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238833 Posts in 7101 Topics by 2356 Members
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3601  The Rest / General Discussions / Re: The NEW Game Journal on: November 06, 2013, 08:14:05 PM
It's been awhile since I played a rpg and I am going through withdrawal.  After the psp feature,  I really want to buy a psp but I need to finish/try the last of the ds RPGs.  I've got Suikoden Tierkreis, Radiant Historia, Dragon Quest 9, and Luminous Arc 2 on my list.

Also has anyone tried Hometown Story?  That's been on my radar for a while.

Finish Radiant Historia. The rest are either mediocre or crap (and that apparently includes Hometown Story as it sounds like it turned out to be really tedious).


And speaking of which, when is that Best of DS feature going to drop?
3602  Media / General Games / Re: Super Mario: 3D World on: November 05, 2013, 01:07:00 PM
But I liked playing as the Yellow Toad... ;_;

/fake sentiment

Either way though, it looks like Super Mario 64 meets Super Mario Bros. 2 and I'm totally down with that.
3603  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 05, 2013, 01:04:39 PM
Assuming I'm not twisting things, the game will allow you to do dungeons in any order through "item rentals". I'm not sure how I feel about this. I like the idea of non linear dungeons but the whole "rent items to beat a dungeon" seems a bit iffy to me. Te me, one of the more "magical" parts of any Zelda game was opening up the big chest and getting that new piece of kit. Having it all laid out for me in a rental takes a lot of that away, even if you do end up picking the item up eventually in its respective dungeon. Its kind of like the D3 Auction house, getting rare drops just isn't the same when you can just as easily pick them up off the store shelf.

My biggest concern is having all the items in the rental shop. One of the best things about LttP was getting items just from looking around a bit every so often. These days, inventory items are only found in dungeons and are primarily used in getting through the second half of that dungeon instead of augmenting your abilities and being the primary tool needed to open something else up or making you more powerful.

That said, I do like what they did with the Ice Rod to make it something other than a slower/less powerful Fire Rod.
3604  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: November 05, 2013, 12:43:33 PM
http://gematsu.com/2013/11/pocketstation-app-launched-for-ps-vita

Since there's no other thread I can think to post this in, I might as well post it here.

Depending on how things go, we may finally be able to use FFVIII's Chocobo and Minimog summons, among other things (like SaGa Frontier 2 had some Pocketstation shenanigans going on as well, even if it was largely peripheral).
3605  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 04, 2013, 06:36:01 PM
I'm also digging that and the new Goron look since it looks to finally address the whole matter of whatever happened to the Gorons to make them non-existent in the earlier games.

I read that about 4 times, and I'm still really not following what you mean there.

Maybe something to do with Man-Goron?  His belt might say a lot.

Basically ^this. Unlike Zora's which were around since the first game, Goron's were introduced in Ocarina of Time and have shown up in every game ever since (except for Skyward Sword).

It wasn't a pressing question, but it's nice to see that they aren't just going to suddenly shoehorn in whole new races and civilizations into the game despite it's immediate predecessor having absolutely none of that. I mean, it's pretty bad writing to go running around and causing sizable retcons to your previous works (like altering the final outcome of the story) to allow for more recent contrivances (unless the original work really needed it in which case its still a matter of bad writing, but not in regard to the recent work).
3606  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 04, 2013, 02:37:56 PM

And the fandom goes wiiiiiiiiiiiiiiiiiiiiillld

EDIT:  I"m actually really digging the "Zora lady" as a throwback and combination of the more modern Zora and the SNES ones.

I'm also digging that and the new Goron look since it looks to finally address the whole matter of whatever happened to the Gorons to make them non-existent in the earlier games.

Though I'm not digging that question mark looking critter at all.
3607  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 04, 2013, 11:54:49 AM
http://gematsu.com/2013/11/the-legend-of-zelda-a-link-between-worlds-screenshots-2

Code:
Shadow Link confirmed.
3608  The Rest / General Discussions / Re: The character naming thread on: November 03, 2013, 10:08:24 PM
There's also Mystic Quest's Benjamin, Tactics' Ramza, Tactics Advance 1 & 2's Marche and Luso respectfully, Four Heroes of Light's Brandt, Bravely Default's Tiz, Crystal Chronicles: Echo of Time's and The Crystal Bearers' Yuri and Layle respectfully, and Bahamut Lagoon's Byuu (to be fair, this was going to be FFT before Tactics Ogre came out and Square basically said, "fuck it, that's going to be FFT instead"; of course, going by that logic, then I might as well throw in Xenogear's Fei Fong Wong as that game was the where Square was going with FFVIII before VII rocked it like a hurricane).
3609  The Rest / General Discussions / Re: The character naming thread on: November 03, 2013, 07:52:04 PM
You know, of all the main characters in a mainline FF game since FFVII, only FFIX's Zidane and FFXII's Vaan are not named after any specific meteorological term/condition (although Ashe could be interpreted as an ash cloud or plume from a volcanic eruption which is as meteorological in nature as a Squall or a bolt of Lightning, it's too bad she's not the main character though).

So far that's Cloud, Squall, Tidus, Lightning, and eventually Noctis (although if I counted the sequels, that'd add Yuna and Noel the latter of whom is kind of a wash since he's only named after Christmas terminology instead).
3610  The Rest / General Discussions / Re: The character naming thread on: November 03, 2013, 05:36:02 PM
I hear you on Bartz.  Barts doesn't quite look right.  Bart is valid, but it makes you think of The Simpsons.  I do not want to journey with a hero named Butz, Buts, Buttz, or Butts.  There is always the option of doing something weather related like Haze.  Or perhaps Fog or Fogg (since that brings up the protagonist from Around the World in Eighty Days.)  I only suggest this because so many FF characters have weather-related names like Cloud, Squall, Tide (okay Tidus), Lightning...

To be fair though, Tidus' name means Sun in some language or another, which can be interpreted as a weather condition (and plenty of sunshine for today's forecast).
3611  The Rest / General Discussions / Re: The NEW Game Journal on: November 03, 2013, 05:32:20 PM
I always thought that getting all trophies takes a lot of the "fun" from any game.

Completely agree there. That's why I have almost no platinums.
There is always at the very least 1 trophy that is just zero fun at all to get.

I figured by now I'd have found at least one game that naturally compelled me to get a platinum but it just has not happened. I'm very much a completionist by nature but unless your playing specifically to get trophies, it just doesn't happen. I am still without a platinum and will probably remain so.

"Completing" a game and getting all the trophies, seem to be two different goals entirely to me... the latter (trophies) feeling more a chore than anything else IMO.

For my "retro-gaming weekend" agenda I decided to give Chrono Trigger another play. I've played it so many times I feel like I could hand draw most dungeon maps from memory if I had to and yet I still love every minute I spend with the game. Just got through Heckran's (sp?) Cave.

Its funny.... I notice for some odd reason it is way easier to sit down for a multi- hour gaming session when I do these "retro" games on the weekend. I don't know what it is about older 16 bit era titles, but they hold my attention without my mind wandering for longer periods of time it seems.

Basically this. 
I get what it is to "complete" a game --  and this usually includes doing post-game content.  But when you get stuff like "CRAFT EVERY ITEM" (half of which are literally useless -- FF9 comes to mind in terms of a lot of weird and random sidequests for key items that actually have *no* effect whatsoever), or "PERFORM X MOVE # TIMES" (for fuck's sake, Xillia's trophies really milked this one). 

It's not even a matter of it being a "challenge" some of the time as much as it is a matter of interest.

The Last of Us wasn't really good for trophies.  I love the hell out of that game, but to beat the game, every difficulty, not once -- but twice!!! ...was all but creative.

FFIX's biggest problem was that damn card game since a lot of sidequests only really paid out in cards and there was so much bullshit in relation to said card game that it generally wasn't worth bothering with ever (although the game does pull a dick move on you and have you partake in a card tournament as part of the plot; though you could just bomb it and move on with your life).

Actually, a lot of Squeenix games have some kind of collect-a-thon bullshit they make you go through for 100%. (It was bad enough in games like FFV where some of the best weapons in the game had to be stolen from the Rare prize slot of one time bosses (thank god for the Return spell) but even that's nowhere near as bad as some of their more recent games like FFXII.)
3612  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: November 03, 2013, 05:23:27 PM
And now it's
Code:
Aversa's
B-day.

Out of all the post game characters she is by far the best of the lot. Her greatest advantage is Shadowgift, one of the best skills in the game, and outside of DLC is exclusive to her and her daughter (which actually makes her an attractive mate for a Male Avatar). And while that alone is worth more than anything any of the other post game characters bring to the table, she also sports an impressive set of classes and skills, including her default class and it's level 15 skill Galeforce (additional desirable skills include: Lancefaire, Vengeance, Deliverer, Tomebreaker, Axebreaker, Quick Start, Slow Start, and Lifetaker). Her only drawback is that she doesn't have access to the Sage class to make full use of her magical capabilities (or really any magic using classes outside of Dark Mage/Sorcerer and Dark Knight/Flier; also the lack of access to Bowbreaker for having both airborne class trees, but then she's like the only other character in the game to want Iote's Shield if you got it from the DLC (Say'ri being the other one)). She also has a good spread of stat cap modifiers for a first genner, even if none of them are really worth writing home about aside from the +3 magic (basically, she takes a hit to strength and luck for a minor boost to skill and speed for an overall +2 modifier which is average for a 1st genner and post game character).

The tl;dr is if there is anyone you might want to consider pairing a Male Avatar up with, it would be her as Morgan will be an amazing magic user. She's also not too shabby herself (especially for when she can use magic).
3613  The Rest / General Discussions / Re: If you could invent/discover one thing on: November 03, 2013, 03:16:13 PM
A means of completely rebuilding a still living human body without the need of major surgery or looking like Frankenstein's Monster.

As in, you've lost an arm or a leg, we'll build you a new one just as it used to be. Lost an eye or your hearing, we can go in a fix/replace them at the same quality or better. Need a new liver, kidney, heart, etc? Take a dozen if it suits you. Or maybe you've always wanted wings, gills, or a tail. Sure thing mate. Don't like your height, your build, the color of your eyes/skin, your gender, the shape of your head, or any particular mental condition/physical aliment? You can change them. Want to stay in your teens or twenties? Then yes you can.

Basically, I'm looking for something like Wolverine's healing factor, but with the ability to also modify your body if there's something you don't like about it.
3614  Media / Single-Player RPGs / Re: Anyone collect strategy guides for RPG's on: November 02, 2013, 06:54:46 PM
Addendum to my previous post: I, by principal, will not acquire any strategy guide that spends most of its pages telling me to check out the company's website, regardless of the quality of the art therein.
3615  Media / General Games / Re: Favorite Game Genre BESIDES RPGs on: November 02, 2013, 06:52:23 PM
What, no farm simulators?

Well I'll admit that I do enjoy the occasional game of Agricola, but I didn't think board games counted.

Or are you referring to Squeenix or MMO games in general?
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