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31  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: May 18, 2016, 05:49:16 PM
Disc 2 of Xenogears is anything but "fine".  It's indefensible.  People only hand-wave it because Disc 1 is legendarily good.  But Xenogears is certainly the most-praised incomplete game ever, I'd have to say.

Disk 1 isn't that fantastic either since Kisev + Sewers and Tower of Babel exists.

You didn't like Tower of Babel or Kislev Aeolus? I thought Babel was super creepy and interesting to be honest...

I like FFT too though so Idk... well and Xenosaga Eps II which a lot of Xeno fans dislike apparently.

Although since we're on the topic of FFT I personally preferred Tactics Ogre: LUCT to FFT.

I kind of thought the second half of FF6 (Very little character specific dialogue, just a bunch of side quests smattered about) was the bigger disappointment as far as incomplete goes...

The problem with Kislev is that you start it right after the Yggdrasil 1 sinks and your Avev liberation squad gets wrecked, and you don't leave until after you've dealt with a gang of mooks, a second tournament arc, a murder mystery and a visit to a sewer dungeon to solve it, and getting introduced to Hammer as well as putting up with more of Citan's chicanery.

The problem with the Tower of Babel involves 3D platforming with 2D sprites and random encounters (even if you know the trick to avoid midair encounters, its still a tedious slog).

Edit: Fuck, beaten.

As for FFVI's World of Ruin, a lot of that is focused on two things A) the reconciliation of the issues that persisted beyond the World of Balance for your party and B) dealing with all the ancient horrors that were released when the world was ruined. It served as a stark contrast to the events of the World of Balance when you were globe trotting from town to town and either dealing with the Empire, the Returners or with either Terra's or Celes' problems.
32  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: May 18, 2016, 11:17:03 AM
Disc 2 of Xenogears is anything but "fine".  It's indefensible.  People only hand-wave it because Disc 1 is legendarily good.  But Xenogears is certainly the most-praised incomplete game ever, I'd have to say.

Disk 1 isn't that fantastic either since Kisev + Sewers and Tower of Babel exists.

Well... yes, but I was referring more to the story.

Confession time: I don't actually think the story is that great either, but I concede it succeeded in implanting itself into the hearts of a majority of RPG fans during its era.

Its a bunch of Giant Robot Anime plots mashed together with that PSX-era Square veneer and the Xeno-whatever's running Gnosticism theme.


Frankly, FFT has the better plot from a videogame of that era.
33  Media / General Games / Re: Misc. Gaming News Topic on: May 18, 2016, 11:12:52 AM
Never retreated to "Independent games" though as a salvation per se.

In my opinion indie games are just as bad about retreading stuff as AAA games.  It's just that the particular stuff they retread is different.  "Oh wow, a puzzle-platformer!  With pixel art!  That's never been done before!"

Well I guess between the two of them it's usually possible to find something to play...

You forgot the part where it gets 'all pretentious up its own ass' like every other indie title that gets released these days. Oh look its another game where you're some 20 something robot gal with mental health issues and a gun and now needs to shoot up her inner demons in Steampunk Valhalla (and yes, leans heavily on 'NES style' pixel graphics to disguise the lack of artistic talent of artist/developer/game maker).
34  Media / Game Journals / Re: A Game Journal Reborn on: May 18, 2016, 11:02:17 AM
Got Valkyria Chronicles Remastered yesterday. Hurray! Working on grinding out potentials at the moment. Might try playing through the Behind Her Blue Flame DLC to get the uber gun for the main campaign tonight. Still a great game overall.

So... VC was one of my favorite games ever between 2008 and 2012, but... I have to admit I don't know what "grinding out potentials" is.  Explain?

Characters all have a set of abilities/modifiers called Potentials, and only a few (and generally the worst ones) start unlocked.
35  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: May 18, 2016, 10:58:16 AM
Disc 2 of Xenogears is anything but "fine".  It's indefensible.  People only hand-wave it because Disc 1 is legendarily good.  But Xenogears is certainly the most-praised incomplete game ever, I'd have to say.

Disk 1 isn't that fantastic either since Kisev + Sewers and Tower of Babel exists.
36  Media / Single-Player RPGs / Re: The tri-Ace General Discussion (& Star Ocean 5) Thread on: May 18, 2016, 10:55:30 AM
I didn't use any of the Einjherar the first time I played VP2 outside of the one you get in the beginning for a short time, instead just using those perma-characters. So yeah I never released anyone or made use of that mechanic at all.

I don't know if that was a good or bad thing, but that's what I did.

Problem is, story characters are anything BUT perma =/
I got major fucked at Odin because I did the same thing the first time.

Otoh, leveling up your Story Characters can get you some really sweet loot (though you do need to grind for a while for some of it) and some kickass weapons for Alicia and Dylan/your Greatsword using Einherjar. Of course, ideally, you shouldn't release any of your Einherjars until Seraphtic Gate since that's where all the best disposable gear is and how you maximize their stat booster drops (level doesn't matter beyond the base requirement).
37  The Rest / General Discussions / Re: The Best and the Worst endings on: May 18, 2016, 01:25:55 AM
We're on page 4 page 5 and the only mention of Chrono Trigger is Mesh talking about the bad ending?

The normal ending in that game is one of my favorite montage endings of all time, immensely helped by the masterpiece that is "To Far Away Times"

To be fair, I thought this was the 'The Worst and the Worst endings' thread.


That said, CT DS's "Let's fight the Time Devourer!" ending is hot garbage.
38  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: May 18, 2016, 01:23:17 AM
Castle/Agents of SHIELD: Screw it! Its close enough, I'm still gonna make that Laputa joke. Edition. [Spoilers Inbound]

Code:
Really feels like the network execs pulled an override with that final scene. Not that the final episode itself was all that good, it really needed to be another 30 minutes longer, but considering that the ending itself only works as a Thriller Novel series ending homage, it kinda just made the whole thing feel last minute. It really didn't help things that the second to last episode was a fucking exorcist/hail Satan episode.

As for Shield, while I'm kinda disappointed that they let a perfect opportunity for a Phoenix expy go by (I mean, it could still happen (fucking comic book stories)), I can settle for Maximum Magneto instead. As for the Death Flag Tag, that I got with my #2 pick (it became painfully obvious once Sky started craving the Hive again).
39  Media / Single-Player RPGs / Re: The tri-Ace General Discussion (& Star Ocean 5) Thread on: May 18, 2016, 12:49:49 AM
people on the forums love discussing the various characters' strengths and weaknesses, but I really only played it all the way through for the exploration bits.

Anyone who praises the copy-pasta einherjars is probably crazy or a shill.

They weren't copy-pasta per say, there just wasn't much to define them beyond a short status screen blurb and maybe whatever item you got for releasing them early/fully kited out.

I for one won't forget that there's an Einherjar called Kradd, namely due to the fact that he gives you a sword called The Kraddicator (which admittedly, is actually a kinda decent Great Sword for Chapter 3/4).
40  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: May 17, 2016, 05:02:29 PM
Baroque isn't really a game you can "finish" if I remember correctly, but it's quite a trip.

Same with the XBox version of KoTOR 2 (minus it being a trip). You're better off playing that one on PC if you can help it (even if you opt out of the restored content mod, there's still other QoL mods that are more easily available than on the ye'olde XBrick).


That said, I'd go with Skies of Arcadia Legends first, unless the GCN is too hard to find/bother digging up, at which point I'd suggest Radiata Stories.
41  Media / Game Journals / Re: A Game Journal Reborn on: May 17, 2016, 04:31:36 AM
And there goes the Fire Emblem Fates European neighbourhood... The cheating scumbags have arrived. The game isn't even out yet, but some stores started selling Birthright and Conquest early, so... yeah.

(My castle is still in the top three most popular legit castles though.)

Fortunately, I have something else I need to play. I'm 20 hours into Stranger of Sword City. It's a slow burn and the whole 'instant death = several hours of recovery time' thing is bullshit, but other than that I'm having an okay time. It has a bit of a MegaTen vibe to it.

Speaking of needing several hours of recovery time. FE:Conquest. This time it was Camilla who wiffed a 75% chance to hit for a 7% crit to the face from Subaki (the unfortunate downside of almost everything having at least a 2% crit rate on you is that any hit can probably be your last), and I was just about to start in on getting down on Sakura.
42  Media / Game Journals / Re: A Game Journal Reborn on: May 16, 2016, 11:18:39 AM
Chrono Cross - Back in the uh.. original world? Replaced Macha with Kid so i can start thievin. Currently beating up a bunch of dwarves in the Water Dragon cave/temple/thingee.
This game has seriously beautiful music. It honestly has to be one of the best video game soundtracks I've ever heard, and I'm sure I haven't even heard half of the tracks yet.

I thought it took longer for Kid to rejoin than Water Dragon's Isle if you leave her in the lurch and the Hydra alone. Then again, I do know that you could purposefully try to keep Kid out of your party up until either Mount Pyre or Fort Dragonia (yes, this means not having her around for Viper's Manor; and no, that does not mean that she won't just show up out of the blue just to take that poisoned dagger like an idiot).

At least you're going to be taking the piss out of those damn dwarves, and subsequently, their fairy victims.
43  Media / Single-Player RPGs / Re: Persona 5 on: May 16, 2016, 11:09:26 AM
http://gematsu.com/2016/05/persona-5-details-makoto-futaba-haru

Apparently Iron Maiden girl's Perona is a motorbyke which in turn is based upon history's first female Pope (wait? we had one of those!?), Hakka girl's Paeona is an Unidentified Flying Necronomicon, and Miss Adieu's Performa is the chick in the Three Musketeers stories (at least the dress is nice). I'm going to wait to see their male counterparts' Peronsas get posted just to see if its just the core cast that sticks to the noble thief/outlaw theme or if Carmen was literally the best they could do (also Hakka Girl looks like she should be spraying ink all over the floors and walls and then swimming in it, squid style).
44  Media / Single-Player RPGs / Re: Tales of Berseria on: May 16, 2016, 03:09:35 AM
I never played Grandia, missed out on it somehow.

I keep thinking one day... but I'd have no idea where to start.. plus I get this suspicion whatever it offered was covered by something else I played, I don't know, Granstream Saga? Breath of Fire 3? Somethin....

Those games are absolutely nothing like a Grandia game (seriously, Granstream Saga!? that game was among the nadir of bad 2D to 3D conversions; and BoF3 is a pure turn based JRPG).

Grandia games are in short, an evolution on the Lunar games' characters and enemies moving around a battlefield style gameplay, with the main addition being an ATB like gauge that's shared by every character and enemy on the field. The key feature of this function is that characters/enemies placement and rate of travel along the timer bar is dependent largely on their speed and the charge time of their action or movement with no trace of a classic style 'turn based' separation of turns. Further distinguishing this feature is the fact that with good timing and the appropriately used move, a character/enemy can have their turn delayed or outright canceled.

Its a really unique system that's only been revisited beyond the Grandia series recently, as in Child of Light recently.

As for where to start, Grandias 1 and 2 are basically it. Grandia 3 has better gameplay, but the story's the worst, Parallel Trippers is a GameBoyColor game and not even available outside of Japan, and Xtreme is basically a dungeon crawler.

Ok so Lunar then. =-)

Lunar was pretty turn based though... IMHO... like when you started talking about the move based elements I had honestly forgotten them entirely I think I may have ignored them the entire game.. maybe.. it's been awhile.

Not that I still won't try it.. but yeah... that's kind of my concern that something like Lunar has already kind of... well... another JRPG, a good one perhaps but still.

What I was trying to say is that there really wasn't anybody doing what Grandia did (to much befuddlement), until Child of Light came out about a year or two ago, and even then it really didn't quite accomplish the replication. Even Lunar is a different beast because it was its direct predecessor in terms of developers, not gameplay engine.

Or in short, you're safe. Just play one and enjoy.
45  Media / Single-Player RPGs / Re: Tales of Berseria on: May 16, 2016, 02:08:35 AM
I never played Grandia, missed out on it somehow.

I keep thinking one day... but I'd have no idea where to start.. plus I get this suspicion whatever it offered was covered by something else I played, I don't know, Granstream Saga? Breath of Fire 3? Somethin....

Those games are absolutely nothing like a Grandia game (seriously, Granstream Saga!? that game was among the nadir of bad 2D to 3D conversions; and BoF3 is a pure turn based JRPG).

Grandia games are in short, an evolution on the Lunar games' characters and enemies moving around a battlefield style gameplay, with the main addition being an ATB like gauge that's shared by every character and enemy on the field. The key feature of this function is that characters/enemies placement and rate of travel along the timer bar is dependent largely on their speed and the charge time of their action or movement with no trace of a classic style 'turn based' separation of turns. Further distinguishing this feature is the fact that with good timing and the appropriately used move, a character/enemy can have their turn delayed or outright canceled.

Its a really unique system that's only been revisited beyond the Grandia series recently, as in Child of Light recently.

As for where to start, Grandias 1 and 2 are basically it. Grandia 3 has better gameplay, but the story's the worst, Parallel Trippers is a GameBoyColor game and not even available outside of Japan, and Xtreme is basically a dungeon crawler.
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