Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Pmayo

Pages: [1] 2 3 ... 10
General Discussions / Re: The NEW Game Journal
« on: August 27, 2012, 05:32:29 PM »
I'm really surprised that the darksiders series doesn't get more love around here. I'm playing #1 and each dungeon is a load of fun, not to mention some of the gameplay segments that break up exploration. Controls are tight, graphics are sharp and colorful, and combat is fun and more indepth than a god of war clone.

I might pick up #2 just to support these guys because I'd love to see a game for each horseman.

I should probably start up the first one again. I got to the third dungeon I think and just stopped. I don't really know why.  enjoyed it for the most part, even though I remember it being a little bland, though Mark hammills voice work is always stellar. The sequel looks like a lot of fun.

IOS stuff would not be so depressing if it was not 100% touch screen controls. The only good games I have ever played for it are ones with very simple touch controls like Dungeon Raiders. Any console ports are usually unplayable for me.

General Discussions / Re: The NEW Game Journal
« on: August 25, 2012, 03:04:50 PM »
Enjoying Super Mario Brothers 2 a surprising amount. I actually think the graphics look pretty nice on the 3ds, and the art style does not come off as being as drab as the other two entries. The level design is really good to, a lot more exploration and secret areas to find, and I really like the coin rush mode. My only two gripes with the game are, the lack of interesting level pallets. It boggles my mind how I have to go through another field, desert, sea side, forest, ice, lava combo. There are so many other places that could be explored, I don't get the reliance on this. And second, a few of the music tracks are just ear explodingly terrible. Overall though I am having a lot of fun

General Discussions / Re: What's the haps?
« on: August 23, 2012, 12:39:08 PM »
Everything XTC did up through... Nonsuch got re-issued.

At the least, I would recommend getting the Skylarking reissue, since the original US tracklisting deleted Mermaid Smiled in favor of Dear God, and while Dear God is a great song, Mermaid Smile worked far better in the context of the album.

Beyond that, the original US CDs just had bonus tracks added to the middle of the albums, where the side breaks were. The remasters move the bonus tracks to the end of the discs. Although I'm not sure how consistent this is. I don't think Nonsuch and English Settlement ever had bonus tracks, and I'm pretty sure the Big Express remaster leaves them in the middle.

Pitchfork says the sound quality is definitely better in the remasters, although nobody around here carries /new/ XTC stuff for some reason.

Apple Venus never got remaster because it's not particularly old.

Also, uh, does it make me racist if I'm confused by the local East Asian population's fondness for eating sandwiches that consist of a slice of wonderbread between two slices of wonderbead and nothing else, as well as thinking that McDonalds is really high quality?

Cathedral's not an emotion.

Sometimes I wonder how this stuff gets past Record executives. Putting B sides smack dab in the middle of a carefully arranged album is basically the dumbest thing you could do. If I was actually in the band I would do every thing in my power to not allow that. I am glad to hear that it has been rectified though. I have a feeling that XTC is one of those bands where they could do another set of reissues with an extra bonus disc of bonus material for each album in the next few years.

Single-Player RPGs / Re: Squeenix teases 13-3?
« on: August 22, 2012, 08:32:21 PM »
I'm looking forward to the announcement. I have my doubts this will actually be called "XIII-3" though, but we'll see.

I have a feeling they wont abandon a naming convention like that.


haha! O how I hope they really do this

General Discussions / Re: What's the haps?
« on: August 22, 2012, 07:51:52 AM »
the chick i hung out w/ today:
-likes beefs
-likes beers
-sense of humor
-likes videogames!

I think you may have a winner there!

General Discussions / Re: What's the haps?
« on: August 21, 2012, 01:47:45 PM »
Went CD shopping. Got copies of XTC - The Big Express, XTC - English Settlement, and Spiritualized - Ladies and Gentlemen we are Floating in Space.

P. thrilled.

I am a weird spiritualized fan. I think the SONG Ladies and Gentlemen we are Floating in space, is one of the greatest songs ever written. I also think Broken Heart off the same album is one of Pierce's best songs. But as a whole its not something I return to again and again. There is just to much that kind of floats by me. I actually like Let It Come Down as an album all the way through better. I also thought Songs in A and E was very good all the way through. I think the new one is spotty but Hey Jane makes it all worth it.

Saw these guys do an all acoustic show at a museum. I tend to like their ballads better then their rockers, so for me it was the perfect way to see them.

On XTC. Are those recent reissues? Really would like to get more into them, just want to make sure I get the most up to date stuff.

General Discussions / Re: The NEW Game Journal
« on: August 20, 2012, 01:33:23 PM »
Looking forward to starting up New Super Mario Brothers 2 tomorrow, despite really not being a fan of the art style. I strangely am intrigued by the focus on coins, especially that one arcade like mode that tasks you with getting high scores in three random levels.

I can't stand how the new mario games look (except galaxy). The music is awful as well.

the "baa--bappp" vocals are ear grating. Also, shit sounds like something my 8th grade music teacher would play on his yamaha.

New Super Mario Bros U looks to at least partially correct this, with some much more interesting looking backdrops. That Starry Night themed ghost level looks excellent.

I actually had a very similar issue with Donkey Kong country returns. The level themes where just really drab and boring. Had nothing on the wonderful atmosphere Rare created in their games. The music was also a massive step down.

Single-Player RPGs / Re: The Last Story - Out in North America
« on: August 20, 2012, 10:01:03 AM »
Multiple reasons, I think. The first one is that it's safe. It's something players have come to expect from their favorite genre, if they don't like it they'll atleast tolerate it. Developing games for modern systems is expensive, so most developers want to play it safe. It makes sense to keep something players recognize in every new game. Developers that want to innovate usually  try something new with either the story/setting/characters or gameplay, not both at once.

Another reason is that some writers may be stuck in there comfortzone. They write one type of story and write it well (well, sorta, kinda, maybe...?), and as long as developers (who may be the same people as the writers!) are willing to use those stories, writers are allowed to remain safely in their zone.

A select few may be telling the same story again and again for personal reasons. They have a certain story in their head they can't turn into a game the way they'd like to due to budget restraints, time restraints and so on. The final product is never quite what they want it to be, so they keep trying. I think that's how we went from Xenogears to Xenoblade.

Ya those are all very good points. I was thinking to myself why Books and Movies don't seem to have this issue. I mean you have such a large variety of stories being told and often in very compelling ways. The thing is I guess there are plenty of pandering movies being made, saying the same things that have been said plenty times before. The thing is its balanced out a little better with all of the good stuff being put out.

General Discussions / Re: The NEW Game Journal
« on: August 20, 2012, 12:34:31 AM »
Looking forward to starting up New Super Mario Brothers 2 tomorrow, despite really not being a fan of the art style. I strangely am intrigued by the focus on coins, especially that one arcade like mode that tasks you with getting high scores in three random levels.

Single-Player RPGs / Re: Anime Style RPG
« on: August 20, 2012, 12:31:16 AM »
The Persona games have their issues. But I like their darker nature then a lot of the more lighthearted anime stuff

In terms of post game content, which game has the more challenging battles?

Not entirely sure. I know for a fact that FFXII's post game battles rely on four things. 1) Abuse of the game's flawed ATB/Query system to shut down everything but an endless barrage of physical attacks, 2) an ability that grants complete immunity for a sizable chunk of time spammed immediately after the previous casting wears off, 3) abilities that completely annihilate your party's MP, and 4) Milleons of Toops HP (with a damage limit of 9999 still rigorously enforced). Occasionally you'll run into issue number 5 which involves Milleons of Toops (mostly hoards of Zombies and the like), but that's not exactly post game content.

Wow this sounds really.. not very fun. If I ever replay the game I don,t think I will bother with that stuff.

I am around level 60 in Xenoblade, and its still pretty exciting to see those crazy high level monsters. Will be interesting to see if I can ever take them down. The fact that I am not much of a gem crafter makes me skeptical.

Single-Player RPGs / Re: The Last Story - Out in North America
« on: August 20, 2012, 12:26:02 AM »
Sometimes I get really confused why RPGs focus so heavily on the same character tropes we see over and over in JRPGs. Wether its the amnesiac protagonist or the mysteries girl who ends up holding the fate of all the world (which it seems tis game may have), Don't these game writers get bored of this stuff? There are so many interesting stories to be told, and in so many ways to tell them. Why do we keep being told the same story over and over?

General Discussions / Re: The NEW Game Journal
« on: August 17, 2012, 05:48:29 PM »

+ Love how they kept the *original* classical music in the Fantasia-land.
+ Dream Eaters are pretty cool
+ Battle system always offers something to use against enemies; environment, links, magic, etc.
+ Big worlds!
+ Lots of extras

- Takes waaay too long to level up a dream eater; which is a gyp since you can't keep about 1/3 of what they teach you
- Short
- Not enough "end game" content, only Julius I guess, and an already obvious secret ending.
- Fucking plot.  Even major scenes I skip.
- New/Young Sora looks like crap, the KH2 models from years ago were way better

If you get the "secret message" it seems to strongly hint at, if not a KH3 next, then a KH-HD collection.

How good is the new more nimble characters in battle? I don't remember the term they use but you can run on walls and do al sorts of acrobatic things in battle.  Sounds like it could be a lot of fun

In terms of post game content, which game has the more challenging battles?

Pages: [1] 2 3 ... 10