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Topics - Klutz64

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General Discussions / Swag Thread!
« on: October 08, 2016, 12:15:40 PM »
Every time I want to post about figures and stuff I never know where to do so.

Now I do!



Anyway, this looks adorable AF but not $40 adorable by any stretch of the imagination.
https://store.na.square-enix.com/product/424892/world-of-final-fantasy-static-arts-mini-cactuar-conductor

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Game Journals / Final Fantasy Mobius: A User Review
« on: August 06, 2016, 12:03:17 AM »
Final Fantasy Mobius

FF Mobius is a sub-par, bog standard, battle-after-battle-with-some-collection-aspect-thrown-in mobile RPG which on the surface seems to offer something new but instead is just another shallow mobile experience with such mobile RPG tropes as pay walls (allegedly, I didn't play more than two stages before feeling exasperated) , soul-sucking leaderboards, and every classic mobile RPG trapping you can think of.

tl;dr it's shite.




I apologize for wasting a thread just to share my disappointment in this experience, but I'm just so damn tired of Square's mobile offerings. I'm always willing to go to bat for the mobile market, but Square Enix has the imagination and budget to create truly unique experiences on mobile devices (proven by their amazing GO franchise), but instead they just keep selling out their best licenses to generic bullshit.

And I'm just tired of it.

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The Helper Monkey / Hey, Japanese Speakers!
« on: February 26, 2016, 06:16:22 PM »
how the hell do you pronounce the ssh in something like 'itterasshai'?

I could probably just pick an episode of slice of life anime and hear it a dozen times, but I know a bunch of you are familiar enough with the language to save me the trouble. So thanks in advance.

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General Discussions / Best Thread Ever! (Dec. 12: Best Holiday Movie)
« on: November 15, 2015, 12:35:46 PM »
Time to learn more about our community! Blatantly stolen from Dice's VGM thread idea, gonna try to do a new General Favorites topic every two weeks or so, we'll see how long people discuss each topic before deciding on an actual time frame for changes.

Anyway!

No real rules, but here are a few suggestions:

1. Try to be Picky  -  This isn't a thread about what you like, it's a thread about what you LOVE.

2. Feel Free to Suggest Topics  -  Just don't reply to your own suggestion, as then what will you talk about when it comes up?

3. First Person to Imply the Thread Title Was Inspired by NPH's Crappy Variety Show Gets Pouted At  - And mean thoughts. And sad eyes.... yes, the connection occurred to me, but only AFTER I named the thread. So there.

And of course follow standard forum rules: have fun, be respectful yadda yadda yadda.

December 12: Best Holiday Movie

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NOVEMBER 15: Best Comfort Food Ever!
================================

American Thanksgiving is quickly approaching, a holiday that revolves around comfort food (And disgusting bird meat for some reason... poultry = yuck) so what better topic to start us off with than what we like to stuff our faces with to make ourselves feel better (and then worse)?

GO FOR IT!

My own answer? I'm going to cheat a little and say Tex Mex. I do mean a little, because let's face it most Tex Mex is pretty much the same ingredients arranged in a slightly different way. Though if I had to pick something, it would be Chile Colorado: Beef marinated in a red chile sauce, not unlike standard red enchilada sauce. Put some of that in a tortilla with seasoned rice, beans, veggies and cheese and you have the perfect decadent taco. <3

Runner Ups

Meatloaf & Barbecue Sauce - It's like butter, but meatier.

Caesar Salad - Not what one would typically think of as a comfort food, but the dressing itself is pretty rich and it does make me feel warm and happy.

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The Helper Monkey / Troubleshooting Memory Reference Error
« on: August 10, 2015, 06:31:50 AM »
As the topic pretty clearly states, I'm looking for some tips on diagnosing the cause of a memory reference error I've been getting a couple times a day for the last two weeks or so. I'm especially looking for some things I could try before I have to take the whole thing apart to test the RAM.

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Game Journals / Klutz64 Stumbles Through Persona 3 FES
« on: May 20, 2015, 04:56:04 PM »
So the fate of my Star Ocean 4 thread has been pretty much sealed at this point. I stopped playing for a few weeks and now I just can't get myself invensted in it again. However, I can always allow for some Persona in my life, so I decided to start journaling (it's a word now) my current run in Persona 3. I'll start taking notes from now on, but here's a few thoughts from what I've played so far:

April
Welcome to the Velvet Room


> The opening is good for some laughs. The other characters can call him "special" all they want, the main character's basically a sociopath for having such a mild reaction to his first experience of the Dark Hour: Sky is green, coffins everywhere, nobody to be found, Protag: "Huh. Peculiar."

> I love how good both this game and Persona 4 are at setting a mood that first day that makes you feel out of your element alongside the protagonist.  Makes me wonder if people who don't get as nervous as I do when traveling have the same feeling.

> God I hate Mitsuru. Definitely one of those "Love to Hate" situations, though. She's an excellent character, just one that annoys the hell out of me. Come to think of it, Yukari is kind of a snob, too. Guess that's what you get for making the setting "Rich kids' school"

> Ah, yes. The Stamina system. At least the game makes it more convenient to visit the dungeons frequently than P4 but it's still kind of frustrating. It was a godsend in my first playthrough when I discovered how useful the restrooms are.

> Minor note: I love that Elizabeth uses the 'proper' pronunciation of "Karaoke," not that I'm some kind of nutty Japanophile that screams at folks for using the 'American' pronunciation, but it was still a nice touch.

> Did anyone else play through most of the game without splitting up their party in Tartarus? The idea just makes me so apprehensive. I know you get more done and better exp, but it just feels safer to take it slow.

> I much prefer the music style in P4 than P3, I don't hate the music here, but it just feels "weightier" (That, and thanks to a friend I can no longer listen to the Spring Outside School theme without hearing inappropriate lyrics)

That's all for now! Like I said, for May I'll take some notes and maybe even spruce things up with screenshots and gifs, but that depends on how lazy I'm feeling.

EDIT: Gonna have a little more fun with this and have the community here help me make some decisions. So first poll: Do I focus on Charm, Academics, or Courage?

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Game Journals / Klutz64's Quest "4" A Star Ocean Platinum
« on: November 03, 2014, 07:48:23 PM »
I've been meaning to start this project for a while now, but never really found the time. However, all these Interstellar previews have gotten me in the mood to play the game, so why not give this a shot?

And considering it was kind of my idea to start this forum, I should probably contribute something to it. So here we are: my very long-term adventures in attempting to get the Platinum trophy for Star Ocean 4.

A BRIEF HISTORY

I got the game originally on the XBox 360, before I owned a PS3. I really enjoyed the game(play) but the disc swapping was absolutely maddening during the endgame. So I finished the game with a basic playthrough, acquiring very few extras and didn't really touch it afterward.

Then I got my PS3 and eventually picked up the International Version. Only played to about level 20 before becoming distracted by something else and haven't touched in over two years.

For this project, I've deleted the battle trophy data from my last game to start somewhat fresh. I say somewhat because I did keep my current PSN trophy collection for the game. I only mention this because I plan on starting most posts with the current playtime and current trophy percentage. So while this ratio may not be 100% accurate, I doubt in the grand scheme of things it will make much difference.

THE GAME THAT COULD HAVE BEEN

I mentioned the Interstellar trailers because I really wanted that to be what this game was: A story about a journey to find a new home, like the introduction promises. Instead we get a space virus, lizard people, time travel, and the origins of that ever-present plot device, the UP3.

The crafting system, the environments, the gathering skills, the hub ship... all these things could have been used to make an amazing free-roaming, main-plot-takes-second-fiddle, explore-the-galaxy-to-your-heart's-content, sandbox-ish RPG.

Heck, the intro would have made a better linear RPG to play through than what we were given. The characters even seem to have had a lot better character development during that time.

Anyway, let's begin...

CALNUS...ENGAGE!!

Everything that comes out of a character's mouth in this game is completely stupid. EVERY SINGLE LINE.
--"The ship's taken severe damage!"
-----"Thank heavens the ship didn't take too much damage!"

---"Now go travel to the far reaches of space to save our planet from our own mutual destruction--BWAHHAHAHAA"
------Seriously, why does he laugh at the end of that line? We're not sending a probe to Mars to look for Martians.

---GRAVITY FLUCTUATIONS!!
-----GRAVITY FLUCTUATIONS!?!?
--------GRAVITY FLUCTUATIONS!!!!!11!!1!

---"I can't believe you would do something so stupid!"
------"I--uh--saved a bunch of crew members from ravenous monsters?"
----------"I know, right!? I'm never speaking to you again!"

Let's take a moment to remember that this game felt the need to give a SCIENTIFIC EXPLANATION for why the main character uses a sword in the future of guns.

Meanwhile, this crew is being heralded as heroes for embarking on this super dangerous trip (that takes all of two minutes, if you were paying attention). But when the captain asks central command for support from the military, Shimada's response isn't "We don't have the resources for that, that's why WE MADE SUCH A BIG DEAL OUT OF PLACING MANKIND'S FUTURE IN THE HANDS OF YOU GUYS!"
But rather... "I don't feel like it."
Just, everything after the initial launch makes everything feel a lot less tense.

But enough of that, let's talk good stuff:

The graphics in this game are still amazingly detailed and gorgeous to look at (again, making me wish there was more free roaming). Sure, the graphics are probably not nearly as good when you take away the blanket of bloom over everything, but I'm still blown away by them regardless. I also like how the monsters are designed with their environment in mind. I've had plenty of times where I would run into a monster I didn't even realize was there because it blended in with it's surroundings so well. But it's not just the environmental graphics...

The UI for this game is by far my favorite for any game. It loads quickly, it looks and feels smooth and unhindered by needless fluff (despite having a ton of things to keep track of), and the character portraits in classic mode are fantastic. Especially Reimi's....

Reimi is the savior of the entire cast. Love her hair, love her weapon, love everything about her design. She's certainly the most distinctly Japanese looking anime character I've ever known. Plus she can be super OP in the beginning of the game.

TODAY'S DISCUSSION

How do you guys compare the combat system in this game with the Tales' games. I've never been very good with the combat in Tales (especially the Xillia battle system), but I'm pretty good with this one. I think this one is slightly slower paced, making it easier to transition between attacking and defending. Yet, despite a slower pace it's still stylish as all hell, and the amount of strategies and options at your disposal makes it a great battle system for generating "stories"

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RPGFan: Forums / Suggestion: Game Journal Sub-Forum
« on: October 31, 2014, 05:40:46 PM »
So I think I'm not alone in saying I think threads like Maxx's FF13 playthrough, Dice's FF7 playthrough, and forgive-me-for-forgetting-who's FF6 playthrough have been some of the most entertaining threads we've had on these forums, plus they've generated lighthearted and fun discussions and debates.

There also have been several inspired posters talking about wanting to start similar threads for detailed playthroughs of other games.

That said, rather than inundating the Single Player forum with such threads, or flooding the Game Journal thread with bloated posts, I think a great idea would be to keep the Game Journal thread for smaller gaming haps related posts, and start a new sub-forum for members to share extended LP's and other gaming quests.

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The Helper Monkey / Know Anything about Refrigeration?
« on: May 01, 2014, 01:22:33 PM »
So here's the deal, after lots of searching online and a customer service line that thinks I'm a professionally licensed repairman or something, I am desperate to fix my mini-fridge.

The scoop: After about 5 months of the thing running perfectly fine, it is now making horrible noises. From the moment I plug it in, it makes it's normal humming sound. After about 15 minutes, it starts to make a soft buzzing sound (which seems to be coming from the inside, but it's a tough call to make). Then after about 3-4 hours later it suddenly starts sounding like a jet engine. Just the loudest, most obnoxious sound. The sound is too loud to accurately determine where it's coming from. Both fans are visible and seem to be running smoothly. I have no idea what is going on.

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General Discussions / Wishlist 2014
« on: November 26, 2013, 04:05:42 PM »
Getting to be that time of year where we have a good idea of what sort of titles we'll be seeing in the year to come. So what titles are you looking forward to the most? Which ones will you be getting day one and which ones do you need to wait and see some reviews for? What possible titles are you hoping for?
=======

I initially thought my own list would be pretty small, but the more I think about it the more I keep adding to the list:

Lightning Returns: Final Fantasy XIII - Unless I get Bravely Default, this will probably my first game of the new year. I'm really looking forward to it, despite XIII's reputation. I feel like the story has a lot of potential as of the end of XIII-2 and any game that lets me collect gear/outfits I'm all for.

Final Fantasy X/X-2 HD - When I first played FFX I was so excited by a next-gen FF with voice acting that I was enamored by it. Then when I sat back and thought about it, I was underwhelmed. Then when I dove into the endgame grind, I actually fell in love with it all over again. Can not wait to play the International Version

Super Smash Bros WiiU - As long as it has the level of nostalgia milking unlockables that Brawl had, I am so on board.

Destiny - The more I hear about this game and the more I see of it, the more I'm looking forward to it. I know it's coming out on the PS3 as well, but I'm hoping to pick up a PS4 when this comes out.

Wildstar - I make it a point to try out pretty much every new MMO that gets released (except ESO, 'cause ew), but this one has been on my radar for a while now. The combat system looks amazing and it'll be nice to finally dive into another MMO that isn't part of an established universe.  Concerned about the typical problems that plague a PvP focused MMO, but I'll have to wait and see.

Star Citizen - I was really looking forward to Jumpgate Evolution, but with this on the horizon the pain of it's cancellation is finally being healed.

Theatrythym Curtain Call - I don't have a lot of doubts that we'll be seeing this in NA/EU. Whether or not it will be a more DLC riddled title than the first remains to be seen.

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The Helper Monkey / Strange Graphics Issue in TSW
« on: May 24, 2013, 03:39:16 PM »
So I recently reinstalled The Secret World at the behest of a friend and I find myself with the same graphical issue as I did before. Characters will appear with what can only be described as a "crease" straight down the middle of their face or entire body. It's an invisible straight line that causes somewhat different detail and coloration on each side of this invisible line. For instance, walking into a shadow would cast a shadow on one half and not the other.

Graphics are currently set at the defaults for "high"

EDIT: Here's a screenshot showing a bit of the problem.

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