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Messages - einthesuperdog

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Single-Player RPGs / Re: Blue Reflection
« on: September 01, 2016, 03:57:22 PM »
Hey, looks like this thread has definitely raised some passions. Lets all just take a deep breath for a second and let people like or dislike whatever they please. There is no need to tell people to shut up nor to impugn others' taste in games. Lets all just step away from the keyboards for a second.

General Discussions / Re: Starting a business
« on: June 23, 2016, 07:32:15 PM »
The lion's share of my VO is through ACX/Audible (whose parent company is Amazon), so come tax season they sent me a 1099 thinger.  So I did have to fill one out this year.  The whole liability shield is a big reason why I want to LLC myself. 

Well my point was that you don't need an LLC to receive a 1099, you can do that as a sole prop. But if you want the liability protection then there's certainly no harm in that. I suppose it would lower your risk of an audit too. You could also look into E&O insurance, might be cheaper.

General Discussions / Re: Starting a business
« on: June 23, 2016, 03:52:45 PM »
Have you registered this as an LLC yet?  Is the name still available, like on the LLC registry?  Did you create a second bank account for your LLC?  That's my summer project, turning my voiceovers into an LLC since I make some money with it, so everything is kosher come tax time.  Because with this you will have to fill out a 1066 form come tax time.  So definitely do the "legalzoom" LLC stuff.

If you're the sole member of an LLC, you're actually going to be treated as a disregarded entity by the IRS, meaning there isn't a tax benefit to having one. All income and deductions will be passed through to you the member, and you can account for your income and pay your self-employment tax without issuing yourself a 1099-misc, provided you maintain good accounting. An LLC might be just an extraneous cost for your. But again not legal advice and you should make your own decisions.

General Discussions / Re: Starting a business
« on: June 23, 2016, 03:44:07 PM »
I run a business (law practice) and work primarily with small businesses and start-ups in the entertainment space. First off, I'll preface that this is only general information and should not be construed as legal advice. Individual results will differ based on your specific situation and needs.

For something like selling handicrafts, it makes perfect sense to treat it as a hobby to test the waters. You will want to identify your target market, because once you get serious, your ability to market yourself will probably be the biggest factor in your success. It doesn't matter how good your stuff is if no one knows about you. MIT has several good MOOCs about entrepreneurship and marketing, so take a look at those.

At the early stages, the most important thing you can do is write a business plan. Go to the Small Business Administration's website and look at their sample plans and materials. Ask yourself some hard questions. Where will your capital come from? Savings? Loans? Family support? Most businesses take years before they turn a reliable profit. Will you want to take on investors? It seems like that's far off for the moment, but do some research on the benefits of LLCs vs. corporations. In fact, read this thing that I wrote for the basics:

In terms of forming an business entity, the main benefit is the liability shield, i.e. if someone sues you and wins, they only get the LLC's money, not your own. As a seller of foodstuff, product liability (making people sick) will be a concern for you, whereas in Neil's case as a voice actor, probably not so much. However, as a small scale hobby operation you may find that the risk mitigation isn't worth the cost of maintaining an LLC. Only you can make that decision.

Regarding a name, a DBA is fine, but don't bother with state trademark registration, it's basically worthless with a few rare exceptions. If you start to do well enough to warrant the cost, you will want to register a federal trademark. Legalzoom can help you with this and with LLC formation, although of course I recommend getting a good lawyer. I've seen a lot of crappy legal zoom documents go bad because people don't really understand what's in them or how to use them. Either way, the federal trademark registration fee is around $750, plus attorneys fees or whatever you pay to Legalzoom. The process takes about 6 months.

I'm sure this all sounds very overwhelming, but if you prepare yourself systematically you'll have a much better time than just jumping in blind. Good luck.

Game Journals / Re: Retro Encounter Podcast Thread
« on: July 08, 2015, 09:50:25 PM »
The discussion around the FFX ending and the retcon remind me of the ending of the His Dark Materials series (Golden Compass), where the two young lovers get separated into two worlds. It's really bitter sweet in a similar way, but in a later edition the author added a little vignette suggesting the characters found a way to communicate with one another. I actually thought it was done well and the romantic in me loved it, so my reaction to X-2 would probably be similar.

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