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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331378 Posts in 13572 Topics by 2191 Members
Latest Member: Zaltys
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31  The Rest / General Discussions / Re: A Game Journal Reborn on: September 09, 2014, 01:19:41 AM
.hack//SIGN is really good, excellent character-driven series. Not to mention the terrific soundtrack. Can't go wrong with that one, unless you want something action packed.

Wasn't the best part the Tsukasa x Subaru romance?

Either way, its still the best MMO-styled anime ever made (if only because it actually has moments where MMO things happen instead of bullshit like "You get shot in the game, you get shot in real life." or MMOEconomics 101).

I also found it pretty realistic: The show is 90% talking.  I remember Subaru is on a boat for like the first half of the series and Tsukasa is a catatonic for about five episodes.  (I'm being super sarcastic cuz the truth is, I really did enjoy it).

Subaru is definitely on a boat for half the series (being a pretty anime princess angel given minor modly powers), but Tsukasa goes catatonic during episode 1 (or 2, I forget) and then he spends the rest of the series trying to get back to reality bitching about how his life sucks (which to be fair, it really was takin' a dump on him from what we see given that the only reason he's still alive by the end of the series is because one of the doctors decided not to be a dick and pull the plug on his life support; there was no one else to give a fuck) until Subaru (once she gets off the boat) and all the rest pull him out of his shell and away from Morgana's negative influence.


Anyways, I'm on World 3 of SML3D.
32  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 09, 2014, 12:53:34 AM
Last I remember, HSDK was stuck in some weird limbo.

Last I remember, HSDK was stuck in some ( . Y . )
33  The Rest / General Discussions / Re: A Game Journal Reborn on: September 08, 2014, 11:01:59 PM
.hack//SIGN is really good, excellent character-driven series. Not to mention the terrific soundtrack. Can't go wrong with that one, unless you want something action packed.

Wasn't the best part the Tsukasa x Subaru romance?

Either way, its still the best MMO-styled anime ever made (if only because it actually has moments where MMO things happen instead of bullshit like "You get shot in the game, you get shot in real life." or MMOEconomics 101).
34  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: September 08, 2014, 02:26:27 AM
I request that somebody plays through Beyond the Beyond on this board. Maybe it'll get further than the RPGFFan threads we've had in the past.

(Yes. This is a serious recommendation. And no. I'm not volunteering myself for the endeavor. Once was enough.)
35  The Rest / General Discussions / Re: Misc. Gaming News Topic on: September 08, 2014, 02:22:30 AM
Actually, I think this is the first RE with only female protagonists (that we know of; which is probably why they're emphasizing the survival horror part of the game, they don't have hilarious shit like Chris Roidfield running up and punching out Zombies or whatever). Hopefully Moria will follow in her father's footsteps and be a loud, obnoxious dick whenever possible (or at least make a "It's a Claire Sandwich!" statement while Claire is trapped in a descending celling trap and getting crushed to death).


Guys! Shut up and read this Misc. Gaming News post. They announced who the Final Five 4 Smash Bros are, its....

AKB48!

I'm laughing and crying at the same time.

Er, you guys do realize that they're just examples of the Mii Fighter and not new characters, right?

Why do you think I posted this here instead of leaving it in the Smash Bros thread? Besides they wouldn't be the entire Final Five.
36  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: September 08, 2014, 02:07:01 AM
While I can choose to remember the Aughties, I would rather not, because it sucked harder than the 90s (well the early parts weren't so bad, then 9/11 happened and pretty much everybody collectively lost their shit and set up this decade as suck central and our generation has been saddled with cleaning up the shit lost during the Aughts).


Don't run into spiderdogs web! That is just asking for puppydog kisses.

He probably just wants to make new friends and get pet!  But everyone runs away from the spiderdog. :(

♪Spider Dog♪ ♪Spider Dog♪ ♪Doing whatever a Spider Dog can.♪ ♪Can he swing?♪ ♪No he can't.♪ ♪After all,♪ ♪he's just a dog.♪ Spider Dog!
37  The Rest / General Discussions / Re: A Game Journal Reborn on: September 08, 2014, 01:45:49 AM
Fuck it, I'm finally going to slog through all 7.hack games... I've owned them for years and it's about time I got them all out of the way. Dragon Warrior VII can wait another few months.

Yeah, slog is the word I'd use.


Meanwhile, I picked up Super Mario 3D Land two days ago during the eShop's Mario sale. I've already made it to World 2 (I would be much further if my body was ready and didn't suddenly decide to become sick as a dog). Man, what a loss of a weekend (thankfully, this is probably the best weekend to lose for this month).
38  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: September 08, 2014, 01:37:51 AM
EDIT: The only thing I didn't like was that they ate Dominos Pizza.  Dominos was terrible back then.  They're a lot better now, but still nowhere near as good as the local mom 'n pop pizza shop. 

That being said, I do think 1990s trends are starting to make a comeback, given the whole "20 year cycle" thing.  Remember how in the 1970s, retro-trends from the 1950s were hip again.  In the 1980s, retro-trends from the 1960s were hip again.  In the 1990s, retro-trends from the 1970s were hip again.  In the 2000s, retro-trends from the 1980s were hip again.  And in the 2010s, I'm seeing some 1990s revivals- like a lot of kids at the high school I work at are into Nirvana, Soundgarden, and Alice in Chains.  

My only problem with this is that the 90s sucked (except for video games and some of the anime).

Also, if anything the Turtles eating Dominos made complete sense because what other pizza would've gotten flushed down into the sewers and thus would they have gotten a taste for back in the day?
39  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 08, 2014, 01:31:20 AM
Well, I guess with Zelda it's more that I enjoy the exploration of a Zelda game the most. The original Zelda was the only one with dungeons I really enjoyed because they felt like a part of the exploration, instead of just tasks that you had to do. There were hidden paths you could find, alternate entrances to rooms and stuff. Sometimes you could find out about things that were actually hidden in the overworld. It made them rewarding instead of just a chore, you know? I mean, I think A Link to the Past and Twilight princess had interesting things you could do in the dungeons, but they still felt like there was too much of a set path - just trying to do what someone's telling you to do instead of forging your own path. That's what I want out of an adventure. Sadly, even most Zelda clones seem to miss this part, let alone the rest of the Zelda games.

Not to say most RPGs do that either, but I don't look for it in an RPG, because I play RPGs to accomplish set tasks, so it doesn't feel out of place or against the grind like it does in an adventure game like Zelda. I suppose if I were to compare the dungeons from Zelda on the same scale, my attitude might be different, but I just can't. The context is just as important as the structure when comparing things.

I think the only times in the entire Zelda series where you had a dungeon with multiple ways of completing it was AoL's Great Palace (and that was a pain in the ass for a bunch of other reasons), aLttP's Ganon's Tower and maybe LA's Turtle Rock (IIRC, there's a certain way to doing that dungeon that lets you bypass a few bits and pieces, mostly involving the way you used the keys given to you). Most of the Zelda 1 dungeons had a right way and a wrong way to complete it (the wrong ways usually involved missing the dungeon item/an upgrade; the most infamous example is Second Quest's Level 4 where you're meant to be tricked into picking up the Magic Book, thinking that's the item instead of Raft which is dastardly tucked away in a secret corner of the map, past both the dungeon boss and the Triforce Piece, and without pre-knowledge of its existence your SQ run is doomed to lose a life due to the dungeon's layout). Every Zelda game since OoT though has only one predefined route through them which mostly exists to prevent you from screwing them up, especially as more and more dungeon items became essential to completing the dungeon they're found in.

As for games with actual puzzles in them, I tend to think of Lufia 2 where you had rooms with a seemingly simple task (uncover three tiles covered by grass) but made into an actual puzzle due to how many steps you could take before the previously cut grass grew back. Super Mario RPG also had a few puzzle rooms though they were mostly platforming based (which were kinda awful due to how clumsy your field map control was for the most part). After that though (not touching Wild ARMs since I actually haven't touched Wild ARMs beyond like 5 minutes of a floor demo of WA3 that was mostly spent trying to figure out the field map controls), most RPGs with "puzzles" tend to take the Beyond the Beyond approach where the hardest part of the challenge was not getting pissed off at the game for all the fucking tedious random encounters you had to wade through while pushing your blocks/switches or not getting sent back to start due to screwing up and misstepping causing you to close off the way forward/to the treasure chest or stepping into a pitfall because that was the best part of Dragon Quest 2's Road to Rhone and not at all hot garbage.
40  Media / Single-Player RPGs / Re: kotaku article on what FFXV means to the future of JRPGs... on: September 08, 2014, 12:47:47 AM
http://www.neogaf.com/forum/showthread.php?t=888137

Here's a good reason why Final Fantasy is no longer considered a mover and shaker of consoles.

While 12 and 13-1 weren't as bad as this, they were still pretty fucking bad about this.


And while we're on the subject of FFXIII-1, I've been going through the game again another LP and there's a few things I've noticed that I didn't notice before. First is just how late in the story the media-res takes place in, by the point where you first get control of Lightning, Vannile and Fang have had almost two weeks of running around and getting Serah, Dahj, and themselves in trouble, Snow's made at least one attempt at trying to fight the man for Serah's sake, Sazh spends the better part of a week trying to look after his L'Cie'd son, and Lightning hunted some monsters with a stick up her ass or something. There's easily room for Lightning to get involved in investigating some of the trouble that Bonnie and Fang were getting themselves up to, Snow could've easily gotten his buddies to help rescue his princess from another castle, and Sazh could've been running support for Dahj or PSI-COM. There's even a big to-do at a powerplant that gets at least Fang, Vanilla, Sazh and PSI-COM involved that could've easily been made playable. Hope's the only one here who doesn't really get much development prior to this because most of his development takes place in Chapter 7 of the final game.

The reason why I say that more of the pre-story could've been shown/played through is because of another observation I've made about the game. The areas that exist in the final product are stupidly large and filled with trash mobs/meaningless encounters. After Chapter 2 where the gang gets robotized L'Cied, the next major plot development happens in Chapter 7 where Lightning realizes what a stupid bitch she's been and is finally trying to figure out what to do with herself and with Hope, Snow comes back from his getting carted off by The Calvary and stops being a fucking meathead about his self-stylized Heroism and Hope's pissy attitude, Hope finally gets that Operation NORA bullshit out of his system, and Fang spills the beans about the actual fucking plot. Granted there's stuff that happens in the intervening chapters but those are mostly minor details, the game's justification of splitting the party for over half the game, and what's Snow been up to. There's just a lot of wasted space and dead air during those chapters.

And my final observation is about how the game is just how badly the writers strung the plot together. While I've already known about how awkwardly a prerendered cutscene shown during the years prior to the game's release gets stapled onto the plot, just the way that the party goes from the plot/character development of Chapter 7 where Hope's dad reveals himself to be the only rational character in the game by suggesting that toppling the government is a bad idea because overthrowing a regime tends to lead to anarchy which is one of the fastest ways to destroy Cocoon which is the very thing they are trying NOT to do, and everybody agrees with this outlook and the chapter ends with Lightning pulling the Stoic out of her ass, Snow admitting that he's no "HERO", Hope putting an end to all that Operation NORA crap, and that PSI-COM guy in all the cutscenes getting gunned down by his own troops The Calvary because he is a jackass to Chapter 9 where Cid (in his second onscreen appearance) is telling the party that now's the time to rescue Vanilie and that guy who finally busted a cap in his own ass after the half dozen attempts of using his guns' cutscene powers (most of which were aimed at Vaan~ile because "Guys, he's so fucking pissed!"; both before and after saving her from Brynhildr and again with a 'force-ghost;doesn't count' moment as well as scoring a sweet ride) and to take down the goovurmint and Stoic-up-the-Butt Lightning and "I'M A HERO" Snow are both all like "HEELS YEAH!!" along with everyone else; and then spending at least 2 and a half/3 hours of going through a bunch of similar looking corridors, fighting the same dozen enemies (almost all of whom are pallet swaps of previous enemies), a couple of speedbump mini bosses, a bunch of meaningless cutscenes (including one crowning moment of awesome for a certain Frocobo, one moment of stupid involving sky fishing, and one otherwise amusing joke run straight into the fucking ground) and one actual boss (also both Cid during his fourth on screen appearance and that PSI-COM guy both showing up during Chapter 13 despite both having onscreen deaths; in fact every appearance Cid makes on screen, he's completely different from any of his previous appearances, his first appearance he's the Brigadier General of Sanctum's The Calvary and seeks to use Snow to lure out the rest of the party so that he can eliminate them in one fell stroke, the second time he's the leader of The Calvary which seeks to see the corrupt government overthrown and is totally cool with the party and willing to help them out, in his third appearance he's a partially crystallized Sanctum L'Cie sent by the Robo-God/Space Pope as a trial for you to overcome and has a tragic death because he was your friend/ally, and finally we see him in Chapter 13 being the new Space Pope and just in time to get gunned down by his own troops for realz this time; the other guy just has a noble sacrifice moment during Chapter 13 after coming back from the dead for some reason).
41  The Rest / General Discussions / Re: Misc. Gaming News Topic on: September 07, 2014, 03:51:09 AM
Guys! Shut up and read this Misc. Gaming News post. They announced who the Final Five 4 Smash Bros are, its....

AKB48!
42  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: September 07, 2014, 03:46:51 AM
Edit: Sorry folks for the wasted post. There's a far far more appropriate place for this than here.


Double Edit: In an effort to salvage this post, have some of the rumored alts:

 Peach: Fire Peach
 Yoshi: Black, Purple (no white)
 Link: Fierce Diety, White, Purple
 Toon Link: Pajamas
 Pit: No black color
 Palutena: Viridi color
 Olimar: Alph (full model change)
 Meta Knight: Dark Meta, Galacta Knight
 Fox: Wolf color (may just be Brawl's black Fox)
 Pikachu: Gold/Silver's Trainer Hat, X/Y's Trainer hat, Party hat returns
 Charizard: Shiny Charizard
 Robin: His hair color changes, but not the model
 Pac-Man: His color doesn't change, but he wears accessories.
 Marth: has his classic outfit as an alt
 Zelda: has a Hilda recolor but no actual alts
 One of Shulk's alts. is jungle Shulk

However, these are hearsay taken from the internet at best, so take with a grain of salt.
43  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 07, 2014, 01:26:04 AM
Every week Adnoah Zero manages to top the last minute of the episode before.
Those constant cliffhangers are amazing.

I think it's pretty safe to say it will be my anime of the season.

Fate/kaleid 2wei is the shit.  It's amazing how this show can have episodes of total silliness where nothing much happens (though they're still amusing) and yet also have some of the best friggin fight scenes I've ever seen in anime.  Best show this season ;)

And while we're on the topic of next season, the new Fate/Stay Night is finally here!  I'm totally psyched to see what Ufotable does with it.  Been a real wealth of Fate animes lately.

Man guys. How hard is it to spell Space Dandy correctly?

Okay, sure. The previous season was weaker than advertised, but this season has been blowing that one out of the water on an almost weekly basis. Easily the best show of the season.


https://www.kickstarter.com/projects/1300298569/under-the-dog

Under the Dog is behind on its Kickstarter and only has 70hours to go. 
I'd fund if I wasn't poor; I'm sick of the usual anime and would love to see something different (ie not based on a light novel).

And yet it somehow managed to beat its goal by over 200k in that time.
44  The Rest / General Discussions / Re: RPGFan Community Quiz Quiz Show! on: September 05, 2014, 08:51:06 PM
Are you going to update the Newsbox with the poll?
45  Media / Single-Player RPGs / Re: kotaku article on what FFXV means to the future of JRPGs... on: September 05, 2014, 08:49:41 PM
The tl;dr of Japan's gaming industry is that everybody's moving towards mobile because everybody has mobile at this point. Consoles take up valuable floor space, you can't take them with you, and the games are longer and more expensive than what most mobile games provide.
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