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3511  The Rest / General Discussions / Re: The NEW Game Journal on: June 26, 2013, 03:01:20 PM
And yeah, Smash Games' challenges suck serious ass.  Some, too easy; others make me #$%^&*^%$ at the screen.

It wouldn't be so bad if the guy behind the series wasn't all "I don't want another Melee, so lets include random elements to prevent any one player from effectively locking down matches.". Namely because those interruptions don't really change much of anything when playing against a superior human opponent since the disruptions are indiscriminate and don't do nearly enough to turn the tide on anybody for more than a second or two. However, in regards to single player challenges where success hinges on a nearly perfect performance or cheesing the fuck out of them, you can't really get that perfect performance due to the game suddenly deciding that you're doing too well and spawns a bomb right in your face while you're in the middle of something and detonate it for massive damage or an instant loss.

Of course I still haven't gotten that 15 minute brawl done yet since finding time to take several 7-13 minute attempts at clearing something isn't a common luxury.
3512  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: June 26, 2013, 02:12:33 PM
Long rambling post time...

I finished reading the final volume (number 12) of the OreImo novels last night.  In Japanese, of course...I don't think the fan translations have gotten that far yet and there aren't any plans for an official English release.  Feels like the end of an era since I've been working on these books for so long now.  It's was the first novel series I really tried reading in Japanese and it certainly felt like quite an accomplishment at the time.

In any event, I think that like most people my first exposure to the series was the original anime season, which I enjoyed well enough for what it was, or at least what I thought it was (more on that later...).  But I wasn't crazy about it or anything at the time.  Then I got interested challenging myself to read novels in Japanese and ended settling on the OreImo series.  Not going to lie, a big part of the reason why it was the first novel series I read in Japanese is simply because it was easier than others that I looked at.  Down-to-earth setting, no special vocabulary, straightforward writing style. etc.  These aren't necessarily things that make for great books, but they certainly do make for easier to read books, particularly when you aren't completely comfortable with the language.  And believe me, reading novels is a lot harder than manga or something.

Somewhere along the line I started really getting into these books, eagerly anticipating every new volume.  I even played both of the PSP games that were released.  I'm still not going to claim that these books are anything groundbreaking, but the author certainly manages to craft a cast of memorable and likeable characters.  It also walked this fine line between parody and pandering.  There's a certain level of self-awereness that pervades the series, starting with the whole concept of having a little sister character who is obsessed with moe little sister characters (but doesn't act like one at all).  And the constant "if this was an ero-game" references at least seemed aware the fact that life is not an ero-game and that a lot of the situations presented in such games are pretty absurd.  So at the start I thought the series was firmly on the parody side of the line, but as it went on it began to resemble the things it was parodying more and more...

Which brings us to the final volume.  Massive spoilers follow.

I have to give the author credit for ending the previous volumes in such a way that there were actually numerous, completely plausible directions he could have gone in the final arc.  It's a great way to sell books, after all.  Even so, I really didn't expect him to go the direction he did.

I don't know, Kyousuke obviously cared about his sister a lot and for her part Kirino wasn't really as tsun as she acted, but at the end of the day I still always saw them as family.  In the past they had a falling out and over the course of the books they managed to reconcile a bit and be more honest with each other.  But that doesn't mean they had [i]romantic[/i] feelings for each other.  There's nothing wrong with family getting along better.  No matter how much Kyousuke doted on Kirino I always interpreted that as just him being a nosy older brother.  Honestly, I kind of thought that was one of the main points of this story!  That life isn't an ero-game and one shouldn't automatically interpret things in a perverted way.

Apparently I was wrong.

Honestly, the fact that Kyousuke and Kirino started dating for real shocked me.  It seemed like the least-plausible coupling to me.  But nope, the author went there and went there big.  Then I started to half-expect (OK, maybe more than half) an 11th hour Kyousuke-was-adopted-and-they're-not-really-blood-related reveal.  It's not like the possibility hadn't been hinted at before and it seemed like the only possible way this could end well.  But nope, they're honest-to-god siblings.  Probably for the best, since that kind of twist would have been incredibly trite.

But it just makes the whole thing...uncomfortable.  What's even the message of this story anymore, I don't know.  At least they have enough sense to call it off at the very end, realizing that this isn't something they can do forever.  But the final ending doesn't really resolve anything, and of course pleases none of the shippers (not that the author should necessarily be trying to please shippers...).  It was awkward, uncomfortable, and inconclusive.

But, I guess at least somewhat realistic and certainly not like an ero-game.  So I guess that's something.

So there ends my first ever light novel series I read in Japanese.  It's memorable to me for that reason alone, but if nothing else the conclusion was certainly memorable in its own right.

Oh yeah, since this is an anime thread I guess I should talk about season 2 a bit.  It's airing currently and frankly...I think it's a bit of a mess.  I don't know, I hate to be one of those "the books are better" guys, and I don't even feel that way about the first season.  The first season of the anime was great.  But season 2 has all kinds of weird pacing issues, with them covering important events way too fast and then spending too long on stuff that doesn't really matter.  Maybe it's because I already knew where things were going having read the first 11 volumes already (and now 12, but the anime hasn't gotten there yet...).  And of course they're leaving the actual conclusion for OVA eps coming in August...weird thing to do.  I think there was plenty of material for two more full seasons, and then maybe it would have been paced better.

So in other words, it ended about as well as that one series about a college student raising an 8 year old girl (the actual name of said series I cannot seem to recall for the life of me).
3513  Media / Single-Player RPGs / Re: Tokitowa - Time and Eternity (third person 2D/3D RPG, imageepoch, PS3) announced on: June 26, 2013, 02:03:06 PM
I would've gone with the tag line of "Never before have I seen such gorgeous artwork wasted so badly.", but yes, that is exactly the impression I came away with from the live stream of the first two hours of the game when it first came out in Japan.
3514  Media / Single-Player RPGs / Re: super robot wars topic on: June 26, 2013, 03:17:07 AM

Cast and mechanics update.

Yep. This was made by the Queen's Blade/Gate team. I wonder what the safety screen will look like this time?
3515  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: June 26, 2013, 02:09:12 AM
"This is a fantasy based on reality."

As far as I know, there are no giant Leviathans ruling the seas and large purple Behemoths living in cathedrals.

Right. And next you're going to tell us that there are no such things as Mahou Shonens flying around, pulling swords out of their hammerspace, and fighting on for great justice and everlasting peace?

^There is that whole part that has been teased in where Noctis and Stella have to fight against each other even though they don't want to.

Additional info (from FF Wiki):

"A woman with golden-blonde hair named Stella Nox Fleuret was revealed to be one of the game's antagonists. She is said to be the daughter of the Fleuret family of the country Tenebrae (Latin for "Darkness"). Fleuret is the French name of the fencing foil, a direct reference to Stella's weapon of choice, a Rapier. Like Noctis, she is able to materialize weapons from thin air, as she is can summon her rapier from a rune similar to one used by Noctis to summon his sword, though Stella's rune is golden while Noctis's is blue. Although they have no desire to fight, she and Noctis are forced to by unknown circumstances. Magazine articles have drawn similarities between her situation and that of Final Fantasy VI's Celes Chere."

So its confirmed that there is a female in this game and that she will fight you and your boyband for reasons that they do not wish to elaborate upon at this time but will likely be because you chose to take bros before hoes on your magical swordical adventure based on reality.

But I guess we at least know she'll be like Celes in that she's blonde, a woman, and can use a rapier drawn from a runice. But will she also start the game in bondage and getting punched? Will her (mostly) exclusive in-party ability mostly suck? Will she be an on-again/off-again traitor to the party/bad guys? Will she get pissy during the 1/3rd mark and ruin an otherwise romantic night fight you/ruin an otherwise romantic night? Will she fight you at the half way point instead of stabbing the mad clown trying to destroy the world less than five tiles away from the lead of your incapacitated party? Or will the second half of the game start wi-ahahahahahaha....no (what was I thinking putting as much on that as I did down?).

I suppose the answers will come eventually.
3516  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: June 25, 2013, 09:22:43 PM
^The story itself can be briefly summarized as "recover the crystal of Noctis' kingdom" but ignoring the details that the story might have the tone of some of the scenes I have seen reminds a lot of Final Fantasy VIII, Advent Children and Kingdom Hearts, which is not weird at all given how Nojima is the writer and Nomura is the director but I'm curious about the contribution of Hajime Tabata in XV.

I just wish they didn't all looks so douchey...

But I've given up on getting good characters from S-E since long ago.

Douchey? I can believe you that from the main character in inFamous: Second Son but in XV they don't look douchey at all to me, but then again, that enters into personal preference territory.

Given the fact that inFamous is all about being a super powered douche, it makes sense that the main character would look the part.

What this feels like though is a variant on Romeo and Juliet except the story is focused on Romeo's bros instead of that Juliet hoe (not that there won't be a Juliet for our boy Romeo to woodenly stare off into the distance in the general direction at, but that the focus will most likely be on the plucky boy band trying to stop the latest villain from reaching godhood powerlevels via the power of their friendship/bromance and asspulling a shitload of swords).

Actually, assuming that this game will feature a third kingdom, we might as well start calling it FFXVersus: Bromance of the Three Kingdoms.
3517  The Rest / General Discussions / Re: The NEW Game Journal on: June 25, 2013, 01:24:56 AM
(Sexy cameo? who?)

A photo of Bikini Judith from ToV

Reminds me of SO2 where if you did the North City sidequest (and Click PA events), you powered up the final boss to an 11 and he'd fuck you up even with the best gear.

I wish SO2 was harder throughout, as a whole. Make the item crafting actually useful :(

Although even then you can't craft anything decent till the game's basically over anyway :(

And maybe make the middle of the game less of a gauntlet of unwinnable boss fights :(

Anyways, I've finally filled out the 100 man brawl bullshit in SSBBrawl. Goddamn, did it suck when you have to take down a hundred enemies with the likes of Jigglypuff and Wario. Anyways, I've discovered that my final unknown challenge simply requires 2000 KOs in Brawls means that I can probably kill an hour on bashing a playerless player (probably gonna set it as Jigglypuff or Pikachu). Don't know if special brawl rules count towards the count or not as setting it at 300% mode and endless time will be a useful time saver on that end. After that, its only the 15 minute brawl bullshit (its bad enough to go 4 and a half minutes straight let alone over three times the length, all on one life, with no healing, and against five level 9 AI alloys or above at once constantly with the occasional NPC to pick up a Star Man, or grab a good pokeball or assist trophy, or chuck a sword at you, or hit you with a pitfall while trying to recover, or chuck a Lil'Sparky at the floor and getting nailed by that, or throw one of like 7 bomb types at you provided you don't just simply get randomly blown up by one of those 7 bomb types spawning on top of you and immediately detonating and either stacking large amounts of damage on you or killing you outright, or catching you with a badly placed bumper or urchin, or nail you with the sparkler cannon, or a fully charged Super Scope 6 shot, or precisely chaining you out of bounds with the blaster, or nabbing a fire flower, a dish of curry, or a Lip's Stick and stack enough damage where even a slight breeze will send you packing 4 minutes into the match, nailing you with a freezie, and so on). Outside of those two things though, all that's left is collecting all the stickers which can be cheesed (actually, you know what, fuck the 15-minute thing, I'm just going to cheese it with Pit; see you tomorrow).
3518  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: June 25, 2013, 12:32:17 AM
Well, I've already seen people claiming that there are similarities between the cityscape seen in the trailers to real world Shinjuku.  See here.

I don't know, part of me things that sounds like a stretch but I don't really know these locals well enough to comment.  But it doesn't seem to be as simple as they set the game in Tokyo or something.  More like a parallel world or two overlapping worlds or something...

Nope. Its official. We're going to be playing as a band of magical girls boys. Expect to see Godzilla Leviathan wrecking Tokyo Tower.
3519  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: June 25, 2013, 12:27:26 AM
I didn't know you were a fan of Linux Dice?
3520  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: June 25, 2013, 12:15:07 AM
$10 says Dice preorders it.

$20 says it'll take three years to translate the first and the second's chances of making it over here fall faster than the temperature in Hell on a cold day.
3521  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: June 24, 2013, 06:49:04 PM
It suddenly occurs to me that this looks a lot like the game they originally wanted to make FFXIII-1 with the on field battles and stuff.

Other than that observation though, I have to ask, how many more of these FFXVersus threads are there going to be before the game gets released in 20XX?
3522  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: June 24, 2013, 02:58:50 PM
Kellam. Aka the guy who benefits the most directly from the pair up mechanic.

Class set wise he's bizarre as all get out with both the Thief and Priest class trees available to him in addition to his Knight tree. During the main game he seems like the best choice to just simply make into a General but promoting him into a Great Knight isn't a bad choice either since it'll get him weapon ranks for swords and axes, both of which will help him transition into any of the Thief based classes and War Priest. Moreover, Trickster and the entire Priest line allows him to wield staffs which can be a great source of Exp later on during the post game when most battles are netting non Paragon sporting units 8 exp a kill. Better still is that the Move +1 skill from Thief is great for him and General's lackluster natural move (of course you have to learn it first and Frederick gets the Wyvern Rider line instead with its Carrier being pretty much outright, the better skill; although anything Trickster gets pretty much outshines anything in the Wyvern Rider line anyways). He also gets Miracle from Priest and Renewal from War Priest which plays well with his General (hah) tankiness and the Thief's speed and skill focused class growths play well with his Knight like bases and base growths. And speaking of growths, he also has the best defense growths in the game and is tied with Nowi with the third best defense modifier of the first gen characters (losing only to Walhart and a Def heavy Avatar with a flaw of either magic, speed, luck, or resistance).

As for parentage, he's pretty much Severa's best father on account of offering her nothing that overlaps with what she already has. Not like she really needs anything to begin with but he offers several desirable skills in the Trickster and Great Knight classes. Moreover, his Priest based classes and Trickster offer Severa some badly needed magic heavy classes to help her magic growth along. And then she gets bonuses to her starting strength and defense for shits and giggles (because she wasn't tanky enough as it was with natural access to every form of life absorption in the game; if only she had access to Dread Fighter and Aggressor (and Resistance +10 for lulz) to make Male Morgan jealous). And speaking of Morgan, a Female Morgan birthed by a Kellam sired Nah has the highest defense possible of 61 as a General (not including Limit Break or any boosts). As for other parent options, Inigo would be okay with falling back on him and both Laurent and Kjelle wouldn't mind being sired by him if their better options are indisposed or pairing screwage occurred (because honestly, there are better ways for kids to get the Thief class tree than from Kellam and Great Knight can be accessed through the much better Cavalier line (although Generals in general (hah again) have their ridiculous looks with their shoulder guards either looking like a jetpack that belongs on a super robot or nearly reaching Langrisser levels of ridiculous (at least the rest of the ensemble is armored as well instead of crap like a short-sleeved or sleeveless LJ, a tanktop, and either 2/3rds of a pair of form fitting leather pants or Daisy Dukes) for males and females respectfully).

The tl;dr is that Kellam has potential to be one of the better 1st gen males in the game but first he needs to get out of his Knight line and into something that gets him more mobility and speed, which is, of course his biggest obstacle since he's more content with being an armored backpack than reclassing into a Thief.
3523  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: June 24, 2013, 10:59:28 AM
I'd kill for cameo DLC.  HD Terra clothes.

Well, its A FF female lead's outfit. I guess Lightning needs a change of clothes for when she needs to heal too.
3524  The Rest / General Discussions / Re: The NEW Game Journal on: June 22, 2013, 08:19:19 PM
FE:Awakening. Made it through both Harvest Scramble and Lost Bloodlines 3. I now have Seliph (free Galeforce :woot:) and Chrom's sporting a new paradigm Paragon skill (which is great since he hit Paladin 15 during LB3 so I reclassed him into a Bow Knight). Meanwhile Florina has also finally hit 15 in her class of Dark Flier (more Galeforce :woot:) so now she's a Wyvern Lord working on her defense and strength for hit and run purposes. The extra levels accumulated between the two stages also have been bumping my team's stats up to or over numbers divisible by 10 which provides an extra point bonus in a stat upon pairing up. Probably going to have to hit up Golden Gaffe yet again to afford enough temporary stat boosters for the team for the next two chapters (the next bullion wont show up until a chest in chapter 20 and I may need three sets if I attempt Smash Brethren 1 between now and then; here and there).

Otherwise the crew is still the same as last time, Chrom and Est have nearly maxed out stats and are massive shit wreckers, Quan and Altena are slow but beefy mounted units, Florina can now perform hit and runs as well as continue being a ferry, Leif is still capable of jumping in when I need extra fire power or to eat a weakened kill, Athena is still there as well but is mostly a speed booster for one of the others, I'm getting more confident in Micaiah's nosfertanking abilities but I'm still not planing on fielding her yet, Alm is still training as a Tactician before he reclasses/promotes into a class that can fight, Raquesis and Moulder are still my healers, Mycen's slowed down to the point where he can do little more than chip or support attack (at least he still makes for a decent armored pack), and Mia and Amelia are still there to be a speed booster/armored pack respectfully.
3525  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: June 22, 2013, 04:10:10 PM

Somebody tell me that this is just a bad case of semantics on Siliconera's part.

I mean, I guess its not a big deal given that most of these games sound like the kind with the yearly iterations anyways so its not all that different then buying a game from Gamestop then trading it in once you're finished with it for a discount on the next iteration of what's hot for the year.
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