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335276 Posts in 13727 Topics by 2200 Members
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1396  Media / The Soundroom / Video Game & Anime Music Question on: January 11, 2009, 01:27:58 AM
Hey everyone!

I'm looking for any sites that sell either or both genres of music. I'm looking to expand my library of these genres, I have enough rock,  and would like to know what other places I can turn to other than Playasia, Amazon or Ebay.

Thanks again guys!
1397  Media / Single-Player RPGs / Re: Princess Waltz (PC visual novel) on: January 11, 2009, 01:24:58 AM
Out of all things to post here...
1398  Media / Single-Player RPGs / Re: Quintessence - The Blighted Venom (some non-profit 2D RPG) on: January 10, 2009, 08:14:59 PM
Progress
Chapter: Chapter 4
Time: 3:47:08
Save#: 18

This chapter was pretty meaty in battling, so I definitely give this chapter a 5 star rating ;). I enjoy the battling music, but is there no boss battle music? I'm just curious, because I'm sure that ________ I fought was a boss type.

I found 1 error and I believe a typo. I'm not sure if "Breserking" is a word, but if it happens to be one, congrats on your vast knowledge of word.

Error 4: The jar is reported empty, even when not facing the direction  of the jar.
Error 5*: Is the word that's being said "Berserking"? I could be just ignorant on the word, let me know.
Code:
The song for the first arc credits was really soothing. I liked that track a lot. Great job on the credit roll/ with screen displays.

1399  Media / Single-Player RPGs / Re: Final Fantasy XIII Website Live on: January 10, 2009, 12:28:22 AM
The music is great and cant wait to hear the rest of the soundtrack.
1400  Media / Single-Player RPGs / Re: Quintessence - The Blighted Venom (some non-profit 2D RPG) on: January 10, 2009, 12:12:00 AM
Progress
Chapter: Chapter 3
Time: 2:37:55
Save#: 14


I see what you mean when it's virtually impossible to solve the puzzle on Normal, because it is impossible! I found on how to turn and solve it on normal, but when I saw how the numbers and patterns were set... I banged my head and just found out I spent 30 minutes moving circles (Haha). Easy version was pretty fun and had me thinking for a moment before I caught on as well.

One error is present in Chapter 2.

Error 3: I couldn’t capture the glitch, but when Lunair is exiting the room prior to this scene, she goes right through the wall rather the doorway when leaving. The door .wav is present, but the it looks as though she could walk through walls. Would be a nice ability though  ;).

Code:
The cutscenes felt a bit long, but things like that must be present to make sense of the story. I was curious on how you made the guards and civilians have a radius f vision for the castle escape portion. It was pretty neat making a break from the castle and doing something like this.

Can't wait to play Chapter 3, but that's enough for one day. Another excellent chapter.

*** I mean he's jumping on the water. The event doesn't cause the player to become stuck, so no hindering is done to the player... just shows that man can walk on water ;).
1401  Media / Single-Player RPGs / Re: Star Ocean: The Last Hope news.(56k Warning) on: January 09, 2009, 09:58:38 PM
IGN just posted the answers to all the questions people asked SE about SO4. They said they have no current plans for a PS3 version of the game.

http://xbox360.ign.com/articles/943/943546p1.html

Well that's a darn shame. It would be nice to see this to the PS3, but I'll enjoy it just fine on the Xbox360. Can't wait for this to come out in February, definitely on my list of buys next month.
1402  Media / Single-Player RPGs / Re: Quintessence - The Blighted Venom (some non-profit 2D RPG) on: January 09, 2009, 05:28:23 PM
Another hour put in.

Progress
Chapter: Chapter 2
Time: 1:38:02
Save#: 10

I've made my way to the 2nd chapter and I'm enjoying the game more than I thought I would. The new songs that have played are splendid, I  am taking a great liking to the music!

I'm going to post further updates of my progress in the spoiler-free code. Please give this game a chance and don't highlight it if you haven't already reached Chapter 2 or intending on playing the game.

Code:
The second puzzle was pretty fun, but it got me when the moose just passed by my character. I though that it would avoid contact, but that beast just zoomed pass my guy like the road runner. Solving the puzzle was a cinch, I canít wait for harder puzzles down the line!

I love the bubble cloud illustrations, itís cute at the same time funny. I couldnít help but laugh when I saw the moose tip over and saying O noes while the children were all sappy-eyed.

There are two error I have found in the first chapter so far...

Error 1: I went through it 3 times and it finally registered he's jumping into the water. I timed my Print Screen to show you what I mean.
Error 2: Character in lead is not facing the object while the action button is pressed, resulting in what it seems he's observing the wall when he is meant to observe the ocarina. Do you have the trigger as below main character?

These are just common errors I've passed by, so I can't honestly tell you if there are any more.

Other than that, great game so far man! After I play through this game I may look for others. I like indie games, but this game is shedding another light on the genre for me very nicely.

*I don't normally double post... but for now this will be fine.
1403  Media / Single-Player RPGs / Re: Quintessence - The Blighted Venom (some non-profit 2D RPG) on: January 09, 2009, 03:52:39 PM
I'm putting another hour into this game right after this post.

Ahh, and for anyone that caught it...

Code:
GOT MILK?
1404  The Rest / General Discussions / Re: If you insist on getting drunk in public... on: January 09, 2009, 03:49:37 PM
Ba dum tish.
1405  Media / Single-Player RPGs / Re: Do you like the Star Ocean-style RPG structure? on: January 08, 2009, 07:19:30 PM
Thanks for the offer, you are one awesome dude! I already have all the Star Ocean games though, I got all three specifically for my "Journey through Star Ocean" adventure in anticipation of the fourth one coming out soon! I wonder why they never brought this game over to the US in the SNES days, it's so good! I wish I had a PSP to play the remakes instead, although I love being able to appreciate the tremendous effort Tri-Ace put into the game in the first place.

It's unfortunate that the third one does a stylistic and philosophical 180 from the rest of the series. First two are fun fantasy romps with sci-fi tinges (forgive me, I never played the very first one, so I'm going by others' reviews) that don't take themselves too seriously. The third one is a dead-pan serious space opera (ie: Xenosaga) with no gameplay or stylistic similarity to the previous games. I was totally confused.

Sometimes I don't mind a series taking a different stylistic direction, but this was a distinct turn for the a) worse, and b) less original.

(Circles b)
1406  Media / Single-Player RPGs / Re: Do you like the Star Ocean-style RPG structure? on: January 08, 2009, 05:27:04 PM
I know what you mean appreciating originals, haha. I just want to play the psp version for the additional content like anime scenes and such.
1407  Media / Anime, TV, and Movies / Re: Most Anticipated for 2009 on: January 08, 2009, 01:50:44 PM
I'm looking forward to the Inkheart movie. I hooked my sister on the series when I told her about the book when I bought it a while back and didn't pass page 50. I'll go with my sis and my girlfriend to go watch the movie, heck even the whole family. I'm a fan of Brandon Frasier and the book. Ah! I didn't finish the book because I ended up reading The Thief Lord, which is also by the same author. I love the Thief Lord and want to see that come to fruition.
1408  Media / Single-Player RPGs / Re: So where's Mana Khemia 2 now? >_< on: January 08, 2009, 01:41:09 PM
Knowing NISA, at least a partially complete soundtrack will be in order when it gets released (and knowing the Gust composers, it's going to be good as always).

Excellent, then I will wait in anticipation on the preorder date. I'm listening to the soundtrack that came with the 1st Mana Khemia, and boy is it really a great soundtrack! I'm just saddened because this isn't a complete ost, but they do include a good number of my favorites on this one... so I forgive them.
1409  Media / Single-Player RPGs / Re: Muramasa: The Demon Blade (images+interview) on: January 08, 2009, 01:37:59 PM
Muramasa: The Demon Blade get.

I love 2d drawn out games! So much and beauty in these screens, I hope the music is just as beautiful :)!
1410  Media / Single-Player RPGs / Re: RPG Makers on: January 08, 2009, 01:29:30 PM
A pretty simple example of feature creep would be if you said "I want to implement fire attacks," and then that somehow morphed into fire and ice and lightning.  You had a defined thing you were shooting for, and then you let the scope of that target expand to other things.


I don't want to threadjack with what I'm about to write, but I felt it was too related to justifiably start a new thread over.

I was looking at heaven only knows what today, and I ended up finding out about people who make games in Excel.  An acquaintance of mine and I wrote a spreadsheet that solves Sudoku puzzles (or can be used just as a place to let you solve them yourself), but that's as far as I have delved into the idea before now.  (If you'd like a copy of that, PM me and I'll send it to you.)

One thing immediately caught my eye as something I had to look at and pass on: an Excel spreadsheet-based RPG.  It's not a finished project, but you can download the alpha and play it for some good old proof-of-concept-style fun.
http://www.dzikosoft.com/rpg-xls/

What the heck (haha)? That's just a flashy show, I'm a simple person with simple wants. I look deeper with the actual trigger events and dialogue than making the game look like a Seizure fest.

I took a look at that Excel game and it immediately reminded me of Ultima IV: Quest of the Avatar for the NES. I am definitely checking this game out, (haha)! I long for old school like this from time to time.

P.S. Sending PM..... now.
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