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Messages - Jonathan Ingram

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General Discussions / Re: Megaupload seized / shut down
« on: January 21, 2012, 02:52:56 AM »
That`s too bad. I`ve downloaded terabytes of games and movies from them. I`m not too concerned though. There are still dozens of services like that out there, not to mention torrents.

General Games / Re: Resident Evil 6 Official US Trailer
« on: January 20, 2012, 01:31:50 PM »
Doesn`t look scary or atmospheric. Idiotic story, silly looking characters, tons of explosions and exaggerated action. Not interested in the slightest. Kobayashi stated that one of their ambitions with this game is to capture the elusive Call of Duty audience, so I guess there`s little surprise that RE6 looks the way it does.

General Games / Re: Megaman X! On iOS.
« on: January 09, 2012, 03:58:03 PM »
I'm amazed people are batting eyelids at this. Capcom's been a boycott-for-life company somewhere between dumping off the Breath of Fire series and fan base trolling Megaman fans with the Legends debacle. There's not a game they can make that'll justify keeping them in business any longer than necessary.

They still have Monster Hunter games. Those are consistently great... and they sell millions.

Single-Player RPGs / Re: Dark Souls
« on: December 26, 2011, 05:36:14 PM »
The Japs who decided that there shouldn't be a pause button or automaps should have their fucking heads chopped off.

Also checkpoints and an arrow that points where you need to go, am i rite?

And LOL at demanding an auto-map for Demon`s Souls` relatively straight forward levels. I hope you never try something like Eye of the Beholder or earlier Wizardry titles.

General Discussions / Re: Kim Jong-il dead
« on: December 21, 2011, 04:13:37 PM »
I'd rather be an optimist though. If this new guy starts to slowly open up the country, that would be a reason to be happy, wouldn't it?

Why, the glorious leaders have already done quite a bit to open up the country for capitalist exploitation. "Foreign investment" is already there, and tens of thousands of North Korean workers are sent every year as cheap labor to China and the Far East of Russia to work their asses off for food. The NK leadership isn`t really opposed to the idea of a full transition to a peripheral capitalist economy which NK already partially is anyway. The main concern of the local bureaucracy is how to hold to their positions of power during the said transition. Their Chinese comrades have done quite well in this regard and now we a have a "socialist" state with billionaires, sweatshops and widespread child labor.

General Games / Re: Naughty Dog's The Last of Us
« on: December 11, 2011, 05:36:12 AM »
Didn`t like Uncharted because of its on-rails gameplay. Hopefully, this new game is more open-ended and less scripted, because I`m really liking how it looks.

Single-Player RPGs / Re: Dark Souls
« on: December 05, 2011, 04:44:54 AM »
Oh and the PvP is a mess full of backstabbing maniacs with no desire to have a real duel othe than spaming the shit of out one attack until you are dead.

Backstabs are a crucial gameplay mechanic. There`s nothing inherently wrong with them. You either learn how to do them or you`ll have your ass handed to you indefinitely in PvP.

General Discussions / Re: (RUMOR) Fumito Ueda has left Sony
« on: December 03, 2011, 08:29:16 AM »
If he decided to leave that's a bit odd, they give him all the time in the world and let him do whatever he wants, even after his first game was a commercial failure. I'm really curious to know more about this.

Maybe after so many years of development Yoshida finally told him that it was time to finish the damn game, but Ueda couldn`t cope with the "pressure" and decided to quit. :) Either way, if he really has decided to leave SCEJ, we probably won`t hear much from him in the future, just like we don`t from Kenji Eno, Keita Takahashi and Yasumi Matsuno.

On a sidenote, I think Keichiro Toyama is just as talented as Ueda and can actually produce games in a timely manner(Siren 2 in 2006, Siren: New Translation in 2008, Gravity Rush scheduled for next February), but doesn`t have the luxury of having his own studio within SCEJ. I hope this changes soon.

General Discussions / Re: (RUMOR) Fumito Ueda has left Sony
« on: December 02, 2011, 12:18:22 PM »
Ueda's departure from Sony internal development studio Team Ico is one of the reasons for the game's protracted development, Eurogamer was told.

More like, "Ueda's departure from Sony internal development studio Team Ico is the outcome of the game's protracted development, Eurogamer was told."

Surprised he`s been kept around for so long(provided this rumor is true). It`s been 7 years since PSP`s release, 5 since PS3`s and not a single game of his has been shipped for either of this.

Single-Player RPGs / Re: Dark Souls
« on: November 27, 2011, 08:06:47 AM »
Upgrading a shield doesn`t improve its defense capabilities, so it`s kind of a waste of materials.

Single-Player RPGs / Re: Dark Souls
« on: November 27, 2011, 07:07:19 AM »
There`s a bonfire nearby. Right after you defeat Seath is the best time to farm them. I got about 25 twinkles that way on my first playthrough. But of course, now that the patch is out you can just buy them from Giant Blacksmith.

Single-Player RPGs / Re: Dark Souls
« on: November 27, 2011, 06:34:37 AM »
Twinkles weren`t exactly hard to come by even prior to the patch. Maneaters dropped them quite frequently if you had 410 in Item Discovery.

Single-Player RPGs / Re: Dark Souls
« on: November 27, 2011, 06:05:12 AM »
I think the game has become even easier than before with the new patch. Humanity and homeward bones practically fall from the sky now. Some of the enemies have had an HP hit, you get more souls, drops are more common etc.

Also, is nice to be able to upgrade your armor. That was pretty much my favorite change.


Single-Player RPGs / Re: Elder Scrolls V: Skyrim
« on: November 26, 2011, 11:51:26 AM »
So I hear Skyrim has the same game save issues (save files getting bigger and bigger and causing the game to crash) that every other PS3 Bethesda has. :/

I doubt the issue is exclusive to the PS3. The Xbox version of Morrowind had exactly the same problems. Bethesda is Bethesda. Their games are not worth playing until after a mountain of patches and mods. I once made the mistake of buying a Bethesda game right upon release(Oblivion PC). Never again.

Single-Player RPGs / Re: Dark Souls
« on: November 26, 2011, 11:42:40 AM »
Looks like the patch improved performance and fixed some pathfinding issues. From my own experience, fighting the giant cats in the forest or taking the sunlight altar staircase down to the rats no longer slows down the game to a crawl and the painted worlds is much smoother now. Blighttown seems to be just as bad as before though.

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