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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341136 Posts in 13942 Topics by 2222 Members
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31  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 14, 2014, 06:38:18 PM
I actually felt like Summer Wars was a story about the family relationship and everything else was an extraneous plot element meant to provide emphasise and contextualize the conflicts going on within the family. I felt like they tied in well with the themes and didn't need them to be any more fleshed out than they were, because they simply weren't the point, unlike the Digimon movie where most of the ideas seem to be pulled from.

Yeah, Summer Wars was far more about illustrating the influence of one of those matriarchs that knows everybody, does everything and lives forever, what happens when she ceases doing the third thing, and how Digimon doesn't really compare to that.
32  Media / Single-Player RPGs / Re: The SaGa (emphasis on the captials) Thread on: December 14, 2014, 06:29:25 PM
Too bad, it's for the Vita ("Stop making me buy things for a dead system Squeenix!").

This like the same situation when Type-0 HD was announced but backwards.

Not sure about the rest of ya, but I don't blame Squeenix at all for hopping on the PS4 instead, quite frankly. : /

I'm not terribly disappointed that its 'on' the Vita (it gives me one more reason to get one than just YsIV), but by the time it comes out in Japan, the system will be totally dead in the west and nobody's going to bother localizing the drat thing (until the PS4/PC port, assuming it ever gets one). It's kinda like what happened with the DS remakes of SaGas 2 and 3, they came out just as the 3DS came out and Squeenix decided to not even bother.

Anyways, confession time. I've only ever actually beaten SaGa Legends 1 and 3 (and shenanigans got involved with 3 by accident; I went to compare my current file with one a little bit ahead of me and I ended up not paying attention and accidentally saved over my file with the other one, I wound up skipping the entire Underworld section by accident). I have gotten up to Valhalla in SaGa Legend 2 (though I haven't beaten Odin yet; I just have a hard time using up all my sweet gear from the bonus dungeon). I tried playing Romancing SaGa earlier this year/last year but for some reason I was having some sort of glitch happen that was blocking my efforts at playing the drat thing so I couldn't get much further than the Highlander woman's start into the main game (like it would just crash when I got to a certain pub). I STILL haven't been able to find a goddamn PSX memory card in the wild after a full year of searching, which has been my biggest obstacle to playing Frontier 1. I believe I got to gen 2 in Frontier 2, but its been ages since I last sat down with my original file (it's sad that I forgot that the only reason why I stopped playing it originally was because I was still renting the damn thing and my rental period was up; thanks to a currently ongoing LP, I'm remembering where I had left off which should make things easier to pick back up again; of course, I'm currently playing Wild ARMs 2 right now so that's also an issue that's keeping me from polishing off SF2).

I haven't gotten around to getting Unlimited SaGa and The Last Remnant yet.
33  Media / Single-Player RPGs / Re: The SaGa (emphasis on the captials) Thread on: December 14, 2014, 11:35:32 AM
The biggest problem with the SaGa series outside of being a little too overambitious, is that its a Square series not named Final Fantasy, which for the longest time now, meant that any Square/Squeenix game not named Final Fantasy was going to have some/most/all of its funding funneled into games named Final Fantasy.

Also, it's really hard to go from the "babby's first JRPG" that is Final Fantasy to "what high-tech sorcery is this" that is SaGa. It would've definitely helped to have had Dragon Quest or Shin Megami Tensei to act as an intermediary when I took the plunge (I believe I ended up going for DQVII right after SFII).
34  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 14, 2014, 11:25:18 AM
Finally finished up Hellsing Ultimate for reals this time. A far better ending spot than episode 8. Not much to say about this beyond it being a shallow as all hell but entertaining ride, but that's what it was.

Fullmetal Alchemist: The Star of Milos. Better than the first movie, but not by enough to consider it all that good. Aside from being totally non-canon, some of the plot elements like the Face/Off bit was just stupid (especially cases like treating the actual brother like the one who actually got all the character building interactions/development instead of the impostor, or unintentionally using the 'Mustang is useless' joke even if he was needed as the 'Officer on Site' and to close an amputation wound). Took me the entire movie to recognize FE:Awakening's Lucina's VA as the female lead, and I spent the rest of the time noting when the movie made its next obvious parallel to the Israel conundrum (Tactics Ogre did a far better job at hiding its parallels to its real world conflict of choice).
35  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: December 14, 2014, 11:02:59 AM
Guardian's of the Galaxy. Watched it. Enjoyed it. Watched it again. Enjoyed it again. The movie scratched a hell of an itch for me in my desire to watch more Flash Gordon/New Retro style Sci-Fi/Adventure. The Wheddon-isms are kinda wearing thin (although I did ignore Buffy back in the day so it hasn't gotten too old for me yet), and it was most noticeable with Gomorrah since she felt more like every other female lead in a Wheddon show/movie/whatever (I guess its better than how comics generally deal with female characters, but then even Level-5 is better about that, almost), but Chris Pratt made for a really good Star prick and Rocket was suitably asshat-ish enough. Also, and I hate to say this, but as awesome as all the licensed tracks were/are (especially in their use), the Soundtrack Original stuff was excellent and I could've used a bit more of that (especially with all the scenes that stuff comes up in). And on that note, Ronin was an excellent ham, Thanos sounds like he'll be really entertaining once he gets his time to shine, Nebula would make for a good Borg Queen and Yandeu was solid.
36  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: December 14, 2014, 10:39:37 AM
Colbert's making his final lap count this week. I'm going to miss the hell out of this show after next week.

Agents of SHIELD: So
Code:
they got one black guy back only to lose another. -_-; Dammit, now where's the team going to get some sweet retro spy gear? Agent Carter? At least Sky can use the line "Hi! I'm Daisy." (this being a Whedon joint, it'll probably end up on a nametag) for self introductions now, not sure what the hell else she got from her trip to that chamber (perhaps the inability to watch the HAL sequence in 2001: A Space Odyssey without getting Nam style flashbacks of Trip and his unfortunate end).

The Librarians: Suck. The guy from the TV movies is the only one on that show that's worth half a drat, the rest of the cast were probably refugees from The Crazy Ones (or at least on par with those guys). Even with a budget, a second guy with Maya on his computer and 2+ years worth of acting training/experience on each member of the cast, the show probably couldn't make decent, let alone good. May it die faster than Selfie.
37  Media / Single-Player RPGs / The SaGa (emphasis on the captials) Thread on: December 14, 2014, 07:12:43 AM
http://www.siliconera.com/2014/12/14/saga-2015-announced-playstation-vita/

Squeenix just announced a new one today for the series 25th anniversary. Too bad, it's for the Vita ("Stop making me buy things for a dead system Squeenix!").

Between this, the fact that its pretty much competing directly with Legend of Legacy (which, from the looks of it thus far, is only really missing the series name) and that a bunch of other megathread discussion topics of RPGs of yesteryear have been cropping up lately, I figured that the weird, black-sheep/red-headed stepchild of the genre should have a general topic thread too to post Frontier or Frontier 2 nostalgia, or whether The Last Remnant totally counts as a SaGa or not (it totally does).
38  Media / Single-Player RPGs / Re: Suikoden 1 and 2 finally coming to psn + Suikoden discussion. on: December 13, 2014, 04:08:31 PM
The completionist in me hates that I have to rush through Suikoden 2 in order to get Clive. Because I want to take my time, but I also want to get everything. CRAAAAP

You don't need to rush through it to get Clive, right? You just need to rush through it to complete his quest as far as I remember.

You can miss Clive, but not due to gameplay time. You have to screw up during your first visit to Muse, not talk to Elza, and not get her package which is what you actually need to recruit Clive.
39  The Rest / General Discussions / Re: On the subject of sequels, follow ups, etc. on: December 12, 2014, 03:05:53 PM
IIRC, level ups happen with any boss fight.  It means that all 40+ character stay uniformly strong (barring whatever stats differences in individual strengths/weaknesses).

Actually that's not how it works at all. I said it doesn't make sense, but I do actually know how it works. The bosses give you star levels, which give you a window of opportunity to level your stats. These stat gains don't get shared with everyone, I'm pretty sure (might need to test this). Once you beat the next boss, the opportunity is lost. So if there are two bosses in quick succession, you should go back fighting some ~7-10 battles (per party) if you want the stats. The gains don't come from beating strong enemies in new areas like in normal games, but from how many battles you fight. Usually you gain stats after each battle, then not any in a few, then MAYBE a big stat gain again after not getting anything.

This system is an OCD nightmare and not very good if you wanted to do something like trying to get the max potential out of your unused characters in endgame. While this doesn't necessarily get in the way of the game, there isn't really anything I can praise about it either. It seems like some failed attempt to stop powerleveling. FF XIII did it much better.

Actually, you get an immediate boost once you gain the Star Level, but additional fights nets you a few minor stat points here and there which anybody can get (which means lots of switching people out for the sake of a few points more), and one big boost that can only be gotten once per Star Level (the big boost isn't as large as the immediate boost but it will skew stats more towards people you favor or use more frequently and discourages using characters that you might like but might have fallen behind somewhat). Really though, only Serge really shows this off since he's constantly a member of the party and he only goes from JRPG Protagonist syndrome sufferer to overpowered JRPG Protagonist syndrome sufferer.

(Edit: I may have gotten the stat boost priorities mixed up and only the minor boosts occur once per Star Level while the secondary boost can happen to anybody who fights a couple of battles after one. Additionally, I have no idea what goes on with characters that are unavailable due to a late joining time or due to getting shipped off with not-Surge during the midgame.)
40  Media / Single-Player RPGs / Re: super robot wars topic on: December 12, 2014, 02:49:58 PM
http://gematsu.com/2014/12/3rd-super-robot-wars-z-tengoku-hen-announced-ps3-ps-vita

We've got some conformation of the new roster. Gundam X and Turn A are back as well as Daitarn/Zambot 3 and Aquarion.

We're also getting Diebuster (come on Final Inazuna Kick), EVA 3.00, more Votoms and the (more interesting?) FMP stuff, while Gargantua is the left-field newbie pick (would've preferred Rinne no Lagrange, but I suppose I should just be thankful for getting a couple of stages where Getter 3 will have a chance to shine instead).

Also disappointed in the lack of Xabungle (would've liked to have seen a cosmic scale ICBM Toss, but that ship has probably sailed at this point). Thankfully, we're also not getting that awful Eureka Seven AO or any Gundam AGE horseshit. Don't know how I feel about not getting Valvarave since while it was totally batshit crazy in a really bad way (and then mellowed out by the second season for the most part which only made things worse), I feel like I could trust Banpresto to make that batshit crazy work in a good way. I suppose that given that this is the last game in the Z-series, I wouldn't be surprised if they simply couldn't make larger additions work at this juncture (without doing to Z3-2ish what they did to Alpha 3 and turn it halfway into a Gundam SEED-fest).
41  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: December 12, 2014, 05:29:24 AM
My sis would never consider herself a gamer, but some of the RPGs she liked are Breath of Fire, Atelier Iris, Lufia II and Paper Mario: The Thousand Year Door. So, based on that I would say: something 2D (that still looks nice enough) with straight forward game mechanics. Lunar sounds good.

Perhaps along the lines of something like this.

http://www.siliconera.com/2014/12/12/dragon-quest-v-hand-heavenly-bride-brings-feisty-debora-ios-android/
42  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: December 12, 2014, 04:42:46 AM
I don't mind a MC being a bit stronger.  I mean, he is the MC, there should be some appeal to playing as him.  And in this case, since his design is so horrible, it needs to be in the gameplay department.

I wouldn't mind the MC either if he wasn't awful looking and had a major gameplay feature exclusively to himself while the others simply don't (maybe I'm just gun-shy after games like Lufia: Ruins of Lore that suffer from massive JRPG Protagonist syndrome).

Fortunately, that no longer looks to be the case.

Unfortunately, I now have no freaking clue as to why they introduced the Princess so early on when she seems so unimportant game mechanics-wise, and why they took this long to start on the deets with Rose (if I had to guess, she's probably an eleventh-hour character, or whatever passes as an eleventh-hour character in a Tales of game; she looks a bit too subdued to be one of the major Tales of Cliches, but that probably means that she's of the Thief/Tool User/Tinkerer archetype).
43  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: December 12, 2014, 03:50:18 AM
= Leena was definitely a bad version of the childhood friend trope...  No wonder Serge went after the equally unappealing Kid.

I don't care how unappealing Leena and Kid are, I'd tap dem both in a heartbeat (especially since you got good Leena instead of bad Leena). And hey, even if I do pick up fantasy STDs from them (out of Karmic Balance or something), I can rest assured that with a little dimensional fuckery, and some help from a mute protagonist, I can totally walk away from the experience with a clean bill of health.
44  Media / Game Journals / Re: Starmongoose Let's Play: Wild Arms 2 BLIND! on: December 12, 2014, 03:10:37 AM
Finally. Unlike Star here, I haven't been to Germany so I decided to start in on WA2 for the first time as well.

For the sake of Mon here, I won't go into too much detail about how far I've gotten thus far, but I will mention that I just acquired Character #4.

Also some protips that I found out that you might want to know Goose:
- Pressing 'Triangle' while highlighting something in the menu will enable you to see a help message for that thing if you want or need to know what it does.
- For PSS, HP UP ASAP.
- Good luck coming up with names for everybody.
- For ARMs, you can only ever upgrade an ARM 10 times.
- Fortunately, Attack is almost always the best option.
- If you're uncomfortable with Ashley's ARMs Hit Rate, then bump it up to roughly 80% (I personally wouldn't go higher than 85%).
- Never Ever EVER upgrade Brad's/the big guy's/whatever you end up naming him's ARMs' Hit Rate. Once you see his starting Ability, you'll know why.
- Don't bother too much with Ammo for ARMs either. ARMs stack so you'll be hard pressed to run out of ammo after a while unless you use them liberally during random encounters.
- MageWeapon is a good Crest Magic to get early.
- And remember that once you upgrade an ARMs or learn a Skill, you can't undo your action (Crest Magics are totally fair game though).
45  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: December 11, 2014, 04:15:53 PM
http://gematsu.com/2014/12/rose-confirmed-tales-zestiria-party-member

Well I'll be damned. Saumree's not the only one who can fuse-sion-ha! with the phantom party members after all, huh. I kinda figured given the battle UI but I honestly expected the ability to remain Saury exclusive (being the main character and all). Now I wonder if she's going to be allowed to share with Sally's lot or if she's regulated to her Four Musketeers?

(I have no fucking clue why these sites are reporting that Rose is a PC though. Her character design alone was a big fuckin' neon sign over her, pointing downward, and declaring "THIS IS A PLAYABLE CHARACTER DIMWIT!" in big, bold, glowing letters. The DLC costumes were the "NO. WE'RE FUCKING SERIOUS MORON!" one.)
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