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337980 Posts in 13836 Topics by 2212 Members
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3601  The Rest / General Discussions / Re: Game-opinions no one else agrees with. on: May 19, 2012, 12:37:18 AM
Tales of Symphonia doesn't really play like FFX...

Not gameplay, story. The big plottwists are basically the same.

Oh. I kind of ignore the stories in Tales and FF games so I probably never noticed.

@ Beyond the Beyond. Never got far in it. What I played seemed alright.

Similarly I think that FF: MQ is actually a really cool game. It does do quite a few things I find dumb, but that's par for course for a lot of 16-bit RPGs. In terms of audio and atmosphere though I thought it was pretty goddamn killer. Had the vague juxtaposed-without-juxtaposition apocalysmo creep of the early SaGa games with the slightest hint of Silmarils and Psygnosis .

I'll second the FF:MQ support. There's nothing wrong with an RPG following the KISS system.

As for Beyond the Beyond it felt like it took the difficulty curves of the first half of FF I and the second half DQ II and mashed them together into one obnoxious uninspired mess of a game. By this I mean that the first half of the game keeps you underpowered for far too long compared to the bullshit the game throws at you and requires a not unsubstantial amount of grinding to get past its version of the Marsh Caves, and even afterwords the game doesn't really let up until you start promoting then the game suddenly becomes like DQ II and you're basically sailing around trying to find the next event flag while things aren't as threatening in general (outside of accidentally bumping into random endgame enemies wandering around the high seas) due to the massive increase in levels that promoting provides you until you hit the game's version of the Road to Rhone where the game goes back to bullshit central and it's a mad dash to the end. Though in its favor, this game does let you fly around in EVA's Third Angel which was formerly a dungeon and now a mode of transportation.
3602  Media / Single-Player RPGs / Re: The Legend of Nayuta: Trails of Seasons thread on: May 18, 2012, 11:54:12 PM
http://andriasang.com/con12l/nayuta_no_kiseki_update/

http://andriasang.com/con12r/nayuta_no_kiseki_screens/

More screenshots and details (that further prove that this game's Falcom's take on Oracle of Seasons).
3603  Media / Miscellaneous Games / Re: Sony's Smash Bros. on: May 17, 2012, 10:45:16 AM
Wow. That is a tremendous ripoff. I'm kind of shocked, but not shocked at the same time considering the PS Move. Regardless, I don't really like Brawl all that much; I still prefer Melee. I know a lot of SSB fans think the same, so maybe Sony is trying to get their foot in the door with a party fighting game of their own? Ok, probably not.

It REALLY hinges on their roster at this point. They've got the catalog and so long as they avoid retarded shit like the RIIIIIIIIDGE RACER! car or limit themselves to mostly things that have been released or will be released soon I could get behind this.

At this point I'm on the lookout for entries from things like White Knight Chronicles, Heavenly Sword, or Legend of Dragoon before I'll start deciding on whether to get this or not.
3604  Media / Miscellaneous Games / Re: E.X. Troopers (Lost Planet offshoot) for N3DS and PS3 on: May 17, 2012, 10:36:16 AM
I'm even more shockeder that they haven't megacanned Lost Planet altogether yet (they just rebranded it and douse it in an anime veneer).
3605  The Rest / General Discussions / Re: Game-opinions no one else agrees with. on: May 17, 2012, 08:08:26 AM
As for my awkward gaming opinions....

Tales of the abyss is great, symphonia 2 is blegh.

This is not an awkward gaming opinion. This is fact.


- While King's Quest 7 could be needlessly obtuse and had a lot of deaths, I felt like it was still a lot fairer than the pre-6 KQ games and was actually a pretty cool game.

I'll admit its better than KQ1&2, but I liked the concept of 3 and (puzzles aside) the execution of 5. Besides I didn't really care for the Don Bluth ascetic that the game had going for it (it wasn't even the good ascetic that movies like The Land Before Time and An American Tail had but crap like that 80's Felix the Cat: The Movie had).
3606  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: May 17, 2012, 07:52:37 AM
PS: Ashton, don't change the avvy.
So you go for the megalomanical Bond-villain act, eh?

It helps that it's one of the best episodes in the series.
3607  The Rest / General Discussions / Re: Game-opinions no one else agrees with. on: May 16, 2012, 07:28:39 PM
And speaking of BoF. I believe there is a BoF VI but it was released in disguise (as a Megaman game) in order to see if anyone was paying attention.

They did not and thus the series died.
3608  The Rest / General Discussions / Re: Game-opinions no one else agrees with. on: May 16, 2012, 02:17:48 PM
- Level-5 is terribly overrated aside from a very, very few select tiles.

I think people are rapidly catching on to this opinion.

Anyways, to contribute.

For the clothing deterioration mechanic alone, I'd get The 3rd Birthday used (for reference I'd even pick up Other M if it had something similar, as it is though; fuck it hard).
Same with Soul Cal IV, though I doubt I'll pick up Soul Cal V (they pretty much butchered the female roster with the few carryovers/replacements not really doing it for me).


Final Fantasy Tactics is worst than Final Fantasy Tactics Advanced.

I seriously think I'm the only person thinking this.

Actually, I think it's pretty reasonable. Final Fantasy Tactics has HUGE balance issues, it has some of the worst difficulty spikes I've ever seen in a game. Advance played a lot smoother. And as for the story, it was hard to take seriously if you played the first translation. Advance's story is simple and maybe even a bit silly, but in its own way it works.

Except you can basically point and laugh at that smoothness by cheesing clan rewards for an early copy of that knife that lets you steal weapons (since normally it's one of the last weapons you get thus making the ability all but worthless to begin with). Also have fun using classes like White Monk early on that get to sit there with Air Render and one of the game's dozen spin attacks and nothing else for half the game.
3609  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: May 16, 2012, 08:33:15 AM
As for the disliked actor thing....yeah I get that feeling with Will Ferell. He's not funny, he's an idiot. His humor has nothing to offer, he's like a class clown that never graduated.
Wow! I agree with you again. How odd. I don't find Will Ferrel funny at all. I just don't get it.

He was funny in Anchor Man and The Oblongs. Beyond that, meh.
3610  The Rest / General Discussions / Re: Games you've basically "Memorized" on: May 16, 2012, 08:25:45 AM
A number of the early Zeldas, to the point where I can either run minimalist or other caveat loaded run (swordless in Original's second quest).
MMX2 to the point where I can make a no upgrade run (can't for X1 without cheat codes due to that boot capsule). And other MM games to the point where I need no consolation as to which bosses should be fought in which order.
FFVI to the point where I can even get General Leo in my party without resorting to external means (with the fun side effect of getting Terra to make lesbian love to her own mom and even redefine the meaning of the phrase 'the circle of life').
The early Metroids (I'll admit to getting lost a time or two in Prime 1).

And most modern games due to being shallower than SuperNES games. XD

Actually I've memorized a number of games far greater than I care to list due to having a rock solid memory (and because many games are pretty fucking shallow to begin with and not hard to memorize).
3611  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: May 16, 2012, 08:08:26 AM
Besides that I couldn't help but wonder how hot she'll be to justify it.

I wonder how to keep plots fresh nowadays.  Seems like a lot of the good ideas have been used in destroying the world in creative ways.

She'll only look as hot as any other anime girl next door/childhood friend who obsessively holds you to idiotic childhood promises of marriage. That or she's the princess as I can't imagine either the busty one or the loli having any other features other than being the busty one and the loli respectfully.
3612  Media / Single-Player RPGs / Re: Project X Zone - The Namco X Capcom sequel on: May 16, 2012, 01:06:47 AM
http://andriasang.com/con111/chunli_project_x_zone/

http://andriasang.com/con117/project_x_zone_gameplay/

For once I'm on top of things with this round of updates. Nothing particularly thrilling or unexpected about the roster update except for more SW dudettes, and the new mechanics sound like they were swiped from Endless Frontier (incidentally this sounds like battles either aren't going to let you field many units at all or they're going to take even longer than before and the general strategy will be reduced to cluster up and flatten everything).
3613  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 15, 2012, 06:06:30 PM
Shanghai, 1990 and 2010


And the most amazing part is that both shots were taken during the same time of day.

Also one could say that the above baseball gif was...*puts on shades*...a double header.
3614  Media / Single-Player RPGs / Re: Key Developers Leaving Square Enix… on: May 15, 2012, 09:28:02 AM
Quote
"Concept is the most important part of a game," said Inafune. "If the concept is good, 80% of games are good. That's how important the concept is."

Concept is worthless. Execution is all.

An awful concept executed flawlessly is still going to be awful. So no, execution is not all.

If you botch either completely it's going to be awful, though I'd lean towards the well executed one at least being merely mediocre.

On the other hand an excellent concept can inspire others or at least be stolen by somebody with better means of execution, whereas a well executed piece of mediocrity is really nothing more than a forgettable piece of well polished turd.
3615  Media / Single-Player RPGs / Re: Getting psyched for Gungnir on: May 15, 2012, 08:48:13 AM
It's always confused me why people promote "Dept Heaven" as some kind of major marketing bullet point when it's an obscure trivia reference at best, and it takes several pages of forum discussion just to describe what it is or how the games are connected to one another.

Anyways, yes I'm hyped for Gungnir. It's a good game.

It's more due to the fact that all of the Dept. Heaven games thus far have implemented unconventional design choices that usually work for the game more often than not. Riviera for instance, would be an otherwise standard turn based RPG if not for the massive limits placed upon your inventory, the method of navigation and exploration being tied to battle performance, an unconventional method of leveling through weapon and item mastery (which ties into inventory limits), and dating sim elements. Meanwhile Yggra Union would be a standard SRPG if not for the fact that your whole team is limited to one action per turn and requires efficient placement along with an understanding of the use of the game's other unconventional systems. And KitN is of course a Bullet Hell SRPG and who the hell else has even attempted to mash such genres together?

If anything Gungnir is probably going to be the odd duck in this series for being the straightest execution of the SRPG genre.
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