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16  Media / Single-Player RPGs / Re: the next big Jrpgs on xbox and ps3? on: December 12, 2011, 09:56:09 PM
Atelier Totori is not a big JRPG.

Big-budget super JRPGs are dead. RIP. Just buy  a PS1 and PS2 and play games you missed.
17  Media / Single-Player RPGs / the next big Jrpgs on xbox and ps3? on: December 12, 2011, 08:48:23 PM
Looking to save the world turn battle style.  Doesn't seem like there has been a jrpg for the xbox or ps3 in some time.  What is comming out other than ff13 2?  Wish we had wild arms, suikoden, breath of fire, and some new ips to go with it. 
18  Media / Single-Player RPGs / just picked up infinite undiscovery for 10 bucks on: October 10, 2011, 02:17:34 AM
just played for about an hour, and im liking it.  reminds me alot of the star ocean games.  This quote on the games wikipedia page also got me excited.  According to tri-Ace co-founder and R&D programmer Yoshiharu Gotanda, this game is set to contain 10 years worth of ideas that can finally be realized by the power of the Xbox 360 and that with it, "RPGs will undergo a true evolution."[12] tri-Ace wishes to achieve this by putting the player through "situational battles" that will lead to "unknown discoveries" and cause permanent changes to the world.

i did notice that alot of the dialog is texts with no portrait to show who is talking.  very bad way of doing it.  After searching on the net i see this is because the japanese version is 100% voice acted while the US version is only the cutscene.  This is unforgivable, why not just include the japanese audio.

anyway, i do enjoy picking up cheap rpgs when they go on sale :P
19  Media / Single-Player RPGs / Re: Dead Island (yes, it's a rpg) on: September 12, 2011, 03:27:22 AM
game is awesome.  those afraid of the bugs should not be.  jump in and play it yourself.  you'll love it
20  Media / Single-Player RPGs / Re: the otaku is killing japanese rpgs on: July 12, 2011, 02:42:50 AM
Games going for samey stories really isn't a Japan only thing. There is some stupid pandering on their part, yes, but you also get some female characters here being more sexed up even if they weren't originally, or sticking with safe, familiar bald (or now faux hawk) space marine-type characters for the leads. As frustrating as samey JRPGs can get it's hardly an exclusive problem.

i have no problem with  save the world story lines.  i think the problem when the characters are the basically the same for every game and they are usually strangely overly cute, or overly large breasted, and cute.   
21  Media / Single-Player RPGs / Re: the otaku is killing japanese rpgs on: July 12, 2011, 01:22:58 AM
i think we also have to keep in mind that in the late 80s and early nineties  anime wasn't about extra cute characters with big boobs chasing around a nerd.  Not that they didn't exist, but they slowly took over anime late 90s and beyond.  Early romance anime like maison ikkoku took realistic characters in funny situations.  It seems like the hits of the 80s and 90s were spammed endlessly by the japanese.  Oh my goddess/Love hina/tenchi/chobits, and a endless list on.   evangelion (sp?) spawned a number of confusing mecha anime.    Dragon ball Z spawned an endless amount of anime about fights and power ups spread over an entire season for one fight were nothing really happens.   

The Japanese story lines are being used over and over again because that is what their otaku audience wants.  I look at it and see the same thing again and again.  The otaku sees it and thinks, hmm, i wonder if the child hood friend will have memory loss, long lost relative,  have secret love, ect ect.  The otaku gets enjoyment just by seeing a new mangaka's take on the same story line that is used for every manga/anime, and Jrpg released today.  Its boring and they are putting themselves in a corner.   We sometimes think of japan as a friendly place for the anime nerd, but that really isnt the case. 
22  Media / Single-Player RPGs / the otaku is killing japanese rpgs on: July 09, 2011, 11:33:26 PM
That is the anime nerd.  Well known for not having a girlfriend and escaping through anime/rpgs/memorabilia, ect.  I propose that they, and the industry that has begun to cater to them, is the reason why jrpgs are all but dead (in the west).

there was a time when Jrpgs were known for story telling.  Known for providing a deep and interactive story that could not be found in any other game.  Western rpgs were more about developing your character and making your own story through multiple quests, and side quests.   Jrpgs provided something different.  

Starting with the SNES era Jrpgs like FF2(4),FF3(6), and chrono trigger made a name for themselves, and firmly established the genre on consoles.  In fact at the time we didn't say Japanese rpg.  We said console rpg vs PC rpg.   When FF7 hit we see the peak of Jrpgs in the west as square again moves forward story telling on consoles with movie like cg cinematics, and a deep story many remember and sometimes hate, to this day.

As the PS2/xbox/gamecube era hits we begin to see the reason why Jrpgs are failing, more and more the games begin to use generic anime story lines.  How many games have you played with a quite sensitive girl (possibly child hood friend), spunky mischievous girl, and book smart genius with large glasses and equally large breasts?  i pretty much summed up at least 3 of the characters in every single anime and jrpg released today.   The fact is it hasn't always been this way.  Slowly Japanese game companies have started to cater to what they believe (which is true at this point) their core audience is, the otaku.  Japanese companies are in effect removing themselves from the western market as in the same way they would the japanese market if they began to make all call of duty clones.  Simply put anime is dying in america as well, not that it was ever popular, and the ridiculous cookie cutter characters they use will not be accepted here.  

Jrpgs use to represent the best story telling in gaming, which pushed adult themes not seen here on consoles.  That is no longer case.  Western rpgs like mass effect, SWTOR, Fallout 3, and Oblivion all tell better stories than do Jrpgs, and do it with better mechanics.  THe Japanese game companies seem to be in retreat, and instead make games with cute cartoonish characters almost as if they are for children.  No longer able to compete they will release games catered to an audience no one else can reach.  The otaku.
23  Media / The Soundroom / Re: Lost Odyssey has a fucking amazing soundtrack on: June 16, 2010, 02:37:49 PM
greatest soundtrack ever.  very emotional

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