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Messages - Aeolus

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1
General Games / Re: Fire Emblem Heroes
« on: Yesterday at 07:56:41 PM »
So they've posted the calender for the next month or so and to nobody's surprise, its pretty damn packed. The good news is that the next GHeB will be for Lyon (followed by a rehash of Valter) which probably means that SS is getting another banner within the month (it wasn't stated as such, but there's one late in January that looks to fit the bill), the not-as-good news is that another SS banner probably means we won't be seeing Thracia or Genealogy Gen 2 for a while yet (don't worry Lief, you'll get yours eventually).

More importantly though is that they're holding another goddamn t_t right after this one (and considering how generous the devs are with these compared to their bigger siblings, we're going to be swimming in loot for the next while). Chances are that the fourth added SS character (fifth? nah, not after the Ayra burn) will be the bonus unit (although I wouldn't be surprised if its another chance for Joshua).

More important still is that the next Legendary Banner is set for the 30th. Hopefully those of us who got screwed over by bad luck/timing will get a second chance at Gunnthra.

They're also planning a new CYL poll (great news for Gaiden/Echoes characters since people know about them now, Thracia might even clean up a bit (or at least Reinhardt is going to fucking spike the thing), Lyn's either going to clean up again or take it in the bicycle shorts, and Fates will hopefully begin to fade away), which, no matter how it slices, is going to show a stark difference in characters who made an impact in Heroes compared to those who didn't.

And then there's the next round of Weapon Forge quests (as well as quests for Chain Challenges/Squad Assault ) and a planned update (readjusted draw pool perhaps?).


Pull Edit: Got bored with cleaning house so I dumped two Orbs into my Barracks and pulled from a couple of banners. First up was the t_t banner and got a whole heap of nothing (freebie was a 3 star Gaius). Second was from Radiant Dawn and the freebie there was a +Spd/-Res Micaiah (would've liked to have kept the natural 38 Res but taking the hit there to help a salvageable Spd score is also acceptable), then proceeded to waste 15 Orbs in the pursuit of Zelgius. Finally hit up NY again and got nothing but a 4 star Gwendolyn to show for it (even if her Traits suck, I'm in desperate need for her Hone Armor to gas up my Armor Emblem mkIII). At the very least, I'm glad to have finally caught up with these banners.

2
Single-Player RPGs / Re: RPG Fan Decides My Next Game
« on: January 18, 2018, 07:05:48 PM »
I played the quite lengthy demo of BD when it came out.  The battle system is awesome.  I have no reservations about that part.  Just the infamous grind is all I'm worried about.

There's not a lot of grind to the game. Just play with encounters on until you finish your first lap through and then just manage your Exp/JP while boss rushing the rest of it.

What you should be concerned about is your button mashing skillz. You need to hammer fast and furious to unlock the bad end (and trust me when I say, don't be shy about this, you'll be given a litmus test immediately thereafter to see if you are ready, and the game will kindly restore you to the point before your decision to take the game off the rails once you've obtained said bad end, with loot and all).

3
Single-Player RPGs / Re: Secret of Mana: The Remake!
« on: January 18, 2018, 02:00:51 AM »
There was a live stream yesterday. Totally in Japanese and littered with clips from both Secret and games decidedly less Mana-ish than Seiken Densetsu 2. They did discuss SoM's 'darkness swept the troubled development' and two new clips of the remake were shown (the Goblin Stew segment at least will be set to electric guitar riffs; no idea on whether every instance of Dwarf Village Matango music will be in the same butt-electronica; also the World Map has a whole lot more detail to it; even though the sparseness of the original version made it feel larger than it really was; sadly that feeling doesn't seem to be present in the remake).

All-in-all, not the most generous of livestreams.

4
Single-Player RPGs / Re: RPG Fan Decides My Next Game
« on: January 18, 2018, 12:36:59 AM »
^Shut up. Bravely Default has the best battle system in a turn-based game I've ever played, hands down.

While unconventional, I'm giving that win to Ar Tonelico 2.

Hell, I'm even going to edit an explanation here.
AT2 has a Dark Souls battle system where even if you are facing an impossible challenge due to a difference in stat, if you have the skills, you can turn everything around and win.
(I know, sorry for 'dark souling' but it's the best representation of this)

Which is good because it would be impossible to finish otherwise (or was that an optional boss fight? I forget).


Also, lol at bringing up the Elemental Dragons re:BD's combat system (proceeds to make at least one character a Ninja, Umeki everything forever).

Bravely Default was more about picking out the most broken Job combinations at the time and auto-battling everything.

5
General Games / Re: Fire Emblem Heroes
« on: January 18, 2018, 12:28:07 AM »
Guess my +Atk Tiki gets to dine on a Tiki Sandwich followed by a promotion then.

Also, lolololol wrt QR5 (I wonder what QR8 looks like on Hector; guess there's only one way to find out ). Thank god actual Breaker skills still have priority over QR (in fact, this might have just made my Eliwood even more valuable).

And yeah, New York Corrin doesn't really bring anything new to the table, but this really isn't any surprise (its been more odd to have units like not-Zelgius, Arden and Joshua join the party due to them bringing things to the table). I'm going to either promote then feed the 5 star one to him or just take the one I'm using now and feed to the incoming 5 star version, but I'm not letting him eat a 5 star Leon to make him into Leon-lite (especially since I already have a 5 star Leon, and a good one at that).

6
Game Journals / Re: A Game Journal Reborn
« on: January 17, 2018, 08:38:23 PM »
Or that one Genesis game that came out a few years back that was basically an indie devs' Deviant Art OC adventures through Godwin's notes and was sexually predatory enough to sound like it came from a big time Hollywood movie exec (and also littered with mismatched assets stolen from wherever the devs could nick them from).

Are you talking about Pier Solar and the Great Architects? Because that...doesn't sound like it, but it's the only recent Genesis RPG I know of...

I don't have the screenshot of the sequence, but there was definitely a house full of NPCs that were endorsing the virtues of parental relationships with their own children (of the sex having variety), and another set of screenshots showing the HD uprezzing done on the later versions (said screenshots shows a house with like 4 or 5 different generations of graphical clarity mashed together).

But yeah, that's the game.


One of my problems with indie game devs is stuff like this and Black Sigil where they really want to (re)make an early 90s era videogame but completely miss the point and end up with this bloated mess instead. The other side of this coin being devs who want to make a modern day game but don't have the budget/manpower to do so, and end up falling back on Pixel graphics to do the work for them while billing it as 'retro' (admittedly, there's quite a number of devs who actually have the skills and dedication to making a full fledge game under these conditions, but these have a tendency to end up as very avant-grade experiences). And hell, sometimes you end up with both like Zeboyd Games and their catalog.

7
Single-Player RPGs / Re: RPG Fan Decides My Next Game
« on: January 16, 2018, 11:48:02 PM »
@Frostillicus - yes.  Yes I am.  And you'll notice SO4 has 1 vote, while all-time classics Finding Paradise and Rune Factory 4 have none. :P

@Lian_Kazairl - I bought the entire Mass Effect trilogy for $5 I think summer of last year.  But I played ME1 on 360 ages ago, so I'm actually excited to play through it again on PS3 all the way to its divisive conclusion.

@Aeolus - have you not played WoFF?

No, but I have played Rune Factory 4. Its a good-ish game and a far cry above RFs 1 & 2. Your mileage will vary though depending on how much the RNG likes you (I'll give you the rest of the trip report if and when the RNG likes me enough to let me beat the game).

As for WooFF, I kinda moved on from the FF Franchise back during the early parts of the FFXIII trilogy decade (when it became painfully obvious on just how blatantly Squeenix started cashing in on my nostalgia). I still haven't played Explorers, All the Bravest, FFIV: The Wonder Years, Dissidia, Alltherythym, Record Keeper, My Life as a King/Darklord, etc.

8
Game Journals / Re: A Game Journal Reborn
« on: January 16, 2018, 11:36:42 PM »
And yet still we have WARGARBLLLLL WHERE MAH CHRONO TRIGGER and FF6?!?! crowd. News flash: they even remade your CT and FF6 like-games you always wanted. Its called I am Sestuna and Bravely Default. Oh and both those games are trash grindfests but I'm sure they'd be incredible where they belonged, in 1994. You are even getting your Secret of Mana. Oh and here comes a new Dragon Quest, whose archaic battle system and barebones story will probably bore you to tears by hr. 30.  RETRO JRPG MASTER RACE R U NOT ENTERTAINED?

Calling you out on this. Bravely Default was a poor substitution (even before getting into the second half, or the original JP version) and I am Gundam! was pretty much a publisher funded College Student's Grad Project (littered with plagiarism, completely tonedeaf, had only one moderate hook to run into the ground, horribly unbalanced, and just shabby all around). Hence why Bravely Second is a game that most people only consider to have existed at one time, but isn't talked about much, and nobody listed Lost Spheda (I could be wrong, its been a while since I checked) in their Anticipated Games of 2018 Thread posts.

Besides, for every CT/FFVI fanboi still griping about the lack of sequels, you still have plenty of Suikoden fandom clamoring for a true Suki VI, or Level 5 fans wishing for lightning to strike the same place twice for Dark Cloud 3, or Shadow Hearts fans waiting for the IP to fall into someone else's hands.

wait wut? I am Sestuna was plagarized? The only dialogue I remember is go here and get that. How the hell do you plagarize that?

Name the game I'm describing: Your character ends up on the shores of a distant island where he meets a girl who's about to go on a world saving pilgrimage that'll end with her life. Along the way you'll meet 4 other random jobbers who'll assist in keeping this chick safe on this journey. You'll be antagonized along the way by some random broody asshat for bullshit reasons. I should note that the previous journey involved the parents of the girl who Pilgrimaging now. Can you name me?


Quote
I mean I wouldn't mind a Suikoden sequel either (though I didn't like 4-5). I also wouldn't mind a Phantasy star 5 (assuming Sega could make a good PS5). Its just that I feel people are making games similar to the 90s games (the DS has a few) only they aren't that good because its not the early 90s anymore and that kind of gameplay just doesn't fly. Also I kind of feel like people have kind of taken this gen for granted because much of the games coming out are pretty damn good. Maybe I'm having a hard time explaining myself or maybe I'm babbling nonsense becuase my head is full of medicine as I've been in bed for 2 days with the flu. dunno.

You may be thinking of games like Black Sigil which thought it was being clever with its retro homage, but instead made everything Bigger, Longer and Uncut and then implemented a gameplay system that does not work on that scale at all. Or that one Genesis game that came out a few years back that was basically an indie devs' Deviant Art OC adventures through Godwin's notes and was sexually predatory enough to sound like it came from a big time Hollywood movie exec (and also littered with mismatched assets stolen from wherever the devs could nick them from).

That said, I wont argue with you on the matter of this gen's quality. Compared to the PSWii60's gen where the highlights were Nier 1, XBC1, Deadly Premonition, TWEWY, and maybe Valkyria Chronicles, and the FFXIII Trilogy; 2017 alone blows that entire era out of the water. Hell, the PS2/Gamecube/Xblock era was actually kinda weak in terms of quality JRPG experiences (there were a number of worthwhile titles, but most of that era was littered with crap like Magna Carta, Odin's Slowdown, the original .//Hack quadlogy, Kingdom Hearts 2, among others). Hell, it says a lot of that era where the Ar Tonelico games were held in higher esteem then the usual dreck when they were little more than glorified VNs armed with a somewhat okayish gameplay system and stuffed with more innuendo than a Bond film. And for handhelds, even the DS was a goddamn wasteland for JRPGs (the best there was Radiant Historia, a game made on a shoestring budget and ran a combat system that can be summed up as 'Step 1: Lay Trap, Step 2: Push Enemies onto Trap, Step 3: Success') and that was the one that buried the PSP (although most, if not all, of the credit belongs to Sony on that one).

9
General Games / Re: Fire Emblem Heroes
« on: January 16, 2018, 10:56:05 PM »
The madmen actually gave us a QR seal. I bet Armads will get some kind of upgrade next time they add more reforges since everyone can run his signature combo now. I've so far avoided promoting any Subakis to 5* so it's nice to have my misering rewarded. Now they just need to add Distant Counter, Steady Breath and Fury seals (the final one just so people can run a Triple-Fury Eldigan who takes 18 damage after battle). It's just that as always, it sucks to have to constantly shift seals around so you can only ever have one guy carrying the QR seal.

Promoting Adult Tiki would certainly go well with the QR seal, but personally I've had a -SPD +DEF one (Personally I think if you have the option you should just dump SPD on her since its unsalvageable anyway) at 4* for a while, and while she does her designated role really well, I've never felt the need to promote her because people just don't run axes that much, mostly one of Hector, Amelia or BIke, and you don't need such a dedicated unit like Tiki to take them out. Her weakness to Nino's brute force and Naga kinda limits her ability as a team Red too. That and her optimum build really wants you to stick Steady Breath on her so she can spam Aether or some other long charge move.

My main reason for wanting to promote A Tiki is because I don't have the younger variant to run alongside my 5 star Nowi and Fae (I also lack Ninian, who's kind of the linchpin to the whole Dragon Emblem idea, but she'll hopefully pitybreak my heart sooner or later). I really don't care about optimum builds that much since I don't whale for that kind of nonsense (or at all for that matter). Besides, the real reason is to have another Dragon to throw at those fucking AA Bowlins because two isn't enough.

I probably should just go with +Atk since its easier to jack up Def in the long run (especially with Forges) and since the devs keep buffing Armor Emblem, the novelty of having a Red 42 Base Def, 2 Mv, DC Tank has become rather less novel (especially since I have two of the three Armor March Armors). But given her utter lack of Spd, 3 points of Atk isn't going to be rocking any boats either. Hmm...

10
Game Journals / Re: A Game Journal Reborn
« on: January 16, 2018, 01:07:02 PM »
Unfortunately, I was 7 when it came out and I had to throw a shitfit to even get my parents to buy me a SNES.  Then by the time I was old enough to afford a Sega CD it was already too expensive.

I'm sure my experience is not unique.

I got a SegaCD about 15 years ago or so when I started collecting old videogames and picked up Lunar: The Silver Star shortly thereafter (what I still kick myself over to this day was at having a chance to purchase Shining Force CD from a used game shop like 12 years ago or something (for like 30$~40$ no less), but got distracted by the potential of getting one of those Valis games and ended up with neither; although I think as compensation, I went and grabbed Xenogears and Star Ocean: The Second Story and like two other games instead). Still no sign of Lunar: Eternal Blue though.


On a less :retrogames: note, I've been going back to FEWarriors. I'm almost at the point where I can finally unlock Celica and Lyn (and Male Corrin I guess).

11
Single-Player RPGs / Re: RPG Fan Decides My Next Game
« on: January 16, 2018, 12:58:33 PM »
I'm voting for World of Final Fantasy just to hear somebody have an actual take on this, even if our interests don't necessarily align that often.

12
General Games / Re: Fire Emblem Heroes
« on: January 16, 2018, 05:02:38 AM »
And speaking of, the Seals this time are fucking ridiculous. We have Seal Atk (good for tanks like Sheena), Def Ploy (Arvis says "Come to daddy.") and Quick Retort (so many fucking units want this; Camus, Xander, Ryoma, Fjorm, Any Dragon with Lightning Breath+, the list goes on). And considering that a 1.4x multiplier unit is available literally one battle into the t_t, I'm calling this one of the most generous (that said, NYCorrin is rather incredibly underwhelming as a seasonal unit, but whadda expect from a free 5 star).

The day before was a good stark reminder as to why Alcoholics Anonymous is such a balls sucking mode. Nothing like trying to take a serious stab at the mode only to get wrecked on the seventh round because you ran out of items from all of the previous whale hunts (and all I was trying to do was to avoid getting shipped to the 13-Coin/Poprock tier; my serious attempt might have only probably landed me in the 15 or 14 whatevers tier anyways). The entire mode is dog shit and its too bad I can't retake that survey to further convey these renewed feelings of disdain at this situation.

Also kicking around the idea of promoting an Adult Tiki. All of mine are -HP but the choice of whether to go for +Atk, +Def or +Spd weighs heavily on my mind (well, okay, not +Spd/-HP, Tiki's way too slow for that).

13
Game Journals / Re: A Game Journal Reborn
« on: January 16, 2018, 12:36:42 AM »
And yet still we have WARGARBLLLLL WHERE MAH CHRONO TRIGGER and FF6?!?! crowd. News flash: they even remade your CT and FF6 like-games you always wanted. Its called I am Sestuna and Bravely Default. Oh and both those games are trash grindfests but I'm sure they'd be incredible where they belonged, in 1994. You are even getting your Secret of Mana. Oh and here comes a new Dragon Quest, whose archaic battle system and barebones story will probably bore you to tears by hr. 30.  RETRO JRPG MASTER RACE R U NOT ENTERTAINED?

Calling you out on this. Bravely Default was a poor substitution (even before getting into the second half, or the original JP version) and I am Gundam! was pretty much a publisher funded College Student's Grad Project (littered with plagiarism, completely tonedeaf, had only one moderate hook to run into the ground, horribly unbalanced, and just shabby all around). Hence why Bravely Second is a game that most people only consider to have existed at one time, but isn't talked about much, and nobody listed Lost Spheda (I could be wrong, its been a while since I checked) in their Anticipated Games of 2018 Thread posts.

Besides, for every CT/FFVI fanboi still griping about the lack of sequels, you still have plenty of Suikoden fandom clamoring for a true Suki VI, or Level 5 fans wishing for lightning to strike the same place twice for Dark Cloud 3, or Shadow Hearts fans waiting for the IP to fall into someone else's hands.

14
The extra dungeon and boss fight aren't anything to write home about though (if you have any experience with Squeenix's FF 1, 2, 4-6 GBA era ports, then you'll have an idea of what to expect; if not, then expect a long, grindy ass, megadungeon that adds nothing to the core experience, but is instead pure fluff stapled onto the side for those at the postgame looking for a way to level grind up to Level 99 or to make their capped numbers even huger; hell CT has hard stat caps that you don't need super dungeons/equipment to hit, and the ultradungeon utterly defeats the idea behind CT as a light and airy SuperNES era JRPG).

The SuperNES or the Wii VC versions are currently the most definitive experience, with the DS version on equal footing if you completely ignore the added content, followed by the DS version in its entirety, and lastly the PSX FF Chronicles version with its long load times and the PSN port of that version because it was already there.


Like the GBA version of FFVI changed things up so that you have a chance to get the Gold Hairpin from Lone Wolf in Narshe (or a last chance to learn Water Rondo in WoR) as well as infinite Ragnaroks/Illuminas(Lightbringers) later on (all it takes is to farm the motherfucking final boss). The Gigadungeon Dragons' Den was loaded with gimmicky 'even for an FF game' boss fights, trash mobs with capped HP totals and jacked up stats, ultimate weapons for every party member that were still weaker than Ragnarok/Illumina(Lightbringer), armor and accessories that weren't any more impressive than the stuff you could abuse the Colosseum for, and the Diabolo Esper for beating the final boss of the dungeon which teaches Quarter and Meteor or someshit. And then there was the Soul Shrine which was a 100 Floor Gauntlet which you ran in the hopes of gambling against the RNG for items you could take to the Colosseum to turn into Gem Boxes(Triple Stars) because having one super mage wasn't good enough (and by like Floor 60, they were diving into the monster pool from the Gorgeous Deluxe Collectors Edition Ultimate Dungeon Alpha 2 Turbo of the Seven Stars; and yes, it operated on "No Items!, Fox Only!, Final Destination!" rules).


TL;DR: SuperNES/Wii VC/DS (minus the extras) > DS (plus the extras) >>>>>> PSX/PSN.

15
General Games / Re: Fire Emblem Heroes
« on: January 14, 2018, 12:37:13 AM »
In a first, the reward unit from the t_t is one of the 40%s. They should just do this every time! I also have a ton of the other bonus units so I'll probably have a fun time stomping all over it. I'd promote one of my Sakuras if I didn't have laughable IVs on both the ones I have.

My roll on the Radiant Dawn banner gave me 1 Red and 4 Greens because fuck me I guess. The universe balanced out that crap by giving me a 5* Seth as my free pull. Already had him at 4* and he's going to get lost in the sea of much better sword units I have, but I like Seth so I guess it's nice to have him around. Just sucks that he comes with a non-reforgable weapon that doesn't synergize with him at all (and he looks dorky holding it).

Followed that up with a pull from the Tempest banner giving me no blues to pull for HInoka, so I pulled a red and got a 3* Selena. Reposition is always nice.

I'm glad that t_ts still aren't treating F2Pers like second class citizens yet.

The problem with Seth in this game is that they made him into an Anti-Axe Tank, of which there's Bike, Hector and Amelia but even with Ruby Sword+ he's not going to score big numbers on any of them due to Fortress Defense and there are far better counters to all three of them.

Went and pulled for NY again and my Gaiden heavy luck gave me a pity breaker Boey. Fortunately, I was only at 3.25% so its not a big loss, but the Boey was +Spd/-HP (while Spd is a very useful stat to have, he kinda needs HP to run Earth Boost, otherwise he's kinda bad without it; then again, he's not like my current one who's +Res/-Def which is also rather subpar for him).

Edit: And that's another GHeB down. No wonder Reyson was able to actually inflict damage onto this guy, he's soft as hell (I just threw my Arena team at him and only needed to mess around with Sacred Seals once; his debuff didn't matter due to inflated stats requiring a 2HKO anyways, and he couldn't even do shit to Eliwood, even without the defensive terrain).

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