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1  Media / Game Journals / Re: A Game Journal Reborn on: Today at 07:15:22 PM
Coming up on Chapter 27 of Birthright, and plot developments (including another crappy character death scene) leads me to believe I'm at the end. I'm on an FE binge I guess because I've also been playing FE6 again, and I'm near the end there as well, at Chapter 23. The first time I beat FE6 I didn't get the extra Chapters, so I get to see the real ending this time!

Playing these two games side-by-side, somehow I feel like I enjoy the stripped-down mechanics of the GBA FEs a lot more, though maybe I just like the whole limited resources thing, so I guess I'll reserve posting a wall of text until I play Conquest and Revelation.

Story and character-wise I like FE6 a lot more myself. I really feel like including child characters in Fates hurt the character interactions a lot, but I guess taking out the whole system would've annoying people on the gameplay front.

Yeah, 27 is the start of the endgame for FE:Fates. One thing you should try to do is save after the opening cutscene of Chapter 27 and then back out. You'll get a nice toy out of it.

But yeah, I too prefer the olde archetypes compared to the one note wonders that pervade Awakening and Fates simply because there's more of a sense as to how said archetypes tied into the setting/other archetypes versus the one notes' backstories being hidden within one support out of hundreds and does little to really tie back to the game or build the setting. The series has become far more RPG than SRPG in recent years and I had always preferred the elegance that laid with the simplicity of the games, whereas I haven't much use for all the bloat that's crept up recently (or the bloating creep for that matter).

Currently, I am shocked at the comically sparse story of Final Fantasy III.  I literally just flew an airship into a bolder, blew up both the bolder and the ship, and there wasn't even a scene.  My lead character just picked himself up off the ground and kept going.  When I got to the town, Cid said "Oh, you probably need another airship, I guess, lol"

It's amazing.  Going in, I completely forgot this was an NES game, originally.  Was not prepared for this kind of storytelling.

Yeah, don't expect too much story out of FFIII. Fortunately though, you don't have to worry about anything like story butting into your enjoyment of the game unlike some other FF games I could mention.
2  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: October 24, 2016, 06:32:35 PM
^ She did something to her arm

At least her age is correct.

Also, you might want to fix that comic strip image. I'm not quite well-versed enough in Peanuts lore to recall the dialog based solely upon the characters' poses.
3  Media / Game Journals / Re: A Game Journal Reborn on: October 23, 2016, 10:04:42 PM

Dropped. Laggy menus, no cursor memory, quasi-random battles (why do monsters spawn right in front of the party?), animations tale too long to play out and the constant backtracking were are annoying me too much -- it wastes your time for no reason. The DS remakes were almost perfect.

Yeah. Even without the bugs, there really wasn't a whole lot justifying this on top of the PSX version. Thank god for portability and not needing to shut everything down to marathon the game one day a month.

That said, I got bored of DQVII's postgame and decided to tackle a few of my more outstanding games (to be read in the context of having something standing out due to not being addressed, not in the context of actual quality) in my backlog. Today, I decided to finally bring Castlevania: Dracula X Chronicles to the fore and see if I could do something about my desire to finally take a crack at Symphony of the Night (which is apparently included within DXC). So far I've obtained the Bad End, Maria, and visitation to all the Stages in that order in the remake. I've also obtained Maria in the Rondo of Blood port (though I'm already missing the better emulation quality of the Wii's VC). And of course I've yet to actually unlock SotN.

Also, I've had enough time to push out another Chapter in FE:Revelation. Snow Day isn't nearly as bad as Fuuga's Wild Ride mkII and I lament not having had the time to deal with it sooner.
4  Media / General Games / Re: Misc. Gaming News Topic on: October 22, 2016, 01:29:23 PM
Unsurprisingly, Nintendo has confirmed that backwards compatibility with Wii U or 3DS physical media is a no go:


Not surprising at all =/
The Switch has a different architecture and not enough power to emulate.

But the article was only about physical media.

Unless they're building in the processor chips used for those systems into the Switch, there's no way they can emulate WiiU/3DS titles due to the sheer amount of processor overhead required to emulate any system to within a measure of accuracy to the original device. Think about it, a given machine is designed around being that particular machine, to include all of the functions, features, idiosyncrasies and modifications made to an entirely separate device, requires telling the new machine how to behave down to a level of detail. It'd be like telling a ballerina performing Swan Lake to take on a second, entirely separate role, within that same performance.

Besides, this is Nintendo we're talking about. Unless they can get it to within a degree of the original, they aren't even going to bother.
5  Media / Game Journals / Re: A Game Journal Reborn on: October 22, 2016, 07:25:24 AM
Ni No Kuni: Wrath of the White Witch: I love the aesthetics, the battle system, the world that's been built and almost everything studio Ghilbli has even done.  But during a game, there has to be some sort of hook that ultimately makes me care about the characters or the story in order that I can ultimately bothered to finish.  Right now I'm 9 hours in (entering the Temple of Trials) and I haven't, outside of one very important bit, cared about what;s going on.  I get what they're trying to do, and in many ways the story is an incredibly heartfelt survey on how people deal with grief, but I've seen enough of Ghibli's work to know exactly what's going to happen and nothing that's shown up so far seems compelling enough to keep me interested for what's probably going to be a 50+ hour journey down a road I've been down before.

Will probably sell the game to be completely honest.

The joke was on you, Ni No Kuni is strictly a Level 5 affair with only the aesthetics provided by Ghilbi. And if you've ever played a Level 5 game, you should've known what to expect (grinding, grinding and even more tedious grinding with writing, characters and a setting aimed squarely at Japanese Boys Ages 6 through 10).

Dragon Quest VII: Roughly 90 hours in (and 16 years later) and I've finally beaten the game. No Memory/SD Card reformatting can stop me now. Final party consisted of my Level 37 Hero MC, Level 35 Delusionist Ruff, Level 35 Prism Peacock Aishe, and Level 35 Sage Maribel (granted I could've probably had done in with my previous setup/levels having learned of Orgodemir's tricks, but Class Masteries got in the way of clearing out the four elemental sections (as well as a pair of Metal King Slimes)).

Additionally, this leaves DQIII as the only mainline DQ game I've yet to beat (not counting DQX because of MMO or DQXI because of its current state of development).
6  Media / Single-Player RPGs / Re: World of Final Fantasy on: October 21, 2016, 10:33:23 PM
played through the demo, the monster capturing/raising systems are intriguing, more in depth than 13-2s it seems. Curious about a lot of the systems, it seems monsters have "evolutions" that they can switch back and forth between with separate sphere grids. Also does the presence of champion medals to summon FF protagonists mean they won't be party members? Still on the fence whether to get this or not but the chibis and monster stacking is awfully cute.

Pretty much. Though it does allow them to add more characters and so on later on like......zeno......gias......
7  Media / Single-Player RPGs / Re: Persona 5 on: October 21, 2016, 10:18:52 PM
All I care about with language is if its a good performance. Sub-a-dub-dub, it doesn't matter.
8  Media / Game Journals / Re: A Game Journal Reborn on: October 20, 2016, 10:29:35 PM
FF3 be all

Also I would've really loved FF1 if it wasn't for its strange "hey lets have hallways full of these 100% encounter chance tiles hrr drr" fetishism.

-- edit --

Suikoden - Picked up Mace and put a party together. I should probably be optimizing my party to have characters that have like, unite attacks instead of just being character I LIKE, but screw that.

Also I just noticed that Artdink's stuff is on sale on Steam so yeah I should uh... probably finish a thing.

Suikoden games are easy enough that Unites are basically just fancy perks for running certain units than anything else. Though if you really wanted a fancy Unite (and assuming Suki 1 was the game that allowed this), find two Rune Level 4 casters of similar Speed and make sure no one else falls in between the two and slap your Upgraded Lightning and Fire Runes (Thunder and Rage IIRC) and drop their Level 4s on something to watch it die horribly (and Soul Eater whatever's left).

Dragon Quest VII: Well that went surprisingly well all things considered. I lost. But I think I actually got closer to beating the game than I had in the 16 years since I got my hands on the PSX version. My party currently consists of my MC, Ruff, Aisha and Maribel as a Champion, Goodiebag, Prism Peacock and Luminary (sadly their combined turn-wasting passives meant nothing in the final battle) at Levels 35, 32, 31 & 30 (in short, I'm kinda underleveled for a DQ endgame). Unfortunately while said combination has plenty of HP restoring options and some buffing and Oomphing capabilities; all the really useful spells and skills like Kazing and Magic Barrier were kinda stacked on my MC who's also my primary damage dealer. Also Knuckle Sandwich (formerly Punch) has been stupidly good (just like in DQVI), as between that, my Champion MC's raw damage output and Oomph allows him to score 400+ HP worth of damage per round before Ka/Sapping. All I need now is someone who can restore Paralysis and Envenom (and more than one Asleep waker). It might also help if I upgraded my gear a bit (at least get one Metal King Armor and a set of Mercury Bracers (or whatever they're calling them now) and the good pieces of Spirit Gear).
9  Media / Single-Player RPGs / Re: The Legend of Legacy on: October 20, 2016, 06:59:31 PM
Final Fantasy III

One of these is not like the others. One of these doesn't belong.

Also, imagine that I GIS'd a bunch of random pics from various games from each console ever made and see if you can spot the similarities.

The counterpoint I'd be making above if I had the time to burn or gave half a fuck, is that stylistic similarities between different games on the same console happens due to a combination of console limitations, asset reuse and not reinventing the entire wheel every time you make a game.
10  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: October 20, 2016, 06:52:13 PM
tits on a fox

Did this person happen to recently release a god-awful-looking furry-fetish VN on Steam?

You speak as if they're the only one. A fact that, lamentably, is not true.
11  Media / Game Journals / Re: A Game Journal Reborn on: October 20, 2016, 06:50:18 PM
I played through the NES version of FF3 like 10+ years ago. I don't remember it being as tedious and irritating as the current discussion implies. However, I was unmarried and had a ton of free time at the time, so that's probably why I stuck it out. Definitely remember liking it better than the unholy mess that is FF2.

Admittedly, it has the best setting, music and scenarios of the 3 NES/Famicom games, and is by far the one Final Fantasy game to live up to the 'Fantasy' part of the title the most.

And besides, being a pile of spaghetti code held together by nothing more than earwax, dental floss and a prayer was Square's programming MO.
12  Media / General Games / Re: Misc. Gaming News Topic on: October 20, 2016, 06:34:26 AM

Somebody better post deets on this because I'm not making an hour long drive just to catch a glimpse (its too bad they couldn't wait one more day as I have enough of it off to have been able to watch this).

Also, why does Mario look like he's sneaking a peek into your shower?
13  Media / Game Journals / Re: A Game Journal Reborn on: October 20, 2016, 06:22:10 AM
The final dungeon has a save point right before the end! =D =| =(

Must be talking about the remake (as FFIII NES/Famicom was infamous for having the very last opportunity to save located between the first endgame dungeon (where you get the fourth set of Jobs) and the final three dungeons of the game (though technically Forbidden Land Eureka was optional). Styx Tower and the Dark World had to be tackled in one go though (and both dungeons are full of assholes, from instant death slinging wizards to dragons to the four Dark World Crystal Bosses and Cloud of Darkness herself).
14  Media / Single-Player RPGs / Re: Persona 5 on: October 19, 2016, 06:43:19 PM
Why is the video getting disliked to hell.

I thought it was good.

Because the series runs off of Japanophiles in the west.

I mean, just look at TMS.
15  Media / Single-Player RPGs / Re: The Legend of Legacy on: October 19, 2016, 06:37:55 PM
If I want to see boobs I'll take off my shirt

...is that a threat? 😖

They're manboobs and come complete with a neck beard.

Yes. Yes it is...

That said, http://gematsu.com/2016/10/alliance-alive-debut-trailer-details-screenshots

Have some actual deets. Looks like we're getting the budget SaGa 2 to LoL's bargain bin SaGa 1 (all we need now is to collect 70+ macguffins, a dungeon that takes place entirely within someone's body and a banana smuggling ring and we'd be set).

(If I wanted to see boobs, I'd enter 58008 on my calculator then turn it upside-down.)
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