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1  Media / Game Journals / Re: A Game Journal Reborn on: August 24, 2015, 09:41:03 PM
- Shadowrun Hong Kong: Beaten.

I stand by what I wrote on my earlier post.

The new matrix is plain bad. I understand what they were trying to do but real time stealth sequences in a turn based game? The whole thing was a fucking chore. In addition to that, there were plot points left unexplained, but considering there will be a mini-campaign released next year it could've been a deliberate choice. Or a huge oversight, who knows. Writing definitively took a hit, though.

The only noticeable change to gameplay was the option to be "stealthy" and ambush an enemy group if you so wish. It was alright and useful to bypass trash fights. Cyberware got pumped too.

SRHK is a bit of a disappointment -- it is full of bloat, something utterly absent in Dragonfall and Returns. As the old adage says, bigger isn't necessarily better and their design choices backfired on them. Not even the engine (Unity?) handled it well, I had long load times and stuttering (specially during the matrix).

Despite my criticisms, I had my share of fun or else I wouldn't have marathoned the whole thing. It's just that DF and SRR are superior offerings (to my tastes, of course).
2  Media / Game Journals / Re: A Game Journal Reborn on: August 23, 2015, 08:41:29 PM
- Shadowrun Hong Kong

I'm nearing the endgame but so far it didn't hit the same high notes Dragonfall did. I think it's the oriental theme I'm not entirely fond of, the new hub (why is everything so far apart?), the revamped matrix segments (ARGH!) and way too much fluff text (I'm skipping most minor NPCs) that are hampering my enjoyment. DF had a tighter, zero fat design. The plot hook was better too, here your character motivations feel kinda "meh, what am I doing here?"

On the positive, the soundtrack is excellent and the story reminds me of the SMT series. Companions are alright too, if a bit whinny at times.

However, all said and done, I still miss DF. Gonna be hard to top that one.
3  Media / Game Journals / Re: A Game Journal Reborn on: July 19, 2015, 04:02:43 PM
@MeshGearFox

Thanks! Was checking other games developed by Vogel and the Geneforge series seems to be well received too.

There seems to be a PSP port of Exult and from what I've read it's rather decent, gonna check how this black magic works later.
4  Media / Game Journals / Re: A Game Journal Reborn on: July 18, 2015, 11:32:59 AM
After the Fallout 2 fiasco I went back to my cRPG journey, starring Arcanum. Lovely game so far, went with a melee + magic build and it's been alright. I've heard the combat was such a unsalvageable mess but fast turn based has been working just fine. Random observations:

- Tarant is way too big, almost like a 2d Vivec.
- Fuck whoever thought Black Mountain would be remotely fun. Thank god I had invested in a few offensive spells to take down those golems and had a few detect trap scrolls on hand.
- Virgil, will you please stop dying everywhere?
- Writing is good, reminds me of FO1 but less "stiff".
- Dat music.
- Game reminds me so much of Morrowind.
- They hardly make RPGs like these anymore. Goddamn shame.

Do you guys have any other older cRPGs recommendations? I have on my list Planescape: Torment and Baldur's Gate 2 (is 1 worth it?). Story and combat doesn't need to be top notch as long as it isn't brain dead like Fallout 2.


I also started another character in MH Portable 3rd. You know what? I think it's my favorite Tri iteration, despite being a bit too easy. I played a fair amount of 3U but could never really get into it, lost interested after Brachydios showed up.
5  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 24, 2015, 01:56:08 AM
I love these captcha texts, haha. The next one was something like "there is no escape".
6  Media / Game Journals / Re: A Game Journal Reborn on: May 23, 2015, 11:35:18 PM
My PSP memory stick corrupted somehow and I lost all my MHFU progress, which was a damn shame. I swear I had it backed up but couldn't find it anywhere. My Akantor set. :(

Dunno if I should start another character or play Portable 3rd despite it being way too easy. A G version would've been my favorite if Capcom ever released it. What a missed opportunity.
7  Media / Single-Player RPGs / Re: Dragon Quest VIII on 3DS on: May 23, 2015, 11:23:12 PM
Funny, I always thought DQVIII was a Sony exclusive and if we ever got a port, it would be on Vita.

I read a rumour there wouldn't be random battles anymore which would be a welcome change if true. I remember late game the encounter rates were really high and made walking anywhere a hassle. An option to speed up the battle animations or entirely skip them would be a nice addition too - they look pretty but slow the flow of battle too much.
8  The Rest / General Discussions / Re: What's the haps? on: February 17, 2015, 07:37:55 AM
Computer woes.

My relatively new PC started to have an annoying, intermittent problem with USB devices disconnecting. BIOS options, newer drivers, even on Linux the problem persisted. It was a defective motherboard. Well, sooner or later these things happen, right? I got another mobo, better components, newer chipset and so forth. Should be the end of the story, right? Of course not!

Spent two days figuring out a bizarre issue with - wait for it - USB ports! My mouse would freeze at the login screen and USB3 was at USB2 speeds but only on Windows, so it was a driver issue. Turns out USB3 implementation is overall shifty and Intel USB drivers are a bit wonky, a potential headache inducing combo. During my testings the Intel drivers somehow managed to kill all my usb ports + PS/2 keyboard (lolwut) and I had to reboot AND disable xHCI to access anything on Windows. Obviously it was not enough, so later I had a system freeze and my external HDD was corrupted (and that's why you back everything up. Twice.)

Next on my ongoing saga, I restored an early system image, re-enabled xHCI, installed the newest available chipset + USB drivers and things are functional. Still, my transfer speeds are lower on Windows than on Linux.

I think my mistake was to install the drivers that came with the motherboard, I should have gotten them directly from Intel. I probably ended up with an unholy mismatch of versions which then proceeded to bork everything. It's been so long since my last PC upgrade I thought it was still alright to install the drivers that came with the CD, haha.
9  Media / Game Journals / Re: A Game Journal Reborn on: February 05, 2015, 11:54:44 AM
Fallout 2 - Dropped. How they went from FO1 to this is a mystery.

Was about to start NV but then I found out the modder responsible for NV Bounties returned and is working on the final installment so I might postpone my playthrough for a while.
10  Media / Single-Player RPGs / Re: Shadowrun: Hong Kong Kickstarter on: January 19, 2015, 01:17:16 PM
SRR and DF were pleasant surprises, no doubt. I'm looking forward to it too, though I prefer to set my expectations to normal levels haha. Since they won't target the tablet market (for now) HBS might be able to, at very least, tweak the interface. Other than that, I hope they keep the game compact, "fat-free": no huge dungeons, trash battles, fetch quests and so on.
11  Media / Game Journals / Re: A Game Journal Reborn on: January 18, 2015, 06:04:06 PM
Fallout 2 - I don't know if at this point anyone cares about spoilers but you've been warned.

For all the hype the game gets it sure is boring. I'm mostly in it for New Vegas (and Cassidy, because he is awesome). The whole of San Francisco and that Hubology cult was so out of place, not to mention New Reno and a certain Vault populated by rather peculiar inhabitants. Despite the similarities shared between New Reno and Vegas (casinos, warring families, overall feeling of decadence), the latter was properly integrated and consistent to the overall theme of the game whereas the former was "just there". NV had its wacky moments, truth be told, but most of it was confined to a special perk and Old World Blues (the weakest dlc, imo). Not only that, it more or less kept the "post-apoc western" setting through most of the campaign (the dlcs were exceptions).

Anyway, at long last I delivered the GECK hoping the game would end and, yo and behold, it tells me I need to face the Enclave, just like that. Zero build up, unlike the Master's shenanigans back in FO1 or the growing tensions between the major factions in NV. However dry it could be at times, the original Fallout had focus and interesting, even creepy places like the Glow and the Cathedral. Back when I started FO2, I was looking forward to visit the NCR territory and, when I did, the "best" thing I found over there was Tandi, who basically gave me $ and told me to gtfo. If not for Vault City and Gecko there would be no interesting areas to explore.

Hopefully the Enclave section will be over quickly because the game is dragging by now.

TL;DR - I don't like Fallout 2.
12  The Rest / General Discussions / Re: Obligatory 2014 Thread: Your Year on: December 21, 2014, 08:35:35 PM
1) Tie between Shadowrun: Dragonfall DC and Morrowind.

2) Shadowrun: Dragonfall DC

3) Maybe Dragon Age Inquisition? Not a proper disappointment since I was expecting a prettified DA2 (which I'm not a fan of) and that's exactly what it was.
13  Media / Game Journals / Re: A Game Journal Reborn on: December 19, 2014, 06:11:34 AM
Dragon Age Inquisition - Yeah, I think the series isn't for me anymore. I could list all things I thought were poorly done or implemented but then I'd be a negative nanny haha. At least DAO will always be there to replay.

A few spoilery comments:
Code:
The best thing in the whole game was letting that twit Hawke die (and save Loghain once more). So good, though he/she probably didn't die. It was also a nice touch to hear again from Morrigan and even the Warden (which hopefully will never show up in future games so Bioware won't have the chance to ruin the character.)
14  Media / Game Journals / Re: A Game Journal Reborn on: November 24, 2014, 08:16:22 PM
Finished both Shadowrun campaigns. DMS was really good, but Dragonfall DC was on another level, almost there with New Vegas. Gameplay, writing, soundtrack, visuals, atmosphere - it nailed everything. I had no idea I would like it (and DMS) so much considering I knew nothing of the pnp game. Can't wait for another official module.
15  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 08, 2014, 02:58:30 PM
I played the game and wanted to talk about it so badly.

Here you go.

http://www.rpgfan.com/features/Dragon_Age_Inquisition_First_Look/index.html

Good preview, Taellus. I haven't kept up with the development so I know little about the game.

It seems most people who were able to play it early highlighted the fedex nature of the "sidequests". I think it would be more apt to call them busywork them properly structured quests. Skyrim was guilty of these too so maybe it's a problem inherent to open world games.
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