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Subject: 999 (Nintendo DS)
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3526  The Rest / General Discussions / Re: 2012 anticipations on: January 28, 2012, 02:39:13 PM
http://www.siliconera.com/2012/01/28/falcoms-dragon-slayer-and-xanadu-games-rebundled-for-pc/

This and TitS2 plus maybe Ys IV (if it comes out this year and XSeeD's on it like a bonnet) and a number of other games named above are on my list maybe.

Though why did Pandora's Tower make the anticipated list? I've heard that it was kinda underwhelming.
3527  The Rest / General Discussions / Re: The NEW Game Journal on: January 28, 2012, 07:41:32 AM
Skyward Sword -
I got my water dragon scales, visited said water dragon thing, and am now back in the first temple! Why the hell am I spending so much time in areas I've already been in? I don't like this. Well, I DO like opening up new sections and finding new things, but I'd still rather be in a new dungeon.
Also I remain unimpressed by the music in this game. several reviewers touted it's fantastic orchestrated soundtrack, but I'm finding it kind of boring. The dungeon tracks have been ok, but everything else is meh.

My son is now playing Shining Force for the GBA on the DS. Awesome.

I found the event-music out-did anything else.

By far.

Too bad you only hear those harp tunes once or twice with no other opportunities beyond replaying the game (you can kinda hear it when strumming your harp randomly but only to the most current one and even then; ehh).


That said, did a lot of dicking around in GTA3 collecting hidden packages, completing rampages, running missions, trying to find vehicles to ship and jumps to jump. So far I'm like 68 out of 73 missions done, I have 70+ hidden packages, 7 rampages done, 3 unique jumps done, and a few other miscellaneous things like most of the first import/export vehicles turned in. I've basically got everything but the final story mission done at this point.
3528  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: January 28, 2012, 07:09:04 AM
I think that last one was on a page or two ago.

Also goddammit pencil pic! Stop making me feel old.
3529  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: January 28, 2012, 05:11:57 AM
trollin'

Just fyi, but some of us here recognize your user name from the Atlus boards as well as what was pulled over there and what your current status over there is.

Just fyi.
3530  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: January 27, 2012, 06:12:04 PM
But as funny as the latter is, we all know that the former is exactly what's going to happen. They'll stuff the franchise in a crate, cart it off into the middle of some unknown warehouse filled with other lost relics, and never be seen again aside from the occasional cameo or two in later movies. And in actuality, I hope for this, rather than getting crap like that mobile port of MMX or an MM equivalent of Bomberman Zero.

Or apparently crap like this (I really want to say that this is hilariously awesome but somehow this almost feels like it just loops right back around to insulting again; don't know why; maybe it has something to do with Pac Man getting to keep his appearance).

Considering he was highly requested for their Marvel series but not implemented, most are probably leaning towards insulting.  Kinda funny though, don't know what the fuck they're thinking.

Upon further thought it really does seem like an insult considering that he not only references that never to be made MML3 but also that never to be made MM Universe game. The fact that he's a fat fuck cosplayer and not like either any of the other BBA MMs or DR's Frank West in a MM get up makes me feel like he's supposed to be what Capcom thinks of MM fans or of the franchise in general. Like they are basically saying "Hey remember all those games that we MegaCanned at the first available opportunity and you guys created a big stink over in response? Well here you go. Ahahahahahahahahaha!!! Aren't we funny! Also screw you non PS3/Vita owners. Nobody (in Japan) likes the 360. Nobody."
3531  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: January 27, 2012, 01:47:35 PM
http://www.siliconera.com/2012/01/26/yoshinori-ono-consulted-with-mr-mega-man-about-bad-box-art-mega-man/

Okay, now I'm feeling it seeing as this isn't just BBA MM but also MML's MM in disguise (that or he really let himself go). It kinda fits in a game with half a cast that have descended into such parody as this.

I still wouldn't go so far as to say it's awesome, but it doesn't feel like such a veiled jab anymore either.

Edit: Well unless you intend on playing this on a 360 in which case it still is.
3532  Media / Single-Player RPGs / Re: SRW Z2-2 on: January 26, 2012, 08:50:53 PM
http://andriasang.com/comzs5/suparobo_saisei/

Some sweet looking pics. Can't wait to see this in action.
3533  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: January 26, 2012, 08:46:04 PM
But as funny as the latter is, we all know that the former is exactly what's going to happen. They'll stuff the franchise in a crate, cart it off into the middle of some unknown warehouse filled with other lost relics, and never be seen again aside from the occasional cameo or two in later movies. And in actuality, I hope for this, rather than getting crap like that mobile port of MMX or an MM equivalent of Bomberman Zero.

Or apparently crap like this (I really want to say that this is hilariously awesome but somehow this almost feels like it just loops right back around to insulting again; don't know why; maybe it has something to do with Pac Man getting to keep his appearance).
3534  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: January 26, 2012, 03:23:16 PM

This was the exact same response to the statement that I had (except picturing Megaman inside of the crate).

The next of course was picturing a bunch of Top Mans getting together in a room (or on a soccer team) and having a meeting, discussing power point slides, and spilling coffee all over the place as they Top Spin'd round round right round.

But as funny as the latter is, we all know that the former is exactly what's going to happen. They'll stuff the franchise in a crate, cart it off into the middle of some unknown warehouse filled with other lost relics, and never be seen again aside from the occasional cameo or two in later movies. And in actuality, I hope for this, rather than getting crap like that mobile port of MMX or an MM equivalent of Bomberman Zero.

And of course they're going to blame the fans for this as well. Fuck Crapcom!
3535  The Rest / General Discussions / Re: The NEW Game Journal on: January 26, 2012, 02:33:04 AM
wrt Zelda, some of the stuff I got stuck on:

- Fire Arrows in OOT, because seriously that made no sense.
- Some of the places you had to teleport between the light and dark world in LTTP, because there's not much indication that you need to do that.
- The bomb plants in WW. I think it was when you had to water them? There was no precedence for them NEEDING water so I got stuck.
- Something with the Bigoron Sword Quest in OOT though I don't recall what.
- I also recall using a walk through on the balloon popping thing in TP then feeling like an idiot because that actually had a really obvious solution.

If we're listing Zelda puzzles that we've gotten stuck on in the past I'll bite:

Trying to find level 8 in OG Zelda's Second Quest.
My first go through in Ganon's Tower's basement in LttP required babysitter assistance (although I like so many others took the Cane of Sonmaria solution to that one puzzle in the Ice Palace, though humorously enough I missed the bombable spot on the floor for the Blue Mail).
Getting into Koholint Castle in LA (admittedly due to having trouble getting the banana salesman to take my dog food for some bananas).
I occasionally forget about that one key in either the alcove right above where you meet Ruto as an adult or on the inside of that tower in OoT.
I think I had trouble locating a hookshot target in the mansion dungeon in TP due to lack of contrast and interference.
There was one switch puzzle I didn't feel like dicking around with on the Ghost Ship in PH.
And finally looking up what the reward was for doing well in the harp playing performance in SS after getting the Piece of Heart (turns out it's just a trifle amount of rupees and seriously not worth the effort).

Admittedly the Fire Arrows didn't trouble me at all given the fact that the tablet on the island where you emerge upon after completing the Water Temple basically spelled out everything you needed to do to get them (with the added clue of that one island disconnected from the rest of the island chain that basically had nothing on it at all up until that point nor served any other purpose).
3536  The Rest / General Discussions / Re: The NEW Game Journal on: January 25, 2012, 01:48:08 PM
All the ME2 talk just pisses me off because after beating the game and downloading some DLC(don't remember which one) the whole thing locked up, then corrupted my save file. I'm stuck playing ME3 without anything carrying over from the past games. Still pisses me off over a year later. Ugh.

Skyward Sword - I have a harp to play with. The boss at the end of the mining facility was too easy. Even for me. Now That's saying something.
There was some story stuff, I fought a giant monster, then had to go find a lost propeller for a windmill. I did all that then made my way into the big storm cloud. The puzzle there is a total bitch and will require gamefaqs assistance.

Seriously? You didn't just try to line up the platform markers? You have a choice of three different obstacle configurations that you use to hold the ones in advance of the others in place until you can line them all up then switch to the obstacle configuration that only raises a barricade past the location where the complete bridge is needed. For reference the obstacle configuration switch is that thing that looks like a shoe rack but with three crystals in three of the containers with slots in the containers to allow your sword to swing through; you just need to lock on and swing.
3537  Media / Single-Player RPGs / Re: Suikoden Topic on: January 24, 2012, 04:59:01 PM
Konamiís Next Suikoden Game Takes Place In The Multiverse, Has Multiple Endings

http://www.siliconera.com/2012/01/24/konamis-next-suikoden-game-takes-place-in-the-multiverse-has-multiple-endings/

Goddamn motherfucking christwhore.

I'd rather Konami let the series die than make shitty knockoff RPGs and slap the Suikoden name on them for a few extra dollars.

Eh. We can continue to pretend that Tierkreis doesn't exist when this one inevitably sucks ass and not be any worse for it. And actually they're doing us a favor by keeping it out of the main series. No need to recon here.

Also, calling it now; most of these endings are going to be variations of either a good end or a bad end where said variations depend on whom the main character ends up romancing at the end.
3538  Media / Single-Player RPGs / Re: Chrono Cross first impressions on: January 24, 2012, 01:55:39 PM
I'm liking this current derail actually. Gives me an excuse to use Shithog beyond the NeiR thread or in reference to NeiR.
3539  The Rest / General Discussions / Re: The NEW Game Journal on: January 23, 2012, 08:26:56 PM
It was more to be taken that most JRPGs have SciFi elements to them like that dungeon in FFI that houses the fourth fiend but are not classified as SyFy.

Please stop, that has nothing to do with awful channel renames or syphilis.

Aww. But without that, how can I derisively refer to SO attempts at writing science fiction? That's like being told to cut out referring to Square Enix as Squeenix in reference to their otherwise totally lackluster catalog of games and the fact that the Squaresoft of old was reduced to nothing but a memory nearly a decade ago.
3540  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: January 23, 2012, 02:04:18 PM

He pities the foo' who doesn't pity the foo'!
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