSXL (called 3DS LL in Japan), especially with this multi-colored buttons which is a nice salute to Super Nintendo controllers of my childhood, but I just bought my first 3DSXL in February. I'm hoping GameStop or some other company has a trade in/upgrade to incentive so I can replay this amazing title again on a portable console.

In other news Nintendo Direct this morning also featured a trailer for Shulk's appearance in the upcoming Smash Bros Brawl for 3DS and Wiii U. Pretty faithful adaption, but I think his eyes/face look a little off from his Xenoblade Chronicles look, but I'm just being a little nitpicky here. I can't wait to play this game with my ol' high school buddies when we get together.

Makes me wonder if Xenoblade Chronicles will be to the 3DS what the Last of US was to the PS3 (read: a game so can't miss, that I buy the whole system just so I can play it)  Though maybe it'd just be easier to buy a Wii.
Title: Re: Xenoblade
Post by: Agent D. on August 29, 2014, 12:31:55 PM
The 3ds is definitely the better buy if you don't have one already. The wii is competent, but mostly a joke in the long run, whereas the 3ds is still quite a viable option for gaming in general.

That being said, this new 3ds is stupid. It's like the dsi, completely retarded and just asking for fans to get angry. They just released the 2ds this xmas past, and the 3ds xl a year prior. These aren't cell phones, people aren't gonna warrant the cash for each new iteratiom like nintendo thinks they are.
Title: Re: Xenoblade
Post by: Yggdrasil on August 29, 2014, 01:28:00 PM
@glassjawsh: The 3DS just like PS3 has had way more than one big title at this point that has gotten new 'potential users' (that's what they call them) excited to buy the system(s).

While TLoU is good and a system seller, is hardly the reason I at least would recommend a PS3 considering the console having a decent variety of titles available right now, that to me is a good reason to get one, buying a system only for one solitary game is a waste in the long run. Same with the 3DS.

The 3ds is definitely the better buy if you don't have one already. The wii is competent, but mostly a joke in the long run, whereas the 3ds is still quite a viable option for gaming in general.

That being said, this new 3ds is stupid. It's like the dsi, completely retarded and just asking for fans to get angry. They just released the 2ds this xmas past, and the 3ds xl a year prior. These aren't cell phones, people aren't gonna warrant the cash for each new iteratiom like nintendo thinks they are.

(http://i.imgur.com/Z6dy8el.gif)
Title: Re: Xenoblade
Post by: Rucks on August 29, 2014, 02:06:12 PM
@glassjawsh: The 3DS just like PS3 has had way more than one big title at this point that has gotten new 'potential users' (that's what they call them) excited to buy the system(s).

While TLoU is good and a system seller, is hardly the reason I at least would recommend a PS3 considering the console having a decent variety of titles available right now, that to me is a good reason to get one, buying a system only for one solitary game is a waste in the long run. Same with the 3DS.

Yes, but only if you never buy another game for it. I'm not an idiot, so I don't buy consoles when they first come out (why pay $600 for a system with a shit game library when you can pay less than half two years later?)  TLoU was the reason I finally made the jump to PS3, just like FFVII was why I bought a playstation with all my paper route money when I was in the 7th grade.  Systems' entire libraries are always tempting, but a lot of people still need that ONE exclusive title to push them over the edge (and then the flood gates open and I BUY ALL THE GAMES!!!!head asplode!!) I held out for a LONG time on the PSP (Ys SEVEN finally got me) and now it looks like I might finally have cave on the Vita (Virtue's Last Reward) and 3DS (Xenoblade).

The 3ds is definitely the better buy if you don't have one already. The wii is competent, but mostly a joke in the long run, whereas the 3ds is still quite a viable option for gaming in general

Wii: 2/10
will not bang.
got it
Title: Re: Xenoblade
Post by: Yggdrasil on August 29, 2014, 02:52:29 PM
Systems' entire libraries are always tempting, but a lot of people still need that ONE exclusive title to push them over the edge (and then the flood gates open and I BUY ALL THE GAMES!!!!head asplode!!) I held out for a LONG time on the PSP (Ys SEVEN finally got me) and now it looks like I might finally have cave on the Vita (Virtue's Last Reward) and 3DS (Xenoblade).

"Killer apps" are important in a business sense, but I only care about the quality of the titles and the system that are being offered since that at the end of the day is what counts the most in my experience.

Got a PS4 early. First time I do this with a console and I don't regret it.

Hopefully I can get around to get the new 3DS for Xenoblade and other games, but I've also been interested in getting more into PC gaming. And the problem with that, for me, is time and money.
Title: Re: Xenoblade
Post by: EmeraldSword on August 29, 2014, 04:09:58 PM
::in best Riki voice:: "sigh... Riki owe lots of monies to Nintendo. If Riki defeat Dinobeast, Nintendo promise to forget my debts. So Riki like being Heropon!"

(http://www.screwattack.com/sites/default/files/imagecache/588/gallery_photos/gallery-photo-12558005.png)
Title: Re: Xenoblade
Post by: Taelus on August 29, 2014, 04:41:50 PM
@glassjawsh: The 3DS just like PS3 has had way more than one big title at this point that has gotten new 'potential users' (that's what they call them) excited to buy the system(s).

While TLoU is good and a system seller, is hardly the reason I at least would recommend a PS3 considering the console having a decent variety of titles available right now, that to me is a good reason to get one, buying a system only for one solitary game is a waste in the long run. Same with the 3DS.

Yes, but only if you never buy another game for it. I'm not an idiot, so I don't buy consoles when they first come out (why pay $600 for a system with a shit game library when you can pay less than half two years later?)  TLoU was the reason I finally made the jump to PS3, just like FFVII was why I bought a playstation with all my paper route money when I was in the 7th grade.  Systems' entire libraries are always tempting, but a lot of people still need that ONE exclusive title to push them over the edge (and then the flood gates open and I BUY ALL THE GAMES!!!!head asplode!!) I held out for a LONG time on the PSP (Ys SEVEN finally got me) and now it looks like I might finally have cave on the Vita (Virtue's Last Reward) and 3DS (Xenoblade).

The 3ds is definitely the better buy if you don't have one already. The wii is competent, but mostly a joke in the long run, whereas the 3ds is still quite a viable option for gaming in general

Wii: 2/10
will not bang.
got it

I'm glad you think I'm an idiot for buying consoles early on. Bought almost all of my consoles early on and haven't regretted it once.
Title: Re: Xenoblade
Post by: Rucks on August 29, 2014, 05:27:21 PM
@glassjawsh: The 3DS just like PS3 has had way more than one big title at this point that has gotten new 'potential users' (that's what they call them) excited to buy the system(s).

While TLoU is good and a system seller, is hardly the reason I at least would recommend a PS3 considering the console having a decent variety of titles available right now, that to me is a good reason to get one, buying a system only for one solitary game is a waste in the long run. Same with the 3DS.

Yes, but only if you never buy another game for it. I'm not an idiot, so I don't buy consoles when they first come out (why pay $600 for a system with a shit game library when you can pay less than half two years later?)  TLoU was the reason I finally made the jump to PS3, just like FFVII was why I bought a playstation with all my paper route money when I was in the 7th grade.  Systems' entire libraries are always tempting, but a lot of people still need that ONE exclusive title to push them over the edge (and then the flood gates open and I BUY ALL THE GAMES!!!!head asplode!!) I held out for a LONG time on the PSP (Ys SEVEN finally got me) and now it looks like I might finally have cave on the Vita (Virtue's Last Reward) and 3DS (Xenoblade).

The 3ds is definitely the better buy if you don't have one already. The wii is competent, but mostly a joke in the long run, whereas the 3ds is still quite a viable option for gaming in general

Wii: 2/10
will not bang.
got it

I'm glad you think I'm an idiot for buying consoles early on. Bought almost all of my consoles early on and haven't regretted it once.

Not trying to be rude but:

Saving thousands of dollars (and then turning around and using the money to buy more games)>playing them a few years earlier.

As the many many threads on here seem to indicate, we all have enough backlogs on older systems to keep us occupied while we wait for prices to drop to a more manageable level.

Of course there is an argument for purchasing things early on in order to perpetuate the gaming industry as whole (or at least the parts we all enjoy), but I don't think sony and microsoft and nintendo need my dollars to survive so I'll leave that part to you and pocket the extra cash.
Title: Re: Xenoblade
Post by: Aeolus on August 29, 2014, 06:33:05 PM
On the one hand, I'm not too broken up by the NEW 3DS announcement since I was stuck with an OG 3DS model and now I have an even better excuse to get an XL than just "Its better than vanilla 3DS.". On the other hand, the midgrade is kinda annoying since it means that the library is now going to get even more complicated to keep track of (think PS2 and how some of the oldest models couldn't read the encoding used on the dual layered DVDs vs. less backwards compatibility).

As for the Xenoblade port, my thoughts are that the plus side is that this should make doing all those hundreds upon hundreds of quests and Gem Crafting sessions much more palatable, but on the negative side is that I just don't think the 3DS screen can really do those large gorgeous vistas justice compared to your big screen TV.
Title: Re: Xenoblade
Post by: Dice on August 29, 2014, 06:42:06 PM
I kind of agree that I think it's silly to buy a console Day 1.  But I say that because I'm poor too often to really have the extra money to toss at a think like that, however I've done it before (SNES, Dreamcast, 3DS).  I agree that the lineups aren't very ideal more often than not as well.  But I think it's people own prerogative with what they want to spend on; and it'd probably work against a system's utility and purpose if the ownership isn't very high because there weren't enough early adopting heroes.
Title: Re: Xenoblade
Post by: MeshGearFox on August 29, 2014, 07:26:16 PM
As for the Xenoblade port, my thoughts are that the plus side is that this should make doing all those hundreds upon hundreds of quests and Gem Crafting sessions much more palatable, but on the negative side is that I just don't think the 3DS screen can really do those large gorgeous vistas justice compared to your big screen TV.

I saw a video. It... looks bad.

I'm hoping this is just an early version where all the existing resources were just downscaled to save time and they're going to redraw stuff later, but, uh...

XBC's crashed down to the 50 dollar range again, and used Wii's run about the same price now, which'll probably total less than the New 3DS, sooooooooooooooooooooooo...

Also I hope they don't start introducing SNES/N64 VC games for the New 3DS as exclusives. That'd be sort of bullshit a lot.
Title: Re: Xenoblade
Post by: Andrew on August 29, 2014, 07:38:06 PM
I can't afford a new model of 3DS.

Well, I guess I could, but I'm sick of Nintendo releasing new and improved versions every year. Makes me feel cheated.
Title: Re: Xenoblade
Post by: Dice on August 29, 2014, 07:46:20 PM
I can't afford a new model of 3DS.

Well, I guess I could, but I'm sick of Nintendo releasing new and improved versions every year. Makes me feel cheated.

Yeah I feel this.

I'm excited because I think I've liked or loved every 3DS game I've ever purchased; but I don't want to invest in another system (I do love the Super Famicon coloured buttons though...hooo-lee sheit I do).  I almost want to say I hope it doesn't catch on.  Are the specs better as well (fancy features aside)? 

This seems like a pretty rough sell otherwise; a chance that companies don't want to alienate older-model users so they can use the tiny analog nub and extra shoulder buttons.

I do admit a handheld version of one of my favourite games ever is STILL tempting too. But...
Title: Re: Xenoblade
Post by: Monsoon on August 29, 2014, 09:30:46 PM
I just bought a 3DS, and I'm in the middle of playing the Wii version of Xenoblade for the first time.  Don't need a new one of either.  I'll be just fine. 
Title: Re: Xenoblade
Post by: Klutz64 on August 29, 2014, 10:29:41 PM
I just really hope they don't actually release the thing with the name "New 3DS," because if retailers thought parents were confused about the Wii U... hoo boy.

"I'd like a new 3DS"
"Do you mean a New 3DS or a regular 3DS that is new?"
"....wut,"
Title: Re: Xenoblade
Post by: Yggdrasil on August 29, 2014, 10:54:51 PM
^I've honestly come to think they do that on purpose to mess around with clueless parents and test the skills of the people of the store.
Title: Re: Xenoblade
Post by: Aeolus on August 30, 2014, 01:34:12 AM
I just really hope they don't actually release the thing with the name "New 3DS," because if retailers thought parents were confused about the Wii U... hoo boy.

"I'd like a new 3DS"
"Do you mean a New 3DS or a regular 3DS that is new?"
"....wut,"

You'd think they learned their lesson, but no~ooo.


That said, at least most of the upgrades to the (god please don't let them stick with that) 'New' 3DS/XL can be found in the handful of peripherals released for the vanilla 3DS/XL. The only major outliers are the extra shoulder buttons and the amped processor (and the tracking 3D which looks really fucking sweet but isn't really necessary), in fact I think the nub is probably better on the Monster Hunter control stick than the 'New''s C-nipple (and the probability of the Amiibo reader being as relevant to games as the AR reader is to them is unfortunately high).
Title: Re: Xenoblade
Post by: Andrew on August 30, 2014, 10:19:58 AM
I just really hope they don't actually release the thing with the name "New 3DS," because if retailers thought parents were confused about the Wii U... hoo boy.

"I'd like a new 3DS"
"Do you mean a New 3DS or a regular 3DS that is new?"
"....wut,"

GameStop/EB Games:

Customer (Parent): Hi, I'd like to purchase a Nintendo DS for my son.
Employee: Are you after a 3DS or the original DS?
Customer: Um, the newest one, I think?
Employee: Oh, you'll want the 3DS then. So is that the New 3DS you're after, or the regular 3DS?
Customer: ... Sorry, what?
Employee: There's a New 3DS, but also an older 3DS. They... almost play the same games, not quite though.
Customer: The New one, then, I guess.
Employee: Oh, but there's also the 2DS. Let me show you the ten different bundles we have for them.

*20 minutes later*

Customer: Okay, i'll take a New 3DS in (insert decision on colour choice here).
Employee: Great. So did you want that New 3DS Pre-owned? Or just new?

le-sigh.
Title: Re: Xenoblade
Post by: MeshGearFox on August 30, 2014, 08:11:50 PM
Customer: Okay, i'll take a New 3DS in (insert decision on colour choice here).
Employee: Great. So did you want that New 3DS Pre-owned? Or just new?
Customer: New, please.
Employee: Okay, and would you like to sign up for our Power Up Rewards program?
Customer: No, thank you.
Employee: Are you sure?
Customer: Yes.
Employee: Are you sure?
Customer: Yes.
Employee: Are you sure?
Customer: Yes.
Employee: Are you sure?
Customer: Yes.
Employee: Are you sure?
Customer: Yes.
Employee: Are you sure?
Customer: Yes.
Employee: Are you sure?
Customer: Yes.
Employee: Are you sure?
Customer: Yes.
Employee: Are you sure?
Customer: Yes.

^- fixed that for ya

wrt new features, I have some concerns that the nub and extra shoulder buttons are going to be too crowded on there to feel comfortable. Also the face tracking for improved 3D is a good idea, buuuuuuuut the crux of that is, of all the 3DS games I've played, I only felt like ALbW and the Sega 3D Classics games actually used it in a way that looked nice.

Also this is edging uncomfortably close to what Sega was doing with the 32x and SegaCD.

Actually I'm more worried that incremental yearly updates to console hardware will become a thing.
Title: Re: Xenoblade
Post by: Rucks on August 30, 2014, 09:46:42 PM
Actually I'm more worried that incremental yearly updates to console hardware will become a thing.

This.

it'll basically be hardware developers' response to shitty yearly updated games and the over priced near extrortive DLC content from lazy software companies like EA (who make a killing off of it)
Title: Re: Xenoblade
Post by: Lard on August 31, 2014, 03:30:52 AM
On the one hand, it's been four years since the 3DS launched so a new iteration doesn't seem that surprising.

On the other, when the DS XL came out, it wasn't a new iteration with more ram - it just had a bigger screen.

Has there been anything said about whether it will be compatiable with old 3DS games? What about DS games?
Title: Re: Xenoblade
Post by: Tomara on August 31, 2014, 03:46:31 AM
Quote
On the other, when the DS XL came out, it wasn't a new iteration with more ram - it just had a bigger screen.

It's more like the DSi.

As for compatibility with DS and older 3DS games, I can't imagine they'd drop either. Backwards compatibility woth DS games should be easy and making a 3DS that can't play 3DS games is stupid.
Title: Re: Xenoblade
Post by: Aeolus on August 31, 2014, 05:03:30 AM
Quote
On the other, when the DS XL came out, it wasn't a new iteration with more ram - it just had a bigger screen.

It's more like the DSi.

As for compatibility with DS and older 3DS games, I can't imagine they'd drop either. Backwards compatibility woth DS games should be easy and making a 3DS that can't play 3DS games is stupid.

Or the Game Boy Color for us fogies.

As far as I recall from what I've heard about Backwards Compatibility so far, I think its namely DSiWare crap and DS games that had functions that no longer exist in modern 3DS consoles like support for the GBA slot that 'New' 3DS won't handle. If there are any 3DS exceptions to 'New' Super Mario Bros 3DS, its probably because the game was a poorly coded piece of crap to begin with.
Title: Re: Xenoblade
Post by: MeshGearFox on August 31, 2014, 04:01:56 PM
I also feel like idk making an HD remaster + expansion to the original Xenoblade as a Wii U exclusive would've made a lot more sense.
Title: Re: Xenoblade
Post by: Arklight on August 31, 2014, 07:35:52 PM
On the one hand, it's been four years since the 3DS launched so a new iteration doesn't seem that surprising.

On the other, when the DS XL came out, it wasn't a new iteration with more ram - it just had a bigger screen.

Has there been anything said about whether it will be compatiable with old 3DS games? What about DS games?
It'll be able to play everything the 3ds could, 3ds/DS games included. Only real difference is that it'll have exclusives of its own and any peripherals meant to fit the 3ds will no longer fit (such as the Pokemon Tretta thing)
Title: Re: Xenoblade
Post by: Lard on August 31, 2014, 08:12:43 PM
It's more like the DSi.

That's the one I was thinking of, but I couldn't remember the name.

As for compatibility with DS and older 3DS games, I can't imagine they'd drop either. Backwards compatibility woth DS games should be easy and making a 3DS that can't play 3DS games is stupid.

It's hard to say. This feels like a Wii->WiiU iteration upgrade. On the other hand, this could be a stopgap before they think about introducing their new handheld because they're waiting to integrate their next console with their next handheld, which they've talked about in the past.

What I want to know is whether 3DS games going forward are only going to be able to be played on the new machine or both.
Title: Re: Xenoblade
Post by: Aeolus on September 01, 2014, 01:11:58 AM
I think the biggest difference between the Super3DS and the DSi is the fact that the DSi came out roughly five years into the DS's lifetime and didn't really have enough time to provide any meaningful contributions to the library (the only DSi only games that ever mattered on the system were Shantae 2, X-Scape and that freebie Four Swords port). Right now we're only in year 3 of the 3DS (maybe rolling over to year 4 soonish) and if Nintendo really doesn't want to shoot itself in the foot on this one, they need to lay off the iterations for the next year or two (of course that would have to involve the Wii U sucking less financially speaking).

As for what games are going to do what in the future, I have no idea. It really depends on how developers feel about the risk/reward of the increased horsepower of the Super3DS versus the larger install base of the OG3DS and how long Nintendo lets the Super3DS be its own thing versus straight up updating to the next generation device.
Title: Re: Xenoblade
Post by: MeshGearFox on September 01, 2014, 01:57:51 AM
Also are 3DS eShop games still system locked?
Title: Re: Xenoblade
Post by: Starmongoose on September 01, 2014, 11:34:35 AM
They are. Which is why I have 2 3DS for different regions. T_T