I burn through Video Game Soundtracks whenever I get my hands on one, hoping to find something that would peek my interest or amaze me. It's a hit or miss, but there are times when I get a good amount of tracks that I can indulge myself in that are wonderful to my ears. Usually the tracks I end up loving have at least one of these traits:
[Orchestration was awesome and Soprano's Line is reminiscent of that of Mozart's Der Hölle Rache kocht in meinem Herzen
. Click for more info and comparison.
[Just first 35 seconds, the rest is eh]
[Bulgarian voices: Mysterious ;)
One characteristic that encapsulates me in complete bliss is the build up to a climatic end (Or middle) that explodes. A good composer to listen to that has music of this nature is Debussy. His "Afternoon of a Faun" and "Girl With the Flaxen Hair" are examples of buildup, one explosive while the latter a beautiful release. What's amazing about these pieces is there ability to build up to that climax, it's literally orgasmic in a vulgar way to describe it. BUT WAIT, VIDEO GAME.
A composer that totally captures my ears and check-boxes most of those characteristic above is Noriyuki Iwadare, Specifically talking about his Grandia I Soundtrack.Grandia - Ghost Ship
In regards to the buildup, his "Ghost Ship" is a constant push and pull to a finale. It's funny now that I think about it, because when I first played this game and heard this track, I hated it. It sounded uninteresting to me, granted I was probably 14 or 15 when I first played the game. 7-8 years later I hear it again, and it ended up being my favorite track from Iwadare's repertoire. His composing and orchestration was just on point in this track, I even love his devil's laugh insert [0:38] on the violin during the beginning of this track. This piece kind of bears a resemblance to a symphonic poem...
What are your likes in Video Game Music?