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Topics - ZeronHitaro

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1
Single-Player RPGs / Disgaea 5
« on: October 07, 2015, 01:25:11 PM »
So, that came out yesterday. As usual Pre-Order DLC is borked to no end. Supposedly the NISA PO stuff works now but the Gamestop stuff is still fubared. You'd think they would've learned their lesson from the DD2 debacle. Ah well.

Didn't get too far in. Like all of three stages because I'm distracted by all the newness. I'm actually quite impressed by just how much streamlining there is compared to even the Vita version of D4. Feels like a lot of the more pointless tedium has been trimmed. Here's hoping for now 25+ minute Geo-nonsense after the first three worlds though. XP

2
Single-Player RPGs / Operation Abyss New Tokyo Legacy
« on: June 08, 2015, 10:59:35 PM »
Just popped this in tonight since NISA's awesome about shipping apparently.

Hooooly crap I feel buried in sub-systems. Starting to make sense of it all but I'm definitely feeling the UI overload big time. A lot busier than Demon Gaze but I'm not sure if that's a good thing or a bad thing yet. Hasn't been a whiff of fanservice in the first two dungeons though so I'm sensing hope for this one story-wise. No real opinion of combat yet since half my party is utterly useless. You'd think titles like this would've learned by now that having your casters be able to do nothing at all right out the gate is antiquated and boring. XP

Loving the aesthetic though and the music is pretty spot on overall. Although oddly I kinda miss the heart they pulled out of the Vocaloid program for DG; was hoping that would start being a 'thing' for these devs. Ah well. Here's hoping it both picks up in combat pacing and system clarity tomorrow.

3
Single-Player RPGs / Omega Quintet
« on: April 25, 2015, 04:20:46 PM »
So I just put down my res for this today. Since it'll be the closest thing to 'Magical Girl the RPG' we ever get (no Sailor Moon SNES doesn't count :-P ) I'm putting a sliver of hope in here. Now everyone recite the JRPG mantra with me.

Please just be average...
    Please just be average...
           Please just be average...

4
Single-Player RPGs / Mugen Souls Z
« on: May 22, 2014, 12:16:38 PM »
Picked this up Tuesday. Haven't touched it yet since Witch and the Hundred Knight is eating all my time (and holy crap does it drag if you're trying to 100% maps...) Rather hopeful from the positive preview. Wondering if anyone else has gotten a chance to bite into it yet and if so, what cha think?

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Single-Player RPGs / Mugen Souls Z coming stateside 2014.
« on: October 23, 2013, 02:20:17 AM »
http://nisamerica.com/pressreleases/MugenSoulsZ_announce_20131022pb.pdf

Not a whole lotta info aside from that really. Not even a specific month yet. Personally the news is met with a resounding 'meh'. Unless they screw it up Qoga-style and throw in a ton of pointless can't-avoid fanservice crap probably will pick it up. MS was a decent enough time burner which got a good laugh or two. Looks like they're keeping the same systems from MS so if they've refined it any then it'll be solid enough.

6
RPGFan: Forums / Topic Deletion Request
« on: March 01, 2013, 02:34:32 PM »
8/2-2015- http://www.rpgfan.com/boards/index.php?topic=13930.0

Third verse, same as the first.
______________________



6/1/2014- http://www.rpgfan.com/boards/index.php?topic=13082.0

Requesting this one be removed as well please kindly.

______________________

http://www.rpgfan.com/boards/index.php?topic=11193.0

Not sure who has what powers around here so instead of bugging person to person I figured I'd like ask here. Would appreciate that topic being nuked out. Can also do that to this one once you're finished just to clear room around here.

Much appreciated. ^_^

7
General Discussions / General Leo & Final Fantasy VI
« on: January 21, 2013, 12:47:41 AM »
Pop Fiction Episode 31

Just in case...

Code: [Select]
So, who else had a bit of early-internet era nostalgia over this? I figured I'd share since I'm pretty sure anyone
who played FF III/VI back in the day, at some point, tried one of the various Leo-rumors out there on ye olden gaming
sites. It's quite fantastic to see someone actually managed to breathe life into one of JRPG's larger urban legends.

8
Anime, TV, and Movies / A Christmas Story 2
« on: September 30, 2012, 01:11:06 AM »
No; I'm not making that up.

...what that (expletive)!? I'm not really a huge devote fan of the original like some of my family is but...who asked for this? >.< Who green-lit this? Who completely forgot to pass the memo onto the actor playing the 'Old Man' that the performance is supposed to have a subtle nuance to it and less ham-hammy-ham? What's even sadder is there's actually some potential for a good movie judging from the trailer; but key actors and the general 'crispness' of the film ruin it.

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General Games / SMITE
« on: September 08, 2012, 05:43:16 PM »
Anyone playing this right now? Primarily asking because after watching some gameplay vids it looks like it could be potentially fun (even if I dislike the art style) and was wondering if anyone had gotten in and can send Beta keys out. XD (Since apparently you can just hand them out like candy if you're already in.)

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General Games / Ace Attorney 5
« on: September 05, 2012, 10:45:41 PM »
Both in the works and is supposedly coming stateside.

Article

Split down the middle on this one.

Good: A new 'proper' Ace Attorney game. (Investigations was good and all, but I like the more visual novel system much better.)

Bad: Phoenix is back. No, I'm being serious about this being a 'bad'. I thought the first three games wrapped up the character arcs nicely. Anything else now is just pointless padding/rebooting. Personally I'd rather have continued the Apollo story but I'd have also been just fine with a new character. Speaking of which...

Ugly: Phoenix is getting a new female partner. Article (no images or details). Because, you know, Maya and Emma weren't good enough for the job. XP

11
Just a fun little joke topic/food for though exercise. Imagine your favorite pre-2000 RPG was remade using some of the same standards and practices the industry uses today? How might it look? Allow me to fire the opening shot...

Final Fantasy VI

Upon receiving the script SE executives decide the total game length is 'too long' for a modern audience and decide to split the short into segments; allowing themselves a greater profit in the process. Final Fantasy VI entails all the story from start to about the point where Kefka destroys the world through magical statue shenanigans. At this point players are treated to 'To Be Continued...' and speculation runs wild about the next part. However during the three-year cycle between games SE decided they need more money from this game. So they release a series of 'stand-alone' DLC called 'Celes: Aftermath'. Each episode plays out with Celes traveling the destroyed world to collect a party member; one member per DLC episode. However the 'plot light' characters like Mog, the yeti, and Shadow are not included in this pack.

Then Final Fantasy VI-2 rolls around. In order to make up for the cut content for their Celes DLC episodes; SE forces the writers to shoe horn in a few hours of pointless dialog, running around for equipment that won't be any better than the hidden gear (or future DLC gear), and shoving in bits of the story to try and make Kefka an 'empathizable villain'. You go through the game, get to the ending, are about to kill Kefka when all of a sudden the game stops you. Kefka reveals he's now the 'pillar of the world' due to magic shenanigans and if you kill him you basically blow up the whole planet. You're given a small list of 'deal with the devil' options and get your ending. Which pisses everyone right the *blank* off.

In the following months SE releases more DLC...for Celes:Aftermath. You have to play through this DLC for the previously missing side characters (who weren't in VI-2) and by doing this they will be available in VI-2 only if you restart the game from scratch. Then, once all but the diehard fans have sold their copies, SE releases even more DLC; Codename: Goddess. In this three-part DLC, stretched out over three months, you get three individual episodes where a 1-2 hour sidequest takes place to find the three Goddess statues (one per episode) and restore them to the tower for a future boss fight. Defeating them individually only gives you a piece of uber gear.

But...once that third DLC is released and beaten; people suddenly find out that defeating all three Goddesses unlocks the 'true ending' where you can kill Kefka and set the world right again by mankind's own power. This re-sparks interest in the game. Suddenly the plot all makes sense. SE knew what they were doing all along. People flood the stores to grab used copies and see this plot in an 'all new light'...only to find there are only about 10 copies on E-bay. SE foresaw this and released only a limited run of VI-2. But don't worry; it's on the digital store. So you can pay them full price twice for the game.
________________

And there you go~. XD How's that for a horrifying 'what if'?

12
Toying around with the idea of making a Visual Novel. The art half of the equation is easy enough to search for and get pricing estimates; the music half...not so much. No idea where to even begin searching and Google seems to have a thing against being helpful when I need it the most. XP So...*points at topic question*

13
Thought about posting this in B&Q but that seemed more suited for individual projects rather than generic questions so...*shrugs*

Anyway a curiosity came to mind the other day. How do people prefer the thickness of their book chapters? I know a lot of novels I've read seem to have a crapton of small chapters (4-6 pages in length); I can think of a few that go for about 10-12 with even rarer going 12+. Not sure which I prefer while reading honestly. While writing I seem to be in the habit of making my chapters episodic so they usually wind up in that 12+ range.

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Single-Player RPGs / Boot Hill Heroes
« on: April 23, 2012, 11:50:19 PM »
Considering the kickstarter is less than $500 from completion with 27 days left this is pretty much all but officially on the way.

Haven't had enough time to really look over the specifics but this is what I get at a cursory glance:

-16-bit retro RPG
-Intended style invokes Earthbound meets Wild West aesthetic and sense of humor
-Intended to be released for Windows and Xbox Live
-Job Class system combined with Final Fantasy VI style combat

Not my cup of tea but I figure it might strike the fancy of a few people around here.

15
Anime, TV, and Movies / The Cabin in the Woods
« on: April 12, 2012, 11:40:29 AM »
So; take your 80's slasher victim cast but shove a Cube/Matrix hybrid in as a subplot with the 'peering into the ant farm' aesthetic...

...I'm game. This might be the one horror movie in a long time I actually 'want' to see.

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