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16  The Rest / General Discussions / Re: What's the haps? on: January 16, 2016, 09:46:48 PM
I bought a Kindle after years of raving "but muh precious paper" and I'm surprised at how comfortable it is. Best purchase in a long time. Picked up one of Murakami's books and I've read half of it already haha.
17  Media / Game Journals / Re: A Game Journal Reborn on: January 16, 2016, 09:33:55 PM
You including Shadowrun: Hong Kong with that group?

Also, never heard of UnderRail (and if I did, I would've confused it with Undertale, anyways), but it's going on the wishlist. I'm sure that'll fun to play...once the Summer Sale hits...

Hong Kong was a bit of a letdown (I commented a bit about it here and here - mostly due to bugs at release, pacing and because Dragonfall DC set the bar really high). Despite that, I consider HK my "game of 2015" (Underrail is basically a 2016 title) and look forward to the DLC.

I wholehearted recommend all 3 SR games, can't go wrong with any of them - they are very "pick up and play". I believe they are fairly cheap on sales too if you are unsure. In case you just want one game, get "Shadowrun: Dragonfall - Director's Cut".

Underrail is excellent, it's only the final area that needs attention. From what I've read that zone wasn't fully tested at the time of release, the developer probably run out of time/funds. Keep in mind it's a combat-centric game, although there's a fairly interesting story to follow. I'm sure most issues will be addressed over the next few months.
18  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: January 15, 2016, 07:54:37 AM
Lightning is the model the fashion world deserves.

This marketing stunt is fairly entertaining. Always count on SE to keep the crazy coming.
19  Media / Game Journals / Re: A Game Journal Reborn on: January 15, 2016, 07:43:43 AM
Underrail - DC is such a departure from the rest of the game, in the worst way possible; it's almost unbelievable how a single elevator ride could ruin what was shaping up to be a great RPG. It is always frustrating when games pull this right on the final area. Hopefully the developer will balance or even overhaul the whole place, because it is a chore to play. Huge disappointment.

cRPG ramblings:

My "cRPG journey" ended up as a slippery slope. I can't get into the older stuff as most of it is party-based management hell or too clunky, Fallout and Arcanum being the exceptions. The Kickstarter offerings didn't deliver: PoE is basically NWN2 (underwhelming after what Obsidian pulled with KOTOR2 and New Vegas) and D:OS only has the environmental manipulation and soundtrack going for it. On a brighter note, the Shadowrun games turned out to be the best of the bunch, despite being a bit light on the mechanics. Too bad HBS will focus on Battletech for the foreseeable future.

Guess I'm completely burned out on RPGs. It used to be only the Japanese branch, but now it's the whole genre. My last hurrah will probably the SR:HK mini-campaign (please don't be horrible) and then I'm taking a long break.

Edit:

To be fair, Underrail updated today toning down some of the big offenders in DC (debuff duration/intensity, infinite respawning, resistances and hp pools). Good to know Styg pays attention to suggestions, I had send a bunch. Only things left to tweak are the huge amount of fetching in order to reach the boss and the labyrinths that serve no purpose other than to waste time. If DC falls in line with the rest of the game then Underrail will keep its stellar quality from beginning to end.
20  Media / Game Journals / Re: A Game Journal Reborn on: January 02, 2016, 07:20:18 PM
Underrail - I think I exhausted most side missions trying to advance the main quest. Turns out I had to join one of the big players in Core City. Went with the tech one.

It's the first time in a game I went with a stealth character and it has been fun. You can throw a grenade in another room and the enemies will go check it out while you sneak through or activate alarm systems just to make them move somewhere else. You also have to pay attention to security cameras: you can shoot (with a silent gun or you'll alert nearby hostiles) or hack them.

Combat is solid and way better than the original Fallout, which by the end was basically "aim for the eyes". Not to mention the many possible builds: guns (pistols, smgs, assault and sniper rifles - each offers a different playstyle), psi (3 schools, I think), melee (light and heavy), unarmed, crossbows (plus special effects bolts), trapper... There's also a bunch of throwable items, like molotovs, nets, caltrops, grenades. Reminds me of Arcanum but here most, if not all skills are viable.

Most of all, I like the fact it's all solo. The older I get the less patience I have to deal with party management, unless it has a hands-off approach (ie Shadowrun).
21  The Rest / General Discussions / Re: What's the haps? on: December 26, 2015, 12:57:17 PM
- PC isn't coming out of sleep mode and I don't know why.

Do you have a (Intel) Haswell processor? I remember there was an esoteric compatibility problem between Haswell and some PSUs. Computers, computers never change.

@ DRM shenanigans

GOG does it right by just letting you download the installer, no strings attached. I remember people trying to remove Securom back in 2005/06 and what a pain in the ass that was. Then you had niceties like Starforce wreaking DVD drives too. Not to mention DRM is not very future proof: Windows 10 won't load Securom or SafeDisc drivers anymore, which rendered games unplayable unless you crack them or buy a digital copy. Why should the consumer bother with this crap?

These clients are just a less invasive form, but it's DRM nonetheless. Yeah, there are games on Steam you don't actually need the whole thing to load in order to play, since they lack the CEG compoment, but it's mostly indie stuff.

I could rant the whole day about DRM, idiot Steam fanboys and the obnoxious PC mustard master race mentality.
22  Media / Game Journals / Re: A Game Journal Reborn on: December 19, 2015, 10:51:18 AM
Underrail - Goddamn, the game is so good. "Oh hey, I'll just check out if it's running alright." ~ 5 hours later: "Wait, what time is it again?"

Rolled my cookie-cutter gun build to test waters but there are so many possibilities. I'm not much into crafting anymore but people who enjoy it will go nuts. Good ambient music too and the oddity system is such a cool and well-thought feature.

Aww yeah.
23  Media / Game Journals / Re: A Game Journal Reborn on: December 06, 2015, 11:29:48 PM
DAI - Dropped.

I would need to grind 40 points doing busywork in order to unlock the next mission. Just gave up and watched the remaining content on Youtube. I can only take so much padding in a game.

What a waste of time and money.
24  Media / Game Journals / Re: A Game Journal Reborn on: December 05, 2015, 10:21:10 PM
Dariusburst - Man like... I didn't realize this was oldschool, pre-Gaiden style Darius getting into it. And it's like I want to support Degica and Taito and I've never requested a Steam refund for anything before but goddamn this game is expensive and not even remotely good.

What's wrong with it?

@ontopic

DAI - Decided to give it another chance but it's so goddamn boring; still, I have to honor the $60 I foolishly threw away. Bioware managed to take one of the most uninteresting plot points of DAO and spin 2 games out of it. The 4th one will probably be about the poor elves, judging by where the story is going. Meh. What about the dwarves and qunari?

On the plus side, kb+m controls were improved a little: mouse look alone makes the whole thing playable. Companion AI has been tweaked too, no more mages and archers fighting at close range. Speaking of which, archery is the best: lets you to skip most trash fights and freely maneuver during combat.

Currently at the save Not-Marie-Antoinette quest, which is fairly lulzy.

Arcanum - Took a break at the elven forest and now I don't wanna play my character anymore. I started as melee+magic but spent a bunch of points in magic and ended up as a pure mage, which is a playstyle I dislike in most games. Restart time.

Legend of Grimrock - I miss Etrian Odyssey so this one is an okayish substitute. Would have loved if it had tb combat because I'm terrible at square dancing. Thankfully it's grid-based or motion sickness would have settled in.
25  The Rest / General Discussions / Re: The GameFAQs Best Game Ever competition on: October 28, 2015, 10:11:15 PM
^ Yeah, L-block dared to challenge the tyranny of Link and prevailed.
26  Media / Game Journals / Re: A Game Journal Reborn on: September 12, 2015, 07:25:09 PM
NWN2 - Finished MoTB, got the "true" good ending.

Code:
Best thing was putting that prick Myrkul to (eternal) rest.

Between this and KoTOR 2, which is basically the same theme in a Star Wars setting, the latter was way better even in its unfinished state. Dealing with Kreia always left me on my toes whereas here I guessed the whole thing right in Act I. Didn't care for the characters, though Safiya and Okku were alright. A lukewarm experience overall, not worth the hype surrounding it. Or maybe I wasn't in the mood to appreciate a doom and gloom story. Or maybe I should just quit these D&D games because it's obvious I dislike this shit.

Fuck, everything I've played in 2015 so far has been crap or a dud. Arcanum and SR:HK mini campaign, you're my last hope.
27  Media / Game Journals / Re: A Game Journal Reborn on: September 04, 2015, 10:06:27 PM
Just finished the first campaign in NWN2.

It started alright, but it was so packed full with badly executed fantasy cliches, trash fights, excessive padding (eg, the whole Blacklake quest) and bugs (in true Obsidian fashion, ofc) that by the end I was sour on the whole thing. Didn't like the gameplay too, but I never had the patience to learn the D&D ruleset so I half expected that. What took me by surprise was the solid VA work, Bishop and Garius were damn good.

Next on my plate is MoTB. Hopefully it'll fare a bit better than the OC.
28  The Rest / General Discussions / Re: Unpopular Opinions on Popular Games on: September 04, 2015, 09:31:12 PM
What a lovely topic! Didn't read everything, but here are my unpopular opinions:

- Fallout 2 is an overhyped pos full of idiot references that are now terrible outdated.

- Fusion is a damn fine Metroid game.

- Monster Hunter has been terribly dumbed down after Tri and is now a straight up action game instead of the action-puzzle mix Capcom got going in 2nd gen.
29  Media / Game Journals / Re: A Game Journal Reborn on: August 24, 2015, 09:41:03 PM
- Shadowrun Hong Kong: Beaten.

I stand by what I wrote on my earlier post.

The new matrix is plain bad. I understand what they were trying to do but real time stealth sequences in a turn based game? The whole thing was a fucking chore. In addition to that, there were plot points left unexplained, but considering there will be a mini-campaign released next year it could've been a deliberate choice. Or a huge oversight, who knows. Writing definitively took a hit, though.

The only noticeable change to gameplay was the option to be "stealthy" and ambush an enemy group if you so wish. It was alright and useful to bypass trash fights. Cyberware got pumped too.

SRHK is a bit of a disappointment -- it is full of bloat, something utterly absent in Dragonfall and Returns. As the old adage says, bigger isn't necessarily better and their design choices backfired on them. Not even the engine (Unity?) handled it well, I had long load times and stuttering (specially during the matrix).

Despite my criticisms, I had my share of fun or else I wouldn't have marathoned the whole thing. It's just that DF and SRR are superior offerings (to my tastes, of course).
30  Media / Game Journals / Re: A Game Journal Reborn on: August 23, 2015, 08:41:29 PM
- Shadowrun Hong Kong

I'm nearing the endgame but so far it didn't hit the same high notes Dragonfall did. I think it's the oriental theme I'm not entirely fond of, the new hub (why is everything so far apart?), the revamped matrix segments (ARGH!) and way too much fluff text (I'm skipping most minor NPCs) that are hampering my enjoyment. DF had a tighter, zero fat design. The plot hook was better too, here your character motivations feel kinda "meh, what am I doing here?"

On the positive, the soundtrack is excellent and the story reminds me of the SMT series. Companions are alright too, if a bit whinny at times.

However, all said and done, I still miss DF. Gonna be hard to top that one.
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