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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
332044 Posts in 13603 Topics by 2191 Members
Latest Member: Zaltys
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1396  Media / Single-Player RPGs / Re: Have you ever cried or gotten emotional from an RPG? on: January 07, 2009, 12:40:32 AM
I know what you mean, your decisions in that game could change the outcome on things. I remember doing things out of order and really messing things up for that game's world.
1397  Media / Single-Player RPGs / Re: Have you ever cried or gotten emotional from an RPG? on: January 07, 2009, 12:32:37 AM

Code:
you mean the part where Schala gives this TOTALLY weird-ass speech about "spermatazoa" implanting the egg that is the planet? Was it just the English translation, or was that whole monologue just a strange thing to read?

Granted, other than the writing, it is quite a thing to behold.

That writing was just weird, God knows what was happening in the translation part of that speech. I was like 13 when I read that, I didn't understand two licks of it except that I just beat an awesome game with marvelous music.

Actually the part where it sent a good chill down my spine, like what I wrote in the blog, is the timpani roll and the SPOILER SPOILER at 1:25-1:28. I just find the choreograph of this song to the cutscene magical. I'm a huge fan of theatrical presentation in music and games. This game totally topped the charts when I saw that.
1398  Media / Single-Player RPGs / Re: Have you ever cried or gotten emotional from an RPG? on: January 06, 2009, 11:16:12 PM
I wouldn't call it sad emotional, but emotional none-the-less.

Chrono Cross
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When you release Schala from the Time Devourer. That cut scene and music just presented itself just right and made my heart skip a beat. That was true cinematic experience for me back when I was 13.

I actually wrote a post about it on my blog. I wrote this back in Novemember, so it looks like I have a past post that can answer this thread even more thoroughly. Link: Emotional Game Music. Please don't click it if you don't want minor spoilers.
1399  Media / Single-Player RPGs / Re: Strange Happenings with Secret of Mana Wii on: January 06, 2009, 11:08:15 PM
Really? That goblin scene didn't happen the first time I played it, but every time after that. I always ended up losing her when I went to Gaia's Navel because she was being all pissy.
1400  Media / The Soundroom / Re: The Recent Musical Purchases Thread on: January 06, 2009, 11:01:37 PM
.hack//Game Music Perfect Collection
1401  The Rest / General Discussions / Re: EGM shuts down; Ziff Davis sells 1up to UGO/Hearst on: January 06, 2009, 10:55:45 PM
Guuh, there goes another one. I miss my Gamefan...
1402  Media / Single-Player RPGs / Re: RPG Makers on: January 06, 2009, 10:46:12 PM
Weeeeeeeeeeeeeeeeeell...

Take a page from ToadyOne and live by the mantra "organization is everything." No matter what else you do, keep the project organized, maintanable, and have a good idea what you're going for. Feature creep kills stuff fast.

Feature creep? I don't believe I follow. Do you mean when someone shows massive amounts of their game's progress through screenshots and day to day updates making it sound like you're reading the game rather than playing it? If not that, someone who puts too much in a game that makes the game longer than it should be?
1403  Media / Single-Player RPGs / Re: Quintessence - The Blighted Venom (some non-profit 2D RPG) on: January 06, 2009, 10:35:58 PM
So far I'm digging it.  I'm not far in (I just finished the prologue).  The battle between Eshe and those two walking towers was pretty dynamic; I liked how I had to use the wall lasers to my advantage to damage those nefarious nasties.  The first puzzle felt a little random, but I figured it out.  I am a fan of puzzle dungeons as long as the hint is useful and the control isn't twiddly. 

My favorite aspect has to be the music.  The cinematic cutscenes are pretty well crafted as well.  I've never seen anything like that in an RPG Maker game. 

Agreed, the music and cut scenes blended well together. I'm really enjoying the music of the game, kudos to the composer! I finished the prologue as well and think that it's doing pretty good right now. I was completely baffled for the first 2 minutes when I was presented the first puzzle, but caught on quickly when I saw the arrows pointing at the door :P.

The battle between those two towers were pretty fun and I felt kind of silly when I noticed that I wasn't doing any damage. I noticed the room extended and there were a series of laser ball traps. Really fun.

I liked how the credits were appearing at the bottom right hand corner of the screen as the prologue progressed. It was pretty neat and cool to see while moving towards the goal in the beginning.

Ah! Did you use that face maker program/site to create your character faces? They remind me of that program that second I saw the first face. I liked the menu as well, it kind of reminded me of Chrono Trigger's Menu.
1404  Media / Single-Player RPGs / Re: I've a question on: January 06, 2009, 06:08:34 PM
Get her Thousand Arms. She'll love the arrogance & stupidity of the main character.
1405  Media / Single-Player RPGs / Re: Name your favorite rpg. You can only choose one on: January 06, 2009, 06:06:10 PM
Final Fantasy Legend 2, if I haven't already said so.

That was a great game! I completely forgot about it, but great choice.
1406  Media / Single-Player RPGs / Re: Star Ocean: The Last Hope news.(56k Warning) on: January 06, 2009, 06:04:49 PM
Let's just hope that this game is... oh, I dunno.

PLAYABLE.

seconded

Thirded(?). I loved The Third one, but it began to drag on towards the end for me.
1407  The Rest / General Discussions / Re: I'm pretty sure this ISN'T what Jerry Lee Lewis was talking about. on: January 06, 2009, 03:58:27 PM
I wonder what will be playing at the funeral.
1408  Media / Single-Player RPGs / Re: RPG Makers on: January 06, 2009, 03:13:23 PM
I agree completely with the music topic, I have seen so many bands jump on stage that are completely garbage and expect praise. I'm on break booking shows because the venue I booked closed down, but you would get that kind of garbage every day. I've seen better guitar playing on a Walmart sold Washburn Lyon electric guitar than what some of these guitarists would show me with a more advance/expensive guitar (I'm guitar ignorant, but I know when something is good and bad).

But now I'm drifting off topic (Haha).

I've played my share of RPG derived from RPG makers and can't say that I saw much love put into some of the projects. You know when someone is rushing a project just to finish it out of frustration. It's really hard to like a game like that, and yes it hurts even more when it comes from an RPG maker. It's good to think that it's not the RPG maker's fault, but the individual that uses it. I really would like it if those kind of individuals didn't touch it, but then where would enterbrain get their profits from then (Haha)?

I promise that won't be the case here, heck I even would ask if you could play the game once I finish it MeshGearFox. I don't rush things, I'm still new to the program and not going to dish out a bad plate of meal to anyone. But with that being said, expect it in the later future. I'm a partial perfectionist and don't release anything that I wouldn't play myself... and I'm pretty darn hard on myself.

And I accept all criticism! I'm quite humble and love hearing what needs to be changed or fixed.
1409  Media / Single-Player RPGs / Re: Name your favorite rpg. You can only choose one on: January 06, 2009, 12:24:59 AM
Wild Arms 2

I play it time to time to this day.
1410  Media / Single-Player RPGs / Re: Just beat eternal Sonata on: January 05, 2009, 11:22:31 PM
I played and beat Eternal Sonata, but I can't honestly tell you with a straight face that the game was that amazing. The scenery was pretty beautiful and I enjoyed a good number of tracks in the game, but that isn't enough to save this game. The characters in the game were pretty boring and I kinda longed for something better than the ending it presented.

What made Eternal Sonata fun for me is the battle system, which was turn/active based, and that plain fact it was shaped around my favorite pianist: Chopin. I would really love to say that it was the best game in the world, but it doesn't come close... and my standards are pretty fair.
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