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Topics - Sise-Neg

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The Helper Monkey / Any good sites for JRPG concept art?
« on: June 24, 2015, 09:06:40 PM »
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Hey guys,

I originally purchased the 80GB fat PS3 from the MGS4 Bundle and recently reached my storage limit. I went to Best Buy later and bought a 1TB HDD that I later put in my PS3, which then formatted the HDD. The HDD works fine, but now I'm left with the original 80GB HDD with all the save data left on it. Is there a method that will enable me to transfer my save data (game downloads, etc.) from the original 80GB HDD onto the 1 TB HDD that I purchased and installed on my PS3? Or is all my save data and previously downloaded content lost and I'll be forced to download them from the PS Store again?

My technical knowledge is pretty basic, but I learn easily once I know what to do. A sales representative at Best Buy told me that I needed to use an HDD docking system, but I tried it and it's not getting my old HDD data onto my PS3, so I need a different method.
 
Any and all advice is appreciated.

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Anime, TV, and Movies / Now and Then, Here and There (Ima, Soko ni Iru Boku)
« on: September 06, 2011, 05:24:08 PM »
This has been my absolute favorite anime series ever since I was 12-years-old. It's about 13 episodes long. Has anyone else seen it? The art is pretty basic. It isn't awful or anything, but it isn't extravagantly detailed. However, the reason why I love it is because of the way the story is told and the subject matter it deals with.

Here's a basic rundown of the plot (copied/pasted from wiki):

While walking home "Shu", the main protagonist sees a person on top of a smoke stack in an industrial park where he used to hang out as a young child, Shuzo tries numerous attempts to communicate with the young girl but she is rather emotionless and quiet. After decoding her name from her lips (Lala Ru) the only other piece of information he finds out about her is her love of watching sunsets. Suddenly there is an explosion and time stops, he finds himself defending Lala Ru from abductors. He is caught in the transportation to another world after attempting to defend the unknown girl. Lala-Ru possesses a pendant containing (somehow) a vast reservoir of water and she has the ability to control that water. Shu discovers the new world, a harsh and deserted landscape and he is beaten and interrogated inside the war ship ordered by the ruthless, psycotic dictator, Hamdo. While in prison he also meets another abducted person called Sara Ringwalt who came from America and was mistaken for Lala Ru. Sara goes through extremely horrific experiences and eventually becomes on edge frightened with fear. Shu is forced to join an army of children and pillage join the soldiers kidnapping villagers for breeding, and conscription into the ever dwindling ranks of Hamdo's army. Shu wishes to return home as well as rescuing the mysterious girl whom he tried to protect.

It's a very adult story, dealing with child soldiers and the brutality of war. The main character Shuzo is very likable and charming, and the evil dictator Hamdo makes for one of the creepiest villains ever.

Has anyone else seen this? What were your thoughts about it?





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General Discussions / What's your favorite RPG battle armor?
« on: August 22, 2011, 06:09:52 PM »
Out of any MMORPG or single-player RPG, what's your favorite battle armor? It can be from your main character(s) or an NPC.

My favorite battle armor belongs to the 61-year-old man Gaxhell (Gaza) from LoL. Why? Because it's made from the bodies of his fallen Seru enemies. Wearing your enemy's hide is just all sorts of awesome. The dual Astral Sword is also a pretty sick weapon of choice.





Your turn.

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Maybe it's just me with my tinfoil hat being a conspiracy theorist and all, but I sometimes get the feeling that mainstream websites like Gamespot, Neoseeker, and IGN along with gaming magazines like Electronic Gaming Monthly, Game Informer, Gamepro, Playstation Magazine, etc don't always post entirely honest reviews. As an example, I recall when most gaming magazines and websites published reviews by critics giving perfect 10 scores for Metal Gear Solid 4 and Grand Theft Auto 4. Or even more recently, multiple gaming sites giving FFXIII a score of 9 or above. Yet these games were typically said by gamers to be less than perfect and not really 10/10 material or even just bad in general (FFXIII).

I think reviewers for game websites/magazines might at times be encouraged to boost the scores of games that have enormous advertising supporting it. My speculations about this were raised even higher after Jeff Gerstmann was fired from Gamespot after his review bashing Kane and Lynch 2, which gamespot was advertising all over its site at the time - Link to review that got him fired: http://www.youtube.com/watch?v=aBD0cUeeEQc

So do you think some dishonesty goes on behind the scenes? Do you think bribery sometimes comes into play by game developers to have publishers only publish the very positive reviews? Or maybe even for publishers to bash and lower the scores of a developer's competition?

What's your take on this?


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Spoony from Spoony Experiment has reviewed FF8, FFX and is now reviewing FFX-2. For those of you who have seen his revews for the FF series, what do you think of them? Basically he's said every Final Fantasy after FF7 has been a total mess (excluding 9, since he refuses to play it because of the art design). Would you agree with his points for why those games are awful? Or do you totally hate his shtick?

[For those of you who've never heard of this guy, here's the link: http://spoonyexperiment.com/game-reviews/]

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Have you ever bought a game thinking it was going to be cool, but then it ended up being total garbage and forced you to return it to the video game store? If so, which game was it?

The only games I've ever returned were The Legend of Dragoon for PSX and The Thing for PS2. For TLoD, I saw the cover thinking it would be pretty neat, but I couldn't stand the gameplay or the story. Reminded me of Fern Gully in a bad way. I returned it to blockbuster and never looked back.

For The Thing, I bought it because I'm a huge fan of John Carpenter's film and had high expectations due to the trust/fear system that was being advertised. Game turned out to be a total let-down and I exchanged it for Onimusha.

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Do you expect a disaster or does this seem promising? I can't wait to play even if it sucks, Chucky's awesome :P


http://www.videogamesblogger.com/2011/05/25/childs-play-chucky-the-video-game-announced-for-pc-and-console.htm

Chucky, a videogame based on the classic Child’s Play horror films from the late 80s/early 90s, has been announced for release on PC and console downloadable platforms (XBLA, PSN and Steam most likely) this Fall. The game is being developed by TikGames (Cinema Tycoon, Interpol: The Trail of Dr. Chaos and Flower Shop: Big City Break).

Utilizing an original storyline, players will have the opportunity to play as the killer doll and experience his exploits first hand while extending his gory legacy. True to the nature of the films, Chucky will use his full repertoire of stealth and guile to dispatch victims in a multitude of distinctive methods. In the end, it will be up to the player to decide how many (or few) people survive this stealth-action romp.

“We’re proud to be able to bring a fan-favorite movie character, such as Chucky, to gaming platforms,” said Alex Tikhman, Co-Founder and Vice President of Publishing for TikGames. “Fans have been asking for a Chucky game for years and, soon, gamers around the world will be able to enjoy highly-entertaining, interactive, downright gory experiences with this brand.”[/
i]

It's in multiple links online so I guess it's true.

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I'm in the process of making a script for one of my games for personal use and I've heard you can take the files from the game disk and save it onto the PC. I want to be able to look at the text files specifically. Has anyone done this who knows what I need to install on my computer to make this possible?

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Resident Evil: Operation Raccoon City.

It's very different from the previous RE games as it's being developed by Slant Six games, who made SOCOM: US Navy Seals Confrontation.

According to wikipedia:
The game takes place during the events of  Resident Evil 2  and  Resident Evil 3: Nemesis, and is set in Raccoon City, whose residents have been turned into zombies after an outbreak of the T-virus, a biological weapon illegally developed by the pharmaceutical company  Umbrella. The story is a reinterpretation of the events occured in the original games, changing certain facts in the series. Players will take the role of either an officer of the Umbrella Security Service (USS), or a member of a United States Special Operations task-force. Both have vastly different objectives: Members of the USS are tasked with destroying evidence of Umbrella's illegal activities, including killing survivors of the outbreak, while the Special Operations team has to expose the actions of the company. Operation Raccoon City will allow the player to make decisions that could have major repercussions on the series' storyline, such as causing the death of Resident Evil 2 protagonist  Leon S. Kennedy.

There are four playable characters in the game, Vector, Spectre, Beltway, and Bertha. Each have their own unique abilities. For instance, Vector is equipped with a cloaking ability. Alongside the single-player mode, the game will also offer four-player co-operative gameplay, which pits the USS against the US Special Operations task-force.
 
According to artwork and gameplay, the Mr. X Tyrant and Nemesis have been confirmed as being in this game.

Here's a link to actual gameplay footage.

http://www.youtube.com/watch?v=CWD6Z5E5bAk

So what do you guys think? Good move, or will it be a disaster like the revamp of Devil May Cry?


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Single-Player RPGs / Should Random Battles Be Done Away With?
« on: May 01, 2011, 09:51:35 PM »
Note: (I was going to put this in 'The Helper Monkey' originally but that seemed to be for more tech related issues. If this is in the wrong section, I apologize)

Anyway,

Nowadays more RPGs are experimenting with ways of encountering enemies other than triggering a random battle. Do you think random battles should be done away with entirely in RPGs or is the random battle system the best method?

To me, sure random battles can be frustrating, especially when you want to move forward to the next area and don't feel like fighting anything, but then what would you think is a better alternative? I'm not a fan of playing games that feel like an offline MMORPG (like FF12's battle system) and prefer systems like in FF7, FFX, LoL, Xenogears, etc. But how would a developer be able to implement a more traditional menu-based battle system without having the random battles?

One thing I would like to see is to have enemies that appear in front of you as any NPC would that move around on the map, and if you feel like battling you can run up to them and press 'X' to start the battle mode which would utilize the same menu-driven combat like in most RPGs, and then after the battle is over some new enemies would respawn on the map that you can run up to and activate the battle mode with.

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General Games / Fear Effect Series: Who's played both games?
« on: April 06, 2011, 04:38:28 AM »
Fear Effect and Fear Effect 2:Retro Helix were some of the last great games for the Playstation era. It was basically a survival/action/horror game set in a cyberpunk futuristic setting that ended up getting into some creepy stuff dealing with the underworld and demons, etc. It was great because it implemented well thought out puzzles, multiple selection scenarios, and a unique cast of characters. Eidos was in the process of making a third one for the PS2 called Fear Effect: Inferno but unfortunately it was canceled.

Anyone else have fond memories of the games aside from me?

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