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Subject: 999 (Nintendo DS)
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319774 Posts in 13047 Topics by 2147 Members
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10906  The Rest / General Discussions / Micro-transactions - Just another way to get us to pay more? on: April 03, 2006, 05:09:16 PM
It really depends on the features I'm getting. New multiplayer maps? Sure, that'd be nice. Paying nearly 3 bucks for /horse armor/ when I can go buy myself some fast food instead for that much? No thanks. :P

Though that'd have been useful when that unicorn attacked my horse.

Edit: And while this would be the most useful, definitely no to paying for patches, unless they add something major and significant to the game.
10907  Media / Single-Player RPGs / Breath of Fire on: April 02, 2006, 06:23:40 PM
Quote from: "Dice"
With the release of the Complete Works artbook (which is fantastic, btw), I can't help but wonder if the series is done.  Even though it unlike Capcom to discontinue a series.... how many rockman titles are there now?

They did a complete collection of OSTs for MMX1-6, yet they promptly went on to make 7. I doubt they're done with it, but I think they decided it was worth putting on the back burner for awhile after 5.
10908  Media / Single-Player RPGs / Star Ocean: Till the End of Time on: April 02, 2006, 04:08:40 PM
Quote from: "Testament"
I'm one of the rare few that did not enjoy the game.

Given half the replies in this thread and people like Gabe and Tycho, I don't see  how you're one of the 'rare few' by any stretch of the imagination.

Anyways, to clarify Urban Sketch...
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Their world is an MMO that people from the 'fourth dimension' play. So thankfully, it's not /quite/ as bad as suddenly appearing in the modern world out of some guy's PS2. Nevertheless, their introduction into that world via leaping through a monitor was stupid.

I think the ending makes the plot twist even worse, and the whole story stupider though.
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They aimed for some 'we think, therefore we are' theme with the ending, where the /entire universe/ got deleted. The result of such a apocalyptic event? Well, nothing really. They wake up on a field of grass and everything's still around at all, like it never happened. Rationale being what I said before, 'we think, therefore we are'. What a copout. :p

There've been movies/games that did similar plot twists and theyw ere great, but this was just retardedly done. I blame the video game angle and the lack of any attempt at an explaination to some of the odder points.

Edit: Also, would any of you who go 'the voice acting sucks!!!' mind explaining why you feel that way?
10909  Media / Single-Player RPGs / Star Ocean: Till the End of Time on: April 02, 2006, 01:02:22 AM
Quote from: "Seiken_Densetsu"
Geez, so much for this turning into a mature conversation.  WAY too much swearing. =P

Shut your fucking face, this is mature by /our/ standards, damn you.

Seriously though, we curse a lot around here so you'd have to watch out for the flaming to tell if a topic is becoming immature or not. And the half and half thing is pretty much guaranteed for any game that isn't extremely stand out; I think I've only seen people not arguing over DDS and MGS's voice acting, and even for the latter I've seen a review call MGS3's VA 'ham-fisted' and one or two people who wanted the japanese VA for it.

Edit: And holy shit at your play time. I've heard of 300, but 1000 is obscene for a single player console RPG.
10910  Media / Single-Player RPGs / Breath of Fire on: April 02, 2006, 12:45:36 AM
I'm pretty sure Capcom developed the game completely themselves, and just had Square publish in the US. Unless someone can supply concrete proof that Square was involved in the development, I'm just going to attribute it to confusion due to them releasing the game in the US. :P

Hmmm. Will look at Mobygames later.

Edit: Took a look, and the closest I found was that Yoko Shimomura was one of the musical composers. However, there's a lot of nicknames used so that makes it harder to properly evaluate; I'm just going to assume Square only localized it. If anyone wants to look, here.
10911  Media / Single-Player RPGs / Star Ocean: Till the End of Time on: April 02, 2006, 12:42:42 AM
Quote from: "V-Dawg"
Oh yeah, and the voice acting (which was terrible, no doubt) was drowned out by the horrid music most of the time. I guess that's not all bad, but I had no idea what was being said in half the cutscenes. Not that it would've mattered anyways.

Well, to be fair, you could change it so that it displays the text and the speech; still a legitimate problem though since the voice acting's pointless if we can't /hear it/.

But I think the voice acting was fine, and outside of Farleen everyone had a great voice. But then it seems like people will never agree on whether voice acting is good or bad in a game. :P
10912  Media / Single-Player RPGs / Star Ocean: Till the End of Time on: April 01, 2006, 09:29:36 PM
I dunno, I waited forever on SuikIV and probably enjoyed the game more for it. Eh, whatever. :P
10913  Media / Single-Player RPGs / Star Ocean: Till the End of Time on: April 01, 2006, 08:18:32 PM
That's something else with this game: It's probably the worst in the series to handle the whole 'on a medival planet' thing. The first one not only can be excused for being the first in the series, but it's big problems genuinely centered around a medival bumfuck planet. The second one, as I recall,
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threw you on a much more advanced planet on disc 2, even if the aesthetics weren't exactly sci-fi
, and it was a random teleportation at the beginning of the game that couldn't be helped anyway. This one? Crashland on a medival planet, get off it, crashland on ANOTHER, then tease you with the promises of an advanced culture elsewhere on the planet that you NEVER GET TO SEE! They just keep dangling it, out of reach, until disc 2. And even then, they throw you back on bumfuck planet for some more shit.

Bleh. tri-ace should just stick with fantasy, ToP was pretty good there, and VP had awesome atmosphere.

Edit: Oh yeah. In addition to the complaints already listed, SO3's story could've easily omitted the medival planets and have not only been mostly the same as far as the story goes, but probably could've had a somewhat stronger story.
10914  Media / Single-Player RPGs / Star Ocean: Till the End of Time on: April 01, 2006, 06:36:29 PM
Damn, you're about 1 and a half years late, and I'm pretty sure no one played/cared about the GBC game. :P

Personally, I had a lot of fun with SO3, but it's one of my favorite targets for picking on because of the plot twist and the way it was handled, the fact that for the /third time in a row/ (not counting Blue Sphere) they throw most of the action on some bumfuck fantasy planet, and that some of the gameplay design choices were questionable (the creation system's method of making new items being one of the biggest). And while this is biased as hell, I'd have preferred seeing Shin Megami Tensei: Nocturne win RPG of 2004. I've always been fond of the series, and that increased a lot thanks to DDS. Plus I like to root for the underdog, and SO3, SMT:N, and PM2 were the only games I can think of off the top of my head from that year that were serious contenders for 'RPG of 2004'.

Edit: And I forgot about SH:C. Well, I consider that a serious contender as well, though it bored me gameplay wise. I guess it and SO3 are  opposites in regard to gameplay/story for me. :P
10915  The Rest / General Discussions / I hate the 1st of April on: April 01, 2006, 04:48:34 PM
Quote from: "Dade the Ass McLaren"
WHERE THE FUCK IS MY APRIL FOOLS JOKE.....

I consider the concept of Motoi Sakuraba holding a concert as a joke, regardless of the fact it's probably true. :P

Edit: Here's 1up's April Fool's.
10916  The Rest / General Discussions / Great Revolution Article on Gamespot on: April 01, 2006, 04:28:07 PM
Quote from: "Cauton"
I'm far from a graphics fanboy, but graphics can matter to a certain extent. Take a game like Oblivion, for example - even if the core gameplay is enough to make the game very good, a lot of the immersion factor would be lost if the game didn't have so realistic and awe-inspiring graphics

I can't discount them entirely, I'm aware of that; some games just wouldn't be the same or even possible with weaker hardware. But to say that better graphics outweigh a weaker system with a totally new method of controlling games, even though said weaker system should still pack one helluva punch? It's also worth noting that the GC's apparantly technically the weakest system of the 3 of the current/last generation... Yet it produced RE4, and that couldn't even be ported without some compromises to the PS2.

Of course, Vagrant went and made a joke out of himself, so maybe this should just be dropped since he's said he won't be posting again. :P
10917  The Rest / General Discussions / Great Revolution Article on Gamespot on: March 31, 2006, 11:03:13 PM
The devkits for the Revolution sound finalized enough to develop games just fine, and I'm sure developers familiar with the XBox and the GC will have a good enough time gauging just how to utilize the system's power. Even if they don't pull it off, no biggie. There's rarely great titles out at launch that'd be remembered past the launch anyways, save for a title or two.

Also, personally while the X360 games look a fuckload better than the XBox games, it doesn't really feel like it's much different. I imagine that while there'll be a more dramatic difference between the PS2 and PS3, that same feeling will ultimately resurface - the controller is how you interact with the game world, and that will indeed be where the 'revolution' will be, supposing they succeed.

Of course, we wouldn't be having this conversation if you weren't hellbent on dragging how much better you think Sony is into every damn conversation involving this and related topics.
10918  Media / Single-Player RPGs / Completed RPGs of 2006 on: March 29, 2006, 09:06:53 PM
As noted in the Game Journal, beat SuikIV.
10919  The Rest / General Discussions / Game journal yeah whoo. on: March 29, 2006, 03:51:13 PM
Beat SuikIV... Yeah, gets better towards the end. But ultimately I don't want to ever play this game again. :P

Will probably focus on Oblivion until it bores me.
10920  Media / Single-Player RPGs / Breath of Fire on: March 28, 2006, 06:47:13 PM
I found II to be way better. It actually tried for a story that, at the time, was original, and had more gameplay options beyond "OMG TURN INTO TEH DRAGON!"

I had fun with it though, but I think playing it on the GBA, and thus making it portable, attributed to that.
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