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Messages - Fyle

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Multiplayer RPGs / Re: Path of Exile
« on: February 14, 2013, 05:05:34 PM »
I think the game is really good.

No offense to anyone but, the trade system isn't hard to figure out, it's quite simple.

Trade things you don't need for things you need. If you overpay in the beginning it doesn't matter cause you're paying (trading) to get thru the content to higher difficulty levels which is priceless

then when you've gotten there by that time you should have an idea of what's worth what

There's also a site called which has a trade chart many ppl use as a foundation. Basically the value gets determined on rarity of the drop. The system isn't perfect, barder shouldn't and can't be perfect. If you played D2 when it was active online, you should get it pretty quick... no one traded gold in D2 anyway so, it's really similar.

one more trade tip if you claim you don't get it... if you play for 5 hours and find 20 of a certian trade currency and 1 of another it's a safe bet which is worth more.

Anyway, I prolly sound a bit edgy but, not only do I like this game, at this point in time the DEVs are really motivated and communicating with players and making changes based on player feedback AND

playing the game with players ( their name has "Dev" in yellow attracted and the text color is yellow )

the DEVs are 18 gamers from New Zealand influenced by Magic the Gathering and Diablo 2. Unfortunately thier budget is small but if they can expand I'm sure they will sacrice little integrity in thier games in the future... Unlike D3 which sold out like Episode 1.

Multiplayer RPGs / Re: Torchlight 2
« on: October 11, 2012, 04:43:03 AM »
level 32 Engineer
level 25 Outlander

Having a bunch of fun with it still.

I hope it doesn't get stale too fast cause.. I'm liking a lot about it. No need to do the list, I'm sure you guys know what it offers that the Auction Role Playing Game doesn't !

So far so good. If you did get bored... at what point did it happen. I'm still pretty early on on the game so it's still pretty fresh ...

Multiplayer RPGs / Re: Torchlight 2
« on: September 21, 2012, 04:04:13 AM »
I've had the game for about 12 hours... only got to play for about an hour tho ..

so far, it's pretty addicted and I'm still playing D3 heavily so, now the real test begins of which gets more time.

I'd like to hear opinions of those who have had more playtime on the final release..


Single-Player RPGs / Re: Dragon's Dogma
« on: June 28, 2012, 09:59:23 PM »
Sounds like this game is pretty mediocore.

I'm glad I skipped it. Would any of you guys give it a 7/10 or higher? I was expecting at least a 7/10 on this one, it looked like it had some potential...

I didn't see a review in the reviews section for this game... did i miss something ?

General Games / Re: Your biggest gaming addiction
« on: June 28, 2012, 09:56:18 PM »
When I first played Morrowind on the XBOX it was the first truly open world game i played and, I'm not sure I was quite "addicted" but, I remember literally not being able to stop until 7am at times...

FF: Tactic got me pretty bad too... there was always a member who needed a few more job points.

Multiplayer RPGs / Re: Torchlight 2
« on: June 28, 2012, 09:52:46 PM »
The Torchlight 2 thread hasn't been touched in over a week ?!

Oh well...

I guess theres no new info....

We need a white mage to revive this one.

Multiplayer RPGs / Re: Diablo 3?
« on: June 28, 2012, 01:03:51 AM »
Inferno isnt that bad...

I have a barb and a DH in inferno. Barb is in act 2 and DH is still in act 1.

theres a pretty large pool of cheap rares going round so, you can gear up for inferno pretty cheap. I geared up my DH for the inferno transition from hell for around 300-500k total.

and i bought a ammy for 300k, coulda spent a bit less there.

General Games / Re: Your biggest gaming addiction
« on: June 27, 2012, 02:28:19 AM »
Diablo 2

Now Diablo 3

Lotsa haters atm, and people pitching in what should be changed but dang - what is it 7 weeks old?

If I do get bored of D3 it's on to Torchlight 2 whenever that comes around. For now, saving for the Godly barb gear and hunting Treasure gobs.


Multiplayer RPGs / Re: Diablo 3?
« on: June 24, 2012, 04:47:54 AM »
this game is getting better

people's complaints about repairs make no sense

if you have a 5 stack of NV then you get a rare per elite (sometimes 2-3 rares) , if you do this in inferno, chances of getting those big drops are well worth the price of repair

got about 7 mill in drops this weekend between my friend and I... was it worth the 10-15k repairs every 30-45 min ?


as long as I get the elites dead and get the big drops, take the death and repairs and its no biggie.


Single-Player RPGs / Re: Replaying RPGs?
« on: June 21, 2012, 11:35:59 PM »
That highly depends on the game.

I used to generally replay an RPG at least I once but...

now that there are so many games out there I can't even play through all the new ones I want too and sometimes don't finish what I have.

A few games that I replayed recently are Skyrim and  Dragon Age : Origins ... that's about it I think since I got back into gaming in the last year. This is why I love ARPGs like Diablo and Torchlight. to me nothing makes me wanna replay a game more than randomization.

Multiplayer RPGs / Re: Diablo 3?
« on: June 21, 2012, 01:27:38 AM »
I like the new cheap ass jewel crafting at least:/

they get no love from me there. old system rocked, find em, transmute em done.

where are the rest of the gem types anyway? no diamonds? a ploy for all resist stuff to sell?
no skulls? meh.

but ya, they balanced some things out more than people realized at first I think.

Multiplayer RPGs / Re: Diablo 3?
« on: June 20, 2012, 06:04:02 PM »
After playing the new patch and trying the changes I'm fine with it. I have to look at it not do much as "nerfng" which is the key word about changes but as making adjustments in game play and trying things out. I don't like how certain bosses particularly Ikatzu ( and prolly others like him) dont drop blues everytime but, this just makes you go out and farm the game more.

2 things annoy me tho.

Repair costs are unnecessarily high

and ...

 the empty containers are plain silly to me. That's a Fable 3 level f@#k up imo.

but ya, still loving it

Multiplayer RPGs / Re: Torchlight 2
« on: June 20, 2012, 04:09:46 AM »
Still no release date on this?!

Damn. I wanna know already.

Playing through T1 at the moment. As of now, D3 is still winning my limited time but, the craving to play Torchlight is getting stronger.

Multiplayer RPGs / Re: Diablo 3?
« on: June 20, 2012, 04:07:24 AM »
I won't use the RMAH... They're gonna have to do way better at the item design to get me to even think about it. So far most of it looks like a name with a mixed bag of random attributes.

I still think people are judging to quick, still only a little more than a month in. Although I will say, they aren't doing a good enough job to hold my quriosity about Torchlight 2 from getting stronger and stronger.

Multiplayer RPGs / Re: Diablo 3?
« on: June 19, 2012, 06:07:54 PM »
then I made a terminology error.

I meant no monthy charge.

that doesn't change my original point I was making. the type of game is also beside the point

the point was, my expectations are lower on a game you don't have to pay for every month as opposed to one were you have to pay every month.

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