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1  Media / Single-Player RPGs / Re: Shining Resonance announced for PlayStation 3 on: January 05, 2015, 03:07:53 AM
That's what I thought... The game looks good and I'm hungry for another Action JPRG on the PS3 after Xillia 2... I guess will go with the Chinese version then.  Hopefully this sees a western release despite how unlikely it could be, we'll see...
2  Media / Single-Player RPGs / Re: Shining Resonance announced for PlayStation 3 on: January 05, 2015, 02:55:22 AM
Can someone fill me in the probability of this getting localized? Not that familar with the shining franchise.  I played a few during the PS2 era but SEGA seems to stop localizing them. 

Thinking about picking up the Chinese version on Play-Asia.
3  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2014, 11:48:13 PM
From what I've seen: It's kinda basic Tales.  I'm sure it'll work well for a handheld, but (and I've said it before) I think the game did more as an NDS title than it will as a Vita title.  But I've heard decent things (some good, some bad) and I'm sure it'll be worth to see a technically missing title.

Good to know.  Other than the graphics difference, I am curious what other major differences are.  I have heard that the combat is quite good.
4  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2014, 05:38:11 PM

j/k aside, I agree that Vesperia hit a high note in graphic style.  The cel-shading looks stunning and most likely reduce demand on the graphics card because it is a bit more blurry?  I don't see why would they not to attempt to try that style again.  The world design of Vesperia looks a lot better than say Xillia - some of the areas in Xillia looks downright uninspired e.g. copy-pasta of the trees on those cliffs.

Is tales of Hearts R any good?  How is the game with the noise about it being a "demake"??
5  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: March 05, 2014, 12:09:48 AM
Did they ever specify why they completely jumped ship from a sci-fi anime designs to uncanny-valley real-people models??
I think it fits the tone of the story more, and they don't look that bad (in III anyway).

Really hated the change from 1->2, that was a big shock seeing completely different models.  When it comes to 3 I guess people including me get used to it.  However still felt the original faces/models are fine, not sure why they made huge changes like that.  In particular, KOS-MOS looked damn fine in 1, although the ones in 3 also looks good I still prefer the model in episode I.

Omg, what the hell happened?  Especially when the rest of the cast were drawn so much better.

Haha, is that one real?  That's quite ridiculous.  Jin is actually a pretty cool character, comparing to his sister.

Some interesting responses on battle system of XS episode II, I don't realize that the combat is so hated by many... I guess I am in the minority here in thinking it is quite interesting with the boost system (if I remember correctly?) and how you can make combos.   I remember it is quite different from episode 1, and they ditched all the changes in 3.  Back then I liked the combat of 2 much better than 1 and 3 because it deviated from the traditional turn-based formula quite a bit.

In an attempt to bring back on-topic (sorry for the derailment)
Playing Symphonia for the first time (never had a gamecube). Seven hours in, and i'm having a hard time enjoying the battles. The normal encounters seems so slow-paced, and it feels like i'm not getting stronger. I'm not that fond of the characters either, but i can sense there'll possibly be some good development on Lloyd. Well, these are only my first impression, will play some more, since i am enjoying the story so far.
I think it gets better later.  The combat in this game is probably slightly out-dated in tales standards - it gets better as you goes through the story though.  I don't believe you can do free-runs in this one, so it probably feels limited if you played the later tales games.
6  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: March 04, 2014, 12:01:41 AM
Regarding the top 5 JRPG battle system list, my personal list:

1. ToGF: hands down the most well-tuned and fun battle system in JRPG period.  ToGF gets a lot of flak especially towards characters and the storyline, but I think no doubt they have designed the best battle system in tales to-date.  I was never bored in battles even in optional dungeons.  The MA are plenty and can be used often - somehow I've never got bored with them unlike those summon animations in FF games.  The whole system including titles and how you can activate MA through long combos, is addictive and well designed.
2. Star Ocean 3: till the end of time: 3 and 4 are similar, and 3 is slightly better than 4 (never finished 4, so maybe things change).  Really enjoyed using Maria.
3. Persona 4 golden: probably the most enjoyable more or less "traditional" turn-based system.
4. Xenosaga 2: Although lot of people dislike the game, I really liked the combat due to its unique take on turn-based system
5. Resonance of fate: very unique battle system, figuring this thing out is like a puzzle.  Although later on it gets repetitive and boring.

HM: Legend of dragoon, Shadow hearts games : "gimmicky" battle systems that was very interesting but gets less fun towards the late game.  I guess RoF is also similar but I am little biased since IMO RoF is a under-appreciated game.

Edit: yeah forgot about Grandia 3, that's was a great system.  Too bad I only finished half and couldn't force myself to finish the whole game.  I thought the second half sucked pretty bad.
7  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: February 26, 2014, 10:01:26 PM
Probably not adding too much to the discussion but...

Tales of Destiny R is excellent.  IMHO it is probably the best "2D" tales.   It is vastly superior to the original version.  Also loved its music.  I should also add that the game is quite import friendly.

Also - pretty much completely agrees with Dice's response.  I would only add that IMO ToS Chronicles probably offers the best experience overall out of the four.  You get two great games (ok the sequel is alright...) with a good price on a modern console.  The graphics is not outdated and still looks great.  The combat is one of the high point of the series.  The story is quite good with some interesting themes (I think it's better than xillia and vesperia), and probably out of all the modern tales (ones after and including ToS), the best overall tales game.
8  Media / Single-Player RPGs / Re: Tales of Xillia on: September 04, 2013, 08:14:18 PM
I definitely liked her voice more and more -- it's certainly really different to standard voices that are much less deep and husky (Laura Baily is probably a perfect opposite, actually).  She has problems with some line delivery, and the audio quality sucked nut for her.
I love Rowen's character and his voice.... but yeah, something was off.  For me, personally, it might have something to do with the fact Japan actually got a 60-year-old to do the voice, we got a 30 year old PUTTING ON a voice.

That explains it... I loved Rowen's character as well, especial certain sub-events involving him.   His character is done quite well.  For Milla's voice, in the beginning something seems off (the mature voice I guess?).  But it grows on me and seems to fit her.  The best voice IMO is Alvin's.  Fit him exactly.

Have to say voice acting is very solid in this game.  Hopefully the day of voice acting the like of Symphonia 2 is behind us.

The only issue I have with the game is (big spoiler)
how easy forgiving the team is, e.g. Muzet after she murdered lots of people.  Let's all just welcome the sociopath in the group...

Will somebody tell me how close I am to the end of this damn game?  It just keeps going and going.  I am currently:
fighting Nachtigal at his castle in Fenmont

Sorry not even close... about half way?
9  Media / Single-Player RPGs / Re: Tales of Xillia on: September 04, 2013, 12:01:50 AM
I for one didn't have much issue with Milla's voice.  It sounds ... adequate.  Not much better or worse than say Cheria Laura Bailey.  Felt like it fit her well.  On the other hand, I felt like Rowen's voice needs some improvement.  Can't say exactly what's wrong but just doesn't feel right sometimes for some reason.

Just completely finished with Jude's side.  All sidequests, post game dungeon, etc etc.  Ended up with about 5300 grade and 3milion gald.  Started a new game with Milla.   I have to say it's short.  Clocked right around 80 hours but that's with almost everything done.
10  Media / Single-Player RPGs / Re: Tales of Xillia on: August 20, 2013, 08:57:36 PM
Just spent 24 dollars on DLCs... Man Namco knows how to make money
I don't know whether to praise you for having that much money and sacrifice your future expenses on chocolate bars...or be ashamed that this game has too many DLC outfits and nearly none whatsoever in the game.

I would say the latter is more accurate... Anyway for anyone who's interested:
Leon's custom is well worth it.  Dat Irony of Fate
Idolmaster customs are probably worth it.  They all look pretty good
I was hoping for Fighting of the Spirit to be the music for Mint, or Kratos, but it's not the case...
Farah one was not worth.  All in my opinion of course
11  Media / Single-Player RPGs / Re: Tales of Xillia on: August 20, 2013, 08:15:56 PM
Just spent 24 dollars on DLCs... Man Namco knows how to make money
12  Media / Single-Player RPGs / Re: Tales of Xillia on: August 15, 2013, 07:18:54 AM
I like when Rowen got "pissed" at Teepo for some stupid reason and starting fighting it as Teepo biting on his head
13  Media / Single-Player RPGs / Re: Tales of Xillia on: August 13, 2013, 09:02:41 PM
New shop system is a miss - it rewards people that grind for money and materials (or buy DLC) with the strange progression system.  You also don't feel any shop to be special, they are all completely the same.  Why would I go to any shop other than the one where you can open all five with same person.

Battle system is OK, definitely no graces or even abyss, but I feel better than vesperia.  Solid gameplay for a tales game, awesome gameplay for a current gen RPG.

Loved Auto Item as already mentioned - only thing is that I see people were also confused as me about pressing Start in Strategy - they should put this in the tutorial

Graphics are good for a tales game, stepped up from graces in town locales.  For example the first town.  Speaking of which the opening (I meant first few hours) of this game is pretty fantastic, almost as good as FFX

Story wise, slightly improved comparing to graces.  Still pretty standard stuff - what you expect from tales anyway...  Skits are pretty good - they are not shying away from blatant sexual innuendo this time...
14  Media / Single-Player RPGs / Re: Tales of Xillia on: August 13, 2013, 08:11:52 AM
Auto item is the best "innovation" in the tales series, and I discovered it way too late...  They should make it clear in the tutorial or something...

I hope they work more on the AI part of the series like this, something like FFXII's gambit system would be fantastic.  I spend so much time tuning gambits and it's oddly fun for some reason.
15  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: July 31, 2013, 12:41:29 AM
I'd actually appreciate an extra day or two to be able to scratch up enough scratch to cover the $80+ I'm going to have to pay for this game. All these recent games coming out recently like SMTIV and PXZ have already cleaned me out and I can barely make the threshold in time at the rate I'm earning money.

You should really get the LE edition as it's first run only... Free goodies with the standard $60 price-tag and the price of this game probably won't go down very fast.  You might have to shell out more money for the DLCs but tales DLCs have been pretty optional, although I admit I am guilty of buying way too many costumes... Damnit Namco
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