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Messages - Farron

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Single-Player RPGs / Re: Shin Megami Tensei V
« on: March 21, 2018, 09:40:36 PM »
Well, I hope you liked it at least.

Single-Player RPGs / Re: Shin Megami Tensei V
« on: March 21, 2018, 01:43:03 PM »
While waiting for SMTV and on an Atlus hype after finishing Persona 5 I was eager to give Nocturne a third chance to try and play it without being beaten to a pulp.
I liked it so much I wrote a review for my blog and I'd like to share here with whoever is interested: My Shin Megami Tensei Nocturne Review.

I realize this thread is to talk about SMTV but the general SMT thread was long dead and I also though this might spark some conversation.

So, after a long road I beat the game a few weeks ago and I wrote my review for it in my blog.
If anyone's interested to check it out I appreciate it.

In short, given how low this game was in development it turned out great! I just wish the story was a bit more fleshed out, like the occupation of the city, what exactly happened to Ardyn and a little more care free dialogues between the party.

Single-Player RPGs / Re: Deus Ex: Mankind Divided
« on: March 24, 2017, 07:19:16 AM »
Just beat the game today. Maybe it didn't get much attention or got a bad word of mouth because of he whole "augment your pre order" debacle but I have to admit, playing it without any preconceptions I really enjoyed my time with Deus Ex Mankind Divided.

While the story is somewhat confusing and ends in a cliff hanger it does enough to get you invested and moving forward. Now the gameplay, I think it's great here. The gameplay is where this game really shines. For most RPG players having options on how to customize their character is great but here not only we get tons of options for that but many options to approach objectives too. I don't think I would've enjoyed this game as much if I decided to go guns blazing instead of using a stealth approach but I had so much fun playing this that it also reminded me of how good Human Revolution was.

Too bad Square Enix decided to put the game on hold to focus on Marvel games ...

Single-Player RPGs / Re: Nier 2 for PS4
« on: March 10, 2017, 06:03:34 AM »
I'm excited there is a PC port. Glad the the publishers decided not to be too scared of piracy.
*...Which is honestly a real concern, because many Japanese developers are just starting to consider that platform. People like me (who opted to go for PC upgrades instead buying a console) don't want them being turned off to it.*
Anyway, never played the original Nier, nor any of the Drakengard games, but the hype on this one is quite strong, and it seems like it's pretty cool. Gonna keep an eye out for that first sale.

One game that would benefit a lot from a PC port is Drakengard 3. I got a Platinum trophy for it last month and while a good game there are so many performance issues. The games runs on Unreal Engine 3 which has been used so much during the previous generation it makes you wonder everytime the framerate goes below 20. In any case, a simple PC port would do wonders to it.
While I will probably get this on PS4, like you I'm happy to be given the choice.

Last night I did the infamous Pitioss Ruins Dungeon. In short, for those that don't know, it's a dungeon only accessible after you get your Regalia to fly, land into a previously unreachable spot and you can only enter the dungeon at night. Once inside there are no monsters but what comes is far more difficult than anything I've encountered in the game, a maze like dungeon, full of mind bending puzzles and difficult platform.

Well, it's brilliant but as much as I loved it I also hated it. I used a guide and it took me a little over 3 hours to complete it. Not only the puzzles are hard enough but the platforming... Oh my god, it's as hard as I've seen in recent years. What makes it even more difficult is the momentum in most of Noctis's movements, so when you do that tight precise jumping, if you're not careful he may give a little step forward and fall of the platform. Thankfully there are a bunch of checkpoint and shortcuts to unlock. For doing this we get a bunch of good items and in special the Black Hood, an accessory which makes evasion automatic.

I don't know who in the development team came up with this but he's both a genius and a sadist.

Single-Player RPGs / Re: Nioh: Visceral High Eastern Fantasy Combat
« on: March 04, 2017, 02:01:19 PM »
You said it, it's probably my feelings with these games. I've beaten Demon's Souls, played most of Dark Souls 1 (until I lost a save), and almost of Bloodborne (until the borrowed copy I was played was taken back).
I do enjoy the looks, soundtrack, the world itself but the unnecessary difficulty most of the times just gets in the way of the game. I'd rather the bosses stayed just as hard and the enemies were easier, or at least gave you more XP. Maybe more healing items, something that would make these games more fun and less an exercise in frustration.

Single-Player RPGs / Re: Nioh: Visceral High Eastern Fantasy Combat
« on: March 04, 2017, 01:45:16 PM »
bought this game and powered through while streaming it for about 25 hours.

Did you beat the game in 15 hours? In one go?
How do you think is the difficulty of the game? I've heard it's hard but since you're since there's an element like Diablo I'm thinking if you can grind for a good drop and get better gear to ease your progression.

Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn
« on: March 28, 2016, 04:47:57 PM »
I'm about to begin, finally, the Heavensward content. I hope the plot is as good as people tell it is.
In the regular game the story I enjoyed the most was the Crystak Tower quests. The 2.1 up to 2.55, for me, were kind of a drag for the most part.

Single-Player RPGs / Re: New 3DS Fire Emblem Fates
« on: January 08, 2016, 12:01:56 PM »
I brought the question about what version to choose, by like you all I'd rather get the Special Edition. Decided to go ahead and pre-order mine... Yep, all gone. Fortunately I still have that credit Nintendo gave us when we bought both FE Awakening and SMTIV so at least I won't have to spend real money on the DLC.

Single-Player RPGs / Re: New 3DS Fire Emblem Fates
« on: January 04, 2016, 08:01:33 PM »
With less than two months from the release of the game, assuming not everyone will be getting the special edition, what version of the game will you guys be getting?

I'm planning to get the Special Edition myself but if for whatever reason I can't, I think I'll get the "white cover version". The characters in the black one do seem to interest me more at first glance but given that it's more in line with classical FE games and I still consider myself a beginner in the series, I should be getting the one that plays closer to Awakening.

Single-Player RPGs / Re: The Atelier Series
« on: August 21, 2015, 01:38:59 PM »
I never got my hands on the Plus version of Rorona but I'm planning to when there's a discount.
The only thing I didn't like much in Rorona were some characters. I found Lionela to be kind of boring and also that music guy.

Other then the graphics and the battle music I think the original still holds up.

Single-Player RPGs / Re: The Atelier Series
« on: August 18, 2015, 07:03:21 PM »
After months playing it I finally finished Mana Khemia on the Vita and I just wrote a review for it on my blog.

I have to say I liked it very much. There were some characters like Muppy which felt thrown in for whatever reason, it just felt like he didn't belong in the game but at least I could use him to make some alchemy items using the board.
Playing on the Vita was a plus comparing to the PSP as the long load times were gone so that was a plus.
Also there are some weeks in the game that not much of anything interesting happened and it was a shame because near the end the story starts to get very intriguing.

Now I'm thinking of playing either Ar Tonelico 2 or Mana Khemia 2. Although for At Tonelico I didn't play the first one so I hope I will be okay.

Single-Player RPGs / Re: Dragon Quest XI announced for PS4 and 3DS
« on: July 29, 2015, 08:31:23 AM »
I like Dragon Quest, but I do hope they eventually ditch some of the archaic elements such as random turn order in battle and endless dialogue/confirmations when shopping and saving.

Many times this. Saving in DQ takes forever.
Also, another thing I'd love for them to get rid of are the convoluted and clunky menus. When they are pleasing on the eyes and well thought out, like VIII it seems it takes forever to go from a screen to the next. For example when you want to move items from the inventory to the characters bag. You can only move one by one and it feels like there's a delay just to piss you off.

Single-Player RPGs / Re: Dragon Quest XI announced for PS4 and 3DS
« on: July 28, 2015, 09:08:58 AM »
I'll get the PS4 version. Now for the announcement, I'm really glad they decided to go multiplat for this title. This will probably please everyone on the fanbase. Japan probably would prefer a portable version of the game, especially there where it appears everyone has a 3DS these days. Here in the west we will finally get a game looking like DQVIII, probably better. (Just saw the trailer, well, it looks many times better)

I have some mixed feelings towards the Dragon Quest series but I'm happy for this announcement.

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