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3526  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 04, 2013, 11:54:49 AM
http://gematsu.com/2013/11/the-legend-of-zelda-a-link-between-worlds-screenshots-2

Code:
Shadow Link confirmed.
3527  The Rest / General Discussions / Re: The character naming thread on: November 03, 2013, 10:08:24 PM
There's also Mystic Quest's Benjamin, Tactics' Ramza, Tactics Advance 1 & 2's Marche and Luso respectfully, Four Heroes of Light's Brandt, Bravely Default's Tiz, Crystal Chronicles: Echo of Time's and The Crystal Bearers' Yuri and Layle respectfully, and Bahamut Lagoon's Byuu (to be fair, this was going to be FFT before Tactics Ogre came out and Square basically said, "fuck it, that's going to be FFT instead"; of course, going by that logic, then I might as well throw in Xenogear's Fei Fong Wong as that game was the where Square was going with FFVIII before VII rocked it like a hurricane).
3528  The Rest / General Discussions / Re: The character naming thread on: November 03, 2013, 07:52:04 PM
You know, of all the main characters in a mainline FF game since FFVII, only FFIX's Zidane and FFXII's Vaan are not named after any specific meteorological term/condition (although Ashe could be interpreted as an ash cloud or plume from a volcanic eruption which is as meteorological in nature as a Squall or a bolt of Lightning, it's too bad she's not the main character though).

So far that's Cloud, Squall, Tidus, Lightning, and eventually Noctis (although if I counted the sequels, that'd add Yuna and Noel the latter of whom is kind of a wash since he's only named after Christmas terminology instead).
3529  The Rest / General Discussions / Re: The character naming thread on: November 03, 2013, 05:36:02 PM
I hear you on Bartz.  Barts doesn't quite look right.  Bart is valid, but it makes you think of The Simpsons.  I do not want to journey with a hero named Butz, Buts, Buttz, or Butts.  There is always the option of doing something weather related like Haze.  Or perhaps Fog or Fogg (since that brings up the protagonist from Around the World in Eighty Days.)  I only suggest this because so many FF characters have weather-related names like Cloud, Squall, Tide (okay Tidus), Lightning...

To be fair though, Tidus' name means Sun in some language or another, which can be interpreted as a weather condition (and plenty of sunshine for today's forecast).
3530  The Rest / General Discussions / Re: The NEW Game Journal on: November 03, 2013, 05:32:20 PM
I always thought that getting all trophies takes a lot of the "fun" from any game.

Completely agree there. That's why I have almost no platinums.
There is always at the very least 1 trophy that is just zero fun at all to get.

I figured by now I'd have found at least one game that naturally compelled me to get a platinum but it just has not happened. I'm very much a completionist by nature but unless your playing specifically to get trophies, it just doesn't happen. I am still without a platinum and will probably remain so.

"Completing" a game and getting all the trophies, seem to be two different goals entirely to me... the latter (trophies) feeling more a chore than anything else IMO.

For my "retro-gaming weekend" agenda I decided to give Chrono Trigger another play. I've played it so many times I feel like I could hand draw most dungeon maps from memory if I had to and yet I still love every minute I spend with the game. Just got through Heckran's (sp?) Cave.

Its funny.... I notice for some odd reason it is way easier to sit down for a multi- hour gaming session when I do these "retro" games on the weekend. I don't know what it is about older 16 bit era titles, but they hold my attention without my mind wandering for longer periods of time it seems.

Basically this. 
I get what it is to "complete" a game --  and this usually includes doing post-game content.  But when you get stuff like "CRAFT EVERY ITEM" (half of which are literally useless -- FF9 comes to mind in terms of a lot of weird and random sidequests for key items that actually have *no* effect whatsoever), or "PERFORM X MOVE # TIMES" (for fuck's sake, Xillia's trophies really milked this one). 

It's not even a matter of it being a "challenge" some of the time as much as it is a matter of interest.

The Last of Us wasn't really good for trophies.  I love the hell out of that game, but to beat the game, every difficulty, not once -- but twice!!! ...was all but creative.

FFIX's biggest problem was that damn card game since a lot of sidequests only really paid out in cards and there was so much bullshit in relation to said card game that it generally wasn't worth bothering with ever (although the game does pull a dick move on you and have you partake in a card tournament as part of the plot; though you could just bomb it and move on with your life).

Actually, a lot of Squeenix games have some kind of collect-a-thon bullshit they make you go through for 100%. (It was bad enough in games like FFV where some of the best weapons in the game had to be stolen from the Rare prize slot of one time bosses (thank god for the Return spell) but even that's nowhere near as bad as some of their more recent games like FFXII.)
3531  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: November 03, 2013, 05:23:27 PM
And now it's
Code:
Aversa's
B-day.

Out of all the post game characters she is by far the best of the lot. Her greatest advantage is Shadowgift, one of the best skills in the game, and outside of DLC is exclusive to her and her daughter (which actually makes her an attractive mate for a Male Avatar). And while that alone is worth more than anything any of the other post game characters bring to the table, she also sports an impressive set of classes and skills, including her default class and it's level 15 skill Galeforce (additional desirable skills include: Lancefaire, Vengeance, Deliverer, Tomebreaker, Axebreaker, Quick Start, Slow Start, and Lifetaker). Her only drawback is that she doesn't have access to the Sage class to make full use of her magical capabilities (or really any magic using classes outside of Dark Mage/Sorcerer and Dark Knight/Flier; also the lack of access to Bowbreaker for having both airborne class trees, but then she's like the only other character in the game to want Iote's Shield if you got it from the DLC (Say'ri being the other one)). She also has a good spread of stat cap modifiers for a first genner, even if none of them are really worth writing home about aside from the +3 magic (basically, she takes a hit to strength and luck for a minor boost to skill and speed for an overall +2 modifier which is average for a 1st genner and post game character).

The tl;dr is if there is anyone you might want to consider pairing a Male Avatar up with, it would be her as Morgan will be an amazing magic user. She's also not too shabby herself (especially for when she can use magic).
3532  The Rest / General Discussions / Re: If you could invent/discover one thing on: November 03, 2013, 03:16:13 PM
A means of completely rebuilding a still living human body without the need of major surgery or looking like Frankenstein's Monster.

As in, you've lost an arm or a leg, we'll build you a new one just as it used to be. Lost an eye or your hearing, we can go in a fix/replace them at the same quality or better. Need a new liver, kidney, heart, etc? Take a dozen if it suits you. Or maybe you've always wanted wings, gills, or a tail. Sure thing mate. Don't like your height, your build, the color of your eyes/skin, your gender, the shape of your head, or any particular mental condition/physical aliment? You can change them. Want to stay in your teens or twenties? Then yes you can.

Basically, I'm looking for something like Wolverine's healing factor, but with the ability to also modify your body if there's something you don't like about it.
3533  Media / Single-Player RPGs / Re: Anyone collect strategy guides for RPG's on: November 02, 2013, 06:54:46 PM
Addendum to my previous post: I, by principal, will not acquire any strategy guide that spends most of its pages telling me to check out the company's website, regardless of the quality of the art therein.
3534  Media / General Games / Re: Favorite Game Genre BESIDES RPGs on: November 02, 2013, 06:52:23 PM
What, no farm simulators?

Well I'll admit that I do enjoy the occasional game of Agricola, but I didn't think board games counted.

Or are you referring to Squeenix or MMO games in general?
3535  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: November 02, 2013, 05:52:30 PM
Holy shit! Dice smoked us all.

Congrats Dice.
3536  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: November 02, 2013, 03:58:04 PM
I find that hard to believe. There's so much obscure world-building in FFIX.

I'll try to be there, hopefully dinner doesn't get in the way with it being an hour later for us North Americans than usual and all.

Granted that FFIX blows pretty much every other FF game out of the water in terms of world building, it's still not nearly as bad as "What was written on Fayt's Shirt?" or "Name the one organization one of your party members hails from in a game where everything has an organization name and they're all generic sounding." or the 'hope that you were a fan of that one particular exclusively optional character that you can bump into at the start of the game and then completely ignore for far better characters because a third of the questions are about her' that SO3 was (and that's not even coming near the million different things about Item Creation, Battle Skills, Unrewarding Sidequests, or junk items that the game could easily inundate you on).
3537  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: November 02, 2013, 10:26:44 AM
Yeah, we wont have to worry about Daylight Saving Time until tomorrow (for those of us who have to deal with that).
3538  The Rest / General Discussions / Re: The NEW Game Journal on: November 02, 2013, 08:34:19 AM
I mostly played Soldier Blade and Radiant Silvergun tonight. Got up to the level 3 boss in SB but died. SB's infinite continues + Wii's save states are nice though. This has me interested in chiptune music now.

Radiant Silvergun I'm not really feeling. The slowness and the mazey level designs aren't doing much for me. The maze-like nature of the levels is... tedious and reminds me of R-Type's worst moments. And it feels like there's only one way to beat each section and the game is just a matter of figuring that out, but it's less solving something and more... feels like they developer is being all "look how clever I am!" Decision making is meaningless when there's only one correct choice.

idk I think I might pass on Ikaruga whenever it gets a steam release. Apparently it's really similar.

It's funny 'cause RSG and Ikaruga are both widely regarded as being best-in-genre games, and I kind of hate RSG. This seems to be a recurring theme with me, though -- cough Lufia 2 cough.
[/code]

RSG, Ikaruga, and other Treasure games tend to be hailed as the best by people who only have passing knowledge of the genre they're picking the reigning champion in. They're a lot like various Cave games in that they pretty much require you to memorize a single optimal route instead of letting you get by on twitch dodging/twitch+memorization alone.

Likewise, the original version of Lufia 2 also has it's own set of problems that keep it from being the best of the genre on the system (while it has aged fairly well, it doesn't change the fact that the problems it had to begin with still remain as well). Still, it did a lot better than the BoF games did.


[code]
I feel like I should go back to Xenoblade at some point but I felt like the quality really dropped in Alcamoth*, and I have to admit it kind of killed my interest. Does it pick up again after that?

* Alcamoth is huge but really empty, and like half of the NPCs are just talking about game systems I'm already familiar with.
* The tomb had a lot of basically unavoidable encounters. Eeeeer.
* Eryth Sea's annoying to get around.

This is why I tried to suggest getting through the Alcamoth section before trying to do all the quests there earlier, it's most definitely the low point of the game. You're like a brief dungeon away from the plot taking off (unless you've already done Prison Island in which case the plot should already be beginning to rev up again, starting with Shulk getting his mid-season upgrade), and the area after that is when the gameplay should begin to pick up again (if not there then in the area after two rather straightforward areas after the first aforementioned area).

Also, the tomb shouldn't be too much trouble to navigate on subsequent visits should you find yourself returning there (there are a couple of spots that are still a pain, but the place does hold a few secrets; even if a few of them require end/postgame levels).


Anyways, SMTIV: The Ring of Gaea (or The Ring of Time to you PALers). I'm now running through a haunted mansion and meeting everybody's favorite dungeon crawler gimmick, Teleporter Mazes. I also have all three of the Japan Treasures so if &| when I bump into the quest that demands turning them in, it should go quickly.
3539  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: November 01, 2013, 03:38:58 PM
Well, I don't know what All Saints Day is, so i'm exempt.

 All Saints' Day is the New Year's Day to Halloween's New Year's Eve.



Wut.

I meant that in reference to temporal positioning. Halloween is the Eve to which All Saints' is the Day.

Of course, modern culture has caused the Eve to almost totally eclipse the Day. Unlike Christmas Day which still holds enough meaning to be recognized as the main event over Christmas Eve, but very much like New Year's Eve which is (admittedly, kinda nebulous as it's the transition between the days in particular that society celebrates rather than any particular day) the day that people go out and celebrate over New Year's Day (since they'll be too drunk on that day to do more than sleep off their hangovers).

Of course this is all Catholic/Christian/Western Society/etc. nonsense and mostly just an excuse to get out and party.
3540  Media / General Games / Re: Favorite Game Genre BESIDES RPGs on: November 01, 2013, 03:20:35 PM
Side-scrolling Platformers. Bonus points if they are a Metroidvania, a sudo-Shmup, or a side-scrolling brawler with some RPG-like elements therein.

Alternatively, 3D rail-shooters (i.e. Star Fox, Panzer Dragoon, Sin & Punishment, etc.).

Top-down games are also solid, even if they tend towards ARPG.

And it depends on the game in particular but RTSes have been a great way for me to waste time on (especially Age of Empires).
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