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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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329910 Posts in 13522 Topics by 2179 Members
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31  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 20, 2014, 06:11:01 PM
I now know what the debt thing is.

I do not like the debt thing. ಠ_ಠ

Nice Avatar/Post combo.
32  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 20, 2014, 03:40:00 PM


Anyone who's ever played Super Mario World has done this. There are no exceptions.
33  The Rest / General Discussions / Re: A Game Journal Reborn on: August 20, 2014, 03:36:47 PM
I reached the final boss in Minish Cap, and it's just as much of a difficulty spike as I remembered, seeing as the rest of the game was fairly straightforward. The final form is really irritating - you have to line your clones up to the exact pixel, otherwise deflecting the attack from it will end up missing. Also, what's the point of giving you a save and continue option if all the items you used up in the fight are gone? Thankfully, I'd saved beforehand, so I don't have to spend an age grinding the 600 rupees I'd need to fill all my bottles with red potions.

Its hilarious how that boss is the only real reason to bother trying to gather all of the Heart Containers and bonus upgrades in that game since they come way too late otherwise.

I'm waiting for a Zelda game that really makes use of all the fuckton of Ruppees you get.  The economy in these games otherwise is completely bizarre (and the fact Hyrule's deficit is hiding in jars and pots in all sorts of places).  Wind Waker was the most messed up since your Grandma creates a super elixer soup for the price of 'on the house'.

And shucks.  I stopped playing Minish Cap right before the boss. :(
I hated that 'create multiples' thing.  Pain in the ass.  That sky dungeon boss is easily the weird Zelda fight ever.

The Sky Dungeon boss was also the best boss fight in that game simply because it was actually fun and not a rehash of a basic enemy/a Zelda boss that's shown up almost half a dozen times now, or a mess of forms requiring you to use ALL of the game's gimmick mechanics in sequential order to beat him (man, ST's final boss was so awful).

And yeah, Minish Cap is just as bad about cash as other Zelda titles, but at least you can empty your wallet handily by buying a hundred Blue Shells for those awful figurines.
34  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: August 20, 2014, 02:51:06 PM
At least I think we can all agree that the game's final dungeon really did not belong in this game. Its just such a complete departure from everything else that it doesn't make any goddamn sense.

That said, I don't mind the idea of a JRPG where you're playing as the fantasy realm police (like conducting murder investigations, rescuing people from burning buildings, controlling monster populations, finding lost wallets; hell you do all that shit in normal RPGs anyways), but this game gets way too Anime/Saturday Morning Cartoon-ish about it.
35  The Rest / General Discussions / Re: A Game Journal Reborn on: August 19, 2014, 11:20:16 PM
I reached the final boss in Minish Cap, and it's just as much of a difficulty spike as I remembered, seeing as the rest of the game was fairly straightforward. The final form is really irritating - you have to line your clones up to the exact pixel, otherwise deflecting the attack from it will end up missing. Also, what's the point of giving you a save and continue option if all the items you used up in the fight are gone? Thankfully, I'd saved beforehand, so I don't have to spend an age grinding the 600 rupees I'd need to fill all my bottles with red potions.

Its hilarious how that boss is the only real reason to bother trying to gather all of the Heart Containers and bonus upgrades in that game since they come way too late otherwise.
36  The Rest / General Discussions / Re: RPG-Fans remember The 1st September!!! on: August 19, 2014, 07:44:59 PM
Hopefully, Sony will announce the advent of Ban Hammer technology powerful enough to stop even Zodiar333 from shitting up this forum.

That or at least the technology to merge together "Sony 2 totes due s0m37h1ng Bronies!1!1.1.1..." threads.
37  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 19, 2014, 07:39:14 PM
  • I am not blond male in a green tunic saving a Princess.
  • I am not red-headed highschooler socializing after school and taking on a giant tower at midnight.

This just in, Mitsuru confirmed to be silent protagonist in Persona 3: The Platinum.

Also, Dice revealed to be able to turn into a Pink Bunny at night and on excursions to the Dark World.

And this just in, Time Travel, Ruins of Ancient Undersea Metropolises, and Magitek no longer considered Sci-Fi.
38  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: August 19, 2014, 11:49:59 AM
http://www.siliconera.com/2014/08/18/two-zero-suit-samus-alternate-costumes-super-smash-bros/

You know, the more I see of these things, the more I want to see the next SSB game go totally hogwild on these things.

Hell, we might even see the return of Dr. Mario between this and the modifiable move set feature.


Edit to the Post: Any chance of a playable Ghirahim just went down the tube. On the other hand, Ghirahim is now confirmed to be making an appearance (as an assist trophy).

So unless there's a Toon Zelda in the works, the only playable Zelda rep we can expect to see now is Ganondorf.
39  The Rest / General Discussions / Re: A Game Journal Reborn on: August 17, 2014, 07:44:39 AM
I gave up on the Carnelia books after I... got whatever the first one I got was, since there doesn't seem to be any reward for it beyond the Steam Cheevo?.

Finished? the bracer quests in Ruan. Used a FAQ for the candelabrum one because that was stupid. Vista Forest is clanging. I don't really know why I'm still playing this. It's got the kind of mindless, time-consuming property that Solitaire has, so it's useful for convincing myself that I'm doing something when I'm bored but too tired to actually do anything I guess? I find the game to be incredibly addictive even if I don't think it's engaging.

(You get the best weapons for Estelle and Joshua by collecting them all... Sad thing is: You can only pick either one or the other's weapon)  :(

You might as well just get the one for Estelle on the first playthrough anyways as she's the only character to carry anything of significance over to SC (the rest will come with updated stuff to accommodate their join time, including Joshua). You can get Joshua's on a NG+ file if you're a completionist (assuming that there is a NG+ feature like there is in the PSP port) but its not worth it, even for the boosted damage on his second S-Break.
40  The Rest / General Discussions / Re: A Game Journal Reborn on: August 16, 2014, 06:38:05 PM
LoH:TitS

I just hit something called final chapter and yet I feel like I just finished the prologue.

Probably because only one of the previous four chapters had anything to do with the game's plot beyond "Something strange is going on here.", and FC's plot is more about setting up SC's plot than anything else. Basically, FC is like playing only the Light World part of a Link to the Past (except that you don't even rescue the Princess till the final chapter or even hear about the Master Sword or Agahnim/Ganondorf/Ganon/whatever until the last five minutes of the game).


Amidst moving, I still managed to defeat the Terror of Death once again.

It has always saddened me that Morganna is an absentee-villain in the .Hack games. It would really tie the games into the .Hack canon a lot better if Morganna had a line or two and let her presence be known more than she does.

I'm still amazed that the .//Hack series is as coherent as it is (as in, at all), given how much of a clusterfuck it turned into. Still, one quarter of one overpriced game and a few animes/mangas was enough for me.


That said, I finished Chapter 25 on my Classic Lunatic run in FE:Awakening yesterday, so today I finally completed my Chrom + Subs only Lunatic Classic run (after about a year plus a few months). Took a few tries to beat Grima, with my winning run consisting of Chrom paired with Tiki, Est paired with Elincia, Florina paired with Seliph, and Raquesis paired with Finn and the rest were benched since there were too many enemies around and too many weapons needed forging to keep up (and too much worrying over characters who'd be dead or not gaining anything to matter). Chrom was there to actually fight Grima since no one could do shit to him. I paired Tiki with him in hopes that her Wyrm's Bane skill would accomplish something (plus FE tradition as Tiki and Marth are the best characters to fight Mediuth (or however his name winds up getting translated this time around)), but she couldn't hit the broad side of a barn and provided only stat boosts to the proceedings. Est's job was to Galeforce enemies and be a secondary target to draw some fire for Chrom (since Aether's activation rate is far too low for him to keep himself alive with and he needs to be fighting Grima before anything else as the whole battle is a massive damage race), she also had Rally Spectrum which made the difference during my winning run (Chrom was stuck taking Raquesis with him since Tiki didn't have enough a Spd pair up bonus to enable Chrom to double Grima but Chrom also needs a solid Def boost so that he could last longer; Rally Spectrum solved both problems easily). Elincia was there for the Dual Support+ skill and a high Mag pair up buff since that gives valuable bonuses that I wasn't getting otherwise and Est appreciated the extra Mag. Florina/Seliph's job was to rush around the map and pick off any asshat with a Physic staff since they could potentially heal Grima with them, they could do this because Florina had the Deliverer skill giving her 11 move and both of them had Galeforce. Raquesis was there in case Chrom needed an emergency heal or Rally Love him otherwise (extra Move to get to melee range of Grima on turn 2 and the others appreciated the boost). And Finn ironically enough ended up as Raquesis' Armored Pack (boosts to Def and Move). I ended up losing Florina and Raquesis on turn 2 enemy phase due to getting swarmed and that their Def was kinda bad (and I had no means to restoring their health during or after the EP), which led to the even more ironic Finn/Seliph pairing for the final turn. My previous runs kept ending in failure since Chrom would take too much damage, or fail to do enough damage, or Grima would get healed (or the one time I forgot to stack Stat Boosters on him due to his recent reclassing to Dread Fighter uping his caps in multiple stats, but more importantly due to his being stuck at E ranked weapons aside from Swords, by the time I topped his stats off, he died).
41  The Rest / General Discussions / Re: A Game Journal Reborn on: August 15, 2014, 09:23:22 PM
Finally over the headcold I've had since like last Sunday. Since I can now look at moving pictures without my eyes violently revolting against me, I'mma binge on Eschatos.

Quote
I take it that you're past the Highschool Cultural Festival episode then? Congrats, you've almost made it to the start of the game's plot.

Now, I was about to start that but then I got a flood of more job postings I don't care about. I think I'm just going to go read an LP or something.

Also wrt Suikotactics, it's actually pretty cheap on Amazon, unlike Suiko 5 which is... not cheap but not really SUPER expensive but it's more than what I want to pay for it considering how hit-or-miss the Suik series has been for me.

Oh well, both the school and the cultural festival are also ladened with sidequests so if you hadn't burnt out now, you probably would've burnt out then.


Also, I got bored Monday and fired up a new game of ALBW. Finished it this morning. Still a rock solid game.
42  The Rest / General Discussions / Re: A Game Journal Reborn on: August 15, 2014, 12:17:09 AM
LoHTITS:

In Manoria, just after /the incident/ where things went all Trabia. Calling the plot for the next few hours:

Code:
[quote]Mayor Dalbert killed Joseph because he wanted Mother Theresa for himself. He had Steward Gilbard set the orphanage on fire to A) get Theresa to shack up at his shack and B) have a false-flag attack to wipe out the Ravens, who are secretly the good guys.[/quote]

I take it that you're past the Highschool Cultural Festival episode then? Congrats, you've almost made it to the start of the game's plot.


FINALLY beat Bravely Default.  Had to fight the final boss three or four times, because my higher-risk quick-kill strategy (two Ninjas, one Thief, one Performer, Hasten World) was getting annihilated by the final form.  Eventually decided **** it and went for 3 dual-shield Knights with Blood Shields and Super Charge backed by a Spiritmaster.  Ultimate defense.  Man, that was a fun game once you get through the, uh, more repetitive parts. 

Definitely agreed on the repetition towards the end. I myself adopted a strategy against the last few bosses to lower their Magic Attack with the Pirate's special skills since it was mostly magic that got me in the tougher boss fights.

I myself am currently playing Suikoden Tactics (making this my second time). Definitely a good entry level strategy RPG with plenty of anti-frustration features such as the bubbles that appear above enemies indicating if they can move and attack you based on where you want to move one of your characters, and if you can kill an enemy with one blow. I'm actually not bothered by the potential of permadeath by non-story characters since, if you die, you can restart with retained experience, consumed items restored, and permadead characters revived.

Trails in the Sky FC via Steam will likely be my next game, and I'm thinking of going through Fire Emblem: Shadow Dragon again with the official player's guide since I was definitely more in need of visual aid in the tougher battles rather than verbal aid, the latter not really helping me during my initial playthrough. Whether I enjoy the game or dislike it as I did before, I'll still likely play the 3DS Fire Emblem since it makes permadeath optional.

Awakening is such a different beast compared to Shadow Dragon or any other FE game its ridiculous. IntSys threw everything, short of the kitchen sink, into that game. You can easily sleepwalk through Causal Normal mode due to all the advantages the player has at their disposal (Pair Up alone makes the game a cake walk, nevermind access to unlimited Exp, Gold, and Supports plus Event Tiles, Online Stuffs, Reclassing shenanigans, the Barracks, Children and so on...).

Shadow Dragon on Normal Mode isn't quite as easy as Awakening on Normal, but its still a cakewalk compared to other games in the series thanks to all the toys it gives you (i.e. boosted Stat Caps, Forges, the Weapon Triangle, Reclassing, Win Spears, those ridiculous Warp Staffs, the Online Shop, Mid-Battle Save Points, extra levels for classes that can't promote, etc...). The hardest part is getting over all the anachronisms, like the lack of Supports and the fuglyish 3D models and bland graphics.

As for Suki Tactics, the two problems I have with it is A) finding the damn thing, and B) having to find and play through Suki IV first.
43  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 13, 2014, 01:08:59 PM
3 Stars of Destiny

Main character:



=



+



Its an RPGMaker game. What did you expect?
44  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 13, 2014, 01:07:09 PM
Best description I can give is:

It's a Vita, but you don't pay for the screen and you can't jiggle/rub/poke/etc your 2D waifu's boobies.

Ftfy.

Seriously, Japan is wasting no more time cranking out tit-les with this 'feature'. Stuffs like Bullet Girls, Highschool DxD, Criminal Girls 2, and so on and its probably just the tit of the iceberg.
45  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: August 13, 2014, 12:52:12 PM
my tears of no isaac, they are a-waitin

Waiting for what? He's already in the game. Hell, he's been around since Brawl.
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