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The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st
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on: Today at 03:04:13 AM
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To be fair though, every iteration of the Xbox has been a PC shoved into a console box and stripped of most of its functionality. Its not as hard to crack an Original Xbox with little more than a flash drive loaded with a few files and some know how on what you're doing so that you don't brick the bloody thing by accident. And while I haven't payed too much attention to cracking 360s, I wouldn't be surprised it the internal structure is PC enough for simple instructions gathered from the internet to bypass the front end, nor would it surprise me to see the same case hold for the Xb1 as well. I do wonder if it's that easy, but that might just be a case for why they should've stuck with PowerPC. But then with how the Wii got cracked and the PS3 in the long run I have a feeling chip architecture doesn't really mean much, just the software, so it goes back to them needing to keep it secure on their end. I'm not sure anything CAN top "giant enemy crabs." Especially in the context of being "based on Japanese history."
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The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st
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on: May 21, 2013, 10:28:47 PM
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There's something crucial people forget when they go "bu-bu-but Steam!": Steam is on an open platform, and the Xbox is a closed platform. The PC is practically the wild west in regards to how you can release stuff, and by proxy crack stuff, so it's understandable to try to find a reasonable middle ground in protecting your software and being customer friendly, before that was CD Keys but that's a joke now so it's something like Steam that isn't too intrusive and convoluted of a mess. The Xbox should be innately piracy proof and thus just about ANYTHING is overkill. If they seriously run with dialing home once a day and requiring all physical copies come with a blu-ray key and every game just being an install disc as if it were PC... fuck that, if you want use to go full digital make buying digital over physical more appealing, not this bizarre Frankenstein scheme you're cooking up. Especially as it actually makes you look more anti-consumer by taking what freedoms we had as a consumer and tunneling them only through GameStop or yourself.
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The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st
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on: May 21, 2013, 03:24:32 PM
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Frankly if these account installs work exactly as we fear then I already don't give much of a damn about the console. PC will cover when I'm willing to deal with those kinds of restrictions, hell I have digital distribution PERIOD for that, I don't want shit on retail console games.
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Media / Single-Player RPGs / Re: Megami Tensei Topic
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on: May 17, 2013, 05:14:07 AM
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And to be honest it's ANIME but not a sort of pandering or overly pop style of it. The characters don't look like rejects from a kid's anime (closest is that the lead looked like Korra from behind... a character from an American cartoon that's just anime styled and mainly came from the hair style), or fashion rejects of Nomura, or the moe crap of the likes of Idea Factory or Compile Heart. Really, his style looks a lot like Kaneko's 32-bit onwards style with the Goth scrubbed out, if they really wanted to go ANIME they'd have just gotten Soejima to do the artwork, and that probably would be the better bet to get the staunchly Persona fanbase in.
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Media / Single-Player RPGs / Re: Megami Tensei Topic
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on: May 15, 2013, 10:23:34 PM
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They didn't say anything bout the story. Damn you Polygon for not putting full review. And if it was the full review: Damn you famitsu for being lazy.
You know this to be true. Or you haven't read enough Famitsu reviews.
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Media / Single-Player RPGs / Re: Dragon's Dogma
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on: May 13, 2013, 12:12:26 AM
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It's also worth pointing out that you can't underestimate the value of weight for how you want to build your characters, I swapped my Arisen and Pawn, the former being an L on that chart (from SS, S, M, L, and LL/XL), and the latter being SS bumped to S just from a single notch moved up on musculature, and she can run practically for forever compared to my male character that ran out of breath way too fast. Even if I went back to a male Arisen I'd have to go with a small light build just for that speed and force the pawns to be mules.
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Media / Single-Player RPGs / Re: Dragon's Dogma
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on: May 12, 2013, 11:10:14 PM
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Switch to Mystic Knight or Archer and call it a day, I hated my time with Sorcerer and blew past Mage via a DP exploit. Mystic Archer has those magic bows too that works differently from regular bows and you get knives for if something got close to you (or I guess you keep a staff in hand instead, whichever.)
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Media / Single-Player RPGs / Re: Dragon's Dogma
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on: May 12, 2013, 03:27:17 PM
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I'm debating on it. Need a few bucks first, but I'd love to play it. Shame gamefly doesn't have it.
How come your pawn is only level 38? Also, why can't I take him with me?
Maybe it's because you're on the original game still? When jumping to DA if you had anyone borrow your pawn and send them back you'll get no RC, and when you do borrow any of theirs you can't send gifts back with them.
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