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Messages - mecharobot

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Game Journals / Re: A Game Journal Reborn
« on: August 25, 2017, 04:19:20 AM »
I appreciate the FFT feedback, although I don't think I'll be training any extra characters at this point. My end game party is roughly something like this:

Ramza - Dragoon :  Jump, Mettle, Auto-Potion, Doublehand (for Javelin 2),  Move +2. Basically he just uses the Javelin 2 and maybe Shouts if he can't attack/Jump anything.

Male 1 - Dark Knight:  Darkness,  Arts of War,  Auto-Potion, Attack Boost, Move +2. Could dual-wield also, but the Eschutswhatever 2 gives nice block. High damage, still needs a few Dark abilities, though.

Female 1 - Samurai:  Iaido, Arts of War/Steal, Shirahadori, Dual Wield, Move +2. Not quite as high damage as other warrios, but can use Tynar Rouge so it makes up for it. Iaido gives some range, but she mostly rends/steals/attacks.

Female 2 - Summoner:  Summon, Arithmetics, Magic Counter, Arcane Strenght, Teleport. Still learning a few spells from other mage schools, but since Arithmetics can't use Summons, I'm thinking this to be the final job.

Male 2. - Bard:  Bardsong, Items/Speechcraft, Auto-Potion, Throw Items, Move +3/Teleport. My second mage, until Arithmetics made him useless. I find this to be useful support class with speed boosting gear. Buffs and can throw an item if needed.

It's pretty much game over at this point. Just Mullonde and final stretch left.

Game Journals / Re: A Game Journal Reborn
« on: August 21, 2017, 06:21:28 PM »
Got in the mood to try FF Tactics again after Zodiac Age. Managed to make it to the 4th chapter already, but those first two were not really fun with the limited options unless you pinpoint level your jobs and spend time whacking your own characters like it's FF II again, which I refuse to do. But once I could deploy a full party and they got some skills going on, it's about as fun as FF V's system. Too bad my Ramza leveled like crazy at Chapter 3 and now every single mob is way deadlier than a story battle. Need to grind some passive abilities too, since there's this story battle character armed with 100% hit chance equipment breaking techs. Also my party is full generics and Ramza. Don't think I see a point leveling any "story characters" since they're way behind in JP and it's kind of lame they don't change their sprite when changing jobs. Kind of why TZA jobs also really didn't feel like jobs, even though I prefer the boards to vanilla.

Not sure how I feel about the story aspects of this game. I think the style has grown on me and the Chronicles have some interesting stuff and Easter Eggs to collect, but I don't think there is enough charisma here to call it a top tier FF-story. Too many things happen off-screen and a great many characters lack presence. Hell, you can even kick or kill your party members permanently other than Ramza, once they served their 1-2 story battles. But well, not like I have many other FFs left to play, so hopefully I can see this to the end.

Anime, TV, and Movies / Re: Asian Drama Thread
« on: July 02, 2016, 01:00:32 PM »
Almost done with Kamen Rider Black. Generally very cool with the costumes and music, but the second half has really overdone the kid in trouble plot. I don't think there is anything wrong with motw-format, but there certainly can be differences between the quality of the individual eps. Think I'm going to try a heisei series next, like Kamen Rider W.

I also watched a season of Ultraman, more specifically Ultraman Nexus. Was absolutely into this, much more than to any (serious) anime in ages. A bit silly with an angsty character or two, but I almost felt like it was some kind of Evangelion of Ultraman. Plus after the initial bad CGI mooks the costumed kaijuu battles were highly entertaining and some took many eps to take down. If there are more toku this good then maybe there's hope for me still to enjoy other tv-shows besides just kids anime from Japan.

Anime, TV, and Movies / Re: Anime/Manga Journal
« on: July 02, 2016, 12:02:40 PM »
Not much new on this front. Watching the last season of Sailor Moon and also watched Inazuma Eleven Go. It seems I somehow manage to fall into the subgroup that thinks SuperS is a better season than Sailor Stars. Certainly getting a Chibiusa season after what was Chibiusa/Hotaru season seems excessive, but imo her character was much redeemed in both. But Stars... is not really doing anything for me. No Amuro Mask, no Chibi Moon? Just transgender magic idols and a Chibiusa/Pikachu hybrid. Nothing nearly as good as Outer Senshi in Sailor Moon S. Though I have to say the attack calls are better than ever. Can't beat "Star Gentle Uterus" that easily.

Game Journals / Re: A Game Journal Reborn
« on: July 02, 2016, 11:24:11 AM »
Beat Super Robot Wars OG2. I was going to get Moon Dwellers, but despite me liking the game, I don't think I can play anymore for a while. Those end bosses are just a nightmare. Luckily I had been using my combo attackers and had Wildwurger L with stun shut+Leona, but still... Zweizergain for example must have like 600k HPs, energy shields and HP Regen. Now one might think "oh, you just use energy drain missiles, armor breaks etc", but some genius decided to program every single boss in the game to be resistant to all status and drain weaponry and essentially just be insane meat tanks. No way you could do that without combination attackers, hell Soulgain would regen faster than you damage him.

Anyway, that's it. Probably going to play some Star Ocean 5 or Atelier Sophie/Shallie next week.

Game Journals / Re: A Game Journal Reborn
« on: April 25, 2016, 03:19:17 PM »
Did Grandia, Mana Khemia 2 (only Ulrika side, for now) and Megamon Dash 1. All good stuff, though not what I REALLY needed to play. Meanwhile my PS4 just collected dust, though I did get the new AssCreed games to catch up with the series. Unity plays good enough with the patch, not great, but the issues it has now are pretty much present in all past games anyway so meh. Also it's probably the best looking AssCreed ever. Imo, better than III, although the rest of the Kenway games made it retroactively more interesting.

I also hunted down Endless Ocean 2 for Wii, which hopefully can scratch my itch for actually relaxing gaming experience.

Game Journals / Re: A Game Journal Reborn
« on: March 03, 2016, 10:52:10 AM »
I don't generally marathon games that I don't like, but some things will take their toll whether I like them or not. All those hours of virtual busywork. Well, at least it was not spend on grinding. I just wish I played it on easy or something. Would have cut the time and it's not like the battle system offered something special I already didn't experience in FC.

Anime, TV, and Movies / Re: Anime/Manga Journal
« on: March 03, 2016, 10:12:42 AM »
I'm mostly watching Sailor Moon (now at SuperS) and Inazuma 11. Afraid to say that I think the family friendly vibe of Precure is better than Sailor Moon's classic boyfriend troubles. S was still a nice and dramatic season, though. Inazuma 11 is nuts, definitely liking this although I once told myself I only like more realistic depiction of sports. The good thing is that Ina11 doesn't even try. These days I seem to like a lot of things that come off as remarkably, unpretentiously, shamelessly entertaining. I also watch Pripara, which fits that criteria well.

The RPGs would be:

Skies of Arcadia, Chrono Cross, Persona 3 (SMT series in general), Witcher (series), Fallout and perhaps Final Fantasy Tactics. Usually, these games tend to have something like an attractive art design and nostalgia pandering, but things like random battles on airship are quick motivation destroyers. Makes me almost want to play some hack that fixes them rather than the original game.

Also echoing on fighting games and 98% of mecha simulators. Silly me for thinking you'd just control a robot like a normal game character.

I don't even know why I'm not playing Metroid or racing games.

Special mention goes to city builders, which for some reason like shoehorning in half-baked RTS war elements. I've spend hundreds of hours of them, but rarely actually finished any levels or campaigns.

Game Journals / Re: A Game Journal Reborn
« on: March 03, 2016, 09:15:01 AM »
Beat Suikoden III and TitS SC myself. The former was meh and the latter was exhausting. I'm not sure what magic gear I was able to switch on in order to beat it... in a week. Trying to mess around with Grandia 1 and War of the Lions again. I once made it to disc 2 in Grandia, but I think back then I grinded too much magic and got bored with it. Those were the days when I would have been seriously upset if I didn't get the level 99 water/wind spell. Made it to chapter 2 in FF Tactics, but my party has around zero good characters sans Ramza. The job system is not as good as I heard. If I make a chemist, I don't want to have to teach them how to use items. It's supposed to be their special ability. Meh, guess I'll just check on some ultra broken guide and grind some guys up from scratch. This has a high chance of ending up in my "try once every year" -pile of RPGs.

Game Journals / Re: A Game Journal Reborn
« on: January 11, 2016, 12:38:29 PM »
Playing some Suikoden III. I'm almost done with the first chapter for everyone and despite everything being... goofy, I still find myself pretty into it. Maybe it's because I just played like seven Assassin's Creed games so I can find more traditional type JRPGs enjoyable again. Really the only thing that is kind of getting to me is this trinity system, since it basically wants me to get a new party running right after I got my previous up to speed, which is a very backwards type philosophy in an RPG. A similar problem that I had with Birth By Sleep.

Game Journals / Re: A Game Journal Reborn
« on: January 06, 2016, 07:53:45 AM »
It would be lovely if the effect of materia depended on who equipped it (e.g., Fire gives Cloud a flaming sword, Barret's weapon becomes a flamethrower, and Yuffie goes all 火遁 ninjutsu*), but that's a bit much to ask for.

Use elemental materia and you get that. You can even do something obscure and pair elemental with Alexander to give you a holy element attack (which is useless, but something like Bolt+Elemental is good in Shinra HQ at the beginning). Unless you talk about aesthetics.

I'm pretty sure all the advanced experimental materia combos will be gone in the remake, though.

As for me, I'm just playing around with AssCreed Rogue, DMC HD collection and Suikoden III (this time for reals, maybe). Probably will try getting plat on Rogue since it doesn't require any weird online and uplay stuff. As expected, I'm terrible at DMC, but the series appeal is good so I try to push on regardless.

General Discussions / Re: Unpopular Opinions on Popular Games
« on: December 21, 2015, 11:13:38 AM »
You can do better than that...

This guy here:

General Discussions / Re: Unpopular Opinions on Popular Games
« on: December 21, 2015, 10:53:11 AM »
I mean, heck, I'm playing Radiant Historia right now.  It's like.... the antithesis of this issue.  And then you have the Etrian Odyssey games.  They have a lot of tropey-ness in the artwork and writing, but it's still not "moe".

Or maybe it is? Moe isn't some homogenous thing and it isn't supposed to be a word with negative meaning. And even if you've got two things of the same type, that doesn't mean that they're actually 100% identical and people would like them just the same. I like idolm@ster, but I don't like Love Live too much for reasons that someone with superficial understanding of the two won't get. Reasons that might very well be present in more games like TitS, Tales, Star Ocean etc.

Also, I think the mainstay Tales artist is the same who was responsible for the ultra long running love comedy, Ah My Goddess. Is definitely moe.

General Discussions / Re: Unpopular Opinions on Popular Games
« on: December 21, 2015, 05:48:50 AM »
Toriyama has a trademark style, which almost exclusively exists in Dragon Ball and Dragon Quest (the identity of DQ pretty much rides with tradition). Something like Atelier though has always changed artists and styles across decades. Either approach is just fine with me.

Also the so called west threw Toriyama's cover art into the garbage bin and tried to sell the games as D&D fantasy. That's how "western appealing" they thought it was.

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