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Latest Member: Malekoth
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10741  The Rest / General Discussions / Wow just wow... article on a Ninja game dev studio on: June 01, 2006, 02:03:51 PM
Interesting. Too bad they are kinda sucky with ports; apparantly the japanese release of VP on the PSP has load times just to access the menu, despite it having originally been a disc based game and having no such issues on the PSX... Which has less ram than the PSP. :P
10742  The Rest / General Discussions / Harrison denies Wii influence, says PCs will be unnecessary. on: June 01, 2006, 12:54:48 PM
... Wait, why the fuck is this in Console RPGs? Would you mind throwing it over to general? :P

And, yeah. It's not like other companies haven't said stupid shit, but at least Bill Gates decrying the motion sensing controllers is based on a lack of success with his company's own. PCs being made obsolete by PS3s, however, is a load of shit.
10743  The Rest / General Discussions / Harrison denies Wii influence, says PCs will be unnecessary. on: June 01, 2006, 12:19:30 PM
GameSpot story.
10744  Media / Single-Player RPGs / Recomendations please on: June 01, 2006, 01:23:20 AM
Quote from: "Testament"
Suikoden VI is a pretty good game In my opinion.  I know a lot of Suikoden fans would disagree with me, but I personaly did not mind anything of the changes.

Dude, Suik6 is the worst game in the series yet. How the fuck can you like it?

In seriousness though, I enjoyed SuikIV, even though it really wasn't that great of a game. Ironically, there's things I think it did better than SuikV - I prefered the over the shoulders camera over the overhead one, espicially with how zoomed out they made it, and is it me, or are the non-FMV graphics /better/ in SuikIV than SuikV? Plus there's other minor touches, such as how smoothly the menus operated.

Most of the games on that list are decent, but what exactly are you looking for? Decent story, decent gameplay, a specific flavor to the game (such as light hearted, serious, etc), or just a generic 'something fun'?

Edit: Though, I'll note that MS Saga, Shining Tears, and Shining Force Neo are generally regarded as shit, though those that like SFN seem to love it.
10745  Media / Single-Player RPGs / Tales of Phantasia? on: June 01, 2006, 12:02:42 AM
Here's a place to buy the PSX verison of ToP. There's also a translation hack project going on, though nowhere near completion, but I'll let you google that for yourself. I don't think there's any significant plain ol' translations on the net, but you can look at GameFaqs just in case something changed since I last looked.
10746  Media / General Games / Daxter on: May 31, 2006, 09:11:51 PM
Just beat it. Outside of some minor nitpicks and an annoying (but brief) stealth segment near the end, I definitely recommand checking this out, unless you hate Jak games or can't stand the analog nub. I'll admit though, that I got adjusted more and more to the nub as I used it - I probably should've noted that this was the first game I played that seriously used the analog nub. :P

Edit: I'll note though that for those that only give a crap for the story, it's not as strong as Jak 2 or 3, and either equal or marginally better than 1's.
10747  Media / Single-Player RPGs / RPG Control on: May 31, 2006, 04:13:25 PM
Robert, and apparantly Bogatyr, got what I meant with this: Not simply being able to have abilities and stuff to do on the field (though I won't deny that I like those - best trait of FF:MQ's), but rather general responsiveness, being able to move the character comfortably and not get frustrated either by getting stuck or just being awkward as hell.

Though, the SuikV option shows that even games like PW, as long as they're played with a d-pad or analog stick, can still have control issues. Guess only PC point and click graphic adventures in the vein of PW are exempt then. :P
10748  Media / Single-Player RPGs / RPG Control on: May 30, 2006, 11:57:48 PM
I was looking at the reviews awhile back, and I've been thinking - do some of us just take decent control for granted? I don't mean in action RPGs and whatnot, I mean in traditional turn based RPGs where your reflexes and skill matter less (usually) than either your tactics, or your patience to level grind.

I myself was largely of the mindset that it was a non-issue for non-action RPGs or RPGs with action elements (ala Atelier Iris), until I played BoFIV. Admittedly, that has (light) action elements, but the grid based movement in a modern RPG, espicially when such as this that was /locked/ into isometric viewpoints really kept me from being fully immersed, and as such unable to enjoy it. Meanwhile, games that feel solid to control, like DQVIII or SoArc, are more enjoyable for me, though that may be in part to the camera/graphics of both titles... But then, camera's pretty important for control. So... I pretty much consider it important in all titles unless there's litterally no way to have controls be an issue - which is pretty much limited to graphic adventures along the lines of Phoenix Wright, I guess - I even think it can be important in LucasArts graphic adventures.

What're your thoughts?
10749  Media / Single-Player RPGs / Release dates set for Children of Mana, SPM on: May 30, 2006, 04:53:55 PM
GameSpot story. Says 10/30 for the first, and 10/9 for the second.

Also something called 'Clubhouse Games', but who cares.
10750  Media / General Games / Daxter on: May 30, 2006, 01:35:03 AM
If you guys want to check out the reviews, here. It's not developed by Naughty Dog, but the studio that did develop it, Ready At Dawn, is formed of ex-Blizzard and Naughty Dog staff, so it's been in good hands. The Analog nub sucks, but that's Sony's fault and not the developer's, and it should say a lot about the game that I put up with that piece of crap to blast through 44% as of yesterday (My brother got it Saturday), and the only reason I really didn't play today is that my brother played it for a good while, and the battery was effectively dead when I decided to play it.

Edit: I say that Naughty Dog didn't develop it in one sentence, then imply they developed it in the next. Stupid me. :P
10751  Media / Single-Player RPGs / First Wii RPG Announced! on: May 30, 2006, 01:11:59 AM
And where is this list of set launch games that can't possibly change at all in half a year?
10752  Media / General Games / Daxter on: May 29, 2006, 11:56:32 PM
Takes place at the end of the 2 years between Jak 1 and Jak 2 - Doesn't seem to be on the level of 2 or 3 so far, but I heard there's supposed to be some twists towards the end.
10753  Media / General Games / Daxter on: May 29, 2006, 11:25:13 PM
My brother recently got Daxter for the PSP. Damn good game. Anyone else here play/gives a shit about it? :P
10754  Media / Single-Player RPGs / Multiplayer, offline console RPGs... on: May 29, 2006, 08:07:33 PM
Quote from: "Bogatyr"
Just so you know, Dark Alliance and Champions of Norrath play nothing like PC RPGs. They are action RPGs.

I was going to comment on that, then I saw that he didn't like Diablo either. It's probably still worth trying in case controlling with a gamepad winds up being more fun than with a mouse, but honestly BG:DA and CoN have that same type of gameplay Diablo has.
10755  Media / Single-Player RPGs / Someone tell me on: May 29, 2006, 08:06:18 PM
Quote from: "Bogatyr"
I don't mean all RPGs playing exactly like FFVI. I mean ALL RPGs being as good as FFVI, to the point each RPG you would play would feel like a masterpiece. You know, if every RPG out there gave you the same ammount of satisfaction your favourite RPG did, how could you ever grow tired or bored of it? :)

If that was possible, perhaps. But I think games like that have more impact on their own and not in succession - I could instead grow tired of the general RPG action, or ultimately one or two just does /something/ that stands out more than the others, and gets remembered better over those. Perhaps it's something as significant as better characters, or as minor as a few really good songs. It might be worth trying witha  replay marathon, but meh. :P
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