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377056 Posts in 15093 Topics by 2334 Members
Latest Member: Malekoth
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3601  Media / General Games / Re: Xseed localizing Senran Kagura Burst on: August 06, 2013, 04:12:47 PM
Wow, they're actually localizing this (and not the strictly inferior original version to boot).

Well then, lets go three for three and hope that somebody brings over a Queen's Blade/Gate game (preferably Gate, but I'll accept Blade since Gate does involve licensing hell).
3602  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 06, 2013, 05:56:40 AM


Dammit man! Spoilers. I'm in the middle of watching that.
3603  The Rest / General Discussions / Re: The NEW Game Journal on: August 06, 2013, 05:54:00 AM
Is 'Dice' one of these names because Dice is a good name?

What if he named Sarah, Dice?

And yeah Reimi was pretty fun to play as.  When it comes to skill chains, she gots le damage in spades.


When I get back to Korea I'll send you my PSN ID.

I'll be pretty rusty so you'll have a good chance against me!
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Aeolus - I've done a little bit of Tephra Caves - and got my ass kicked by level 97 spiders. I've got about 20 levels to go.

I might check out Colony 9 and Bionis' Leg now though, thanks.

C'mon man.  Tekken is Korea's favorite fighting game.  You should be awesome at it by now!

And yeah, Tephra cave is ridiculous as far as enemy levels go, but he's right it does have some nice crystal deposits.  I kinda wonder if Tephra Caves is for New Game+.  Seems like it to me given the level discrepancy.

Nah, you can totally do Tephra Depths during the first run since a bunch of quests open up that by the time you complete most of them you should be powerful enough to challenge the cave. Also the performance jump between rank 5 Ether Crystals and rank 6 Ether Crystals is fucking huge, like 2x better than the best rank 5 can do. Plus, the way that high level areas have their levels distributed, you can easily go to one, fight for a bit, then move on to the next. It also helps to do the final dungeon up to the point of no return which occurs when you step on a teleporter after beating a Dragon boss. In fact its probably better to treat all the side stuff that opens up once you open up Bionis's Interior as post game stuff so you get at least one fight against the final boss at the appropriate level.

Of course the one thing that irritates me about dealing with Tephra Depths is that you need to loot enemies therein to complete Reyn's second personality quest, and by the time you're ready to do that, he's probably maxed out his other four skill sets a while ago. Also Tephra Depths is not the worst thing to deal with in terms of the post game as there are some Unique Monsters that are ridiculously powerful and will kick your ass even after clearing Tephra Depths.


That said, update time:



Cleared. Took about 4 hours. Thank god there's a route split right after this.
3604  Media / Single-Player RPGs / Re: Wind Waker U on: August 06, 2013, 05:29:17 AM
The Legend of Zelda: Wind Waker HD Screenshots -- Source: All Games Beta

Shiny. @_@'

No kidding.  While I still feel that, even if it was the more obvious (and thus avoided) choice, Twilight Princess or any other title would have suited an HD remake much more.

Nevertheless, this is quite lovely, I'm sure it's even better in motion.

I still find it funny that they got rid of the Tingle Tuner when they could've just used the WiiU's game pad. Though I will admit it was pretty game breaking to have bombs on command long before you had access to bombs (also made for a nice treasure radar which was especially useful for fishing up treasures from the sea).
3605  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 06, 2013, 05:17:16 AM
To add more to the discussion, I don't necessarily feel that it's large-website homogenization that's the problem here.  In recent years IGN has really been pushing video/audio content over written content.  Written reviews have also gotten noticeably shorter, no doubt because they ran some numbers and figured most people don't actually read them beyond a certain length so why bother.  But I think the biggest problem is that they really want to be an internet TV channel or something, with video news, video reviews, video editorials, etc.  There is much less emphasis on the written word these days.  Personally I hate video content because I can't just skim it and pick out the parts I care about, but I guess I'm in the minority.

P.S.: I don't give a shit about their score.  That was never my complaint.

You forgot the e-Sports. They really want competitive videogame playing to become ubiquitous enough to garner a spot on basic cable (as well as making themselves the forefront of that movement).
3606  The Rest / General Discussions / Re: The NEW Game Journal on: August 06, 2013, 12:21:56 AM
Tekken Tag Tournament 2:

Finally after a long time of wanting to get into Tag 2 I've spent 2 days with the game and it has become easily one of my favorites (3D) fighting games.

Also I can't get enough of "Fallen Garden/Unknown". The guys that worked on the soundtrack did an excellent job.

Are you playing on 360 or PS3?

Playing Xenoblade. Got to the heart of the Bionis interior and getting my ass kicked. Will be grinding tonight while I check on employment prospects.

Oh god, that particular battle was such a massive slowdown fest. It was like playing Odin's Sphere all over again. Coincidentally, you should be strong enough now to start checking out some of the prohibitively high level areas like in around Colony 9 and Bionis's Leg. Also, if you're brave enough (or are willing to abuse the Save anywhere feature the game has), you can take a quick dash into and out of Tephera Caves Depths for some sicknasty Ether Crystal deposits (and some sweet Location/Landmark Discovery boosts).
3607  The Rest / General Discussions / Re: The NEW Game Journal on: August 05, 2013, 10:38:59 PM
FFXIV!  OH SNAP!

FFX you could rename Tidus, but the last one you could name your whole party was FFIX, unless you count the spin-offs, then I think it was 4 Heroes.

It's no coincidence that the decline of a renameable party coincides with the rise in voice acting in games.

What? You don't like to be called Mai Boi or Guv' everytime, all the time?
3608  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: August 05, 2013, 08:11:59 AM
**** all that.  Bulbasaur all the way.  Annihilates Brock and Misty.  By the time you get to Surge you have a Geodude, Onix, or Sandshrew, and by the time you get to Erika you should have a Kadabra*, Growlithe, or Vulpix.  Some of us don't have the time to level up a Charmeleon in the Viridian Forest.

*remember, every Grass pokemon in Gen.1 is also poison element except Tangela

Sure early on Bulbasaur makes dealing with everything up to Rock Tunnel a lot less annoying but you're giving up the best non legendary Fire type in the game (and is probably better than Moltres too) and Squirtle's Water Gun has far more uses on it over Bulbasaur's Vine Whip making it far more useful in Mt. Moon/Rock Tunnel.

Also Geodude, Onix, and Sandshrew are terrible against Lt.Serge himself as he likes to play like Guile and Sonic Boom everything in sight for fixed 20HP of damage. Which is inconveniently located at the one part of the game where fixed 20HP worth of damage is still potent (there's a good chance some of your guys are getting two shotted by Sonic Boom spam and higher defense pokes like Geodude and Onix tend to have less HP to make up for it).

Also also, Eggsecute and Eggscuator (or whatever the hell they're names are) are both Grass/Psychic. And also for Erika, why aren't you sporting Dugtrio? You can just grab one from Digletts' Cave and wreck everything forever with Dig, Slash, and eventually Earthquake.
3609  The Rest / General Discussions / Re: The NEW Game Journal on: August 05, 2013, 07:48:14 AM
While waiting for Xillia I finally started my third run of Star Ocean 3. Going for the Maria ending this time, cuz Maria is where it's at.

You know what? Adray has the best ending.
Nobody ever expects it.

(I wish I was kidding, it's really true)
(Nel is a close second because waifu Fayt is hilarious)

Nel is better off with Clare and you know it.

Also Adray is stupidly difficult to recruit since he has only a short window and you're forced to take up some of the more annoying characters to boot (and worst of all I think you either needed to ditch Nel or pull some serious shenanigans to get them both in the party; I have no fucking clue as to why they made Nel optional when she's basically the third member of your three man team for half the game).
3610  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 05, 2013, 07:42:30 AM
Meanwhile I've started up on SAO. It's probably me being salty but why do I get the distinct impression that Asuna will be A) loosing more equips than anyone else on the show, and B) will follow Keito like a lost puppy dog no matter how much bullshit he pulls on her.
3611  Media / Single-Player RPGs / Re: What do you want out of PS4/XBone RPGs? on: August 05, 2013, 07:35:47 AM
Because the difference between something like FFVI and, say, Nocturne or DDS is that you've actually spent the getting to know the world you're playing in. You've spent maybe 20 hours playing VI's world (10 or so in FFV's first world), and then suddenly everything in thrown on its head.  It's not something that occurs within the first 2-3 hours.  You don't go explore, say, Ginza in those games until the events have already happened.

Obviously this isn't the case in all SMT games. I'm looking at one in particular that actually does use this whole "world changed due to events" trope that I enjoyed very much.

All I know is that the original did it twice and Armageddon tends to be a running theme in SMT games.
3612  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 04, 2013, 09:44:23 PM
I believe we had a discussion about SJW's recently in the news thread...



But Batman isn't saying "I'm Batman!". Also Barbara got better a year or two ago.
3613  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: August 04, 2013, 09:41:19 PM
Yay, a game I know something about.  I feel my childhood rushing back to me.

Charizard > Blastoise

^This.

Also thank god we're doing these and not any of the later ones where there would inevitably would be a breeding question, and I really don't want to go down that rabbit hole.
3614  The Rest / General Discussions / Re: The NEW Game Journal on: August 04, 2013, 08:56:47 PM
Decided to start up a playthrough of Romancing SaGa yesterday today. Started up as Silf because Viking Woman :comeon:. Cleared the first quest and gleamed a few skills (nothing worth writing home about though).
3615  Media / Single-Player RPGs / Re: What do you want out of PS4/XBone RPGs? on: August 04, 2013, 08:51:54 PM
After replaying FFV with its three worlds recently I realized what a lot of modern RPGs are missing: drastically changed worlds due to story events. I don't mean this in like the SMT way, but more the FFVI way. It has become more and more infrequent lately - even something like Breath of Fire III where the passage of time has changed the world would suffice.

The problem though is how to balance that with the dreaded points of no return? Probably the reason why it worked in FFVI was due to the WoB being heavily focused with the primary conflict of The Returners vs. The Empire and there really wasn't a whole lot that occurred outside of what you were doing at the time. The game only really opened up once you got the Falcon in the WoR.

Generally speaking I tend to like the way that time skips handles these since its more focused on the cast's progression over reshaping the face of the Earth or Not-Earth. Incidentally, Xenoblade also had something akin to a world changing event that was mostly subdued (compared to the usual) where old areas opened up new places and your team now has the levels to take on the high level areas and no large skips of time were necessary. Though I still think LttP did it best by having both the major change with the Dark World as well as more subtle changes to enemy encounters in the Lightworld (like the village being overrun with soldiers, Poes swarming the graveyard, rabbits vanishing from the swamp, and soldier pallets were swapped with the next highest rank). Even OoT didn't handle it as well since Young Link is mostly only used for getting the Lens of Truth, the Silver Gauntlets, and various collectables; enemy encounters in general did not change nor did Y.Link's abilities beyond increased health, Great Fairy spells and upgrades, extra songs and bottles, and the aforementioned Lens of Truth.

But yes, for the most part JRPGs these days tend to model themselves more after FFX than earlier RPGs where you're so stuck on a track that any and all major world reshaping events either happen off screen, before you arrived to the affected area, or is only implied through visual ques in what might as well be the Scorched Earth level.

Also how is the FFVI's world reshaping any different from SMTs usual flipping of the table?
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