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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319709 Posts in 13046 Topics by 2147 Members
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3511  Media / Single-Player RPGs / Re: Ys (IV) Celceta, Sea of Trees on: September 15, 2011, 04:04:45 AM
It looks like the new Ys VII version of Ys IV.

Which is fine as Ys VII (verboseness aside) was a fine game.
3512  The Rest / General Discussions / Re: Tokyo Game Show 2011 on: September 14, 2011, 08:39:18 PM
All I got from TGS is how the Vita is shaping to be better than the 3DS is many, many ways.   Hm.

Except battery life.

Vita set to minimum equals 3DS set to gas guzzler.

Either way, we're going to be seeing the 3DSHevy (because it sure ain't going to be Lite) sooner rather than later.
3513  Media / Single-Player RPGs / Re: Final Fantasy X HD confirmed for PSVita and PS3 on: September 14, 2011, 04:27:40 PM
May death come to all who dare insult FFX and X-2. Fuck the haters.

Yay, more of the same shit.

Pass.
3514  Media / Single-Player RPGs / Re: White Knight Chronicles 2 and WKC PSP coming in English this May on: September 14, 2011, 01:29:46 PM
I'm level 5, haven't seen a mech yet, but am liking what I see.  I'm reminded of Final Fantasy XI, but without the frustration. 

I'm really looking forward to online play.

I think I spent more time creating my character than playing the game so far.  There are a lot of customization options, and none of them feel pointless.  I just wish I had bought a new hairdo from PSN BEFORE I created my character :P Now it'll cost another $5 if I want to redo my appearance.

Are you playing WKC1 or WKC2?
3515  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: September 14, 2011, 06:02:53 AM
Graphics are more important than the gameplay? You need to get yourselves checked if you think this way.

It's more of the fact that we so far don't have that much information on the mechanics of the game beyond what was shown in the trailers and pictures. We do know that there will be support attacks and defense but we don't know what they run off of or if enemies can utilize them or if they're just a gimmick to reinforce the illusion of the 3D's depth by sticking three objects at varying ranges against a background. We do know that we're on a new continent (which thankfully means no fucking Laguz) but we don't know if there are any new gimmick races taking the Laguz's place or not. We do know that skills are back, but we don't know if they resemble FE9/10's skills, Tear Ring Saga's skills, or FE8's "skills". We don't know what support method they're using this time. We don't know why the Jeigan is shown wielding Axes like a Great Knight rather than a Paladin. We don't even know if there will be multiple parties or not like in FE2 despite the presence of a map.

That said, we do know that the lolipop princess/staff chick is THE most ridiculously designed character in the entire series (wtf is that thing on her head supposed to be) barring any other surprises. The rest of the cast isn't nearly as bad but invoking Suikoden Tierkreis flashbacks just reminds me that Suki DS was not a good game.

Also as stoked as I am over the 'new FE' news the whole 'FEDS2 not coming over or any other decent Wii/DS RPG for that matter' thing isn't motivating me very much either; in fact it's doing the opposite so far. Even with the 3DS's current lack of original quality software I can no longer believe that this game will leave Japan with any certainty.
3516  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: September 14, 2011, 05:16:41 AM
I don't see any jokes about it. It just looks like bad Engrish.

. . . Defaulting on debt?

The protagonists obviously haven't played enough Recettear (or Squeenix has played too much).
3517  Media / Single-Player RPGs / Re: Final Fantasy X HD confirmed for PSVita and PS3 on: September 14, 2011, 05:14:02 AM
The day that FFVII gets a remake is the day that Squeenix truly dies. To actually remake FFVII would be a monumental task given both how utterly bizarre it was when it first came out (Sector Six being a chief point among them), and how completely dated it now is (remember how the 3DS OoT remake completely replaced the JPEG backgrounds in Hyrule Castle Town with actual 3D rendered models then remember how pretty much everything in FFVII relies on the same trick). Nevermind how much the game, the plot, and the characters have been retconned over the years through the compilations, the KH and Dissida references, and through the complete misinterpretation by the fans. Hell Cloud went from silly exaggeration of the many JRPG protagonist stereotypes to fully embodying them.

Besides, it should be obvious to anyone that Squeenix is sitting on this as a trump card to be played when no other option is left available. Because no matter how badly it is ultimately received, everybody and their brother is going to buy it as soon as it hits shelves.
3518  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: September 13, 2011, 05:58:45 PM
I'll admit it. I'm still under the impression that this is the rumored BD:FF:4HoL2.
3519  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: September 13, 2011, 05:56:42 PM
It really isn't just the bland art style that's bugging me on this so much as the fact that up until now it was actually fairly good about keeping things sensible in the character designs (give or take a few concessions like Peg Knights' need to wear thigh high heels and mini skirts despite the lack of protection that any one riding a mount actually needs). Instead they've dropped a fucking lolipop into the middle of a battlefield and the rest of the cast is giving me serious Suikoden Tierkreis flashbacks.

Art gripes aside, the fact that it's a new game not set in Tellus again does actually intrigue me; moreso given the odd changes seen thus far; less so given the fact that there's an overworld map again and the last game to do that was piss easy thanks to grinding (that and everybody rocking ridiculous stat growths).
3520  Media / Single-Player RPGs / Fire Emblem 3DS on: September 13, 2011, 02:18:54 AM
No not Fire Emblem 3 on the DS but the 11th new game in the series on the 3DS.

Announcement here, pics here, video here, site here, and criticisms about the bland art, SRW style Support Attacks/Defends, the return of the map, or the complete uncertainty about overseas releases below.
3521  The Rest / General Discussions / Re: The NEW Game Journal on: September 13, 2011, 01:27:08 AM


Another game to shameless rip off Life Points was Beyond the Beyond. Beyond the Beyond is a terrible game though and both the Life Points and the Timed Button Press feature (shamelessly ripped off of Super Mario RPG) were horrible travesties (LP functioned like inefficient revival items except that it gave the developers an excuse to give everyone criminally low amounts of HP which could get wasted in a single mass target spell early on (and the enemies who loved to use those spells were common as piss and traveled in large packs; nothing beats watching your entire party get its shit kicked in half a dozen times in a single fight; and TBP were completely unintuitive and seemed to activate more on luck than any other factor; thus defeating the goddamn purpose of the bloody thing). There are other reasons why the game sucks but those are based entirely upon the fact that it was developed by Camelot. Play any Golden Sun game but imagine no dijion mustards, everyone having a quarter of the HP, random effects happening with no goddamn explanation, and an average of 4 enemies per encounter topping out at 8 that usually have as much HP as your guys do if not more and you've got a pretty good idea of what BtB is like.
you forgot Samson and his curse of suckiness! oh the rage!

I was kinda flogging a dead horse at that point. Also Golden Sun simulates that by loading your party down with half an inventory's worth of useless plot items that you can't even dispose of for the majority of the two games. Though I'll admit that nothing compares to having one fifth of your party be nothing more than a crappy sack of HP/holding (well aside from having two fifths of your party be little more than crappy sacks of HP/holding, amirite Edward?).
3522  The Rest / General Discussions / Re: The NEW Game Journal on: September 12, 2011, 03:25:43 PM
I barely remember too much about SaGa Frontier 1, but in 2 they also had the LP thing. God damn it's been so long since I played a SaGa game, but I'm PRETTY sure it worked the same where doing certain things would drain them of a life point, and if they lost all LP they were gone for good. I remember being distraught when I found that out like a good 2 hours after I lost one of my best characters. Romancing Saga on the PS2 is pretty fucking amazing though if you're into the SaGa games. The art style and music were pretty hot, and I had a lot of fun with the game.

I remember making a choice about who to send after the bandits holding the egg near the end of the first gen and getting said character killed in an unwinnable gauntlet. Thankfully there's the reset button so the death didn't stick and I made the right choice on my second guess. SF2 is not kind to your PCs. Especially if they Just. WONT. SPARK! SKILLS!!!

Another game to shameless rip off Life Points was Beyond the Beyond. Beyond the Beyond is a terrible game though and both the Life Points and the Timed Button Press feature (shamelessly ripped off of Super Mario RPG) were horrible travesties (LP functioned like inefficient revival items except that it gave the developers an excuse to give everyone criminally low amounts of HP which could get wasted in a single mass target spell early on (and the enemies who loved to use those spells were common as piss and traveled in large packs; nothing beats watching your entire party get its shit kicked in half a dozen times in a single fight; and TBP were completely unintuitive and seemed to activate more on luck than any other factor; thus defeating the goddamn purpose of the bloody thing). There are other reasons why the game sucks but those are based entirely upon the fact that it was developed by Camelot. Play any Golden Sun game but imagine no dijion mustards, everyone having a quarter of the HP, random effects happening with no goddamn explanation, and an average of 4 enemies per encounter topping out at 8 that usually have as much HP as your guys do if not more and you've got a pretty good idea of what BtB is like.
3523  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: September 12, 2011, 02:54:27 PM
Quote
This is amazing.

Wait, what, how? I mean, does this make sense in any way? What's with the atrocious outfit? Is this from 1991? Did the artist, presumably a white male age 55-70, get stuck in that era? What with the 9/11 at the end? Can someone explain it to me? :(



The joke is that there's a little 9/11 remembrance in the corner of an average Luann strip.

Code:
Bitch A greets Bitch B with a wide ass remark. Bitch B assumes Bitch A refers to her hideous shorts and saddlebags. Bitch A gets frustrated that Bitch B missed the point of her wide ass. Bitch A explains to Bitch B that she's a bitch. The author reminds us that this is what he's going with for 10th anniversary of 9/11.
3524  The Rest / General Discussions / Re: Tokyo Game Show 2011 on: September 12, 2011, 02:32:34 PM
Mega Man Legends 3 for this?

Way to fucking go Crapcom.
3525  Media / Multiplayer RPGs / Re: Emperor's SaGa on: September 12, 2011, 02:27:45 PM
Better that this happened to SaGa than, say, Chrono. Id say Mana would probably be a better fit for this sort of thing though.

I still have no idea how Friends of Mana ultimately turned out. But given how the rest of that awful compilation was; it couldn't have been good.
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