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Messages - Perigryn

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General Discussions / Re: ATTENTION: Podcast Feedback
« on: June 25, 2019, 01:24:24 PM »
The sound quality of some of the hosts is sometimes quite bad.

Sorry I missed this so long ago! I've been bad at checking in here.

Yeah, it is an issue sometimes that I'm TRYING to rectify. Unfortunately, we work with what we have, being volunteers. If folks are willing to talk, I'll take that and mess with their audio rather than cherrypicking the folks I know have decent equipment.

Either way, we constantly have conversations about how to improve sound quality, encouraging folks to invest in newer gear, that sorta' thing. Thanks for your patience with us, and I hope we can improve!

General Discussions / ATTENTION: Podcast Feedback
« on: January 13, 2019, 05:35:39 PM »
Hello, folks! Greg here.

I wanted to ask you who still frequent the boards about Random Encounter!

We may have some changes coming to it, and I was curious what you folks do and don't like about it, what you'd like to hear from it that you feel it's missing, that sort of thing!

Thanks for your time and, as always, for listening!

I second this sadface.

RPGFan Music Discussion / Re: Songs from Final Fantasy XV
« on: January 16, 2017, 12:09:56 AM »
1. I think it's neat that they, once again, have turned to some popular artists for music (and actually talented ones, in my opinion, this time), but it was cool that they released the EP first.
2. I like their cover of Stand By Me a lot.
3. I think it meshes all right with the sound, but what I think seems weird that, if these tracks play on the car radio, then it's out of place that they're basically the only pop songs existing in the world. Like, think of GTA Vice City and how they had a whole pile of 80s tunes that fit the world. Having just one band's music just feels odd.
4. My favourite vocal theme would be... Eyes on Me. it's lovely.

Single-Player RPGs / Re: World of Final Fantasy
« on: June 10, 2016, 01:50:45 AM »
It seems really nifty! I like the fresh take on things, and the throwbacks.

And yeah, the original voice acting work is a definite plus.

Single-Player RPGs / Re: FF12 HD - Zodiac Age (whoomp there it is)
« on: June 10, 2016, 01:49:33 AM »
I'm probably amongst the minority that really dug the first iteration in NA (I know you feel me, Heems!)
It's story did fall apart, that's a given, but the game's attention to detail blew my mind. Everything from art direction, to lore, to sound design was immaculately done, in my opinion. As for the lack of focus in the license board, as with Skyrim, just because you can make everyone do everything, doesn't mean you need to. I had fun keeping them to a specialization and then rocking that.
The combat was fun and fresh and breathed new life into spells that got little traction in past games. Instead of reserving my MP to haste and protect and things during boss battles only, I could buff on the field and have them last through several random encounters. THAT was rad.

Anyhow, I'm stoked for this because, as beautiful as the game is on PS2, up-res on the graphics is fantastic. That's all it needed. Aside from a stronger leading character but whatever the others are cool and that's fine with me also fix the story kthxbai.

Correct me if I'm wrong but the Wii U is kind of on target to sell about as many as the gamecube as far as I can tell....

Anyway, I can't honestly say I'm surprised or whatever necessarily that the Wii U wasn't a smashing success in many ways I think it just boils down to like, it's been 30 years now that's a LOT of Mario and Zelda and such. It might not be "Oh, I don't like it" it could just be, I am tired of X, etc.
That's fair to say.

I'm not concerned either, as was said, they've been worked in tandem and I think more time means more quality.

It does bite that the Wii U has been, commercially and critically, thrown under the bus a lot in its development. Unfortunately, that's the price to pay for taking a risk. Nintendo tried something new, and I found it really worked, even if it was under-utilized. Really, they've done more with 'tablet integration' then Microsoft or Sony did, really. At least here it interacted with the games, instead of just being further information or whatever.
I'm sad to see it go without anyone really unlocking its true potential, as it seems even Nintendo didn't really know what it had on its hands.

But, that being said, they could do the same backwards compatibility they did and have the gamepad function with the NX, so we'll see.

Either way, new LoZ is going to be a thrilling thing - we'll definitely see more of the same, no doubt, but I think they're really going to try to innovate in a positive way, here. They've seen things work well in the past, but I also think they're beginning to clue in to the fact that nostalgia may not be enough. That the audience's tastes can only handle the same thing so much.
I hope.

Nice. Well, it was a pleasure to listen to. Thanks for sharing!

So... where're we at these days? I need to stay up to date henceforth so I can finally get a suggestion in on the podcast, or, you know, weasel my way onto it with my sultry thespian vocals!

Hey you, if anyone's gonna weasel their way on to this podcast, it's me!  Step off!

Haha! You tell me, Arvis!

On that note, kudos on all your song reviews! Really great way to keep up to date on the tracks listed in the podcast, it's appreciated!

That was lovely! Nice work!

I didn't recognize all the musical pieces, but it was well done!

Was it all original, what you wrote? Or adapted?

The Soundroom / Re: Any Anamanaguchi fans out here?
« on: April 30, 2016, 12:11:19 AM »
Anamanaguchi is hecka rad.

I agree with Stephen that Mermaid's pretty tight. Dawn Metropolis has some really great core tracks, with Jetpack Blues, Sunset Hues easily being my favourite track for a long time. Afterwards, with Power Supply, I found it was more of the same, though none really stuck with me like DM did. Still, it was more of the same, which is mostly a good thing.
With Endless Fantasy, I really dig that they innovated a bit. It also makes for a fantastic live set. You can really groove to that music. It shows the band can mature, change up their flavour while still maintaining their chippy roots. The titular track, Endless Fantasy is now my new fave. That song just makes me want to grab my partner by the hand take on the world in a way no one can stop.
Seeing them life was definitely one of the highlights of my days and their music just fills you with unbridled joyousness. They also seem like pretty rad doods.
I am always grateful I was recommended in their direction, as they just make good music and exposed me to the chiptune universe. It's impressive the depth of emotion and scope they can capture with the medium, which honestly should be unsurprising to me considering how masters like Uematsu were doing it on the NES and such back in the day.
Also, this:
It helped that SPvsTW is a perfect homage to Crash n' the Boyz/River City Ransom style beat em ups.
Yes. Very yes.

Hey! Need to dust off my forum account, and what better place to do it than here?

I finally got not-shitty-headphones new headphones so I can hear podcasts again! Hizzah!

I've gotten myself entirely caught up with the exception of MotY 2015, and I gotta' say, it's been fun.

I'm sad to see Derek go, but Mike and Caitlin's consistent presence is great. Plus, I never tire of your segues, Stephen.

There's been a lot of great music poured into my brain this past month as I shotgunned, like, 8 or so episodes, and it's all been pretty on point. Being introduced to some new stuff has been fantastic, and I'd like to go back over the show notes and, you know, remember.

Also, Stephen, word up on Palpota Harbour. You know where it's at, sir. I need to get that arrange album.

So... where're we at these days? I need to stay up to date henceforth so I can finally get a suggestion in on the podcast, or, you know, weasel my way onto it with my sultry thespian vocals!

As always, great work, and continue it! A joy to listen to.

General Games / Re: Yoshi's Wooly World
« on: October 23, 2015, 02:25:08 AM »
I think what *actually* sealed the deal (since I'm not actually amiibo-crazy) is the co-op. :D

How does the co-op play? I'm very much wanting to nab this title. It looks and feels a lot like Kirby's Epic Yarn. Does the co-op play the same way? NSMB-esque?

Single-Player RPGs / Re: Recommend me some RPG Maker games!
« on: August 27, 2015, 06:25:47 AM »
Paradise Blue and Hero's Realm are two pretty rad titles, if you like homages to the original Final Fantasies. Both lovingly put together, in my opinion, especially Paradise Blue. I've sadly been unable to beat Hero's Realm as there seems to be some weird bug with trying to run it in Windows 8 or something. The walking speed gets all messed up and the site's proposed "fix" doesn't seem to work for me.

General Discussions / Re: A rant OR what bugs me about Nintendo
« on: July 29, 2015, 02:50:54 AM »
That would be a pretty stellar feature, honestly.

It would be a very advanced version of Super Gameboy, essentially. I already think it's great that they've been porting GBA games to the system, to play on the big screen (sweet, sweet Minish Cap...), but this would have completely opened up the console's potential that much more, for sure. Perhaps, with the New 3DS, it's something that's built in that will work with the NX? Or with their new focus on mobile gaming? Time will have to tell, but this fun concept is, sadly, to be put behind us...

I really wish the Wii U had done better. It is really a solid console with lots of potential, but suffered, again, from people not really knowing what to do with it, aside from Nintendo. Even though they are really open to indie devs working on it! It's a shame, really.

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