Welcome, Guest. Please login or register.
March 02, 2015, 06:15:25 PM

Login with username, password and session length
Search:     Advanced search
Have a great 2015 from all of us at RPGfan. :)
347168 Posts in 14160 Topics by 2235 Members
Latest Member: chiefjim
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 3 4 [5] 6 7 ... 57
61  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: February 02, 2014, 12:36:13 PM
I honestly never really noticed the loading times the first time I played TotA, but when I tried to replay it a couple years later I absolutely could not stand them. I really need to pick that up for 3DS.
62  The Rest / General Discussions / Re: All time favourite game characters. on: February 02, 2014, 12:32:55 PM
Luke from Tales of the Abyss for his growth and character arc. (TotA was also a couple months from release in NA when this topic was started! :D)

Joel from The Last of Us cause he's a cutie patootie.
63  The Rest / General Discussions / Re: The NEW Game Journal on: February 01, 2014, 09:04:59 PM

Every time I do Citan's X move, the one were he thrusts his palms forward and down, it looks like he's grabbing a butt.
64  Media / Single-Player RPGs / Re: Rune Factory 4 on: January 24, 2014, 10:21:50 PM
Holy crap Boss 3 has some of the worst coding I've ever seen in a modern RPG. Did they not play test this? At all?

-As soon as the boss goes red the following things happen:

1. It gains an attack which randomly generates 5-6 objects at the edge of the room and flings them inwards. However you can't stand in the center because the boss likes to RNG into its spin or grab attacks while the objects are still in the throwing animation. If you get hit by it you're screwed. Your only option are areas not immediately against the wall but not near the center. However the game likes to spawn these exactly on top of you quite often. Not only that but the camera sucks balls and actively kills you with this attack. You can run into these objects more often than not because the camera refuses to pan upwards or downwards faster than your character moves.

2. Also while in red-mode the boss's time between attacks shortens. Normally this is where you just poke-run-poke-run instead of poke-poke-run-poke-poke. However the RNG system governing the time between attacks is literally broken; because sometimes the boss randomly transitions into additional attacks with zero down time.

3. The collision detection on the objects in this room is damaged. The character can and will get stuck on things they have no business getting stuck on. This effects the boss too and it's not a good thing since it screws with his RNG enough that you can't even poke it during the black-beam vulnerability.

Because of 2 you can't poke him with melee outside of one single attack. If you do the RNG is going to trigger and kill you.
Because of 1 you can't let the fight go on for very long because you cannot dodge the attacks when the over-spawn RNG triggers and kills you.
If 3 happens you might as well insta-reset.

I'm Level 23 in a Level 18 dungeon and the damage is still insane that this boss throws out. So really there's only 3 options.

1. Quit my file. Start over in easy mode.
2. Grind levels, lots of levels, basically be far, far over what you're 'supposed' to be for this dungeon.
3. Bring about 10+ full-heal items and spam ranged magic.

...spent about an hour+ at this. Boss is still alive. Holy crap this is about the worst 'Things that make you want to sell the game' walls I've run into in a long time. ~_~; Dark Souls had easier bosses than this. And this is only the first year of Spring too...

Basically #3 is what I did. I spammed the flame spell from a distance. I don't remember what level I was, but I think it was 30-40ish. How's your equipment? And if you want some easy grinding, go back to the water temple and find a water portal that spits out the fish and turtle enemies and just kill them with the flame spell. It'll help grind your fire skill.

If it helps
Unlike the 2 bosses before it, there is no 3rd mode or form. Red mode is the last form
65  The Rest / General Discussions / Re: The NEW Game Journal on: January 18, 2014, 12:42:41 AM
Been playing things.

Xenogears: Been a bit of a mecha kick lately, so a friend recommended this. I've never played it, but so far I'm near the end of the forest dungeon you go to after the village. Anyway, dunno how I feel about it. Since it's 15+ years old, I've had everyone else's impressions of it influence me, so it's hard to have my opinion without thinking of others thoughts on it. The world map theme is lovely, definitely.

Dead Space 2: Started this up tonight just cause I wanted something a little more on the horror side. Also playing on Survivalist, and it's pretty tough. The laundry room was oddly enough my biggest challenge so far. The end of chapter 2 was pretty awesome to boot. Just encountered the Swarm and they freaked me out enough that I had to change my underwear.

Rune Factory 4: Hitting the point where I can't just grind to get past enemies, I have to make sure my equipment is up to snuff. Which is to say, it aint right now. But I got an Iron Hammer, so I'm gonna mine the fuck out of some colorful rocks. Also gonna pet some chickens and give Dylas a fish every day until he loves me.
66  Media / Anime, TV, and Movies / Re: Your Most Favourite Movie Moments on: January 09, 2014, 01:44:56 AM
Woodshed scene from Evil Dead 2.
67  The Rest / General Discussions / Re: The NEW Game Journal on: December 28, 2013, 02:04:26 PM
Rune Factory 4.

Way too much fun. I feel like I have so much to do, and it doesn't feel monotonous. Also, XSEED's localization team is my favorite ever.
68  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: December 28, 2013, 01:37:28 AM
69  The Rest / General Discussions / Re: What's the haps? on: December 20, 2013, 10:58:53 PM
Is anyone else getting the League of Angels ads? I hope so, cause they're the best ads.
70  The Rest / General Discussions / Re: What's the haps? on: December 16, 2013, 11:14:00 PM
the weird quiet that comes w/ a new snowfall

This is my favorite thing about snow, when it's heavy enough that it kind of mutes the world around you. Especially at night, and if you're in a big enough the town, usually the cloud cover is low enough that it reflects the light from the city, so when you look up you see what looks like a vaguely red ceiling of clouds. The entire effect makes me feel like I'm in a snowglobe.
71  Media / Brush and Quill / Re: Book Thread Continued on: December 13, 2013, 11:48:55 PM
Gone Girl:

What a twisted story about love, and more importantly, hate. I know some people hated the ending, but I personally loved it. It was the most perfect capstone to everything that came before. And that twist half way through the book, oh man, it was great. Ms. Flynn knows how to fuck with your head.

It's definitely a dark and intensely cynical read, so it's good that the next book I'm reading is The Princess Bride. :-)
72  Media / Single-Player RPGs / Re: Pillars of Eternity on: December 13, 2013, 05:59:59 PM
I basically throw my wallet at any project that looks like Infinity Engine games, so I'm all for boarding this hype train. Hell, I even got me a sleeping car.
73  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: December 13, 2013, 05:55:46 PM
Re-watched two favorites this past week:

Tucker and Dale vs. Evil:

Still funny, still oddly charming, and Tyler Labine is still hot as Dale.

The Cabin in the Woods:

Still fucking amazing. Best movie I saw in 2012, and it's still going to be one of my favorites. The last 20 minutes bears re-watching alone due to all the shit going on in the backgrounds.
74  Media / Miscellaneous Games / Re: No Man's Sky -or- Meet Yoda in the Stars. on: December 08, 2013, 08:03:47 PM
Holy shit that looks amazing. I can't wait to learn more.
75  The Rest / General Discussions / Re: Youtube on: November 29, 2013, 11:55:16 PM
The best Sailor Moon transformation

Pages: 1 ... 3 4 [5] 6 7 ... 57

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!