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341068 Posts in 13940 Topics by 2222 Members
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3526  Media / Single-Player RPGs / Re: .Hack on: July 12, 2012, 11:48:06 PM
.hack games were generally boring as shit, because they took the narrative for one game and spread it out among three or four, with pointless padding and inane gameplay.

Quoted for truth. The sites you had to unlock with Virus Cores definitely qualified as needless padding.

In addition to that, you're not even introduced to the big bad for the original quadilogy until literally moments before the credits roll on the first game (and I mean you just see the guy just before he pwns your ass and you have to make an emergency bail, then the credits roll and its on to the next $30 for a used copy game). Its like playing through FFVII right up until president Shinra's death and then bam, credits and a message to go pay $30~50 for disk two.
3527  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 12, 2012, 12:59:10 PM
I remember when I first watched the last part of the Tenchi movie and being utterly confused as to what was going on in this cartoon(?) on late night SciFi. The important thing to note was that this predated Toonami or any other convenient source for cable anime (that wasn't horribly mangled in order to hide the Japanese serial numbers at least).

It didn't help things by the movie taking itself as seriously as it did since I knew of the series's humor.

Also fuck Tenchi Muyo for popularizing the harem genre, which led to the arms race of promiscuity which has since resulted in the creation of moe.
3528  The Rest / General Discussions / Re: The NEW Game Journal on: July 12, 2012, 03:24:35 AM
The environments are really beautiful in Xenoblade. Really encourages you to explore them. I just got through the marsh area with the glowing trees, loved the color scheme. Now in that cave with all the glowing green stuff, very cool.

Also has anyone ever completed all the side-quests in this game?? It seems almost impossible, I dont even try at this point or else I would get nowhere

Yeah, there are so many of em.  Some of em are worthwhile to do to level up your affinity with that particular town/faction.  Some towns need a level 4 or sometimes 5 affinity before quests to unlock new talent trees appear.  Pain in the ass, really.  Currently deciding if I want to go back to Colony 9 or not to level it up to 4 so I can get Shulk's.

Which quest net's you that? I've already got Colony 9's affinity up to 4 stars and I've seen nothing in regards to that.


Desiree's future.  Pre-req is Jackson's Awakening.  Shulk must be party leader.

Ah-ha. Then I guess I'll need to put Shulk out in front next time I play.

Required finishing up the Lantern quest but Shulk is now pessimistic as all get out (well okay, not really since he's still working for that Crafting Bonus) and Desiree's now in the army.
Code:
(Also, poor Desiree. I think I may have bumped into your father recently. I can tell because of the really large hammer that he carried, along with his handiness with machines.)
3529  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: July 12, 2012, 03:12:14 AM


Neither of those people look like Keith Richards. >:( X
3530  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: July 12, 2012, 03:09:50 AM
Futurama Trip Repor: Episode Four. I'll admit it, due to Comedy Central's constant schedule shuffling shenanigans being on par with Adult Swim's schedule shuffle truffle I missed most of this episode. At least I got to see Zapp get gut punched by Lelia's father twice and the comic stylings of Nixon and the clone of Agnu.
3531  Media / Single-Player RPGs / Re: .Hack on: July 12, 2012, 02:39:49 AM
I too am guilty of not seeing this series through.... I indulged the first two way back when and really enjoyed them, but never got back to the series.... It bothers me too as I dropped major coinage to complete the collection and have all 7 of them sitting on my shelf, every so often subtly beckoning me.... Any-hoo from what I did experience I'd have to say I am of the "not bad for its day, but there are certainly better choices to commit my time too" pursuasion now....

However, Aeolus really got me thinking now.... if one were to want to enter the universe of .hack, what we be the best order of operation...? Anime first? Manga? Game 1, then anime? I mean how does the anime work out? Is it prequel narrative for any of the games or a retelling of the games themselves? Depending on the case, does it suffice to watch it then jump into one of the latter titles? If anyone knows I'd love to hear.... or is there just so much media I should google/wiki it and get my ducks in order from there?

You're probably better off googling/wiking it since there's a lot of ground to cover and much of it is stuck in Japan. But if you're hell bent on getting into the series the first quadilogy would likely be the safest bet in terms of understanding the basic set up/plot. I say this because while the GU trilogy is superior gameplaywise you're going to be missing out on the whole deal with its lead protagonist. You'd have to at least go through the GU prequel anime 'Roots' to see the whole main character arc for GU's MC and that only covers his incarnation as that particular character (because just like real life characters in the series can have multiple player characters, although only one at a time). To get the lowdown on GU's MC's previous PC you'd have to go through both the original quadilogy's prequel anime 'Signs' as well as at least the first game of said quadilogy (incidentally there are 'Signs' characters that show up by the fourth game and of course, you've going to have to slog through that boring anime to get the lowdown on them). Thankfully you don't have to go through the other anime that made it out of Japan 'Legend of the Twilight Bracelet' nor its manga adaptation. I think the same applies for the light novel series that came out but I'm not sure, but there is a manga version of GU so you'll probably want to go through that. And that about covers the stuff that came out of Japan, have fun with the language barrier and the blind idiot translations for the rest of it.

Or don't because the series just isn't worth it. A lot of it is disconnected anyway so there isn't a real need to slog through most of it (and you will slog if you go anywhere near the pre-GU content).

E:F;B.
3532  Media / Single-Player RPGs / Re: Playstation 1 RPGs on: July 11, 2012, 12:07:54 PM
A brief aside since I am hoping to start playing Suikoden soon. how bad does the story fall off after 2? I have heard its a rather steep drop.

There's a generation long time skip between 2 and 3 but otherwise 3 is the final game on the Suki timeline. 4, Tactics, and 5 are all prequels that take place roughly 150 or so years in the past, if you play 4 then you've got to play Tactics since that's where they put most of the plot for 4 in.
3533  Media / Single-Player RPGs / Re: Creating characterization through battle on: July 11, 2012, 12:04:23 PM
i love characterization through battle but i dont understand why they keep making final fantasy games where everyone can do everything. thats why i liked FFX everyone had defined roles.

At some point in the game, cant all characters learn the same things, and thus become interchangeable? I may be remembering that wrong though.

And about the Tales discussion earlier, this is what's great about unique characters, the fact that we can even talk about them like this. Even if not done totally right, they at least have enough character to spark conversation.

They can if you're willing to grind for it. In fact that's the reason why Kimari sucks so much (aside from being the series's worst Blue Mage), he has only the dinky middle section to himself at the start then he's forced to take the first available out which requires hard to come by key spheres or warp spheres and due to always requiring at least a level to move around with, Kimari is likely to get stuck in a sphere grid you might not want him in (and once he's in he's stuck there until another out or warp sphere becomes available).
3534  Media / Single-Player RPGs / Re: .Hack on: July 11, 2012, 11:25:18 AM
You haven't missed out on much. To sum up the first series at least, they took one game and stretched it out across four full priced disks. From what I recall of the second series they tried to actually implement improvements over the titles but they were minor at best and not really worth the triple price of a normal game. The concept was neat at the time (i.e. when the first part of the first game came out) and a lot of work was put into the setting but A) other games have since done the same concept but better (like so many actual MMOs these days as well as games like FFXII which was offline FFXI), and B) getting into the plot is a fool's errand outside of Japan since that's where the majority of the supplementary material is trapped and unless you're a major fan it's not worth the effort to look up.

And when I speak of supplementary material, I speak of a couple of anime, a number of manga, a movie, as well as a few other games (and the series is rather self referential to the point where the previous game brought in protagonists from all over the series at the time and with just the material that made it out into the US you would be hard pressed to recognize even a third of the cast).

The only real reason why I can think of anyone would want to get into it now is because of the early/mid 00's ascetic of what an MMORPG would look like (or more accurately, the prediction of this decade's MMO ascetic which, unless you count the Phantasy Star series, was pretty far off from the mark).
3535  The Rest / General Discussions / Re: The NEW Game Journal on: July 10, 2012, 10:05:14 PM
The environments are really beautiful in Xenoblade. Really encourages you to explore them. I just got through the marsh area with the glowing trees, loved the color scheme. Now in that cave with all the glowing green stuff, very cool.

Also has anyone ever completed all the side-quests in this game?? It seems almost impossible, I dont even try at this point or else I would get nowhere

Yeah, there are so many of em.  Some of em are worthwhile to do to level up your affinity with that particular town/faction.  Some towns need a level 4 or sometimes 5 affinity before quests to unlock new talent trees appear.  Pain in the ass, really.  Currently deciding if I want to go back to Colony 9 or not to level it up to 4 so I can get Shulk's.

Which quest net's you that? I've already got Colony 9's affinity up to 4 stars and I've seen nothing in regards to that.


Desiree's future.  Pre-req is Jackson's Awakening.  Shulk must be party leader.

Ah-ha. Then I guess I'll need to put Shulk out in front next time I play.
3536  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: July 10, 2012, 11:17:50 AM
So on a lark last night I went and watched the 50's versions of Knights of the Round Table and Ivanhoe and it's both amusing and disconcerting to watch the fight scenes in those and realize just how completely and utterly lifeless fight scenes are today (and just how amazingly good those scenes are even compared to today). There's none of that wire-fu parkour gymnastics everywhere, an honest to god steady camera that isn't trying to induce motion sickness or map out every pore on the lead's face, no constant filter abuse, and not a trace of that conspicuous CGI anime bullshit that gets thrown around everywhere.

What I'm trying to say is that it's refreshing to see fight scenes that don't constantly defy the laws of physics, and yet I realize that such things are now naught but relics of the past.
3537  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: July 10, 2012, 06:26:02 AM
3538  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: July 10, 2012, 12:00:41 AM
Let's post ZELDA PICTURES!



The amusing part about this is that the first one canonically would have had to respond to that as Link did cheat on her in Zelda II (incidentally, that Princess Zelda and the Oracle Zelda are missing from that list (also the CDi ones, but then again they're from the CDi games so who gives a fuck)).
3539  The Rest / General Discussions / Re: The NEW Game Journal on: July 09, 2012, 11:55:42 PM
The environments are really beautiful in Xenoblade. Really encourages you to explore them. I just got through the marsh area with the glowing trees, loved the color scheme. Now in that cave with all the glowing green stuff, very cool.

Also has anyone ever completed all the side-quests in this game?? It seems almost impossible, I dont even try at this point or else I would get nowhere

Yeah, there are so many of em.  Some of em are worthwhile to do to level up your affinity with that particular town/faction.  Some towns need a level 4 or sometimes 5 affinity before quests to unlock new talent trees appear.  Pain in the ass, really.  Currently deciding if I want to go back to Colony 9 or not to level it up to 4 so I can get Shulk's.

Which quest net's you that? I've already got Colony 9's affinity up to 4 stars and I've seen nothing in regards to that.

Also quests aren't the only method to raising town/faction affinity if you want to focus on building up townsfolk's affinity with each other. Plus raising affinity is also good for improving the townsfolk's trade selections, which I've noticed some townsfolk carrying around collectables from the Other category.
3540  Media / Single-Player RPGs / Re: Creating characterization through battle on: July 09, 2012, 11:43:41 PM
IIRC magic in Star Ocean games was typically useless outside of cheap heal spells, due to long casting times for the best spells which still couldn't compete against the melee fighters techs in either damage or utility. And of course SO3 took it a step further and made using MP detrimental since running out would kill you just like running out of HP would.

As for Sheema's lack of balance compared to other characters, I've noticed that having both Black and Summon magics in the same game is a recipe for unbalanced spell casting. You either have Summon spells that are too situational to use over regular spells or Summons just do it better like in FF games (sans VI (although IX at least had the foresight to gluing Summon magic to the healers rather than the black mage like IV did)).

As for the topic on hand, another example of characters with different yet fairly balanced abilities would be from DQIV. While the characters share similar roles between Beat Sticks, Heal Botting, and Magical Nukes there's enough variation that no one could do the exact thing the others could do but better yet using a favorite is doable without penalizing you for not taking a specific person along, but more importantly was that you were encouraged to use them all, going so far as to provide personal segments for these characters and letting you see what their motivation for adventuring was and why they're willing to join you. Also the AI in the NES version incidentally had a hand in characterizing the characters like Christo's infamous tendency to spam Beat/Defeat spells.
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