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Messages - Aeolus

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1
General Games / Re: Fire Emblem Heroes
« on: Yesterday at 12:42:49 PM »
Sigrun's skillset alone shows how utterly unplanned anything is in this game anymore.

But yeah, we just need Bridal Alts for Klein and Clarine now to fully complete the Reglay set.

In regards to sets, we'd also need Bridal Alts for Chrom, Florina, Robin, Eliwood and the Summoner (Charlotte is open for business, while Sanaki pairing with anybody won't be not creepy).

So something that's rather unfortunate about all of this is that of the now 13 (Charlotte, Inigo, Shigure, Noire, Veronica, Mikoto, Greil, Bruno, Mareeta, Sigrun, Tanith, Pent and Louise) characters who made it into FEH Alt first, only 1 of them has gotten their base version added afterwards. This wasn't such a big problem when you're talking either kids with alternate versions already (paging Laslow), OCs who's plot isn't done yet (the Embla siblings), or are characters that were hard pressed to get in normally (Greil and Mikoto); but characters who ranked very high on the CYL (Louise made it to rank 23 in CYL3 and still had a commanding rank 74 performance in CYL2) or was the heavyweight of their game (Mareeta is perpetually within 776's top 5) getting stuck in the Altception is pretty dire.

And just to rub salt in the wound, November's Adrift banner was nothing but Alts (even Mikoto isn't her base game Queen of Hoshido self but the Young Azura's dreamified self), and yet was still treated as the main banner for the month (either that or the OC pair of Ylgr and Surtr which is its own joke), especially since December didn't even get one, and January lost one from last year to a brand new round of Seasonal (because there weren't enough Camillas in the game yet). Last Fall was incredibly dire and this one will somehow be even worse. Mark my words.

At least I'm not the only one who's not happy with the way FEH's been handled. https://www.siliconera.com/2019/05/21/belgium-fire-emblem-heroes-and-animal-crossing-pocket-camp-services-ending-in-august-2019/ RIP Belgium whales.

2
General Games / Re: Fire Emblem Heroes
« on: May 20, 2019, 06:45:44 AM »
So apparently Seasonals really are the new New Banners. Not sure how I feel about this since there's some serious wants in that cluster, but also not a whole lot that actually resembles the original unit (not helping matters being that Infantry are basically automatic garbage tier in this fucked up mobage). Not helping matters is that this is pretty much the best FEH's gonna get in regards to Tanith, given her lack of popularity (Edit: there's a bit of irony in the choice of couples (and also Fjorm) they picked for this year's Bride banner; I wonder if Year 4 will give Florina and Chrom bridal alts to complete another 2 sets of couples).

Also, fuck. I may want to come back just for Louise. >.<

3
Single-Player RPGs / Re: Your favourite powerful weapons
« on: May 16, 2019, 04:44:48 AM »
Yeah. Not a lot of Legendary Weapons show up that early in a game (and the ones that do like FE4's Gae Bolg tend to suck as a bonus).

But hey, on that metric you've got SO2's Eternal Sphere. Its not a 'legendary' weapon per say, but Claude's ultimate weapon coming to you late into Disk 1 and offers some hilarious times (even if you get railroaded by unwinnable boss fights until well into Disk 2 which kinda makes the effort less than worth it).

Also reiterating FFVIII's Lionheart, which can also be obtained by Disk 1 (and of a 4 Disk game instead of a 2 Disk one).

The Master Sword also routinely shows up by a Zelda's midgame (alternatively you can beeline it or totally ignore it in BotW). And some times its the best you're going to get (OoT comes immediately to mind). I mean technically Skyward Sword hands what is effectively the Master Sword to you within a hour of game time, but you need to get to the other end of the game before it evolves into the True Master Sword (and then NG+ it to further evolve it into the True Master Sword+), and that kinda doesn't count (its the same principle as to why Inuyasha's Tetsusaiga doesn't/shouldn't count since he gets that by like Episode 5 in a series stretching a full goddamn decade and spends the vast majority of that run time looking for various upgrades to it, many of dubious value at best).

4
Single-Player RPGs / Re: Fire Emblem: [s]Tree[/s] Three Houses
« on: May 15, 2019, 08:48:44 AM »
So Famitsu has opened the floodgates. As a warning, this post is filled with potential spoilers, rampant speculation and rushed translation errors (the last of which will likely get ironed out over time). So readers beware....

Mechanics-wise, you have:
- Personal Skills, Class Skills and Custom Skills, as well as a potential 4th trait based upon if they have a Major or Minor Crest or not (Byleth and Felix have confirmed Major Crests, many of the other students have Minor Crests, including the main 3, but not all students have one).
- Personal Skills work just like in Fates, Class Skills are obviously Class locked, and Custom Skills can be used in any Class.
- Additionally, there are some classes that are gender locked to Males like Dark Mage and Punch Wizards (although Barbarians look to have the same weapon set as whatever they'll end up calling the Punch Wizards). No mention on any potential Female only Classes, but here's hoping that they aren't just Peg Knights and a Staffbot yet again.
- Crests meanwhile are literally FE4's Holy Blood mechanic (albeit it doesn't specify how much Crests affect stat growths; or if there's gonna be a second generation (wrrrrryyyy!!!); Holy Weapons will likely be tied to them though).
- Canto's back and will work like it did on the Console games (i.e. FEs 4, 5, 9 & 10), but certain Weapons/Classes cannot be used with Horses. Still likely won't stop the Three Horses jokes.
- Those Green Triangles are indeed the health/strength indicator of a character's Squad (which are largely similar to Langrisser's hirelings). Said Squad can also level up as well as become more effective as a character's Leadership skill rises.
- Claws are indeed auto Brave weapons that can be used to attack twice but cannot be used from Horseback.
- There is indeed a Persona style Calendar system (admittedly, this is already looking like a better Persona x FE crossover than TMS ever was) with a 1:1 layout to your standard IRL calendar.
- Magic, along with Gambits, have a per map number of uses (which for Magic was something similar to Berwick Saga's implementation where you regen'd a couple of charges of spell use per map).
- Gambits themselves are used alongside your Squad/hirelings and can't be used if you either run out of charges or your Squad is defeated.
- Instruction Mode functions by giving you a few periods a week to spend time teaching your students, with weekends spent wandering the campus/grounds to find other activities to do.
- Each Month is treated like a chapter with the end of the chapter having an old fashioned battle for each character to strut their stuff in.
- There are a variety of activities that can also occur that can offer rewards to the player/students such as Edelgard's Birthday, a Magical Power Fluctuation, a Mirage Fish 'sighting', a Choir Festival and so on.
- Instruction Energy is used to teach classes per week and increases in capacity as your experiences as a teacher improve, while Strolling Energy is required for wandering around the School Grounds with as well. Motivation Energy are the smiling faces shown by each character that limits how much instruction they can receive per week.
- By answering a student's question correctly and using them well in battle, their Motivation Energy can increase as well.
- There are four possible outcomes from instruction that can effect the amount of Ability Experience a student can gain.
- Goals can increase the effectiveness of instruction in certain areas and can be unlocked through interaction with the student.
- Group Activities are useful in building Ability Experience as well as increasing Support Levels between students, as well as providing other rewards such as Exp, Gold, Items and increases to the various Energies.
- Those Abilities that have those 3 stars on the side are a character's hidden potential (i.e. they're initially mediocre to bad at it, but with training it can become stronger than even their proficiencies).


Backstory/Lorewise we now have the following:
- Something called 'The Heroes War' that featured Saint Serios and the other named Crest dudes Blaiddyd, Riegan, Gloucester, Goneril, Farldarius, and 5 others fought a guy known as the "Liberation King" Nemesis (there's a high chance that the Valkyrie + Belmondo peeps seen in Feb's Direct are Serios and Nemesis; especially given that the latter shares the same Crest marking as Byleth and Sothis; on top of all of them using that same sword).
- Serios also went on to found the Adrestian Empire from which Faerghus broke off of, followed by the Leicester Alliance.


And while I'm here, have some bios that have been getting drip fed to us over the last couple of weeks (as well as some Archtype comments):
Byleth: Formerly part of a mercenary group lead by Jeralt, but after saving a group of military students they are noticed for their talent and invited to teach at the Garreg Mach Monastery.
- Base Class: Commoner
- Known Proficiencies: Swords
- Personal Skill: Teacher's Guidance (1.2x Exp for self and adjacent allies)
- Crest: Major ???? (Unknown/Lost Crest (Probably the Fire Emblem))
Edelgard: Imperial Princess of the Adrestian Empire and the house leader of the Black Eagles, she gives off a sense of nobility and dignity and calmly assesses her situation and those around her.
- Base Class: Noble
- Known Proficiencies: Swords, Axes, Leadership
- Known Deficiencies: Bows, Faith
- Hidden Talent: Reason
- Personal Skill: Emperor's Bloodline (1.2x Exp gained)
- Crest: Minor Serios
- House: Black Eagles
Dimitri: Crown Prince of the Holy Kingdom of Faerghus and house leader of the Blue Lions. He's a sincere and chivalrous young man who occasionally displays a hint of darkness beneath his demeanor.
- Base Class: Noble
- Known Proficiencies: Swords, Lances, Leadership
- Known Deficiencies: Axes, Reason
- Personal Skill: King's Bloodline (1.2x Exp gained)
- Crest: Minor Blaiddyd
- House: Blue Lions
Claude: Heir of House Riegan, the leading house of the Leicester Alliance and house leader of the Golden Deer. He seems easygoing enough, but will occasionally show a side you shouldn't let your guard down around.
- Base Class: Noble
- Personal Skill: Alliance Bloodline (1.2x Exp gained)
- Crest: Minor Riegan
- House: Golden Deer
Sothis: A mysterious being who appears in Byleth's dreams after saving them from certain death. Has no memory of who she is but is wiser than her appearance suggests, but only the protagonist can see her. (Tiki much?)
Jeralt: The protagonist's father and former captain of the Knights of Seiros. He's rumored to have been the strongest of the Knights of Seiros, but after the passing of his wife, now leads a mercenary company until an incident occurs that calls for his return to the Knights. (Dead dad walking)
Rhea: The highest ranked Archbishop of the Church of Seiros. A position she has held since the days when Jeralt was still a Knight. She appears to be calm and motherly, but holds a cold and harsh edge to her behavior. (Most likely going to turn out evil at some point; especially given how she lacks Byleth's/Sothis'/Ol' Man Belmont's lost Crest despite her Sothis cosplay.)
Hubert: The Tactician of the Black Eagles, and the eldest son of the Marquis Vestra(?). He has served Edelgard from a young age and will do whatever it takes to eliminate obstacles to her. According to Edelgard, he is calculating but honorable. (Is a Soren/Jakob expy?)
- Base Class: Noble
- Known Proficiencies: Bows, Reason, Leadership
- Known Deficiencies: Axes, Faith
- Hidden Talent: Lances
- Personal Skill: Tactician (+5 Mt to Gambits)
- House: Black Eagles
Dedue: A peasant from Daska and a servant of Dimitri. Owes a great debt to Dimitri and is willing to die for him. Calm and gentle in spite of his stern and stoic face. (Is basically Benny but someone's servant now.)
- Base Class: Commoner
- Known Proficiencies: Lances, Axes, Fists, Heavy Armor
- Known Deficiencies: Faith, Riding, Flying
- Personal Skill: Lord's Shield (+4 Def when attacked if they do not move that turn)
- House: Blue Lions
Lorentz: Eldest son of House Gloucester, and snobbish noble who can occasionally reveal his serious nature. Tries to make moves on the ladies with little to no success. (Is basically Virion minus being the Archiest Archer.)
- Base Class: Noble
- Personal Skill: Nobility (+2 Mt when leading a squad)
- Crest: Minor Gloucester
- House: Golden Deer
Manuella Casagranda: A former singer and star performer of the Mittlefrank Operahouse, but now a Teacher/School Nurse of Garreg Mach. Still laments not meeting the man of her dreams. Has a crude side to her, but is good at taking care of others and is on good terms with the protagonist (Paging Sara Valestine fans).
Dorothea: Once studied singing at the Mittlefrank Operahouse and admires Manuella. She feels uncomfortable about being the only commoner within the Black Eagles, but generally tries to get along all the same. (The only other inexperienced singer in the series to date has been Shigure but I don't think they were going for that. Maybe she'll be more like Fates' Layla. :v  )
- Base Class: Commoner
- Known Proficiencies: Swords, Reason
- Known Deficiencies: Faith
- Hidden Talent: Faith
- Personal Skill: Songstress (Heals 10% of HP to adjacent allies at the start of the turn)
- House: Black Eagles
Felix: The eldest son of House Fraldarius and refers to his longtime friend Dimitri as 'Boar'. Tries to act like a lone wolf and will duel anyone he perceives as a challenge. (Our resident Navarre apparently.)
- Base Class: Noble
- Personal Skill: Lone Wolf (+5 Mt when fighting without a squad)
- Crest: Major Fraldarius
- House: Blue Lions
Hilda: The only daughter of the Goneril Dukedom. Has a tendency towards slacking off and sweet-talking others thanks to having been spoiled by her father and brother. She comes off as a noble lady and enjoys fashion and fancy things. (FE7's Serra, down to the hair.)
- Base Class: Noble
- Personal Skill: Pestering (+3 Mt to adjacent Male Allies' attacks)
- Crest: Minor Goneril
- House: Golden Deer
Hanneman von Edda: A scholar and researcher at the Monastery and an expert on the matter of the Crests. Normally calm, he has a tendency to get excited when the opportunity to study further presents itself, especially in regards to the Protagonist's mysterious Crest. Unfortunately he doesn't tend to get along with Manuella very well (the Samson to Manuella's Arran?)
Ferdinand: Eldest son of the Ageir Dukedom, a line that has long since served as chancellors to the Imperial Court, which brings him a great sense of pride. Hates losing. Especially in regards to Edelgard's natural talents. (...but Edelgard is Red, not Green)
- Known Proficiencies: Riding
- House: Black Eagles
Linhardt: TBA
- Known Proficiencies: Reason, Faith
- House: Black Eagles
Bernadetta: TBA
- Known Proficiencies: Heavy Armor
- House: Black Eagles
Petra: TBA
- Known Proficiencies: Flying
- House: Black Eagles

Also, the last unnamed house student has a name at last. Ingrid. Blonde girl of the Blue Lions.

An interesting observation I've made recently is that if the Crest Mural depicts Saint Seiros in the bottom center with the sword. Its interesting that the sword in the mural looks considerably closer to the sword used by that tan blonde swordswoman from Feb's Direct than Byleth's ???? Crest Sword.

5
General Games / Re: Fire Emblem Heroes
« on: May 11, 2019, 05:14:11 PM »
Ouch. Sucks to hear that. It always sucks to get stuck under a shitty boss. I can't say definitively on whether you should stay or get out before its too late, but your first priority should always be towards yourself in a situation like that. No job is worth sacrificing yourself over (unless it involves saving lives or something to that effect where not doing anything would actively make you feel horrible about yourself or something).

6
General Games / Re: Fire Emblem Heroes
« on: May 09, 2019, 04:24:01 PM »
I'm glad somebody's getting something out of it.

Also, whatup Tomara.

7
Game Journals / Re: A Game Journal Reborn
« on: April 27, 2019, 01:01:48 AM »
All I've got left for SSBU are some classic mode runs, shopping for the Alts of Fighter Spirits, clearing out the last of Spirits' Summon pool and whatever gaps are left, and grinding fucking Online for the last 66+ random matches which is eating my soul.

As for FE1, I'm currently on Chapter 15, aka the Desert Chapter (thankfully nothing needing to be dug up, but there are Mages everywhere and the reinforcements start up early this map; also Gharnef, but he'll keep to himself, which is good because I can't touch that right now). Also, still not close to anyone actually promoting yet (not that I can promo more than 1 Merc and Cav right now; also 1 Archer, but that would require having an Archer over level 10 and neither of them are there yet because they both suuuuuuck). I'm starting to wish I could at least drop items because I've got more Horseslayers than I could ever want and I'm running out of inventory space (I'm going to have to start pulling losers off of the bench just to have them hold my beer Horseslayers).

9
Single-Player RPGs / Re: Fire Emblem: [s]Tree[/s] Three Houses
« on: April 24, 2019, 09:33:59 PM »
https://nintendoeverything.com/new-fire-emblem-three-houses-character-and-gameplay-details/

The new details have been translated. Basically, Byleth is notIke in all but name and having an official genderflipped version (okay, Byleth hasn't pulled a younger staffbot sister out of his/her Aether yet (also Boney Chainwhip Sword versus Greatsword with Sword Beams)), and a lot of the previous speculation on mechanics (i.e. Mila's Turnwheel, promotions/class changing being turned into exams, proficiencies in the various weapon/magic/movement types, Nobles/Commoners being this game's Villager class, etc) getting confirmed.

The most interesting new deets are levels do not reset when promoting (ala FE4 kinda/more like Fates) Dragon Girl has memory issues, and warping is now a map feature rather than something to break maps with/not exist (hopefully this doesn't get too gimmicky).


Editted for even more deets:
- FeByleth's default name looks to be written as Bylese and both can be renamed.
- Forest terrain offers +30% Avoid and +1 Def. Healing Tiles offer +1 Def, +1 Res and 30% Healing per turn. Warp Tiles have the same Crest Symbol as the one that burned up in previous images.
- Some Golden Deer recruit names.
   - Lorentz (dude with purple bowl cut hair)
   - Leonie (short orange haired girl)
   - Raphael (big dude)
   - Hilda (pink haired Serra wannabe)
   - Marianne (the long blonde barbie)
   - Lysithea (light blue/purple/lavender haired girl)
   - one other dude
- With new training comes new skills.
   - Swords get Swordallsfaire 1 (+5 Hit, +7 Avoid and +5 Crit Evade)
   - Lances get Swordbreakdancer (+20 Hit & Avoid versus Swords)
   - Axes get Axerenifaire 1 (+7 Hit, +5 Avoid and +5 Crit Evade)
   - Bows get Close BeanCounter (can counter from 1 Range)
   - Reason gets Reasonablefaire 1 (+7 Hit, +5 Avoid and +5 Crit Evade)
   - Faith gets Faithhillfaire 1 (+5 Hit, +7 Avoid and +5 Crit Evade)
- Shown Classes include.
   - Commoner/Noble
   - Myrmidon
   - Soldier
   - Fighter
   - Monk
      - Which is interesting given how none of these classes had shown up on the class application exam from Feb's Direct.
- Difficulty modes confirmed are Classic/Casual and Normal/Hard.
- One other detail involving those green triangle of chevrons by certain characters, when a character only has 2 chevrons instead of 3 they are colored orange. If I had to hazard a guess, my money would be on a red shirt army support/strength indicator.
- Still no idea on what those 3 stars on a character's proficiency page indicates (maybe something to do with the aforementioned red shirt army), but Edelgard is bad with Bows and Faith.

10
General Games / Re: Fire Emblem Heroes
« on: April 22, 2019, 08:04:10 PM »
I've done it. I've hit uninstall. Thank god I'm free at last.

11
Single-Player RPGs / Re: Fire Emblem: [s]Tree[/s] Three Houses
« on: April 17, 2019, 04:02:37 PM »
Edelgard may be the obvious choice for normies, but us queers are fully on board with Claude.

Right??  That's why I was going with Douche-mitri.  There's literally NO reason to pick him, AT ALL.  Hence, my reason for picking him.

I could shade you for being such a brazen hipster contrarian but I know deep down I'm the same.

I'm withholding my vote until I get to see what the other two starters actually bring to the table. Give us an update you cowards!

(Although I'm probably gonna go Edelgard anyways because I generally tend towards Fire Starter Types.)

12
Game Journals / Re: A Game Journal Reborn
« on: April 16, 2019, 01:48:45 AM »
Now that I'm done with my tour of available Famicom Disk System games, I'm back to FE1 and now on Chapter 12(~ish; I've yet to seize the castle in Ch 11). Barst has now engaged his growths and is making the dough through having double digits on most of his most important stats and nearly 30 HP to boot. Dude's the original Donnel and it sucks that he didn't get treated as such in FEH (although I'm glad he's at least in and one of the ever valuable Reposition fodder so he kinda washed on this).

Also, looking ahead through some guides and goddamn I hope I wasn't planning on using Lena as anything more than a staffbot because promotion items are really goddamn rare in this game (yes, I know they're buyable, but only so in Chapter 23 of 25). Fortunately, so are stat boosters, so its a moot point. I keep forgetting that class specific promotion items always sucked (and the DS remake going to Master Seals was one of the few legit good changes that game made).

13
Single-Player RPGs / Re: Your favourite powerful weapons
« on: April 12, 2019, 08:48:06 PM »
I will say, though, for classic games, even though it isn't an RPG, improving the Master Sword all the way to Golden Sword in Link to the Past always felt absolutely wonderful.
I was glad you could do the same thing in a Link Between Worlds.

Even if the methodology wasn't quite as interesting (though at least one of the required Ores was located outside of a dungeon).


Not a legendary weapon per say, but Beam Stacking was never as much fun as in Super Metroid (even though Plasma + Charge was all you needed for maximum power), especially since the Hyper Beam was an even bigger gun.

14
General Games / Re: Fire Emblem Heroes
« on: April 11, 2019, 06:12:31 AM »
Well fuck. The writers are finally actually bothering to do something for once, and just as I'm about to drop this game like a bad habit. Doesn't help that on 30 Orbs I managed to pull both a +Spd/-Res Nailah and a +Spd/-HP Lethe (as if the game's trying to dig its claws back into me).

I really don't want to continue playing at this point (especially now that this powercreep has turned into a powerslide and the devs have gotten greedy as fuck), but I do want to see how this stupidity ends now.


Edit: Grilling/Picnic Seasonal? Sure Devs. Why not. At least its not DL and maybe you'll be cool and give Arvis an alt for this one (although the one on the left is highly likely to be Genny). PISS OFF INT SYST!

Edit 2: This goddamn game knows how pissed off I am as it let me free pull Sue off this garbage seasonal banner. Doesn't help the fact that I spent yesterday beating my head against the ever tedious GCN and its million Armor march. At least with the flier day done, all I need to do now is coast through the Infantry and Armor rounds because I hate playing them. Also lol at the T_T seals this time around. They're finally getting around to doling out Chill seals and I don't need to bother with the Garbage Day seasonal because I already have Alm and Faye.

15
General Games / Re: Fire Emblem Heroes
« on: April 05, 2019, 09:22:16 PM »
It doesn't help that Cain has one of the worst Cav BSTs outside of Ranged/Veterans. I've had a 5 star Cain since forever ago, but he came up -Atk when he pity broke me and instead of bothering to try to fix it, I moved on to Eliwood instead. Meanwhile it took til last year's mass demotion for me to finally get my hands on an Abel, so I had no strong attachment to him either (outside of Lancebreaker fodder). As for Hana, I gave her a shake back in year 1 and have recently been thinking about revisiting her to try again (especially since I wanted to try to bring up the remaining female Myrms to 5 stars), but I spent my resources on bumping my Arena team up a notch instead, as I was nearly muscled out of tier 18 last week. And I also concur about Peri in general (she's pretty much the single worst character from Fates), but objectively speaking, she could've been Blue Eliwood had she had a weapon worth a damn prior to this (its kinda too late for her now, and admittedly her stat line was wasted on her over Mathilda who got royally screwed in FEH).


Actually, thinking about Peri reminds me of how badly squandered Xander ended up being, both in Fates and in FEH. Fates could never decide whether he was the glory seeking son of a military dictator, an oppressed pragmatist, a doting brother trying to keep his failing family together to the bitter end, or a stuffy 'Honor before Reason' fightman that manages to hold stats on par with your own recruits, and ultimately settled on all-of-the-above instead. In FEH, he's so far the only FE character to openly not side with Askr once beaten in the plot, and even goes so far as to cry foul on Askr's behavior towards plot vanquished foes. Unfortunately, he's so far the only time that's ever happened. Despite all of the potential Embla backers or units who'd just as easily form their own faction, with Blackjack and Camilla Alts, nobody's been given the 5 seconds to go "Wait? Since when does 'liberation' mean getting press-ganged into your 'benevolent' faction Summoner?" Hell, outside of that one time Xander popped up in Book 2 just to get brutally owned, he and his quandary have been a complete non-factor here as well.

But then, this is a mobage, and was doomed to plot failure from the start.

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