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Messages - RPG-Man

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[member=1214]Aeolus[/member]  Don't worry, according to this interview with the dirctor ( ), it's not even that good, it's exactly the PC version but with better graphics, and lol "more save slots", mind you the PC version already has 50 slots hahahahaha....hahah...hah....Fuck You SE!, why the hell did you take down the PC version if the PS4 is gonna be the same exact shit, I hope it blows up in your face and no ones buys it.

[member=52216]Annubis [/member] I agree with you, not about the looking awful, but it certainly doesn't look better than the PC version to me.

[member=1214]Aeolus[/member] They did announce that there will be a live stream with the remaster director on the 22/9,  so am looking forward to seeing what they changed and added, because if they removed the game from PC just to port it to the PS4 without any changes except for scaled up graphics, just so they can make people pay for it on the PS4, then this will be the last stroke for me with SE, they were already on thin Ice with me, but if it turns out they pulled such a shitty move just to fuck over fans, then  I'll be done with them for good.

[member=52216]Annubis [/member] What bad design choices ? I mean the game isn't perfect, but it's way better than anything SE have released over the last 10 years, especially Final Fantasy wise.

[member=5333]Limlight[/member] I like it, hell I love it, play the game all the way through once every year at least, but I won't support them one bit if it turns out that this is just a shitty greedy money making move that doesn't actually change or add anything to the game other than graphics, which the old graphics are still good enough to this day might I add.

Well guess there is no need to guess anymore, they are releasing a remastered version on the PS4

Single-Player RPGs / Re: Langrisser 1 and 2 remakes for PS4 and Switch
« on: August 29, 2018, 05:36:30 AM »
Well now you can get Satoshi Urushiharaís artwork by getting a DLC for the game to replace the new art, I don't know how to feel about making us pay for the old art, but at least we do have an option to get it back.

It's a SaGa game.
[member=1214]Aeolus[/member] O_O...Tell me more, please.

[member=1214]Aeolus[/member] The thing is, the TLR PC port is already a Remaster of the Xbox360 version, and when I say remaster I mean it, this wasn't just a port, they changed so much gameplay elements for the better, added so many features and extra content, gameplay balance, bug fixes, all the DLCs,  turbo mode,  and even a New game+ and hard difficulty modes.

But it's probably as you said, it's most likely for licensing issues, because if they are so stupid as to do this because they just want more money from the new version they are releasing on the switch am gonna lose the very last bit of respect i have for SE.

A new announcement is made in the steam page of the game :

Basically you won't be able to get this amazing game anymore after the 4th September, the best PC port that SquareEnix ever made, will be gone, this really made me sad.

Single-Player RPGs / Re: What are you favorite jokes in JRPGs
« on: August 19, 2018, 01:42:47 AM »
Some of the Gust games have funny scenes, , the voice actors do a great job in the delivery.

Disgaea always had funny scenes too

Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 13, 2018, 06:23:39 PM »
[member=22]Dincrest[/member] Oh man you really brought back one of the most baffling shit in JRPGs, you work so hard and level up so much just to beat the hardest boss in the game, and what do you get ? the most powerful weapon in the be great since I have no freaking use for it now isn't it.

Or when they do shit like in Legend of Legaia, where in order to get the most powerful summon, Juggernaut,  all your characters need to be at level 99, to put this into perspective, you usually beat the game around level 45-50.

Single-Player RPGs / Re: What are you favorite jokes in JRPGs
« on: August 11, 2018, 04:44:22 PM »
[member=22]Dincrest[/member], oh man, I love it when games do this, my favorite is the one done in Vanguard Bandits, where after you see the real intro: which I really like, they added a blooper version of this intro for once you finish the game :

Single-Player RPGs / Re: What are you favorite jokes in JRPGs
« on: August 07, 2018, 07:16:04 PM »
[member=22]Dincrest[/member]  Agreed, Thousand Arms is probably the first JRPG I played that was intentionally funny with a big focus on comedy, and the voice acting was a big part of that, especially the entirety of the evil gang leaders, in fact one of my favorite parts of it was always how the big bad pronounced the word Darkness::

You know, now that I listen to Ratchet again after all these years, she sounds a lot like Harley Quinn from the batman animated series, I can almost hear he go "Heeeey Mr.J".

Single-Player RPGs / What are you favorite jokes in JRPGs
« on: August 07, 2018, 05:54:16 PM »
While most JRPGs are heavy on the drama and plot twists, some do a great job at delivering funny or amusing sketches and scenes to lighten up the mood, so which ones made you laugh the most ? of course am not asking for the games but the specific lines and quotes that you thought were the most hilarious, to give some examples for my favorite jokes:

Aramas: THAT is my greatest creation. The body of Hercules.... The fists of a Dark Karate Master.... The brain of Mahogany , A famous Witch, And to top it all off...... A HORSE WIENER!
Laharl: WHAAAAAT!!! A HORSE WIENER! NOW THAT'S DANGEROUS! everyone keep your guard up! - Disgaea

Etna: Those seemingly innocent Prinnies... It turns out they were hiding a big secret!
Prinny: It wouldn't be a secret if it wasn't hidden, dood.
Etna: When the Prinnies' evil spirits join as one, they form Pringer X, the mighty super robot!!
Prinny: Dood, we can't do that...
Etna: Here goes! Pringer Spiral Plasma Chop!...Gotcha! Pringer Aurora Triangle Kick!!...This is it! Pringer Spinning Drill Attack!!!
Prinny: Uh, dood, hello...
Etna: Next on Lovely Mad Scientist Etna, Episode 8: Farewell, Pringer X
Prinny: Dood!? You're killing us off!?
Etna: No worries! Pringer X will be reborn as the more powerful Pringer Z!
Prinny: I'm tellin ya, it ain't gonna happen, dood. - Disgaea

Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 07, 2018, 11:38:09 AM »
this is 2014 people.

Oops, I'll fix that typo.

Also, why even play JRPGs? I mean, I personally tend to avoid things that set me off.

I thought this is what this thread is all about ? things that you can't bear in JRPGs anymore, besides just because you love something doesn't mean you shouldn't see the faults in it, it's because you love it so much that you want it to improve and become even better, turning a blind to a genres fault is the reason a lot of classic genres fell out of favor and some even disappeared entirely.

While JRPGs didn't disappear like those other genres, I think everyone can agree it's not as popular as it used to be, not even half of that, but fortunately for us with the explosion of the indie scene and the PC being treated finally as a suitable console for JRPGs, the genre is slowly getting climbing back, and hopefully someday it will go back to garner the same popularity it had back in the day.

No, that's true, but each saga only loosely connects to the others, so it honestly doesn't matter what order you play them in.  For instance, Sky is set in the country of Liberl and Cold Steel is set in the empire of Erebonia.  If you start with Cold Steel, there will be one or two references where someone will say "Can you believe what happened in Liberl?? OMG!" and then they'll mention something that happened in Sky in general terms.  While these references can technically be called spoilers, they won't actually affect your enjoyment of Sky when you play it.  In fact, the anticipation of finding out what they're talking about could even enhance your experience. 

CS1 and 2 are definitely making me want to play the Crossbell arc more than I ever have, for sure.
Hmmm is that so...because I thought that some characters cameo from game to game, a friend told me that Trails of Blue/Zero characters play a big role in CS, is that not true ?

And I feel like a lot of indie JRPGs or J-style RPGs out there are at least trying to provide distinct storytelling voices.  And with a lot of J-style RPGs being crafted by non-Japanese developers, we're seeing more of their style of storytelling rather than the more "because anime" storytelling of JRPGs.  Yes there are plenty that adhere closely to the tried and true tropes because nostalgia dollars are big business these days (look at all the 1980s and 1990s TV and film IPs that are being rebooted), but there are plenty that dare to experiment.  We just have to treasure hunt for them. 
I agree, just taking from recent years I found out JRPGs like Battle Chasers: Nightwar ( , Battle Chef Brigade (, Tale of Wuxia series (, and just keep trying and use new methods to invigorate the genre.

This is also something you'll not see that much of in another other genre, the willingness of reinventing this genre, almost every other genre will wait for the one game that introduces a new feature to that genre, and when that feature becomes popular every new game in that genre will carbon copy that shit to death, not in JRPGs, there are literally hundreds of JRPGs with great mechanics that no other JRPG have copied, or if they did they made sure to add their own spin or innovation to it.

What's even better, back in the day at least, is that reinventing the JRPG wheel was the de facto MO, even now, no other genre is changing and transforming as much as JRPGs are, not even close, I can name now at least 10s of JRPGs that each work in a completely different way than the other, this is why I stuck with genre for so long after all these years, just think of it this way, games like FIFA and CoD are selling millions each year, but your hype for a new JRPG announcement is always 1000x times more than any of them.

P.S: Sorry for the huge posts, I tend to rant and ramble when talking about JRPGs, and by all means do tell me if it's starting to become a bother.

Single-Player RPGs / Re: Your favorite basic weapons
« on: August 07, 2018, 05:45:27 AM »
Welcome to RPG Fan, RPG Man.

I got a pretty big chuckle out of the last screenie, well done.
Thanks for the welcome and am glad you liked it.

Single-Player RPGs / Re: Things you can't bear in a JRPG
« on: August 07, 2018, 05:21:09 AM »
Start with Cold Steel. If you don't like CS you won't like the others.
But I heard they are all connect and are happen in the same world through chronological order, is that not true ?

I mean...attack sets you off....really?
It's not that attack sets me off, I have no problem with the attack command doing nothing special if it compliments the gameplay, as long as it makes sense it's ok, like in SRPGs for example, Final Fantasy Tactics or Disgaea, it's ok for attack to only do nothing but attack, because each character will have a lot of other options to make other than attack, they can move, throw objects/people, buff, recruit others, ect...there is strategy involved in our choices and thought behind every move.

But when it's a straight turn-based gameplay like Final Fantasy 9 for example, and the ONLY option for some characters to do especially early on, is only to do a normal attack...then yea I find that boring and a display of a lack of imagination, because wither you like it or not you only have one choice and that is to attack...that's it, and that attack option does one thing and on thing only, so my involvement as a player is almost nonexistent.

Now I only used FF9 as an example, even though I realize that FF9 was done that way because it was made with the idea of "back to the roots" kind of thing, and as a retrospective of the whole series to that point, so I don't really fault it that much, but others JRPGs who follow the same formula, while still having attack do nothing special, have no excuse for pulling this type of crap.

It's a relic of a time when JRPGs were still trying to find out who they are, like a lot of JRPG elements back then it was just another thing JRPGs borrowed from Dungeons and Dragons, but now that JRPGs have evolved and became their own huge genre with their own sub-genres, there is no need for them to keep something that makes no sense just because it's the "traditional" way, I love JRPGs because there is no other genre like it out there, and that's how it should be...imo.

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