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Have a great 2015 from all of us at RPGfan. :)
347207 Posts in 14161 Topics by 2235 Members
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31  Media / Single-Player RPGs / Re: Tri-Ace bought out, to re-focus on mobile games. on: February 20, 2015, 11:12:52 AM
Right now, my largest questions are 'who gets the VP IP?

Valkyrie Profile: Hrist

Now available on iPhone!



Some iOS/Android titles have managed to land their own Console/Handheld port over the years. Maybe this will be one of those lucky few?

32  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: February 20, 2015, 11:07:38 AM
Story-wise, the game's a mess (to the point where the final boss will seem like he comes out of nowhere, while before that you're just kinda meandering from one plot arc to the next with little rhyme or reason), but then again, what Tales of Game isn't?

What?  The Final Boss out of nowhere?  You meet them a little over half-way through the game and s/he is referenced a bunch of times.  Tales games are usually decent at setting up bosses as well-known plot-related character as, if not the actual final boss, then the second-to-last.

You're on the money about the plot.  It's weird as hell, tries to be smarter about it than it is, and in the end you just kinda stick it out because Zelos or someone will say something funny.  Their party chemistry totally works too.  I also like the sort-of idea of a "fetch quest" Tales games have in mind.  Symphonia making you investigate a random bookshelf to learn how to heal that one dude.

...the idea of "racism" in Smyphonia is kinda funny.  HUMANS.  ELVES.  STOP FUCKING, YOU'RE SCREWING YOUR CHILDREN OVER TO A LIFE OF BEING HATED.  MMKAY?

I'm not talking about the Zemus/Zeromus/Necron type of out-of-nowhere where they literally drop out from nowhere to start Final Boss-ing it up, I'm talking about that guy from Star Ocean 4 type of 'out-of-fucking-nowhere'. Basically the type where you hang out with the guy for a goodly chunk of the game, which during that time, there's little to no reason to ever suspect him to be of anything more than a foil to more interesting/relevant characters, let alone expect him to become the FINAL FUCKING BOSS.
33  Media / Single-Player RPGs / Re: Tri-Ace bought out, to re-focus on mobile games. on: February 20, 2015, 10:56:54 AM
Not surprised this happened. They've been having economic troubles for a while now and as third party devs they've seem to have hit a brick wall in terms of growing their own brands (especially after shooting some of them like Star Ocean in the foot).

That said, I can't really say how much this will actually affect their output since I have no clue as to the buyer's gameplan, but tri-Ace has been on Code Monkey duty for a while now (everywhere from that not-Suikoden game they cranked out to Phantasy Star Nova and even FFXIII-3: Valkyrie Profile: Lightning Returns).

Right now, my largest questions are 'who gets the VP IP?' and 'what happens to that game they were making, Judas Code?'.
34  Media / Game Journals / Re: A Game Journal Reborn on: February 20, 2015, 12:38:29 AM
^ Fun as hell because of it.  Honestly, it could be a drinking game for how often the MCs "amazingly escape death".

GJ: Juggling FF9 and Majora's Mask... I'm fucking loving it.
Sorry Tales of Hearts R.  I'll pick you up again when I'm bored waiting for my mum at her dentist appointment or something.

You're playing like its 2000.
35  Media / Game Journals / Re: A Game Journal Reborn on: February 19, 2015, 11:15:14 PM
Oh, I've played almost every MG(S) game out there, alright. Usually up to three times each. I even played Peace Walker twice, 2nd time was very fun with co-op. I wouldn't even be playing Portable Ops if I didn't like the series. I actually haven't touched anything from the HD collection other than PW, since I've played the rest enough, but yeah I recall reading some changes due to Xbox controllers not having the "pressure" function of dualshock. Anyway, PW limited some things you could do, but added CQC techs. Also it had generally a rather smart inventory control where you simply chose a limited number of gadgets and weapons to bring with you. Generally its management, while an odd element to the series, was very functional. Here I have four slots for... everything? Even picking up ammo uses them up. It's these little things that baffle me. I mean, why is it like this? In other MGS, any ammo above your weapon threshold was simply left there. I shouldn't have an issue like this in the first 3 minutes of gameplay. I don't know, maybe I'll try once more and see if it opens up more.

As for RE, I've played 3.5 games out of the series, but eventually I gave up on trying to force myself to play horror games. They don't sit well with me, which I guess in a way makes me the ideal audience, but in the end I rather not.

To be fair to Resident Evil, only the first game could really be considered part of the Horror genre. The rest have become progressively more action blockbuster like, especially 6 which might as well have been Die Hard 6: Zombie Apocalypse.
36  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: February 19, 2015, 11:10:26 PM
I've put about 9-11 hours into Tales of Symphonia Chronicles. Just curious to all of the more experienced Tales fans on here, what is Symphonia ranked in terms of quality to the series as a whole? Some people love it and some people think it's not one of the greats like Vesperia. I'm enjoying it, even though the story is absolutely dull.

Its more of a dated stepping stone gameplay-wise (i.e. good for people playing it in 2004-5 or were stuck with just a Gamecube, but there have been better Tales of Titles since; namely Vesperia, The Abyss and Graces F; but its not as bad as some of the rocks that have come out like Legendia and Hearts either). Story-wise, the game's a mess (to the point where the final boss will seem like he comes out of nowhere, while before that you're just kinda meandering from one plot arc to the next with little rhyme or reason), but then again, what Tales of Game isn't?

Either way though, at least Symphonia isn't half as bad as Dawn of the New World is.
37  Media / Single-Player RPGs / Re: Suikoden 1 and 2 finally coming to psn + Suikoden discussion. on: February 19, 2015, 09:45:19 PM
I don't really remember how I acquired Suikoden I when I was younger, but I think it may have been on a whim. I do remember thinking that the artwork in the case look somewhat cheesy. The first game drew me in and Suikoden II sealed the love that I have for the series.

I would rank the entries in this order:

1)II
2)V
3)I
4)III
5)IV

The only toss up that I have in the rankings is I and III. III had a better story and tied things in from I, yet the gameplay was way too slow and deviated from I thought was unique to the overall series. I's story may have not been as good as III's but it was the introduction to the series and wasn't bad by any means. I found the gameplay in I more enjoyable than III's.

Also, I messed in V and wasn't able to get all the characters. I was too far along in the game to want to restart. Something happens that causes the ending to one or another way. I found the alternate ending where the player didn't get all the 108 people to be more realistic and enjoyable. It wasn't all "happy, happy, joy, joy".

3 did some silly things every once in a while like the fighting in pairs bit, but it did some cool things too like introducing Skills and the Theater. I generally find it really hard to actually rank 1 & 3 tier wise since both have their merits (realistically speaking, they're pretty much on the exact same level).
38  The Rest / General Discussions / Re: Crazy Good Club Nintendo final hurrah deals on: February 19, 2015, 03:59:58 PM
They finally responded and gave me a refund.

I managed to get that swallowed coins business sorted out as well.
39  Media / Game Journals / Re: A Game Journal Reborn on: February 19, 2015, 01:22:10 AM
Smash Brethren 4 Update: Finally cleared All-Star on Hard with Fox (goddamn does he suck for this), then knocked off all of Dream Land's residents' All-Star runs and now I'm on to Ness and back to Classic 7.0. In 3DS news, I've picked up a few more pieces of headgear (how many of these bloody things are there?) and the second to last 'wild' trophy (assuming the final challenge will unlock a trophy; I mean, what else could it unlock given the fact that completing said challenge requires collecting virtually everything that isn't a trophy or has its own challenge for collecting all of that particular thing?).
40  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: February 18, 2015, 06:15:37 PM
Wait whaaaaaaaaaaaaaaaa ??!

https://steamdb.info/sub/61325/

What is THIS ?

(for those who don't get it, this is a very strong indicator that Zestiria will be on Steam)

Watch it join Destiny PS2 and Vesperia PS3 (or will it be the PS4 version that has the extra character and stuff but is doomed to forever remain in Japan).
41  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: February 18, 2015, 01:17:49 PM
(I've heard bad things about Great Bay though, and Stone Tower is pretty 'infamous' as far as Zelda Dungeons go).

From what I've heard, it isn't the Temple itself that's the problem, its what they've done to the Zora Mask.

As in, it now functions more like the Goron Mask in terms of transportation, except the speed you're used to in previous versions is now the dash (that now burns meter). I can only imagine it making certain stretches really annoying since you're not going any faster but you're now under added pressure to get there faster (though I suppose it might help with the Pirate's Den stealth sequence, not that said sequence really needs the help, players can easily navigate it just by taking their time).

To be fair though, what they apparently did to the Giant's Mask is goddamn hilarious.
42  Media / Single-Player RPGs / Re: Megami Tensei Topic on: February 18, 2015, 01:05:07 PM
http://gematsu.com/2015/02/devil-survivor-2-record-breaker-release-date-set

May 5th for the US release date, and June 5th for the date when Atlus puts this up on the eShop for $10 less.
43  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: February 18, 2015, 12:13:32 AM
Castle: Well that's one more major plot thread tied up. That said, I liked how the episode concluded, and if nothing else, we got some good lines out of it.

Code:
"I wanted you to catch me, so that I can sit here and watch your face as 'you' die."

Agent Carter: And he never got to have that dinner...

That said, they've got a hell of a lot to wrap up in one episode (unless this is going to be a multi-season thing).
44  Media / Game Journals / Re: A Game Journal Reborn on: February 17, 2015, 11:30:42 AM
Played some FFV on my iPad and iPhone (the cloud save between the two is fantastic!) this weekend and am up to 17 hours of playtime. Just finished Exdeath's castle. That battle with him took me like ten tries and messing around with different job combinations before I beat him. I literally had not struggled this whole time and he just hit me like a two ton truck. I was cursing and screaming for awhile because the battle is so much harder than everything else before it, but I finally figured it out and barely had to break a sweat. This is my first time getting this far in the game and I'm enjoying it alot. I assume I'm getting close to the end, but I could be wrong. I'm only level 30.

You're not there yet. You still have one more world left to go through.

As for speed bumps, I usually find the Crystals in the Living Forest to be the fight that tells me to get my act together for that portion of the game.
45  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: February 17, 2015, 11:25:19 AM
I actually don't know if I got anything from the Bombers this time.  They give 'rumours' now as part of helping new MM players along. 

I also realized I missed that friggen quest after clearing Woodfall to get a bottle.  Is it worth redoing the temple?  IIRC, I'm gonna have to for at least another quest coming up...but maaan that's kinda lousy they "incomplete themselves" again...

And yay, looking forward to completing this place.  Mind you, with so few temples I do like how much "opens up" with each of them beaten.  And respawning Dodongos has been an excellent and easy revenue stream since Goron's can punch their tail till dead in three hits.  Also, not to correct you, but the Bunny Hood can be gotten even before you finish Woodfall (if you were gonna do another playthrough).  That thing made the Deku Butler race a breeze.

I already decided doing three days worth of Deku Playgrounding isn't gonna happen, so there's my incomplete heart piece there (there's always one in each game I don't really feel like putting the effort in for).

The Deku Playground does suck.

As for the Bunny Hood, at least in the original, you got it by marching all the chicks into Cuccos over at the Cuccos Ranch off to the side of Romani Ranch (it's also right next door to the Dog Races). Though, making the Bunny Hood available earlier would be a significant boon to transportation times. its available with most of the rest of the Ranch on Day Three as I forgot that the not-Carpenter will clear the road, only Epona and the sidequests relating directly to Romani and Cremia can't be accessed prior to the Powder Keg (fine then, strike Bunny Hood off my previous list of things that open up after Snowhead and add Chateau Romani instead).


Also congrats on your five finger post-count Dice. May you never have to hear me make a binary joke about your post count again.
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