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931  Media / The Soundroom / Re: RPGFan still likes game music on: July 28, 2011, 10:42:58 PM
I'll provide audio and images for the reviews of OSTs I own when it comes to that. I'll keep the rest of the details in mind when feeling inspired to review an OST in the future. Thanks for getting back to me. :3

We also wouldn't need audio/image samples for something we already have a review for. And if we already have two reviews for one album, we generally don't want a third. In other words: much as I love you, we probably don't need the "mainstream" stuff re-covered. I'm lookin at you, FF I through X.

Haha! Thank you kindly for the specifics, I'll be sure to steer clear from the mainstream titles. I wouldn't want to review them anyways... a great deal amount of people have already had that pleasure long before it was ever a thought on my mind. ;)

My only real question is this: What is the scope of what games I can do a review for? Are they limited to RPGs, or can it go beyond that genre so long as I stay in the video game category? I ask because there's a mix in the review section and wondering if this is still an ongoing theme or would you rather it kept to RPGs. Thanks

If you're curious on what I own: Music Collection
932  Media / The Soundroom / Re: What are your likes in Video Game and Anime Music? on: July 28, 2011, 01:29:03 AM
Yeah, Otani has some very epic tracks

This just screams Otani. Perhaps my favorite from him out of the Shadows of the Colossus OST is "A Despair-filled Farewell ~Battle With the Colossus~".

I've gotten into the habit of listening to Shadow's soundtrack as a Programmatic piece of music. Every twist and turn I am filled with images of Wander climbing and struggling to keep on the Colossus. Here's a breakdown of what I image when I hear this piece.

From the very beginning of the piece until , Wander encounters and is frightfully enthralled by the Great Colossus. He soon snaps out of his spell and begins ascending a nearby pillar, mountain side, cliff, etc, and anticipates the Colossus's movement. [0:00 - 0:42] It isn't until [0:48] that he leaps onto the Creature, regains his composure, and then begin to ascend the Colossus at [0:54]. From here Wander begins his climb of to the top of the Colossus's head. He reaches the point of weakness at [1:06], where he steadies his body to deliver the first blow. The first stab is executed at [1:18], the Colossus staggers and moans from [1:20 - 1:29]. Wander then plunges his sword in the Colossus's head a second time, in which the Colossus begins to Twist and fall to the floor, while Wander is gripping for his dear life on the creatures hair/fur/ect. The falling of primary staggering and soon collapse of the Colossus to my mind is shown through the descending line in the strings at [1:21 & 1:33]. The rest of the piece [1:42 - End] is a steady, slow collapse of the Colossus, where he makes impact with the ground at [2:03]

Yes, I am filled with images all the time when listening to music. It's game music like this that caused me to garner my love for "Classical" Music and nudged me to take the path of Music, specifically Music History, at the College I attend. As pretentious as it sounds, I hope to include video game music in my Music History discussion in the classroom, as a student and [hopefully] a Professor. And Now you know my story. Good day to you all. :3
933  Media / The Soundroom / Re: What are your likes in Video Game and Anime Music? on: July 27, 2011, 11:18:48 PM
Those are some awesome chord progressions, Ramza and Wild Armor! I'm a guitarist and would love to learn more funky chord progressions. Are there any especially good chord progressions? Or is there a site with lots of funky chord progressions you could refer me to? Thanks!

Sounds like you could use a good jazz theory raping... I mean class. You'll get your fill of interesting chords and alternate voicings.

That pretty much konks it on the head. For myself, I look at the scores of Music when I hear something I really like when it comes to a chord progression or style. I would recommend learning to read the different clefs there are in music, transposition of instruments, and chord names (Such as Dominant 7 (major Chord with a minor 7th)).

In other words, I can not recommend any sites for funky chord progressions, rather give you the advice to learn those things and look at scores of music. You'll more than likely come across something you'll love in a piece of music and want to "borrow" it and use it for your own stuff. Just don't claim the Tristan chord. ;)

The best site for Open Domain music scores: Petrucci Music Library

In regards to Anime

One Composer that I find his music to just be excting and epic across both anime and game is Koh Otani. Everytime I hear music from Shadow of the Colossus, I think of Gundam Wing and Vica Verse.

Gundam Wing Operation 1 OST - 08 - Eternity & Infinity Are I (Gundam Wing or A Battle with a Colossus?) :3
Shadow of the Colossus OST, T16: In Awe of the Power ~Battle with the Colossus~

934  Media / The Soundroom / Re: RPGFan still likes game music on: July 27, 2011, 10:41:30 PM
I'll provide audio and images for the reviews of OSTs I own when it comes to that. I'll keep the rest of the details in mind when feeling inspired to review an OST in the future. Thanks for getting back to me. :3
935  Media / Single-Player RPGs / Re: emotional RPG's ? on: July 27, 2011, 02:40:33 AM
My votes would also go towards Suikoden 3 as well.

Depends how you look at it at some parts of the game. One event: Watch your best friend murdered in front of you OR accidentally killing a kid.

But this game is literally filled with deception and misunderstandings. A lot of finger pointing most of the game. Might as well have called the game,
"Suikoden 3: Who Did It?!"
936  Media / The Soundroom / Re: RPGFan still likes game music on: July 27, 2011, 12:58:11 AM
Is this a tear I'm blinking back? It must be dust.

Looking forward to future reviews! Speaking of reviews, how does one go on submitting a review out of curiosity? The same it has always been according to the guidelines or has there been additions to those rules? This is out of curiosity because perhaps one day I'd like to submit a review of my own. :3
937  Media / The Soundroom / Re: What are your likes in Video Game Music? on: July 26, 2011, 06:41:44 PM
Speaking of which, did anyone notice that in Blue Dragon, Uematsu used, essentially, the Figaro Castle theme, arranged it into heavy metal, and made a dungeon theme?

Oh, and the mode you are looking for for Fithos Lusec (the Dorian with the lowered 2nd) is "Phrygian Dominant". It's a fairly common mode used to approximate moorish music (though I'm guessing that since a lot of moorish musical practice was influenced by the Greeks, it's not really all that far from western musical practice). However, unlike a lot of things that blatently go for the middle-eastern feel (I'm guilty myself, I'll admit), Fithos Lusec doesn't hammer that flat-2, natural-3 interval all the time, it just slips the flat-2 in during a few choice spots for coloration. And it never even appears during the main progression.

Fascinating piece, though. Too bad the orchestral arrangement made some poor production choices with the female voice part. Unlike some people, I can sort of understand what they were going for, but some mixing producer screwed up along the way and put the voice way too far forward, with the wrong reverb, so it doesn't sound like she's in the same hall. She's NOT out of tune though, it's simply a whole-tone scale super-imposed over the pounding bVI, bVII chords. Many people treat it as an accident, but the accident was in the production. If the engineer had been doing their job, it would have sounded natural, though dissonant, and people would have believed that it was purposeful. It really ticks me off when people mistake a bad production decision for a performance error. That singer was spot-on, with a VERY difficult part... and they ruined it!

Sorry </rant>

Problem was, the chorus was recorded in a hall. And the female voice part was recorded separately. That's okay, and do-able... but they should have booked the same hall again and recorded her in it, alone. Also, no solo vocalist can sing THAT LOUD over the top of a huge chanting choir, so it's just not believable that there's a person in the same room with the choir. We go from a fairly traditional acoustic space that we're comfortable with, to our ears telling us... "oooh... something's wrong". I'd have loved to have heard that piece recorded properly, with the vocalist mixed lower and in the same room, THAT would have been intense!

I didn't get a chance to listen to the whole piece until today. Sir, your comments on Fithos Lusec  is hardly a rant. It sounded awful and should have been axed out. There is no reason to include a separate track recording if it isn't going to be mixed to hall acoustic to sound like where the chorus was recorded. Also, thanks for distinguishing that mode! I'm a fan of the modern Phrygian mode because of it's spicey flavor. I believe that is what that Pokemon Pearl/Diamond Gym leader battle is written in (For all I know it could be natural minor with Flat 2 - wait a second! ;) )

If you ever wanted give yourself a bull fight chordal theme:


Of course there's a lot more than that to your bull fight; Explore some ;)

Oh, and speaking of Blue Dragon OST and similarities; Isn't the theme from "The Mechanical Temple" just an Augmentation of "Guardia Millennium Fair"?

By the way, I changed the topic title to include anime music as well. Composers cross over both regions and I listen to music from anime almost as much as Game Music. Next post will have anime tracks included :3
938  The Rest / The Bazaar / Re: Wild Armor's Game Lot *July 25th, 2011* on: July 26, 2011, 05:06:43 PM
Hi. I don't have time for games at the moment but would you be interested in trading Metal Gear Solid, Chrono Cross and MGS Portable Ops? Please see my thread for items available. Thanks.

Responded to your PM. :3
939  Media / The Soundroom / Re: What are your likes in Video Game Music? on: July 25, 2011, 07:44:18 PM
My my, that IS FFVI!

I'd secretly thought VI and VIII had a lot in common, musically. Thanks for the confirmation. :)

Oh, no problem. ;) When it comes to video game music, nothing can hide from me :3
940  Media / The Soundroom / Re: What are your likes in Video Game Music? on: July 25, 2011, 07:23:07 PM
Moorish/Spanish progressions

So, one of the defining chord progressions for the entire FFVIII soundtrack is most prominently showcased in the song you cited. And you're on the nose regarding geographical/ethnic root to the progression's popularity.

In music theory detail it's a four measure pattern that looks like this:

measure 1: a minor chord. For this example, let's use A minor itself (I think the piano collection arrangement is in this key). So that's A, C, and E.

measure 2: take the 5th of that minor chord, raise it a half-step to F. Now you have A C F, which is an F major chord, inverted. So far, this is extremely common chord progression. It's not Am's relative major, but it fits the key signature (Am / C), so we went vi to IV in terms of the Roman Numeral system.

measure 3: take that same note we raised, and raise it ANOTHER halfstep. THIS is what makes it unique and brings out that Spanish flavor. Your chord is now A C F#. Fill in the Eb and you can clearly see a full diminished chord.

measure 4: descend back to the F inverted chord from measure two.

This pattern is awesome. It's entrancing. It's much of what makes me adore the FFVIII soundtrack. In terms of scales, adding the F# takes you from Aeolian mode (that is, a natural minor scale) to Dorian mode (minor scale with raised 6). If you also include the Eb for the fully diminished chord (and the main melody hits that Eb!) you're making some sort of crazy modal scale that is best described as Spanish/Moorish. Modern music, esp. jazz, owes its roots to "experimental" ideas like these. After all, the diminished 5th / augmented 4th (A to Eb, to fit this illustration) is "the devil's harmony" and wasn't allowed in many Christian sanctuaries for centuries.

You can see this "hold the bass/foundation note, raise the other notes to create new chords" concept also in Blue Fields, Find Your Way, and other great pieces from the soundtrack.

Get chords you talked about, and play them descending at a fast speed.

F# C A

FF6 boss theme intro chord outline. ;) Genius. I giggled in glee when I read your post Ramza. That's what I was thinking the whole time.
941  The Rest / The Bazaar / Re: Wild Armor's Game Lot *July 25th, 2011* on: July 25, 2011, 05:29:59 PM
New games added. New additions are marked in Yellow. If you have any questions, shoot them my way :3
942  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: July 21, 2011, 09:01:23 AM
Starcraft Joke was funny. A person a couple street down from me owns a Starcraft Boat and I could not compute.
943  The Rest / General Discussions / Re: The NEW Game Journal on: July 19, 2011, 04:55:00 PM
Beat Final Fantasy Crystal Chronicles Crystal Bearers.

At the end of the game, I forgot I was playing A Hybrid of Tron and Silver Surfer. Nice Game, lol.

Now on to Suikoden IV when it comes in and Portrait of Ruins. Almost done with Rune Factory 3, then I'll be done with the series for life. Not touching Oceans or 4, my future children can play em... I want nothing to do with this series, I'll leave it on a good note.
944  The Rest / General Discussions / Re: Youtube on: July 18, 2011, 10:10:13 AM

Umm... chasing cheese down a hill...sport....myeah.  AWESOME.

What did they do, spray that hill with WD-40?
945  Media / Miscellaneous Games / Re: Catherine from Persona team on PS360 on: July 13, 2011, 10:44:18 PM
The amount of Classical music in this game is absurd. See if you can name them all without looking it up :3
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