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1  Media / Game Journals / Re: A Game Journal Reborn on: January 30, 2015, 04:43:56 AM
On a sleep deprived whim early last morning, I went and downloaded Punch Out! Wii and NES Remix 2 off the eShop. Only sat down with NES Remix 2 and I feel that $11 bux was a little bit too much for it (just a little). Anyways, I've beaten it and gotten Rainbow Borders around the NES Remix 1 and 2, Bonus, Lost Levels, Kid Icarus and either Kirby's Adventure, Super Mario Bros. 3 and/or Wario Woods list icons. Tomorrow, I should collect the rest.

Super Smash Bros. Four Wii U: I've finally collected 300k gold. Now to spend it all clearing the rest of the game's remaining challenges (which include collecting 700 Trophies, collecting all the CDs, collecting all the Hats, collecting all the Alternate Specials, having somebody go through Classic 9.0 without losing a life, having everybody go through Classic at level 7.0 or above, having everybody go through All-Star on Hard, having Mario go through Crazy Orders up to level 20 then clear it and a few other miscellaneous stragglers like getting that stupid Smash Tour Metroid one or breaking 50k boxes in Trophy Rush. I also have to complete the last 3/4 of 2-Player Events.
2  The Rest / General Discussions / Re: Misc. Gaming News Topic on: January 29, 2015, 06:13:29 PM
Pardon the double post but, http://gematsu.com/2015/01/dengeki-bunko-fighting-climax-coming-west-summer

Dammit Sega! Why!? Just why!?!

Fighting game or no, this is the most anime dipshit concentrate anime to ever anime. I'd rather have that Cross Ange game localized than this.
3  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 29, 2015, 05:30:16 AM
@Dice: You say that, but then you had to post a picture of some douche photo bombing a picture at a upscale horse race with his tweed suit, his bowler and his smugness standing among societies' job creators with their silk top hats, their pea-coats and their white carnations tucked into their lapels.

That said, considering that Alisha's original design has her rocking plate mail arm guards along with a ZR, I can't really say that this one's any worse (though it does away with her color scheme as the team's Pink Ranger).

Code:
Apparently, according to Siliconera, the other human dies at some point in the story as well, making this really the Corey/Rose power hour. While it doesn't make the Alisha thing any less scuzzy, at least its no worse than what I expected of Bandai and their Tales of Studio, especially after Xillia. Their cageyness about those two (especially in light of their series current mandate of at least having 4 playable males and 4 playable females for title purposes) made it pretty goddamn obvious that it was going to be entirely about Borey and his invisible friends. I'm more shocked by the fact that Rose is at all relevant since A) she's female and B) was officially announced at the eleventh hour.

Besides, look on the bright side, we now have our first female version of the Flynn archetype. Progress!


Its kinda funny, I've been a fan of the series since Symphonia landed on gamecube and I've played every localized entry since, other than some basic previews introducing Sorey and Alisha, around when it was announced showing I've largely stayed away from anything remotely "spoiler-rific" concerning this game. 

Having heard about this Alisha  "controversy" I have to chuckle- Considering that no one has even played this game up until just now (and I'm guessing 90% of the people posting away with various negative opinions on the game probably haven't played the game AT ALL and won't until it comes west), its funny how many out there on various message boards seem to have a strong opinion on this subject, to the point where it seems like this is almost ruining the game for them.  Its like, how can somebody be THAT attached to a character whose game they haven't even played yet?  Its not like you can have an opinion on much of anything, other than how you think the characters "looks".  How about actually playing the game to completion with an open mind, and letting Namco to tell the story it intended with this game before passing judgement?

As for her apparent DLC episode/side story/epilogue, whatever that may be, since it will effectively be free (for two weeks, which yes, is a limited time frame, but if you are a big fan of this series, don't tell me you aren't grabbing this day one), so no big deal.  Costumes/novelty mystic arts attacks, and other boosts as DLC are kind of goofy, but alas are reality for gaming in 2015.  If this revenue helps keep Namco producing games in this series (and bringing localized versions West, most importantly to me)

I'd bet real money that the free DLC thing is only for Japan and only as an apology to the fans that are pissed on getting burned by Zesty's scuzzy marketing when they Day 1'd the game.

And that's where a good deal of the anger is coming from. Zesty pulled a classic bait-and-switch given all the initial focus that Alisha was getting (she got a figure) compared to how quickly she got shoved onto the bus in game, especially given that she was being talked up as an important dynamic to the game's plot; with associates, potential antagonists, a contrast to the main character's plot and everything and none of that matters because its hard to have a side plot when the character central to said plot goes "I must go now, for my planet needs me". And while I don't know the exact score (or even claim to know right now), its pretty obvious that what was originally stated and what was ultimately delivered are two different things, and this discrepancy is not for good reasons.

There's also a lot of hate towards the clunkiness of the game in general. Specially in regards to the battle field camera and multiplayer with more than 2 people playing being complete ass.

Geez, even this post was full of my Grade A (for Asshole) bullshit even if I hadn't gone completely off the rails at this point. I'd as to either redact them or delete them so that my idiocy doesn't lead to worse, but I don't think that either request is going to fly (especially after having both posts quoted already).


People want it to fail? Are you speaking of something from this particular conversation, another conversation you've seen, or the general reaction to Zestiria? I can't imagine anybody wanting any game to fail: that just doesn't make sense. A failed game pleases nobody. Even people who wish things like Call of Duty or Dragon Age would fail are misplacing their anger. Taking Dragon Age for example: even if you wanted Inquisition to fail because of the action focus, Dragon Age 4 probably wouldn't be more akin to Origins. Wouldn't it be better for another game that fits your expectations to be a success? Then you have two successes and more people are happy (DA:I is already a financial success anyway). This is especially true when nothing else does what Tales does even in the JRPG world. Especially true since Star Ocean ended and a Shining Resonance localization probably isn't feasible (ignoring the combat and other differences between the three). Hell, I'll still pre-order Zestiria just because it's the ONLY new thing that fits that style.

 I dunno why I'm typing all this, you're probably already aware of this. It's just weird for me, of all people, to be so optimistic.

Quote != Edit.
4  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 29, 2015, 05:25:05 AM
But this sounds like the main story IS the fetch quests. :/

To be fair, a lot of the story in XBC came from just going forward and reaching the next check point. But that doesn't mean that we can't have good story quests. Even XBC had the occasional story advancing quest pop up like delivering lunch to Shulk, delivering water to Fiora, saving the Bionis from imminent destruction or that one where you had to chat up Melia's sister.


Essentialyl this.  XBC was basically going from cutscene to cutscene doing the same basic thing, but the conversation, the world, and somewhat addictive combat helped alieviate the 'problems' in that.  But ESPECIALLY the world, I can't remember the last time a JRPG ever bothered with such depth (granted, I think that's partly what's made Xenoblade the standout hit it has been --- that and the cutscenes, when they happen, are usually really fucking good).

I think that's why I can't be disappointed, because most of what I want from this game is already seen in the trailers.  If they make Xenoblade again and just expand on it in some ways I'll be MORE than satisfied.

It really helped that the game felt like it had a much leaner plot than what we're accustom to in JRPGs. The characters weren't a bunch of jokas who needed everything explained to them, nor were they the last horse to cross the finish line in regards to obvious problems with obvious solutions, they almost never wasted any time on every petty slight made against them (mostly because much of the crap thrown at them isn't mustache twirling petty villainy to begin with), they didn't regurgitate too many cutscenes as flashbacks (only enough to drive home the fact that, yes, your abominable armor choices do matter in the grand scheme of things) and weird metaphysical technobabble bullshit that typically plauges JRPGs in general (and the Xeno-series in particular) was mostly stuffed at the end where it was most appropriate. Granted there are exceptions, but generally speaking, XBC's plot was a SuperNES era JRPG grade lean cut of beef in a Wii era sized meal.


Also: http://www.siliconera.com/2015/01/29/xenoblade-chronicles-x-introduces-couple-members-blade/

More dudes (though I'm not too sure that the Captain is playable; here's hoping that he is).
5  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: January 29, 2015, 01:19:06 AM
Also I'd like to take a moment to congratulate you on your 27th post Dice.

J...just today?


But.  Um.  I agree.

And 2007! 

Binary joke.

D'oh.  I only know that one joke. "There are 10 types of people in this world, those who understanad binary and those who don't".  *cue laughter*

I guess it did not compute with you huh. <_<
6  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 28, 2015, 05:30:35 PM
But this sounds like the main story IS the fetch quests. :/

To be fair, a lot of the story in XBC came from just going forward and reaching the next check point. But that doesn't mean that we can't have good story quests. Even XBC had the occasional story advancing quest pop up like delivering lunch to Shulk, delivering water to Fiora, saving the Bionis from imminent destruction or that one where you had to chat up Melia's sister.

That said, I'm a little worried about just how many parallels this game seems to share with Phantasy Star Nova (granted, I suspect that this one will consist of a lot more effort than Tri-Ace's recent stab at the Sci-Fi genre either way; I'm far more worried about some of the specific story beats being replicated).
7  The Rest / General Discussions / Re: Youtube on: January 28, 2015, 03:32:29 PM
Not that I want to start a political discussion, but this video is too bizarre not to share:

https://www.youtube.com/watch?v=RrzD-zqWwWc

And this blithering idiot wants to be president...

It's like they took a housewife from West Virginia and told her to rant in front of a mic

Sadly, we have to settle for a housewife from Alaska ranting in front of a mic instead.

At any rate, we've already seen what its like to have someone who isn't all that suited for a position of leadership put in charge of a first world country. It does not end well.

But yeah, in regards to that video, I agree with The Daily Show on the thought that the whole conference was entirely a Fox News Correspondent Auditions Reel.
8  Media / Game Journals / Re: A Game Journal Reborn on: January 28, 2015, 03:18:44 PM
Kent's thing is having more Skill and Speed compared to Sain's raw Strength much like how Shadow Dragon's Abel has more Skill and Speed compared to Kain's Strength. The problem though is that more Strength is always good versus how more Speed is good up until you're doubling everybody and their brother, at which point its only good for dodge tanking (and Male Paladin's of the GBA era don't get the Spd cap necessary to truly become speed demons like Sword Masters can). Kent's (and the rest of the Green Christmas Knight archetype) biggest problem though is that they favor Skill over Speed (and everything else) and Skill is only useful up to the point where you can consistently hit enemies with Javelins or Hand Axes, at which point it becomes a dump stat (unless there's a Skill based activation Skill involved or the character is a Sword Master with iffy Strength and a bunch of Killing Edges), and because of this their Speed doesn't take off well enough to justify their lackluster Strength. Kent comes off as the mature one because he can use Javelins at base.

That said, none of FE7's Paladins are all that great. They either have Con issues, Growth issues (Lowen favors Defense over the other Cavs like a Male Sword Master favors Defense over a Female Sword Master; meaning that all of his growths are mediocre to bad) or is of the Jegan archetype (you can 'use' Marcus if you stick to feeding him Boss Kills early on since Bosses are worth a shitload of experience early on and low level characters can only squeeze 100 exp from a Boss Kill).
9  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 28, 2015, 02:52:28 PM
http://gematsu.com/2015/01/xenoblade-chronicles-x-details-map-size-unions

More details on the game. Highlights include:

Unions and the more open world style plot, along with the customizable MC, seems to infer a more Skyrim Chronicles X. At least it sounds like there will be a good variance on missions/side-quests, plot-based and not (then again, XBC was a largely linear game that would occasionally drop a plot-based quest onto the player's lap at certain points).

Some of the Unions include: One that is in charge of digging through the numerous giant steaming mounds of shit lying all over the place, one that is in charge of blowing up Mako Reactors, one that involves exterminating protesters, one that involves exploring a strange new world, one that involves seeking out new life and new civilizations, and one that involves beating the shit out of them, one that's in charge of the lost and found; one that's involved in cleaning the filthy streets of Neo Los Angeles of crime, corruption, stray cats and Nopon Drug Cartels/Crime Syndicates; and one that will get featured on this week's episode of Top (Xeno) Gear.

The game being five times larger is nice (hopefully your run speed will increase by more than just 34% over the course of the game).

You can run with a party of four (its no Party of Five, but as long as we get to headquarter at Postal Zip Address 90210 over at Neo Beverly Hills, then we should be good).

And there's a shitload of music (over 90 tracks, all of which will sound exactly like Sawano's other bombastic stuff from shit like Gundam Unicorn and Gigantic Formula; I kid (hopefully)).
10  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: January 28, 2015, 03:44:59 AM
Stardust

A sometimes cheesy and sometimes positively brilliant fantasy adapted from Neil Gaiman's book of the same name.  This movie instantly got a lot of love from me first because it's a still rarely done fantasy setting film, and second because Robert De Niro plays as a homosexual sky pirate which is completely out of his typecasting and seems to have had a lot of fun with it.  I'm particularly ecstatic about the blend and brands of "fantasy" involved in this film; magic, celestial beings, curses, royal traditions, charms, trinkets, lightning-in-a-can, etc.  The effects are lovely, the casting is great, and the creativity (a particular "corpse fight" completely blowing my mind) and humour hit in the right spot.  Very enjoyable!

EDIT: I'm sure it would 'tingle' some RPG-esque fancies in a few of you

It took me a moment to remember that Stardust was a movie that was actually made and currently exists. That came out in like 2010 or something right?


Also I'd like to take a moment to congratulate you on your 27th post Dice.
11  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 28, 2015, 01:09:54 AM
I kind of feel like you are trying to spin this as a negative no matter what the case.

You're right. I've been getting swept up in the emotion of the event and completely forgot about what the hell I was talking about. My apologies.
12  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 27, 2015, 07:18:04 PM
I'll admit I know nothing about programming a camera, but it seems like the kinda thing that could be fixed with a patch. Even if it needed to be completely recoded, it still seems like it could be sent out as a download. Pity I don't remember any Tales game ever getting patched. Ever.

They would need to either invoke Split Screen or LAN based technology to fix the primary issue with the camera, which is that its glued to the MC's backside, third person style, leaving the rest of the party to awkwardly try to keep themselves in frame or to half heartedly provide support since they're operating blind most of the time. Even if they incorporated a method for the player to control the camera, that leaves Player 1 with either the choice to provide support to the other players by trying to keep the camera on them and keep track of them instead of pursuing their own objectives or to say fuck it and go it solo and hope that the other players can keep up with Player 1's camera. The other alternative of course is to provide a secondary camera that gives a field wide view or something that can keep focus on the overall battle and adjusts the zoom to fit the scale, but who knows how well that'll play with the current battle system since you have field like control during battle which is much harder to direct and control than what Tales of Games normally use.


Costume DLC? Whatever, it's cosmetic.
Grade-boost DLC? Whatever, grade shop is still there.
Cameo mystic arte DLC? Whatever, it's a silly little bonus.
Skit DLC? Oooookay... at least it's free? (for now...?)
Story/Scenario/Episode DLC? Nope.

Wait, what?  I thought Story/Scenario/Episode DLC was the good kind of DLC.  It's actual extra content, not paying $20 for some friggin costumes or something.

Unfortunately, there are two problems with this particular DLC. One is the speed in which it was released (its only been a week or two since the game launched and now they have their first story based DLC addressing complaints posted in magazines), and Two is the question of the DLC's quality.

The thing about the first point is more of a question of whether this DLC was planned from the beginning, and if so, under what context (i.e. whether it was meant to be in the game but the game itself had to be released by a deadline or whether this is meant to be a reactionary fix to a problem to the core game itself, of if this is Bandai's usual fare of nickel and dime-ing players); but the second point is far more worrisome since if they're getting it out within less than a month of the game's release and it is meant to react to an issue brought up by the fanbase at large (or at least the part of the fanbase they actually give a shit about), then the quality of the DLC is probably going to be highly questionable (i.e. almost entirely reused assets, an inconsequential plot line, entirely self contained rewards, poor or no balance, barely any content at all (like Arche's bad day in ToP), or a number of other issues), or if not then we're back to the first question of whether this was planned at the start or whether this was an unfortunate clash of priorities or something far scuzzier.

Unfortunately, because this is a Bandai studio, with a bad reputation for handling DLC and because this was posted in a magazine and not on a Twitter account or an official website (that's one hell of a turn around for damage control for anybody). The signs kinda point to this not really being on the level, and the worst case scenario is this turning into a crappy release that not only barely addresses the issue but was planned from the start and essentially turns the 'apology' into a 'slap-in-the-face' to the fanbase.

Edit: Fuck; beaten.
13  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 27, 2015, 04:34:18 PM
@Dice: You say that, but then you had to post a picture of some douche photo bombing a picture at a upscale horse race with his tweed suit, his bowler and his smugness standing among societies' job creators with their silk top hats, their pea-coats and their white carnations tucked into their lapels.

That said, considering that Alisha's original design has her rocking plate mail arm guards along with a ZR, I can't really say that this one's any worse (though it does away with her color scheme as the team's Pink Ranger).

Code:
Apparently, according to Siliconera, the other human dies at some point in the story as well, making this really the Corey/Rose power hour. While it doesn't make the Alisha thing any less scuzzy, at least its no worse than what I expected of Bandai and their Tales of Studio, especially after Xillia. Their cageyness about those two (especially in light of their series current mandate of at least having 4 playable males and 4 playable females for title purposes) made it pretty goddamn obvious that it was going to be entirely about Borey and his invisible friends. I'm more shocked by the fact that Rose is at all relevant since A) she's female and B) was officially announced at the eleventh hour.

Besides, look on the bright side, we now have our first female version of the Flynn archetype. Progress!


Its kinda funny, I've been a fan of the series since Symphonia landed on gamecube and I've played every localized entry since, other than some basic previews introducing Sorey and Alisha, around when it was announced showing I've largely stayed away from anything remotely "spoiler-rific" concerning this game. 

Having heard about this Alisha  "controversy" I have to chuckle- Considering that no one has even played this game up until just now (and I'm guessing 90% of the people posting away with various negative opinions on the game probably haven't played the game AT ALL and won't until it comes west), its funny how many out there on various message boards seem to have a strong opinion on this subject, to the point where it seems like this is almost ruining the game for them.  Its like, how can somebody be THAT attached to a character whose game they haven't even played yet?  Its not like you can have an opinion on much of anything, other than how you think the characters "looks".  How about actually playing the game to completion with an open mind, and letting Namco to tell the story it intended with this game before passing judgement?

As for her apparent DLC episode/side story/epilogue, whatever that may be, since it will effectively be free (for two weeks, which yes, is a limited time frame, but if you are a big fan of this series, don't tell me you aren't grabbing this day one), so no big deal.  Costumes/novelty mystic arts attacks, and other boosts as DLC are kind of goofy, but alas are reality for gaming in 2015.  If this revenue helps keep Namco producing games in this series (and bringing localized versions West, most importantly to me)

I'd bet real money that the free DLC thing is only for Japan and only as an apology to the fans that are pissed on getting burned by Zesty's scuzzy marketing when they Day 1'd the game.

And that's where a good deal of the anger is coming from. Zesty pulled a classic bait-and-switch given all the initial focus that Alisha was getting (she got a figure) compared to how quickly she got shoved onto the bus in game, especially given that she was being talked up as an important dynamic to the game's plot; with associates, potential antagonists, a contrast to the main character's plot and everything and none of that matters because its hard to have a side plot when the character central to said plot goes "I must go now, for my planet needs me". And while I don't know the exact score (or even claim to know right now), its pretty obvious that what was originally stated and what was ultimately delivered are two different things, and this discrepancy is not for good reasons.

There's also a lot of hate towards the clunkiness of the game in general. Specially in regards to the battle field camera and multiplayer with more than 2 people playing being complete ass.
14  The Rest / General Discussions / Re: Misc. Gaming News Topic on: January 27, 2015, 03:27:30 PM
https://twitter.com/HProtagonista/status/558283842302124032
Oh my fucking jesus a minor update worth posting in news.

TitS: SC localization.
While I am ecstatic at the news.....how long has this taken now? I know that the thing is ridiculously long, but at this point I had forgotten it even existed.....and most of the plot of the first game. x_x

There's a very good reason about the delay.

Code:
suicide attempt

Warning! The following can't be unread
http://www.carpefulgur.com/drakblog/?p=53

Geez, I thought you were making a joke at first.
That's really unfortunate.  I'm no stranger to the blues and can imagine what pressures like that are like, whether real, imagined, exaggerated, or a symptom of something else.  I'm glad the story ends on a brighter note at least.

Yeah, this is probably their swan song, but I'm glad that they made it and I really hope that Space Drake can get some help for this. Dude's a cool dude and struggling with depression is no fun.
15  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 27, 2015, 03:15:12 PM
Hopefully if the quality of the game is subpar, less people will buy it right out of the gate and the Tales team will get the message that their games are really lacking in quality of late.

Have any of last year's launch issues with a small handful of titles stopped people?? :(

EDIT: Spoke to soon.  ALISHA DLC.  Free for 2 weeks.
http://www.abyssalchronicles.com/  :P



Probably the best that we can expect from Bandai (considering that I'm surprised they're even offering it for free for any length of time).

http://gematsu.com/2015/01/tales-zestiria-alisha-story-dlc-announced

Not that we can even expect the DLC to make it out here, let alone for free (especially since their reasons for the freeness more or less boil down to "Sorey we lied to you. Here, we've got your character right here, and you can even have her for free (for now).".

The outfit is nice though. Especially dat hat.
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