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335269 Posts in 13727 Topics by 2200 Members
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901  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: May 19, 2010, 02:44:47 PM
About 5 hour into Sudeki. It's not as bad as I had imagined.
902  Media / The Soundroom / Re: Best FF recording evar? on: May 19, 2010, 02:39:39 PM
Lol, Themes and Variations Jenova. Good stuff.
903  Media / Single-Player RPGs / Re: Arc Rise Fantasia on: May 19, 2010, 02:31:02 PM
You guys are cah-razy ;)

On a more relevant note, a preorder of the game get's you a game cell? I have no idea what this is but it's not the first time I've seen this as a preorder bonus, could someone school me on Game cells?


A game cell is essentially the same thing as an animation cell except from a video game. Animation cells are what were used to make things like cartoons and anime back when they were made by hand instead of through computers.

Thanks for the info. Well then I look forward to receiving a picture with my game. I'll just hang it with my other prints that don't exist.
904  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: May 18, 2010, 10:01:21 AM
Started playing Sudeki for Xbox. LOL.
905  Media / The Soundroom / Re: Best FF recording evar? on: May 17, 2010, 06:40:54 PM
Dancing Mad will always be my personal favorite from Nobuo's Final Fantasy works. Diverse in style as well as exciting. Jenova's orchestral arrangement was really interesting, I don't think I would have gone down the route they did, but the piece was good. Man with the Machine gun was great, but I felt that it should have ended with a stronger climax than a sigh. Also, speed up at around 0:56? Rest of the piece was fine. I'm leaving the rest of the album to listen for another time, I'm sure themes like Terra, Prelude, and Zanarkand we'll still give me the same feelings the original gave me.
906  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: May 15, 2010, 12:39:30 PM
Going to start Rhapsody: A Musical Adventure. It's the original one that came with the Soundtrack. I'll be back wit stories and humming tunes.
907  Media / The Soundroom / Re: What headphones do you use? on: May 14, 2010, 01:59:14 PM
I use bargain bin headphones: Sennheiser HD201

A decent starting headphones, but look elsewhere rather quickly if you want a better experience.
908  Media / Single-Player RPGs / Re: Pokemon: The Latest Generation on: May 14, 2010, 01:55:20 PM
Also why is the female trainer for white/black look like she murdered Klonoa and made pants out of him?

That's a good thing! Klonoa was cool! :P

WOW, I thought I was the only that felt that too.

But yeah, I was being a bit facetious with the snowman thing. Haha. I feel like the leaf-starter is going to evolve into some majestic, pompous Pokemon in the end. Well, other than bantering starters, because that's all they are going to get, I'll let you know which I'll start with: The Pompous Pokemon.
909  Media / Single-Player RPGs / Re: Arc Rise Fantasia on: May 14, 2010, 01:51:17 PM
You guys are cah-razy ;)

On a more relevant note, a preorder of the game get's you a game cell? I have no idea what this is but it's not the first time I've seen this as a preorder bonus, could someone school me on Game cells?
910  Media / Single-Player RPGs / Re: Pokemon: The Latest Generation on: May 13, 2010, 10:57:09 PM
Guess nobody has much to say after the pictures of starters were released. They look pretty good, though it's pretty well-known that they spend a lot of care in designing the starter Pokemon especially.

I dunno, I mean now you can play as a snooty lizard that has cyndaquil's head, a piggy, and a snowman. When was the last time you played as a snowman?
911  The Rest / General Discussions / Re: Save RPGFan Radio! on: May 12, 2010, 11:08:16 PM
I didn't even know that a RPGfan Radio even existed.

The project that Ramza speaks of sounds really cool, looking forward to that (and not using Real Player :D)
912  Media / Single-Player RPGs / Re: Arc Rise Fantasia on: May 12, 2010, 06:35:19 PM
I plan on preordering it later this month. Looks like it'll be a lot of fun. I wonder if they will relate anything back to the two other Luminous Arc games. Wait a sec... wasn't this the same game that had to be recalled due to a bug?
913  Media / Single-Player RPGs / Re: Nier on: May 03, 2010, 02:30:50 PM
It's when reviews, say, tell you to check out an RPG to tide you over for the next Final Fantasy even when it's a year or more away that are aggravating.

Wild Arms reviews used to be like that, particularly in the PlayStation era.  "If you want a good RPG to tide you over until Final Fantasy VII, then Wild Arms is your best bet."  Thing is, I've known people who loved Wild Arms, traded up for FF7, hated FF7, and then traded it back for another copy of Wild Arms. 

Speaking of Old Reviews: Wild Arms - GAME OF THE MONTH
Game Fan Review

If you're not familiar with the letters at the bottom:

(G)raphics
(C)ontrol
(P)lay mechanics
(M)usic
(O)riginality

Note: Lol, shame of the month = Macross VFX
914  The Rest / General Discussions / Re: Music and Sound VS Visual in Horror/Suspense games. on: April 25, 2010, 03:10:46 PM
Eh... there are not absolutes or rules for this sort of thing. Sorry to be a killjoy, but I think it's sort of a silly question. Everyone will have their own perspective on which is more relevant, most likely biased toward their area of interest. If this is a statistical gathering class, then maybe this question has some merit, but I question the relevance of something like this for, for instance, a psychology or philosophy class. It's a question that really can't be broken down or really examined in any objective way.

You could say that I'm also looking for numbers. how about you're opinion then Prime?
915  The Rest / General Discussions / Re: Music and Sound VS Visual in Horror/Suspense games. on: April 24, 2010, 10:18:03 PM
when there is a sudden loud noise, a shriek or crashing off camera is enough to make me jump for the power button.

It's what I can't see but can hear that freaks me out the most.

I had a friend during middle school that said he would shut the game off if he ran out of ammo when he played resident evil.

But yeah, absence of music and focus of room ambiance and spacial noise is enough to send people off the deep end. I find it very deafening if a game has no music playing, creating a strong tension to when it will occur. A game I chose to talk about, and it might be obscure to others, is Trilby's Notes. About a third of the game has no music playing, just the patter of Trilby's feet. What freaked me out was when you would walk in and out of a room, there was a chance that you would be transported to the dark version, a "normal" hotel is the location of this game, of the hotel where there's a drone of whispers and murmurs played until you make it back to the Light World Hotel. There would be some rattling of percussion and some small phrases of music played by instruments that were pitch-bended. Pretty creepy stuff.
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