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16  Media / Single-Player RPGs / Re: the next big Jrpgs on xbox and ps3? on: December 12, 2011, 09:56:09 PM
Atelier Totori is not a big JRPG.

Big-budget super JRPGs are dead. RIP. Just buy  a PS1 and PS2 and play games you missed.
17  Media / Single-Player RPGs / the next big Jrpgs on xbox and ps3? on: December 12, 2011, 08:48:23 PM
Looking to save the world turn battle style.  Doesn't seem like there has been a jrpg for the xbox or ps3 in some time.  What is comming out other than ff13 2?  Wish we had wild arms, suikoden, breath of fire, and some new ips to go with it. 
18  Media / Single-Player RPGs / just picked up infinite undiscovery for 10 bucks on: October 10, 2011, 02:17:34 AM
just played for about an hour, and im liking it.  reminds me alot of the star ocean games.  This quote on the games wikipedia page also got me excited.  According to tri-Ace co-founder and R&D programmer Yoshiharu Gotanda, this game is set to contain 10 years worth of ideas that can finally be realized by the power of the Xbox 360 and that with it, "RPGs will undergo a true evolution."[12] tri-Ace wishes to achieve this by putting the player through "situational battles" that will lead to "unknown discoveries" and cause permanent changes to the world.

i did notice that alot of the dialog is texts with no portrait to show who is talking.  very bad way of doing it.  After searching on the net i see this is because the japanese version is 100% voice acted while the US version is only the cutscene.  This is unforgivable, why not just include the japanese audio.


anyway, i do enjoy picking up cheap rpgs when they go on sale :P
19  Media / Single-Player RPGs / Re: Dead Island (yes, it's a rpg) on: September 12, 2011, 03:27:22 AM
game is awesome.  those afraid of the bugs should not be.  jump in and play it yourself.  you'll love it
20  Media / Single-Player RPGs / Re: the otaku is killing japanese rpgs on: July 12, 2011, 02:42:50 AM
Games going for samey stories really isn't a Japan only thing. There is some stupid pandering on their part, yes, but you also get some female characters here being more sexed up even if they weren't originally, or sticking with safe, familiar bald (or now faux hawk) space marine-type characters for the leads. As frustrating as samey JRPGs can get it's hardly an exclusive problem.

i have no problem with  save the world story lines.  i think the problem when the characters are the basically the same for every game and they are usually strangely overly cute, or overly large breasted, and cute.   
21  Media / Single-Player RPGs / Re: the otaku is killing japanese rpgs on: July 12, 2011, 01:22:58 AM
i think we also have to keep in mind that in the late 80s and early nineties  anime wasn't about extra cute characters with big boobs chasing around a nerd.  Not that they didn't exist, but they slowly took over anime late 90s and beyond.  Early romance anime like maison ikkoku took realistic characters in funny situations.  It seems like the hits of the 80s and 90s were spammed endlessly by the japanese.  Oh my goddess/Love hina/tenchi/chobits, and a endless list on.   evangelion (sp?) spawned a number of confusing mecha anime.    Dragon ball Z spawned an endless amount of anime about fights and power ups spread over an entire season for one fight were nothing really happens.   

The Japanese story lines are being used over and over again because that is what their otaku audience wants.  I look at it and see the same thing again and again.  The otaku sees it and thinks, hmm, i wonder if the child hood friend will have memory loss, long lost relative,  have secret love, ect ect.  The otaku gets enjoyment just by seeing a new mangaka's take on the same story line that is used for every manga/anime, and Jrpg released today.  Its boring and they are putting themselves in a corner.   We sometimes think of japan as a friendly place for the anime nerd, but that really isnt the case. 
22  Media / Single-Player RPGs / the otaku is killing japanese rpgs on: July 09, 2011, 11:33:26 PM
That is the anime nerd.  Well known for not having a girlfriend and escaping through anime/rpgs/memorabilia, ect.  I propose that they, and the industry that has begun to cater to them, is the reason why jrpgs are all but dead (in the west).

there was a time when Jrpgs were known for story telling.  Known for providing a deep and interactive story that could not be found in any other game.  Western rpgs were more about developing your character and making your own story through multiple quests, and side quests.   Jrpgs provided something different.  


Starting with the SNES era Jrpgs like FF2(4),FF3(6), and chrono trigger made a name for themselves, and firmly established the genre on consoles.  In fact at the time we didn't say Japanese rpg.  We said console rpg vs PC rpg.   When FF7 hit we see the peak of Jrpgs in the west as square again moves forward story telling on consoles with movie like cg cinematics, and a deep story many remember and sometimes hate, to this day.

As the PS2/xbox/gamecube era hits we begin to see the reason why Jrpgs are failing, more and more the games begin to use generic anime story lines.  How many games have you played with a quite sensitive girl (possibly child hood friend), spunky mischievous girl, and book smart genius with large glasses and equally large breasts?  i pretty much summed up at least 3 of the characters in every single anime and jrpg released today.   The fact is it hasn't always been this way.  Slowly Japanese game companies have started to cater to what they believe (which is true at this point) their core audience is, the otaku.  Japanese companies are in effect removing themselves from the western market as in the same way they would the japanese market if they began to make all call of duty clones.  Simply put anime is dying in america as well, not that it was ever popular, and the ridiculous cookie cutter characters they use will not be accepted here.  


Jrpgs use to represent the best story telling in gaming, which pushed adult themes not seen here on consoles.  That is no longer case.  Western rpgs like mass effect, SWTOR, Fallout 3, and Oblivion all tell better stories than do Jrpgs, and do it with better mechanics.  THe Japanese game companies seem to be in retreat, and instead make games with cute cartoonish characters almost as if they are for children.  No longer able to compete they will release games catered to an audience no one else can reach.  The otaku.
  
23  Media / Single-Player RPGs / where is grandia 4? on: January 12, 2011, 02:15:17 AM
and i'm not talking about that mmo they've been making for 5 years either.   I want another grandia game.  a return to the idea of grandia 1 of adventuring through the world, and with one of the best battle systems in rpgs.  Is there any news of another grandia game??
24  Media / Single-Player RPGs / Re: What will bring RPGs back? on: November 19, 2010, 11:56:58 PM
there is a four step program for saving the jrpg

1. bring back the world map.  western rpgs have side quests, jrpg shine on having entire towns you stumble upon with their own history and quest.  bring some sort of exploring and sense of having traveled the world.

2.  no random battles, and no battle screens to load.  meet enemies on the map and immediately enter turn based fight.  no ridiculous cutseens for every attack making the fight last 5 min each. turn based battles will be under 40 seconds with no loading.

3.  npcs with nothing to add to the story or history of the world do nothing when you try to talk to them. every  npc you can talk to provide actual info on the history, back story, or optional/main quest info.

4.  stop relying on anime cliche characters.  the spikey haired 17yr old kid with a since of adventure.  the 17yr old feisty girl who gets him into trouble (childhood friend maybe).  the shy, beautiful soft spoken girl who will probably get kidnapped at some point.  the hot nerdy girl with glasses.  this is the biggest problem with jrpgs.  saving the world never gets old.  but saving it with these bozos does.
25  Media / Single-Player RPGs / Re: what are your top five consoles of all time on: November 01, 2010, 01:21:27 AM
+6457484576 or whatever on the GameCube love. I got way more use out of it than I would have an N64. I mostly just rocked the SSBM on it, but I got in lots of Metroid and Zelda action, Paper Mario: TTYD, MGS: Twin Snakes, etc. Ironically the last thing I bought for it was Fire Emblem: Path of Radiance. Both the Japanese and English versions, neither of which I finished.

I never owned a GameCube, but I did borrow one and Skies of Arcadia!  It was the only game I played on the system and I loved it!

fyi, skies of arcadia was a dreamcast game that was ported after it failed
26  Media / Single-Player RPGs / Re: what are your top five consoles of all time on: October 29, 2010, 06:03:36 PM
some people don't know the greatness of the 3do.  
it had the first need for speed game ever.  Immercenary.  best version of madden.  arcade perfect ports of street fighter 2.  amazing road rash game with awesome music.   wing commander 3.  alone in the dark 1&2.  sim city, theme park.  arcade perfect samurai showdown. gex, star control, return fire.  the list goes on and on.  don't hate.  
27  Media / Single-Player RPGs / what are your top five consoles of all time on: October 29, 2010, 01:58:50 PM
I want to preface my list by saying it is in no way based in logic.  Meaning, looking at it objectivly one would have to say the current gen represent the best we have ever had in terma of quality and graphics.  My list will be completly emotional.  The systems I had the most fun with.


1). Sega dreamcast.
The dreamcast came out when I was a freshman in college, and gave us the greatest leap in graphics we will ever see.  Psx to the dreamcast was night and day.  Also, the japanese games being released were amazing.  Seaman, shenmue, jet set radio, code veronica.  Not to mention online play.  Simply put I will never be as into gaming as I was in 99 and 2000


2) sony playstation.  King of the rpg. And the greatest game ever made ff7


3). Ps2

Probably deserves higher but I played the ps2 more now that its a dead system than when it was out.  Great rpgs, although the fall of the jrpg began here



4) xbox 360

Took online gaming to a new lvl.  Friends list, gamerscore.  Spiritual succesor to the dreamcast.  Just a great system all around.



5) 3do.

This ame out in 92.  The amazment of cd gaming and 32 bit graphics was a sight to behold when compared to the snes.  3do had a lot of great games.  Including immercenary, a game about an mmo that captured the world matrix style.  Now you jack in to stop it


28  Media / Single-Player RPGs / Re: gamestop just got alot of semi hard to find ps2 games on: October 28, 2010, 10:31:34 PM
New info, went to another gamestop and they had magna carta pre owned (ps2 part 1) and it was the delux box set.  The box had no wrinkles, cracks, or any sign of age. At all.  I think the guy above is correct.  These are probably new copies they are unloading.  Checked my copy of dds and the manual/case/disk have no visible sign of use.   
29  Media / Single-Player RPGs / Re: gamespot just got alot of semi hard to find ps2 games on: October 28, 2010, 03:05:03 PM
I bought dds 1 and 2 on Monday.  Been looking about a year for them.  The one close to me still has part 2.  Someone must have got part 1 already
30  Media / Single-Player RPGs / gamestop just got alot of semi hard to find ps2 games on: October 28, 2010, 02:38:55 PM
I have no ideaa why, but the gamespots in houston have 2x the used ps2 games they used to have.  3 I have been to all have DDS 1&2. Tales legendia and abyss.  Suikoden 4 & 5.  I even saw wild arms 5 at one.  I think thety are trying to unload their ps2 inventory.  Check it out
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