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360050 Posts in 14617 Topics by 2273 Members
Latest Member: atavismus
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1  The Rest / General Discussions / Re: Misc. Gaming News Topic on: Today at 04:30:14 AM
^I'm pretty sure there's at least a few Japanese tales involving older women in at least some capacity. And hell, if they're still hard up for tropes, they could always try looking for some fables outside of Jap-ahahaha. Sorry, but I really can't finish that statement.

Does every game need to have the option of a female character? I don't look at Horizon Zero Dawn and go: "Why can't I be male?" I appreciate that the industry (and protagonists) are male dominated and there should be more options... but this seems a bit over the top.

No, I kinda just shrugged it off myself when the game was announced as 'expected' and unsurprising.  But the PR response just leaves a bad taste in my mouth; particular the part I highlighted which really answers nothing and comes off poorly worded and borderline misogynistic (where "heroes" = male).  And I dunno, I guess it kinda sucks that we have to "ask" about women while having lead males just sort of goes "unquestioned" and "naturally ok" by comparison -- so yeah, excuse my bias. 

Plus, HZD's heroine only came after some big "focus testing" to see if it was 'okay to pursue'.

Its also a case of Nintendo trying to have their cake and eat it too, as they've gone on record in the past about Link's design's origins as he's meant for players to project onto with things like the silent protagonism and the fact that his very name was in part to suggest the player 'link' with the character, yet they've also baked on specific character traits over the years like the preference for green clothes and being left-handed (though that one's been going away lately) or even being implied to be vaguely superstitious during the 2D era (as a handwave for mirroring his sideways facing sprite). Unfortunately, this seems like one of those cases where they're hewing towards the latter end of the spectrum.

That said, there's a non-zero chance for a Linkle to show up in Hyrule Warriors 3DS (though that's not much of a concession given what Musou games are prone to).
2  Media / Single-Player RPGs / Re: Star Ocean 5 on: June 30, 2015, 01:39:07 PM
According to the game's producer, there will be no dlc or expansion packs for the game.

I gotta say, in this day and age it's not only unexpected, but a real pleasant surprise.


Though will there be patches if the game needs them?
3  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: June 30, 2015, 01:50:00 AM
I want a Jurassic Park movie where its like what if dinosaurs aren't dead but were always skeletons and are just /waiting/

I want a Jurassic Park movie where nobody tries to build a goddamn Jurassic Park, or returns to any currently existing Jurassic Park, but where we follow some young dinosaurs struggling to survive an extinction event due to the fact that the very facility is an ecological anomaly and Mother Nature is in the process of correcting said anomaly, inhabitants be dammed.
4  The Rest / General Discussions / Re: Misc. Gaming News Topic on: June 29, 2015, 03:02:42 AM

Gentlemen, I present to you; Cavia Reborn (well, more like The Rebirthing, but soon; soon....).
5  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 29, 2015, 01:31:46 AM

The Real Zelda Timeline.

(Though its missing the Valiant Comics and Captain N eras (and Smash 4 and Hyrule Warriors obviously).)

FEdit Fates:

I lol'd
6  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: June 28, 2015, 12:00:37 AM
Is anyone worried like me that the previews of the imports have said that this game is quite boring from the sidequests being really shallow and so forth? I just hope this one will be more than just another MMO-style RPG with a similar combat where you have a ton of freedom with nothing interesting to do.

From what I've heard, XBCX has a story, but its pretty backloaded due to the nature of the game's setting and plot. After all, it wouldn't make much sense for an alien force capable of destroying an entire planet to harry you while you're settling and exploring and growing into a force capable of repelling them, now would it?
7  Media / Single-Player RPGs / Re: Tales of Berseria on: June 27, 2015, 10:46:59 PM
Tragic Thing: Her sister was locked away after a horrible accident and she doesn't have the $5.99 to unlock a costume of her BUT YOU DO!!!


But seriously, from that description, the tragic thing that left her smile shoved firmly up her ass (and currently held up there with some kind of stick) was that her boyfriend was reportedly slain by a notorious dread pirate.
8  The Rest / General Discussions / Re: E3 2015 Topic of Potentially High Hype and Crushed Dreams for that Game You Want on: June 27, 2015, 03:13:45 PM
Yeah, I mean, I hate commercials and don't actually watch E3 anymore (instead I read the news afterwards), but people always watched it as "the big commercial that will tell me what my christamas purchases are going to be". If anything, I think an event where they have to directly compete for your time and attention makes them some of the better advertising situations around.

Anyways, I just want to mention that I've been enjoying the previews lately. Death's Gambit has my full attention, and Legend of Legacy is back on my radar, for example.

I'm more for the spectacle than anything else. Honestly, the biggest reveals are always leaked during the two weeks prior. I just want to see Microsoft's latest mech sponsor (nice car Ford), Sony drop their latest slammed together copycat peripheral or stupid gimmick (I'm looking at you Sony Storybook) and Nintendo do some kind of cartoonishly silly sketch while pissing away their chance at winning E3 for the year (at least this year was worth pissing away since nobody's topping the juggernaut that is The FFVII Remake).

Frankly, the most disappointing part of this year's E3 was the dearth of posted anticipation/reaction/hype gifs.
9  Media / Game Journals / Re: Let's write an RPG story- A Journal penned by all! on: June 27, 2015, 08:51:05 AM

Round robins are fun, aren't they?

No. They are not.

They're irritating with a side of petty writing tug of wars as contributers completely ignore everyone else's thing to post their own rambling narrative, instead of actually taking what proceeded and working with what's established in a demonstration of creativity and flexibility.
10  Media / Single-Player RPGs / Re: Tales of Berseria on: June 27, 2015, 02:01:32 AM

Screenshots and information!

Looks like the Tales team is trying to really diversify the world through climate this time.  The north is getting colder and it's spreading (#GoTwinteriscoming), pirates taking up safe passages, and seasons a-r-r-r-r-r-e changing (haha see what I did there haha).

Oh joy. Looks like there will be more than one cold, lifeless, Tsundra for the game's Hero to fix/save.
11  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: June 27, 2015, 01:49:06 AM
A paste bin scene for a Guy x Guy proposal!!

AMAZING news to hear the series going this way, and a great step forward.  Legitimating marriage between same sexes, even if it's "only" in a videogame, can help legitimize it in real life I'd like to believe (art imitates life, life imitates art, and all that jazz). 

And in a happy coincidene, it's also Pride Week in Toronto (and my birthday)! :D

Apparently (and kinda unfortunately) it is limited to only one guy and one girl who can get the same-sex S-rank:
Guy: http://fireemblem.wikia.com/wiki/Zero
Girl: http://imgur.com/YQdylNz
(I'm sorry if that's a spoiler I can black it out if need be).
Still, as a starting point it's great, and I can't see a future title 'removing' the option.

Lol at not-Tharja being Avatar sexual.

And now I'm imagining FE-parents adopting orphans based solely on their stats. Like, only 9 speed at L1/1? Worst pegasus knight ever. Enjoy not having parents, loser!

You say that, but then you realize that Subaki's base speed is 10 at level 5 (at least on Normal mode).

Actually, one of the really nice things about Fates is that IntSys has toned down on the Numbers Emblem that Awakening was guilty of. Stat caps of the promoted classes I've seen thus far are all in the low to mid 30s instead of anywhere from 30 to 50. Even better is just how much they nerfed everyone's HP growths, so that you end up going from 19~20ish (16 if you're the Villager) up to maybe 40 as a high HP growth character/class (its a lot like the Archanea era in that regard) with the average being around in the low to mid 30s. You can see how much of a problem this can become when you consider all the skills out there that straight up modify damage along with things like forges upping Mt and how the game still uses Awakening's formulas for Hit and Avoid given how you're generally sitting on defensive stats 10~15 less than the game said formula came from. It really emphasizes the need to balance Attack and Guard Stances since you're going to run into durability issues with your characters and you have to choose to either try to take advantage of the enemy's lack of durability and one-shot them or lean on the boosts that Guard Stance provides to survive something that would otherwise kill you dead. You seriously, really, cannot just 'Pair Up and Roll Out' like in Awakening.
And just for reference, the final boss is almost like a test on how well you know your Stances by having massive stats for this game and a weapon that's almost FE4 Legendary tier good; and that's just his first form. The second throws in Health Regen and even bigger numbers for good measure.

And while I'm here, and if you're reading this Taelus, know that the soundtrack for this game really knocked it out of the park. There's some tracks that are "Don't Speak Her Name!" tier good in this.

As for the plot:
this one's got some balls to it. If you think that just because Team Hoshido's the easier of the two main routes means that its all happy fun times like Awakening was (minus the latter half of the first plot arc), you're gonna be shocked and awed at the body count racked up (granted, I'm not sure if some of these deaths can be averted or not given how some of them are addressed) by the end. Like I'm talking FE3 levels of 'that cool looking character I'm stoked to have on my team just upped and died? da fuq!?'.

Really though, the biggest issue of the game I have thus far was IntSys' decision to really double down on the 'fan-service'. Like, we're talking 'implementing a skill that's almost solely designed to inflict as much clothing damage as possible' levels of fan-service. And that's not counting the fact that you can enable said mechanic to take it all the way down to a character's skivvies (then again, looking at it like you're punching someone hard enough to send them flying out of their clothes (like that one guy from that Durarara anime) is pretty amusing). And that's still not the worst of it, not when you've still got a hot springs episode waiting for you on top of being able to doll everyone up into bikinis, and Skin-shipping. Just Skinshipping (couldn't they have given it some kind of alternate name like Pokemon did).
Which gets even creepier once you start factoring in S-ranks (and Camilla, oh god dammit Camilla).
12  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: June 23, 2015, 07:50:20 PM
So the games are out in China and instead of just simply playing through the game normally, people have been datamining the fuck out of them.

Though the stuff they've uncovered thus far....

Edit: Since the original posting of this post, I've gone from to .
13  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 23, 2015, 03:03:45 PM

Welp. So much for a visit from what's-his-face's waifu (I speak of Lightning) somehow slipping in.

Also no Ramza pulling a reverse of Cloud's own dimensional hopping shenanigans (I suppose it wouldn't make sense chronologically speaking since Cloud was already on Sephiroth's trail when he got sucked into Ivalice).
14  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 23, 2015, 12:57:45 AM
Am I the only person who really, really hated Gambits? I get why direct control of all party members in XII would have been impractical, but it still irks me that instead I had to rely on a bunch of if/thens.  I also really didn't like the battle system or AI control in XIII.  For me, FFVII with the battle system from FFX would be perfect (but I also see why some people would hate that even more than I hate Gambits)

Sadly no. Because having a game that lets you design your own AI teammates beyond "Go all out" or "Save MP" is far more preferable to crap like how every Level 5 game ever made does ally control ("AI teammates? Leave them where they lie! They aren't worth the MP bringing them back and watching them charge right back into the thresher.").

Granted, FFXII could've handled actually getting the more worthwhile Gambits into players' hands faster (among other things), but the convenience of having something that can identify enemy weaknesses on the fly, casting/renewing persistent buffs, automating crap like stealing and so on, is really fucking nice. If the genre were more flexible (or be more willing to bend), stuff like Gambits wouldn't just be a convenience, but might even be a necessity for a solid playing experience.
15  Media / Game Journals / Re: Retro Encounter Podcast Thread on: June 22, 2015, 04:38:39 PM
With all this radio silence, I suspect that no one amongst our intrepid podcasting crew survived Operation Mi'hen.
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