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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319164 Posts in 13033 Topics by 2145 Members
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1  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: Today at 01:40:57 AM
After a lot of waiting I can't believe I'll get to play the game! I'm getting in as a gift from my girlfriend for easter.
It may sound weird but where I live people trade chocolates but since I'm not eating them much these days she wanted to give me a game!

So, before looking for pages and pages posted here, I'd like to ask a simple question: She I keep changing jobs all the time of stick to some? Like always having a white mage.
Also, are there some preferred abilities people seem to agree are must have?

The way I did it was to figure out the general roles I wanted to assign my characters (i.e. Fighter, Mage, Tank, Healer) and then switch to a Job I figured would best fulfill one of those roles (with some variations). What you should know is that each Job takes 14 levels to master, each Job level boosts stats based on the Job's proficiencies, said boosts are independent of your base stats or other Job levels, and that JP requirements to reach the next level skyrocket after level 9 (which is a good cutoff point unless there's an advanced ability you're gunning for before Chapter 5).
2  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2014, 09:20:13 PM
Somewhere, on some site, people still complain that it's not Vesperia PS3.

What! I'd never do something like that! At least, not before complaining about not getting that PS2 Destiny remake.
3  The Rest / General Discussions / Re: Misc. Gaming News Topic on: April 18, 2014, 01:03:45 PM

A couple of titles this site will be interested in hearing about will be making it over to the West in the Fall courtesy of Atlus.
4  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2014, 01:00:27 PM
It's official now. Tales of Hearts R will arrive this next Winter 2014.

Link for the interested.
5  The Rest / General Discussions / Re: A Game Journal Reborn on: April 17, 2014, 10:36:52 AM
Suik 3 - Sort of wish I'd played Suik 1 and 2 more so I could pick up on the references to the previous games. Anyway, up to Geddoe Ch. 2. This game makes me feel... sane. I think I'll do Thomas Ch. 1 next. I heard the Thomas chapters sort of spoil stuff if you do them too early though.

At this point, Thomas doesn't have anything to spoil you on. Its only an issue when the others have only just gotten done with their Chapter 1s, and even then it only really comes up in Frodo Thomas's Chapter 2.

Also, it's probably for the best that you haven't played Suki's 1 & 2 yet, since otherwise you'll probably figure out who that guy in the mask is quick, and the other references/connections aren't really that important (though you do miss out on Bishop Sasari's sweet Pope Hat). Not that it really matters either way since the 17 year time skip between 2 and 3 means that a lot of older characters got left behind/straight up replaced.
6  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: April 16, 2014, 08:10:22 PM
I think the popular theory right now is that Kid Icarus' Paluenta is probably either next in line or will show up somewhere between now and E3 (namely due to a number of perceived hints like the Pseudo Paluenta trophy shown during the Direct video, the Uprising twist, and the fact that she's no longer Pit's Final Smash), a Namdai rep is all but confirmed with the smart money being on Pac Man (Namdai's helping with the game's development (which is why I named the thread thusly), a Galaga alien is already confirmed as an Assist Trophy, and come on, its goddamn Pac Man, the oldest videogame character going), and E3 itself will probably reveal somebody (most likely Shulk) from Xenoblade to tie into the inevitable X hype (though I will laugh my ass off if KOS-MOS or some other Xenosaga character got in instead as both a Namdai and a Monolith Soft rep).

The only one from your list I could even see making it in is Ghirahim due having a different play style from other existing characters (and a new Zelda rep wouldn't be too far fetched given that Mario got one; plus if we were to get all on this, the Fi Trophy during the Direct might have been a clue to a Skyward Sword specific rep making it and Ghirahim would definitely be the most likely (and on that note, we'd might see FE:Awakening's Chrom and M:OM's Anthony as well; actually if anything, they're probably the reason why this has any chance of being correct since FE:A is practically guaranteed some kind of reppage and Anthony would finally give Metroid more than one rep (sorry, but ZSS does not count))). Demise might, but only at Ganondorf's expense, Groose doesn't even have a combat move set, Impa sure as hell isn't getting in with Sheik taking up a full roster spot now, and ALBW and all aboard missed this SSB train (we'll be lucky to see even a couple of trophies come from it).
7  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 16, 2014, 03:32:06 PM
Don't worry. You can level grind a whole lot faster at that chapter over the flower fields at Florem. Hitting level 99 is possible.

And once you finish the False Ending, the game will return you to the point before your curiosity took the best of you.

Honestly, the False Ending is best done as soon as you can since neither the enemies nor the final boss are really all that hard by Chapter 5 (especially if you get someone started on Dark Knight asap) and you get to keep whatever loot you found with you for future use.
8  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: April 16, 2014, 10:54:51 AM
So what's your thoughts on Kirito thus far?
9  Media / Single-Player RPGs / Re: Over My Dead Body 2: Electric Bugaloo on: April 16, 2014, 10:20:39 AM
Wow, this is a surprise.  I wasn't particularly expecting a localization here.

Edit: RE: baby-making games:  They've been off and on in terms of popularity, really, I wouldn't quite say FE:A kick-started it since they were on the rise again beforehand with games like Agarest.  I mean, we had Phantasy Star III doing it in 1991! 

I, for one, welcome this new trend.

Of course, I just first remembered FE:A for the subject. I have no interest in Agarest or PSIII, so I suppose that's why I didn't remember it until now. I think the only game that I've played that included that was Dragon's Quest V and Pokemon. I never made any eggs in Pokemon, though.

I just find the trope weird. Certainly so when it's with people. Barely detracts from the game, but it's just a thing that itches the back of my brain. At least the way they handle it doesn't make me want to shoot myself like in Conception.

I generally like the concept of multiple generations since it does the one thing that RPGs in general have trouble with, which is the movement of time on a macro level. Most of the time, RPG adventures typically take about a year to complete, and character growth is limited to what the character picks up on the journey (which is usually a lot of melodrama and some faux philosophy that typically amounts to the "Power of Love/Friendship will always triumph over evil"). With a multigenerational story, you can potentially see the long term effects of your actions, see how characters change with age, and the general toll time takes on us all (with things like characters' deaths, ruined countries and environments, and general shifts in public opinion). Of course most generational based RPGs don't really go into those things either; due to the overall threat not changing, the older characters barely getting a monologue before vanishing from the face of the plot or straight up keeling over, the party opting to venture into the second half of the world map instead of retreading the first half, NPCs straight up not changing at all, and so on.

Also another game that could be considered to be multigenerational (kinda) is the first Lufia game (since you do get to play as the previous generation of heroes; for all of the prologue).

Anyways, http://www.siliconera.com/2014/04/15/new-oreshika-details-growing-family-tree-job-classes/

Some deets.
10  The Rest / General Discussions / Re: A Game Journal Reborn on: April 15, 2014, 10:13:11 AM
Speaking of FFX, Guadosalam, located at the corner of Exposition Street and Character Development Boulevard.

This is where the game really starts getting cagey about talking about Yuna's Death March across Spira, I bet there's a super secret cutscene somewhere where everyone but Tidus is invited as they go over the rules of Yuna's Death March (rule #1: You do not talk about Yuna's Death March; rule #2: You do not talk about Yuna's Death March; rule #3: etc.). Also where Seymour goes from creepy stalker to manipulative bastard, and where Auron starts his "I'm totally not dead guys" routine. At least Tidus gets some half decently handled character development out of the deal. Plus just entering Guadosalam is when you can finally customize equipment and the Farplane is where Tidus's Brotherhood sword goes from 'minor attack upgrade' to 'tailor made for the next section of the game' since his faster than fast gimmick is no longer his and he's not really bringing much else to the table.

And speaking of the Thunder Plains, either here or Macalana Woods (not making that joke because the game went and did it for me; dammit Tidus) is where my NSG run will end since the game is done screwing around. Enemies are now sporting 'ra' level spells and are all but oneshotting anyone who isn't sporting Lightningward, and Wakka's TKO's ability to Stone enemies has fallen off a cliff in effectiveness. Sure Lulu's Fatal Cait Sith might do the job, provided she can actually hit the broad side of anything, but she's still made of paper and slow as dirt. Basically, I'm at that awkward phase where the options are opening up but I still don't actually have the tools necessary to keep the run going without going full-on gimmick mode by spamming Yuna's Ixion summon until I can get to Rin's shop and Tidus's Yellow Shield and its valuable Lightningproof trait, or jumping through some ridiculous number of hoops like grinding Lunar Curtains for enough Auto-Shell to customize onto everybody's Lightningward armor. At least I have enough spheres now to deal with minor inconveniences like Lulu being allergic to +Magic nodes for most of her grid or Yuna being allergic to +MP nodes for most of her grid.

A few things of note. The phantoms that appear right before Tidus enters the Farplane are weird for this game (its just such a one off thing, and unlike everything else at this point, actually has more subtlety than a brick thrown through the window of a china shop). Also I got an lol at Yunalesca and Yu Yevon resembling Pricess Sara/Cloud of Darkness and Warrior of Light respectfully. And now I recall my initial dislike of the Auron character, even before I knew it was a thing, his Chuunibyou act at this point was as ridiculous then as it is now (though the thing that really got my goat back in the day was Jyscal's attempt at 'wising from his gwave' getting shot down due to the Guadosalami being on top of this, yet half a dozen major NPCs somehow manage to somehow slip out with none the wiser). Also outside of the aforementioned exposition/character development dump, Guadosalam is somehow both the usual "Fucking Xenophobic Elves" and little more than a speedbump in terms of gametime relevance.
11  Media / Single-Player RPGs / Re: Over My Dead Body 2: Electric Bugaloo on: April 15, 2014, 05:55:01 AM
Wow, this is a surprise.  I wasn't particularly expecting a localization here.

Edit: RE: baby-making games:  They've been off and on in terms of popularity, really, I wouldn't quite say FE:A kick-started it since they were on the rise again beforehand with games like Agarest.  I mean, we had Phantasy Star III doing it in 1991! 

I, for one, welcome this new trend.

See also: Dragon Quest V, Fire Emblem 4, Romancing SaGa 2, Oreshika 1, the Gen 2 and onward Pokemon games, etc.

Basically, its a game giving you a romance option that actually impacts gameplay rather than who your MC slinks off to a love motel with at the end (although its taken the Conception games to allow players to take the Tenchi Solution; which was the one thing Dating Sims had over Multi-Generational games). The reason why we haven't seen more of this over the years is because of Dating Sims being pretty much incapable of this since your audience stand in expy isn't capable of transfarring their lifeless non-presence to a nameless son, let alone develop any sort of presence or personality to raise said son, and the only other options either involve killing off one audience expy to make room for another or have them leave for their home planet as their work here is done (and its much easier to slightly alter an ending than it is to have to balance significant portions of a game to account for the different options or to come up with entirely different route splits).
12  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 14, 2014, 11:57:10 AM

13  Media / Single-Player RPGs / Oreshika: Tainted Bloodlines announced (Over My Dead Body 2 localization) on: April 14, 2014, 11:51:03 AM

Is getting localized.
14  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: April 14, 2014, 07:54:07 AM
Why does it have so much text?

Because its cheaper and easier to tell instead of show.

Its practically series tradition at this point to just have static talking heads standing around with only a handful of sound and visual effects to denote when something occurs.
15  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: April 14, 2014, 07:47:04 AM
Pretty sure he's talking about the TV series remake, 2040.

Yeah I'm talking 2040.

What's the difference between the two?

One's good, the other isn't.

Tonari no Seki-kun: The Master of Killing Time is keeping me amused, Sword Art Online is keeping me on my toes, I keep waiting on the show to sink to badness, and Kiniro no Corda: Primo Passo is VERY intriguing so far

You'll know when SAO hits garbage tier when fairies start popping up.
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