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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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1  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: Today at 05:16:15 PM
The short answer is to start with this game.

The long answer is that the first Legend of Heroes game was the sixth mainline Dragon Slayer game (not counting sequels and spin offs of the previous mainline titles). LoH then proceeded to follow tradition and got a sequel with LoH 2 and a stand alone trilogy with LoHs 3-5 (Prophecy of the Moonlight Witch, A Tear of Vermilion and Song of the Ocean respectfully) forming what is otherwise known as the Gagharv Trilogy. Then in 2004 LoH 6 Trails in the Sky came out for the PC in Japan and in three parts. The first part (LoH6:TitS FC) is the game this thread is posting about (its only available on the PSP in the west, and this thread is about an updated version of the original PC release getting released on Steam), and the second part (LoH6:TitS SC) wraps up the story started in the first part and is what everyone who is familiar with this series is waiting for (it didn't come out for the PSP in the west due to the fact that the PSP was very much a dead system outside of Japan, hence the big effort to get both parts out on Steam now). The third and final part (LoH6:TitS The3rd) mostly reopens the setting to follow a bunch of side characters and leaves enough plot threads and setting details hanging for following up on with later games. It's from there that Trails in the Sky spun off into its own series with Trails in the Zero and Trails in the Blue (still referred to Legend of Heroes but no longer numbered as such) forming a duology, and currently Trails in the Flash which is getting its sequel, Trails in the Flash 2, in about two months in Japan. There's also Nayuta in the Sky which is largely its own separate thing, and Ys vs. Trails in the Sky: Alternative Saga which is a crossover/mashup of Ys and Trails in the characters in a fighting game (built using Ys Seven's engine) just to make things even more confusing (and because Ys and Trails in the Whatever have become Falcom's two biggest series thus far).
2  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: Today at 03:43:55 PM
Sweet TitS! That's but a week from now.

We might yet see SC released within the year.
3  The Rest / General Discussions / Re: A Game Journal Reborn on: Today at 11:24:04 AM
So a bit further into Dawn of the New World. Oh my god this game sucks. Emil still is a horrible character. Marta is a one note joke that lost its humor a while ago. I've apparently hatched two Centurion's who aren't going to make any appearance or impact. Raine feels completely out of character. The fact that the game is continually harping on Emil's hatred for Lloyd just makes me like him less. About the only good thing I can think to say about the game is that I like Marta's character design.

I bought Chronicles too thinking probably like you that I'd like to play this to see what the whole brouhaha was about.
Reading your 'as you play' review makes me not even want to try it myself now. Everything sounds really bad.
It reminds me of Gundam SEED Destiny in the sense that they made a sequel where the new lead is a prick who just keeps on badmouthing the old lead you know and like.

SEED Destiny's biggest problem (not even the only one, mind you) wasn't the new lead's beef with the old guy's solution to just beamspam everything until the problem goes away, the problem was the old guy's response to new guy's beef was to stealth protagonist the new guy's ass straight onto team evil then beamspam everything until the problem goes away again.

DotNW's problem is that it tried to be the SEED Destiny to Symphonia 1's SEED which was a fucking stupid idea because SEED Destiny was really fucking stupid to begin with. Although, Symphonia 1's plot being a relatively confusing and aimless clusterfuck to begin with didn't really help matters either.
4  The Rest / General Discussions / Re: A Game Journal Reborn on: Today at 09:38:30 AM
About the only good thing I can think to say about the game is that I like Marta's character design.

Really? I thought she looked incredibly bland and generic. Like maybe by Tales of standards, she's better than some of the other female leads, but that's seriously not saying a lot.
5  Media / Miscellaneous Games / Re: Zelda Musou on: Today at 09:24:43 AM
http://gematsu.com/2014/07/shiek-darunia-princess-ruto-playable-hyrule-warriors

OoT Reps now in, Shiek, Ruto, and C-c-c-combo Breaker Darunia are now in.
6  The Rest / General Discussions / Re: A Game Journal Reborn on: July 19, 2014, 11:14:26 PM
More XenoBlade, with LOTS of ****ing around in Sartorl Marsh.  Level 29, and dying repeatedly against the Reckless Godwin unique mob.  Gonna try to explore the rest of the swamp and maybe find the endpoint before going back to beat him and complete the Nopon rescue quest.  I'm not savvy enough at this game to beat him slightly underleveled. 

Also: Dunban's the man.  I like how his arts chain together and I find him more entertaining to use as the point character than Shulk or Reyn.  Just sayin'. 

Step 1. Crank Dunban's Agility with gems
Step 2. Equip Nightvision and fight Godwin at night
Step 3. ?????
Step 4. Profit

Alternatively, use the throw stone command to lure the weakest mobs from the rest of the pack and beat them up. Repeat until you agrro Godwin then just fight it out and hope for the best.


I remember the first time I fought the Godwin. Chased it halfway around the map only to get clobbered. Was level 30, too...wasn't able to beat it until I was 33, I think...

Anyways, I played a little Tge Dark Spire and completed the first two quests. Good times, this game is still as fun as I remember.

Also bought and played some Crystalis for the NES. For an old action-RPG, it holds up remarkably well (...graphical hiccups aside...). Made it through the first dungeon without much trouble, at least.

It's actually fairly solid until you start running into elemental resistances, especially once you near the endgame and start running into those fucking mummies and their Wind Only weakness (basically think Metroid Prime's Chozo Ghosts if you're familiar with them).
7  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 16, 2014, 04:35:37 AM
Let's be clear: Mangahere doesn't translate anything.  Legit or otherwise.  All they do is host other people's translations.  On top of that they (as well as Mangafox and many similar sites) are for profit, making money off of ads.  And to be sure, 0% of that money goes to the original creators or even to the fan translators, it's all for the people running the website.

If that wasn't enough then also note that they frequently lower the image quality from what the original scanlators put out to reduce bandwidth costs (and maximize their profits), and they've even cut credit pages so you can't tell who actually did the translation.  Basically, they're total scum.  Believe me, I've actually done scanlation stuff before and everyone in that community absolutely hates Mangafox, Mangahere, and their ilk.

If you're going to go with scanlations (and of course I would always suggest legitimate sources when they're available) then batoto.net is a much better choice.  Or even better just go to the scanlators' sites directly.

Not to mention that mangafox and so on are malware havens. Even with good antivirus software, you're still playing Russian Roulette with your computer.
8  The Rest / General Discussions / Re: A Game Journal Reborn on: July 16, 2014, 04:29:02 AM


Also there is better pic for ya Aeolus. You are Purple Power ranger (of sorts).

Man, my HP sucks. I've got less HP than a Prinny and on a higher level too. And looking at the rest of my stats in that pic, a stiff breeze will probably ruin my day.

That said, thanks for the gesture Klyde. It's better than what I've got from either of Annubis's RPFFans so far....


Anyways, I've got to start thinking about what else I can play since I'm wrapping up T3rdB-Day and now that I no longer have access to either Nier or the 360 I was playing it on (and no 360 controller too, thus no Ys Origins either).
9  The Rest / General Discussions / Re: A Game Journal Reborn on: July 15, 2014, 04:01:14 AM
@Lard: I've noticed that Japanese indie games... have a tendency to be rather poor compared to their Western counterparts for some reason. Although this is actually skewed because a lot of the best stuff comes out of Comiket apparently and /never gets localized or released for broader consumption/. Like, Hellsinker and Crimzon Clover are REALLY well regarded. CC didn't get any sort of digital distribution until a month ago, which was years after its release. The English version of Hellsinker was released as part of a groupees bundle and you can't get it anywhere else.

The huge irony here is that La Mulana and Cave Story had a pretty big impact on recent Western indie game development -- Pixel's style was THE indie aesthetic for the better part of a decade in the west -- but I don't think this really had the same effect in Japan?

idk why this is. I'm under the impression that PC gaming in Japan never really took off like in the west (or rather fell out of favor at some point. MSX and some of NEC's things were popular in the early nineties I think and I'm aware of quality indie stuff coming out of those, and I'm also aware that some of the better recent indie Japanese games were remakes of stuff originally released on those platforms. Or they never got ported to anything else, so... good luck sorting through a bunch of Japanese freeware from a decade or two ago for platforms that no longer exist?), and, well, PC's the platform most amenable to indie development.

Of course you DO get pretentious artsy games without much substance in the west too -- this is pretty much Tale of Tales' calling card -- but this is looked down upon unless you have a cool mechanic to back it up


... Wait did you mean indie as in independently developed, or indie as in /indie/.

IIRC, Japan's PC market was barely even an afterthought until the late 90s when Microsoft finally started making headways into Japan's PC market and made using PCs a lot more accessible. The NEC and MSX stuff (along with the Sharp and FM stuffs) were predominately business style computers that had little to no thought put in to non business related functions that gaming rigs require (which is why you have games like Ys 1 and 2 where the limitations of the PC-88 forced Falcom to implement that Bump and Grind mechanic), and even by the mid 90s they still weren't dedicated gaming devices and couldn't keep up to consoles or arcades. By that point though, the market was already dominated by porn and thus continues to remain an afterthought. In fact, it was the arcade machines that Japan's game industry originated and grew from (and is the primary reason why arcades are still an active market in Japan, even in spite of the fact that consoles have more or less caught up with dedicated arcade machines).


Anyways, that's not what I came here to post about. What I came here to post about was that 3rd Birthday crap because I'm finally having my way with the game since beating Insane mode. I've now completed a second run of Hard Mode to unlock both the second to last weapon and the final costume, I've also gone back and completed case trainings of that crap ass section of Chapter 2 for both Deadly and Insane modes. I'm now currently on Easy mode and after a quick run through of that, I'll do the hardest Easy mode run to see how far I can get in it.


Ninja Edit: And I don't recognize my Disguya (probably from not having played a Disgaea since the original on the PS2).
10  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: July 14, 2014, 11:36:15 AM
Actually, after rewatching that video, it looks like Lucina is going to be Marth clone much like Pichu, Dr. Mario, and Falco were (and Chrom may be to Ike if he's an actual separate character instead of being a part of The Avatar's final smash). The Avatar looks to be the only wholly new character announced.

Still that's a hell of a deal (and explains the Arena Ferox 3DS stage), especially since The Avatar looks like s/he might be fun to play as (though hopefully his/her calling out spell names won't be too grating or can be turned off; plus I am disappoint that s/he isn't whipping out any of the Legendary spells like Excalibur, Forseti, Valflame, Mjolnir, Goetia, or Book of Naga).


----
There's one thing that's been bothering me since the official site first went up, and has finally become relevant, was that prior to today's update, at the bottom of any given character's page was a bar that scrolled horizontally and provided direct links to the respective character's page represented by said character's portrait. What I had noticed about this bar was that the number of available panels never changed and always maintained a fixed number of available slots as it were. And with today's announcement, that bar is now completely full. If I'm correct, then there will be no Antony/Issac/Ghirahim/etc. showing up down the road and any other returning characters will be hidden unlockables (like Ganondorf, Falco, Ness, and so on). That is not to say that there aren't any new hidden characters, but I don't think it will be possible to know prior to the 3DS version's release.
/----
11  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: July 14, 2014, 10:07:47 AM
So apparently, the new character was Captain Falcon.

Code:
Also Lucina, and both versions of the The Avatar made it in as well, VAs and all (and Chrom kinda).


Edit: http://www.siliconera.com/2014/07/14/lucina-robin-fire-emblem-awakening-join-super-smash-bros/

Now with links.
12  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: July 14, 2014, 07:51:14 AM





The future has arrived (......three and a half months too late).

Link for context.
13  The Rest / General Discussions / Re: A Game Journal Reborn on: July 14, 2014, 12:07:06 AM
I know Dragon Quest does the same with revival magic failing and it generally being difficult and expensive to revive deceased characters. Pretty much creates artificial difficulty, which I really don't like.

The important thing about Zing is that its more of a time/money saver versus having to drop everything and go back to a Church in case of somebody eating an unfortunate crit or Whack spell. It's not really an actual in combat revive spell (though if you're willing to roll the dice and the RNG isn't out for your blood today, it might work out) but considering how much more difficult getting the alternatives are.


That said, outside of the base healing spell, magic in PS3 is indeed pretty shitty. It's also needlessly obtuse since you need to pump more spell ranks into a field to make it useful as the game goes on (and you only get those ranks when you level), which means that you can't have magic users generalize at all. Fortunately, (and unlike the DQ example above) revival and healing items are cheap and easy enough to come by that one should never need to rely on magic in the first place.

Also @Annubis, did you try the Escape Pipe trick during the prologue? It's a neat little sequence break that isn't too hard or time consuming to pull off.

Yeah, PS3 had a lot of interesting ideas, even if many of those ideas worked better on paper than in practice.


Anyways, I'm finally more or less finished with The 3rd Birthday. I've suffered through Chapters 5 and 6 on Insane and now I have both the Titanium Bunny Suit and post Insane OverEnergy/Weapons/Level/Weapon Ranks. A lot of fights during the endgame simply came down to sheer dumb luck (or AI abuse) since you basically have to rely on the AI's RNG to pick the right attacks for you to act on (like Mudflaps not spamming that shitty NPC to enemy conversion attack, or the Reaper not spamming its grab and suck into the nether space insta kill attack when you actually fight it). Ironically, some of the mechanics made Insane easier than its Deadly counterparts at some spots since you can keep your lemming-like NPC allies from dying too quickly by diving into them after they take damage and healing them up (instead of watching them let their health bars erode away like in every other difficulty mode, thus depriving you of health, resources, and score through no fault of your own).

That said, I still need to collect one more costume and play through the game enough times to unlock their entries in the model viewer, but outside of grinding the last Weapon Ranks (I wound up maxing out everything but Handguns and Shotguns) and obtaining a couple of feats, I never have to deal with anything above Hard again.
14  The Rest / General Discussions / Re: Good Game For When You're Sick? on: July 12, 2014, 12:45:36 AM
You should play FFVII

cause when you get to the part where Aerith's in the drainpipe with the hobo and is all "This guy are sick!"

You can be all

"you and me both buddy."

Or play FFIX and get your entire party loaded down with the Virus status effect.
15  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: July 11, 2014, 09:28:34 PM
http://www.siliconera.com/2014/07/11/nis-america-publish-ar-nosurge-limited-edition-north-america/

Limited Edition Get!!
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