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1  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: Today at 03:36:54 AM
I got to the top of Terra Tower (the room with the blue blob looked really cool, as did the staircase with all the dragon heads adorning it) but Dragon God defeated me. 

Honestly the funniest-fiercest looking boss ever. 

I'm sure they could have gone in a different direction with that enemy design, but that music that plays during the fight. *Swoon*

Yeah, the music for that fight is definitely the best fight theme in the game (though its chief competitors are the fights versus FATE and maybe Miguel, even though he's cheating on that front), so much so that I wished they had reused it for the final boss instead of what we got. Really, you could easily state that the Dragon God is the game's true final boss fight given how the actual final boss is more of a puzzle fight (and how bare bones that fight actually is; its not the high note the game could've ended on, though at least the True Ending makes up for it somewhat).
2  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: April 26, 2015, 09:37:30 PM

Probably the most/only big disappointing things I've seen from the game so far, go figure it had to be this kinda crap (she's 13, to boot).
Not that I'm really in favour of fighting fire with fire (I honestly don't think men/women are fantasized about their bodies in the same way either), but I hope the male teammates get some similar treatment to balance this out...

I guess they had to take the Nudist Beach uniforms from Kill La Kill along with the composer. Or at least something that looks like a non-comedic (but still ridiculous) version of that.

Funny, I was thinking on how they had to use the child prodigy engineer archetype from Gigantic Formula along with its composer.

Clothing aside though, I'm wondering how the party's composition will look like down the road. I've been getting mixed messages about how the party actually works since it seems more like you'll have your PC, Elma and Lynlee available at all times while other characters come and go based upon your current assignment/mission/point in the story.
3  The Rest / General Discussions / Re: Misc. Gaming News Topic on: April 26, 2015, 07:18:41 PM
Still really shit news.  Hope they can work something out.  PT really floored a lot of people, it'd be awful to disappoint fans of the playable-demo that had such an impressive following (well deserved too).

....well, I mean, this is sorta like MML3 over again.


This I agree with. I'm hoping for the best. I'm still recovering from MML3. =(

MML3 seemed like it was promising more than it really could deliver. PT is so much worse since it looks like it really could've pulled out what it promised.
4  The Rest / General Discussions / Re: Misc. Gaming News Topic on: April 26, 2015, 04:41:49 PM
I sort of agree with Ygg, the disappointment here isn't as much "no more Silent Hill" as much as "one less awesome horror game with the subtlety and ambience that made games like Silent Hill work so well."

Of course, that's assuming them pulling the P.T. concept demo really does mean that the game was canned, and not simply that development is far enough underway that the demo no longer is representitive of the actual product. It was, after all, a concept demo, both meant to showcase their idea for a Silent Hill game, and to show off their new engine. It's very possible the demo is just not necessary anymore, and they'll have more to show of the actual game soon-ish.

Yeah, but IIRC, wasn't that demo produced largely by Kojima Productions (or at least Kojima himself had a not-so-insignificant degree of involvement)? Kinda hard to develop a game when the developer got shitcanned the way that KP/Kojima did.

Ninja Edit: And something tells me that Del Toro was involved largely because of Kojima, so he's pretty much out too.
5  The Rest / General Discussions / Re: Misc. Gaming News Topic on: April 26, 2015, 03:28:37 AM
So hey. Remember that P.T. trailer that was basically looked like Silent Hill getting the revitalization it so desperately needed?


Yeah, this ain't happenin'. Not no way, not no how.

Man, its gotta suck being a Silent Hill (or a Konami) fan at this point. Even Sonic fans don't have it this bad.
6  Media / Single-Player RPGs / Re: Omega Quintet on: April 26, 2015, 03:19:15 AM
Compile Heart and Idea Factory have been improving noticeably.  Agarest 2 was surprisingly good.  Mugen Souls Z wins most improved student.  Fairy Fencer F was a step in a more positive direction.  I played and reviewed all 3.

Hyundai cars used to be poorly made tin cans back in the 1980s, but now they're one of the most reliable cars out there, on par with Honda or Toyota.

After recently re-watching .Hack//Roots I might have to start calling you Saburou for your love of analogies.

Wasn't Subaru in Signs though (and the fourth game in IMOQ)?
7  Media / Single-Player RPGs / Re: Omega Quintet on: April 25, 2015, 10:28:38 PM
So I just put down my res for this today. Since it'll be the closest thing to 'Magical Girl the RPG' we ever get (no Sailor Moon SNES doesn't count :-P ) I'm putting a sliver of hope in here. Now everyone recite the JRPG mantra with me.

Please just be average...
    Please just be average...
           Please just be average...

Still not an actual "Magical Girl the JRPG" because you're playing their 'token VN sausage' manager. Also in spite of the purposeful merging of the genres, Idols and Mahou Shoujos are still fundamentally different things. Namely due to the implications that Japan's Idol Industry carries and the more rigid definition of what an Idol is versus what a Mahou Shoujo could be. BTW, would the Saturn or GameBoy Magic Knight Rayearth games count as "Magical Girl the JRPG"?

That said, I've heard nothing extraordinary about the game other than that it's nice looking but be prepared to spend large quantities of time in the same large areas. It also features a costume break feature that, ironically for once, is played up as almost entirely negative (unless you're looking for some kind of Hard Modo), at least, that's what it seems like given the complete lack of visual coverage of such a mechanic.
8  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: April 25, 2015, 08:33:27 PM
Ex Machina

Pretty much what I expected, an Outer Limits-ish episode stretched over the better part of 2 hours that wishes it was something deep and profound like 2001 or Blade Runner, but comes off more as something that either TNT or AMC would produce (not enough CGI monsters and the actors/actresses weren't nearly as washed up as a Syfy production) if they had a Hollywood production budget and didn't have the constraints of basic cable.

Highlight of the movie was the fanservice for the men, and a bit of manservice for the ladies. And by fan/manservice, I mean shirtless scenes from the one man, and multiple top to bottom full nudity from the ladies.

Runner-up was the dance scene, the bad guy may have been one nefarious laugh away from classic evil mad scientist, but the guy playing him knew how to bust a groove (as well as the lady backing him up).

Rest of the movie was throughly uneventful until the last half an hour where it turning into a "No! It is I, who is behind you!" off with a dash of "Just as planned!" sprinkled on top. Also, whoever was responsible for the audio sucked. Full stop. Wear Earplugs or Mute and Close Caption if you're renting.
9  Media / Game Journals / Re: A Game Journal Reborn on: April 25, 2015, 12:46:20 PM
Oh my gooooood.....

Xenoblade: High Entia CHILDREN are 40 years old... even with an expanded lifespan, I can't think of taking care of an infant for over 10 years let alone what follows with childhood...

You're only realizing this now? Just wait until you get to the Fallen Arm.
10  Media / Single-Player RPGs / Re: Star Ocean 5 on: April 25, 2015, 12:41:26 PM
And worst male characters?

Originally we wanted to put in a hall of shame, but we'd spent so much time debating how to run this feature that we opted not to do a hall of shame, because it would probably have taken far longer.  The list of lousy guys is ridiculous.  That being said, my choice for worst male protagonist is Crais from Mimana Iyar Chronicle.  Most unlikeable jerkoff I've encountered in an RPG.  He's a douchenozzle who's an asshole to everyone, verbally abusive to every girl he meets, yet every girl in the game throws herself at him.  They certainly are the worst possible Darwin-award representations of the most insufferable anime archetypes you see in these kinds of harem type games. 

Which is sad, because I liked Spear Girl's design.

Anyways, that also sounds a lot like Jiro from Lunar: Dragon Song. Sure, combat-wise he's by far and away the best character in the game (though this is mostly due to the competition being almost complete shit), but the guy's a total racist + sexist asshat who's only solution to everything is to use his Hammer Time (you see he fights with acrobatic dance moves like a handstand spin kick that lets him attack three times per attack phase). Most of the party interaction throughout the game involves Jiro complaining about a problem, one of his female companions proposing a solution, then Jiro tells the girls that he has to handle this himself and that they should go back home/to where its safe (even in cases immediately after getting lauded for things like having Wisdom or Trust), and then he and the party proceed to spin-kick (since Jiro's pretty much the only one doing anything worth a damn in combat anyways) the problem's ass anyways (or tries to in terms of the main antagonist, they never really get a proper shot at him since he just kinda falls off a cliff and dies). Granted, he doesn't exactly take this tone with the sole male party member to join Jiro's party, but then again, Jiro only spends two dungeons with the guy before he gets killed offscreen by a random pink monster/the game's final boss, so he never really gets a chance to tell him how his people are wrong for hating humans like he does with his other beastkind party member (who at least tries to protest Jiro's attitude towards herself and her kind, but that's largely due to Ubisoft conning some series fans for the western localization into trying to help with this monstrosity of an effort post, it went badly to say the least).
11  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 25, 2015, 03:24:46 AM
"when you get a golden mushroom on 200cc"


"200 cc. More like"

Goddamn guys, stop making want to pick up Mario Kart again. I haven't touched the series since Mario Kart DS (which is like 5 or something).
12  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: April 25, 2015, 03:19:56 AM
Given the state of the localized terminology and the lack of a concrete release date, I suspect 7-8 months from now during the Holiday shopping season.

Good lord I hope not.  Nintendo's usually pretty good about releasing games in a decent amount of time between here and Japan and, iiirc, they reported the translation was being worked on even back in January.   I'd hope August, but it'd be dreadful to see a Holiday release... and, I mean, does the WiiU really wanna compete against that?

I dunno. Even the Wii U needs something big during those months, and we all know that's not going to be Zelda. Plus, some of the bigger publishers are slowly stepping away from the holiday window, releasing more big titles outside of it. There also aren't any noteworthy JRPGs it would have to compete with. A few years ago I would have said October-November would be a terrible idea, but this year it might not be too bad.

Moreover, if they were going to use any non Mario/Zelda title to compete with, it'd probably be this.

Its gonna be a hellish couple of months either way (especially for anybody hoping to vote Elma for Smash).
13  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: April 24, 2015, 11:26:16 PM
Skells - Formerly Dolls (Oh god why!)

Release Date - Still set for sometime later this year.

I like Skells!  "Dolls" comes up at least five times per anime decade as some be-all fiction device.  Makes a bit of sense if it's supposed to be based off "exoskeletons", at least just as much as dolls.

I'm pretty sure most people tuned into that just to hear a potential release date or even time frame.... Guess E3 is the next opportunity for that instead though... =/

AMAZING Treehouse demo though and I actually like the names of the provinces (being part pun, part fantasy, part fancy, part stereotype) and it was great to see in-gameplay.  Besides the fantastic setting Xenoblade 1 had (hard to top two titans mid-fight), gameplay-wise this game already looks better than the first title.

Given the state of the localized terminology and the lack of a concrete release date, I suspect 7-8 months from now during the Holiday shopping season.

Anyways, Skells sound like some kind of failed 90s punk rock band versus Dolls which, while rather conservative, works on a number of levels (for instance, the root meaning of the word Golem was Doll). Then again, the rest of the game's terminology is pretty out there like B.L.A.D.E. and the various faction names. Now with the Continent and mecha names being rendered fairly byzantine, I suppose it does fit better.

But you better believe that I'm going to start naming my Dolls 'Ator', 'Erex' and 'Y' (to go with a Avatar named Moulder; alternatively Li or Lee if I correctly recall the PC's names, whom I'm going to pair off with Avatar named Regis).

But the gameplay was nice since I can finally say that yes, this looks like it plays just like Xenoblade Chronicles. Odd thing is that it seems like your party will probably be largely mission dependent save for Elma and Lynlee.
14  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 24, 2015, 03:58:55 PM
Seems fair enough to me to refrain from further nitpicking. As an aside I'd rather assumed from the dialog that Kefka wasn't so much 'planning' on killing the Emperor so much as it just sorta happened. Mostly because Celes stabbing him pissed him off and Kefka's whims change with his emotional state. So if Celes had either killed the party or just plain not showed up Kefka would still be a lapdog.

Nah. I think he always had it out for Gestahl, especially by that point, but couldn't move against him without eating a Fire 3 or a Melton to the face until he stealth magic zone'd his ass. Celes' cutting of a bitch, more or less just pushed him to push some statues because he has semi-omnipotent, nearly-cosmic powers now and screw you all for making him bleed. Not that he probably wouldn't have had the world burn before him, but he probably wouldn't have risked going so far as to break the Balance and the world in the process.
15  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: April 24, 2015, 03:25:47 PM
Watched. First things, first. There's nothing really new covered outside of a few localized terms an-Oh my god! The narration is terrible. Please please, don't let that be Elma's English VA (and somebody get that lady some Coffee, stat).

Ehem. Anyways, some localized terms for those interested.

Primordia - Starting continent
Noctilum - Jungle Hijinx
Oblivia - Dune
Sylvalum - Ice Country
Cauldros - Lava Land

Lifeholds - Zohar looking Lifepods.

Manon - Not Jawas
Prone - Not Orcs

El - Blue Man Group

Nav Ball - Tatsu's Balls of Light
Hopper Cam - Skyview Camera

Skells - Formerly Dolls (Oh god why!)

The actual direct was only 8 minutes and largely summarized what the previous Japan Only directs already presented. - Meh out of 10.

Samurai Gunner - Name of a Class.

Release Date - Still set for sometime later this year.
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