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16  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: May 26, 2016, 11:51:11 AM
I'm amused by the fact that Kingsglave actually has a token female member (and that she's a Mystical Ninja to boot, because of course she is). Meanwhile Lunalesca continues to bring the stylish.
17  Media / Single-Player RPGs / Re: The State of the Atelier Series (and Stuff) on: May 26, 2016, 11:29:26 AM
I feel that it isn't a huge problem. Atelier has a solid foundation and an almost completely unchallenged niche to work off of so even if a dud comes along every so often, it isn't the end of the world.

At the very least it isn't either Final Fantasy, the Tales of Games or Legend of Zelda series where its either constantly trying to reinvent itself with cosmetic changes while being all too happy to throw out other core elements like throwing a baby out with the bathwater, so deeply rooted in its unchanging foundation that it really can't try anything new, or is just locked in a neverending development cycle that's only barely able to keep up with the changing times, respectfully.
18  The Rest / General Discussions / Re: Gaming habits and routines? How do you fine folks get it in? on: May 25, 2016, 09:35:34 PM
These days, I play until I'm either satisfied with the amount of hands-on time with the gameplay or until I hit the endgame grind where everything becomes way too long and bloated because escalation is a bitch (the PS2 era in particular was lousy about this). Granted, I do try to come back to a game later on, but only if I really feel like it.
19  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: May 25, 2016, 04:00:34 PM

I couldn't read all of that, but it was pretty fascinating.  I wouldn't mind them hiring Mistwalker to work on an FF spinoff and see what they can do.

Didn't they already do that (save for the 'call it an FF game' part; and by 'it' I mean Lost Odyssey)?
20  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: May 25, 2016, 08:46:08 AM
I don't think it's that surprising--college-aged people are what, 18-19 now? My first FF was FF2 when I was around 8. They'd be 8 in 2006, around the release of FF12, but the series no longer had the pedigree and cachet it once did. The games came much fewer, far between and divisive after that.

I'm sure if they polled an older gaming audience (which Japanese media is unlikely to do, as they're happy to uphold the narrative that gaming is a stigma) the results would be much different.

Alternatively, RPGs, both J and W, are a niche compared to what the average consumer buys. Remember, things like Angry Bird, Warcraft and Tetris are getting movies (although that could be more easily and correctly attributed to a lack of writing talent in Hollywood). The average tech user will more likely log in time on Solitaire, Fruit Ninja, and something something Saga from King (i.e. Candy Crush), while your more involved gamer will typically aim for stuff like the latest Call of Duty, Battlefield and Sports titles or kidz stuff like Angry Birds Racing, Petz: Horses, one of those Lego Games or Yo-Kai Watch.
21  Media / Game Journals / Re: A Game Journal Reborn on: May 25, 2016, 02:26:07 AM


How come, in the 4 separate times I have started that game (most recent in 2013), I have never been able to keep that process going?

It must be an LoM thing. Truth. I started the game once upon release when I was kid. Lost my saved data (thanks Mad Katz mem card POS). Started again, unmotivated and gave up. Adulthood-- Started game again purchased via PSN. Played hyper dimension neptunia V and it caused my PS3 to overheat. System was under warranty, Mana save was not.

This time is different. Why? I just know its the right time for me to play this game. Its my birthday treat to myself and I have a largescale Secret of Mana tattoo (as mentioned) I will be working on for the better part of the next two years of my life. My motivations are aligned to enjoy the shit out of it and this time back up my saved data!!! (Playing on PSTV, which is lovely compared to the ps3 because it emulates without any lag which I found terribly noticeable in this game).

I hope this tends to your other inquiry about me finishing the game as well. So long as this ninja draws breath the credits will roll on this one. Given how little time I play the question is whether it happens this calendar year or not :-/




Anyways, I've gotten bored of having 2+ hours of gaming wiped because of a string of incredibly bad rolls in FE:Conquest so I've decided to take a break with the Hyrule Warriors.

Hyrule Warriors: Finished Legend Mode, now on to Legend Mode Hard Difficulty for the rest of the Gold Skullatas.

Made the mistake of getting my feet wet with "warriors" titles via dynasty warrior's 7 empires. I say mistake because, given the volume of Musou games I'm sure there are some I'd enjoy, but Warriors 7 Empires turned me off to the idea entirely. No real objective reason to be honest, I just found it boring and uninspiring. Probably should have started with Arslan or Dragon Quest.

Anyhoo...

ETERNAL EDEN/ Man, when the game opens up the environs are GORGEOUS. The game is just pleasing to look at if you are into that SNES-brand of "pretty". Really impressed with how the title really undermines the most grueling aspects of the old turn-based gameplay so nothing feels long-winded or grindy. ---- IN OTHER WORDS (great puzzles > long encounters in dungeons, to the point convo without being long and wordy, different gimmicky mini-games sprinkled throughout non-linear exploration create a strong illusion to obscure gameplay loop)

LEGEND OF MANA/ Yup, it happened. I finally started a playthrough of LoM after having a Mana tattoo I have to do burrow its way deep into my cognition. I will not use any type of guide or reference for location placement which means I will screw things up but THAT IS OK. Why? Well one plays Mana for the MAGIC!!!

FYI, Magic sucks in Legend of Mana....

Also, when you inevitably take a look at the Forge and go "What the fuck is this shit!?!", don't worry about trying to find a guide for that thing, as there aren't any that isn't just for some kind of specifically spergy combination that nobody quite understands how they got to that point, but its an acceptable one, and by god they're running with it.

And one more thing. Always talk to the Cactus whenever you finish a quest. This will save you some headache later on if you care.

The magic in mana does suck. To expand, so does just about every other measurable gameplay element or mechanic. But the MaJiK is revealed in this fact. That is, despite its flawed-to-the-point-of-broken identity the franchise is still alluring and easily one of my favorites.

Thank you for the tips as always Aeolus (couldn't have survived my Suikoden 2 anxiety without ya, and I'll never forget that!! LoL). I actually already started talking with cactus constantly because I vaguely remembered that being relevant.

Always lookin to help. I know I've wasted more than my fair share of time on LoM for one reason or another.

As for the Magic in a Mana game, it really depends on the game. FFA/Adventure of Mana's Cure and Fire magics are really good and Nuke is okay too; the rest ehh. Secret's magic is either gamebreaking or a grindy mess depending on your point of view. SD3's is really ehh since that's when Square started in on trying to over-complicate things for the sake of 'innovation' and kinda really threw too many different schools at the player that all largely did the same thing (the only difference between the Buffs school and the Debuffs school was that you only needed to target one enemy with Debuffs versus having to either recast a Buff 3 times for each character or you had to pay out of the nose in MP for the party wide version); of course the above didn't really matter in the face of a Pressure Point'd Kevin at Night. Legend, as you'll find out, has a hilariously low upgrade threshold for your spellcasting options compared to literally everything else (and still requires MMO levels of grinding to ever reach). Sword when and mixed Healing, Attack, Support, Buffing and Status Effect spells together into one package that A) does not scale well (especially the Healing spell), B) were all just elementally themed versions of whatever effect was being generated by the equipped weapon (Gloves were by far the best spellcasting weapon) and C) constantly stepped on eachother's toes (between some of the Buffs making you 'invisible' to only one kind of enemy AI detection, which in of itself is entirely pointless and not just due to the sheer number of readily available items that do the exact same thing, which also generally left you in some kind of hilariously awful disadvantage like floating helplessly in a Bubble or Self-Moggled, and the Status Effects mostly making the enemy die without leaving anything for your trouble (its like almost every attack spell you have has a chance of also casting Expel or something of similar ilk that removes the enemy from battle, taking its Gold, Exp and Loot with it, for a sum of MP)). Dawn had Seeds which were literally the only non-'Mash Attack' option available and just as poorly thought out as the rest of that game. And who gives a fuck about Children's or Heroes' magics (seriously, Heroes was an RTS and probably treated spells like a fieldwide nuclear option that pinged your post battle evaluation and subsequent reward and I don't even recall Children having any magical option (and I can at least recall what kind of magic From the Abyss used and that game was shovelware)). No idea what Circle of Mana used (and now will never know as it no longer exists), and Secret of Evermore's Alchemy forgot to include elemental effects/weaknesses which made Crush, by far and away, the best spell in the game.

Also, what from SoM are you tattooing onto your hide (or are you saving the reveal for when you post the results in the Random and Amazing Pictures thread)?
22  Media / Game Journals / Re: A Game Journal Reborn on: May 24, 2016, 07:09:28 PM

LEGEND OF MANA/ Yup, it happened. I finally started a playthrough of LoM after having a Mana tattoo I have to do burrow its way deep into my cognition. I will not use any type of guide or reference for location placement which means I will screw things up but THAT IS OK. Why? Well one plays Mana for the MAGIC!!!

Let me know when you drop this.  I'm convinced nobody has finished this game without a guide.

You can totally beat the game through the Dragon Emperor questline since its all 10) GO TO NEW AREA, 20) BEAT BOSS, 30) GET NEW ARTIFACT, 40) GO TO 10.

How come, in the 4 separate times I have started that game (most recent in 2013), I have never been able to keep that process going?

Okay, so maybe you did something stupid like try to do anything on the S.S. Fuckaneer (seriously, fuck that cumdump, even BoF3's Desert of Death is easier to navigate), but generally speaking, you aren't limited on to the number of quests you can have active at once, so even if you do hit a dead end, there's always the option of bailing (or in the case of the Fuckaneer, the Reset Button/Save States if on an emulator).

The Dragon Emperor questline though only requires visiting the Underworld (which opens up early enough) since Larc greets you at the front door and every other location is literally handed to you as an Artifact or outright replaces the Underworld until completed.

Although its been awhile, and maybe you have to do that stupid Firefly Lantern quest to get there (at least the game is kind enough to actually give you the tools to solve that one, sadly not a luxury that every stupid guidedammit 'puzzle' affords; especially the Fuckaneer).
23  The Rest / General Discussions / Re: Awesome deals - 2016 version - Save money for that NX on: May 24, 2016, 02:19:34 PM
http://gematsu.com/2016/05/rumor-nintendo-developing-new-handheld-code-named-mh

Sounds like it's time to rename the thread again...
24  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: May 24, 2016, 02:15:38 PM
https://youtu.be/worHACpjt6k

Back on Xenoblade X for a minute.  Have you ever refused a video game request only to send you into an infinite loop of "will you please join"?  Not Xeno X!  They pull a double negative on you.

In one of the Paper Mario games you can get a Game Over at the very beginning if you say "no" over and over when they're asking Mario to save their world.  It's quite hilarious.
Metal Saga did something similar on the ps2. They ask you if you want to go out on a big adventure or stay home and be a mechanic I think. If you chose option B, you got an ending about how you grew old and got married and died a plain old man, then the credits rolled...fun game.

And while not an RPG, Wario Land 2 had an ending where all you had to do was let Wario sleep in.
25  Media / Game Journals / Re: A Game Journal Reborn on: May 24, 2016, 02:14:43 PM

LEGEND OF MANA/ Yup, it happened. I finally started a playthrough of LoM after having a Mana tattoo I have to do burrow its way deep into my cognition. I will not use any type of guide or reference for location placement which means I will screw things up but THAT IS OK. Why? Well one plays Mana for the MAGIC!!!

Let me know when you drop this.  I'm convinced nobody has finished this game without a guide.

You can totally beat the game through the Dragon Emperor questline since its all 10) GO TO NEW AREA, 20) BEAT BOSS, 30) GET NEW ARTIFACT, 40) GO TO 10.
26  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: May 24, 2016, 01:59:02 PM
On a related note: my avatar disappoints me all the time. She spend all that time cooped up in a castle but doesn't seem to have learned anything aside from some basic sword fighting skills and, I dunno, playing with a ball. Meanwhile, all the other royals seems to have a aquired a wide range of skills. Good job wasting most of your young life, avatar!

Don't worry. She has the "Devil's Luck" after all. She'll take to running an army, ruling two full nations (assuming FE:Revelations) and raising a kid (or two) like a fish to water (though don't let her near a tea kjelle, she's all thumbs around those)....I'd rather take Blood Pacts again over this dreck.
27  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: May 24, 2016, 02:01:06 AM
Haruhi's Opening (Bouken no Deshou Deshou_ is, IMO, way better as a jazz tune than a happy J-pop tune.

*GAAAAAAAAAAAASP!!!!*  O_______O

We...agree? :D

EDIT: should posted a link
https://itunes.apple.com/ca/album/anime-standards-vol.-2/id399592162

Yeah, Haruhi is probably only my favorite anime ever, so yes.

I honestly still dote on the idea of a third season.
I...like.... *never* do that for anime.

Argh, all these gifs of Kabaneri of the Iron Fortress look amazing!!  I really love the older anime look too.  Any thoughts on it from peeps here?s

I was at least sold on following this when I heard that they got the character designer from Macross for this. I might post impressions after making a 3 episode test I finish replacing my old computer with one with a power supply that isn't slagged.
28  Media / Game Journals / Re: A Game Journal Reborn on: May 24, 2016, 01:56:39 AM



Anyways, I've gotten bored of having 2+ hours of gaming wiped because of a string of incredibly bad rolls in FE:Conquest so I've decided to take a break with the Hyrule Warriors.

Hyrule Warriors: Finished Legend Mode, now on to Legend Mode Hard Difficulty for the rest of the Gold Skullatas.

Made the mistake of getting my feet wet with "warriors" titles via dynasty warrior's 7 empires. I say mistake because, given the volume of Musou games I'm sure there are some I'd enjoy, but Warriors 7 Empires turned me off to the idea entirely. No real objective reason to be honest, I just found it boring and uninspiring. Probably should have started with Arslan or Dragon Quest.

Anyhoo...

ETERNAL EDEN/ Man, when the game opens up the environs are GORGEOUS. The game is just pleasing to look at if you are into that SNES-brand of "pretty". Really impressed with how the title really undermines the most grueling aspects of the old turn-based gameplay so nothing feels long-winded or grindy. ---- IN OTHER WORDS (great puzzles > long encounters in dungeons, to the point convo without being long and wordy, different gimmicky mini-games sprinkled throughout non-linear exploration create a strong illusion to obscure gameplay loop)

LEGEND OF MANA/ Yup, it happened. I finally started a playthrough of LoM after having a Mana tattoo I have to do burrow its way deep into my cognition. I will not use any type of guide or reference for location placement which means I will screw things up but THAT IS OK. Why? Well one plays Mana for the MAGIC!!!

FYI, Magic sucks in Legend of Mana....

Also, when you inevitably take a look at the Forge and go "What the fuck is this shit!?!", don't worry about trying to find a guide for that thing, as there aren't any that isn't just for some kind of specifically spergy combination that nobody quite understands how they got to that point, but its an acceptable one, and by god they're running with it.

And one more thing. Always talk to the Cactus whenever you finish a quest. This will save you some headache later on if you care.
29  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: May 24, 2016, 01:47:42 AM
Magic is often better in most games at any rate.

Anyway as for female Fates chars I think the coolest chars are Orochi and Azura...

As for best husbando Tsubaki is #1 with a bullet dear gravy train.

Unless you either have abilities that aren't magical but either do comparable or better damage with none of that MP business, or you have magic on charge times in an active combat system.

Final Fantasy in particular loves the former with stuff like Rapid! or Lightning Stab or Pummel, while I've yet to encounter a magic heavy character in a Tales of or Star Ocean game that was any fun to play.

But yes, generally Mages are better than Fighters in the long run. Its too bad that there aren't that many straight up Mage MCs that aren't also roughly as good at physical combat.
30  Media / Game Journals / Re: A Game Journal Reborn on: May 23, 2016, 07:00:17 PM
@natros:

re SunOfAGun,

Code:
He's a bit of a puzzle boss. Be mindful ow how much damage your quick attacks, medium attacks, and strong attacks do relative to eachother.

Also the most important bosses to steal from come into the picture when Fargo's your thief anyway.

WPJ - Robbed the shop after realizing that you can, in fact, train Pino to open doors properly. Messala is possibly being hinted at as being a gijin. About to join Lynx on a heist in the castle which I'm sure won't go wrong at all.

Anyway, I'm on a bit of an Artdink kick lately. Thinking about giving A-Train 9 another go. Probably gonna go spend some time with Aquanaut's Holiday tonight.

... I need more nonviolent exploration games. Preferably ones with furniture collecting. Maybe I'll just go play Jambo Safari and scrub down virtual leopards.

While not exactly non-violent, I know that one of those GBA Castlevania games, Harmony of Dissonance, has furniture collecting.


Anyways, I've gotten bored of having 2+ hours of gaming wiped because of a string of incredibly bad rolls in FE:Conquest so I've decided to take a break with the Hyrule Warriors.

Hyrule Warriors: Finished Legend Mode, now on to Legend Mode Hard Difficulty for the rest of the Gold Skullatas.
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