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Well, what possible harm could one insane, mutant tentacle do?
277034 Posts in 11815 Topics by 1978 Members
Latest Member: Fellheart
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16  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 13, 2013, 10:29:02 AM
"Finding Plagiarism

Wait for it…

Professors and TAs: Not as dense as some students think."





17  The Rest / General Discussions / Re: Youtube on: May 11, 2013, 09:16:25 PM
http://www.youtube.com/watch?feature=player_embedded&v=lVIGhYMwRgs

This is rich...
18  The Rest / General Discussions / Re: The NEW Game Journal on: May 11, 2013, 09:04:54 PM
There's incredible lag with the Critical Trigger from time to time, but I've hardly had any trouble with it (sometimes the lag helped me nail some of the Critical Triggers). But yes, the player can turn on auto-trigger in case lag really gets in the way or if they want to take away some of the battle participation from the player. I prefer to keep it on manual for the adrenaline rush when playing.

Yeah, I forgot to mention that about stanby. Standby acts more of a situational trigger to be turned on if certain conditions are met--such as their specialty in class and skills. Just had a quick run in the game a couple of mins ago and had one of my unions standby two turns. The first standby was a healing one, where they ran to the aid of another union in case things got risky. I chose standby again, but was targeted by an enemy union, which everyone switched to attack (regardless of being on standby for healing), and used specials that matched their specialty. I think what I really appreciate during raidlocks is that even after terminating a union, if you had healing actions left, they will continue regardless. What's even more interesting is that if you have 2 or more healing in effect after the union termination, if your union's health is raised close to full/near full health, the rest of the healing actions will turn to standby, so you don't waste items/AP.

Maybe I should record some of the gameplay to show how ridiculous it gets...
19  The Rest / General Discussions / Re: The NEW Game Journal on: May 11, 2013, 06:52:16 PM
You can influence the skill outcome to a certain degree, granted you have to have enough AP to execute special skills if that is your aim. From what I've seen, it's broken into a couple A LOT of executions. Here are a couple

1. Attack - No special, so AP is raised)
2. Specials 1 - Use some specials/weaker specials mixed with attacks)
3. Specials 2 - Use better specials but not the best, even if you have the AP to spare)
3. Specials 3 - Go All out with guns blazing ( I believe the choice/leader says, 'Give it your all!' but don't quote me on that).
4. Evocations (Use magic attacks)
5. Heal - Characters heal by means of Magic or items, but characters go into standby (no action taken that round)
6. Heal & Attack - Heal and attack
7. Yellow Text Prompt - Use a character's special attack. I believe this uses up all the union's AP.
8. Standby - Standby.

These are just a couple of the options you can get out of the myriad of choices when fighting. However, once you throw in Critical Triggers (pressing the button that appears on the screen at just the right time), then forget about: WILD CARDS FOR EVERYONE! Actually...unless you master the critical triggers--which isn't hard when you discover that the button choices aren't as random as you think--you might as well shut the game off and sell/trash it. The Critical Trigger literally is the Wild Card that can turn the tides of a battle when things seem hopeless (and they will feel it when you are ambushed by a 4 monster linked battle like I have...frequently).

I think what might frustrate players even more about battles is that even though you see only three enemies on screen, that does not represent the amount of enemies you will fight in battle. As the hero of the game, Rush, represent a full armada of soldiers/leaders, the same can be said of opponents. That 4-linked ambushed i mentioned above? Yeah? Try 15-20 monsters (5 groups of 3/ 6 groups of 3 + 1 group of 2) in battle, all attacking your two squads in the earlier stage of the game with morale at zero. They all decide to attack and take down a squad's leader? Leads to a botch (the game's way of saying the squad is running around with their heads cut off, AKA can't give them orders).

Never be Reckless.
Never be Greedy.

But you know what? It's that this game isn't going to hold your hand that I love it so much. I actually feel a little hopeless some battles, like I'm feeling what it must feel like for enemies when I come towering into battles and winning, getting my 2 exp, 1 gold and moving on to the next fight. I've Game Over-ed at least 15 times...but I'm still coming back.

Also, leveling is completely random. During a run of the game, a couple of my skills upgraded, but I died and had to restart. Went through the same motions and fought the same enemies using the same tactics, but did not get those upgrades back. There cannot be a logical system in play if my motions were near identical to the last (Alright, I admit I circled a monster like duck-duck-goose before I encountered it). There's definitely a random element to leveling/skills.
20  The Rest / General Discussions / Re: The NEW Game Journal on: May 10, 2013, 05:57:21 PM
Been playing The Last Remnant non-stop for the past two weeks. This game is unforgiving...it practically made me a more patient person playing it. I normally don't save often when I play games, so when I died the first couple of times (sometimes to simple monsters), I was a bit upset. Now after two weeks, I save a little bit more (still not as often as you would think) and when I die, I am unaffected by it (Unless it was because of the move "Curse", which is the DUMBEST thing EVER).

What I love about the game is having various squads--or unions--of characters you give orders to by general statements rather than being specific. I've always enjoyed controlling mobs, but not getting to micro-managing-y. Also, I actually like the main character (I mean, he bluntly pats the Marquis and calls him Dave, practicing no etiquette whatsoever).

Not going to lie...the Frog-Rabbit people are adorable (I want three).
21  The Rest / General Discussions / Re: What's the haps? on: May 10, 2013, 03:27:32 PM
Disregarding the rules and taking matters into one's own hands is quite an admirable trait; I only find it is not suitable to take this approach within the workplace (generally the arena I deal with hostile patrons/individuals). Bound by rules, I must act within the standards the retail pharmacy has placed on me and my colleagues--which are many rules--so I am not rewarded for taking any actions like vulgarity (Dropping F bombs directly at customers can get you written up or even fired) or physical threats (D, I wish I could see that jerk's face when he booked it!), even if they produced a desirable outcome.

As disheartening as it is that I am limited from taking drastic measures, it's also rewarding when finding other means to subside two/one hostile individuals/groups and using the same method used on like-events outside the workplace (and it working). Rather than working outside the rules, working within them and weaving methods that are defended by the rules themselves are the best methods on dealing with a situation, so as not to cause any signs of danger to one's financial stability provided by the job or result to methods outside the rules that might tarnish a company's image (As odd as it seems, an employee represents their company regardless of their position). So, rather than feeling chained by the rules, use them to one's advantage when dealing with rude patrons.

I believe it was Stravinsky that said:

"Whatever diminishes constraint diminishes strength. The more constraints one imposes, the more one frees one's self of the chains that shackle the spirit."
22  The Rest / General Discussions / Re: What's the haps? on: May 10, 2013, 12:31:43 AM
Really wanted to punch a patron today. First time I've ever been truly pissed at a patron. For those of you who don't know, I work in a library as a paraprofessional, doing a lot of the same stuff librarians do, but with a few key differences. Anyway, one of the dudes at the computer lab was being rude to a 14 year old kid because the way the kid was moving around in his seat made the chair squeak. I was behind the reference desk just 6-7ish feet away from the kid, and it was not close to being loud enough to warrant being considered a nuisance. The kid wasn't doing it to be annoying, he was just adjusting the way he was sitting for comfort. However, the guy next to him pretty much berated the poor kid for it, and the guy to the other side of the kid started to fucking laugh. He was laughing at a 14 year old kid being scolded by some random guy over stupid shit. I wanted to deck both of them. Seriously, I understand teenagers can do annoying stuff just to be annoying, but this kid was harming nobody and was minding his own business. Of course, I can't say shit unless the kid tells me he is being harassed, otherwise it is out of the staff's hands. The worse part is that the guy who scolded the kid is actually a nuisance and does annoying shit all the time. Real fucking manly to pick on a 14 year old kid and laugh at him.

My fiance is under that same bind of not being able to do anything at her job unless her staff directly talks to her about an issue they are having with other people/patrons. I'm curious as if you are able to shape the situation to fit the need of your profession and involvement with patrons. Would you be able to intervene if your defense was you were simply assisting two patrons with an issue of a broken/squeaky chair?

What exact rules of the library prevented your intervention?

my apologies if it sounds bold to ask, but I'm always concerned with the well being of my customers against other customers (I work in retail) and I generally have to shape the situation so that it goes along the company's code of conduct.
23  The Rest / General Discussions / Re: What's the haps? on: May 10, 2013, 12:00:49 AM
The class was told to orchestrate Satie's "La Balancoire" for percussion ensemble.

This is the original
My orchestration

Sorry for turning your piano music into Mysterious/Killer music Satie!
24  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 09, 2013, 09:43:34 PM
25  The Rest / General Discussions / Re: Youtube on: May 09, 2013, 09:15:38 PM
Youtube recommend this video: https://www.youtube.com/watch?v=Z0hvYR-zIkY

Youtube...you know me so well!

Why do I sometimes feel like 90% of male Indian bollywood stars are bearded/moustached and a bit pudgy??
They're usually teamed with like...the hottest women too.

Who knows? I do know that some cultures consider pudginess a sign of good health and/or wealth. But yeah, I would kill to have a bold mustache like that...or one that resembles Cthulhu:


I bet he knows Meteo
26  The Rest / General Discussions / Re: Youtube on: May 09, 2013, 08:20:11 PM
Youtube recommend this video: https://www.youtube.com/watch?v=Z0hvYR-zIkY

Youtube...you know me so well!


EDIT: FHJShdkjashdkasjdlksa: https://www.youtube.com/watch?v=NcJvmrQDkmA Three in one video! (Yes I love these, don't judge me)
27  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 07, 2013, 10:45:52 PM

Their faces D:

What a rebel.

28  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 07, 2013, 09:54:19 PM
This genuinely creeps me and amuses me.


29  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 06, 2013, 11:42:54 PM


EDIT: Lol, wut?

30  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 03, 2013, 11:50:14 PM




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