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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319602 Posts in 13044 Topics by 2145 Members
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31  Media / Single-Player RPGs / Oreshika: Tainted Bloodlines announced (Over My Dead Body 2 localization) on: April 14, 2014, 11:51:03 AM

Is getting localized.
32  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: April 14, 2014, 07:54:07 AM
Why does it have so much text?

Because its cheaper and easier to tell instead of show.

Its practically series tradition at this point to just have static talking heads standing around with only a handful of sound and visual effects to denote when something occurs.
33  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: April 14, 2014, 07:47:04 AM
Pretty sure he's talking about the TV series remake, 2040.

Yeah I'm talking 2040.

What's the difference between the two?

One's good, the other isn't.

Tonari no Seki-kun: The Master of Killing Time is keeping me amused, Sword Art Online is keeping me on my toes, I keep waiting on the show to sink to badness, and Kiniro no Corda: Primo Passo is VERY intriguing so far

You'll know when SAO hits garbage tier when fairies start popping up.
34  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 14, 2014, 07:17:28 AM

I love that Team Rocket's in this one.

And these two I just like in general.


And many more over here.
35  Media / Single-Player RPGs / Re: super robot wars topic on: April 13, 2014, 01:12:58 PM
Chapter 32? The game's only been out for two days; are you speedrunning? (Seriously, it takes me anywhere from 40 minutes to over 2 hours just to beat a single mission in these games. I don't really understand how you could get that far in such a short amount of time.)

I've been sporadically watching someone livestream it. So far he's made it up to chapter 54.

So the bad news is that all that Gunbuster has going for it is Noriko, the bugs, and the Gunbuster itself, which is a shame because a sizable chunk of this game was spent in a classroom setting which Gunbuster could've easily been fitted into alongside FMP, EVA, Endless Waltz, Code Geass, and so on instead of being dropped into your lap half way through the game and kinda just there for the rest of it. On the plus side, barring any route shenanigans that I may have missed, SEED Destiny got an even shorter stick which is hilarious since the one stage that was set in ORB ended up getting hijacked by the Originals and some of the OO goobers.

I really can't post impressions on the handling of the plot or the cast interactions due to the whole "Japanese illiteracy". At least I can guess based upon series familiarity and its been fairly entertaining for the most part (although a large part of the this is hiding in the D-Trader section which is nigh unto incomprehensible for me; except for the Bonta-kun sketch).
36  The Rest / General Discussions / Re: A Game Journal Reborn on: April 12, 2014, 12:07:08 PM
I'm trying decide what 3DS game to pick up next after this one. I may try to download or buy mini-cartridge for older Fire Emblem (2)DS games. Either that or pick up Pokemon X&Y so I can see what all the fuss is about since most of my fellow RPGFan friends I'm ablinked up with are playing those two titles. Seeing as I've only played Bravely Default and Fire Emblem: Awakening for my (still) new 3DS XL any recommendations are welcome. ^_^

There's A Link Between Worlds on the 3DS. Get it.
37  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: April 12, 2014, 12:03:18 PM
I watched the first 20 eps of Bubblegum Crisis yesterday.

It starts off as a kind of cyberpunk series, then turns into a kind of Evangelion ripoff, then turns into a horror story. Now it seems to be turning into Akira.

It doesn't flow well but it's got some really interesting ideas.

Wait a sec. I'm pretty sure there's only the 8 episode OVA (or are you including AD Police?).
38  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 12, 2014, 11:51:51 AM
I liked the pirate's debuff abilities and I paired it with the no job class for mimic. Amped strike x4 after debuffing an enemy can be brutal.

Try to get the fox tail axes from Norende since they are more accurate.

I later found that dark knight rage + blood sword outclasses pirate later on though although the debuffing were stil useful in a secondary job in a pinch.

I found that Vampire does enough debuffing on its own that you don't really need Pirate for it.

Although Vampire is definitely a good secondary to slap on Pirates since almost its entire moveset is P.Atk based and Pirates have the highest P.Atk (pair with Two-handed Giant's Axe for maximum carnage).
39  The Rest / General Discussions / Re: A Game Journal Reborn on: April 12, 2014, 07:05:28 AM
On the other hand: miniskirt + midriff

Addendum: Luchador Exorcist.
40  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 12, 2014, 02:45:59 AM
Can someone quickly explain how to play effectively with the Salve Maker and Pirate??

Salve Maker's best used as a support and debuffer character. Early on it has excellent healing and revival capacity with the ability to use 1 Phoenix Down followed by 1 X-Potion on all downed allies (with their medicine boost passive they'll heal for 3000+revival which is huge until late game). They can also quickly make a revive an individual for 5000HP compound using only a Phoenix Down and a Potion, as well as early Auto-Life and Regen. Later on, they can throw Elemental Weaknesses onto enemies which can be paired to devastating effect with stuff like Dark Knight's Dark Sword abilities or even to turn an enemy's heal by elemental absorption back on them. They also have Giant's Draft which can be useful later on to exceed the HP cap of 9999, though you really need good healing abilities to make full use of it. Plus they also have the limited capacity to protect someone against all elemental damage for four turns (though Spiritmaster is much better at this). And generally they can Inoculate against certain status effects (although they can't do squat against Stop and Charm/Confuse which are the two most annoying status effects in the game). Plus they can turn Potions and such into Poison + damage which is a good status effect if you can land it on bosses. Furthermore, both said poison bombs and attack items do fixed damage only being influenced by Elemental Resistances and Default. And if you have nothing better to do with them, have your Salve Maker spam Collect to scrounge up extra resources.

Generally speaking, you'll want to know the following recipes:
Potion + Phoenix Down = Resurrect (Revive + 5k HP)
Potion + Hi Potion = Water of Life (Regen)
Hi Potion + X Potioin = Font of Life (Reraise)
Hi Potion + Ether = Quarter Elixir (2500 HP + 250 MP)
X Potion + Turbo Ether = Half Elixir (5000 HP + 500 MP)
Ether + Turbo Ether = Dry Ether (500 MP)
Dragon Fang + Beast Liver (in this order) = Dragon Vim (+50% P.Atk for 6 turns)
Phlogiston + Insect Antenna = Fire Bane (Fire Weak)
Permacrystal + Insect Antenna = Water Bane (Water Weak)
Fairy Wing + Insect Antenna = Wind Bane (Wind Weak)
Fulmen Shard + Insect Antenna = Lightning Bane (Lightning Weak)
Desert Rose + Insect Antenna = Earth Bane (Earth Weak)
Glitterbug + Insect Antenna = Light Bane (Light Weak)
Dark Matter + Insect Antenna = Dark Bane (Dark Weak)
Phlogiston + Monster Fiber = Resist Fire (Fire Immunity)
Permacrystal + Monster Fiber = Resist Water (Water Immunity
Fairy Wing + Monster Fiber = Resist Wind (Wind Immunity)
Fulmen Shard + Monster Fiber = Resist Lightning (Lightning Immunity)
Desert Rose + Monster Fiber = Resist Earth (Earth Immunity)
Glitterbug + Monster Fiber = Resist Light (Light Immunity)
Dark Matter + Monster Fiber = Resist Dark (Dark Immunity)
Beast Liver + Dragon Fang (in this order) = Giant's Draft (Double HP Total until K.O. or end of battle + Full Heal)
Hard Scale + Dragon Fang (in this order) = Turtle Split (Lowers Enemy P.Def for 4 turns)
Monster Fiber + Dragon Fang (in this order) = Element Boost (Boosts all elemental damage from target for 5 turns)
Spirit Bone + Dragon Fang (in this order) = Dark Breath (Inflicts Total HP - Current HP Damage)
Demon Tail + Dragon Fang (in this order) = Shadowflare (5000 Dark Damage)
Dragon Fang + Dragon Fang = Dragon Breath (Inflicts Current HP Damage)
GlitterBug + Glitterbug = Divine Rain (Inflicts 1500 Light Damage on all foes)
Dark Matter + Dark Matter = Dark Sigh (Inflicts 1500 Dark Damage on all foes)

As for Pirates, the job itself sucks ass (unless you're subbing something like Dark Knight, Ranger, Monk, or some other Job that has attacks that are independent of Hit Count). What you're looking to get out of it is Equip Axes, P.Atk +20%, and its debuff abilities.
41  The Rest / General Discussions / Re: A Game Journal Reborn on: April 11, 2014, 03:17:05 PM
FFX: Made it across the Moonebb and nabbed Wakka's Attack Reels since I now have an almost full team of female players (a full team if you count Tidus Meg Ryan). Still no used sphere grid. Now on to Guanoslam and the Thunderdome.

In terms of anime hair, Nash's is pretty tame. It's stylised but not beyond ridiculousness.

I looooooooved Suikoden 3's Trinity Sight system, and it would be really cool if another game did something similar.

Did some poking around - yikes, Suikoden 5 *is* getting expensive. I wonder why? It didn't seem like it had that low a print run. I used to see it for $30 all the time.

Best advice is to grab it before it becomes ridiculous like Suikoden 2.

Suki 5 did have a low print run after the bomb that was Suki 4 sounded the death knell for the series. That and the fact that its a JRPG for a dead system have led to its ever inflating price (also retro gaming collections are a thing now and people are more than happy to hoard anything they make think holds value). I really wish this retro gaming bubble would burst one of these days.

As for Suki 3, I also kinda wish other games would do something akin to Trinity Sight and not be as clumsy at it as FFXIII-1 was.

Let me point you to this: http://lparchive.org/Chrono-Cross/Update%2090/

And so we gain our first member of Team Rejected Characters, and one of the very most useless characters in the entire game: Pierre.

But...but...he said he was a hero. ;_;

Also, I should probably mention I've never played Chrono Cross before and have not been reading any guides or anything, so I have some info there that I just guesstimated. Like, I thought Guile was a thief, but I see he's a mage. Still missed out on him, though. Then there's the whole manor thing, which I assumed was a one time deal, but I guess you can go back there later after the Dragoons leave? And yes, I didn't know Pierre sucked, I didn't get any indication whatsoever that he wasn't a useful character until after I got him already...and saved over my file. =(

But whatever, I'll just continue. Thanks for the warning that I can't get Glenn without being a big jerk. I won't fret over that, then. I like Kid.

IIRC Pierre is the best of the three characters you can get during the Viper Manor break in. Guile gives you a slightly better wand for free earlier than you would've been able to get them and is a fairly good Dark Element user much much later in the game (and is totally Not Magus). Outside of a scene much much later on in the game, Nikki's route has the most loot (but can revisit the area almost any time afterwards anyways so its a moot point) and nothing else. Pierre can become a decent to better than average sword fighter much much later on when he can finally assemble the entire Hero's Set.

No early route choice really matters in the long run though since you'll lose all the associated characters shortly thereafter and you wont see much of any of them till near the end of the game.

It's also why you should refuse Kid at every opportunity until you get either the Chrono Cross or the Mastermune (because that's how long it takes for her to permanently join your party; plus you miss out on Lenna, Macha, and Glenn, whereas you'll get Poshul, Korcha, and Razzy if you acquiesce).

Started Summon Night Twin Age this week, beat it yesterday.

WELL, that certainly was a game.

In its defense though, its easily twice as good as Children of Mana was (which in its defense, was easily twice as good as From the Abyss was (which in its defense, was apparently worth breaking up into quarters and reshovelwareing on fucking DSiWare)).

Fire Emblem: Awakening - Loving the game so far. I'm taking my time through the game developing my characters for fun. I'm on Chapter 10. This is the first Fire Emblem game that I've spent considerable time on. Did I mention I love tactical/strategy RPGs?

I'm trying decide what 3DS game to pick up next after this one. I may try to download or buy mini-cartridge for older Fire Emblem (2)DS games. Either that or pick up Pokemon X&Y so I can see what all the fuss is about since most of my fellow RPGFan friends I'm ablinked up with are playing those two titles. Seeing as I've only played Bravely Default and Fire Emblem: Awakening for my (still) new 3DS XL any recommendations are welcome. ^_^

Unless you live in Japan, I'd look for a translation of the second DS FE game (cuz it never left Japan for some strange reason).

Shadow Dragon's okay, but it did some really weird things like making a half-assed attempt at updating the mechanics from the first game of the series of which this is based on (growth rates and prepromotes are highly unsatisfying in this game due to making almost no adjustments to either to compensate for the universal increase to stat caps), and making every gaiden stage requirement involve mass murdering your own troops (save for one which requires you to fuck up getting a MacGuffin that's strong against the final boss). Also have fun trying to track it down before the Online Shop goes off line for good (along with every other DS Wi-Fi application), not that you'll be missing anything more than some competitive play and a few shop exclusive items (the only one of note being an alternate promotion item for your Pegasus Knights).
42  Media / Single-Player RPGs / Re: super robot wars topic on: April 11, 2014, 12:04:14 PM
Impressions and details about Z3-1 are coming in.

My initial impressions were slightly off the mark on this one. This is very much Supra Robo Gakuken (minus the CCG bullshit). Chapter 18 and your team is still crowding around in school with most of the characters in the same classroom.

As for the original, three things have stood out to change my impression of it. A) It's nowhere near as long-winded or clumsy as Z2's Brasta as it sports much more quicker and stylish attacks. B) It seems to have a much nicer looking Super Robot alt mode, though outside of a brief cameo in Chapter 19 it hasn't shown up as of Chapter 32. And C) it's cockpit looks to have been lifted wholesale from Godannar.

That said, the second original unit is just a goddamn walking pile of spikes and looks unimpressive as hell for now.
43  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 10, 2014, 08:17:18 AM
Lailah is an adult woman who provides advice as an instructor.

So, she's like... 19? :P

18, tops.
44  The Rest / General Discussions / Re: A Game Journal Reborn on: April 09, 2014, 10:54:33 PM
Usually, the internal clock has its own battery. Sounds like that battery is dead.

That makes sense, allthough looking at my saves that'd mean it has been dead for many years. Wait, what if the 360 doesn't have a battery for stuff like that? I guess that'd explain it.

I'd venture a guess that the battery has been dead for 8 years and 138 days. :V

Anyways, finished up my Hard Mode run on Teh Turd Burpday. I now have a really crappy Swimsuit bikini top + hotpants. At least I picked up two other outfits during the run so it wasn't a total loss. I only have four more to go. -_-;
45  Media / Single-Player RPGs / Re: PS3/4/Vita SRPG Natural Doctrine on: April 09, 2014, 09:59:51 PM
If I had to get all arm-chair economist on this game and guess the reasons for why this game did so poorly in Japan, I'd say:

- Really poor timing due to the most recent tax rate hike inflating costs.
- And I mean REALLY poor timing since people who might have picked this up, tapped themselves out for the near future trying to get the most out of the previous tax rate before the hike.
- The fact that it was released for so many platforms has probably divided the fanbase and thus causing total sales per console to be divided too heavily.
- That it was targeting a niche audience to begin with.
- That the developer isn't a company usually associated with SRPGs, which might lead to several potential customers wanting to 'wait and see'.
- Not enough Moe Pedo Bait Waifu Wars CCG.

Either way, hopefully it'll be a self contained story because there's now a zero percent chance of this ever getting a sequel.
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