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1  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 27, 2016, 11:35:06 AM
It does my heart good to know that somewhere out there in obscure Dutch carnivals, Monica is still getting work.

Man, she must really be desperate if Carnie Waifu is the best a mystical time traveling princesses with magical shape disguising powers can do in this recession (especially when you consider how evil circuses/carnivals are in Level 5 games).


Mighty Edit: http://imgur.com/a/gvBcj

Not that I feel that the end product was any worse than MMX6, but its a mildly amusing little overview of the rest of the Kickstarter.
2  Media / Game Journals / Re: A Game Journal Reborn on: June 27, 2016, 07:49:26 AM
I think you can save Gilbert at some point. If you want to. Also I THINK the cactus diaries carry over in New Game+

Yes to both of these. Though saving Gilbert is a pretty involved sidequest since it requires going around and tripping a set of flags before needing to double back to areas you'd might not think to revisit with no clear indication that anything had changed.


Anyways, Rune Factory 4: The Search for More Plot. Charted Leon Karnak which should make gearing up for Part 3 (whenever RNGods deign me worthy enough to progress onto it) easier (versus all the Gold/Platinum heavy recipes that doesn't have proper farming locations for).
3  The Rest / General Discussions / Re: Awesome deals - 2016 version - Save money for that NXMH on: June 26, 2016, 04:58:05 AM
http://www.siliconera.com/2016/06/25/double-whammy-steam-summer-sale-deal-civilization-vi/

Noticed Steam's having their annual Summer Sale. Bunch of stuffs are on sale with basically everything from Falcom and a bunch from Squeenix getting some kind of discount until Independence Day II.
4  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 26, 2016, 03:01:54 AM
You're right. There doesn't look to be nearly enough spices for this to be an Indian dish.
5  Media / General Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: June 25, 2016, 11:57:01 AM
https://www.youtube.com/watch?v=xdCIrHWzXoE

Found a YT video of the game's final boss and ending....I'm getting a whole bunch of MMX6 vibes off of this. Yarg.
6  Media / Game Journals / Re: A Game Journal Reborn on: June 25, 2016, 03:42:16 AM
In other news.

LEGEND OF MANA/ I was happy to see Gilbert's rocky fate (hahaha, see what I did there?) as I have a degree of contempt for hopeless romantics. Then it was back to the junk-heap thanks to my cactus' shenanigans. Pretty sure my sequence of reporting in to the cactus got screwed up now since he wasn't there until after I finished the broom quest-line which then negated my ability to report what I finished prior. --- Please no one tell me how bad this screws things up (if it in fact does) as I will become discouraged. I would prefer to maintain ignorance in the matter. I sort of went into this game knowing full well I was going to miss content playing blind anyhow (the game sort of doesn't leave you much chance NOT to miss things with your first playthrough it seems).

The only thing you'll miss out on is the entry for the quest you completed when you triggered Lil'Cactus' sidequest. Unfortunately, there's nothing you can do about getting it beyond not letting it be the quest that triggers Lil'Cactus' sidequest again.


Hyrule Warriors: Cleared Level 8. Once I bring Ganondorf up to speed (outside of his Ganondorf's Ambition stages during Legend Mode, he really doesn't see a whole lot of action prior to late in Adventure Mode where he's rather underleveled) it'll be time to work my way to Level 9.
7  Media / Game Journals / Re: A Game Journal Reborn on: June 24, 2016, 09:26:00 PM
i told you about the plates bro I TOLD YOU ABOUT THE PLATES

but uh, just be thorough in exploring and steal everything and you shouldn't get locked out of anything important. Second half of the game should have everything pretty opened up so you're kind of past the point of having the plot railroad you past something missible iirc.

Yes, you did. I have shit for short term memory.

I learned the beauty of the colored plates in battling Dark Serge. He kept taking out Steena, so I had her equip the black plate and proceeded to kick his ass. I didn't know (or remember, if someone actually told me) that a character donning those plates is actually healed when attacked with that element. I had assumed it just did less damage.

Anyway, as far as current progress: I took care of all of the dragons, and managed to steal all of the plates, except for the red one. Maybe it's because Pillage is of the opposite color than that particular dragon, but it didn't work 4 or 5 times in a row, so I eventually said "fuck it." Got tired of running away and restarting that battle.
I restored Serge's identity (glad to have Glenn back), and am now working through the Sea of Eden. I currently have Serge; Glenn; and Miki (Fargo instead of Glenn when fighting bosses) in my party. I would probably have Steena instead of Miki, but Steena's HP is/are too low for my taste (even with an HP-boosting earring equipped).

Not sure if I will even mess with NG+ when this play through is over.. maybe. I just have so many other games I want to get to. I'll probably come back to it later.


EDIT: Character name correction

Well on the plus side, the Red Plate is probably the most 'ehh' of the Colored Plates since there's hardly any Red Affinity Bosses of note beyond the Red Dragon. I suppose there is that one side area, but its not long, and if you really need the help, Serge's best weapon should be enough to make that area much easier.

Also, now that you have Serge and your pre-Lynx party back (sans Kid of course), a bunch of side quests should have opened up. They're worth running for some sweet loot.
8  Media / General Games / Re: Misc. Gaming News Topic on: June 24, 2016, 07:08:53 AM
https://youtu.be/lN9rms-QOYA
Berserk Musou trailer!  You see a bit of gameplay which is standard Musou...but so much blood.
Meh, never got into Berserk, so I'll be skipping this one. Probably means there will be a large break till my next Warriors game...which is not necessarily a bad thing.

Oh and on the topic of Warriors games, the Link's Awakening pack for HWL has a June 30th release date in Japan (and everywhere else?). Marin's weapon is a bell, and Linkle's new weapons are boots.

Damn. I pegged Linkle's new weapon to be a Boomerang and that Ravio would end up with Boots.

Also, only the Sea Lily Bell (et all)? Couldn't work in the Organ of Evening Calm or the Coral Triangle?
9  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: NX title delayed to '17) on: June 24, 2016, 03:37:27 AM
She kind of was that way in Spirit Tracks... although she was technically like "dead" sorta....

She wasn't dead, just disembodied (also a total wiseass about this particular matter).

I also kinda still lament the fact that they didn't go through with the idea of having 3 playable characters (ala Secret of Mana) for ALttP. Granted, I can't really lament it too much simply because ALttP was amazing as is, but it would've made this matter less of an unsurmountable issue on precedent (much like Peach's playability status in non-spinoff Mario games).

Isn't having three playable characters on screen the major reason why SoM has a bunch of issues with collision detection/framerate/frite splicker/occasionally dropping attacks?

Given Nintendo's fondness for polish and technical not-being-not-polished it makes sense why they didn't go with 3 playable characters (granted, you could've gone the Rolan's Curse 2 route and just had one playable character active at a given time. Also I'm sure there's another game that did the same thing that people actually played and would work better as an example here but screw it I love RC2 [Noooooot RC1 though. That uh... No]).

There's Castlevania 3 or that awful NES Teenage Mutant Ninja Turtles game if you wanted something less obscure than a pair of GameBOY games.

But no, the reason why SoM had collision detection/framerate/etc issues was in part due to the game originally getting downgraded from the planned Nintendo Playstation design, and in part to the issues with the engine itself (as Secret of Evermore suffers from the same issues despite having fewer playable characters).

And also, SoM was a SuperNES era Square game, all of which were barely held together by Duct Tape, Shoe Strings and Gum.

That said, regardless to the technical feasibility of a 3-person party, Nintendo ultimately went with the far more tried and true scope and put craftsmanship quality underneath it instead (also, I don't think the plan was to make it true multiplayer like SoM, which was also another major source of that game's collision detection issues).
10  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: NX title delayed to '17) on: June 23, 2016, 10:30:25 PM
She kind of was that way in Spirit Tracks... although she was technically like "dead" sorta....

She wasn't dead, just disembodied (also a total wiseass about this particular matter).

I also kinda still lament the fact that they didn't go through with the idea of having 3 playable characters (ala Secret of Mana) for ALttP. Granted, I can't really lament it too much simply because ALttP was amazing as is, but it would've made this matter less of an unsurmountable issue on precedent (much like Peach's playability status in non-spinoff Mario games).
11  Media / General Games / Re: Misc. Gaming News Topic on: June 23, 2016, 10:42:13 AM
https://youtu.be/lN9rms-QOYA
Berserk Musou trailer!  You see a bit of gameplay which is standard Musou...but so much blood.

Oh look. Its time to go through the Golden Age arc yet again (though that's not to say that it won't pull a One Piece Musou 3 and just do every major arc in snippets).

Oh well. At least the stuff post Eclipse is getting pretty well covered by that Dreamcast looking anime Dark Souls.
12  Media / Game Journals / Re: A Game Journal Reborn on: June 23, 2016, 04:00:43 AM
@ Kylde - The junkyard's super f'd once you start talking to the toys/get the relevant world history encyclopedias :]

So fucked up that Squeenix would later try to build a game off the background story elements brought up during LoM's Junkyard segment (although that was the least of Dawn of Mana's problems).


Hyrule Warriors: Beat Level 7, and then did some miscellaneous stuff on the side.
13  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 22, 2016, 08:46:04 PM

At least you can look at it and not immediately think somebody's referring to GUNNM (aka Battle Angel Altia).
14  Media / Game Journals / Re: A Game Journal Reborn on: June 22, 2016, 05:51:06 AM
i told you about the plates bro I TOLD YOU ABOUT THE PLATES

but uh, just be thorough in exploring and steal everything and you shouldn't get locked out of anything important. Second half of the game should have everything pretty opened up so you're kind of past the point of having the plot railroad you past something missible iirc.

Okage - Played this for like an hour. This starts slow so no real opinions yet. I'll go play it more in, uh, soon.

Anyway, up to Madril. Now that I'm past the intro, I'm liking this. Definitely gonna continue.

1. This reminds me of Guardian's Crusade.
2. The enemy death sound is the same sound that Steam uses for IM notifications.
3. I think I recognize the battle menu sounds from Aquanaut's Holiday.
4. I do wish I could get this to upscale without breaking things -- it looks /notgood/ in native res on my monitor.

Morrowind - Did some unaffiliated escort quest near Ald-Ruhn. Discovered that I had a main quest to do here toooo, so gonna do that and head on because there's nothing else here right now since I'm gearing more towards joining House Hlaalu and all the quests here are Redoran stuff. Also found a sixth house shrine in someone's basement. Neeeeeeeeeat.

I wonder if Bethesda will ever make something this unique wrt its worldbuilding again. Probably not.

Tales of Phantasia - So one of the major issues with spears in this game is they tend to miss and stab through things without hitting if you attack at close range. This isn't really a problem once you get manual control, since auto-run doesn't like, position you weirdly. Ergo in addition to the stat boost, Gungnir's super-useful because it's not as miss-prone now.

Anyway, hunting down basilisks in the desert and BOY HOWDY IS THIS SUPER IMMERSIVE BECAUSE IT'S HOT IN HERE AND MY AIR CONDITIONER'S BEEN BROKEN SINCE LAST FEBRUARY. MAYBE I SHOULD GET THAT DEALT WITH.

melp

To be fair though, he has two more playthroughs to 100% the entire game.

Granted, he could just skip getting Guile since the only benefit to his route into Viper Manor is an early Brass Rod and the guy himself, which would be fine if his Grid didn't suck. You're better off recruiting one of the other two characters.

Also, I don't remember much about ToP, but I definitely remember that basilishit.


Hyrule Warriors: Going around and cleaning house on a couple of side missions and such in preparation to tackle Level 7. Still gonna need a few more levels on Zant as everybody and their brother resists the hell out of his damage element (probably Shiek as well but I'm going to have her gun for the second Gold Skullata instead). Once I clear Level 7, I'm pretty much gonna charge right into Level 8 and then meander about as I work my way to Level 9.
15  Media / Game Journals / Re: A Game Journal Reborn on: June 21, 2016, 05:24:27 PM
And you DEFINITELY want a green plate for the final boss. 

Especially if you want to go for the Developer's Ending on your First NG+.
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